WEBVTT - Roblox CEO David Baszucki

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<v Speaker 1>So in real life you're the CEO of Roadblocks, but

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<v Speaker 1>on Roadblocks your builder man, you know that name. We

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<v Speaker 1>just thought it up when um is, maybe two weeks

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<v Speaker 1>after we launched, and we were all picking our own

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<v Speaker 1>user names and everyone picked one night. So you've had

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<v Speaker 1>the same avatar since two thousand four. That's right, that's awesome.

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<v Speaker 1>Do you still play? I do? I wish I could

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<v Speaker 1>play the whole day. I have to be a CEO.

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<v Speaker 1>So how often do you play? I'm probably on every day,

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<v Speaker 1>but not as much as I would like. I have

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<v Speaker 1>four kids. I have a nine year old son who's

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<v Speaker 1>on Roadblocks a lot. He said his favorite games are

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<v Speaker 1>the Tycoon games. Oh, lumber Tycoon, theme Park Tycoon. I

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<v Speaker 1>love those. I love all of those. I have a

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<v Speaker 1>bit of a theory. I have four kids, and yeah

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<v Speaker 1>they're now they've grown up watching me do this and other.

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<v Speaker 1>They're pretty savvy social media people. But I'm optimistic someday

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<v Speaker 1>they're going to be using roadblocks for some other reason,

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<v Speaker 1>like communicating or more working or something like that, and

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<v Speaker 1>then they're going to be oh gosh, as like forest

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<v Speaker 1>to be Roadblocks. Hi, everyone, em Emily Chang and welcome

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<v Speaker 1>to this edition of the Bloombrook Studio One point Oh podcast. First,

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<v Speaker 1>a message from our sponsors. On this edition of Bloomberg

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<v Speaker 1>Studio one point Oh, we're speaking with Roadblocks CEO and

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<v Speaker 1>co founder David Bazuki, or as he's known on Roadblocks Builderman,

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<v Speaker 1>a portmanteau of robots and blocks. Roadblocks started as a

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<v Speaker 1>three D world where users could build, share, and play games.

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<v Speaker 1>Thanks to the pandemic, it has boomed into a global

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<v Speaker 1>online gaming juggernaut that kids are obsessed with, racking up

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<v Speaker 1>ten billion plus hours on the platform a quarter. It's

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<v Speaker 1>been a slow build. Roadblocks launched in two thousand four

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<v Speaker 1>and was building its version of the Metaverse long before

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<v Speaker 1>Mark Zuckerberg changed Facebook's name to Meta. In this episode,

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<v Speaker 1>Bazooky paints his vision for the immersive and interconnected future

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<v Speaker 1>where users can not only play roller coaster games, but

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<v Speaker 1>attend town halls, go to school, industry conferences, concerts, and

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<v Speaker 1>even political rallies one day. Is this future really possible?

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<v Speaker 1>And how far out is it? And how do we

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<v Speaker 1>cultivate a civil digital society within it that keeps kids safe?

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<v Speaker 1>Joining me now on this edition of Bloombrook Studio one

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<v Speaker 1>point Oh. Roadblocks CEO and co founder David Bazooki, David's

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<v Speaker 1>so great to have you here. I really appreciate it.

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<v Speaker 1>It's wonderful to be with you. Well, I'm a parent,

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<v Speaker 1>I'm a mom, and so I've been really excited um

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<v Speaker 1>to have this conversation for parents and anyone out there

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<v Speaker 1>who still doesn't quite understand what exactly our kids doing

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<v Speaker 1>on roadblocks. Yeah, kids on roadblocks aren't just playing, they're learning.

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<v Speaker 1>They're hanging out together when they can't be together in

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<v Speaker 1>real life. They're hanging out on roadblocks. They could be

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<v Speaker 1>playing hide and go seek. They could be pretending they're

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<v Speaker 1>running a store or a pizza parlor. They could be

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<v Speaker 1>making the next big game or adventure. So it's really

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<v Speaker 1>a wide range of things, and it involves doing things together,

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<v Speaker 1>pretending you're together. So right now it's mostly games or

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<v Speaker 1>experiences four kids by kids. How old are these players?

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<v Speaker 1>How old are these developers? We have young players who

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<v Speaker 1>are getting interested in coding, who are getting interested in

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<v Speaker 1>designing things. But more and more of the community on

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<v Speaker 1>Roadblocks has blossomed into this super rich ecosystem, thousands of

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<v Speaker 1>developers making a living on the platform. Some of these

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<v Speaker 1>developers are making tens or twenties or fifty millions of

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<v Speaker 1>dollars a year. So how many of these developers are

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<v Speaker 1>really kids? And how many of these developers are now

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<v Speaker 1>grown ups? Yeah? Well I think two million plus developers.

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<v Speaker 1>A lot of them are grown ups, and more and more.

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<v Speaker 1>In addition to the natural organic people that started on Roadblocks,

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<v Speaker 1>we're starting to have studios come in on the platform

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<v Speaker 1>as well. Professional game develop oppers who are developing on

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<v Speaker 1>other platforms starting to take a look at it. So

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<v Speaker 1>our developer demo naturally leans a little bit older, although

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<v Speaker 1>we've had kids as young as thirteen. Is there something

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<v Speaker 1>about preserving the ability for young kids to be able

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<v Speaker 1>to make games for other kids? I mean, because obviously

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<v Speaker 1>if you have you know, fancy studios muscling in um,

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<v Speaker 1>does that change the dynamic of the PLATF I think

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<v Speaker 1>it does. One of my favorite experiences as Natural Disasters,

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<v Speaker 1>that's been on the platform forever by one of our

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<v Speaker 1>early developers. It's not the kind of thing that I

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<v Speaker 1>think a normal studio would ever think of, but when

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<v Speaker 1>developed by young creator, you know, we're gonna be We're

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<v Speaker 1>gonna be hanging out together and there's gonna be a

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<v Speaker 1>hurricane and we've got to like run away from it,

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<v Speaker 1>or there's gonna be a lightning storm, like that kind

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<v Speaker 1>of stuff. We see a lot of that creative gameplay

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<v Speaker 1>coming from the younger developers. What were you into as

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<v Speaker 1>a kid? Were you a gamer? I was kind of

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<v Speaker 1>a nerd when I was a kid. I was studied

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<v Speaker 1>really hard. I luckily grew up in Eden Prairie, Minnesota.

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<v Speaker 1>At the time, it was out in the boonies from Minneapolis,

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<v Speaker 1>Minnesota's there were sand pits and so we did a

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<v Speaker 1>lot of model rockets, and we built go carts, and

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<v Speaker 1>you know, it's kind of one of these idyllic childhoods.

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<v Speaker 1>The one key thing that happened to me very early

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<v Speaker 1>on as we had a computer lab in the school,

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<v Speaker 1>and then my parents bought me an Apple two at

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<v Speaker 1>the time, and that kind of got me interested in this.

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<v Speaker 1>I also heard you were the captain of your high

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<v Speaker 1>school TV quiz team. Yeah, so think of think of

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<v Speaker 1>Minnesota in the nineteen seventies and eighties, where every weekend,

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<v Speaker 1>two different schools compete for students from each school, you know,

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<v Speaker 1>in a really funny four by four configurations on a

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<v Speaker 1>quizzble thing, and so yeah, Eden Prairie had a pretty

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<v Speaker 1>good quizz Bowl team. You eventually made it to Silicon Valley,

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<v Speaker 1>went to Stanford. You started a company called Knowledge Revolution

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<v Speaker 1>in the eighties where users could create and test physics experiments.

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<v Speaker 1>That's right. So the science kid in you coming to life. Yeah,

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<v Speaker 1>you know, went to school, had a couple of hard

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<v Speaker 1>years with jobs that weren't really that exciting. Took a

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<v Speaker 1>few months off and I got really excited about there's

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<v Speaker 1>this whole blossoming educational software marketplace at the Macintosh had

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<v Speaker 1>just been introduced, and it was just really interesting, exciting.

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<v Speaker 1>I did a survey of all of that, and a

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<v Speaker 1>lot of the educational software was very pre canned. So

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<v Speaker 1>when we looked at physics, it was a whole different idea.

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<v Speaker 1>Could we make a wide open laboratory where you could

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<v Speaker 1>build anything, any physics experiment, bring it to life, measure it,

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<v Speaker 1>see what it feels like. You sold that company, made

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<v Speaker 1>some money, You became an investor, and you invested in

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<v Speaker 1>friends stirre. Oh yeah, wow, I I had a friends

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<v Speaker 1>Store account. I'm dating myself a little bit here, but

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<v Speaker 1>I had a Friend's Store account. I'm curious what you

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<v Speaker 1>learned from the early days of social media. Yeah, so

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<v Speaker 1>one thing I learned is it was really fun to invest,

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<v Speaker 1>but it's not my sweet spot. My sweet spot is

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<v Speaker 1>trying to build and create things. I remember I think

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<v Speaker 1>having account number seventy nine on Friends there and just

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<v Speaker 1>seeing that wonderful thing of finding other people friend of friends,

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<v Speaker 1>playing around with that early user interface. It's a little

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<v Speaker 1>bit almost thinking of interactive physics, where we were simulating

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<v Speaker 1>the world and then friends they're seeing how important social is.

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<v Speaker 1>Those are a couple of the components that have come

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<v Speaker 1>together in Roadblocks. So when you started Roadblocks in two

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<v Speaker 1>thousand four, what was the idea? Back then, the feeling

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<v Speaker 1>of this new category for me started feeling almost inexorable.

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<v Speaker 1>It's a category that people have been talking about in

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<v Speaker 1>sci fi for many, many years. We've seen futurists talk

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<v Speaker 1>about it. We've seen a lot of movies. We were thinking, yes,

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<v Speaker 1>immersive three D co experience. Kids flocked to Roadblocks during

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<v Speaker 1>the pandemic. You went public in the middle of the pandemic.

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<v Speaker 1>Dollar market cap we spoke on that day. Even you

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<v Speaker 1>have said that kind of growth won't keep up. What

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<v Speaker 1>kind of growth can we expect from Roadblocks in normal times.

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<v Speaker 1>We believe every it's gonna be a part of all

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<v Speaker 1>of our lives. It's going to be the way we

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<v Speaker 1>communicate how people get to go to school when they

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<v Speaker 1>can't get into school, how people they're going to go

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<v Speaker 1>to school in roadblocks. If I happen to be taking

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<v Speaker 1>my science class and I can't get into the classroom

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<v Speaker 1>and we're dissecting a frog, will probably dissect the frog

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<v Speaker 1>in something like Roadblocks on a simulation, which I think

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<v Speaker 1>is going to be very very powerful, and for our company,

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<v Speaker 1>where there's a lot of people that are going to

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<v Speaker 1>end up working all around the world, some of us

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<v Speaker 1>will be in the office, some won't. Having a common

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<v Speaker 1>three D place where we can have those water cooler

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<v Speaker 1>conversations where everyone has a desk, but we get that

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<v Speaker 1>serendipitous thing where we both happen to go over and chat.

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<v Speaker 1>I think also is going to be very big coming up.

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<v Speaker 1>Roadblocks is on a mission to build what they call

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<v Speaker 1>the next generation of human co experience, but that comes

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<v Speaker 1>with some serious content moderation challenges. More on that next.

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<v Speaker 1>Everybody is talking about the metaverse as something that's going

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<v Speaker 1>to happen in the future. But there's an argument to

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<v Speaker 1>be made that Roadblocks has already built a metaverse. What

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<v Speaker 1>do you think, I think we've started And Um, it

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<v Speaker 1>goes back to how exciting it is to have a

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<v Speaker 1>company in this space that I think is ultimately got

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<v Speaker 1>so many years of growth to it and is a

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<v Speaker 1>new category following other types of technologies. There's still so

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<v Speaker 1>much innovation to be done, and there's so much invention

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<v Speaker 1>to be done in this category that's mind boggling. The

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<v Speaker 1>critics think that metaverse the term is just marketing. How

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<v Speaker 1>do you respond to that? This type of technology is

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<v Speaker 1>much more difficult than the net or the web, which

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<v Speaker 1>was another huge thing that we saw predicted and has

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<v Speaker 1>started to come. But but I think we're seeing early

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<v Speaker 1>signs of it. When Mark Zuckerberg announced his plan to

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<v Speaker 1>own the metaverse and change Facebook's name to meta as

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<v Speaker 1>if it was something new, did that kind of bother you? Um? No,

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<v Speaker 1>of course not. It's really hard to predict in five

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<v Speaker 1>to ten or twenty years, where are the companies that

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<v Speaker 1>really figure it out, And there's so many elements of

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<v Speaker 1>innovation that are needed. Um. Having a u g C

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<v Speaker 1>community one of our strengths we think that's like a

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<v Speaker 1>huge starting point for us, but we're early in our

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<v Speaker 1>quest for innovation here. Roadblocks has built a huge business

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<v Speaker 1>selling row bucks. Does this evolve into a much bigger marketplace?

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<v Speaker 1>It was this revelation that people would ultimately make a

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<v Speaker 1>living on platforms like this that started this digital currency

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<v Speaker 1>is very Roadblocks centric in that where a systems company

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<v Speaker 1>or you hility, so it has formed this robust economy.

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<v Speaker 1>It's allowed us to keep robox. You know, Roadblocks is

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<v Speaker 1>free for the vast majority. Would Roadblocks have a partner

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<v Speaker 1>with some of these other companies working on the metaverse,

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<v Speaker 1>whether it is Meta or Unity or Epic or Microsoft.

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<v Speaker 1>The core technology of you know, how are we going

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<v Speaker 1>to ultimately support fifty people in real time on a

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<v Speaker 1>phone going to a concert together and waving it your friends.

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<v Speaker 1>I think that's gonna be a lot of engineering work

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<v Speaker 1>that each company is going to be working on, and

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<v Speaker 1>it's going to be really hard. As far as ultimately

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<v Speaker 1>can an avatar go from one place to another, I

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<v Speaker 1>think they'll be lightweight ways of starting to think about that. So,

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<v Speaker 1>what role do you think Apple and Android should play

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<v Speaker 1>in the metaverse and what their policies need to change

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<v Speaker 1>to really support this vision. The biggest thing we would

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<v Speaker 1>take advantage of if it were to happen, is a

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<v Speaker 1>change in those store fees. We we stay out of it.

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<v Speaker 1>We let Google and Apple kind of run our businesses.

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<v Speaker 1>But when we think about more and more developers making

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<v Speaker 1>a living on platforms like us and having to build stuff,

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<v Speaker 1>if those store fees were to change, we would move

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<v Speaker 1>most of that money back to our developers. Your goal

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<v Speaker 1>is to build an entirely new category of human co experience,

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<v Speaker 1>the next phase of human interaction. How do you moderate

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<v Speaker 1>that on such a massive scale and are you doing

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<v Speaker 1>a good enough job. In the third week when we

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<v Speaker 1>were live, you can go imagine Eric and myself back

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<v Speaker 1>in our small office. Eric and I said, oh my gosh,

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<v Speaker 1>safety and civilities, we're going to have to do it.

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<v Speaker 1>We had maybe a hundred people at the time chatting

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<v Speaker 1>on roadblocks. We saw a few not that egregious, but

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<v Speaker 1>early signs, and we just made the call, this is

0:12:49.400 --> 0:12:52.600
<v Speaker 1>going to be the foundation of what we do in

0:12:52.679 --> 0:12:56.600
<v Speaker 1>the early years of roadblocks. As we've gotten bigger, we've

0:12:56.640 --> 0:13:00.200
<v Speaker 1>gotten to the point where there's thousands of moderators. Every

0:13:00.240 --> 0:13:04.240
<v Speaker 1>image that goes on our platform gets human reviewed. We

0:13:04.520 --> 0:13:09.360
<v Speaker 1>filter texts very stringently, especially for thirteen and under players.

0:13:09.760 --> 0:13:12.120
<v Speaker 1>We use a lot of AI and mL to help

0:13:12.200 --> 0:13:15.880
<v Speaker 1>do this. We're always getting better, um, but it is

0:13:15.920 --> 0:13:19.160
<v Speaker 1>a key thing for us. How optimistic are you about

0:13:19.200 --> 0:13:21.880
<v Speaker 1>AI and tech being able to do that? I'm really

0:13:21.880 --> 0:13:25.240
<v Speaker 1>actually optimistic. We would never compare to the real world

0:13:25.280 --> 0:13:28.600
<v Speaker 1>because our standards are so much more stringent. But I

0:13:28.640 --> 0:13:31.400
<v Speaker 1>do believe this will just keep getting better and better,

0:13:31.440 --> 0:13:33.200
<v Speaker 1>and I think over time it will get to the

0:13:33.240 --> 0:13:36.359
<v Speaker 1>point where if a six year old is on our platform,

0:13:36.840 --> 0:13:40.000
<v Speaker 1>it's literally as if the parents wanted to be there

0:13:40.040 --> 0:13:43.400
<v Speaker 1>with them, watching everything. We'll be able to offer that

0:13:43.440 --> 0:13:46.920
<v Speaker 1>type of thing. Now, a lot of parents are terrified.

0:13:46.960 --> 0:13:50.520
<v Speaker 1>They're terrified of a future metaverse. They don't understand the

0:13:50.559 --> 0:13:54.840
<v Speaker 1>parental controls. Do you understand that feeling? We do. We

0:13:54.920 --> 0:13:57.880
<v Speaker 1>actually have to. I think it creates a higher standard

0:13:57.960 --> 0:14:01.720
<v Speaker 1>for us because I think we can assume every parent

0:14:01.880 --> 0:14:04.040
<v Speaker 1>is going to get that involved with their kids. There

0:14:04.080 --> 0:14:08.400
<v Speaker 1>have been some serious content challenges, you know, stories about

0:14:08.720 --> 0:14:12.200
<v Speaker 1>roadblocks being a playground for virtual fascists. There was just

0:14:12.280 --> 0:14:15.959
<v Speaker 1>this story about Kim Kardashian's own child seeing an ad

0:14:16.000 --> 0:14:18.920
<v Speaker 1>for a game that claimed to have a sex tape

0:14:18.960 --> 0:14:23.080
<v Speaker 1>of her. What happened there? That was very unfortunate. There

0:14:23.160 --> 0:14:26.960
<v Speaker 1>was a text blurb very shortly that very very few

0:14:27.080 --> 0:14:30.840
<v Speaker 1>people saw. We took the place down, We moderated that user,

0:14:30.880 --> 0:14:33.400
<v Speaker 1>and they're off our platform. It was not the video

0:14:33.520 --> 0:14:35.960
<v Speaker 1>was never on our platform. There was no imagery on

0:14:36.000 --> 0:14:39.880
<v Speaker 1>our platform. It was a very short mention, but very unfortunate.

0:14:40.040 --> 0:14:43.040
<v Speaker 1>And UM, well, you know, our vision is to be

0:14:43.160 --> 0:14:46.320
<v Speaker 1>the most civil place for everyone. I asked him our Bechiv,

0:14:46.400 --> 0:14:48.840
<v Speaker 1>the CEO of alphabet and Google, this question about kids

0:14:48.840 --> 0:14:50.680
<v Speaker 1>and tech habits and screen time, and he said it's

0:14:50.680 --> 0:14:52.840
<v Speaker 1>something that even stresses him out. You know, this is

0:14:52.840 --> 0:14:55.400
<v Speaker 1>the guy who runs one of the most powerful technology

0:14:55.400 --> 0:14:57.960
<v Speaker 1>companies in the world. UM, I have four kids. You

0:14:58.000 --> 0:15:00.400
<v Speaker 1>have four kids. Did it stress you out? Like? How

0:15:00.440 --> 0:15:03.080
<v Speaker 1>did you deal with your kids? I think it highlights

0:15:03.560 --> 0:15:07.400
<v Speaker 1>how much Um it's a responsibility of both platforms like us,

0:15:07.520 --> 0:15:09.840
<v Speaker 1>as well as parents. You know, we're all trying to

0:15:09.880 --> 0:15:12.160
<v Speaker 1>figure this out. I think the one thing that we're

0:15:12.280 --> 0:15:16.000
<v Speaker 1>very encouraged is that the time spent on roadblocks tends

0:15:16.040 --> 0:15:19.800
<v Speaker 1>to be more like hanging out together or being on

0:15:19.840 --> 0:15:23.360
<v Speaker 1>the phone together or doing stuff together, and a lot

0:15:23.520 --> 0:15:28.520
<v Speaker 1>less of it is isolated, either consuming content by myself

0:15:28.720 --> 0:15:32.400
<v Speaker 1>or grinding away at something by myself. So we do

0:15:32.480 --> 0:15:35.120
<v Speaker 1>like the fact that most of this is either social

0:15:35.440 --> 0:15:39.360
<v Speaker 1>or involved in creation. You've been investing in high fidelity graphics.

0:15:39.720 --> 0:15:43.520
<v Speaker 1>What is the endgame here for you know, more human

0:15:43.960 --> 0:15:47.760
<v Speaker 1>more realistic avatars. I'll look way out like a science

0:15:47.800 --> 0:15:50.560
<v Speaker 1>fiction writer and talk about it, and what I'm talking

0:15:50.560 --> 0:15:53.960
<v Speaker 1>about now super difficult the end game. Sometimes we talk

0:15:54.000 --> 0:15:56.480
<v Speaker 1>about we would go together to a rock concert or

0:15:56.520 --> 0:15:59.480
<v Speaker 1>whatever concert you like. Um, we would be there with

0:15:59.520 --> 0:16:02.960
<v Speaker 1>fifty thus and other people. It would feel like a movie.

0:16:03.080 --> 0:16:06.120
<v Speaker 1>It would feel like real life. So are you pushing

0:16:06.120 --> 0:16:11.880
<v Speaker 1>towards something like meta Horizon worlds? Does that found you know,

0:16:12.000 --> 0:16:14.800
<v Speaker 1>more experiences like that? For adults? We sometimes think of

0:16:14.880 --> 0:16:18.760
<v Speaker 1>roadblocks ultimately as fading into the background, as a utility

0:16:18.840 --> 0:16:22.200
<v Speaker 1>like the electric grid. Um, even though it's photo realistic

0:16:22.280 --> 0:16:25.560
<v Speaker 1>and there's all these awesome avatars and connection and identity

0:16:25.640 --> 0:16:28.520
<v Speaker 1>around the world, the things we start seeing built on

0:16:28.600 --> 0:16:31.320
<v Speaker 1>this are a wide range of things. So you imagine

0:16:31.320 --> 0:16:35.320
<v Speaker 1>this not just for kids but for everyone adults absolutely,

0:16:35.600 --> 0:16:38.760
<v Speaker 1>What about entertainment would roadblocks ever make a Netflix show.

0:16:39.360 --> 0:16:41.320
<v Speaker 1>We would love it if one of our developers made

0:16:41.320 --> 0:16:44.400
<v Speaker 1>a Netflix show, so we would we would feel much

0:16:44.400 --> 0:16:47.160
<v Speaker 1>more authentic if one of the creators on Roadblocks who's

0:16:47.200 --> 0:16:51.600
<v Speaker 1>coming up with avatars and stories and ideas and characters

0:16:51.640 --> 0:16:53.560
<v Speaker 1>like that, we want them to be in the limelight.

0:16:53.800 --> 0:16:57.920
<v Speaker 1>Roadblock Shares took a dive on the back of Netflix results,

0:16:58.000 --> 0:17:02.120
<v Speaker 1>which obviously plum did our investors reading too much into

0:17:02.160 --> 0:17:05.520
<v Speaker 1>the connection there. I think our company is somewhat unique,

0:17:05.760 --> 0:17:08.159
<v Speaker 1>and what is very exciting to go to work and

0:17:08.240 --> 0:17:11.760
<v Speaker 1>be the CEO is being in a market like this,

0:17:12.040 --> 0:17:15.199
<v Speaker 1>you know where we think ultimately billions of people are

0:17:15.200 --> 0:17:17.680
<v Speaker 1>going to use this type of technology. And the other

0:17:17.840 --> 0:17:20.800
<v Speaker 1>exciting thing about this market there are so many big

0:17:20.840 --> 0:17:24.400
<v Speaker 1>inventions that still have to happen. It feels like we're

0:17:24.400 --> 0:17:27.920
<v Speaker 1>pretty mature, but inside our company we realize like there's

0:17:28.000 --> 0:17:30.240
<v Speaker 1>six or seven big inventions we need to make to

0:17:30.280 --> 0:17:33.160
<v Speaker 1>get to that next step. Would Roadblocks ever consider more

0:17:33.359 --> 0:17:37.480
<v Speaker 1>in game advertising? Yeah, there's a funny trivia note I

0:17:37.480 --> 0:17:39.640
<v Speaker 1>would share to all the Roadblocks fans out there. There

0:17:39.800 --> 0:17:43.200
<v Speaker 1>was a time the very first way we monetize was advertising,

0:17:43.680 --> 0:17:45.679
<v Speaker 1>And then there was also a time when we had

0:17:45.760 --> 0:17:49.520
<v Speaker 1>pre roll video on roadblocks, UM, that's all gone now,

0:17:49.720 --> 0:17:51.560
<v Speaker 1>and it's gone for a couple of reasons. We didn't

0:17:51.560 --> 0:17:54.879
<v Speaker 1>want it to interfere with the user experience, and also

0:17:54.960 --> 0:17:58.320
<v Speaker 1>our our virtual economy has become such a powerful way

0:17:58.320 --> 0:18:00.159
<v Speaker 1>to power this that we are able to take that

0:18:00.280 --> 0:18:03.520
<v Speaker 1>down in the future. Though, I think there's a certain

0:18:03.680 --> 0:18:08.960
<v Speaker 1>type of advertising that is kids safe, that is UM immersive,

0:18:09.160 --> 0:18:11.240
<v Speaker 1>that doesn't get in your way, and how do you

0:18:11.280 --> 0:18:14.280
<v Speaker 1>make sure that doesn't take away from the ethos of

0:18:14.440 --> 0:18:17.959
<v Speaker 1>what makes roadblocks grant? Yeah, I think are the people

0:18:18.000 --> 0:18:22.240
<v Speaker 1>on roadblocks, you know, they're they're to authentically connect with

0:18:22.280 --> 0:18:25.400
<v Speaker 1>their friends. And as long as UM what we're doing

0:18:25.440 --> 0:18:28.800
<v Speaker 1>with these brands is very clear, non deceptive, appropriate for

0:18:28.840 --> 0:18:31.840
<v Speaker 1>those ages, I think they'll they'll figure out the balance

0:18:31.840 --> 0:18:34.320
<v Speaker 1>of how much time do we go into a store

0:18:34.440 --> 0:18:36.960
<v Speaker 1>versus how much time do we go to a crazy

0:18:37.000 --> 0:18:40.520
<v Speaker 1>adventure tycoon and you know, build an amusement park together.

0:18:40.680 --> 0:18:43.399
<v Speaker 1>So either way, this could be a huge new revenue stream.

0:18:43.800 --> 0:18:46.560
<v Speaker 1>I believe it's an awesomely huge revenue stream, and at

0:18:46.560 --> 0:18:48.959
<v Speaker 1>the same time we've been very gentle towards it. So

0:18:49.040 --> 0:18:50.919
<v Speaker 1>as you look ahead, what do you think are the

0:18:50.960 --> 0:18:55.360
<v Speaker 1>biggest challenges roadblocks will face if our vision plays out,

0:18:55.359 --> 0:18:57.159
<v Speaker 1>which we hope it does, and we have people of

0:18:57.160 --> 0:18:59.760
<v Speaker 1>all ages on the platform and we're around the world.

0:18:59.840 --> 0:19:03.840
<v Speaker 1>I think maintaining that civility as we grow, as we

0:19:03.880 --> 0:19:05.919
<v Speaker 1>have older people who might want to go to a

0:19:05.960 --> 0:19:09.920
<v Speaker 1>political rally, thinking ways to do that in a systemic way,

0:19:09.960 --> 0:19:12.240
<v Speaker 1>that's a big challenge. It takes a lot of thought.

0:19:12.680 --> 0:19:16.600
<v Speaker 1>I think thinking through the technology. I really like we're

0:19:16.680 --> 0:19:20.320
<v Speaker 1>very technology driven company. So it's fun to be running

0:19:20.359 --> 0:19:23.600
<v Speaker 1>a company where we have to do these seven big

0:19:23.640 --> 0:19:26.800
<v Speaker 1>inventions and you know, what we're doing right now isn't

0:19:26.840 --> 0:19:31.400
<v Speaker 1>going to cut it. So knowing that technology challenges super interesting.

0:19:31.640 --> 0:19:33.840
<v Speaker 1>We do a little rapid fire section just to get

0:19:35.600 --> 0:19:42.840
<v Speaker 1>spontaneous as um. First question, what's your morning routine? Wake up,

0:19:43.960 --> 0:19:48.120
<v Speaker 1>go outside of my porch, do a CrossFit workout, take

0:19:48.160 --> 0:19:50.440
<v Speaker 1>a shower, go to work. Where are you most productive?

0:19:50.520 --> 0:19:55.480
<v Speaker 1>Home or office? Both? Um? Different types of productivity homes

0:19:55.600 --> 0:20:00.960
<v Speaker 1>and state flow, state at time, office, connecting, being together, brainstorming.

0:20:01.080 --> 0:20:02.960
<v Speaker 1>What's your favorite show right now? What are you binging?

0:20:03.119 --> 0:20:05.520
<v Speaker 1>Oh my gosh, If if you look at my YouTube history,

0:20:05.920 --> 0:20:09.959
<v Speaker 1>it's it's this weird mechanical stuff off road vehicles and

0:20:10.119 --> 0:20:13.959
<v Speaker 1>rockets and ships and big waves, best life hack. I

0:20:13.960 --> 0:20:17.439
<v Speaker 1>think it all gets down to the joy of health. Really,

0:20:17.800 --> 0:20:22.680
<v Speaker 1>like if if I'm not you know, feeling centered, but sleep, exercise,

0:20:22.760 --> 0:20:25.280
<v Speaker 1>die and all of that, everything else just completely falls.

0:20:25.359 --> 0:20:28.399
<v Speaker 1>You used to have a talk radio show. Now that

0:20:28.440 --> 0:20:31.120
<v Speaker 1>I've met you in person, I get this. I see

0:20:31.160 --> 0:20:34.040
<v Speaker 1>how you you'd be. You'd be pretty fun to listen to. Yeah,

0:20:34.119 --> 0:20:37.760
<v Speaker 1>what was your style? Like? So my gam was, I

0:20:37.760 --> 0:20:40.560
<v Speaker 1>would say starting in college, when I would have insomnia

0:20:40.720 --> 0:20:43.879
<v Speaker 1>at two am, I would turn on talk radio and

0:20:43.920 --> 0:20:48.000
<v Speaker 1>you know all those famous KGO people, Bill Wattenberg, Retelia Pharaoh,

0:20:48.040 --> 0:20:51.080
<v Speaker 1>all that just listened to the people calling in. So

0:20:51.160 --> 0:20:54.439
<v Speaker 1>I um, after knowledge revolution was acquired and I had

0:20:54.480 --> 0:20:56.840
<v Speaker 1>a year, I had a little time to dabble. My

0:20:56.960 --> 0:21:01.359
<v Speaker 1>jam was really trying to talk about ray just topics,

0:21:01.400 --> 0:21:05.919
<v Speaker 1>you know, gambling, other controversial things. It was in a

0:21:05.960 --> 0:21:09.160
<v Speaker 1>small market in Santa Cruz. I would typically it's really

0:21:09.200 --> 0:21:13.160
<v Speaker 1>hard to get people to call in, you know, It's like,

0:21:13.560 --> 0:21:16.320
<v Speaker 1>so it's really scary if you're a DJ and no

0:21:16.359 --> 0:21:19.639
<v Speaker 1>one's calling inside. I made it really controversial. I have

0:21:19.720 --> 0:21:22.840
<v Speaker 1>people come on and debate interesting topic. If you could

0:21:22.880 --> 0:21:26.320
<v Speaker 1>have dinner with Steve Jobs or Walt Disney, who would

0:21:26.320 --> 0:21:30.280
<v Speaker 1>you pick both? You can't pick both. I guess I

0:21:30.320 --> 0:21:34.600
<v Speaker 1>would have to slightly lean Disney just because he was

0:21:35.000 --> 0:21:37.600
<v Speaker 1>not just the usher of the innovation, but actually was

0:21:37.760 --> 0:21:40.159
<v Speaker 1>kind of part of the sum of the innovation. But

0:21:40.240 --> 0:21:43.320
<v Speaker 1>I think Steve leaned much more on finding the people

0:21:43.359 --> 0:21:48.400
<v Speaker 1>to drive that innovation. Best advice for your twenties, Um,

0:21:48.520 --> 0:21:51.760
<v Speaker 1>don't freak out if between the age of twenty two

0:21:51.760 --> 0:21:55.280
<v Speaker 1>and twenty five everything is a disaster. Best advice for

0:21:55.359 --> 0:21:59.760
<v Speaker 1>your forties. Life is short. It's such a valuable come

0:21:59.760 --> 0:22:03.720
<v Speaker 1>on every day. What you do, your friends, your time,

0:22:03.800 --> 0:22:06.119
<v Speaker 1>your family is so important. So how do you define

0:22:06.160 --> 0:22:10.160
<v Speaker 1>work life integration? I don't like the word balance. Yeah,

0:22:10.320 --> 0:22:16.240
<v Speaker 1>I would say, can I make my roadblocks job better

0:22:16.280 --> 0:22:18.880
<v Speaker 1>than anything else I would do? Like? Can it be

0:22:18.880 --> 0:22:21.560
<v Speaker 1>better than retiring? Can it be better than a hobby?

0:22:21.720 --> 0:22:25.400
<v Speaker 1>Can I figure out what my unique job as a CEO?

0:22:25.720 --> 0:22:28.919
<v Speaker 1>Every CEO job is different, like I like doing it,

0:22:29.040 --> 0:22:31.399
<v Speaker 1>So can I figure out what my role is? You

0:22:31.440 --> 0:22:35.439
<v Speaker 1>mentioned your co founder Eric Castle earlier, who died tragically

0:22:35.600 --> 0:22:39.240
<v Speaker 1>of cancer. If he was here today, what do you

0:22:39.240 --> 0:22:43.639
<v Speaker 1>think he would think? Of the roadblocks that roadblocks has become. Wow,

0:22:43.720 --> 0:22:48.359
<v Speaker 1>I think he'd be proud. It's a good question, Like

0:22:48.480 --> 0:22:50.840
<v Speaker 1>I think he would. You know his both of his

0:22:50.920 --> 0:22:54.640
<v Speaker 1>sons have worked at the company a bit um, so yeah,

0:22:54.640 --> 0:22:57.480
<v Speaker 1>I think he'd be very seems like you miss him.

0:22:57.520 --> 0:23:01.720
<v Speaker 1>He's just such a brilliant partner. Yeah, and he also

0:23:01.760 --> 0:23:04.760
<v Speaker 1>set the standard for taking the long view on how

0:23:04.800 --> 0:23:08.280
<v Speaker 1>we engineer things. A lot of the technology at robots

0:23:08.359 --> 0:23:12.439
<v Speaker 1>is still like you know, his vision lives on and

0:23:12.520 --> 0:23:14.640
<v Speaker 1>it goes back to your advice for you or forties.

0:23:14.720 --> 0:23:17.600
<v Speaker 1>Life is short, it is, So in five years, will

0:23:17.640 --> 0:23:21.359
<v Speaker 1>the metaverse exist in in in the form that you

0:23:21.440 --> 0:23:23.359
<v Speaker 1>imagine or is it take does is it going to

0:23:23.400 --> 0:23:26.120
<v Speaker 1>take much longer? Like what's the time horizon? Well, it's

0:23:26.240 --> 0:23:28.399
<v Speaker 1>really interesting, right because we're right in the middle of

0:23:28.440 --> 0:23:31.080
<v Speaker 1>it right now in a sense with fifty million people

0:23:31.119 --> 0:23:34.800
<v Speaker 1>every day on our platform. It's already here. And at

0:23:34.800 --> 0:23:38.600
<v Speaker 1>the same time, what is ultimately going to be possible

0:23:38.600 --> 0:23:40.840
<v Speaker 1>could be five, ten or twenty years out. So it's

0:23:41.240 --> 0:23:45.920
<v Speaker 1>it's all. The metaverse really has existence since online dial

0:23:46.000 --> 0:23:49.760
<v Speaker 1>up MUDs really two D very simple text, you could

0:23:49.800 --> 0:23:53.160
<v Speaker 1>call that the metaverse. It's existed in multiplayer gaming. World

0:23:53.160 --> 0:23:57.879
<v Speaker 1>of Warcraft exists, exists now with more people, and in

0:23:58.000 --> 0:24:02.159
<v Speaker 1>ten or twenty years it'll exist photo realistically with fifty people.

0:24:02.600 --> 0:24:07.000
<v Speaker 1>You clearly have so much passion for this job. Is

0:24:07.080 --> 0:24:11.240
<v Speaker 1>Roadblocks your final stop on your Journey's definitely my final stop,

0:24:11.320 --> 0:24:12.840
<v Speaker 1>but I think there's a lot of time ahead of

0:24:12.880 --> 0:24:15.320
<v Speaker 1>me here. Dave Fuzuki, CEO of road Blocks, thank you

0:24:15.400 --> 0:24:21.639
<v Speaker 1>so much, Bloombrook Studio. At one point, I was produced

0:24:21.640 --> 0:24:24.320
<v Speaker 1>and edited by Lauren Ellis and Brian Carter Gainer. I'm

0:24:24.320 --> 0:24:26.960
<v Speaker 1>Emily Chang, your host and executive producer.