WEBVTT - From the Vault: The First Monster

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<v Speaker 1>Hey, are you welcome to Stuff to Blow Your Mind.

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<v Speaker 1>My name is Robert Lamb and I'm Joe McCormick. And

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<v Speaker 1>it's Saturday. It's October. It's time to go into the vault,

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<v Speaker 1>and this time we were going in for our exploration

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<v Speaker 1>of the First Monster. This was originally published on October.

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<v Speaker 1>I remember really enjoying this episode. Yeah, this one, This

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<v Speaker 1>one really gets into some fun territory and is I

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<v Speaker 1>think legitimately creepy at times when we try we look

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<v Speaker 1>back and we just try and consider these what maybe

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<v Speaker 1>the first monsters that humans ever dreamed up? And where

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<v Speaker 1>this combination of bestial and human body parts comes together

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<v Speaker 1>and what it means. So let's get right to it.

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<v Speaker 1>We hope you enjoyed this episode of Stuff to Blow

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<v Speaker 1>your Mind on the First Monster. Welcome to Stuff to

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<v Speaker 1>Blow your Mind from how Stuffworks dot com. Hey you

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<v Speaker 1>welcome to Stuff to Blow your Mind. My name is

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<v Speaker 1>Robert Lamb and I'm Joe McCormick. And of course it's October,

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<v Speaker 1>so we are still doing some of our favorite stuff

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<v Speaker 1>of the year. Monster content. That's right, God, did I

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<v Speaker 1>just say content. I'm the monster. I'm the content creating monster.

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<v Speaker 1>Let's think of it as is monster cargo, monsters cargo.

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<v Speaker 1>I think that we're delivering to the listeners years, yeah,

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<v Speaker 1>to create a cargo cult of our listeners. So I

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<v Speaker 1>was wondering, just recently, you know what is the oldest monster,

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<v Speaker 1>Because as you go back in time, monsters become in

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<v Speaker 1>a way, they become less uniquely scary, and they become

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<v Speaker 1>more elementally scary. They become less like I don't know,

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<v Speaker 1>the Girl in the Ring and all that kind of

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<v Speaker 1>recent popular monster fad stuff, and they become more like

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<v Speaker 1>a dragon or a beast with a bull's head or something.

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<v Speaker 1>And so I was wondering, like, you know what, what's

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<v Speaker 1>the earliest thing in recorded history? There there are some

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<v Speaker 1>things in ancient Sumerian, Assyrian Babylonian texts. I just wanted

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<v Speaker 1>to read one sort of monster passage I came across

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<v Speaker 1>from an ancient Assyrian text called the Seven Evil Spirits.

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<v Speaker 1>This is translated into English by R. C. Thompson in

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<v Speaker 1>nineteen o three, and it's this ancient Assyrian poem. It

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<v Speaker 1>goes raging storms evil gods. Are they ruthless demons who

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<v Speaker 1>in Heaven's vault were created? Are they workers of evil

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<v Speaker 1>are they? They lift up the head to evil every day,

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<v Speaker 1>to evil destruction, to work of the seven. The first

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<v Speaker 1>is the south Wind. The second is a dragon whose

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<v Speaker 1>mouth is opened that none can measure. The third is

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<v Speaker 1>a grim leopard, which carries off the young. The fourth

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<v Speaker 1>is a terrible shibou. The fifth is a furious wolf

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<v Speaker 1>who knoweth not to flee. The sixth is a rampant

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<v Speaker 1>thing is ill and which marches against God and King.

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<v Speaker 1>The seventh is a storm, an evil wind, which takes vengeance. Well,

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<v Speaker 1>that those that al sounds remarkable, But I'm instantly thinking

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<v Speaker 1>some of those are just animals. Like the wolf is

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<v Speaker 1>just like a dumb wolf, Like it's just not smart

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<v Speaker 1>enough to run away. Right. I wonder about the grim leopard.

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<v Speaker 1>The grim leopard sounds kind of monstrous because it carries

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<v Speaker 1>off the young. Grim seems to that that implies some

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<v Speaker 1>kind of human affect. Yeah, well, you know, I guess

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<v Speaker 1>you get into definitions of monster. Right. Is a monster

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<v Speaker 1>something that is a combination of things? Is it something

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<v Speaker 1>that is entirely unreal or is it just something real

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<v Speaker 1>that is exaggerated in size? Yeah, well, I mean if

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<v Speaker 1>it's an evil creature that works destruction upon the earth

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<v Speaker 1>and marches against God and King. I'd say that's probably

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<v Speaker 1>a monster or people, you know, But I feel like

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<v Speaker 1>we're we're actually already too late, because we're muddling around

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<v Speaker 1>in recorded history, and you can go much deeper. So

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<v Speaker 1>in August of nineteen thirty nine, a group of archaeologists

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<v Speaker 1>were doing field work at a Stone Age cave site

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<v Speaker 1>in southern Germany. And the cave was called Stottlehol which

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<v Speaker 1>means stable cave, and it was at Hollenstein near vogel Herd.

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<v Speaker 1>At this cave site, the researchers uncovered this massive collection

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<v Speaker 1>of ivory fragments, broken pieces made from the tusks tusks

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<v Speaker 1>of a Pleistocene mammoth and now it's Ice Age mammoth

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<v Speaker 1>of Europe, wooly mammoth. Unfortunately, something happened. Just a matter

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<v Speaker 1>of days after this initial discovery. World War two broke out,

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<v Speaker 1>not a great time to be digging in southern Germany,

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<v Speaker 1>and so the dig had to be quickly abandoned and

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<v Speaker 1>the dig was filled in and the broken pieces of

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<v Speaker 1>the mammoth ivory were laid in storage for decades, and

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<v Speaker 1>then about thirty years later, a German archaeologist named Joachim

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<v Speaker 1>Han started trying to fit the ivory shards together playing this.

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<v Speaker 1>You know, if you've ever seen these games, the three

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<v Speaker 1>D jig saw puzzle game him of artifactor reconstruction. It

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<v Speaker 1>looks like a nightmare of trying to see how all

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<v Speaker 1>these things because obviously some pieces are missing. It's like

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<v Speaker 1>trying to do a jigsaw puzzle with half half the puzzle. Uh.

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<v Speaker 1>And so we had more than two fragments, and he

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<v Speaker 1>discovered that the pieces of ivory were originally part of

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<v Speaker 1>the same Paleolithic figurine. It was a statuette about thirty

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<v Speaker 1>one cimeters long, which is just over a foot, and

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<v Speaker 1>it was carbon fourteen dated to somewhere between thirty five

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<v Speaker 1>and forty thousand years old. And once the pieces were

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<v Speaker 1>put together, it became clear that you could still make

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<v Speaker 1>out representative features, features that appeared to be both human

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<v Speaker 1>and non human. And this is the central image I

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<v Speaker 1>want to talk about in today's episode. This is the

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<v Speaker 1>figure that would come to be known as the loan Minch,

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<v Speaker 1>which is German for the lion man. And if you

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<v Speaker 1>want to see an image of the Loan Ninch, we

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<v Speaker 1>will have a picture of it on the landing page

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<v Speaker 1>of this episode it's stuff to blow your behind dot

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<v Speaker 1>com it Uh, it's it's rather regal looking. Yeah, well

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<v Speaker 1>I would say it's regal like it's it's got this

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<v Speaker 1>upright posture, and it does look very stately, but also

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<v Speaker 1>in the spirit of the grim leopard of Assyria. It's

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<v Speaker 1>kind of grim. It's got this kind of like there

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<v Speaker 1>is no pity in the lionman's face. No, no pity.

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<v Speaker 1>I just looked in closer at it, and I don't

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<v Speaker 1>see I don't see a shred of pity, like it

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<v Speaker 1>would pass your sentence and and not not heed your tears. So,

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<v Speaker 1>after this original reconstruction and the following decades, there was

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<v Speaker 1>this long, multi stage process that led to the final

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<v Speaker 1>reconstruction of the artifact in fuller and fuller detail. So

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<v Speaker 1>in the nineteen eighties there was a paleontologist named Elizabeth

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<v Speaker 1>Schmidt who added more pieces from additional re excavations of

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<v Speaker 1>the site, and she corrected some errors and previous reconstructions,

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<v Speaker 1>and the clear impression of this feline head began to emerge.

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<v Speaker 1>And then in the two thousands and other archaeologists named

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<v Speaker 1>Klaus Joachim kind returned to the Stytle Cave to uncover

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<v Speaker 1>more original piece is and it led to this amazing

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<v Speaker 1>version of the artifact that you can go see today.

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<v Speaker 1>I think it's usually at the Oom Museum in Germany,

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<v Speaker 1>but I believe it is currently on loan at the

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<v Speaker 1>British Museum. In fact, I believe it was the British

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<v Speaker 1>Museum tweeting about the acquisition that acquisition the loan that

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<v Speaker 1>made me think about doing this episode. So the lionman,

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<v Speaker 1>he stands like a human in this two footed bipedal posture,

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<v Speaker 1>back straight with human arms straped down to the side,

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<v Speaker 1>human torso maybe lion ish kinds of legs, but this

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<v Speaker 1>proud menacing head of a big cat. And you've got

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<v Speaker 1>to wonder. So this is thirty five to forty thousand

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<v Speaker 1>years ago there, long before recorded history. Nobody was writing

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<v Speaker 1>down what they were thinking. There apparently was no written language.

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<v Speaker 1>So what did this figure mean to the Stone Age

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<v Speaker 1>people who made it? Yeah, I mean, for the most part,

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<v Speaker 1>we can only we can only guess. We can certainly

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<v Speaker 1>look to more increasingly more complex ideals that came afterwards.

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<v Speaker 1>But you look at it and you think, was this

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<v Speaker 1>is this a deity. Is this a punishing creature? Is

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<v Speaker 1>this I've seen the term master of animals thrown around

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<v Speaker 1>in interpreting similar alleged figures from cave paintings and another

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<v Speaker 1>ancient remains. Yeah, there is a sort of intuitive sense

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<v Speaker 1>in which you could see an ancient person seeing an

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<v Speaker 1>apex predator like a lion or any any kind of

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<v Speaker 1>big cat as some sort of god of the wilderness

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<v Speaker 1>that would have power over other animals because it is

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<v Speaker 1>at the top of the food chain. But it's a

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<v Speaker 1>serious question to imagine why people wouldn't make this artifact,

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<v Speaker 1>because making an artifact like this would have been an

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<v Speaker 1>extreme sacrifice. Uh. These would have been people, I think

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<v Speaker 1>very likely living not always very far from the edge

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<v Speaker 1>of starvation. Uh. And an artifact like this took resources,

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<v Speaker 1>It took time, it took energy, It wore down your

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<v Speaker 1>sharp flint tools and the carving process. In fact, there

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<v Speaker 1>was a in recent years there was an ex peerman

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<v Speaker 1>by a guy named Wolf Heine that I watched a

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<v Speaker 1>video of online. And this guy specializes in replicating ancient

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<v Speaker 1>artifacts using the methods and tools that would have been

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<v Speaker 1>available to the people who made them. And his reconstruction

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<v Speaker 1>of the low and minch using these flint carving tools.

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<v Speaker 1>He says it took more than three hundred and seventy hours.

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<v Speaker 1>And in this video, if you sit and watch it,

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<v Speaker 1>like the unbelievable laborious nous of the project begins to

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<v Speaker 1>sink in. You just watch him going over and over

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<v Speaker 1>this ivory tusk with this piece of flint. And when

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<v Speaker 1>you look at the guy's hands, I started to feel

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<v Speaker 1>how working this flint rock over the ivory for hours

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<v Speaker 1>and hours would just turn your fingers into hot ground beef.

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<v Speaker 1>Just terrible. Yeah. And and to your point, these were

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<v Speaker 1>people that lived on the edge. They were they were wanderers.

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<v Speaker 1>They had not reached the point in the ascension of

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<v Speaker 1>human civilization where you had specialists who could set aside

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<v Speaker 1>time to create something like this. Uh. And if they

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<v Speaker 1>created something like this at obviously wasn't going to be

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<v Speaker 1>just a toy for a child to play with. It

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<v Speaker 1>was something important, right, And there are signs in the

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<v Speaker 1>artifact itself that seemed to signify that it had cultural importance, right. Yeah.

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<v Speaker 1>The surface of the original artifacts seems to have been

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<v Speaker 1>smoothed from excessive handling, as if it were passed around

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<v Speaker 1>in a ritual for instance, Right, he said, yeah, so

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<v Speaker 1>it looks like this is something that was handled a lot.

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<v Speaker 1>It's got that worn down feeling to it um And

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<v Speaker 1>this is one reason that the Lowan bench is often

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<v Speaker 1>cited is perhaps the earliest evidence that exists of religious beliefs. Now,

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<v Speaker 1>who would the people that made this artifact have been, Well,

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<v Speaker 1>it was almost certainly modern humans living in the area

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<v Speaker 1>at the time. But but it's also worth noting that

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<v Speaker 1>modern humans and the under dolls um lived in this

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<v Speaker 1>area at this at the same time they coexisted. And uh.

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<v Speaker 1>I did find a quote from a Jeffrey Brantingham, an

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<v Speaker 1>archaeologist at the University of California, Los Angeles, and he

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<v Speaker 1>says that he doesn't think it's far fetched to think

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<v Speaker 1>that Neanderthal's uh, you know, could have made similar items.

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<v Speaker 1>But for the most part, everyone seems to be on

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<v Speaker 1>board with the idea that these were modern Homo sapiens

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<v Speaker 1>that created these artifacts, anatomically modern except not quite so

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<v Speaker 1>hunched over from watching YouTube, although right, uh yeah, but

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<v Speaker 1>there may be reasons to think that other members of

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<v Speaker 1>this this ancient culture or this you know, ancient what

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<v Speaker 1>would you call it, sort of a loose idea of

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<v Speaker 1>a culture if it was mostly small bands of people

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<v Speaker 1>rather than cities or nations, but that whatever, the people

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<v Speaker 1>of this time period were made artifacts like this in general,

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<v Speaker 1>because this isn't the only one, right, Yeah, that's right.

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<v Speaker 1>In two thousand three, another line was discovered in southwestern

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<v Speaker 1>Germany or what is now southwestern Germany, and this one

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<v Speaker 1>has carbon day to do around the same time period.

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<v Speaker 1>So by by some estimates, it kind of depends who's

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<v Speaker 1>doing the math and who's you know, doing the figure

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<v Speaker 1>in But by some estimates, these are the oldest statues

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<v Speaker 1>and the oldest examples figurative art. However, we do have

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<v Speaker 1>the Venus of the Whole Fells and uh, and by

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<v Speaker 1>some estimates this takes the title. But the estimates here

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<v Speaker 1>like thirty five thousand and forty thousand years ago, so

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<v Speaker 1>we're kind of placing it in basically the same time period.

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<v Speaker 1>They were just discoveries, key discoveries made in two thousand

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<v Speaker 1>and two thousand and sixteen. If you've if you've looked

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<v Speaker 1>at a lot of like really ancient human artifacts, you've

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<v Speaker 1>probably seen images of these. Uh. The venous images are

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<v Speaker 1>essentially a feminine figure like you know, kind of kind

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<v Speaker 1>of a round feminine figure with without a head or

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<v Speaker 1>or very little detail provided outside of like breasts and belly. Yeah. Yeah,

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<v Speaker 1>It's often seen as having the what we're perceived as

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<v Speaker 1>the feminine figures exaggerated, so it would be in large

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<v Speaker 1>breasts and large tips and stuff like that. And for

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<v Speaker 1>that reason people often look at this and say that

0:12:57.400 --> 0:13:01.000
<v Speaker 1>they think it had some kind of fertility significance. Right now,

0:13:01.280 --> 0:13:03.320
<v Speaker 1>you know where in depending you can go back and

0:13:03.360 --> 0:13:06.240
<v Speaker 1>forth over which one could be older than the other.

0:13:06.480 --> 0:13:08.520
<v Speaker 1>It seems like they likely existed at the same time.

0:13:08.760 --> 0:13:10.600
<v Speaker 1>But the key difference here is that while the venus

0:13:10.640 --> 0:13:13.560
<v Speaker 1>is a depiction essentially of the feminine form of something

0:13:13.600 --> 0:13:17.120
<v Speaker 1>that exists of a human being right uh, that exists

0:13:17.160 --> 0:13:19.960
<v Speaker 1>in the real world, the loan mench is the human

0:13:20.120 --> 0:13:23.959
<v Speaker 1>fused with the beast. And in the words of Clive Gamble,

0:13:24.000 --> 0:13:27.280
<v Speaker 1>and archaeologist at the University of Southampton, UK, as quoted

0:13:27.320 --> 0:13:30.560
<v Speaker 1>in Nature quote, they depict the animal world in a

0:13:30.600 --> 0:13:34.280
<v Speaker 1>semi realistic way. It shows early man moving from his

0:13:34.360 --> 0:13:38.599
<v Speaker 1>immediate world to an imaginative world. Now this is interesting

0:13:39.040 --> 0:13:42.800
<v Speaker 1>because yeah, you have to imagine that I don't know,

0:13:42.880 --> 0:13:46.720
<v Speaker 1>there's no way to get inside, say a chimpanzees head

0:13:46.840 --> 0:13:50.000
<v Speaker 1>or a dog's head to some other mammal. But if

0:13:50.360 --> 0:13:54.400
<v Speaker 1>these animals have any kind of imaginative capacity, and there's

0:13:54.440 --> 0:13:56.360
<v Speaker 1>no proof, really, I guess that they have any kind

0:13:56.360 --> 0:13:59.000
<v Speaker 1>of ability to picture objects that are not in front

0:13:59.040 --> 0:14:01.280
<v Speaker 1>of them. If they do, you kind of have to

0:14:01.320 --> 0:14:04.400
<v Speaker 1>assume that they're sort of literal right that they'd be,

0:14:04.600 --> 0:14:07.640
<v Speaker 1>that they would be putting together ideas of images that

0:14:07.720 --> 0:14:12.840
<v Speaker 1>are from their direct experience. Yeah, I mean so in

0:14:12.880 --> 0:14:15.160
<v Speaker 1>this case, I mean, one example that comes to mind,

0:14:15.200 --> 0:14:20.000
<v Speaker 1>one possible and perhaps nitpicking idea, is that what if,

0:14:20.040 --> 0:14:22.800
<v Speaker 1>say thag, the member of your tribe, what a fag

0:14:22.880 --> 0:14:26.760
<v Speaker 1>likes to take a deer head or or a big

0:14:26.800 --> 0:14:28.920
<v Speaker 1>cat head, and he likes to just kind of hollow

0:14:29.000 --> 0:14:31.440
<v Speaker 1>that sucker out or get the skin, and they just

0:14:31.440 --> 0:14:34.240
<v Speaker 1>put it over his own head, and he's famous for this,

0:14:34.360 --> 0:14:37.120
<v Speaker 1>and he's so famous for this that one decides to

0:14:37.280 --> 0:14:40.479
<v Speaker 1>create a statue of it. Like, that's the only scenario

0:14:40.800 --> 0:14:43.280
<v Speaker 1>I think in which you could you could make the argument.

0:14:43.320 --> 0:14:45.480
<v Speaker 1>I don't see anybody making that argument, but I feel

0:14:45.520 --> 0:14:47.360
<v Speaker 1>like that's the only example you can make an argument

0:14:47.400 --> 0:14:49.840
<v Speaker 1>for this being an image of a thing that was

0:14:50.280 --> 0:14:52.880
<v Speaker 1>as opposed to an image of a thing that was not.

0:14:53.240 --> 0:14:55.440
<v Speaker 1>Let me throw a twist on your example, though, So

0:14:55.520 --> 0:14:58.760
<v Speaker 1>maybe Fag does put on the head dress or you know,

0:14:58.800 --> 0:15:01.760
<v Speaker 1>the remains of some of the predator, and to simulate

0:15:01.800 --> 0:15:06.240
<v Speaker 1>that in that sense, would that not be becoming another

0:15:06.320 --> 0:15:09.040
<v Speaker 1>kind of creature at least in symbol? That's true? Yeah,

0:15:09.120 --> 0:15:10.920
<v Speaker 1>I mean, I mean you can certainly make the argument

0:15:10.960 --> 0:15:13.200
<v Speaker 1>that that if that did that and bothered to put

0:15:13.240 --> 0:15:17.640
<v Speaker 1>the beast's skin over his head, that you know, he

0:15:17.760 --> 0:15:21.080
<v Speaker 1>is pretending to be something else or or participating in

0:15:21.080 --> 0:15:23.720
<v Speaker 1>an experience that makes him feel as if he's something else.

0:15:23.720 --> 0:15:26.120
<v Speaker 1>So yeah, it all kind of amounts to the same thing,

0:15:26.160 --> 0:15:29.160
<v Speaker 1>doesn't it. Right. So, whether it's Thag inspiring this this

0:15:29.200 --> 0:15:32.320
<v Speaker 1>lionman carving, or whoever carved it depicting some kind of

0:15:32.320 --> 0:15:35.680
<v Speaker 1>being that they had never seen in nature, what's going

0:15:35.720 --> 0:15:40.760
<v Speaker 1>on is a kind of fusion into unreal creatures. And

0:15:40.800 --> 0:15:43.920
<v Speaker 1>according to Jill Cook, a curator at the British Museum

0:15:44.200 --> 0:15:46.680
<v Speaker 1>who has a good blog post about the Loan Minch

0:15:46.760 --> 0:15:49.560
<v Speaker 1>for the British Museum's acquisition, the Loan Mench is the

0:15:49.600 --> 0:15:52.800
<v Speaker 1>oldest known representation of a creature that does not exist

0:15:52.840 --> 0:15:55.680
<v Speaker 1>in nature, not necessarily the oldest piece of art, but

0:15:55.760 --> 0:16:01.600
<v Speaker 1>the oldest evidence of fantasy, quite literally, the world's oldest monster.

0:16:02.720 --> 0:16:05.480
<v Speaker 1>Now by monster, of course, we've got to clarify the

0:16:05.520 --> 0:16:08.680
<v Speaker 1>way we use the term, I mean an imaginary creature

0:16:08.760 --> 0:16:11.120
<v Speaker 1>that does not occur in nature, not necessarily a bad

0:16:11.240 --> 0:16:13.560
<v Speaker 1>or evil creature. So this isn't to say that the

0:16:13.600 --> 0:16:16.200
<v Speaker 1>people who imagine the loewen men should necessarily would have

0:16:16.240 --> 0:16:19.640
<v Speaker 1>thought of it as antagonistic. Though I feel pretty strongly

0:16:19.680 --> 0:16:23.239
<v Speaker 1>that even if whatever this being was was treated with reverence,

0:16:23.920 --> 0:16:26.520
<v Speaker 1>I suspect it would have been the kind of awe

0:16:26.600 --> 0:16:29.360
<v Speaker 1>in the classic sense of awe, not like oh, here's

0:16:29.400 --> 0:16:32.960
<v Speaker 1>my friend the lionman, but like a solemn blend of

0:16:33.000 --> 0:16:35.760
<v Speaker 1>wonder and fear. Well, if you try and imagine what

0:16:35.960 --> 0:16:39.160
<v Speaker 1>life was like at the time, I mean, every every

0:16:39.240 --> 0:16:41.640
<v Speaker 1>day would have a certain amount of uncertainty. You're you're

0:16:41.680 --> 0:16:45.520
<v Speaker 1>depending upon your ability to find the food, to follow

0:16:45.560 --> 0:16:48.520
<v Speaker 1>the patterns that lead to food, to to hunt prey

0:16:48.560 --> 0:16:52.400
<v Speaker 1>that will feed and clothe you through the harsh winter

0:16:52.440 --> 0:16:55.240
<v Speaker 1>months especially, so there's a certain amount uncertainty. There's a

0:16:55.240 --> 0:16:58.120
<v Speaker 1>certain amount of chaos and therefore we you know, you

0:16:58.160 --> 0:17:02.000
<v Speaker 1>might expect to find those elements in imagine beings. Yeah,

0:17:02.080 --> 0:17:04.280
<v Speaker 1>I can see that. So let's look at the ingredients

0:17:04.280 --> 0:17:07.000
<v Speaker 1>of this imagine being. Obviously it is one part human.

0:17:07.480 --> 0:17:10.720
<v Speaker 1>We know about the the upright bipedal human pretty well.

0:17:11.000 --> 0:17:13.680
<v Speaker 1>But what is the head of this creature and possibly

0:17:13.680 --> 0:17:16.840
<v Speaker 1>the inspiration for the muscly legs. Yeah, this is this

0:17:16.920 --> 0:17:18.600
<v Speaker 1>is a great question because I imagine a lot of

0:17:18.600 --> 0:17:22.320
<v Speaker 1>people are thinking, Okay, southern Germany lions. Lions are in

0:17:22.359 --> 0:17:25.399
<v Speaker 1>Africa and and or India, so what are they doing

0:17:25.880 --> 0:17:29.320
<v Speaker 1>in Europe. Well, given the time frame in the location,

0:17:29.440 --> 0:17:33.119
<v Speaker 1>experts believe that we're seeing a human or humanoid body

0:17:33.320 --> 0:17:36.320
<v Speaker 1>with the with the head of a now extinct cave lion.

0:17:36.600 --> 0:17:39.440
<v Speaker 1>Cave lion. Yeah, now, I think that's that's interesting, isn't

0:17:39.480 --> 0:17:42.000
<v Speaker 1>it though, because you have a partial likeness of one

0:17:42.080 --> 0:17:46.520
<v Speaker 1>extinct animal in the very tusk of another ivory. Yeah,

0:17:46.800 --> 0:17:49.840
<v Speaker 1>and it's created by a species that probably played a

0:17:49.960 --> 0:17:53.520
<v Speaker 1>role in the extinction of both species. Oh, I hadn't

0:17:53.560 --> 0:17:57.199
<v Speaker 1>thought about that. Yeah, there's there's actually there's not a

0:17:57.240 --> 0:17:59.800
<v Speaker 1>lot of evidence for lion hunting, but a two thousand

0:18:00.000 --> 0:18:03.200
<v Speaker 1>extin Spanish study published in p. Los One. They looked

0:18:03.240 --> 0:18:08.080
<v Speaker 1>at fossilized cave lion toe bones and they found human modifications,

0:18:08.119 --> 0:18:10.840
<v Speaker 1>possibly made with stone tools that were made for skinning.

0:18:10.920 --> 0:18:14.000
<v Speaker 1>So they think that the ancient peoples might have hunted

0:18:14.000 --> 0:18:16.400
<v Speaker 1>them for their pelts. But of course we know even

0:18:16.400 --> 0:18:19.080
<v Speaker 1>if they didn't directually hunt these lions, they could have

0:18:19.240 --> 0:18:22.600
<v Speaker 1>contributed to their extinction by encroaching on their habitat, by

0:18:22.640 --> 0:18:27.320
<v Speaker 1>competition for large fauna and food sources. Now, there were

0:18:27.320 --> 0:18:31.200
<v Speaker 1>different varieties of cave lion. One was found in America

0:18:31.280 --> 0:18:34.760
<v Speaker 1>and there were two in Eurasia. There was a Panthera

0:18:34.880 --> 0:18:37.560
<v Speaker 1>leo of Fossilus, and this was first. This one first

0:18:37.560 --> 0:18:41.160
<v Speaker 1>appeared in Europe seven hundred thousand years ago and evolved

0:18:41.160 --> 0:18:46.159
<v Speaker 1>into Panthera leo Spellia. And this cave lion is the

0:18:46.160 --> 0:18:48.560
<v Speaker 1>one that continued on. That's the one we're seeing here.

0:18:48.600 --> 0:18:50.240
<v Speaker 1>And this is the one that they went on to

0:18:50.280 --> 0:18:55.199
<v Speaker 1>go extinct, probably by fourteen thousand years ago. But so

0:18:55.560 --> 0:18:57.840
<v Speaker 1>thirty five to forty thousand years ago when this thing

0:18:57.880 --> 0:19:00.840
<v Speaker 1>was made, they were still around. Yes. Now I've also

0:19:00.840 --> 0:19:02.360
<v Speaker 1>read I don't know how much stock we can put

0:19:02.359 --> 0:19:05.680
<v Speaker 1>in this, but I've also read in the past that

0:19:06.160 --> 0:19:08.359
<v Speaker 1>some people think it may have survived in the Balkans

0:19:08.520 --> 0:19:11.520
<v Speaker 1>up to two thousand years ago, But again I don't

0:19:11.520 --> 0:19:13.760
<v Speaker 1>know to what extent we should buy into that. Then

0:19:13.760 --> 0:19:18.000
<v Speaker 1>they get into cryptic territory, the grim leopard of the Balkan. Yeah,

0:19:18.040 --> 0:19:23.000
<v Speaker 1>but to be clear, Panthera leo Spellia was probably the

0:19:23.080 --> 0:19:26.480
<v Speaker 1>largest cat that ever lived. It was probably twenty five

0:19:27.000 --> 0:19:30.760
<v Speaker 1>larger than modern lions and also bigger than today's largest tigers.

0:19:30.760 --> 0:19:33.679
<v Speaker 1>So we're talking up to eleven feet six inches or

0:19:33.680 --> 0:19:36.400
<v Speaker 1>three point five meters in length. That is a crazy thing,

0:19:36.440 --> 0:19:39.400
<v Speaker 1>because something you might not have experienced if you haven't

0:19:39.400 --> 0:19:43.320
<v Speaker 1>been to a zoo recently. I noticed that I don't

0:19:43.440 --> 0:19:46.480
<v Speaker 1>really have a correct vision in my head of how

0:19:46.640 --> 0:19:49.719
<v Speaker 1>large the big cats are, like a lion or a tiger.

0:19:49.840 --> 0:19:52.480
<v Speaker 1>I think of them as I don't know, like maybe

0:19:52.600 --> 0:19:55.080
<v Speaker 1>large the size of a great Dane or a little

0:19:55.080 --> 0:19:57.800
<v Speaker 1>bit larger. I really but if if you go to

0:19:57.960 --> 0:20:00.280
<v Speaker 1>a to a zoo and you get like it up

0:20:00.280 --> 0:20:03.359
<v Speaker 1>against the glass where these things are, you realize like, oh,

0:20:03.400 --> 0:20:05.800
<v Speaker 1>oh man, this is like as big as a horse.

0:20:06.320 --> 0:20:10.320
<v Speaker 1>These things are gigantic. Well they're they're I mean, they're

0:20:10.320 --> 0:20:13.240
<v Speaker 1>smaller than a horse, but but it seems like a horse,

0:20:13.440 --> 0:20:15.320
<v Speaker 1>but it does seem that big if you're in the

0:20:15.440 --> 0:20:18.480
<v Speaker 1>right position to observe them. For instance, here at Zoo Atlanta.

0:20:18.520 --> 0:20:20.400
<v Speaker 1>I go to the zoo a lot with my son,

0:20:21.240 --> 0:20:23.840
<v Speaker 1>and sometimes we get there early. And when you get

0:20:23.840 --> 0:20:26.800
<v Speaker 1>there early, sometimes you're the only person close to the

0:20:26.880 --> 0:20:29.760
<v Speaker 1>lion enclosure and they're still kind of active because it's

0:20:29.800 --> 0:20:33.680
<v Speaker 1>the morning. And I've had some really creepy experiences walking

0:20:33.760 --> 0:20:37.280
<v Speaker 1>up there with my you know, small snack size child

0:20:37.359 --> 0:20:40.200
<v Speaker 1>next to me. Delicious, Yeah, And the way the lion

0:20:40.280 --> 0:20:42.800
<v Speaker 1>looks at you, you just feel this this primal feeling,

0:20:42.800 --> 0:20:45.840
<v Speaker 1>and you get a sense of what this this beast

0:20:46.160 --> 0:20:48.879
<v Speaker 1>is and how I'm supposed to view this beast outside

0:20:48.920 --> 0:20:52.359
<v Speaker 1>of the artificial confines of the zoo environment. Isn't it

0:20:52.400 --> 0:20:55.040
<v Speaker 1>funny that we've got spider fear but we don't have

0:20:55.160 --> 0:20:58.000
<v Speaker 1>lion fear. Well, it might be very different if you

0:20:58.040 --> 0:21:00.760
<v Speaker 1>live in proximity to lions, But I feel no natural

0:21:00.880 --> 0:21:02.960
<v Speaker 1>fear about lions in the same way I do when

0:21:02.960 --> 0:21:05.320
<v Speaker 1>I see the image of like a spider crawling towards

0:21:05.359 --> 0:21:07.399
<v Speaker 1>my face. Well, I usually don't, but I feel like

0:21:07.440 --> 0:21:10.000
<v Speaker 1>in these moments, I'm willing to buy that there's something

0:21:10.040 --> 0:21:14.160
<v Speaker 1>they're like, like there's something situationally and environmentally that has

0:21:14.200 --> 0:21:17.320
<v Speaker 1>to be in place and such. It's so standing, you know,

0:21:17.359 --> 0:21:20.919
<v Speaker 1>beside a small child in in a situation where the

0:21:20.960 --> 0:21:25.040
<v Speaker 1>lions attention is on me. It's very creepy, and I

0:21:25.119 --> 0:21:28.200
<v Speaker 1>can I can buy into an idea that there's something

0:21:28.320 --> 0:21:31.200
<v Speaker 1>ingrained in me to to to fear them. It is

0:21:31.480 --> 0:21:34.919
<v Speaker 1>terrifying itself to fear the predatory gaze, like when you

0:21:35.000 --> 0:21:37.160
<v Speaker 1>when you just see the eyes of the creature that's

0:21:37.280 --> 0:21:40.359
<v Speaker 1>large enough to eat you and maybe wants to. That

0:21:40.400 --> 0:21:42.480
<v Speaker 1>comes through a lot in one of our favorite books

0:21:42.520 --> 0:21:45.119
<v Speaker 1>to talk about in here in Blind Site by Peter Watts,

0:21:45.119 --> 0:21:48.040
<v Speaker 1>where he talks about the vampires gaze. Uh, you know,

0:21:48.080 --> 0:21:51.840
<v Speaker 1>they usually keep their eyes covered because people like they

0:21:51.840 --> 0:21:54.119
<v Speaker 1>wear the sunglasses because if they don't, people can just

0:21:54.200 --> 0:21:57.640
<v Speaker 1>constantly feel themselves being looked at as prey. So it's

0:21:57.680 --> 0:22:00.600
<v Speaker 1>it's easy for I mean, it's it's relatively easy for

0:22:00.680 --> 0:22:03.120
<v Speaker 1>us to lock eyes with a predator like the lion

0:22:03.200 --> 0:22:07.280
<v Speaker 1>if you go to zoos and whatnot. But but try

0:22:07.320 --> 0:22:10.920
<v Speaker 1>to imagine living in this ancient time like the rare

0:22:11.000 --> 0:22:14.399
<v Speaker 1>situations where you would make eye contact with this creature

0:22:14.400 --> 0:22:16.760
<v Speaker 1>and lift to tell about and how powerful that would be.

0:22:16.920 --> 0:22:19.119
<v Speaker 1>Like that that would have to play a role in

0:22:19.160 --> 0:22:22.320
<v Speaker 1>the creation of of this lion man. You can imagine

0:22:22.320 --> 0:22:25.359
<v Speaker 1>it was a religious experience, like if you came face

0:22:25.440 --> 0:22:27.800
<v Speaker 1>to face with a cave lion and did not die,

0:22:28.000 --> 0:22:30.440
<v Speaker 1>that this would make you feel like you had entered

0:22:30.480 --> 0:22:33.480
<v Speaker 1>a higher plane of existence, you had communed with some

0:22:33.600 --> 0:22:36.040
<v Speaker 1>with the grim leopard of the skies. Yeah. Now, of

0:22:36.040 --> 0:22:38.760
<v Speaker 1>course it's worth noting that this this may have been,

0:22:39.040 --> 0:22:42.200
<v Speaker 1>This may well have been the first lion man lion

0:22:42.320 --> 0:22:47.240
<v Speaker 1>humanoid hybrid in human beliefs, but we would go on

0:22:47.320 --> 0:22:50.159
<v Speaker 1>to have many more. Of course, some of the some

0:22:50.240 --> 0:22:52.800
<v Speaker 1>of the key examples of the Egyptians had several or

0:22:52.800 --> 0:22:58.320
<v Speaker 1>at least four may He's pequette segment and tef nut.

0:22:59.040 --> 0:23:01.639
<v Speaker 1>And then in Hindu is Um you have Nara Sima,

0:23:01.760 --> 0:23:06.160
<v Speaker 1>which literally means manline in Sanskrit. I've seen people online

0:23:06.240 --> 0:23:09.440
<v Speaker 1>commenting that they believe that the lowand minch is and

0:23:10.080 --> 0:23:12.400
<v Speaker 1>is a depiction of Nara Sema. Huh, Well, I mean,

0:23:12.440 --> 0:23:15.919
<v Speaker 1>it's it's essentially like visually the same idea. It is

0:23:15.920 --> 0:23:18.639
<v Speaker 1>that it is a humanoid with the lions head, and

0:23:18.760 --> 0:23:21.600
<v Speaker 1>this is in Hinduism. It's an avatar of Vishnu and

0:23:21.640 --> 0:23:27.040
<v Speaker 1>it's often seen. It's often depicted slaying the demon Harran

0:23:27.240 --> 0:23:31.320
<v Speaker 1>yak a shippoo, and it's always a grizzly scene in

0:23:31.359 --> 0:23:35.639
<v Speaker 1>which the lion avatar with its multiple arms is if

0:23:35.720 --> 0:23:39.720
<v Speaker 1>this rating like ripping this this human oid demon apart

0:23:40.560 --> 0:23:42.800
<v Speaker 1>at the stomach. I'm looking at an image right now.

0:23:42.880 --> 0:23:46.479
<v Speaker 1>It is. It is rough, yeah, in trails flailing and

0:23:46.520 --> 0:23:49.879
<v Speaker 1>you know their in trails wrapped around the god's head.

0:23:49.920 --> 0:23:53.600
<v Speaker 1>It's it's it's wonderful. Now. The vision of the lion

0:23:53.680 --> 0:23:56.920
<v Speaker 1>headed man in the Lowan mench is, as we said,

0:23:56.920 --> 0:23:59.640
<v Speaker 1>it's kind of stately, it's kind of serene, it's kind

0:23:59.640 --> 0:24:02.680
<v Speaker 1>of pit list, but it's not doing anything overtly threatening.

0:24:03.160 --> 0:24:06.080
<v Speaker 1>It's more like that that distant predatory gaze that it

0:24:06.160 --> 0:24:09.639
<v Speaker 1>makes you uneasy. This depiction is roaring, it's got the

0:24:09.680 --> 0:24:12.879
<v Speaker 1>teeth beard, it's ready to bite you in half. Now,

0:24:13.320 --> 0:24:17.119
<v Speaker 1>there of course creatures in the myth and legend that

0:24:17.200 --> 0:24:19.639
<v Speaker 1>are the reverse of the lion man. Oh yeah, how

0:24:19.680 --> 0:24:22.359
<v Speaker 1>about the sphinx, right, it's the exact opposite body of

0:24:22.400 --> 0:24:24.399
<v Speaker 1>a lion with the head of a human. Yeah, and

0:24:24.480 --> 0:24:27.080
<v Speaker 1>you have you also have similar scenarios with of course,

0:24:27.119 --> 0:24:31.480
<v Speaker 1>the manticore, the chimera, and some depictions of of dragons

0:24:31.560 --> 0:24:38.240
<v Speaker 1>are essentially lion headed entities. Now, another creature that came

0:24:38.359 --> 0:24:40.919
<v Speaker 1>up for me in my research, and this is one

0:24:40.960 --> 0:24:43.080
<v Speaker 1>I didn't I didn't know much about, and luckily this

0:24:43.119 --> 0:24:45.560
<v Speaker 1>is one that actually nobody knows a whole lot about.

0:24:45.880 --> 0:24:51.520
<v Speaker 1>It's still rather enigmatic. But the leonto Cephaline a creature

0:24:51.520 --> 0:24:55.359
<v Speaker 1>of myth Reism, which is a mystery religion centered around

0:24:55.400 --> 0:24:57.960
<v Speaker 1>the god Mithress in the Roman Empire from around the

0:24:57.960 --> 0:25:01.520
<v Speaker 1>first of the fourth centuries se. Mythriyism is great because

0:25:01.560 --> 0:25:05.000
<v Speaker 1>it's got all these intriguing artifacts and artistic descriptions, but

0:25:05.040 --> 0:25:08.600
<v Speaker 1>people are not descriptions depictions from the ancient world, but

0:25:08.640 --> 0:25:10.800
<v Speaker 1>we don't know that much about it, where there's a

0:25:10.800 --> 0:25:14.119
<v Speaker 1>lot of mystery about what the content of this religion was. Yeah,

0:25:14.320 --> 0:25:15.840
<v Speaker 1>and this is a great example of it, because you

0:25:15.880 --> 0:25:19.640
<v Speaker 1>have a naked man with a lion's head. He's winged,

0:25:19.800 --> 0:25:22.440
<v Speaker 1>has like four wings. It looks like there's a serpent

0:25:22.680 --> 0:25:26.200
<v Speaker 1>entwined around him, much like a caduceus, and it's. Yeah,

0:25:26.240 --> 0:25:29.800
<v Speaker 1>it's it's. It's also the lion's head seems like it

0:25:29.880 --> 0:25:33.440
<v Speaker 1>might be screaming or crying aloud and anguish. It's it's

0:25:33.480 --> 0:25:36.640
<v Speaker 1>been their additional cryptic details in the image as well,

0:25:36.640 --> 0:25:40.680
<v Speaker 1>but uh, it's very poorly understood. Well, whatever it's, it's

0:25:40.760 --> 0:25:43.440
<v Speaker 1>a lot of its secrets have have been lost to time.

0:25:43.600 --> 0:25:48.639
<v Speaker 1>Can you imagine if that happened to existing religions today? So, like,

0:25:48.760 --> 0:25:51.800
<v Speaker 1>imagine you are an archaeologist of the future and you're

0:25:51.840 --> 0:25:55.240
<v Speaker 1>digging through our artifacts of the twentieth century and you

0:25:55.280 --> 0:25:59.200
<v Speaker 1>can find some religious art, some religious art, I guess,

0:25:59.240 --> 0:26:02.440
<v Speaker 1>and some very is depictions and descriptions of what's going

0:26:02.480 --> 0:26:06.960
<v Speaker 1>on and say Catholicism or modern Hinduism or something like that,

0:26:07.320 --> 0:26:11.000
<v Speaker 1>but you're mostly unable to discern what the like textual

0:26:11.119 --> 0:26:14.439
<v Speaker 1>contents of the religion were. Wouldn't that be fascinating, like

0:26:14.440 --> 0:26:17.520
<v Speaker 1>trying to piece it together? Yeah? Yeah, I mean you

0:26:17.520 --> 0:26:20.920
<v Speaker 1>could probably are probably various examples of just fashion shoots

0:26:20.960 --> 0:26:23.679
<v Speaker 1>and popular imagery from today. And if you didn't know

0:26:23.760 --> 0:26:26.600
<v Speaker 1>what the various icons were, I mean, how would you

0:26:26.640 --> 0:26:29.280
<v Speaker 1>figure it out? What's this hand sign that jay Z

0:26:29.400 --> 0:26:31.879
<v Speaker 1>is making in this image? What does it mean, you know,

0:26:32.320 --> 0:26:35.800
<v Speaker 1>it must have some kind of religious significance. Now, speaking

0:26:36.000 --> 0:26:39.439
<v Speaker 1>of no earlier, you mentioned what happens when Thag puts

0:26:39.480 --> 0:26:42.240
<v Speaker 1>on the the like lion head on top of his head,

0:26:42.800 --> 0:26:45.840
<v Speaker 1>and does that represent itself as some kind of alternate

0:26:45.880 --> 0:26:49.360
<v Speaker 1>creature or are we just looking at Thag wearing his clothes.

0:26:49.880 --> 0:26:53.480
<v Speaker 1>There is some debate about whether other ancient depictions of

0:26:53.560 --> 0:26:56.840
<v Speaker 1>hybrid creatures are in fact hybrids, or whether we're looking

0:26:56.880 --> 0:27:01.600
<v Speaker 1>at somebody wearing an animal garment, right, yeah, yeah, Like

0:27:01.920 --> 0:27:04.800
<v Speaker 1>what instantly comes to mind is is something that is

0:27:05.119 --> 0:27:08.119
<v Speaker 1>at times referred to as the Hornet God, which of

0:27:08.160 --> 0:27:12.280
<v Speaker 1>course I like, but also known as the Sorcerer. Nice.

0:27:13.160 --> 0:27:16.520
<v Speaker 1>So this one is from the Sorcerer. The most famous

0:27:16.680 --> 0:27:19.640
<v Speaker 1>sorcerer here is from a cavern known as the Sanctuary.

0:27:20.440 --> 0:27:24.160
<v Speaker 1>And this is from a cave in France, the Cave

0:27:24.160 --> 0:27:27.840
<v Speaker 1>of Troy fresh ri Age, and this is from around

0:27:28.359 --> 0:27:33.159
<v Speaker 1>estimates thirteen thousand BC. Now the cave itself discovered was

0:27:33.200 --> 0:27:36.280
<v Speaker 1>discovered in nineteen fourteen, so it's it's interesting how a

0:27:36.280 --> 0:27:39.720
<v Speaker 1>lot of these discoveries are occurring in the early part

0:27:39.720 --> 0:27:42.480
<v Speaker 1>of the twentieth century. And the cave was found to

0:27:42.520 --> 0:27:46.399
<v Speaker 1>feature mostly cave art of animals, but also a couple

0:27:46.600 --> 0:27:50.840
<v Speaker 1>of these half human half animal figures. And the dominant

0:27:50.880 --> 0:27:53.719
<v Speaker 1>figure is the small humanoid again that is known as

0:27:53.720 --> 0:27:56.679
<v Speaker 1>the Horned God or the Sorcerer. And it's this humanoid

0:27:56.720 --> 0:28:00.679
<v Speaker 1>figure loosely with with with the head of of an animal,

0:28:00.720 --> 0:28:02.760
<v Speaker 1>looks like with it with antlers, with the head of

0:28:02.800 --> 0:28:08.120
<v Speaker 1>a stag or an elk or something like that. Robert, Yeah,

0:28:08.240 --> 0:28:11.639
<v Speaker 1>and uh. And the interpretations vary sometimes again there's this

0:28:11.760 --> 0:28:15.520
<v Speaker 1>masters of animal argument, or that it's a divine figure

0:28:16.600 --> 0:28:21.119
<v Speaker 1>priest and archaeologist Henry Bruel drew and the sketch of

0:28:21.119 --> 0:28:23.800
<v Speaker 1>the figure, and I have to say it looks a

0:28:23.800 --> 0:28:28.920
<v Speaker 1>little bit more elaborate than the the actual photographs. So

0:28:29.000 --> 0:28:31.320
<v Speaker 1>I think sometimes, you know it a lot of it

0:28:31.320 --> 0:28:33.600
<v Speaker 1>falls to interpretation, you know, how do you make sense

0:28:33.640 --> 0:28:36.960
<v Speaker 1>of this image? And I've also read some some criticism

0:28:37.200 --> 0:28:40.600
<v Speaker 1>of of interpretations of the Sorcerer, saying that look, what

0:28:40.640 --> 0:28:43.160
<v Speaker 1>we could be looking at here just just it is

0:28:43.200 --> 0:28:47.720
<v Speaker 1>just the result of overlaps between depicted forms or cases

0:28:47.760 --> 0:28:51.760
<v Speaker 1>where one image was painted over by another. Now that

0:28:51.840 --> 0:28:54.240
<v Speaker 1>being said, you can you can make those kind of

0:28:54.440 --> 0:28:58.520
<v Speaker 1>criticisms regarding some of these cave paintings. But the lion

0:28:58.600 --> 0:29:01.920
<v Speaker 1>man is most deaf. Only a line, right, there's no

0:29:02.160 --> 0:29:05.680
<v Speaker 1>room for like, oh goodness, I went to just carve

0:29:05.800 --> 0:29:09.640
<v Speaker 1>this image, to painstakingly spend four hours making this image

0:29:09.680 --> 0:29:13.000
<v Speaker 1>of a fag here, and then I accidentally gave him

0:29:13.000 --> 0:29:16.400
<v Speaker 1>a lion's head. It's just it's not gonna happen, right.

0:29:16.920 --> 0:29:19.440
<v Speaker 1>So when I was reading about this whole thing the

0:29:19.480 --> 0:29:22.880
<v Speaker 1>other day, about the loan manch, I thought, Okay, he

0:29:23.000 --> 0:29:26.600
<v Speaker 1>might be the oldest known evidence of a monster on earth,

0:29:27.240 --> 0:29:30.360
<v Speaker 1>but it's probably not the first monster that ever existed

0:29:30.360 --> 0:29:34.280
<v Speaker 1>in somebody's imagination. And then it hit me, at some

0:29:34.360 --> 0:29:37.600
<v Speaker 1>point in time, there had to be a first monster.

0:29:38.520 --> 0:29:40.560
<v Speaker 1>There had to be the first time a human or

0:29:40.600 --> 0:29:44.480
<v Speaker 1>maybe some other previous animal human ancestor, was able to

0:29:44.560 --> 0:29:48.880
<v Speaker 1>form a mental picture of a horrifying creature that was

0:29:49.000 --> 0:29:52.360
<v Speaker 1>not just some known predator or even some known predator

0:29:52.520 --> 0:29:56.280
<v Speaker 1>made a little bit bigger, but an unholy being that

0:29:56.320 --> 0:29:59.040
<v Speaker 1>did not exist in nature. You know, the clause of

0:29:59.040 --> 0:30:01.680
<v Speaker 1>a crab on the of a lion or something. Yeah,

0:30:01.720 --> 0:30:04.680
<v Speaker 1>I mean there's a there's a cognitive step involved here.

0:30:05.040 --> 0:30:08.280
<v Speaker 1>This is there's a cognitive first step that is that

0:30:08.320 --> 0:30:12.040
<v Speaker 1>you can't just gloss over, you know, because even you know,

0:30:12.640 --> 0:30:14.480
<v Speaker 1>if you were to drag in say that you know

0:30:14.640 --> 0:30:17.520
<v Speaker 1>the content of the bicameral mind episodes that we did,

0:30:17.960 --> 0:30:20.440
<v Speaker 1>you know, even in that case where you have have

0:30:20.640 --> 0:30:23.680
<v Speaker 1>you know, something drastically different taking place with the human mind,

0:30:24.040 --> 0:30:26.080
<v Speaker 1>it would still need to draw that image from somewhere

0:30:26.160 --> 0:30:29.360
<v Speaker 1>right right, Yeah, it would have to get put together somehow. Yeah,

0:30:29.400 --> 0:30:32.920
<v Speaker 1>so at some point the bicameral mind would have to stop.

0:30:33.000 --> 0:30:35.600
<v Speaker 1>Suddenly it's not just speaking through humans or animals, but

0:30:35.680 --> 0:30:38.520
<v Speaker 1>it is speaking through a human animal hybrid And what

0:30:38.680 --> 0:30:40.760
<v Speaker 1>is causing that? Where does that come from? As much

0:30:40.800 --> 0:30:42.640
<v Speaker 1>as I love it, we we can't keep coming back

0:30:42.680 --> 0:30:44.280
<v Speaker 1>to the bi cameral mind because people are going to

0:30:44.360 --> 0:30:46.840
<v Speaker 1>start to think that, yeah they are, but but I

0:30:46.880 --> 0:30:49.440
<v Speaker 1>know people, people, listeners, minds are going there. So I

0:30:49.480 --> 0:30:51.000
<v Speaker 1>had to I had to dip in for a second. Well,

0:30:51.000 --> 0:30:53.400
<v Speaker 1>I appreciate you doing that, Robert, but I still hold

0:30:53.400 --> 0:30:57.320
<v Speaker 1>out my skepticis on the bicameral mind. But yeah, so

0:30:57.360 --> 0:30:58.920
<v Speaker 1>I want to come back to this question for the

0:30:58.920 --> 0:31:02.959
<v Speaker 1>rest of today's episode. Are there any clues about where

0:31:02.960 --> 0:31:06.520
<v Speaker 1>this first monster came from? Obviously, it's lost to prehistory.

0:31:06.560 --> 0:31:09.400
<v Speaker 1>We can't know when that happened and what the monster

0:31:09.560 --> 0:31:11.760
<v Speaker 1>consisted of, but we might be able to look at,

0:31:12.080 --> 0:31:16.320
<v Speaker 1>or at least suppose some things about human monster creation,

0:31:16.520 --> 0:31:20.160
<v Speaker 1>monster fear that we give us ideas about the circumstances

0:31:20.160 --> 0:31:22.840
<v Speaker 1>in which this monster might have arisen. And I guess

0:31:22.840 --> 0:31:24.680
<v Speaker 1>we'll start on that journey when we come back from

0:31:24.720 --> 0:31:30.200
<v Speaker 1>a break. Thank alright, we're back. So, Robert, what is

0:31:30.240 --> 0:31:33.040
<v Speaker 1>a monster? Well? You know, I love this question because

0:31:33.360 --> 0:31:37.040
<v Speaker 1>the answers tend to vary depending on who's thinking hard

0:31:37.040 --> 0:31:42.200
<v Speaker 1>about monsters. Give me Jessup's answer first, and Jessup has

0:31:42.240 --> 0:31:46.760
<v Speaker 1>a more literal interpretation of these things. But uh, one

0:31:46.920 --> 0:31:49.360
<v Speaker 1>example that I love is that the idea that the

0:31:49.400 --> 0:31:54.160
<v Speaker 1>word monstrosity originates from the Latin uh monster ary, which

0:31:54.200 --> 0:31:57.480
<v Speaker 1>means to show or illustrate a point. This is a

0:31:57.520 --> 0:31:59.560
<v Speaker 1>good point. I mean, very often, if you think about

0:31:59.560 --> 0:32:02.520
<v Speaker 1>monster legends, they come with the moral, don't they. Yeah,

0:32:02.680 --> 0:32:06.360
<v Speaker 1>Or there's some idea wrapped up in it, like I'm

0:32:06.400 --> 0:32:09.960
<v Speaker 1>afraid of this, but why this thing exists? But why?

0:32:10.280 --> 0:32:13.000
<v Speaker 1>And he can very you know, it can involve various symbolism,

0:32:13.400 --> 0:32:20.120
<v Speaker 1>it can involved just very simple metaphorical extrapolations. But yeah,

0:32:20.280 --> 0:32:22.640
<v Speaker 1>very often there is a there's a message, there's an

0:32:22.680 --> 0:32:25.760
<v Speaker 1>idea there, And you know, I think this falls in

0:32:25.880 --> 0:32:29.680
<v Speaker 1>line with what St. Augustine had to say about monsters.

0:32:29.680 --> 0:32:32.800
<v Speaker 1>He said, the monster is part of God's plan, an

0:32:32.800 --> 0:32:36.600
<v Speaker 1>adornment of the universe that can also teach us about

0:32:36.640 --> 0:32:41.080
<v Speaker 1>the dangers of sin. But other medieval commentators also they

0:32:41.080 --> 0:32:44.360
<v Speaker 1>just define a monster is a thing that's against nature. Now,

0:32:44.760 --> 0:32:48.600
<v Speaker 1>for people who believe that nature was thoroughly populated with monsters,

0:32:49.200 --> 0:32:52.320
<v Speaker 1>what gave them the like? What made the distinction? Right?

0:32:52.360 --> 0:32:55.480
<v Speaker 1>It's against nature, but nature is full of them? Where

0:32:55.480 --> 0:32:57.600
<v Speaker 1>did that come from? Well? I mean the other thing,

0:32:57.600 --> 0:33:00.200
<v Speaker 1>of course, is that even how can it be if

0:33:00.200 --> 0:33:02.360
<v Speaker 1>it's it's if it's against nature, but it's also it's

0:33:02.360 --> 0:33:04.400
<v Speaker 1>made of nature. I mean, that's one of the whole

0:33:04.400 --> 0:33:06.920
<v Speaker 1>things we've been hitting so far, is it's a cave

0:33:07.000 --> 0:33:10.400
<v Speaker 1>line plus a man. It's a combination of things that exists.

0:33:10.400 --> 0:33:13.600
<v Speaker 1>So it's not just whole cloth, you know, because I

0:33:13.600 --> 0:33:17.840
<v Speaker 1>mean virtually no monster out there is completely removed from

0:33:17.840 --> 0:33:23.120
<v Speaker 1>our biological world. Most of them have some analog in

0:33:23.120 --> 0:33:26.160
<v Speaker 1>in the natural world, and there's there's something to be

0:33:26.200 --> 0:33:29.240
<v Speaker 1>said there about our connection with nature. I mean, even

0:33:29.320 --> 0:33:31.320
<v Speaker 1>when people try to come up with monsters from the

0:33:31.360 --> 0:33:34.160
<v Speaker 1>outer dark, some kind of you know, the cosmic kind

0:33:34.200 --> 0:33:36.440
<v Speaker 1>of monsters, there's still it's like, well, it's a human

0:33:36.480 --> 0:33:38.560
<v Speaker 1>with a squid head and it's really big. Yeah, Or

0:33:39.000 --> 0:33:41.600
<v Speaker 1>you're just struggling to come up with something that doesn't

0:33:41.640 --> 0:33:43.680
<v Speaker 1>have an analogy in nature, right, Or if you think

0:33:43.720 --> 0:33:46.080
<v Speaker 1>you've created something that has no analogy in nature, you're

0:33:46.160 --> 0:33:50.600
<v Speaker 1>just recreating like a Cambrian era organism that you just

0:33:50.680 --> 0:33:52.920
<v Speaker 1>didn't know about. Hey, if you haven't listened to our

0:33:52.960 --> 0:33:55.920
<v Speaker 1>Cambrian Monsters episode, you should go back to the I

0:33:55.920 --> 0:33:57.760
<v Speaker 1>guess it was last week or whenever this air is.

0:33:58.040 --> 0:34:00.640
<v Speaker 1>Check out the Cambrian monster mash though, as were some

0:34:00.880 --> 0:34:05.600
<v Speaker 1>monster with the monsters. Now, speaking of of monsters, particularly

0:34:05.600 --> 0:34:10.680
<v Speaker 1>sea monsters, thirteenth century theologian Thomas of contemporary he devoted

0:34:10.840 --> 0:34:13.960
<v Speaker 1>an entire book to see monsters and another to the

0:34:14.000 --> 0:34:17.320
<v Speaker 1>fish of the sea. So his dividing line here, but

0:34:17.480 --> 0:34:19.960
<v Speaker 1>you know what goes in which book? This is answering

0:34:19.960 --> 0:34:22.359
<v Speaker 1>my question, right, nature is full of monsters. How can

0:34:22.400 --> 0:34:24.880
<v Speaker 1>you tell what the monsters are? Yeah? Yeah, his answer

0:34:24.920 --> 0:34:27.480
<v Speaker 1>would be what it all comes down to. Rarity in size.

0:34:27.560 --> 0:34:31.120
<v Speaker 1>That's what's make that's what makes a sea monster. Um

0:34:31.400 --> 0:34:34.799
<v Speaker 1>so so like blue whales would be ce monsters, Yeah,

0:34:34.840 --> 0:34:37.400
<v Speaker 1>because they're just so big. It's I mean, it's quite

0:34:37.440 --> 0:34:42.080
<v Speaker 1>literally monstrous, and it's it's essentially rare, especially I guess

0:34:42.080 --> 0:34:44.279
<v Speaker 1>if it's yeah, if it's like an apex predator, so

0:34:44.880 --> 0:34:47.920
<v Speaker 1>like a megalodon would have been a sea monster. They

0:34:47.920 --> 0:34:49.840
<v Speaker 1>didn't exist at the time, right, or you know, or

0:34:49.880 --> 0:34:52.920
<v Speaker 1>say a horse is a rather large creature, but it's

0:34:52.920 --> 0:34:55.040
<v Speaker 1>not a rarity, so you know, it's not a monster.

0:34:55.719 --> 0:34:57.440
<v Speaker 1>But if you had a dog the side of a

0:34:57.560 --> 0:34:59.400
<v Speaker 1>size of a horse, that would be a rarity. That

0:34:59.400 --> 0:35:02.480
<v Speaker 1>would be an Okay, I feel like this is a

0:35:02.560 --> 0:35:07.800
<v Speaker 1>really dumb and unimaginative I don't think that's good at all. No,

0:35:07.960 --> 0:35:11.600
<v Speaker 1>it doesn't really help us out here. But regardless of

0:35:11.680 --> 0:35:15.800
<v Speaker 1>how you define monsters, we of course have countless monsters,

0:35:15.840 --> 0:35:17.640
<v Speaker 1>and not just of course the ones that we've dreamt

0:35:17.719 --> 0:35:21.120
<v Speaker 1>up to, you know, recently to entertain us. Though I

0:35:21.160 --> 0:35:24.880
<v Speaker 1>think that in many cases we're not simply entertaining ourselves

0:35:24.880 --> 0:35:28.040
<v Speaker 1>with monsters. We are we are creating something that speaks

0:35:28.120 --> 0:35:32.319
<v Speaker 1>to two deeper fears that speaks to, you know, some

0:35:32.440 --> 0:35:35.160
<v Speaker 1>level of anxiety about our lives or the modern world.

0:35:35.320 --> 0:35:39.120
<v Speaker 1>And of course religion and myth and legend folklore are

0:35:39.200 --> 0:35:43.239
<v Speaker 1>just just totally populated with creatures that are that are

0:35:43.320 --> 0:35:46.440
<v Speaker 1>hybrids of various forms. Yeah, I like what you said

0:35:46.480 --> 0:35:48.360
<v Speaker 1>that we I think I've said this on the show before,

0:35:48.400 --> 0:35:51.440
<v Speaker 1>but one reason. Sometimes people ask me, like, what what

0:35:51.480 --> 0:35:54.200
<v Speaker 1>do you like about horror movies? I mean, they're so dumb.

0:35:54.719 --> 0:35:57.400
<v Speaker 1>It's true that the horror genre has a lot of

0:35:57.440 --> 0:36:00.879
<v Speaker 1>really really bad movies in it, But think horror movies

0:36:00.920 --> 0:36:04.600
<v Speaker 1>are interesting because even when they're bad, they sort of

0:36:04.640 --> 0:36:09.120
<v Speaker 1>show you something. They're instructive about the anxieties of the

0:36:09.160 --> 0:36:12.360
<v Speaker 1>age in which they're produced, and they they tap into

0:36:12.400 --> 0:36:15.839
<v Speaker 1>something primal about what our what our deepest fears are,

0:36:16.000 --> 0:36:19.720
<v Speaker 1>what's occupying occupying our minds when we're in the dark alone.

0:36:20.239 --> 0:36:22.680
<v Speaker 1>And I like that about them. I like, even when

0:36:22.719 --> 0:36:26.080
<v Speaker 1>they're not good stories and they're not told well, they're

0:36:26.120 --> 0:36:30.080
<v Speaker 1>still instructive about the society and the people that made them. Well,

0:36:30.120 --> 0:36:33.280
<v Speaker 1>a lot of it comes down to symbols, right, if

0:36:33.320 --> 0:36:35.680
<v Speaker 1>you can have somebody who has no clue what they're doing,

0:36:35.719 --> 0:36:39.040
<v Speaker 1>And if you're taking existing symbols and you're combining them

0:36:39.080 --> 0:36:43.080
<v Speaker 1>one way or another, you're going to inevitably make a statement.

0:36:43.080 --> 0:36:46.880
<v Speaker 1>You may be completely deaf to that statement, completely blind

0:36:46.880 --> 0:36:50.160
<v Speaker 1>to that statement, but that's often when it's the most interesting.

0:36:50.440 --> 0:36:54.120
<v Speaker 1>Like oh, my goodness, you accidentally created something brilliant. Uh,

0:36:54.239 --> 0:36:57.239
<v Speaker 1>Like you made that the killer's mask, and you you

0:36:57.280 --> 0:37:00.880
<v Speaker 1>didn't even think about all of the ramification of of

0:37:00.920 --> 0:37:03.319
<v Speaker 1>that symbol. Yeah, what does it mean that the killer

0:37:03.360 --> 0:37:06.160
<v Speaker 1>wears a hockey mask? Yeah? Or a baby mask or

0:37:06.239 --> 0:37:10.320
<v Speaker 1>a or you know, an obviously store bought ghost face mask.

0:37:10.440 --> 0:37:11.920
<v Speaker 1>I mean, you can you can kind of go wild

0:37:11.960 --> 0:37:14.920
<v Speaker 1>with any of these these examples, and uh and and

0:37:14.960 --> 0:37:17.279
<v Speaker 1>try and tease out a big academic paper on what

0:37:17.400 --> 0:37:20.440
<v Speaker 1>the what the meaning of the film is. Obviously it's

0:37:20.440 --> 0:37:22.839
<v Speaker 1>that hockey will kill us all in the end, fear

0:37:22.880 --> 0:37:25.399
<v Speaker 1>of Canadians. I think, yeah, all right, Well, to keep

0:37:25.480 --> 0:37:28.319
<v Speaker 1>chasing this question about where the first monster might have

0:37:28.360 --> 0:37:30.520
<v Speaker 1>come from, I think maybe we should take a detour

0:37:30.640 --> 0:37:33.880
<v Speaker 1>and look at this one paper that I found that

0:37:33.880 --> 0:37:36.840
<v Speaker 1>that I thought was really interesting. It doesn't directly answer

0:37:36.960 --> 0:37:39.280
<v Speaker 1>the question we're talking about, but it comes really close

0:37:39.400 --> 0:37:42.480
<v Speaker 1>and goes along similar pathways of thinking. And it's a

0:37:42.480 --> 0:37:45.600
<v Speaker 1>paper by a scholar called Steven T. Asthma, and the

0:37:45.640 --> 0:37:49.840
<v Speaker 1>paper is titled Monsters on the Brain and Evolutionary Epistemology

0:37:49.960 --> 0:37:54.360
<v Speaker 1>of Horror published in Social Research and International Quarterly, And

0:37:54.360 --> 0:37:57.040
<v Speaker 1>that's a social science journal that has a lot of

0:37:57.040 --> 0:38:01.280
<v Speaker 1>different social science genres in it. And basally, what Asthma

0:38:01.360 --> 0:38:04.239
<v Speaker 1>is trying to do in this article is trace what

0:38:04.320 --> 0:38:10.319
<v Speaker 1>the biological origins of the experience of horror are and

0:38:10.360 --> 0:38:12.120
<v Speaker 1>I think if we look at that, that might provide

0:38:12.200 --> 0:38:17.040
<v Speaker 1>some insights about where monsters could emerge in our anthropological history.

0:38:17.280 --> 0:38:20.160
<v Speaker 1>And Asthma starts with an interesting question one that's very

0:38:20.160 --> 0:38:24.240
<v Speaker 1>common with all kinds of studies about behavior. Our fear

0:38:24.400 --> 0:38:29.600
<v Speaker 1>responses modular or conditioned. In other words, are our fear

0:38:29.680 --> 0:38:33.840
<v Speaker 1>responses and our monster fears instinctual, born into us or

0:38:34.000 --> 0:38:38.200
<v Speaker 1>they just learned and conditioned by culture and experience. And

0:38:38.280 --> 0:38:40.759
<v Speaker 1>just to rephrase from the beginning, I think one thing

0:38:40.800 --> 0:38:43.080
<v Speaker 1>we can eliminate is that it's quite obvious that at

0:38:43.160 --> 0:38:45.920
<v Speaker 1>least some of our fears are conditioned or learned, Like

0:38:46.000 --> 0:38:47.959
<v Speaker 1>there is no way you were born with a fear

0:38:48.000 --> 0:38:52.920
<v Speaker 1>of airplanes. That's not part of your revolutionary heritage. So

0:38:53.120 --> 0:38:54.680
<v Speaker 1>though you might have, you know, you might have an

0:38:54.680 --> 0:38:56.680
<v Speaker 1>inborn fear of heights, you could see how that could

0:38:56.680 --> 0:39:00.120
<v Speaker 1>be part of evolutionary herit not like silver machine is

0:39:00.120 --> 0:39:03.040
<v Speaker 1>filled with other humans barreling through the sky. Right, So

0:39:03.080 --> 0:39:05.680
<v Speaker 1>there might be instinctual elements that go into that fear,

0:39:05.680 --> 0:39:08.879
<v Speaker 1>but the fear itself, the content there, is clearly conditioned

0:39:08.960 --> 0:39:12.359
<v Speaker 1>or learned. But the real question is are any of

0:39:12.360 --> 0:39:17.279
<v Speaker 1>our fears modular or instinctual or are they all conditioned

0:39:17.400 --> 0:39:21.359
<v Speaker 1>or learned. So Asthma kicks off this favor by by

0:39:21.360 --> 0:39:24.680
<v Speaker 1>pretty much stating the obvious fear exists in our bodies

0:39:24.719 --> 0:39:30.040
<v Speaker 1>and minds. Fearful stimulized stimulates the sympathetic nervous system. So

0:39:30.160 --> 0:39:33.040
<v Speaker 1>perhaps you'll freeze in the face of fear, maybe you'll flee,

0:39:33.360 --> 0:39:35.879
<v Speaker 1>maybe you'll you'll suddenly have this burst of bravery, you'll

0:39:35.920 --> 0:39:38.799
<v Speaker 1>turn around and fight. But the object of terror gives

0:39:38.840 --> 0:39:42.239
<v Speaker 1>us a physical jolt, and it demands reaction. And he

0:39:42.280 --> 0:39:45.840
<v Speaker 1>also points out that there's a strong hormonal component entailing

0:39:45.840 --> 0:39:51.280
<v Speaker 1>the corticotropin releasing hormone or c r H, cortisol and adrenaline.

0:39:51.840 --> 0:39:54.719
<v Speaker 1>Asthma points to a study in fact, in which scientists

0:39:54.800 --> 0:39:59.360
<v Speaker 1>inserted a gene in mice that makes CRH, resulting in

0:39:59.640 --> 0:40:03.160
<v Speaker 1>more fearful mice, or removing it to make quote an

0:40:03.200 --> 0:40:06.960
<v Speaker 1>extremely fearless mouse. I would I would venture to say

0:40:06.960 --> 0:40:12.440
<v Speaker 1>that both prospects are horrifying. So Asthma argues that these

0:40:12.480 --> 0:40:16.040
<v Speaker 1>are all old brain systems. So this is the basement

0:40:16.120 --> 0:40:19.440
<v Speaker 1>of horror, and we advanced organisms. Well, we have an

0:40:19.560 --> 0:40:23.799
<v Speaker 1>entire haunted house built atop these ancient brain stem ruins. Okay,

0:40:23.800 --> 0:40:25.920
<v Speaker 1>I like this analogy you're going with. Yeah, you have

0:40:25.960 --> 0:40:28.640
<v Speaker 1>all the limbic emotional circuits here. You can think of

0:40:28.640 --> 0:40:32.680
<v Speaker 1>this neural mammalian haunted house containing seven key rooms. You

0:40:32.800 --> 0:40:35.520
<v Speaker 1>got your fear room, your care room, your lust room,

0:40:35.800 --> 0:40:39.279
<v Speaker 1>your rage room, your panic room, your your seeking room,

0:40:39.320 --> 0:40:43.880
<v Speaker 1>in your playroom. In each room commands specific neural pathways

0:40:43.920 --> 0:40:47.560
<v Speaker 1>through the brain pipes, wriggling around and diving down into

0:40:47.600 --> 0:40:50.040
<v Speaker 1>the haunted ruins beneath. So we'd be saying that when

0:40:50.040 --> 0:40:53.279
<v Speaker 1>you have these different types of affective reactions, so like

0:40:53.320 --> 0:40:56.840
<v Speaker 1>you're engaged in play behaviors or you're engaged in lust

0:40:56.880 --> 0:41:00.440
<v Speaker 1>behaviors or fear behaviors, they don't look the same the brain.

0:41:00.480 --> 0:41:03.759
<v Speaker 1>They take different avenues through your different brain regions and

0:41:03.800 --> 0:41:08.440
<v Speaker 1>excite different types of tissue. Now, the million fear is

0:41:08.960 --> 0:41:11.600
<v Speaker 1>rooted in the amigola, and we can talk about some

0:41:11.640 --> 0:41:14.120
<v Speaker 1>direct evidence of this later, but this is a pretty

0:41:14.120 --> 0:41:16.440
<v Speaker 1>well evidenced proposition, right, And we can think of this

0:41:16.560 --> 0:41:20.840
<v Speaker 1>is a haunted laboratory, and it's probably right next to

0:41:21.120 --> 0:41:25.719
<v Speaker 1>the memory lated haunted library of the hippocampus, and they

0:41:25.760 --> 0:41:29.480
<v Speaker 1>work together to enable conditioned learning. Right, So the amygdala

0:41:30.080 --> 0:41:34.279
<v Speaker 1>is what regulates fear, and the hippocampus supplies the information

0:41:34.480 --> 0:41:37.120
<v Speaker 1>content of the fear uh and the and this is

0:41:37.239 --> 0:41:40.960
<v Speaker 1>condition learning. So the simple version is, let's say somebody

0:41:41.000 --> 0:41:42.640
<v Speaker 1>puts you in a lab and they keep showing you

0:41:42.760 --> 0:41:44.960
<v Speaker 1>episodes of TV shows, and every time they show you

0:41:45.000 --> 0:41:48.440
<v Speaker 1>an episode of Seinfeld you get an electric shock and

0:41:48.520 --> 0:41:50.480
<v Speaker 1>it goes for the duration of the episode. You will

0:41:50.480 --> 0:41:55.040
<v Speaker 1>probably develop a conditioned seinfeld phobia, which is an avoidance

0:41:55.160 --> 0:41:59.080
<v Speaker 1>or aversion reaction to Jerry Seinfeldt's face. And this is

0:41:59.200 --> 0:42:03.360
<v Speaker 1>this is a standard accounting of how conditioned fears are developed. Alright,

0:42:03.360 --> 0:42:06.120
<v Speaker 1>So we have our haunted house here. What's a haunted

0:42:06.120 --> 0:42:09.440
<v Speaker 1>house without a few ghosts and the ghosts come to

0:42:09.560 --> 0:42:12.960
<v Speaker 1>us via evolution. This is what ASMA refers to as

0:42:13.000 --> 0:42:16.399
<v Speaker 1>the heritable disposition a levels of fear or timidity. Now,

0:42:16.440 --> 0:42:18.319
<v Speaker 1>refer back to what you mentioned a minute ago, which

0:42:18.360 --> 0:42:21.320
<v Speaker 1>is those mice, right, You can you can inherit different

0:42:21.480 --> 0:42:24.799
<v Speaker 1>levels of fear disposition, So you can have these really

0:42:24.840 --> 0:42:27.840
<v Speaker 1>brave mice that you artificially select for, or these really

0:42:27.880 --> 0:42:31.640
<v Speaker 1>scared mice that you artificially select for. But also, could

0:42:31.719 --> 0:42:34.480
<v Speaker 1>the contents of our fears be heritable? That's sort of

0:42:34.480 --> 0:42:37.120
<v Speaker 1>part of the question. We're asking, not just how likely

0:42:37.160 --> 0:42:39.359
<v Speaker 1>you are to become afraid, but what you're afraid of?

0:42:39.400 --> 0:42:43.080
<v Speaker 1>Can you get that from your parents through your genes? Well,

0:42:43.120 --> 0:42:45.759
<v Speaker 1>there's some there's some interesting supporting evidence for this. And

0:42:45.760 --> 0:42:49.360
<v Speaker 1>I imagine a number of you have encountered videos online

0:42:49.360 --> 0:42:53.040
<v Speaker 1>of cats reacting to cucumbers. You know, they turn around,

0:42:53.080 --> 0:42:55.279
<v Speaker 1>they see a cucumber, they freak out the ideas that

0:42:55.320 --> 0:42:58.560
<v Speaker 1>they have this this uh, this ingrained response to something

0:42:58.600 --> 0:43:01.400
<v Speaker 1>that is snake like. And they have been experienced experience

0:43:01.440 --> 0:43:05.080
<v Speaker 1>to show similar reactions in chimps as well. Uh. We

0:43:05.160 --> 0:43:08.640
<v Speaker 1>also see this along with spider fears in humans. Yeah,

0:43:08.880 --> 0:43:11.120
<v Speaker 1>one example showing this was in the nineteen forties, the

0:43:11.120 --> 0:43:16.160
<v Speaker 1>psychologist Donald Hebb found that even infant chimpanzees were terrified

0:43:16.200 --> 0:43:19.239
<v Speaker 1>of images of snakes, even if they'd never been exposed

0:43:19.280 --> 0:43:22.840
<v Speaker 1>to images of snakes before. Now there's an interesting update

0:43:22.880 --> 0:43:25.480
<v Speaker 1>to that, which is that heb found that chimps weren't

0:43:25.640 --> 0:43:28.399
<v Speaker 1>just afraid of snakes, but of any quote. And this

0:43:28.480 --> 0:43:33.440
<v Speaker 1>is Asthma's wording extremely varied morphology, as they encountered so

0:43:33.520 --> 0:43:36.400
<v Speaker 1>like really odd shapes that weren't part of their normal

0:43:36.480 --> 0:43:39.920
<v Speaker 1>day to day life. But for more evidence of of

0:43:39.960 --> 0:43:44.440
<v Speaker 1>the brains conditioning toward reaction to snakes, I found one

0:43:44.480 --> 0:43:47.239
<v Speaker 1>recent study. It was about neural pathways for evolution of

0:43:47.320 --> 0:43:51.080
<v Speaker 1>rapid detection of snakes and it was by Van le

0:43:51.320 --> 0:43:55.440
<v Speaker 1>Quan at All and it's called Pulvinar neurons reveal neurobiological

0:43:55.520 --> 0:43:58.560
<v Speaker 1>evidence of past selection for rapid detection of snakes in

0:43:58.719 --> 0:44:02.040
<v Speaker 1>p N A s U. And basically it found that

0:44:02.080 --> 0:44:06.640
<v Speaker 1>there are neurons in the primate medial and dorsolateral pulvinar

0:44:07.120 --> 0:44:11.200
<v Speaker 1>that responds selectively to snakes, seeming to indicate that there's

0:44:11.200 --> 0:44:14.920
<v Speaker 1>something hardwired in the primate brain to cause this rapid

0:44:14.960 --> 0:44:19.200
<v Speaker 1>detection of snakelike shapes as opposed to images of other

0:44:19.239 --> 0:44:23.040
<v Speaker 1>things like monkey faces, monkey hands, and geometric shapes. And

0:44:23.120 --> 0:44:27.360
<v Speaker 1>so Asthma in his paper he wonders, quote some of

0:44:27.480 --> 0:44:31.040
<v Speaker 1>our deep seated monster fears may be rooted in real

0:44:31.200 --> 0:44:36.040
<v Speaker 1>predators or environmental threats from our prehistory. So we're talking

0:44:36.360 --> 0:44:42.600
<v Speaker 1>about cognitive model shaped in the Plistocene era, genetically engraved

0:44:42.680 --> 0:44:46.640
<v Speaker 1>archetypes that continue to resonate, Uh, you know on up

0:44:46.680 --> 0:44:49.279
<v Speaker 1>into modern times. Now you can totally see why that

0:44:49.280 --> 0:44:51.840
<v Speaker 1>would be the case. Right, It's clear that some types

0:44:51.880 --> 0:44:55.400
<v Speaker 1>of fears could be adaptive. Uh, if you are born

0:44:55.480 --> 0:44:59.280
<v Speaker 1>with a natural fear of lion shaped things, you're probably

0:44:59.320 --> 0:45:01.959
<v Speaker 1>going to survive have more often than people not born

0:45:02.040 --> 0:45:05.080
<v Speaker 1>with the fear of lion shaped things. Right. And so

0:45:05.120 --> 0:45:07.680
<v Speaker 1>the question is, is is the image of a snake or

0:45:07.719 --> 0:45:11.160
<v Speaker 1>a spider or anything that conforms to a to a

0:45:11.200 --> 0:45:15.960
<v Speaker 1>common part of monster imagery somehow encoded deeply in your biology.

0:45:16.239 --> 0:45:19.239
<v Speaker 1>Is it an inherited fear response that you get from

0:45:19.239 --> 0:45:23.560
<v Speaker 1>threats faced by your ancestors, or are these all things

0:45:23.600 --> 0:45:26.720
<v Speaker 1>we learned to fear from culture and experience. So Asthma

0:45:26.840 --> 0:45:30.640
<v Speaker 1>site some lines of thinking against heritable fear content. Like,

0:45:30.760 --> 0:45:33.920
<v Speaker 1>one thing he asks is how does the content itself

0:45:34.000 --> 0:45:37.920
<v Speaker 1>get transmitted? You know, like, if you're afraid of snakes,

0:45:38.920 --> 0:45:41.520
<v Speaker 1>how could that image of a snake literally come down

0:45:41.560 --> 0:45:44.200
<v Speaker 1>through the generations. Now I'm not sure I buy that

0:45:44.320 --> 0:45:48.920
<v Speaker 1>objection so much, because I do think it seems likely

0:45:49.000 --> 0:45:52.319
<v Speaker 1>that we can inherit some types of image re recognition.

0:45:52.800 --> 0:45:56.479
<v Speaker 1>I mean, here's one example. If you can't inherit any

0:45:56.560 --> 0:46:00.800
<v Speaker 1>kind of image re recognition from your parents, how would

0:46:00.880 --> 0:46:04.200
<v Speaker 1>animals know what visual cues to look for in mating?

0:46:05.160 --> 0:46:07.080
<v Speaker 1>You could say with humans, you could say, well, maybe

0:46:07.160 --> 0:46:10.680
<v Speaker 1>it's all culturally conditioned and that's how But what about

0:46:10.680 --> 0:46:14.040
<v Speaker 1>non human animals, what about non social, non human animals?

0:46:14.120 --> 0:46:16.640
<v Speaker 1>There seem to be I would think that you can

0:46:17.239 --> 0:46:22.480
<v Speaker 1>transmit some types of imagery across generations through heritable predispositions.

0:46:22.680 --> 0:46:25.440
<v Speaker 1>And of course it's important to wonder what kind of

0:46:25.480 --> 0:46:29.000
<v Speaker 1>content is actually getting transmitted here. Yeah, and that's one

0:46:29.480 --> 0:46:33.080
<v Speaker 1>objection that Asthma doesn't really go into is deeply, but

0:46:33.320 --> 0:46:37.319
<v Speaker 1>I think actually does matter why snakes and spiders, like

0:46:37.400 --> 0:46:40.040
<v Speaker 1>I can think of animals that are generally much much

0:46:40.080 --> 0:46:43.200
<v Speaker 1>more dangerous and probably much more dangerous to our direct

0:46:43.800 --> 0:46:48.520
<v Speaker 1>ancestors on the African savannah than spiders and snakes, and

0:46:48.600 --> 0:46:51.520
<v Speaker 1>yet they don't inspire nearly the same visual revulsion, Like

0:46:51.600 --> 0:46:55.640
<v Speaker 1>a hippopotamus is ten thousand times more dangerous than the

0:46:55.680 --> 0:46:58.760
<v Speaker 1>average snake or spider, and yet it does not present

0:46:58.840 --> 0:47:01.719
<v Speaker 1>as a universal phobia. You don't see humans all over

0:47:01.760 --> 0:47:04.640
<v Speaker 1>the world being terrified of hippopotami. Yeah, so, or at

0:47:04.680 --> 0:47:08.960
<v Speaker 1>least it's certainly not outside of a direct contact with them,

0:47:08.960 --> 0:47:12.400
<v Speaker 1>like environmental contact with them. Yeah, unless you've learned to

0:47:12.520 --> 0:47:15.080
<v Speaker 1>be afraid of them because they're actually dangerous. Otherwise, I

0:47:15.120 --> 0:47:17.600
<v Speaker 1>think we all have that point growing up where we're told, oh,

0:47:17.600 --> 0:47:20.640
<v Speaker 1>actually hippos are exceedingly dangerous, and they're more dangerous than

0:47:20.640 --> 0:47:24.240
<v Speaker 1>the crocodiles. Yeah, as always take that with the caveat

0:47:24.280 --> 0:47:27.480
<v Speaker 1>that we don't want to demonize animals, So those are wonderful, right,

0:47:27.480 --> 0:47:30.400
<v Speaker 1>don't go killing hippos. I can't watch enough hippo videos

0:47:30.400 --> 0:47:33.560
<v Speaker 1>on line of their of what of their their viral

0:47:33.680 --> 0:47:37.200
<v Speaker 1>explosive defecation. No, well that I think that's a fabulous

0:47:37.200 --> 0:47:39.680
<v Speaker 1>topic as well. There's a lot to that actually, Um,

0:47:39.960 --> 0:47:43.080
<v Speaker 1>I've read papers about the way that they spin their

0:47:43.120 --> 0:47:47.200
<v Speaker 1>tails to distribute the fecal matter and the different theories

0:47:47.200 --> 0:47:50.120
<v Speaker 1>as to why. I mean, it gets into parasides and leeches.

0:47:50.200 --> 0:47:53.279
<v Speaker 1>It's fabulous stuff. But their babies are super cute, That's

0:47:53.280 --> 0:47:56.320
<v Speaker 1>what I'm getting at. You ever watched the baby babies

0:47:56.719 --> 0:47:59.440
<v Speaker 1>someone with their their their mom's amazing. Yeah, they'll grow

0:47:59.520 --> 0:48:01.600
<v Speaker 1>up to bite your legs off, but they're they're very

0:48:01.680 --> 0:48:04.319
<v Speaker 1>cute as babies. But yeah, no demonization of hippos. Don't

0:48:04.360 --> 0:48:08.240
<v Speaker 1>go killing hippos or anything anyway. But back to Asthma. Okay,

0:48:08.280 --> 0:48:12.080
<v Speaker 1>so we do have these potential pitfalls and the idea

0:48:12.480 --> 0:48:16.640
<v Speaker 1>that our fears are predatory fears are inherited directly and

0:48:16.760 --> 0:48:20.120
<v Speaker 1>biologically from our parents. But Asthma thinks he sort of

0:48:20.200 --> 0:48:23.680
<v Speaker 1>has a solution to this dilemma, right, Yeah, he gets

0:48:23.680 --> 0:48:28.640
<v Speaker 1>into this topic of specific versus generic pattern recognition systems.

0:48:29.320 --> 0:48:32.360
<v Speaker 1>So he points to the universality of snake and spider

0:48:32.360 --> 0:48:35.480
<v Speaker 1>phobias as we've been discussing, but also to studies by

0:48:35.560 --> 0:48:41.719
<v Speaker 1>ethologists Wolfgang Schleet who he carried out these experiments where

0:48:41.719 --> 0:48:44.560
<v Speaker 1>he took bird chicks and he exposed them to fly

0:48:44.760 --> 0:48:49.319
<v Speaker 1>over silhouettes of both hawks and goose and geese the

0:48:49.360 --> 0:48:53.719
<v Speaker 1>hawk caused fear, but seemingly not the goose. But if

0:48:53.719 --> 0:48:57.560
<v Speaker 1>they were exposed to repeated hawk fly over shapes very

0:48:57.560 --> 0:49:01.520
<v Speaker 1>earlier in the development, they feared the goose but not

0:49:01.760 --> 0:49:06.120
<v Speaker 1>the hawk. So it's it's curious. So you basically it

0:49:06.160 --> 0:49:08.799
<v Speaker 1>was about what they were exposed too early on. And

0:49:08.840 --> 0:49:10.239
<v Speaker 1>by the way, I have to add the fact these

0:49:10.239 --> 0:49:15.560
<v Speaker 1>were turkey chicks, your your butterballs were being experimented on

0:49:15.600 --> 0:49:18.080
<v Speaker 1>a little bit in infancy. By the way, I love

0:49:18.120 --> 0:49:20.200
<v Speaker 1>that idea of of fearing the goose. I think we

0:49:20.200 --> 0:49:23.080
<v Speaker 1>should we should incorporate that into our discussions of fear.

0:49:23.080 --> 0:49:25.239
<v Speaker 1>If you have an unfounded fear, you can say, oh,

0:49:25.239 --> 0:49:27.719
<v Speaker 1>you're really fearing the goose on that one. So that's

0:49:27.760 --> 0:49:30.800
<v Speaker 1>like when you're afraid of something that isn't really dangerous,

0:49:30.840 --> 0:49:32.920
<v Speaker 1>but it's because you had a bad experience with it

0:49:32.960 --> 0:49:35.680
<v Speaker 1>as a child. Yeah, I mean, but you know, as

0:49:35.719 --> 0:49:37.960
<v Speaker 1>we're discussing the development of fears, like that's kind of

0:49:37.960 --> 0:49:40.160
<v Speaker 1>that's how we work. That's how you survive in the wild.

0:49:40.320 --> 0:49:43.080
<v Speaker 1>You the person who fears the lion that is not

0:49:43.239 --> 0:49:45.960
<v Speaker 1>there has a better chance of surviving than the person

0:49:46.040 --> 0:49:48.480
<v Speaker 1>who does not fear the lions. That may be there.

0:49:48.560 --> 0:49:51.799
<v Speaker 1>It's true you'd rather have false positives than false negatives.

0:49:52.560 --> 0:49:55.760
<v Speaker 1>I should correct myself there, because fearing the goose wouldn't

0:49:55.760 --> 0:49:57.959
<v Speaker 1>be that you had a bad experience with the goose,

0:49:57.960 --> 0:50:00.360
<v Speaker 1>would be that you never had an experience with a goose.

0:50:00.760 --> 0:50:02.839
<v Speaker 1>Un Thus, you're afraid of them because they don't they

0:50:02.840 --> 0:50:06.480
<v Speaker 1>don't fit into your your picture of the world. Maybe

0:50:06.480 --> 0:50:08.640
<v Speaker 1>it's a good expression for like when your kid won't

0:50:08.680 --> 0:50:11.480
<v Speaker 1>try some new food or something's like, stop fearing the goose.

0:50:11.480 --> 0:50:18.240
<v Speaker 1>Don't just go for it, baby, tryan Oh, I should

0:50:18.239 --> 0:50:21.320
<v Speaker 1>stop laughing at my own jokes. Okay. Uh. So slights

0:50:21.320 --> 0:50:25.480
<v Speaker 1>work focused on replications of older experiments originally carried out

0:50:25.520 --> 0:50:29.560
<v Speaker 1>by Lorenz and ten Bergen in the nineteen thirties, And

0:50:29.640 --> 0:50:34.319
<v Speaker 1>to quote from Asthma, this is quote corroborating Hebb's idea.

0:50:34.320 --> 0:50:38.080
<v Speaker 1>Remember Donald Hebb from earlier idea that some discrepancy between

0:50:38.080 --> 0:50:42.960
<v Speaker 1>a new perception and previous background stored experiences causes the

0:50:43.000 --> 0:50:45.759
<v Speaker 1>fearful response. Remember how the chimps were frightened by any

0:50:45.880 --> 0:50:52.080
<v Speaker 1>unfamiliar morphology shapes they weren't familiar with. So Asthma continues quote, Theoretically,

0:50:52.160 --> 0:50:55.920
<v Speaker 1>one could condition an animal to be unresponsive to snakes

0:50:55.920 --> 0:51:00.480
<v Speaker 1>and hawks but utterly terrified of fluffy bunnies. So this

0:51:00.520 --> 0:51:05.000
<v Speaker 1>is Asthma's position. Um, he's sort of working towards this thing. Well,

0:51:05.120 --> 0:51:07.560
<v Speaker 1>let's let's let's get there on our own time. Yeah.

0:51:07.560 --> 0:51:09.759
<v Speaker 1>He says that all of this makes sense though if

0:51:09.800 --> 0:51:12.439
<v Speaker 1>you look at it in the light of Darwin. Right,

0:51:12.480 --> 0:51:16.280
<v Speaker 1>he's talking about the generic conditioning idea, right, Yeah, because

0:51:16.360 --> 0:51:20.560
<v Speaker 1>he talks about the quote fearful reaction to categorical mismatch. So,

0:51:20.719 --> 0:51:23.760
<v Speaker 1>as Asthma puts it, quote, the local environment will condition

0:51:23.880 --> 0:51:27.359
<v Speaker 1>the infant animal, and then the cognitive development will lock

0:51:27.440 --> 0:51:31.520
<v Speaker 1>in the categories, creating a software program that recognizes some

0:51:31.680 --> 0:51:36.000
<v Speaker 1>animals and mismatches novelties. So Asthma is sort of proposing

0:51:36.040 --> 0:51:39.319
<v Speaker 1>a hybrid model of the origins of fear imagery. Not

0:51:39.440 --> 0:51:43.560
<v Speaker 1>necessarily that it's that it's received imagery from your ancestors,

0:51:43.920 --> 0:51:46.279
<v Speaker 1>and not necessarily that it's all learned in life, but

0:51:46.320 --> 0:51:49.600
<v Speaker 1>it's one that combines elements that are automatic and instinctual

0:51:49.680 --> 0:51:52.960
<v Speaker 1>along with elements that are modifiable and learned. Yeah. He

0:51:53.000 --> 0:51:56.520
<v Speaker 1>calls it a quote content free recognition system. And so

0:51:56.640 --> 0:52:00.160
<v Speaker 1>the basis of this is that we whatever we are

0:52:00.160 --> 0:52:04.680
<v Speaker 1>exposed to an early childhood becomes part of our okay category,

0:52:05.040 --> 0:52:07.680
<v Speaker 1>and whatever we're not exposed to become as part of

0:52:07.719 --> 0:52:11.239
<v Speaker 1>the fear category. Exactly, And in fact he points to

0:52:11.280 --> 0:52:14.799
<v Speaker 1>a specific study. This is the studies, uh that we're

0:52:14.800 --> 0:52:18.800
<v Speaker 1>conducted by Mary Ainsworth in the nineties seventies, the strange

0:52:18.880 --> 0:52:23.839
<v Speaker 1>situation experiments, and uh, these these backed up the notion

0:52:23.880 --> 0:52:27.160
<v Speaker 1>that there's a window of opportunity for template formation and

0:52:27.200 --> 0:52:29.680
<v Speaker 1>it closes after six months. This is great, This is

0:52:29.719 --> 0:52:33.560
<v Speaker 1>part of the freaking out your children genre experiments. Everything

0:52:33.640 --> 0:52:36.480
<v Speaker 1>is stored as normal in those first six months, the

0:52:36.600 --> 0:52:40.000
<v Speaker 1>argument goes, and only after that are the new experiences

0:52:40.040 --> 0:52:43.759
<v Speaker 1>initially stored a strange and novel and judged in light

0:52:43.800 --> 0:52:48.080
<v Speaker 1>of existing templates. That's why if you encounter a child

0:52:48.280 --> 0:52:50.720
<v Speaker 1>that is less than six months, they're looking at everything

0:52:50.760 --> 0:52:53.400
<v Speaker 1>the same. You're not going to get those shifty baby

0:52:53.440 --> 0:52:56.200
<v Speaker 1>eyes and those shifty toddler ized till later, you know,

0:52:56.239 --> 0:52:58.880
<v Speaker 1>because we've all encountered those kids that like instantly distrust you.

0:52:58.920 --> 0:53:01.320
<v Speaker 1>They look at you and you can tell they distrust you.

0:53:01.360 --> 0:53:03.680
<v Speaker 1>You're like, what are you doing? Yeah? I just got here?

0:53:03.840 --> 0:53:05.640
<v Speaker 1>What are you basing this on, and they're basing it

0:53:05.680 --> 0:53:07.400
<v Speaker 1>on the template that they have. You were not in

0:53:07.400 --> 0:53:09.680
<v Speaker 1>that template. So this would seem to back up his

0:53:09.880 --> 0:53:12.720
<v Speaker 1>idea of the fact that there's a sort of content

0:53:12.880 --> 0:53:16.680
<v Speaker 1>free recognition system. Uh. And it also would would help

0:53:16.760 --> 0:53:19.799
<v Speaker 1>answer this question of how come infants, if this is

0:53:19.800 --> 0:53:23.160
<v Speaker 1>the case, don't become terrified of every new image they

0:53:23.280 --> 0:53:26.879
<v Speaker 1>encounter right right now, it's it's uh, it's worth noting.

0:53:27.280 --> 0:53:29.520
<v Speaker 1>Asthma in all this, he points out some of the

0:53:29.520 --> 0:53:32.560
<v Speaker 1>obvious that many of our monsters are hybrids of threatening creatures,

0:53:32.840 --> 0:53:37.040
<v Speaker 1>and specifically he points out the alien face hugger because

0:53:37.080 --> 0:53:41.400
<v Speaker 1>this is essentially a spider and a snake fused together

0:53:41.520 --> 0:53:46.160
<v Speaker 1>into one awful crab like entity. You know, is the

0:53:46.200 --> 0:53:48.239
<v Speaker 1>worst parts of the spider and the worst parts of

0:53:48.239 --> 0:53:51.520
<v Speaker 1>a snake and the worst parts of an oyster. Well yeah,

0:53:51.600 --> 0:53:53.479
<v Speaker 1>once you start cutting into it, for sure, but there's

0:53:53.480 --> 0:53:56.279
<v Speaker 1>no worst part of an oyster. It's all good. Uh.

0:53:56.480 --> 0:53:59.719
<v Speaker 1>So Asthma says that this what we have here is

0:54:00.280 --> 0:54:04.640
<v Speaker 1>the phylogenetic memory of ancient danger and monstrous hybrids allow

0:54:04.719 --> 0:54:08.640
<v Speaker 1>us to to further strengthen, augment, and transmit those fears, right,

0:54:08.680 --> 0:54:10.719
<v Speaker 1>and that would seem to go to this like instinctual

0:54:10.840 --> 0:54:14.480
<v Speaker 1>fear read but Asthma has this other interesting hypothesis. He

0:54:14.560 --> 0:54:19.279
<v Speaker 1>discusses about what what contributes to what makes spiders and

0:54:19.320 --> 0:54:22.160
<v Speaker 1>snakes specifically scary, And this might answer some of my

0:54:22.640 --> 0:54:26.279
<v Speaker 1>problems with why them and not hippopotamus? Is uh, if

0:54:26.400 --> 0:54:29.839
<v Speaker 1>you assume that babies are generally carried and kept off

0:54:29.880 --> 0:54:32.680
<v Speaker 1>the ground outside for their first six months of life,

0:54:33.000 --> 0:54:36.200
<v Speaker 1>they won't be seeing many spiders or snakes, but they

0:54:36.320 --> 0:54:39.080
<v Speaker 1>will be able to see people and other larger, non

0:54:39.080 --> 0:54:42.680
<v Speaker 1>threatening animals. So Asthma seems to think this sort of

0:54:42.719 --> 0:54:46.439
<v Speaker 1>fits the category violation model. That would make sense. Yeah,

0:54:46.440 --> 0:54:50.840
<v Speaker 1>I don't see a lot of adults even today taking

0:54:50.840 --> 0:54:52.600
<v Speaker 1>their baby well, I mean uns you're taking to the zoo,

0:54:52.640 --> 0:54:56.239
<v Speaker 1>I guess. But even then they're not they're encountering them

0:54:56.239 --> 0:54:57.799
<v Speaker 1>in the zoo. And I've already talked a little bit

0:54:57.800 --> 0:55:00.560
<v Speaker 1>about the differences between encountering an anim in the wild

0:55:00.600 --> 0:55:03.439
<v Speaker 1>and encountering them in an artificial environment right now. Of course,

0:55:03.480 --> 0:55:07.000
<v Speaker 1>another way to violate these categories is to present beings

0:55:07.000 --> 0:55:12.719
<v Speaker 1>with totally nonsensical ontologies, creatures that could never be conditioned

0:55:12.960 --> 0:55:15.239
<v Speaker 1>in a natural environment. Or sorry that you could never

0:55:15.320 --> 0:55:18.640
<v Speaker 1>be conditioned to accept in a natural environment because they

0:55:18.640 --> 0:55:22.360
<v Speaker 1>don't exist in a natural environment. Here, maybe the origin

0:55:22.640 --> 0:55:25.520
<v Speaker 1>of our hybrid monsters, our lion headed humans, and the

0:55:25.560 --> 0:55:29.520
<v Speaker 1>grim sentient leopards and other beasts. All right, well, on

0:55:29.520 --> 0:55:31.040
<v Speaker 1>that note, we're going to take a quick break, and

0:55:31.040 --> 0:55:33.880
<v Speaker 1>when we come back we will return to our discussion

0:55:34.080 --> 0:55:39.640
<v Speaker 1>of ancient monsters. Thank you, thank you. All right, we're

0:55:39.680 --> 0:55:43.719
<v Speaker 1>back now. Asthma invokes a concept in his paper invented

0:55:43.719 --> 0:55:47.480
<v Speaker 1>by the philosopher Nuel Carrol, which is called category jamming,

0:55:47.680 --> 0:55:50.359
<v Speaker 1>and in his two thousand three book The Philosophy of

0:55:50.360 --> 0:55:53.840
<v Speaker 1>Horror or Paradoxes of the Heart, Carol makes a distinction

0:55:53.920 --> 0:55:56.719
<v Speaker 1>between what he calls the monsters of myth and the

0:55:56.760 --> 0:56:00.239
<v Speaker 1>monsters of horror. I thought this was pretty interesting. So

0:56:00.280 --> 0:56:02.120
<v Speaker 1>he writes about, how, you know, there might be fearsome

0:56:02.120 --> 0:56:04.600
<v Speaker 1>creatures in the world of myths, but they are not

0:56:04.800 --> 0:56:09.120
<v Speaker 1>quote unnatural, and they can be accommodated by the metaphysics

0:56:09.200 --> 0:56:12.040
<v Speaker 1>of the cosmology that produced them. All right, So this

0:56:12.120 --> 0:56:15.680
<v Speaker 1>idea is that, say, the medusa, is that if you

0:56:15.719 --> 0:56:18.080
<v Speaker 1>take the meduce and you put it in our real world. Yeah,

0:56:18.120 --> 0:56:21.560
<v Speaker 1>it's breaking all these laws of physics and nature. But

0:56:21.640 --> 0:56:25.560
<v Speaker 1>the Medusa encountered within the world of Greek myth, Well,

0:56:25.600 --> 0:56:28.040
<v Speaker 1>then she's just part of this world, like she's not

0:56:28.200 --> 0:56:31.160
<v Speaker 1>breaking any laws exactly. But then he says, quote, the

0:56:31.200 --> 0:56:36.799
<v Speaker 1>monsters of horror breach the norms of ontological propriety presumed

0:56:36.840 --> 0:56:39.960
<v Speaker 1>by the positive human characters in the story. That is,

0:56:40.080 --> 0:56:42.760
<v Speaker 1>in examples of horror, it would appear that the monster

0:56:42.960 --> 0:56:48.040
<v Speaker 1>is an extraordinary character in our ordinary world. I like

0:56:48.239 --> 0:56:50.959
<v Speaker 1>this because this is a distinction. I feel very much

0:56:51.040 --> 0:56:54.640
<v Speaker 1>like there are different kinds of monsters, and they even

0:56:54.760 --> 0:56:58.800
<v Speaker 1>the same monster, could be more or less terrifying given

0:56:59.040 --> 0:57:01.960
<v Speaker 1>different context. Next, and so it makes me think back

0:57:02.000 --> 0:57:05.440
<v Speaker 1>to the Loan Mench, which one was the Loan Mench.

0:57:06.239 --> 0:57:09.879
<v Speaker 1>Was this a monster of myth that existed within some

0:57:09.960 --> 0:57:12.960
<v Speaker 1>kind of epic poem that these people, you know, recited

0:57:13.080 --> 0:57:16.040
<v Speaker 1>orally or something like that, something outside the world that

0:57:16.040 --> 0:57:19.880
<v Speaker 1>could be accommodated by its own cosmology. Or was this

0:57:20.000 --> 0:57:23.560
<v Speaker 1>the monster of horror, something that haunted the woods beyond

0:57:23.600 --> 0:57:27.040
<v Speaker 1>the cave. Yeah. To glimpse this creature, or to imagine

0:57:27.040 --> 0:57:29.840
<v Speaker 1>glimpsing this creature, is it to see something broken in

0:57:29.880 --> 0:57:32.280
<v Speaker 1>the world or something that is just part of its

0:57:32.320 --> 0:57:34.880
<v Speaker 1>fabric and we have no way of knowing. Yeah, though

0:57:35.040 --> 0:57:37.800
<v Speaker 1>clearly I think if it is part of that broken

0:57:37.920 --> 0:57:41.520
<v Speaker 1>vision of the world, then there is a stronger fear

0:57:41.640 --> 0:57:45.560
<v Speaker 1>element to it. It's not part of a fantasy. It

0:57:45.680 --> 0:57:49.320
<v Speaker 1>is a fantastical deviation from your day to day life.

0:57:50.200 --> 0:57:53.360
<v Speaker 1>But Carol also writes about this idea that monsters are

0:57:53.600 --> 0:57:57.400
<v Speaker 1>jamming of categories. He says, quote monsters are repelling because

0:57:57.560 --> 0:58:02.920
<v Speaker 1>they violate standing categories and another quote also elsewhere, um quote.

0:58:03.520 --> 0:58:06.600
<v Speaker 1>If what is of primary importance about horrific creatures is

0:58:06.640 --> 0:58:11.000
<v Speaker 1>that they're very impossibility visa v our conceptual categories is

0:58:11.040 --> 0:58:13.840
<v Speaker 1>what makes them function so compelling lee in dramas of

0:58:13.880 --> 0:58:19.760
<v Speaker 1>discovery and confirmation, then their disclosure, insofar as their categorical

0:58:19.880 --> 0:58:24.240
<v Speaker 1>violations will be attached to some sense of disturbance, distress,

0:58:24.360 --> 0:58:28.720
<v Speaker 1>and disgust. Consequently, the role of the horrific creature in

0:58:28.800 --> 0:58:33.240
<v Speaker 1>such narratives where their disclosure captures our interest and delivers pleasure,

0:58:33.440 --> 0:58:38.439
<v Speaker 1>will simultaneously mandate some probable revulsion. That is, in order

0:58:38.480 --> 0:58:41.880
<v Speaker 1>to reward our interest by the disclosure of the putatively

0:58:41.960 --> 0:58:46.600
<v Speaker 1>impossible beings of the plot, said beings ought to be disturbing, distressing,

0:58:46.640 --> 0:58:49.880
<v Speaker 1>and repulsive in the way that theorists like Douglas and

0:58:49.880 --> 0:58:53.600
<v Speaker 1>there is referring to Dame Mary Douglas predict phenomena that

0:58:53.720 --> 0:58:58.000
<v Speaker 1>ill fit cultural classifications will be So the idea is

0:58:58.040 --> 0:59:03.640
<v Speaker 1>that creatures that holate our culturally established categories of existence

0:59:03.920 --> 0:59:08.080
<v Speaker 1>we will find repulsive and distressing. And this is definitely

0:59:08.080 --> 0:59:11.520
<v Speaker 1>a very common way of explaining horrific creatures, right, the

0:59:11.520 --> 0:59:15.080
<v Speaker 1>category confusion model. There's a lion, there's a man, but

0:59:15.120 --> 0:59:17.480
<v Speaker 1>a man with a lion's head that just that breaks

0:59:17.520 --> 0:59:19.520
<v Speaker 1>all the rules. It's the thing that should not be

0:59:19.560 --> 0:59:23.600
<v Speaker 1>exactly Yeah, but then again, I have so on one hand,

0:59:23.640 --> 0:59:26.480
<v Speaker 1>I'm attracted to this theory, and I find that lots

0:59:26.520 --> 0:59:30.120
<v Speaker 1>of horror creatures very much seemed to fit this theory.

0:59:30.160 --> 0:59:32.959
<v Speaker 1>But at the same time, I wonder, is it really

0:59:33.000 --> 0:59:36.360
<v Speaker 1>possible that our experience of monster horror could be so

0:59:36.440 --> 0:59:41.280
<v Speaker 1>thoroughly cognitive, because like, comparing these categories like this established

0:59:41.280 --> 0:59:43.680
<v Speaker 1>by culture that really would seem to be like it

0:59:43.800 --> 0:59:47.560
<v Speaker 1>takes some kind of thought, Right, do you really have

0:59:47.640 --> 0:59:51.960
<v Speaker 1>to think about a monster to find it scary? No?

0:59:52.000 --> 0:59:56.840
<v Speaker 1>I mean, like we've been discussing with something like like Jason, say,

0:59:56.960 --> 1:00:00.640
<v Speaker 1>Jason Vories from the Friday of their tenth series. You

1:00:00.680 --> 1:00:02.840
<v Speaker 1>don't have to think very hard in those films to

1:00:02.840 --> 1:00:05.960
<v Speaker 1>find Jason terrifying. Though there's there's plenty of stuff going

1:00:06.000 --> 1:00:08.320
<v Speaker 1>on to make you feel tearor right down to the

1:00:08.440 --> 1:00:13.200
<v Speaker 1>music and uh and and and other forms of priming. Uh.

1:00:13.440 --> 1:00:15.400
<v Speaker 1>But if you if you tease it apart, you can say, yes,

1:00:15.400 --> 1:00:18.200
<v Speaker 1>this is an unnatural thing. It's what it's depending on

1:00:18.200 --> 1:00:21.120
<v Speaker 1>your interpretation, is either a dead person that's walking around

1:00:21.160 --> 1:00:24.440
<v Speaker 1>killing people, or at the very least, it is an

1:00:24.520 --> 1:00:30.760
<v Speaker 1>unrealistically relentless and unstoppable humanoid killer. And it's equally terrifying

1:00:30.800 --> 1:00:32.640
<v Speaker 1>no matter how much thought you put into it. Right,

1:00:32.680 --> 1:00:36.840
<v Speaker 1>and that whenever I feel monster fear, the initial pang

1:00:36.840 --> 1:00:42.240
<v Speaker 1>of monster fear definitely feels deeper than cognitive category analysis,

1:00:42.280 --> 1:00:45.440
<v Speaker 1>Like I don't feel like I'm comparing anything in my mind.

1:00:46.600 --> 1:00:49.280
<v Speaker 1>It hits me on the same level as like, you know,

1:00:49.400 --> 1:00:52.960
<v Speaker 1>seeing something flying at my face. Anyway, Well, we'll come

1:00:52.960 --> 1:00:55.200
<v Speaker 1>back to the cognitive elements in a minute. I wanted

1:00:55.200 --> 1:00:58.280
<v Speaker 1>to discuss one other tangent that's really interesting that asthma

1:00:58.320 --> 1:01:00.480
<v Speaker 1>goes on, that might provide some kind of light on this.

1:01:01.160 --> 1:01:04.479
<v Speaker 1>I loved his section about horror blindness. Oh yeah, I

1:01:04.600 --> 1:01:07.680
<v Speaker 1>don't think i'd ever read about this before. So here's

1:01:07.680 --> 1:01:10.280
<v Speaker 1>how to get into it. A question that might help

1:01:10.360 --> 1:01:12.800
<v Speaker 1>us understand the origin of monsters is why do we

1:01:12.880 --> 1:01:17.120
<v Speaker 1>keep creating them? Like? Why can't we stop making monsters

1:01:17.160 --> 1:01:20.480
<v Speaker 1>even if they make us feel the putatively negative emotion

1:01:20.600 --> 1:01:24.560
<v Speaker 1>of fear. Well, I think that they're kind of like cocktails, right, Like,

1:01:24.600 --> 1:01:28.680
<v Speaker 1>there's a there's a basic reason that humans consume alcohol,

1:01:28.760 --> 1:01:32.240
<v Speaker 1>and there's a basic reason humans consume various other elements

1:01:32.280 --> 1:01:35.120
<v Speaker 1>that have specific tastes. But we can't stop coming up

1:01:35.120 --> 1:01:39.760
<v Speaker 1>with new combinations, a new novel, combinations that will give

1:01:39.880 --> 1:01:44.320
<v Speaker 1>us the same and then in increasingly varied experiences based

1:01:44.320 --> 1:01:47.400
<v Speaker 1>on that original. We like to fear, and so we're

1:01:47.400 --> 1:01:50.160
<v Speaker 1>going to continue to to tweak what makes us feel

1:01:50.200 --> 1:01:53.280
<v Speaker 1>that that tear? But do well? Okay, So that's one theory.

1:01:53.320 --> 1:01:56.360
<v Speaker 1>You could say that we like to fear. Yes, I

1:01:56.400 --> 1:01:59.520
<v Speaker 1>think there's another possibility, which is that we don't actually

1:01:59.560 --> 1:02:03.120
<v Speaker 1>like to fear. We like something else that comes with fear.

1:02:03.800 --> 1:02:08.680
<v Speaker 1>That fear has sort of a secret hidden cousin. Whenever

1:02:08.680 --> 1:02:11.920
<v Speaker 1>the fear pathways in the brain are ignited. There's something

1:02:11.960 --> 1:02:14.800
<v Speaker 1>that happens along with that, and that's the thing we like,

1:02:15.320 --> 1:02:18.440
<v Speaker 1>and we mistake it for its cousin, the fear, the

1:02:18.440 --> 1:02:21.919
<v Speaker 1>main emotion. So let's look at an example and see

1:02:21.960 --> 1:02:25.120
<v Speaker 1>what we think. One way to study the biological roots

1:02:25.120 --> 1:02:27.600
<v Speaker 1>of horror monster, or of monster fear, would be to

1:02:27.600 --> 1:02:29.840
<v Speaker 1>look at the behavior of a person who is incapable

1:02:29.880 --> 1:02:33.080
<v Speaker 1>of feeling that fear, and strangely enough, such a person

1:02:33.160 --> 1:02:36.200
<v Speaker 1>does exist, Asthma points to the case of this person,

1:02:36.240 --> 1:02:39.320
<v Speaker 1>known in the scientific literature only as s M, who

1:02:39.360 --> 1:02:43.760
<v Speaker 1>is a woman with horror blindness. SM has a brain anomaly.

1:02:43.880 --> 1:02:47.360
<v Speaker 1>She has a focal bilateral amygdala, allegians, and because the

1:02:47.360 --> 1:02:50.560
<v Speaker 1>amygdala is so bound up so important in generating the

1:02:50.560 --> 1:02:54.120
<v Speaker 1>brain's fear response, these allegions mean that SM has an

1:02:54.120 --> 1:02:59.520
<v Speaker 1>extreme fear deficiency, sometimes characterized as the complete inability to fear,

1:03:00.400 --> 1:03:02.880
<v Speaker 1>and researchers have tested her with all kinds of fear

1:03:02.920 --> 1:03:08.120
<v Speaker 1>inducing stimuli like haunted houses, horror movies, snakes and spiders,

1:03:08.160 --> 1:03:11.120
<v Speaker 1>and these experiments showed that for SM, what would normally

1:03:11.160 --> 1:03:15.920
<v Speaker 1>be horrifying stimuli were indeed attention grabbing, but did not

1:03:16.120 --> 1:03:20.760
<v Speaker 1>cause avoidance behaviors in fact, and they found that this

1:03:20.840 --> 1:03:24.760
<v Speaker 1>combination of attentional arousal, the attention grabbing nature of it,

1:03:25.200 --> 1:03:28.440
<v Speaker 1>and the lack of fear response tended to manifest itself

1:03:28.440 --> 1:03:32.800
<v Speaker 1>as something like an attraction. So this study was there's

1:03:32.840 --> 1:03:35.720
<v Speaker 1>one study by Justin S. Feinstein at All called the

1:03:35.760 --> 1:03:38.840
<v Speaker 1>Human Amygdala and the Induction UH and the Induction and

1:03:39.080 --> 1:03:43.600
<v Speaker 1>Experience of Fear and Current Biology INN. And what they

1:03:43.760 --> 1:03:45.920
<v Speaker 1>what the researchers did is they took SM to a

1:03:45.960 --> 1:03:50.040
<v Speaker 1>haunted house put together at the Waverly Hills Sanatorium, which

1:03:50.080 --> 1:03:53.480
<v Speaker 1>is an abandoned medical facility in Louisville, Kentucky. And I

1:03:53.480 --> 1:03:55.600
<v Speaker 1>want to read a quote about what happened when they

1:03:55.640 --> 1:03:58.439
<v Speaker 1>went with s M through this facility, which had people

1:03:58.480 --> 1:04:02.320
<v Speaker 1>addressed as monsters jumping out and scaring. They said, quote,

1:04:02.760 --> 1:04:06.320
<v Speaker 1>the hidden monsters attempted to scare SM numerous times, but

1:04:06.440 --> 1:04:10.880
<v Speaker 1>to no avail. She reacted to the monsters by smiling, laughing,

1:04:11.000 --> 1:04:14.480
<v Speaker 1>or trying to talk to them. In contrast, their scare

1:04:14.520 --> 1:04:17.840
<v Speaker 1>tactics typically elicited loud screams of fright from the other

1:04:17.920 --> 1:04:20.919
<v Speaker 1>members of the group more than showing a lack of fear,

1:04:21.120 --> 1:04:27.840
<v Speaker 1>SM exhibited an unusual inclination to approach and touch the monsters. Ironically,

1:04:28.080 --> 1:04:30.720
<v Speaker 1>SM scared one of the monsters when she poked it

1:04:30.720 --> 1:04:33.680
<v Speaker 1>in the head because she was quote curious as to

1:04:33.720 --> 1:04:35.720
<v Speaker 1>what it would feel like. Oh, you're not supposed to

1:04:35.720 --> 1:04:38.600
<v Speaker 1>touch the actors that a haunted attraction. SM should have

1:04:38.640 --> 1:04:41.560
<v Speaker 1>known that, well, apparently she didn't. Now I thought this

1:04:41.680 --> 1:04:45.800
<v Speaker 1>was really interesting because what they're saying is that in

1:04:45.840 --> 1:04:48.880
<v Speaker 1>this condition where you don't have the normal avoidance behaviors,

1:04:48.920 --> 1:04:51.480
<v Speaker 1>because you've got a deficiency of fear, if you're amygdalus

1:04:51.600 --> 1:04:54.880
<v Speaker 1>damaged and you can't feel fear, things that would normally

1:04:54.920 --> 1:04:57.200
<v Speaker 1>make you fear aren't just neutral. It's not like I

1:04:57.200 --> 1:05:01.160
<v Speaker 1>don't care about that. You you find yourself attracted to it.

1:05:01.160 --> 1:05:04.760
<v Speaker 1>It's like you love it, you want to touch it. Well,

1:05:04.880 --> 1:05:06.720
<v Speaker 1>I mean I totally buy into that, because I mean,

1:05:06.720 --> 1:05:08.840
<v Speaker 1>there are plenty of examples, I think in our own

1:05:08.880 --> 1:05:11.280
<v Speaker 1>lives where we see like a really cool monster design

1:05:11.840 --> 1:05:15.040
<v Speaker 1>in a film or a book or some art and yeah,

1:05:15.040 --> 1:05:17.400
<v Speaker 1>we're not thinking, oh my goodness, I'm so afraid right now.

1:05:17.440 --> 1:05:20.120
<v Speaker 1>We think, oh man, that's pretty gnarly, that's pretty cool. Yeah,

1:05:20.360 --> 1:05:22.840
<v Speaker 1>And so I think that maybe what's going on with

1:05:22.920 --> 1:05:26.200
<v Speaker 1>fear now I I accepted that the opposite could be true.

1:05:26.200 --> 1:05:28.680
<v Speaker 1>It could be true that in some way the fear

1:05:28.760 --> 1:05:32.840
<v Speaker 1>itself is satisfying, is thrilling, is fun well, and of

1:05:32.880 --> 1:05:35.880
<v Speaker 1>course the after effect of the monster not killing you,

1:05:35.880 --> 1:05:38.760
<v Speaker 1>you get that that surge of relief as well, the

1:05:38.840 --> 1:05:42.480
<v Speaker 1>endorphin and the adrenaline rush. Yeah, there's that hormonal element

1:05:42.520 --> 1:05:44.920
<v Speaker 1>to it as well. But yeah, I do think that

1:05:45.160 --> 1:05:48.040
<v Speaker 1>part of what the appeal must be is what's happening

1:05:48.080 --> 1:05:51.240
<v Speaker 1>with s M. Here. It's that she's only getting the

1:05:51.280 --> 1:05:54.280
<v Speaker 1>good half of the horror feeling. She's not feeling the fear.

1:05:54.640 --> 1:05:57.400
<v Speaker 1>But when we experience horror in the good way and

1:05:57.400 --> 1:05:59.760
<v Speaker 1>the pleasurable way that makes us keep returning to it.

1:05:59.760 --> 1:06:02.960
<v Speaker 1>It's what's whatever is happening with her. They're except not

1:06:03.320 --> 1:06:07.000
<v Speaker 1>tempered by by the normal kind of avoidance response we

1:06:07.040 --> 1:06:11.000
<v Speaker 1>would have. So essentially what's being proposed is that is

1:06:11.040 --> 1:06:14.960
<v Speaker 1>that fear and arousal are separate things, but they're deeply linked.

1:06:15.520 --> 1:06:18.880
<v Speaker 1>And and in in SMS case, she is attracted to

1:06:18.880 --> 1:06:21.040
<v Speaker 1>the novelty of it. It is the novelty of this

1:06:21.160 --> 1:06:25.040
<v Speaker 1>thing that is a hybrid creation or just an unreal

1:06:25.120 --> 1:06:29.080
<v Speaker 1>entity that doesn't match up with the existing expectations. Right,

1:06:29.120 --> 1:06:31.640
<v Speaker 1>She's being excited by the neural pathway that says, look

1:06:31.640 --> 1:06:33.840
<v Speaker 1>at this, this is worth your attention. You should pay

1:06:33.880 --> 1:06:36.880
<v Speaker 1>attention to it. But she's not getting the part that says,

1:06:37.040 --> 1:06:40.680
<v Speaker 1>get the hell away. Interesting Now, on the other hand,

1:06:40.680 --> 1:06:43.280
<v Speaker 1>if you think this condition of having a fear deficiency

1:06:43.320 --> 1:06:45.840
<v Speaker 1>sounds great, like like you're like, I wish I had

1:06:45.880 --> 1:06:51.200
<v Speaker 1>an amygdala religion, Uh, think again. Asthma reports that researchers

1:06:51.200 --> 1:06:54.240
<v Speaker 1>have repeatedly had to prevent sm from putting herself in

1:06:54.280 --> 1:06:57.400
<v Speaker 1>actual danger because the fear that would have prevented her

1:06:57.480 --> 1:07:01.000
<v Speaker 1>from endangering herself was simply not operative. Of in the

1:07:01.040 --> 1:07:04.320
<v Speaker 1>same way, you might not enjoy pain, but you wouldn't

1:07:04.320 --> 1:07:06.760
<v Speaker 1>actually want to have the condition that prevents you from

1:07:06.760 --> 1:07:09.960
<v Speaker 1>feeling pain because pain is very useful for survival. Well,

1:07:10.000 --> 1:07:12.920
<v Speaker 1>I mean that matches up with touching the actors at

1:07:12.920 --> 1:07:15.400
<v Speaker 1>a haunted attraction, Like it shows like a lack of

1:07:15.720 --> 1:07:19.440
<v Speaker 1>boundaries and understanding of those boundaries. I mean, not that

1:07:19.480 --> 1:07:21.960
<v Speaker 1>the the actor is going to physically attack you, but

1:07:22.360 --> 1:07:25.720
<v Speaker 1>you know she's she's breaking certain rules and expectations there.

1:07:26.160 --> 1:07:29.400
<v Speaker 1>So yeah, I wonder what role these types of arousal

1:07:29.840 --> 1:07:34.160
<v Speaker 1>play in what led somebody in the ice age to

1:07:34.400 --> 1:07:38.480
<v Speaker 1>create a lionman figuring. I mean, assuming that this figure

1:07:38.520 --> 1:07:42.520
<v Speaker 1>had some kind of fear or all inducing uh significance.

1:07:42.560 --> 1:07:44.200
<v Speaker 1>We don't know that it did, but you think, you know,

1:07:44.400 --> 1:07:49.800
<v Speaker 1>monsters usually have some kind of fear inducing properties. If

1:07:49.880 --> 1:07:53.400
<v Speaker 1>that's what was part of the attitude towards this creature.

1:07:53.480 --> 1:07:56.560
<v Speaker 1>Could it be that it was created for this attentional arousal,

1:07:56.960 --> 1:07:59.160
<v Speaker 1>this feeling of like this isn't part of what I

1:07:59.240 --> 1:08:03.320
<v Speaker 1>normally see, you know, the stimulation of the imagination. Yeah,

1:08:03.360 --> 1:08:06.120
<v Speaker 1>I mean, what if what if this thing was crafted

1:08:06.120 --> 1:08:09.080
<v Speaker 1>and as it was passed, it passed around like they

1:08:09.080 --> 1:08:12.680
<v Speaker 1>were just feeling the novelty of it. They were and

1:08:12.960 --> 1:08:16.120
<v Speaker 1>maybe you know, engaging with with certain feelings of fear

1:08:16.200 --> 1:08:18.080
<v Speaker 1>that came out of it. But they didn't have, say,

1:08:18.120 --> 1:08:21.240
<v Speaker 1>a whole cosmology built up around it. Maybe it didn't

1:08:21.280 --> 1:08:24.800
<v Speaker 1>have a name or a purpose in the in the

1:08:25.360 --> 1:08:28.240
<v Speaker 1>magical world around them, but it was it was almost

1:08:28.320 --> 1:08:32.479
<v Speaker 1>like like doing shots of espresso. You know, it's it's difficulse.

1:08:32.560 --> 1:08:35.519
<v Speaker 1>It's simplifying here, it's but it's it is very difficult

1:08:35.560 --> 1:08:38.000
<v Speaker 1>to try and put ourselves in in the mind of

1:08:38.000 --> 1:08:40.439
<v Speaker 1>of of such people. Yeah, No, I mean I think

1:08:40.479 --> 1:08:44.200
<v Speaker 1>that's worth considering. Like, we tend to assume it had

1:08:44.360 --> 1:08:46.679
<v Speaker 1>something like what we would think of as a sacred

1:08:46.760 --> 1:08:49.960
<v Speaker 1>or religious significance right now, where you'd you'd participate in

1:08:49.960 --> 1:08:52.559
<v Speaker 1>a ritual with it. But what if it was much

1:08:52.720 --> 1:08:56.800
<v Speaker 1>more like us watching a horror movie or going to

1:08:56.880 --> 1:09:00.280
<v Speaker 1>a haunted house. I think that's not impossible. Yeah, I mean,

1:09:00.320 --> 1:09:02.920
<v Speaker 1>it's kind of like say an image of of of

1:09:02.960 --> 1:09:07.400
<v Speaker 1>the Hindu God that we were talking about earlier, Narasima, Like,

1:09:07.439 --> 1:09:10.360
<v Speaker 1>you can look at that image without knowing anything about Hinduism,

1:09:10.479 --> 1:09:13.800
<v Speaker 1>anything about the story that's being told, anything about the

1:09:14.240 --> 1:09:16.719
<v Speaker 1>you know, the various symbols that are at play here,

1:09:17.160 --> 1:09:20.040
<v Speaker 1>and you can still have a very this or reaction

1:09:20.080 --> 1:09:22.360
<v Speaker 1>to it. You kind of a you feel something when

1:09:22.400 --> 1:09:25.720
<v Speaker 1>you look at it, uh, And then you can you

1:09:25.720 --> 1:09:28.679
<v Speaker 1>can feel something rather different when you have this additional

1:09:28.680 --> 1:09:31.280
<v Speaker 1>information about it. So it could be that maybe the

1:09:31.320 --> 1:09:34.840
<v Speaker 1>lionman was part of a religious ritual or religious belief,

1:09:34.920 --> 1:09:37.240
<v Speaker 1>but it could also just be that for some people

1:09:37.439 --> 1:09:40.040
<v Speaker 1>who had a shallower engagement, it was just a thrill.

1:09:40.560 --> 1:09:44.280
<v Speaker 1>It was just facing the monster again, because how many

1:09:44.320 --> 1:09:46.519
<v Speaker 1>we have so many unreal things in our world. We

1:09:46.520 --> 1:09:49.840
<v Speaker 1>have so many monsters to turn to. But imagine living

1:09:49.840 --> 1:09:52.840
<v Speaker 1>in a world where there's one unreal thing, There's one

1:09:53.040 --> 1:09:55.360
<v Speaker 1>unreal image that's it, and you get to touch it

1:09:55.439 --> 1:09:58.479
<v Speaker 1>once a week. That's given me the creeps man a

1:09:58.600 --> 1:10:01.680
<v Speaker 1>world with only one months her. Yeah, all right, Well,

1:10:01.720 --> 1:10:04.439
<v Speaker 1>I want to get on one more aspect of Asthma's

1:10:04.439 --> 1:10:06.679
<v Speaker 1>paper before we finish out today. He actually talks about

1:10:06.680 --> 1:10:09.360
<v Speaker 1>a bunch more stuff in his paper, like the second

1:10:09.439 --> 1:10:13.640
<v Speaker 1>half of it is all about like xenophobia and the

1:10:13.680 --> 1:10:16.439
<v Speaker 1>social implications of monster fear, And I want to talk

1:10:16.439 --> 1:10:18.800
<v Speaker 1>about one more idea that he goes to, which is

1:10:18.840 --> 1:10:21.679
<v Speaker 1>that monster horror is not just cognitive recognition but also

1:10:21.760 --> 1:10:26.799
<v Speaker 1>an affective emotional state. So Asthma writes, quote, the emotion

1:10:26.880 --> 1:10:31.000
<v Speaker 1>slash cognition complex in horror is a yannis faced experience,

1:10:31.400 --> 1:10:35.160
<v Speaker 1>partly imperative as in I should run away, and partly

1:10:35.200 --> 1:10:39.639
<v Speaker 1>indicative that creature is part man and part snake. According

1:10:39.640 --> 1:10:43.360
<v Speaker 1>to some philosophers of mine, like Ruth Milliken, this yannis

1:10:43.360 --> 1:10:47.639
<v Speaker 1>faced and representation is strongly coupled together in lower animals mice,

1:10:47.760 --> 1:10:51.559
<v Speaker 1>for example, simultaneously recognized cats as a kind of thing

1:10:51.880 --> 1:10:55.240
<v Speaker 1>in a category and as dangerous, So that's the fear

1:10:55.280 --> 1:10:58.599
<v Speaker 1>affect I should run away. Humans, on the other hand,

1:10:58.960 --> 1:11:03.000
<v Speaker 1>can decouple the two pathways indicative and imperative, and fear

1:11:03.040 --> 1:11:07.759
<v Speaker 1>can be reattached to alternative kinds of creatures and perceptions.

1:11:07.800 --> 1:11:11.760
<v Speaker 1>So here's where he's getting into the monster generative capacity.

1:11:11.800 --> 1:11:14.880
<v Speaker 1>It's like, we've got these monster recognition pathways in the brain,

1:11:15.320 --> 1:11:18.880
<v Speaker 1>but they're made for natural predators, and once we've got

1:11:18.880 --> 1:11:22.400
<v Speaker 1>the power to put imaginative content on them, they can

1:11:22.439 --> 1:11:26.360
<v Speaker 1>still be used in the same way. And in this way,

1:11:26.439 --> 1:11:28.720
<v Speaker 1>Asthma seems to think, monster fear is caused by a

1:11:28.800 --> 1:11:32.960
<v Speaker 1>system of what's known as quote somatic markers. Essentially these

1:11:33.040 --> 1:11:36.759
<v Speaker 1>trainable neural pathways that can be filled with emotional content

1:11:37.320 --> 1:11:40.240
<v Speaker 1>based on experience. One more quote of his quote. The

1:11:40.280 --> 1:11:44.000
<v Speaker 1>point is that these emotional responses are not instincts in

1:11:44.040 --> 1:11:48.320
<v Speaker 1>the sense of prewired or genetically engraved responses. The affective

1:11:48.360 --> 1:11:50.720
<v Speaker 1>systems are ancient in the sense that they have many

1:11:50.800 --> 1:11:54.599
<v Speaker 1>homologies with non human animals, but in our individual lives

1:11:54.600 --> 1:11:59.559
<v Speaker 1>their idiosyncratically assigned and have significant plasticity. So you can

1:11:59.600 --> 1:12:03.000
<v Speaker 1>fill up with whatever monsters happened to catch your fancy.

1:12:03.840 --> 1:12:07.240
<v Speaker 1>And and the idea here is that imaginative monsters have

1:12:07.439 --> 1:12:11.280
<v Speaker 1>this adaptive survival value. I mean, we talked in uh

1:12:11.400 --> 1:12:14.919
<v Speaker 1>not to go again to the bi cameral mind episode.

1:12:14.960 --> 1:12:17.679
<v Speaker 1>But one thing that apart from the whole bi cameral

1:12:17.680 --> 1:12:20.439
<v Speaker 1>mind hypothesis just taking out the whole all of the

1:12:20.439 --> 1:12:24.040
<v Speaker 1>bi camerality, one thing Julian Jaynes talked about was that

1:12:24.120 --> 1:12:28.080
<v Speaker 1>he thought that the primary adaptive benefit of consciousness is

1:12:28.120 --> 1:12:31.559
<v Speaker 1>that you could run simulations in your mind. When you've

1:12:31.560 --> 1:12:34.479
<v Speaker 1>got conscious thought, you've got this mind space where you

1:12:34.479 --> 1:12:39.240
<v Speaker 1>can experiment with things. And uh, Ultimately, Asthma talks about

1:12:39.439 --> 1:12:42.680
<v Speaker 1>fear of monsters being a similar thing, monsters in your

1:12:42.680 --> 1:12:47.479
<v Speaker 1>mind can provide a kind of mental training simulator, a

1:12:47.479 --> 1:12:51.000
<v Speaker 1>place to work out emotional and behavioral responses to danger

1:12:51.400 --> 1:12:55.839
<v Speaker 1>within the safety of the imagination. But because horror images

1:12:55.880 --> 1:12:59.800
<v Speaker 1>have such strong access to our emotional reactions, he says,

1:13:00.040 --> 1:13:03.040
<v Speaker 1>and this is an interesting bridge. They don't just train

1:13:03.080 --> 1:13:07.800
<v Speaker 1>our behaviors, they train our values, which gives them great

1:13:07.800 --> 1:13:11.200
<v Speaker 1>power for good and ill in conditioning our moral judgments

1:13:11.240 --> 1:13:13.840
<v Speaker 1>and opinions. This takes us back to St. Augustine right

1:13:14.160 --> 1:13:18.080
<v Speaker 1>that monsters instruct a point. Stories about monsters so often

1:13:18.160 --> 1:13:21.720
<v Speaker 1>have a moral or they teach some virtue. They tell

1:13:21.760 --> 1:13:24.639
<v Speaker 1>you what you should do in a certain situation and

1:13:24.680 --> 1:13:28.320
<v Speaker 1>condition your responses to it. And they're much more effective

1:13:28.720 --> 1:13:32.360
<v Speaker 1>than normal teaching and instruction because they get at you

1:13:32.439 --> 1:13:34.960
<v Speaker 1>emotionally that you know that you don't have to be

1:13:35.080 --> 1:13:37.439
<v Speaker 1>lectured about what you should do. If you see an

1:13:37.479 --> 1:13:41.160
<v Speaker 1>illustration within a monster story, you just feel emotionally what

1:13:41.280 --> 1:13:43.880
<v Speaker 1>you should do. Yeah, Because on one hand, they're simply saying, hey,

1:13:43.920 --> 1:13:47.839
<v Speaker 1>kids don't go swim in that creek without the adults around.

1:13:48.000 --> 1:13:50.000
<v Speaker 1>And then there's hey, kids don't go swimming that creek

1:13:50.000 --> 1:13:53.600
<v Speaker 1>without the adults around, because there's electric turtle man drown you,

1:13:54.120 --> 1:13:55.960
<v Speaker 1>you know. And yet we see that, of course time

1:13:55.960 --> 1:13:59.280
<v Speaker 1>and time again in folklore's where there is some sort

1:13:59.400 --> 1:14:04.320
<v Speaker 1>of ow creature who will drown you if you swim unattended. Yeah,

1:14:04.360 --> 1:14:07.120
<v Speaker 1>And so I think this could be a very plausible

1:14:07.160 --> 1:14:11.040
<v Speaker 1>explanation for the emergence of monsters in human history, that

1:14:11.120 --> 1:14:14.800
<v Speaker 1>they could have emerged around the same time as language

1:14:14.960 --> 1:14:19.320
<v Speaker 1>as a social cohesion technique and as a social value

1:14:19.520 --> 1:14:23.960
<v Speaker 1>instilling technique. They're they're there to get people to believe

1:14:24.200 --> 1:14:26.880
<v Speaker 1>things that would be hard to convince them to believe

1:14:27.000 --> 1:14:29.719
<v Speaker 1>just by telling them. I like that. Yeah, I shouldn't

1:14:29.720 --> 1:14:32.639
<v Speaker 1>go off the path. I shouldn't mess around with somebody

1:14:32.680 --> 1:14:35.479
<v Speaker 1>else's spouse. I shouldn't you know all these things? Because

1:14:35.600 --> 1:14:38.599
<v Speaker 1>why because a monster will get you if you do. Yeah.

1:14:38.680 --> 1:14:41.439
<v Speaker 1>So many monsters are tied to boundaries. Cross the boundary

1:14:41.640 --> 1:14:45.160
<v Speaker 1>and face the monster. Yeah so so Yeah, I guess

1:14:45.160 --> 1:14:47.720
<v Speaker 1>that's the end that we We don't have ultimately the

1:14:47.760 --> 1:14:50.320
<v Speaker 1>answer about when the first monster arose, But I think

1:14:50.320 --> 1:14:54.080
<v Speaker 1>it's very plausible that they could have their their roots

1:14:54.120 --> 1:14:58.360
<v Speaker 1>in social teaching. Yeah, I think so. I think I

1:14:58.360 --> 1:15:01.000
<v Speaker 1>feel like we've given we've given everybody some tremendous food

1:15:01.040 --> 1:15:05.840
<v Speaker 1>for thought in trying to unravel the meaning of that

1:15:06.200 --> 1:15:08.679
<v Speaker 1>lion headed figure and what what it meant to people

1:15:08.720 --> 1:15:11.559
<v Speaker 1>then and what the idea of monster of the monster

1:15:11.640 --> 1:15:16.200
<v Speaker 1>has continued to mean for people in all subsequent generations.

1:15:16.240 --> 1:15:18.040
<v Speaker 1>So what do you think, mab what what could the

1:15:18.080 --> 1:15:20.720
<v Speaker 1>lionman have been teaching was the low and men's uh

1:15:21.040 --> 1:15:25.960
<v Speaker 1>a story about how don't go in strange caves? Or uh? Yeah,

1:15:26.000 --> 1:15:28.840
<v Speaker 1>I mean, I guess I'm will based on things I've

1:15:28.880 --> 1:15:32.559
<v Speaker 1>read in the past, I'm more inclined to give it

1:15:32.680 --> 1:15:35.800
<v Speaker 1>sort of a chaotic vibe, you know, like thinking of

1:15:35.800 --> 1:15:39.160
<v Speaker 1>it in terms of ancient gods of the hunt and whatnot,

1:15:39.160 --> 1:15:42.600
<v Speaker 1>that that this is some sort of an entity that represented,

1:15:42.760 --> 1:15:45.160
<v Speaker 1>to whatever extent they were able to really think about it,

1:15:45.520 --> 1:15:48.519
<v Speaker 1>this is a figure that represented the uncertainty of the

1:15:48.560 --> 1:15:51.240
<v Speaker 1>wild world they lived in. Now, was it chaotic good,

1:15:51.320 --> 1:15:54.839
<v Speaker 1>chaotic neutral, or chaotic evil? I think just chaotic neutral.

1:15:55.000 --> 1:15:57.960
<v Speaker 1>Like the world has a certain amount of chaos in it,

1:15:58.439 --> 1:16:00.519
<v Speaker 1>and some days you're gonna go to the cave and

1:16:00.560 --> 1:16:04.840
<v Speaker 1>there's gonna be and you will face the lionman and

1:16:04.880 --> 1:16:07.439
<v Speaker 1>then you know, maybe you'll lock eyes with it and

1:16:07.479 --> 1:16:09.680
<v Speaker 1>walk away, but maybe not. Some days you eat the

1:16:09.680 --> 1:16:13.479
<v Speaker 1>loan mench and some days the loan mench. It's you, amen, partner.

1:16:14.360 --> 1:16:16.920
<v Speaker 1>All right? Well, on that note, hey, if you want

1:16:16.920 --> 1:16:19.559
<v Speaker 1>to see an image of this fabulous statue and maybe

1:16:19.560 --> 1:16:22.920
<v Speaker 1>some of these other critters we've talked about, head on

1:16:22.960 --> 1:16:24.519
<v Speaker 1>over to stuff to Blow your Mind dot com. That's

1:16:24.520 --> 1:16:27.400
<v Speaker 1>where you'll find the landing page for this episode, along

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<v Speaker 1>with all past episodes of Stuff to Blow Your Mind

1:16:29.880 --> 1:16:32.120
<v Speaker 1>and links out to our various social media accounts of

1:16:32.200 --> 1:16:36.680
<v Speaker 1>just Twitter, Facebook, Instagram, Tumbler, and hay on Facebook. We

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<v Speaker 1>have our main page there our main account, but then

1:16:39.920 --> 1:16:42.599
<v Speaker 1>there's also the stuff to Blow your Mind discussion module.

1:16:42.640 --> 1:16:46.360
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<v Speaker 1>always email us at blow the Mind at how stuff

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<v Speaker 1>other topics. Does it how stuff works dot com