WEBVTT - The Rise and Fall of G4 TV

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<v Speaker 1>Welcome to tech Stuff, a production of I Heart Radios,

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<v Speaker 1>How Stuff Works. Hey there, and welcome to tech Stuff.

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<v Speaker 1>I'm your host, Jonathan Strickland. I'm an executive producer with

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<v Speaker 1>I Heart Radio and How Stuff Works and Love of

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<v Speaker 1>all Things Tech. And this is the second episode I'm

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<v Speaker 1>devoting to a pair of tech related television channels that

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<v Speaker 1>made an attempt to court a tech savvy, largely male

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<v Speaker 1>audience on cable television. Our last episode was about tech TV,

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<v Speaker 1>which I talked about up to when that channel merged

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<v Speaker 1>with another one. Today, I'm going to focus on that

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<v Speaker 1>other channel that would end up getting merged with tech

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<v Speaker 1>TV before spoiler alert, both would be ultimately shut down entirely.

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<v Speaker 1>That tech channel was called G four TV, which was

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<v Speaker 1>a television channel marketed towards gamers. For a bit longer

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<v Speaker 1>than a day, cade video game enthusiasts had their very

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<v Speaker 1>own cable channel, well sort of, because the channel would

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<v Speaker 1>change dramatically and would no longer really cater to video

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<v Speaker 1>game people, and also G four's reach was hardly universal,

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<v Speaker 1>But we'll get to all that. The story of G

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<v Speaker 1>four really starts with its founder, Charles Hershorn, who already

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<v Speaker 1>had a long career in media before he decided to

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<v Speaker 1>create a channel specifically for gamers. Hershorn had attended Harvard

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<v Speaker 1>and graduated in nineteen seventy nine. He probably would have

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<v Speaker 1>graduated in nineteen seventy eight, but he took a year

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<v Speaker 1>off after his sophomore year to cook in professional kitchens

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<v Speaker 1>before deciding that was not quite the life he wanted

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<v Speaker 1>for himself. He studied filmmaking at Harvard and was able

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<v Speaker 1>to take advantage of some of the school's departments to

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<v Speaker 1>get connections with various film studios and in show business,

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<v Speaker 1>who you know can be more important than what you know.

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<v Speaker 1>He worked for a short aisle in Boston before relocating

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<v Speaker 1>to California. He enrolled in film school at the University

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<v Speaker 1>of Southern California, but was only there for a few

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<v Speaker 1>months before he dropped out. See one of those connections

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<v Speaker 1>he had made back at Harvard paid off big time.

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<v Speaker 1>The connection was promoted to the position of president of

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<v Speaker 1>production for Universal Pictures, and then this connection reached out

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<v Speaker 1>to hire her Shorn as a junior executive. Now I'm

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<v Speaker 1>going to spend a couple of seconds just here in

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<v Speaker 1>the studio being green with envy as I think about

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<v Speaker 1>a guy who went from recent college graduate to junior

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<v Speaker 1>executive in a movie studio in no time flat. Feel

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<v Speaker 1>free to join me in this moment of vulgar envy.

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<v Speaker 1>M hmm. Okay, now I can move on, And I

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<v Speaker 1>should add that I don't mean to comment on her

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<v Speaker 1>Shorn's skill or knowledge. I cannot honestly say that he

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<v Speaker 1>didn't deserve that position. He may very well have. I'm

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<v Speaker 1>just being petty now. According to IMDb, which I should

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<v Speaker 1>add is not the most reliable of sources. Her Shorn

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<v Speaker 1>served as a production assistant on the John Hughes film

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<v Speaker 1>Sixteen Candles in four and then as an associate producer

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<v Speaker 1>for Bull Durham and an executive producer for Dirty Rotten Scoundrels.

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<v Speaker 1>I really enjoy that last film quite a bit. And

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<v Speaker 1>her Shorn would stay with movies for a while before

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<v Speaker 1>moving over to the Fox Network. As in the television network,

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<v Speaker 1>he came on board before the network had actually launched,

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<v Speaker 1>and originally his role was to develop movie programming for

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<v Speaker 1>the new television station. However, as the network got closer

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<v Speaker 1>to launch, executive decide against having movie programming on the

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<v Speaker 1>channel at all, and her Shorn would transition into a

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<v Speaker 1>television executive role, something that was entirely new to him.

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<v Speaker 1>Hershorn would recruit Keenan Ivory Waynes, who successfully pitched a

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<v Speaker 1>sketch comedy show called In Living Color, which in turn

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<v Speaker 1>would launch the careers of folks like Jim Kerry, Jimmie Fox,

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<v Speaker 1>and Jennifer Lopez, among others. Her Shorn stayed with Fox

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<v Speaker 1>for just three years, from nineteen eighty six to nineteen

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<v Speaker 1>eighty nine. Bull Durham and Dirty Rotten Scoundrels would both

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<v Speaker 1>come out in Night, but his involvement in those had

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<v Speaker 1>been in the early stages of the films, and he

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<v Speaker 1>still did some independent production work. He then moved over

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<v Speaker 1>to the mouse House. He joined the Walt Disney Company

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<v Speaker 1>as the senior vice president of production for a brand

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<v Speaker 1>new movie studio under Disney called Hollywood Pictures, which would

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<v Speaker 1>make films like The Santa Claus among others. In nineteen

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<v Speaker 1>Disney named her Shorn the president of Walt Disney TV,

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<v Speaker 1>while he would also serve as executive vice president of

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<v Speaker 1>Walt Disney Motion Pictures Group. He stayed on until nineteen

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<v Speaker 1>when he either left or was you know, told to leave.

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<v Speaker 1>While Disney TV and ABC began to streamline operations and

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<v Speaker 1>get rid of redundancies. It was in two thousand, two

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<v Speaker 1>years after tech TV, then called z d TV, had launched,

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<v Speaker 1>that her Shorn began to put together his first ideas

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<v Speaker 1>for what would become G four. He attended the trade

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<v Speaker 1>show E three for the first time. That's the big

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<v Speaker 1>North American video games trade show, and according to later interviews,

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<v Speaker 1>her Shorn originally thought about how video games have a

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<v Speaker 1>lot of animation in them, and he had just spent

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<v Speaker 1>a few years as president of Walt Disney Television, which

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<v Speaker 1>produced several animated series, So maybe he thought you could

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<v Speaker 1>do something with the animation and video games and turn

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<v Speaker 1>it into a linear form of storytelling. His concept evolved

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<v Speaker 1>into a channel that would be similar to something like

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<v Speaker 1>MTV was back in the early nineteen eighties, only instead

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<v Speaker 1>of focusing on music and the rock and roll lifestyle

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<v Speaker 1>cue the song by Cake here, it would use video

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<v Speaker 1>games as the central focus for the channel. So, in

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<v Speaker 1>other words, he wanted to engineer a channel geared toward

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<v Speaker 1>a younger audience with a bit of a bellious edge,

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<v Speaker 1>you know, in a very corporate calculated way. Now, to

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<v Speaker 1>be clear, there was a little bit of video game

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<v Speaker 1>programming on television, but it was usually restricted to a

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<v Speaker 1>segment on a longer show that was dedicated to technology

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<v Speaker 1>in general. And there was an online audio and video

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<v Speaker 1>network called Pseudo Entertainment that covered, among other things, video

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<v Speaker 1>games and included video. But this was in the early

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<v Speaker 1>two thousand's and most people lacked a good enough Internet

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<v Speaker 1>connection to view streaming video in anything approaching decent resolution quality.

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<v Speaker 1>More often than not, you had a thumbnail sized video

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<v Speaker 1>running in a corner somewhere, and that's as good as

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<v Speaker 1>you could watch, And if you tried to expand it

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<v Speaker 1>beyond that, your connection would just chug along and you'd

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<v Speaker 1>be buffering the entire time. Pseudo would go out of

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<v Speaker 1>business not long after the dot com bubble began to

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<v Speaker 1>collapse in two thousand. Also, the story behind Pseudo is

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<v Speaker 1>like super bonkers, so I have to do an episode

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<v Speaker 1>about that at some point. Oh and one other interesting connection.

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<v Speaker 1>David Boorman, a TV producer, stepped in to run Pseudo

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<v Speaker 1>towards the end. He would also go on to produce

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<v Speaker 1>the Tech Live block of programming I talked about for

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<v Speaker 1>tech TV, and some of the folks from Pseudo would

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<v Speaker 1>actually end up being part of G four. Anyway, there

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<v Speaker 1>appeared to be at least some demand for more video

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<v Speaker 1>game related content, and no one was meeting it just yet.

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<v Speaker 1>So her short goes on and he founds a production

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<v Speaker 1>company under Comcast, the cable provider. So this production company

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<v Speaker 1>belonged to Comcast. It was called G four Media. He

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<v Speaker 1>hired on a consultant named Scott Rubin to help develop

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<v Speaker 1>the concept of a video game channel. Reuben would go

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<v Speaker 1>on to become the vice president of Internet I T

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<v Speaker 1>and program Editorial, and would also serve as a host

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<v Speaker 1>on several shows. The G four name was supposedly a

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<v Speaker 1>reference to the four types of games that would be

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<v Speaker 1>the focal point for the channel, video games, computer games,

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<v Speaker 1>online games, and wireless games. And that seems a little

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<v Speaker 1>bit confusing to me, since in two thousand two most

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<v Speaker 1>games were pretty firmly either computer games or console games.

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<v Speaker 1>Nearly all online games were a subset of computer games.

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<v Speaker 1>There were very few console games that were online, and

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<v Speaker 1>I'm guessing by wireless they really meant like handheld systems

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<v Speaker 1>like game Boy and game Boy Advanced, because cell phone

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<v Speaker 1>games were almost not a thing. I mean, there was

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<v Speaker 1>snake but there wasn't much else in two thousand two,

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<v Speaker 1>but hey, who am I to criticize this logic. Also

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<v Speaker 1>much later, her Shorn would reveal in an interview with

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<v Speaker 1>Kevin Pereira that he had asked his wife to secure

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<v Speaker 1>a U r L for the new company before they

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<v Speaker 1>had even figured out what the name was going to be,

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<v Speaker 1>and he wanted video game to be in the name

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<v Speaker 1>for the U r L, but his wife wasn't able

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<v Speaker 1>to find an available U r L with video games

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<v Speaker 1>in it, so he said, just grab something with the

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<v Speaker 1>initial V or G or something, and she went down

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<v Speaker 1>the list and said, G once taken G two's tip,

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<v Speaker 1>and G three, G four is available, and he said,

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<v Speaker 1>just take that. So it's possible that G four got

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<v Speaker 1>its name because literally that was the available U r L.

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<v Speaker 1>In case you are curious, this was during what is

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<v Speaker 1>generally called the sixth generation of video game systems, also

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<v Speaker 1>known as the eight bit era, this being, you know,

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<v Speaker 1>at the time when G four would launch. That is,

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<v Speaker 1>Consoles belonging to this generation included the original Xbox, the

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<v Speaker 1>PlayStation two, the Nintendo GameCube, and the Sega Dreamcast, though

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<v Speaker 1>the Dreamcast was already starting to fade away by two

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<v Speaker 1>thousand two, and that was the last year anyone made

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<v Speaker 1>games for the Dreamcast outside of Japan. Uh Japan Dreamcast

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<v Speaker 1>games would keep on going till about two thousand seven.

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<v Speaker 1>The executive crew for this company would include a lot

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<v Speaker 1>of folks from the production side of entertainment, so her

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<v Speaker 1>Shorn would serve as president and CEO. That chief operating

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<v Speaker 1>Officer or c OO was Deborah Green, who had previously

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<v Speaker 1>been a senior vice president over at E Networks in

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<v Speaker 1>the nineteen nineties. The head of affiliate and advertising sales,

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<v Speaker 1>guy called Dale Hopkins, had also worked for E Networks.

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<v Speaker 1>The head of programming was Vince Longobardo, who had been

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<v Speaker 1>with MTV for nearly twenty years before joining G four.

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<v Speaker 1>The company also recognized there might be a good idea

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<v Speaker 1>to bring in some people who have insight into video

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<v Speaker 1>games and video game culture, and so another founding leader

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<v Speaker 1>of G four Media was Tom Russo, who had previously

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<v Speaker 1>been the editor of a gaming magazine called Next Generation,

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<v Speaker 1>and of course Scott Rubin was acting as a consultant

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<v Speaker 1>as well. Comcast funded the development and the launch of

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<v Speaker 1>this channel. They gave the company essentially a hundred fifty

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<v Speaker 1>million dollars, and the plan was to give G four

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<v Speaker 1>three to five years in order to make enough money

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<v Speaker 1>to pay off that initial investment. According to analysts, that

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<v Speaker 1>would mean the channel would need to reach around thirty

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<v Speaker 1>to forty million households total, and the prime demographic, as

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<v Speaker 1>I mentioned earlier, was eighteen to thirty four year old men.

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<v Speaker 1>Now keep in mind, this was back in the early

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<v Speaker 1>two thousand's, when video games were still considered a sort

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<v Speaker 1>of niche hobby for nerds. There were a lot of

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<v Speaker 1>negative stereotypes about gamers, mostly that they were a bunch

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<v Speaker 1>of socially awkward losers. And I used this as the stereotype.

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<v Speaker 1>I don't think people who are socially awkward are losers

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<v Speaker 1>at all, but this is the kind of thought process

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<v Speaker 1>people were in back then, that video game players were

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<v Speaker 1>socially awkward losers who, according to most insults, lived in

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<v Speaker 1>their parents basements and played video games, never stepped outside ever,

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<v Speaker 1>didn't know how to talk to anybody else. That kind

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<v Speaker 1>of thing. That was very much a predominant stereotypical view

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<v Speaker 1>of people who liked video games back in the early

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<v Speaker 1>two thousand's, And it's quite possible that some of the

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<v Speaker 1>folks at G four Media, you know, some of the

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<v Speaker 1>people in charge shared some of those perceptions about video

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<v Speaker 1>game fans. There was next to no acknowledgement that women

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<v Speaker 1>can also play and enjoy video games too. They were

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<v Speaker 1>just not really considered part of the equation, or that

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<v Speaker 1>there are video game fans out there who are also active,

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<v Speaker 1>productive and successful members of society. And I think a

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<v Speaker 1>lot of the guiding decisions for designing programming would be

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<v Speaker 1>rooted in the same sort of toxic mindset that much

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<v Speaker 1>of gamer Gate was based in. And also, while I

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<v Speaker 1>don't want to suggest that gamer Gate was in any

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<v Speaker 1>way a legitimate movement, I do think that G four's

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<v Speaker 1>revenue practices would raise some eyebrows when it comes to

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<v Speaker 1>journalistic integrity and unbiased reviews. I'll explain more about that

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<v Speaker 1>in just a moment. Skeptics worried that the channel would

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<v Speaker 1>be unable to muster a following. I mean, who the

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<v Speaker 1>heck wants to watch someone else play video games? Now?

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<v Speaker 1>I imagine if you were to take any of those

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<v Speaker 1>skeptics from two thousand to PLoP them into present day

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<v Speaker 1>and turn on twitch, TV or YouTube, their brains would

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<v Speaker 1>melt right out of their ears. Now we have an

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<v Speaker 1>entire industry complete with superstars who go by handles like

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<v Speaker 1>Ninja or Shroud, who have built brands on top of

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<v Speaker 1>the concept of people watching them play video games. As

0:13:15.440 --> 0:13:18.040
<v Speaker 1>for me, heck, I remember being a kid and watching

0:13:18.120 --> 0:13:21.360
<v Speaker 1>really good players play arcade games. I didn't have any

0:13:21.440 --> 0:13:24.280
<v Speaker 1>desire to jump in or challenge them. I just liked

0:13:24.280 --> 0:13:26.480
<v Speaker 1>watching people who are really good at games kick some

0:13:26.559 --> 0:13:29.200
<v Speaker 1>digital butt. So I'd like to think at least I

0:13:29.240 --> 0:13:31.800
<v Speaker 1>would have felt that there was a market for this

0:13:31.920 --> 0:13:36.000
<v Speaker 1>sort of thing if it were handled properly. The Los

0:13:36.000 --> 0:13:39.839
<v Speaker 1>Angeles Times reported in January two thousand two that Comcast

0:13:39.920 --> 0:13:42.960
<v Speaker 1>was going to launch a video game centric channel later

0:13:43.040 --> 0:13:44.880
<v Speaker 1>that year. As far as I could tell, this was

0:13:44.920 --> 0:13:49.280
<v Speaker 1>the earliest public acknowledgement of G four. Comcast said it

0:13:49.320 --> 0:13:52.400
<v Speaker 1>would launch the channel to seven million subscribers of the

0:13:52.400 --> 0:13:57.400
<v Speaker 1>company's basic cable package. That wouldn't quite be the case

0:13:57.559 --> 0:14:02.040
<v Speaker 1>at launch. The hope was that Comcasts support would give

0:14:02.040 --> 0:14:04.600
<v Speaker 1>the fledgling channel enough of a head start to land

0:14:04.679 --> 0:14:08.079
<v Speaker 1>some good advertising deals for its programming. An article in

0:14:08.400 --> 0:14:11.720
<v Speaker 1>sf Gate that published one month after the channel actually

0:14:11.720 --> 0:14:14.680
<v Speaker 1>went live, which was in April two thou too, had

0:14:14.679 --> 0:14:17.040
<v Speaker 1>a slightly different set of figures. According to the article,

0:14:17.120 --> 0:14:20.680
<v Speaker 1>G four was initially available in about three million households,

0:14:20.720 --> 0:14:22.560
<v Speaker 1>with the goal of reaching five million by the end

0:14:22.600 --> 0:14:25.800
<v Speaker 1>of two thousand two oh and like tech TV, it

0:14:25.840 --> 0:14:29.840
<v Speaker 1>wasn't initially available in San Francisco, which, at least in

0:14:29.880 --> 0:14:33.160
<v Speaker 1>the minds of the tech industry, is the center of

0:14:33.200 --> 0:14:37.280
<v Speaker 1>the known universe. When the channel went live, it broadcasts

0:14:37.280 --> 0:14:42.560
<v Speaker 1>something pretty unusual for its first week, a Pong marathon yep,

0:14:42.680 --> 0:14:47.000
<v Speaker 1>the classic video game Pong. It was the thirtieth anniversary

0:14:47.200 --> 0:14:51.720
<v Speaker 1>for Pong, and sometimes the footage included two players going

0:14:51.800 --> 0:14:54.120
<v Speaker 1>head to head against each other. Sometimes it was a

0:14:54.120 --> 0:14:57.680
<v Speaker 1>player versus a computer opponent, but it was just Pong.

0:14:58.760 --> 0:15:01.040
<v Speaker 1>After the first week, we'd get a better idea of

0:15:01.080 --> 0:15:03.040
<v Speaker 1>what G four was going to be all about, at

0:15:03.120 --> 0:15:05.520
<v Speaker 1>least at first. I'll explain more in a second, but

0:15:05.560 --> 0:15:17.520
<v Speaker 1>first let's take a quick break. After the Pong marathon stunt,

0:15:17.840 --> 0:15:21.880
<v Speaker 1>there were about a dozen programs that ran in heavy rotation.

0:15:22.080 --> 0:15:25.320
<v Speaker 1>By that, I mean reruns or replays of a show.

0:15:25.440 --> 0:15:27.760
<v Speaker 1>Some of the shows were done live, but then would

0:15:27.760 --> 0:15:31.240
<v Speaker 1>be shown again and again throughout the twenty four period.

0:15:31.680 --> 0:15:34.040
<v Speaker 1>A lot of these were half hour shows, so they

0:15:34.040 --> 0:15:37.600
<v Speaker 1>didn't fill up a full day's worth of programming. So

0:15:37.760 --> 0:15:41.040
<v Speaker 1>shows included stuff like Cheat, a show that revealed cheat

0:15:41.120 --> 0:15:44.560
<v Speaker 1>codes and strategies for games. There was a show called Blister,

0:15:44.760 --> 0:15:47.640
<v Speaker 1>which was a series that focused on action and adventure games.

0:15:47.920 --> 0:15:50.560
<v Speaker 1>That show, by the way, was the first G four

0:15:50.600 --> 0:15:54.200
<v Speaker 1>program to air after the week long Pong marathon concluded.

0:15:54.800 --> 0:15:58.280
<v Speaker 1>There was Sweat. It was similar to Blister, except it

0:15:58.320 --> 0:16:01.280
<v Speaker 1>was a show that really focused on sports video games.

0:16:01.880 --> 0:16:04.360
<v Speaker 1>Of course. There was a video game review show called

0:16:04.520 --> 0:16:07.840
<v Speaker 1>Judgment Day that had originally started out as a segment

0:16:08.400 --> 0:16:11.320
<v Speaker 1>on a show called The Electric Playground that had previously

0:16:11.360 --> 0:16:15.560
<v Speaker 1>found airtime in Canada. Pulse was a news show about

0:16:15.680 --> 0:16:18.600
<v Speaker 1>video games. There were shows that would do profiles on

0:16:18.640 --> 0:16:21.040
<v Speaker 1>celebrities who liked to play video games. That one was

0:16:21.080 --> 0:16:24.040
<v Speaker 1>called Players. There was another show that looked at people

0:16:24.240 --> 0:16:27.480
<v Speaker 1>in the industry, people who were game designers or artists

0:16:27.560 --> 0:16:30.360
<v Speaker 1>or musicians that worked on games. That one was called

0:16:30.440 --> 0:16:33.800
<v Speaker 1>game Makers. I actually really liked that show. There was

0:16:33.840 --> 0:16:36.840
<v Speaker 1>an interactive talk show called G four tv dot Com.

0:16:36.880 --> 0:16:39.760
<v Speaker 1>That one was my favorite show. It was hosted by

0:16:39.840 --> 0:16:43.480
<v Speaker 1>Laura Foy, Tina Wood, and Scott Rubin as the original group,

0:16:43.960 --> 0:16:46.400
<v Speaker 1>and they would look at news and rumors in the

0:16:46.480 --> 0:16:49.080
<v Speaker 1>video game world. They would answer questions. People would write

0:16:49.160 --> 0:16:52.000
<v Speaker 1>in and ask questions about video games that they would

0:16:52.040 --> 0:16:55.640
<v Speaker 1>try to answer, and it was legit a great show

0:16:56.000 --> 0:16:58.680
<v Speaker 1>that I remember watching it all the time back in

0:16:58.720 --> 0:17:01.400
<v Speaker 1>those days. Send the Tech was a bit of an

0:17:01.400 --> 0:17:04.280
<v Speaker 1>odd program. It was a thirty minute block of programming

0:17:04.280 --> 0:17:07.080
<v Speaker 1>that was really just video game play footage and video

0:17:07.080 --> 0:17:11.040
<v Speaker 1>game cut scenes with no hosts or really really any commentary.

0:17:11.840 --> 0:17:14.000
<v Speaker 1>Then they had a couple of game show like shows.

0:17:14.000 --> 0:17:16.760
<v Speaker 1>There was one called Game On where they would grab

0:17:16.840 --> 0:17:19.639
<v Speaker 1>people to compete against each other in arcade games and

0:17:19.680 --> 0:17:22.200
<v Speaker 1>stuff like that, and then there was a team based

0:17:22.440 --> 0:17:27.320
<v Speaker 1>show called Arena, and Arena would originally feature actor Will

0:17:27.320 --> 0:17:29.800
<v Speaker 1>Wheaton as one of the two hosts for the show,

0:17:29.840 --> 0:17:33.280
<v Speaker 1>the other being Travis Oates. Wheaton was the only host

0:17:33.560 --> 0:17:36.880
<v Speaker 1>in the G four lineup that the mainstream media really

0:17:36.920 --> 0:17:41.120
<v Speaker 1>recognized as being something of a celebrity. Everyone else who

0:17:41.160 --> 0:17:43.800
<v Speaker 1>was attached to G four, at least as far as

0:17:43.840 --> 0:17:48.720
<v Speaker 1>the mainstream coverage was concerned, was an unknown, though several

0:17:48.760 --> 0:17:52.040
<v Speaker 1>had been working in video games and video game journalism

0:17:52.080 --> 0:17:54.280
<v Speaker 1>for years, and many of them would go on to

0:17:54.359 --> 0:17:59.560
<v Speaker 1>have notable careers in production, the video game industry, in entertainment,

0:17:59.600 --> 0:18:04.240
<v Speaker 1>and more. For example, Judgment Day, the video game review show,

0:18:04.320 --> 0:18:08.600
<v Speaker 1>would occasionally review gaming hardware. When they do that, they

0:18:08.600 --> 0:18:11.639
<v Speaker 1>had a young woman who would showcase the hardware. She

0:18:11.720 --> 0:18:13.919
<v Speaker 1>was sort of a show model showing off the stuff.

0:18:14.560 --> 0:18:17.920
<v Speaker 1>That young woman happened to be Evangeline Lily, who would

0:18:17.920 --> 0:18:19.480
<v Speaker 1>go on to be a big star in the j

0:18:19.680 --> 0:18:24.240
<v Speaker 1>J Abrams series Lost. One thing that G four paid

0:18:24.320 --> 0:18:28.359
<v Speaker 1>a lot of attention to early on was its online presence.

0:18:28.600 --> 0:18:31.919
<v Speaker 1>The channel had a dedicated website which hosted forums in

0:18:31.960 --> 0:18:35.679
<v Speaker 1>which members could post about various topics. Show hosts and

0:18:35.760 --> 0:18:38.800
<v Speaker 1>producers were known to pop into those forums on occasion

0:18:38.880 --> 0:18:42.680
<v Speaker 1>and contribute to the conversation, building a strong sense of community.

0:18:42.920 --> 0:18:45.040
<v Speaker 1>I was actually on those forums back in the day.

0:18:45.080 --> 0:18:47.320
<v Speaker 1>This was stuff that I didn't remember while I was

0:18:47.359 --> 0:18:49.560
<v Speaker 1>researching the show. I couldn't even remember that I used

0:18:49.560 --> 0:18:51.880
<v Speaker 1>to be on the forums all the time, But I did.

0:18:51.920 --> 0:18:54.560
<v Speaker 1>I popped on. I remember occasionally chatting with some of

0:18:54.560 --> 0:18:57.160
<v Speaker 1>the hosts, which was kind of cool. Sometimes the host

0:18:57.240 --> 0:19:00.000
<v Speaker 1>would even set up gaming sessions and which viewers could

0:19:00.080 --> 0:19:02.720
<v Speaker 1>play in online games. With some of their favorite on

0:19:02.800 --> 0:19:05.760
<v Speaker 1>air personalities. Some of the people in charge of monitoring

0:19:05.840 --> 0:19:09.040
<v Speaker 1>the forums had come from other online communities, such as

0:19:09.080 --> 0:19:13.040
<v Speaker 1>the pseudo Entertainment forums. Now. According to an article in Variety,

0:19:13.320 --> 0:19:16.119
<v Speaker 1>her Shorn had said that the channel had done quote

0:19:16.520 --> 0:19:20.600
<v Speaker 1>better than expected end quote in getting advertisement support for

0:19:20.640 --> 0:19:23.080
<v Speaker 1>the channel. And this is probably a good time to

0:19:23.119 --> 0:19:26.439
<v Speaker 1>talk about the advertising strategy in those early days, because

0:19:26.440 --> 0:19:30.320
<v Speaker 1>some of the decisions that they made were fairly controversial

0:19:30.600 --> 0:19:34.120
<v Speaker 1>and again would help feed into the general complaints about

0:19:34.200 --> 0:19:37.879
<v Speaker 1>journalistic integrity and video game coverage. Further down the line,

0:19:38.359 --> 0:19:44.719
<v Speaker 1>I would argue that G four's advertising strategy really sowed

0:19:44.760 --> 0:19:48.160
<v Speaker 1>the seeds for the complaints that were at the heart

0:19:48.160 --> 0:19:51.159
<v Speaker 1>of gamer Gate. Keeping in mind the rest of gamer

0:19:51.200 --> 0:19:56.880
<v Speaker 1>Gate quickly blossomed well outside of video game journalism ethics,

0:19:57.359 --> 0:20:01.399
<v Speaker 1>so firstly, the better than expect did comment might have

0:20:01.440 --> 0:20:04.639
<v Speaker 1>been a bit disingenuous. Early on, the channel found it

0:20:04.680 --> 0:20:07.439
<v Speaker 1>difficult to fill up all the ad slots with you know,

0:20:08.000 --> 0:20:11.280
<v Speaker 1>actual ads. To flesh it all out, the channel would

0:20:11.320 --> 0:20:15.440
<v Speaker 1>include bumpers, station identification messages, often with celebrities who had

0:20:15.560 --> 0:20:19.200
<v Speaker 1>no idea what they were identifying, and video game footage

0:20:19.200 --> 0:20:21.920
<v Speaker 1>of players going for world records that kind of thing.

0:20:22.280 --> 0:20:25.520
<v Speaker 1>Her Schorn's innovative solution was to offer the opportunity to

0:20:25.600 --> 0:20:29.840
<v Speaker 1>video game developers and publishers to purchase air time dedicated

0:20:29.960 --> 0:20:34.040
<v Speaker 1>to their video game titles. Essentially, the deal was to

0:20:34.160 --> 0:20:37.879
<v Speaker 1>run and add as if it were actual content within

0:20:37.920 --> 0:20:40.560
<v Speaker 1>a show, So there'd be a section of a show

0:20:40.640 --> 0:20:46.040
<v Speaker 1>dedicated to really focusing on a specific title, and to

0:20:46.160 --> 0:20:47.840
<v Speaker 1>a viewer of the show, it would seem like this

0:20:47.920 --> 0:20:50.800
<v Speaker 1>was part of the show's programming as opposed to a

0:20:50.960 --> 0:20:54.680
<v Speaker 1>paid for advertisement. The video game would get a couple

0:20:54.720 --> 0:20:57.840
<v Speaker 1>of minutes of dedicated coverage. Shows like Pulse, which was

0:20:57.920 --> 0:21:01.200
<v Speaker 1>the news show, and G four TV dot com would

0:21:01.280 --> 0:21:05.719
<v Speaker 1>end up being the hosting mechanisms for these segments. It

0:21:05.760 --> 0:21:07.959
<v Speaker 1>wasn't always clear to the viewer that the stuff they

0:21:08.000 --> 0:21:11.640
<v Speaker 1>were seeing was paid for content. Now, as a content

0:21:11.720 --> 0:21:16.040
<v Speaker 1>creator myself, I've always felt that transparency is incredibly important,

0:21:16.080 --> 0:21:18.560
<v Speaker 1>as it shows you understand your audience and you aren't

0:21:18.600 --> 0:21:21.040
<v Speaker 1>going to insult their intelligence because most of us are

0:21:21.040 --> 0:21:24.840
<v Speaker 1>smart enough to recognize when someone is selling stuff to us. Now,

0:21:24.880 --> 0:21:27.080
<v Speaker 1>to be fair to her Shorn and the G for

0:21:27.320 --> 0:21:31.240
<v Speaker 1>channel in general, Landing deals with advertisers in two thousand

0:21:31.359 --> 0:21:35.000
<v Speaker 1>two was super hard for many reasons, some of which

0:21:35.040 --> 0:21:37.640
<v Speaker 1>I touched on in Detech TV episode that came out

0:21:37.720 --> 0:21:40.879
<v Speaker 1>before this one. One of those reasons was that the

0:21:40.920 --> 0:21:44.439
<v Speaker 1>economic impact of both the dot com bubble bursting and

0:21:44.480 --> 0:21:47.720
<v Speaker 1>then the terrorist attack in the United States on September eleven,

0:21:47.800 --> 0:21:50.120
<v Speaker 1>two tho one, meant that a lot of companies were

0:21:50.119 --> 0:21:53.720
<v Speaker 1>cutting way back on advertising and marketing budgets, so there

0:21:53.760 --> 0:21:58.119
<v Speaker 1>just wasn't much money to go around. Complicating matters is

0:21:58.160 --> 0:22:01.600
<v Speaker 1>that there were a ton of cable channels out there.

0:22:02.000 --> 0:22:04.560
<v Speaker 1>Some of them, like G four, were pretty niche in

0:22:04.600 --> 0:22:07.840
<v Speaker 1>their focus, a very narrow focus on a on a demographic.

0:22:08.080 --> 0:22:11.879
<v Speaker 1>Others were a little bit more broad, and everyone was

0:22:11.920 --> 0:22:14.600
<v Speaker 1>after that ad revenue because that was the main source

0:22:14.640 --> 0:22:16.960
<v Speaker 1>of money for most of these cable channels, at least

0:22:17.160 --> 0:22:19.560
<v Speaker 1>the ones that were not based on a subscription model.

0:22:19.840 --> 0:22:23.480
<v Speaker 1>So let's say you are running an ad agency and

0:22:23.480 --> 0:22:26.320
<v Speaker 1>you've got a big client that wants you to run

0:22:26.400 --> 0:22:29.840
<v Speaker 1>ads on television. So you're looking at your options, and

0:22:29.920 --> 0:22:32.880
<v Speaker 1>it's a buyer's market because there are so many channels

0:22:32.880 --> 0:22:35.720
<v Speaker 1>out there. They all have inventory, they all have these

0:22:35.760 --> 0:22:38.520
<v Speaker 1>ad slot spaces, they want to fill up, So there's

0:22:38.600 --> 0:22:41.520
<v Speaker 1>a lot of potential space out there. So do you

0:22:41.600 --> 0:22:44.680
<v Speaker 1>go with a niche channel geared towards a very specific

0:22:44.720 --> 0:22:47.240
<v Speaker 1>hobby and it's a channel that doesn't even reach that

0:22:47.320 --> 0:22:50.080
<v Speaker 1>many households in the grand scheme of things, or do

0:22:50.200 --> 0:22:52.360
<v Speaker 1>go with a channel that has a more broad appeal

0:22:52.680 --> 0:22:56.320
<v Speaker 1>and reaches more homes and it's probably for a pretty

0:22:56.320 --> 0:23:00.280
<v Speaker 1>similar price, because no one can ask for very highs

0:23:00.320 --> 0:23:03.520
<v Speaker 1>on their advertising at this point. Well, it will surprise

0:23:03.640 --> 0:23:07.280
<v Speaker 1>no one that many ad agencies would take option number two.

0:23:07.600 --> 0:23:10.000
<v Speaker 1>It just made more business sense, but it meant that

0:23:10.040 --> 0:23:12.959
<v Speaker 1>G four was really having to hustle to get ads

0:23:13.000 --> 0:23:15.840
<v Speaker 1>on its channel, which in turn meant that the channel

0:23:15.880 --> 0:23:18.760
<v Speaker 1>was hustling a lot to meet revenue goals. The company

0:23:18.800 --> 0:23:21.120
<v Speaker 1>was trying to keep costs down and the shows were

0:23:21.240 --> 0:23:24.280
<v Speaker 1>fairly low budget to produce, but it was still a struggle.

0:23:24.920 --> 0:23:28.560
<v Speaker 1>By two thousand three, a year into the channel's existence,

0:23:28.880 --> 0:23:31.480
<v Speaker 1>G four had made its way onto the basic cable

0:23:31.480 --> 0:23:35.680
<v Speaker 1>package of eleven million households in the United States. That

0:23:35.760 --> 0:23:38.040
<v Speaker 1>was a big improvement, and in fact it was a

0:23:38.080 --> 0:23:40.840
<v Speaker 1>bit ahead of schedule, but still far shy of that

0:23:40.960 --> 0:23:44.120
<v Speaker 1>thirty to forty million households. It would need to make

0:23:44.160 --> 0:23:47.840
<v Speaker 1>it look attractive enough to many big advertisers to jump

0:23:47.880 --> 0:23:51.520
<v Speaker 1>on board, So the channel was caught in kind of

0:23:51.520 --> 0:23:54.040
<v Speaker 1>a catch twenty two. It wasn't going to land those

0:23:54.080 --> 0:23:58.399
<v Speaker 1>ad deals without getting onto more basic cable packages, but

0:23:58.480 --> 0:24:01.520
<v Speaker 1>because it was almost entirely depending upon Comcast as a

0:24:01.520 --> 0:24:04.960
<v Speaker 1>cable carrier, and because Comcast itself had a limited number

0:24:04.960 --> 0:24:08.679
<v Speaker 1>of subscribers, it wasn't likely to reach that goal. But

0:24:08.800 --> 0:24:11.600
<v Speaker 1>it's still the channenge just kept plugging along, and besides,

0:24:11.640 --> 0:24:13.440
<v Speaker 1>the channel still had a few years to go before

0:24:13.440 --> 0:24:16.280
<v Speaker 1>it had to break even on that one million dollars

0:24:16.320 --> 0:24:19.880
<v Speaker 1>that Comcast had floated at launch. And keep in mind,

0:24:20.040 --> 0:24:24.240
<v Speaker 1>I'm talking about households that could potentially watch this channel.

0:24:24.400 --> 0:24:27.520
<v Speaker 1>I'm not even talking about viewers here. I'm saying forty

0:24:27.560 --> 0:24:30.720
<v Speaker 1>million households that would have G four as a viable

0:24:30.800 --> 0:24:35.200
<v Speaker 1>option on their cable subscription, not even whether or not

0:24:35.240 --> 0:24:38.000
<v Speaker 1>they ever watched it. Well, all of this stuff was

0:24:38.000 --> 0:24:39.879
<v Speaker 1>going on behind the scenes, but in front of the

0:24:39.920 --> 0:24:43.880
<v Speaker 1>cameras things were also getting very rocky. The channels sent

0:24:43.960 --> 0:24:46.600
<v Speaker 1>hosts to cover the E three event, which actually went

0:24:46.680 --> 0:24:49.240
<v Speaker 1>pretty well, but towards the end of two thousand two,

0:24:49.480 --> 0:24:53.040
<v Speaker 1>Travis Oates and Will Wheaton, the hosts of the show Arena,

0:24:53.800 --> 0:24:56.760
<v Speaker 1>quit their jobs right in the middle of the season

0:24:56.840 --> 0:25:00.000
<v Speaker 1>or towards the end of it. Wheaton posted an explanation

0:25:00.359 --> 0:25:02.840
<v Speaker 1>from his point of view about what had happened that

0:25:02.920 --> 0:25:06.240
<v Speaker 1>led up to his departure, and he included allegations that

0:25:06.280 --> 0:25:11.320
<v Speaker 1>a producer on the show had seriously mishandled pretty much everything.

0:25:11.960 --> 0:25:14.280
<v Speaker 1>A friend of mine, who was a moderator for G

0:25:14.440 --> 0:25:17.640
<v Speaker 1>four's online forums, wrote a blog post that said there

0:25:17.680 --> 0:25:20.320
<v Speaker 1>was more to the story than what Wheaton had shared,

0:25:20.640 --> 0:25:23.360
<v Speaker 1>but sounds to me like, however you shake it out.

0:25:23.440 --> 0:25:28.159
<v Speaker 1>The arena situation was particularly ugly. G four replaced the

0:25:28.160 --> 0:25:32.320
<v Speaker 1>original hosts with Lee Rareman and Michael Loudon. Loudon would

0:25:32.400 --> 0:25:36.240
<v Speaker 1>later get replaced by a guy named Kevin Pereira. Kevin

0:25:36.280 --> 0:25:38.640
<v Speaker 1>Pereira had been an active member of the G four

0:25:38.760 --> 0:25:42.040
<v Speaker 1>forums and then he landed a gig as a production

0:25:42.040 --> 0:25:45.760
<v Speaker 1>assistant for G four tv dot com and gradually worked

0:25:45.760 --> 0:25:47.520
<v Speaker 1>his way up so that he could be considered for

0:25:47.560 --> 0:25:50.080
<v Speaker 1>this host role. So that's how Mr. Pereira got his

0:25:50.160 --> 0:25:51.919
<v Speaker 1>start in front of the cameras. He would end up

0:25:51.920 --> 0:25:55.720
<v Speaker 1>playing an increasingly important role over at G four as

0:25:55.720 --> 0:25:59.040
<v Speaker 1>a personality. In two thousand three, G four held its

0:25:59.080 --> 0:26:02.359
<v Speaker 1>first award show, which acknowledged video game developers for stuff

0:26:02.400 --> 0:26:06.679
<v Speaker 1>like best Online Game, which was Battlefield ninety two, and

0:26:06.760 --> 0:26:10.080
<v Speaker 1>it won that in two thousand three. In that first

0:26:10.320 --> 0:26:14.280
<v Speaker 1>award ceremony, they also had categories like Best Story. Kingdom

0:26:14.320 --> 0:26:18.200
<v Speaker 1>Hearts won that one. I tried to understand what Kingdom

0:26:18.240 --> 0:26:21.800
<v Speaker 1>Hearts this story was, but even the brilliant Brian David

0:26:21.800 --> 0:26:24.320
<v Speaker 1>Gilbert couldn't get me up to speed on that one,

0:26:24.520 --> 0:26:28.280
<v Speaker 1>and I tried. The show also had awards for some

0:26:28.320 --> 0:26:32.320
<v Speaker 1>more tongue in cheek categories, such as character You'd most

0:26:32.359 --> 0:26:35.119
<v Speaker 1>like to be. They ended up being Dante from Devil

0:26:35.119 --> 0:26:40.280
<v Speaker 1>May Cry two or Hottest Character Tina Armstrong in Dead

0:26:40.359 --> 0:26:44.159
<v Speaker 1>or Alive Extreme Beach Volleyball. I think those categories were

0:26:44.160 --> 0:26:47.080
<v Speaker 1>a clear indicator that the channel was really taking aim

0:26:47.119 --> 0:26:50.600
<v Speaker 1>at that eighteen to thirty four male demographic. Also feel

0:26:50.600 --> 0:26:53.760
<v Speaker 1>badly for anyone who loved video games but who did

0:26:53.800 --> 0:26:57.320
<v Speaker 1>not fall into this particular stereotype that the channel was

0:26:57.400 --> 0:27:01.359
<v Speaker 1>catering to. I read a few mosts written by women

0:27:01.640 --> 0:27:04.840
<v Speaker 1>during this time who were watching programs like G four

0:27:04.840 --> 0:27:08.080
<v Speaker 1>tv dot com because they love video games, but they

0:27:08.080 --> 0:27:11.959
<v Speaker 1>were starting to feel purposefully ignored or alienated with just

0:27:12.040 --> 0:27:15.080
<v Speaker 1>about everything else the G four channel was doing. The

0:27:15.160 --> 0:27:18.119
<v Speaker 1>channel canceled a few shows like Game on that just

0:27:18.320 --> 0:27:21.600
<v Speaker 1>weren't doing very well, but ultimately the limiting factor for

0:27:21.640 --> 0:27:25.600
<v Speaker 1>the channel was its reach. Comcast was able to carry

0:27:25.640 --> 0:27:29.240
<v Speaker 1>G four to about fifteen million households by two four,

0:27:30.200 --> 0:27:33.840
<v Speaker 1>but that's where things were capped. Comcast didn't couldn't reach

0:27:33.960 --> 0:27:37.359
<v Speaker 1>more households by itself, and there was no single flagship

0:27:37.480 --> 0:27:40.080
<v Speaker 1>show on the channel that was generating enough buzz to

0:27:40.160 --> 0:27:44.159
<v Speaker 1>convince other cable providers and satellite companies to include G

0:27:44.320 --> 0:27:46.919
<v Speaker 1>four in their lineups. So there didn't seem to be

0:27:47.000 --> 0:27:51.399
<v Speaker 1>any way to organically grow the channels reach. They would

0:27:51.400 --> 0:27:55.119
<v Speaker 1>have to buy it. I'll explain more in just a second.

0:28:02.680 --> 0:28:05.000
<v Speaker 1>This is where we come up to what was pretty

0:28:05.080 --> 0:28:09.280
<v Speaker 1>much the end of the previous episode, the acquisition of

0:28:09.359 --> 0:28:13.199
<v Speaker 1>tech TV. Now, the real purpose of that acquisition was

0:28:13.240 --> 0:28:16.479
<v Speaker 1>to get G four into more homes. Tech TV had

0:28:16.520 --> 0:28:20.159
<v Speaker 1>about four times the reach of G four, and the

0:28:20.200 --> 0:28:24.760
<v Speaker 1>two didn't overlap that much. G four's reach and tech

0:28:24.840 --> 0:28:28.520
<v Speaker 1>TVs reach were in different areas because Comcast had been

0:28:28.600 --> 0:28:31.840
<v Speaker 1>dropping tech TV from its cable lineups in different markets,

0:28:32.200 --> 0:28:35.399
<v Speaker 1>and G four wasn't being carried on the various carriers

0:28:35.400 --> 0:28:38.360
<v Speaker 1>that were providing tech TV. So the thought was this

0:28:38.400 --> 0:28:43.880
<v Speaker 1>way they could buy that enormous amount of reach and

0:28:43.920 --> 0:28:45.960
<v Speaker 1>there would be a shortcut to get enough households to

0:28:46.000 --> 0:28:49.560
<v Speaker 1>potentially attract bigger advertisers. They would no longer be limited,

0:28:49.720 --> 0:28:52.560
<v Speaker 1>they would get that thirty to forty million households they

0:28:52.600 --> 0:28:56.080
<v Speaker 1>needed to have as a bargaining chip. The messaging around

0:28:56.080 --> 0:28:58.560
<v Speaker 1>the acquisition was that the two channels were going to

0:28:58.720 --> 0:29:02.080
<v Speaker 1>join forces and there would be programs from both channels

0:29:02.120 --> 0:29:05.320
<v Speaker 1>featured on the new unified channel, but that's not what

0:29:05.480 --> 0:29:10.160
<v Speaker 1>was really happening in the background. In reality, pretty much

0:29:10.200 --> 0:29:13.200
<v Speaker 1>everyone at tech TV was fired, and they were told

0:29:13.240 --> 0:29:15.680
<v Speaker 1>that they might be able to land a job with

0:29:15.800 --> 0:29:18.800
<v Speaker 1>the new channel, but that it wasn't a guarantee. Tech

0:29:18.840 --> 0:29:22.440
<v Speaker 1>TV's base of operations was located in San Francisco, but

0:29:22.560 --> 0:29:25.800
<v Speaker 1>G four was down in Los Angeles, so it would

0:29:25.880 --> 0:29:27.880
<v Speaker 1>mean that a lot of people would have to relocate

0:29:28.040 --> 0:29:30.400
<v Speaker 1>for a job they weren't sure they would actually have

0:29:30.600 --> 0:29:34.920
<v Speaker 1>for very long. Ultimately, just three shows from tech TV

0:29:35.120 --> 0:29:38.120
<v Speaker 1>would join the G four lineup. They were the Screen

0:29:38.200 --> 0:29:42.080
<v Speaker 1>Savers without host Leo Laporte, who couldn't come to an

0:29:42.120 --> 0:29:45.600
<v Speaker 1>agreement with the new channel. X Play, a video game

0:29:45.600 --> 0:29:48.000
<v Speaker 1>review show that had the best fit with the rest

0:29:48.040 --> 0:29:52.480
<v Speaker 1>of G four's lineup, and an anime show called Anime Unleashed.

0:29:53.000 --> 0:29:55.080
<v Speaker 1>All the other shows on tech TV in the United

0:29:55.120 --> 0:30:00.160
<v Speaker 1>States got the ax. G four relaunched on MA two

0:30:00.160 --> 0:30:03.880
<v Speaker 1>thousand four as G four tech TV, and while tech

0:30:03.960 --> 0:30:07.440
<v Speaker 1>TV had been gutted in the process, G four also

0:30:07.640 --> 0:30:11.480
<v Speaker 1>canceled several of its original programs as well over the

0:30:11.520 --> 0:30:18.320
<v Speaker 1>following year, including shows like Players, Pulse, Blister, Arena Portal,

0:30:18.760 --> 0:30:22.560
<v Speaker 1>and eventually Judgment Day, since the executives figured there'd be

0:30:22.600 --> 0:30:25.760
<v Speaker 1>no reason to run to video game review shows on

0:30:25.840 --> 0:30:29.480
<v Speaker 1>the same channel, and they also canceled reruns of an

0:30:29.480 --> 0:30:32.520
<v Speaker 1>old game show called Starcade that had been playing on

0:30:32.600 --> 0:30:37.480
<v Speaker 1>G four. The Screen Savers, which initially did survive the

0:30:37.480 --> 0:30:41.760
<v Speaker 1>transfer over to G four, would also change dramatically. While

0:30:41.760 --> 0:30:44.760
<v Speaker 1>it was originally a show dedicated to technology in general

0:30:44.800 --> 0:30:48.440
<v Speaker 1>and computers in particular, and had segments about hardware ways

0:30:48.480 --> 0:30:52.120
<v Speaker 1>to fix computer problems, they took live calls from users

0:30:52.160 --> 0:30:55.200
<v Speaker 1>to help them with whatever issues they were having. It

0:30:55.240 --> 0:30:58.840
<v Speaker 1>would slowly drift more toward a pop culture oriented show,

0:30:59.080 --> 0:31:02.600
<v Speaker 1>so while it existed in name, the show itself changed

0:31:02.720 --> 0:31:06.640
<v Speaker 1>enough to no longer really be the screen savers At

0:31:06.680 --> 0:31:08.960
<v Speaker 1>the top levels of leadership, there was also a change

0:31:09.000 --> 0:31:12.160
<v Speaker 1>of bruin early in two thousand five, it became clear

0:31:12.240 --> 0:31:14.600
<v Speaker 1>that there was a push to move G four away

0:31:14.680 --> 0:31:18.240
<v Speaker 1>from being quite so video games centric as it had

0:31:18.320 --> 0:31:21.800
<v Speaker 1>been at launch. One show that the channel picked up

0:31:21.840 --> 0:31:25.480
<v Speaker 1>in early two thousand five was Formula D, a television

0:31:25.520 --> 0:31:28.600
<v Speaker 1>show dedicated to drift racing. I remember when that came

0:31:28.600 --> 0:31:31.680
<v Speaker 1>out and I thought what. And the effort to cater

0:31:31.840 --> 0:31:35.000
<v Speaker 1>to a male audience became even more apparent with the

0:31:35.120 --> 0:31:39.320
<v Speaker 1>launch of a show called Girls Gone Wired, which was

0:31:39.360 --> 0:31:42.760
<v Speaker 1>about I think you can guess, but yeah, if you

0:31:42.800 --> 0:31:45.440
<v Speaker 1>really wanted to o gool video game characters, I guess

0:31:45.480 --> 0:31:48.400
<v Speaker 1>that was the show for you. The channel also began

0:31:48.440 --> 0:31:51.840
<v Speaker 1>to invest more in syndicated runs of shows that also

0:31:51.920 --> 0:31:55.200
<v Speaker 1>aimed at the eighteen to thirty four male audience. For example,

0:31:55.640 --> 0:31:58.520
<v Speaker 1>in late two thousand five, G four would pay seven

0:31:58.600 --> 0:32:02.080
<v Speaker 1>point eight million dollars to license the reruns of The

0:32:02.120 --> 0:32:05.360
<v Speaker 1>Man Show from Comedy Central. It's a comedy show created

0:32:05.360 --> 0:32:08.400
<v Speaker 1>by Jimmy Kimmel and Adam Carolla that reveled in all

0:32:08.440 --> 0:32:15.640
<v Speaker 1>things stereotypically identified as being manly, mostly ogling women. By

0:32:15.640 --> 0:32:19.560
<v Speaker 1>February fift two thousand five, the pretense that G four

0:32:19.600 --> 0:32:22.640
<v Speaker 1>and Tech TV where a partnership, was completely dropped and

0:32:22.680 --> 0:32:26.320
<v Speaker 1>the channel became just G four. Not that this game

0:32:26.360 --> 0:32:29.520
<v Speaker 1>as a surprise to anyone. What might have come as

0:32:29.600 --> 0:32:32.600
<v Speaker 1>a surprise to her Shorn was that by September of

0:32:32.640 --> 0:32:35.800
<v Speaker 1>two thousand five he would be on the outs. There's

0:32:35.840 --> 0:32:39.240
<v Speaker 1>not a lot that was actually written about his departure

0:32:39.480 --> 0:32:42.200
<v Speaker 1>at that time, apart from the fact that Comcast quote

0:32:42.280 --> 0:32:46.440
<v Speaker 1>unquote dismissed him. But whatever the circumstances were, he was

0:32:46.480 --> 0:32:50.680
<v Speaker 1>replaced by a former Direct TV executive named Neil Tiles.

0:32:51.240 --> 0:32:53.800
<v Speaker 1>Tiles would push even harder to move G four away

0:32:53.840 --> 0:32:56.320
<v Speaker 1>from its focus on video games, with the goal of

0:32:56.360 --> 0:32:59.480
<v Speaker 1>turning it more into a lifestyle channel aimed at men,

0:33:00.080 --> 0:33:03.880
<v Speaker 1>not two different from what Spike TV was doing. Spike TV,

0:33:04.000 --> 0:33:06.720
<v Speaker 1>by the way, had started off as the Nashville Network,

0:33:06.880 --> 0:33:10.720
<v Speaker 1>which was all about country music and that lifestyle then

0:33:10.800 --> 0:33:14.520
<v Speaker 1>got rebranded into the National Network in two thousand and

0:33:14.560 --> 0:33:18.080
<v Speaker 1>then became Spike TV in two thousand three. Uh in

0:33:18.160 --> 0:33:22.480
<v Speaker 1>two thousand eighteen, that channel also got rebranded and today

0:33:22.520 --> 0:33:26.000
<v Speaker 1>that channel is called the Paramount Network, so it's changed again.

0:33:27.040 --> 0:33:30.280
<v Speaker 1>G four canceled G four tv dot Com, which was

0:33:30.320 --> 0:33:32.560
<v Speaker 1>a big blow to me as I had loved the show.

0:33:32.600 --> 0:33:36.160
<v Speaker 1>I felt the hosts were genuine, entertaining and informative. Kevin

0:33:36.240 --> 0:33:40.000
<v Speaker 1>Pereira had moved over as a host of The screen Savers,

0:33:40.360 --> 0:33:43.400
<v Speaker 1>but that show was heading for a total rebranding. In fact,

0:33:43.480 --> 0:33:47.320
<v Speaker 1>you might even argue that The Screensavers was effectively totally

0:33:47.440 --> 0:33:51.200
<v Speaker 1>scrapped and a brand new show came into its place.

0:33:51.560 --> 0:33:54.800
<v Speaker 1>This new show, which would become a flagship program on

0:33:54.840 --> 0:33:58.200
<v Speaker 1>G four was Attack of the Show. Pereira would stay on,

0:33:58.560 --> 0:34:01.640
<v Speaker 1>but the other hosts of The Screensavers all left to

0:34:01.720 --> 0:34:05.320
<v Speaker 1>pursue other opportunities. One thing Attack of the Show did

0:34:05.640 --> 0:34:08.480
<v Speaker 1>was launched a huge search for a new co host.

0:34:08.880 --> 0:34:11.520
<v Speaker 1>The original goal was to hire a new male co

0:34:11.640 --> 0:34:14.520
<v Speaker 1>host for the show, and at that time I was

0:34:14.560 --> 0:34:18.760
<v Speaker 1>working in a consulting firm in Atlanta and wasn't terribly happy.

0:34:19.080 --> 0:34:21.680
<v Speaker 1>I had a background in theater done some radio work,

0:34:21.960 --> 0:34:25.880
<v Speaker 1>but that was about it. Despite the overwhelming odds, I

0:34:26.040 --> 0:34:29.040
<v Speaker 1>chose to travel to one of the three cities where

0:34:29.040 --> 0:34:33.719
<v Speaker 1>they held initial auditions. I remember San Francisco was one,

0:34:34.280 --> 0:34:36.480
<v Speaker 1>another was Los Angeles, and I believe the third was

0:34:36.520 --> 0:34:39.640
<v Speaker 1>New York. And boy, wouldn't this be a cool story

0:34:39.760 --> 0:34:43.040
<v Speaker 1>if I had landed that gig. I didn't. In fact,

0:34:43.200 --> 0:34:46.399
<v Speaker 1>nobody did. Attack of the show would have a few

0:34:46.480 --> 0:34:50.680
<v Speaker 1>finalists of that audition process that would host a segment

0:34:50.800 --> 0:34:52.640
<v Speaker 1>or two on the show is sort of a trial,

0:34:52.920 --> 0:34:56.320
<v Speaker 1>but ultimately G four didn't hire any of them. Instead,

0:34:56.360 --> 0:34:59.520
<v Speaker 1>a bit later, they hired another host, who they quickly

0:34:59.560 --> 0:35:02.640
<v Speaker 1>replaced East with the actress Olivia Munn, who would go

0:35:02.680 --> 0:35:05.200
<v Speaker 1>on to become one of the biggest stars to really

0:35:05.239 --> 0:35:07.920
<v Speaker 1>first make her name at G four. Oh and and

0:35:08.000 --> 0:35:10.720
<v Speaker 1>this is no shade on miss Munn, who I readily

0:35:10.760 --> 0:35:14.320
<v Speaker 1>admit was a much better choice for what they wanted

0:35:14.640 --> 0:35:17.680
<v Speaker 1>than than I would have been a dumpy, bald dude

0:35:17.680 --> 0:35:21.360
<v Speaker 1>from Georgia. Olivia mun was hands down the best choice.

0:35:21.880 --> 0:35:24.040
<v Speaker 1>G four made the right call on that one. By

0:35:24.080 --> 0:35:27.239
<v Speaker 1>two thousand and six, the only original G four show

0:35:27.400 --> 0:35:30.520
<v Speaker 1>still on the air was Cinema Tech Everything Else by

0:35:30.520 --> 0:35:33.919
<v Speaker 1>that point had been canceled. Every original G four show

0:35:34.200 --> 0:35:38.720
<v Speaker 1>was no longer on the network, and Cinema Tech pretty

0:35:38.800 --> 0:35:41.759
<v Speaker 1>much featured gameplay and cut scenes from games, so you

0:35:41.800 --> 0:35:43.920
<v Speaker 1>can't get much more low budget than that when it

0:35:43.960 --> 0:35:46.440
<v Speaker 1>comes to production costs. I mean, I imagine there are

0:35:46.440 --> 0:35:48.480
<v Speaker 1>probably some licensing fees that had to be paid, but

0:35:48.480 --> 0:35:52.000
<v Speaker 1>that's about it. Cinema Tech, however, would finally get canceled

0:35:52.000 --> 0:35:55.280
<v Speaker 1>in two thousand seven, and then none of the original

0:35:55.320 --> 0:35:58.520
<v Speaker 1>G four shows would be still with the network, and

0:35:58.560 --> 0:36:01.879
<v Speaker 1>two thousand seven the channel didn't look anything like its

0:36:01.880 --> 0:36:05.560
<v Speaker 1>original incarnation. Pereira and Munn continued to host attack of

0:36:05.600 --> 0:36:09.120
<v Speaker 1>the show, and Pereira was really the only link back

0:36:09.120 --> 0:36:11.279
<v Speaker 1>to the old crew, and even then you have to

0:36:11.280 --> 0:36:13.520
<v Speaker 1>remember that he had started on camera as a co

0:36:13.640 --> 0:36:17.040
<v Speaker 1>host on Arena. G four continued to strike deals to

0:36:17.120 --> 0:36:20.359
<v Speaker 1>run reruns of other shows on the channel, and this

0:36:20.440 --> 0:36:22.840
<v Speaker 1>is when G four kind of turned into the Cops

0:36:23.000 --> 0:36:26.279
<v Speaker 1>and Ninja Warrior channel, which you gotta be honest, I

0:36:26.320 --> 0:36:29.360
<v Speaker 1>love Ninja Warrior that I still love American Ninja Warrior.

0:36:29.920 --> 0:36:32.840
<v Speaker 1>Those men and women are incredible. But G four also

0:36:32.920 --> 0:36:36.680
<v Speaker 1>began showing reruns of the series cheaters, and the audience

0:36:36.680 --> 0:36:38.480
<v Speaker 1>that had been there for the launch of the channel

0:36:38.480 --> 0:36:42.440
<v Speaker 1>was pretty much completely alienated. Don't even think about how

0:36:42.480 --> 0:36:45.879
<v Speaker 1>the tech TV audience felt they had seen their programming

0:36:46.239 --> 0:36:50.279
<v Speaker 1>get obliterated in the process. The only show that remained

0:36:50.320 --> 0:36:53.200
<v Speaker 1>from the tech TV days that had not really been

0:36:53.239 --> 0:36:55.759
<v Speaker 1>tampered with that much was ex Play, and even that

0:36:55.800 --> 0:37:00.719
<v Speaker 1>one got a little wackier over time. The little bit

0:37:00.719 --> 0:37:03.600
<v Speaker 1>of lip service G four paid to video games at

0:37:03.640 --> 0:37:08.080
<v Speaker 1>that point was disastrous, Like they couldn't do that right.

0:37:08.400 --> 0:37:11.640
<v Speaker 1>The channel sent crews to E three to cover press conferences,

0:37:11.880 --> 0:37:15.240
<v Speaker 1>but because G four had to run commercials and because

0:37:15.600 --> 0:37:18.920
<v Speaker 1>these were live events, those two things didn't go together.

0:37:19.080 --> 0:37:24.319
<v Speaker 1>That great ads would interrupt highly anticipated presentations such as

0:37:24.400 --> 0:37:28.040
<v Speaker 1>the reveal of Mass Effect or the Halo three trailer,

0:37:28.320 --> 0:37:31.080
<v Speaker 1>and the message was clear video games just weren't important

0:37:31.080 --> 0:37:34.240
<v Speaker 1>to G four anymore. The channel did try to create

0:37:34.280 --> 0:37:38.280
<v Speaker 1>a few animated series, like Happy Tree Friends and Code Monkeys,

0:37:38.600 --> 0:37:42.280
<v Speaker 1>which featured the Fantastic Song by Jonathan Colton as the theme.

0:37:42.840 --> 0:37:45.239
<v Speaker 1>These didn't get enough of a following to last more

0:37:45.280 --> 0:37:48.280
<v Speaker 1>than a season or two, and rather than risk launching

0:37:48.320 --> 0:37:51.920
<v Speaker 1>more failures, G four continue to pour money into licensing

0:37:51.960 --> 0:37:55.359
<v Speaker 1>deals so that the channel could run reruns of other

0:37:55.480 --> 0:38:00.440
<v Speaker 1>shows like Heroes and Lost. Those licensing fees cost a

0:38:00.440 --> 0:38:03.400
<v Speaker 1>lot of money. But the thinking was, these shows have

0:38:03.520 --> 0:38:06.200
<v Speaker 1>already a proven track record. But here was the problem.

0:38:06.239 --> 0:38:09.399
<v Speaker 1>People had already seen those shows because you know, they

0:38:09.400 --> 0:38:12.640
<v Speaker 1>had already aired on broadcast television. You didn't even need

0:38:12.680 --> 0:38:16.160
<v Speaker 1>a cable subscription to watch them. The two shows that

0:38:16.360 --> 0:38:20.760
<v Speaker 1>were really doing well were Attack of the Show and Explay,

0:38:20.800 --> 0:38:23.719
<v Speaker 1>So you could argue that the programs that actually were

0:38:23.760 --> 0:38:26.400
<v Speaker 1>performing well in the channel were the ones that catered

0:38:26.440 --> 0:38:29.520
<v Speaker 1>to its original intended audience, although that's a stretch for

0:38:29.560 --> 0:38:31.880
<v Speaker 1>Attack of the Show since it really didn't resemble the

0:38:31.960 --> 0:38:34.960
<v Speaker 1>screen savers at all at that point. Also, both of

0:38:34.960 --> 0:38:37.719
<v Speaker 1>those shows came out of or grew out of the

0:38:37.840 --> 0:38:42.239
<v Speaker 1>Tech TV programming, not the G four programming. Things were

0:38:42.320 --> 0:38:45.359
<v Speaker 1>not going great. The best performing shows at their peak,

0:38:45.440 --> 0:38:48.600
<v Speaker 1>we're bringing in a hundred thirty thousand viewers around this time,

0:38:48.880 --> 0:38:52.560
<v Speaker 1>and that's nothing in TV land. Cable carriers began to

0:38:52.680 --> 0:38:55.440
<v Speaker 1>drop G four from their lineups in order to replace

0:38:55.480 --> 0:38:58.840
<v Speaker 1>it with something that might attract more viewers. In November,

0:38:59.680 --> 0:39:03.759
<v Speaker 1>Direct TV dumped G four. This was an enormous setback,

0:39:03.880 --> 0:39:06.680
<v Speaker 1>and it pretty much erased the effect G four had

0:39:06.719 --> 0:39:09.760
<v Speaker 1>of acquiring Tech TV back in two thousand four. Remember,

0:39:09.760 --> 0:39:11.840
<v Speaker 1>the real reason for that acquisition was to get the

0:39:11.920 --> 0:39:15.920
<v Speaker 1>channel on more cable and satellite carriers. Olivia Munn announced

0:39:16.000 --> 0:39:18.360
<v Speaker 1>she was leaving G four and Attack of the Show

0:39:18.440 --> 0:39:21.360
<v Speaker 1>in two She had landed a role on an NBC

0:39:21.520 --> 0:39:26.240
<v Speaker 1>show called Perfect Couples UH that would launch in early eleven,

0:39:26.320 --> 0:39:28.399
<v Speaker 1>and that show would end up getting canceled a few

0:39:28.440 --> 0:39:31.640
<v Speaker 1>months later, but Man dedicated her attention and time to

0:39:31.719 --> 0:39:34.880
<v Speaker 1>pursuing her acting career. She landed gigs and films and

0:39:34.920 --> 0:39:38.240
<v Speaker 1>TV series. Her departure was a big blow to G four,

0:39:38.280 --> 0:39:41.480
<v Speaker 1>as her on screen chemistry with Pereira was one of

0:39:41.480 --> 0:39:44.480
<v Speaker 1>the big reasons Attack of the Show was doing so well.

0:39:44.800 --> 0:39:47.759
<v Speaker 1>Actress Candice Bailey would step in to become the new

0:39:47.800 --> 0:39:51.480
<v Speaker 1>co host of the show. While things were super rocky,

0:39:51.560 --> 0:39:54.040
<v Speaker 1>they wouldn't end just yet. The channel was able to

0:39:54.040 --> 0:39:56.080
<v Speaker 1>hold on for a couple more years. Back in two

0:39:56.120 --> 0:40:00.560
<v Speaker 1>thousand nine, Comcast announced its intent to merge with NBC Universal,

0:40:00.880 --> 0:40:04.480
<v Speaker 1>which was a process that was completed in eleven. In

0:40:04.560 --> 0:40:08.880
<v Speaker 1>early Neil Tynes would step down as president of the channel,

0:40:09.200 --> 0:40:12.719
<v Speaker 1>and Adam Stotsky, who had previously been the president of

0:40:12.840 --> 0:40:16.120
<v Speaker 1>NBC's entertainment division, would take on the leadership role. But

0:40:16.400 --> 0:40:20.279
<v Speaker 1>one thing Stotsky did not have, notably, was experience in

0:40:20.400 --> 0:40:25.320
<v Speaker 1>actual television programming. He did have experience with branding, however,

0:40:25.840 --> 0:40:28.480
<v Speaker 1>and Stotsky worked to try and land a deal in

0:40:28.480 --> 0:40:32.680
<v Speaker 1>which G four would undergo an entire transformation. It would

0:40:32.760 --> 0:40:36.839
<v Speaker 1>undergo a full rebranding into the Esquire Network, but that

0:40:36.920 --> 0:40:40.680
<v Speaker 1>deal ultimately fell through and instead the Style Network would

0:40:40.680 --> 0:40:43.720
<v Speaker 1>get that rebranding instead. Turns out it wouldn't have mattered.

0:40:43.880 --> 0:40:48.400
<v Speaker 1>The Esquire Network ceased to be in twenty seventeen. Anyway.

0:40:48.520 --> 0:40:51.719
<v Speaker 1>In two thousand twelve, ex Play host Adam Sessler began

0:40:51.760 --> 0:40:54.640
<v Speaker 1>hearing rumors that his days were numbered as a host

0:40:54.719 --> 0:40:57.600
<v Speaker 1>on the channel. In April of that year, he was

0:40:57.640 --> 0:41:01.040
<v Speaker 1>officially fired for reasons I've never been able to determine,

0:41:01.080 --> 0:41:04.160
<v Speaker 1>apart from perhaps the channel just wanted to cut costs

0:41:04.200 --> 0:41:06.880
<v Speaker 1>and Sessler, as a longtime veteran, might have had a

0:41:06.880 --> 0:41:10.239
<v Speaker 1>pretty high salary comparatively speaking. He would end up with

0:41:10.360 --> 0:41:13.800
<v Speaker 1>Revision three for a while, so for a short time

0:41:13.960 --> 0:41:18.440
<v Speaker 1>we were technically co workers. The following month, Kevin Pereira

0:41:18.600 --> 0:41:21.319
<v Speaker 1>announced he was leaving G four and Attack of the

0:41:21.360 --> 0:41:24.160
<v Speaker 1>show after the E three trade show in June of

0:41:24.160 --> 0:41:27.320
<v Speaker 1>that year. His departure was pretty much the death blow

0:41:27.400 --> 0:41:29.760
<v Speaker 1>two Attack of the show, though it would limp along

0:41:29.840 --> 0:41:32.360
<v Speaker 1>for the rest of two thousand twelve, shooting the final

0:41:32.400 --> 0:41:35.879
<v Speaker 1>episode in December two thousand twelve that would not air

0:41:36.000 --> 0:41:39.920
<v Speaker 1>until January two thirteen, so technically most people say the

0:41:39.920 --> 0:41:44.480
<v Speaker 1>show lasted till x Play also aired its final show

0:41:44.600 --> 0:41:48.520
<v Speaker 1>at that same time. G four would continue to run reruns,

0:41:48.760 --> 0:41:53.919
<v Speaker 1>but slowly those licensing deals were expiring. By November, there

0:41:53.960 --> 0:41:58.319
<v Speaker 1>just wasn't enough there there, and NBC announced that the

0:41:58.360 --> 0:42:01.040
<v Speaker 1>channel would go off the air. It was done. The

0:42:01.080 --> 0:42:04.239
<v Speaker 1>Canadian version of G four, which I haven't really talked

0:42:04.239 --> 0:42:06.920
<v Speaker 1>about here and which would carry much more of the

0:42:06.920 --> 0:42:10.720
<v Speaker 1>old tech TV programming for much longer, would last until

0:42:10.760 --> 0:42:14.480
<v Speaker 1>two thousand seventeen, so it outlived the American version of

0:42:14.560 --> 0:42:17.480
<v Speaker 1>G four and the American version of Tech TV. In fact,

0:42:17.680 --> 0:42:22.120
<v Speaker 1>it outlived the Esquire Network, the channel that that G

0:42:22.320 --> 0:42:25.160
<v Speaker 1>four was supposed to turn into. Now, there's a lot

0:42:25.239 --> 0:42:28.080
<v Speaker 1>more that could be said about this story, and like

0:42:28.120 --> 0:42:32.719
<v Speaker 1>I've indicated, a few times. The big story here is

0:42:32.760 --> 0:42:34.920
<v Speaker 1>not unique to G four. There were a lot of

0:42:35.000 --> 0:42:38.880
<v Speaker 1>channels that started out catering to a specific core audience,

0:42:39.480 --> 0:42:44.239
<v Speaker 1>but the demands of the industry typically say, it's not

0:42:44.360 --> 0:42:46.440
<v Speaker 1>good enough for you to do well. It's not good

0:42:46.520 --> 0:42:48.680
<v Speaker 1>enough for you to get good ratings. You need to

0:42:48.760 --> 0:42:51.960
<v Speaker 1>grow year over year. Those ratings need to get better

0:42:52.160 --> 0:42:55.880
<v Speaker 1>each year, and eventually to grow you have to expand

0:42:55.920 --> 0:42:58.880
<v Speaker 1>beyond your core audience. You can't just keep appealing to

0:42:58.920 --> 0:43:02.400
<v Speaker 1>the same people to watch more stuff. Now. I personally

0:43:02.440 --> 0:43:06.480
<v Speaker 1>think growth on its own is not the best measure

0:43:06.600 --> 0:43:10.120
<v Speaker 1>for success, and it can lead to catastrophic failures and

0:43:10.200 --> 0:43:12.640
<v Speaker 1>bad decisions, like it did with G four. But what

0:43:12.680 --> 0:43:14.840
<v Speaker 1>the heck do I know. I'm just a tech podcaster.

0:43:15.560 --> 0:43:18.360
<v Speaker 1>But it was interesting going back and looking at the

0:43:18.440 --> 0:43:21.839
<v Speaker 1>history of these two channels. They had a huge influence

0:43:21.960 --> 0:43:24.840
<v Speaker 1>on me. In fact, I think I can honestly say

0:43:25.120 --> 0:43:29.680
<v Speaker 1>that without tech TV, without G four, and also without

0:43:29.719 --> 0:43:33.239
<v Speaker 1>the influence of c nets Buzz Out Loud podcast, there

0:43:33.280 --> 0:43:36.080
<v Speaker 1>never would have been a Tech Stuff I never would

0:43:36.160 --> 0:43:41.479
<v Speaker 1>have even thought to do a technology podcast without those predecessors.

0:43:41.560 --> 0:43:45.400
<v Speaker 1>And while I cannot attest to being nearly as informative

0:43:45.520 --> 0:43:48.480
<v Speaker 1>or entertaining as those shows could be and those channels

0:43:48.480 --> 0:43:52.400
<v Speaker 1>could be. I do my humble best. If you guys

0:43:52.440 --> 0:43:55.600
<v Speaker 1>have any suggestions for future episodes of tech Stuff, send

0:43:55.680 --> 0:43:58.040
<v Speaker 1>me a note. Let me know. The email is tech

0:43:58.080 --> 0:44:00.359
<v Speaker 1>stuff at how stuff works dot com, where you can

0:44:00.360 --> 0:44:02.359
<v Speaker 1>reach out on Facebook or Twitter. The handle for both

0:44:02.360 --> 0:44:05.799
<v Speaker 1>of those is text stuff hs W. Don't forget to

0:44:05.800 --> 0:44:08.839
<v Speaker 1>go to our website that's text stuff podcast dot com.

0:44:08.960 --> 0:44:11.359
<v Speaker 1>You'll find an archive of all of our past episodes there,

0:44:11.400 --> 0:44:15.239
<v Speaker 1>plus links to our online store, where every purchase you

0:44:15.320 --> 0:44:18.120
<v Speaker 1>make goes to help the show. We greatly appreciate it,

0:44:18.520 --> 0:44:26.160
<v Speaker 1>and I'll talk to you again really soon. Text Stuff

0:44:26.200 --> 0:44:28.520
<v Speaker 1>is a production of I Heart Radio's How Stuff Works.

0:44:28.680 --> 0:44:31.480
<v Speaker 1>For more podcasts from my heart Radio, visit the i

0:44:31.600 --> 0:44:34.840
<v Speaker 1>heart Radio app, Apple Podcasts, or wherever you listen to

0:44:34.880 --> 0:44:35.800
<v Speaker 1>your favorite shows.