WEBVTT - SYSK Selects: How Mirrors Work

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<v Speaker 1>Good afternoon, and welcome to Stuff you Should Know Selects.

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<v Speaker 1>It is Charles W. Chuck Bryant here in. My pick

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<v Speaker 1>for this week is How Mirrors Work from September fourteen,

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<v Speaker 1>two thousand ten. And boy, this one was a tough one.

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<v Speaker 1>I remember when we had the idea of doing a

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<v Speaker 1>show on mirrors. I thought, well, that's going to be

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<v Speaker 1>short and not so interesting. But then I thought, oh,

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<v Speaker 1>wait a minute, how do mirrors work? How are those

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<v Speaker 1>things made? Where did they come from? It's pretty amazing.

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<v Speaker 1>So we get into all that and more, and it's

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<v Speaker 1>a pretty fascinating episode. And this will be one where

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<v Speaker 1>you can kind of whip out some of these facts

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<v Speaker 1>at your next dinner party and amazing to light your

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<v Speaker 1>friends and family. So enjoy How Mirrors Work right here,

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<v Speaker 1>right now. Welcome to Stuff you Should Know from House

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<v Speaker 1>Stuff Works dot com. Hey, and welcome to the podcast.

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<v Speaker 1>I'm Josh Clark, there's Charles W. Chuck Bryant. We're about

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<v Speaker 1>to talk about mirrors. I set up it's a sinct

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<v Speaker 1>how are you were you in the mirrors growing up?

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<v Speaker 1>Now that we said, you know, I did it scinctly,

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<v Speaker 1>we're gonna just blow like three minutes right. No, I

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<v Speaker 1>was asking you if you were into mirrors, in the

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<v Speaker 1>mirrors growing up? Yeah, I mean that didn't every kid

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<v Speaker 1>go through a phase where they're like very obsessed with

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<v Speaker 1>their looks and mirrors and things. Oh yeah, I was

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<v Speaker 1>into myself. I wasn't in the mirrors. They were just

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<v Speaker 1>a means and end, you know. Yeah, But I like

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<v Speaker 1>I was reading this and I kind of was just

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<v Speaker 1>thinking myself and remembering laughing about I remember being like

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<v Speaker 1>fifteen and like stopping to look at mirrors anytime there

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<v Speaker 1>was one to what looked like Yeah, and now I

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<v Speaker 1>just I break them. I'd forgotten all about that phase

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<v Speaker 1>of my life though, until you just brought it up.

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<v Speaker 1>Remember that. Yeah, it's nice to be able to not

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<v Speaker 1>look at a mirror. Like some days I'll go out,

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<v Speaker 1>you know, after getting ready in the morning, and I

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<v Speaker 1>have no idea what I actually look like. But I'm

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<v Speaker 1>so And this is um this cross pollination with an

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<v Speaker 1>earlier podcast. I suffered from body dysmorphic disorder so badly

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<v Speaker 1>that I don't really know what I look like anyway.

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<v Speaker 1>What do you think you look like? I think I

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<v Speaker 1>look a bit like the top from Taxidermia. I what's

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<v Speaker 1>that it's not plusant? Okay, well you don't my friend.

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<v Speaker 1>I don't even know what he looks like, but I

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<v Speaker 1>can tell you don't look like him. I appreciate that, Chuck, Chuck,

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<v Speaker 1>do you want to hear what I had in store? Like?

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<v Speaker 1>I could not come up with an intro for this.

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<v Speaker 1>Let's hear it. Websters defines mirror. I'm kidding. I always

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<v Speaker 1>going to say something equally bad, though, It's going to

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<v Speaker 1>be something along the lines with mirrors are ubiquitous. I've

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<v Speaker 1>seen at least six of them today. They weren't always

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<v Speaker 1>that way, though, Chuck. Well, it says in the article

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<v Speaker 1>here the full length mirrors have only been around four years.

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<v Speaker 1>That didn't seem right. That's not right. No, um full

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<v Speaker 1>length mirrors. There is a type of full length mirror

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<v Speaker 1>um that has been around for about four years. Full

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<v Speaker 1>length mirrors, as far as I know, are mirrors capable

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<v Speaker 1>of reflecting a full image of a person, have been

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<v Speaker 1>around since about the first century A d actually um

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<v Speaker 1>and mirrors us using surfaces polished surfaces to see our

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<v Speaker 1>own reflection. Um has been around since about six thousand BC. Yeah,

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<v Speaker 1>the earliest ones were found in Anatolia, Turkey and they're

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<v Speaker 1>polished subsidian. Yeah, it's a volcanic glass. Yeah, so it's

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<v Speaker 1>it's dark, this interesting, but it's still produced the best reflection,

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<v Speaker 1>I guess at the time. At the time, yeah, I

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<v Speaker 1>mean you gotta you gotta go with what you what

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<v Speaker 1>we have to work with, right. Well yeah, but then

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<v Speaker 1>after that they led them to um like silver and

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<v Speaker 1>bronze and copper, polished polished reflections basically, And Chuck, I

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<v Speaker 1>don't know if you've ever held a hunk of of

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<v Speaker 1>copper or bronze I haven't, or silver I have. Okay,

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<v Speaker 1>it's heavy, Yeah, it's real heavy. Right. So this actually

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<v Speaker 1>limited the size of mirrors for centuries, right Yeah. And

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<v Speaker 1>they were just kind of decorative at first, two right,

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<v Speaker 1>I think so. And you also had to be extremely rich,

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<v Speaker 1>um to own one of these, right, um. And then

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<v Speaker 1>around I think the Middle Ages, we became capable of

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<v Speaker 1>making glass, and all of a sudden, it was like

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<v Speaker 1>mirror technology just takes a huge leap forward. Well true,

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<v Speaker 1>but not not super uh forward, because the sand was

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<v Speaker 1>pretty impure back then they used to make the glass.

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<v Speaker 1>So I think they, um they said in the article,

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<v Speaker 1>was until like the Renaissance that it kind of really

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<v Speaker 1>started becoming a little more polished, if you will, terrible.

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<v Speaker 1>And then the Venetians are who really you know with

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<v Speaker 1>a glass and everything. They just they just took in

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<v Speaker 1>ran with it. Well. Even still, if you successfully made

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<v Speaker 1>a mirror UM, it was probably extremely expensive as well

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<v Speaker 1>because they were so rare. The process of manufacturing a

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<v Speaker 1>mirror UM very infrequently produced a usable mirror. That's what

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<v Speaker 1>you're doing was adhering um melted molten metal onto glass,

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<v Speaker 1>which almost always broke the glass. So when it didn't,

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<v Speaker 1>I'm sure you're just like, oh my god's the first

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<v Speaker 1>one in seven years? Right? Um? But that when I

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<v Speaker 1>was reading this article, I didn't really think about it.

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<v Speaker 1>That's what a mirror is, isn't it. I've even seen

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<v Speaker 1>the back of mirrors and been like others like metal

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<v Speaker 1>looks like spray painted on the back. That's exactly right.

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<v Speaker 1>And that was a process um what's it called silver

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<v Speaker 1>ring that was invented by a guy named Justice von

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<v Speaker 1>Liebig and in eighteen thirty five, if he figured out

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<v Speaker 1>how to spray very thin layer of silver um or

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<v Speaker 1>aluminum on the back or on one side of a

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<v Speaker 1>glass and they're my friend. You have the modern mirror. Yeah,

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<v Speaker 1>and now that I think they make it now by

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<v Speaker 1>heating aluminum in a vacuum in kind of much the

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<v Speaker 1>same way or different methods, but the same same concept.

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<v Speaker 1>Go ahead, Well, I wanted to say when when you

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<v Speaker 1>were talking about the Renaissance, the Venetians were they, I

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<v Speaker 1>guess they had the secret of mirrors under wraps like

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<v Speaker 1>the Mason's very much so. Um. And if you were

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<v Speaker 1>a mirror maker and it got out that you had

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<v Speaker 1>told someone how to make mirrors, you were frequently killed, right, yeah,

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<v Speaker 1>trade secret. But when mirrors were introduced, um, when good

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<v Speaker 1>mirrors were introduced, not polished subsidian, things changed a little bit,

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<v Speaker 1>especially with art. Right Yeah, I never really considered that,

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<v Speaker 1>but that it spawned something that would become a hallmark

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<v Speaker 1>of the art world, which is the self portrait. Right

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<v Speaker 1>before that, you couldn't draw yourself because you could not

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<v Speaker 1>see yourself. That's exactly right, And you could, but I

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<v Speaker 1>mean you're gonna use like maybe a pond or well,

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<v Speaker 1>piece of polished medal or something like that. Imagine like

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<v Speaker 1>going out and looking at a pond and going back

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<v Speaker 1>and sitting down that I was opposed to having a

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<v Speaker 1>mirror there. Yes, really simplified it. It's also not coincidental

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<v Speaker 1>that UM good mirrors came about at the same time

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<v Speaker 1>that UM linear perspective was introduced into art. What. Yeah,

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<v Speaker 1>there's a guy named um Filippo Brunus Bruno LLESHI nice, Chuck,

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<v Speaker 1>thank you for doing that, UM, and he he I

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<v Speaker 1>guess discovered linear perspective because I think it's one of

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<v Speaker 1>the things that was always there. We just stumbled upon

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<v Speaker 1>it through mirrors. That's how we figured it out. Yeah,

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<v Speaker 1>because if you look at a mirror, all of a sudden,

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<v Speaker 1>linear perspective really comes into focus, right you will. Well.

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<v Speaker 1>And then scientists UM said hey, we could use these

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<v Speaker 1>to make like reflecting telescopes, and that was what year

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<v Speaker 1>was at. That was a long time ago. The first

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<v Speaker 1>reflecting telescope was invented by a guy named James Bradley

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<v Speaker 1>just off the top of my head. Very well done. Uh,

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<v Speaker 1>And the mirrors were also used by a very very

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<v Speaker 1>famous scientist early scientists named Archimedes. Supposedly, Yeah, I wrote

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<v Speaker 1>an article on archimedes death. Ray. Oh did you write that? Yeah?

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<v Speaker 1>Did you ever read it? I did back in a

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<v Speaker 1>while ago. Just out of interest, how about that? Thanks

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<v Speaker 1>a lot man. Sure did you see in it? Um?

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<v Speaker 1>Some I can't remember. It was one of the Ivy

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<v Speaker 1>League schools. They tried to set things on fire with

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<v Speaker 1>this system of mirrors. That archie, that's who it was,

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<v Speaker 1>and they succeeded. Yes, And the MythBusters claimed it was busted,

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<v Speaker 1>like they set a small fire. But I think they

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<v Speaker 1>busted it because they said it wasn't enough to like

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<v Speaker 1>sink a ship. But m I T I mean, they

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<v Speaker 1>caused quite a fire on that boat, and of course

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<v Speaker 1>they had. I mean I saw this set up online today.

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<v Speaker 1>It was pretty massive. I don't know if Archimedes had

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<v Speaker 1>that kind of technology or at least that many mirrors

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<v Speaker 1>at its disposal, or maybe he did, and plus they

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<v Speaker 1>had I think they used pretty good mirrors too. Yeah,

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<v Speaker 1>well it was legend though. They don't know if the

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<v Speaker 1>Archimedes sing is true. Right. We know that he invented

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<v Speaker 1>the water screw and let's save countless lives. What's that

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<v Speaker 1>It's a way to deliver water from the ground top side.

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<v Speaker 1>Oh really yeah cool? You have to check it out,

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<v Speaker 1>smart dude. Um so chuck, We now know the comprehensive

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<v Speaker 1>broad strokes of the history of mirrors. Right, Yes, let's

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<v Speaker 1>talk about mirror physics. We work for how Stuff Works

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<v Speaker 1>dot com, which means we're pretty much obligated to discuss

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<v Speaker 1>the physics of whatever we're talking about any time it applies, right,

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<v Speaker 1>And that's true, and mirrors are definitely one of those times. Yes,

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<v Speaker 1>So Chuck take it away. Well, I can cover the

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<v Speaker 1>first part because it makes sense to me. The law

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<v Speaker 1>of reflection um Josh says that when you bounce array

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<v Speaker 1>of light off the surface, it bounces back off in

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<v Speaker 1>a certain way, and it is um the angle of

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<v Speaker 1>incidences is when it comes in the angle of reflection.

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<v Speaker 1>It when it bounces off, and it matches so that

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<v Speaker 1>the way they pointed out in the article, which makes

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<v Speaker 1>sense to me, is like at sunset, the sun is

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<v Speaker 1>very low on the horizon, so it bounces off at

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<v Speaker 1>a low angle, or approaches the water at a low angle,

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<v Speaker 1>like at a lake. Let's say, then it bounces off

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<v Speaker 1>of that lake at the same low angle, like right

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<v Speaker 1>into your face. Right, But if it seems brighter, if

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<v Speaker 1>the sun's overhead though, the sunlight is coming down under

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<v Speaker 1>the lake and it's reflecting back up basically over your head.

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<v Speaker 1>You're looking at a horizontal angle pretty much, and this

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<v Speaker 1>is happening on a vertical angle. Yeah, that's why you'll

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<v Speaker 1>get like more glare at a sunrise or a sunset scenario. Um.

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<v Speaker 1>And what you're saying, the angle of incidence equals the

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<v Speaker 1>angle of reflection. Right. Indeed, if you take if a

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<v Speaker 1>if a beam of light is shot at a ninety

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<v Speaker 1>degree angle or no, let's say eighty degree angle, it's

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<v Speaker 1>going to bounce off at an opposite eighty degree angle.

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<v Speaker 1>So both are at eighty degrees. But if you look

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<v Speaker 1>at the whole thing, the incidents and the reflection, it's

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<v Speaker 1>going to cover a hundred and sixty degrees right right,

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<v Speaker 1>all right, So that's the first part. That's that's how

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<v Speaker 1>that explains how light reacts with with reflection, and that's

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<v Speaker 1>where the smooth surface with with most things like say,

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<v Speaker 1>look at my hand man, Take a look at these hands, um,

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<v Speaker 1>the the light that's bouncing off of them. What's giving

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<v Speaker 1>us the ability to see these huge, awesome hands, um,

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<v Speaker 1>is they're not huge. Are they are smaller than average size? No,

0:11:46.040 --> 0:11:48.360
<v Speaker 1>they're they're bigger than mine. I got small hands. I

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<v Speaker 1>wouldn't see you have small hands. Let's see now those

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<v Speaker 1>are like, those are totally normal. I don't have hair

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<v Speaker 1>on the back of my hands either. I've got hair

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<v Speaker 1>in my first knuckles. Yeah, Robin Williams. Um, what's allowing

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<v Speaker 1>us to see our hands right now and judge their

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<v Speaker 1>size and scale is, um, what's called diffuse reflection. Which

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<v Speaker 1>the light that's coming off of all of these light

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<v Speaker 1>bulbs right now are hitting all these different areas, these

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<v Speaker 1>different services on my hands, and it's bouncing off, it's

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<v Speaker 1>being scattered right the mirror with the highly reflective surface. Um,

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<v Speaker 1>what we have is called specular reflection. And that is

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<v Speaker 1>where it's pretty close to the law of reflection, where

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<v Speaker 1>the angles coming in at one or the lights coming

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<v Speaker 1>in at one angle and coming off the at the

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<v Speaker 1>same degree in the opposite direction. Right, Um, Which is

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<v Speaker 1>why we're allowed to see ourselves in a piece of

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<v Speaker 1>glass with metal on the back. And what this creates

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<v Speaker 1>when you're looking at yourself is called the virtual image. Right.

0:12:51.120 --> 0:12:53.480
<v Speaker 1>I find it fascinating. Yeah, me too, And it's a

0:12:53.480 --> 0:12:56.600
<v Speaker 1>little brain melty for me, of course. But at the

0:12:56.600 --> 0:12:59.600
<v Speaker 1>same time you realize, like, well, you've grown up around

0:12:59.600 --> 0:13:03.240
<v Speaker 1>mirrors the whole time, and no one has any real

0:13:03.320 --> 0:13:07.160
<v Speaker 1>concept of of how they work. Right, We just take

0:13:07.200 --> 0:13:10.000
<v Speaker 1>for granted that they do work, but you don't really

0:13:10.080 --> 0:13:13.320
<v Speaker 1>give much thought to how they're working. Right, Like the

0:13:13.400 --> 0:13:16.720
<v Speaker 1>Venus effect. Did you read about that? Yeah, that that's

0:13:16.920 --> 0:13:19.720
<v Speaker 1>explained that because this is where when we talk about

0:13:20.080 --> 0:13:22.920
<v Speaker 1>Actually the Venus effect is two different things, and both

0:13:22.960 --> 0:13:24.920
<v Speaker 1>of them kind of melt my brain. That the left

0:13:24.960 --> 0:13:28.160
<v Speaker 1>and right being reversed, which is not actually true, and

0:13:28.160 --> 0:13:30.640
<v Speaker 1>then the venus effects. So let's talk about both of those. Okay, Well,

0:13:30.679 --> 0:13:33.680
<v Speaker 1>the Venus effect is basically just shows how little we

0:13:33.800 --> 0:13:37.280
<v Speaker 1>can grasp or how little we grasp mirrors and how

0:13:37.280 --> 0:13:40.320
<v Speaker 1>they work. If you look at paintings of the Venus

0:13:40.480 --> 0:13:44.960
<v Speaker 1>de Milo, Venus the goddess um almost always she's holding

0:13:45.000 --> 0:13:47.560
<v Speaker 1>a hand mirror, and in the painting you can see

0:13:47.600 --> 0:13:50.520
<v Speaker 1>her face in the mirror, but she's looking at herself

0:13:50.520 --> 0:13:53.079
<v Speaker 1>in the mirror, and her face is painted in the

0:13:53.120 --> 0:13:55.199
<v Speaker 1>mirror for the benefit of the viewer. But you take

0:13:55.280 --> 0:13:58.760
<v Speaker 1>for granted that she's viewing herself, when in actuality, if

0:13:58.840 --> 0:14:01.040
<v Speaker 1>you could see Venus is in the mirror, she wouldn't

0:14:01.040 --> 0:14:02.760
<v Speaker 1>be able to see herself she'd see you in the

0:14:02.800 --> 0:14:07.080
<v Speaker 1>mirror because of the angle or the law of reflection. Yeah,

0:14:07.120 --> 0:14:09.760
<v Speaker 1>and that's the only way I finally understood that was

0:14:09.800 --> 0:14:12.520
<v Speaker 1>when I remembered, like in my film set Days, when

0:14:12.559 --> 0:14:16.160
<v Speaker 1>you shoot a person looking in a mirror, they aren't

0:14:16.360 --> 0:14:18.800
<v Speaker 1>They don't see themselves in the mirror, clearly, because you

0:14:18.800 --> 0:14:21.080
<v Speaker 1>would see the camera behind them so that the mirror

0:14:21.120 --> 0:14:23.680
<v Speaker 1>is angled, and it looks like they're looking at themselves

0:14:23.680 --> 0:14:25.960
<v Speaker 1>and primping, but they're not seeing themselves. Pretty cool, right,

0:14:26.800 --> 0:14:29.560
<v Speaker 1>So that makes sense to me now it does, isn't it. Yeah? Okay,

0:14:29.880 --> 0:14:32.840
<v Speaker 1>the other thing you were saying is left and right, Yeah,

0:14:32.880 --> 0:14:35.120
<v Speaker 1>it's not actually left and right. Yeah, this one was

0:14:35.160 --> 0:14:36.920
<v Speaker 1>a little brain melty, but I think I finally got

0:14:36.920 --> 0:14:40.800
<v Speaker 1>it too. Okay, So consider that what you're not, what

0:14:40.840 --> 0:14:44.280
<v Speaker 1>you're seeing isn't actually your reflection, but another version of

0:14:44.320 --> 0:14:47.560
<v Speaker 1>yourself in the mirror world. Right. If you look at

0:14:47.600 --> 0:14:49.920
<v Speaker 1>it that way, then the mirror represents the halfway point.

0:14:49.960 --> 0:14:54.240
<v Speaker 1>It's always halfway between you and your virtual self, right, right,

0:14:54.320 --> 0:14:57.200
<v Speaker 1>Because your virtual self, that image of yourself in the

0:14:57.240 --> 0:15:01.240
<v Speaker 1>mirror is always twice as it's always two times away

0:15:01.240 --> 0:15:04.320
<v Speaker 1>from you. With the mirror representing the halfway point right,

0:15:04.440 --> 0:15:07.200
<v Speaker 1>So your two feet from the mirror, and your virtual

0:15:07.240 --> 0:15:09.520
<v Speaker 1>self is another two feet away from you. Right, You

0:15:09.520 --> 0:15:11.680
<v Speaker 1>see what I'm saying. Yeah, And the left and right

0:15:11.720 --> 0:15:13.800
<v Speaker 1>thing isn't really left and right, it's really front and

0:15:13.800 --> 0:15:17.400
<v Speaker 1>back that are reversed. You again, think of yourself as

0:15:17.400 --> 0:15:21.080
<v Speaker 1>the virtual image you walk into the mirror world, you

0:15:21.200 --> 0:15:23.440
<v Speaker 1>take you go another two feet away from where you're

0:15:23.480 --> 0:15:26.000
<v Speaker 1>just standing, so you're now for your four feet away

0:15:26.000 --> 0:15:28.720
<v Speaker 1>from where you're just standing and turn around right, Which

0:15:28.760 --> 0:15:32.120
<v Speaker 1>is weird because it actually gives the virtual image something

0:15:32.160 --> 0:15:35.360
<v Speaker 1>of its own identity, doesn't it does. It's a little creepy. Yeah,

0:15:35.480 --> 0:15:37.120
<v Speaker 1>So when you're looking at a mirror, you're it's not

0:15:37.160 --> 0:15:41.120
<v Speaker 1>a reflection of you from the mirrors perspective. It's like that.

0:15:41.240 --> 0:15:43.320
<v Speaker 1>The one example they gave was if you wrote something

0:15:43.320 --> 0:15:45.560
<v Speaker 1>on a piece of paper and then held that paper

0:15:45.640 --> 0:15:47.160
<v Speaker 1>up to the light and looked at it from the back,

0:15:47.240 --> 0:15:50.040
<v Speaker 1>it would appear backwards. But it's not right. You're just

0:15:50.080 --> 0:15:54.600
<v Speaker 1>behind it, yes, man, isn't it. Yeah? It's pretty interesting stuff.

0:15:54.680 --> 0:15:56.760
<v Speaker 1>And I gotta say when you two things, when you

0:15:56.880 --> 0:16:01.880
<v Speaker 1>mentioned doing mirrors, I said to myself, really, And then

0:16:01.920 --> 0:16:03.680
<v Speaker 1>when we told Jerry what we were doing this on.

0:16:03.720 --> 0:16:06.560
<v Speaker 1>She was like, really, yeah, but it's I think it's

0:16:06.640 --> 0:16:08.840
<v Speaker 1>much more interesting than I originally thought. Well again, it's

0:16:08.880 --> 0:16:11.800
<v Speaker 1>like the butterfly swings, you know, like we just have

0:16:11.840 --> 0:16:14.360
<v Speaker 1>to know that if we're gonna understand absolutely everything that's

0:16:14.400 --> 0:16:17.600
<v Speaker 1>going on in the world, which is our mission. Yes. Uh,

0:16:17.720 --> 0:16:20.960
<v Speaker 1>should we talk about curved mirrors now? Yeah, because we

0:16:20.960 --> 0:16:23.440
<v Speaker 1>were talking about virtual images, there's actually a way to

0:16:23.480 --> 0:16:27.080
<v Speaker 1>project a real image where this thing isn't in the mirror.

0:16:27.080 --> 0:16:29.720
<v Speaker 1>It's outside of the mirror, but it's not really there.

0:16:29.720 --> 0:16:33.760
<v Speaker 1>It's a projected image and that uses, um, concave mirrors.

0:16:33.880 --> 0:16:38.040
<v Speaker 1>You might be familiar with holograms, right, is that the

0:16:38.120 --> 0:16:42.000
<v Speaker 1>same concept there? He uses concave mirrors. And actually, if

0:16:42.000 --> 0:16:44.160
<v Speaker 1>you want to see a really cool example of a

0:16:44.200 --> 0:16:49.360
<v Speaker 1>hologram produced by a set of concave and flat mirrors, um,

0:16:49.440 --> 0:16:53.400
<v Speaker 1>you should type in mirrage in YouTube and look for

0:16:53.440 --> 0:16:55.720
<v Speaker 1>the one that's a lowercase just mirrage And it's a

0:16:55.760 --> 0:16:59.120
<v Speaker 1>little piggy um And it's pretty cool the demonstration that

0:16:59.160 --> 0:17:01.760
<v Speaker 1>this guy does. Yeah, I'll check that out. But Chuck,

0:17:02.040 --> 0:17:05.240
<v Speaker 1>there's concave and convex, right, yeah, convex is the one

0:17:05.280 --> 0:17:08.919
<v Speaker 1>that curves outward and it reflects at a wider angle

0:17:09.400 --> 0:17:12.399
<v Speaker 1>near the edges in the center, So things are actually

0:17:12.440 --> 0:17:14.760
<v Speaker 1>smaller and you can cover more areas. So that's why

0:17:14.840 --> 0:17:17.199
<v Speaker 1>they'll use those. Uh, they'll stick them on like your

0:17:17.200 --> 0:17:20.960
<v Speaker 1>passenger mirrors, so you can see more area around your car.

0:17:21.119 --> 0:17:23.480
<v Speaker 1>And it also notes you know, objects are smaller than

0:17:23.520 --> 0:17:26.520
<v Speaker 1>they appear or closer than they appear. Objects are smaller

0:17:26.560 --> 0:17:29.200
<v Speaker 1>than the appear. But they are smaller than they than

0:17:29.240 --> 0:17:31.680
<v Speaker 1>they appear. But that's not really that doesn't matter. It's

0:17:31.680 --> 0:17:34.240
<v Speaker 1>whether they're like in your back seat or not. Yeah,

0:17:34.280 --> 0:17:36.800
<v Speaker 1>and they actually um, there are have been rumors over

0:17:36.840 --> 0:17:40.160
<v Speaker 1>the years at department stores put convex mirrors, slightly convex

0:17:40.240 --> 0:17:42.760
<v Speaker 1>mirrors in their changing rooms to make you like a

0:17:42.880 --> 0:17:44.879
<v Speaker 1>pear tallerant thinner in the clothing that you try on.

0:17:45.000 --> 0:17:48.240
<v Speaker 1>Remember that Seinfeld where Eline like buys that dress, figured

0:17:48.440 --> 0:17:50.640
<v Speaker 1>that they had a skinny mirror, And I think Barneys

0:17:50.640 --> 0:17:53.359
<v Speaker 1>are blooming deals. Yeah, forgot about that. Yeah, I don't know.

0:17:53.400 --> 0:17:56.520
<v Speaker 1>I think that's probably urban legend, but who knows, um chuck.

0:17:56.600 --> 0:18:00.240
<v Speaker 1>The other one, like we said, was concave convert jing.

0:18:00.600 --> 0:18:03.359
<v Speaker 1>We use those for holograms. They also use that to

0:18:03.480 --> 0:18:06.080
<v Speaker 1>light the Olympic torch. Yeah, I didn't realize that either.

0:18:06.160 --> 0:18:08.600
<v Speaker 1>I think that's a nod to Archimedes too. Probably, so

0:18:09.440 --> 0:18:15.440
<v Speaker 1>you're probably a little more um acquainted with convex mirrors.

0:18:15.840 --> 0:18:19.480
<v Speaker 1>No concave mirrors for like shaving or No, those horrible

0:18:19.560 --> 0:18:23.320
<v Speaker 1>mirrors that show your like hair and detail. Those are awful,

0:18:23.400 --> 0:18:27.240
<v Speaker 1>they really are. Don't ever look in those nonreversing mirror,

0:18:27.240 --> 0:18:31.000
<v Speaker 1>which really is pretty simple. It's just two mirrors perpendicular

0:18:31.040 --> 0:18:34.160
<v Speaker 1>to each other, right, Yeah, And the deal is with

0:18:34.240 --> 0:18:38.240
<v Speaker 1>that they meet at the angle and so you technically

0:18:38.280 --> 0:18:40.439
<v Speaker 1>can see a non reverse image, but you've got that

0:18:40.560 --> 0:18:43.160
<v Speaker 1>line running down the center of you. They don't make

0:18:43.200 --> 0:18:47.000
<v Speaker 1>like a flat, single nonreversing mirror. No they don't. I

0:18:47.040 --> 0:18:49.160
<v Speaker 1>think it's physically impossible. It's not like they don't make

0:18:49.160 --> 0:18:51.080
<v Speaker 1>it like they're not interested. It's just can't be done.

0:18:51.119 --> 0:18:54.040
<v Speaker 1>But what's funny is there's a guy named um John

0:18:54.680 --> 0:18:58.800
<v Speaker 1>Derby who has a patent. In seven when he was alive,

0:18:58.840 --> 0:19:02.600
<v Speaker 1>he had a patent for a nonreversing mirror. By sticking

0:19:02.600 --> 0:19:05.320
<v Speaker 1>two mirrors together, I could get a patent for that.

0:19:05.359 --> 0:19:08.760
<v Speaker 1>I could fill out the patent application for that you could. Yeah,

0:19:08.800 --> 0:19:11.800
<v Speaker 1>it's like take mirror A and stick it perpendicular to

0:19:11.800 --> 0:19:14.280
<v Speaker 1>mirror B. Right there, give me my patent. Well, but

0:19:14.320 --> 0:19:17.359
<v Speaker 1>then John Derby's family would come after you. Hopefully it

0:19:17.440 --> 0:19:21.040
<v Speaker 1>ran out by now. And just for simpleness, Josh, two

0:19:21.040 --> 0:19:25.280
<v Speaker 1>way mirrors as seen in every cop shakedown movie ever made. Yes, now,

0:19:25.400 --> 0:19:28.560
<v Speaker 1>this is fascinating, Chuck. How does the two way mirror work? Well,

0:19:28.600 --> 0:19:31.360
<v Speaker 1>it's really pretty easy. It's just it's the same concept

0:19:31.359 --> 0:19:34.240
<v Speaker 1>of the mirror, but it's a very thin. It's very

0:19:34.320 --> 0:19:38.359
<v Speaker 1>much a lighter reflection the material they use and the

0:19:38.400 --> 0:19:41.399
<v Speaker 1>coated side. When it faces the lit room, some of

0:19:41.400 --> 0:19:43.880
<v Speaker 1>the light reflects and some goes into the dark room

0:19:43.880 --> 0:19:47.679
<v Speaker 1>behind it. So basically like you know, you can't you

0:19:47.680 --> 0:19:50.240
<v Speaker 1>can see only see one way right because of the

0:19:50.320 --> 0:19:55.360
<v Speaker 1>light mainly. So it's just like very thin reflective surface

0:19:55.400 --> 0:19:58.000
<v Speaker 1>where if you're not if you turn in, if you

0:19:58.040 --> 0:20:00.440
<v Speaker 1>turn on lights in both rooms, you'd be we'll see

0:20:00.480 --> 0:20:03.399
<v Speaker 1>through that reflective surface, right, Yeah, it's all about the lighting. Yeah,

0:20:03.560 --> 0:20:06.240
<v Speaker 1>and that's a movie there. There's several movie mirror things

0:20:06.240 --> 0:20:08.600
<v Speaker 1>that are done in like every movie, and that's one

0:20:08.640 --> 0:20:11.400
<v Speaker 1>of them. With the cop movie and inevitably the person

0:20:11.440 --> 0:20:14.040
<v Speaker 1>getting questioned will always walk right up and like be

0:20:14.160 --> 0:20:15.960
<v Speaker 1>staring into the face of the person on the other

0:20:16.000 --> 0:20:18.960
<v Speaker 1>side that they can't see. And then the other favorite

0:20:19.000 --> 0:20:22.919
<v Speaker 1>of mine, which one of the SNL shorts aped, was

0:20:23.119 --> 0:20:26.080
<v Speaker 1>um the classic horror movie scene where you where you

0:20:26.080 --> 0:20:28.320
<v Speaker 1>look in the medicine cabinet and the mirror and then

0:20:28.359 --> 0:20:30.720
<v Speaker 1>you open the medicine cabinet and then you close it

0:20:30.760 --> 0:20:33.160
<v Speaker 1>and the dude is right behind you. That's a classic.

0:20:33.280 --> 0:20:36.320
<v Speaker 1>It is there's um again on YouTube. I think there's

0:20:36.320 --> 0:20:39.760
<v Speaker 1>a a montage, like a four minute montage of that

0:20:39.960 --> 0:20:43.639
<v Speaker 1>being used over and times. Dude and it still gets people. Yeah,

0:20:43.760 --> 0:20:45.640
<v Speaker 1>but now that the whole spin is to do that

0:20:45.680 --> 0:20:47.800
<v Speaker 1>and then there's not someone there, and then they'll turn

0:20:47.840 --> 0:20:50.600
<v Speaker 1>around and that's where they are something. Yeah, just jerking

0:20:50.600 --> 0:20:53.520
<v Speaker 1>the audience around. That's in there too. Uh oh it

0:20:53.680 --> 0:20:56.680
<v Speaker 1>is huh yeah. Yeah, it's not just people closing there

0:20:56.680 --> 0:20:59.720
<v Speaker 1>someone saying there's ones where they're not standing there. Yeah.

0:21:00.040 --> 0:21:03.200
<v Speaker 1>I love those movie conventions that are The other one too,

0:21:03.280 --> 0:21:05.560
<v Speaker 1>is it doesn't even do with mirrors, but the scene

0:21:05.560 --> 0:21:08.119
<v Speaker 1>where you're where someone is searching for the files and

0:21:08.320 --> 0:21:11.200
<v Speaker 1>then the person's office after dark, and you know they're

0:21:11.240 --> 0:21:13.679
<v Speaker 1>coming up the steps and they opened the door and

0:21:13.720 --> 0:21:15.680
<v Speaker 1>you're like they're pinched. And then they opened the door

0:21:15.680 --> 0:21:18.239
<v Speaker 1>and the person is gone, and there's like a window open, right,

0:21:18.320 --> 0:21:21.359
<v Speaker 1>and it's just like the curtains. Hundreds and hundreds of

0:21:21.400 --> 0:21:23.760
<v Speaker 1>time is still done yet I'm still like, oh my gosh,

0:21:23.840 --> 0:21:28.320
<v Speaker 1>here they come. What about Poultergeist, the great classic mirror

0:21:28.359 --> 0:21:31.040
<v Speaker 1>scene where the guys like picking at that little blister

0:21:31.200 --> 0:21:33.680
<v Speaker 1>and ends up pulling his whole face off. Yeah, that's

0:21:33.720 --> 0:21:37.679
<v Speaker 1>pretty creepy. Yeah, classic, Thank you Toby Hooper? Did he

0:21:37.720 --> 0:21:40.840
<v Speaker 1>make that? Yeah? I like got this right? He produced it, right,

0:21:40.920 --> 0:22:07.440
<v Speaker 1>that's right. I always think he directed that. What else, Chuck, Well,

0:22:07.480 --> 0:22:12.440
<v Speaker 1>there's some superstitions around mirrors in folklore, um summoning Bloody

0:22:12.440 --> 0:22:14.639
<v Speaker 1>Mary by saying her names three times in a mirror,

0:22:14.720 --> 0:22:19.080
<v Speaker 1>or candy Man, if you're a little more recent, that's

0:22:19.080 --> 0:22:22.520
<v Speaker 1>a good one. Breaking a mirror supposedly bad luck because

0:22:22.920 --> 0:22:26.080
<v Speaker 1>um for seven years, because they believe that the soul

0:22:26.119 --> 0:22:29.880
<v Speaker 1>regenerates every seven years. Yeah, that explains it, doesn't it. Yeah,

0:22:29.880 --> 0:22:31.879
<v Speaker 1>And that's why vampires have no soul. That's why they

0:22:31.880 --> 0:22:34.479
<v Speaker 1>can't see themselves in mirrors, and a couple of them

0:22:34.520 --> 0:22:37.960
<v Speaker 1>I haven't heard of are if you give birth and

0:22:38.000 --> 0:22:40.520
<v Speaker 1>look in a mirror too soon afterward, you will see

0:22:40.560 --> 0:22:44.120
<v Speaker 1>ghostly faces peek out from behind the reflection. I've never

0:22:44.119 --> 0:22:46.200
<v Speaker 1>heard that one in you know, I had heard of

0:22:46.240 --> 0:22:49.040
<v Speaker 1>sitting shiver though. Yeah, what's the deal with that one? Well,

0:22:49.160 --> 0:22:51.760
<v Speaker 1>if you're Jewish and somebody dies, part of the morning

0:22:51.800 --> 0:22:53.800
<v Speaker 1>process is to cover all the mirrors in the house.

0:22:55.160 --> 0:22:59.640
<v Speaker 1>Uh to say that in the Talmud? Shut up, chuck. Also,

0:23:00.080 --> 0:23:04.199
<v Speaker 1>we have gotten conflicting um information about whether or not

0:23:04.520 --> 0:23:10.840
<v Speaker 1>it is taboo among Judaism to be cremated, did you notice? Yeah?

0:23:10.920 --> 0:23:13.160
<v Speaker 1>And what we and I'll stand behind what we found,

0:23:13.240 --> 0:23:17.520
<v Speaker 1>which was that reform Jews will do it, but they

0:23:17.560 --> 0:23:20.040
<v Speaker 1>it's still not like encouraged. And then but it is

0:23:20.040 --> 0:23:25.680
<v Speaker 1>actually forbidden in the actual Jewish text. So there, fine,

0:23:25.880 --> 0:23:28.800
<v Speaker 1>is that it? I think that's about it? Um? Oh,

0:23:28.920 --> 0:23:31.119
<v Speaker 1>New Year's Eve, right, Yeah, I hadn't heard of this

0:23:31.119 --> 0:23:33.320
<v Speaker 1>one either. If you go up to a mirror on

0:23:33.400 --> 0:23:35.480
<v Speaker 1>New Year's Eve with a candle in your hand, and

0:23:35.560 --> 0:23:38.720
<v Speaker 1>you say the name of a dead person, probably a

0:23:38.800 --> 0:23:42.440
<v Speaker 1>dead loved one, um, in a loud voice, their face

0:23:42.440 --> 0:23:45.679
<v Speaker 1>should appear in the mirror. Never heard that. And this

0:23:45.760 --> 0:23:49.720
<v Speaker 1>is my favorite one, the ancient Chinese mythology. Um, you

0:23:49.760 --> 0:23:52.320
<v Speaker 1>know how you see weird movement in like the corner

0:23:52.359 --> 0:23:54.399
<v Speaker 1>of a mirror every once in a while. Have you

0:23:54.440 --> 0:23:57.199
<v Speaker 1>ever noticed that? Uh? Sure, I just figured it was

0:23:57.320 --> 0:23:59.240
<v Speaker 1>like your mind playing tricks on you. I'm sure it

0:23:59.320 --> 0:24:03.720
<v Speaker 1>is on the through Chinese pal Then what it is are, um,

0:24:03.880 --> 0:24:07.600
<v Speaker 1>the mirror people the mere Kingdom. There's a group of

0:24:07.640 --> 0:24:10.160
<v Speaker 1>opposites who live in the mirror Kingdom, and they are

0:24:10.200 --> 0:24:13.679
<v Speaker 1>sworn to do battle with us. Yeah, and if this

0:24:13.760 --> 0:24:17.000
<v Speaker 1>were North mythology, we'd lose, and we may lose in

0:24:17.000 --> 0:24:19.800
<v Speaker 1>this case too. But they are in a I guess

0:24:19.800 --> 0:24:24.200
<v Speaker 1>a magical slumber. Um. But when we catch a little weird,

0:24:24.359 --> 0:24:27.960
<v Speaker 1>unexplained movement in the corners of mirrors, Um, this is

0:24:28.040 --> 0:24:32.199
<v Speaker 1>these people stirring in their sleep, waiting to wake up

0:24:32.240 --> 0:24:35.320
<v Speaker 1>and kill us all in our sleep. I'll remember that

0:24:35.400 --> 0:24:37.400
<v Speaker 1>next time I see something in the corner of my eye.

0:24:37.720 --> 0:24:40.600
<v Speaker 1>So that's it for mirrors. Um, that's it, I mean,

0:24:40.640 --> 0:24:43.960
<v Speaker 1>that is it? Nothing else? There is literally nothing else

0:24:43.960 --> 0:24:47.080
<v Speaker 1>to say about mirrors. Nope. And uh, if you think

0:24:47.280 --> 0:24:50.159
<v Speaker 1>that there is we defy you to go to how

0:24:50.200 --> 0:24:53.200
<v Speaker 1>stuff works dot com and type mirrors into the search bar.

0:24:54.040 --> 0:25:01.200
<v Speaker 1>Pale listener, mail time listener, Maile John, this is a little,

0:25:01.320 --> 0:25:05.320
<v Speaker 1>uh cool organization that we want to support here And

0:25:06.200 --> 0:25:09.200
<v Speaker 1>how long you've been smoked free, buddy? It's over four

0:25:09.240 --> 0:25:13.879
<v Speaker 1>months now? Crazy so proud, Hi Chucking Josh. I travel

0:25:13.920 --> 0:25:15.879
<v Speaker 1>outside the city every weekend listen to your podcast, and

0:25:15.880 --> 0:25:19.000
<v Speaker 1>I always share my new knowledge with friends. Needless to say,

0:25:19.040 --> 0:25:21.520
<v Speaker 1>I'm the Friday Night's smarty pants and I rather like it.

0:25:21.800 --> 0:25:24.480
<v Speaker 1>Why I'm writing, I want to promote the New York

0:25:24.480 --> 0:25:27.080
<v Speaker 1>City Walk to Beat Lung Cancer. I'm one of the

0:25:27.119 --> 0:25:29.920
<v Speaker 1>head chair persons. At twenty years old. I never thought

0:25:29.920 --> 0:25:33.119
<v Speaker 1>I would share anything, but I love my new responsibility

0:25:33.440 --> 0:25:36.240
<v Speaker 1>as I am making a huge difference to an underdog

0:25:36.280 --> 0:25:40.359
<v Speaker 1>cause how could cancer be an underdog? Josh? Is the question?

0:25:40.359 --> 0:25:42.760
<v Speaker 1>I don't know. I think it's pretty bad. When you

0:25:42.800 --> 0:25:44.640
<v Speaker 1>hear someone has lung cancer, the first thing that comes

0:25:44.680 --> 0:25:46.720
<v Speaker 1>to your mind is, probably did hear she smoked? It

0:25:46.760 --> 0:25:49.960
<v Speaker 1>never fails. It is a valid question. Uh. Funding for

0:25:50.040 --> 0:25:52.920
<v Speaker 1>lung cancers completely dwarfed by other cancers that are nearly

0:25:52.960 --> 0:25:55.639
<v Speaker 1>as fatal and is completely due to the stigma of

0:25:55.680 --> 0:25:58.919
<v Speaker 1>a smoker's disease. I get turned away by sponsors and

0:25:59.000 --> 0:26:01.399
<v Speaker 1>media all the time him because no one wants to

0:26:01.440 --> 0:26:04.639
<v Speaker 1>support a disease that is so preventable. But the thing is,

0:26:04.760 --> 0:26:09.520
<v Speaker 1>it isn't people who get LC second hand for no

0:26:09.560 --> 0:26:12.400
<v Speaker 1>reason at all happens all the time. Why don't people

0:26:12.440 --> 0:26:16.000
<v Speaker 1>ask those with skin cancer if they wore sunscreen, or

0:26:16.000 --> 0:26:18.440
<v Speaker 1>people who have heart attacks if they ate. Well, it's

0:26:18.480 --> 0:26:20.440
<v Speaker 1>just silly. But looking at the numbers, it just doesn't

0:26:20.440 --> 0:26:23.560
<v Speaker 1>add up. Um. So here's what we're gonna do, Jess,

0:26:23.600 --> 0:26:25.879
<v Speaker 1>since you were the chair, there's an event in New

0:26:25.960 --> 0:26:29.040
<v Speaker 1>York City, New York City. It's called the Walk to

0:26:29.200 --> 0:26:32.560
<v Speaker 1>Prevent I'm sorry, the Walk to Beat Lung Cancer Lung Cancer,

0:26:32.680 --> 0:26:36.520
<v Speaker 1>and it is October two thousand ten in Battery Park.

0:26:37.520 --> 0:26:39.359
<v Speaker 1>And if you would like to take part in this

0:26:39.400 --> 0:26:41.919
<v Speaker 1>Walk to Beat Lung Cancer, Jess would really appreciate it.

0:26:42.320 --> 0:26:47.440
<v Speaker 1>You can go to a website www. Dot longevity see

0:26:47.440 --> 0:26:51.520
<v Speaker 1>what they did there, dot org slash NYC walk, so

0:26:51.600 --> 0:26:54.600
<v Speaker 1>that is l U n G E v I T

0:26:54.840 --> 0:26:59.120
<v Speaker 1>Y dot org slash NYC Walk, or Twitter. You can

0:26:59.160 --> 0:27:03.120
<v Speaker 1>follow this and get information at Walk number four lung

0:27:03.160 --> 0:27:06.480
<v Speaker 1>cancer all one word or Facebook at Walk to Beat

0:27:06.520 --> 0:27:10.399
<v Speaker 1>Lung Cancer and Jess would appreciate your participations. Are New

0:27:10.480 --> 0:27:12.840
<v Speaker 1>York City buddies that we met while we were there,

0:27:13.560 --> 0:27:16.080
<v Speaker 1>spread the word and get out and walk. Yeah that's awesome.

0:27:16.240 --> 0:27:18.560
<v Speaker 1>And if you're one of those people who poo poo's

0:27:18.680 --> 0:27:23.600
<v Speaker 1>lung cancer or helping battle lung cancer, yeah, maybe it's

0:27:23.680 --> 0:27:25.840
<v Speaker 1>time you took a long look in the mirror because

0:27:26.280 --> 0:27:29.560
<v Speaker 1>you could be a jerk. If you have any kind

0:27:29.600 --> 0:27:32.480
<v Speaker 1>of organization like chucking out and give a shout out

0:27:32.480 --> 0:27:35.320
<v Speaker 1>to we consider those on a case by case basis.

0:27:35.359 --> 0:27:38.280
<v Speaker 1>Don't we chuck We sure you? Um, it definitely doesn't

0:27:38.280 --> 0:27:42.200
<v Speaker 1>help or it definitely doesn't hurt to uh grease the wheels,

0:27:43.600 --> 0:27:45.520
<v Speaker 1>if you know what I mean. And we're not talking

0:27:45.520 --> 0:27:48.600
<v Speaker 1>about cash prizes now, we can't legally do that, can't

0:27:48.600 --> 0:27:52.600
<v Speaker 1>we know? Uh. You can tell us about your organization

0:27:52.800 --> 0:27:57.040
<v Speaker 1>in an email to send it to stuff podcast at

0:27:57.040 --> 0:28:03.720
<v Speaker 1>how stuff works dot com. For more on this and

0:28:03.800 --> 0:28:07.280
<v Speaker 1>thousands of other topics, visit how staff works dot com.

0:28:07.440 --> 0:28:10.199
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0:28:10.280 --> 0:28:12.040
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