1 00:00:05,720 --> 00:00:08,200 Speaker 1: Hey, welcome to Stuff to Blow your Mind. My name 2 00:00:08,240 --> 00:00:11,520 Speaker 1: is Robert Lamb and I'm Joe McCormick, and it's Saturday. 3 00:00:11,520 --> 00:00:15,440 Speaker 1: Time for an episode from the Vault. This one originally 4 00:00:15,520 --> 00:00:19,840 Speaker 1: aired on November eleven, and this was about the Spacing 5 00:00:19,920 --> 00:00:22,640 Speaker 1: Guild of Dune, following up on the last week's Vault 6 00:00:22,640 --> 00:00:26,280 Speaker 1: episode about the Benny Jesserit. That's right, more Done content. 7 00:00:26,800 --> 00:00:28,360 Speaker 1: This one, of course, was a lot of fun to 8 00:00:28,400 --> 00:00:31,400 Speaker 1: put together and these I should also point out this 9 00:00:31,480 --> 00:00:33,680 Speaker 1: is also mentioned in these episodes, but there were a 10 00:00:33,720 --> 00:00:36,200 Speaker 1: pair of older episodes that we've done many years before 11 00:00:36,880 --> 00:00:39,000 Speaker 1: about the science of doone, where we talked about things 12 00:00:39,040 --> 00:00:41,400 Speaker 1: like still suits and sand worms. So this was kind 13 00:00:41,400 --> 00:00:43,400 Speaker 1: of a return to that series. And who knows when 14 00:00:44,440 --> 00:00:47,280 Speaker 1: Done Part two comes out in theaters eventually, maybe we'll 15 00:00:47,560 --> 00:00:49,640 Speaker 1: we'll find a good excuse to dive back into the 16 00:00:49,680 --> 00:00:53,400 Speaker 1: Done universe. Hey, maybe your listeners out there have ideas 17 00:00:53,400 --> 00:00:55,920 Speaker 1: about what we could tackle. Listen to these episodes and 18 00:00:56,000 --> 00:01:01,560 Speaker 1: let us know. Welcome to Stuff to Blow your Mind, 19 00:01:01,760 --> 00:01:11,160 Speaker 1: the production of My Heart Radio. Hey, welcome to Stuff 20 00:01:11,200 --> 00:01:13,880 Speaker 1: to Blow your Mind. My name is Robert Lamb and 21 00:01:13,920 --> 00:01:17,600 Speaker 1: I'm Joe McCormick. And on this podcast we never stopped doning, 22 00:01:17,680 --> 00:01:20,200 Speaker 1: so it's done yet again. This is part two of 23 00:01:20,280 --> 00:01:23,400 Speaker 1: the Dune series that we started earlier this week. So 24 00:01:23,440 --> 00:01:25,679 Speaker 1: in the last episode we talked about the Bennie Jessert 25 00:01:25,800 --> 00:01:29,280 Speaker 1: and a bit about the neuroscience of pain, and today 26 00:01:29,280 --> 00:01:31,800 Speaker 1: we're here to talk about what more Bennie Jesser. Maybe 27 00:01:31,840 --> 00:01:35,000 Speaker 1: some spacing Guild stuff. Yeah, that's right. We're going to 28 00:01:35,040 --> 00:01:37,199 Speaker 1: pick up where we left off with the Bennie Jesser 29 00:01:37,280 --> 00:01:39,120 Speaker 1: and then we're going to move on to the Spacing 30 00:01:39,160 --> 00:01:42,880 Speaker 1: Guild um. And I think the place I'd like to 31 00:01:42,959 --> 00:01:45,200 Speaker 1: start is to come back to something we touched on 32 00:01:45,319 --> 00:01:47,760 Speaker 1: in last episode, and that is the idea that the 33 00:01:47,760 --> 00:01:52,640 Speaker 1: Bennie Jesser are chiefly concerned with politics right now. We 34 00:01:53,040 --> 00:01:55,560 Speaker 1: offered some caveats about that in the last episode, and 35 00:01:55,560 --> 00:01:58,200 Speaker 1: that we often hear the word politics and think of 36 00:01:58,240 --> 00:02:02,320 Speaker 1: like electoral democratic politics. Uh. The political situation in the 37 00:02:02,360 --> 00:02:06,360 Speaker 1: Done universe is is not so lucky to have democratic 38 00:02:06,360 --> 00:02:10,359 Speaker 1: electoral politics. They've got some kind of weird um hybrid 39 00:02:10,560 --> 00:02:16,040 Speaker 1: uh technological feudalism that has like an an emperor on top, 40 00:02:16,080 --> 00:02:19,520 Speaker 1: and then there are there's like an aristocracy of of 41 00:02:19,680 --> 00:02:24,160 Speaker 1: landed nobles, essentially houses who control planets as their fiefdoms. 42 00:02:24,639 --> 00:02:29,560 Speaker 1: And then there's also a pretty large input from trade guilds, 43 00:02:29,639 --> 00:02:33,799 Speaker 1: primarily the Spacing Guild, which controls the monopoly over the 44 00:02:33,800 --> 00:02:37,800 Speaker 1: the economy of interstellar travel. Yeah. So, um, yeah, if 45 00:02:37,800 --> 00:02:40,280 Speaker 1: you need a if you need a refresh. Uh, certainly 46 00:02:40,280 --> 00:02:43,560 Speaker 1: we went over the world of Doune in the last episode. Uh, 47 00:02:43,600 --> 00:02:45,240 Speaker 1: so go back and listen to that one if you 48 00:02:45,240 --> 00:02:48,360 Speaker 1: you didn't have a chance to. So. One of the 49 00:02:48,400 --> 00:02:50,480 Speaker 1: books that I was looking at for this was that 50 00:02:50,600 --> 00:02:56,160 Speaker 1: was another fun um collection of done essays. Uh. The 51 00:02:56,160 --> 00:02:59,960 Speaker 1: book titled Dune in Philosophy, and in it philosophy professor 52 00:03:00,120 --> 00:03:03,679 Speaker 1: Jeffrey Nicholas who also edited the book. He examines the 53 00:03:03,880 --> 00:03:07,959 Speaker 1: topic of the benegessriate in facing the gom Jabbar test. 54 00:03:08,520 --> 00:03:10,680 Speaker 1: He touches, you know, on the point that they that 55 00:03:10,720 --> 00:03:14,000 Speaker 1: they make in this you know conversation between Paul and 56 00:03:14,040 --> 00:03:17,200 Speaker 1: the Reverend mother that the Benigessa are concerned with politics. 57 00:03:17,280 --> 00:03:19,840 Speaker 1: But uh, Nicholas points out that that what we're talking 58 00:03:19,919 --> 00:03:25,240 Speaker 1: about here with politics is politics in Aristotle's sense of 59 00:03:25,280 --> 00:03:29,639 Speaker 1: the world. Word um. Political science one of the three 60 00:03:29,680 --> 00:03:35,000 Speaker 1: sciences he outlined alongside contemplative science, which would have included 61 00:03:35,040 --> 00:03:39,000 Speaker 1: both physics and metaphysics and practical science. So there's a 62 00:03:39,000 --> 00:03:41,960 Speaker 1: lot of talk about tripods uh in you know, in 63 00:03:42,000 --> 00:03:46,040 Speaker 1: the the order of things in Dune um and and 64 00:03:46,080 --> 00:03:47,760 Speaker 1: so in a way that kind of matches up, I 65 00:03:47,760 --> 00:03:51,920 Speaker 1: guess very loosely with with Aristotle's three prompt approach to 66 00:03:52,040 --> 00:03:54,800 Speaker 1: understanding the universe. Man, I have not looked at that 67 00:03:54,840 --> 00:03:57,800 Speaker 1: philosophy of Dune book, but that sounds interesting. So does 68 00:03:57,840 --> 00:04:00,280 Speaker 1: it get into like the what is the philosophic fickle 69 00:04:00,280 --> 00:04:05,920 Speaker 1: outlook of Baron Harconan and stuff? You know, And there's 70 00:04:05,920 --> 00:04:08,120 Speaker 1: a lot of fun stuff, and there's definitely some hobbs. 71 00:04:08,200 --> 00:04:10,000 Speaker 1: I know, I'll touch on some hobs here in a bit, 72 00:04:10,880 --> 00:04:13,960 Speaker 1: but there's also, um, there's also one let's see what 73 00:04:14,120 --> 00:04:17,719 Speaker 1: is it? Uh? I think it's something like, you know, 74 00:04:17,880 --> 00:04:20,719 Speaker 1: basically like one article walks through the various houses and 75 00:04:20,760 --> 00:04:22,760 Speaker 1: factions and talks about how they would have been thought 76 00:04:22,800 --> 00:04:26,440 Speaker 1: off by uh, say Socrates or whoever. So it's it's 77 00:04:26,440 --> 00:04:29,839 Speaker 1: a fun read. So, you know, one of the things 78 00:04:29,880 --> 00:04:32,960 Speaker 1: about Aristotle is is that there is a there's a 79 00:04:33,000 --> 00:04:36,040 Speaker 1: quote that's often attributed to him, uh, pretty famous to 80 00:04:36,040 --> 00:04:40,600 Speaker 1: the Aristotle quote man is by nature a political animal. Yeah, 81 00:04:40,640 --> 00:04:43,800 Speaker 1: And I think this is an interesting quote, partially in 82 00:04:43,880 --> 00:04:46,920 Speaker 1: how I think it is often misunderstood because I think 83 00:04:47,200 --> 00:04:49,520 Speaker 1: a lot of times people take that quote to mean 84 00:04:50,240 --> 00:04:53,360 Speaker 1: that that Aristotle was saying that man is the only 85 00:04:53,440 --> 00:04:57,039 Speaker 1: political animal, which he does not mean. He actually mentions 86 00:04:57,120 --> 00:05:00,680 Speaker 1: other animals as political animals as well. Yeah. He he 87 00:05:00,760 --> 00:05:03,280 Speaker 1: also refers to, you know, use social insects and so 88 00:05:03,360 --> 00:05:07,240 Speaker 1: forth as as being political animals. Again, one of the 89 00:05:07,240 --> 00:05:09,039 Speaker 1: reasons this is interesting to come back to this is 90 00:05:09,080 --> 00:05:11,480 Speaker 1: because the benegestent that are big about talking about the 91 00:05:11,480 --> 00:05:15,800 Speaker 1: difference between humans and animals, and given their focus on politics, 92 00:05:16,040 --> 00:05:18,520 Speaker 1: we can't help it go in this direction. Okay, But 93 00:05:18,640 --> 00:05:21,120 Speaker 1: so what did he mean by saying this? Then? Well, 94 00:05:21,160 --> 00:05:22,599 Speaker 1: I was reading a little bit more about this, and 95 00:05:22,600 --> 00:05:24,280 Speaker 1: apparently this is this is an area where you can 96 00:05:24,279 --> 00:05:26,680 Speaker 1: get into some amount of debate and we're not going 97 00:05:26,720 --> 00:05:30,560 Speaker 1: to go, uh, there's this a certain amount of philosophical 98 00:05:30,600 --> 00:05:32,920 Speaker 1: back and forth on this. But I was looking at 99 00:05:32,920 --> 00:05:35,920 Speaker 1: a paper from Cheryl E. A Body, Uh, And it 100 00:05:36,080 --> 00:05:40,440 Speaker 1: was the article Higher and Lower Political Animals published in 101 00:05:40,480 --> 00:05:44,080 Speaker 1: the Journal of Animal Ethics in two six and she 102 00:05:44,160 --> 00:05:48,080 Speaker 1: writes that that Aristotle considered man's impulse towards partnership with 103 00:05:48,120 --> 00:05:50,240 Speaker 1: others to be the most important, and that it is 104 00:05:50,279 --> 00:05:54,280 Speaker 1: only through these partnerships that happiness is possible. Uh So, 105 00:05:54,360 --> 00:05:56,320 Speaker 1: I mean it sounds to me like, you know, that 106 00:05:56,360 --> 00:06:00,760 Speaker 1: means that the benegestion are all about happiness obviously, um 107 00:06:00,920 --> 00:06:04,839 Speaker 1: right right right right up there out And uh Aristotle 108 00:06:04,839 --> 00:06:08,960 Speaker 1: broke this down across the different dimensions um of of 109 00:06:08,960 --> 00:06:12,520 Speaker 1: our interactions with other people, at the household level, at 110 00:06:12,520 --> 00:06:16,159 Speaker 1: the village level, and then at the what he considered 111 00:06:16,240 --> 00:06:19,680 Speaker 1: kind of the ultimate level. The Polish a collection of 112 00:06:19,760 --> 00:06:22,320 Speaker 1: human beings who lived together through the creation of laws 113 00:06:22,360 --> 00:06:24,919 Speaker 1: allowing them all to survive and flourish. And this is 114 00:06:24,920 --> 00:06:28,440 Speaker 1: where we get politics. As the word politics. I think 115 00:06:28,440 --> 00:06:30,080 Speaker 1: there's a pretty good case to be made that the 116 00:06:30,160 --> 00:06:34,479 Speaker 1: Aristotle is onto something here about the fundamental nature of humankind, 117 00:06:34,640 --> 00:06:38,920 Speaker 1: that sort of um that what makes us really special 118 00:06:39,200 --> 00:06:43,159 Speaker 1: is our ability to cooperate with one another. And it's 119 00:06:43,200 --> 00:06:46,440 Speaker 1: not that other animals lack the ability to cooperate with 120 00:06:46,480 --> 00:06:48,279 Speaker 1: one another. I mean you might say that is say, 121 00:06:48,320 --> 00:06:52,080 Speaker 1: like a youth social insect colony coordinates their activities even 122 00:06:52,120 --> 00:06:56,839 Speaker 1: better than humans can. But humans have have much richer 123 00:06:56,880 --> 00:07:00,479 Speaker 1: ways of cooperating with one another than even say, you 124 00:07:00,600 --> 00:07:03,840 Speaker 1: social insects do, because we have things like language, which 125 00:07:03,839 --> 00:07:09,400 Speaker 1: allows us to very very minutely coordinate our behaviors and 126 00:07:09,480 --> 00:07:13,680 Speaker 1: cooperate in ways that are have levels of complexity you 127 00:07:13,720 --> 00:07:19,080 Speaker 1: couldn't really imagine without something like language. Yeah. So, Nick Nicholas, 128 00:07:19,120 --> 00:07:22,880 Speaker 1: coming back to his paper, rights that Aristotle considered politics 129 00:07:23,040 --> 00:07:25,920 Speaker 1: a place for human practical reason to flourish. So it 130 00:07:26,000 --> 00:07:28,600 Speaker 1: is the ideal place, not for everyone, but for the 131 00:07:28,640 --> 00:07:33,800 Speaker 1: best minds to busy themselves. And um, you know, thinking 132 00:07:33,880 --> 00:07:36,960 Speaker 1: thinking again to the Done universe. It's easy to to 133 00:07:37,080 --> 00:07:42,160 Speaker 1: focus on all the uh at times dystopian aspects of it, 134 00:07:42,280 --> 00:07:46,360 Speaker 1: and the war and the intrigue, but you know, it 135 00:07:46,440 --> 00:07:51,600 Speaker 1: is a pretty cooperative interplanetary empire when you look at 136 00:07:51,640 --> 00:07:53,960 Speaker 1: it from a certain perspective. You know, I mean, they 137 00:07:54,560 --> 00:07:57,640 Speaker 1: have managed to not annihilate each other with atomic weapons. 138 00:07:57,680 --> 00:08:00,480 Speaker 1: They have this uh this, you know, this this, um, 139 00:08:00,480 --> 00:08:04,360 Speaker 1: this treaty in place. Um. Even though there's a great 140 00:08:04,440 --> 00:08:09,280 Speaker 1: deal of inequality in the Dune universe. Um, they're all 141 00:08:09,480 --> 00:08:13,400 Speaker 1: all these factions are working more or less together. Well yeah, 142 00:08:13,440 --> 00:08:16,320 Speaker 1: and I think you can see those dualities all throughout 143 00:08:16,320 --> 00:08:18,960 Speaker 1: real history as well. I mean, look at any number 144 00:08:19,040 --> 00:08:21,520 Speaker 1: of empires you can think of the Roman Empire or 145 00:08:21,560 --> 00:08:24,080 Speaker 1: the British Empire. I mean, all of these are at 146 00:08:24,120 --> 00:08:28,480 Speaker 1: the same time kind of marvelous achievements of cooperation and 147 00:08:28,560 --> 00:08:31,960 Speaker 1: coordination at the same time that they are brutal engines 148 00:08:31,960 --> 00:08:35,120 Speaker 1: of oppression. Yeah. Now, a body discusses the same thing 149 00:08:35,160 --> 00:08:37,160 Speaker 1: that you mentioned that you know, some that we've discussed 150 00:08:37,160 --> 00:08:39,640 Speaker 1: just a second ago. That you know, some take Aristotle 151 00:08:39,640 --> 00:08:42,640 Speaker 1: to mean that non human animals cannot be political. Others 152 00:08:42,679 --> 00:08:45,120 Speaker 1: see it as the view that humans are merely more 153 00:08:45,160 --> 00:08:49,840 Speaker 1: political than any non human animal. But again, Aristotle puts 154 00:08:49,840 --> 00:08:53,600 Speaker 1: a great deal that emphasis on language. Um and uh 155 00:08:54,080 --> 00:08:59,079 Speaker 1: yeah it is. Language is key to the human realm 156 00:08:59,120 --> 00:09:03,480 Speaker 1: of politics. Um in in good ways and bad ways. Well, yeah, 157 00:09:03,520 --> 00:09:07,640 Speaker 1: a language allows for a complexity of coordination. That is, 158 00:09:08,000 --> 00:09:10,520 Speaker 1: uh that that of course can serve both good and 159 00:09:10,600 --> 00:09:14,520 Speaker 1: bad end. So it allows for extremely complex coordination to 160 00:09:14,760 --> 00:09:17,360 Speaker 1: service of the greater good and helping one another, but 161 00:09:17,480 --> 00:09:21,800 Speaker 1: also to uh, you know, ever richer layers of deception 162 00:09:21,920 --> 00:09:25,520 Speaker 1: than than could be imagined by any other kind of animal. Yeah, 163 00:09:25,600 --> 00:09:27,199 Speaker 1: I mean I've seen him pointed out that one of 164 00:09:27,240 --> 00:09:29,760 Speaker 1: the things that our language does is it allows us 165 00:09:29,800 --> 00:09:34,160 Speaker 1: to share uh particular points of view with others, perceptions 166 00:09:34,200 --> 00:09:37,000 Speaker 1: of of of what's working, what's not working, of what's 167 00:09:37,000 --> 00:09:41,040 Speaker 1: bringing us pleasure and what's bringing us pain. Now, I 168 00:09:41,040 --> 00:09:44,280 Speaker 1: want to come back to the Benigested distinction of humans 169 00:09:44,280 --> 00:09:46,880 Speaker 1: and animals again. This is you know, they're very much 170 00:09:46,880 --> 00:09:50,439 Speaker 1: of of the mindset. Don't be an animal, be a human? Uh. 171 00:09:50,520 --> 00:09:54,360 Speaker 1: And the reverend mother tells Uh Paul that the test 172 00:09:54,480 --> 00:09:58,280 Speaker 1: is about seeing if he is human or not UM 173 00:09:58,520 --> 00:10:01,520 Speaker 1: and the Beniegestor training seems to a larger degree revolve 174 00:10:01,559 --> 00:10:04,200 Speaker 1: around the high application of reason in a way that 175 00:10:04,320 --> 00:10:08,200 Speaker 1: overpowers animal instincts. Again that the example that has thrown 176 00:10:08,200 --> 00:10:10,800 Speaker 1: out as the animal choose its leg off if it's 177 00:10:10,800 --> 00:10:15,800 Speaker 1: cotton a trap, but the human, the political animal par excellence, 178 00:10:16,120 --> 00:10:20,400 Speaker 1: plots and practices politics over the fact of it's entrapment. Well, 179 00:10:20,400 --> 00:10:23,439 Speaker 1: in fact, the very example she gives is one of deception. 180 00:10:23,559 --> 00:10:27,200 Speaker 1: Remember that he would feign death in order to attract 181 00:10:27,240 --> 00:10:30,560 Speaker 1: the trapper and then and then strike out and kill him. Yes, 182 00:10:30,679 --> 00:10:33,480 Speaker 1: and of course this is uh in a way this 183 00:10:33,520 --> 00:10:37,160 Speaker 1: foreshadows what is to come. Uh. In the novel Dune, 184 00:10:37,280 --> 00:10:43,120 Speaker 1: because the trades acquisition of Aracus is widely seen as 185 00:10:43,120 --> 00:10:47,920 Speaker 1: a trap, and and Paul's father um to To as 186 00:10:48,000 --> 00:10:51,160 Speaker 1: not not entirely by his own choice, ends up in 187 00:10:51,160 --> 00:10:54,920 Speaker 1: the position of the animal that must strike out from 188 00:10:54,920 --> 00:10:59,000 Speaker 1: the trap in an attempt to punish his oppressor. Uh. 189 00:10:59,040 --> 00:11:02,040 Speaker 1: It ends up not quite working, but it's it's again 190 00:11:02,080 --> 00:11:04,600 Speaker 1: one of the great scenes in the book. And and 191 00:11:04,640 --> 00:11:09,120 Speaker 1: I thought a wonderfully um recreated scene in the recent 192 00:11:09,200 --> 00:11:12,320 Speaker 1: film adaptation. Now coming back to the philosophy of of 193 00:11:12,400 --> 00:11:16,520 Speaker 1: Dune book, Nicholas uses the com Jabar awareness test to 194 00:11:16,559 --> 00:11:19,400 Speaker 1: make a point about the current state of humanity in 195 00:11:19,400 --> 00:11:22,800 Speaker 1: our world, the real world, in particular the environmental pair 196 00:11:22,840 --> 00:11:25,920 Speaker 1: al we face. Um. He says, you know this, this 197 00:11:26,040 --> 00:11:27,920 Speaker 1: is the trap. We are the trap, but we are 198 00:11:28,000 --> 00:11:31,640 Speaker 1: arguably not actually human enough, not aware of our place 199 00:11:31,679 --> 00:11:34,280 Speaker 1: in the world and our connections to one another. Uh 200 00:11:34,320 --> 00:11:37,960 Speaker 1: to act in the best interests of the city. Uh. Quote. 201 00:11:38,320 --> 00:11:42,360 Speaker 1: Herbert's philosophy of the human warns against two things, being 202 00:11:42,440 --> 00:11:45,480 Speaker 1: animal and being a slave. As animals, we may be 203 00:11:45,640 --> 00:11:48,320 Speaker 1: enslaved by our animal desires, but there is a different 204 00:11:48,360 --> 00:11:52,280 Speaker 1: slavery being a slave to the machine. The Butalerrian Jahad 205 00:11:52,360 --> 00:11:55,720 Speaker 1: freed humanity. It freed beings from enslavement to machines, and 206 00:11:55,800 --> 00:11:59,560 Speaker 1: it freed us to develop our human talents. Herbert isn't 207 00:11:59,600 --> 00:12:03,960 Speaker 1: asking to abandon our favorite playthings iPod, computer and game systems. 208 00:12:04,280 --> 00:12:07,160 Speaker 1: He's challenging us to find out how to use those 209 00:12:07,200 --> 00:12:10,160 Speaker 1: toys to live a human life. The warning is not 210 00:12:10,280 --> 00:12:14,720 Speaker 1: to stagnate. Now, if we're thinking about environmental catastrophe, you 211 00:12:14,760 --> 00:12:17,480 Speaker 1: know it. It may also seem counterintuitive to think of 212 00:12:17,520 --> 00:12:21,000 Speaker 1: politics as the answer, obviously, but but you know, there 213 00:12:21,000 --> 00:12:23,280 Speaker 1: are more than enough examples in our modern world of 214 00:12:23,400 --> 00:12:27,600 Speaker 1: political barriers to environmental action. But of course it is 215 00:12:27,640 --> 00:12:30,520 Speaker 1: through politics, certainly in the Aristotle sense of the word, 216 00:12:30,760 --> 00:12:33,640 Speaker 1: that anything has done for the greater good of humanity. Yeah, 217 00:12:33,640 --> 00:12:36,120 Speaker 1: and a very crude since I think this analogy works. 218 00:12:36,480 --> 00:12:40,839 Speaker 1: Doing something about, say, environmental problems which will eventually cause 219 00:12:40,920 --> 00:12:44,640 Speaker 1: harm to do lots of people or to everyone may 220 00:12:44,720 --> 00:12:47,800 Speaker 1: require some kind of initial investment. It's it's sort of 221 00:12:47,840 --> 00:12:51,120 Speaker 1: like the marshmallow test, but for you know, but for 222 00:12:51,280 --> 00:12:54,080 Speaker 1: people as a whole, like, can can you actually do 223 00:12:54,160 --> 00:12:56,480 Speaker 1: the thing that's going to get you a better outcome 224 00:12:56,520 --> 00:12:58,720 Speaker 1: in the long run? If it hurts you a little 225 00:12:58,720 --> 00:13:01,200 Speaker 1: bit in the short run, A lot of times the 226 00:13:01,200 --> 00:13:05,680 Speaker 1: answer is no. Now, right after I UM was looking 227 00:13:05,720 --> 00:13:08,440 Speaker 1: at this material, I just happened to be watching a 228 00:13:08,480 --> 00:13:12,320 Speaker 1: ted X talk for for other reasons, UM, and it's 229 00:13:12,360 --> 00:13:15,720 Speaker 1: one from Jill Bolt Taylor, author of My Stroke of Insight, 230 00:13:15,960 --> 00:13:19,560 Speaker 1: a brain scientists personal journey. UM. I think we've mentioned 231 00:13:19,559 --> 00:13:23,080 Speaker 1: her on the show before. She had this UM this 232 00:13:23,200 --> 00:13:26,239 Speaker 1: journey to recover from a stroke and wrote about it 233 00:13:26,640 --> 00:13:31,600 Speaker 1: quite interesting. But this particular talk was the nero and 234 00:13:31,880 --> 00:13:37,760 Speaker 1: anatomical Transformation of the teenage brain from and Taylor's main 235 00:13:37,800 --> 00:13:40,320 Speaker 1: points in this concern what happens to the teenage brain, 236 00:13:40,360 --> 00:13:42,720 Speaker 1: but also just the development of the brain in general, 237 00:13:42,720 --> 00:13:45,160 Speaker 1: and I thought some of her points lined up with 238 00:13:45,240 --> 00:13:47,800 Speaker 1: a lot of this Benedjester at thinking in the concept 239 00:13:47,880 --> 00:13:52,280 Speaker 1: of Aristotle's politics. She points out that we are feeling 240 00:13:52,400 --> 00:13:56,839 Speaker 1: animals that think, not thinking animals that feel uh, and 241 00:13:56,880 --> 00:13:59,440 Speaker 1: we are we are all neuro circuitry. That's something that 242 00:13:59,480 --> 00:14:02,600 Speaker 1: she drives home. And as such, we think thoughts, we 243 00:14:02,640 --> 00:14:05,839 Speaker 1: then feel emotions based on those thoughts, and then we 244 00:14:05,920 --> 00:14:11,240 Speaker 1: run physiological responses to those emotions and for sustained or 245 00:14:11,320 --> 00:14:16,080 Speaker 1: recurring psychological responses such as anger. We wind up running 246 00:14:16,080 --> 00:14:18,840 Speaker 1: the same thoughts over and over again to reproduce those 247 00:14:18,880 --> 00:14:22,560 Speaker 1: same results. And she drives something that you know, we 248 00:14:22,600 --> 00:14:24,520 Speaker 1: have we have an ability to pick and choose what's 249 00:14:24,520 --> 00:14:27,680 Speaker 1: going on inside of our heads. Uh. And she sums 250 00:14:27,680 --> 00:14:29,480 Speaker 1: it up by saying, you know, again, we are we 251 00:14:29,520 --> 00:14:32,360 Speaker 1: are feeling creatures who think, uh, we tend to be 252 00:14:32,400 --> 00:14:35,480 Speaker 1: more concerned with the me rather than the we. Uh. 253 00:14:35,480 --> 00:14:37,960 Speaker 1: And and in this we fall short of the idea 254 00:14:38,160 --> 00:14:41,440 Speaker 1: of that polus of the of the city uh that 255 00:14:41,680 --> 00:14:45,880 Speaker 1: Aristotle writes about. So I think it's interesting to think 256 00:14:45,920 --> 00:14:52,720 Speaker 1: about like political action coming together, communal responses, planning towards um, 257 00:14:53,320 --> 00:14:56,480 Speaker 1: you know, future problems. Is that these are things that 258 00:14:56,920 --> 00:15:00,720 Speaker 1: on one hand, they're difficult for individuals to do at times, 259 00:15:00,760 --> 00:15:02,680 Speaker 1: but on the other hand, like this is this is 260 00:15:02,720 --> 00:15:04,840 Speaker 1: something that humans do excel at. I mean, we're not 261 00:15:05,480 --> 00:15:07,440 Speaker 1: we're not, you know, we don't have the same level 262 00:15:07,480 --> 00:15:11,920 Speaker 1: of efficiency compared to you social insects certainly, but um. 263 00:15:12,080 --> 00:15:14,400 Speaker 1: But it is one of the strengths of humanity that 264 00:15:14,400 --> 00:15:18,520 Speaker 1: that you know, virtually anything that we consider great in 265 00:15:18,520 --> 00:15:21,440 Speaker 1: in human culture, uh, you know, and and um and 266 00:15:21,480 --> 00:15:25,120 Speaker 1: in the history of our civilizations, it has been is 267 00:15:25,200 --> 00:15:28,240 Speaker 1: due to people working together and bringing things out of that. 268 00:15:28,640 --> 00:15:32,200 Speaker 1: But it's also interesting the way that um, the use 269 00:15:32,240 --> 00:15:35,080 Speaker 1: of politics and the Benny Jesser it since I guess 270 00:15:35,120 --> 00:15:39,640 Speaker 1: reflects both types of both ways of thinking about the words. 271 00:15:39,680 --> 00:15:42,720 Speaker 1: So on the one hand, you have them sort of 272 00:15:42,960 --> 00:15:46,840 Speaker 1: executing long term plans through massive cooperation of they're they're 273 00:15:46,880 --> 00:15:51,200 Speaker 1: they're coordinating activities on a galactic scale, uh, to try 274 00:15:51,200 --> 00:15:54,200 Speaker 1: to serve some goal in the end. But you could 275 00:15:54,240 --> 00:15:57,760 Speaker 1: also see them as I think quite accurately, ruthless power 276 00:15:57,840 --> 00:16:01,320 Speaker 1: seekers within a ruthless system, and that those are both 277 00:16:01,360 --> 00:16:05,080 Speaker 1: true at the same time. Yeah, yeah, absolutely, yeah, they're 278 00:16:05,120 --> 00:16:10,640 Speaker 1: they're definitely you know, engaging in shadow government conspiracies. They 279 00:16:10,640 --> 00:16:14,800 Speaker 1: are they're manipulating uh, pretty much anyone they come into 280 00:16:14,880 --> 00:16:17,640 Speaker 1: contact with to certain degrees. But then then they also 281 00:16:17,680 --> 00:16:21,720 Speaker 1: have these goals of creating some sort of a human 282 00:16:22,320 --> 00:16:26,680 Speaker 1: supercomputer that will you know, bring about some sort of balance, 283 00:16:27,160 --> 00:16:29,360 Speaker 1: uh and if you know, long term success for the 284 00:16:29,440 --> 00:16:32,000 Speaker 1: human species. But then again, I guess that's that is 285 00:16:32,040 --> 00:16:35,640 Speaker 1: often if you if you if you look at at 286 00:16:35,720 --> 00:16:37,840 Speaker 1: today's politics, I mean that is often the case, right, 287 00:16:37,880 --> 00:16:40,440 Speaker 1: I mean, there's you'll see politics who yeah, have some 288 00:16:40,520 --> 00:16:43,680 Speaker 1: sort of a particular aim or goal that they talk 289 00:16:43,760 --> 00:16:47,800 Speaker 1: about that lines up with other people's estimations of what 290 00:16:47,920 --> 00:16:51,080 Speaker 1: could make the world a better place. Um, but then 291 00:16:51,120 --> 00:16:53,640 Speaker 1: they've also got to play that political game. Uh. And 292 00:16:53,680 --> 00:16:55,480 Speaker 1: you can, I can, you know, you can argue, well, 293 00:16:55,520 --> 00:16:58,320 Speaker 1: they have to play that political game in order to 294 00:16:58,320 --> 00:17:00,400 Speaker 1: to do this thing or to attempt to do this thing. 295 00:17:00,720 --> 00:17:02,960 Speaker 1: But then you also wonder, like, what is the actual 296 00:17:03,080 --> 00:17:06,159 Speaker 1: driving force is it? Is it the the good thing 297 00:17:06,240 --> 00:17:08,040 Speaker 1: you want to do for the world, the change you 298 00:17:08,080 --> 00:17:11,520 Speaker 1: want to you want to enact, or is it that 299 00:17:11,600 --> 00:17:17,320 Speaker 1: game and that that's that continual you know grasp for power. Well, 300 00:17:17,359 --> 00:17:20,000 Speaker 1: you know. On on on one hand, I uh, I 301 00:17:20,040 --> 00:17:22,840 Speaker 1: feel a draw towards optimism, you know, I want to 302 00:17:22,880 --> 00:17:25,159 Speaker 1: be optimistic about that kind of project. But I also 303 00:17:25,320 --> 00:17:31,560 Speaker 1: think that people's real motivating priorities are often determined largely 304 00:17:31,680 --> 00:17:35,480 Speaker 1: by their habits, by what they do day after day. 305 00:17:35,680 --> 00:17:37,440 Speaker 1: And so if you get in the mindset of well, 306 00:17:37,480 --> 00:17:40,440 Speaker 1: I gotta play the game in order to achieve some 307 00:17:40,520 --> 00:17:42,960 Speaker 1: lofty goal that would be for the good of humankind 308 00:17:43,080 --> 00:17:45,320 Speaker 1: or something. I mean, in a way, I guess that 309 00:17:45,480 --> 00:17:47,639 Speaker 1: is what people must do if they want to achieve 310 00:17:47,640 --> 00:17:50,359 Speaker 1: those goals through say, mass action, which has to be 311 00:17:50,400 --> 00:17:54,440 Speaker 1: coordinated through politics probably, But there I think there's always 312 00:17:54,480 --> 00:17:58,360 Speaker 1: a risk of by playing the game, your real values 313 00:17:58,480 --> 00:18:01,119 Speaker 1: become the playing of the game. What is in furtherance 314 00:18:01,200 --> 00:18:03,199 Speaker 1: of playing the game, because that is what you have 315 00:18:03,280 --> 00:18:05,679 Speaker 1: to do day in and day out, right, right, And 316 00:18:05,720 --> 00:18:07,679 Speaker 1: so like in the doone University, you're a member of 317 00:18:07,680 --> 00:18:10,119 Speaker 1: a great house. You you you don't want to just be 318 00:18:10,200 --> 00:18:13,440 Speaker 1: trying to assassinate your rivals just for the sake of assassination. 319 00:18:13,480 --> 00:18:15,959 Speaker 1: It's just because it's just this is the way politics works. 320 00:18:16,280 --> 00:18:18,280 Speaker 1: But if that is what you spend day after day 321 00:18:18,320 --> 00:18:21,840 Speaker 1: doing all the time, I think that ultimately will end 322 00:18:21,920 --> 00:18:24,800 Speaker 1: up defining your main priorities. You know, when when you're 323 00:18:24,840 --> 00:18:27,520 Speaker 1: forced to choose between one thing and another, you'll probably 324 00:18:27,600 --> 00:18:30,800 Speaker 1: choose what's in service of the projects you pursue day 325 00:18:30,800 --> 00:18:40,560 Speaker 1: after day all the time. All right, well, why don't 326 00:18:40,560 --> 00:18:44,280 Speaker 1: we move along to the Spacing Guild and to uh 327 00:18:44,520 --> 00:18:46,919 Speaker 1: to set the stage, I thought we might do uh 328 00:18:46,960 --> 00:18:49,400 Speaker 1: one of these little readings here. Perhaps we can drop 329 00:18:49,400 --> 00:18:54,440 Speaker 1: a little ambience into the audio bed here, and uh 330 00:18:54,800 --> 00:19:00,359 Speaker 1: we'll hear from the Spacing Guild Handbook. Any path that 331 00:19:00,520 --> 00:19:05,920 Speaker 1: narrows future possibilities may become a lethal trap. Humans are 332 00:19:05,960 --> 00:19:09,080 Speaker 1: not threading their way through a maze. They scan a 333 00:19:09,160 --> 00:19:14,080 Speaker 1: vast horizon filled with unique opportunities. The narrowing viewpoint of 334 00:19:14,080 --> 00:19:17,720 Speaker 1: the maze should appeal only to creatures with their noses 335 00:19:17,880 --> 00:19:23,000 Speaker 1: buried in the sand. A point of order, wouldn't burying 336 00:19:23,040 --> 00:19:25,320 Speaker 1: your nose in the sand actually be a good way 337 00:19:25,359 --> 00:19:30,600 Speaker 1: to inhale significant amount of spice and thus proud horizons. Yeah, 338 00:19:30,600 --> 00:19:32,080 Speaker 1: that's why I thought this is a great quote to 339 00:19:32,119 --> 00:19:34,560 Speaker 1: start with, because on one hand, that's the sand, that's 340 00:19:34,560 --> 00:19:37,800 Speaker 1: where all that spices, and uh, you know, that's that's 341 00:19:37,800 --> 00:19:39,320 Speaker 1: what the Guild is all about. And then on the 342 00:19:39,359 --> 00:19:42,959 Speaker 1: other hand, the thing they're saying don't do is the 343 00:19:43,000 --> 00:19:47,000 Speaker 1: main thing that Paul accuses the Spacing Guild of doing 344 00:19:47,600 --> 00:19:51,560 Speaker 1: of you know, of of not considering the vast horizon, 345 00:19:52,160 --> 00:19:55,560 Speaker 1: but but considering the narrow viewpoint of how to avoid 346 00:19:55,600 --> 00:19:58,879 Speaker 1: catastrophes in the near future, and of course, how to 347 00:19:58,920 --> 00:20:01,639 Speaker 1: maintain that spice. You know, this quote actually reminds me 348 00:20:01,720 --> 00:20:03,639 Speaker 1: of something that's brought up in in an essay I'm 349 00:20:03,680 --> 00:20:05,760 Speaker 1: going to get into in a bit by by a 350 00:20:06,040 --> 00:20:10,280 Speaker 1: NASA JPL navigator who has written about the Guild navigators 351 00:20:10,280 --> 00:20:14,800 Speaker 1: in UH in Dune, and one of the concepts he 352 00:20:14,920 --> 00:20:18,520 Speaker 1: talks about in his essay is the difference between UH 353 00:20:18,800 --> 00:20:22,359 Speaker 1: calculating a solution to a problem in a best fit 354 00:20:22,480 --> 00:20:25,959 Speaker 1: fashion or in a first fit fashion. UH. You know, 355 00:20:26,080 --> 00:20:28,680 Speaker 1: these are very different approaches you can have. So one 356 00:20:28,840 --> 00:20:32,240 Speaker 1: says you you keep trying to solve the problem until 357 00:20:32,280 --> 00:20:36,359 Speaker 1: you find the first solution that actually works, and the 358 00:20:36,440 --> 00:20:39,120 Speaker 1: other is you keep trying to solve the problem, going 359 00:20:39,119 --> 00:20:43,440 Speaker 1: through all possible solutions until you have identified the optimal one. 360 00:20:44,000 --> 00:20:46,480 Speaker 1: And of course people think, well, you know, going for 361 00:20:46,520 --> 00:20:48,439 Speaker 1: the best fit path has got to be better, right, 362 00:20:48,440 --> 00:20:51,160 Speaker 1: because some even some successful paths are better than other 363 00:20:51,200 --> 00:20:55,399 Speaker 1: successful paths. But he outlines the fact that for a 364 00:20:55,480 --> 00:20:57,960 Speaker 1: lot of real world type scenarios, even if you have 365 00:20:58,040 --> 00:21:03,800 Speaker 1: supercomputers involved, calculator best fit pathways is sometimes such a 366 00:21:03,840 --> 00:21:09,000 Speaker 1: monumental calculation task that it's functionally impossible. So you know, 367 00:21:09,240 --> 00:21:13,080 Speaker 1: they're saying, we'll be aware of all possibilities, but there's 368 00:21:13,119 --> 00:21:16,720 Speaker 1: also the possibility that being aware of all possibilities puts 369 00:21:16,760 --> 00:21:19,600 Speaker 1: you in a paralyzing state of inaction and in decision, 370 00:21:19,600 --> 00:21:22,600 Speaker 1: because you can never finish doing all the calculations, and 371 00:21:22,680 --> 00:21:24,680 Speaker 1: maybe you would be better to just sort of bury 372 00:21:24,720 --> 00:21:27,400 Speaker 1: your nose whenever you figure out one path that works, 373 00:21:27,440 --> 00:21:29,760 Speaker 1: just do that. Anyway, I guess we can keep that 374 00:21:29,800 --> 00:21:33,520 Speaker 1: in mind as we talked about the Spacing Guild. Yeah, yeah, absolutely, Well, 375 00:21:33,600 --> 00:21:36,280 Speaker 1: let's let's refresh though in the Space and Guild, um 376 00:21:37,160 --> 00:21:39,120 Speaker 1: be because certainly you haven't read the book in a while, 377 00:21:39,160 --> 00:21:41,800 Speaker 1: you might have forgotten some of this and the Spacing 378 00:21:41,840 --> 00:21:45,560 Speaker 1: Guild that they are present in Dune Part one, the 379 00:21:45,600 --> 00:21:49,680 Speaker 1: movie that that just came out last month, but they're 380 00:21:49,680 --> 00:21:52,480 Speaker 1: not maybe not in the forefront of things. So first 381 00:21:52,480 --> 00:21:55,120 Speaker 1: of all, as we mentioned earlier, um, this is one 382 00:21:55,119 --> 00:21:59,800 Speaker 1: of the great mental physical training schools, uh, the Spacing Guild, 383 00:22:00,160 --> 00:22:03,440 Speaker 1: and we're told in Dune that they constituted one leg 384 00:22:03,480 --> 00:22:07,359 Speaker 1: of the political tripod, maintaining the Great Convention. This is 385 00:22:07,400 --> 00:22:10,280 Speaker 1: the truth among all the great Houses and the Imperium 386 00:22:10,320 --> 00:22:13,800 Speaker 1: that banns atomic weaponry and permits these kind of formal 387 00:22:13,880 --> 00:22:18,359 Speaker 1: wars of assassination against rulers and key figures. So that way, 388 00:22:18,440 --> 00:22:21,879 Speaker 1: you know, it's members of great Houses that get strategically 389 00:22:22,000 --> 00:22:25,560 Speaker 1: murdered as opposed to whole populations and planets due to 390 00:22:25,920 --> 00:22:28,879 Speaker 1: you know, a catastrophic use of weapons of mass destruction. 391 00:22:29,280 --> 00:22:31,720 Speaker 1: The other legs of the tripod are the Imperial House 392 00:22:32,080 --> 00:22:35,360 Speaker 1: and the Landstrade. The Landstrade is the body representing all 393 00:22:35,359 --> 00:22:37,960 Speaker 1: of the great houses. Now, by the time of the 394 00:22:38,200 --> 00:22:41,520 Speaker 1: of the events in the novel Dune, the Spacing Guild 395 00:22:41,720 --> 00:22:45,320 Speaker 1: is immensely powerful. They control a monopoly on space travel 396 00:22:45,359 --> 00:22:49,840 Speaker 1: and transport, as well as interplanetary banking and so some 397 00:22:49,920 --> 00:22:52,600 Speaker 1: elements you know, you know, like everything and doing. You 398 00:22:52,640 --> 00:22:56,360 Speaker 1: can easily think of parallels in history. Uh for instance, 399 00:22:56,359 --> 00:22:59,560 Speaker 1: the non military aspects of the Night Templars is there, 400 00:22:59,600 --> 00:23:02,080 Speaker 1: as well as of course that the East India Company, 401 00:23:02,080 --> 00:23:04,880 Speaker 1: the Dutch East India Company, um and and various other 402 00:23:04,960 --> 00:23:07,640 Speaker 1: monopolies you can you can turn to like what happens 403 00:23:07,880 --> 00:23:12,680 Speaker 1: when one group controlled something absolutely or near absolutely. So 404 00:23:12,800 --> 00:23:15,800 Speaker 1: there's something interesting about the fact that the Spacing Guild 405 00:23:16,280 --> 00:23:19,680 Speaker 1: has this monopoly on interstellar travel in the Dune universe, 406 00:23:19,680 --> 00:23:23,240 Speaker 1: which is that, if I understand it correctly, this monopoly 407 00:23:23,480 --> 00:23:25,840 Speaker 1: is handled in a way that that's different than a 408 00:23:25,840 --> 00:23:29,120 Speaker 1: lot of real world monopolies which are maintained in some 409 00:23:29,160 --> 00:23:33,240 Speaker 1: cases by by force, you know, by by like military 410 00:23:33,400 --> 00:23:36,000 Speaker 1: or paramilitary force, saying like no one else may may 411 00:23:36,040 --> 00:23:40,080 Speaker 1: try to compete with with us, or sometimes by just 412 00:23:40,400 --> 00:23:43,399 Speaker 1: like wealth inequality, by saying like, you know, we're the 413 00:23:43,400 --> 00:23:46,959 Speaker 1: only kind of company that that can afford the infrastructure 414 00:23:47,040 --> 00:23:50,000 Speaker 1: to do this. But in the Done universe, it seems 415 00:23:50,040 --> 00:23:52,840 Speaker 1: to be that the monopoly is maintained not by any 416 00:23:52,880 --> 00:23:56,679 Speaker 1: of these conventional methods, but by having a monopoly on 417 00:23:56,840 --> 00:24:02,640 Speaker 1: the Navigators themselves, a monopoly on expertise, right and uh, 418 00:24:02,680 --> 00:24:05,080 Speaker 1: and I guess the depending on how you look at 419 00:24:05,080 --> 00:24:08,840 Speaker 1: the like the nature of the Guild Navigators the Steersman, Yeah, 420 00:24:08,920 --> 00:24:13,600 Speaker 1: like the secrets and the knowledge of their creation, um, 421 00:24:13,640 --> 00:24:16,439 Speaker 1: you know, to whatever extent they are engineered, or to 422 00:24:16,520 --> 00:24:20,639 Speaker 1: whatever extent they are like a product of mass spice consumption. 423 00:24:21,080 --> 00:24:22,919 Speaker 1: And then of course there are there are you know, 424 00:24:22,960 --> 00:24:25,160 Speaker 1: elements there as well as like it's it's about access 425 00:24:25,200 --> 00:24:29,000 Speaker 1: to the spice, um, and the Guild definitely values its 426 00:24:29,040 --> 00:24:32,640 Speaker 1: access to the spice. But one thing I was really 427 00:24:32,680 --> 00:24:35,280 Speaker 1: thinking about when putting together notes for this episode is 428 00:24:36,040 --> 00:24:39,000 Speaker 1: the power of the Guild is um, you know, just 429 00:24:39,040 --> 00:24:41,920 Speaker 1: as everything in a sci fi futuristic world is kind 430 00:24:41,920 --> 00:24:46,600 Speaker 1: of uh you know, blown into into into greater proportions 431 00:24:46,680 --> 00:24:50,960 Speaker 1: and uh, you know, and all like the basically, their 432 00:24:51,000 --> 00:24:54,439 Speaker 1: power is such that if a great house chooses to 433 00:24:54,520 --> 00:24:57,720 Speaker 1: surrender their planet in one of these these squabbles and 434 00:24:57,760 --> 00:25:01,840 Speaker 1: wars of assassins, um they and they want to flee 435 00:25:01,880 --> 00:25:05,760 Speaker 1: beyond the imperium, the Spacing Guild will supply that house 436 00:25:06,680 --> 00:25:09,320 Speaker 1: with just such a far flung planet or you know, 437 00:25:09,400 --> 00:25:11,919 Speaker 1: some territory on a far flung planet that's called a 438 00:25:11,960 --> 00:25:14,919 Speaker 1: two pile. And this is actually referenced in the novel 439 00:25:15,560 --> 00:25:18,280 Speaker 1: when the Trades are trying to figure out what to 440 00:25:18,320 --> 00:25:22,480 Speaker 1: do about this hearkening trap that they've found themselves caught in, 441 00:25:22,640 --> 00:25:24,920 Speaker 1: and one of the options, which they don't really entertain, 442 00:25:25,040 --> 00:25:26,720 Speaker 1: is oh, yeah, we could buy the you know, do 443 00:25:26,840 --> 00:25:29,960 Speaker 1: the rules of uh you know, of of these various treaties. 444 00:25:30,040 --> 00:25:32,000 Speaker 1: We can just go to the Spacing Guild and they 445 00:25:32,000 --> 00:25:33,920 Speaker 1: will take us away to a planet that no one 446 00:25:33,960 --> 00:25:37,159 Speaker 1: else can get to. Um And and I love that 447 00:25:37,240 --> 00:25:39,679 Speaker 1: love this because it reminds us that for the Guild, 448 00:25:39,720 --> 00:25:42,400 Speaker 1: this is a true monopoly. And they're also that their 449 00:25:42,480 --> 00:25:45,560 Speaker 1: space beyond the imperium. But since the Guild are the 450 00:25:45,600 --> 00:25:48,720 Speaker 1: ones who control movement and mapping. They kind of have 451 00:25:48,800 --> 00:25:53,080 Speaker 1: control over the shape of the physical universe for human beings, uh, 452 00:25:53,160 --> 00:25:57,240 Speaker 1: their access to secret worlds and outside space. It almost mirrors, 453 00:25:57,600 --> 00:26:01,679 Speaker 1: you know, theological concepts. That's really interesting and and I 454 00:26:01,680 --> 00:26:05,560 Speaker 1: mean this would essentially be a an unprecedented state of 455 00:26:05,600 --> 00:26:09,320 Speaker 1: affairs in the history of human politics because normally, you know, 456 00:26:09,359 --> 00:26:12,560 Speaker 1: if you get exiled, you have to go somewhere where 457 00:26:12,640 --> 00:26:15,080 Speaker 1: you could be found, and there are probably already going 458 00:26:15,119 --> 00:26:18,399 Speaker 1: to be some people there anyway. But in this case, 459 00:26:18,480 --> 00:26:21,560 Speaker 1: you can get exiled to a place where there's nobody 460 00:26:21,560 --> 00:26:25,560 Speaker 1: there to begin with, and nobody's nobody can ever find you. Yeah, 461 00:26:25,600 --> 00:26:27,320 Speaker 1: it's it's weird how in this case it's like a 462 00:26:27,400 --> 00:26:31,080 Speaker 1: place is not real unless the Guild permits you to 463 00:26:31,160 --> 00:26:35,160 Speaker 1: go there. And and in having this two pile option, 464 00:26:35,600 --> 00:26:39,560 Speaker 1: it allows people to to basically pass out of the 465 00:26:39,560 --> 00:26:43,040 Speaker 1: world of human beings in the imperium and UH and 466 00:26:43,160 --> 00:26:45,840 Speaker 1: exist in in another state, almost like they've entered into 467 00:26:45,840 --> 00:26:49,640 Speaker 1: an afterlife or something. That. Yeah, that's fascinating. So how 468 00:26:49,640 --> 00:26:51,600 Speaker 1: did the Guild come to learn of the use of 469 00:26:51,640 --> 00:26:54,080 Speaker 1: spice and navigation? Well, I was reading about this in 470 00:26:54,080 --> 00:26:56,600 Speaker 1: the Dune Encyclopedia, of course, and they outline a few 471 00:26:56,600 --> 00:26:59,080 Speaker 1: different possibilities, but the basics seems seemed to be that 472 00:26:59,160 --> 00:27:02,439 Speaker 1: they were perhaps just casting around in the wake of 473 00:27:02,440 --> 00:27:04,560 Speaker 1: the Great Revolt in the Great in the wake of 474 00:27:04,600 --> 00:27:07,680 Speaker 1: the Balarian Jahad, looking for just anything that could aid 475 00:27:07,720 --> 00:27:09,480 Speaker 1: them in navigation. You know, what can we do to 476 00:27:09,600 --> 00:27:13,800 Speaker 1: enhance human mental capacity in order to help us handle this? 477 00:27:14,200 --> 00:27:17,560 Speaker 1: And then they discovered the spice or it's also suggested 478 00:27:17,560 --> 00:27:19,480 Speaker 1: that perhaps the Benegester it has something to do with 479 00:27:19,520 --> 00:27:23,520 Speaker 1: this and introduced the spice to them. Um, now, how 480 00:27:23,520 --> 00:27:26,159 Speaker 1: do they use the spice? Well? As we come to 481 00:27:26,240 --> 00:27:29,880 Speaker 1: learn in the Dune series, the steersman or Guild Navigators 482 00:27:30,240 --> 00:27:34,280 Speaker 1: consumed just massive amounts of milange, so much that they 483 00:27:34,400 --> 00:27:37,600 Speaker 1: have been altered into a kind of aquatic mammal that 484 00:27:37,800 --> 00:27:42,320 Speaker 1: breathes and drinks milange. Now, we in the first novel 485 00:27:42,520 --> 00:27:46,440 Speaker 1: don't really get a lot of insight into the Guild navigators, 486 00:27:46,480 --> 00:27:48,600 Speaker 1: Like we don't really see them up close or get 487 00:27:48,640 --> 00:27:51,359 Speaker 1: their perspective. But that's not true in the sequels, right, 488 00:27:51,400 --> 00:27:53,439 Speaker 1: Like I think in the second book, one of the 489 00:27:53,440 --> 00:27:56,359 Speaker 1: main characters is a is a guild navigator am I 490 00:27:56,440 --> 00:27:59,280 Speaker 1: right right right, the the Guild Navigator that we we 491 00:27:59,320 --> 00:28:04,320 Speaker 1: actually see in David lynch Um adaptation, they basically pulled 492 00:28:04,359 --> 00:28:06,399 Speaker 1: the Yeah yeah, they Edric, they pull him out of 493 00:28:06,400 --> 00:28:09,399 Speaker 1: the sequel um and uh, you know, that's probably one 494 00:28:09,400 --> 00:28:13,200 Speaker 1: of the most memorable sequences in that entire film, with 495 00:28:13,280 --> 00:28:19,639 Speaker 1: these very very mutinty um gothy spacing Guild members bringing 496 00:28:19,640 --> 00:28:23,439 Speaker 1: out this great tank in which floats this creature that 497 00:28:23,560 --> 00:28:28,680 Speaker 1: is actually just a human being, but a very exotic 498 00:28:28,800 --> 00:28:32,880 Speaker 1: form of human being brought on by this intense relationship 499 00:28:33,000 --> 00:28:36,000 Speaker 1: with the Spice. Yeah. I love I've always thought that 500 00:28:36,040 --> 00:28:39,160 Speaker 1: was a great choice by Lynch. So he's like, Okay, 501 00:28:39,200 --> 00:28:42,600 Speaker 1: I'm adapting one of the weirdest novels ever into a 502 00:28:42,640 --> 00:28:46,240 Speaker 1: big mainstream motion picture, and uh, I think the thing 503 00:28:46,320 --> 00:28:49,320 Speaker 1: I'm gonna do is insert a scene that's even weirder 504 00:28:49,360 --> 00:28:52,320 Speaker 1: than anything in the book, that is not in the book, 505 00:28:52,840 --> 00:28:57,680 Speaker 1: and put that right at the beginning. As I love it. Yeah, 506 00:28:57,200 --> 00:29:02,160 Speaker 1: I mean it's really clear here in the latest adaptation 507 00:29:02,280 --> 00:29:07,240 Speaker 1: that uh that the director old d V there he um, 508 00:29:07,320 --> 00:29:10,360 Speaker 1: he really likes the weird uh and he he he 509 00:29:10,520 --> 00:29:13,560 Speaker 1: likes to linger on on these beautiful weird moments just 510 00:29:13,600 --> 00:29:16,480 Speaker 1: in the first half of the first novel. I really 511 00:29:16,520 --> 00:29:19,800 Speaker 1: hope he gets to make Dune Messiah as well. Um, 512 00:29:20,080 --> 00:29:21,640 Speaker 1: which he has said he would like to do. Is 513 00:29:21,680 --> 00:29:23,680 Speaker 1: sort of a way to round out the trilogy because 514 00:29:23,720 --> 00:29:26,760 Speaker 1: there's so much weird stuff and in Messiah, because that's 515 00:29:26,760 --> 00:29:30,320 Speaker 1: where you start seeing things like like a guild steersman, 516 00:29:30,440 --> 00:29:35,120 Speaker 1: and um, there's also a face dancer. Uh. There, there's 517 00:29:35,320 --> 00:29:37,760 Speaker 1: wonderful stuff in there. Now. I was reading about the 518 00:29:37,960 --> 00:29:41,120 Speaker 1: Steersman in Um, the Dune Encyclopedia, and I wanted to 519 00:29:41,160 --> 00:29:44,959 Speaker 1: read this wonderful quote. Whatever faults the Spacing Guild may 520 00:29:44,960 --> 00:29:47,959 Speaker 1: have had when the day of the Steersman ended, a 521 00:29:48,040 --> 00:29:52,360 Speaker 1: real beauty passed from the universe. The experience of the Steersman, 522 00:29:52,760 --> 00:29:56,360 Speaker 1: breathing and drinking milange, rocking to the beat of space 523 00:29:56,440 --> 00:30:00,280 Speaker 1: and time, swaying with the music of the spheres, lad 524 00:30:00,360 --> 00:30:03,320 Speaker 1: in their dance by the pulse of life around them, 525 00:30:03,360 --> 00:30:07,640 Speaker 1: alive to every note in the pivan, both composed and 526 00:30:07,680 --> 00:30:11,040 Speaker 1: played by their quartet, is beyond the power of words 527 00:30:11,080 --> 00:30:15,120 Speaker 1: to describe or the imagination to conceive. And so the 528 00:30:15,200 --> 00:30:19,560 Speaker 1: Dune Encyclopedia I think is pretty pro space and Guild 529 00:30:19,560 --> 00:30:22,400 Speaker 1: they take a side in the factional struggles. Well and 530 00:30:22,480 --> 00:30:24,720 Speaker 1: this this, I mean, they're really like, look, you know, 531 00:30:24,760 --> 00:30:26,320 Speaker 1: whatever you have to say about the Space and Guild. 532 00:30:26,320 --> 00:30:30,479 Speaker 1: Those Steersman they were they were doing great. They they 533 00:30:30,840 --> 00:30:34,400 Speaker 1: were just uh And I guess I like the idea 534 00:30:34,440 --> 00:30:37,760 Speaker 1: that it you know it It kind of answers the question, well, 535 00:30:37,880 --> 00:30:40,880 Speaker 1: why would why would it would you want to be this? Like, 536 00:30:40,920 --> 00:30:43,880 Speaker 1: why would uh would this be an okay state? Because 537 00:30:44,000 --> 00:30:46,120 Speaker 1: certainly in the Lynch film, you know, it looks kind 538 00:30:46,160 --> 00:30:48,400 Speaker 1: of like a nightmare. It looks like some sort of 539 00:30:48,440 --> 00:30:53,120 Speaker 1: like well, just this horrible state. But if you imagine uh, 540 00:30:53,320 --> 00:30:57,040 Speaker 1: the Guild navigator just you know, feeling so alive on 541 00:30:57,120 --> 00:31:00,400 Speaker 1: the spice in that tank, then I guess it makes sense. 542 00:31:00,760 --> 00:31:03,920 Speaker 1: But in the uh, the New Dune movie, the Villeneuve 543 00:31:03,960 --> 00:31:06,280 Speaker 1: when so, I wasn't aware when I was watching it 544 00:31:06,360 --> 00:31:09,800 Speaker 1: that there was a scene where we saw the Guild steersman, 545 00:31:09,840 --> 00:31:13,040 Speaker 1: but you you identified that actually they do show up. 546 00:31:13,440 --> 00:31:15,320 Speaker 1: They're the guys towards the beginning of the movie that 547 00:31:15,360 --> 00:31:17,880 Speaker 1: are dressed in what looks like a combination of papal 548 00:31:17,960 --> 00:31:22,360 Speaker 1: vestments and e v A suits. Yeah, and one of 549 00:31:22,400 --> 00:31:24,320 Speaker 1: the big Tail Tale signs, of course, is that they 550 00:31:24,320 --> 00:31:28,000 Speaker 1: have these orange domes over their head, orange, you know, 551 00:31:28,080 --> 00:31:31,640 Speaker 1: implying the spice UM. But yeah, it's easy to miss. 552 00:31:31,680 --> 00:31:34,320 Speaker 1: In fact, I I had noticed that there were, you know, 553 00:31:34,360 --> 00:31:36,560 Speaker 1: some people online responding to the film and they were like, 554 00:31:36,600 --> 00:31:40,000 Speaker 1: where was the Space and Guild um and and yeah 555 00:31:40,400 --> 00:31:42,000 Speaker 1: you can. You can watch it and think that they 556 00:31:42,000 --> 00:31:44,400 Speaker 1: don't show up at all, but they they are here 557 00:31:44,720 --> 00:31:47,400 Speaker 1: and uh and I think they'll they'll have a bigger 558 00:31:47,480 --> 00:31:55,560 Speaker 1: role in part two. Thank thank thank All Right, well, 559 00:31:55,560 --> 00:31:57,479 Speaker 1: I thought we should talk maybe a bit about the 560 00:31:57,680 --> 00:32:01,520 Speaker 1: science of deep space now vacation and how that would 561 00:32:01,520 --> 00:32:03,960 Speaker 1: apply to the Spacing Guild. And as one of my 562 00:32:04,000 --> 00:32:06,600 Speaker 1: sources here, I was looking at another essay in that book, 563 00:32:06,640 --> 00:32:08,920 Speaker 1: the Science of Dune we mentioned in the last episode. 564 00:32:09,560 --> 00:32:12,959 Speaker 1: This one is called the Spacing Guild, and it's by 565 00:32:12,960 --> 00:32:16,400 Speaker 1: a guy named John C. Smith who worked in spaceflight 566 00:32:16,480 --> 00:32:21,200 Speaker 1: navigation at NASA JPL the Jet Propulsion Laboratory, and his 567 00:32:21,280 --> 00:32:23,680 Speaker 1: bio says that he worked on missions too. I'm not 568 00:32:23,680 --> 00:32:25,959 Speaker 1: sure what to make of this to Venus, Mars and 569 00:32:26,080 --> 00:32:29,960 Speaker 1: Earth um and that he was part of the Cassini 570 00:32:30,000 --> 00:32:34,120 Speaker 1: Huygens mission to Saturn and its Moon Titan. I guess 571 00:32:34,120 --> 00:32:36,760 Speaker 1: you could argue that that, like the various satellites that 572 00:32:36,800 --> 00:32:39,720 Speaker 1: help us study Earth science, our missions to Earth, that 573 00:32:39,880 --> 00:32:41,640 Speaker 1: we have to we have to go into orbit to 574 00:32:41,680 --> 00:32:43,880 Speaker 1: gain that kind of perspective to study our own world. 575 00:32:44,680 --> 00:32:49,000 Speaker 1: I wonder it might mean return missions like attempted probe 576 00:32:49,040 --> 00:32:51,680 Speaker 1: is coming back. That's true, because that that too is 577 00:32:51,720 --> 00:32:55,200 Speaker 1: a navigational feat. Sure. Now there's one thing that Smith 578 00:32:55,240 --> 00:32:57,800 Speaker 1: actually mentions right at the end of his essay that 579 00:32:57,960 --> 00:33:00,360 Speaker 1: I thought was really interesting. I'd never consider heard this, 580 00:33:00,440 --> 00:33:04,360 Speaker 1: but it's a piece of historical context that might help 581 00:33:04,440 --> 00:33:07,400 Speaker 1: us understand a little bit better what was going through 582 00:33:07,400 --> 00:33:11,080 Speaker 1: Frank Herbert's head when he framed deep space navigation in 583 00:33:11,120 --> 00:33:14,120 Speaker 1: the way that he did in these novels. So remember 584 00:33:14,160 --> 00:33:17,920 Speaker 1: that Doune was originally published in nineteen sixty five, which 585 00:33:17,960 --> 00:33:20,720 Speaker 1: again is kind of it's hard to believe, like it 586 00:33:20,760 --> 00:33:23,720 Speaker 1: always feels further in the future than that. Yeah, to 587 00:33:24,040 --> 00:33:27,360 Speaker 1: imagine that this this novel came out before with stock 588 00:33:27,440 --> 00:33:31,960 Speaker 1: you know, h yeah, Yeah, it's strange. But Smith writes quote, 589 00:33:32,200 --> 00:33:35,600 Speaker 1: during the time period Dune was written, humanity's exploration of 590 00:33:35,640 --> 00:33:38,680 Speaker 1: the moon and planets was in its infancy The first 591 00:33:38,720 --> 00:33:42,920 Speaker 1: successful fly by ever of another planet was NASA's Mariner 592 00:33:43,000 --> 00:33:46,880 Speaker 1: too craft, which encountered Venus in late nineteen sixty two. 593 00:33:47,320 --> 00:33:50,760 Speaker 1: In nineteen sixty five, Mariner four became the first craft 594 00:33:50,840 --> 00:33:55,560 Speaker 1: successfully navigated to encounter Mars. But here's the thing to realize, 595 00:33:55,960 --> 00:33:59,080 Speaker 1: these were not the only two missions launched at this time. 596 00:33:59,680 --> 00:34:03,280 Speaker 1: Smith discount is that these two probes, the Mariner two 597 00:34:03,480 --> 00:34:06,600 Speaker 1: arriving at Venus in nineteen sixty two and Mariner four 598 00:34:06,680 --> 00:34:10,360 Speaker 1: reaching Mars in sixty five, were up to this point 599 00:34:10,800 --> 00:34:15,600 Speaker 1: the only two fully successful interplanetary missions out of twenty 600 00:34:15,840 --> 00:34:20,399 Speaker 1: that had been attempted. Wow, so that's that's that's impressive. Yeah, 601 00:34:20,480 --> 00:34:22,720 Speaker 1: So because you also have to we also remind ourselves 602 00:34:22,760 --> 00:34:25,000 Speaker 1: of like, why do we have Mariner one and Mariner two. 603 00:34:25,280 --> 00:34:28,239 Speaker 1: It was because it was considered so risky that you 604 00:34:28,719 --> 00:34:30,520 Speaker 1: we better just make two of them and send them 605 00:34:30,560 --> 00:34:33,160 Speaker 1: both out because there's a high probability we're going to 606 00:34:33,280 --> 00:34:35,839 Speaker 1: lose at least one of them. Right. So, so, at 607 00:34:35,840 --> 00:34:40,200 Speaker 1: the point Herbert was writing, even navigating simply between the 608 00:34:40,239 --> 00:34:44,640 Speaker 1: planets within our own Solar system was a venture characterized 609 00:34:44,840 --> 00:34:49,120 Speaker 1: mostly by failure. And so we today, you know, being 610 00:34:49,160 --> 00:34:51,560 Speaker 1: able to look back on many decades now of of 611 00:34:51,600 --> 00:34:55,520 Speaker 1: successful missions. I think in a kind of uh, in 612 00:34:55,560 --> 00:35:00,480 Speaker 1: a kind of shortsighted way, take interplanetary travel at least 613 00:35:00,520 --> 00:35:04,239 Speaker 1: of of unscrewed probes kind of for granted, and in 614 00:35:04,280 --> 00:35:07,840 Speaker 1: a way that we really shouldn't like, not realizing how 615 00:35:07,880 --> 00:35:11,400 Speaker 1: difficult this technology was to develop and how much intricate 616 00:35:11,440 --> 00:35:15,239 Speaker 1: calculation has to go into uh missions like this to 617 00:35:15,280 --> 00:35:18,320 Speaker 1: make them possible. So all that to say, basically, I 618 00:35:18,360 --> 00:35:21,839 Speaker 1: think there's a reason that in nineteen sixty five this 619 00:35:21,880 --> 00:35:25,320 Speaker 1: would have seemed like something you know, in interstellar navigation, 620 00:35:25,360 --> 00:35:29,000 Speaker 1: would have seemed like something that required an almost supernatural 621 00:35:29,920 --> 00:35:34,040 Speaker 1: mechanism to explain that. Once again, that the interesting thing 622 00:35:34,080 --> 00:35:36,960 Speaker 1: being that in most cases science fiction that you know 623 00:35:37,040 --> 00:35:41,520 Speaker 1: that mechanism is the is the is the thrust generation 624 00:35:41,760 --> 00:35:44,840 Speaker 1: or the travel technology on the ship that allows it 625 00:35:44,880 --> 00:35:47,720 Speaker 1: to go so fast. I think that's sort of taken 626 00:35:47,719 --> 00:35:51,320 Speaker 1: for granted in Dune, and instead the real magic seems 627 00:35:51,360 --> 00:35:54,319 Speaker 1: to come in and the question of navigation. Yeah, I mean, 628 00:35:54,360 --> 00:35:57,040 Speaker 1: it's it's a situation where the spacing Guild and the 629 00:35:57,080 --> 00:36:00,839 Speaker 1: steersman they don't you know, it's it's just that they 630 00:36:00,840 --> 00:36:03,399 Speaker 1: can you know, travel through hyperspaces, that they can come 631 00:36:03,400 --> 00:36:07,120 Speaker 1: out the other side, that they can do so successfully. Now, 632 00:36:07,280 --> 00:36:09,799 Speaker 1: this might the the idea and the dune novels is 633 00:36:09,840 --> 00:36:13,160 Speaker 1: that they travel through what they call fold space or 634 00:36:13,200 --> 00:36:16,920 Speaker 1: folded space, which I think introduces its own hypothetical dangers. 635 00:36:16,960 --> 00:36:19,440 Speaker 1: But even if we just stick to the problems we 636 00:36:19,440 --> 00:36:24,240 Speaker 1: would expect to encounter traveling through real space. The the 637 00:36:24,239 --> 00:36:28,239 Speaker 1: the problem of navigating deep space is is more complex 638 00:36:28,280 --> 00:36:30,799 Speaker 1: and interesting, maybe than a lot of people would have imagined, 639 00:36:30,920 --> 00:36:35,600 Speaker 1: because um, it's it's fundamentally different and much more difficult 640 00:36:35,600 --> 00:36:39,160 Speaker 1: a problem than navigation and say a car. Right, some 641 00:36:39,280 --> 00:36:42,880 Speaker 1: of the differences are obvious. For example, if you're driving 642 00:36:42,880 --> 00:36:45,600 Speaker 1: on a road, you don't really have to plot a 643 00:36:45,680 --> 00:36:48,920 Speaker 1: course at all, right, the course is already determined by 644 00:36:48,920 --> 00:36:51,319 Speaker 1: the road that has been built. You just have to 645 00:36:51,360 --> 00:36:54,719 Speaker 1: know which roads to follow and how far to follow them. 646 00:36:54,760 --> 00:36:57,560 Speaker 1: But even if there were no roads where you were going, 647 00:36:57,760 --> 00:37:00,319 Speaker 1: so you were just driving a dune buggy over over 648 00:37:00,400 --> 00:37:03,879 Speaker 1: desert wilderness, you would still have a much easier time 649 00:37:03,920 --> 00:37:06,200 Speaker 1: because you'd be able to note the direction of your 650 00:37:06,239 --> 00:37:09,080 Speaker 1: destination and more or less just drive straight to it. 651 00:37:09,440 --> 00:37:12,919 Speaker 1: I guess circumnavigating any obstacles you encounter along the way. 652 00:37:12,960 --> 00:37:15,440 Speaker 1: You know, you might hit a mountain or ravine or 653 00:37:15,440 --> 00:37:17,520 Speaker 1: something and you have to go find a way around it. 654 00:37:18,000 --> 00:37:22,240 Speaker 1: But basically you're just traveling in a across a fixed map. 655 00:37:22,800 --> 00:37:25,120 Speaker 1: And this is really a blessing with travel, right the 656 00:37:25,160 --> 00:37:27,480 Speaker 1: fact that you know, if you're if you're driving from 657 00:37:27,520 --> 00:37:30,879 Speaker 1: one place to another, your car is the only thing 658 00:37:30,920 --> 00:37:34,120 Speaker 1: that is moving in that scenario relative to the reference 659 00:37:34,160 --> 00:37:36,279 Speaker 1: frame of the surface of the Earth. It's not like 660 00:37:36,320 --> 00:37:40,200 Speaker 1: your starting position and your destination are usually also moving. 661 00:37:40,960 --> 00:37:44,040 Speaker 1: But when you're when you're navigating in space, everything is 662 00:37:44,080 --> 00:37:47,960 Speaker 1: moving and moving within their own reference frames. So to 663 00:37:48,120 --> 00:37:51,840 Speaker 1: travel to one planet or another, you can't just aim 664 00:37:51,920 --> 00:37:54,319 Speaker 1: at the planet and then turn on the thrusters. Right, 665 00:37:54,320 --> 00:37:56,520 Speaker 1: if we're trying to fly to Mars, you can't say 666 00:37:56,520 --> 00:37:59,240 Speaker 1: where is Mars now, Okay, I'm gonna aim dead center 667 00:37:59,280 --> 00:38:01,280 Speaker 1: at that and and I'm going to burn the rockets. 668 00:38:01,880 --> 00:38:03,879 Speaker 1: You can't do that, of course, because by the time 669 00:38:03,960 --> 00:38:06,880 Speaker 1: you got there, Mars would be gone. Mars is moving 670 00:38:07,600 --> 00:38:10,239 Speaker 1: really fast, it's an orbit around the Sun, and it 671 00:38:10,280 --> 00:38:13,400 Speaker 1: would be somewhere else. So instead you essentially have to 672 00:38:13,480 --> 00:38:17,040 Speaker 1: plot an intercept course it's not like sailing into a port, 673 00:38:17,520 --> 00:38:21,600 Speaker 1: but like sailing to intercept another ship that is also moving. Yeah, 674 00:38:21,680 --> 00:38:24,560 Speaker 1: it's not a journey to where the target planet is. 675 00:38:24,680 --> 00:38:27,759 Speaker 1: It's a journey to where the target planet will be. Now, Fortunately, 676 00:38:27,800 --> 00:38:31,920 Speaker 1: the paths of objects like planets are strongly predictable that 677 00:38:32,000 --> 00:38:35,840 Speaker 1: they follow an orbital course established mostly by gravity and inertia. 678 00:38:35,960 --> 00:38:39,800 Speaker 1: And we've got good enough information about the orbital pathways 679 00:38:39,840 --> 00:38:42,600 Speaker 1: of planets that we can predict with pretty high accuracy 680 00:38:42,640 --> 00:38:45,040 Speaker 1: where they're going to be too arbitrary points out in 681 00:38:45,080 --> 00:38:47,000 Speaker 1: the future. Though, of course, the farther you try to 682 00:38:47,360 --> 00:38:50,680 Speaker 1: predict the motion of anything into the future, the the 683 00:38:50,719 --> 00:38:54,520 Speaker 1: more inaccurate your predictions will get because of the you know, 684 00:38:54,640 --> 00:38:59,120 Speaker 1: the the cruel of of tiny, tiny inaccuracies building up 685 00:38:59,160 --> 00:39:01,960 Speaker 1: over time. But then there's a second problem. Okay, so 686 00:39:02,120 --> 00:39:04,320 Speaker 1: you can mostly predict where a planet's going to be 687 00:39:04,360 --> 00:39:06,360 Speaker 1: in the future, so you can plot a course to 688 00:39:06,520 --> 00:39:08,480 Speaker 1: intercept it. You know where it's going to be, you 689 00:39:08,560 --> 00:39:10,480 Speaker 1: go to where it's going to be instead of where 690 00:39:10,520 --> 00:39:13,839 Speaker 1: it is now. But but there comes in a second problem. 691 00:39:13,880 --> 00:39:18,360 Speaker 1: Given the vast distances involved in space travel, even tiny 692 00:39:18,520 --> 00:39:23,799 Speaker 1: inaccuracies in the initial calculation of a baseline trajectory can 693 00:39:23,880 --> 00:39:27,120 Speaker 1: end up sending you off course. Uh. And for a 694 00:39:27,280 --> 00:39:30,759 Speaker 1: crude analogy to understand this, imagine you are shooting an 695 00:39:30,840 --> 00:39:33,839 Speaker 1: arrow at a target three feet away. If you're off 696 00:39:33,840 --> 00:39:36,279 Speaker 1: by like one degree of difference, when you're trying to 697 00:39:36,320 --> 00:39:38,959 Speaker 1: hit the target dead center, that's not going to matter 698 00:39:39,080 --> 00:39:41,440 Speaker 1: very much if it's three feet away, But if you're 699 00:39:41,440 --> 00:39:44,959 Speaker 1: trying to hit a target two hundred feet away, being 700 00:39:45,040 --> 00:39:46,719 Speaker 1: off by a little bit is going to make a 701 00:39:46,760 --> 00:39:50,040 Speaker 1: big difference. And so this is one reason that when 702 00:39:50,200 --> 00:39:53,239 Speaker 1: we we send out uncrewed space probes to do a 703 00:39:53,520 --> 00:39:56,280 Speaker 1: you know, inner the orbit of another planet or intercept 704 00:39:56,280 --> 00:39:59,200 Speaker 1: a comet or something like that, you can't just aim 705 00:39:59,280 --> 00:40:02,360 Speaker 1: them at where that planet or object is going to 706 00:40:02,400 --> 00:40:04,640 Speaker 1: be and then shoot them off and let them go. 707 00:40:05,239 --> 00:40:09,600 Speaker 1: You will have to perform repeated course corrections. You'll have 708 00:40:09,640 --> 00:40:13,000 Speaker 1: to check the position of the probe periodically while it's 709 00:40:13,040 --> 00:40:15,880 Speaker 1: on the way to the destination, figure out, you know, 710 00:40:16,239 --> 00:40:19,040 Speaker 1: figure out it's it's updated course heading based on the 711 00:40:19,080 --> 00:40:22,160 Speaker 1: new information you have about where it is, and probably 712 00:40:22,200 --> 00:40:25,280 Speaker 1: perform a new burn to correct the course heading because 713 00:40:25,320 --> 00:40:28,080 Speaker 1: it will be slightly off just because there's always going 714 00:40:28,120 --> 00:40:30,560 Speaker 1: to be some level of inaccuracy that will build up 715 00:40:30,600 --> 00:40:33,799 Speaker 1: over time, and uh and and there there's no way 716 00:40:33,840 --> 00:40:37,440 Speaker 1: to be perfectly accurate when you're charting a course through space. Now, 717 00:40:37,480 --> 00:40:39,799 Speaker 1: there's one other thing worth noting, which is that while 718 00:40:39,920 --> 00:40:42,880 Speaker 1: real world space agencies now have plenty of experience with 719 00:40:42,920 --> 00:40:47,240 Speaker 1: deep space navigation, basically all of that experience is found 720 00:40:47,400 --> 00:40:51,560 Speaker 1: not in piloting ships from inside the ships, but in 721 00:40:51,760 --> 00:40:56,759 Speaker 1: programming navigational instructions for uncrude probes. So all of the 722 00:40:56,760 --> 00:41:00,640 Speaker 1: space missions with with onboard human pilots have been really 723 00:41:00,640 --> 00:41:03,080 Speaker 1: close to home, you know, a few trips to the 724 00:41:03,080 --> 00:41:05,880 Speaker 1: Moon in the sixties and seventies, and then a bunch 725 00:41:05,920 --> 00:41:08,960 Speaker 1: of runs between the surface of Earth and low Earth orbit. 726 00:41:09,320 --> 00:41:11,600 Speaker 1: And as far as crude ships go, that's it, you know. 727 00:41:11,680 --> 00:41:14,799 Speaker 1: We we haven't had a somebody pilot a ship from 728 00:41:14,920 --> 00:41:18,359 Speaker 1: inside that ship to Mars or anywhere else. And there 729 00:41:18,360 --> 00:41:21,520 Speaker 1: are some differences in this regard. The steering of uncrewed 730 00:41:21,640 --> 00:41:26,120 Speaker 1: robotic probes introduces additional difficulties. For example, the distance between 731 00:41:26,160 --> 00:41:29,759 Speaker 1: Earth and the probe will always create time delays. These 732 00:41:29,800 --> 00:41:32,640 Speaker 1: would be you know, limited by the fact that radio 733 00:41:32,640 --> 00:41:35,319 Speaker 1: signals can only travel at the speed of light. So 734 00:41:35,480 --> 00:41:37,920 Speaker 1: if you're trying to land a probe on the Martian 735 00:41:37,960 --> 00:41:41,080 Speaker 1: moon Phobos, it's going to take some number of minutes 736 00:41:41,120 --> 00:41:43,640 Speaker 1: for the information to travel each way. So you send 737 00:41:43,680 --> 00:41:47,000 Speaker 1: an instruction to the probe and it might take who knows, 738 00:41:47,080 --> 00:41:50,120 Speaker 1: you know, ten minutes for it to get there, and 739 00:41:50,160 --> 00:41:52,920 Speaker 1: then you gotta wait another ten minutes for it to 740 00:41:52,960 --> 00:41:55,040 Speaker 1: send you feedback and for you to find out if 741 00:41:55,040 --> 00:41:58,239 Speaker 1: your maneuver worked or not. But then there's another problem, 742 00:41:58,320 --> 00:42:01,680 Speaker 1: which is that Smith has a section of his essay 743 00:42:01,719 --> 00:42:04,960 Speaker 1: in in the Science of Dune about the process of 744 00:42:05,000 --> 00:42:10,480 Speaker 1: determining where a spacecraft actually is, which is crucial because 745 00:42:10,719 --> 00:42:14,120 Speaker 1: to know how to steer, you have to calculate a trajectory, 746 00:42:14,239 --> 00:42:17,759 Speaker 1: and you can't calculate an accurate to trajectory if you 747 00:42:17,800 --> 00:42:22,279 Speaker 1: don't know where you are. So to establish the position 748 00:42:22,520 --> 00:42:25,560 Speaker 1: of a spaceship with accuracy, you need some kind of 749 00:42:25,640 --> 00:42:29,440 Speaker 1: external landmark to reference, kind of similar to how you 750 00:42:29,480 --> 00:42:32,600 Speaker 1: would use landmarks to recognize where you are on a 751 00:42:32,680 --> 00:42:35,800 Speaker 1: journey by car, except of course, this is over vastly 752 00:42:35,880 --> 00:42:39,240 Speaker 1: greater distances without roads, and with need for much greater 753 00:42:39,320 --> 00:42:42,360 Speaker 1: precision because of the distances that will be covered on 754 00:42:42,400 --> 00:42:46,640 Speaker 1: the journey. So Smith writes that we usually calculate the 755 00:42:46,680 --> 00:42:50,120 Speaker 1: position of space probes in our solar system with reference 756 00:42:50,160 --> 00:42:54,360 Speaker 1: to landmarks such as the Earth's north pole or He 757 00:42:54,400 --> 00:42:58,480 Speaker 1: also mentions a reference point that is the intersection of 758 00:42:58,520 --> 00:43:03,160 Speaker 1: Earth's equatorial and orbital planes on January first, two thousand, 759 00:43:03,480 --> 00:43:06,839 Speaker 1: which is of course everybody's favorite landmark. Um. But then 760 00:43:08,000 --> 00:43:10,680 Speaker 1: you know, uh, so what you've got, You've got places 761 00:43:10,680 --> 00:43:14,720 Speaker 1: like that, and you can determine uh, the probe's position 762 00:43:15,280 --> 00:43:18,640 Speaker 1: by say, checking the time delay on a radio transmission. 763 00:43:19,080 --> 00:43:22,440 Speaker 1: Uh and especially if you can triangulate that with multiple 764 00:43:22,600 --> 00:43:26,600 Speaker 1: receiver dishes, so you've got different dishes around the world, 765 00:43:26,760 --> 00:43:29,160 Speaker 1: and they can check how long it takes a radio 766 00:43:29,160 --> 00:43:32,279 Speaker 1: signal to reach them. You calculate the difference between the 767 00:43:32,320 --> 00:43:34,880 Speaker 1: different dishes on the Earth's surface, and you can get 768 00:43:34,920 --> 00:43:37,120 Speaker 1: a pretty good idea with with a pretty high level 769 00:43:37,160 --> 00:43:40,120 Speaker 1: of accuracy, where the probe is. And then you can 770 00:43:40,160 --> 00:43:44,480 Speaker 1: also calculate its velocity by measuring the Doppler shift in 771 00:43:44,640 --> 00:43:48,359 Speaker 1: the in the radio transmissions as they as as they 772 00:43:48,400 --> 00:43:51,440 Speaker 1: are received back on Earth. So again the Doppler shift 773 00:43:51,560 --> 00:43:54,400 Speaker 1: is you know. The common example is how the the 774 00:43:54,520 --> 00:43:59,120 Speaker 1: pitch of an ambulance siren changes as the ambulance is 775 00:43:59,160 --> 00:44:02,840 Speaker 1: moving towards you or away from you. Wave lengths of 776 00:44:03,000 --> 00:44:06,520 Speaker 1: different types of waves tend to get higher pitched and 777 00:44:06,600 --> 00:44:10,160 Speaker 1: become more compressed if the sources moving towards you, and 778 00:44:10,200 --> 00:44:12,480 Speaker 1: then they tend to stretch out and get lower pitch 779 00:44:12,800 --> 00:44:15,520 Speaker 1: as the as the sources moving away from you. And 780 00:44:15,560 --> 00:44:18,200 Speaker 1: by measuring the amount of Doppler shift in the signal, 781 00:44:18,280 --> 00:44:21,040 Speaker 1: you can actually tell how fast something is moving away 782 00:44:21,040 --> 00:44:24,279 Speaker 1: from you. But then, so here's another thing I thought 783 00:44:24,360 --> 00:44:28,480 Speaker 1: was interesting. So again, in order to calculate a spacecraft's 784 00:44:28,520 --> 00:44:31,640 Speaker 1: current position and path, you need to know the last 785 00:44:31,920 --> 00:44:35,640 Speaker 1: best guess of where it actually was, and then from 786 00:44:35,680 --> 00:44:39,399 Speaker 1: there you need to predict forward in time using mathematical 787 00:44:39,480 --> 00:44:42,120 Speaker 1: models of all the different forces acting on it. And 788 00:44:42,200 --> 00:44:44,440 Speaker 1: in a way, it's a kind of dead reckoning you 789 00:44:44,480 --> 00:44:46,759 Speaker 1: need to do. You say, Okay, at this time, I 790 00:44:46,800 --> 00:44:49,400 Speaker 1: know the ship was here, and it's been traveling in 791 00:44:49,440 --> 00:44:53,040 Speaker 1: this direction this fast with these forces acting on it. 792 00:44:53,560 --> 00:44:55,879 Speaker 1: And so when I read that, I was like, wait 793 00:44:55,880 --> 00:44:58,960 Speaker 1: a minute, the forces acting on it? Would that include 794 00:44:59,040 --> 00:45:04,040 Speaker 1: something other than inertia, other than the ship's initial velocity 795 00:45:04,080 --> 00:45:08,120 Speaker 1: and the answer is yes, absolutely. It includes other forces 796 00:45:08,239 --> 00:45:10,680 Speaker 1: much the same way that if you're trying to predict 797 00:45:10,680 --> 00:45:12,680 Speaker 1: the path of a bullet you imagine, you know, somebody 798 00:45:12,680 --> 00:45:15,880 Speaker 1: shooting at a target. You can't predict the path of 799 00:45:15,880 --> 00:45:19,640 Speaker 1: the bullet if you just imagine it travels forever in 800 00:45:19,680 --> 00:45:23,200 Speaker 1: a perfectly straight line out of the gun barrel. You 801 00:45:23,239 --> 00:45:26,760 Speaker 1: need to take into account other things like gravity pulling 802 00:45:26,800 --> 00:45:30,640 Speaker 1: the bullet toward the ground, and atmospheric drags slowing the 803 00:45:30,680 --> 00:45:35,280 Speaker 1: bullet down over time. Something very similar is true of spacecraft. 804 00:45:35,640 --> 00:45:38,839 Speaker 1: So to get a spacecraft's position and to calculate its 805 00:45:38,840 --> 00:45:41,759 Speaker 1: future trajectory, you need to know not just where it 806 00:45:41,880 --> 00:45:45,960 Speaker 1: started and its initial velocity, but other forces acting on it, 807 00:45:46,280 --> 00:45:51,160 Speaker 1: including things like gravity. Uh. Gravity is Smith says the 808 00:45:51,200 --> 00:45:55,239 Speaker 1: most important of these forces in the familiar interplanetary missions 809 00:45:55,239 --> 00:45:58,800 Speaker 1: that we have experience with, and this would be gravitational 810 00:45:58,840 --> 00:46:02,120 Speaker 1: attraction exerted the objects in our solar system, the Sun, 811 00:46:02,200 --> 00:46:06,600 Speaker 1: the planets, moons, and other objects um. But actually it 812 00:46:06,640 --> 00:46:10,040 Speaker 1: doesn't even stop at the influence of gravity. The course 813 00:46:10,280 --> 00:46:15,320 Speaker 1: of a spacecraft is diverted by other things, including well, 814 00:46:15,400 --> 00:46:19,320 Speaker 1: one would just be variations in the way gravity is 815 00:46:19,400 --> 00:46:23,640 Speaker 1: exerted even by known objects. So the the example Smith 816 00:46:23,680 --> 00:46:28,120 Speaker 1: gives is that gravity is not perfectly symmetrical in the 817 00:46:28,160 --> 00:46:32,320 Speaker 1: way it's exerted by objects like planets and moons, because 818 00:46:32,520 --> 00:46:35,160 Speaker 1: these objects sometimes are kind of lumpy and so they're 819 00:46:35,160 --> 00:46:39,719 Speaker 1: gravitational influence is slightly asymmetrical. There might be more gravitational 820 00:46:39,760 --> 00:46:42,560 Speaker 1: influence in one part of the object or in a 821 00:46:42,560 --> 00:46:45,719 Speaker 1: certain direction than in other parts or in other directions. 822 00:46:46,080 --> 00:46:48,719 Speaker 1: But then on top of that, you've got radiation pressure 823 00:46:48,760 --> 00:46:51,759 Speaker 1: from the sun, you know, so the solar wind might 824 00:46:51,800 --> 00:46:54,439 Speaker 1: be at the back of a of a probe that's 825 00:46:54,480 --> 00:46:57,560 Speaker 1: traveling and that's actually throwing off its trajectory from what 826 00:46:57,600 --> 00:47:00,239 Speaker 1: you would imagine just if you calculated, you know, it's 827 00:47:00,280 --> 00:47:04,359 Speaker 1: initial velocity from from the rocket burn and then uh, 828 00:47:04,400 --> 00:47:07,640 Speaker 1: and then maybe the gravitational influence of nearby objects. You've 829 00:47:07,640 --> 00:47:10,600 Speaker 1: got to take radiation pressure into account. Uh, if an 830 00:47:10,640 --> 00:47:13,520 Speaker 1: atmosphere is nearby, Smith says, you need to note drag 831 00:47:13,600 --> 00:47:17,800 Speaker 1: from the atmosphere and so forth. And Smith even gives 832 00:47:17,840 --> 00:47:22,200 Speaker 1: a very strange and interesting example of a trajectory input 833 00:47:22,360 --> 00:47:25,799 Speaker 1: that was once considered a real mystery. It was the 834 00:47:25,840 --> 00:47:30,440 Speaker 1: so called Pioneer anomaly. I don't think I was familiar 835 00:47:30,480 --> 00:47:32,560 Speaker 1: with this before, Rob, have you ever read about this? 836 00:47:32,960 --> 00:47:37,000 Speaker 1: I don't remember. So this concerned the Pioneer probes, which 837 00:47:37,040 --> 00:47:39,960 Speaker 1: you know, traveling off into deep space there, you know, 838 00:47:40,040 --> 00:47:45,160 Speaker 1: on on a long interstellar trajectory now, but navigators kept 839 00:47:45,239 --> 00:47:49,960 Speaker 1: finding that their predictions for the course of these Pioneer 840 00:47:50,000 --> 00:47:53,000 Speaker 1: probes was a little bit off, even after accounting for 841 00:47:53,040 --> 00:47:55,759 Speaker 1: all the known forces that that they could think of. 842 00:47:56,400 --> 00:47:58,839 Speaker 1: So the question is could this be an indication of 843 00:47:58,880 --> 00:48:03,319 Speaker 1: something unknown, some some unknown force or unknown property of 844 00:48:03,320 --> 00:48:06,800 Speaker 1: physics that hadn't yet been discovered. And the solution to 845 00:48:06,880 --> 00:48:10,600 Speaker 1: the mystery was was not that tantalizing, but but it 846 00:48:10,640 --> 00:48:13,120 Speaker 1: was kind of interesting. Nonetheless, it turns out it's probably 847 00:48:13,160 --> 00:48:17,600 Speaker 1: not anything spooky about physics. The deviation from expected acceleration 848 00:48:17,960 --> 00:48:23,400 Speaker 1: was probably due to radiation pressure exerted by the power 849 00:48:23,480 --> 00:48:28,279 Speaker 1: source on board the Pioneer probe. So inside, yeah, they've 850 00:48:28,280 --> 00:48:31,240 Speaker 1: got they've got a little internal power plant, a radioisotope 851 00:48:31,280 --> 00:48:37,120 Speaker 1: thermoelectric generator or RTG, and this was creating anisotropic radiation 852 00:48:37,200 --> 00:48:40,160 Speaker 1: pressure that was sort of meaning So I think the 853 00:48:40,200 --> 00:48:44,520 Speaker 1: pressure generated by the waist heat from this thermoelectric generator 854 00:48:45,560 --> 00:48:49,759 Speaker 1: was actually exerting a pressure that changed the course of 855 00:48:49,800 --> 00:48:52,399 Speaker 1: the probe as it flew through space and changed it. 856 00:48:52,400 --> 00:48:54,399 Speaker 1: It didn't you know, the radiation didn't just go out 857 00:48:54,400 --> 00:48:58,960 Speaker 1: in all directions. It was sort of uh, it was anisotropic, 858 00:48:59,080 --> 00:49:01,640 Speaker 1: so it was going in one direction more than the 859 00:49:01,640 --> 00:49:06,160 Speaker 1: other directions. And this was creating an accelerating force. Yeah. 860 00:49:06,280 --> 00:49:08,680 Speaker 1: And and like like you said, when you're dealing with 861 00:49:09,480 --> 00:49:12,920 Speaker 1: with long distances like this, uh, just that little nudge, 862 00:49:13,080 --> 00:49:17,560 Speaker 1: especially if it's unaccounted for and unexplained, is enough to 863 00:49:17,560 --> 00:49:20,920 Speaker 1: send you completely off course. Right, And then Smith writes, 864 00:49:20,920 --> 00:49:24,520 Speaker 1: and as I say that interstellar travel would probably involve 865 00:49:24,680 --> 00:49:28,120 Speaker 1: even more forces acting on a spaceship to cause it 866 00:49:28,160 --> 00:49:31,040 Speaker 1: to deviate from its course. And these influences would have 867 00:49:31,080 --> 00:49:33,960 Speaker 1: to be understood and modeled mathematically if you were going 868 00:49:34,000 --> 00:49:38,720 Speaker 1: to navigate accurately. But another question would be again, you remember, 869 00:49:38,760 --> 00:49:42,799 Speaker 1: you need those reference points within the environment to calculate 870 00:49:42,840 --> 00:49:45,239 Speaker 1: your position. If you're traveling through space, you need to 871 00:49:45,280 --> 00:49:49,480 Speaker 1: know where you are in order to calculate a trajectory. 872 00:49:49,600 --> 00:49:52,319 Speaker 1: So what would those external landmarks be if you are 873 00:49:52,360 --> 00:49:57,720 Speaker 1: traveling between stars, if you're an interstellar space well Smith 874 00:49:57,800 --> 00:50:02,000 Speaker 1: suggests the possibility of using pulsar um. Pulsars are highly 875 00:50:02,040 --> 00:50:06,440 Speaker 1: magnetized stars that spin around very fast, shooting out beams 876 00:50:06,520 --> 00:50:11,120 Speaker 1: of electromagnetic radiation out of their magnetic poles. And because 877 00:50:11,160 --> 00:50:14,600 Speaker 1: they rotate so fast, and because they shoot these beams 878 00:50:14,680 --> 00:50:18,759 Speaker 1: in selective directions, you know, it's not omnidirectional beaming. It's like, uh, 879 00:50:19,280 --> 00:50:22,560 Speaker 1: beams just coming out of the magnetic poles. They appear 880 00:50:22,840 --> 00:50:26,840 Speaker 1: from the at the external observer's perspective to pulse or 881 00:50:27,000 --> 00:50:30,560 Speaker 1: blink at these regular intervals, sort of like the you know, 882 00:50:30,600 --> 00:50:34,560 Speaker 1: the spinning light in the lighthouse, and the intervals of 883 00:50:34,600 --> 00:50:37,759 Speaker 1: these pulses can be used to identify what pulsar you're 884 00:50:37,800 --> 00:50:41,239 Speaker 1: looking at. In fact, the pioneer plaques, remember those, uh, 885 00:50:41,440 --> 00:50:43,640 Speaker 1: those plaques that were designed to go on board the 886 00:50:43,640 --> 00:50:46,680 Speaker 1: probes in case an alien ever looks at this and says, hey, 887 00:50:46,760 --> 00:50:51,520 Speaker 1: who made this? Um? They used triangulation by pulsars of 888 00:50:51,560 --> 00:50:56,480 Speaker 1: specified intervals to show the galactic location of our solar system. 889 00:50:56,520 --> 00:50:59,520 Speaker 1: They're like, here's where Earth is. Though, I think to 890 00:50:59,520 --> 00:51:01,600 Speaker 1: be fair, I recall reading at some point that the 891 00:51:01,600 --> 00:51:04,600 Speaker 1: pulsar map on the plaque will no longer be accurate 892 00:51:05,280 --> 00:51:08,120 Speaker 1: in the future. I'm not sure about that one though. Yeah, 893 00:51:08,160 --> 00:51:09,560 Speaker 1: you got to read the fine print at about on 894 00:51:09,680 --> 00:51:15,080 Speaker 1: the plaque limited time offer. But pulsars are not the 895 00:51:15,080 --> 00:51:17,160 Speaker 1: only option. I was actually reading a piece about this 896 00:51:17,280 --> 00:51:21,560 Speaker 1: question in space dot com from one by an astrophysicist 897 00:51:21,600 --> 00:51:25,240 Speaker 1: named Paul Sutter who is at UH Sunny Stony Brook 898 00:51:25,440 --> 00:51:28,480 Speaker 1: and the Flat Iron Institute in New York, and he 899 00:51:28,560 --> 00:51:31,720 Speaker 1: was talking in this UH piece about about a paper 900 00:51:31,760 --> 00:51:35,160 Speaker 1: showing that you could use pairs of stars to establish 901 00:51:35,239 --> 00:51:39,080 Speaker 1: position in interstellar travel. So I think in theory it 902 00:51:39,120 --> 00:51:41,560 Speaker 1: could be done. But uh, there there are a lot 903 00:51:41,560 --> 00:51:44,080 Speaker 1: of challenges probably ahead if we actually do become an 904 00:51:44,120 --> 00:51:47,600 Speaker 1: interstellar traveling species. Uh, you know, there's a lot we're 905 00:51:47,600 --> 00:51:49,759 Speaker 1: gonna have to figure out, and we may not have 906 00:51:49,840 --> 00:51:52,880 Speaker 1: spice to aid us by by creating pressunts that allows 907 00:51:52,920 --> 00:51:54,880 Speaker 1: us to predict the future, but there is going to 908 00:51:54,920 --> 00:51:59,080 Speaker 1: be an awful lot of of highly precise calculation involved. 909 00:52:00,000 --> 00:52:01,480 Speaker 1: So yeah, we're gonna have to We're gonna have turn 910 00:52:01,520 --> 00:52:04,000 Speaker 1: to computers until you know, we decided we should. We 911 00:52:04,040 --> 00:52:13,279 Speaker 1: can't use computers anymore right than now. I'd like to 912 00:52:13,320 --> 00:52:16,200 Speaker 1: come back to the philosophy and outlook of the space 913 00:52:16,280 --> 00:52:19,160 Speaker 1: and Guild. UM. I was reading in the Philosophy of 914 00:52:19,239 --> 00:52:22,520 Speaker 1: doone and there's a there's an article titled A Universe 915 00:52:22,560 --> 00:52:26,799 Speaker 1: of Bastards by Matthew A. Bkas and Um. In it, 916 00:52:27,000 --> 00:52:30,799 Speaker 1: Budkas describes the Guild as um as having quote a 917 00:52:30,880 --> 00:52:36,320 Speaker 1: parasitic relationship with political power. So in this what he's driving, 918 00:52:36,360 --> 00:52:39,400 Speaker 1: what he's pointing out, is that the Guild wields tremendous power, 919 00:52:39,600 --> 00:52:43,800 Speaker 1: even power over the emperor, but they never actually rule. 920 00:52:43,960 --> 00:52:48,160 Speaker 1: They can't actually rule, they can't risk disrupting the flow 921 00:52:48,200 --> 00:52:51,000 Speaker 1: of spice. They depend on it absolutely. You take the 922 00:52:51,040 --> 00:52:54,400 Speaker 1: spice away and the Guild cannot do the thing that 923 00:52:54,520 --> 00:52:57,879 Speaker 1: gives them the power. And he yeah, he points out 924 00:52:57,880 --> 00:53:00,720 Speaker 1: again that the Guild has no armies, but it doesn't 925 00:53:00,760 --> 00:53:05,680 Speaker 1: need to because it absolutely controls transport and trade between worlds. 926 00:53:06,320 --> 00:53:08,920 Speaker 1: And I found this quite interesting because it made me 927 00:53:08,960 --> 00:53:11,360 Speaker 1: think about, you know, historically, what's what's one of the 928 00:53:11,400 --> 00:53:15,520 Speaker 1: things that armies do. Um. You know, one huge role 929 00:53:15,680 --> 00:53:20,279 Speaker 1: is disrupting trade. Um. To besiege a walled city is 930 00:53:20,320 --> 00:53:23,000 Speaker 1: to cut off its trade and travel and starve it 931 00:53:23,080 --> 00:53:27,759 Speaker 1: into submission. UM. I was treading about sieges a while back, 932 00:53:27,760 --> 00:53:30,759 Speaker 1: and that's that's a you know, in the cinematic sense, 933 00:53:30,800 --> 00:53:33,560 Speaker 1: we often think, well, the siege is about like breaking 934 00:53:33,560 --> 00:53:36,200 Speaker 1: down walls, getting in there and then taking over the city, 935 00:53:36,600 --> 00:53:40,000 Speaker 1: But generally it's it's more about strangling the city until 936 00:53:40,280 --> 00:53:42,440 Speaker 1: the people who live there, or the and or the 937 00:53:42,440 --> 00:53:46,879 Speaker 1: people who rule there give in and open the doors themselves. Yeah, 938 00:53:47,120 --> 00:53:49,000 Speaker 1: and I think a lot of the same could be 939 00:53:49,040 --> 00:53:51,320 Speaker 1: said about navies. A lot of the history of navies 940 00:53:51,440 --> 00:53:54,560 Speaker 1: is also about interrupting trade, you know, trying to block 941 00:53:54,600 --> 00:53:58,680 Speaker 1: access to ports or trying to intercept trade vessels. Yeah, 942 00:53:58,880 --> 00:54:01,120 Speaker 1: and so the interesting thing about the Guild here is 943 00:54:01,520 --> 00:54:04,759 Speaker 1: whether you're talking about blockades or besiegement, they have this 944 00:54:04,840 --> 00:54:07,840 Speaker 1: power already, like it's they don't need an army to 945 00:54:07,920 --> 00:54:11,279 Speaker 1: do it all that because they they are the only 946 00:54:11,320 --> 00:54:15,640 Speaker 1: ones who can operate movement between worlds. Um So by 947 00:54:15,680 --> 00:54:18,120 Speaker 1: its very nature, the Guild is in a constant state 948 00:54:18,200 --> 00:54:23,239 Speaker 1: of besiegement or potential besiegement with every planet in the imperium. Now, 949 00:54:23,280 --> 00:54:26,000 Speaker 1: Buckus goes on to compare the politics of Dune to 950 00:54:26,080 --> 00:54:31,440 Speaker 1: Thomas Hobbs work Leviathan, in which the author quote establishes 951 00:54:31,440 --> 00:54:34,040 Speaker 1: a theoretical state of existence in which there is no 952 00:54:34,120 --> 00:54:37,799 Speaker 1: centralized authority, but rather a collection of individuals looking out 953 00:54:37,840 --> 00:54:40,920 Speaker 1: for their own interests. Now, um, you know, you might say, well, 954 00:54:41,040 --> 00:54:43,120 Speaker 1: isn't there an emperor in Dune. Well, yes, there is 955 00:54:43,120 --> 00:54:45,960 Speaker 1: an emperor in Dune. But again the Emperor's in the 956 00:54:45,960 --> 00:54:48,719 Speaker 1: Emperor's house is part of that tripod and it's all 957 00:54:48,719 --> 00:54:52,080 Speaker 1: in this this uh, this political balance. So it's not 958 00:54:52,160 --> 00:54:56,880 Speaker 1: like the emperor actually does have absolute control over everything. 959 00:54:57,840 --> 00:55:00,920 Speaker 1: Again talking about the the emperor that is present during 960 00:55:01,400 --> 00:55:06,799 Speaker 1: during the first Dune book. Um, So when Dune, it's 961 00:55:06,840 --> 00:55:10,799 Speaker 1: not individuals but factions uh that are that are the 962 00:55:10,840 --> 00:55:15,000 Speaker 1: ones looking after their own interests. Uh, their fights, their feuds, 963 00:55:15,040 --> 00:55:18,120 Speaker 1: and these fights and feuds ultimately can threaten the stability 964 00:55:18,120 --> 00:55:20,239 Speaker 1: of everything. And that comes back to the way that 965 00:55:20,280 --> 00:55:24,040 Speaker 1: the Guild operates itself again, because the Guild very much 966 00:55:24,120 --> 00:55:28,000 Speaker 1: wants stability, at least so far as its spice goes, 967 00:55:28,400 --> 00:55:30,520 Speaker 1: they don't want to do anything to threaten that supply. 968 00:55:31,080 --> 00:55:33,560 Speaker 1: So another interesting aspect of the Space and Guild is 969 00:55:33,280 --> 00:55:36,440 Speaker 1: to is to come back to the way it makes decisions. Um. Again, 970 00:55:36,440 --> 00:55:40,440 Speaker 1: we're envisioning the Steersman, these augmented and or mutated humans 971 00:55:40,640 --> 00:55:43,799 Speaker 1: who literally breathe spice in order to generate the sort 972 00:55:43,840 --> 00:55:48,359 Speaker 1: of of limited uh UM precedents necessary to travel through 973 00:55:48,400 --> 00:55:51,200 Speaker 1: space and hyperspace, and a big part of this entails 974 00:55:51,360 --> 00:55:55,600 Speaker 1: seeing what the most immediate dangers are and dodging them 975 00:55:55,680 --> 00:55:58,640 Speaker 1: and so subsequently, one of Paul's biggest insights is that 976 00:55:58,719 --> 00:56:02,880 Speaker 1: the Guild commands you know, such power over everything and 977 00:56:02,880 --> 00:56:06,120 Speaker 1: their dependence on They depend on spice for their power, 978 00:56:06,400 --> 00:56:08,680 Speaker 1: so they end up making all of their decisions in 979 00:56:08,680 --> 00:56:12,720 Speaker 1: a similar fashion. They always choose the safe immediate path. 980 00:56:13,320 --> 00:56:15,799 Speaker 1: And while this ensures survival in the short term and 981 00:56:15,840 --> 00:56:18,919 Speaker 1: it keeps keeps the spice flowing for them, it will 982 00:56:18,960 --> 00:56:22,960 Speaker 1: eventually in the long term lead to stagnation for you know, 983 00:56:23,000 --> 00:56:26,200 Speaker 1: the entire human endeavor. Oh, this is back to the 984 00:56:26,239 --> 00:56:30,440 Speaker 1: first fit versus best fit uh time. So it's interesting 985 00:56:30,480 --> 00:56:33,480 Speaker 1: to think about this in terms of cognitive bias to 986 00:56:33,560 --> 00:56:36,440 Speaker 1: sort of reverse the Leviathan scenario and go back from 987 00:56:36,440 --> 00:56:39,879 Speaker 1: the faction to the individual um. As pointed out by 988 00:56:39,960 --> 00:56:43,320 Speaker 1: Lauren and Grishma in the safety bias published in Behavior 989 00:56:43,400 --> 00:56:48,000 Speaker 1: Change in Risk Avoidance, is one possible mechanism by which 990 00:56:48,160 --> 00:56:53,239 Speaker 1: personality characteristics may be linked to anxiety pathology. And we 991 00:56:53,320 --> 00:56:56,680 Speaker 1: see risk perceptions factor into a number of cognitive biases, 992 00:56:56,719 --> 00:56:59,719 Speaker 1: including zero risk bias, in which there's a tendency to 993 00:56:59,719 --> 00:57:03,960 Speaker 1: try do eliminate eliminate a particular risk while other options 994 00:57:03,960 --> 00:57:07,520 Speaker 1: would produce a greater overall risk reduction. Okay, So in 995 00:57:07,560 --> 00:57:09,880 Speaker 1: a sci fi scenario, if I understand that, right, that 996 00:57:09,880 --> 00:57:12,719 Speaker 1: would be saying like, Okay, we're going to design a 997 00:57:12,760 --> 00:57:17,760 Speaker 1: spaceship that cannot possibly be destroyed by the biplasma canons 998 00:57:17,880 --> 00:57:20,880 Speaker 1: from from another spaceship, but in fact that spaceship is 999 00:57:21,040 --> 00:57:24,120 Speaker 1: very prone to uh to like toxic build up of 1000 00:57:24,120 --> 00:57:27,080 Speaker 1: of c O two in the you know, atmosphere processors 1001 00:57:27,160 --> 00:57:31,400 Speaker 1: or whatever. That you're just like overly focusing on one 1002 00:57:31,400 --> 00:57:34,760 Speaker 1: type of risk while ignoring others, right. Um. I think 1003 00:57:34,840 --> 00:57:37,320 Speaker 1: things like you know, the War on Terror are sometimes 1004 00:57:37,320 --> 00:57:39,720 Speaker 1: brought up as an example of this too, like laser 1005 00:57:39,760 --> 00:57:44,360 Speaker 1: focusing on one particular threat, when some might argue that 1006 00:57:44,360 --> 00:57:46,920 Speaker 1: if that same amount of energy went into other things, 1007 00:57:47,680 --> 00:57:50,439 Speaker 1: then you would have you know, it would it would 1008 00:57:50,480 --> 00:57:53,680 Speaker 1: result in greater safety. Um, and perhaps in a more 1009 00:57:53,720 --> 00:57:58,440 Speaker 1: meaningful sense. Right. There's also risk compensation theory, which holds 1010 00:57:58,480 --> 00:58:01,520 Speaker 1: that people adjust their behavior your in response to perceived 1011 00:58:01,680 --> 00:58:04,800 Speaker 1: risk levels. If they feel protected, they tend to be 1012 00:58:04,960 --> 00:58:08,880 Speaker 1: less careful. The more risks they perceive, the more careful 1013 00:58:08,960 --> 00:58:12,920 Speaker 1: they become. Um, And I was I was reading that, 1014 00:58:13,040 --> 00:58:15,840 Speaker 1: like one interpretation of this has to do with um, 1015 00:58:16,280 --> 00:58:19,000 Speaker 1: you know, like like safety gear and things like skydiving 1016 00:58:19,480 --> 00:58:27,120 Speaker 1: where uh like skydiving from a methods and material since 1017 00:58:27,200 --> 00:58:31,120 Speaker 1: it has become increasingly safer to do. But that means 1018 00:58:31,120 --> 00:58:35,200 Speaker 1: people feel safer skydiving and they're more likely to take 1019 00:58:35,280 --> 00:58:38,760 Speaker 1: certain risks that sort of thing. It also reminds me 1020 00:58:38,800 --> 00:58:42,200 Speaker 1: of insights that I've read about climbing, where like, like 1021 00:58:42,240 --> 00:58:45,720 Speaker 1: you know, mountain climbing, where the danger is not the 1022 00:58:45,800 --> 00:58:48,600 Speaker 1: part where you're you're hyper focused on every little thing 1023 00:58:48,640 --> 00:58:52,440 Speaker 1: you do. It's when certain actions become kind of automatic 1024 00:58:52,880 --> 00:58:54,560 Speaker 1: and you kind of I guess to a certain extent 1025 00:58:54,600 --> 00:58:57,880 Speaker 1: you feel safe. Um, you know you're going to be 1026 00:58:57,920 --> 00:59:01,080 Speaker 1: more careful if you feel the danger. But but coming 1027 00:59:01,120 --> 00:59:04,439 Speaker 1: back to this, this idea of a risk compensation theory, 1028 00:59:04,680 --> 00:59:06,720 Speaker 1: I was wondering how it might equate to the guild. 1029 00:59:06,800 --> 00:59:11,000 Speaker 1: So via their abilities, they're constantly not only confronting simulations 1030 00:59:11,040 --> 00:59:14,680 Speaker 1: of possible doom, which of course us normal humans do 1031 00:59:14,800 --> 00:59:17,520 Speaker 1: all the time. You know, we engage in in um 1032 00:59:17,520 --> 00:59:21,160 Speaker 1: in simulating possible outcomes uh that are positive, but also 1033 00:59:21,240 --> 00:59:23,080 Speaker 1: ones that are negative, and that can lead into a 1034 00:59:23,120 --> 00:59:27,760 Speaker 1: sort of fantasizing about potential doom. But the Guild they 1035 00:59:27,800 --> 00:59:30,280 Speaker 1: seem to go beyond that. They have actual visions of 1036 00:59:30,360 --> 00:59:35,120 Speaker 1: dooms that they have to cleverly dodge as they navigate um, 1037 00:59:35,120 --> 00:59:39,000 Speaker 1: either you know, through space travel or politically. So do 1038 00:59:39,040 --> 00:59:41,640 Speaker 1: they end up giving into these visions of doom and 1039 00:59:41,680 --> 00:59:45,640 Speaker 1: grow increasingly careful, or at least in some cases, do 1040 00:59:45,720 --> 00:59:48,560 Speaker 1: they feel safe and protected by their use of the spice? 1041 00:59:50,160 --> 00:59:52,360 Speaker 1: I think I think probably with the Space and Guild, 1042 00:59:52,360 --> 00:59:55,400 Speaker 1: we're talking about the overly careful side of things here. 1043 00:59:55,560 --> 00:59:57,600 Speaker 1: That seems to be in keeping with the safest path 1044 00:59:57,640 --> 00:59:59,960 Speaker 1: of the Guild and so forth in the way they're characterized. 1045 01:00:00,400 --> 01:00:03,560 Speaker 1: But perhaps the comfort afforded by the spice allows them 1046 01:00:03,600 --> 01:00:07,040 Speaker 1: to engage in some bolder maneuvers, at least so far 1047 01:00:07,080 --> 01:00:11,080 Speaker 1: as it doesn't threaten the supply of spice um. It 1048 01:00:11,080 --> 01:00:13,640 Speaker 1: seems to be a constant. Anything that threatens the spice, 1049 01:00:13,680 --> 01:00:17,280 Speaker 1: that's just a no go, like like almost zero zero 1050 01:00:17,440 --> 01:00:21,080 Speaker 1: risk can be taken when it comes to that supply chain. Right. 1051 01:00:21,440 --> 01:00:24,200 Speaker 1: So it's interesting with the Beni Jester in the Space 1052 01:00:24,240 --> 01:00:28,040 Speaker 1: and Guild um because on a very basic level, and 1053 01:00:28,280 --> 01:00:29,680 Speaker 1: I think that's one of the great things about done 1054 01:00:29,760 --> 01:00:31,720 Speaker 1: is that you can look at it at different levels. 1055 01:00:32,000 --> 01:00:34,280 Speaker 1: On one level, it's like these are just the sci 1056 01:00:34,320 --> 01:00:37,320 Speaker 1: fi magic versus sci fi science, right, it's which is 1057 01:00:37,520 --> 01:00:41,680 Speaker 1: versus um techno wizards of a sort you know, um. 1058 01:00:41,760 --> 01:00:43,920 Speaker 1: But then it also it goes a lot deeper than that. 1059 01:00:43,960 --> 01:00:47,440 Speaker 1: It gets into like the ways they think, um, you know, 1060 01:00:47,520 --> 01:00:50,640 Speaker 1: short term and long term thinking and how they engage 1061 01:00:50,680 --> 01:00:53,400 Speaker 1: in risk, etcetera. Yeah, I didn't think about that. So 1062 01:00:53,720 --> 01:00:56,240 Speaker 1: you're setting up the contrast that the Beni Jess being 1063 01:00:56,240 --> 01:00:59,720 Speaker 1: concerned with politics, are very they're very much engaged in 1064 01:00:59,800 --> 01:01:04,320 Speaker 1: long term strategic thinking, whereas the Spacing Guild being very 1065 01:01:04,680 --> 01:01:08,280 Speaker 1: immediate task oriented or just like they're thinking one step 1066 01:01:08,320 --> 01:01:11,919 Speaker 1: ahead always. Yeah, like the Been Adjustment, for instance, we're told, 1067 01:01:12,000 --> 01:01:14,600 Speaker 1: you know that they will actually make sure that things 1068 01:01:14,640 --> 01:01:19,520 Speaker 1: are inserted into native religions on various worlds. Uh. That 1069 01:01:19,640 --> 01:01:22,200 Speaker 1: give them an out that like like oh yeah, well, 1070 01:01:22,240 --> 01:01:24,680 Speaker 1: in our in our traditions, it does say that if 1071 01:01:24,760 --> 01:01:28,200 Speaker 1: a um, if a strange woman from another planet shows up, 1072 01:01:28,200 --> 01:01:32,480 Speaker 1: we're supposed to give her a spaceship. You know, um 1073 01:01:32,360 --> 01:01:34,920 Speaker 1: come in handy a thousand years from now. Yeah, it 1074 01:01:35,000 --> 01:01:37,000 Speaker 1: might come in handy a thousand years from now. So 1075 01:01:37,040 --> 01:01:40,080 Speaker 1: we're going to do it. Um. Whereas the Guild, they 1076 01:01:40,120 --> 01:01:42,240 Speaker 1: would be asking different questions. They're like, well does that 1077 01:01:42,360 --> 01:01:46,000 Speaker 1: what does it mean for our survival one minute from now? 1078 01:01:46,320 --> 01:01:49,360 Speaker 1: And what does it mean regarding our supply of the spice? 1079 01:01:49,880 --> 01:01:52,080 Speaker 1: And I saw some papers online. I didn't really get 1080 01:01:52,120 --> 01:01:53,840 Speaker 1: into these so much, but there was one I noticed 1081 01:01:53,880 --> 01:01:56,800 Speaker 1: that was looking at themes of addiction in Dune and 1082 01:01:56,920 --> 01:01:59,280 Speaker 1: Lord of the Rings. Um. You know, because they both 1083 01:01:59,360 --> 01:02:01,920 Speaker 1: deal with I guess addiction to some extent. You say 1084 01:02:01,960 --> 01:02:04,720 Speaker 1: that that the Ring is an addiction, the power that 1085 01:02:04,800 --> 01:02:06,880 Speaker 1: comes with the Ring as an addiction. And of course 1086 01:02:07,080 --> 01:02:10,000 Speaker 1: the Guild is in a very real sense addicted to 1087 01:02:10,360 --> 01:02:15,240 Speaker 1: the spice. Um but um and and and makes its 1088 01:02:15,240 --> 01:02:17,160 Speaker 1: its choices in the way that I guess could be 1089 01:02:17,200 --> 01:02:21,400 Speaker 1: comparable to some sort of personal addiction level. Uh. Any rate, 1090 01:02:21,600 --> 01:02:24,120 Speaker 1: there's just another example of all the different levels at 1091 01:02:24,120 --> 01:02:27,720 Speaker 1: which you might engage with Dune. Got to engage them all, 1092 01:02:29,840 --> 01:02:31,920 Speaker 1: all right, Well, we're gonna go ahead and close it 1093 01:02:31,960 --> 01:02:34,440 Speaker 1: out there. I think this will be it for for 1094 01:02:34,520 --> 01:02:38,560 Speaker 1: this journey into the Done universe. But hey, when Dune 1095 01:02:38,600 --> 01:02:40,640 Speaker 1: Part two comes out, maybe we'll dive back in. Maybe 1096 01:02:40,680 --> 01:02:44,240 Speaker 1: it'll be something else we get a hanker in to discuss. Oh, 1097 01:02:44,280 --> 01:02:46,480 Speaker 1: I'm sure there will be more, and of course we'd 1098 01:02:46,520 --> 01:02:48,600 Speaker 1: love to hear from everyone out there. You have insight 1099 01:02:49,120 --> 01:02:51,520 Speaker 1: into any of this based on your own experience with 1100 01:02:51,560 --> 01:02:54,200 Speaker 1: the the Done universe, no matter which path that ends 1101 01:02:54,240 --> 01:02:57,920 Speaker 1: up taking. You know, the original novels, the sequels and prequels, 1102 01:02:58,000 --> 01:03:00,280 Speaker 1: the movies, the video games. It didn't even into the 1103 01:03:00,320 --> 01:03:06,360 Speaker 1: video games. Oh yeah, there's like a Commanding Conqueror style game, 1104 01:03:06,640 --> 01:03:10,000 Speaker 1: but it was Dune. Yeah, various real time strategy type things. 1105 01:03:10,000 --> 01:03:12,400 Speaker 1: I never actually played any of them, but but I've 1106 01:03:12,760 --> 01:03:15,480 Speaker 1: remember looking at stuff about them and they look cool. Um. 1107 01:03:15,960 --> 01:03:18,439 Speaker 1: There's also a big board game presence. There's, of course, 1108 01:03:18,480 --> 01:03:22,840 Speaker 1: the classic Done board game, which I I Um, I 1109 01:03:22,880 --> 01:03:24,600 Speaker 1: got a copy of Man and I got it during 1110 01:03:24,640 --> 01:03:28,000 Speaker 1: the pandemic, so it's it's never been played, and they're 1111 01:03:28,040 --> 01:03:31,560 Speaker 1: they're a couple of of newer Doune board games that 1112 01:03:31,640 --> 01:03:34,080 Speaker 1: also look very exciting, especially since they both have a 1113 01:03:34,160 --> 01:03:37,560 Speaker 1: single player modes, which you know is certainly a little 1114 01:03:37,560 --> 01:03:40,880 Speaker 1: easier to achieve, if maybe not as socially engaging. Anyway, 1115 01:03:40,920 --> 01:03:43,680 Speaker 1: whatever your experience, if you have thoughts right in, we'd 1116 01:03:43,680 --> 01:03:46,080 Speaker 1: love to hear from you. In the meantimes. You'd like 1117 01:03:46,120 --> 01:03:48,160 Speaker 1: to check out other episodes of Stuff to Blow Your Mind, 1118 01:03:48,560 --> 01:03:50,320 Speaker 1: you can find them in the Stuff to Blow your 1119 01:03:50,320 --> 01:03:53,959 Speaker 1: Mind podcast feed You'll get that wherever you get your podcasts. 1120 01:03:54,760 --> 01:03:57,480 Speaker 1: We have core episodes on two season, Thursday's Listener, Mail 1121 01:03:57,520 --> 01:04:00,480 Speaker 1: on Monday's Artifact on Wednesday, and on Friday we do 1122 01:04:00,520 --> 01:04:03,080 Speaker 1: a little weird house cinema. That's our time to set 1123 01:04:03,120 --> 01:04:05,720 Speaker 1: aside most of the serious concerns and just talk about 1124 01:04:05,800 --> 01:04:09,360 Speaker 1: a strange film. Huge thanks as always to our excellent 1125 01:04:09,400 --> 01:04:12,520 Speaker 1: audio producer Seth Nicholas Johnson. If you would like to 1126 01:04:12,520 --> 01:04:14,840 Speaker 1: get in touch with us with feedback on this episode 1127 01:04:14,920 --> 01:04:17,000 Speaker 1: or any other, to suggest topic for the future, or 1128 01:04:17,040 --> 01:04:19,720 Speaker 1: just to say ooh, you can email us at contact. 1129 01:04:19,760 --> 01:04:29,919 Speaker 1: That's Stuff to Blow your Mind podcasts. Stuff to Blow 1130 01:04:29,920 --> 01:04:32,480 Speaker 1: Your Mind is production of I Heart Radio. For more 1131 01:04:32,520 --> 01:04:35,120 Speaker 1: podcasts for my Heart Radio, visit the iHeart Radio app, 1132 01:04:35,280 --> 01:04:46,720 Speaker 1: Apple Podcasts, or wherever you're listening to your favorite shows