WEBVTT - Listener Mail: Halloween Hangover 2024

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of iHeartRadio.

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<v Speaker 2>Hey, welcome to Stuff to Blow your Mind listener Mail.

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<v Speaker 2>My name is Robert.

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<v Speaker 3>Lamb and I am Joe McCormick, and hey. It is

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<v Speaker 3>one of our classic end of Halloween season listener mail episodes.

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<v Speaker 3>We always kind of have to do some clean up

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<v Speaker 3>after October.

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<v Speaker 2>Whoa, whoa, whoa. I'm going to stop you right there, Joe.

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<v Speaker 2>October still going. Today is October thirty sixth Halloween is

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<v Speaker 2>still going strong. I refuse to hear any differently from

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<v Speaker 2>anyone out there keeping the Halloween train going.

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<v Speaker 3>Our mailbot Carney, of course, was tpeed by some neighborhood

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<v Speaker 3>kids on Halloween night and now and then got rained on.

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<v Speaker 3>So it's kind of a mess in here, but Carney's

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<v Speaker 3>getting cleaned up. And yeah, the Halloween messages keep rolling in,

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<v Speaker 3>so we'll feature some today and probably some more later

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<v Speaker 3>this month.

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<v Speaker 2>Yeah. Absolutely, So if you're listening to you're like, oh, yeah,

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<v Speaker 2>I meant to write in about that Halloween episode, but

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<v Speaker 2>now it's too late. It is not too late, keep them.

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<v Speaker 2>We will read Halloween listener mail episodes in December if

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<v Speaker 2>need be, so don't worry about that at all.

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<v Speaker 3>All right, Rob, do you mind if I kick things

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<v Speaker 3>off with this message from Matt about the Hogs of Hell.

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<v Speaker 2>Yeah, let's have it, okay.

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<v Speaker 3>Of course, Hogs of Hell was a series we did

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<v Speaker 3>about monster pigs that we got into some benevolent divine

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<v Speaker 3>pigs as well. But in the first episode of that

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<v Speaker 3>series we talked mostly about demonic pigs and pig monsters

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<v Speaker 3>from mythology and from horror movies. And then in the

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<v Speaker 3>second episode we talked about the Intela Daunts, which have

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<v Speaker 3>been in the popular press referred to as hell pigs.

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<v Speaker 3>These are mammals that first appeared in the Eocene Epic

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<v Speaker 3>and flourished in the subsequent epics, died out in the Miocene.

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<v Speaker 3>They're not actually pigs. We discovered in the end that

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<v Speaker 3>they're more closely related to whales and hippopotamuses, maybe making

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<v Speaker 3>them even more strange. But they have a lot of

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<v Speaker 3>pig like features. And in fact, over the weekend I

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<v Speaker 3>got to go to one of America's great museums. I

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<v Speaker 3>was at the Field Museum in Chicago, and I came

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<v Speaker 3>across an antilidant skull. The skull was massive, amazing, awe inspiring.

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<v Speaker 3>It had cheek flanges going out to you. You can't

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<v Speaker 3>imagine until you see it how far these cheekbones pop out.

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<v Speaker 3>I was thinking of them like outriggers on a canoe.

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<v Speaker 2>Yeah, it's quite an impressive specimen, and indeed, to your point,

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<v Speaker 2>such an amazing museum, one of the best.

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<v Speaker 3>Anyway. This first message is for Matt and it is

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<v Speaker 3>about hell hogs, subject line the Mucklocks. Good day, Rob

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<v Speaker 3>and Joe. Overjoyed to see you chatting about demon hoggs.

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<v Speaker 3>There's a case I wanted to share with you, which

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<v Speaker 3>I think is right up this particular street. The case

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<v Speaker 3>pertains to the Mucklocks in County Roscommon, Ireland. The Mucklocks

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<v Speaker 3>are earth in formations in an area called Rathkron. Specifically,

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<v Speaker 3>they are linear earthworks said to have been gouged from

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<v Speaker 3>the earth by a magical wild bore from the other

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<v Speaker 3>world muk being Gaelic for pig. The bore is said

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<v Speaker 3>to have leapt from the depths of Owenegat, also called

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<v Speaker 3>the Gate of Hell, and the Cave of the Cats,

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<v Speaker 3>which is fairly close by the Cave is one of

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<v Speaker 3>those wonderfully spooky but inconspicuous entrances to the fairy other world,

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<v Speaker 3>and itself said to be the physical home of the

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<v Speaker 3>Morrigan and one of, if not the most important places

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<v Speaker 3>pertaining to the origins of Sawen. I got to climb

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<v Speaker 3>into the cave with a local archaeologist a couple of

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<v Speaker 3>years back. It was pretty metal. For context, both of

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<v Speaker 3>these landscape features are set within a wider area, featuring

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<v Speaker 3>some two hundred and forty archaeological monuments in a six

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<v Speaker 3>kilometer square area. It is wild. I've attached a drone

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<v Speaker 3>in provided to me by the aforementioned archaeologist, so that

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<v Speaker 3>you can see what I mean. I will also attach

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<v Speaker 3>a photo from inside the cave, although you can't see much. Finally,

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<v Speaker 3>I wrote an article on the place and some of

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<v Speaker 3>the conservation efforts ongoing with local farmers and then folks.

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<v Speaker 3>If you want to look up Matt's article about this,

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<v Speaker 3>it is from April of this year and the article

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<v Speaker 3>is called how to Sustainably Farm on Ancient Monuments and

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<v Speaker 3>so the Matt's article is about the competing concerns of

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<v Speaker 3>the preservation of archaeological sites, many of which are just

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<v Speaker 3>earth and mounds. So it's not like Great Stoneworks, but

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<v Speaker 3>like the mound, the pile up of the earth is

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<v Speaker 3>the site, and then the grazing needs of local cattle

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<v Speaker 3>and sheep farmers.

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<v Speaker 2>Rob.

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<v Speaker 3>I've put the images that Matt attach with the email

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<v Speaker 3>and the outline for you to look at. Here the

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<v Speaker 3>mouth of the cave, well, actually I'm seeing two different things.

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<v Speaker 3>I think One is the mouth of the cave as

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<v Speaker 3>seen from the outside. There's daylight pouring in. It looks

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<v Speaker 3>a little bit spooky. But then there's this other thing

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<v Speaker 3>I believe a little bit are there down the cave

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<v Speaker 3>mouth that is just like the esophagus of a great

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<v Speaker 3>stone beast.

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<v Speaker 2>Yeah. Yeah, I would say that the outside image with

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<v Speaker 2>the greenery list looks like a still from the game Missed,

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<v Speaker 2>whereas the interior cavern image looks like something from Silent

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<v Speaker 2>Hill too. Totally good.

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<v Speaker 3>Matt finishes by saying, aside, this whole area is an

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<v Speaker 3>absolute treasure trove of stories both archaeological and folklorical, might

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<v Speaker 3>be worth exploring further. Thanks again for your time and

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<v Speaker 3>the show, Matt. Oh and then Matt also includes a

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<v Speaker 3>ps correcting something he said in an email a while

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<v Speaker 3>back that apparently we didn't catch. He says that he

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<v Speaker 3>wrote a note pertaining to clay and clay infrastructure. I

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<v Speaker 3>wonder if this was in the series we did on

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<v Speaker 3>mud where we ended up talking about mud brick construction.

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<v Speaker 3>That sounds right to me. But anyway, Matt goes on

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<v Speaker 3>to say, quote specifically old drainage tile in crop fields.

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<v Speaker 3>In this email, I mentioned that the old tiles were

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<v Speaker 3>fit together in just such a way that water could

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<v Speaker 3>get through to drain I don't know why I said that,

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<v Speaker 3>because it's wrong. The water enters the tiles through the

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<v Speaker 3>porous surface of the constructed clay material. Okay, so good job,

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<v Speaker 3>good job catching yourself on that mat. But also thank

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<v Speaker 3>you for the email. And yeah, this is really interesting.

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<v Speaker 3>I knew nothing about one got to the Gate to

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<v Speaker 3>Hell or the Cave of Cats, So I'm gonna have

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<v Speaker 3>to look that up, learn more about it, and maybe

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<v Speaker 3>it will come back on the show.

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<v Speaker 2>Yeah. Yeah, And this is exactly the sort of local

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<v Speaker 2>detail and personal experience or expertise that we love to

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<v Speaker 2>see in a listener mail. So this is great. Thanks

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<v Speaker 2>for sending all this all right, This next one comes

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<v Speaker 2>to us from Lindsey. The title the email is hell

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<v Speaker 2>Hogs and Avelina's for Halloween.

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<v Speaker 3>Oh, that's right, And this sort of has to do

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<v Speaker 3>with At the end of the series, we were talking

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<v Speaker 3>a bit about the difference between wild pigs and pekearees.

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<v Speaker 3>They're very similar pecrees or different families of mammals, but

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<v Speaker 3>they look very pig like.

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<v Speaker 2>Yeah, all right, and I'm reading this. There's almost a

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<v Speaker 2>cowboy song cadence to this particular email, but I'm not

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<v Speaker 2>going to try and sing it as a cowboy song.

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<v Speaker 2>But okay, at any rate, Robert and Joe. Out here

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<v Speaker 2>in far West Texas, we have havelinas and in wetter

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<v Speaker 2>zones with more coverage, feral hogs. Faral hogs are far

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<v Speaker 2>more destructive and could be a potential threat. Have Alinas

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<v Speaker 2>are about knee high and are far more curious than aggressive,

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<v Speaker 2>while the haveolinas are permanent residents. We tend to see

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<v Speaker 2>them moving up and down our hill in the spring

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<v Speaker 2>and fall. It lacks precision, but we often talk about

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<v Speaker 2>change of seasons when they come through. What they have

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<v Speaker 2>taken to is coming down the hill, walking halfway around

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<v Speaker 2>the house on a wood porch, then jumping down four

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<v Speaker 2>feet off the end, and where they continue down the hill.

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<v Speaker 2>For some reason, they like doing it very early in

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<v Speaker 2>the morning. I refer to it as the devil's hoof

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<v Speaker 2>beats going to see the neighbors. Not that we're so angelic,

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<v Speaker 2>We're just dull, just part of life out here, like

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<v Speaker 2>the midsummer mule deer bucks that sleep under the front

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<v Speaker 2>porch in the middle of the day. Happy bat Week, y'all,

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<v Speaker 2>Lindsey and I had to look this up. Yes, that

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<v Speaker 2>week is indeed October twenty fourth through the thirty first.

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<v Speaker 2>I don't think we've ever celebrated on the show before.

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<v Speaker 2>Maybe we should do that next year. We're ginerally just

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<v Speaker 2>distracted with all the Halloween shenan against. But if you

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<v Speaker 2>want to learn more about bat Week, go to batweek

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<v Speaker 2>dot org.

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<v Speaker 3>Now, I actually did want to bring up something I

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<v Speaker 3>remember about Halina's from when I was in West Texas.

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<v Speaker 3>There was a one time my wife and I went

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<v Speaker 3>to visit some family who were working in Big beIN

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<v Speaker 3>National Park in West Texas and Big Ben by the way,

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<v Speaker 3>if you ever get a chance to go there, it

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<v Speaker 3>is a beautiful area of the Chisos Mountains and the

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<v Speaker 3>desert there. I did not realize that I was a

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<v Speaker 3>fan of the desert until I went to Big Bend,

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<v Speaker 3>and it's a really amazing place. But there are havelinas

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<v Speaker 3>out there. There are these wild pig like animals. And

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<v Speaker 3>if you think that they are not as threatening or

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<v Speaker 3>as metal as wild pigs, maybe they're not, I don't know,

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<v Speaker 3>as aggressive. Maybe they're more curious and cue. But they

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<v Speaker 3>do eat the scariest looking cactuses you have ever seen.

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<v Speaker 3>So like, you'll look at a cactus and not only

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<v Speaker 3>do you not want to touch it, you don't want

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<v Speaker 3>to get within ten feet of it. The spines are

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<v Speaker 3>just unreal and the and as so like prickly pears

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<v Speaker 3>and cactus, these little pig like animals will just walk

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<v Speaker 3>right up to them and just chomp them up. It

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<v Speaker 3>goes straight into the mouth.

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<v Speaker 2>Yeah. Yeah, it's quite impressive. And you know, I don't know,

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<v Speaker 2>you look at one and they kind of look like

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<v Speaker 2>they're half cactus anyways, So yeah, I guess it all

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<v Speaker 2>makes sense.

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<v Speaker 3>I don't even know how that works. Maybe we'll have

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<v Speaker 3>to research this one day, but I feel like I

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<v Speaker 3>could no more like eat a box of nails than

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<v Speaker 3>eat one of these things. And they just chew them

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<v Speaker 3>right up.

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<v Speaker 2>Yeah, yeah, that would be interesting to do. With their

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<v Speaker 2>various robust digestive systems of the natural world that we

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<v Speaker 2>could consider for sure. But anyway, Lindsey, thanks for riding

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<v Speaker 2>in from the desert. This is great all right.

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<v Speaker 3>Still on the subject of hogs from Hell, this message

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<v Speaker 3>is from Jeff. Jeff says, greetings, Rob and Joe. I

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<v Speaker 3>can't think about pigs in film without thinking of Haiau Miyazaki.

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<v Speaker 3>For some reason, Miyazaki often draws himself as a pig,

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<v Speaker 3>and the inclusion of pigs in so many of his

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<v Speaker 3>movies seems to be his version of Hitchcock's cameos. Of course,

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<v Speaker 3>there is Porco Rosso and Rob. I haven't actually seen

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<v Speaker 3>that one, have you?

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<v Speaker 2>Yeah, yeah, Porko Rosso. I remember it as being good.

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<v Speaker 2>It's not one of my favorite Miyazaki films, but like,

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<v Speaker 2>it's not like any of them are bad or anything.

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<v Speaker 2>It's got a lot of you know, old timey fighter

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<v Speaker 2>planes in it and all, and have memory serves. Michael

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<v Speaker 2>Keaton voices pork Rosso in the dubbed version.

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<v Speaker 3>Yeah, but it's like an anthropomorphic pig who is a

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<v Speaker 3>pilot of a sort of World War One style fighter biplane.

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<v Speaker 2>Yeah, yeah, that's right.

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<v Speaker 3>Okay, So there is pork Rosso, But then Jeff goes

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<v Speaker 3>on to say, but on the Halloween frequency, there is Nago,

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<v Speaker 3>the infected bore god from Princess Mononoke, and the trauma

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<v Speaker 3>inducing scene from Spirited Away in which Chihiro's parents turn

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<v Speaker 3>into hogs.

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<v Speaker 2>Yeah, keep that one on your mind, because we're going

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<v Speaker 2>to be talking about Spirited Away this Friday on Weird

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<v Speaker 2>House Cinema. So today October the thirty sixth, if you

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<v Speaker 2>need something a little light but also a little scary

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<v Speaker 2>in places to distract you from whatever's going on in

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<v Speaker 2>your life of the world, fire up a copy of

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<v Speaker 2>Spirited Away. So it's a tremendous film.

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<v Speaker 3>Jeff goes on to say. Another image that jumps to

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<v Speaker 3>mind is the insanely creepy pig meme gif sampled from

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<v Speaker 3>the nineteen oherent In film like Cochon danser Rob. I

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<v Speaker 3>had to pull this up because I wasn't sure exactly

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<v Speaker 3>what it was referring to. But when I found it,

0:12:07.400 --> 0:12:09.120
<v Speaker 3>I was like, oh, yeah, this thing. I've seen this

0:12:09.200 --> 0:12:12.200
<v Speaker 3>on the internet. So it is a common gift used

0:12:12.280 --> 0:12:17.120
<v Speaker 3>to I don't know, just triggered like intense revulsion and fear.

0:12:17.800 --> 0:12:21.680
<v Speaker 3>It is of a man in a very well animated

0:12:21.800 --> 0:12:25.480
<v Speaker 3>pig mask in a black and white film with scary teeth,

0:12:25.640 --> 0:12:29.640
<v Speaker 3>you know, the long pig nose, snout, and it's so

0:12:29.679 --> 0:12:31.920
<v Speaker 3>it's like a person in a costume, but it's also

0:12:31.960 --> 0:12:35.400
<v Speaker 3>a very articulated piece of puppetry on the skull of

0:12:35.400 --> 0:12:38.760
<v Speaker 3>the costume. The mouth opens and closes, the tongue wags

0:12:38.760 --> 0:12:43.079
<v Speaker 3>and lashes out, and I was like, what is this from? Well,

0:12:43.120 --> 0:12:46.000
<v Speaker 3>I looked up like coshan danceer. So it is a

0:12:46.080 --> 0:12:49.160
<v Speaker 3>nineteen oh seven film that's like four or five minutes

0:12:49.240 --> 0:12:54.720
<v Speaker 3>long that is capturing something that was a popular stage performance.

0:12:54.760 --> 0:12:59.280
<v Speaker 3>I think a vaudeville performance in which a person in

0:12:59.400 --> 0:13:04.280
<v Speaker 3>a large pig costume with this puppet head pesters a

0:13:04.360 --> 0:13:07.360
<v Speaker 3>woman who first is trying to she's trying to have

0:13:07.400 --> 0:13:09.960
<v Speaker 3>a picnic. I think, like she's eating some food and

0:13:10.000 --> 0:13:12.760
<v Speaker 3>the pig guy in a suit is he's in a tuxedo.

0:13:12.880 --> 0:13:14.680
<v Speaker 3>He's like, hey, give me some of that food, and

0:13:14.720 --> 0:13:16.200
<v Speaker 3>he keeps trying to get the food from her, and

0:13:16.240 --> 0:13:18.840
<v Speaker 3>she's like, no, leave me alone. And then eventually she

0:13:19.160 --> 0:13:22.360
<v Speaker 3>rips the the pig man's clothes off and then the

0:13:22.400 --> 0:13:25.840
<v Speaker 3>pig looks humiliated and embarrassed, and then the pig man

0:13:25.960 --> 0:13:28.640
<v Speaker 3>and the woman suddenly all is well, and then they

0:13:28.679 --> 0:13:30.600
<v Speaker 3>just do a dance number that goes on for most

0:13:30.640 --> 0:13:31.720
<v Speaker 3>of the runtime of the film.

0:13:33.360 --> 0:13:35.400
<v Speaker 2>Yeah, yeah, this is this is one that I've seen

0:13:35.440 --> 0:13:40.640
<v Speaker 2>clips off before. It's quite it's it's it's amazing from

0:13:40.640 --> 0:13:44.120
<v Speaker 2>a you know, a technical standpoint. I remember showing this

0:13:44.760 --> 0:13:47.800
<v Speaker 2>to a friend of mine who is a puppeteer and

0:13:47.840 --> 0:13:50.920
<v Speaker 2>a fabricator, and yeah, he was really impressed with it.

0:13:51.040 --> 0:13:54.440
<v Speaker 2>He was like, yeah, they really did this upright. There's

0:13:54.480 --> 0:13:57.160
<v Speaker 2>also a colorized version of it out there that somehow

0:13:57.200 --> 0:13:59.520
<v Speaker 2>is even creepier because I think one of the things

0:13:59.520 --> 0:14:02.200
<v Speaker 2>about it is that, you know, it's this old footage

0:14:02.520 --> 0:14:07.959
<v Speaker 2>of a very you know, very convincing and you know, technically,

0:14:08.800 --> 0:14:14.079
<v Speaker 2>you know, well crafted and performed puppet slash suit effect.

0:14:14.520 --> 0:14:16.680
<v Speaker 2>And there's something about it being an old picture that

0:14:16.760 --> 0:14:19.600
<v Speaker 2>makes it feel like you're not watching a costume, but

0:14:19.640 --> 0:14:23.720
<v Speaker 2>you're watching some sort of actual beast, you know. So, yeah,

0:14:23.720 --> 0:14:25.040
<v Speaker 2>it's a lot of fun. If you haven't seen it.

0:14:25.520 --> 0:14:27.720
<v Speaker 3>There's an idea in my head that's not fully formed.

0:14:27.840 --> 0:14:30.640
<v Speaker 3>This may not come out right, but I'm thinking about

0:14:30.840 --> 0:14:35.360
<v Speaker 3>what are the qualities where an image from say one

0:14:35.440 --> 0:14:41.120
<v Speaker 3>hundred years ago, codes as creepy in terms of modern

0:14:41.240 --> 0:14:44.160
<v Speaker 3>sensibilities in a way that most creepy images from the

0:14:44.200 --> 0:14:47.000
<v Speaker 3>time do not. I'm thinking of this pig. I'm also

0:14:47.080 --> 0:14:50.680
<v Speaker 3>thinking of the famous image from the early film The

0:14:50.720 --> 0:14:53.040
<v Speaker 3>Man Who Laughs, which looks very much like a you know,

0:14:53.280 --> 0:14:58.920
<v Speaker 3>twenty first century joker. Like, what is it about. Occasionally

0:14:58.960 --> 0:15:01.400
<v Speaker 3>you get these little things or it doesn't look one

0:15:01.480 --> 0:15:04.280
<v Speaker 3>hundred years old, it looks like something that was supposed

0:15:04.280 --> 0:15:05.840
<v Speaker 3>to be creepy from last year.

0:15:06.520 --> 0:15:08.320
<v Speaker 2>Yeah. Yeah, We've touched on this a little bit on

0:15:08.360 --> 0:15:11.320
<v Speaker 2>weird House Cinema, talking at times about like pre code

0:15:11.920 --> 0:15:16.080
<v Speaker 2>horror films. You know how you know, there's often stuff

0:15:16.200 --> 0:15:18.880
<v Speaker 2>in those those pictures, sites and sounds or themes that

0:15:19.240 --> 0:15:22.960
<v Speaker 2>it hit a lot harder than you might expect when

0:15:23.000 --> 0:15:25.400
<v Speaker 2>you go back into say the nineteen thirties and look

0:15:25.440 --> 0:15:27.320
<v Speaker 2>at films, and you know, part of that is just like,

0:15:27.400 --> 0:15:29.600
<v Speaker 2>even if you know better, even if you know about,

0:15:29.640 --> 0:15:32.440
<v Speaker 2>like you know, the pre code cinema and some of

0:15:32.480 --> 0:15:34.360
<v Speaker 2>the things that they some of the elements that they

0:15:34.440 --> 0:15:38.160
<v Speaker 2>had him play there, there's something in your mind that

0:15:38.320 --> 0:15:42.840
<v Speaker 2>kind of just assumes that going backward through cinematic history.

0:15:42.880 --> 0:15:45.360
<v Speaker 2>From now, things are going to get tamer and more

0:15:45.360 --> 0:15:47.200
<v Speaker 2>innocent or something. I don't know, Like none of it

0:15:47.240 --> 0:15:51.560
<v Speaker 2>makes logical sense, but I still will sometimes surprise myself

0:15:51.600 --> 0:15:53.400
<v Speaker 2>when I pull something up from an old picture and

0:15:53.440 --> 0:15:56.320
<v Speaker 2>I'm like, oh, wow, that does hit really hard. I

0:15:56.360 --> 0:15:59.880
<v Speaker 2>guess it's probably some sort of modernity bias or I

0:16:00.040 --> 0:16:02.760
<v Speaker 2>don't know, but maybe there's kind of like a you know,

0:16:03.480 --> 0:16:07.560
<v Speaker 2>a line graph that peaks in the in the nineteen

0:16:07.600 --> 0:16:09.560
<v Speaker 2>eighties or something. In terms of my mind, you know,

0:16:09.600 --> 0:16:13.880
<v Speaker 2>where if anything is actually you know, effective before or

0:16:13.920 --> 0:16:17.040
<v Speaker 2>after that period by a significant number of decades, then

0:16:17.120 --> 0:16:18.880
<v Speaker 2>I'm amazed by it.

0:16:19.520 --> 0:16:21.960
<v Speaker 3>Yeah, I don't know if I think of it as effective.

0:16:22.080 --> 0:16:25.280
<v Speaker 3>But there are certain things that again to hit this list,

0:16:25.360 --> 0:16:29.000
<v Speaker 3>So that the scary pig face from Lacushon dan Sewer,

0:16:29.960 --> 0:16:32.800
<v Speaker 3>the image we see of the like the full costume

0:16:32.840 --> 0:16:35.880
<v Speaker 3>with the dark glasses from Mad Love, the laughing face

0:16:35.920 --> 0:16:38.440
<v Speaker 3>from the film The Man Who Laughs. You know, they

0:16:38.480 --> 0:16:41.080
<v Speaker 3>just don't look like images from the nineteen aughts to

0:16:41.160 --> 0:16:43.680
<v Speaker 3>the nineteen thirties. To me, they look like something conceived

0:16:43.720 --> 0:16:46.280
<v Speaker 3>more recently. And I don't know why that is, but

0:16:46.320 --> 0:16:51.000
<v Speaker 3>the yeah, the interesting thing to look into. Yeah, Jeff says, finally,

0:16:51.080 --> 0:16:53.480
<v Speaker 3>as a result of the closing song on the Pixies

0:16:53.560 --> 0:16:57.560
<v Speaker 3>album Bossa Nova, I always associate Havelina's with a mellow

0:16:57.640 --> 0:17:00.960
<v Speaker 3>sunset over the warm red rocks of Arizona, with Kim

0:17:01.000 --> 0:17:04.639
<v Speaker 3>Deal's angelic voice echoing in the breeze. And then Jeff

0:17:04.640 --> 0:17:07.359
<v Speaker 3>includes a link to the song have Alena by the Pixies,

0:17:08.080 --> 0:17:10.800
<v Speaker 3>which most of the lyrics are just saying the word

0:17:10.800 --> 0:17:13.159
<v Speaker 3>Havelena a million times, but it does say walking in

0:17:13.200 --> 0:17:16.639
<v Speaker 3>the breeze on the planes of Old Sagona, Arizona, among

0:17:16.680 --> 0:17:21.560
<v Speaker 3>the trees, so maybe it was inspired by watching Havelena's

0:17:21.640 --> 0:17:25.240
<v Speaker 3>root around. But then, finally, Jeff says, I have a

0:17:25.240 --> 0:17:28.639
<v Speaker 3>hard time thinking of them as savage, demonic beasts, but

0:17:28.680 --> 0:17:30.960
<v Speaker 3>then again, I've never had a family of them tear

0:17:31.080 --> 0:17:37.720
<v Speaker 3>up my garden. Hope this message wasn't too a booring Jeff, No, Jeff,

0:17:37.760 --> 0:17:38.919
<v Speaker 3>not boring at all. Thank you.

0:17:40.720 --> 0:17:43.520
<v Speaker 2>All right, This next one comes to us from Lee

0:17:48.000 --> 0:17:50.879
<v Speaker 2>Lee Wright. Sentence says, greetings, Rob, Joe, and JJ. Just

0:17:50.920 --> 0:17:53.560
<v Speaker 2>a quick hit today after listening to the latest episode

0:17:53.680 --> 0:17:56.320
<v Speaker 2>The idea of the fictional pigs or hogs of hell

0:17:56.400 --> 0:17:59.919
<v Speaker 2>discussion had me checking into the Shreder minions be By

0:18:00.280 --> 0:18:04.200
<v Speaker 2>and rock Steady, partially in order to check which was which,

0:18:04.520 --> 0:18:07.000
<v Speaker 2>but also to see if either showed up in the

0:18:07.119 --> 0:18:12.399
<v Speaker 2>TMNT live action films. That's teenage Mutant Ninja Turtles by

0:18:12.400 --> 0:18:16.600
<v Speaker 2>the way, for those of you not familiar with the abbreviation.

0:18:16.840 --> 0:18:19.199
<v Speaker 2>But yes, Bebop and rock Steady, I too always have

0:18:19.280 --> 0:18:21.879
<v Speaker 2>to look up to to remind myself which one is which.

0:18:22.400 --> 0:18:27.879
<v Speaker 2>And Bebop is the pig or boor Man, the Boorman mutant.

0:18:28.160 --> 0:18:30.160
<v Speaker 2>Rock Steady is the Rhino mutant.

0:18:30.840 --> 0:18:33.679
<v Speaker 3>And they make them punks. We've talked about this on

0:18:33.720 --> 0:18:35.920
<v Speaker 3>the show before. They're punks. Isn't that interesting?

0:18:36.080 --> 0:18:36.240
<v Speaker 2>Why?

0:18:36.359 --> 0:18:38.439
<v Speaker 3>Why are they punks? Like they are? They fans of

0:18:38.440 --> 0:18:42.160
<v Speaker 3>punk music and and they're off time from working for Shredder.

0:18:42.760 --> 0:18:44.560
<v Speaker 2>Oh yeah, yeah, you got to have a hobby. I mean,

0:18:46.840 --> 0:18:51.520
<v Speaker 2>so the email continues. Bbop is the anthropomorphic poresign character.

0:18:51.840 --> 0:18:55.000
<v Speaker 2>Except for the inherent ineptitude of the character, he's kind

0:18:55.000 --> 0:18:58.320
<v Speaker 2>of horrific. I agreed, like these two are just total stooges.

0:18:58.520 --> 0:19:01.560
<v Speaker 2>They're never really much of a threat and anything Ninja

0:19:01.560 --> 0:19:03.720
<v Speaker 2>Turtle related that I've ever seen, but they're a lot

0:19:03.720 --> 0:19:05.840
<v Speaker 2>of fun, like they're are like you may I can't

0:19:05.840 --> 0:19:08.160
<v Speaker 2>even remember in the Arcade game, you may fight these

0:19:08.200 --> 0:19:11.880
<v Speaker 2>guys on the first level. I don't recall pretty early on.

0:19:11.800 --> 0:19:14.000
<v Speaker 3>Though, Yeah, in the Arcade game, I think you fight

0:19:14.119 --> 0:19:17.119
<v Speaker 3>rock Steady first, the Rhino. When you're fighting in that

0:19:17.320 --> 0:19:19.280
<v Speaker 3>burning apartment building, you get to the end of it

0:19:19.320 --> 0:19:21.240
<v Speaker 3>and like a I don't know, some kind of pod

0:19:21.440 --> 0:19:23.360
<v Speaker 3>comes down and he pops out of it and you have.

0:19:23.320 --> 0:19:24.760
<v Speaker 2>To fight him.

0:19:24.800 --> 0:19:25.679
<v Speaker 3>I don't remember when.

0:19:25.560 --> 0:19:26.159
<v Speaker 2>You fight Bebop.

0:19:26.200 --> 0:19:27.159
<v Speaker 3>I guess the next level.

0:19:27.480 --> 0:19:30.760
<v Speaker 2>Yeah, but I mean there in reality, these would be

0:19:30.760 --> 0:19:34.560
<v Speaker 2>pretty horrific organisms to do battle with, so it seems

0:19:34.600 --> 0:19:37.760
<v Speaker 2>like they should rank higher than what Baxter Stockman though.

0:19:37.800 --> 0:19:40.840
<v Speaker 2>The fly dude, you know, like a human fly hybrid,

0:19:40.960 --> 0:19:45.040
<v Speaker 2>while you know, obviously horrific and grotesque, we wouldn't be

0:19:45.080 --> 0:19:47.240
<v Speaker 2>able to pack as much punch punch as a rhino

0:19:47.400 --> 0:19:51.439
<v Speaker 2>human hybrid. But we see similar things in like Spider Man,

0:19:51.600 --> 0:19:55.000
<v Speaker 2>Like Rhino is always like seems to be considered a

0:19:55.040 --> 0:19:58.919
<v Speaker 2>lower tier villain in the Spider Man universe, but like

0:19:59.040 --> 0:20:01.560
<v Speaker 2>in reality, like dude, that was, I don't think he's

0:20:01.600 --> 0:20:03.040
<v Speaker 2>part rhino, but he has like some sort of a

0:20:03.080 --> 0:20:05.880
<v Speaker 2>suit that makes him part rhino. Like, that's pretty, that's

0:20:05.920 --> 0:20:08.120
<v Speaker 2>pretty intimidating. That would be quite a fight.

0:20:08.840 --> 0:20:12.359
<v Speaker 3>Maybe I misunderstand. I'm not super up on Spider Man Lord,

0:20:12.400 --> 0:20:16.399
<v Speaker 3>but I understand Rhino to be a brute force kind of.

0:20:16.760 --> 0:20:20.440
<v Speaker 3>He's like pure muscle and strength and usually thus being

0:20:20.480 --> 0:20:22.639
<v Speaker 3>exploited by one of the smarter villains.

0:20:23.400 --> 0:20:29.360
<v Speaker 2>True. True. You know another pig related creature that comes

0:20:29.400 --> 0:20:32.639
<v Speaker 2>to mind. There's one of the minions in Guardians of

0:20:32.680 --> 0:20:36.919
<v Speaker 2>the Galaxy three, which is quite great. There is a

0:20:36.960 --> 0:20:42.240
<v Speaker 2>pig based mutant character or mutant robot cyborg underling that

0:20:42.280 --> 0:20:45.800
<v Speaker 2>they battle briefly. All right, so anyway, that's basically Lee's

0:20:45.960 --> 0:20:49.600
<v Speaker 2>entire email email. It ends with just a couple of

0:20:49.600 --> 0:20:52.639
<v Speaker 2>pictures of the creatures in question.

0:20:53.240 --> 0:20:54.879
<v Speaker 3>You know, I think I liked them more in the

0:20:55.119 --> 0:20:57.520
<v Speaker 3>cartoon I watched as a kid. Seeing them in the

0:20:57.600 --> 0:21:01.760
<v Speaker 3>in the realistic textured CGIs is really gross. I'm imagining

0:21:01.840 --> 0:21:06.720
<v Speaker 3>like feeling the hair on Bebop's belly. It's upsetting me.

0:21:07.400 --> 0:21:10.920
<v Speaker 2>Anyway, lady, thanks for writing in. Yeah, good stroll down

0:21:10.920 --> 0:21:14.280
<v Speaker 2>memory lane with the various pig newtons here.

0:21:21.880 --> 0:21:25.120
<v Speaker 3>Okay, more pig beings from Science Fiction. The next message

0:21:25.119 --> 0:21:28.200
<v Speaker 3>is from Jim, who says, hey, guys, loved your series

0:21:28.200 --> 0:21:31.560
<v Speaker 3>on hogs. I wanted to throw this in. On Star Trek,

0:21:31.680 --> 0:21:35.880
<v Speaker 3>there was the species known as the telewrites. Their facial

0:21:35.920 --> 0:21:38.640
<v Speaker 3>features were very pig like. They were one of the

0:21:38.680 --> 0:21:41.919
<v Speaker 3>founding species of the Federation. I guess, right up there

0:21:41.960 --> 0:21:47.080
<v Speaker 3>with the Vulcan. Huh. They tended to be argumentative and stubborn,

0:21:47.320 --> 0:21:50.720
<v Speaker 3>traits we ascribed to pigs. They appeared in episodes from

0:21:50.720 --> 0:21:54.080
<v Speaker 3>the original series Journey to Babbel and Whom the Gods

0:21:54.160 --> 0:21:59.040
<v Speaker 3>Destroy Love October for all the Halloween content. Jim, well,

0:21:59.080 --> 0:22:01.840
<v Speaker 3>thank you. Jim so so based on this, I didn't

0:22:01.880 --> 0:22:05.359
<v Speaker 3>know this, and I looked up some images rob first

0:22:05.400 --> 0:22:07.280
<v Speaker 3>in our outline for you to look at. Here I

0:22:07.320 --> 0:22:10.840
<v Speaker 3>found images of the Tellertes from some later series. I

0:22:10.840 --> 0:22:13.640
<v Speaker 3>think the main source of the images you're looking at

0:22:13.680 --> 0:22:16.760
<v Speaker 3>now is from Enterprise, in which these guys remind me

0:22:16.960 --> 0:22:20.720
<v Speaker 3>of like Peter Jackson's version of Tolkien's Dwarves. They look

0:22:20.800 --> 0:22:23.520
<v Speaker 3>kind of rough and grumpy, but also like loyal friends,

0:22:23.640 --> 0:22:27.040
<v Speaker 3>you know, good guys, and they are they look like

0:22:27.040 --> 0:22:30.280
<v Speaker 3>they're all voiced by John Reyes Davies Now, on the

0:22:30.280 --> 0:22:33.080
<v Speaker 3>other hand, I found an image of the Tellerites from

0:22:33.119 --> 0:22:37.679
<v Speaker 3>the original series. Horrifying. Looks like a mask that is

0:22:38.240 --> 0:22:40.880
<v Speaker 3>meant to be understood as a mask, not as skin

0:22:41.080 --> 0:22:43.480
<v Speaker 3>like it would be worn by the killer in a

0:22:43.600 --> 0:22:48.000
<v Speaker 3>nineteen eighty two slasher movie called Slaughterhouse. But I guess

0:22:48.000 --> 0:22:49.880
<v Speaker 3>it is not supposed to be a mask. It looks

0:22:49.920 --> 0:22:53.840
<v Speaker 3>like this is the face. So there's shaggy hair, shaggy beard,

0:22:54.440 --> 0:22:58.840
<v Speaker 3>pink skin, upturned pig like nose, and then empty dark

0:22:59.000 --> 0:23:01.440
<v Speaker 3>eye sockets without eyeballs in them.

0:23:02.760 --> 0:23:05.679
<v Speaker 2>Yeah, at least in this still you included here, the

0:23:05.720 --> 0:23:10.480
<v Speaker 2>Tellwright look is one of horror. I'm not really fair.

0:23:10.840 --> 0:23:13.320
<v Speaker 2>I never watched a lot of the original Star Trek series,

0:23:13.359 --> 0:23:16.080
<v Speaker 2>so I don't think I ever experienced them there, and

0:23:16.160 --> 0:23:19.320
<v Speaker 2>I didn't watch any of these more recent live action

0:23:19.440 --> 0:23:22.280
<v Speaker 2>Star Trek series where they also show up. But my

0:23:22.400 --> 0:23:26.160
<v Speaker 2>family and I we watched the first season of Star

0:23:26.200 --> 0:23:30.879
<v Speaker 2>Trek Prodigy, which is an animated Star Trek adventure show

0:23:31.240 --> 0:23:34.240
<v Speaker 2>of you know, the for the whole family that does

0:23:34.320 --> 0:23:37.880
<v Speaker 2>include a Tellwright main character as well as some supporting

0:23:37.920 --> 0:23:41.080
<v Speaker 2>Tellwrite characters. So I think that was the main place

0:23:41.119 --> 0:23:43.239
<v Speaker 2>where I was like oh, Tellwrights, this is a this

0:23:43.320 --> 0:23:45.240
<v Speaker 2>is a whole thing. This is like part of classic

0:23:45.480 --> 0:23:46.840
<v Speaker 2>track that they've brought back here.

0:23:47.960 --> 0:23:50.320
<v Speaker 3>Well, I knew nothing about this. Thank you Jim for

0:23:50.400 --> 0:23:52.879
<v Speaker 3>bringing it to our attention. Thank you to one of

0:23:52.920 --> 0:23:56.000
<v Speaker 3>the multiple gyms who likes to write in about Star Trek.

0:23:56.119 --> 0:23:56.480
<v Speaker 2>Not to.

0:23:58.080 --> 0:24:01.720
<v Speaker 3>Not to downplay your contributions, but I find that is interesting.

0:24:01.760 --> 0:24:05.120
<v Speaker 3>We have multiple Star Trek fans named Jim who get

0:24:05.119 --> 0:24:05.560
<v Speaker 3>in touch.

0:24:07.240 --> 0:24:10.080
<v Speaker 2>All right, here's one more pig message. This one comes

0:24:10.080 --> 0:24:13.080
<v Speaker 2>to us via Discord. If you would like to be

0:24:13.440 --> 0:24:15.680
<v Speaker 2>a part of the stuff to Blow your mind official discord,

0:24:16.000 --> 0:24:17.840
<v Speaker 2>just to email us and we'll send you the link

0:24:17.920 --> 0:24:21.560
<v Speaker 2>for the Discord server that email. If you don't have

0:24:21.600 --> 0:24:24.440
<v Speaker 2>it already, we'll mention that at the end of the podcast.

0:24:24.520 --> 0:24:32.399
<v Speaker 2>Here anyway, this one comes to us from Steve. Steve

0:24:32.480 --> 0:24:36.840
<v Speaker 2>Wright's for sure, even farm pigs are opportunistic omnivores. I

0:24:36.920 --> 0:24:39.040
<v Speaker 2>learned that the hard way. I was three or four

0:24:39.119 --> 0:24:41.360
<v Speaker 2>years old visiting a friend of my father's who lived

0:24:41.400 --> 0:24:44.479
<v Speaker 2>on a farm. My dad and his friend were talking

0:24:44.560 --> 0:24:46.720
<v Speaker 2>and lost track of me because I wanted to touch

0:24:46.760 --> 0:24:49.600
<v Speaker 2>the piggy. I figure out how to unlatch a small

0:24:49.680 --> 0:24:52.800
<v Speaker 2>gate walked into the pen and close the fence door

0:24:52.880 --> 0:24:56.160
<v Speaker 2>fully behind me. It was then I realized just how

0:24:56.200 --> 0:24:59.399
<v Speaker 2>big the pig was and how small I was. It

0:24:59.520 --> 0:25:03.960
<v Speaker 2>loudly snorted and charged toward me in unbridled terror. I

0:25:04.080 --> 0:25:06.600
<v Speaker 2>ran parallel to the perimeter of the fence as fast

0:25:06.640 --> 0:25:09.920
<v Speaker 2>as I could and began screaming in horror help while

0:25:09.960 --> 0:25:13.159
<v Speaker 2>crying uncontrollably. Just as I felt the breath of the

0:25:13.200 --> 0:25:15.800
<v Speaker 2>beast on the back of my neck and certain I

0:25:15.960 --> 0:25:18.320
<v Speaker 2>was done for, the son in law of my dad's

0:25:18.359 --> 0:25:22.000
<v Speaker 2>friend hurtled the fence and landed what must have been

0:25:22.119 --> 0:25:26.320
<v Speaker 2>a remarkable flying dropkick on the pig's ribcage. He shouted

0:25:26.359 --> 0:25:28.960
<v Speaker 2>at the pig, and it ran off, snorting angrily. That

0:25:29.080 --> 0:25:30.800
<v Speaker 2>dude was awesome, and he got me out of the

0:25:30.800 --> 0:25:33.840
<v Speaker 2>pen fast and uninjured. I proceeded to be balled out

0:25:33.840 --> 0:25:36.399
<v Speaker 2>by my father, but I did not care, as my

0:25:36.520 --> 0:25:39.440
<v Speaker 2>gratitude for not having been eaten alive was much more

0:25:39.480 --> 0:25:42.680
<v Speaker 2>powerful than anything he could say at that point.

0:25:43.720 --> 0:25:45.360
<v Speaker 3>Well, I can see why that would be a very

0:25:45.400 --> 0:25:47.800
<v Speaker 3>bold memory does remind me of I think we talked

0:25:47.840 --> 0:25:49.359
<v Speaker 3>about the scene at the beginning of The Wizard of

0:25:49.359 --> 0:25:52.240
<v Speaker 3>Oz where Dorothy goes into the pig pen and is

0:25:52.520 --> 0:26:02.560
<v Speaker 3>threatened by the pigs. Yeah, it seems quite scary. One

0:26:02.600 --> 0:26:06.320
<v Speaker 3>more brief thing from Discord regarding the hogs of Hell.

0:26:07.320 --> 0:26:11.040
<v Speaker 3>We were talking in the second episode about paleontology and

0:26:11.080 --> 0:26:15.040
<v Speaker 3>about antelodonts. We got into a section about paleo art

0:26:15.359 --> 0:26:17.760
<v Speaker 3>where we started talking about the you know, the difficulty

0:26:18.080 --> 0:26:21.679
<v Speaker 3>for a paleo artist in figuring out what the soft

0:26:21.720 --> 0:26:23.800
<v Speaker 3>tissue is of an animal looked like if the animal

0:26:23.880 --> 0:26:27.440
<v Speaker 3>is only preserved by you know, fossils of the bones,

0:26:28.119 --> 0:26:30.080
<v Speaker 3>how can you have an idea like how much soft

0:26:30.119 --> 0:26:32.480
<v Speaker 3>tissue they had on them, how bulky to depict them?

0:26:32.480 --> 0:26:36.000
<v Speaker 3>And we talked about the the the idea of shrink

0:26:36.000 --> 0:26:38.800
<v Speaker 3>wrapping animals, just sort of looking at the bones and

0:26:38.840 --> 0:26:43.000
<v Speaker 3>then imagining skin stretch tight over those bones. The point

0:26:43.000 --> 0:26:45.520
<v Speaker 3>being that if you're a paleo artist, it does involve

0:26:45.920 --> 0:26:50.920
<v Speaker 3>usually involves some kind of guesswork or making assumptions about

0:26:51.000 --> 0:26:54.680
<v Speaker 3>the soft tissue surrounding the bones, but also there are

0:26:54.720 --> 0:26:57.560
<v Speaker 3>ways of using science and things we know to inform

0:26:57.640 --> 0:27:00.359
<v Speaker 3>how you depict that soft tissue in the assumption you

0:27:00.400 --> 0:27:03.639
<v Speaker 3>make about it, so it's not all guesses there is

0:27:03.680 --> 0:27:05.960
<v Speaker 3>some science that goes into it. But anyway, on the

0:27:06.000 --> 0:27:09.480
<v Speaker 3>subject of that shrink wrapping, Robin on Discord said, just

0:27:09.560 --> 0:27:11.960
<v Speaker 3>listening to Hogs of Hell Part two, I believe the

0:27:12.040 --> 0:27:15.080
<v Speaker 3>shrink wrap animals you may have been thinking of was

0:27:15.160 --> 0:27:19.359
<v Speaker 3>the book All Yesterdays by Conway, Kosman and Nash. They

0:27:19.400 --> 0:27:23.399
<v Speaker 3>also did a fan submitted sequel, All Your Yesterdays. Blog

0:27:23.440 --> 0:27:25.640
<v Speaker 3>about it here. Pretty easy to search up for more

0:27:25.720 --> 0:27:28.080
<v Speaker 3>if you want so, folks, if you want to look

0:27:28.080 --> 0:27:30.720
<v Speaker 3>that book up, it is again called All Yesterdays.

0:27:31.520 --> 0:27:34.240
<v Speaker 2>Yeah, yeah, this is definitely it. I remember some of

0:27:34.280 --> 0:27:34.920
<v Speaker 2>these stills.

0:27:35.600 --> 0:27:38.440
<v Speaker 3>Okay, let's see next we should go to the messages

0:27:38.480 --> 0:27:41.720
<v Speaker 3>about high gravity. We got a number of responses from

0:27:41.840 --> 0:27:46.080
<v Speaker 3>brewers and people who are connected to brewers on the

0:27:46.119 --> 0:27:48.960
<v Speaker 3>subject of high gravity beer. So the context was this.

0:27:49.200 --> 0:27:53.160
<v Speaker 3>It was the previous October listener mail and we got

0:27:53.200 --> 0:27:56.560
<v Speaker 3>a message about an urban legend from Texas of a

0:27:56.600 --> 0:28:00.679
<v Speaker 3>haunted railroad track, including the detail that you could supposedly

0:28:00.720 --> 0:28:04.240
<v Speaker 3>have a ghost encounter by parking your car on the tracks,

0:28:04.280 --> 0:28:07.360
<v Speaker 3>putting it in neutral, and the ghosts would push your

0:28:07.440 --> 0:28:11.560
<v Speaker 3>car away from the tracks. So, first of all, acknowledging

0:28:11.640 --> 0:28:13.720
<v Speaker 3>that this is an ill advised thing to do on

0:28:13.800 --> 0:28:16.119
<v Speaker 3>any active railroad tracks don't do stuff like that. But

0:28:16.920 --> 0:28:20.119
<v Speaker 3>we talked about reasons for the illusion of the ghost push,

0:28:20.240 --> 0:28:24.040
<v Speaker 3>the most likely being that the railroad crossing is subject

0:28:24.160 --> 0:28:28.000
<v Speaker 3>to some kind of illusory slope. Maybe it appears flat

0:28:28.400 --> 0:28:31.280
<v Speaker 3>or appeers sloped in one direction, but in reality is

0:28:31.320 --> 0:28:34.080
<v Speaker 3>sloped in the other direction. And this is the case

0:28:34.119 --> 0:28:36.159
<v Speaker 3>with a lot of places around the world, many of

0:28:36.200 --> 0:28:40.600
<v Speaker 3>which are turned into tourist attractions called things like gravity hills,

0:28:40.680 --> 0:28:44.600
<v Speaker 3>where you can watch a ball appear to roll up hill. Now,

0:28:44.640 --> 0:28:47.880
<v Speaker 3>in reality, they sometimes start to explain these places by saying, oh,

0:28:47.920 --> 0:28:50.840
<v Speaker 3>there's some kind of gravity anomaly, there's like something buried

0:28:50.840 --> 0:28:54.040
<v Speaker 3>in the hill that makes like gravity go upwards or something.

0:28:54.960 --> 0:28:58.600
<v Speaker 3>In reality, in no case is there ever anything anomalous

0:28:58.600 --> 0:29:01.960
<v Speaker 3>about the gravity. Gravity is working normally. Instead, this is

0:29:02.040 --> 0:29:05.600
<v Speaker 3>caused by a visual illusion where the horizon is obscured.

0:29:05.680 --> 0:29:09.160
<v Speaker 3>You can't see the horizon for reference, and surrounding visual

0:29:09.240 --> 0:29:12.840
<v Speaker 3>cues create a false idea of what the flat plane

0:29:12.960 --> 0:29:16.239
<v Speaker 3>relative to the Earth's gravity would be. And so this

0:29:16.320 --> 0:29:18.960
<v Speaker 3>led Rob to suggest that somebody start a brewery for

0:29:19.160 --> 0:29:22.120
<v Speaker 3>high gravity beers at one of these gravity Hills, but

0:29:22.160 --> 0:29:25.200
<v Speaker 3>we actually did not know where the phrase high gravity

0:29:25.320 --> 0:29:28.520
<v Speaker 3>with respect to beer came from, so multiple people with

0:29:28.640 --> 0:29:32.640
<v Speaker 3>brewing knowledge wrote in to inform us. Let's see what Rob, Maybe,

0:29:32.680 --> 0:29:34.240
<v Speaker 3>do you want to read this message from Chris?

0:29:34.680 --> 0:29:43.600
<v Speaker 2>Certainly? Chris says on the topic of gravity and beer

0:29:43.800 --> 0:29:46.560
<v Speaker 2>slash the brewing process. I can provide a bit of

0:29:46.680 --> 0:29:50.960
<v Speaker 2>insight as I have a master brewer certification. The gravity

0:29:51.280 --> 0:29:54.240
<v Speaker 2>that may be noted in descriptions of beer is not

0:29:54.360 --> 0:29:57.320
<v Speaker 2>the gravity in the traditional sense, but a shortening of

0:29:57.360 --> 0:30:01.560
<v Speaker 2>the term specific gravity, which is used in the brewing

0:30:01.600 --> 0:30:05.200
<v Speaker 2>industry depending on region and testing method. There are other

0:30:05.280 --> 0:30:09.560
<v Speaker 2>terms such as degree, plato and bricks. He can be

0:30:09.600 --> 0:30:12.840
<v Speaker 2>making all this up, and I would, but anyway to

0:30:12.960 --> 0:30:17.320
<v Speaker 2>determine the amount of dissolved sugars in the warked name

0:30:17.560 --> 0:30:21.240
<v Speaker 2>for beer before it has been fermented, and then checked

0:30:21.280 --> 0:30:26.920
<v Speaker 2>again during and after fermentation, and it includes a link

0:30:27.120 --> 0:30:29.600
<v Speaker 2>to a source of the longer explanation you can get

0:30:29.600 --> 0:30:34.760
<v Speaker 2>pretty deep into fermentation science. Of course, anyway continues. This

0:30:34.800 --> 0:30:37.520
<v Speaker 2>is of particular importance because during the process of brewing

0:30:37.600 --> 0:30:40.520
<v Speaker 2>it does end up determining the potential for the end

0:30:40.640 --> 0:30:44.600
<v Speaker 2>alcohol by volume. So if you start with a high gravity,

0:30:44.720 --> 0:30:48.120
<v Speaker 2>meaning lots of potential sugars for the yeast to convert.

0:30:48.560 --> 0:30:52.480
<v Speaker 2>You can end with a higher ABV percentage, and this

0:30:52.520 --> 0:30:56.560
<v Speaker 2>can be calculated by the change in specific gravity. As

0:30:56.600 --> 0:31:01.080
<v Speaker 2>the yeast convert sugars to alcohol and carbon dioxide. During fermentation,

0:31:01.640 --> 0:31:04.880
<v Speaker 2>the specific gravity begins to drop closer to the reference

0:31:05.320 --> 0:31:08.960
<v Speaker 2>of one point zero zero zero, which would be the

0:31:09.000 --> 0:31:12.560
<v Speaker 2>specific gravity of water. There is so much more to

0:31:12.560 --> 0:31:14.840
<v Speaker 2>say on this topic, but I hope this short explanation

0:31:14.920 --> 0:31:17.440
<v Speaker 2>helped clear things up. I am not familiar with any

0:31:17.480 --> 0:31:20.240
<v Speaker 2>of these types of attractions that Joe had mentioned, but

0:31:20.320 --> 0:31:23.320
<v Speaker 2>if any local breweries have them near, I agree with Robert,

0:31:23.320 --> 0:31:26.440
<v Speaker 2>a collaboration beer slash naming must be in order.

0:31:26.680 --> 0:31:30.320
<v Speaker 3>Cheers, all right, a master brewer's stamp of approval for

0:31:30.400 --> 0:31:32.760
<v Speaker 3>your business idea. Rob So, are you gonna Are you

0:31:32.760 --> 0:31:34.840
<v Speaker 3>gonna watch this thing or you're just handing it off.

0:31:35.800 --> 0:31:37.040
<v Speaker 2>I'm gonna hand this off.

0:31:39.480 --> 0:31:42.800
<v Speaker 3>Well yeah, okay, So thank you, Chris. This does make sense.

0:31:42.800 --> 0:31:45.080
<v Speaker 3>So we were talking in the episode about how the

0:31:45.160 --> 0:31:48.320
<v Speaker 3>idea of the gravity of a beer. High gravity beer

0:31:48.360 --> 0:31:50.600
<v Speaker 3>refers to beer with more alcohol in it, but we

0:31:50.600 --> 0:31:52.200
<v Speaker 3>didn't know if that was just a cute name, or

0:31:52.240 --> 0:31:55.160
<v Speaker 3>if maybe it referred to something in the brewing process.

0:31:55.200 --> 0:31:57.480
<v Speaker 3>So it does refer to something in the brewing process.

0:31:57.800 --> 0:32:00.880
<v Speaker 3>It's not a direct measure of the alcohol content, but

0:32:01.040 --> 0:32:03.720
<v Speaker 3>it is an indirect measure of the alcohol content the

0:32:03.760 --> 0:32:08.440
<v Speaker 3>specific gravity of the wart and the brew later after fermentation.

0:32:08.560 --> 0:32:11.200
<v Speaker 3>That specific gravity gives you an idea of how much

0:32:11.240 --> 0:32:15.400
<v Speaker 3>alcohol will be in the final product. Now I mentioned

0:32:15.400 --> 0:32:18.240
<v Speaker 3>we got other messages on the topic of high gravity beer.

0:32:18.680 --> 0:32:21.160
<v Speaker 3>We got another one from Jeremy, and I wanted to

0:32:21.200 --> 0:32:24.800
<v Speaker 3>add a few details from this. Jeremy's message cites twenty

0:32:24.880 --> 0:32:28.280
<v Speaker 3>years of hobby brewing experience, so we got a real

0:32:28.800 --> 0:32:37.520
<v Speaker 3>what do you call it, an expert amateur here. One

0:32:37.520 --> 0:32:40.600
<v Speaker 3>thing Jeremy points out is that quote in the past,

0:32:41.000 --> 0:32:45.880
<v Speaker 3>high gravity brewing meant brewing a potent beer and diluting

0:32:45.920 --> 0:32:50.240
<v Speaker 3>it with water before packaging, bottling, etc. Less water in

0:32:50.280 --> 0:32:53.120
<v Speaker 3>the fermentation means you can make more beer with less

0:32:53.120 --> 0:32:56.400
<v Speaker 3>fermenttor space. Generally, it was a frowned upon practice for

0:32:56.560 --> 0:33:00.920
<v Speaker 3>adulterating beer. Ah, so that's a practical thing I hadn't considered.

0:33:01.000 --> 0:33:03.320
<v Speaker 3>That makes sense. So you brew a you make a

0:33:03.360 --> 0:33:06.400
<v Speaker 3>stronger brew Initially and then dilute it with water to

0:33:06.520 --> 0:33:09.000
<v Speaker 3>end up with your final beer. But I guess if

0:33:09.040 --> 0:33:10.680
<v Speaker 3>you want to, you know, really serve up one of

0:33:10.680 --> 0:33:13.959
<v Speaker 3>these strong doubles or triples or whatever, these days, you

0:33:14.080 --> 0:33:16.600
<v Speaker 3>just don't really dilute it. But it could go back

0:33:16.640 --> 0:33:19.160
<v Speaker 3>to an older practice of making more efficient use of

0:33:19.160 --> 0:33:23.360
<v Speaker 3>brewing space. Jeremy also gives some more details about the

0:33:23.760 --> 0:33:28.000
<v Speaker 3>relationship between the different gravity measurements through the brewing process.

0:33:28.400 --> 0:33:33.080
<v Speaker 3>So Jeremy says there are three key terms. There's original gravity,

0:33:33.480 --> 0:33:36.800
<v Speaker 3>which is quote a measurement of the fermentable and unfermentable

0:33:36.800 --> 0:33:41.040
<v Speaker 3>substances in the wart before fermentation. Original gravity is a

0:33:41.080 --> 0:33:46.040
<v Speaker 3>measure of the potential alcohol content of the beer. Specific

0:33:46.120 --> 0:33:49.520
<v Speaker 3>gravity is quote a measurement of the relative density of

0:33:49.520 --> 0:33:53.160
<v Speaker 3>the wart or must compared to water. And then final

0:33:53.280 --> 0:33:56.760
<v Speaker 3>gravity is quote a measurement of the wart after fermentation.

0:33:57.360 --> 0:34:01.280
<v Speaker 3>Comparing original gravity to final gravity can determine the exact

0:34:01.400 --> 0:34:05.280
<v Speaker 3>alcohol content of the beer. Alcohol content is limited by

0:34:05.320 --> 0:34:07.960
<v Speaker 3>the ability of the yeast to survive its own waste,

0:34:08.000 --> 0:34:11.360
<v Speaker 3>which are alcohol and carbon dioxide. The remainder is sugar

0:34:11.400 --> 0:34:14.840
<v Speaker 3>and thus and thus the sweetness of the final product

0:34:15.080 --> 0:34:20.239
<v Speaker 3>also called maltiness best, Jeremy, So thank you Jeremy, and

0:34:20.280 --> 0:34:22.920
<v Speaker 3>again thank you to everyone who wrote in about high

0:34:22.960 --> 0:34:23.680
<v Speaker 3>gravity beer.

0:34:24.239 --> 0:34:26.480
<v Speaker 2>Yeah, I feel like I know so much more now.

0:34:26.520 --> 0:34:29.360
<v Speaker 2>When I hear my Dungeons and Dragons friends talking about

0:34:29.520 --> 0:34:32.160
<v Speaker 2>high gravity beers, I have some idea of what they

0:34:32.200 --> 0:34:32.759
<v Speaker 2>mean by that.

0:34:33.560 --> 0:34:35.439
<v Speaker 3>If I recall, Rob me, correct me if I'm wrong.

0:34:35.560 --> 0:34:37.240
<v Speaker 3>You're not really a beer guy, are you.

0:34:37.320 --> 0:34:39.799
<v Speaker 2>No? No, No, not at all. So I just don't

0:34:39.840 --> 0:34:44.680
<v Speaker 2>know much about it. I admire the often creative labels

0:34:44.719 --> 0:34:47.520
<v Speaker 2>and names for all these various beers folks are drinking,

0:34:47.560 --> 0:34:51.319
<v Speaker 2>but I just don't know stuf I've ever gotten into.

0:34:51.520 --> 0:34:55.680
<v Speaker 2>Is you know, a cold corona once once in a

0:34:55.719 --> 0:34:58.279
<v Speaker 2>blue moon, but not a blue moon, which is also

0:34:58.280 --> 0:35:01.719
<v Speaker 2>a beer that's also some people favorites. I think all

0:35:01.719 --> 0:35:03.680
<v Speaker 2>the names for beers have been taken at this point.

0:35:04.239 --> 0:35:07.000
<v Speaker 3>I would be shocked if there were an Antiladont themed beer.

0:35:07.080 --> 0:35:08.520
<v Speaker 3>But prove me wrong, Internet.

0:35:08.960 --> 0:35:19.719
<v Speaker 2>Yeah, all right, let's get into a little weird house

0:35:19.719 --> 0:35:24.640
<v Speaker 2>cinema listener mail as we make our final journey through

0:35:24.680 --> 0:35:27.200
<v Speaker 2>this particular episode. This one comes to us from Daniel,

0:35:27.200 --> 0:35:30.080
<v Speaker 2>and it is a response to our recent episode on

0:35:30.440 --> 0:35:34.040
<v Speaker 2>prints of Darkness. Dear Robert and Joe, thank you again

0:35:34.080 --> 0:35:36.200
<v Speaker 2>for taking us on a cultural journey through a film

0:35:36.239 --> 0:35:38.759
<v Speaker 2>I will never watch for myself, Although I find it

0:35:38.840 --> 0:35:41.600
<v Speaker 2>enlightening to think about why the genre scares me, I

0:35:41.640 --> 0:35:45.440
<v Speaker 2>simply do not have the stomach for movie gore. Thankfully,

0:35:45.960 --> 0:35:50.120
<v Speaker 2>Weird House Cinema offers great insight into horror cinema without

0:35:50.200 --> 0:35:54.000
<v Speaker 2>upsetting my sleep. As for Joe's recent question of whether

0:35:54.120 --> 0:35:57.400
<v Speaker 2>or not an ancient language expert is able to translate

0:35:57.440 --> 0:36:02.360
<v Speaker 2>original text directly into English, the answer is yes. Several

0:36:02.440 --> 0:36:04.360
<v Speaker 2>years ago, I had the good fortune of attending a

0:36:04.400 --> 0:36:07.360
<v Speaker 2>tour of the Institute for the Study of Ancient Cultures

0:36:07.360 --> 0:36:10.480
<v Speaker 2>at the University of Chicago. The tour was led by

0:36:10.520 --> 0:36:14.680
<v Speaker 2>doctor Christopher Woods, professor of Sumerian and former director of

0:36:14.719 --> 0:36:18.480
<v Speaker 2>the Institute. In the Egyptian Gallery, doctor Woods stopped before

0:36:18.480 --> 0:36:22.080
<v Speaker 2>a replica cast from the original Rosetta Stone and began

0:36:22.200 --> 0:36:24.840
<v Speaker 2>reading the text to us. I was surprised and asked

0:36:24.840 --> 0:36:28.560
<v Speaker 2>if he memorized portions, and he said no. I learned

0:36:28.600 --> 0:36:32.279
<v Speaker 2>to read the languages for my work. It is not

0:36:32.400 --> 0:36:34.160
<v Speaker 2>often you get to hang out with people who read

0:36:34.200 --> 0:36:37.760
<v Speaker 2>dead languages on the fly. I was impressed be well.

0:36:38.120 --> 0:36:42.400
<v Speaker 2>Daniel ps. Yes, the ISAC was formerly known as the

0:36:42.440 --> 0:36:46.600
<v Speaker 2>Oriental Institute the Founders, which inspired Indiana Jones, according to

0:36:46.680 --> 0:36:47.440
<v Speaker 2>local legend.

0:36:47.920 --> 0:36:52.120
<v Speaker 3>Nice to be clear, this was referring to a scene

0:36:52.160 --> 0:36:55.040
<v Speaker 3>in Prince of Darkness where they bring in an expert

0:36:55.120 --> 0:36:58.880
<v Speaker 3>on ancient languages. I think, a theology student to translate

0:36:58.920 --> 0:37:01.600
<v Speaker 3>from a host of different an ancient languages Latin and

0:37:01.680 --> 0:37:04.560
<v Speaker 3>Coptic and Greek and stuff, because they're all jumbled up

0:37:04.600 --> 0:37:07.960
<v Speaker 3>in this ancient book. And she just like looks at

0:37:07.960 --> 0:37:10.560
<v Speaker 3>the book and then just starts typing an English translation

0:37:10.719 --> 0:37:14.240
<v Speaker 3>directly from the book onto a computer. And that struck

0:37:14.280 --> 0:37:18.000
<v Speaker 3>me as funny because I imagined that even an expert,

0:37:18.040 --> 0:37:20.280
<v Speaker 3>even the person with the most knowledge of these languages,

0:37:20.280 --> 0:37:23.080
<v Speaker 3>would probably need to use some reference materials and look

0:37:23.160 --> 0:37:25.759
<v Speaker 3>some stuff up. But it was just going straight from

0:37:25.760 --> 0:37:28.480
<v Speaker 3>one to the other, like total fluency. And so maybe

0:37:28.520 --> 0:37:31.239
<v Speaker 3>I was wrong. Maybe the experts in these languages really

0:37:31.239 --> 0:37:33.200
<v Speaker 3>can go that straight off the page.

0:37:33.400 --> 0:37:35.560
<v Speaker 2>Yeah, when they watch Prints of Darkness they're like, yeah,

0:37:35.600 --> 0:37:36.319
<v Speaker 2>that's how you do it.

0:37:37.800 --> 0:37:41.200
<v Speaker 3>But thank you, Daniel. Enlightning story. Okay, one more message

0:37:41.200 --> 0:37:43.799
<v Speaker 3>about weird House cinema. This one recommending a movie that

0:37:43.880 --> 0:37:46.120
<v Speaker 3>has been recommended to us before. We get a lot

0:37:46.120 --> 0:37:55.479
<v Speaker 3>of notes on this title. So Kathy writes in to say,

0:37:56.160 --> 0:37:58.719
<v Speaker 3>first of all, subject line of Kathy's email is is

0:37:58.760 --> 0:38:04.319
<v Speaker 3>it atomic? Email begins, yes, sir, very atomic. One of

0:38:04.320 --> 0:38:08.200
<v Speaker 3>the greatest lines ever delivered by Edward Everett Horton from

0:38:08.360 --> 0:38:11.920
<v Speaker 3>Fractured Fairy Tales fame. It is in nineteen fifty threes

0:38:12.080 --> 0:38:16.200
<v Speaker 3>the five Thousand Fingers of Doctor t Think low budget

0:38:16.280 --> 0:38:19.440
<v Speaker 3>Wizard of Oz combined with Alice in Wonderland, but with

0:38:19.640 --> 0:38:24.000
<v Speaker 3>LSD and minions. A crazy wizard kidnaps five hundred children

0:38:24.520 --> 0:38:28.239
<v Speaker 3>and forces them to play his giant piano. No metaphor there.

0:38:28.960 --> 0:38:31.239
<v Speaker 3>I am well into retirement, Yet a week doesn't go

0:38:31.320 --> 0:38:33.560
<v Speaker 3>by that this line doesn't run through my brain. At

0:38:33.560 --> 0:38:37.560
<v Speaker 3>some point said line is delivered about halfway through this clip,

0:38:37.640 --> 0:38:40.040
<v Speaker 3>and then she attaches a clip for us to watch.

0:38:40.360 --> 0:38:44.160
<v Speaker 3>I did watch it, and I love the colors. This

0:38:44.200 --> 0:38:47.480
<v Speaker 3>is a great looking film from the fifties. It's in color,

0:38:47.520 --> 0:38:50.560
<v Speaker 3>of course, and it looks like an absolute hoot. But

0:38:50.719 --> 0:38:53.279
<v Speaker 3>I will say in this one clip, the constant kind

0:38:53.320 --> 0:38:57.080
<v Speaker 3>of like boing boying honk sound effects are proving difficult

0:38:57.160 --> 0:38:59.040
<v Speaker 3>to get through, and so I'm wondering how much of

0:38:59.080 --> 0:39:01.759
<v Speaker 3>that is in the movie or or if it's just

0:39:01.840 --> 0:39:03.520
<v Speaker 3>this scene. If it's just the scene, I think I

0:39:03.560 --> 0:39:04.279
<v Speaker 3>could survive it.

0:39:06.120 --> 0:39:08.960
<v Speaker 2>Yeah. Yeah, I've never seen it, but it is one

0:39:08.960 --> 0:39:11.120
<v Speaker 2>that has been recommended a few different times, and I'll

0:39:11.120 --> 0:39:14.680
<v Speaker 2>see it pop up on lists of weird films. So,

0:39:14.960 --> 0:39:16.880
<v Speaker 2>I mean, folks seem to really get a lot out

0:39:16.920 --> 0:39:19.680
<v Speaker 2>of it. So it's it's on the list of Weird

0:39:19.719 --> 0:39:23.080
<v Speaker 2>House cinema candidates, so, you know, and every time somebody

0:39:23.680 --> 0:39:26.440
<v Speaker 2>mentions it again, we you know, we flag it once more.

0:39:26.520 --> 0:39:28.399
<v Speaker 2>So I don't know, maybe we'll have to get into

0:39:28.440 --> 0:39:32.920
<v Speaker 2>it in the not too distant future here, all right. Finally,

0:39:32.960 --> 0:39:37.120
<v Speaker 2>to end things on a Halloween note, I guess we're

0:39:37.160 --> 0:39:40.279
<v Speaker 2>gonna read one last one from our discord server. This

0:39:40.400 --> 0:39:47.840
<v Speaker 2>is from Adam. Adam says, listen to a bunch of

0:39:47.920 --> 0:39:50.799
<v Speaker 2>rocky ericson today for the first time. Incredible. That's the

0:39:50.880 --> 0:39:54.680
<v Speaker 2>second musician I've gotten into from y'all's recommendations on Weird House,

0:39:55.120 --> 0:39:58.880
<v Speaker 2>the first being Nursed with Wound. I don't know in

0:39:58.920 --> 0:40:01.200
<v Speaker 2>what context I reckon to Nurse with Wound. We were

0:40:01.200 --> 0:40:04.520
<v Speaker 2>probably talking about music for a film that was very

0:40:05.239 --> 0:40:09.520
<v Speaker 2>like Noisy in Cacophonus or something. But anyway, Adam says,

0:40:09.560 --> 0:40:12.120
<v Speaker 2>in return, I'd like to recommend the album songs from

0:40:12.120 --> 0:40:16.320
<v Speaker 2>the recently deceased by the Frankenstein Drag Queens from Planet

0:40:16.360 --> 0:40:20.800
<v Speaker 2>thirteen horror punk with three different tracks inspired by films

0:40:20.840 --> 0:40:23.120
<v Speaker 2>featured on Weird House. Uh.

0:40:24.040 --> 0:40:25.560
<v Speaker 3>I know nothing about this band.

0:40:26.160 --> 0:40:29.920
<v Speaker 2>I also know nothing about them, so I'm not familiar

0:40:29.960 --> 0:40:32.960
<v Speaker 2>with this act, but I'll have to check them out. Yeah,

0:40:33.000 --> 0:40:35.680
<v Speaker 2>pulling up this album and it's like, let's see, Oh yeah,

0:40:35.680 --> 0:40:40.640
<v Speaker 2>there's a creature from the Black Lagoon track, Black Yellow track. Okay,

0:40:41.400 --> 0:40:44.120
<v Speaker 2>what else is on here? Plan nine from outer Space

0:40:44.239 --> 0:40:48.000
<v Speaker 2>related track? So yeah, if nothing else, the horror references

0:40:48.000 --> 0:40:51.040
<v Speaker 2>are there. You gotta love an old horror punk song

0:40:51.080 --> 0:40:54.240
<v Speaker 2>that is just straight up the name of a movie,

0:40:54.960 --> 0:40:57.640
<v Speaker 2>very much in the Misfits style of things. So yeah,

0:40:57.680 --> 0:40:59.440
<v Speaker 2>thanks for the recommendation. I'll check them out.

0:41:00.080 --> 0:41:02.480
<v Speaker 3>Did you say Bride of Frankenstein or did I miss that?

0:41:02.920 --> 0:41:04.839
<v Speaker 2>I didn't mention it, but yes, to your point, yeah,

0:41:04.840 --> 0:41:06.840
<v Speaker 2>there is a Bride of Frankenstein. So it's probably like

0:41:07.160 --> 0:41:10.960
<v Speaker 2>at least four different tracks that reference movies that we've

0:41:10.960 --> 0:41:14.600
<v Speaker 2>talked about on the show before. I always enjoy this

0:41:14.680 --> 0:41:17.200
<v Speaker 2>sort of recommendation. There was a listener who wrote in

0:41:17.280 --> 0:41:22.400
<v Speaker 2>previously about the band Messer Chups, which is a surf

0:41:22.560 --> 0:41:28.120
<v Speaker 2>rock band from Saint Petersburg, Russia, that a lot of

0:41:28.160 --> 0:41:31.080
<v Speaker 2>their songs have to do with old horror movies and

0:41:31.280 --> 0:41:33.720
<v Speaker 2>they're at the light. I've been listening to a lot

0:41:33.760 --> 0:41:36.400
<v Speaker 2>of Messer Chops, if I'm saying that correctly, during this

0:41:36.440 --> 0:41:38.439
<v Speaker 2>Halloween season. It was a lot of fun to play

0:41:38.440 --> 0:41:40.240
<v Speaker 2>in the car, play in the house, and so forth.

0:41:40.320 --> 0:41:44.600
<v Speaker 2>So I will reiterate that recommendation for anyone out there

0:41:44.600 --> 0:41:47.160
<v Speaker 2>who wants a little spooky surf music in their life.

0:41:47.840 --> 0:41:50.080
<v Speaker 2>All right, So that's going to be it for this

0:41:50.360 --> 0:41:53.600
<v Speaker 2>episode of Stuff to blow your mind. Listener, mail, but

0:41:54.280 --> 0:41:56.880
<v Speaker 2>keep it coming. We'd love to hear from y'all. If

0:41:56.920 --> 0:42:01.280
<v Speaker 2>you have additional thoughts on Halloween episodes, pre Halloween episodes

0:42:01.400 --> 0:42:04.560
<v Speaker 2>or post Halloween episodes, it's all good. Just right in.

0:42:05.239 --> 0:42:07.040
<v Speaker 2>We'll have that email addressed for you here in just

0:42:07.080 --> 0:42:11.120
<v Speaker 2>a second. What else can we drive home here? Let's see.

0:42:11.239 --> 0:42:14.359
<v Speaker 2>If you're on Instagram, we are STBYM podcast. You can

0:42:14.400 --> 0:42:16.680
<v Speaker 2>follow us there if you want to join the discord.

0:42:17.120 --> 0:42:18.799
<v Speaker 2>We'll shoot you that link if you send us an

0:42:18.800 --> 0:42:22.239
<v Speaker 2>email asking for it. Let's see. Oh, we haven't done

0:42:22.239 --> 0:42:24.080
<v Speaker 2>this call out in a bit, but hey, if you

0:42:24.239 --> 0:42:26.279
<v Speaker 2>like the show, If you like what we do and

0:42:26.400 --> 0:42:31.000
<v Speaker 2>you haven't reviewed us, say on Apple on Apple Podcasts,

0:42:31.520 --> 0:42:34.520
<v Speaker 2>give us a nice little review that helps helps things out.

0:42:35.200 --> 0:42:40.319
<v Speaker 2>Keeps our star rating nice and fresh and shiny. Otherwise, Yeah,

0:42:41.480 --> 0:42:44.719
<v Speaker 2>we hope you're enjoying the show and spread the spread

0:42:44.760 --> 0:42:46.360
<v Speaker 2>the love. Tell other people about the show if you

0:42:46.360 --> 0:42:47.560
<v Speaker 2>think they might dig it as well.

0:42:48.120 --> 0:42:51.800
<v Speaker 3>Huge thanks as always to our excellent audio producer JJ Posway.

0:42:51.920 --> 0:42:53.560
<v Speaker 3>If you would like to get in touch with us

0:42:53.560 --> 0:42:56.160
<v Speaker 3>with feedback on this episode or any other, to suggest

0:42:56.160 --> 0:42:58.320
<v Speaker 3>a topic for the future, or just to say hello,

0:42:58.440 --> 0:43:01.080
<v Speaker 3>you can email us at contact that Stuff to Blow

0:43:01.120 --> 0:43:09.040
<v Speaker 3>your Mind dot com.

0:43:09.160 --> 0:43:12.120
<v Speaker 1>Stuff to Blow Your Mind is production of iHeartRadio. For

0:43:12.200 --> 0:43:15.000
<v Speaker 1>more podcasts from my Heart Radio, visit the iHeartRadio app,

0:43:15.120 --> 0:43:18.560
<v Speaker 1>Apple Podcasts, or wherever you listen to your favorite shows.