1 00:00:00,080 --> 00:00:03,080 Speaker 1: Good morning everybody. Welcome to the Daily ODS. It is Friday, 2 00:00:03,240 --> 00:00:06,920 Speaker 1: the fourth of February. Happy Friday, another week under the belt. 3 00:00:07,480 --> 00:00:09,760 Speaker 1: Today in the Deep Dive, I'm going to be talking 4 00:00:09,800 --> 00:00:11,960 Speaker 1: to Sophie and Maddie from your own good Company. We're 5 00:00:11,960 --> 00:00:15,360 Speaker 1: going to be talking about the explosion of the gaming market, 6 00:00:15,440 --> 00:00:20,040 Speaker 1: and yes we're going to be talking about wordle. But first, Billy, 7 00:00:20,200 --> 00:00:22,760 Speaker 1: you've joined me today for the headlines. What is making 8 00:00:22,800 --> 00:00:23,880 Speaker 1: the news this morning. 9 00:00:24,880 --> 00:00:28,480 Speaker 2: New Zealand Prime Minister Jacinda Adern has announced the country's 10 00:00:28,480 --> 00:00:32,000 Speaker 2: international border will gradually reopen at the end of this 11 00:00:32,080 --> 00:00:36,720 Speaker 2: month in a five stage process. Vaccinated New Zealand citizens 12 00:00:36,760 --> 00:00:39,440 Speaker 2: in Australia will be able to return to New Zealand 13 00:00:39,840 --> 00:00:43,479 Speaker 2: Hotel quarantine free from eleven fifty nine pm on the 14 00:00:43,520 --> 00:00:47,000 Speaker 2: twenty seventh of February. However, they will still need to 15 00:00:47,040 --> 00:00:49,080 Speaker 2: self isolate for ten days. 16 00:00:49,760 --> 00:00:53,960 Speaker 1: CityPoint Christian College has withdrawn its enrollment contract. We've covered 17 00:00:53,960 --> 00:00:57,840 Speaker 1: this story throughout the week on Instagram, which asks parents 18 00:00:57,840 --> 00:01:00,600 Speaker 1: to agree that children could be excluded if they were 19 00:01:00,600 --> 00:01:03,920 Speaker 1: openly transgender. It comes after more than one hundred and 20 00:01:03,960 --> 00:01:08,080 Speaker 1: fifty five thousand people signed a petition asking the Brisbane 21 00:01:08,080 --> 00:01:09,839 Speaker 1: school to recall the contract. 22 00:01:11,040 --> 00:01:14,720 Speaker 2: US President Joe Biden has announced the government will restart 23 00:01:14,840 --> 00:01:17,600 Speaker 2: an initiative to reduce the death rate of cancer by 24 00:01:17,640 --> 00:01:20,960 Speaker 2: at least fifty percent over the next twenty five years. 25 00:01:21,280 --> 00:01:24,679 Speaker 2: The program also aims to quote improve the experience of 26 00:01:24,800 --> 00:01:28,319 Speaker 2: people and their families living with and surviving cancer. 27 00:01:29,240 --> 00:01:31,880 Speaker 1: And today's good news, I have a Winter Olympics story 28 00:01:31,920 --> 00:01:34,080 Speaker 1: for you. Ahead of the opening ceremony which will take 29 00:01:34,080 --> 00:01:38,000 Speaker 1: place tonight. The Jamaican bobsleay team has qualified for the 30 00:01:38,040 --> 00:01:41,199 Speaker 1: Winter Olympics for the first time in twenty four years. 31 00:01:41,480 --> 00:01:44,960 Speaker 1: The bobs led Pilosh and Wayne Stephens said, Jamaican Bobslay's 32 00:01:44,959 --> 00:01:48,160 Speaker 1: obviously linked with cool Runnings, but we're more than just 33 00:01:48,200 --> 00:01:51,240 Speaker 1: a movie. We're actually fierce competitors and we're out there 34 00:01:51,280 --> 00:01:54,360 Speaker 1: to do really well and Billy I wish them the 35 00:01:54,400 --> 00:02:03,360 Speaker 1: best of luck. I'm so excited, guys because for the 36 00:02:03,400 --> 00:02:05,960 Speaker 1: first time in twenty twenty two, I am joined by 37 00:02:06,040 --> 00:02:09,079 Speaker 1: Maddi and Sophie from Your Good Company, one of Australia's 38 00:02:09,240 --> 00:02:12,840 Speaker 1: best financial podcasts. Absolutely love listening to them, had a 39 00:02:12,880 --> 00:02:16,919 Speaker 1: great time listening to their summer series Maddian. So how 40 00:02:17,000 --> 00:02:21,320 Speaker 1: is the break and settle us into the new year 41 00:02:21,440 --> 00:02:25,720 Speaker 1: of financial news. What do we need to know right now? Sam? 42 00:02:25,880 --> 00:02:29,840 Speaker 3: My break was fantastic, mainly because I discovered a great 43 00:02:29,919 --> 00:02:32,840 Speaker 3: new word game that I have become quite obsessed with. 44 00:02:33,120 --> 00:02:35,600 Speaker 3: You may or may not have heard of it. The 45 00:02:35,800 --> 00:02:38,959 Speaker 3: New York Times this week has bought Wordle, the viral 46 00:02:39,000 --> 00:02:41,400 Speaker 3: online word game that has become the talk of the 47 00:02:41,440 --> 00:02:45,240 Speaker 3: town over the summer holidays. Created last year by Josh 48 00:02:45,280 --> 00:02:48,520 Speaker 3: Wardle for his partner to play, the game went public 49 00:02:48,600 --> 00:02:51,359 Speaker 3: in October twenty twenty one, and in just a few 50 00:02:51,400 --> 00:02:54,880 Speaker 3: months it has grown to over three million players. And 51 00:02:54,880 --> 00:02:56,840 Speaker 3: then this week it was announced that the game has 52 00:02:56,880 --> 00:02:59,600 Speaker 3: been bought by media giant The New York Times for 53 00:02:59,680 --> 00:03:02,400 Speaker 3: a lot seven figure sum not too shabby for a 54 00:03:02,440 --> 00:03:03,160 Speaker 3: few months work. 55 00:03:03,360 --> 00:03:08,280 Speaker 1: And is this type of thing common where a fad company. 56 00:03:09,480 --> 00:03:11,000 Speaker 1: I don't mean to have a go at any word 57 00:03:11,080 --> 00:03:13,640 Speaker 1: or players on one myself, but you know, it hasn't 58 00:03:13,680 --> 00:03:15,960 Speaker 1: been around for very long. I'm only on a twelve 59 00:03:16,080 --> 00:03:18,320 Speaker 1: day streak at the moment. Is it common that such 60 00:03:18,560 --> 00:03:21,360 Speaker 1: a company with such a short lifespan gets snapped up 61 00:03:21,400 --> 00:03:22,720 Speaker 1: by a major player? Well? 62 00:03:22,840 --> 00:03:25,760 Speaker 3: I think if we think about the New York Times business. 63 00:03:25,840 --> 00:03:27,919 Speaker 3: If you dig a little deeper, we can really see 64 00:03:27,960 --> 00:03:30,520 Speaker 3: why this would be an attractive investment for the New 65 00:03:30,600 --> 00:03:34,280 Speaker 3: York Times. If we think back to og newspaper sales, 66 00:03:34,440 --> 00:03:38,160 Speaker 3: the New York Times generated its revenue primarily from advertising. 67 00:03:38,520 --> 00:03:41,080 Speaker 3: But these days, like the majority of advertising money has 68 00:03:41,080 --> 00:03:44,920 Speaker 3: moved onto platforms like Google and Facebook. And then one 69 00:03:44,920 --> 00:03:48,440 Speaker 3: of the key ingredients for driving engagement in the publishing 70 00:03:48,520 --> 00:03:52,760 Speaker 3: business for decades has been games and crosswords. So as 71 00:03:52,800 --> 00:03:56,320 Speaker 3: publishing businesses make the shift online, they're trying to find 72 00:03:56,360 --> 00:03:59,720 Speaker 3: ways to maintain this aspect of their business too. I 73 00:03:59,800 --> 00:04:02,080 Speaker 3: have to add, given the New York Times motivation to 74 00:04:02,120 --> 00:04:04,680 Speaker 3: boot subscription revenue, there has been a lot of fear 75 00:04:04,800 --> 00:04:07,600 Speaker 3: that word or would be moved behind the publisher's paywall. 76 00:04:08,160 --> 00:04:10,240 Speaker 3: Not to worry, at least in the short term. The 77 00:04:10,280 --> 00:04:13,560 Speaker 3: New York Times has chosen their words very carefully in 78 00:04:13,640 --> 00:04:17,000 Speaker 3: saying that the game would remain free at this stage. 79 00:04:17,240 --> 00:04:19,599 Speaker 1: We'll have to wait and see how many green and 80 00:04:19,680 --> 00:04:22,760 Speaker 1: yellow squares come up in front of the paywall and 81 00:04:22,800 --> 00:04:25,240 Speaker 1: behind the paywall. I do know that the New York 82 00:04:25,279 --> 00:04:28,880 Speaker 1: Times cooking and crossword sections are two of the major 83 00:04:28,920 --> 00:04:31,839 Speaker 1: revenue plays for them online so it'll be interesting to 84 00:04:31,880 --> 00:04:34,960 Speaker 1: see how word all fits into that environment, Sophie. Now 85 00:04:35,279 --> 00:04:39,200 Speaker 1: turning to you, we hear a lot about the explosion 86 00:04:39,440 --> 00:04:43,680 Speaker 1: of eGaming, both from a consumer side but also from 87 00:04:43,839 --> 00:04:46,560 Speaker 1: a business owner side. What can you tell us about 88 00:04:46,600 --> 00:04:47,880 Speaker 1: the emergence of that space. 89 00:04:48,240 --> 00:04:50,520 Speaker 4: Yeah, well, I feel like the gaming industry really took 90 00:04:50,560 --> 00:04:53,400 Speaker 4: off in twenty twenty when the pandemic hit and everyone 91 00:04:53,480 --> 00:04:56,680 Speaker 4: kind of had to revert back to going indoors. And 92 00:04:56,800 --> 00:04:59,000 Speaker 4: a real indicator of this was that the van Ek 93 00:04:59,080 --> 00:05:02,520 Speaker 4: Video and Gaming E Sports Exchange was up eighty four 94 00:05:02,600 --> 00:05:06,640 Speaker 4: percent in twenty twenty. But now in twenty twenty two, 95 00:05:06,920 --> 00:05:08,800 Speaker 4: the space is still heating up with some of the 96 00:05:08,800 --> 00:05:12,440 Speaker 4: biggest acquisitions that we've seen in the gaming space. So 97 00:05:13,120 --> 00:05:16,000 Speaker 4: some of the acquisitions we've seen is Microsoft announced that 98 00:05:16,080 --> 00:05:19,960 Speaker 4: it bought the game developer Activision Blizzard, which is famous 99 00:05:20,000 --> 00:05:22,359 Speaker 4: for the likes of you know, Call of Duty or 100 00:05:22,440 --> 00:05:26,080 Speaker 4: Guitar Hero. I personally used to be a great Guitar 101 00:05:26,160 --> 00:05:32,120 Speaker 4: hero player. But they bought that for seventy five billion dollars, 102 00:05:32,160 --> 00:05:34,240 Speaker 4: which is three times the amount that they've ever bought 103 00:05:34,240 --> 00:05:37,240 Speaker 4: a company four before. And we also saw Sony this 104 00:05:37,279 --> 00:05:39,920 Speaker 4: week announce that it bought the sci fi game studio 105 00:05:40,120 --> 00:05:42,920 Speaker 4: Bungee as the entertainment giant tries to make a name 106 00:05:42,920 --> 00:05:44,440 Speaker 4: for itself in the future of gaming. 107 00:05:44,640 --> 00:05:47,719 Speaker 1: So we're seeing similar trends in the gaming industry to 108 00:05:47,800 --> 00:05:52,279 Speaker 1: other big industries. You know, smaller companies that are popular 109 00:05:52,400 --> 00:05:57,800 Speaker 1: amongst consumers being bought by these gigantic major players. Is 110 00:05:57,839 --> 00:06:00,880 Speaker 1: their particular value for these major players in these smaller 111 00:06:00,920 --> 00:06:04,559 Speaker 1: companies in terms of new customers or how much people 112 00:06:04,560 --> 00:06:07,800 Speaker 1: are spending whilst they're in a games universe? Like, what 113 00:06:07,960 --> 00:06:10,480 Speaker 1: is it about these smaller companies that is attracting the 114 00:06:10,520 --> 00:06:11,320 Speaker 1: big guys? 115 00:06:11,600 --> 00:06:13,960 Speaker 4: Yeah, well, I guess there's a couple of different reasons. 116 00:06:14,080 --> 00:06:15,880 Speaker 4: The first kind of look at it is like the 117 00:06:15,920 --> 00:06:19,560 Speaker 4: financial side. You know, in twenty twenty two, post that 118 00:06:19,640 --> 00:06:22,640 Speaker 4: twenty twenty boom, their share prices of these companies have 119 00:06:22,720 --> 00:06:25,560 Speaker 4: dropped a little bit, So big companies do see a 120 00:06:25,600 --> 00:06:27,360 Speaker 4: bit of financial value in the fact that they can 121 00:06:27,400 --> 00:06:30,160 Speaker 4: sweep them up for a little bit cheaper. But to 122 00:06:30,240 --> 00:06:33,159 Speaker 4: your point about spending in the games, most of these 123 00:06:33,440 --> 00:06:37,119 Speaker 4: big companies are seeing it as a strategic acquisition. As 124 00:06:37,160 --> 00:06:39,760 Speaker 4: we kind of move into the next iteration of the Internet, 125 00:06:39,800 --> 00:06:43,560 Speaker 4: which is the metaverse. So to be frank, a lot 126 00:06:43,600 --> 00:06:46,360 Speaker 4: of these big companies have their head in the game 127 00:06:46,680 --> 00:06:51,880 Speaker 4: part in the pun hah as. People like Amazon have Twitch, 128 00:06:52,000 --> 00:06:55,560 Speaker 4: Google has YouTube, where gaming is huge. Facebook has literally 129 00:06:55,560 --> 00:06:58,800 Speaker 4: become meta, and there's a lot of competition overseas as 130 00:06:58,800 --> 00:07:00,760 Speaker 4: well with the likes of ten Cent Holdings, which is 131 00:07:00,839 --> 00:07:03,839 Speaker 4: leading the gaming sector in China. So a lot of 132 00:07:03,839 --> 00:07:06,960 Speaker 4: these acquisitions are really about staying ahead of the game 133 00:07:07,040 --> 00:07:08,520 Speaker 4: in terms of the metaverse. 134 00:07:08,720 --> 00:07:11,119 Speaker 1: And to finish off with both of you this morning, 135 00:07:11,120 --> 00:07:13,440 Speaker 1: I just wanted to get a little bit of advice 136 00:07:13,720 --> 00:07:17,560 Speaker 1: from you. I'm noticing a lot of anxiety around the 137 00:07:17,600 --> 00:07:20,360 Speaker 1: stock market at the moment, and we've spent a lot 138 00:07:20,400 --> 00:07:22,000 Speaker 1: of time on the daily I was kind of looking 139 00:07:22,040 --> 00:07:25,640 Speaker 1: at what are the key reasons for the stock market crash, 140 00:07:25,720 --> 00:07:28,280 Speaker 1: But one of the questions that keeps coming up is 141 00:07:28,320 --> 00:07:31,120 Speaker 1: should I be worried? What do you think is the 142 00:07:31,240 --> 00:07:32,600 Speaker 1: answer to that? Right now? 143 00:07:32,680 --> 00:07:34,480 Speaker 3: I feel like I need to premise this by saying 144 00:07:34,640 --> 00:07:38,200 Speaker 3: we did not give financial advice, of course, but I 145 00:07:38,240 --> 00:07:40,760 Speaker 3: actually got in trouble. We did our first episode back 146 00:07:40,800 --> 00:07:43,480 Speaker 3: this week talking about what's going on in the markets 147 00:07:43,520 --> 00:07:45,680 Speaker 3: and what you can sort of do about it. And 148 00:07:45,720 --> 00:07:48,240 Speaker 3: apparently I made too many jokes about trying to time 149 00:07:48,280 --> 00:07:52,400 Speaker 3: the dip. So I would say advice is, don't try 150 00:07:52,440 --> 00:07:54,920 Speaker 3: and time the dip. If you invest for the long 151 00:07:55,000 --> 00:07:58,560 Speaker 3: term and stay calm, then you should be on track. 152 00:07:58,720 --> 00:08:00,440 Speaker 4: I would just add that during a time I'm like this, 153 00:08:00,560 --> 00:08:02,160 Speaker 4: there can be a lot of anxiety and people can 154 00:08:02,200 --> 00:08:04,080 Speaker 4: be very fearful of the markets. But if you do 155 00:08:04,160 --> 00:08:06,240 Speaker 4: have a long term perspective, then you can really use 156 00:08:06,240 --> 00:08:09,080 Speaker 4: this as a buying opportunity and sticking to your strategy 157 00:08:09,200 --> 00:08:11,400 Speaker 4: of investing regularly. 158 00:08:11,080 --> 00:08:14,480 Speaker 1: Stay calm, invest long term, look forward to the future 159 00:08:15,000 --> 00:08:19,480 Speaker 1: by gaming stocks, playword or We've covered a lot this morning. 160 00:08:19,840 --> 00:08:22,320 Speaker 1: Sophie and Maddie from your own good Company, thanks so 161 00:08:22,400 --> 00:08:24,840 Speaker 1: much for your time. We really appreciate it. You can 162 00:08:24,920 --> 00:08:27,400 Speaker 1: check them out wherever you're listening to this podcast, you 163 00:08:27,400 --> 00:08:31,720 Speaker 1: can also listen to theirs. Have a fantastic Friday, everybody. 164 00:08:32,040 --> 00:08:34,320 Speaker 1: If you want to follow news over the weekend, we'll 165 00:08:34,320 --> 00:08:36,839 Speaker 1: have everything up to date on the Daily os over 166 00:08:36,920 --> 00:08:39,160 Speaker 1: on Instagram. Until then, we'll speak to you on Monday. 167 00:08:39,559 --> 00:08:40,400 Speaker 1: Happy Friday,