WEBVTT - Computers vs. Brains

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<v Speaker 1>Brought to you by Toyota. Let's go places. Welcome to

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<v Speaker 1>Forward Thinking. Hey there, and welcome to Forward Thinking the

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<v Speaker 1>podcast and looks at the Future, and says, and my head,

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<v Speaker 1>I'd be scratching while my thoughts were busy, hatchin. I'm

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<v Speaker 1>Jonathan Strickland, I'm Lauren bo and I'm Joe McCormick. So, uh,

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<v Speaker 1>I was thinking, No, you weren't. I did. Once I did. Once,

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<v Speaker 1>it was earlier today, I'll give it to you, okay.

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<v Speaker 1>So yeah, I was thinking and thinking about let me guess,

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<v Speaker 1>let me guess cinnamon toast. I actually was not thinking, well,

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<v Speaker 1>now I am, because now you put the thought into

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<v Speaker 1>my head. No, I was thinking about how our brains

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<v Speaker 1>are different from computers. And we've talked about artificial intelligence

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<v Speaker 1>multiple times and we've kind of alluded to that, but

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<v Speaker 1>that we really wanted to go into a deeper look

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<v Speaker 1>at the differences between the way computers process information the

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<v Speaker 1>way our brains process information, and it really kind of

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<v Speaker 1>dig down into that. You know, when you listen to

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<v Speaker 1>some futurists talk about the singularity and the merging of

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<v Speaker 1>mind and machine, one thing you often get the feeling

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<v Speaker 1>of is that they sort of think of the brain

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<v Speaker 1>as a computer. The brain is a computer, and if

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<v Speaker 1>you can basically just get them sync up right there,

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<v Speaker 1>right right, And it's a really sexy thought, especially since

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<v Speaker 1>many futurists have backgrounds in computer science, and so it's

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<v Speaker 1>kind of like, oh, yeah, obviously this is a great

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<v Speaker 1>metaphor us, especially if they're thinking about, like we, with

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<v Speaker 1>just the right amount of computing power, we'd be able

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<v Speaker 1>to pour our brains over into computers and then achieve

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<v Speaker 1>digital immortality. You know, that's a That's one of the

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<v Speaker 1>many ways people have envisioned a kind of singularity events.

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<v Speaker 1>Another thing that ties into that is sometimes they compare

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<v Speaker 1>the power of a brain and the power of a

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<v Speaker 1>uter as if they're both both. Basically just like scaling

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<v Speaker 1>up this same chart with the same value. You know,

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<v Speaker 1>it's just a number and a computer is higher or

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<v Speaker 1>lower or something like that. But really, a brain and

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<v Speaker 1>a computer, though they do some of the same things,

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<v Speaker 1>are are in other ways fundamentally different. Sure, It's like

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<v Speaker 1>it's like saying, you know, if if I'm able to

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<v Speaker 1>lift a certain amount of weight and a machine were

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<v Speaker 1>able to lift ten times that weight, that that machine

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<v Speaker 1>is ten times stronger than I am. That's a pretty

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<v Speaker 1>simple comparison. But if you then try and convert that

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<v Speaker 1>over into the ability to process and understand and learn

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<v Speaker 1>and and adapt, you know, that's that's totally different. It's

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<v Speaker 1>it's the it's fundamentally different. Like you said, the way

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<v Speaker 1>a brain and a computer work, using your analogy, be

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<v Speaker 1>kind of like, well, yeah, okay, so the machine can

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<v Speaker 1>lift more weight than you, but you have hands. So

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<v Speaker 1>maybe you could pick up a heavy but delicate thing

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<v Speaker 1>that the computer couldn't pick up without puncturing, or that

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<v Speaker 1>you could realize that that they as a cat without

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<v Speaker 1>having to be taught over the process of many, many

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<v Speaker 1>weeks what a cat looks like, and that ties into

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<v Speaker 1>what we're gonna be talking about in this episode. So

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<v Speaker 1>I think we should start by looking at some of

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<v Speaker 1>the big high profile computers people have seen. Is the

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<v Speaker 1>really smart ones, the kinds that compete with human intelligence

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<v Speaker 1>in a very recognizable way, like Deep Blue. So Deep

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<v Speaker 1>Blue this is an IBM computer that was designed specifically

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<v Speaker 1>to compete in chess tournaments. So this was one of

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<v Speaker 1>those things where various computer scientists had been predicting that

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<v Speaker 1>a computer would be able to beat an expert at chess.

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<v Speaker 1>Uh eventually given enough processing power, really and Deep Blue

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<v Speaker 1>was the first one to really achieve that it was

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<v Speaker 1>able to beat a world chess champion, Gary Kasparov. Specifically,

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<v Speaker 1>it was the second of the great Deep Blue Kasparov matchups.

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<v Speaker 1>The first one did not go in Deep Blues favor,

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<v Speaker 1>but they IBM kind of revisited it, did some adjustments.

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<v Speaker 1>There was a second tournament. It was the best of

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<v Speaker 1>six games, which I guess if you really think about it,

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<v Speaker 1>there could have been a complete draw there. But in fact,

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<v Speaker 1>Deep Blue one two matches against Kasparov's one match, and

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<v Speaker 1>then they drew in the remaining matches, so Deep Blue

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<v Speaker 1>came out the overall winner. Immediately, IBM retired Deep Blue

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<v Speaker 1>because they said that was exactly what they set out

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<v Speaker 1>to achieve, was to make a computer that could compete

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<v Speaker 1>at a world chess champion level. And um, straight from

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<v Speaker 1>the after party to the burner, Yeah, exactly, like you're

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<v Speaker 1>just right at least deposit chess master computer into incinerator slot. Well,

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<v Speaker 1>I'm not gonna say they destroyed it, they just retired it.

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<v Speaker 1>They anyway, this particular computer was able to analyze two

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<v Speaker 1>hundred million moves per second, or fifty billion possible positions

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<v Speaker 1>within the three minute time limit that chess players get

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<v Speaker 1>per turn. So that's kind of interesting because obviously I

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<v Speaker 1>am not a chess grand master, uh and I don't

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<v Speaker 1>know all that much about chess, but I would think

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<v Speaker 1>to some extent, chess has to be kind of intuitive,

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<v Speaker 1>right like a like a very very smart person could

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<v Speaker 1>think many moves ahead, but the very smart person cannot

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<v Speaker 1>think fifty moves ahead. I'd bet most chess champions would

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<v Speaker 1>not be able to think nearly as far ahead. But

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<v Speaker 1>the other thing to take into consideration is not just

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<v Speaker 1>thinking ahead, but anticipating what the other moves are going

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<v Speaker 1>to be. So, for example, I'm a terrible chess player.

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<v Speaker 1>I love playing, but I against anyone who's who's competent

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<v Speaker 1>at chess, I am almost guaranteed to lose. And it's

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<v Speaker 1>partly because my brain just does not work very well

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<v Speaker 1>when it comes to planning out moves and anticipating what

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<v Speaker 1>my opponent will do. I might anticipate what my opponent

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<v Speaker 1>will do based upon my particular circumstances at that moment,

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<v Speaker 1>but I don't necessarily consider weight when I make this move.

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<v Speaker 1>It's going to change those circumstances, which then yeah, and

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<v Speaker 1>then they're all also thinking ahead and they may be

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<v Speaker 1>changing their plans dynamically as I make my moves. The

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<v Speaker 1>computer was much more adept at looking at all the

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<v Speaker 1>potential possibilities and picking the most advantageous uh choice out

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<v Speaker 1>of all of them. Now, even so, humans are really

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<v Speaker 1>unpredictable creatures, and uh, there were other computer programs that

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<v Speaker 1>didn't do nearly as well against human chess champions. Even

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<v Speaker 1>after Deep Blue, it would take a while for that

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<v Speaker 1>to really develop. And even even people who are chess

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<v Speaker 1>champions who look back on the Deep Blue Kasparov matches

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<v Speaker 1>say that Kasparov was just kind of off his game

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<v Speaker 1>on that that particular tournament, and that if Kasparov had

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<v Speaker 1>played just a little differently, he probably would have come

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<v Speaker 1>out victorious. So it was. It was even in this

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<v Speaker 1>very specific instance where you've got a limited number and

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<v Speaker 1>it's a huge number, but it's a limited number of

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<v Speaker 1>moves you can make in any given situation, the computer

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<v Speaker 1>was very, very good at it, better than the world

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<v Speaker 1>chess champion. But that was a very specific use case

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<v Speaker 1>for that. Oh sure, well, I mean from a computer's

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<v Speaker 1>point of view, Chess is about probability and and logic

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<v Speaker 1>solving and and those are two things that computers do

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<v Speaker 1>incredibly well. Yeah right, Well, I mean, if you've got

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<v Speaker 1>the space in your memory and the time to look

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<v Speaker 1>you know, at what was it two million moves per second,

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<v Speaker 1>that it doesn't really require intelligence. You just kind of

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<v Speaker 1>have to crank the numbers well. And and again, even

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<v Speaker 1>with Deep Blue and being so great at chess, if

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<v Speaker 1>you put Deep Blue up against a human in a

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<v Speaker 1>different type of game, it wouldn't have done as well.

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<v Speaker 1>It wasn't It wasn't designed to do that, right, You mean,

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<v Speaker 1>if you put it in front of a checker's board,

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<v Speaker 1>it would just violate the rules and get disqualified or

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<v Speaker 1>connect four, or it would be terrible at twister. Yeah, okay,

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<v Speaker 1>but no, the point I'm trying to get at your

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<v Speaker 1>jokesters is that this these computers are really really good

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<v Speaker 1>at the specific applications they're meant for, but they aren't

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<v Speaker 1>any good at anything outside of that, whereas a human

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<v Speaker 1>could be good at lots of different stuff. Yeah, programmatic behavior,

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<v Speaker 1>and we'll talk more about that later. How about another

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<v Speaker 1>one sort of along the lines of Deep Blue Watson. Okay,

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<v Speaker 1>so another IBM computer. A lot of IBM is going

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<v Speaker 1>to be talked about in this in this particular episode,

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<v Speaker 1>and the next episode will be doing well studies show

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<v Speaker 1>they make computers. They do, they've been doing that for

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<v Speaker 1>a while in fact. But Watson, of course, is the

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<v Speaker 1>Jeopardy Jeopardy UH computer. It's doing a lot more than

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<v Speaker 1>just playing Jeopardy. Yes, it's no longer just resting on

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<v Speaker 1>its laurels as Jeopardy champion. Now Watson wasn't just one computer, No,

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<v Speaker 1>this was a computer cluster. It's actually a cluster of

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<v Speaker 1>ninety Linux based servers with a total of two thousand

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<v Speaker 1>eighty processor cores. So it's built for parallel processing. That's

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<v Speaker 1>something else we'll talk about with the human brain, about

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<v Speaker 1>how the human brain works compared to say computer, a

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<v Speaker 1>classic computer model. So it's able to solve more in parallel,

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<v Speaker 1>which was very useful when you had to do things

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<v Speaker 1>like search all of the data banks for information that

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<v Speaker 1>seemed to fit any particular clue in Jeopardy uh, and

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<v Speaker 1>then assign a probability for how how sure quote unquote

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<v Speaker 1>is the computer that that would be the right response

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<v Speaker 1>to any given query? And if it if it met

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<v Speaker 1>the threshold, it would give that response. If it didn't

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<v Speaker 1>meet the threshold, Watson would stay conspicuously silent. Now, from

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<v Speaker 1>what I understand, Watson had some interesting intelligence and that

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<v Speaker 1>it was even okay at parsing some of the word play,

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<v Speaker 1>which is pretty impressive, though that was ultimately where it

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<v Speaker 1>performed the weakest. Right, Yeah, so yeah, I love if

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<v Speaker 1>you've ever watched Jeopardy. In case you haven't watched Jeopardy,

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<v Speaker 1>some of the the clues are in the form of

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<v Speaker 1>puns or a lot of hominem's things like that, where

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<v Speaker 1>they'll they'll give a clue that you requires you to

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<v Speaker 1>think outside of just this is this is the quote

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<v Speaker 1>unquote question, or here's the answer. What is the question

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<v Speaker 1>to that answer? Um? And it may be that it

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<v Speaker 1>involves a little a little trick. You have to think

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<v Speaker 1>in a creative way, and Watson was okay at that,

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<v Speaker 1>not nearly as good as the human champions were. So

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<v Speaker 1>any question, any category that did depend on that, Watson

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<v Speaker 1>had to work a little harder, I imagine to come

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<v Speaker 1>up with an answer. Yeah, I probably think about it, like,

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<v Speaker 1>Watson was really good at questions that you yourself could

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<v Speaker 1>easily solve by googling keywords. Yeah, and when you think

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<v Speaker 1>about this cluster, this nineties server cluster with two thousand

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<v Speaker 1>processor course, sixteen terabytes of memory, four terabytes of clustered storage,

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<v Speaker 1>able to do a hundred eighty thousand gigabytes per second

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<v Speaker 1>processing power, and it edged out the the Jeopardy champions.

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<v Speaker 1>I mean some would say it beat them early soundly,

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<v Speaker 1>but even so, you're looking at look at how much

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<v Speaker 1>raw power was right, and this was one that that

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<v Speaker 1>you know, it's it's still outperformed Jeopardy champions. And just

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<v Speaker 1>this one way, like perhaps on another day or another week,

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<v Speaker 1>maybe the champions, the human champions, maybe they would have

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<v Speaker 1>won against Watson, or you know, they challenge Watson to

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<v Speaker 1>some other game like hop scotch. It's only they win.

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<v Speaker 1>Although to be fair, I couldn't have won against those

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<v Speaker 1>Jeopardy champions, so well my argument is invalidated. Okay. I

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<v Speaker 1>think we should break down computers and brains and start

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<v Speaker 1>to think about them in terms of what each one

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<v Speaker 1>does and how they do them differently. So we started

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<v Speaker 1>off talking about the idea of using a computer as

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<v Speaker 1>sort of a an analogy to think about a brain.

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<v Speaker 1>It's like, yeah, brain is basically like a computer. Does

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<v Speaker 1>that analogy hold not at all? And why doesn't it hold? Well?

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<v Speaker 1>I mean there are some similarities right in the sense

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<v Speaker 1>that both can process information, sure, but the way that

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<v Speaker 1>computers process information the way our brains process information, uh,

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<v Speaker 1>in fact, saying brains, that's really pretty limited. The way

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<v Speaker 1>our nervous systems process information is very different. Well, both

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<v Speaker 1>do use electrical signals to transmit that information. I mean

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<v Speaker 1>both are able to send messages via those electrical signals. Yeah.

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<v Speaker 1>Both they have input and output, right, yeah, yeah, you can.

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<v Speaker 1>They have memory and you can add to that memory. Yeah,

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<v Speaker 1>that's true. Um, both require energy in order to do

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<v Speaker 1>this work. Yes, very true. Yeah, and both can be

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<v Speaker 1>changed or modified. Yeah, we can learn, we can make

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<v Speaker 1>our brains stronger, we can we can suffer injury or

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<v Speaker 1>illness that can affect the ability for our brains to work.

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<v Speaker 1>And computers you can you can change or modify those

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<v Speaker 1>pretty easily. That's pretty much what they've been designed to do. Okay, So, actually,

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<v Speaker 1>at a bird's eye view, a brain is a lot

0:12:58.640 --> 0:13:01.240
<v Speaker 1>like a computer. But it's when use zoom in that's

0:13:01.240 --> 0:13:03.720
<v Speaker 1>when it really the different differences show up. So let's

0:13:03.720 --> 0:13:07.720
<v Speaker 1>start with electricity. Sure, so a computer has electrical on

0:13:07.800 --> 0:13:10.679
<v Speaker 1>and off switches, and that's how it manages information. Now,

0:13:10.960 --> 0:13:14.280
<v Speaker 1>I don't think we even really understand fully how a

0:13:14.440 --> 0:13:18.640
<v Speaker 1>brain manages information. But what's basically going on when we're thinking?

0:13:18.679 --> 0:13:20.800
<v Speaker 1>All right, so you've got you got neurons because your

0:13:20.840 --> 0:13:24.040
<v Speaker 1>little brain cells, right, and your neurons. Uh, there are

0:13:24.080 --> 0:13:27.200
<v Speaker 1>several different types of neurons, and what they do is

0:13:27.240 --> 0:13:32.200
<v Speaker 1>they use electrochemical reactions. You've got these these various ions

0:13:32.240 --> 0:13:35.600
<v Speaker 1>that get released within the neuron, which changes the electrical

0:13:35.600 --> 0:13:40.800
<v Speaker 1>potential of the cell membrane. This ends up creating another

0:13:40.880 --> 0:13:44.439
<v Speaker 1>way of releasing some ions in a synapse. Synapse is

0:13:44.480 --> 0:13:47.440
<v Speaker 1>where you have to nerve endings kind of uh, there's

0:13:47.440 --> 0:13:49.960
<v Speaker 1>a gap, they're not actually touching one another, and you

0:13:50.000 --> 0:13:52.320
<v Speaker 1>have a chemical message going between one to the other

0:13:52.360 --> 0:13:55.679
<v Speaker 1>and it propagates throughout the nervous system. This way, it's very,

0:13:55.760 --> 0:13:57.800
<v Speaker 1>very different from the way a computer works, where it's

0:13:57.800 --> 0:14:00.640
<v Speaker 1>not an electrochemical response. There's nothing to do with any

0:14:00.679 --> 0:14:05.520
<v Speaker 1>kind of ions there. It's strictly electricity using electrons going

0:14:05.559 --> 0:14:10.520
<v Speaker 1>through transistors to process information to represent numbers, really to

0:14:10.559 --> 0:14:14.560
<v Speaker 1>represent zeros and ones, so very very different approach. Yeah.

0:14:14.679 --> 0:14:18.920
<v Speaker 1>Another thing would be that, uh, computer instructions are executed

0:14:18.960 --> 0:14:22.760
<v Speaker 1>in in binary code. Basically we understand the way information

0:14:22.800 --> 0:14:26.960
<v Speaker 1>is encoded in a computer. How is information encoded in

0:14:27.000 --> 0:14:30.960
<v Speaker 1>a brain. Well, that's a great question. So science doesn't

0:14:30.960 --> 0:14:33.440
<v Speaker 1>know yet. Think things like memories and stuff. We we've

0:14:33.480 --> 0:14:36.480
<v Speaker 1>seen that as people think of things, certain neural pathways

0:14:36.920 --> 0:14:40.160
<v Speaker 1>uh pop up, and in fact, neural pathways may represent

0:14:40.280 --> 0:14:44.280
<v Speaker 1>things like memories, like the specific pathway represents the specific memory. However,

0:14:44.680 --> 0:14:47.560
<v Speaker 1>every time you think back on that memory, that pathway

0:14:47.600 --> 0:14:51.760
<v Speaker 1>may change in subtle ways, which one is another illustration

0:14:51.760 --> 0:14:54.880
<v Speaker 1>of how memory is not an entirely reliable or infallible

0:14:54.920 --> 0:14:58.240
<v Speaker 1>source of information. And to suggest that we got to

0:14:58.320 --> 0:15:00.000
<v Speaker 1>learn a lot more about the brain to really under

0:15:00.000 --> 0:15:02.360
<v Speaker 1>stand how it works, because certainly that's not the way

0:15:02.400 --> 0:15:05.400
<v Speaker 1>a computer works with memory. It's a very different model.

0:15:05.480 --> 0:15:10.360
<v Speaker 1>So yeah, until we really understand more fully how the

0:15:10.440 --> 0:15:14.960
<v Speaker 1>brain and neural pathways work, it's hard to really even

0:15:15.320 --> 0:15:17.760
<v Speaker 1>you know, describe it in any accurate terms. You're really

0:15:17.800 --> 0:15:21.000
<v Speaker 1>just talking in generalities the stuff that we've observed so far,

0:15:21.120 --> 0:15:24.120
<v Speaker 1>but we don't fully understand it's also harder to upgrade

0:15:24.120 --> 0:15:26.080
<v Speaker 1>a brain. I mean you can't just add a second

0:15:26.080 --> 0:15:29.040
<v Speaker 1>brain to yours, or I mean you know, you can't

0:15:29.080 --> 0:15:32.720
<v Speaker 1>strengthen the neural connection. Yeah, yeah you can. You can learn,

0:15:32.840 --> 0:15:34.760
<v Speaker 1>you can read, you can you can do a lot

0:15:34.800 --> 0:15:38.280
<v Speaker 1>of things that that essentially nourish your brain. Well, good

0:15:38.320 --> 0:15:43.000
<v Speaker 1>nourishments also important, obviously, So that is good. You want

0:15:43.040 --> 0:15:45.720
<v Speaker 1>some you want some energy in there. But yeah, you

0:15:45.720 --> 0:15:48.040
<v Speaker 1>can do stuff that will strengthen your brain, but it's

0:15:48.040 --> 0:15:50.800
<v Speaker 1>not as simple as you know, popping open the skull

0:15:50.840 --> 0:15:55.360
<v Speaker 1>and sliding in another memory card. We've got an interesting

0:15:55.400 --> 0:15:58.640
<v Speaker 1>note here that says computers are great at multitasking and

0:15:58.720 --> 0:16:01.280
<v Speaker 1>brains most of the time aren't. And I think that's

0:16:01.320 --> 0:16:04.760
<v Speaker 1>basically true. But that might seem counterintuitive because we were

0:16:04.800 --> 0:16:09.600
<v Speaker 1>just talking about how computers are far outstripped by brains

0:16:09.600 --> 0:16:13.040
<v Speaker 1>in terms of parallel processing. Brains can have a lot

0:16:13.120 --> 0:16:16.160
<v Speaker 1>of different things going on that you're making different connections

0:16:16.320 --> 0:16:19.920
<v Speaker 1>while computer executes one instruction at a time. Really, it

0:16:19.960 --> 0:16:22.760
<v Speaker 1>depends on how you're looking at multitasking. If you're talking

0:16:22.800 --> 0:16:26.840
<v Speaker 1>about a cognitive approach, like you're actually thinking about things

0:16:26.880 --> 0:16:30.960
<v Speaker 1>like you are actively engaged, engaged in an activity or

0:16:31.000 --> 0:16:34.840
<v Speaker 1>task or whatever. Then we're terrible at multitasking. And anyone

0:16:34.840 --> 0:16:37.760
<v Speaker 1>who says that they're good at multitasking is probably lying

0:16:37.800 --> 0:16:41.600
<v Speaker 1>to themselves and or to you, because statistically improbable, there's

0:16:41.640 --> 0:16:44.320
<v Speaker 1>a very tiny number of human beings on this planet

0:16:44.320 --> 0:16:47.240
<v Speaker 1>who are actually supertaskers. They're not trying to deceive you

0:16:47.280 --> 0:16:49.960
<v Speaker 1>on purpose. They're just texting at the same time they're

0:16:49.960 --> 0:16:53.040
<v Speaker 1>talking to you, and so they they're not really they're

0:16:53.160 --> 0:16:57.120
<v Speaker 1>they're so. So computers are very good at being able

0:16:57.160 --> 0:16:59.640
<v Speaker 1>to run multiple programs at the time and continue those

0:16:59.640 --> 0:17:03.240
<v Speaker 1>process sees. But depending on the type of computer you have,

0:17:03.280 --> 0:17:06.280
<v Speaker 1>our computers at work, maybe not so much. But you know,

0:17:06.800 --> 0:17:11.240
<v Speaker 1>typical good computer, yes, But people are not good at that.

0:17:11.480 --> 0:17:14.159
<v Speaker 1>So while we are able to do a lot of

0:17:14.160 --> 0:17:17.440
<v Speaker 1>things in parallel, there's some things we're doing great with multitasking,

0:17:17.440 --> 0:17:20.160
<v Speaker 1>but it's all the unconscious stuff, right, all the blinking

0:17:20.200 --> 0:17:23.359
<v Speaker 1>of our eyes, the breathing, the heartbeats, the monitoring our

0:17:23.400 --> 0:17:25.720
<v Speaker 1>body temperature, stuff that we don't have to think about.

0:17:26.119 --> 0:17:29.159
<v Speaker 1>Our brains are fantastic at that kind of multitasking, but

0:17:29.240 --> 0:17:31.439
<v Speaker 1>when it comes to actually stuff that we are thinking

0:17:31.520 --> 0:17:35.400
<v Speaker 1>actively on, not so much. Yeah, I'd suggests that computers

0:17:35.400 --> 0:17:38.160
<v Speaker 1>are good at multitasking because computers are good at keeping

0:17:38.200 --> 0:17:41.840
<v Speaker 1>tasks discrete. So you have one application running and it

0:17:41.960 --> 0:17:45.040
<v Speaker 1>sends an instruction to the processor and executes it and

0:17:45.080 --> 0:17:47.600
<v Speaker 1>comes back with the result, and then maybe another one

0:17:47.640 --> 0:17:50.840
<v Speaker 1>sends an instruction, and it all happens so fast it

0:17:50.880 --> 0:17:53.040
<v Speaker 1>seems like everything's going on at the same time, but

0:17:53.080 --> 0:17:56.320
<v Speaker 1>the processes are kept to discrete. In your brain, it's

0:17:56.359 --> 0:17:59.400
<v Speaker 1>hard to keep different activities discrete. They bleed over into

0:17:59.400 --> 0:18:02.000
<v Speaker 1>each other. If somebody's talking to you while you're taking

0:18:02.000 --> 0:18:04.119
<v Speaker 1>notes on a sheet of paper, you'll end up writing

0:18:04.160 --> 0:18:06.560
<v Speaker 1>down the words they're saying by accident, right, Or if

0:18:06.560 --> 0:18:08.840
<v Speaker 1>you're listening to a lot of you have this confusion

0:18:08.960 --> 0:18:10.840
<v Speaker 1>listening to a lot of music with lyrics in it, like,

0:18:10.880 --> 0:18:13.520
<v Speaker 1>I can't. I can't do research and listen to the

0:18:13.560 --> 0:18:15.639
<v Speaker 1>two songs with lyrics in them or else it. It

0:18:15.760 --> 0:18:18.520
<v Speaker 1>just starts to distract me while I'm trying to read.

0:18:18.520 --> 0:18:21.439
<v Speaker 1>Even if I'm not actively listening, it does kind of

0:18:21.720 --> 0:18:23.439
<v Speaker 1>been I can't even listen to something with a melody

0:18:23.480 --> 0:18:28.919
<v Speaker 1>I listened to like a rain Generators online. I listened

0:18:28.920 --> 0:18:30.960
<v Speaker 1>to the same melodies over and over again, because I've

0:18:31.000 --> 0:18:34.800
<v Speaker 1>got my music my film score collection on and it

0:18:34.840 --> 0:18:37.240
<v Speaker 1>has the same three composers, and I swear they just

0:18:37.320 --> 0:18:40.600
<v Speaker 1>use the same score repeatedly. But anyway, one more thing

0:18:40.680 --> 0:18:43.000
<v Speaker 1>we're going to touch on more later is that brains

0:18:43.000 --> 0:18:46.600
<v Speaker 1>have the ability to repair and regenerate to a certain extent,

0:18:46.640 --> 0:18:51.400
<v Speaker 1>which computers don't without outside intervention. Yep. Uh. Now, you can,

0:18:51.520 --> 0:18:55.200
<v Speaker 1>of course suffer irreparable brain damage, that certainly, because certainly

0:18:55.240 --> 0:18:57.720
<v Speaker 1>in many different ways, but but in general, low levels

0:18:57.720 --> 0:19:01.719
<v Speaker 1>of brain damage can be quote unquot repaired by by

0:19:01.760 --> 0:19:04.520
<v Speaker 1>the brain just finding a different neural pathway. Sure, yeah,

0:19:04.560 --> 0:19:07.919
<v Speaker 1>you can reroute the way that you would normally do

0:19:08.000 --> 0:19:11.000
<v Speaker 1>a task, depending upon I mean, this is very specific

0:19:11.000 --> 0:19:13.320
<v Speaker 1>case to case, but computers can't do this in general.

0:19:13.880 --> 0:19:17.160
<v Speaker 1>There are a lot of interesting research projects out there

0:19:17.200 --> 0:19:19.959
<v Speaker 1>that are working on ways of making transistors that can

0:19:20.000 --> 0:19:22.919
<v Speaker 1>do this kind of thing, where they can reroute a

0:19:23.160 --> 0:19:26.399
<v Speaker 1>process so that if there were physical damage done to

0:19:26.680 --> 0:19:29.159
<v Speaker 1>a chip it was it would be able to continue working.

0:19:29.520 --> 0:19:32.399
<v Speaker 1>But this is not something that is naturally quote unquote

0:19:32.440 --> 0:19:35.760
<v Speaker 1>naturally built into computers. Um. It's something that you know,

0:19:35.800 --> 0:19:39.280
<v Speaker 1>people have had to innovate around. Whereas it's just a

0:19:39.280 --> 0:19:42.119
<v Speaker 1>component of who we are as you know, that's one

0:19:42.160 --> 0:19:44.960
<v Speaker 1>of those things that brains can do. Yeah, okay, So

0:19:45.240 --> 0:19:47.840
<v Speaker 1>how do machines actually work? If you want to look

0:19:47.880 --> 0:19:50.760
<v Speaker 1>at the way a computer thinks and zoom way in

0:19:51.080 --> 0:19:53.960
<v Speaker 1>when it's worrying, it's got the little machine brain going

0:19:54.000 --> 0:19:57.600
<v Speaker 1>in circles, the hour glasses flipping or the little pin wheel,

0:19:58.280 --> 0:20:01.480
<v Speaker 1>the little wheel, what's how happening there? Uh? The first

0:20:01.480 --> 0:20:03.000
<v Speaker 1>thing I think we should talk about, I guess, is

0:20:03.040 --> 0:20:07.639
<v Speaker 1>something called the von Neuman architecture that. Uh, if you

0:20:07.680 --> 0:20:09.840
<v Speaker 1>have a laptop sitting in front of you, it's almost

0:20:09.920 --> 0:20:13.199
<v Speaker 1>definitely a von Neuman architecture machine. You know. If it's not,

0:20:13.240 --> 0:20:17.440
<v Speaker 1>then you're working for someone pretty cool, possibly the military

0:20:17.480 --> 0:20:22.480
<v Speaker 1>call us. The vast majority of typical computers are von Neuman. So.

0:20:22.560 --> 0:20:25.520
<v Speaker 1>John von Neuman published papers in the nineteen forties about

0:20:25.640 --> 0:20:30.680
<v Speaker 1>the requirements for a general purpose electronic computer, and those

0:20:30.720 --> 0:20:34.480
<v Speaker 1>thoughts ended up becoming the architecture upon which we base

0:20:35.160 --> 0:20:40.040
<v Speaker 1>computers today. Most computers, the vast majority of computers. So

0:20:40.440 --> 0:20:44.119
<v Speaker 1>he identified four main quote unquote organs for a general

0:20:44.160 --> 0:20:49.399
<v Speaker 1>purpose computing machine, which were arithmetic, memory, control, and user interface.

0:20:49.920 --> 0:20:53.679
<v Speaker 1>So ultimately This spoils down to what we think of

0:20:53.720 --> 0:20:56.760
<v Speaker 1>as the CPU and memory and plus some some sort

0:20:56.800 --> 0:21:00.240
<v Speaker 1>of user interface. But input and output, well not even

0:21:00.280 --> 0:21:04.399
<v Speaker 1>input and output you're talking about really the two input

0:21:04.440 --> 0:21:07.720
<v Speaker 1>outputs what you get from this. But CPU and RAM,

0:21:07.720 --> 0:21:09.560
<v Speaker 1>those are the two elements that you need in order

0:21:09.720 --> 0:21:13.880
<v Speaker 1>to make any sense of anything. The other elements sure sure,

0:21:13.920 --> 0:21:16.120
<v Speaker 1>sure yeah, control would be in that as well. Yeah,

0:21:16.320 --> 0:21:22.240
<v Speaker 1>so CPU central processing unit. The job is to execute instructions,

0:21:22.280 --> 0:21:25.720
<v Speaker 1>so essentially, think of that as some sort of mathematical process.

0:21:26.080 --> 0:21:31.400
<v Speaker 1>Increment this value by one, right, delete this value, multiply

0:21:31.680 --> 0:21:35.320
<v Speaker 1>by whatever you know, multiplied by the closest prime number

0:21:35.359 --> 0:21:38.359
<v Speaker 1>to that, to that number, anything along those lines, and

0:21:38.680 --> 0:21:42.040
<v Speaker 1>the instructions will change as whatever it is you're doing changes.

0:21:42.480 --> 0:21:45.520
<v Speaker 1>The Now, those instructions have to be executed upon something.

0:21:45.520 --> 0:21:47.359
<v Speaker 1>It doesn't make sense to you for you to just

0:21:47.400 --> 0:21:51.520
<v Speaker 1>say add You need things to add stuff too. So

0:21:51.600 --> 0:21:53.960
<v Speaker 1>that's where the RAM comes in. The random axis memory.

0:21:54.040 --> 0:21:57.840
<v Speaker 1>This is where the computer holds information that it is

0:21:57.880 --> 0:22:01.639
<v Speaker 1>going to execute instructions upon. So you've got the instructions

0:22:01.680 --> 0:22:03.920
<v Speaker 1>that you you need, and then you've got the data

0:22:03.960 --> 0:22:06.000
<v Speaker 1>that you need, and you do the two together and

0:22:06.000 --> 0:22:08.600
<v Speaker 1>that's where you get the computation. Yeah. So in the memory,

0:22:08.600 --> 0:22:11.119
<v Speaker 1>you might have slot A and slot B, and you

0:22:11.160 --> 0:22:15.639
<v Speaker 1>could execute the instruction that says multiply what's in slot

0:22:15.680 --> 0:22:18.080
<v Speaker 1>A by what's in slot B and put the answer

0:22:18.119 --> 0:22:21.400
<v Speaker 1>in slot C. Yeah. Uh. And so anytime you're talking

0:22:21.400 --> 0:22:23.600
<v Speaker 1>about any kind of input into a computer, let's say

0:22:23.640 --> 0:22:25.960
<v Speaker 1>that you're just playing a video game. Every time you're

0:22:25.960 --> 0:22:28.400
<v Speaker 1>taking an action in that video game, it's sending an

0:22:28.400 --> 0:22:32.439
<v Speaker 1>instruction down to the processor. Ultimately, actually it's sending lots

0:22:32.440 --> 0:22:35.520
<v Speaker 1>of instructions. No single task is going to be just

0:22:35.720 --> 0:22:39.160
<v Speaker 1>one instruction and then you're done. But it then takes

0:22:39.200 --> 0:22:42.520
<v Speaker 1>in all the data that needs it, executes the instructions

0:22:42.560 --> 0:22:45.240
<v Speaker 1>in order, and then gives you the output that whatever

0:22:45.240 --> 0:22:47.040
<v Speaker 1>the outcome is supposed to be. So when you press

0:22:47.119 --> 0:22:50.320
<v Speaker 1>a Mario jumps, I think it's a B. I think

0:22:50.400 --> 0:22:54.000
<v Speaker 1>is run anyway. Uh. That's the basic idea here. And

0:22:54.160 --> 0:22:57.320
<v Speaker 1>also an important thing to note is that this series

0:22:57.600 --> 0:23:02.320
<v Speaker 1>means that you are there are accessing information in sequence. Right.

0:23:02.400 --> 0:23:05.080
<v Speaker 1>It's not that you suddenly have a task and it

0:23:05.160 --> 0:23:07.520
<v Speaker 1>just does everything all at once and everything gets completed

0:23:07.560 --> 0:23:13.480
<v Speaker 1>and your classic CPU RAM relationship, you are executing instructions

0:23:13.520 --> 0:23:16.080
<v Speaker 1>one after the other, which means that if you wanted

0:23:16.080 --> 0:23:19.840
<v Speaker 1>a more powerful machine, you would have to get a

0:23:19.880 --> 0:23:22.959
<v Speaker 1>faster processor. Right, that's the only thing you can do,

0:23:23.119 --> 0:23:28.560
<v Speaker 1>because it can just process those instructions and a faster time. Yeah,

0:23:28.600 --> 0:23:30.680
<v Speaker 1>still one at the time, still doing like okay, we

0:23:30.760 --> 0:23:32.800
<v Speaker 1>gotta do step one, step two, step three, step four,

0:23:32.800 --> 0:23:36.720
<v Speaker 1>step five. It's not doing steps one through a thousand

0:23:36.720 --> 0:23:39.120
<v Speaker 1>all at the same time. It's doing these all in sequence.

0:23:39.200 --> 0:23:41.480
<v Speaker 1>So in order to have a faster machine, you just

0:23:41.520 --> 0:23:45.280
<v Speaker 1>have to make a a microchip that can process stuff faster,

0:23:45.560 --> 0:23:47.920
<v Speaker 1>which means that you need more energy, which also means

0:23:47.920 --> 0:23:50.160
<v Speaker 1>you're going to be generating more heat. And here's where

0:23:50.160 --> 0:23:53.439
<v Speaker 1>we start running into the problem with von Neumann architecture.

0:23:53.520 --> 0:23:55.840
<v Speaker 1>It's that in order for you to scale it up

0:23:56.160 --> 0:23:59.280
<v Speaker 1>to really, really really high levels, you have to pour

0:23:59.400 --> 0:24:01.239
<v Speaker 1>so much inner g into it, and you get so

0:24:01.359 --> 0:24:04.360
<v Speaker 1>much excess energy in the form of heat coming out

0:24:04.359 --> 0:24:06.080
<v Speaker 1>of it. You're losing so much energy in the form

0:24:06.080 --> 0:24:09.600
<v Speaker 1>of heat that it's no longer efficient. It's fine for

0:24:09.640 --> 0:24:12.840
<v Speaker 1>the lower powered machines, and by lower powered, i'm talking

0:24:12.840 --> 0:24:15.359
<v Speaker 1>about the stuff we tend to rely upon. But if

0:24:15.359 --> 0:24:19.800
<v Speaker 1>you're talking about a truly powerful supercomputer. It doesn't quite

0:24:19.960 --> 0:24:22.920
<v Speaker 1>measure up. Now, there are plenty of computers that use

0:24:23.040 --> 0:24:25.680
<v Speaker 1>some degree of parallel processing. Sure, oh, sure, that's that's

0:24:25.680 --> 0:24:27.920
<v Speaker 1>another way to squeeze a little bit of extra efficiency

0:24:27.920 --> 0:24:30.240
<v Speaker 1>out of a system. Yeah. You can have a processor

0:24:30.320 --> 0:24:33.240
<v Speaker 1>with multiple cores, for example, and those cores use things

0:24:33.440 --> 0:24:37.639
<v Speaker 1>like multi threading architecture. Multi threading means that you're able

0:24:37.720 --> 0:24:41.919
<v Speaker 1>to divide up tasks so that each core of a

0:24:41.960 --> 0:24:44.440
<v Speaker 1>processor can work on part of that task. The way

0:24:44.440 --> 0:24:48.000
<v Speaker 1>I usually describe this is imagine that you have, uh,

0:24:48.280 --> 0:24:53.280
<v Speaker 1>you have a really smart math student alright, like like

0:24:53.600 --> 0:24:57.920
<v Speaker 1>genius level math student, and then you have eight math

0:24:58.000 --> 0:25:01.359
<v Speaker 1>students who are above average. They're not geniuses, but they're good,

0:25:02.040 --> 0:25:06.560
<v Speaker 1>and you give both of them uh problems. So you

0:25:06.560 --> 0:25:09.960
<v Speaker 1>give first all everyone gets the same math problem, and

0:25:10.000 --> 0:25:12.400
<v Speaker 1>the genius, you would imagine, would finish that faster because

0:25:12.440 --> 0:25:15.600
<v Speaker 1>the genius is just able to to process this and

0:25:15.680 --> 0:25:19.159
<v Speaker 1>to go through the whole uh series of questions or

0:25:19.160 --> 0:25:22.560
<v Speaker 1>whatever really really quickly. But then you give both of

0:25:22.600 --> 0:25:27.159
<v Speaker 1>them a different questions. You give the genius a question

0:25:27.240 --> 0:25:30.800
<v Speaker 1>that's like a multi part problem, and each problem is

0:25:30.880 --> 0:25:32.960
<v Speaker 1>independent of the other, so you don't have to solve

0:25:33.000 --> 0:25:34.800
<v Speaker 1>one in order to know the answer for the number

0:25:34.800 --> 0:25:38.040
<v Speaker 1>second one the group of eight, you give each person

0:25:38.160 --> 0:25:41.960
<v Speaker 1>that group of eight one part of this multipart problem

0:25:42.119 --> 0:25:45.440
<v Speaker 1>that you've given the genius. Now, individually, those eight people

0:25:45.520 --> 0:25:48.480
<v Speaker 1>might be able to solve their smaller problem much faster

0:25:48.560 --> 0:25:51.760
<v Speaker 1>than the geniuses. And that's where this multi core processing

0:25:51.800 --> 0:25:54.000
<v Speaker 1>comes in. It works great for problems that can be

0:25:54.320 --> 0:25:57.040
<v Speaker 1>divided up like that. If it can't be divided up,

0:25:57.400 --> 0:26:01.000
<v Speaker 1>it's not terribly useful. So this is another thing that

0:26:01.040 --> 0:26:04.360
<v Speaker 1>we talked about with the potential for quantum computing down

0:26:04.359 --> 0:26:07.560
<v Speaker 1>the line, where you have massively parallel systems which for

0:26:07.680 --> 0:26:11.800
<v Speaker 1>some problems would be amazingly fast, like orders of magnitude

0:26:11.840 --> 0:26:15.560
<v Speaker 1>faster than the fastest classical computer. For other problems, it

0:26:15.600 --> 0:26:19.879
<v Speaker 1>would not be any better than your average classical computer. Okay,

0:26:19.880 --> 0:26:23.760
<v Speaker 1>So when when looking at them compared to brains, what

0:26:23.920 --> 0:26:28.560
<v Speaker 1>are computers really good at? I'd say they're really good

0:26:28.600 --> 0:26:34.320
<v Speaker 1>at any pre programmed wrote processing at scale and speed.

0:26:35.240 --> 0:26:38.719
<v Speaker 1>So a human brain will never be able to do

0:26:38.840 --> 0:26:43.320
<v Speaker 1>something like arrange a correctly formatted data set according to

0:26:43.359 --> 0:26:47.199
<v Speaker 1>a specific instruction as fast as a computer can. So

0:26:47.480 --> 0:26:52.240
<v Speaker 1>imagine you've got like this huge unsorted list of number

0:26:52.359 --> 0:26:54.800
<v Speaker 1>values and you've got like a hundred thousand of them,

0:26:55.000 --> 0:26:57.560
<v Speaker 1>and the task is, we need to put these values

0:26:57.640 --> 0:27:02.080
<v Speaker 1>in order from the lowest to highest, so ascending order.

0:27:03.000 --> 0:27:06.600
<v Speaker 1>You cannot possibly compete with a computer. Your human brain

0:27:06.680 --> 0:27:09.080
<v Speaker 1>will just not do it. The computer can do that

0:27:09.240 --> 0:27:12.280
<v Speaker 1>so much faster and better than you, And it's hilarious.

0:27:12.280 --> 0:27:15.359
<v Speaker 1>Even if somehow you had some sort of savant like

0:27:15.480 --> 0:27:19.360
<v Speaker 1>ability to sort all those numbers instantaneously or what would

0:27:19.400 --> 0:27:21.920
<v Speaker 1>seem instantaneous to anyone else, you wouldn't be able to

0:27:22.000 --> 0:27:25.640
<v Speaker 1>express it faster than a computer could. So even even

0:27:25.680 --> 0:27:28.040
<v Speaker 1>if somehow your brain was able to keep up with it,

0:27:28.080 --> 0:27:31.000
<v Speaker 1>you could not. At the very least, you couldn't express it.

0:27:31.080 --> 0:27:33.520
<v Speaker 1>But yeah, I don't think there is a human especially

0:27:33.560 --> 0:27:35.320
<v Speaker 1>if you're talking about a list that's you know, it

0:27:35.320 --> 0:27:37.159
<v Speaker 1>doesn't matter how long it is. If you've got a

0:27:37.200 --> 0:27:39.600
<v Speaker 1>computer that's got a powerful enough processor, if you've got

0:27:39.640 --> 0:27:42.800
<v Speaker 1>a list of ten thousand numbers and you sort it,

0:27:43.040 --> 0:27:45.040
<v Speaker 1>even if it's a list of ten numbers, the computer

0:27:45.080 --> 0:27:48.280
<v Speaker 1>will do it much faster. Part of this rote processing

0:27:48.320 --> 0:27:51.080
<v Speaker 1>thing also is that computers are way better at following

0:27:51.160 --> 0:27:55.399
<v Speaker 1>rules consistently. You know, they don't get stuck on contextual information,

0:27:55.560 --> 0:27:58.560
<v Speaker 1>like they're never in a bad mood and so therefore

0:27:58.640 --> 0:28:00.879
<v Speaker 1>less effective and or or you know, they don't have

0:28:00.920 --> 0:28:03.800
<v Speaker 1>a lack of caffeine or sleep that's messing up their processing.

0:28:03.960 --> 0:28:07.359
<v Speaker 1>Or they're not influenced by what else is going on

0:28:07.400 --> 0:28:10.639
<v Speaker 1>around them, distracted by clicking on links to things. And

0:28:10.680 --> 0:28:13.040
<v Speaker 1>then and then it's four in the morning and you've

0:28:13.080 --> 0:28:16.480
<v Speaker 1>got thirty five tabs open. You have it sorted, your list.

0:28:17.280 --> 0:28:21.600
<v Speaker 1>But there's a variation on this same scenario where a

0:28:21.680 --> 0:28:24.359
<v Speaker 1>human might be much better than a computer. So I

0:28:24.400 --> 0:28:26.240
<v Speaker 1>want to say, imagine the same thing. You've got a

0:28:26.320 --> 0:28:29.920
<v Speaker 1>list of a hundred thousand numerical values and you need

0:28:29.960 --> 0:28:32.960
<v Speaker 1>to you need to sort them in ascending order. But

0:28:34.000 --> 0:28:38.040
<v Speaker 1>the list is not just numerals. It consists of numerals

0:28:38.720 --> 0:28:42.400
<v Speaker 1>and numbers that are spelled out like five F I V,

0:28:43.480 --> 0:28:46.560
<v Speaker 1>and the numbers are spelled out in six different languages,

0:28:46.600 --> 0:28:49.840
<v Speaker 1>so you've got five and sinko and other stuff. And

0:28:49.920 --> 0:28:53.080
<v Speaker 1>sometimes there are typos, so it'll be like flive f

0:28:53.240 --> 0:28:56.920
<v Speaker 1>l I V or clink oh, you know, whatever it is.

0:28:57.400 --> 0:29:01.320
<v Speaker 1>The computer is stuck. Unless it has been told how

0:29:01.360 --> 0:29:04.000
<v Speaker 1>to deal with this kind of information, unless it's been

0:29:04.000 --> 0:29:06.400
<v Speaker 1>given a backup system that tells it what to do

0:29:06.480 --> 0:29:10.000
<v Speaker 1>when it hits an anomaly, it cannot complete this task.

0:29:10.520 --> 0:29:13.080
<v Speaker 1>The human brain might take a long time, but you

0:29:13.120 --> 0:29:14.840
<v Speaker 1>can do it well. Not only that, but you can

0:29:14.880 --> 0:29:18.520
<v Speaker 1>also make this even more uh difficult for the computer

0:29:18.840 --> 0:29:22.560
<v Speaker 1>by having visual representations of the number five that are

0:29:22.600 --> 0:29:25.040
<v Speaker 1>not a numeral. So let's say you have a hand

0:29:25.120 --> 0:29:27.960
<v Speaker 1>held up with five fingers spread. For a computer, what

0:29:28.040 --> 0:29:30.400
<v Speaker 1>how would it know that the number is five versus

0:29:30.440 --> 0:29:33.640
<v Speaker 1>say one as in one hand. I mean it's you know,

0:29:33.720 --> 0:29:35.560
<v Speaker 1>this is one of the things where unless the computer

0:29:35.680 --> 0:29:39.520
<v Speaker 1>is taught what that means, then it cannot it cannot

0:29:39.560 --> 0:29:42.440
<v Speaker 1>count it. So uh that, in fact, is one of

0:29:42.480 --> 0:29:44.560
<v Speaker 1>the things brains are really good at. We're able to

0:29:45.160 --> 0:29:48.000
<v Speaker 1>with our brains be able to learn a concept and

0:29:48.040 --> 0:29:52.240
<v Speaker 1>not just that one instance of that concept, but be

0:29:52.320 --> 0:29:55.240
<v Speaker 1>able to apply that across a more universal plane and

0:29:55.280 --> 0:30:00.840
<v Speaker 1>recognize variations. Yeah, we are. Brains are very adaptive. I've

0:30:00.840 --> 0:30:02.720
<v Speaker 1>said this before on this podcast, and I think I

0:30:02.760 --> 0:30:05.400
<v Speaker 1>want to stick by it. Computers are really good at

0:30:05.520 --> 0:30:08.840
<v Speaker 1>getting it right and doing it fast. But brains are

0:30:08.880 --> 0:30:13.000
<v Speaker 1>better at making things work when there's trouble. Well, here's

0:30:13.040 --> 0:30:16.080
<v Speaker 1>another example, a very simple example. Let's say that I

0:30:16.240 --> 0:30:19.720
<v Speaker 1>show you Joe a mug, and I tell you this

0:30:19.760 --> 0:30:22.760
<v Speaker 1>is a mug, and it's just a you know, plain mug,

0:30:23.080 --> 0:30:27.360
<v Speaker 1>maybe white in color. It's got nothing in it, it's empty.

0:30:27.400 --> 0:30:31.600
<v Speaker 1>But then I show you a black mug. What is that? Yeah,

0:30:31.720 --> 0:30:34.720
<v Speaker 1>you have never seen anything like that. Okay, for most

0:30:34.760 --> 0:30:37.040
<v Speaker 1>normal humans, they would just say, okay, that's also a mug.

0:30:37.120 --> 0:30:40.000
<v Speaker 1>That's just a black mug. But let's say I showed

0:30:40.000 --> 0:30:42.400
<v Speaker 1>you another white mug that's similar to the first one,

0:30:42.440 --> 0:30:45.720
<v Speaker 1>but twice as large, it's different shaped handle, or you're

0:30:45.720 --> 0:30:48.280
<v Speaker 1>showing it to me from a different angle, or there's

0:30:48.320 --> 0:30:50.800
<v Speaker 1>something inside it, or I mean, there are all these

0:30:50.840 --> 0:30:54.040
<v Speaker 1>different variations that. But once we learn a concept, we

0:30:54.080 --> 0:30:57.480
<v Speaker 1>can apply that and recognize it when we encounter it again,

0:30:57.840 --> 0:31:01.720
<v Speaker 1>even if it's not exactly the same shape, size, color,

0:31:01.960 --> 0:31:04.600
<v Speaker 1>has a different witticism about Monday's on. It could be

0:31:05.280 --> 0:31:09.320
<v Speaker 1>whether whether there's Garfield or no Garfield, maybe there's Heathcliff,

0:31:09.960 --> 0:31:12.880
<v Speaker 1>who knows, but you're able to recognize it for what

0:31:12.920 --> 0:31:15.600
<v Speaker 1>it is, whereas with a computer it's a lot harder

0:31:15.640 --> 0:31:17.800
<v Speaker 1>to do that. You might be able to set certain

0:31:17.800 --> 0:31:20.720
<v Speaker 1>parameters with a computer and tell it this is what

0:31:20.840 --> 0:31:23.640
<v Speaker 1>this thing is, but then if it encounters anything else

0:31:23.720 --> 0:31:26.280
<v Speaker 1>that is that thing, but as a different set of parameters,

0:31:26.400 --> 0:31:29.680
<v Speaker 1>it could be totally stumped. Yeah, okay, well let's talk

0:31:29.720 --> 0:31:33.520
<v Speaker 1>about then, how does the brain work? Now? Granted again

0:31:33.800 --> 0:31:38.040
<v Speaker 1>the caveat that we don't really understand exactly how information

0:31:38.120 --> 0:31:41.240
<v Speaker 1>is encoded in the brain or how the brain does

0:31:41.320 --> 0:31:44.680
<v Speaker 1>information processing. But we have some ideas that at a

0:31:44.720 --> 0:31:47.360
<v Speaker 1>certain level what's going on when we're thinking and and

0:31:47.440 --> 0:31:51.080
<v Speaker 1>by wei, Joe means humanity and science, not just the

0:31:51.120 --> 0:31:53.360
<v Speaker 1>people sitting at this table. Yeah. I mean again, we're

0:31:53.360 --> 0:31:56.800
<v Speaker 1>talking about those electrochemical signals right, Specifically, you're talking about

0:31:56.800 --> 0:31:59.880
<v Speaker 1>sodium and potassium ions within a nerve cell that's changing

0:31:59.880 --> 0:32:05.320
<v Speaker 1>these these uh the membranes electric potential. Uh. And then

0:32:05.360 --> 0:32:08.160
<v Speaker 1>you've got the synapse, which is that little gap between

0:32:08.240 --> 0:32:11.160
<v Speaker 1>two nerves cells they don't actually touch, where the the

0:32:11.160 --> 0:32:15.800
<v Speaker 1>the exchange of chemicals happens, where it becomes this communication

0:32:15.920 --> 0:32:18.960
<v Speaker 1>between different nerves. Our nervous system is made up of

0:32:18.960 --> 0:32:22.360
<v Speaker 1>these nerves. These nerves are running all through us right,

0:32:22.360 --> 0:32:25.400
<v Speaker 1>we've got it's we've got our central nervous system. We've

0:32:25.440 --> 0:32:27.920
<v Speaker 1>got the brain and the spinal cord. But our nervous

0:32:27.920 --> 0:32:30.680
<v Speaker 1>system is more than just that, and so it's pretty

0:32:30.800 --> 0:32:34.400
<v Speaker 1>complex system. And and again we don't even we can't

0:32:34.400 --> 0:32:36.880
<v Speaker 1>even fully explain what's going on. We know that there

0:32:36.880 --> 0:32:39.200
<v Speaker 1>are certain regions of the brain that are responsible for

0:32:39.360 --> 0:32:42.760
<v Speaker 1>specific functions, like you know, you say, like the visual

0:32:42.800 --> 0:32:45.560
<v Speaker 1>cortex for example. We talk about these parts of the

0:32:45.560 --> 0:32:49.040
<v Speaker 1>brain that we know are responsible, we don't fully understand

0:32:49.040 --> 0:32:52.360
<v Speaker 1>the mechanisms involved or the inter relation between all of them. Well,

0:32:52.400 --> 0:32:55.920
<v Speaker 1>we know that it doesn't it doesn't happen like a

0:32:55.920 --> 0:32:59.800
<v Speaker 1>computer where you have memory storage here and then processing

0:32:59.840 --> 0:33:03.640
<v Speaker 1>here his hands up, which is very useful for radio A.

0:33:03.640 --> 0:33:06.440
<v Speaker 1>A value goes from memory storage to my other hand

0:33:06.760 --> 0:33:10.040
<v Speaker 1>where it gets processed, and then back to my left hand. Uh.

0:33:10.800 --> 0:33:12.720
<v Speaker 1>I just thought I'd throw that in there, and then

0:33:12.920 --> 0:33:14.920
<v Speaker 1>and then it goes to your ft, which is what

0:33:15.000 --> 0:33:17.800
<v Speaker 1>people are looking at. That's the screen. Okay, No, uh,

0:33:18.080 --> 0:33:20.800
<v Speaker 1>it travels back and forth like that. What's going on

0:33:20.840 --> 0:33:24.000
<v Speaker 1>in the brain. Um, well, we don't have knowledge of

0:33:24.240 --> 0:33:28.680
<v Speaker 1>really discrete tradeoffs like that. Instead, what we have is

0:33:28.720 --> 0:33:34.200
<v Speaker 1>a vastly interconnected system of cells that are all communicating

0:33:34.240 --> 0:33:36.440
<v Speaker 1>back and forth with each other when the brain is thinking,

0:33:36.760 --> 0:33:40.280
<v Speaker 1>We've got these cells lighting up with electrical and chemical

0:33:40.360 --> 0:33:44.440
<v Speaker 1>signals action potentials, and they get traded off back and forth,

0:33:44.800 --> 0:33:48.520
<v Speaker 1>and something's happening. Yeah. In fact, there's a lot of

0:33:48.680 --> 0:33:52.600
<v Speaker 1>debate and philosophy about what is going on. For a

0:33:52.640 --> 0:33:55.920
<v Speaker 1>long time, the the prevailing model was this idea, a

0:33:56.040 --> 0:33:58.720
<v Speaker 1>dual model where you had the mind and the body. Right,

0:33:59.120 --> 0:34:01.840
<v Speaker 1>so the mind is totally separate from your body exactly.

0:34:01.880 --> 0:34:04.720
<v Speaker 1>It's kind of the material. The mind might be dependent

0:34:04.800 --> 0:34:07.400
<v Speaker 1>upon the brain, but that would be about as far

0:34:07.440 --> 0:34:10.040
<v Speaker 1>as they would go with that, saying okay, the brain, Yes, sure,

0:34:10.080 --> 0:34:11.960
<v Speaker 1>if you damage the brain, you damage the mind, so

0:34:12.000 --> 0:34:15.120
<v Speaker 1>therefore there's some connection there, but they wouldn't go further

0:34:15.160 --> 0:34:20.719
<v Speaker 1>beyond that. But there's also another philosophy, embodied cognition, which

0:34:20.800 --> 0:34:23.400
<v Speaker 1>is really more about how the body is part of

0:34:23.400 --> 0:34:26.759
<v Speaker 1>our nervous system, to the point where a lot of

0:34:26.760 --> 0:34:31.080
<v Speaker 1>our cognition is dependent upon our experience with our bodies.

0:34:31.120 --> 0:34:33.600
<v Speaker 1>If we didn't have those bodies, we would not think

0:34:33.680 --> 0:34:36.160
<v Speaker 1>the way we do. The reason we think the way

0:34:36.200 --> 0:34:40.080
<v Speaker 1>we think is because of our physical forms, at least

0:34:40.120 --> 0:34:44.080
<v Speaker 1>in some part. So it's interesting how this manifests in

0:34:44.160 --> 0:34:46.759
<v Speaker 1>different ways. One of the popular ways that people have

0:34:46.840 --> 0:34:50.640
<v Speaker 1>pointed out is through the development of our language and metaphors.

0:34:50.880 --> 0:34:54.000
<v Speaker 1>Oh yeah, yeah. For for example, if you're talking about

0:34:54.040 --> 0:34:58.200
<v Speaker 1>affection or anger, you you talk about it being warm, um,

0:34:58.280 --> 0:35:00.520
<v Speaker 1>and that, you know, is theorized that it could be

0:35:00.520 --> 0:35:02.640
<v Speaker 1>because you know, affection you get when you're a kid

0:35:02.680 --> 0:35:05.040
<v Speaker 1>and someone hugs you, and that's that's a warm thing,

0:35:05.080 --> 0:35:08.759
<v Speaker 1>and anger is a physiological response that happens in your

0:35:08.760 --> 0:35:11.759
<v Speaker 1>body that that raises your body temperature. Right, Or if

0:35:11.800 --> 0:35:15.000
<v Speaker 1>you're feeling happy, you're up, and if you're feeling sad,

0:35:15.280 --> 0:35:19.040
<v Speaker 1>you're down. You know, these are interesting ideas that again

0:35:19.160 --> 0:35:22.800
<v Speaker 1>without the body, if you if the mind were totally separate,

0:35:23.239 --> 0:35:26.400
<v Speaker 1>why would we have these different metaphors. Now, there are

0:35:26.440 --> 0:35:28.279
<v Speaker 1>a lot of different arguments about how whether or not

0:35:28.360 --> 0:35:32.200
<v Speaker 1>that that actually indicates embodied cognition, but it is an

0:35:32.280 --> 0:35:35.319
<v Speaker 1>interesting idea and it does mean that again the way

0:35:35.360 --> 0:35:38.200
<v Speaker 1>we think would be very different from computers. I think

0:35:38.239 --> 0:35:40.360
<v Speaker 1>A very interesting way of thinking about it is the

0:35:40.400 --> 0:35:43.480
<v Speaker 1>classic quote from Marvin Minsky, who said the mind is

0:35:43.520 --> 0:35:48.040
<v Speaker 1>what the brain does. Yeah, it's a it's a process

0:35:48.160 --> 0:35:51.239
<v Speaker 1>that's being conducted by this organ. Sure, sure, and you

0:35:51.280 --> 0:35:53.239
<v Speaker 1>know I do want to put in there. I mean

0:35:53.239 --> 0:35:55.600
<v Speaker 1>like you've you've got neurons all over your body, you know,

0:35:55.680 --> 0:35:58.200
<v Speaker 1>you've you've got them in your fingers and and so

0:35:58.640 --> 0:36:02.080
<v Speaker 1>it's it's really all when you really what binds us

0:36:02.120 --> 0:36:05.200
<v Speaker 1>and penetrates us. And I'm sorry, I think of the

0:36:05.200 --> 0:36:08.719
<v Speaker 1>force it's similar. Yeah, no, very similar, you know it's

0:36:08.760 --> 0:36:12.640
<v Speaker 1>I mean, really it's it's it's the intrinsic component that

0:36:12.680 --> 0:36:16.360
<v Speaker 1>allows us to think, even though we can't fully understand

0:36:16.480 --> 0:36:19.800
<v Speaker 1>exactly what the processes, but what we do understand is

0:36:19.840 --> 0:36:22.680
<v Speaker 1>that that's not how computers think. You know, that's partly

0:36:22.719 --> 0:36:24.440
<v Speaker 1>you know, computers, even if you were to say that

0:36:24.440 --> 0:36:27.960
<v Speaker 1>a computer thinks it processes information in a very linear,

0:36:28.560 --> 0:36:31.799
<v Speaker 1>serialized way, if we're talking about von Neuman architecture at

0:36:31.800 --> 0:36:34.800
<v Speaker 1>any rate. Okay, well, now let's look at the flip side. Earlier,

0:36:34.800 --> 0:36:37.360
<v Speaker 1>we talked about how computers are much better than human

0:36:37.400 --> 0:36:42.480
<v Speaker 1>brains it doing preprogrammed sort of arithmetic based tasks or

0:36:43.200 --> 0:36:47.200
<v Speaker 1>any kind of information processing that has correctly formatted data

0:36:47.200 --> 0:36:49.840
<v Speaker 1>sets and needs to be done at scale. Really fast.

0:36:50.400 --> 0:36:53.280
<v Speaker 1>What are human brains better at. Well, they're they're definitely

0:36:53.520 --> 0:36:57.120
<v Speaker 1>brains are much more energy efficient. Yeah, so let's take

0:36:57.160 --> 0:36:59.520
<v Speaker 1>a look. If you look at the k supercomputer, which

0:36:59.560 --> 0:37:01.879
<v Speaker 1>is one of the most powerful supercomputers in the world. Right,

0:37:02.280 --> 0:37:05.960
<v Speaker 1>you're talking about a supercomputer that's pulling in about the

0:37:06.000 --> 0:37:09.840
<v Speaker 1>equivalent energy that would power ten thousand homes. Yeah. Now,

0:37:09.920 --> 0:37:13.279
<v Speaker 1>if our brains required that, we would never stop eating ever,

0:37:13.920 --> 0:37:15.839
<v Speaker 1>and even then we wouldn't be able to think very much.

0:37:15.880 --> 0:37:18.839
<v Speaker 1>I mean I already never stopped eating. So that's right.

0:37:18.880 --> 0:37:20.880
<v Speaker 1>The moral of the story is, never stopped eating and

0:37:20.920 --> 0:37:27.040
<v Speaker 1>you'll be a genius. Um Sources vary about the exact

0:37:27.120 --> 0:37:30.160
<v Speaker 1>number of watts that it takes the human brain to

0:37:30.239 --> 0:37:33.439
<v Speaker 1>run on. Yeah, yeah, I've seen estimates in the range

0:37:33.480 --> 0:37:36.680
<v Speaker 1>of twenty watts to twenty five watts. I read a

0:37:36.719 --> 0:37:40.640
<v Speaker 1>Scientific American article that estimated about twelve point six watts.

0:37:41.120 --> 0:37:44.120
<v Speaker 1>We're talking about not a whole lot of juice here, mean, yeah, yeah.

0:37:44.200 --> 0:37:46.120
<v Speaker 1>The the number that I've seen given is is that

0:37:46.360 --> 0:37:50.680
<v Speaker 1>silicon computers take some forty thou times more energy to

0:37:50.760 --> 0:37:52.919
<v Speaker 1>run than the human brain does. So even though these

0:37:52.920 --> 0:37:57.200
<v Speaker 1>computers are better at certain tasks, they definitely are not better.

0:37:57.239 --> 0:38:00.920
<v Speaker 1>As far as as efficiency goes, the brain is incredibly efficient.

0:38:00.960 --> 0:38:03.480
<v Speaker 1>It's also I mean it's volumetric. It's a really dense

0:38:04.560 --> 0:38:09.640
<v Speaker 1>processing power all by itself. But uh so that's one

0:38:09.680 --> 0:38:11.920
<v Speaker 1>thing we can look at brains being better. Another thing

0:38:11.960 --> 0:38:14.839
<v Speaker 1>is this whole idea about being able to learn. Yeah,

0:38:14.920 --> 0:38:17.360
<v Speaker 1>I mean you've heard of the idea of a learning

0:38:17.400 --> 0:38:20.719
<v Speaker 1>machine or a learning computer. The reason that phrase exists

0:38:20.800 --> 0:38:24.560
<v Speaker 1>is because that's kind of a unique and ideal situation

0:38:24.600 --> 0:38:28.600
<v Speaker 1>for a computer. Generally, computers don't learn. They're told what

0:38:28.680 --> 0:38:32.600
<v Speaker 1>to do. They seem smart, but they're dumb. No, they

0:38:32.600 --> 0:38:36.640
<v Speaker 1>have no they have no creativity or initiative or adaptivity.

0:38:36.920 --> 0:38:39.719
<v Speaker 1>They're just very good at doing what they're told. So,

0:38:40.400 --> 0:38:44.200
<v Speaker 1>unlike computers, brains have what's called neuroplasticity, which is the

0:38:44.200 --> 0:38:47.880
<v Speaker 1>ability to for a brain to change itself in response

0:38:47.920 --> 0:38:50.840
<v Speaker 1>to injury or in a reaction to a new situation.

0:38:51.400 --> 0:38:55.160
<v Speaker 1>So simple computers do not learn anything or change their behavior,

0:38:55.200 --> 0:38:58.319
<v Speaker 1>and less a programmer specifically instructs them to do it,

0:38:58.560 --> 0:39:02.160
<v Speaker 1>they don't naturally make change just to themselves, and brains do.

0:39:02.680 --> 0:39:05.040
<v Speaker 1>So what if you want a supercomputer that doesn't just

0:39:05.120 --> 0:39:07.759
<v Speaker 1>do exactly what you tell it to do. What if

0:39:07.800 --> 0:39:11.680
<v Speaker 1>you want to create an artificial general intelligence program that

0:39:11.920 --> 0:39:15.279
<v Speaker 1>updates its behavior the way we do when we say

0:39:15.320 --> 0:39:18.360
<v Speaker 1>we learn about something, We learned that something we were doing,

0:39:19.239 --> 0:39:22.440
<v Speaker 1>maybe the way we talk is considered rude by someone

0:39:22.480 --> 0:39:24.480
<v Speaker 1>in a way we didn't think about, and we update

0:39:24.520 --> 0:39:26.680
<v Speaker 1>our brain with that new information and we just don't

0:39:26.760 --> 0:39:29.640
<v Speaker 1>act that way anymore, or we act that way all

0:39:29.680 --> 0:39:34.800
<v Speaker 1>the time always, Right, if you're Jonathan Yes, um or

0:39:34.920 --> 0:39:36.840
<v Speaker 1>and this is really helpful. What if you want a

0:39:36.840 --> 0:39:39.560
<v Speaker 1>computer to help you solve a problem when you don't

0:39:39.600 --> 0:39:42.880
<v Speaker 1>fully understand the nature of the problem or how to

0:39:42.920 --> 0:39:45.800
<v Speaker 1>solve it. I mean, with simple computers, you're stuck there.

0:39:45.840 --> 0:39:48.200
<v Speaker 1>They're very useful tools, but they're not going to help

0:39:48.280 --> 0:39:52.160
<v Speaker 1>you define the boundaries of the problem you're trying to solve,

0:39:53.239 --> 0:39:56.120
<v Speaker 1>um and some But a brain can do that, right.

0:39:56.160 --> 0:39:59.040
<v Speaker 1>You can talk through a problem with a person. You

0:39:59.040 --> 0:40:01.799
<v Speaker 1>can sort of figure out, oh no, here's what we're

0:40:01.800 --> 0:40:05.799
<v Speaker 1>really talking about. There's there's innovation with a brain, right,

0:40:05.840 --> 0:40:07.960
<v Speaker 1>you can you can innovate as a person. If we couldn't,

0:40:07.960 --> 0:40:11.239
<v Speaker 1>we would not be here talking into microphones, you know,

0:40:11.320 --> 0:40:13.760
<v Speaker 1>recording a podcast right now, none of that would be possible,

0:40:14.000 --> 0:40:17.520
<v Speaker 1>whereas with computers, Uh, innovation is not something you would

0:40:17.520 --> 0:40:21.400
<v Speaker 1>typically see from a computer. A computer would simply follow instructions.

0:40:21.560 --> 0:40:24.200
<v Speaker 1>They do it really well, but not come up with

0:40:24.320 --> 0:40:27.760
<v Speaker 1>new ways of coming out a problem with a classic

0:40:27.840 --> 0:40:32.920
<v Speaker 1>von Neumann approach computer. Right, here's another one. So dealing

0:40:32.960 --> 0:40:36.120
<v Speaker 1>with real world data. Real world data, I mean like

0:40:36.520 --> 0:40:41.600
<v Speaker 1>images and sounds and smells and you can touch. Yeah. Yeah,

0:40:41.760 --> 0:40:44.560
<v Speaker 1>So computers are really good at dealing with, as we've said,

0:40:44.600 --> 0:40:49.200
<v Speaker 1>correctly formatted abstract data like numbers or strings of asky characters.

0:40:50.040 --> 0:40:52.080
<v Speaker 1>But computers are not good at dealing with the kind

0:40:52.080 --> 0:40:54.359
<v Speaker 1>of data we get through our senses. So we can

0:40:54.520 --> 0:40:57.839
<v Speaker 1>force them to do it, but it's top heavy and

0:40:57.920 --> 0:41:01.880
<v Speaker 1>it involves a lot of inefficiency and hand holding. So

0:41:02.160 --> 0:41:04.960
<v Speaker 1>imagine a computer is trying to look at a human

0:41:05.000 --> 0:41:08.279
<v Speaker 1>face and answer a question like does this person have

0:41:08.400 --> 0:41:12.840
<v Speaker 1>a mustache? Not that hard for humans to do, but

0:41:12.920 --> 0:41:15.560
<v Speaker 1>for a computer, you could write a program to do this.

0:41:15.680 --> 0:41:17.440
<v Speaker 1>I have no doubt that it would be possible to

0:41:17.520 --> 0:41:20.600
<v Speaker 1>make a mustache detecting computer, but it would take a

0:41:20.640 --> 0:41:24.359
<v Speaker 1>lot of work and it wouldn't be as efficient at

0:41:24.360 --> 0:41:28.120
<v Speaker 1>the task as just a human would be So to

0:41:28.200 --> 0:41:29.600
<v Speaker 1>do it, what what would you need to do? You

0:41:29.640 --> 0:41:33.000
<v Speaker 1>need to take a picture, convert that into digital data,

0:41:33.080 --> 0:41:36.200
<v Speaker 1>like a bitmap image. Then you'd have to program the

0:41:36.239 --> 0:41:38.960
<v Speaker 1>computer to recognize the different parts of the face in

0:41:39.080 --> 0:41:42.960
<v Speaker 1>terms of the digital bitmap, and then account for differences

0:41:43.040 --> 0:41:45.640
<v Speaker 1>in how the thing might look, so differences in hair

0:41:45.719 --> 0:41:48.800
<v Speaker 1>color and skin color, and what if all the pictures

0:41:48.840 --> 0:41:51.960
<v Speaker 1>aren't head on? And how do you keep it from

0:41:52.000 --> 0:41:55.400
<v Speaker 1>thinking an eyebrow is not a is a mustache? And

0:41:55.400 --> 0:41:57.839
<v Speaker 1>those those kinds of patterns are very difficult to teach

0:41:57.840 --> 0:42:01.319
<v Speaker 1>a computer, um the definite missions of Yeah, I would

0:42:01.400 --> 0:42:03.640
<v Speaker 1>suggest that one way of going about it is to

0:42:04.080 --> 0:42:09.400
<v Speaker 1>build in some GPS capabilities so that if it's in Brooklyn,

0:42:09.920 --> 0:42:14.280
<v Speaker 1>it's already probability that, yes, oh Jonathan, your hipster jokes

0:42:14.360 --> 0:42:18.120
<v Speaker 1>could only be produced by a human brain. For that,

0:42:18.520 --> 0:42:22.080
<v Speaker 1>you should all be thankful. Okay, but seriously, I mean, so,

0:42:22.200 --> 0:42:26.000
<v Speaker 1>computers can do things like this, but brains are much

0:42:26.040 --> 0:42:28.839
<v Speaker 1>better at them. They're much more efficient, and they have

0:42:28.920 --> 0:42:31.560
<v Speaker 1>much more versatility in these kinds of tasks. This is

0:42:31.560 --> 0:42:34.239
<v Speaker 1>coming back to that whole idea about showing Joe the

0:42:34.320 --> 0:42:37.000
<v Speaker 1>mug and then Joe is able to recognize a mug,

0:42:37.040 --> 0:42:41.920
<v Speaker 1>whether the next mugs he encounters looks identical to the

0:42:41.960 --> 0:42:44.920
<v Speaker 1>first one or or different, he understands what a mug is,

0:42:45.440 --> 0:42:48.480
<v Speaker 1>right right, It's it's really hard to teach computers about context.

0:42:48.520 --> 0:42:50.279
<v Speaker 1>And I know I said a minute ago that that's

0:42:50.320 --> 0:42:52.600
<v Speaker 1>on the plus side of machines, you know, not getting

0:42:52.640 --> 0:42:56.600
<v Speaker 1>distracted by stuff or confused about extra information, but really

0:42:56.640 --> 0:42:58.520
<v Speaker 1>can go either way depending on what you're trying to do.

0:42:58.560 --> 0:43:00.240
<v Speaker 1>You know, if you're trying to solve a logic problem,

0:43:00.320 --> 0:43:03.600
<v Speaker 1>then removing the context can be really useful point machines,

0:43:04.239 --> 0:43:06.719
<v Speaker 1>But if you're trying to react appropriately in a conversation,

0:43:06.840 --> 0:43:11.360
<v Speaker 1>context is everything also. Okay, we talked earlier about how

0:43:11.520 --> 0:43:15.160
<v Speaker 1>computers are really good at doing things faster than human

0:43:15.200 --> 0:43:19.200
<v Speaker 1>brains in many different contexts, but the brain is better

0:43:19.400 --> 0:43:21.440
<v Speaker 1>at at speed in a lot of other ways. You know,

0:43:21.480 --> 0:43:24.120
<v Speaker 1>you can program a computer to do lots of difficult

0:43:24.160 --> 0:43:27.399
<v Speaker 1>things given enough time and power. But for example, even

0:43:27.440 --> 0:43:30.960
<v Speaker 1>a mouse cortex runs about nine thousand times faster than

0:43:31.040 --> 0:43:35.839
<v Speaker 1>home computer simulations of a mouse cortex function. Sure, So

0:43:35.960 --> 0:43:38.880
<v Speaker 1>if you're trying to make a computer behave like a brain,

0:43:39.440 --> 0:43:42.960
<v Speaker 1>it turns out that's really complicated to do, and the

0:43:43.000 --> 0:43:45.719
<v Speaker 1>computer is not good at behaving like a brain, at

0:43:45.800 --> 0:43:50.720
<v Speaker 1>least not on the scale that an actual biological creature

0:43:50.880 --> 0:43:53.239
<v Speaker 1>is capable. It's going to use way more energy and

0:43:53.280 --> 0:43:56.319
<v Speaker 1>take way more time, right right, Yeah. Um, the state

0:43:56.320 --> 0:43:58.279
<v Speaker 1>of the art in terms of speed is from that

0:43:58.400 --> 0:44:02.240
<v Speaker 1>k supercomputer that we were talking about earlier, and uh,

0:44:02.320 --> 0:44:06.239
<v Speaker 1>in the beginning of it modeled one second of one

0:44:06.360 --> 0:44:12.279
<v Speaker 1>percent of human brain activity in a mirror forty minutes. Yeah,

0:44:12.520 --> 0:44:14.800
<v Speaker 1>I mean, that's how complex we're talking about here. Granted,

0:44:14.880 --> 0:44:18.000
<v Speaker 1>also that complexity stems from a large amount of us

0:44:18.040 --> 0:44:20.600
<v Speaker 1>not knowing what the heck is going on on the

0:44:20.640 --> 0:44:25.080
<v Speaker 1>grand scheme of things. So if we were able to

0:44:25.160 --> 0:44:28.319
<v Speaker 1>make a computer behave more like a brain, it would

0:44:28.360 --> 0:44:31.359
<v Speaker 1>be really interesting to see what that would computer would

0:44:31.360 --> 0:44:33.279
<v Speaker 1>be capable of doing. And that's what we're going to

0:44:33.280 --> 0:44:36.640
<v Speaker 1>talk about in our very next podcast what oh yeah,

0:44:36.680 --> 0:44:38.840
<v Speaker 1>look right there in the notes. Tune in next time

0:44:38.960 --> 0:44:41.360
<v Speaker 1>to hear the follow up to this discussion where we

0:44:41.400 --> 0:44:44.800
<v Speaker 1>talk about how to make computers more like brains. Yeah,

0:44:44.920 --> 0:44:48.319
<v Speaker 1>and it's uh, it's an interesting discussion. We'll even talk

0:44:48.360 --> 0:44:50.719
<v Speaker 1>a little bit about why would you want to do that,

0:44:51.239 --> 0:44:53.600
<v Speaker 1>so join us for that. Also, if you have any

0:44:53.640 --> 0:44:57.040
<v Speaker 1>suggestions for future topics, then I highly recommend you get

0:44:57.040 --> 0:44:58.759
<v Speaker 1>in touch with us and let us know about it.

0:44:59.080 --> 0:45:00.920
<v Speaker 1>You can say as an email right addresses f W

0:45:01.120 --> 0:45:04.440
<v Speaker 1>Thinking at discovery dot com, or you can drop us

0:45:04.480 --> 0:45:07.759
<v Speaker 1>a line on Twitter or Facebook or Google Plus. Our

0:45:07.880 --> 0:45:10.399
<v Speaker 1>handle it all three is FW Thinking and we will

0:45:10.440 --> 0:45:17.200
<v Speaker 1>talk to you again really soon. For more on this

0:45:17.239 --> 0:45:31.640
<v Speaker 1>topic and the future of technology, visit forward thinking dot com,

0:45:31.760 --> 0:45:34.560
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