WEBVTT - The War on Creativity

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey, welcome to Stuff to Blow your Mind.

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<v Speaker 1>My name is Robert Lamb and my name is Julie Douglas. Julie,

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<v Speaker 1>we find ourselves in January, so they the Christmas has

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<v Speaker 1>once again died down. We don't have to worry with

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<v Speaker 1>that for another year. And we also don't have to

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<v Speaker 1>worry about the War on Christmas for another year. Right,

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<v Speaker 1>that's right? And what do you do in the absence

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<v Speaker 1>of the War on Christmas in these January duel drums? Yeah, well,

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<v Speaker 1>this is actually the perfect time to concentrate on another

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<v Speaker 1>ongoing war, and that's the war on creativity. And it's

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<v Speaker 1>really it's a good time to talk about it because

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<v Speaker 1>January is always it's a time of new beginnings. It's

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<v Speaker 1>a time of you know, of new corporate goals and

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<v Speaker 1>new personal goals, and a lot of times that incorporates

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<v Speaker 1>a certain amount of creative thinking. I want to think

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<v Speaker 1>more creatively, I want to be more creatively. I want

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<v Speaker 1>my company to figure out new and inventive ways to

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<v Speaker 1>go about our process. That's right. In fact, one of

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<v Speaker 1>the things we can pick from in our development goals

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<v Speaker 1>will fall under a theme of I think it was

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<v Speaker 1>like customer service innovation. All sorts of different categories, but

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<v Speaker 1>innovation that's one of them. Creativity essentially, And this is

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<v Speaker 1>a huge cottage industry in the marketplace, right, incorporations. Everybody

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<v Speaker 1>wants and out of the box thinker, someone who can

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<v Speaker 1>really come up with juicy new novel ideas. Yeah, and

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<v Speaker 1>one year we even had like the whole company was

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<v Speaker 1>like Creative Innovation Year, and we had like a fun

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<v Speaker 1>room in the in the office with like being back

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<v Speaker 1>chairs and all that stuff that nobody used. Yeah, well

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<v Speaker 1>because badly we're busy being creative at our desk. Um.

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<v Speaker 1>But it is one of those things that everyone thinks

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<v Speaker 1>they want anyway. I mean, everybody likes the idea of

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<v Speaker 1>being more creative, and everyone sees the fruits of it

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<v Speaker 1>with if you really cherry pick your examples, well that's

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<v Speaker 1>the problem. Everybody loves the after effects of creativity versus

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<v Speaker 1>the oddball ideas, the things that people put out there,

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<v Speaker 1>or even the sort of projects that people are working

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<v Speaker 1>on that seem you know, too strange or uncomfortable in

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<v Speaker 1>order to be accepted. Yeah, now we can. We can

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<v Speaker 1>name numerous individuals who are great examples of Oh they were.

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<v Speaker 1>They were ahead of their time. They were free thinkers,

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<v Speaker 1>and look how it paid off. The two that you

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<v Speaker 1>were mentioning were who Van Go and Jobs. You know,

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<v Speaker 1>at the time maybe a little too obsessive. Some people

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<v Speaker 1>might have thought, oh this is crazy, these ideas are

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<v Speaker 1>coming out of left field. Um. You know, these are

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<v Speaker 1>larger than life characters and they don't really drive with

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<v Speaker 1>everything else that's going on. But but of course now

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<v Speaker 1>and certainly after both their their deaths, they are held

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<v Speaker 1>up as as figures. I mean, Van Go is a is,

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<v Speaker 1>a is a legend of of the art world. Uh,

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<v Speaker 1>Steve jobs is is just cemented as an icon of

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<v Speaker 1>technological innovation. He is. But then you have some people who,

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<v Speaker 1>again they might be the oddball out. Um, I'm thinking

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<v Speaker 1>about Troy Hart to Bias. He is a Canadian scrap

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<v Speaker 1>metal dealer in nature enthusiasts who, after being attacked by

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<v Speaker 1>a bear, became obsessed with constructing a series of increasingly

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<v Speaker 1>elaborate bear proof suits designed to withstand any onslaught essentially

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<v Speaker 1>power armor like this crazy sci fi power armor, in

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<v Speaker 1>order for him to do battle with bears or hold

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<v Speaker 1>his own in the Company of Bears, and he said,

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<v Speaker 1>you know, he thinks that there are applications beyond just

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<v Speaker 1>trying to avoid being mauled by a grizzly. That he

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<v Speaker 1>thinks that government agencies could actually use this in war

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<v Speaker 1>warfare and whatnot. And he's been turned down again and again.

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<v Speaker 1>One there's the idea, because he just doesn't have the credentials.

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<v Speaker 1>And too it's because it's like this one guy who

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<v Speaker 1>became obsessed with a bear suit, right right, Yeah, there's

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<v Speaker 1>a documentary about him, Project Grizzly Who film produced by

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<v Speaker 1>the National Film Board of Canada. I have not actually

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<v Speaker 1>seen it. I really want to. I've seen the trailers

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<v Speaker 1>for it, and it looks like an amazing journey into

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<v Speaker 1>this individual's mind. If you want to check out the

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<v Speaker 1>stuff he's into now, you can go to his website.

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<v Speaker 1>That's www dot Inventor Troy, that's I n V E

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<v Speaker 1>N T O R t r o y dot com

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<v Speaker 1>and you can see that he is still really into

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<v Speaker 1>crazy sci fi looking combat armor. Yeah, and what does

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<v Speaker 1>this take. It takes innovation, it takes takes risks financially

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<v Speaker 1>his own really um, but we end up laughing at

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<v Speaker 1>it in the case of Troy, we end up saying

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<v Speaker 1>that guy's a goofball, he's out of touch. He has

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<v Speaker 1>these crazy inventive ideas, but none of them are landing anywhere.

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<v Speaker 1>This is not the kind of person where most big

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<v Speaker 1>corporations would say that's the brain we want setting in

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<v Speaker 1>on our brain storming meetings. That's right, because you know,

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<v Speaker 1>fifty years from now he might be celebrated. They might

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<v Speaker 1>say he really like he had some very crazy ideas.

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<v Speaker 1>And if you look back at Da Vinci and the

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<v Speaker 1>fact that he made this, what was a wooden automaton

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<v Speaker 1>that sat at his dining table, it's just one of

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<v Speaker 1>his many thought experiments. You know that people sat at

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<v Speaker 1>that dining table with him were like a little office rocker. Yeah,

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<v Speaker 1>but this is necessary. This, this kind of creativity, in

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<v Speaker 1>this idea that you can throw yourself into the void

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<v Speaker 1>and be comfortable with that. Just give this a little

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<v Speaker 1>more background. Here's here just a few noted individuals celebrated

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<v Speaker 1>geniuses who died penniless, who only after their death that

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<v Speaker 1>really people come back and say that person was a genius.

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<v Speaker 1>We should worship their example. We're talking about Nicola Tesla,

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<v Speaker 1>Vincent van Gogh, Edgar Allan, Poe, Socrates, Oscar Wilde, Herman Melville,

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<v Speaker 1>Stephen Foster, Johannes Guttenberg, and those are some pretty big

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<v Speaker 1>names and the sciences and the arts and in philosophy,

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<v Speaker 1>but world changers, world changers. But it was it was

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<v Speaker 1>only an after effect. And certainly, I'm sure they know

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<v Speaker 1>any number of these individuals had numerous contemporaries who did

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<v Speaker 1>not have that kind of impact, and it certainly would

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<v Speaker 1>be given more of the Project Grizzly view by corporations

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<v Speaker 1>or or or even people within their own field. The

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<v Speaker 1>reason for this is that we tend to as humans,

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<v Speaker 1>gravitate towards the middle terrain. And we'll talk more about that.

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<v Speaker 1>But creativity is big problem and why there's a war

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<v Speaker 1>on it is that it contains a risk factor. This

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<v Speaker 1>is really underlying the problem of why a lot of

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<v Speaker 1>people can't get behind it or commit to it. Yeah,

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<v Speaker 1>creative types are risk takers. They tend to buck accepted

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<v Speaker 1>and proven trends. They try new things, and they often

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<v Speaker 1>ignore warnings uh from the more cautious among us, even

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<v Speaker 1>after repeated failures. Uh. So you know, it's like the

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<v Speaker 1>grizzly Man. People have been telling him for ages, Hey,

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<v Speaker 1>let's stop making Maybe you should stop making arm and

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<v Speaker 1>maybe this isn't working out, maybe you should try something

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<v Speaker 1>a little more proven. He's not gonna do it. This

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<v Speaker 1>is his thing, this is his dream, and he's following that,

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<v Speaker 1>and he's gonna follow that into the grave, be it

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<v Speaker 1>at the hands of a grizzly bear or a grizzly

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<v Speaker 1>bear in armor. So so there's a there's a riskiness

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<v Speaker 1>in in hitching a ride on these particular stars, right,

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<v Speaker 1>because if you give someone a choice between a large,

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<v Speaker 1>uncertain reward and a certain smaller award, they're always gonna

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<v Speaker 1>go with something that's more of a sure thing. Yeah,

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<v Speaker 1>unless unless the situation is dire, then they're going to

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<v Speaker 1>roll the dice. But Barry M. Star he actually wrote

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<v Speaker 1>in uh. He wrote a great essay in the book

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<v Speaker 1>called Creative Action and Organizations Ire Tower Visions in Real

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<v Speaker 1>World Voices. He wrote that no one really wants creativity,

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<v Speaker 1>especially corporations, because just what you describe, we're talking about

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<v Speaker 1>someone who is deviating from the norm. They're vulnerable, they're obsessive,

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<v Speaker 1>they're sharing information, they're bucking the system. And he says

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<v Speaker 1>the average person may become intrigued when the glorious of

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<v Speaker 1>successful creativity are hailed by the media, but when presented

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<v Speaker 1>with the bald truth that most scientists never come up

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<v Speaker 1>with any earth shaking findings, most new businesses and in failure,

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<v Speaker 1>and most whistleblowers get demoted or fired. It's not surprising

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<v Speaker 1>that most people usually up for a safer, more normal

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<v Speaker 1>life than that followed by the creative. And if you

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<v Speaker 1>think about it, you know, you hear the corporations say

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<v Speaker 1>we want creativity, we want innovation. Well, that doesn't really

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<v Speaker 1>fit in the model of a lot of corporations because

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<v Speaker 1>uncertainty is that the basis here of creativity. And that's

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<v Speaker 1>kind of a dirty word, you know, incorporations. You wanna

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<v Speaker 1>you wanna have every nook and cranny of a corporation

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<v Speaker 1>sanitized of uncertainty, because that is when the presence of

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<v Speaker 1>it could usher in unforeseen costs and turn up revelations

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<v Speaker 1>that might not square with that corporation's culture. Yeah, we've

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<v Speaker 1>we've talked before about about movies and about trying new

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<v Speaker 1>things in Hollywood, and then's you know, the old adds

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<v Speaker 1>that Hollywood rather roll out the same thing every year

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<v Speaker 1>than try something new and but but then you have

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<v Speaker 1>to remind yourself that the production of any big budget film,

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<v Speaker 1>I mean, that's that's a that's a corporation, that's a

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<v Speaker 1>that's an event that involved lots of money, lots of

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<v Speaker 1>people's jobs. Uh some dudes. Yacht may even be on

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<v Speaker 1>the on the line, and all companies of that size.

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<v Speaker 1>It's essentially the same with an oil company. Whereas an

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<v Speaker 1>oil company gonna drill, are they gonna drill where they

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<v Speaker 1>know the oil is? Are they gonna drill where there

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<v Speaker 1>might be oil? And again, we it's just like with

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<v Speaker 1>the noted individuals, the creative outliers that we we look

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<v Speaker 1>back to him, they go, oh, that person was a genius.

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<v Speaker 1>That was a genius. That guy was ahead of his time,

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<v Speaker 1>that woman was ahead of her time. It's it's similar

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<v Speaker 1>with movies. You look at some of the films that

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<v Speaker 1>went on to be cult classics who went on to

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<v Speaker 1>be highly influential on other um filmmakers, and they were

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<v Speaker 1>flops at the time. Big Lebowski, Big Trouble, A Little China,

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<v Speaker 1>Two of my favorite films Clue, Office Space, Fight Club,

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<v Speaker 1>Citizen Kane. Those are all films that when they came out.

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<v Speaker 1>People really didn't know what to make of and they

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<v Speaker 1>didn't make that big of an effect, and they certainly

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<v Speaker 1>didn't make enough money to justify their their existence. It's

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<v Speaker 1>only afterwards that people gravitated towards them and they made

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<v Speaker 1>money and they made a name for themselves. Yeah, that's

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<v Speaker 1>because they were outside of the realm of what you know,

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<v Speaker 1>the usual sort of Hollywood products. Stamp out, uh was

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<v Speaker 1>a part of right, it was outside of that structure.

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<v Speaker 1>And so where that structure is certainty. Right, and again

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<v Speaker 1>talking about uncertainty and risk as being the enemy of creativity,

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<v Speaker 1>now that's not necessarily a bad thing because you think

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<v Speaker 1>about it this way. Are are Magdala's the part of

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<v Speaker 1>the brain that processes fear. They are ramped up in

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<v Speaker 1>situations of uncertainty. All right, this is sort of hardwired

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<v Speaker 1>inness to say, oh, we're not really sure, we're risk adverse.

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<v Speaker 1>We all want to survive. Now, this seems a little

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<v Speaker 1>silly on a Hollywood platform where they're just producing movies,

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<v Speaker 1>but still those people are tied to money, and money

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<v Speaker 1>is seen as survival in our society. Right. So Jack Nitchi,

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<v Speaker 1>a u W. Madison Professor of psychiatry found the uncertainty

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<v Speaker 1>intensifies a person's perception of a bad experience, at least

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<v Speaker 1>in the case of disturbing photos. Um Nitchi showed participants

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<v Speaker 1>and found that the emotional centers and the brain responded

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<v Speaker 1>much more strongly to the material if the person didn't

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<v Speaker 1>know what was coming. So again, we're talking about disturbing photos.

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<v Speaker 1>This is an extreme scenario, but I think that it

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<v Speaker 1>makes the case that in some ways we are overreacting

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<v Speaker 1>to uncertainty because we're hardwired to do that. Yeah, Because ultimately,

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<v Speaker 1>if you take things down to a primal you know,

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<v Speaker 1>life amid the saber tooth tigers example, you want certainty

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<v Speaker 1>in your life as much as you can possibly hoard

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<v Speaker 1>as much as you can possibly grab onto. You want

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<v Speaker 1>the certainty of food, and you want to avoid the

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<v Speaker 1>uncertainty of of a starvation or death at the hands

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<v Speaker 1>of some apex predator out there. And even uh, you know,

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<v Speaker 1>even in some of the small choices in life. As

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<v Speaker 1>much as we we try to think that we're creative

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<v Speaker 1>and we think, oh, you know, I love a highly

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<v Speaker 1>creative work. I love the uncertainty of a of a

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<v Speaker 1>really good book or a really good movie. How how

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<v Speaker 1>much uncertainty are we really comfortable with? Like if I

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<v Speaker 1>were to hand you a book right now and say

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<v Speaker 1>you should read this, I'm not gonna tell you what

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<v Speaker 1>it's called or what it's about, but devote you know

0:11:52.360 --> 0:11:54.480
<v Speaker 1>X and u X hours of your life to reading

0:11:54.480 --> 0:11:56.880
<v Speaker 1>it and just see what happens. You would be hesitant

0:11:56.920 --> 0:11:59.040
<v Speaker 1>to to take that challenge, I would imagine, and so

0:11:59.080 --> 0:12:02.840
<v Speaker 1>would I. I would know about the risk and reward ratio.

0:12:03.080 --> 0:12:05.400
<v Speaker 1>I would say to myself, not really certain here what

0:12:05.480 --> 0:12:07.280
<v Speaker 1>the outcome is going to be there for I will

0:12:07.320 --> 0:12:10.160
<v Speaker 1>default to the norm, which is to push it aside. Yeah,

0:12:10.240 --> 0:12:12.160
<v Speaker 1>I mean one of the big things that we turned

0:12:12.160 --> 0:12:14.080
<v Speaker 1>to the internet for so much is to the vet

0:12:14.480 --> 0:12:16.880
<v Speaker 1>stuff that's coming to us. So even if it is

0:12:17.240 --> 0:12:19.360
<v Speaker 1>a new film that might be dealing with the new idea,

0:12:19.640 --> 0:12:21.800
<v Speaker 1>we want to know who's behind it, who wrote it,

0:12:21.880 --> 0:12:24.640
<v Speaker 1>who's directing it, who start in it, what's their track

0:12:24.720 --> 0:12:28.079
<v Speaker 1>record with success in the past, what do noted critics

0:12:28.080 --> 0:12:29.719
<v Speaker 1>think of it, what do our friends think of it?

0:12:30.080 --> 0:12:32.439
<v Speaker 1>So we in a way, we we still want to

0:12:32.480 --> 0:12:36.280
<v Speaker 1>remove as much uncertainty from our consumption of creative products

0:12:36.320 --> 0:12:37.840
<v Speaker 1>as possible. You know, I was just thinking about the

0:12:37.840 --> 0:12:40.040
<v Speaker 1>normal ty biased episode that we did about how people

0:12:40.080 --> 0:12:45.080
<v Speaker 1>will underreact in a traumatic situation because they want there

0:12:45.160 --> 0:12:48.360
<v Speaker 1>to be that certainty, that the reality that they know.

0:12:48.480 --> 0:12:50.560
<v Speaker 1>Because at the end of the day, the sort of

0:12:50.679 --> 0:12:54.480
<v Speaker 1>patterned reality that we encounter over and over again, this

0:12:54.559 --> 0:12:58.720
<v Speaker 1>idea of normalcy takes a less of a cognitive load

0:12:58.840 --> 0:13:03.480
<v Speaker 1>on us then novel thoughts and uncertainty. So from a

0:13:03.520 --> 0:13:06.079
<v Speaker 1>survival perspective, you want to go with the thing that's

0:13:06.080 --> 0:13:10.000
<v Speaker 1>sort of known, albeit a little bit wrote and possibly boring.

0:13:11.280 --> 0:13:13.640
<v Speaker 1>You know, one of the tragedies is that some of

0:13:13.640 --> 0:13:16.960
<v Speaker 1>the most memorable experiences of our lives, assuming they're not

0:13:17.200 --> 0:13:20.720
<v Speaker 1>negative and kill us or our injurius or traumatize us,

0:13:20.760 --> 0:13:23.640
<v Speaker 1>are often situations that involve a lot of uncertainty. End

0:13:23.679 --> 0:13:26.800
<v Speaker 1>up going on this adventure, right, And the rare opportunities

0:13:26.840 --> 0:13:29.880
<v Speaker 1>that we do read something or view a film or

0:13:29.880 --> 0:13:33.640
<v Speaker 1>consume some piece of of media without any preconceived notions,

0:13:33.720 --> 0:13:37.920
<v Speaker 1>with with next to zero um in terms of anticipation, like,

0:13:37.960 --> 0:13:40.120
<v Speaker 1>some of those can be the most rewarding experiences because

0:13:40.120 --> 0:13:43.360
<v Speaker 1>you're just flying completely blind into the unknown. But if

0:13:43.400 --> 0:13:46.679
<v Speaker 1>given the choice, it's our our natural evolved instinct to

0:13:46.760 --> 0:13:49.599
<v Speaker 1>avoid those kinds of encounters. That's why every once in

0:13:49.600 --> 0:13:52.200
<v Speaker 1>a while you should submit to the crazy makers in

0:13:52.200 --> 0:13:54.040
<v Speaker 1>your life. You know, the people who tried to push

0:13:54.040 --> 0:13:56.120
<v Speaker 1>you into new experiences. Come out to this club, come

0:13:56.200 --> 0:13:59.280
<v Speaker 1>see this play. Yeah, just do it because you could

0:13:59.280 --> 0:14:01.880
<v Speaker 1>get the reward there. All right, let's take a quick break,

0:14:01.920 --> 0:14:03.280
<v Speaker 1>and when we get back, I'm gonna talk a little

0:14:03.280 --> 0:14:06.920
<v Speaker 1>bit more about this biased against creativity and some studies

0:14:06.960 --> 0:14:20.880
<v Speaker 1>that confirm that it exists. Alright, we're back. We're talking

0:14:20.920 --> 0:14:24.760
<v Speaker 1>about creativity and how no matter how much we cling

0:14:24.800 --> 0:14:28.440
<v Speaker 1>to it personally, no matter how much corporations and employers

0:14:28.480 --> 0:14:31.480
<v Speaker 1>will will celebrate creativity in the workplace or make a

0:14:31.480 --> 0:14:34.880
<v Speaker 1>show of it, ultimately we're all a little suspicious of

0:14:34.920 --> 0:14:37.320
<v Speaker 1>the topic to begin with. Yes, there is a paper

0:14:37.360 --> 0:14:40.840
<v Speaker 1>called the Bias against Creativity, Why people desire but reject

0:14:40.840 --> 0:14:44.360
<v Speaker 1>creative ideas and these This paper is by researchers from Cornell,

0:14:44.520 --> 0:14:48.880
<v Speaker 1>University of Pennsylvania and the University of North Carolina, and

0:14:48.960 --> 0:14:52.800
<v Speaker 1>they say, essentially, creative ideas make people uncomfortable. Now, this

0:14:52.880 --> 0:14:56.080
<v Speaker 1>paper is based on two studies from the University of Pennsylvania,

0:14:56.120 --> 0:15:00.000
<v Speaker 1>which involves more than two participants. Yeah, and two experiments.

0:15:00.040 --> 0:15:03.280
<v Speaker 1>They manipulated uncertainty during different models, and the results of

0:15:03.320 --> 0:15:07.400
<v Speaker 1>both experiments demonstrated the existence of negative bias against creativity

0:15:07.840 --> 0:15:11.360
<v Speaker 1>when participants experienced uncertainty. And furthermore, they found that the

0:15:11.400 --> 0:15:15.400
<v Speaker 1>bias against creativity interfered with participants ability to recognize the

0:15:15.440 --> 0:15:18.640
<v Speaker 1>creative idea to begin with. So the results the results

0:15:18.680 --> 0:15:23.200
<v Speaker 1>reveal a concealed barrier that creative actors may face, they say,

0:15:23.280 --> 0:15:27.000
<v Speaker 1>as as they attempt to gain acceptance for their incredible, crazy,

0:15:27.000 --> 0:15:30.760
<v Speaker 1>awesome ideas. Right, because what you're talking about is the

0:15:30.840 --> 0:15:34.480
<v Speaker 1>demand for more of that cognitive load on the brain.

0:15:34.800 --> 0:15:37.400
<v Speaker 1>And then you have the uncertainty factor, and then this

0:15:37.440 --> 0:15:40.720
<v Speaker 1>is so interesting to me that it could actually interfere

0:15:41.200 --> 0:15:45.720
<v Speaker 1>with the person's ability to perceive that as a creative idea. Yeah,

0:15:45.840 --> 0:15:47.800
<v Speaker 1>as it almost as if you know, I can't see

0:15:47.960 --> 0:15:51.520
<v Speaker 1>I've got, you know, hysterical blindness to this idea because

0:15:51.520 --> 0:15:55.680
<v Speaker 1>I'm so overloaded. Yeah, And again, coming back to the

0:15:55.760 --> 0:15:59.120
<v Speaker 1>films and fiction, you so often see like a highly

0:15:59.120 --> 0:16:02.720
<v Speaker 1>creative film that is following an accepted plot path, you know,

0:16:02.880 --> 0:16:05.320
<v Speaker 1>like like none of the plot points or the character

0:16:05.600 --> 0:16:08.000
<v Speaker 1>notes are really going to be that surprising, but it's

0:16:08.080 --> 0:16:11.200
<v Speaker 1>the wrapping that they're in. So even something that is

0:16:11.760 --> 0:16:15.760
<v Speaker 1>on the surface highly creative and highly original is is

0:16:15.800 --> 0:16:19.720
<v Speaker 1>structured in a way that it's very accessible and very uh,

0:16:19.880 --> 0:16:23.560
<v Speaker 1>non frightening. Now, in a nutshell, the paper is saying, Okay,

0:16:23.680 --> 0:16:27.520
<v Speaker 1>the corporations need to take note of this, and if

0:16:27.560 --> 0:16:30.760
<v Speaker 1>they truly want innovation and creativity in the workplace, then

0:16:30.800 --> 0:16:34.640
<v Speaker 1>they need to create a more supportive framework for creativity

0:16:34.760 --> 0:16:36.640
<v Speaker 1>rather than just saying, hey, I want a bunch of

0:16:36.680 --> 0:16:39.280
<v Speaker 1>creative ideas. Because again, if you think about how a

0:16:39.320 --> 0:16:42.880
<v Speaker 1>corporation is set up, um, it tends to default to

0:16:43.320 --> 0:16:46.280
<v Speaker 1>these these sort of norms in the language you hear

0:16:46.360 --> 0:16:48.760
<v Speaker 1>corporate speak all the time, and the way that people

0:16:48.880 --> 0:16:53.840
<v Speaker 1>dress right, um, bucking the system and and being you know,

0:16:54.000 --> 0:16:56.520
<v Speaker 1>sort of going off on your own is frowned upon.

0:16:56.960 --> 0:17:00.320
<v Speaker 1>Now unless you're looking at a business like Google, which

0:17:00.480 --> 0:17:03.000
<v Speaker 1>you know they there's a whole mandate for just go

0:17:03.040 --> 0:17:05.880
<v Speaker 1>off and do something that you're interested in, because the

0:17:05.920 --> 0:17:08.960
<v Speaker 1>idea is that later on they can take that person's

0:17:09.080 --> 0:17:12.480
<v Speaker 1>novel thinking or or crazy making in the workplace and

0:17:12.520 --> 0:17:15.119
<v Speaker 1>get something out of it later, even if it doesn't

0:17:15.119 --> 0:17:18.160
<v Speaker 1>fit into what's actually going on at that very moment. Yeah,

0:17:18.200 --> 0:17:20.800
<v Speaker 1>but for most of us, there's there's at least some

0:17:20.840 --> 0:17:24.399
<v Speaker 1>sort of if there's not an actual dress code in place,

0:17:24.480 --> 0:17:27.480
<v Speaker 1>and there's an implied dress code there, you know, unless

0:17:27.480 --> 0:17:30.400
<v Speaker 1>it's you know, freaky Friday or Halloween or whatever kind

0:17:30.440 --> 0:17:33.040
<v Speaker 1>of day you might have. Yeah, it's that you have

0:17:33.080 --> 0:17:36.840
<v Speaker 1>to wear pants rule in our office, which which totally

0:17:36.880 --> 0:17:40.560
<v Speaker 1>messes with my creative vibe. Okay, So we recently moved

0:17:40.720 --> 0:17:43.760
<v Speaker 1>to a new location and we are sharing a space

0:17:44.040 --> 0:17:46.240
<v Speaker 1>with one part of the business that is involved with sales,

0:17:46.240 --> 0:17:49.119
<v Speaker 1>and then the other part of the business is editorial us. Right,

0:17:49.160 --> 0:17:51.560
<v Speaker 1>and we have two different sides of this office space.

0:17:51.960 --> 0:17:54.960
<v Speaker 1>Did you know I recently found out that the sales

0:17:55.040 --> 0:18:00.359
<v Speaker 1>department calls us the dark Side. Well, that's interesting because

0:18:00.400 --> 0:18:03.080
<v Speaker 1>it reminds me very much of that episode we did

0:18:03.119 --> 0:18:05.919
<v Speaker 1>about the tidally locked worlds. Yes, and I mentioned an

0:18:05.960 --> 0:18:10.560
<v Speaker 1>old sci fi novel about a world where half the

0:18:10.560 --> 0:18:12.040
<v Speaker 1>world is in dark and as half the world is

0:18:12.040 --> 0:18:14.960
<v Speaker 1>in light and on the light side they're ruled by science,

0:18:14.960 --> 0:18:17.280
<v Speaker 1>and the dark side they're ruled by magic. So maybe

0:18:17.280 --> 0:18:19.159
<v Speaker 1>we're like that they're the science with the magic. Well,

0:18:19.200 --> 0:18:22.600
<v Speaker 1>I think initially they called us that because we are

0:18:22.640 --> 0:18:26.199
<v Speaker 1>all apparently sensitive to light, and so we don't have

0:18:26.240 --> 0:18:29.359
<v Speaker 1>any overhead lighting on our side. But you know, this

0:18:29.480 --> 0:18:33.439
<v Speaker 1>weird aversion to harsh artificial light. But we also dressed

0:18:33.440 --> 0:18:35.200
<v Speaker 1>maybe a little nutty, because we don't have to go

0:18:35.280 --> 0:18:38.520
<v Speaker 1>out on sales calls. I will venture to say that

0:18:38.560 --> 0:18:41.440
<v Speaker 1>the break room talk is bizarre just because of the

0:18:41.480 --> 0:18:44.919
<v Speaker 1>amount of topics we're covering. So I kind of I

0:18:45.040 --> 0:18:47.040
<v Speaker 1>sort of love that they have decided to call us

0:18:47.080 --> 0:18:50.320
<v Speaker 1>the dark side. I'll accept it, embrace that. Yeah, Yeah,

0:18:50.680 --> 0:18:52.639
<v Speaker 1>all right, that was a bit of a diversion. Let's

0:18:52.680 --> 0:18:56.359
<v Speaker 1>get back to this idea of creativity and particularly among children,

0:18:56.359 --> 0:18:59.240
<v Speaker 1>because we talked about this before. Children are great at

0:18:59.280 --> 0:19:02.840
<v Speaker 1>dealing with un certainty and making all sorts of new

0:19:03.119 --> 0:19:07.280
<v Speaker 1>associations between things. Yeah, and they are often a great

0:19:07.320 --> 0:19:10.040
<v Speaker 1>place to go for your creative thought. I mean, they'll

0:19:10.040 --> 0:19:11.920
<v Speaker 1>come up with this crazy ideas like I've mentioned. I

0:19:11.960 --> 0:19:15.560
<v Speaker 1>mentioned before going to Uncle Grahampa's the uh, the children's

0:19:15.560 --> 0:19:18.200
<v Speaker 1>puppet show UH that they do here in Atlanta, where

0:19:18.200 --> 0:19:21.160
<v Speaker 1>they let the children shout out ideas for the improv

0:19:21.600 --> 0:19:24.760
<v Speaker 1>puppeteers to then use and at one point to a

0:19:24.800 --> 0:19:26.639
<v Speaker 1>puppeteer said hey, all right, we need a name for

0:19:26.680 --> 0:19:29.040
<v Speaker 1>the princess. What would the princess's name be? And one

0:19:29.080 --> 0:19:32.880
<v Speaker 1>little girl shouted out Batman the girl which is which

0:19:32.960 --> 0:19:35.959
<v Speaker 1>was just hilarious at the time and and just not

0:19:36.000 --> 0:19:38.040
<v Speaker 1>the kind of idea you would expect an adult to

0:19:38.040 --> 0:19:40.480
<v Speaker 1>come up with. Or likewise, there's I think it's called

0:19:40.520 --> 0:19:44.800
<v Speaker 1>Axe Cop. There's like a whole like web series turned

0:19:44.840 --> 0:19:48.120
<v Speaker 1>cartoon series where the ideas originated with this little girl

0:19:48.200 --> 0:19:50.280
<v Speaker 1>and then her her father took the ideas and they

0:19:50.280 --> 0:19:52.120
<v Speaker 1>were you know, it was like goofy stuff, like here's

0:19:52.160 --> 0:19:53.520
<v Speaker 1>a cop and he's on the beat, but for some

0:19:53.600 --> 0:19:55.600
<v Speaker 1>reason he runs around with an axe instead of that

0:19:55.680 --> 0:19:58.359
<v Speaker 1>I've done. So on the surface of things, you would think,

0:19:58.359 --> 0:20:00.520
<v Speaker 1>all right, well, children are just a font if creativity.

0:20:00.520 --> 0:20:03.080
<v Speaker 1>They're just these you know, just wonderful, crazy abstract thoughts,

0:20:03.119 --> 0:20:07.480
<v Speaker 1>just just just bubbling out of the ground. But a

0:20:07.520 --> 0:20:11.040
<v Speaker 1>two thousand ten study, uh, gives us a little more

0:20:11.040 --> 0:20:13.439
<v Speaker 1>information to go on and shows that creativity at les

0:20:13.560 --> 0:20:16.480
<v Speaker 1>American children is actually down in recent years. Yeah, we're

0:20:16.480 --> 0:20:18.800
<v Speaker 1>gonna roll out from these stats here. Sorry about giving

0:20:18.800 --> 0:20:21.800
<v Speaker 1>you the sads, but we're talking about three hundred thousand

0:20:21.800 --> 0:20:25.560
<v Speaker 1>creativity tests going back to the nineteen seventies. Young He Kim,

0:20:25.720 --> 0:20:28.720
<v Speaker 1>a creative a creativity researcher at the College of William

0:20:28.760 --> 0:20:33.040
<v Speaker 1>and Mary, found creativity has decreased among American children, and

0:20:33.080 --> 0:20:37.000
<v Speaker 1>since children have become less able to produce unique and

0:20:37.160 --> 0:20:41.680
<v Speaker 1>unusual ideas, they're also less humorous, less imaginative, and less

0:20:41.720 --> 0:20:46.000
<v Speaker 1>able to elaborate on ideas, according to Kim, and the

0:20:46.080 --> 0:20:49.840
<v Speaker 1>researchers point to a tightly bound education environment like those

0:20:49.880 --> 0:20:53.120
<v Speaker 1>such as No Child Left Behind, an Act of Congress

0:20:53.160 --> 0:20:55.159
<v Speaker 1>pass in two thousand and one that requires schools to

0:20:55.200 --> 0:20:58.119
<v Speaker 1>administer annual standardized tests as a way to assess whether

0:20:58.119 --> 0:21:02.800
<v Speaker 1>they are meeting state educ catian standards. Now, this inadvertently

0:21:02.920 --> 0:21:08.120
<v Speaker 1>hamstrings what and how educators teach and in the scenarios,

0:21:08.200 --> 0:21:10.520
<v Speaker 1>typically teachers don't get to learn to spend a lot

0:21:10.560 --> 0:21:16.119
<v Speaker 1>of time exploring unexpected ideas, so kids as a result,

0:21:16.160 --> 0:21:20.439
<v Speaker 1>they begin to fall in line with the material that

0:21:20.480 --> 0:21:23.520
<v Speaker 1>they're teaching in a very stringent way and anticipating what

0:21:23.600 --> 0:21:26.720
<v Speaker 1>the teacher wants to hear, as opposed to really taking

0:21:26.760 --> 0:21:29.960
<v Speaker 1>that idea and showing it around in their mind and

0:21:30.200 --> 0:21:34.240
<v Speaker 1>um and exercising their critical thinking abilities. Yeah, they end

0:21:34.320 --> 0:21:36.520
<v Speaker 1>up teaching the tests. They end up teaching the expected

0:21:36.760 --> 0:21:40.560
<v Speaker 1>rather than celebrated the unexpected and the unknown. Uh. And

0:21:40.560 --> 0:21:43.120
<v Speaker 1>and as we've touched on before with creativity, this isn't

0:21:43.119 --> 0:21:44.920
<v Speaker 1>just a situation of all they're going to produce less

0:21:44.920 --> 0:21:48.119
<v Speaker 1>English majors and failed musicians. No, creativity is a is

0:21:48.600 --> 0:21:54.520
<v Speaker 1>an essential part of not only artistic endeavor, but scientific endeavor. Uh.

0:21:54.560 --> 0:21:58.480
<v Speaker 1>It's it's something that empowers just about any field. Um.

0:21:58.680 --> 0:22:01.000
<v Speaker 1>And one of these children may go into or dream

0:22:01.040 --> 0:22:03.760
<v Speaker 1>of going into when they reach adulthood. It's one of

0:22:03.760 --> 0:22:07.840
<v Speaker 1>the cornerstone indicators that predicts future success for a child.

0:22:08.480 --> 0:22:11.359
<v Speaker 1>So you look at this data and you'll say, okay,

0:22:11.359 --> 0:22:15.800
<v Speaker 1>well SAT scores are rising in these couple of decades,

0:22:16.280 --> 0:22:19.359
<v Speaker 1>but the scores on divergent thinking are tanking. And that

0:22:19.520 --> 0:22:22.760
<v Speaker 1>divergent thinking is what makes or breaks the ability of

0:22:22.840 --> 0:22:27.000
<v Speaker 1>a child to really think about a topic. Not just

0:22:27.040 --> 0:22:29.720
<v Speaker 1>with creativity, but but bring us sort of full three

0:22:29.800 --> 0:22:32.680
<v Speaker 1>sixty understanding to it. Yeah, save the tooth, tiger and

0:22:32.720 --> 0:22:37.720
<v Speaker 1>the bushes not a standardized test. The sciences, the arts

0:22:37.720 --> 0:22:41.240
<v Speaker 1>not standardized tests. So I mean it makes sense. It's sad,

0:22:41.280 --> 0:22:44.119
<v Speaker 1>but it makes sense. And again that the two study

0:22:44.480 --> 0:22:46.480
<v Speaker 1>is not just a study, but a study of studies

0:22:46.520 --> 0:22:50.040
<v Speaker 1>of the thousand different creativity tests going back to the seventies,

0:22:50.040 --> 0:22:53.399
<v Speaker 1>So again she was pulling from a vast well of data.

0:22:54.160 --> 0:22:57.199
<v Speaker 1>Now it gets even worse. It turns out that kids

0:22:57.320 --> 0:23:01.520
<v Speaker 1>creative students maybe discriminated against in the classroom. There's a

0:23:01.560 --> 0:23:04.800
<v Speaker 1>paper called creativity Asset or Burden in the Classroom, and

0:23:04.840 --> 0:23:07.119
<v Speaker 1>there are two studies that were conducted to examine teachers

0:23:07.119 --> 0:23:10.679
<v Speaker 1>perceptions of creative students. Study one was based on earlier

0:23:10.680 --> 0:23:15.359
<v Speaker 1>works that identified personality characteristics associated with creativity, so that

0:23:15.600 --> 0:23:19.679
<v Speaker 1>created the baseline. The prototypicality of these characteristics as they

0:23:19.680 --> 0:23:23.640
<v Speaker 1>applied to creative children was rated by college students. Elementary

0:23:23.640 --> 0:23:26.520
<v Speaker 1>school teachers were then asked to rate their favorite and

0:23:26.680 --> 0:23:30.439
<v Speaker 1>least favorite students based on these characteristics. So what happened

0:23:30.480 --> 0:23:32.520
<v Speaker 1>is that the teacher actually ended up favoring kids who

0:23:32.520 --> 0:23:36.879
<v Speaker 1>were pleasers or satisfiers and more readily followed directions and

0:23:36.920 --> 0:23:39.680
<v Speaker 1>did what they were told, which kind of makes sense

0:23:39.680 --> 0:23:41.919
<v Speaker 1>when we talk about this environment in which you have

0:23:42.119 --> 0:23:45.639
<v Speaker 1>very stringent requirements. Yeah, and just I mean also just

0:23:45.680 --> 0:23:47.920
<v Speaker 1>the reality of being a teacher. I mean, I don't

0:23:47.920 --> 0:23:50.080
<v Speaker 1>have a big background as a teacher. I only taught

0:23:50.080 --> 0:23:53.160
<v Speaker 1>for a very short period of time high school English.

0:23:53.560 --> 0:23:55.560
<v Speaker 1>I was not I was not really all that trained.

0:23:55.600 --> 0:23:57.080
<v Speaker 1>I was just kind of a warm body they could

0:23:57.080 --> 0:24:00.560
<v Speaker 1>put in when a teacher left. But but and you know,

0:24:00.720 --> 0:24:02.679
<v Speaker 1>with that brief experience, I can see you know you

0:24:02.720 --> 0:24:06.200
<v Speaker 1>want you don't want the kids that are behavior problem.

0:24:06.280 --> 0:24:08.840
<v Speaker 1>You want the kids that are gonna do what you

0:24:08.840 --> 0:24:12.040
<v Speaker 1>you say, and and by other rules and perform well.

0:24:12.560 --> 0:24:15.240
<v Speaker 1>And as much as you might hate to admit it,

0:24:15.280 --> 0:24:17.520
<v Speaker 1>you don't want kids that are gonna clog up the

0:24:18.359 --> 0:24:22.399
<v Speaker 1>gear work of the classroom with too many questions. I

0:24:22.440 --> 0:24:26.119
<v Speaker 1>guess yeah, But it's so sad because it's you know,

0:24:26.200 --> 0:24:28.720
<v Speaker 1>those are the times when the child is really trying

0:24:28.800 --> 0:24:33.359
<v Speaker 1>to grasp the topic by going outside of what you

0:24:33.400 --> 0:24:37.359
<v Speaker 1>would normally perceive as the Okay, here's the answer, um,

0:24:37.440 --> 0:24:40.440
<v Speaker 1>Because everybody knows that in a situation outside of the

0:24:40.440 --> 0:24:43.200
<v Speaker 1>classroom too. You could be in an office situation and

0:24:43.240 --> 0:24:45.880
<v Speaker 1>someone to ask invariably we'll ask that question that kind

0:24:45.880 --> 0:24:48.760
<v Speaker 1>of makes everybody have a headache. But the reason is

0:24:48.760 --> 0:24:52.040
<v Speaker 1>because they are truly thinking about it and trying to

0:24:52.080 --> 0:24:54.439
<v Speaker 1>wrap their brains around it. So there should be that

0:24:54.600 --> 0:24:58.720
<v Speaker 1>space for students. But instead, if a student knows that

0:24:58.800 --> 0:25:02.040
<v Speaker 1>they are being discriminated against, they might avoid creative thoughts

0:25:02.040 --> 0:25:06.320
<v Speaker 1>to better fit in and not feel socially ostracized. And

0:25:06.359 --> 0:25:10.639
<v Speaker 1>I was thinking about, uh, this this idea of students

0:25:10.720 --> 0:25:15.000
<v Speaker 1>in classrooms who are sometimes given empty praise. It's called

0:25:15.000 --> 0:25:17.879
<v Speaker 1>the praise paradox. And there's this idea that if you

0:25:17.920 --> 0:25:20.000
<v Speaker 1>give a kid empty praise, they perceive it is that

0:25:20.040 --> 0:25:23.640
<v Speaker 1>they're not doing well. And so even that just these

0:25:23.720 --> 0:25:26.800
<v Speaker 1>like little nuanced things that teach, these interactions to the

0:25:26.960 --> 0:25:31.639
<v Speaker 1>teachers and students really make or break how that that

0:25:31.760 --> 0:25:36.320
<v Speaker 1>student is going to respond intellectually. Yeah, I mean, looking

0:25:36.359 --> 0:25:39.840
<v Speaker 1>back on elementary school for myself, I mean that the

0:25:39.840 --> 0:25:42.000
<v Speaker 1>classes that I was most into were the ones where

0:25:42.000 --> 0:25:44.840
<v Speaker 1>we discussed stuff where there was like an open forum

0:25:44.880 --> 0:25:46.600
<v Speaker 1>at least at the end of class, where you could

0:25:46.600 --> 0:25:50.920
<v Speaker 1>just ask questions in order or discuss the the history

0:25:50.960 --> 0:25:53.080
<v Speaker 1>you were you were talking about, the story you were reading.

0:25:53.440 --> 0:25:57.720
<v Speaker 1>It certainly wasn't math class, but but yeah, science classes,

0:25:58.040 --> 0:26:02.520
<v Speaker 1>social studies, uh, literature. I can remember specific classes where

0:26:03.040 --> 0:26:05.840
<v Speaker 1>there was that situation where you felt like those who

0:26:05.840 --> 0:26:09.679
<v Speaker 1>were hungry for knowledge. We're going to be fit right

0:26:09.720 --> 0:26:11.440
<v Speaker 1>and you know, obviously I'm not in it right now.

0:26:11.480 --> 0:26:13.120
<v Speaker 1>You you're not in it right now. So we don't

0:26:13.160 --> 0:26:16.200
<v Speaker 1>know the absolute environment. We can only talk in generalities

0:26:16.200 --> 0:26:18.680
<v Speaker 1>that are painted in some of these studies. But here's

0:26:18.680 --> 0:26:22.320
<v Speaker 1>the bright side of being an oddball and in asking

0:26:22.359 --> 0:26:24.760
<v Speaker 1>those questions and creating at least. I guess you could

0:26:24.800 --> 0:26:28.360
<v Speaker 1>call it an intellectual problem. Um, if you fly your

0:26:28.440 --> 0:26:30.560
<v Speaker 1>freak flag, it could be a good thing. There's a

0:26:30.560 --> 0:26:33.760
<v Speaker 1>two thousand and twelfth study by JOHNS Hopkins University business

0:26:33.800 --> 0:26:37.360
<v Speaker 1>professor Sharon Kim, and she found that social rejection can

0:26:37.400 --> 0:26:41.919
<v Speaker 1>inspire imaginative thinking, particularly in individuals with a strong sense

0:26:42.040 --> 0:26:45.760
<v Speaker 1>of their own independence. I can I can definitely relate

0:26:45.800 --> 0:26:48.760
<v Speaker 1>to that, and having had virtually no friends throughout junior

0:26:48.840 --> 0:26:51.119
<v Speaker 1>high like that was the time of a lot of

0:26:51.160 --> 0:26:54.679
<v Speaker 1>creative development for me, I think, well, yeah, I mean,

0:26:54.720 --> 0:26:57.520
<v Speaker 1>the paper is basically saying that this rejection effect can

0:26:57.600 --> 0:27:00.040
<v Speaker 1>liberate creative people from the need to fit in, and

0:27:00.520 --> 0:27:03.399
<v Speaker 1>then then they can go and pursue their interests. Like

0:27:03.440 --> 0:27:05.840
<v Speaker 1>I remember specifically thinking it's like, all right, it kind

0:27:05.840 --> 0:27:08.840
<v Speaker 1>of sucks when I'm at school, and my whole social environment,

0:27:08.880 --> 0:27:11.399
<v Speaker 1>you know, like you know, my family is great, I

0:27:11.400 --> 0:27:13.359
<v Speaker 1>don't have any friends at school, so I'm just gonna

0:27:13.400 --> 0:27:16.359
<v Speaker 1>read as many like Stephen King and J. R. Tolkien

0:27:16.359 --> 0:27:19.880
<v Speaker 1>books as possible, and and I just retreated into those.

0:27:19.880 --> 0:27:23.359
<v Speaker 1>So are just retreated into uh, into fiction and into

0:27:23.520 --> 0:27:26.160
<v Speaker 1>you know, creative thought. Yeah, I know, there's a there's

0:27:26.160 --> 0:27:28.560
<v Speaker 1>a sort of aha moment where it's like, I'm never

0:27:28.600 --> 0:27:31.199
<v Speaker 1>gonna be able to please these people. Therefore, I'm going

0:27:31.240 --> 0:27:33.480
<v Speaker 1>to go be my freaky self and it's gonna be

0:27:33.480 --> 0:27:38.000
<v Speaker 1>fun because this weekend I'm going to self hypnotize folks. Well,

0:27:38.000 --> 0:27:40.080
<v Speaker 1>I mean, I guess one of the tragedies too, though,

0:27:40.080 --> 0:27:42.040
<v Speaker 1>is that we were talking, we talked about the teenage brain,

0:27:42.480 --> 0:27:46.320
<v Speaker 1>and I feel like we're I often will think back

0:27:46.400 --> 0:27:48.520
<v Speaker 1>on my my my Maize in high school and junior

0:27:48.600 --> 0:27:49.920
<v Speaker 1>high and I think, if I had to relive that

0:27:49.960 --> 0:27:52.640
<v Speaker 1>all again, it's some sort of weird sci fi scenario happened,

0:27:52.880 --> 0:27:55.760
<v Speaker 1>and I found myself with my current mind in my

0:27:55.880 --> 0:27:59.520
<v Speaker 1>junior high uh, existence, like what would I do differently?

0:27:59.840 --> 0:28:04.240
<v Speaker 1>And it's really a false situation to try to imagine.

0:28:04.280 --> 0:28:06.480
<v Speaker 1>Because our hormones are coming out a totally different cocktail

0:28:06.480 --> 0:28:10.119
<v Speaker 1>at that point, and our brains are hardwired to want

0:28:10.160 --> 0:28:13.000
<v Speaker 1>these people to like us. Uh. So there's there's a

0:28:13.000 --> 0:28:16.480
<v Speaker 1>big hurdle there in being the you know, the the

0:28:16.680 --> 0:28:21.920
<v Speaker 1>just forget all you people, uh, freak flag flying creative individual. Yeah,

0:28:22.040 --> 0:28:25.200
<v Speaker 1>and you have the other problem that underscores at all

0:28:25.400 --> 0:28:28.639
<v Speaker 1>is that that social rejection, the pain of it. And

0:28:29.000 --> 0:28:31.840
<v Speaker 1>we talked about this in the teenage brain that feels

0:28:31.880 --> 0:28:34.480
<v Speaker 1>like actual pain. It is so ramped up in the

0:28:34.520 --> 0:28:37.240
<v Speaker 1>amygdala at that age that you can't ignore. It's like

0:28:37.280 --> 0:28:40.240
<v Speaker 1>a siren going off. So it takes a very strong

0:28:40.320 --> 0:28:43.520
<v Speaker 1>constitution to get past that point to say it's okay

0:28:43.720 --> 0:28:46.920
<v Speaker 1>that I'm working outside of the norm and you know this,

0:28:47.320 --> 0:28:49.440
<v Speaker 1>it's liberating and I can now go and do the

0:28:49.440 --> 0:28:53.400
<v Speaker 1>thing that makes me happiest and that I'm really passionate about.

0:28:54.400 --> 0:28:56.440
<v Speaker 1>All Right, Well, there you have it. Uh, just a

0:28:56.480 --> 0:29:00.440
<v Speaker 1>little more insight into creativity itself, and especially into the

0:29:00.440 --> 0:29:03.560
<v Speaker 1>war and creativity, if you will, the stone cold fact

0:29:03.680 --> 0:29:07.960
<v Speaker 1>that as awesome as creativity is, as important as creativity

0:29:08.000 --> 0:29:10.160
<v Speaker 1>is in all these various sub fields from the arts

0:29:10.160 --> 0:29:13.640
<v Speaker 1>of the sciences, we have a built in aversion to

0:29:13.760 --> 0:29:15.680
<v Speaker 1>it and uh, and it makes a lot of sense

0:29:15.720 --> 0:29:18.080
<v Speaker 1>from just an evolutionary standpoint. Yeah, and some of you

0:29:18.120 --> 0:29:20.560
<v Speaker 1>may be relieved to find this information out. If you've

0:29:20.600 --> 0:29:23.520
<v Speaker 1>ever been throwing out some ideas and you feel like

0:29:23.560 --> 0:29:26.560
<v Speaker 1>people aren't listening to them, just know that, you know,

0:29:26.640 --> 0:29:28.680
<v Speaker 1>it may be that their their thought forces are so

0:29:28.760 --> 0:29:32.440
<v Speaker 1>clouded by the cognitive load of it that they truly

0:29:32.560 --> 0:29:36.160
<v Speaker 1>cannot understand what you're talking about or see it. Because

0:29:36.200 --> 0:29:39.600
<v Speaker 1>it does there's this element of uncertainty. So there's there's

0:29:39.640 --> 0:29:43.360
<v Speaker 1>a worth in understanding that perspective and maybe being able

0:29:43.400 --> 0:29:46.760
<v Speaker 1>to repackage it. Yeah, all right, If you want to

0:29:46.800 --> 0:29:48.600
<v Speaker 1>check out all the creative stuff that we're up to,

0:29:49.280 --> 0:29:52.400
<v Speaker 1>various episodes, to all the podcast episodes, all the blog post,

0:29:52.480 --> 0:29:54.760
<v Speaker 1>all the videos, you can find them a stuff to

0:29:54.760 --> 0:29:57.400
<v Speaker 1>blow your mind dot com that's our mothership, our homepage

0:29:57.960 --> 0:30:01.280
<v Speaker 1>that's constantly update who all sorts of cool content. And

0:30:01.320 --> 0:30:03.680
<v Speaker 1>you also find links there to our various social media

0:30:03.680 --> 0:30:08.920
<v Speaker 1>as such as Facebook, Twitter, Tumbler, Google Plus, SoundCloud, you

0:30:09.000 --> 0:30:10.800
<v Speaker 1>name it, find us on the one that you use,

0:30:10.840 --> 0:30:12.520
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0:30:12.560 --> 0:30:14.200
<v Speaker 1>would like to send us an email, you can do

0:30:14.280 --> 0:30:20.440
<v Speaker 1>so at below the mind at Discovery dot com. For

0:30:20.520 --> 0:30:23.040
<v Speaker 1>more on this and thousands of other topics, visit how

0:30:23.080 --> 0:30:30.640
<v Speaker 1>stuff Works dot com.