1 00:00:05,840 --> 00:00:07,760 Speaker 1: For some time on the Happy Families podcast, we have 2 00:00:07,840 --> 00:00:12,440 Speaker 1: been sounding the alarm, making some noise indicating that screens 3 00:00:12,520 --> 00:00:16,280 Speaker 1: are bad for your child's socio emotional health. The critics 4 00:00:16,280 --> 00:00:18,360 Speaker 1: are still out there arguing that we don't have enough 5 00:00:18,360 --> 00:00:20,479 Speaker 1: evidence and that people like me should not be saying 6 00:00:20,480 --> 00:00:24,640 Speaker 1: the things that I'm saying, But the evidence is coming in. 7 00:00:25,480 --> 00:00:29,240 Speaker 1: Every Thursday on the podcast, we do our best to 8 00:00:29,240 --> 00:00:33,559 Speaker 1: dive into recent research that helps us as parents to 9 00:00:33,640 --> 00:00:36,840 Speaker 1: understand the world that our children are navigating and moves 10 00:00:37,040 --> 00:00:40,720 Speaker 1: us closer to better parenting, especially when it comes to 11 00:00:40,720 --> 00:00:44,040 Speaker 1: screen time challenges. Today we look at a brand new 12 00:00:44,120 --> 00:00:50,479 Speaker 1: meta analysis involving nearly three hundred thousand children investigating the 13 00:00:50,520 --> 00:00:53,120 Speaker 1: relationship between how much your kids are on a screen 14 00:00:53,880 --> 00:00:58,360 Speaker 1: and their social and emotional challenges. You don't want to 15 00:00:58,440 --> 00:01:03,720 Speaker 1: miss these findings, stay with us. Hello, Welcome to the 16 00:01:03,720 --> 00:01:07,440 Speaker 1: Happy Families Podcast, Real parenting solutions every day on Australia's 17 00:01:07,480 --> 00:01:10,320 Speaker 1: most downloaded parenting podcast. If you knew here, thanks so 18 00:01:10,400 --> 00:01:13,520 Speaker 1: much for joining in. Every Thursday, it's the Doctor's Desk 19 00:01:13,840 --> 00:01:16,000 Speaker 1: where we have a look at recent research and what 20 00:01:16,040 --> 00:01:18,560 Speaker 1: it tells us about how to be better parents. Kylie, 21 00:01:18,560 --> 00:01:20,919 Speaker 1: are you sick of me banging the screen time drum. 22 00:01:21,120 --> 00:01:23,560 Speaker 1: Yet well, yes and no. 23 00:01:24,560 --> 00:01:27,000 Speaker 2: Yes, because we talk about it. It feels like nearly 24 00:01:27,040 --> 00:01:30,800 Speaker 2: every day. But no, because I feel like there's so 25 00:01:30,959 --> 00:01:35,840 Speaker 2: much validation coming through the research that's landing on your desk. 26 00:01:37,000 --> 00:01:39,520 Speaker 2: You've been saying this for a really long time, and 27 00:01:39,560 --> 00:01:42,240 Speaker 2: the research is now finally caught up. 28 00:01:42,440 --> 00:01:45,920 Speaker 1: So I'm following up yesterday's conversation with doctor Brad Marshall. 29 00:01:45,959 --> 00:01:48,600 Speaker 1: If you missed it, the Unplugged psychologist walked through a 30 00:01:48,600 --> 00:01:51,000 Speaker 1: brand new study that he's done in an interview with 31 00:01:51,040 --> 00:01:54,720 Speaker 1: me about internet gaming disorder and smartphone overuse and the 32 00:01:54,760 --> 00:01:57,160 Speaker 1: impact that it has in all of the key domains 33 00:01:57,160 --> 00:02:00,480 Speaker 1: of a child's well being. It was a compelling explained 34 00:02:00,520 --> 00:02:02,840 Speaker 1: the research so well, and in some ways I feel 35 00:02:02,840 --> 00:02:04,520 Speaker 1: like I'm being a little bit cheeky by sneaking in 36 00:02:04,560 --> 00:02:08,720 Speaker 1: another study about screens. But when this one came across 37 00:02:08,760 --> 00:02:10,600 Speaker 1: my desk, I wanted to have it back to back 38 00:02:10,600 --> 00:02:13,800 Speaker 1: with Brad's conversation with me yesterday because it's just so important. 39 00:02:13,880 --> 00:02:16,280 Speaker 1: So can I geek out a little bit? Why don't 40 00:02:16,320 --> 00:02:17,799 Speaker 1: you ask me? Doan, do you have any questions? Or 41 00:02:17,800 --> 00:02:19,079 Speaker 1: should I just explain the study. 42 00:02:19,080 --> 00:02:21,480 Speaker 2: First up, I'm really curious what the study showed. 43 00:02:21,520 --> 00:02:23,320 Speaker 1: All right, I'm very excited for this one. So here's 44 00:02:23,440 --> 00:02:26,639 Speaker 1: here's what we've got. There's been a number of studies 45 00:02:26,680 --> 00:02:31,200 Speaker 1: done over the last handful of years that longitudinal studies 46 00:02:31,560 --> 00:02:36,480 Speaker 1: looking at whether or not over time screen use increases 47 00:02:36,600 --> 00:02:41,559 Speaker 1: children's socio emotional problems, or whether or not socio emotional 48 00:02:41,600 --> 00:02:45,200 Speaker 1: problems lead children to use screens more often. So it's 49 00:02:45,200 --> 00:02:48,799 Speaker 1: a question of causality. We can't we can't ethically do 50 00:02:48,960 --> 00:02:52,560 Speaker 1: the study here in terms of randomized controlled studies. So therefore, 51 00:02:52,600 --> 00:02:54,799 Speaker 1: longer tudinal studies and meta analysis are the very best 52 00:02:54,840 --> 00:02:58,440 Speaker 1: that we've got with me so far. Okay, total, one 53 00:02:58,520 --> 00:03:00,760 Speaker 1: hundred and thirty two studies met the incl usion criteria 54 00:03:00,800 --> 00:03:03,960 Speaker 1: for this systematic review. From those one hundred and thirty two, 55 00:03:04,000 --> 00:03:05,800 Speaker 1: they had to throw a couple out, they didn't quite 56 00:03:05,880 --> 00:03:09,040 Speaker 1: tick every box, ended up with one hundred and seventeen studies. 57 00:03:09,080 --> 00:03:11,960 Speaker 1: That's a big This is a big meta analysis with 58 00:03:12,080 --> 00:03:14,520 Speaker 1: two hundred and ninety two thousand, seven hundred and thirty 59 00:03:14,560 --> 00:03:15,200 Speaker 1: nine children. 60 00:03:15,400 --> 00:03:15,720 Speaker 2: Wow. 61 00:03:15,919 --> 00:03:19,800 Speaker 1: Okay, And essentially what they're looking at is how do 62 00:03:19,840 --> 00:03:23,359 Speaker 1: we answer this question, which direction is it going. Is 63 00:03:23,440 --> 00:03:25,920 Speaker 1: it that kids that are having problems are spending more 64 00:03:25,919 --> 00:03:27,720 Speaker 1: time on their screens, or is it kids that spend 65 00:03:27,760 --> 00:03:30,320 Speaker 1: more time on their screens are having more problems. 66 00:03:30,520 --> 00:03:34,080 Speaker 2: So we have a case study of six in our home. 67 00:03:34,360 --> 00:03:36,800 Speaker 1: Oh yeah, yeah, add you and me and it's eight. 68 00:03:38,000 --> 00:03:40,920 Speaker 2: And I would say it goes both ways. I watch 69 00:03:40,960 --> 00:03:44,520 Speaker 2: our children. When they are happy, healthy, strong, and have 70 00:03:44,720 --> 00:03:49,320 Speaker 2: great connective relationships, they're on their phones less. But when 71 00:03:50,000 --> 00:03:54,720 Speaker 2: they don't have that, they're on their phones more. And 72 00:03:54,760 --> 00:03:58,080 Speaker 2: because they're on their phones more, they slide further and 73 00:03:58,120 --> 00:04:00,600 Speaker 2: further down the big black rabbit hole. 74 00:04:00,720 --> 00:04:01,000 Speaker 1: Yeah. 75 00:04:01,280 --> 00:04:03,680 Speaker 2: Yeah, and it's devastating watching it. 76 00:04:04,080 --> 00:04:06,400 Speaker 1: Yeah, I'm doing circles with my finger. I'm trying to 77 00:04:06,400 --> 00:04:08,520 Speaker 1: think of the word. It's like this reciprocal relationship where 78 00:04:08,560 --> 00:04:09,400 Speaker 1: one thing causes the other one. 79 00:04:09,440 --> 00:04:12,360 Speaker 2: It's twenty two, Like it's just you just keep going 80 00:04:12,440 --> 00:04:13,480 Speaker 2: round in this cycle. 81 00:04:13,880 --> 00:04:17,200 Speaker 1: So here's what they found. Screens. Screen use leads to 82 00:04:17,240 --> 00:04:21,720 Speaker 1: increased behavioral and emotional difficulties, while children with existing problems 83 00:04:21,800 --> 00:04:24,120 Speaker 1: are more likely to turn to screens as a coping mechanism, 84 00:04:24,279 --> 00:04:31,640 Speaker 1: creating an endless, unhealthy, maladaptive cycle. And I want to 85 00:04:31,760 --> 00:04:36,000 Speaker 1: highlight this particular finding because this really grabbed me. The 86 00:04:36,040 --> 00:04:40,240 Speaker 1: effects were strongest for gaming, and they were also strongest 87 00:04:40,279 --> 00:04:45,000 Speaker 1: when kids exceeded recommended screen usage times. So give missus 88 00:04:45,040 --> 00:04:47,280 Speaker 1: Happy Families a PhD. I'll have to make you the 89 00:04:47,839 --> 00:04:50,240 Speaker 1: queen of the doctor's desk. That's exactly what they found. 90 00:04:50,279 --> 00:04:52,920 Speaker 1: It goes both ways. I'm just thinking of a few 91 00:04:52,920 --> 00:04:55,960 Speaker 1: weeks ago. I had a particularly bad day. I was 92 00:04:56,000 --> 00:04:59,080 Speaker 1: a little bit set off. I was not using any 93 00:04:59,120 --> 00:05:02,200 Speaker 1: of the emotional regulation strategies that I teach other people 94 00:05:02,240 --> 00:05:05,080 Speaker 1: to use. I was really really struggling. And because I 95 00:05:05,200 --> 00:05:08,800 Speaker 1: was not doing well from a socio emotional perspective, I 96 00:05:08,880 --> 00:05:11,160 Speaker 1: literally said to you, I'm not doing well. I was 97 00:05:11,520 --> 00:05:12,919 Speaker 1: kind and polite about it, but I said, I'm not 98 00:05:12,920 --> 00:05:15,440 Speaker 1: doing well and I need some time out. And I 99 00:05:15,480 --> 00:05:18,039 Speaker 1: went and I silated myself in our bedroom and I 100 00:05:18,040 --> 00:05:20,880 Speaker 1: sat on my phone and I played games, which is 101 00:05:21,120 --> 00:05:23,440 Speaker 1: not what I do. Like, I'm not that guy. 102 00:05:23,920 --> 00:05:28,919 Speaker 2: And because you did that, your ability to regulate spiraled 103 00:05:28,960 --> 00:05:29,960 Speaker 2: further and further down. 104 00:05:30,040 --> 00:05:31,200 Speaker 1: Yeah. When I came out of the room, I was 105 00:05:31,200 --> 00:05:33,000 Speaker 1: cranking and I'm like, right, family, we're going to have 106 00:05:33,000 --> 00:05:36,680 Speaker 1: a conversation. I'm mad the gaming didn't make me better, 107 00:05:36,720 --> 00:05:38,960 Speaker 1: and it didn't go very well. And no, it didn't. 108 00:05:39,040 --> 00:05:40,640 Speaker 1: Mind you. The kids have probably been on their phones 109 00:05:40,640 --> 00:05:44,200 Speaker 1: as well, but screens are just not associated with good outcomes. 110 00:05:44,200 --> 00:05:46,000 Speaker 1: You know. The great irony here is that I went 111 00:05:46,000 --> 00:05:47,560 Speaker 1: for a walk down at the beach earlier in the 112 00:05:47,640 --> 00:05:50,280 Speaker 1: day for about an hour, and I came back and 113 00:05:50,320 --> 00:05:53,480 Speaker 1: I felt really good, but not quite good enough. And 114 00:05:53,480 --> 00:05:55,680 Speaker 1: that's when I turned on the screen. I mean, I 115 00:05:55,720 --> 00:05:58,000 Speaker 1: played more games that day than I probably had in 116 00:05:58,040 --> 00:05:59,760 Speaker 1: the previous three months. 117 00:06:00,000 --> 00:06:04,520 Speaker 2: So here's the challenging thing. You're a highly functioning adult 118 00:06:05,080 --> 00:06:09,720 Speaker 2: who understands, recognizes, and knows the trap, and yet when 119 00:06:09,960 --> 00:06:13,720 Speaker 2: we are not at our optimal even you get caught 120 00:06:13,760 --> 00:06:16,200 Speaker 2: in it. Right, So you look at our kids who 121 00:06:16,360 --> 00:06:19,359 Speaker 2: have not had the life experience, do not understand or 122 00:06:19,960 --> 00:06:26,120 Speaker 2: recognize how enlightened the research is around this find themselves 123 00:06:26,160 --> 00:06:29,520 Speaker 2: spiraling down. But this is the hardest part of it. 124 00:06:29,960 --> 00:06:31,360 Speaker 2: How do you get out of that? 125 00:06:32,160 --> 00:06:32,240 Speaker 1: Like? 126 00:06:32,279 --> 00:06:34,719 Speaker 2: How did these kids get out of it? Because once 127 00:06:34,760 --> 00:06:37,119 Speaker 2: you're in it, it just reminds me of that scene 128 00:06:37,160 --> 00:06:39,240 Speaker 2: from Percy Jackson when they're in the casino. 129 00:06:39,720 --> 00:06:42,640 Speaker 1: That's right, they go to the Lotus Hotel and casino. 130 00:06:42,640 --> 00:06:44,320 Speaker 1: They're trying to save the world. They get caught up 131 00:06:44,320 --> 00:06:46,760 Speaker 1: in the lobby where they've got all the games everywhere, 132 00:06:46,800 --> 00:06:49,479 Speaker 1: and it takes a long time. And then Percy is like, 133 00:06:49,760 --> 00:06:52,800 Speaker 1: hang on, this place is a trap. They lock you in, 134 00:06:52,839 --> 00:06:54,920 Speaker 1: they keep you here forever. That's exactly what they do. 135 00:06:55,120 --> 00:06:57,480 Speaker 2: And the challenge is our kids don't recognize the trap. 136 00:06:57,720 --> 00:06:58,400 Speaker 1: No no, no, no. 137 00:06:58,839 --> 00:07:01,960 Speaker 2: They get stuck in it and they just keep being 138 00:07:02,160 --> 00:07:02,920 Speaker 2: sucked in. 139 00:07:03,160 --> 00:07:05,240 Speaker 1: Immerse themselves in. After the break, we're going to talk 140 00:07:05,240 --> 00:07:08,040 Speaker 1: about what we can do based on this study that 141 00:07:08,160 --> 00:07:10,640 Speaker 1: was only published a couple months ago, twenty twenty five 142 00:07:10,680 --> 00:07:14,520 Speaker 1: study in Psychological Ballton about electronic screen use in children's 143 00:07:14,560 --> 00:07:27,000 Speaker 1: socio emotional problems. Solutions. Next, Okay, Kylie. Three things that 144 00:07:27,040 --> 00:07:30,280 Speaker 1: I want to emphasize in terms of solutions here, critical 145 00:07:30,280 --> 00:07:33,640 Speaker 1: things that parents can do when children are struggling socially 146 00:07:33,680 --> 00:07:37,320 Speaker 1: and emotionally and they're turning to screens, or when their 147 00:07:38,120 --> 00:07:42,160 Speaker 1: usage has led to struggles socially and emotionally. The first 148 00:07:42,240 --> 00:07:45,000 Speaker 1: one is actually not about our parenting, but it's about 149 00:07:45,000 --> 00:07:48,000 Speaker 1: a conversation with our kids. And it might sound a 150 00:07:48,040 --> 00:07:49,760 Speaker 1: little bit like I'm deflecting, but it picks up on 151 00:07:49,840 --> 00:07:52,920 Speaker 1: exactly what you said just a moment ago. I think 152 00:07:52,920 --> 00:07:55,920 Speaker 1: that we, as a family with our children, need to 153 00:07:56,000 --> 00:08:01,560 Speaker 1: question the gaming industries design, not our children's character. It's 154 00:08:01,640 --> 00:08:03,640 Speaker 1: really easy to blame the kids and say you're doing 155 00:08:03,640 --> 00:08:06,000 Speaker 1: the wrong thing, you're making poor choices, you're being slack. 156 00:08:06,600 --> 00:08:09,080 Speaker 1: And it's true that there's a bit of that going on, 157 00:08:09,200 --> 00:08:12,160 Speaker 1: but I've been captured by it myself from time to time. 158 00:08:12,880 --> 00:08:17,760 Speaker 1: The gaming industry and the social media platforms, they have 159 00:08:17,960 --> 00:08:20,840 Speaker 1: never in history done anything in the best interests of 160 00:08:20,880 --> 00:08:23,640 Speaker 1: our children, and they're not doing anything in the best 161 00:08:23,880 --> 00:08:25,360 Speaker 1: interests of our children right now. 162 00:08:25,240 --> 00:08:26,480 Speaker 2: How to give them fun, honey. 163 00:08:26,720 --> 00:08:32,920 Speaker 1: The research clearly shows that gaming has uniquely harmful effects 164 00:08:33,320 --> 00:08:35,080 Speaker 1: compared to other screen activities. 165 00:08:35,679 --> 00:08:36,800 Speaker 2: Just to be clear, I was joking. 166 00:08:37,000 --> 00:08:39,600 Speaker 1: Yeah, I know, I know. But rather than blaming kids 167 00:08:39,600 --> 00:08:41,200 Speaker 1: for being addicted, I think we need to recognize that 168 00:08:41,200 --> 00:08:43,880 Speaker 1: the games are deliberately engineered to be compelling, and they're 169 00:08:43,960 --> 00:08:47,000 Speaker 1: just so hard to resist, and the gaming companies profit 170 00:08:47,200 --> 00:08:50,199 Speaker 1: from keeping kids engaged. They exploit our children, so they 171 00:08:50,200 --> 00:08:54,360 Speaker 1: exploit my psychological vulnerabilities. So we don't want to step 172 00:08:54,360 --> 00:08:57,240 Speaker 1: in with shame based restrictions. It's so important. We don't 173 00:08:57,280 --> 00:08:59,640 Speaker 1: step in and threaten to take phones off our kids 174 00:08:59,679 --> 00:09:01,520 Speaker 1: or anything like that if they're on the phones too much. 175 00:09:01,600 --> 00:09:03,480 Speaker 1: We've got to come up with better ways forward. Want 176 00:09:03,520 --> 00:09:05,640 Speaker 1: to have honest conversations with the children about how the 177 00:09:05,679 --> 00:09:10,200 Speaker 1: systems work and help kids to develop critical thinking about 178 00:09:10,240 --> 00:09:14,480 Speaker 1: the forces that are effectively capturing their attention. So how 179 00:09:14,480 --> 00:09:17,760 Speaker 1: do we do that? Number One, we need to collaborate 180 00:09:17,760 --> 00:09:20,440 Speaker 1: on guidelines rather than imposing limits. The more that we 181 00:09:20,440 --> 00:09:24,040 Speaker 1: impose limits force creates resistance. It just doesn't work. Research 182 00:09:24,120 --> 00:09:26,600 Speaker 1: is really clear there are benefits to staying within screen 183 00:09:26,640 --> 00:09:29,360 Speaker 1: time guidelines and recommendations. But if you turn this into 184 00:09:29,400 --> 00:09:31,560 Speaker 1: a power struggle about compliance, you are going to have 185 00:09:31,600 --> 00:09:33,160 Speaker 1: World War III in your kitchen. There's going to be 186 00:09:33,240 --> 00:09:35,000 Speaker 1: slam doors. Kids are going to get sneaky. They're going 187 00:09:35,040 --> 00:09:37,640 Speaker 1: to borrow their friends devices. Old devices still connect to 188 00:09:37,640 --> 00:09:39,840 Speaker 1: the Wi Fi. You need to learn what devices are 189 00:09:39,840 --> 00:09:42,240 Speaker 1: hooked up to your router. If you're taking device off kids, 190 00:09:42,240 --> 00:09:45,560 Speaker 1: because they will find ways around it. It just doesn't work. 191 00:09:46,240 --> 00:09:48,520 Speaker 1: We needed to do the three e'es. Explore, explain in power, 192 00:09:48,559 --> 00:09:50,440 Speaker 1: help them to understand why the limits going to be helpful, 193 00:09:50,480 --> 00:09:55,720 Speaker 1: involve them in creating family screen time agreements, focus on 194 00:09:55,720 --> 00:09:59,120 Speaker 1: what they're gaining by being off the screen, so better 195 00:09:59,200 --> 00:10:01,959 Speaker 1: quality sleep time with friends, more physical activity, more family time, 196 00:10:02,000 --> 00:10:06,360 Speaker 1: improved mood, rather than focusing on what they're losing. Kids 197 00:10:06,400 --> 00:10:08,560 Speaker 1: are just more likely to internalize healthy habits when we 198 00:10:08,600 --> 00:10:10,880 Speaker 1: go through processes like the three ease and they feel 199 00:10:10,920 --> 00:10:14,439 Speaker 1: heard and involved in the process and develop solutions themselves. 200 00:10:14,679 --> 00:10:16,240 Speaker 2: I know you touched on it, but I actually really 201 00:10:16,280 --> 00:10:19,560 Speaker 2: want to emphasize the more involved we are in our kids' lives, 202 00:10:19,559 --> 00:10:24,520 Speaker 2: the more time we spend with them in recreational pursuits 203 00:10:24,640 --> 00:10:28,839 Speaker 2: and hobbies, the less likely they're going to be caught 204 00:10:28,960 --> 00:10:31,679 Speaker 2: up in. 205 00:10:30,520 --> 00:10:34,240 Speaker 1: This yeah massive track, and more socially and emotionally healthy 206 00:10:34,280 --> 00:10:36,240 Speaker 1: they will be. Of course, it's really hard when you're 207 00:10:36,240 --> 00:10:39,559 Speaker 1: both working full time and the weather's bad and you've 208 00:10:39,600 --> 00:10:42,040 Speaker 1: got limited time and limited space, and there's all the 209 00:10:42,080 --> 00:10:43,720 Speaker 1: other things that are going on in your life as well. 210 00:10:44,040 --> 00:10:45,720 Speaker 1: But the more you can say, hey, kids, let's go 211 00:10:45,720 --> 00:10:47,199 Speaker 1: for a bike ride, let's go for a walk, and 212 00:10:47,880 --> 00:10:49,920 Speaker 1: encourage them to do it in whatever way is necessary, 213 00:10:49,960 --> 00:10:52,160 Speaker 1: because sometimes kids looking nonfun, I don't want to go anywhere, 214 00:10:52,559 --> 00:10:55,079 Speaker 1: but getting them out and doing things with them, or 215 00:10:55,120 --> 00:10:57,280 Speaker 1: sitting down and playing some games at the table. I 216 00:10:57,280 --> 00:10:59,400 Speaker 1: hate games. I just don't like them at all, but 217 00:10:59,559 --> 00:11:03,680 Speaker 1: I will play them, not often, but often enough because 218 00:11:04,000 --> 00:11:08,000 Speaker 1: I know that it's incompatible with scrolling. Right, if you're 219 00:11:08,000 --> 00:11:09,840 Speaker 1: playing a game at the table, there's no phones because 220 00:11:09,840 --> 00:11:11,960 Speaker 1: you're playing a game, you're having family time. Get them 221 00:11:12,000 --> 00:11:15,600 Speaker 1: involved with friends, that kind of stuff. And my last 222 00:11:15,640 --> 00:11:17,719 Speaker 1: idea coming out of the back of this doctor's desk 223 00:11:17,840 --> 00:11:21,880 Speaker 1: research is fundamentally we need to address the underlying needs, 224 00:11:21,920 --> 00:11:27,560 Speaker 1: not just the screen behavior. So basically, when children with 225 00:11:27,679 --> 00:11:33,400 Speaker 1: emotional difficulties are turning to screens for comfort, we have 226 00:11:33,440 --> 00:11:38,079 Speaker 1: to ask ourselves what why? Yet, what needs being met 227 00:11:38,120 --> 00:11:39,680 Speaker 1: on the screen that aren't being met in real life? 228 00:11:40,040 --> 00:11:42,640 Speaker 2: Well, I don't think any needs being met. The only 229 00:11:42,720 --> 00:11:44,840 Speaker 2: need that's being met is they actually don't get to 230 00:11:44,880 --> 00:11:46,719 Speaker 2: think about they get to have OO. So it's a 231 00:11:46,760 --> 00:11:51,439 Speaker 2: strategfication from their thoughts. But the reality is it's a 232 00:11:51,480 --> 00:11:55,679 Speaker 2: false sense of security because you're always thinking about it. 233 00:11:55,679 --> 00:11:57,880 Speaker 1: It's hollow and it's shallow. But I will push back 234 00:11:57,880 --> 00:11:59,920 Speaker 1: a little bit on that because the other week when 235 00:12:00,000 --> 00:12:02,760 Speaker 1: I was having that really horrible day, basically I was 236 00:12:02,800 --> 00:12:04,600 Speaker 1: having some conflict with one of the kids, and it 237 00:12:04,640 --> 00:12:07,280 Speaker 1: was blowing up. It was really ugly, and I was 238 00:12:07,280 --> 00:12:10,640 Speaker 1: feeling completely incompetent, and I turned on the game and 239 00:12:10,679 --> 00:12:13,280 Speaker 1: I got on a roll. I started to absolutely blitz, 240 00:12:13,800 --> 00:12:18,120 Speaker 1: and I just I was undefeatable, indefeatable, I could not 241 00:12:18,160 --> 00:12:18,640 Speaker 1: be beaten. 242 00:12:19,000 --> 00:12:22,240 Speaker 2: Yeah, And I felt this false sense because as soon 243 00:12:22,280 --> 00:12:23,640 Speaker 2: as you weren't playing that game. 244 00:12:23,559 --> 00:12:24,560 Speaker 1: I felt incompetent again. 245 00:12:24,640 --> 00:12:26,960 Speaker 2: Back out the door, and you felt incompetent, right. 246 00:12:26,840 --> 00:12:29,400 Speaker 1: But I felt like I was competent, and I felt 247 00:12:29,440 --> 00:12:33,360 Speaker 1: like I was choosing, and it gave me the false 248 00:12:33,400 --> 00:12:34,920 Speaker 1: illusion of need satisfaction. 249 00:12:35,240 --> 00:12:37,800 Speaker 2: So I guess gaming and social media are very different, right, 250 00:12:37,840 --> 00:12:42,000 Speaker 2: because you can have this connection competence there. But I 251 00:12:42,000 --> 00:12:44,559 Speaker 2: think too often what happens when our kids are struggling 252 00:12:44,720 --> 00:12:48,520 Speaker 2: is they get on social media and they actually reinforce 253 00:12:48,559 --> 00:12:50,320 Speaker 2: all the messages that they've got inside their head. I'm 254 00:12:50,360 --> 00:12:52,840 Speaker 2: not good, I'm not worthy, yes, all that, because they're 255 00:12:52,880 --> 00:12:55,240 Speaker 2: watching everybody else live these amazing lives and they don't 256 00:12:55,240 --> 00:12:56,240 Speaker 2: feel like they're part of it. 257 00:12:56,480 --> 00:12:59,120 Speaker 1: Yeah, yep. So we need to understand those underlying needs 258 00:12:59,360 --> 00:13:06,400 Speaker 1: and address those more than addressing the screen behavior. Yeah. 259 00:13:06,559 --> 00:13:09,200 Speaker 1: The risks are real, and just like there were people 260 00:13:09,200 --> 00:13:10,880 Speaker 1: who said, oh, no, smoking is not bad for you, 261 00:13:10,920 --> 00:13:13,800 Speaker 1: even though the research was coming out by bit trickling through, 262 00:13:14,200 --> 00:13:16,160 Speaker 1: the risks are real and we're seeing more and more 263 00:13:16,200 --> 00:13:20,360 Speaker 1: research arrive that tells us that screens are than new smoking. 264 00:13:20,880 --> 00:13:23,600 Speaker 1: They're a really, really big challenge and we need to 265 00:13:23,640 --> 00:13:26,840 Speaker 1: address it. Our goal is to help our children to 266 00:13:26,960 --> 00:13:30,520 Speaker 1: develop a diverse toolkit for managing life's difficulties. The screen, 267 00:13:31,000 --> 00:13:34,200 Speaker 1: frankly should not be in the toolkit. I just don't 268 00:13:34,200 --> 00:13:36,520 Speaker 1: think that it's an effective tool for addressing any of 269 00:13:36,559 --> 00:13:39,559 Speaker 1: the challenges that life throws at us adaptively. And this 270 00:13:39,760 --> 00:13:45,440 Speaker 1: brand new research published in Psychological Bulletin is some more 271 00:13:45,520 --> 00:13:48,000 Speaker 1: evidence of that. We will link to the study in 272 00:13:48,040 --> 00:13:50,520 Speaker 1: the show notes. It's actually really compelling. The whole study 273 00:13:50,600 --> 00:13:52,640 Speaker 1: is available for anybody to read. You don't have to 274 00:13:52,880 --> 00:13:56,560 Speaker 1: subscribe or pay or download anything. It's all there. You 275 00:13:56,559 --> 00:13:58,679 Speaker 1: can get access to it. If you think that this 276 00:13:58,760 --> 00:14:01,720 Speaker 1: podcast will make your family happier or could help somebody 277 00:14:01,760 --> 00:14:04,640 Speaker 1: who's going through some screen time challenges, we'd love for 278 00:14:04,679 --> 00:14:07,439 Speaker 1: you to share this episode, share the podcast, share yesterday's 279 00:14:07,440 --> 00:14:10,520 Speaker 1: conversation with doctor Brad Marshall, just click those share buttons, 280 00:14:10,559 --> 00:14:13,040 Speaker 1: takes about ten or fifteen seconds. Pass it along and 281 00:14:13,200 --> 00:14:16,440 Speaker 1: make somebody's family happier. The Happy Family's podcast is produced 282 00:14:16,440 --> 00:14:19,480 Speaker 1: by Justin Roland from Bridge Media. Mim Hammonds provides admin, 283 00:14:19,560 --> 00:14:23,520 Speaker 1: research and other support, and more information and more resources 284 00:14:23,560 --> 00:14:25,880 Speaker 1: are available at happyfamilies dot com, dot a u