WEBVTT - Getting in Touch with Touchscreens

0:00:04.440 --> 0:00:12.639
<v Speaker 1>Welcome to tech Stuff, a production from iHeartRadio. Hey there,

0:00:12.680 --> 0:00:16.320
<v Speaker 1>and welcome to tech Stuff. I'm your host, Jonathan Strickland.

0:00:16.360 --> 0:00:19.040
<v Speaker 1>I'm an executive producer with iHeartRadio. And how the tech

0:00:19.120 --> 0:00:23.520
<v Speaker 1>are you. Let's talk a bit about touch screens. So

0:00:23.600 --> 0:00:27.240
<v Speaker 1>in the grand scheme of things, they're a fairly recent invention.

0:00:27.800 --> 0:00:31.160
<v Speaker 1>If you look back at the original Star Trek series,

0:00:31.560 --> 0:00:35.040
<v Speaker 1>you can see that they are a recent invention because

0:00:35.760 --> 0:00:38.800
<v Speaker 1>they didn't think about touch screens when they were designing

0:00:38.840 --> 0:00:42.240
<v Speaker 1>the sets for Star Trek. The Enterprise, which is the

0:00:42.280 --> 0:00:47.239
<v Speaker 1>flagship of the Federation, used physical buttons and switches, not

0:00:47.400 --> 0:00:50.280
<v Speaker 1>touch screens. Now, that should not come as a surprise.

0:00:50.760 --> 0:00:54.520
<v Speaker 1>The set designers were taking their inspiration from electronic devices

0:00:54.560 --> 0:00:57.960
<v Speaker 1>and mainframe computers of the time and then just saying,

0:00:57.960 --> 0:01:02.080
<v Speaker 1>how can we make that look more futury? And you

0:01:02.120 --> 0:01:04.280
<v Speaker 1>can't blame them for failing to predict that in the

0:01:04.319 --> 0:01:08.319
<v Speaker 1>future people would interact with technologies through other means, including

0:01:08.600 --> 0:01:11.760
<v Speaker 1>voice and touch. By the time we get up to

0:01:11.800 --> 0:01:15.479
<v Speaker 1>Star Trek the next generation, things had changed quite a bit.

0:01:15.920 --> 0:01:18.680
<v Speaker 1>The controls on the new Enterprise were these sort of

0:01:18.720 --> 0:01:22.480
<v Speaker 1>touch sensitive panels. They had control surfaces that were built

0:01:22.480 --> 0:01:26.160
<v Speaker 1>directly into walls and consoles in such a way that

0:01:26.200 --> 0:01:28.120
<v Speaker 1>I bet it was someone's full time gig on the

0:01:28.200 --> 0:01:30.360
<v Speaker 1>set to just wipe down the surfaces to get rid

0:01:30.400 --> 0:01:34.640
<v Speaker 1>of all the smudges. They also had voice commands built

0:01:34.640 --> 0:01:36.920
<v Speaker 1>into their computer system at that point, so that was

0:01:37.280 --> 0:01:40.880
<v Speaker 1>pretty cool too. They kind of had both of those

0:01:42.319 --> 0:01:46.640
<v Speaker 1>blossoming technologies involved in Star Trek next generation. And there

0:01:46.680 --> 0:01:49.800
<v Speaker 1>are actually several different methods that you could follow to

0:01:49.840 --> 0:01:53.840
<v Speaker 1>create a touch screen or touch surface. So for example,

0:01:54.720 --> 0:01:59.600
<v Speaker 1>you could have a rear projection screen and you're projecting

0:01:59.640 --> 0:02:02.920
<v Speaker 1>image is from behind the screen onto the screen, and

0:02:03.040 --> 0:02:06.960
<v Speaker 1>also behind the screen, you could have a bunch of

0:02:07.360 --> 0:02:11.320
<v Speaker 1>near infrared cameras, and these near infrared cameras could detect

0:02:11.639 --> 0:02:16.280
<v Speaker 1>when a fingertip or some object makes contact with the

0:02:16.440 --> 0:02:21.280
<v Speaker 1>surface that's on the other side and then map that

0:02:21.800 --> 0:02:26.560
<v Speaker 1>to a program that creates the appropriate response. The original

0:02:26.720 --> 0:02:31.320
<v Speaker 1>Microsoft surface, which later would be called the Pixel Sense,

0:02:31.600 --> 0:02:36.240
<v Speaker 1>had something like this and used multiple near infrared cameras

0:02:36.280 --> 0:02:39.840
<v Speaker 1>I think five of them behind the screen to detect

0:02:39.840 --> 0:02:43.960
<v Speaker 1>and track objects that make contact with the screen. If

0:02:43.960 --> 0:02:46.120
<v Speaker 1>you don't recall, the pixel Sense had sort of a

0:02:46.200 --> 0:02:50.880
<v Speaker 1>table form factor. It was quite a large display, bigger

0:02:50.919 --> 0:02:53.440
<v Speaker 1>than what you would have with like a tablet. But

0:02:54.000 --> 0:02:56.560
<v Speaker 1>I wanted to talk about the differences between the two

0:02:57.080 --> 0:03:02.360
<v Speaker 1>most common touchscreen technologies that consumers typically encounter. So first

0:03:02.440 --> 0:03:06.320
<v Speaker 1>up is actually capacitive touch. This is really the type

0:03:06.360 --> 0:03:10.160
<v Speaker 1>of screen you're most likely to encounter these days. Most

0:03:10.160 --> 0:03:14.720
<v Speaker 1>touch screen technology falls back on this, and capacitive touch

0:03:14.800 --> 0:03:18.799
<v Speaker 1>predates the other technology that we'll talk about by about

0:03:18.840 --> 0:03:22.880
<v Speaker 1>five years or so. So back in nineteen sixty five,

0:03:23.000 --> 0:03:27.560
<v Speaker 1>there was a British engineer named E. A. Johnson who

0:03:27.600 --> 0:03:32.600
<v Speaker 1>developed capasitive touch technologies while working for the Royal Radar Establishment.

0:03:33.120 --> 0:03:35.280
<v Speaker 1>He wrote up his work in a paper he titled

0:03:35.440 --> 0:03:40.760
<v Speaker 1>Touch Displays a Programmed Man Machine Interface in nineteen sixty seven.

0:03:41.600 --> 0:03:46.680
<v Speaker 1>A capacitive screen consists of several layers, So we're going

0:03:46.760 --> 0:03:50.160
<v Speaker 1>to work from the bottom up, and by up, I

0:03:50.200 --> 0:03:52.360
<v Speaker 1>mean like at the top layer will be the surface

0:03:52.360 --> 0:03:56.320
<v Speaker 1>that you would interact with. So at the base you

0:03:56.360 --> 0:03:59.800
<v Speaker 1>have your actual display, right, this is what is generating

0:03:59.800 --> 0:04:03.280
<v Speaker 1>the image that you're going to see through the other layers.

0:04:03.640 --> 0:04:05.520
<v Speaker 1>So all the layers on top of this need to

0:04:05.520 --> 0:04:08.000
<v Speaker 1>be transparent, because otherwise you wouldn't be able to see

0:04:08.000 --> 0:04:10.840
<v Speaker 1>the stuff that's on the display, and you've kind of

0:04:10.880 --> 0:04:14.760
<v Speaker 1>eliminated the purposes of having a touchscreen device. Now, typically

0:04:15.080 --> 0:04:18.400
<v Speaker 1>you would have a thin glass substrate that would be

0:04:18.440 --> 0:04:21.719
<v Speaker 1>on top of the display, and then the next layer

0:04:21.800 --> 0:04:25.480
<v Speaker 1>up would be a conductive layer. So this is a

0:04:25.560 --> 0:04:30.000
<v Speaker 1>layer that creates an electrostatic field across it. On top

0:04:30.040 --> 0:04:35.960
<v Speaker 1>of that layer is a thin transparent layer, and this

0:04:36.040 --> 0:04:41.120
<v Speaker 1>is the layer that you could actually touch. So if

0:04:41.160 --> 0:04:46.839
<v Speaker 1>something conductive makes contact with this top layer, then some

0:04:47.080 --> 0:04:50.760
<v Speaker 1>of the electrostatic charge on the layer beneath the top

0:04:50.839 --> 0:04:54.159
<v Speaker 1>layer will transfer to that conductive material. So let's just

0:04:54.160 --> 0:04:57.800
<v Speaker 1>say it's your finger. Make it easy. So you touch

0:04:57.839 --> 0:05:01.560
<v Speaker 1>your finger to the surface of a screen. Your finger

0:05:01.720 --> 0:05:06.479
<v Speaker 1>is conductive, and once you touch the screen, some of

0:05:06.560 --> 0:05:11.599
<v Speaker 1>the charge on the surface underneath that top layer transfers

0:05:11.640 --> 0:05:15.000
<v Speaker 1>to your finger, and the charge decreases at the point

0:05:15.040 --> 0:05:18.520
<v Speaker 1>of contact. So you've got circuits that are built into

0:05:18.560 --> 0:05:21.640
<v Speaker 1>the edge of the screen, often at the corners, and

0:05:21.680 --> 0:05:26.120
<v Speaker 1>they detect where precisely that charge decrease in the capacitive

0:05:26.200 --> 0:05:30.560
<v Speaker 1>layer happens and registers this as a contact and then

0:05:30.600 --> 0:05:33.120
<v Speaker 1>that translates into an action based on whatever it is

0:05:33.160 --> 0:05:36.120
<v Speaker 1>you're doing so. Like if you're playing a game and

0:05:36.160 --> 0:05:39.240
<v Speaker 1>you move your finger across the screen, it says, all right, well,

0:05:39.400 --> 0:05:42.360
<v Speaker 1>the point of contact started at this position, it ended

0:05:42.400 --> 0:05:45.360
<v Speaker 1>at that position, and that means we need to reflect

0:05:45.400 --> 0:05:48.760
<v Speaker 1>that in moving a character from one point to another

0:05:48.880 --> 0:05:52.400
<v Speaker 1>or whatever it may be. Now, this is why if

0:05:52.400 --> 0:05:56.520
<v Speaker 1>you're wearing non conductive gloves, you can't interact with a

0:05:56.560 --> 0:06:00.360
<v Speaker 1>touch screen, a capacitive touch screen properly, unless you, you know,

0:06:00.440 --> 0:06:04.400
<v Speaker 1>carry around something like a hot dog around that would work.

0:06:04.839 --> 0:06:07.440
<v Speaker 1>I've actually seen people or pictures of people in Japan

0:06:07.520 --> 0:06:11.320
<v Speaker 1>doing that when the weather was really darn cold. Hot

0:06:11.320 --> 0:06:15.560
<v Speaker 1>dog phone. But also like anything that hasity, a conductive

0:06:15.640 --> 0:06:19.720
<v Speaker 1>rather a conductive surface would work. It's just that if

0:06:19.720 --> 0:06:23.040
<v Speaker 1>you're wearing gloves that insulate you, then that doesn't work.

0:06:23.080 --> 0:06:27.560
<v Speaker 1>That's why some gloves come with a little conductive mesh

0:06:27.839 --> 0:06:29.960
<v Speaker 1>at the fingertips so that you can still interact with

0:06:30.000 --> 0:06:34.599
<v Speaker 1>your capacitive touch screen devices while wearing the gloves. Now,

0:06:35.560 --> 0:06:39.800
<v Speaker 1>the version that Johnson invented way back in nineteen sixty

0:06:39.880 --> 0:06:44.720
<v Speaker 1>five was understandably limited. It could only detect the presence

0:06:44.839 --> 0:06:47.159
<v Speaker 1>of a touch. It couldn't tell the difference between one

0:06:47.200 --> 0:06:50.800
<v Speaker 1>finger or two fingers or anything like that. I don't

0:06:50.839 --> 0:06:54.400
<v Speaker 1>think it could even detect where on the screen the

0:06:54.440 --> 0:06:58.640
<v Speaker 1>touch happened, just that there was a touch. So in

0:06:58.680 --> 0:07:00.720
<v Speaker 1>other words, it was kind of an on off or

0:07:00.800 --> 0:07:04.560
<v Speaker 1>binary system. Either something conductive was in contact with the

0:07:04.560 --> 0:07:08.320
<v Speaker 1>screen or it wasn't. But this served as the foundation

0:07:08.440 --> 0:07:11.680
<v Speaker 1>for the capacitive touch screens we used today. The problem

0:07:11.760 --> 0:07:17.480
<v Speaker 1>is they were expensive, so while it was possible, it

0:07:17.520 --> 0:07:23.000
<v Speaker 1>didn't really proliferate because the use cases were fairly limited,

0:07:23.520 --> 0:07:25.840
<v Speaker 1>and it didn't make any sense to try and incorporate

0:07:25.880 --> 0:07:29.600
<v Speaker 1>that into consumer technology because whatever you made would be

0:07:29.680 --> 0:07:35.200
<v Speaker 1>way too expensive. The other common touch screen technology is

0:07:35.240 --> 0:07:39.840
<v Speaker 1>called resistive touch. In nineteen seventy, an inventor named G.

0:07:40.240 --> 0:07:42.680
<v Speaker 1>Samuel Hurst was trying to figure out a way to

0:07:42.800 --> 0:07:46.560
<v Speaker 1>more efficiently make use of a vandograph accelerator, and so

0:07:46.680 --> 0:07:51.240
<v Speaker 1>he came up with the idea of using electrically conductive paper. Essentially,

0:07:51.320 --> 0:07:56.520
<v Speaker 1>these papers would have like a grid along the X

0:07:56.560 --> 0:08:01.600
<v Speaker 1>and y axis of the paper, and you could detect

0:08:01.840 --> 0:08:06.480
<v Speaker 1>a change in voltage along those grids, so you could

0:08:06.520 --> 0:08:09.720
<v Speaker 1>you could plot a specific point of contact by the

0:08:09.720 --> 0:08:13.640
<v Speaker 1>way a vandograph generator, you know, a vandograph accelerator is

0:08:13.680 --> 0:08:17.520
<v Speaker 1>what Hearst was referring to, but that's because a vandograph

0:08:17.640 --> 0:08:21.920
<v Speaker 1>generator was used as a very primitive particle accelerator back

0:08:21.920 --> 0:08:25.880
<v Speaker 1>in the day. It is an electrostatic generator. You've probably

0:08:26.160 --> 0:08:28.480
<v Speaker 1>at least seen pictures of these, if not actually seen

0:08:28.480 --> 0:08:33.880
<v Speaker 1>one in use. So typically you're using a belt mounted

0:08:34.080 --> 0:08:38.200
<v Speaker 1>on some rollers that turn very quickly. This makes the

0:08:38.200 --> 0:08:42.880
<v Speaker 1>belt move very quickly, and the moving belt actually typically

0:08:42.920 --> 0:08:46.800
<v Speaker 1>makes contact with another surface, but it generates this electrostatic

0:08:46.880 --> 0:08:52.680
<v Speaker 1>charge and carries that charge to a hollow metal globe.

0:08:53.040 --> 0:08:56.800
<v Speaker 1>The globe itself is also mounted on top of a

0:08:56.920 --> 0:08:59.720
<v Speaker 1>column that's made of some sort of insulator material, so

0:08:59.760 --> 0:09:03.520
<v Speaker 1>this isolates the metal globe. Right, You're building up this

0:09:03.600 --> 0:09:06.719
<v Speaker 1>electrostatic charge in the metal globe and there's nowhere for

0:09:06.760 --> 0:09:11.400
<v Speaker 1>the charge to go because you've isolated the globe. And

0:09:11.440 --> 0:09:16.600
<v Speaker 1>then you can bring something conductive in you know, general

0:09:16.640 --> 0:09:20.200
<v Speaker 1>proximity of the globe, and as you get close enough,

0:09:20.800 --> 0:09:26.640
<v Speaker 1>the difference in electric potentials will cause a spark to form.

0:09:27.160 --> 0:09:30.959
<v Speaker 1>Like you essentially create a circuit very very briefly, and

0:09:31.000 --> 0:09:34.920
<v Speaker 1>then you get this zap of a spark and you've

0:09:34.960 --> 0:09:37.720
<v Speaker 1>probably seen, like I said, one of these, either in

0:09:37.840 --> 0:09:40.600
<v Speaker 1>video or maybe even in person. You're likely to find

0:09:40.640 --> 0:09:43.400
<v Speaker 1>it in like science classrooms to help demonstrate the principles

0:09:43.400 --> 0:09:46.600
<v Speaker 1>of electrostatics. But back in the day they were used

0:09:46.600 --> 0:09:51.560
<v Speaker 1>as particle accelerators in physics research. Yes, today it's a

0:09:51.640 --> 0:09:54.000
<v Speaker 1>toy and a science classroom, but back in the day,

0:09:54.440 --> 0:09:57.400
<v Speaker 1>it was a particle accelerator. Anyway, doctor Hurst used the

0:09:57.760 --> 0:10:01.480
<v Speaker 1>electrically conductive paper to plot charge on X and y axis,

0:10:02.000 --> 0:10:04.000
<v Speaker 1>and only a bit later did he realize that what

0:10:04.120 --> 0:10:08.960
<v Speaker 1>he was doing could potentially have other applications outside the lab.

0:10:09.640 --> 0:10:12.600
<v Speaker 1>I'll explain more, but first let's take a quick break.

0:10:22.120 --> 0:10:25.040
<v Speaker 1>So doctor Hurst and his team figured that they might

0:10:25.120 --> 0:10:31.640
<v Speaker 1>actually have some applications for this conductive paper beyond the

0:10:31.679 --> 0:10:37.240
<v Speaker 1>plotting of charges using a vandograph accelerator. And he thought

0:10:37.280 --> 0:10:41.760
<v Speaker 1>that he could make this into a touchscreen interface. So

0:10:42.559 --> 0:10:46.440
<v Speaker 1>this would be a resistive touch screen. They actually have

0:10:46.520 --> 0:10:49.600
<v Speaker 1>more layers than capacitive touch screens. That also means they

0:10:49.640 --> 0:10:53.360
<v Speaker 1>block a little more light than capacitive touch screens do,

0:10:53.520 --> 0:10:57.800
<v Speaker 1>so resistive screens tend to be dimmer than capacitive ones.

0:10:58.360 --> 0:11:00.559
<v Speaker 1>So let's go through those layers again and again, we're

0:11:00.600 --> 0:11:03.360
<v Speaker 1>going to start from the display side up to the

0:11:03.440 --> 0:11:07.160
<v Speaker 1>surface where you would make contact with the screen. So

0:11:07.240 --> 0:11:09.560
<v Speaker 1>at the very base you've still got your display, just

0:11:09.600 --> 0:11:13.280
<v Speaker 1>like with capacitive. On top of the display, you've got

0:11:13.280 --> 0:11:18.400
<v Speaker 1>a glass substrate. Above that you have a transparent conductive layer,

0:11:18.800 --> 0:11:20.560
<v Speaker 1>so again similar to what you would have with the

0:11:20.559 --> 0:11:24.360
<v Speaker 1>capacitive screen. But next you would have a layer of

0:11:24.400 --> 0:11:27.959
<v Speaker 1>what are called separator dots. So these are our little

0:11:27.960 --> 0:11:33.720
<v Speaker 1>supports that are non conductive. They are there to act

0:11:34.040 --> 0:11:39.920
<v Speaker 1>as a separator. They keep the first transparent conductive layer

0:11:40.240 --> 0:11:45.320
<v Speaker 1>separate from a second transparent conductive layer, so they're there

0:11:45.360 --> 0:11:50.240
<v Speaker 1>to keep space between those two layers. So again above

0:11:50.320 --> 0:11:55.000
<v Speaker 1>these separator dots is that second transparent conductive layer, and

0:11:55.040 --> 0:11:58.559
<v Speaker 1>then on the very top you have a flexible transparent

0:11:58.679 --> 0:12:02.120
<v Speaker 1>film on top. This is where you would make contact

0:12:02.120 --> 0:12:06.800
<v Speaker 1>with the screen. So when you push down on the screen,

0:12:06.880 --> 0:12:10.840
<v Speaker 1>whether it's with a conductive surface or not, what you're

0:12:10.840 --> 0:12:16.800
<v Speaker 1>doing is you're deforming the top most transparent layer to

0:12:16.840 --> 0:12:20.360
<v Speaker 1>push down and come into contact with the next transparent

0:12:20.400 --> 0:12:25.880
<v Speaker 1>conductive layer. That creates a circuit. So as long as

0:12:25.920 --> 0:12:29.000
<v Speaker 1>you're pushing down with enough force, you're creating the circuit

0:12:29.080 --> 0:12:34.080
<v Speaker 1>and it will detect that touch. So typically you've got

0:12:35.120 --> 0:12:38.679
<v Speaker 1>other circuits in the device that detect drops in voltage

0:12:38.720 --> 0:12:42.160
<v Speaker 1>or changes in voltage, and that's how they can detect

0:12:42.480 --> 0:12:47.000
<v Speaker 1>the precise location where the touch happened. So again, doesn't

0:12:47.000 --> 0:12:50.320
<v Speaker 1>matter if it's your finger, if you're wearing gloves, if

0:12:50.360 --> 0:12:55.160
<v Speaker 1>you're using a stylus, it doesn't really matter. What matters

0:12:55.200 --> 0:12:59.200
<v Speaker 1>is that that top transparent conductive layer comes into contact

0:12:59.200 --> 0:13:02.800
<v Speaker 1>with the bottom transparent conductive layer and creates a circuit.

0:13:03.400 --> 0:13:07.440
<v Speaker 1>So the capacitive screen actually came first, but the resistive

0:13:07.480 --> 0:13:11.320
<v Speaker 1>screen was more popular. It got more popular, and it

0:13:11.480 --> 0:13:15.360
<v Speaker 1>did so faster than capacitive. So why is that, Well,

0:13:16.400 --> 0:13:19.920
<v Speaker 1>mostly it comes down to cost. Also, like the fact

0:13:19.920 --> 0:13:22.640
<v Speaker 1>that you didn't have to have a conductive material to

0:13:22.800 --> 0:13:25.520
<v Speaker 1>work with it meant that you could actually use it

0:13:25.559 --> 0:13:28.199
<v Speaker 1>for lots of other stuff, including stuff where you might

0:13:28.280 --> 0:13:30.600
<v Speaker 1>have to do something like wear gloves, but you could

0:13:30.679 --> 0:13:34.840
<v Speaker 1>use a stylus like That's a useful part of that

0:13:34.880 --> 0:13:37.360
<v Speaker 1>technology is the fact that you can still work with

0:13:37.400 --> 0:13:40.600
<v Speaker 1>it even if you aren't able to, you know, use

0:13:40.640 --> 0:13:43.920
<v Speaker 1>your fingers directly on the screen. But it was much

0:13:44.000 --> 0:13:47.040
<v Speaker 1>cheaper and that was really the big thing, so capacitive

0:13:47.800 --> 0:13:49.800
<v Speaker 1>sort of took a back seat for a while, and

0:13:50.040 --> 0:13:52.680
<v Speaker 1>it would require a lot more innovation in the space

0:13:52.760 --> 0:13:56.960
<v Speaker 1>to make capacitive screens more attractive than resistive screens. However,

0:13:57.080 --> 0:14:00.040
<v Speaker 1>these days, most consumer devices you're going to come in

0:14:00.080 --> 0:14:05.520
<v Speaker 1>to contact with use capacitive touch screens, largely because, I mean,

0:14:05.520 --> 0:14:08.560
<v Speaker 1>they're still more expensive than resistive touch screens, but they

0:14:08.600 --> 0:14:13.760
<v Speaker 1>can display brighter images, so that's definitely a positive. They

0:14:13.840 --> 0:14:15.920
<v Speaker 1>tend to be more durable as well as you can

0:14:15.960 --> 0:14:19.040
<v Speaker 1>imagine if you've got a resistive touch screen, which is

0:14:19.560 --> 0:14:22.720
<v Speaker 1>it works based upon you pushing the screen hard enough

0:14:22.760 --> 0:14:25.520
<v Speaker 1>to make contact between two layers. I mean, you don't

0:14:25.520 --> 0:14:27.680
<v Speaker 1>have to push super hard, but it does have to

0:14:27.680 --> 0:14:32.840
<v Speaker 1>be enough pressure so that the system detects there's a

0:14:32.880 --> 0:14:37.480
<v Speaker 1>touch there. Well, as you might imagine, this eventually deforms

0:14:38.200 --> 0:14:42.960
<v Speaker 1>the upper transparent conductive layer, and that you can eventually

0:14:43.000 --> 0:14:46.400
<v Speaker 1>get to points where it's already close to or making

0:14:46.440 --> 0:14:48.840
<v Speaker 1>contact with the lower layer. Just kind of like having

0:14:48.840 --> 0:14:52.600
<v Speaker 1>a short circuit, right, and it makes it more difficult

0:14:53.120 --> 0:14:58.480
<v Speaker 1>to have an accurate experience. Using resistive touch screens. Doesn't

0:14:58.480 --> 0:15:02.800
<v Speaker 1>happen overnight, but over time it does happen, So that's

0:15:02.840 --> 0:15:06.760
<v Speaker 1>one of the other benefits capacitive touch screens have over resistive.

0:15:07.720 --> 0:15:11.360
<v Speaker 1>It's also easier to use capacitive touch screens for multi

0:15:11.400 --> 0:15:15.600
<v Speaker 1>touch functions in general, not that you couldn't do it

0:15:15.640 --> 0:15:18.400
<v Speaker 1>with resistive touch screens, but it's just it's easier when

0:15:18.440 --> 0:15:22.560
<v Speaker 1>you're not focusing on using pressure to make that point

0:15:22.560 --> 0:15:26.440
<v Speaker 1>of contact. You will still find resistive touch screens, however,

0:15:26.680 --> 0:15:30.040
<v Speaker 1>in devices that are aimed at lower price points, So

0:15:30.360 --> 0:15:33.200
<v Speaker 1>if you're looking at like a budget tablet, there are

0:15:33.200 --> 0:15:36.680
<v Speaker 1>a lot of industrial uses for resistive touch screens to

0:15:36.760 --> 0:15:40.080
<v Speaker 1>this day. And keep in mind, as I said at

0:15:40.120 --> 0:15:42.680
<v Speaker 1>the beginning of this episode, there are other types of

0:15:42.720 --> 0:15:47.160
<v Speaker 1>touch screen technologies besides these two. There's some that use acoustics,

0:15:47.320 --> 0:15:51.160
<v Speaker 1>there's some that use infrared lasers. Like I said with

0:15:51.240 --> 0:15:53.560
<v Speaker 1>the surface, there are the kinds that use you know,

0:15:54.200 --> 0:15:57.720
<v Speaker 1>cameras that are mounted behind the screen itself. It's not

0:15:57.880 --> 0:16:00.520
<v Speaker 1>like these two are the only two. There are lots

0:16:00.520 --> 0:16:02.840
<v Speaker 1>of other technologies. It's just those two are the ones

0:16:02.880 --> 0:16:06.880
<v Speaker 1>you're most likely to come into contact with, both figuratively

0:16:07.160 --> 0:16:12.120
<v Speaker 1>and literally. So I hope that this was interesting and informative.

0:16:13.080 --> 0:16:16.520
<v Speaker 1>A little tech Stuff Tidbits episode, and I'm trying to

0:16:16.720 --> 0:16:19.400
<v Speaker 1>do more of these because it's fun to do these

0:16:19.440 --> 0:16:22.600
<v Speaker 1>short ones. It's just a challenge because you know, I'm

0:16:22.600 --> 0:16:24.920
<v Speaker 1>a chatty Kathy. This episode probably could have been eight

0:16:24.920 --> 0:16:27.520
<v Speaker 1>minutes long and instead of going twice as long. So

0:16:28.400 --> 0:16:31.560
<v Speaker 1>but hey, I like your company, hope you like mine,

0:16:32.200 --> 0:16:34.720
<v Speaker 1>And if you have any suggestions for little things that

0:16:34.760 --> 0:16:37.800
<v Speaker 1>you would like explained in the tech space, even if

0:16:37.800 --> 0:16:40.040
<v Speaker 1>it's something like, hey, can you give a quick rundown

0:16:40.080 --> 0:16:43.240
<v Speaker 1>on logic gates and what those do or something along

0:16:43.280 --> 0:16:45.960
<v Speaker 1>those lines, let me know and I'll look into it.

0:16:46.440 --> 0:16:49.480
<v Speaker 1>And I hope you are all well, and I'll talk

0:16:49.520 --> 0:16:59.760
<v Speaker 1>to you again really soon. Tech Stuff is an iHeartRadio production.

0:17:00.080 --> 0:17:05.080
<v Speaker 1>For more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts,

0:17:05.200 --> 0:17:07.200
<v Speaker 1>or wherever you listen to your favorite shows.