WEBVTT - Exploring the Wide World of Webtoons

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<v Speaker 1>Welcome to Strictly Business, Variety's weekly podcasts featuring conversations with

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<v Speaker 1>industry leaders about the business of media and entertainment Today.

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<v Speaker 1>My guests are movers and shakers in the world of webtuns.

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<v Speaker 1>What is a webtoon? You ask, well, keep listening, But

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<v Speaker 1>in Hollywood shorthand, it's like a graphic novel meets a

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<v Speaker 1>blog scroll meets a soap opera. David J. Lee is

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<v Speaker 1>chief operating Officer and chief financial Officer of Webtoon Entertainment.

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<v Speaker 1>The Los Angeles based company is a big force in

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<v Speaker 1>this growing digital storytelling medium that got its start about

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<v Speaker 1>a decade ago in South Korea. My conversation with Lee

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<v Speaker 1>was held January eighth as part of Variety's annual Entertainment

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<v Speaker 1>Summit at the Consumer Electronics Show in Las Vegas. A

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<v Speaker 1>week later, I got on a zoom with the top

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<v Speaker 1>webtune creator Brandon Chen to get his perspective on this

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<v Speaker 1>cutting edge new format. My conversation with Webtoon Entertainments David

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<v Speaker 1>jay Lee is coming up right after this break, and

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<v Speaker 1>we're back with a conversation from cees with Webtoon Entertainments.

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<v Speaker 1>David jay Lee, let's start a little bit and just

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<v Speaker 1>unpack exactly what a webtune is. The best sort of

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<v Speaker 1>the best shorthand description. Hollywood always loves it's this meets

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<v Speaker 1>this plus this, But the best sort of shorthand description

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<v Speaker 1>of what an actual web tune is is sort of

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<v Speaker 1>a mix between a blog and a manga. That might

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<v Speaker 1>be a little oversimplified, But David, if we could start

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<v Speaker 1>just by really sort of sketching out what when people

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<v Speaker 1>go to webtoon users online, because it's a digital platform

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<v Speaker 1>in terms of the core of the of the business

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<v Speaker 1>and the storytelling, when somebody goes to a find a webtune,

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<v Speaker 1>what user experience is that?

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<v Speaker 2>Yeah, it's a great question. And for those in the

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<v Speaker 2>audience who may not have heard of webtune, I have

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<v Speaker 2>the feeling you may have seen a great live action

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<v Speaker 2>film and didn't realize it came from us. And if

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<v Speaker 2>you have friends and family who are in our core target,

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<v Speaker 2>which is the gen Z target, I know that they're

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<v Speaker 2>familiar with us. Let me explain what the company is,

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<v Speaker 2>but then explain what the experience is. So Webtune is

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<v Speaker 2>a company, is global. We've got one hundred and seventy

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<v Speaker 2>million monthly active users, but We have twenty four million

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<v Speaker 2>creators who are creating over one hundred and twenty thousand

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<v Speaker 2>stories every day right new there for the taking by

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<v Speaker 2>our gen Z consumers, and the experience is truly digital

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<v Speaker 2>and mobile, and it spans way beyond one genre. It's

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<v Speaker 2>more than manga. It's any genre you can imagine. Imagine

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<v Speaker 2>a gen Z consumer in their palm of their hand

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<v Speaker 2>on a mobile device, with a flick of their fingers,

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<v Speaker 2>can scroll and in a fraction of a moment see

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<v Speaker 2>just enough imagery a few words to tell them where

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<v Speaker 2>a story is going. And at the same time, these

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<v Speaker 2>consumers are spending once they find their great story, thirty

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<v Speaker 2>to sixteen minutes a day reading either a web novel

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<v Speaker 2>or what we call a webcomic or a web tune.

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<v Speaker 2>For me, having started in the advertising business, it reminds

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<v Speaker 2>me of a incredible next generation of a digital storyboard,

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<v Speaker 2>which is why we love the one point three billion

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<v Speaker 2>and reported revenue we generate on our platform. But we

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<v Speaker 2>love the consumers get to see these stories as rich

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<v Speaker 2>film adaptations on Netflix or Amazon Prime where you saw

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<v Speaker 2>one that came out recently after Thanksgiving on TB And

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<v Speaker 2>so we're a great untold story. People don't realize they've

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<v Speaker 2>seen our stories. And you know, I'd love to unpack

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<v Speaker 2>a little bit about what we're all about here.

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<v Speaker 1>Absolutely yeah, I think. I mean, you had the audience

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<v Speaker 1>at twenty four million. That is an astounding number. How

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<v Speaker 1>do you even Before we talk about sort of adapting

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<v Speaker 1>into other media, I want to talk just the mechanics

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<v Speaker 1>of sort of how it works. It's user generated, so

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<v Speaker 1>people can upload their they upload their imagery, they upload Now,

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<v Speaker 1>in my understanding of it, it's largely kind of in

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<v Speaker 1>you know, comp graphic form, comic book form. But are

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<v Speaker 1>you finding now people are uploading video as well with

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<v Speaker 1>their with their web tunes?

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<v Speaker 2>Well what they're they're starting to upload if you think

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<v Speaker 2>about it, these twenty four million creators, the vast majority

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<v Speaker 2>have full time jobs. You know. A great example is

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<v Speaker 2>a young woman named Rachel Smythe who was a brilliant

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<v Speaker 2>graphic designer who thought she might have a story to

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<v Speaker 2>tell in New Zealand and she can come to our site.

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<v Speaker 2>She did. It's called Canvas. We've worked really hard as

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<v Speaker 2>a tech and an AI company to make it easy

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<v Speaker 2>for anyone who thinks they might have a story that

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<v Speaker 2>someone wants to see to create that story, either as

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<v Speaker 2>a web novel or or if they have a sense

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<v Speaker 2>of imagery, what we call a webcomic. And so these

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<v Speaker 2>are if you think about our product, just like you

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<v Speaker 2>can imagine going through a digital storyboard. You can scroll

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<v Speaker 2>through vertically this unique format and see where these stories

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<v Speaker 2>are going. In the case of Rachel, she like many

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<v Speaker 2>of our twenty four million creators, didn't realize that her

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<v Speaker 2>story would allow her to be a global creator. She

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<v Speaker 2>is a New York Times bestselling author in print, which

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<v Speaker 2>we helped her enable. And we may be the only

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<v Speaker 2>company that has shared two point eight billion dollars as

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<v Speaker 2>a core function of our business model with creators. That's

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<v Speaker 2>why we have so many, because we're truly aligned to

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<v Speaker 2>the fact that consumers want new stories, they want stories

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<v Speaker 2>from unexpected global sources, and entertainment companies want proven, validated

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<v Speaker 2>with market signal hits that come from places like us

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<v Speaker 2>for them to turn into great pieces of film or

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<v Speaker 2>merchandise or games. So that's the reason why I think

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<v Speaker 2>we have this unique ecosystem of a global consumption on

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<v Speaker 2>our platform, these one hundred and seventy million monthly active users,

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<v Speaker 2>a format that allows anybody to be able to see

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<v Speaker 2>in a fraction of a second where a story is going,

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<v Speaker 2>and a d risked profile for an evergreen source of stories,

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<v Speaker 2>I hope increasingly for the media industry, which we're going

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<v Speaker 2>to talk about more today.

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<v Speaker 1>I mean, you know, there's just no shortage of interest.

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<v Speaker 1>You know, from the beginnings of Hollywood to today. The

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<v Speaker 1>story the kernel. It starts with the story. It's a cliche,

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<v Speaker 1>it starts on the page, but it's it starts with

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<v Speaker 1>the story. And what's interesting in the modern age is

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<v Speaker 1>that so many people are empowered as storytellers. I think

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<v Speaker 1>in the past people felt like, well, I'm not a

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<v Speaker 1>Hollywood screenwriter. I'm not, you know, but this is like

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<v Speaker 1>a forum like so many other social media platforms are.

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<v Speaker 1>But it's such a specific forum. Let me ask us

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<v Speaker 1>again a few more questions about the mechanics of the

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<v Speaker 1>core web tune business. Does your company do you curate

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<v Speaker 1>some of these? Do you see when things start to

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<v Speaker 1>bubble up you curate them and help kind of recommend

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<v Speaker 1>them or is it really.

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<v Speaker 2>Yeah, I think they're think of the experiences. We're very

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<v Speaker 2>much empowering creators, as you mentioned, to be able to

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<v Speaker 2>present the story in a way that everyone can consume.

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<v Speaker 2>So a bunch of our technology, for example here in

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<v Speaker 2>the US we call it canvas, allows a great amateur

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<v Speaker 2>creator to see if somebody might love their story as

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<v Speaker 2>a webcomic or on our wapat platform or web novel.

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<v Speaker 2>But then with one hundred and over one hundred and

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<v Speaker 2>twenty thousand stories arriving every single day, a lot of

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<v Speaker 2>our AI technology is to make sure that as a consumer,

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<v Speaker 2>these gen Z consumers, they want an unexpected story, but

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<v Speaker 2>they have to find it. So having AI based personalization

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<v Speaker 2>engines to allow we call her Mattie as our target consumer.

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<v Speaker 2>You know, she's maybe just out of college, or maybe

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<v Speaker 2>she's getting a cup of coffee, and Mattie loves the

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<v Speaker 2>story that she's reading. But we know so much about

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<v Speaker 2>what she loves that presenting her the ability to see

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<v Speaker 2>the next story is a big part of our underlying technology.

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<v Speaker 2>And then there's a large amount of this also which

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<v Speaker 2>is geared around ensuring that we protect both the creator

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<v Speaker 2>and the consumer to ensure that the content is safe.

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<v Speaker 2>But also we all as content generations generators, fight piracy.

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<v Speaker 2>So a large amount of our tech is to make

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<v Speaker 2>this ecosystem healthy and because we're global, that's required us

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<v Speaker 2>to be a tech company at origin, which we were

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<v Speaker 2>bored out of, a global tech company, but a media

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<v Speaker 2>and entertainment company in reality as now that we're generating.

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<v Speaker 2>We have over nine hundred adaptations of stories outside our platform,

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<v Speaker 2>one hundred of which are rich film releases in TV

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<v Speaker 2>and movies. You know, two of Netflix's all time top

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<v Speaker 2>ten projects ever came from us, right, what are those titles? Yes,

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<v Speaker 2>so all of Us are Dead was one of them.

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<v Speaker 2>And Through My Window, which was an unex affected web

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<v Speaker 2>novel that came out of the Spanish and language creators,

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<v Speaker 2>was amazing. But you know, every quarter this happens, right,

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<v Speaker 2>Love Me, Love Me in Italy, you know, seeking me

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<v Speaker 2>votes from Spain. We talked about last quarter Sideline, the

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<v Speaker 2>Quarterback and Me. The day after Thanksgiving here in the

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<v Speaker 2>US was a top five hit on two B which

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<v Speaker 2>start no a back this great social media star. So

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<v Speaker 2>more and more, I think the world is waking up

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<v Speaker 2>to the fact that people love a good story, and

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<v Speaker 2>they love it in all formats on our platform, as

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<v Speaker 2>a webcomic or a web novel, but certainly as a

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<v Speaker 2>rich film release, a live action release on either TV

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<v Speaker 2>or on the big screen.

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<v Speaker 1>How do you with over one hundred thousand stories coming in?

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<v Speaker 1>Did you say every day?

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<v Speaker 2>Every day?

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<v Speaker 1>I can't even imagine, you know, the ranks of studio

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<v Speaker 1>executives that it would take to process that. How do

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<v Speaker 1>you deal with content moderation? I got to believe that

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<v Speaker 1>not every one of those people are good citizens. And

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<v Speaker 1>you know, maybe there's some stuff that you don't want

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<v Speaker 1>on the platform. Do you reserve the right to say, hey,

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<v Speaker 1>this isn't right for web tune?

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<v Speaker 2>I mean, this is where our technology comes into play.

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<v Speaker 2>I used to be in businesses in mobile gaming and

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<v Speaker 2>other consumer businesses where we were relying on a lot

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<v Speaker 2>of hard work by a lot of humans. But while

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<v Speaker 2>we have that, we have the benefit of cutting edge

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<v Speaker 2>AI technology our own, but we're very happy to partner

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<v Speaker 2>with whoever has the best, and we like to think

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<v Speaker 2>that we provide a real advantage for creators on piracy

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<v Speaker 2>and consumers on safety. But a large part of it

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<v Speaker 2>is also market signal. You know, when you have one

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<v Speaker 2>hundred and seventy million monthly active users across multiple languages

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<v Speaker 2>across the globe, and they are so protective of the

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<v Speaker 2>community that we have, they're a big part of our

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<v Speaker 2>warning system as well. And you know, we can talk

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<v Speaker 2>about all the policies, the technology. We like to think

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<v Speaker 2>we are cutting edge here, but I think the core

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<v Speaker 2>is what's differentiating is the technology we have and the

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<v Speaker 2>community base we have and the track record. You know,

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<v Speaker 2>Protecting creators and consumers has been our story since its origin,

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<v Speaker 2>and it's taken us over ten years to arrive as

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<v Speaker 2>now a public company at scale. But now that we are,

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<v Speaker 2>we can have these one hundred and twenty thousand stories

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<v Speaker 2>that we think are readable and safer consumers arrive every day.

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<v Speaker 1>I could imagine that that with that kind of volume,

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<v Speaker 1>you'd have to have an AI tool, you would have

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<v Speaker 1>to have something so you have certain red flags that

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<v Speaker 1>they're looking for. Not to hammer on this, but you know,

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<v Speaker 1>content moderation is a big subject for us. Let's talk

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<v Speaker 1>about so how does it work with the creators and

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<v Speaker 1>the business model. The more people read, the more it's

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<v Speaker 1>basically a revenue share.

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<v Speaker 2>Yeah, so we share in the success of amateur creators

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<v Speaker 2>as they become superstars. And there are so many examples

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<v Speaker 2>of folks who didn't realize that they had a voice

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<v Speaker 2>that deserve to be heard. Our model, while simple, is

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<v Speaker 2>really hard. You know, it is difficult for a company

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<v Speaker 2>to do what we've done because this to twenty million

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<v Speaker 2>dollars we've shared means that we're in it with them.

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<v Speaker 2>And from a consumer standpoint, you know, we don't force

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<v Speaker 2>heavy subscriptions. You know, Maddie as our gen Z target consumer.

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<v Speaker 2>By the way, over seventy percent of our consumers in

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<v Speaker 2>North America say they can't find the stories they find

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<v Speaker 2>anywhere else. Same percent says that their experience on our

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<v Speaker 2>platform is more fun than great companies like Roadblocks and TikTok.

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<v Speaker 2>And the reason why that's true is Maddie can serve

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<v Speaker 2>her as long as she wants, and when she finds

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<v Speaker 2>a story, it feels like her discovery, a bit like

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<v Speaker 2>discovering a real or a video that she feels no

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<v Speaker 2>one else has seen. She only pays fifteen to seventy

0:12:39.200 --> 0:12:42.400
<v Speaker 2>cents to see the latest breaking episode of the story

0:12:42.440 --> 0:12:45.719
<v Speaker 2>that she picked, and we are patient. We let our

0:12:45.760 --> 0:12:48.680
<v Speaker 2>Maddie's take all the time they want to find the

0:12:48.720 --> 0:12:52.440
<v Speaker 2>story they want, and she doesn't have to always pay.

0:12:52.520 --> 0:12:55.760
<v Speaker 2>She can watch a video, maybe it's an advertisement that's

0:12:55.840 --> 0:12:59.280
<v Speaker 2>akin to the genre. Maybe she's watching true beauty and

0:12:59.520 --> 0:13:02.640
<v Speaker 2>there's a you do a beauty ad that she finds

0:13:02.679 --> 0:13:05.520
<v Speaker 2>relevant that allows her to see that next episode. So

0:13:05.559 --> 0:13:09.320
<v Speaker 2>we make it super easy for our consumers to be

0:13:09.360 --> 0:13:13.280
<v Speaker 2>as empowered as our creators to pick on their own

0:13:13.360 --> 0:13:16.640
<v Speaker 2>time what they want to read and see. And I

0:13:16.640 --> 0:13:20.560
<v Speaker 2>think that's that patience over the last decade plus is

0:13:20.600 --> 0:13:23.760
<v Speaker 2>the reason why we feel gen Z is we're not

0:13:23.880 --> 0:13:27.439
<v Speaker 2>reaching them. They're reaching out to us for stories they

0:13:27.440 --> 0:13:28.439
<v Speaker 2>can't find anywhere.

0:13:28.520 --> 0:13:30.520
<v Speaker 1>That's a good way to put it. Very much so

0:13:30.679 --> 0:13:36.160
<v Speaker 1>with with gen Z, what are the metrics for the

0:13:36.320 --> 0:13:38.760
<v Speaker 1>for the part of the platform that does have advertising

0:13:38.840 --> 0:13:41.600
<v Speaker 1>or some kind of sponsor message, what are the metrics

0:13:41.600 --> 0:13:45.480
<v Speaker 1>that matter? Is it just total clicks? Is it time spent?

0:13:45.600 --> 0:13:49.120
<v Speaker 1>And kind of curious about the intricacies of the business model.

0:13:49.200 --> 0:13:51.360
<v Speaker 2>Yeah, you know, it's a great topic for those who

0:13:51.360 --> 0:13:53.160
<v Speaker 2>are interested in this. A lot of the businesses that

0:13:53.200 --> 0:13:56.640
<v Speaker 2>I've been a part of, you know, you basically canbalize

0:13:56.640 --> 0:13:59.280
<v Speaker 2>your content business if you shove your ad business up.

0:13:59.520 --> 0:14:01.920
<v Speaker 2>You know, I think about my mobile game days where

0:14:02.400 --> 0:14:05.199
<v Speaker 2>I'm pushing gotcha for paid content at the expense of

0:14:05.360 --> 0:14:08.720
<v Speaker 2>time spent on an ad. This is the only business

0:14:08.760 --> 0:14:13.199
<v Speaker 2>I've ever seen where deep engagement helps both sides. Let

0:14:13.200 --> 0:14:17.760
<v Speaker 2>me explain. So first, who's looking at the content matters.

0:14:17.800 --> 0:14:20.160
<v Speaker 2>We like to think we have demographic goal because while

0:14:20.160 --> 0:14:22.240
<v Speaker 2>we got a lot of users, we have users spending

0:14:22.400 --> 0:14:26.040
<v Speaker 2>thirty to sixty minutes per day, and they're the attractive,

0:14:26.800 --> 0:14:31.240
<v Speaker 2>somewhat hard to reach users. This gen Zjen, Alpha and beyond.

0:14:31.280 --> 0:14:32.960
<v Speaker 2>By the way, plenty of fifty year olds like me

0:14:33.400 --> 0:14:35.600
<v Speaker 2>love our content too, because we have every genre a

0:14:35.680 --> 0:14:39.080
<v Speaker 2>creator could imagine on our platform. But then, in addition,

0:14:39.560 --> 0:14:41.920
<v Speaker 2>just as I mentioned, if Maddie or if I are

0:14:41.960 --> 0:14:44.720
<v Speaker 2>not feeling like I want to pay fifteen to seventy cents,

0:14:45.120 --> 0:14:47.120
<v Speaker 2>if I watch an AD and I get to see

0:14:47.120 --> 0:14:50.600
<v Speaker 2>the next episode without having to pay, we know that

0:14:50.640 --> 0:14:54.280
<v Speaker 2>our cohort data suggests once they read more because they

0:14:54.280 --> 0:14:57.160
<v Speaker 2>have more confidence that one of the next one hundred

0:14:57.160 --> 0:14:59.960
<v Speaker 2>and twenty thousand stories could be the one for them.

0:15:00.320 --> 0:15:02.600
<v Speaker 2>This is the only evergreen source of content I've been

0:15:02.640 --> 0:15:04.360
<v Speaker 2>a part of. If you think about every other business,

0:15:04.360 --> 0:15:07.040
<v Speaker 2>I've been a part of the content static. So you're

0:15:07.080 --> 0:15:10.360
<v Speaker 2>either monetizing in ads or you're monetizing and content, but

0:15:10.400 --> 0:15:13.240
<v Speaker 2>that content has a shelf life. Here, I have one

0:15:13.280 --> 0:15:15.920
<v Speaker 2>hundred and twenty thousand stories arriving every day from a

0:15:15.960 --> 0:15:20.680
<v Speaker 2>growing global set of creators, curated and benefited from AI

0:15:20.800 --> 0:15:24.440
<v Speaker 2>and technology. It's the reason why this growing at business,

0:15:24.440 --> 0:15:27.320
<v Speaker 2>and we were really not focused on our advertising business

0:15:27.720 --> 0:15:31.120
<v Speaker 2>until very recently here in North America. We're solely focused

0:15:31.160 --> 0:15:33.880
<v Speaker 2>on our creators and our consumers and content. It's why

0:15:33.920 --> 0:15:37.120
<v Speaker 2>I'm so hopeful that we can actually increase our household

0:15:37.160 --> 0:15:42.400
<v Speaker 2>penetration by offering relevant ads as an alternative for people

0:15:42.400 --> 0:15:44.680
<v Speaker 2>who may not want to pay to see the content

0:15:44.720 --> 0:15:46.600
<v Speaker 2>that that arrives on the platform.

0:15:46.720 --> 0:15:51.000
<v Speaker 1>And when people in the pay model, is it a

0:15:51.000 --> 0:15:53.520
<v Speaker 1>monthly subscription or is it a pay as you read?

0:15:54.360 --> 0:15:56.720
<v Speaker 2>Yeah, so there are two ways, and we like to

0:15:56.760 --> 0:15:59.800
<v Speaker 2>make it super simple. We want Maddie to only have

0:15:59.840 --> 0:16:02.680
<v Speaker 2>to pay a micro payment of fifteen to seventy cents

0:16:02.680 --> 0:16:04.920
<v Speaker 2>for an episode that she wants to read she picks

0:16:05.040 --> 0:16:08.280
<v Speaker 2>by the way. You know, everyone likes this idea of

0:16:08.360 --> 0:16:11.680
<v Speaker 2>having access to a library of content. So this first thing,

0:16:11.840 --> 0:16:15.400
<v Speaker 2>these micropayments for the late breaking episode is called a

0:16:15.440 --> 0:16:17.760
<v Speaker 2>fast pass. And then we have another way, which is

0:16:17.760 --> 0:16:20.160
<v Speaker 2>called a daily pass. So if someone wants to see

0:16:20.320 --> 0:16:23.360
<v Speaker 2>a bunch of content where episodes are not being written

0:16:23.440 --> 0:16:26.600
<v Speaker 2>live every week anymore, because we have an immense library

0:16:27.080 --> 0:16:30.080
<v Speaker 2>of proven hits in our platform, hits from all parts

0:16:30.080 --> 0:16:32.160
<v Speaker 2>of the world. It turns out, by the way gen

0:16:32.320 --> 0:16:37.000
<v Speaker 2>Z likes seeing stories from unexpected sources and from cultures

0:16:37.000 --> 0:16:39.840
<v Speaker 2>and languages that are not their own. It's a wonderful

0:16:40.280 --> 0:16:43.040
<v Speaker 2>consumer trend that we benefit from. So these are the

0:16:43.120 --> 0:16:46.040
<v Speaker 2>two ways. The majority, though, I would say the majority

0:16:46.040 --> 0:16:48.840
<v Speaker 2>of our pay content is when Maddie has pre identified

0:16:48.840 --> 0:16:51.440
<v Speaker 2>it a great story and she knows that the next

0:16:51.480 --> 0:16:53.600
<v Speaker 2>one is coming out in a week or so, and

0:16:53.640 --> 0:16:56.600
<v Speaker 2>she wants to be the first to see it along

0:16:56.600 --> 0:17:00.800
<v Speaker 2>with anybody else. That fast pass is the very simple

0:17:00.840 --> 0:17:04.040
<v Speaker 2>way that we keep the experience fresh.

0:17:04.200 --> 0:17:06.639
<v Speaker 1>That's great. To your point about just you know you

0:17:06.680 --> 0:17:08.880
<v Speaker 1>want to go, you want to take this avenue, Take

0:17:08.920 --> 0:17:12.560
<v Speaker 1>this avenue, Take this avenue. My mom, let me ask

0:17:12.600 --> 0:17:17.160
<v Speaker 1>you do you do you with You can't possibly host that,

0:17:17.359 --> 0:17:21.000
<v Speaker 1>you can't keep things on the platform in forever. Do

0:17:21.119 --> 0:17:25.359
<v Speaker 1>you kind of periodically call through and you know older

0:17:25.400 --> 0:17:28.359
<v Speaker 1>things maybe are not are not either not available or

0:17:28.480 --> 0:17:31.040
<v Speaker 1>not platformed as much. How do you manage the volume?

0:17:31.880 --> 0:17:35.639
<v Speaker 2>Well, we our origin, We are an independent public company

0:17:35.760 --> 0:17:39.280
<v Speaker 2>listed in the summer on Nasdaq, but for years, our

0:17:39.320 --> 0:17:41.840
<v Speaker 2>origin was out of this great company based in Korea

0:17:41.920 --> 0:17:44.120
<v Speaker 2>called Navor, and many of you may not have heard

0:17:44.119 --> 0:17:47.280
<v Speaker 2>of it, but Navor is the Google and Amazon Plus

0:17:47.359 --> 0:17:51.800
<v Speaker 2>of Korea, amazing technology. So because our heritage was tech,

0:17:52.440 --> 0:17:56.400
<v Speaker 2>our ability to manage large amounts of data is the

0:17:56.440 --> 0:18:00.920
<v Speaker 2>core capability of the company. We You know, I can't

0:18:00.920 --> 0:18:03.159
<v Speaker 2>claim to say that we will keep every piece of

0:18:03.200 --> 0:18:08.040
<v Speaker 2>content forever, but we certainly have the capability of bringing

0:18:08.080 --> 0:18:10.760
<v Speaker 2>back content that has been serialized for years. So one

0:18:10.760 --> 0:18:12.639
<v Speaker 2>of the things I wanted to mention is if a

0:18:12.720 --> 0:18:17.800
<v Speaker 2>creator has a great story, this vertical scrolling format means

0:18:17.840 --> 0:18:20.840
<v Speaker 2>that on a weekly basis, they're seeing episodes We've seen

0:18:21.000 --> 0:18:25.760
<v Speaker 2>hit stories span over a decade of life with i'ming new,

0:18:25.840 --> 0:18:31.119
<v Speaker 2>fresh episodes hitting every week. Because by serializing, you continue

0:18:31.160 --> 0:18:35.240
<v Speaker 2>the journey of the storyline versus a static piece of content,

0:18:36.440 --> 0:18:38.480
<v Speaker 2>which has a shelf life that is defined by the

0:18:38.560 --> 0:18:42.560
<v Speaker 2>user experience. And that's why we always try to extend

0:18:42.560 --> 0:18:45.320
<v Speaker 2>the life of the content we have, because we know

0:18:45.400 --> 0:18:48.320
<v Speaker 2>that it can be serialized or brought back as one

0:18:48.359 --> 0:18:52.280
<v Speaker 2>of these great film releases that I've mentioned, and so

0:18:52.520 --> 0:18:56.360
<v Speaker 2>we again, we have a patient headset and we're so

0:18:56.480 --> 0:18:59.360
<v Speaker 2>data driven that we know that stories don't die easily.

0:19:00.000 --> 0:19:02.359
<v Speaker 1>I want to talk about a bit an exciting film

0:19:02.400 --> 0:19:04.280
<v Speaker 1>project that you all have coming up, but I want

0:19:04.320 --> 0:19:05.760
<v Speaker 1>to ask you a question. I think a lot of

0:19:05.760 --> 0:19:11.200
<v Speaker 1>people are probably thinking, who owns the copyright the creator webtune?

0:19:11.359 --> 0:19:12.040
<v Speaker 1>Do you share it?

0:19:12.560 --> 0:19:16.280
<v Speaker 2>Yeah? We want our creators to feel like they own

0:19:16.359 --> 0:19:19.439
<v Speaker 2>their content, but at the same time, we want to

0:19:19.520 --> 0:19:22.080
<v Speaker 2>share and enable their success so much. You know, when

0:19:22.119 --> 0:19:24.920
<v Speaker 2>a young creator is writing in a language and doesn't

0:19:25.240 --> 0:19:28.160
<v Speaker 2>have the resources to know how to present it across

0:19:28.200 --> 0:19:30.560
<v Speaker 2>the world to a global audience in multiple formats and

0:19:30.600 --> 0:19:33.040
<v Speaker 2>multiple languages, that's where we like to think.

0:19:32.920 --> 0:19:34.760
<v Speaker 3>Are you do bring a lot to the table? Yeah?

0:19:35.200 --> 0:19:39.280
<v Speaker 2>And so as a result, generally, when a creator has

0:19:39.320 --> 0:19:42.840
<v Speaker 2>a voice that's clearly being heard, we convert them to

0:19:42.880 --> 0:19:46.119
<v Speaker 2>what's called a professional creator and we voluntarily enter in

0:19:46.200 --> 0:19:49.800
<v Speaker 2>agreement where we generally have distribution rights in our platform,

0:19:50.280 --> 0:19:53.159
<v Speaker 2>but we want them to own their content so that

0:19:53.240 --> 0:19:56.760
<v Speaker 2>if they can be a great Netflix film release, that

0:19:56.840 --> 0:19:58.520
<v Speaker 2>we can do it with them. And you know, we

0:19:58.600 --> 0:20:01.359
<v Speaker 2>have relationships. We want to article that was recently written

0:20:01.760 --> 0:20:04.440
<v Speaker 2>claimed that we may have been the source of over

0:20:04.560 --> 0:20:08.040
<v Speaker 2>half of a major streamer's film releases in a country,

0:20:09.320 --> 0:20:11.800
<v Speaker 2>and you know I can already tell you that, and

0:20:11.840 --> 0:20:14.080
<v Speaker 2>we're going to talk about it increasingly in North America.

0:20:14.119 --> 0:20:15.760
<v Speaker 2>I think twenty twenty five is going to be the

0:20:15.840 --> 0:20:19.760
<v Speaker 2>year where, now that you know that we're the source

0:20:19.800 --> 0:20:21.520
<v Speaker 2>of these stories, you're going to see more and more

0:20:21.680 --> 0:20:25.919
<v Speaker 2>of our great platform stories arrive as live action films,

0:20:26.280 --> 0:20:28.919
<v Speaker 2>either on TV or on the big screen. One of

0:20:28.920 --> 0:20:30.800
<v Speaker 2>which we're going to talk about for the first.

0:20:30.640 --> 0:20:33.480
<v Speaker 1>Time, got a pretty cool partner lined up in Margo

0:20:33.600 --> 0:20:37.760
<v Speaker 1>Roby and her Lucky Chap Productions is developing a property.

0:20:37.760 --> 0:20:38.399
<v Speaker 1>Tell us about it.

0:20:38.480 --> 0:20:41.240
<v Speaker 2>Yeah, we're excited as a feature film. I mean, listen,

0:20:41.480 --> 0:20:43.359
<v Speaker 2>I want to make sure we're clear. We're excited about

0:20:43.359 --> 0:20:45.840
<v Speaker 2>all the live action films that are going to come

0:20:45.880 --> 0:20:48.480
<v Speaker 2>out in the next few months. But one that's particularly

0:20:48.520 --> 0:20:53.840
<v Speaker 2>interesting is stack Town. Stacktown started as a horror webcomics

0:20:53.880 --> 0:20:56.720
<v Speaker 2>story had over eighteen million views. It's the story of

0:20:56.760 --> 0:21:00.160
<v Speaker 2>three protagonists that arrive in Stacktown, and you'll have to

0:21:00.240 --> 0:21:03.080
<v Speaker 2>watch it to see the rest. Read it on our platform.

0:21:03.480 --> 0:21:06.960
<v Speaker 2>But partnering with Lucky Chap, Margo Roby's production company and

0:21:07.320 --> 0:21:10.400
<v Speaker 2>their notable success with Barbie.

0:21:09.920 --> 0:21:12.040
<v Speaker 1>And the other little movie we heard about last year.

0:21:12.119 --> 0:21:16.720
<v Speaker 2>Yeah, I think it goes to show that our stories

0:21:16.800 --> 0:21:19.920
<v Speaker 2>can live in any format, and it goes to show

0:21:19.920 --> 0:21:22.000
<v Speaker 2>that our creators have the ability not just to be

0:21:23.080 --> 0:21:25.760
<v Speaker 2>very successful in our platform, but that we're really aligned

0:21:26.200 --> 0:21:29.480
<v Speaker 2>to that creator's success now as a live action release.

0:21:29.760 --> 0:21:32.240
<v Speaker 1>I gotta believe. I just still can't get over this

0:21:32.280 --> 0:21:35.600
<v Speaker 1>creator database. I gotta believe every literary agent in Hollywood,

0:21:35.640 --> 0:21:39.720
<v Speaker 1>the smart ones are calling through your platform on a

0:21:39.800 --> 0:21:40.959
<v Speaker 1>daily I wish.

0:21:41.840 --> 0:21:47.880
<v Speaker 2>I think our almost maniacal focus on our platform, more

0:21:47.920 --> 0:21:51.160
<v Speaker 2>and more creators, more and more consumers, more and more content,

0:21:51.760 --> 0:21:54.399
<v Speaker 2>has meant that the upside I think we see in

0:21:54.440 --> 0:21:58.119
<v Speaker 2>advertising and the upside and crossover ips just what we

0:21:58.160 --> 0:22:01.240
<v Speaker 2>call these books that we're enabling, these films, these video

0:22:01.280 --> 0:22:04.439
<v Speaker 2>games and merch we're just getting going. In fact, in

0:22:04.480 --> 0:22:08.800
<v Speaker 2>North America, our web team Watpad Studio is really only

0:22:08.880 --> 0:22:11.479
<v Speaker 2>less than two years old. We have a great studio

0:22:11.520 --> 0:22:15.399
<v Speaker 2>called Studio en based in Asia that has been further along,

0:22:15.440 --> 0:22:18.040
<v Speaker 2>which is why so many more consumers in Asia know

0:22:18.119 --> 0:22:22.360
<v Speaker 2>about the films that originate on our platform. I think

0:22:22.359 --> 0:22:24.760
<v Speaker 2>it's an exciting time, because I would love, you know,

0:22:24.840 --> 0:22:28.320
<v Speaker 2>in the next few years for every literary agent or

0:22:28.359 --> 0:22:31.359
<v Speaker 2>anybody else to be scrolling with us through our stories

0:22:31.400 --> 0:22:34.800
<v Speaker 2>because you know, we have proven data around these digital

0:22:34.880 --> 0:22:37.840
<v Speaker 2>storylines that we know resonate and we know who loves

0:22:37.880 --> 0:22:41.640
<v Speaker 2>them across the globe. So I'm very hopeful that we'll

0:22:41.680 --> 0:22:43.760
<v Speaker 2>have a bigger presence outside of our platform.

0:22:43.800 --> 0:22:46.280
<v Speaker 1>Do you ever if something is really strong and has

0:22:46.320 --> 0:22:48.800
<v Speaker 1>a has a you know, volume, do you ever create

0:22:48.960 --> 0:22:52.760
<v Speaker 1>like dedicated ebooks around because that would seem like you

0:22:52.760 --> 0:22:53.960
<v Speaker 1>could do that pretty easily.

0:22:54.480 --> 0:22:57.760
<v Speaker 2>Yeah, we're just beginning to explore it. You know, we

0:22:57.840 --> 0:23:01.399
<v Speaker 2>now have as reported, over five hundred million dollars of

0:23:01.920 --> 0:23:04.000
<v Speaker 2>capital in the bank and going public in the last

0:23:04.040 --> 0:23:06.520
<v Speaker 2>couple of courses, we generate positive operating cash flow, so.

0:23:06.600 --> 0:23:08.520
<v Speaker 1>Your phone is going to ring so much.

0:23:08.640 --> 0:23:11.199
<v Speaker 2>Well, we finally have that balan shaping that number out

0:23:11.240 --> 0:23:15.840
<v Speaker 2>there to be able to consider in a very careful

0:23:15.880 --> 0:23:19.719
<v Speaker 2>prudent way, using our own capital to speed up adoption.

0:23:20.240 --> 0:23:22.040
<v Speaker 2>The good news for US is I think this organic

0:23:22.040 --> 0:23:24.640
<v Speaker 2>adoption here in North America and in Europe where we're

0:23:24.640 --> 0:23:28.119
<v Speaker 2>just getting going, is happening without heavy investment. But I

0:23:28.160 --> 0:23:32.040
<v Speaker 2>certainly am interested in finding interesting creative ways to speed

0:23:32.119 --> 0:23:35.040
<v Speaker 2>up how creators can present more stories to consumers here.

0:23:35.160 --> 0:23:38.080
<v Speaker 1>And very little, very little off you know what you'd

0:23:38.119 --> 0:23:41.280
<v Speaker 1>call off air marketing. I mean, it's been such a

0:23:41.320 --> 0:23:45.240
<v Speaker 1>word of mouth business. It seems like are there markets

0:23:45.320 --> 0:23:47.639
<v Speaker 1>or regions where you do any kind of advertising or

0:23:47.680 --> 0:23:48.359
<v Speaker 1>marketing push?

0:23:48.560 --> 0:23:51.800
<v Speaker 2>Well, in North America, we've just begun to partner with

0:23:51.840 --> 0:23:55.560
<v Speaker 2>other great companies. So for example, one that I thought

0:23:55.640 --> 0:23:57.920
<v Speaker 2>was interesting is we partnered with a company called Duelingo,

0:23:58.560 --> 0:24:03.720
<v Speaker 2>who shares this great global gen z engaged audience in

0:24:03.760 --> 0:24:05.800
<v Speaker 2>a very different way. I mean, these are folks interested

0:24:05.800 --> 0:24:08.560
<v Speaker 2>in learning about new cultures and languages, and we partnered

0:24:08.600 --> 0:24:12.439
<v Speaker 2>with their duo of their iconic owl. And what I

0:24:12.440 --> 0:24:15.960
<v Speaker 2>loved about it is we created new content. We created

0:24:15.960 --> 0:24:19.720
<v Speaker 2>a series of new stories on our platform in collaboration

0:24:19.800 --> 0:24:23.720
<v Speaker 2>with Duelingo. We saw over seven million views of this content.

0:24:23.760 --> 0:24:25.959
<v Speaker 2>It was a very authentic way for us to leverage

0:24:26.000 --> 0:24:28.840
<v Speaker 2>the fact that we have the same engaged audience that

0:24:28.920 --> 0:24:32.040
<v Speaker 2>they do. But instead of it being you know, a

0:24:32.119 --> 0:24:35.879
<v Speaker 2>paid marketing deal only, it was more authentically about creating

0:24:35.920 --> 0:24:39.680
<v Speaker 2>content that people were enjoying. You're going to see us

0:24:39.720 --> 0:24:42.320
<v Speaker 2>do more and more of that. We recently did a

0:24:42.400 --> 0:24:45.040
<v Speaker 2>deal with Discord that I thought was also similar and

0:24:45.119 --> 0:24:49.359
<v Speaker 2>that we share growth amongst this attractive young audience who

0:24:49.840 --> 0:24:53.080
<v Speaker 2>want to be picking content on their own terms and

0:24:53.119 --> 0:24:56.800
<v Speaker 2>so doing deals like that, or frankly seeing movies that

0:24:56.880 --> 0:25:00.200
<v Speaker 2>you didn't realize from a fandom standpoint came from us,

0:25:00.520 --> 0:25:03.600
<v Speaker 2>and you're curious about what else did that creator write,

0:25:04.000 --> 0:25:08.399
<v Speaker 2>what other permutation of story occurred. I think that's a

0:25:08.440 --> 0:25:12.879
<v Speaker 2>great way to or more organically drive adoption amongst we

0:25:12.920 --> 0:25:15.440
<v Speaker 2>only have like sub five percent household penetration. In other

0:25:15.440 --> 0:25:19.159
<v Speaker 2>countries we're fifty percent. So the largest market here is

0:25:19.640 --> 0:25:22.480
<v Speaker 2>the market with the greatest growth opportunity for us. So

0:25:22.600 --> 0:25:26.480
<v Speaker 2>you may see us, as I mentioned, using very prudently

0:25:26.640 --> 0:25:29.280
<v Speaker 2>some of our balance sheet to speed up what has

0:25:29.320 --> 0:25:32.120
<v Speaker 2>been largely organic in our spend on marketing.

0:25:32.640 --> 0:25:36.760
<v Speaker 1>Are you in the market for you know, additional content assets,

0:25:37.080 --> 0:25:41.960
<v Speaker 1>production capabilities, or other forms of you know, creative elements

0:25:42.000 --> 0:25:43.119
<v Speaker 1>that could come into it.

0:25:44.000 --> 0:25:46.560
<v Speaker 2>We are, I mean, the company has a history of

0:25:46.840 --> 0:25:49.800
<v Speaker 2>very prudently using acquisition as a way to One of

0:25:49.840 --> 0:25:54.480
<v Speaker 2>the great examples is our webcomic platform in Japan. Is

0:25:55.040 --> 0:25:57.720
<v Speaker 2>last quarter was the number one consumer app in Japan,

0:25:57.760 --> 0:26:01.080
<v Speaker 2>including mobile games. It's called Lii, manga and pan. But

0:26:01.119 --> 0:26:03.640
<v Speaker 2>it's our business and it was you know, we call

0:26:03.680 --> 0:26:05.639
<v Speaker 2>it the rocket ship business. It was built off of

0:26:05.680 --> 0:26:08.840
<v Speaker 2>an acquisition we made of a company called Ebooks Japan,

0:26:08.920 --> 0:26:11.920
<v Speaker 2>so that was the launch pad business. So there are

0:26:12.040 --> 0:26:17.480
<v Speaker 2>examples geographically or maybe to complement our existing capability where

0:26:17.520 --> 0:26:20.400
<v Speaker 2>we're not going to be shy. Having public currency as

0:26:20.400 --> 0:26:23.199
<v Speaker 2>a newly listed public company, I think gives us another

0:26:23.440 --> 0:26:27.720
<v Speaker 2>tool to be able to consider acquisition. But at the

0:26:27.800 --> 0:26:30.360
<v Speaker 2>same time, you know, in our S one and when

0:26:30.400 --> 0:26:33.480
<v Speaker 2>I talked to our investors, we haven't talked about inorganic

0:26:33.600 --> 0:26:35.840
<v Speaker 2>M and A as being required for our growth. It's

0:26:35.960 --> 0:26:37.400
<v Speaker 2>very much opportunistic.

0:26:37.600 --> 0:26:39.720
<v Speaker 1>You don't need to go acquire market share, you.

0:26:41.119 --> 0:26:43.400
<v Speaker 2>But we're very open to it and have a pretty

0:26:43.440 --> 0:26:47.879
<v Speaker 2>good history in doing it.

0:26:48.040 --> 0:26:51.000
<v Speaker 1>David, before you can't, I know you've worked in various

0:26:51.000 --> 0:26:53.399
<v Speaker 1>pockets of media, but you've also worked for companies like

0:26:53.480 --> 0:26:57.159
<v Speaker 1>best Buy and David helped bring us the Impossible Burger.

0:26:58.960 --> 0:27:02.359
<v Speaker 1>What does your back in public companies and companies that

0:27:02.400 --> 0:27:05.399
<v Speaker 1>have worked in very different retail, you know, different sectors

0:27:05.560 --> 0:27:08.760
<v Speaker 1>different from media and entertainment. How does that inform your

0:27:08.840 --> 0:27:12.080
<v Speaker 1>leadership of Webtune, which is a very innovative company.

0:27:13.200 --> 0:27:15.439
<v Speaker 2>That's a hard question answer. I think the oddity in

0:27:15.480 --> 0:27:18.440
<v Speaker 2>my background is there's only been one common theme, which

0:27:18.480 --> 0:27:21.960
<v Speaker 2>is I tend to enjoy working on companies where the

0:27:22.000 --> 0:27:25.240
<v Speaker 2>consumer is looking for something different and technology is finally

0:27:25.320 --> 0:27:28.400
<v Speaker 2>enabling it. So in the past it's been large companies

0:27:28.480 --> 0:27:31.800
<v Speaker 2>like turning around best Buy or del Monti or Zinga.

0:27:32.359 --> 0:27:35.000
<v Speaker 2>More recently, startups like you know, launching a plant based

0:27:35.040 --> 0:27:38.720
<v Speaker 2>burger at Impossible Foods. What I love about web Tune

0:27:39.520 --> 0:27:41.639
<v Speaker 2>is that it's a business that I feel is a

0:27:41.720 --> 0:27:46.800
<v Speaker 2>combination of consumers wanting great stories globally. It's using AI

0:27:46.960 --> 0:27:50.639
<v Speaker 2>to promote human creativity, not talking about the darkness of

0:27:50.680 --> 0:27:54.600
<v Speaker 2>it replacing humans. And I feel good that my gen

0:27:54.680 --> 0:27:57.640
<v Speaker 2>Z kids are reading it, you know, like having them

0:27:57.680 --> 0:27:59.880
<v Speaker 2>feel like they could be an author and a creator

0:28:00.040 --> 0:28:02.920
<v Speaker 2>and having them pick content that I think is appropriate

0:28:02.960 --> 0:28:07.080
<v Speaker 2>for them to choose and read and engage and talk

0:28:07.119 --> 0:28:10.160
<v Speaker 2>about it. For me, I hope it's the last job

0:28:10.200 --> 0:28:11.879
<v Speaker 2>I ever have. We'll see. I came out of public

0:28:11.880 --> 0:28:13.800
<v Speaker 2>company retirement. Like I said, I would not work for

0:28:13.840 --> 0:28:16.560
<v Speaker 2>another public company five years ago when I was launching

0:28:16.600 --> 0:28:19.800
<v Speaker 2>the Impossible Burger and here I am. So for me,

0:28:19.880 --> 0:28:21.840
<v Speaker 2>this is special. This is a different kind of company.

0:28:22.080 --> 0:28:25.720
<v Speaker 1>Don't go anywhere. We'll hear next from Brandon Chen, a

0:28:25.800 --> 0:28:34.280
<v Speaker 1>top creator of webtoons. After this break, and we're back

0:28:34.320 --> 0:28:38.600
<v Speaker 1>with my conversation with Brandon Chen. He's a prolific creator

0:28:38.680 --> 0:28:43.080
<v Speaker 1>of webtoons and digital novels. He's known for popular series

0:28:43.120 --> 0:28:47.080
<v Speaker 1>such as Just a Goblin, among many others. He's based

0:28:47.120 --> 0:28:50.480
<v Speaker 1>in New York, but his work travels the world, and yes,

0:28:50.760 --> 0:28:54.600
<v Speaker 1>he has his eye on growth through trans media. As

0:28:54.640 --> 0:28:57.800
<v Speaker 1>he explains, I will just start at the beginning, Brandon,

0:28:58.320 --> 0:29:03.000
<v Speaker 1>how did you get into becoming a creator for web tunes?

0:29:03.680 --> 0:29:08.840
<v Speaker 4>Yeah, so I started off as a novelist when I

0:29:09.040 --> 0:29:12.880
<v Speaker 4>was from the ages of fourteen. I published my first

0:29:12.920 --> 0:29:15.600
<v Speaker 4>novel from fourteen to seventeen, and then I continued doing

0:29:15.640 --> 0:29:20.080
<v Speaker 4>novels until I was in my early twenties. I think

0:29:20.120 --> 0:29:23.880
<v Speaker 4>at the time it was really hard for me to

0:29:23.960 --> 0:29:26.960
<v Speaker 4>do what I really wanted, which was Japanese manga. I'd

0:29:26.960 --> 0:29:29.200
<v Speaker 4>been obsessed with mangas ever since I was a kid,

0:29:30.000 --> 0:29:32.040
<v Speaker 4>and that was not really a medium that was possible

0:29:32.160 --> 0:29:33.280
<v Speaker 4>in the United States.

0:29:33.320 --> 0:29:36.040
<v Speaker 3>And so how I fell into the web tune space.

0:29:36.200 --> 0:29:37.760
<v Speaker 4>Was you know, I read web tunes actually when I

0:29:37.760 --> 0:29:39.600
<v Speaker 4>was in high school, and I knew about the medium.

0:29:40.560 --> 0:29:44.320
<v Speaker 4>At the time, it was a very Korean dominated medium,

0:29:45.160 --> 0:29:49.680
<v Speaker 4>not as many creators here in the US. But over time,

0:29:49.720 --> 0:29:54.960
<v Speaker 4>obviously that's changed. And I won a competition in Japan

0:29:56.080 --> 0:30:00.840
<v Speaker 4>or had a very viral submission that's was actually for

0:30:00.920 --> 0:30:04.040
<v Speaker 4>Japanese manga. But then I got a web tune publisher

0:30:04.600 --> 0:30:07.480
<v Speaker 4>that gave me a serialization deal out of that competition,

0:30:09.080 --> 0:30:13.800
<v Speaker 4>and from that publisher, then web Tune saw that project

0:30:14.200 --> 0:30:19.080
<v Speaker 4>and wanted to receive a pitch or two and then

0:30:19.120 --> 0:30:22.840
<v Speaker 4>from there I started just a Goblin and samay No

0:30:22.920 --> 0:30:25.800
<v Speaker 4>tourre at Webtune and then you know, that's obviously ballooned

0:30:25.840 --> 0:30:30.880
<v Speaker 4>into a much bigger partnership beyond that. But yeah, that's

0:30:30.880 --> 0:30:32.920
<v Speaker 4>how I got started. It started off with a love

0:30:32.960 --> 0:30:36.040
<v Speaker 4>for Japanese manga and then pivoted over into web tunes.

0:30:36.560 --> 0:30:40.080
<v Speaker 1>Amazing. So wait, now at fourteen were were you publishing

0:30:40.160 --> 0:30:43.680
<v Speaker 1>your novels online? How did you how did you publish initially?

0:30:43.800 --> 0:30:45.120
<v Speaker 1>Do that initial publication?

0:30:45.720 --> 0:30:47.719
<v Speaker 4>Yeah, so when I was fourteen years old was when

0:30:47.760 --> 0:30:50.960
<v Speaker 4>I started the novel. So I was just publishing chapters

0:30:51.040 --> 0:30:53.720
<v Speaker 4>kind of like in a web normal web novel format

0:30:53.800 --> 0:30:57.720
<v Speaker 4>on Whatpad, which at the time had a lot of.

0:30:57.720 --> 0:30:58.880
<v Speaker 3>Different stories on there.

0:30:58.960 --> 0:31:02.280
<v Speaker 4>And you know, I had like I was like fourteen,

0:31:02.400 --> 0:31:04.360
<v Speaker 4>I got like one hundred thousand reads and I was like,

0:31:04.440 --> 0:31:07.080
<v Speaker 4>this is the best day of my life. And then,

0:31:07.800 --> 0:31:10.240
<v Speaker 4>you know, obviously I took that and that the reader

0:31:10.280 --> 0:31:13.960
<v Speaker 4>feedback and packaged into a novel which was distributed on

0:31:13.960 --> 0:31:17.160
<v Speaker 4>on Amazon for ebook and print, and then I could

0:31:17.200 --> 0:31:20.920
<v Speaker 4>just kind of continued that that process of producing novels,

0:31:21.000 --> 0:31:24.480
<v Speaker 4>learning how to storytell along the way, and then eventually,

0:31:24.560 --> 0:31:28.000
<v Speaker 4>like again, pivoted over into more of a visual storytelling

0:31:28.040 --> 0:31:31.960
<v Speaker 4>space after I had a project in Western Comics which

0:31:32.000 --> 0:31:36.040
<v Speaker 4>taught me how to work collaboratively, collaboratively with with artists,

0:31:36.040 --> 0:31:38.640
<v Speaker 4>and then you know, the rest is is history.

0:31:39.200 --> 0:31:39.480
<v Speaker 3>Wow.

0:31:39.560 --> 0:31:42.000
<v Speaker 1>Well, I mean that's right there. There's a lot. You're

0:31:42.200 --> 0:31:47.920
<v Speaker 1>very industrious teenager right from the get go. What what

0:31:48.120 --> 0:31:50.560
<v Speaker 1>is it? Would you say? What is the what is

0:31:50.600 --> 0:31:54.240
<v Speaker 1>the sort of classic characteristic of a web tune something

0:31:54.280 --> 0:31:57.240
<v Speaker 1>published in that format? What makes it different from a

0:31:57.280 --> 0:32:00.719
<v Speaker 1>novel or a graph or a manga or you know,

0:32:00.760 --> 0:32:01.640
<v Speaker 1>a comic book.

0:32:02.320 --> 0:32:05.200
<v Speaker 4>Yeah, I think like a key difference is definitely like

0:32:05.240 --> 0:32:07.080
<v Speaker 4>in terms of pacing. But if I just talk about

0:32:07.120 --> 0:32:11.160
<v Speaker 4>the format for a second, like web tune is a

0:32:11.200 --> 0:32:14.760
<v Speaker 4>medium that is again very very modern because it is

0:32:14.840 --> 0:32:19.920
<v Speaker 4>optimized for the digital format, particularly your phone, so you know,

0:32:20.000 --> 0:32:21.480
<v Speaker 4>it's better to read it on your phone than it

0:32:21.520 --> 0:32:25.640
<v Speaker 4>is on your computer. But and that's because it has

0:32:25.640 --> 0:32:28.360
<v Speaker 4>this kind of vertical scroll format where you know, you're

0:32:28.440 --> 0:32:32.719
<v Speaker 4>kind of very active where you're scrolling through the story

0:32:32.760 --> 0:32:34.400
<v Speaker 4>as you're reading. I kind of like to think of

0:32:34.400 --> 0:32:37.800
<v Speaker 4>it as like watching still TV and you're riding a

0:32:37.840 --> 0:32:40.959
<v Speaker 4>bike and if the more you ride the bike, the

0:32:40.960 --> 0:32:42.840
<v Speaker 4>more the TV moves sort of and that's kind of

0:32:42.880 --> 0:32:45.280
<v Speaker 4>like you know, using your finger to make the web

0:32:45.400 --> 0:32:51.680
<v Speaker 4>tune move. But yeah, it's vertical scroll, pretty bite sized chapters,

0:32:51.760 --> 0:32:56.600
<v Speaker 4>you know, fifty to sixty panels on average, and it's colored,

0:32:56.600 --> 0:32:59.760
<v Speaker 4>which is very different from Japanese manga, which has traditionally

0:32:59.800 --> 0:33:04.000
<v Speaker 4>been uh, you know, black and white. And the stories

0:33:04.360 --> 0:33:07.520
<v Speaker 4>on there are quite diverse in the types of content

0:33:07.560 --> 0:33:10.120
<v Speaker 4>that you can tell for the different genres out there.

0:33:10.240 --> 0:33:13.240
<v Speaker 4>So yeah, it's a pretty it's a pretty new medium.

0:33:13.280 --> 0:33:15.480
<v Speaker 4>There's a lot of different things that make it different

0:33:15.480 --> 0:33:19.760
<v Speaker 4>from novels and TV and all that kind of stuff,

0:33:19.760 --> 0:33:21.880
<v Speaker 4>and a lot of it is you know, the serialized

0:33:21.920 --> 0:33:25.440
<v Speaker 4>format obviously, and also you know the pacing as well.

0:33:26.560 --> 0:33:29.080
<v Speaker 1>And do you do your own illustrations? Do you do

0:33:29.160 --> 0:33:30.680
<v Speaker 1>your own graphics? No?

0:33:30.760 --> 0:33:32.120
<v Speaker 3>So I'm a writer and a producer.

0:33:32.280 --> 0:33:35.640
<v Speaker 4>So you know, my kind of role in this space

0:33:35.840 --> 0:33:39.959
<v Speaker 4>is that I come up with a idea in the

0:33:40.000 --> 0:33:42.880
<v Speaker 4>shower and I got a web Tune and I say,

0:33:43.640 --> 0:33:46.120
<v Speaker 4>you know, I build a pitch essentially, and I say like, hey,

0:33:46.320 --> 0:33:49.800
<v Speaker 4>like and this comes from my background in consulting, is

0:33:49.840 --> 0:33:53.480
<v Speaker 4>that I can make pretty PowerPoint decks. Hey, I have

0:33:53.520 --> 0:33:55.640
<v Speaker 4>this great idea. You know, would you be willing to

0:33:55.640 --> 0:33:57.880
<v Speaker 4>partner on this? And you know, Webtune says yes or no,

0:33:58.480 --> 0:34:00.320
<v Speaker 4>and I still you know if they say yes. You know,

0:34:00.480 --> 0:34:03.920
<v Speaker 4>I staff those teams with artists. You know, usually it's

0:34:03.960 --> 0:34:06.840
<v Speaker 4>a lead artist, and there's also you know, assistance that

0:34:06.880 --> 0:34:09.400
<v Speaker 4>help them, like backgrounds, coloring, all that kind of stuff.

0:34:10.480 --> 0:34:13.080
<v Speaker 4>And then you know, I'm involved like kind of every

0:34:13.160 --> 0:34:17.480
<v Speaker 4>at every step of the production, So storyboards, in game coloring, lettering,

0:34:18.400 --> 0:34:21.600
<v Speaker 4>I'm kind of art directing at those different phases as

0:34:21.600 --> 0:34:24.400
<v Speaker 4>well as writing the story. And then you know, I

0:34:24.400 --> 0:34:26.759
<v Speaker 4>have a little bit of a social media presence, so

0:34:26.760 --> 0:34:29.520
<v Speaker 4>I help market the story as well. But yeah, that's

0:34:29.560 --> 0:34:31.560
<v Speaker 4>kind of my my role in the different stories, and

0:34:31.600 --> 0:34:35.000
<v Speaker 4>we we work on somewhere between five to ten web

0:34:35.080 --> 0:34:39.160
<v Speaker 4>comics that are serialized, which is pretty exciting and they're

0:34:39.200 --> 0:34:43.120
<v Speaker 4>quite different. So my brain is getting tugged in all

0:34:43.160 --> 0:34:46.200
<v Speaker 4>sorts of ways. But I also think about the accessibility

0:34:46.200 --> 0:34:48.640
<v Speaker 4>at a transmedia level, like, you know, would this work

0:34:48.719 --> 0:34:50.759
<v Speaker 4>well as a film, would this work well as a

0:34:50.800 --> 0:34:54.480
<v Speaker 4>TV show and animation? Could I see this franchising beyond

0:34:54.719 --> 0:34:58.480
<v Speaker 4>just just web tunes? And that's that's all strategic stuff

0:34:58.480 --> 0:35:00.200
<v Speaker 4>that I think about. At the concepting level.

0:35:00.600 --> 0:35:03.799
<v Speaker 1>How do you know when something is really resonating with

0:35:03.840 --> 0:35:04.400
<v Speaker 1>an audience.

0:35:05.360 --> 0:35:08.520
<v Speaker 4>What's really great again about this the webtoone platform is

0:35:08.560 --> 0:35:12.840
<v Speaker 4>that you can see that kind of sentiment real time.

0:35:12.960 --> 0:35:16.160
<v Speaker 4>You know, there's a lot of different indicators that can

0:35:16.200 --> 0:35:19.360
<v Speaker 4>indicate how a series is performing. They have like likes,

0:35:19.440 --> 0:35:21.560
<v Speaker 4>they have comments, and you can see those comments in

0:35:21.560 --> 0:35:23.520
<v Speaker 4>real time. I can press publish and then within the

0:35:23.600 --> 0:35:26.160
<v Speaker 4>next hour it's like you can see if people love

0:35:26.200 --> 0:35:28.720
<v Speaker 4>it or they hate it, right, And obviously the community

0:35:28.840 --> 0:35:32.719
<v Speaker 4>is really really nice, so you know, it's it's quite

0:35:32.760 --> 0:35:36.239
<v Speaker 4>fortunate that you know, they're well receiving of a lot

0:35:36.239 --> 0:35:38.719
<v Speaker 4>of the different stories that we tell. But I think

0:35:38.760 --> 0:35:42.400
<v Speaker 4>like that's the thing about serialized format that's really or

0:35:42.480 --> 0:35:44.840
<v Speaker 4>digital serialized format that's really interesting, is like you know,

0:35:44.880 --> 0:35:48.359
<v Speaker 4>you release each week and you get that feedback immediately,

0:35:49.160 --> 0:35:51.800
<v Speaker 4>versus like, you know, as someone who did worked in novels,

0:35:51.840 --> 0:35:53.839
<v Speaker 4>it's like I spent a whole year in darkness pretty

0:35:53.920 --> 0:35:56.360
<v Speaker 4>much without knowing how it's gonna work, and then you

0:35:56.400 --> 0:35:58.560
<v Speaker 4>press publish and you know, you hope it works out.

0:35:59.040 --> 0:36:01.560
<v Speaker 4>Same with like film TV. People spend years on these

0:36:01.560 --> 0:36:03.920
<v Speaker 4>things and they have no idea what people are going

0:36:04.000 --> 0:36:07.160
<v Speaker 4>to say, and getting that feedback has been really great.

0:36:07.200 --> 0:36:10.360
<v Speaker 4>And then also like you know, let's say a reader says,

0:36:10.480 --> 0:36:14.960
<v Speaker 4>I really like this character because of XYZ reason that

0:36:15.000 --> 0:36:17.960
<v Speaker 4>actually sometimes gets me thinking if I didn't have original

0:36:18.000 --> 0:36:20.200
<v Speaker 4>plans for that character, like, oh, maybe there's a way,

0:36:20.320 --> 0:36:22.600
<v Speaker 4>you know, people like this character more than I anticipated,

0:36:22.600 --> 0:36:26.759
<v Speaker 4>maybe that can inform how I progress the story, like

0:36:26.800 --> 0:36:29.080
<v Speaker 4>in the future of that kind of stuff. So that's been,

0:36:29.160 --> 0:36:31.759
<v Speaker 4>you know, again a benefit and something I really like

0:36:32.600 --> 0:36:35.279
<v Speaker 4>about the serialized websine format, And I think it can

0:36:35.280 --> 0:36:37.480
<v Speaker 4>be quite motivating, I think, because I think, you know,

0:36:37.520 --> 0:36:40.320
<v Speaker 4>working in darkness for so long, the only thing motivating.

0:36:39.880 --> 0:36:40.680
<v Speaker 3>You is yourself.

0:36:41.280 --> 0:36:44.719
<v Speaker 4>But the readers, the readers can be the most motivating

0:36:44.800 --> 0:36:47.399
<v Speaker 4>in my opinion, way more motivating than I can hide

0:36:47.440 --> 0:36:48.839
<v Speaker 4>myself up in the mirror, I think.

0:36:50.400 --> 0:36:54.080
<v Speaker 1>And what do you find that you have readership around

0:36:54.120 --> 0:36:57.400
<v Speaker 1>the world? Do you find is it concentrated in in

0:36:57.800 --> 0:37:00.160
<v Speaker 1>like the US and Asia or you really feel like

0:37:00.200 --> 0:37:04.160
<v Speaker 1>you you are getting feedback from all over the world.

0:37:04.600 --> 0:37:08.240
<v Speaker 4>I think there's I do have readers that definitely follow

0:37:08.360 --> 0:37:11.080
<v Speaker 4>me from all over the worlds. I think the webtern

0:37:11.239 --> 0:37:13.719
<v Speaker 4>Us platform that we primarily work with a lot of them,

0:37:13.920 --> 0:37:16.440
<v Speaker 4>A lot of the readers are from the US, so.

0:37:16.400 --> 0:37:18.400
<v Speaker 3>I'm definitely what more well known in the US.

0:37:18.440 --> 0:37:22.480
<v Speaker 4>I think, you know, my goals on a broader level

0:37:22.520 --> 0:37:26.880
<v Speaker 4>are to you know, be more international. So obviously you

0:37:26.920 --> 0:37:29.200
<v Speaker 4>know the stories, and that's all stuff that I think about,

0:37:29.320 --> 0:37:31.879
<v Speaker 4>you know, in terms of trans media, and also like

0:37:32.200 --> 0:37:34.680
<v Speaker 4>when I'm creating concepts, it's like, how can I make

0:37:34.680 --> 0:37:37.080
<v Speaker 4>sure that this is a story that can resonate hopefully

0:37:37.080 --> 0:37:38.960
<v Speaker 4>on the international level, like if it were to be

0:37:39.000 --> 0:37:42.520
<v Speaker 4>localized to Japan or Korea because that's that's also where

0:37:42.520 --> 0:37:45.760
<v Speaker 4>there's a lot of web web tune readers and consumption

0:37:46.880 --> 0:37:49.920
<v Speaker 4>are are in those countries. So that's all stuff that

0:37:49.960 --> 0:37:52.759
<v Speaker 4>I think about and obviously is a part of the strategy.

0:37:53.000 --> 0:37:55.719
<v Speaker 1>What are the benefits of this platform form for a

0:37:55.760 --> 0:37:58.040
<v Speaker 1>young creator who does not have a following, is just

0:37:58.080 --> 0:38:00.560
<v Speaker 1>starting out, that has a story that really want to

0:38:00.600 --> 0:38:01.680
<v Speaker 1>tell in this medium?

0:38:02.120 --> 0:38:05.440
<v Speaker 4>Well, I think through serialized storytelling it's a great way

0:38:05.480 --> 0:38:08.080
<v Speaker 4>to learn how to storytell. I think when I was younger,

0:38:08.560 --> 0:38:10.879
<v Speaker 4>you know, it was all about there was so much

0:38:10.920 --> 0:38:13.160
<v Speaker 4>time spent planning. And this is the thing I see

0:38:13.160 --> 0:38:15.120
<v Speaker 4>a lot about a lot of new creators. It's like

0:38:15.160 --> 0:38:19.160
<v Speaker 4>there's so much time spent planning and being paralyzed with

0:38:20.800 --> 0:38:23.880
<v Speaker 4>wanting to create the biggest story, the next one piece

0:38:23.960 --> 0:38:28.520
<v Speaker 4>or Harry Potter, when ultimately the best way to learn

0:38:28.560 --> 0:38:31.480
<v Speaker 4>how to storytell is by releasing things. And I think

0:38:31.560 --> 0:38:35.160
<v Speaker 4>that webtoon as a format and any sort of story,

0:38:35.239 --> 0:38:39.680
<v Speaker 4>the serialized storytelling medium allows for you to learn because

0:38:39.719 --> 0:38:42.720
<v Speaker 4>it forces you to do something, It forces you to release,

0:38:42.800 --> 0:38:46.120
<v Speaker 4>It forces you to put something out chapter one and

0:38:46.160 --> 0:38:49.279
<v Speaker 4>then and then you get some readers on the platform

0:38:49.320 --> 0:38:51.480
<v Speaker 4>and they want chapter two, and you have to give

0:38:51.520 --> 0:38:51.799
<v Speaker 4>them that.

0:38:52.040 --> 0:38:54.000
<v Speaker 3>So I think there's a lot.

0:38:53.840 --> 0:38:56.840
<v Speaker 4>Of learning as a as an early creator that you

0:38:56.880 --> 0:38:59.759
<v Speaker 4>can get from, uh from working kind of in this

0:38:59.760 --> 0:39:02.600
<v Speaker 4>sea your last format. And again, webtune Canvas has a

0:39:02.640 --> 0:39:09.120
<v Speaker 4>really accessible what's it called, platform for publishing for newer creators.

0:39:09.160 --> 0:39:10.640
<v Speaker 3>I think so yeah.

0:39:10.680 --> 0:39:13.560
<v Speaker 4>I think like I didn't know about canvas at the time,

0:39:13.600 --> 0:39:15.279
<v Speaker 4>and I was fourteen, and I didn't know how to

0:39:15.280 --> 0:39:17.440
<v Speaker 4>work with artists or how any of that stuff worked.

0:39:18.440 --> 0:39:20.480
<v Speaker 4>But if I could go back, I would say, like

0:39:20.560 --> 0:39:23.840
<v Speaker 4>it would be really cool to test my hand earlier

0:39:23.880 --> 0:39:27.839
<v Speaker 4>on to create one shots or create like a like

0:39:27.840 --> 0:39:30.960
<v Speaker 4>a short series that could teach me more about the

0:39:31.000 --> 0:39:32.960
<v Speaker 4>production process earlier on.

0:39:34.120 --> 0:39:37.440
<v Speaker 1>Interesting. Well, Brandon, I'm so grateful for you to take

0:39:37.480 --> 0:39:39.680
<v Speaker 1>the time to talk me through this and my kind

0:39:39.680 --> 0:39:43.400
<v Speaker 1>of rudimentary questions here. Anything that I didn't ask you,

0:39:43.480 --> 0:39:49.239
<v Speaker 1>anything that's significant about the storytelling opportunity, the business opportunity

0:39:49.239 --> 0:39:51.000
<v Speaker 1>of web tunes that you'd like to add.

0:39:51.960 --> 0:39:55.920
<v Speaker 4>I think, you know, webtune in the format is a

0:39:55.960 --> 0:39:59.520
<v Speaker 4>great way for a lot of creators to tell a

0:39:59.520 --> 0:40:03.680
<v Speaker 4>amalgam of different stories, like there's a there's really U

0:40:03.719 --> 0:40:05.520
<v Speaker 4>Sky's the limit. I think it's like one of the

0:40:05.560 --> 0:40:08.759
<v Speaker 4>best ways if you are a creator that wants to

0:40:08.800 --> 0:40:12.360
<v Speaker 4>go eventually transmedia. I think webtune is a great testing

0:40:12.400 --> 0:40:16.080
<v Speaker 4>ground for a lot of concepts. Like you know, it's

0:40:16.120 --> 0:40:19.319
<v Speaker 4>it's it's cheaper to create a webtune comic than it

0:40:19.400 --> 0:40:23.480
<v Speaker 4>is to try and fund a full on Marvel television show, right,

0:40:23.600 --> 0:40:26.080
<v Speaker 4>So I think like it's a great way to learn

0:40:26.120 --> 0:40:28.720
<v Speaker 4>how to storytell, it's a great way to to build

0:40:28.760 --> 0:40:32.000
<v Speaker 4>IP and uh, you know, if that that's a goal

0:40:32.040 --> 0:40:34.040
<v Speaker 4>of any creator, I think, like you know, it's something

0:40:34.080 --> 0:40:35.560
<v Speaker 4>that people should be looking at.

0:40:38.320 --> 0:40:41.440
<v Speaker 1>Thanks for listening. Please be sure to leave us a

0:40:41.480 --> 0:40:45.680
<v Speaker 1>review at Apple Podcast or Amazon Music. We love to

0:40:45.719 --> 0:40:49.120
<v Speaker 1>hear from listeners. Please go to Variety dot com and

0:40:49.200 --> 0:40:53.520
<v Speaker 1>sign up for the free weekly Strictly Business newsletter, and

0:40:53.680 --> 0:40:57.160
<v Speaker 1>don't forget to tune in next week for another episode

0:40:57.200 --> 0:41:03.080
<v Speaker 1>of Strictly Business.