WEBVTT - Rerun: TechStuff Moments with Mr. Lincoln

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<v Speaker 1>Welcome to tech Stuff, a production from I Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jonathan Strickland. I'm an executive producer with iHeart Radio and

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<v Speaker 1>I love all things tech. And it is Monday, May

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<v Speaker 1>Memorial Day, which means it's holiday here in the United States,

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<v Speaker 1>and because of that, I am actually taking the day off,

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<v Speaker 1>and so rather than having a new episode for you,

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<v Speaker 1>this is an episode that originally aired on a different holiday,

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<v Speaker 1>the fourth of July, back in two thousand eighteen, and

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<v Speaker 1>it is titled tech Stuff Moments with Mr Lincoln because

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<v Speaker 1>I think of Memorial Days being like the beginning of

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<v Speaker 1>the summer season, and for me, summers were often coupled

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<v Speaker 1>with trips to Disney World because I lived in Georgia,

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<v Speaker 1>Florida was not that away, and my sister and I

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<v Speaker 1>were fanatics. So sit back, enjoy this episode, and on Wednesday,

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<v Speaker 1>We're going to continue our story about the very complicated

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<v Speaker 1>evolution of Warner Medium, and I'll chat with you a

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<v Speaker 1>little bit at the end of the episode. This episode

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<v Speaker 1>is to publish on the fourth of July two thousand eighteen,

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<v Speaker 1>and here in the United States that date is treated

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<v Speaker 1>with some reverence as we consider it Independence Day. And

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<v Speaker 1>back in seventeen seventy six, the Continental Congress representing the

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<v Speaker 1>thirteen colonies of the America's declared those colonies a new

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<v Speaker 1>nation called the United States of America. But that actually

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<v Speaker 1>happened on July two, seventeen seventy six. John Adams was

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<v Speaker 1>convinced that that was going to be the day we

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<v Speaker 1>all celebrated. As it turned out, we decided to do

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<v Speaker 1>it on July four, because that was the day the

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<v Speaker 1>Declaration of Independence, that famous document outlining America's arguments for

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<v Speaker 1>seceding on the British Empire was dated, was dated on

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<v Speaker 1>July four, seventy six. Also, um, despite what popular musical

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<v Speaker 1>numbers would have you believe, it's mostly likely that that

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<v Speaker 1>most of the representatives did not sign the Declaration of

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<v Speaker 1>Independence that day. They probably did it on August two,

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<v Speaker 1>seventeen seventy six. But never mind all that, The fourth

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<v Speaker 1>of July is when the US celebrates Independence Day. Whenever

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<v Speaker 1>it happened doesn't matter. It just matters when we celebrate it.

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<v Speaker 1>And in the past on tech stuff, I've tried to

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<v Speaker 1>time vaguely related topics to that date. Whenever we've published

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<v Speaker 1>on or around the fourth of July. We've talked about

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<v Speaker 1>the tech of say Independence Day, the movie, or like Fireworks,

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<v Speaker 1>and today I want to talk about a Disneyland attraction

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<v Speaker 1>called Great Moments with Mr. Lincoln, because I feel that's

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<v Speaker 1>sort of quintessentially American, even though Lincoln was our sixteenth

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<v Speaker 1>president and governed in the nineteenth century, not the eighteenth century,

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<v Speaker 1>but never America, right, And you know, they're talking about Disneyland,

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<v Speaker 1>something that is truly a piece of Americana, and Great

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<v Speaker 1>Moments with Mr Lincoln is located on Main Street, USA.

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<v Speaker 1>That was Walt Disney's monument to the classic Americana, a

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<v Speaker 1>small town almost like an America that never was an

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<v Speaker 1>idealized America. So I figured it was a good topic

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<v Speaker 1>to cover in this episode. Now I have done an

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<v Speaker 1>episode about audio animatronics in the past, and I'm going

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<v Speaker 1>to be covering some of that ground again here. But

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<v Speaker 1>we're specifically looking at the development of the Mr. Lincoln

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<v Speaker 1>attraction in this episode, so I'm not going to focus

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<v Speaker 1>too much on the other stuff. I'll have some stuff

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<v Speaker 1>to say about some of the predecessors, because that's important

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<v Speaker 1>to understand in order to figure out how Mr Lincoln worked.

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<v Speaker 1>So if you're unfamiliar with the attraction Great Moments with

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<v Speaker 1>Mr Lincoln, here's kind of how it goes. You would

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<v Speaker 1>go into a building, it's the Ground and Opera House

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<v Speaker 1>on Main Street, USA and Disneyland, and you would see

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<v Speaker 1>a little pre show piece before going into a theater,

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<v Speaker 1>and you'd sit down. You get another little film, and

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<v Speaker 1>then a screen would lift up and you would see

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<v Speaker 1>seated center stage, the audio animatronic figure of Abraham Lincoln,

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<v Speaker 1>and then Abraham Lincoln stands up out of his chair

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<v Speaker 1>and speaks to the crowd. And the content and the

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<v Speaker 1>technology of the attraction have changed several times throughout the years.

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<v Speaker 1>In fact, these days you wouldn't call it audio animatronics

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<v Speaker 1>at all. It's the only reason anyone would refer to

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<v Speaker 1>it that way is just because that's what the technology

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<v Speaker 1>had been called for years and years and years. But

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<v Speaker 1>the current incarnation at Disneyland isn't really audio animatronic. It's

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<v Speaker 1>not working on that same system. Now, before I talk

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<v Speaker 1>about how it works, let's go into the history of

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<v Speaker 1>audio animatronics and the development of this attraction in particular,

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<v Speaker 1>because I think it's pretty fascinating to learn about not

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<v Speaker 1>just the technology side, but the business side of this.

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<v Speaker 1>So first we got to go back to nineteen That's

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<v Speaker 1>when Walt Disney took his family on a vacation in Europe,

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<v Speaker 1>and on that trip, Disney got enamored with some clockwork

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<v Speaker 1>mechanical toys, including a mechanical little bird. You would wind

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<v Speaker 1>it up and it with tweet and flap its wings

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<v Speaker 1>and would move in a pretty convincing way. And he

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<v Speaker 1>was inspired by that to take these toys back to

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<v Speaker 1>his his folks over at Walt Disney Studios and say,

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<v Speaker 1>you know, we've we've animated stuff on film. We've taken

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<v Speaker 1>cells and we've drawn pictures on them, and we've taken

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<v Speaker 1>photographs of that and turned it into a film where

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<v Speaker 1>it looks like the inanimate is moving around. What if

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<v Speaker 1>we did something similar, but we did it in the

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<v Speaker 1>real world. We brought it into the three dimensions around us,

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<v Speaker 1>and make make this idea sort of a grander scale.

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<v Speaker 1>We're gonna take these little mechanical elements that I've seen

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<v Speaker 1>here and make it something much bigger. So he returned

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<v Speaker 1>to California, he brought ideas to his team of developers

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<v Speaker 1>that we now today would call imagineers. That's a portmanteau

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<v Speaker 1>of imagination and engineer, And he said, what if we

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<v Speaker 1>were to make something like this but bigger? So in

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<v Speaker 1>nineteen fifty one he gave an assignment to two of

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<v Speaker 1>his employees, Roger Braggy and Wattle Rogers Uh. Roger Braggy

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<v Speaker 1>was born in nineteen o eight in Pittsfield, Massachusetts, and

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<v Speaker 1>he attended a vocational school and trained in machine shop work.

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<v Speaker 1>He would relocate to Los Angeles and he found a

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<v Speaker 1>lot of work in the film industry. He even developed

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<v Speaker 1>technologies like a rear projection system for major movie studios,

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<v Speaker 1>and in nineteen thirty nine he got an invitation to

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<v Speaker 1>join the Walt Disney Studio as a precision machinist. One

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<v Speaker 1>of his first jobs he had was to install the

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<v Speaker 1>multiplane animation camera in the studio's brand new Burbank location. Now,

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<v Speaker 1>this was a camera that consisted of not just a

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<v Speaker 1>film camera, but also a massive frame, and that frame

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<v Speaker 1>could hold multiple layers or planes of an animated cell.

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<v Speaker 1>So you might have a foreground image, you might have

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<v Speaker 1>a main image, you might have a couple of background images,

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<v Speaker 1>and they would all be held at different heights relative

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<v Speaker 1>to this camera lens, and then by moving the frames

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<v Speaker 1>either closer to or further away from the camera, you

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<v Speaker 1>can make elements within that animated scene appear to move

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<v Speaker 1>at different speeds and give this illusion of depth. So

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<v Speaker 1>it's almost like you're zooming in through an animated scene.

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<v Speaker 1>And that was something that was really really innovative. Well, also,

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<v Speaker 1>I should mention that Disney did not necessarily invent that

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<v Speaker 1>one of his former employees more or less invented this

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<v Speaker 1>approach of eyeworks, but that's a different story. Disney made

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<v Speaker 1>extensive use of that technology when his studio made snow

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<v Speaker 1>White in the Seven Dwarfs. By nine, Broggy had been

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<v Speaker 1>promoted to the head of the studio machine shot, and

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<v Speaker 1>when Walt started thinking about building a theme park, Braggy

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<v Speaker 1>was one of his go to engineers for attractions. Rogers, meanwhile,

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<v Speaker 1>was born in nineteen nineteen in Stratton, Colorado, and he

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<v Speaker 1>studied art at an institute in Los Angeles. He became

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<v Speaker 1>proficient in lots of different areas of art, including sculpting,

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<v Speaker 1>so he joined the Walt Disney studio also in nineteen

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<v Speaker 1>thirty nine, along with Braggy and Early on, he worked

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<v Speaker 1>primarily as an animator on films like Pinocchio, Bambi, Cinderella,

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<v Speaker 1>and Peter Pan. He also created props and managers for

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<v Speaker 1>the studio's live action films, and like Braggy, he would

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<v Speaker 1>be invited by Disney to work on attractions for the

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<v Speaker 1>upcoming Disneyland theme park. So Walt Disney comes up to

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<v Speaker 1>these two guys and he says, I want you to

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<v Speaker 1>build me a figure approximately nine inches tall of a

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<v Speaker 1>man that can move around like a human can, so

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<v Speaker 1>sort of like a puppet, but not puppeteered by any

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<v Speaker 1>person in real time. It would be an entire mechanical

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<v Speaker 1>system that would be able to do this, and it

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<v Speaker 1>was called Project little Man, so as to build a

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<v Speaker 1>nine inch human figure that could move and and move

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<v Speaker 1>its mouth as if it's talking, and be able to

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<v Speaker 1>synchronize that with an actual voice track. And essentially he

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<v Speaker 1>just wanted to bring that concept of animation into the

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<v Speaker 1>real world. Buddy Ebsen, the actor who would become Jed

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<v Speaker 1>Clampett in The Beverly Hillbillies, would come into the studio

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<v Speaker 1>and he did this whole song and dance routine in

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<v Speaker 1>front of a screen that was just a bunch of

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<v Speaker 1>grid lines so that the animators had a reference they

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<v Speaker 1>could work from. And Buddy would later say of Disney, quote,

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<v Speaker 1>he took me to a room where there were these

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<v Speaker 1>seven little guys with aprons and thick glasses working on

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<v Speaker 1>a contrivance that pulled wires, and a little mechanical man

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<v Speaker 1>that moved his arms, legs, head, and mouth end quote.

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<v Speaker 1>So the two engineers lead this team. They used cables

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<v Speaker 1>and cams and hinged limbs to create sort of a

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<v Speaker 1>rudimentary muscle and skeletal system for this little figure, and

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<v Speaker 1>the machinery would end up being underneath this little figures stage,

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<v Speaker 1>so the whole thing was actually quite large. The figure

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<v Speaker 1>was only nine inches tall, but the whole system was

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<v Speaker 1>really big, and it wasn't really that dissimilar to a puppet,

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<v Speaker 1>except again, the puppeteer was mechanical, not a human, and

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<v Speaker 1>it was it was. It kind of worked, but it

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<v Speaker 1>wasn't practical. Later, when it came time to look into

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<v Speaker 1>making audio animatronics for theme park attractions, Broggy would actually

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<v Speaker 1>go to All Disney and say that we should really

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<v Speaker 1>create larger life sized figures. It would actually make it

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<v Speaker 1>easier because you could fit a lot of the elements

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<v Speaker 1>inside the figure itself instead of having to find places

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<v Speaker 1>in the environment to hide all the mechanisms that would

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<v Speaker 1>make the figure move. So this would serve as the

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<v Speaker 1>genesis for a new field of innovation in Disney, which

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<v Speaker 1>was audio and animatronics. The term is defined as being

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<v Speaker 1>or consisting of a lifelike electro mechanical figure of a

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<v Speaker 1>person or animal that has synchronized movement and sound. Although

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<v Speaker 1>to be fair with the audio animatronics, it's synchronized to

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<v Speaker 1>sound and it's not the sound you hear. Ha ha.

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<v Speaker 1>So Walt Disney has this idea. He says, you know,

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<v Speaker 1>we've got Disneyland. We're opening that up. What have we

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<v Speaker 1>created a restaurant. Let's make a Chinese restaurant. And in

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<v Speaker 1>the lobby of this Chinese restaurant is a figure of

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<v Speaker 1>a little, old wise Chinese man who will dispense words

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<v Speaker 1>of wisdom like Confucius. But it's not an actor. It's

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<v Speaker 1>actually gonna be a mechanical man. And the team got

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<v Speaker 1>to work designing that kind of a figure. And according

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<v Speaker 1>to Rogers, he said, quote you could always tell who

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<v Speaker 1>was working on the job because they never looked at

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<v Speaker 1>your eyes when you were talking to them. They were

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<v Speaker 1>always looking at your mouth end quote. They did eventually

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<v Speaker 1>build a mock up of a head for this figure,

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<v Speaker 1>but they didn't get much further than that. Disney had

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<v Speaker 1>decided to drop that idea for something else, and that

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<v Speaker 1>idea would eventually be the Enchanted Teaking Room, which we

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<v Speaker 1>will come back to in just a minute now. Disneyland

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<v Speaker 1>open on July sev In nineteen fifty nine, Walt Disney

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<v Speaker 1>was working on the design of a new land that

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<v Speaker 1>would go in Disneyland. He was already thinking about how

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<v Speaker 1>to build it out more and originally this was going

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<v Speaker 1>to be called Liberty Street. It would run parallel to

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<v Speaker 1>Main Street and would feature an attraction called One Nation

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<v Speaker 1>Under God. In this attraction, the audience would be treated

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<v Speaker 1>to a view of audio animatronic figures of every single

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<v Speaker 1>president up on stage. Every president would be life sized,

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<v Speaker 1>would have lifelike motions, and would be animated. So he

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<v Speaker 1>tasked his engineers to get to work on that concept,

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<v Speaker 1>and they had to start somewhere. So the team chose

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<v Speaker 1>Abraham Lincoln as their first figure, and they were able

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<v Speaker 1>to get a copy of a life mask that Lincoln

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<v Speaker 1>had made back before he was president. They got a

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<v Speaker 1>copy of this, and a sculptor named Blaine Gibson, who

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<v Speaker 1>would go on to create most of the faces for

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<v Speaker 1>Disney Animatronics, would use that as a guide to create

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<v Speaker 1>the mask for the Lincoln animatronic. By nineteen sixty one,

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<v Speaker 1>they had an early build of the Abraham Lincoln figure,

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<v Speaker 1>and it had some limited mobility and expressions. It could

0:13:17.400 --> 0:13:22.160
<v Speaker 1>be controlled or manipulated if you prefer, live, by an

0:13:22.200 --> 0:13:26.760
<v Speaker 1>actual UH engineer, so it wasn't automated yet. So it

0:13:26.840 --> 0:13:29.480
<v Speaker 1>was not the finished product, but it was apparently quite

0:13:29.480 --> 0:13:32.960
<v Speaker 1>impressive even early on, because in nineteen sixty two the

0:13:33.000 --> 0:13:36.080
<v Speaker 1>team received a visit from a guy named Robert Moses.

0:13:36.880 --> 0:13:40.160
<v Speaker 1>Robert Moses was a public official from New York City

0:13:40.240 --> 0:13:44.880
<v Speaker 1>who held numerous positions, none of them publicly elected, and

0:13:44.920 --> 0:13:50.080
<v Speaker 1>had become incredibly influential. He was responsible for massive projects

0:13:50.160 --> 0:13:53.120
<v Speaker 1>in New York and some of them were controversial, and

0:13:53.160 --> 0:13:55.600
<v Speaker 1>he was in charge of getting New York City ready

0:13:55.920 --> 0:13:59.240
<v Speaker 1>for a World's Fair to be held there in nineteen

0:13:59.280 --> 0:14:05.000
<v Speaker 1>sixty four. So Disney introduced Moses to the audio animatronic

0:14:05.040 --> 0:14:08.360
<v Speaker 1>Abraham Lincoln. An engineer controlled Lincoln to make him stand

0:14:08.440 --> 0:14:11.360
<v Speaker 1>up and reach out his arm to shake Moses hand,

0:14:11.400 --> 0:14:15.040
<v Speaker 1>and Moses was so impressed they declared the World's Fair

0:14:15.080 --> 0:14:19.560
<v Speaker 1>would absolutely have to feature this technology, which would require

0:14:19.560 --> 0:14:21.800
<v Speaker 1>the team to step up their work if they were

0:14:21.840 --> 0:14:25.600
<v Speaker 1>to meet that particular deadline. How did they do it, Well,

0:14:25.640 --> 0:14:28.680
<v Speaker 1>I'll tell you in just a moment, but first let's

0:14:28.680 --> 0:14:39.960
<v Speaker 1>take a quick break to thank our sponsor. So the

0:14:40.000 --> 0:14:44.280
<v Speaker 1>team had a goal get a show featuring an audio

0:14:44.400 --> 0:14:48.280
<v Speaker 1>animatronic Abraham Lincoln ready to go for the New York

0:14:48.480 --> 0:14:53.480
<v Speaker 1>World's Fair in nineteen sixty four, that was thirteen months away.

0:14:54.080 --> 0:14:57.800
<v Speaker 1>A few other components outside the technology fell into place

0:14:57.880 --> 0:15:00.280
<v Speaker 1>to make this possible. Because the tech part was just

0:15:00.760 --> 0:15:04.320
<v Speaker 1>one aspect, another part was where is the money going

0:15:04.400 --> 0:15:07.920
<v Speaker 1>to come from? So part of that piece of the

0:15:07.960 --> 0:15:11.840
<v Speaker 1>puzzle was from the Illinois Commission. They had decided that

0:15:11.880 --> 0:15:15.520
<v Speaker 1>the theme for the Illinois pavilion at the World's Fair

0:15:15.560 --> 0:15:19.640
<v Speaker 1>would be the Land of Lincoln. The provisional chairman for

0:15:19.640 --> 0:15:23.880
<v Speaker 1>this commission was a guy named Fairfax Cone. So Moses

0:15:24.040 --> 0:15:27.400
<v Speaker 1>tells Cone, you gotta go and see what Walt Disney

0:15:27.480 --> 0:15:30.160
<v Speaker 1>is working on out in California. It's gonna make you

0:15:30.200 --> 0:15:34.440
<v Speaker 1>flip your lid. And Cone goes out there and ends

0:15:34.520 --> 0:15:38.200
<v Speaker 1>up meeting with Disney. He sees the Lincoln figure for himself,

0:15:38.360 --> 0:15:42.000
<v Speaker 1>he too, is really impressed. He would then recommend to

0:15:42.120 --> 0:15:46.280
<v Speaker 1>the Permanent Commission chairman, who was a Lincoln historian named

0:15:46.400 --> 0:15:49.920
<v Speaker 1>Ralph Newman, that he incorporate the Abraham Lincoln figure in

0:15:49.960 --> 0:15:54.160
<v Speaker 1>the Illinois Pavilion. So Newman would end up going out

0:15:54.240 --> 0:15:56.240
<v Speaker 1>and meeting with Walt Disney and he would see the

0:15:56.240 --> 0:15:58.560
<v Speaker 1>Abraham Lincoln figure and he too was blown away, and

0:15:58.560 --> 0:16:02.080
<v Speaker 1>he said, yes, we have absolutely need this. So the

0:16:02.160 --> 0:16:05.520
<v Speaker 1>next step was convincing the Governor of Illinois, Otto Kerner,

0:16:05.960 --> 0:16:09.200
<v Speaker 1>that this, in fact was something that the state should

0:16:09.400 --> 0:16:11.680
<v Speaker 1>sponsor in order to get that out to the New

0:16:11.760 --> 0:16:15.520
<v Speaker 1>York World's Fair. So Otto Kerner met with Walt Disney

0:16:15.920 --> 0:16:18.320
<v Speaker 1>and he was convinced that the Lincoln figure would be

0:16:18.360 --> 0:16:21.640
<v Speaker 1>a great addition to the Illinois Pavilion. But the expense

0:16:21.800 --> 0:16:26.760
<v Speaker 1>of the project was pretty high. Originally Disney said a

0:16:26.840 --> 0:16:29.080
<v Speaker 1>million dollars and that was kind of a figure that

0:16:29.160 --> 0:16:32.480
<v Speaker 1>was out of nowhere, but that was the point the

0:16:32.720 --> 0:16:36.880
<v Speaker 1>starting point for negotiations. Eventually, the Disney company would say

0:16:37.200 --> 0:16:39.880
<v Speaker 1>we can go as low as six hundred thousand dollars,

0:16:40.280 --> 0:16:42.920
<v Speaker 1>and we could divide that up over two years, so

0:16:42.960 --> 0:16:45.520
<v Speaker 1>the first year would be three fifty thousand dollars and

0:16:45.560 --> 0:16:48.080
<v Speaker 1>the second year would be two hundred fifty thou dollars.

0:16:49.280 --> 0:16:54.960
<v Speaker 1>But that was kind of putting Illinois in a tough position.

0:16:55.320 --> 0:16:59.040
<v Speaker 1>Kerner was having to negotiate not just with Walt Disney,

0:16:59.280 --> 0:17:03.080
<v Speaker 1>but with Moses as well in the World's Fair, because

0:17:03.680 --> 0:17:08.240
<v Speaker 1>Moses was demanding that any exhibitor at the World's Fair

0:17:08.320 --> 0:17:11.680
<v Speaker 1>had to go through him and his departments for things

0:17:11.800 --> 0:17:15.880
<v Speaker 1>like power and set up and tear down and all

0:17:15.920 --> 0:17:19.160
<v Speaker 1>these other things that had fees associated with them. So

0:17:19.800 --> 0:17:21.880
<v Speaker 1>the state was going to have to pay two different

0:17:21.920 --> 0:17:24.560
<v Speaker 1>groups an enormous amount of money in order for this

0:17:24.640 --> 0:17:30.000
<v Speaker 1>to happen. But Newman knew that Moses was really impressed

0:17:30.000 --> 0:17:34.200
<v Speaker 1>by this Lincoln figure, and Newman and Disney together met

0:17:34.240 --> 0:17:37.560
<v Speaker 1>with Moses talked to him about this stuff. They were

0:17:37.600 --> 0:17:41.680
<v Speaker 1>trying to convince him to uh to lower some of

0:17:41.720 --> 0:17:44.240
<v Speaker 1>the World's Fair requirements in order to make this happen.

0:17:44.640 --> 0:17:48.119
<v Speaker 1>And Newman in fact even let it slip that he

0:17:48.200 --> 0:17:50.040
<v Speaker 1>was going off to meet with some people over the

0:17:50.160 --> 0:17:53.439
<v Speaker 1>United Nations to make it sound like things were super

0:17:53.480 --> 0:17:58.520
<v Speaker 1>important on his end, and eventually Moses decided to renegotiate,

0:17:59.240 --> 0:18:03.400
<v Speaker 1>and so they gave several concessions to the state of Illinois, said,

0:18:03.400 --> 0:18:05.480
<v Speaker 1>you're not gonna have to pay these fees. These fees,

0:18:05.480 --> 0:18:07.800
<v Speaker 1>you're going to have a maximum amount of five thousand

0:18:07.800 --> 0:18:10.760
<v Speaker 1>dollars for something that could have cost you ten times

0:18:10.760 --> 0:18:14.960
<v Speaker 1>as much, and even agreed to a two hundred fifty

0:18:15.000 --> 0:18:19.439
<v Speaker 1>thousand dollars stipend to help fund the Lincoln attraction, because

0:18:19.480 --> 0:18:23.080
<v Speaker 1>that's how impressed Moses was of it. So Disney had

0:18:23.400 --> 0:18:28.480
<v Speaker 1>cut that deal where the nineteen sixty four rental fee

0:18:28.680 --> 0:18:31.479
<v Speaker 1>for Lincoln would be three fifty thousand dollars, and then

0:18:31.520 --> 0:18:33.760
<v Speaker 1>there was the option for the state to extend that

0:18:33.760 --> 0:18:38.240
<v Speaker 1>through nineteen six two hundred fifty thousand dollars. After Illinois

0:18:38.280 --> 0:18:40.840
<v Speaker 1>got that two d fifty thousand dollars stipend from the fair,

0:18:41.280 --> 0:18:43.720
<v Speaker 1>that men they got Lincoln for the low low price

0:18:43.800 --> 0:18:46.639
<v Speaker 1>of a hundred grand for that first year, and it

0:18:46.720 --> 0:18:51.600
<v Speaker 1>also marked the one and only time in the World's

0:18:51.680 --> 0:18:56.240
<v Speaker 1>Fair history that the fair subsidized and exhibit. The state

0:18:56.320 --> 0:19:00.720
<v Speaker 1>gave Disney the official news in August nineteen sixty three,

0:19:00.880 --> 0:19:04.240
<v Speaker 1>so nineteen four World's Fair was right around the corner.

0:19:04.320 --> 0:19:08.040
<v Speaker 1>It was super fast for them to get this turned around. Meanwhile,

0:19:08.680 --> 0:19:10.800
<v Speaker 1>the team was really hard at work to try and

0:19:10.800 --> 0:19:14.119
<v Speaker 1>put the show together. Much of the groundwork for audio

0:19:14.160 --> 0:19:18.080
<v Speaker 1>animatronics had already been laid by an electrician named Lee Adams,

0:19:18.480 --> 0:19:21.639
<v Speaker 1>who created the giant squid featured in the film twenty

0:19:21.760 --> 0:19:24.680
<v Speaker 1>Thousand Leagues Under the Sea. A lot of people point

0:19:24.720 --> 0:19:29.600
<v Speaker 1>at that as being the first true animatronic figure under Disney,

0:19:29.760 --> 0:19:32.320
<v Speaker 1>although of course that wasn't used as an attraction. It

0:19:32.359 --> 0:19:35.480
<v Speaker 1>was used in a movie. The tentacles of the massive

0:19:35.600 --> 0:19:39.720
<v Speaker 1>squid in that film were actually kind of like balloons,

0:19:39.760 --> 0:19:42.160
<v Speaker 1>so you would use a pneumatic system to pump air

0:19:42.640 --> 0:19:46.280
<v Speaker 1>into the tentacles. That would cause them to unfold, and

0:19:46.560 --> 0:19:49.639
<v Speaker 1>allowing the air to escape would cause the tentacles to

0:19:49.760 --> 0:19:53.040
<v Speaker 1>curl back up, so controlling the airflow would allow you

0:19:53.080 --> 0:19:57.600
<v Speaker 1>to puppeteer this giant squid. Disney Imagineers had also already

0:19:57.600 --> 0:20:02.720
<v Speaker 1>created a theme park attraction used audio animatronic technology at

0:20:02.760 --> 0:20:06.360
<v Speaker 1>that point. The Enchanted Tiki Room, which I mentioned earlier,

0:20:06.600 --> 0:20:09.919
<v Speaker 1>was the first attraction to feature audio animatronics, and it

0:20:10.000 --> 0:20:14.399
<v Speaker 1>opened at Disneyland in nineteen sixty three. It was originally

0:20:14.760 --> 0:20:17.359
<v Speaker 1>going to be that Chinese restaurant, then they decided to

0:20:17.440 --> 0:20:20.239
<v Speaker 1>change it to a Polynesian themed restaurant, and then they

0:20:20.280 --> 0:20:23.239
<v Speaker 1>decided to eventually drop the restaurant angle entirely and just

0:20:23.320 --> 0:20:26.320
<v Speaker 1>making an attraction. So how does it actually work well?

0:20:26.320 --> 0:20:30.280
<v Speaker 1>With the Tiki birds, everything was pretty much binary. Every

0:20:30.280 --> 0:20:34.640
<v Speaker 1>single element, every moving element had a neutral position. So

0:20:34.880 --> 0:20:36.639
<v Speaker 1>let's say that we're looking at one of the four

0:20:36.720 --> 0:20:41.439
<v Speaker 1>hosts that are macaus, and you're looking at the beaks

0:20:41.520 --> 0:20:46.359
<v Speaker 1>of those macaus. The neutral position would be a closed beak.

0:20:46.920 --> 0:20:50.600
<v Speaker 1>So if nothing is going to the the that particular bird,

0:20:50.680 --> 0:20:54.359
<v Speaker 1>it's beak should be closed. A pneumatic system, which is

0:20:54.400 --> 0:20:57.960
<v Speaker 1>one that uses compressed air to do work, would activate

0:20:58.080 --> 0:21:01.320
<v Speaker 1>a solenoid would actually act fate and allow compressed air

0:21:01.359 --> 0:21:04.080
<v Speaker 1>to move through to force the mouth to an open position.

0:21:04.200 --> 0:21:07.240
<v Speaker 1>So if you were to do that manually, you would

0:21:07.240 --> 0:21:09.520
<v Speaker 1>pull a trigger and that would open up a valve

0:21:09.680 --> 0:21:11.639
<v Speaker 1>and that would cause air to flow through the system

0:21:11.680 --> 0:21:14.359
<v Speaker 1>to the appropriate element, causing the beak to open. But

0:21:14.440 --> 0:21:18.240
<v Speaker 1>how was this done automatically, not with an actual human

0:21:18.440 --> 0:21:22.880
<v Speaker 1>operating the thing? Well, the secret was an ultrasonic tones

0:21:23.119 --> 0:21:27.160
<v Speaker 1>recorded onto magnetic tape, like like the kind of tape

0:21:27.200 --> 0:21:29.400
<v Speaker 1>you would use in a real too real tape machine

0:21:29.480 --> 0:21:33.399
<v Speaker 1>or even a cassette player. Disney used tape that was

0:21:33.440 --> 0:21:35.879
<v Speaker 1>an inch wide when it was first doing this, and

0:21:35.960 --> 0:21:38.399
<v Speaker 1>that inch wide tape that they used in in the

0:21:39.160 --> 0:21:43.080
<v Speaker 1>Enchantiqui room had fourteen tracks that you could lay on

0:21:43.160 --> 0:21:46.520
<v Speaker 1>that one inch of tape, and you could put up

0:21:46.520 --> 0:21:49.280
<v Speaker 1>to sixteen signals on a single track. So you would

0:21:49.280 --> 0:21:54.480
<v Speaker 1>record these ultrasonic frequencies on the tape and when played back,

0:21:54.720 --> 0:21:59.399
<v Speaker 1>they would cause metallic reads to vibrate in various relays.

0:22:00.200 --> 0:22:03.520
<v Speaker 1>When the reds vibrated, they would close a circuit. That

0:22:03.680 --> 0:22:08.600
<v Speaker 1>circuit would send an electric current to a solenoid valve

0:22:08.800 --> 0:22:11.560
<v Speaker 1>that would allow air to flow to the appropriate feature

0:22:11.720 --> 0:22:15.440
<v Speaker 1>like that mccause beak, causing it to open. And because

0:22:15.480 --> 0:22:19.000
<v Speaker 1>the system worked off these audio cues, Disney called the

0:22:19.000 --> 0:22:23.080
<v Speaker 1>tech audio animatronics. Even though the audio in question is

0:22:23.119 --> 0:22:27.320
<v Speaker 1>inaudible to humans, right, we don't hear in those ultrasonic frequencies,

0:22:27.640 --> 0:22:31.680
<v Speaker 1>So you could record an audible track that's within human

0:22:31.720 --> 0:22:35.600
<v Speaker 1>hearing on that same tape, and that way you synchronize

0:22:35.840 --> 0:22:39.800
<v Speaker 1>the ultrasonic frequencies that give the commands to the various

0:22:39.920 --> 0:22:44.280
<v Speaker 1>elements in the animatronic figure with the audio track, and

0:22:44.320 --> 0:22:47.439
<v Speaker 1>that way you can have the birds sort of. I

0:22:47.480 --> 0:22:49.440
<v Speaker 1>was gonna say lip sync, but I guess it's more

0:22:49.480 --> 0:22:53.480
<v Speaker 1>like beak sinc to the audio track you recorded. Some

0:22:53.560 --> 0:22:58.639
<v Speaker 1>of the audio animatronic technology Mr. Lincoln dependent upon was similar.

0:22:59.000 --> 0:23:02.919
<v Speaker 1>They had the pneumatic switches for certain parts of the

0:23:03.000 --> 0:23:07.480
<v Speaker 1>Lincoln animatronic, but only for the smaller features, because pneumatics

0:23:07.520 --> 0:23:09.960
<v Speaker 1>would not supply the power needed to move some of

0:23:09.960 --> 0:23:13.840
<v Speaker 1>the larger elements, like arms. A person's arms are pretty

0:23:13.880 --> 0:23:18.200
<v Speaker 1>big and the the air would not be sufficiently powered

0:23:18.320 --> 0:23:21.000
<v Speaker 1>to move them. Also, if you did use air and

0:23:21.080 --> 0:23:24.840
<v Speaker 1>you did use enough compression to make the arms move,

0:23:24.880 --> 0:23:28.040
<v Speaker 1>they would shoot around like like like Lincoln was some

0:23:28.080 --> 0:23:31.040
<v Speaker 1>sort of crazy karate monster. That would not work very

0:23:31.040 --> 0:23:35.440
<v Speaker 1>well for the attraction. So instead they put hydraulic systems

0:23:35.520 --> 0:23:38.640
<v Speaker 1>in place for some of the larger elements. Hydraulics use

0:23:38.920 --> 0:23:42.600
<v Speaker 1>liquids and they use pressure to move the liquids around,

0:23:42.840 --> 0:23:45.560
<v Speaker 1>and the liquids act as a source of mechanical force.

0:23:45.680 --> 0:23:48.880
<v Speaker 1>So it's similar to pneumatics, but With hydraulics, you can

0:23:48.920 --> 0:23:52.359
<v Speaker 1>do a lot more. You can move much heavier things,

0:23:52.440 --> 0:23:54.439
<v Speaker 1>and you can do so in a controlled way with

0:23:54.480 --> 0:23:57.200
<v Speaker 1>the right amount of pressure. So in theory, Mr Lincoln

0:23:57.200 --> 0:24:01.040
<v Speaker 1>would move according to the ultrasonic recordings on that magnetic tape,

0:24:01.359 --> 0:24:04.160
<v Speaker 1>and the playback would cause the reeds to vibrate, completing

0:24:04.200 --> 0:24:07.160
<v Speaker 1>circuits and forcing either air or liquid through the relevant

0:24:07.160 --> 0:24:11.960
<v Speaker 1>tubes to make Lincoln move in the appropriate way in theory.

0:24:12.400 --> 0:24:15.600
<v Speaker 1>Oh and um, let's talk about solenoids really quickly. I

0:24:15.640 --> 0:24:18.520
<v Speaker 1>mentioned it before. A solenoid valve. A solenoid is a

0:24:18.560 --> 0:24:21.679
<v Speaker 1>cylindrical coil of conductive wire, and when you pass a

0:24:21.800 --> 0:24:25.080
<v Speaker 1>current through the wire, it generates a magnetic field. You know,

0:24:25.119 --> 0:24:30.040
<v Speaker 1>this is a basic principle of electromagnetism. A solenoid valve

0:24:30.400 --> 0:24:34.360
<v Speaker 1>has a solenoid with a movable ferromagnetic core in the

0:24:34.400 --> 0:24:38.359
<v Speaker 1>center of this coil, so the core can move uh

0:24:38.560 --> 0:24:43.159
<v Speaker 1>laterally through this coil. The core is typically called a plunger,

0:24:43.359 --> 0:24:45.679
<v Speaker 1>so when there's no current running through the coil, the

0:24:45.680 --> 0:24:48.520
<v Speaker 1>plunger is in a rest position. Typically that means it's

0:24:48.560 --> 0:24:52.520
<v Speaker 1>closing off an opening that's otherwise inside this valve. So

0:24:52.600 --> 0:24:54.840
<v Speaker 1>the valve is closed. When you run a current through

0:24:54.880 --> 0:24:57.439
<v Speaker 1>the coil, it creates a magnetic field that pulls the

0:24:57.480 --> 0:25:01.520
<v Speaker 1>core out of its rest position. It lifts the plunger,

0:25:01.680 --> 0:25:05.480
<v Speaker 1>it opens the valve, so the solenoid valve acts as

0:25:05.520 --> 0:25:09.400
<v Speaker 1>the switch for the pneumatic and hydraulic elements. In addition,

0:25:09.560 --> 0:25:12.320
<v Speaker 1>the team began to develop a technology to make movements

0:25:12.359 --> 0:25:17.360
<v Speaker 1>more smooth and natural and less just on off or jerky.

0:25:17.800 --> 0:25:20.400
<v Speaker 1>You know, you didn't want your your positions to all

0:25:20.440 --> 0:25:22.840
<v Speaker 1>be one or two. You wanted to have a range,

0:25:22.920 --> 0:25:25.800
<v Speaker 1>especially once you started to get too larger figures, human

0:25:25.880 --> 0:25:28.560
<v Speaker 1>sized figures. So to do that, they need to create

0:25:28.600 --> 0:25:33.119
<v Speaker 1>systems that could respond to variable voltage. Increasing or decreasing

0:25:33.119 --> 0:25:37.399
<v Speaker 1>the voltage would activate the complex movements. So instead of

0:25:37.440 --> 0:25:41.879
<v Speaker 1>going from one to two, you could adjust the voltage slightly,

0:25:41.960 --> 0:25:45.040
<v Speaker 1>make it move from one to one point three or

0:25:45.160 --> 0:25:48.200
<v Speaker 1>one point seven, and you're not going all the way

0:25:48.320 --> 0:25:53.479
<v Speaker 1>to your final possible position. And that ended up creating

0:25:53.520 --> 0:25:57.399
<v Speaker 1>a much greater range of movements. Performers would use either

0:25:57.480 --> 0:26:01.959
<v Speaker 1>a potentiometer joystick for every single joint to send varying

0:26:02.040 --> 0:26:05.760
<v Speaker 1>voltages to the control system for that joint, or later

0:26:05.880 --> 0:26:10.080
<v Speaker 1>on they created harnesses, and the harnesses were able to

0:26:10.119 --> 0:26:14.560
<v Speaker 1>capture more complicated, coordinated movements by measuring voltage changes at

0:26:14.600 --> 0:26:18.360
<v Speaker 1>all of the different various joints. Otherwise, doing something seemingly

0:26:18.400 --> 0:26:21.199
<v Speaker 1>as simple as making the figure lifting arm and point

0:26:21.400 --> 0:26:26.160
<v Speaker 1>with its hand would be incredibly difficult because every single

0:26:26.240 --> 0:26:30.480
<v Speaker 1>joint needed its own control system under the potentiometer joystick approach,

0:26:31.240 --> 0:26:34.320
<v Speaker 1>and you had to coordinate all of that correctly, right.

0:26:34.359 --> 0:26:37.879
<v Speaker 1>You couldn't just have one person move the arm and

0:26:37.920 --> 0:26:41.119
<v Speaker 1>then rewind it back, and then try and move the

0:26:41.280 --> 0:26:43.480
<v Speaker 1>wrist and then try and move the hand. All of

0:26:43.520 --> 0:26:47.120
<v Speaker 1>that was really complicated. So once you rehearse all this,

0:26:47.440 --> 0:26:50.920
<v Speaker 1>whether it was with the potentiometer joysticks or with the harness,

0:26:51.520 --> 0:26:53.920
<v Speaker 1>you would then record this in the form of audio

0:26:54.040 --> 0:26:57.800
<v Speaker 1>tones overlaid on thirty five millimeter film stock, and each

0:26:57.880 --> 0:27:00.440
<v Speaker 1>joint would take up a real film and then all

0:27:00.480 --> 0:27:03.600
<v Speaker 1>the reels would be recorded to a master tape. Lincoln

0:27:03.680 --> 0:27:07.320
<v Speaker 1>would use both the potentiometer approach and the harness approach.

0:27:07.600 --> 0:27:10.480
<v Speaker 1>They got an actor named Royal Dano to provide the

0:27:10.560 --> 0:27:13.600
<v Speaker 1>voice for Abraham Lincoln. That would actually get some criticism

0:27:13.680 --> 0:27:16.800
<v Speaker 1>later on, where people said that his voice was not

0:27:16.960 --> 0:27:20.280
<v Speaker 1>appropriate for President Lincoln because Lincoln's voice was said to

0:27:20.320 --> 0:27:23.920
<v Speaker 1>have kind of a high tenor pitch to it and

0:27:24.119 --> 0:27:27.040
<v Speaker 1>Royal Dano's voice had a lower pitch to it. But

0:27:27.960 --> 0:27:33.119
<v Speaker 1>you know, some people argue that that was a show stopper,

0:27:33.440 --> 0:27:35.320
<v Speaker 1>and other people say it wasn't such a big deal.

0:27:35.800 --> 0:27:39.520
<v Speaker 1>Near mileage berries. One story does say that during an

0:27:39.520 --> 0:27:42.119
<v Speaker 1>early trial run of the show, one of the hydraulic

0:27:42.200 --> 0:27:47.520
<v Speaker 1>hoses inside the Lincoln figure ruptured. The valve itself actually broke,

0:27:48.119 --> 0:27:51.000
<v Speaker 1>and that red hydraulic fluid began to leak out and

0:27:51.119 --> 0:27:55.040
<v Speaker 1>staying Lincoln's shirt, prompting one of the guests to joke

0:27:55.160 --> 0:27:59.000
<v Speaker 1>that perhaps they were commemorating Lincoln's assassination, which did not

0:27:59.800 --> 0:28:03.000
<v Speaker 1>may Walt Disney laugh. He then told his team to

0:28:03.040 --> 0:28:06.280
<v Speaker 1>switch to clear hydraulic fluid, which they did from that

0:28:06.320 --> 0:28:08.880
<v Speaker 1>point forward. Then there were times when the valves didn't

0:28:08.880 --> 0:28:12.560
<v Speaker 1>operate properly. They would cause the figure to jerk around unpredictably,

0:28:12.600 --> 0:28:15.000
<v Speaker 1>which put more pressure on the rest of the system.

0:28:15.040 --> 0:28:17.840
<v Speaker 1>The technical issues forced the team to delay the opening

0:28:17.880 --> 0:28:20.520
<v Speaker 1>of the Lincoln exhibit at the New York World's Fair

0:28:20.600 --> 0:28:23.240
<v Speaker 1>for about two weeks while they worked out all the bugs.

0:28:23.520 --> 0:28:26.000
<v Speaker 1>But when it did open, it was so convincing that

0:28:26.119 --> 0:28:28.440
<v Speaker 1>some people were certain that the figure was a human

0:28:28.440 --> 0:28:33.040
<v Speaker 1>actor in a costume and not an audio animatronic figure. Now,

0:28:33.040 --> 0:28:35.199
<v Speaker 1>when we come back, I'll tell the rest of this

0:28:35.280 --> 0:28:39.880
<v Speaker 1>story as well as what has happened since Mr Lincoln

0:28:39.880 --> 0:28:42.920
<v Speaker 1>debut at Disneyland. But first let's take another quick break

0:28:43.080 --> 0:28:52.960
<v Speaker 1>to thank our sponsor. So while the World's Fair was

0:28:53.000 --> 0:28:57.800
<v Speaker 1>going on, Disneyland prepared its own identical attraction. The Great

0:28:57.840 --> 0:29:00.880
<v Speaker 1>Moments with Mr. Lincoln attraction would open in the park

0:29:00.960 --> 0:29:04.440
<v Speaker 1>on July eighth, nineteen sixty six, and it would use

0:29:04.480 --> 0:29:07.040
<v Speaker 1>pretty much an exact copy of the World's Fair exhibit.

0:29:07.280 --> 0:29:09.840
<v Speaker 1>Both would operate around at the same time for a while,

0:29:09.880 --> 0:29:12.080
<v Speaker 1>so you had the same show happening on both coasts.

0:29:12.600 --> 0:29:16.880
<v Speaker 1>And the Disneyland version was sponsored originally by Lincoln Savings

0:29:16.920 --> 0:29:20.680
<v Speaker 1>and Loan, not the state of Illinois. It was housed

0:29:20.680 --> 0:29:24.360
<v Speaker 1>in the Opera House on Main Street, USA. Disneyland never

0:29:24.480 --> 0:29:28.520
<v Speaker 1>built Liberty Street, but they did decide to repurpose the

0:29:28.520 --> 0:29:30.560
<v Speaker 1>Opera House that was one of the first, if not

0:29:30.760 --> 0:29:34.720
<v Speaker 1>the very first building constructed for Disneyland, and during the

0:29:34.760 --> 0:29:36.960
<v Speaker 1>construction phase for the park, it had served as sort

0:29:36.960 --> 0:29:39.840
<v Speaker 1>of a carpentry shop and workshop. Back in those days,

0:29:39.840 --> 0:29:43.680
<v Speaker 1>Disneyland attractions were divided up into various categories related to

0:29:43.800 --> 0:29:47.200
<v Speaker 1>how elaborate the attraction was. And this is where you

0:29:47.240 --> 0:29:51.240
<v Speaker 1>get terms like a ticket or a ticket attraction, and

0:29:51.320 --> 0:29:55.400
<v Speaker 1>that just referred to the level, uh that that attraction

0:29:55.440 --> 0:29:59.360
<v Speaker 1>belonged to. A ticket attractions were simple attractions, little bitty

0:29:59.440 --> 0:30:05.000
<v Speaker 1>things you you know, weren't weren't huge crowd pleasers. Maybe

0:30:05.040 --> 0:30:08.880
<v Speaker 1>it's a simple ride on Main Street, like a trolley ride.

0:30:09.440 --> 0:30:12.080
<v Speaker 1>But if you wanted to write something a little more advanced,

0:30:12.160 --> 0:30:14.240
<v Speaker 1>then you needed to be ticket or see ticket and

0:30:14.280 --> 0:30:17.480
<v Speaker 1>the really big ticket items were e tickets. Great Moments

0:30:17.480 --> 0:30:20.480
<v Speaker 1>with Mr Lincoln was different. It was absolutely free once

0:30:20.520 --> 0:30:24.080
<v Speaker 1>you got into the Disneyland park. Ticket books did often

0:30:24.120 --> 0:30:26.880
<v Speaker 1>contain a coupon for the attraction, but that was just

0:30:26.920 --> 0:30:29.440
<v Speaker 1>meant to help encourage people to go see it. There

0:30:29.480 --> 0:30:32.000
<v Speaker 1>was no need to actually have a coupon in order

0:30:32.040 --> 0:30:34.000
<v Speaker 1>to see it. You could just walk right in. The

0:30:34.000 --> 0:30:37.480
<v Speaker 1>original script for Great Moments with Mr Lincoln included snippets

0:30:37.520 --> 0:30:41.040
<v Speaker 1>from various speeches Lincoln gave throughout his life. The general

0:30:41.080 --> 0:30:44.200
<v Speaker 1>theme was freedom Liberty and Independence, and it would stay

0:30:44.200 --> 0:30:48.320
<v Speaker 1>that way until January one, nineteen seventy three. At that point,

0:30:48.520 --> 0:30:51.240
<v Speaker 1>Disneyland closed the attraction to convert it into a new

0:30:51.280 --> 0:30:54.520
<v Speaker 1>exhibit called The Walt Disney Story that was to honor

0:30:54.600 --> 0:30:57.040
<v Speaker 1>the life of Walt Disney himself, as he had passed

0:30:57.080 --> 0:31:00.680
<v Speaker 1>away several years earlier from lung cancer. The Walt Disney

0:31:00.680 --> 0:31:02.960
<v Speaker 1>Story was a twenty eight minute film about the life

0:31:03.040 --> 0:31:06.720
<v Speaker 1>of Disney and his work, but guests were upset at

0:31:06.720 --> 0:31:09.800
<v Speaker 1>the removal of Mr Lincoln, and so in nineteen seventy five,

0:31:09.880 --> 0:31:13.320
<v Speaker 1>the attraction was revised as The Walt Disney Story featuring

0:31:13.440 --> 0:31:17.000
<v Speaker 1>Great Moments with Mr Lincoln, and it became a combined exhibit.

0:31:17.040 --> 0:31:19.560
<v Speaker 1>The pre show area was dedicated to Disney's life, and

0:31:19.600 --> 0:31:23.000
<v Speaker 1>the theater was back to the Lincoln Show. In the

0:31:23.080 --> 0:31:28.040
<v Speaker 1>late nineteen sixties, Disney Imagineers developed the Digital Animation Control System,

0:31:28.120 --> 0:31:31.800
<v Speaker 1>also known as DAX D A c S. This system

0:31:31.880 --> 0:31:35.800
<v Speaker 1>could record control commands onto a disk rather than on

0:31:35.880 --> 0:31:39.480
<v Speaker 1>magnetic tape. That meant that programming could be done from

0:31:39.480 --> 0:31:43.480
<v Speaker 1>a control board with various buttons, switches, and dials, rather

0:31:43.520 --> 0:31:47.240
<v Speaker 1>than with a harness or a potentiometer. Joystick, and elements

0:31:47.240 --> 0:31:50.160
<v Speaker 1>could easily be deleted or overwritten, so you didn't have

0:31:50.200 --> 0:31:53.280
<v Speaker 1>to worry about doing endless takes to get just the

0:31:53.400 --> 0:31:56.000
<v Speaker 1>right performance. You could just fix any mistakes you made

0:31:56.040 --> 0:31:59.880
<v Speaker 1>as you went along. In the nineteen eighties, imagineers introduced

0:31:59.880 --> 0:32:03.840
<v Speaker 1>in another system called compliance. Compliance was meant to reduce

0:32:03.880 --> 0:32:06.360
<v Speaker 1>the wear and tear on animatronics as well as to

0:32:06.400 --> 0:32:10.240
<v Speaker 1>make them more show worthy. If an animatronic has to

0:32:10.240 --> 0:32:13.200
<v Speaker 1>do a quick move, let's say it's waving and it's

0:32:13.440 --> 0:32:16.440
<v Speaker 1>moving its arm from left to right. Once it reached

0:32:16.440 --> 0:32:19.640
<v Speaker 1>the end of its movement, it would frequently caused the

0:32:19.800 --> 0:32:23.640
<v Speaker 1>entire figure to vibrate. Usually get that little robotic vibration

0:32:23.640 --> 0:32:25.080
<v Speaker 1>at the end of a movement. If you ever see

0:32:25.080 --> 0:32:27.560
<v Speaker 1>anyone dance the robot, you know what I'm talking about.

0:32:27.600 --> 0:32:30.400
<v Speaker 1>There's that little jerky motion when you get to the end. Well,

0:32:30.440 --> 0:32:33.440
<v Speaker 1>Compliance would allow limbs to move just a little past

0:32:33.800 --> 0:32:37.240
<v Speaker 1>their normal end location, and that was in order to

0:32:37.240 --> 0:32:41.880
<v Speaker 1>be a shock absorber. So think about where your wave

0:32:42.000 --> 0:32:46.640
<v Speaker 1>would end and the the animatronic would start to slow down,

0:32:46.680 --> 0:32:49.320
<v Speaker 1>but it would continue to allow itself to move past

0:32:49.400 --> 0:32:52.160
<v Speaker 1>that point for just a little bit, so that it

0:32:52.200 --> 0:32:54.960
<v Speaker 1>had more of a gradual slowing instead of just a

0:32:54.960 --> 0:32:59.400
<v Speaker 1>sudden stop, and you wouldn't get that robotic shake great

0:32:59.440 --> 0:33:02.480
<v Speaker 1>moments with this or Lincoln underwent a refurbishment and there

0:33:02.560 --> 0:33:06.600
<v Speaker 1>was a new animatronic Lincoln installed that used more of

0:33:06.600 --> 0:33:10.239
<v Speaker 1>this technology. It also had updated artificial skin, It had

0:33:10.280 --> 0:33:13.560
<v Speaker 1>a new costume, it had more advanced digital electronics. But

0:33:13.680 --> 0:33:16.920
<v Speaker 1>that one closed in two thousand for another refurbishment, and

0:33:17.000 --> 0:33:19.800
<v Speaker 1>two thousand one it reopened and Lincoln now delivered the

0:33:19.800 --> 0:33:25.320
<v Speaker 1>Gettysburg Address instead of this sort of sort of grouping

0:33:25.520 --> 0:33:29.400
<v Speaker 1>of various clips from various speeches, so now he gave

0:33:29.440 --> 0:33:32.120
<v Speaker 1>the Gettysburg Address, And that version closed again in two

0:33:32.160 --> 0:33:36.360
<v Speaker 1>thousand five because Disneyland was celebrating its fiftieth anniversary and

0:33:36.400 --> 0:33:40.080
<v Speaker 1>the theater was given over to a special attraction about

0:33:40.200 --> 0:33:43.160
<v Speaker 1>the history of the park itself. That kept on going

0:33:43.280 --> 0:33:46.160
<v Speaker 1>until two thousand nine, and then Lincoln came back again.

0:33:46.680 --> 0:33:50.800
<v Speaker 1>The newest version is an electric animatronic figure. The speech

0:33:50.920 --> 0:33:54.000
<v Speaker 1>Lincoln gives is more or less the original one from

0:33:54.000 --> 0:33:56.840
<v Speaker 1>the nineteen sixty four World's Fair. Does have a few

0:33:56.960 --> 0:33:59.040
<v Speaker 1>edits to it. It's not quite as long as the

0:33:59.040 --> 0:34:03.080
<v Speaker 1>original speech was, so it's more like the version, though

0:34:03.440 --> 0:34:07.640
<v Speaker 1>not exactly the same. In two thousand thirteen, Disney would

0:34:07.640 --> 0:34:11.320
<v Speaker 1>shut down its internal division called MAPO M A p O.

0:34:11.920 --> 0:34:14.719
<v Speaker 1>Some people say that stands for Mary Poppins because it

0:34:14.760 --> 0:34:18.560
<v Speaker 1>was formed after the success of the movie Mary Poppins O.

0:34:18.640 --> 0:34:21.279
<v Speaker 1>They say, no, it's manufacturing and production. That was where

0:34:21.320 --> 0:34:25.680
<v Speaker 1>the name came from. But anyway, whether whatever its name

0:34:25.760 --> 0:34:29.000
<v Speaker 1>came from, that was the division that was responsible for

0:34:29.120 --> 0:34:34.480
<v Speaker 1>producing audio animatronics and then later electronic version of animatronics.

0:34:35.160 --> 0:34:37.719
<v Speaker 1>All of them came out from there for the most part,

0:34:37.920 --> 0:34:41.520
<v Speaker 1>and toward the end of its run, more and more

0:34:41.680 --> 0:34:45.600
<v Speaker 1>of those projects we're getting outsourced to other companies. So

0:34:45.719 --> 0:34:48.120
<v Speaker 1>in twenty thirteen the company decided, you know, we're just

0:34:48.160 --> 0:34:50.080
<v Speaker 1>gonna go with this contract approach. We're not going to

0:34:50.160 --> 0:34:54.680
<v Speaker 1>build them in house anymore. And the company that's mostly

0:34:54.840 --> 0:35:00.719
<v Speaker 1>in charge of developing animatronics for Disney is Garner Holt Productions.

0:35:01.440 --> 0:35:04.439
<v Speaker 1>That company is located out of California. It also makes

0:35:04.480 --> 0:35:09.399
<v Speaker 1>animatronics for lots of other clients, not just Disney, but

0:35:10.160 --> 0:35:13.520
<v Speaker 1>that's the company that's mostly responsible for them and has

0:35:13.520 --> 0:35:21.680
<v Speaker 1>had incredible demonstrations of really complicated, sophisticated animatronic figures that

0:35:21.920 --> 0:35:27.400
<v Speaker 1>are eerily realistic, like we're talking Uncanny Valley style realistic,

0:35:27.480 --> 0:35:32.960
<v Speaker 1>including an Abraham Lincoln bust that makes faces that I

0:35:32.960 --> 0:35:38.880
<v Speaker 1>would say start to lean toward the scary. But you

0:35:38.960 --> 0:35:41.279
<v Speaker 1>have to see the videos to to understand what I'm

0:35:41.320 --> 0:35:44.799
<v Speaker 1>talking about. Anyway, that wraps up the great moments with

0:35:44.920 --> 0:35:49.800
<v Speaker 1>Mr Lincoln's story. It's fascinating to me to see how

0:35:49.840 --> 0:35:53.960
<v Speaker 1>an idea could go from just hypothesis to an actual,

0:35:54.080 --> 0:35:59.839
<v Speaker 1>working attraction. How do you go from I want this

0:36:00.120 --> 0:36:04.480
<v Speaker 1>thing to exist to making it so. Walt Disney's imagineers

0:36:04.800 --> 0:36:08.600
<v Speaker 1>have a reputation for doing that time and time again,

0:36:09.200 --> 0:36:13.880
<v Speaker 1>and the attractions that Disney are are evidence of that fact,

0:36:14.280 --> 0:36:16.439
<v Speaker 1>And as a lifelong Disney fan, I have a great

0:36:16.480 --> 0:36:20.080
<v Speaker 1>appreciation for that, although I have seen comparable work at

0:36:20.120 --> 0:36:23.680
<v Speaker 1>other parks. I mean, there are plenty of other places

0:36:23.680 --> 0:36:27.200
<v Speaker 1>that have used that same philosophy to great effect, like

0:36:27.680 --> 0:36:31.359
<v Speaker 1>Universal's Islands of Adventure, for example. But that wraps up

0:36:31.400 --> 0:36:34.640
<v Speaker 1>this fourth of July episode. If you have any suggestions

0:36:34.640 --> 0:36:37.319
<v Speaker 1>for future episodes of tech Stuff, let me know. Why

0:36:37.360 --> 0:36:40.160
<v Speaker 1>don't you send me an email The addresses tech Stuff

0:36:40.320 --> 0:36:43.840
<v Speaker 1>at how stuff works dot com. Or drop me a

0:36:43.880 --> 0:36:45.960
<v Speaker 1>line on Facebook or Twitter. The handle of both of

0:36:45.960 --> 0:36:49.200
<v Speaker 1>those is tech Stuff hs W. Don't forget to follow

0:36:49.280 --> 0:36:55.200
<v Speaker 1>us on Instagram, and I'll talk to you again really soon. Well,

0:36:55.239 --> 0:36:58.640
<v Speaker 1>I hope you enjoyed that Classic episode. I guess Classic

0:36:58.680 --> 0:37:01.280
<v Speaker 1>is a little much right, came out in two thousand eighteen.

0:37:01.600 --> 0:37:03.759
<v Speaker 1>I hope you enjoyed that episode from three years ago.

0:37:04.080 --> 0:37:07.760
<v Speaker 1>And uh, I look forward chatting with you guys later

0:37:07.840 --> 0:37:12.080
<v Speaker 1>this week about tech News and about Warner because that

0:37:12.200 --> 0:37:16.080
<v Speaker 1>story continues to go into really interesting and weird places.

0:37:16.719 --> 0:37:20.720
<v Speaker 1>A lot of different players involved in that Warner story.

0:37:21.200 --> 0:37:25.160
<v Speaker 1>And if you thought the first two parts were complicated,

0:37:25.200 --> 0:37:29.480
<v Speaker 1>well just wait to have part number three. And with that,

0:37:29.680 --> 0:37:32.560
<v Speaker 1>I'm going to head off and enjoy the rest of

0:37:32.600 --> 0:37:34.879
<v Speaker 1>the day. I hope you do too, whether you are

0:37:34.880 --> 0:37:38.239
<v Speaker 1>in the United States and you know, observing Memorial Day

0:37:38.360 --> 0:37:40.520
<v Speaker 1>or wherever in the world you may be. May you

0:37:40.600 --> 0:37:43.800
<v Speaker 1>have a safe and pleasant day, and I'll talk to

0:37:43.800 --> 0:37:52.680
<v Speaker 1>you again really soon. Text Stuff is an I Heart

0:37:52.800 --> 0:37:56.520
<v Speaker 1>Radio production. For more podcasts from I Heart Radio, visit

0:37:56.560 --> 0:37:59.640
<v Speaker 1>the i Heart Radio app, Apple Podcasts, or wherever you

0:37:59.680 --> 0:38:01.040
<v Speaker 1>listen to your favorite jows