WEBVTT - From the Vault: Medusa, Part 2

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<v Speaker 1>Hey, you welcome to Stuff to blow your mind. My

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<v Speaker 1>name is Robert Lamb and I'm Joe McCormick, and we're

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<v Speaker 1>bringing you a vault episode today since we're out this week.

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<v Speaker 1>This is part two of our series on MEDUSA. That's right.

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<v Speaker 1>These were super fun episodes to put together, just trying

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<v Speaker 1>to to untangle the myth, uh, to understand what what

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<v Speaker 1>the myth is? You know, talking about everything from from

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<v Speaker 1>ancient works of literature to modern horror fantasy films. So

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<v Speaker 1>let's go ahead and enter the Gorgon's lair, and from

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<v Speaker 1>a stone beside, a poisonous fft peeps idly into those

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<v Speaker 1>Gorgonian eyes, wilst in the air a ghastly bat, bereft

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<v Speaker 1>of sense, has flitted with a mad surprise out of

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<v Speaker 1>the cave. This hideous light had cleft, and he comes

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<v Speaker 1>hastening like a moth that highs after a taper, and

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<v Speaker 1>the midnight sky flares a light more dread an obscurity

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<v Speaker 1>tis the tempestuous loveliness of terror. For from the serpent's

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<v Speaker 1>gleams of brazen glare, kindled by that inextricable error, which

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<v Speaker 1>makes a thrilling vapor of the air become a blank

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<v Speaker 1>and ever shifting mirror of all the beauty and the terror.

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<v Speaker 1>There a woman's countenance with serpent locks, gazing in death

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<v Speaker 1>on heaven from those wet rocks. Welcome to Stuff to

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<v Speaker 1>Blow Your Mind production of My Heart Radio. Hey you

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<v Speaker 1>welcome to Stuff to Blow your Mind. My name is

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<v Speaker 1>Robert Lamb and I'm Joe McCormick, and we're back with

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<v Speaker 1>part two of our series on the Gorgon Medusa. That's right.

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<v Speaker 1>In the last episode, we largely just recounted what can

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<v Speaker 1>roughly be thought of as the canonical myth of Medusa

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<v Speaker 1>as it emerged from the classical era, based on a

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<v Speaker 1>few popular tellings of the myth from those days. Now

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<v Speaker 1>it's time to get into possible origins of the myth,

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<v Speaker 1>as well as various interpretations of the meaning behind it.

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<v Speaker 1>Some of the meanings we've attributed it over time, but

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<v Speaker 1>they're you know, there are also these cases where for

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<v Speaker 1>the underlying power of myth that just keeps us coming

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<v Speaker 1>back to reinterpret it. You know, there's just something about

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<v Speaker 1>mythology in general, but especially with the Gorgon. There's something

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<v Speaker 1>about the Gorgon myth that just keeps bringing us back

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<v Speaker 1>keeps forcing us to reevaluate it. Yeah, it absolutely cannot

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<v Speaker 1>be ignored. I mean, maybe it's because you can't look

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<v Speaker 1>at it without dying, that people can't stop looking at it.

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<v Speaker 1>It's like being told not to think about a taboo subject. Uh.

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<v Speaker 1>And so, uh, it's clearly the image of Medusa is

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<v Speaker 1>one of the most obsessed over and revisited images from

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<v Speaker 1>all of Greek mythology. Yeah, and we're gonna explore a

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<v Speaker 1>number of the different threads there. I think one of

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<v Speaker 1>the great things about it is that all of the interpretations,

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<v Speaker 1>I think pretty much all the interpretations were going to

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<v Speaker 1>discuss here, they certainly have uh you know, a strong

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<v Speaker 1>air of truth to them, like it feels right, and

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<v Speaker 1>yet none of them feel like they explain it completely.

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<v Speaker 1>There's always this sense of darkness and mystery uh, to

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<v Speaker 1>Medusa that we can't quite grasp, you know, And and

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<v Speaker 1>that's part of the this this part of the enigma

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<v Speaker 1>of it. Well, yeah, exactly. I think that's really the

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<v Speaker 1>appeal of these ancient archetypes, these archetypal stories and monsters. Uh,

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<v Speaker 1>it's that they don't mean one thing. Instead, there's something

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<v Speaker 1>that the kind of you know, there are a box

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<v Speaker 1>that can be opened twenty different ways, and depending on

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<v Speaker 1>you know which part of it you open, you you uh,

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<v Speaker 1>you unlock different treasures from within. Yeah. Absolutely, And I

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<v Speaker 1>want to remind everybody that one of one of our

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<v Speaker 1>key sources in this these episodes was a book by

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<v Speaker 1>David A. Lemming that's L. E. E. M. I n G.

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<v Speaker 1>Titled Medusa in the Mirror Time from eighteen. So we'll

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<v Speaker 1>refer back to that a few different times here, but

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<v Speaker 1>we we also just recommend that book for anyone who

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<v Speaker 1>wants a deeper dive into the nature of Medusa. Now

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<v Speaker 1>we've got a really cool etymological lesson from your son,

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<v Speaker 1>I believe. In between recording these two episodes. Yeah, yeah,

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<v Speaker 1>this was really interesting. So I mentioned that he was

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<v Speaker 1>reading a lot about mythology, uh. And I also mentioned

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<v Speaker 1>a cool comic book series that he was really into

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<v Speaker 1>titled The Olympians, And I neglected to mention the author

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<v Speaker 1>last time, but it's George O'Connor. He's written eleven of these,

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<v Speaker 1>each of them themed around a different god or goddess,

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<v Speaker 1>and book to Athena concerns Medusa. I highly recommend those

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<v Speaker 1>to anyone who just wants, you know, a nice uh

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<v Speaker 1>visual representation of these myths for for a young reader

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<v Speaker 1>or just for them themselves. But another series that my

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<v Speaker 1>son was reading, these are all things like checked out

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<v Speaker 1>of the library digitally, uh, during this quarantine period. There's

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<v Speaker 1>a series called Science Comics, and he was reading one

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<v Speaker 1>titled Science Comics Dinosaurs, Fossils and Feathers. And the book

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<v Speaker 1>points out that one of the three um Gray sisters

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<v Speaker 1>we referred to in the last episode is dino. That's

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<v Speaker 1>d e i n O or d i n o,

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<v Speaker 1>which can be translated as dread. So. In eighteen forty two,

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<v Speaker 1>paleontologists Sir Richard Owen coined the term dinosaur, derived from

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<v Speaker 1>the ancient Greek uh dinos, meaning terrible, potent or fearfully great,

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<v Speaker 1>along with sauros, meaning lizard or reptile. Now, I don't

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<v Speaker 1>think there's a stronger connection between the myth and the term,

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<v Speaker 1>but Science Comics took the opportunity to include an image

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<v Speaker 1>of the three Gray sisters in this book about dinosaurs,

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<v Speaker 1>which was pretty awesome, uh, And I salute especially since

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<v Speaker 1>it brought you these two subjects and my son is

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<v Speaker 1>super into together in one book. Yeah, I never made

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<v Speaker 1>that connection. Even when I saw the name translated at

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<v Speaker 1>Dano or dina, however you say it it as meaning

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<v Speaker 1>like terror or dread, I didn't. I didn't make the

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<v Speaker 1>connection to the dread lizard. Yeah, so I I thought

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<v Speaker 1>when he first told me about it, I didn't believe

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<v Speaker 1>and I was like, what are you sure? And then

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<v Speaker 1>he showed me the page and yet there they are

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<v Speaker 1>just popping up in in in dinosaur books now, so

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<v Speaker 1>you know, good for them. Well, I say, let's jump

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<v Speaker 1>right back into uh to the head of the gore

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<v Speaker 1>gun and pick up where we left off last time.

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<v Speaker 1>So the last time you mentioned that we basically gave

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<v Speaker 1>the outline of the myth. We talked about some of

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<v Speaker 1>its major variations. Um, but one thing that I think

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<v Speaker 1>we alluded to a little bit last time was the

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<v Speaker 1>idea that there have been attempts to sort of route

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<v Speaker 1>the myth in history to say, like, you know, there's

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<v Speaker 1>some magical elements to this myth, but basically it really

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<v Speaker 1>came from this actual historical event that happened. But I'll

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<v Speaker 1>just I'll just make up right now. Yeah, Learning points

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<v Speaker 1>out in his book that's several noted individuals throughout history,

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<v Speaker 1>notably um Uh, Pla, fatus Uh, Diodorus of Sicily, Hosanias Uh, etcetera,

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<v Speaker 1>have attempted to sort out the historical quote unquote truth

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<v Speaker 1>of the myth. And this is kind of like geo mythology,

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<v Speaker 1>the geomethology approach that we've discussed on the show before,

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<v Speaker 1>you know, wondering what a particular myth really is about

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<v Speaker 1>by seeking a literal version of the affairs of history.

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<v Speaker 1>With geomethology, it tends to break down to looking at

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<v Speaker 1>fossils for the answer, dinosaur fossils in forming the shape

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<v Speaker 1>of a dragon, that sort of thing. Now, digego mythology

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<v Speaker 1>is certainly a fascinating field, and we've discussed some wonderful

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<v Speaker 1>ideas concerning the origins of various myths and monsters, but

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<v Speaker 1>we also point out that it's often unbalanced to depend

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<v Speaker 1>entirely upon geomethology, because myths and monsters, you know, certainly

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<v Speaker 1>they can be borne out of you know, actual extent

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<v Speaker 1>or extinct animals whose remains or uh, you know, description

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<v Speaker 1>one has come across. But we also have to factor

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<v Speaker 1>in human belief, human fears, human creativity, and just the

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<v Speaker 1>layer upon layer of human culture that often builds these things. Yeah,

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<v Speaker 1>I would say, I mean. The thing about explanations like

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<v Speaker 1>this that try to seek a rational, real world inspiration

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<v Speaker 1>for some kind of mythological story or element we have,

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<v Speaker 1>is I mean, for one thing, it's it's usually going

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<v Speaker 1>to be highly speculative. You're you're just trying to find

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<v Speaker 1>a story that could fit the evidence. Rarely do we

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<v Speaker 1>have a case where, like from ancient history, we know that,

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<v Speaker 1>oh we we believe this mythical dragon existed because we

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<v Speaker 1>found bones buried in the ground or something like that

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<v Speaker 1>that would give you a really strong clue what the

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<v Speaker 1>actual inspiration was. The simple way I'd put it is,

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<v Speaker 1>don't undersell human imagination, right, Like the fact that a

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<v Speaker 1>strange creature or character or sequence of events happens in

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<v Speaker 1>a myth doesn't mean that creature or character whatever has

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<v Speaker 1>to be based on, uh, the storyteller having once seen

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<v Speaker 1>something in the real world that shared this or that quality.

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<v Speaker 1>A lot of times we just make stuff up, like

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<v Speaker 1>we dream up weird things. We you know, the mind

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<v Speaker 1>mutates variations of things we've experienced in life. Naturally, it

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<v Speaker 1>happens in dreams without us ever having seen you know,

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<v Speaker 1>like a bat with human teeth or whatever it is

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<v Speaker 1>that scared us in a dream. And so I think

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<v Speaker 1>we don't. Uh. While it's fun to speculate about this

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<v Speaker 1>kind of thing, we don't have to assume that myths

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<v Speaker 1>and all that are are based directly on anything that

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<v Speaker 1>happened in reality or that somebody saw. Yeah, I mean,

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<v Speaker 1>and certainly there are plenty of examples where the geo

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<v Speaker 1>mythological approach or that purely historical approach can be very informative.

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<v Speaker 1>Monsters based on again previously extant species or specimens, descriptions

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<v Speaker 1>that make their way from distant lands. Um. And of

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<v Speaker 1>course many mythic exploits do have a basis, even a

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<v Speaker 1>primary one, in actual kings and queens and in heroes

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<v Speaker 1>that at one point in history may have been actual

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<v Speaker 1>mortal people before you know, the mythology and legend took over.

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<v Speaker 1>But but Living cautions that the rationalist approach quote provides

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<v Speaker 1>one sort of explanation of the meaning of the Medusa's story,

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<v Speaker 1>but tends to ignore the power of the mythic elements. Yes,

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<v Speaker 1>so examples of this would include, like you know, ancient

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<v Speaker 1>historians saying, ah, so the story of Perseus and Medusa

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<v Speaker 1>really comes from Perseus being like, imagine there was this

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<v Speaker 1>guy named Perseus, and he was a pirate, and he

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<v Speaker 1>was trying to go to these islands in the Atlantic.

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<v Speaker 1>One was that were each ruled by these queens who

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<v Speaker 1>were the gore Gun sisters, uh and and so forth

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<v Speaker 1>like that. I would say one problem with the rationalist

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<v Speaker 1>historical approach is that very often it seems to me

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<v Speaker 1>to just be making things up. So like, how to

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<v Speaker 1>simply making up a non magical fictional origin story for

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<v Speaker 1>a monster or character improve on the existing magical mythology? Yeah, exactly.

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<v Speaker 1>And and ultimately is learning argues the power of myth

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<v Speaker 1>is deeper than history, and and we can follow that

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<v Speaker 1>in a couple of different actions. But first I thought

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<v Speaker 1>we might discuss the origin of Medusa. That is perhaps

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<v Speaker 1>most fascinating. And Lemmings book that of the disembodied head

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<v Speaker 1>of Medusa and the idea that it predates Medusa's body.

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<v Speaker 1>And I realized that sounds like some causality wrecking weirdness there,

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<v Speaker 1>which you know you can certainly encounter in in mythology.

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<v Speaker 1>But the more you think about this angle, I think

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<v Speaker 1>the more it makes perfect sense. And here's the basic premise.

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<v Speaker 1>The moment that really caps off the story of Medusa,

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<v Speaker 1>as we recounted in the previous episode, is Athena's incorporating

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<v Speaker 1>of her petrifying head into her own shield. Uh. That

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<v Speaker 1>that Gorgonian face becoming part of her own emblem. And

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<v Speaker 1>we know that Medusa's head and the Gorgonian head itself,

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<v Speaker 1>these were common motifs on vice's sculptures and helmets, shields, etcetera.

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<v Speaker 1>Were pieces of armor and uh, and not only for

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<v Speaker 1>mythic heroes, but for common soldiers as well. And what's more,

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<v Speaker 1>this practice of utilizing the Gorgon's head pre dates the

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<v Speaker 1>more evolved versions of the Medusa myth. You know that

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<v Speaker 1>the real story shaped elements that we refer back to

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<v Speaker 1>again and again. Yeah, I think that's right. I mean,

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<v Speaker 1>I think it's hard to know for sure, but it seems,

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<v Speaker 1>based on the evidence we have that before the fully

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<v Speaker 1>formed story of Medusa existed, there was simply the Gorgonian,

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<v Speaker 1>the magical image a protective amulet bearing this terrifying monstrous

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<v Speaker 1>head with grinding teeth and a lolling tongue often tusks uh,

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<v Speaker 1>sometimes kind of gender fluid. It could be it could

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<v Speaker 1>be female, could be male with a beard, could incorporate

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<v Speaker 1>some kind of snake imagery in the hair, but often not.

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<v Speaker 1>It's just generally this terrifying face. So before there was

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<v Speaker 1>the character, there was the ritual magical image. Even in

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<v Speaker 1>Homer's Iliad, you know, one of the great literary sources

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<v Speaker 1>giving us access to early information about Greek myths, you

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<v Speaker 1>don't get the full Medusa story, you don't get a

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<v Speaker 1>full ledged character. Instead, you just get this image, recurring

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<v Speaker 1>the image of the disembodied head of the gorgon, which

0:13:06.640 --> 0:13:12.120
<v Speaker 1>Homer describes as a thing grim and awful to behold. Yeah. So,

0:13:12.120 --> 0:13:16.200
<v Speaker 1>so basically the idea is that Medusa pre existed is

0:13:16.200 --> 0:13:21.320
<v Speaker 1>a terrifying, petrifying disembodied head um. Like you said, sometimes

0:13:21.320 --> 0:13:24.959
<v Speaker 1>the gorgon was even bearded, and sometimes it was male. Uh,

0:13:25.000 --> 0:13:27.760
<v Speaker 1>and it was a common decoration. And then the persea

0:13:27.800 --> 0:13:30.840
<v Speaker 1>smith comes along, at least in part to provide a

0:13:30.880 --> 0:13:34.240
<v Speaker 1>backstory for the monster, to to literally flesh her out,

0:13:34.280 --> 0:13:36.720
<v Speaker 1>to give her a body so as to explain the

0:13:36.760 --> 0:13:39.720
<v Speaker 1>absence of a body. So if this origin is correct,

0:13:40.000 --> 0:13:42.480
<v Speaker 1>you know you can imagine cases where you have like

0:13:42.559 --> 0:13:45.560
<v Speaker 1>soldiers hanging around the campfire and they've all got this

0:13:45.840 --> 0:13:49.240
<v Speaker 1>terrifying head on their shields, and somebody's looking at the

0:13:49.240 --> 0:13:52.800
<v Speaker 1>shields and being like, I wonder, I wonder who that is. Yeah,

0:13:52.880 --> 0:13:54.640
<v Speaker 1>I mean it's easy to imagine how a lot of

0:13:54.640 --> 0:13:57.680
<v Speaker 1>these things come come around. You know. Storyteller is just

0:13:57.720 --> 0:14:00.920
<v Speaker 1>sort of coming up with some thing to explain it,

0:14:00.960 --> 0:14:04.120
<v Speaker 1>incorporating it into some other story they heard. Uh, and

0:14:04.280 --> 0:14:07.760
<v Speaker 1>that monster was the Medusa, the very face on your shield,

0:14:07.880 --> 0:14:10.040
<v Speaker 1>that sort of thing, or it's or you could also

0:14:10.080 --> 0:14:13.960
<v Speaker 1>compare it to what we do in the modern era

0:14:14.120 --> 0:14:16.960
<v Speaker 1>with we have say a terrifying we'll say, certainly a

0:14:17.000 --> 0:14:19.600
<v Speaker 1>more fleshed out intoday, but we have something like say

0:14:20.160 --> 0:14:23.960
<v Speaker 1>Hannibal Lecter, and people are like, oh, this character is great. Uh,

0:14:24.000 --> 0:14:26.000
<v Speaker 1>I want to learn more about him? What's his backstory?

0:14:26.000 --> 0:14:27.480
<v Speaker 1>Where do you come from? Can we have a whole

0:14:27.520 --> 0:14:30.880
<v Speaker 1>book that just explains where we came from? And? Uh?

0:14:30.920 --> 0:14:33.000
<v Speaker 1>You know so and you can. You can look at

0:14:33.040 --> 0:14:35.680
<v Speaker 1>examples of that numerous works, you know, and you make

0:14:35.760 --> 0:14:38.520
<v Speaker 1>something that appeals to people, people want to keep tugging

0:14:38.520 --> 0:14:41.720
<v Speaker 1>on that threat. Well, that's that's something I think a

0:14:41.760 --> 0:14:44.120
<v Speaker 1>lot of times gets out of hand and is can

0:14:44.160 --> 0:14:47.680
<v Speaker 1>be very unsatisfying because a lot of times people don't

0:14:47.800 --> 0:14:51.440
<v Speaker 1>realize that the scarcity of a beloved element in a

0:14:51.560 --> 0:14:56.240
<v Speaker 1>narrative is exactly what makes it so beloved. Like, you know,

0:14:56.480 --> 0:14:59.440
<v Speaker 1>Hannibal Lecter in the original Silence of the Lamb's movie,

0:15:00.240 --> 0:15:02.120
<v Speaker 1>I know it's not he was a character and other

0:15:02.160 --> 0:15:04.720
<v Speaker 1>stuff before that, but and you know the Jonathan Demmi movie,

0:15:04.880 --> 0:15:08.520
<v Speaker 1>I would say he's especially effective as a character because

0:15:08.520 --> 0:15:10.600
<v Speaker 1>he's in the movie so little. He's you know, he's

0:15:10.600 --> 0:15:13.360
<v Speaker 1>got less than twenty minutes of screen time or whatever. Yeah,

0:15:13.400 --> 0:15:16.640
<v Speaker 1>I would agree, yeah, and certainly in in both both

0:15:16.680 --> 0:15:19.880
<v Speaker 1>the Book's Red Dragon and Silence of the Lambs. It's

0:15:20.000 --> 0:15:22.520
<v Speaker 1>very that's very much the case. He's a key character,

0:15:22.640 --> 0:15:25.680
<v Speaker 1>but he's not your primary character. You're not spending just

0:15:25.720 --> 0:15:28.720
<v Speaker 1>oodles of time with him. The mystery remains. And so yeah,

0:15:28.840 --> 0:15:31.160
<v Speaker 1>you say, oh, I want a whole book about Hannibal Lector,

0:15:31.200 --> 0:15:33.280
<v Speaker 1>I want to know his whole backstory because he's so cool,

0:15:34.000 --> 0:15:37.080
<v Speaker 1>is so interesting, so mysterious, And then you get that

0:15:37.120 --> 0:15:39.960
<v Speaker 1>and it's like, Okay, I mean the same thing that

0:15:39.960 --> 0:15:42.360
<v Speaker 1>people are like, I want a Boba Fette movie, Like

0:15:42.520 --> 0:15:44.720
<v Speaker 1>is that going to be as good as you think

0:15:44.760 --> 0:15:48.000
<v Speaker 1>it is, yeah, exactly, but to bring it back to Medusa.

0:15:48.080 --> 0:15:51.360
<v Speaker 1>So I think this idea that the the image of

0:15:51.440 --> 0:15:56.440
<v Speaker 1>Medusa's severed head could in fact pre date the fully

0:15:56.480 --> 0:16:00.120
<v Speaker 1>formed myth of Medusa's life and and you know her

0:16:00.120 --> 0:16:04.400
<v Speaker 1>origins and uh and her role in the Perseus story. UH.

0:16:04.600 --> 0:16:08.720
<v Speaker 1>Like that ordering is is interesting to consider because again

0:16:08.720 --> 0:16:11.600
<v Speaker 1>it's something that's difficult to prove conclusively, but it does

0:16:11.640 --> 0:16:15.000
<v Speaker 1>appear to be going on with a number of things

0:16:15.040 --> 0:16:17.240
<v Speaker 1>in the history of myth and religion around the world.

0:16:17.240 --> 0:16:19.640
<v Speaker 1>This was a point often made by the people known

0:16:19.680 --> 0:16:23.560
<v Speaker 1>as the Cambridge Ritualists. In Lemming's book, he identifies specifically

0:16:23.640 --> 0:16:27.560
<v Speaker 1>the scholar Jane Harrison as one pushing this idea that

0:16:27.880 --> 0:16:32.120
<v Speaker 1>many myths that we have access to today very likely

0:16:32.240 --> 0:16:37.400
<v Speaker 1>emerge as a response to rituals and practices rather than

0:16:37.480 --> 0:16:40.400
<v Speaker 1>as the cause of them. And of course this would

0:16:40.520 --> 0:16:43.000
<v Speaker 1>match up pretty well with the ordering of evidence that

0:16:43.040 --> 0:16:45.440
<v Speaker 1>we have in the history of Medusa. Not that there

0:16:45.520 --> 0:16:48.640
<v Speaker 1>was like a myth of Perseus and Medusa which gave

0:16:48.880 --> 0:16:51.880
<v Speaker 1>rise to the use of Medusa emblems on shields and

0:16:51.960 --> 0:16:55.000
<v Speaker 1>armor and money and stuff, but exactly the inverse, that

0:16:55.080 --> 0:16:58.720
<v Speaker 1>there was a tradition of displaying a fearsome gorgon head

0:16:58.840 --> 0:17:03.120
<v Speaker 1>on objects as a kind of ritual protective magic, and

0:17:03.200 --> 0:17:05.760
<v Speaker 1>you know, to scare away the bad demons, to frighten

0:17:05.800 --> 0:17:09.360
<v Speaker 1>your enemies, and so forth. And over time, these rituals,

0:17:09.400 --> 0:17:13.520
<v Speaker 1>the art, the spells gave rise to a myth to

0:17:13.680 --> 0:17:16.920
<v Speaker 1>explain it, Who is this scary head? We keep stamping

0:17:16.960 --> 0:17:19.439
<v Speaker 1>on things? Where did she come from? And then as

0:17:19.720 --> 0:17:23.040
<v Speaker 1>the myth changes, grows more complex and develops along with

0:17:23.119 --> 0:17:26.320
<v Speaker 1>the cultural values and interests over time. So in that

0:17:26.440 --> 0:17:31.520
<v Speaker 1>the myth of the gorgon's head is so ancient that

0:17:31.680 --> 0:17:35.040
<v Speaker 1>Liming points out that it's its origins likely reside outside

0:17:35.040 --> 0:17:38.000
<v Speaker 1>of Greece entirely. Now we should remind ourselves that that

0:17:38.080 --> 0:17:40.480
<v Speaker 1>this is quite common in myth and religion. An idea

0:17:40.640 --> 0:17:43.760
<v Speaker 1>or a deity from one culture grows into or is

0:17:43.800 --> 0:17:47.280
<v Speaker 1>absorbed by another. For instance, gray eyed Athena is said

0:17:47.320 --> 0:17:49.480
<v Speaker 1>to have sprung from Zeus's head, but we can be

0:17:49.560 --> 0:17:53.200
<v Speaker 1>sure that she did not emerge wholesale from the Greek imagination.

0:17:53.280 --> 0:17:55.359
<v Speaker 1>Is is her roots seemed to go back through the

0:17:55.440 --> 0:18:00.680
<v Speaker 1>various powerful goddesses of Proto into Indo Europeans sumere in culture.

0:18:01.200 --> 0:18:05.120
<v Speaker 1>Living gives the specific example of Aphrodite uh and her

0:18:05.240 --> 0:18:09.720
<v Speaker 1>likely connection to a nana and ishtar in ancient Sumerian Babylon,

0:18:10.760 --> 0:18:14.000
<v Speaker 1>and Leming points out a few different traditions of Gorgonian

0:18:14.080 --> 0:18:18.520
<v Speaker 1>heads that predate Medusa. Heads that gaze out at us

0:18:18.800 --> 0:18:23.520
<v Speaker 1>with the steel faces and petrifying eyes. Uh. There reminds

0:18:23.560 --> 0:18:25.520
<v Speaker 1>me a lot of the kind of lion face one

0:18:25.600 --> 0:18:29.280
<v Speaker 1>makes in in yoga. But also you see similar faces

0:18:29.320 --> 0:18:31.920
<v Speaker 1>that are made snarling faces that are made in various

0:18:32.400 --> 0:18:37.280
<v Speaker 1>forms of dance or you know, bodily performance. As a scholar,

0:18:37.440 --> 0:18:41.520
<v Speaker 1>Tobin Cibers described it, that's the emblem of of the

0:18:41.600 --> 0:18:44.960
<v Speaker 1>stupefying look and and some of the examples that Leming

0:18:45.000 --> 0:18:49.480
<v Speaker 1>points out. There's the Mesopotamian demon whom Baba uh quote,

0:18:49.560 --> 0:18:52.240
<v Speaker 1>when he looks at someone, it is the look of death. Yeah.

0:18:52.240 --> 0:18:54.399
<v Speaker 1>And I think with whom Baba you get a similar

0:18:54.480 --> 0:18:58.359
<v Speaker 1>dynamic to Medusa, where there's this tradition of ritual imagery.

0:18:58.440 --> 0:19:01.240
<v Speaker 1>It's this kind of like emon head that has some

0:19:01.320 --> 0:19:05.399
<v Speaker 1>kind of ritual magical power and as as displayed on objects.

0:19:05.440 --> 0:19:08.520
<v Speaker 1>But also, of course Himbaba appears as a character in

0:19:08.560 --> 0:19:11.159
<v Speaker 1>the mythology shows up in the epic of Gilgamesh as

0:19:11.240 --> 0:19:14.480
<v Speaker 1>as a villain that must be destroyed, right, and destroying

0:19:14.520 --> 0:19:17.440
<v Speaker 1>they do. They in fact, they decapitate the monster, which

0:19:17.480 --> 0:19:20.720
<v Speaker 1>is key in all of this as well. There's also

0:19:20.800 --> 0:19:24.800
<v Speaker 1>the God Best of Egypt household protector God with possible

0:19:24.880 --> 0:19:29.200
<v Speaker 1>sub Saharan origins, and despite the Egyptian dependency on side

0:19:29.200 --> 0:19:33.679
<v Speaker 1>profile imagery, Bess is always depicted facing out towards the viewer.

0:19:33.920 --> 0:19:36.280
<v Speaker 1>I want to come back to that. And additionally, some

0:19:36.400 --> 0:19:39.720
<v Speaker 1>early Greek versions of the bodied Medusa apparently have the

0:19:39.800 --> 0:19:43.639
<v Speaker 1>look of a pre existing head motif having been basically

0:19:43.720 --> 0:19:46.280
<v Speaker 1>stamped onto a body, like you know, kind of kind

0:19:46.280 --> 0:19:48.120
<v Speaker 1>of coming back to this idea of like let's let's

0:19:48.119 --> 0:19:50.600
<v Speaker 1>just let's match this up, let's let's let's provide a

0:19:50.600 --> 0:19:52.920
<v Speaker 1>body for this, and it's just kind of like almost

0:19:52.960 --> 0:19:56.359
<v Speaker 1>like the ancient Greek version of very rough photoshop that

0:19:56.480 --> 0:19:59.560
<v Speaker 1>one might encounter. Yes, some of the ancient Greek Medusa

0:19:59.600 --> 0:20:02.119
<v Speaker 1>imagery almost seems like, you know when people do that

0:20:02.160 --> 0:20:05.200
<v Speaker 1>like bad on purpose ms paint drawing of something, where

0:20:05.240 --> 0:20:07.960
<v Speaker 1>they like like take a square of somebody's head and

0:20:08.000 --> 0:20:10.960
<v Speaker 1>pasted onto a weird stick figure. Yeah. Yeah, And but

0:20:11.040 --> 0:20:13.399
<v Speaker 1>I think it also kind of speaks to the idea

0:20:13.400 --> 0:20:16.040
<v Speaker 1>that these things were too like the head of the

0:20:16.080 --> 0:20:18.879
<v Speaker 1>Gorgonian head was like a distinct image, a distinct pre

0:20:18.960 --> 0:20:22.760
<v Speaker 1>existing image, and therefore the incorporation of it with the

0:20:22.800 --> 0:20:26.399
<v Speaker 1>body would would be inherently rough and imperfect, and you

0:20:26.440 --> 0:20:28.960
<v Speaker 1>would only get a true joining of the two later on.

0:20:29.920 --> 0:20:31.879
<v Speaker 1>But but I want to come back to this idea

0:20:32.000 --> 0:20:35.879
<v Speaker 1>of of the Gorgonian head staring directly at the viewer

0:20:36.720 --> 0:20:42.000
<v Speaker 1>of the art. But but in in modern like cinematic interpretations,

0:20:42.040 --> 0:20:43.800
<v Speaker 1>we see this as well. In fact, we see it

0:20:43.880 --> 0:20:49.399
<v Speaker 1>fantastically in Ray Ray Harryhausen's Medusa that we encounter in

0:20:49.720 --> 0:20:53.679
<v Speaker 1>the original Clash of the Titans. There is at least

0:20:53.800 --> 0:20:55.520
<v Speaker 1>I think there's there are a couple of sequences, but

0:20:55.520 --> 0:20:58.720
<v Speaker 1>there's one scene in particular where she breaks the fourth

0:20:58.720 --> 0:21:01.640
<v Speaker 1>wall and stares to rectly at the audience. Yeah, it's

0:21:01.640 --> 0:21:04.359
<v Speaker 1>like the Great Train Robbery, you know, Yeah, or like

0:21:04.400 --> 0:21:07.400
<v Speaker 1>Good Fellows when Joe Pesci shoots the gun at the camera. Yeah.

0:21:07.440 --> 0:21:09.520
<v Speaker 1>Like I think, all you know, those are examples of

0:21:09.520 --> 0:21:11.600
<v Speaker 1>of things that are in the tradition of the Gorgonian

0:21:11.680 --> 0:21:14.520
<v Speaker 1>head as well. Yeah, but I feel like Harry Howsing

0:21:14.560 --> 0:21:18.359
<v Speaker 1>in particular with with Clash eighty one. Yeah, you know,

0:21:18.480 --> 0:21:20.800
<v Speaker 1>he and he and or the filmmakers. I think they

0:21:20.840 --> 0:21:24.199
<v Speaker 1>realize that it's not a gorgon unless it breaks the

0:21:24.200 --> 0:21:27.159
<v Speaker 1>fourth wall and does look directly at the audience. And

0:21:27.160 --> 0:21:29.920
<v Speaker 1>this is key because the Gorgonian head is in all

0:21:29.960 --> 0:21:34.399
<v Speaker 1>of these examples pure apotropaic magic. Yeah, totally. I mean

0:21:34.480 --> 0:21:38.280
<v Speaker 1>apotropaic magic is one of the most interesting subjects to me.

0:21:38.359 --> 0:21:41.240
<v Speaker 1>I I love thinking about this stuff. So apotropaic magic

0:21:41.320 --> 0:21:45.399
<v Speaker 1>means magic that is used to ward off evil or

0:21:45.520 --> 0:21:48.880
<v Speaker 1>threats or something like that. Uh. You know a classic

0:21:48.920 --> 0:21:51.399
<v Speaker 1>example that we'll get to more later. You know the

0:21:51.440 --> 0:21:54.000
<v Speaker 1>types of talisman's that you could have to ward off

0:21:54.040 --> 0:21:56.399
<v Speaker 1>the evil eye. That will come up more in a

0:21:56.440 --> 0:21:59.359
<v Speaker 1>bit here. But yeah, I love this idea. Lemming brings

0:21:59.359 --> 0:22:02.360
<v Speaker 1>this up human and the idea that in ancient art

0:22:02.359 --> 0:22:05.480
<v Speaker 1>if you look at a lot of the representations of

0:22:05.560 --> 0:22:09.879
<v Speaker 1>humanoid figures, humans and gods and stuff from the ancient

0:22:09.920 --> 0:22:12.600
<v Speaker 1>Near East in the Mesopotamian region, a whole lot of

0:22:12.600 --> 0:22:17.560
<v Speaker 1>it has UH figures depicted in profile facing to the side.

0:22:17.600 --> 0:22:20.320
<v Speaker 1>Think about ancient Egyptian artwork, and a lot of ancient

0:22:20.359 --> 0:22:23.760
<v Speaker 1>Greek artwork that you're gonna have heads facing to the side.

0:22:24.359 --> 0:22:27.720
<v Speaker 1>The Medusa figure and the other apotropic monster figures such

0:22:27.720 --> 0:22:31.840
<v Speaker 1>as Humbaba are going to be depicted in defiance of

0:22:31.880 --> 0:22:36.480
<v Speaker 1>this art that often looks directly at you. And it's

0:22:36.480 --> 0:22:39.479
<v Speaker 1>almost as if the art is seeing you back. You know,

0:22:39.560 --> 0:22:41.959
<v Speaker 1>you're looking at it and it's looking at you. And

0:22:42.000 --> 0:22:44.080
<v Speaker 1>I think that the weirdness of this may have to

0:22:44.119 --> 0:22:47.399
<v Speaker 1>do with these ancient taboos about the evil eye, about

0:22:47.480 --> 0:22:50.160
<v Speaker 1>being looked at. That like having a piece of art

0:22:50.200 --> 0:22:53.200
<v Speaker 1>that stares directly into your face as you look at

0:22:53.240 --> 0:22:57.240
<v Speaker 1>it is in a way inherently threatening, whether the creature

0:22:57.280 --> 0:22:59.639
<v Speaker 1>depicted as monsters or not, all the more so if

0:22:59.680 --> 0:23:02.560
<v Speaker 1>it is monstrous. So I was reading a bit about

0:23:02.560 --> 0:23:05.919
<v Speaker 1>this in an essay by a met Museum curator to

0:23:06.040 --> 0:23:09.399
<v Speaker 1>accompany an exhibit at the Metropolitan Museum of Art on

0:23:09.560 --> 0:23:13.159
<v Speaker 1>Medusa and Hybrid Monsters and art history. Her name is

0:23:13.359 --> 0:23:17.600
<v Speaker 1>Kiki Carriglu, and the essay was called Dangerous Beauty, Medusa

0:23:17.680 --> 0:23:21.239
<v Speaker 1>and Classical Art and the way she describes it as

0:23:21.320 --> 0:23:24.439
<v Speaker 1>so she's talking about the the archaic gorgon face, the

0:23:24.480 --> 0:23:28.240
<v Speaker 1>face of the gorgon before we get the later derived

0:23:28.400 --> 0:23:31.400
<v Speaker 1>versions that are associated with the full fledged a myth.

0:23:32.080 --> 0:23:36.880
<v Speaker 1>She writes, quote, the archaic gorgon is always full face moreover,

0:23:37.119 --> 0:23:41.879
<v Speaker 1>glaring directly at the viewer. This combination of frontality and

0:23:41.960 --> 0:23:46.920
<v Speaker 1>monstrosity and a single immediately recognizable figure is what makes

0:23:46.960 --> 0:23:50.840
<v Speaker 1>the Greek gorgon such an original, invocative image of radical

0:23:50.920 --> 0:23:55.880
<v Speaker 1>difference of the absolute other. Uh. And so she talks

0:23:55.880 --> 0:23:58.560
<v Speaker 1>about some of the the apotropaic uses of the gorgon

0:23:58.640 --> 0:24:01.040
<v Speaker 1>face that, you know, you go back in history, a

0:24:01.040 --> 0:24:02.879
<v Speaker 1>lot of the things that would have the gorgon on

0:24:02.920 --> 0:24:05.760
<v Speaker 1>it would be not just shields used in battle, but

0:24:05.760 --> 0:24:09.400
<v Speaker 1>but for example, funerary monuments, you know, so the gorgon's

0:24:09.440 --> 0:24:12.159
<v Speaker 1>face on the funeral or the tomb door or something

0:24:12.600 --> 0:24:16.080
<v Speaker 1>is an apotropaic emblem to protect the tomb from evil.

0:24:16.440 --> 0:24:19.760
<v Speaker 1>But also this was really interesting to me. Carrolu talks

0:24:19.800 --> 0:24:24.040
<v Speaker 1>about how there is a transition from archaic Greek art

0:24:24.200 --> 0:24:28.520
<v Speaker 1>to classical Greek art, wherein the classical period Medusa was

0:24:28.600 --> 0:24:34.280
<v Speaker 1>quote progressively transformed into an attractive young woman. So, beginning

0:24:34.280 --> 0:24:38.119
<v Speaker 1>around the fifth century b C, art representing Medusa began

0:24:38.160 --> 0:24:43.080
<v Speaker 1>to transform from mainly terrifying be steel heads with tusks

0:24:43.160 --> 0:24:48.640
<v Speaker 1>and poor sign features and stuff like that into increasingly humanoid,

0:24:49.119 --> 0:24:53.800
<v Speaker 1>feminine and beautiful, and Caroglu points out that this transition

0:24:53.960 --> 0:24:58.040
<v Speaker 1>in representation over time applies actually not just to Medusa,

0:24:58.160 --> 0:25:01.520
<v Speaker 1>but is is sort of character ristic of a an

0:25:01.560 --> 0:25:04.960
<v Speaker 1>overall trend in Greek art in how it depicts mythical

0:25:05.200 --> 0:25:10.240
<v Speaker 1>female monsters and hybrids, including sphinxes like the sphinx story

0:25:10.280 --> 0:25:13.119
<v Speaker 1>that you get in the Legend of Oedipus, but also

0:25:13.240 --> 0:25:17.240
<v Speaker 1>sirens and the sea monster Skilla. You've got these archaic

0:25:17.320 --> 0:25:21.480
<v Speaker 1>depictions in which they are monstrous in human, gross and

0:25:21.520 --> 0:25:24.359
<v Speaker 1>all that, and then around the fifth century b C.

0:25:25.200 --> 0:25:31.160
<v Speaker 1>These monsters become more notably feminine and beautiful. Yeah, it's

0:25:31.160 --> 0:25:34.280
<v Speaker 1>an interesting transformation and one that is going to be

0:25:34.400 --> 0:25:37.239
<v Speaker 1>key to a number of these different interpretations that we're

0:25:37.240 --> 0:25:39.639
<v Speaker 1>going to be discussing and the way that Medusa was

0:25:39.840 --> 0:25:44.240
<v Speaker 1>utilized by subsequent cultures. Absolutely, should we take a break. Yeah,

0:25:44.359 --> 0:25:46.600
<v Speaker 1>let's take a quick break, but we will be right

0:25:46.640 --> 0:25:53.600
<v Speaker 1>back with more of the Gorgon's Thank alright, we're back.

0:25:54.000 --> 0:25:56.840
<v Speaker 1>So we started the episode today by reading from a poem.

0:25:56.920 --> 0:26:01.160
<v Speaker 1>That poem was a poem by Percy Shelley. It's called

0:26:01.240 --> 0:26:04.959
<v Speaker 1>on the Medusa of Leonardo da Vinci in the Florentine Gallery.

0:26:05.040 --> 0:26:07.920
<v Speaker 1>And there's a funny thing about this poem. Uh. There

0:26:08.080 --> 0:26:10.720
<v Speaker 1>is no painting of Medusa by Leonardo da Vinci, at

0:26:10.760 --> 0:26:14.480
<v Speaker 1>least not that we have right this this painting or

0:26:14.680 --> 0:26:18.960
<v Speaker 1>or in all likelihood a pair of paintings are lost works, which,

0:26:19.040 --> 0:26:21.439
<v Speaker 1>especially when you're talking about Leonardo da Vinci, there's just

0:26:21.480 --> 0:26:25.080
<v Speaker 1>something endlessly fascinating about that, right, the idea that there

0:26:25.119 --> 0:26:27.720
<v Speaker 1>were there are these works that he created that you know,

0:26:27.760 --> 0:26:30.800
<v Speaker 1>other people saw in an attest to existing that are

0:26:30.840 --> 0:26:34.320
<v Speaker 1>just no longer with us. Um. But I think I

0:26:34.359 --> 0:26:36.960
<v Speaker 1>think even Shelley was not actually looking at a Da

0:26:37.000 --> 0:26:41.520
<v Speaker 1>Vinci painting. He was mistaken, right right right, there were

0:26:41.640 --> 0:26:44.760
<v Speaker 1>um so, there were at least two early paintings that

0:26:44.800 --> 0:26:48.280
<v Speaker 1>were described in I think in a Life of Leonardo

0:26:48.359 --> 0:26:51.960
<v Speaker 1>da Vinci. Uh this would have been um uh georgo

0:26:52.240 --> 0:26:56.199
<v Speaker 1>Vasari's biography of the artist. But then later there's a

0:26:56.240 --> 0:26:59.560
<v Speaker 1>six painting by a Flemish painter that has at times

0:26:59.560 --> 0:27:03.480
<v Speaker 1>been wrongfully wrongfully attributed as the work of Da Vinci.

0:27:03.520 --> 0:27:06.000
<v Speaker 1>It's still, you know, wonderful to behold, but it is.

0:27:06.119 --> 0:27:09.359
<v Speaker 1>It is not authentically da Vinci um. But yeah, this

0:27:09.400 --> 0:27:12.159
<v Speaker 1>painting would go on to inspire Percy Shelley in the

0:27:12.200 --> 0:27:14.760
<v Speaker 1>writing of this poem. Now, one of the things about

0:27:15.200 --> 0:27:18.000
<v Speaker 1>the sort of lore surrounding Da Vinci's painting is that

0:27:18.440 --> 0:27:22.520
<v Speaker 1>is that this painting or pair of paintings they they

0:27:22.520 --> 0:27:27.280
<v Speaker 1>supposedly like, really captured uh you know, the beautiful terror

0:27:27.440 --> 0:27:31.399
<v Speaker 1>really captured the magic of the Gorgonian head in a

0:27:31.440 --> 0:27:34.560
<v Speaker 1>way that like unsettled people when they saw it. So

0:27:34.640 --> 0:27:37.960
<v Speaker 1>that just makes the this, uh, this these particular lost

0:27:38.080 --> 0:27:41.520
<v Speaker 1>works even more amazing to think about. Yeah, I believe

0:27:41.640 --> 0:27:44.080
<v Speaker 1>I read. I can't remember in which of our sources

0:27:44.080 --> 0:27:45.600
<v Speaker 1>it was. It might have been in the liming, but

0:27:45.880 --> 0:27:47.800
<v Speaker 1>one of the sources we were looking at talked about

0:27:47.800 --> 0:27:52.199
<v Speaker 1>how it might have been Da Vinci's painting that was

0:27:52.240 --> 0:27:55.880
<v Speaker 1>actually the first to show Medusa not just with snakes

0:27:56.160 --> 0:27:59.600
<v Speaker 1>entwined in her hair, but with snakes as her hair

0:27:59.800 --> 0:28:03.440
<v Speaker 1>that hurt. That's all the hair she's got. Yeah. Interesting,

0:28:03.800 --> 0:28:06.159
<v Speaker 1>and and I I can't help but take the spectative

0:28:06.280 --> 0:28:09.320
<v Speaker 1>leap too and try to imagine, oh, well, maybe maybe

0:28:09.359 --> 0:28:13.359
<v Speaker 1>these paintings are lost because da Vinci, with his great

0:28:13.480 --> 0:28:17.359
<v Speaker 1>art was able to legitimately capture the power of Medusa's gaze,

0:28:17.600 --> 0:28:21.800
<v Speaker 1>and these paintings actually petrified people, actually turned people to stone,

0:28:22.119 --> 0:28:23.600
<v Speaker 1>and so they had to be in a locked away

0:28:23.720 --> 0:28:30.040
<v Speaker 1>or destroyed, right like a Renaissance van helsing yea, yeah,

0:28:30.040 --> 0:28:32.399
<v Speaker 1>as far as I know, they haven't been utilized in

0:28:32.560 --> 0:28:36.240
<v Speaker 1>horror fiction, uh that way, but it seems like a

0:28:36.280 --> 0:28:38.800
<v Speaker 1>given like somebody and it hasn't been done already. Somebody

0:28:38.800 --> 0:28:41.680
<v Speaker 1>should do that totally, alright. So we talked a little

0:28:41.720 --> 0:28:45.040
<v Speaker 1>bit earlier about apotrepeg magic and the evil eye. Let's

0:28:45.080 --> 0:28:47.600
<v Speaker 1>let's come back to the evil eye. Yeah, so so

0:28:47.720 --> 0:28:50.320
<v Speaker 1>letting points out that that, uh, you know, this is

0:28:50.360 --> 0:28:53.000
<v Speaker 1>all of course connected to this concept of the evil eye.

0:28:53.680 --> 0:28:57.400
<v Speaker 1>Medusa's gaze has the power to petrify, and certainly the

0:28:57.480 --> 0:29:02.240
<v Speaker 1>face is key to the aforementioned um apotropaic magic. But

0:29:02.320 --> 0:29:05.000
<v Speaker 1>as with other evil eyes and myths such one of

0:29:05.000 --> 0:29:09.320
<v Speaker 1>my favorites is Ballor of the Baleful Eye and Irish mythology,

0:29:09.360 --> 0:29:13.000
<v Speaker 1>whose his eye is this terrifying beam of death but

0:29:13.200 --> 0:29:20.320
<v Speaker 1>is covered by his long mutated brow. Uh you know.

0:29:20.360 --> 0:29:22.480
<v Speaker 1>You see this in other various cultures as well, where

0:29:22.600 --> 0:29:25.200
<v Speaker 1>in some form or another there is an eye that

0:29:25.320 --> 0:29:28.720
<v Speaker 1>curses whatever it looks at, and oftentimes it is disembodied,

0:29:29.280 --> 0:29:32.120
<v Speaker 1>which is what we see with the Gray Sisters. Oh yeah,

0:29:32.160 --> 0:29:35.160
<v Speaker 1>the Gray Sisters. Uh, they share one eye between them

0:29:35.200 --> 0:29:38.880
<v Speaker 1>and Perseus snatches it in order to to you know,

0:29:39.040 --> 0:29:42.640
<v Speaker 1>muscle them to get information out. One thing that's funny though,

0:29:42.720 --> 0:29:44.440
<v Speaker 1>is I can't remember if we talked about this in

0:29:44.440 --> 0:29:47.480
<v Speaker 1>the last episode or not. Um, what's going on with

0:29:47.520 --> 0:29:51.080
<v Speaker 1>the tooth? Like, what does the tooth do? Does the

0:29:51.120 --> 0:29:53.719
<v Speaker 1>tooth do anything? I don't know. The tooth feels a

0:29:53.720 --> 0:29:56.400
<v Speaker 1>lot of the tooth, for one thing, is often abandoned

0:29:56.440 --> 0:30:01.880
<v Speaker 1>by by in reinterpretations, you know, uh, just people. Yeah,

0:30:01.880 --> 0:30:03.640
<v Speaker 1>they don't know quite what to do with the tooth,

0:30:03.760 --> 0:30:07.640
<v Speaker 1>and the tooth to me anyway, feels like it's just

0:30:07.720 --> 0:30:09.960
<v Speaker 1>part of a hag joke, you know, like, oh, they're

0:30:10.000 --> 0:30:12.680
<v Speaker 1>old and they have you know, they don't have any teeth.

0:30:12.720 --> 0:30:15.200
<v Speaker 1>In fact, they have only one teeth that they all

0:30:15.240 --> 0:30:18.400
<v Speaker 1>have to share. It has a you know, absurd, like

0:30:18.480 --> 0:30:22.000
<v Speaker 1>susical kind of sense to it. I think you're right

0:30:22.000 --> 0:30:23.920
<v Speaker 1>about that. Yeah, it must just be like it was.

0:30:24.040 --> 0:30:27.080
<v Speaker 1>It was a detail added for color that then nobody

0:30:27.120 --> 0:30:29.000
<v Speaker 1>could really figure out what to do with it? Yeah,

0:30:29.160 --> 0:30:32.040
<v Speaker 1>or certainly it's uh, you know, the import has been

0:30:32.080 --> 0:30:35.640
<v Speaker 1>lost over time, Like you can't chow with one tooth,

0:30:35.720 --> 0:30:37.760
<v Speaker 1>You've got to have at least two. Yeah, what are

0:30:37.760 --> 0:30:40.479
<v Speaker 1>you gonna do with it? So anyway, we end up

0:30:40.520 --> 0:30:44.360
<v Speaker 1>focusing more on the eye. So the general belief is

0:30:44.400 --> 0:30:47.000
<v Speaker 1>that the concept of the evil eye arises from the

0:30:47.120 --> 0:30:51.400
<v Speaker 1>universal dislike of being stared at or of being stared down.

0:30:52.440 --> 0:30:55.520
<v Speaker 1>And there's there's also something more to this, as discussed

0:30:55.520 --> 0:31:01.560
<v Speaker 1>by Jean Paul Satra in Being and Thingness. So Sarta

0:31:01.720 --> 0:31:05.000
<v Speaker 1>considered this key to the meaning of the medusa myth.

0:31:05.320 --> 0:31:10.280
<v Speaker 1>Medusa represents the objectifying gaze of the other, which robs

0:31:10.400 --> 0:31:13.720
<v Speaker 1>one of the self. So basically, you know, we're all

0:31:13.760 --> 0:31:16.400
<v Speaker 1>just bobbing about in the world, self obsessed. It's all

0:31:16.400 --> 0:31:18.800
<v Speaker 1>about us, it's our story and how we're interacting with

0:31:18.840 --> 0:31:21.760
<v Speaker 1>the world. But then there's this stare from another, this

0:31:21.960 --> 0:31:27.200
<v Speaker 1>petrifying stare, and Sartra wrote that if one looks at something,

0:31:27.680 --> 0:31:30.680
<v Speaker 1>the one who looks is the center of consciousness. The

0:31:30.720 --> 0:31:34.960
<v Speaker 1>one who looks controls the world. But if another looks

0:31:35.120 --> 0:31:38.520
<v Speaker 1>back at the looker, if the looker knows that they

0:31:38.520 --> 0:31:42.360
<v Speaker 1>are looked upon, they become an objectified self in the

0:31:42.400 --> 0:31:46.160
<v Speaker 1>eyes of another. And so the staring other in this case,

0:31:46.200 --> 0:31:49.480
<v Speaker 1>say the Gorgonian head or the evil eye, the staring

0:31:49.640 --> 0:31:53.600
<v Speaker 1>other is the thief of consciousness. This is interesting and

0:31:53.640 --> 0:31:56.240
<v Speaker 1>I think this there's some truth to this that goes

0:31:56.320 --> 0:31:59.840
<v Speaker 1>beyond just you know, so Sarta is trying to apply

0:32:00.080 --> 0:32:03.560
<v Speaker 1>this to his view of um uh, you know, absurdity

0:32:03.680 --> 0:32:06.440
<v Speaker 1>and and chasing after the idea of the meaning of life,

0:32:06.480 --> 0:32:09.880
<v Speaker 1>which might be illusory, but uh, there's something to this

0:32:09.960 --> 0:32:12.800
<v Speaker 1>in our basic primal fears, like as soon as as

0:32:12.880 --> 0:32:16.000
<v Speaker 1>soon as you realize you are being looked at, you

0:32:16.040 --> 0:32:20.240
<v Speaker 1>feel amazingly vulnerable. Being looked at in a way reminds

0:32:20.280 --> 0:32:23.520
<v Speaker 1>you that you yourself are a not just a subject

0:32:23.600 --> 0:32:27.120
<v Speaker 1>but an object, That you are impermanent, that your death

0:32:27.240 --> 0:32:30.960
<v Speaker 1>is inevitable, that you are subject to forces outside your control.

0:32:31.520 --> 0:32:34.480
<v Speaker 1>Being looked at and realizing you're being looked at is

0:32:34.640 --> 0:32:38.000
<v Speaker 1>in many ways the ultimate sort of like uh, terror

0:32:38.000 --> 0:32:40.320
<v Speaker 1>and loss of control, I mean why is why is

0:32:40.360 --> 0:32:43.120
<v Speaker 1>one of the most terrifying things to people, like public

0:32:43.160 --> 0:32:46.400
<v Speaker 1>speaking or public appearances, you know, being up on a

0:32:46.480 --> 0:32:48.920
<v Speaker 1>stage in front of an audience of people looking at

0:32:48.960 --> 0:32:52.400
<v Speaker 1>them is horrifying. And it goes beyond just being afraid

0:32:52.440 --> 0:32:55.200
<v Speaker 1>that you're gonna say the wrong thing or something. There's

0:32:55.360 --> 0:32:57.560
<v Speaker 1>like this deep dread to it. It feels like it

0:32:57.560 --> 0:33:00.760
<v Speaker 1>gets down to something very basic and very threatening that

0:33:00.840 --> 0:33:02.640
<v Speaker 1>you can't even look at. Almost as if it's the

0:33:02.680 --> 0:33:05.520
<v Speaker 1>image of Medusa. Yeah, yeah, and certainly if you were

0:33:05.960 --> 0:33:08.800
<v Speaker 1>you know, there's sort of the casual objectification of everybody

0:33:08.800 --> 0:33:11.160
<v Speaker 1>and everything in the world. Again, that goes back to

0:33:11.240 --> 0:33:13.640
<v Speaker 1>just the way that we think about ourselves and our narrative.

0:33:13.840 --> 0:33:16.400
<v Speaker 1>But then also if you're if you're actively engaging in

0:33:16.480 --> 0:33:21.880
<v Speaker 1>objectification and and the objectified individual looks back at you,

0:33:21.880 --> 0:33:24.880
<v Speaker 1>you know that it it has a powerful effect. Like

0:33:24.920 --> 0:33:29.600
<v Speaker 1>I think back to the Wrong Frick film from Baraka

0:33:29.880 --> 0:33:32.640
<v Speaker 1>and some of the other subsequent works like this, with

0:33:33.120 --> 0:33:36.880
<v Speaker 1>in which you have these lengthy they're not images, they're

0:33:36.920 --> 0:33:42.560
<v Speaker 1>like lengthy film portraits of individual staring directly back at

0:33:42.560 --> 0:33:45.080
<v Speaker 1>the camera. You know, And of course you see this

0:33:45.120 --> 0:33:48.960
<v Speaker 1>in portraiture as well, like the idea that that the

0:33:48.960 --> 0:33:51.200
<v Speaker 1>the subject is meeting your gaze. You can have this

0:33:51.240 --> 0:33:55.000
<v Speaker 1>profound effect, you know, you um, you can feel uncomfortable

0:33:55.640 --> 0:33:58.080
<v Speaker 1>at times, even so I think there is. There's a

0:33:58.080 --> 0:34:00.840
<v Speaker 1>lot of truth to what he is saying here. Now,

0:34:00.880 --> 0:34:02.840
<v Speaker 1>all this stuff we're talking about is at the level

0:34:02.840 --> 0:34:05.320
<v Speaker 1>of like human consciousness. You know, what kinds of things

0:34:05.360 --> 0:34:08.480
<v Speaker 1>we with our conscious minds realize about our own nature.

0:34:08.600 --> 0:34:11.120
<v Speaker 1>When we suddenly feel looked at, you know, doesn't make

0:34:11.120 --> 0:34:13.640
<v Speaker 1>you realize you're an object? Does it make you realize

0:34:13.640 --> 0:34:15.880
<v Speaker 1>your impermanent, you're going to die and all that. But

0:34:15.920 --> 0:34:18.680
<v Speaker 1>I would say even at the level of you know, animals,

0:34:18.719 --> 0:34:23.320
<v Speaker 1>without that level of consciousness, probably there's there's more practical

0:34:23.440 --> 0:34:26.840
<v Speaker 1>reality to the threat of being looked at. Right, Yeah,

0:34:27.280 --> 0:34:30.719
<v Speaker 1>we see something like this in the natural world. You know,

0:34:30.760 --> 0:34:33.640
<v Speaker 1>the idea of the evil eye. It reminds one of

0:34:33.680 --> 0:34:39.680
<v Speaker 1>eye spots, adaptations of or accidental pattern formation artifacts in

0:34:39.760 --> 0:34:44.360
<v Speaker 1>a species that serve to either deceive potential predators or prey,

0:34:44.480 --> 0:34:48.160
<v Speaker 1>or to draw a predator's attention away from more vulnerable

0:34:48.200 --> 0:34:51.920
<v Speaker 1>parts of an animal. Now, with predators in particularly, uh,

0:34:52.120 --> 0:34:54.920
<v Speaker 1>nothing beats a sure thing, right or a near sure thing.

0:34:54.960 --> 0:34:57.800
<v Speaker 1>If an attack does not go exactly as planned, a

0:34:57.920 --> 0:35:01.319
<v Speaker 1>number of consequences can occur. Prey might get away, in

0:35:01.360 --> 0:35:04.520
<v Speaker 1>which case energy and time is wasted. Other prey might

0:35:04.520 --> 0:35:07.759
<v Speaker 1>be alerted and frightened away as well, we're still an

0:35:07.800 --> 0:35:10.680
<v Speaker 1>alert prey animal could have the chance to counterattack and

0:35:10.760 --> 0:35:14.640
<v Speaker 1>inflict damage, and such an injury can prove deadly. Cheetahs,

0:35:14.680 --> 0:35:17.520
<v Speaker 1>for instance, rarely go after something like an ostrich because

0:35:17.520 --> 0:35:20.640
<v Speaker 1>while the payoff for a successful hunt is really good,

0:35:21.000 --> 0:35:24.919
<v Speaker 1>injury can mean starvation when your kills depend on high

0:35:24.920 --> 0:35:27.640
<v Speaker 1>speed attacks. Yeah, I mean for a lot of predation

0:35:27.680 --> 0:35:30.680
<v Speaker 1>in the natural world, especially of like large land animals,

0:35:30.680 --> 0:35:33.880
<v Speaker 1>you're not gonna be going after healthy adults most of

0:35:33.880 --> 0:35:36.560
<v Speaker 1>the time. That's a that's a dangerous game. You want

0:35:36.560 --> 0:35:39.560
<v Speaker 1>to pick off like juveniles or the sick and infirm

0:35:39.640 --> 0:35:42.040
<v Speaker 1>if you can, right and uh. And if you're going

0:35:42.120 --> 0:35:44.200
<v Speaker 1>to pick something off, it's better if it doesn't have

0:35:44.239 --> 0:35:46.960
<v Speaker 1>its full attention on you, right uh. So you know,

0:35:47.080 --> 0:35:49.920
<v Speaker 1>keeping an eye on your enemy at all times is

0:35:49.960 --> 0:35:52.879
<v Speaker 1>a great tactic, though that's that's quite a resource drain.

0:35:52.960 --> 0:35:56.440
<v Speaker 1>So fooling your enemy into thinking it's being watched at

0:35:56.440 --> 0:35:59.040
<v Speaker 1>all times that's an even better tactic. And we see

0:35:59.040 --> 0:36:02.800
<v Speaker 1>this incount us examples of ey spot evolution. Now, to

0:36:02.840 --> 0:36:05.280
<v Speaker 1>be clear, not all eye spots are there to mimic

0:36:05.360 --> 0:36:08.520
<v Speaker 1>watching eyes sometimes they're there to to fool a predator

0:36:08.560 --> 0:36:10.800
<v Speaker 1>again into attacking a less vulnerable part of the animal,

0:36:10.920 --> 0:36:13.680
<v Speaker 1>or they play into mate selection, et cetera. But in

0:36:13.719 --> 0:36:16.840
<v Speaker 1>some cases, yes, eye spots seem to serve as anti

0:36:16.880 --> 0:36:20.920
<v Speaker 1>predator adaptations. And we also see examples of this strategy's

0:36:20.920 --> 0:36:26.719
<v Speaker 1>effectiveness outside of natural adaptation. So, for instance, individuals who

0:36:26.719 --> 0:36:30.000
<v Speaker 1>happened to work in Bengal tiger country have long reported

0:36:30.040 --> 0:36:34.560
<v Speaker 1>success with backwards wooden masks masks of of a human

0:36:34.560 --> 0:36:36.320
<v Speaker 1>face that they wear in the back of their heads

0:36:36.560 --> 0:36:40.440
<v Speaker 1>in an attempt to ward off ambush attacks. Plus, various

0:36:40.480 --> 0:36:43.880
<v Speaker 1>animal species evolved eye spots that in many cases may

0:36:43.880 --> 0:36:47.040
<v Speaker 1>serve to protect them from creeping predators like this. Um.

0:36:47.680 --> 0:36:51.840
<v Speaker 1>One really cool story of in which one uses eyes

0:36:51.920 --> 0:36:56.960
<v Speaker 1>like this involves Australian conservation biologist Dr Neil Jordan's who

0:36:57.000 --> 0:36:59.399
<v Speaker 1>has been experimenting with the use of painted on eye

0:36:59.440 --> 0:37:04.160
<v Speaker 1>spots to protect grazing cattle from lion attacks. Uh. This

0:37:04.239 --> 0:37:09.240
<v Speaker 1>is basically just eyes painted on the rumps of cattle

0:37:09.760 --> 0:37:11.680
<v Speaker 1>and this is all in an effort to cut down

0:37:11.680 --> 0:37:15.320
<v Speaker 1>on lion human interactions that can be harmful or deadly

0:37:15.400 --> 0:37:19.520
<v Speaker 1>on both sides. You know, basically, since lions are ambush hunters,

0:37:19.640 --> 0:37:21.959
<v Speaker 1>they depend on surprise attacks and if they think they've

0:37:21.960 --> 0:37:24.640
<v Speaker 1>been had, they'll abandon the hunt. Or at least that's

0:37:24.680 --> 0:37:27.920
<v Speaker 1>the theory that they're still uh working on. Now, if

0:37:27.960 --> 0:37:30.520
<v Speaker 1>that works, that's not just the protection for the cattle,

0:37:30.600 --> 0:37:33.279
<v Speaker 1>that's obviously a protection for the lions or you know,

0:37:33.360 --> 0:37:37.560
<v Speaker 1>the conservation object here, because what like, if a lion

0:37:37.640 --> 0:37:41.719
<v Speaker 1>attacks cattle, they are at risk of being severely retaliated

0:37:41.719 --> 0:37:45.040
<v Speaker 1>against by farmers and ranchers. Exactly. Yeah, it's it's it's

0:37:45.080 --> 0:37:47.920
<v Speaker 1>all an effort and this was through the Botswana Predator

0:37:47.920 --> 0:37:51.480
<v Speaker 1>of Conservation Trust. This is the Jordan is involved with here,

0:37:51.920 --> 0:37:54.200
<v Speaker 1>and yeah, it's about ultimately trying to cut down on

0:37:54.239 --> 0:37:58.719
<v Speaker 1>the conflict between the lions and the farmers and ultimately

0:37:58.719 --> 0:38:01.720
<v Speaker 1>trying to protect both their triss. But of course, direct

0:38:01.719 --> 0:38:04.320
<v Speaker 1>eye contact with your with your with this particular species

0:38:04.400 --> 0:38:07.320
<v Speaker 1>is not always good. Um. You know, just as direct

0:38:07.320 --> 0:38:09.359
<v Speaker 1>eye contact with an animal that sees you as prey

0:38:09.520 --> 0:38:13.120
<v Speaker 1>might deter attack, such eye contact might encourage aggression from

0:38:13.120 --> 0:38:15.560
<v Speaker 1>a creature that sees who was a potential threat. Um.

0:38:15.920 --> 0:38:19.200
<v Speaker 1>We see this with dogs for instance. And then of

0:38:19.200 --> 0:38:22.560
<v Speaker 1>course there are plenty of known examples with with primates,

0:38:22.920 --> 0:38:26.360
<v Speaker 1>particularly guerrillas. Uh. In fact, in one case back in

0:38:26.400 --> 0:38:30.440
<v Speaker 1>two thousand seven, the Rotterdam Zoo engaged in this wonderful

0:38:30.520 --> 0:38:34.480
<v Speaker 1>reversal of those tiger fooling masks. They were, uh, these

0:38:34.640 --> 0:38:37.920
<v Speaker 1>these eye shades that look like averted eyes, that make

0:38:37.960 --> 0:38:40.440
<v Speaker 1>you look like with cartoon eyes, like you're looking to

0:38:40.480 --> 0:38:42.839
<v Speaker 1>the side. Uh. And they did this to cut down

0:38:43.080 --> 0:38:47.480
<v Speaker 1>on cases of gorillas responding violently to human eye contact. Oh,

0:38:47.600 --> 0:38:50.759
<v Speaker 1>that's interesting. That makes me wonder to be in the

0:38:50.800 --> 0:38:54.800
<v Speaker 1>guerrilla enclosures there. If you're like a status concerned gorilla

0:38:54.880 --> 0:38:58.000
<v Speaker 1>and like just people are constantly walking up staring directly

0:38:58.080 --> 0:39:00.799
<v Speaker 1>at you all day, that must be stressful. Yeah, I mean,

0:39:00.880 --> 0:39:03.839
<v Speaker 1>staring is powerful stuff. I mean, I think even those

0:39:03.840 --> 0:39:06.480
<v Speaker 1>of us with domestic pets in our house can attest

0:39:06.560 --> 0:39:09.120
<v Speaker 1>to just you know how powerful a stair can be.

0:39:09.239 --> 0:39:11.600
<v Speaker 1>If you just start staring at say your cat or

0:39:11.640 --> 0:39:13.400
<v Speaker 1>your dog. I'm not you know, it's not going to

0:39:13.480 --> 0:39:16.080
<v Speaker 1>result in chaos, but you're gonna get it. You're gonna

0:39:16.120 --> 0:39:17.960
<v Speaker 1>get a rise out of them. They're gonna realize I'm

0:39:18.000 --> 0:39:20.000
<v Speaker 1>being stared at? Why am I being stared at? And

0:39:20.000 --> 0:39:23.280
<v Speaker 1>then likewise they'll also turn that around on you at times.

0:39:23.640 --> 0:39:27.440
<v Speaker 1>Oh yeah, I mean, Charlie knows when he's being looked at.

0:39:27.480 --> 0:39:29.560
<v Speaker 1>If I'm looking at something else in the room and

0:39:29.600 --> 0:39:31.759
<v Speaker 1>then I suddenly look at him, he will often just

0:39:31.800 --> 0:39:34.279
<v Speaker 1>start wagging his tail as soon as my eyes go

0:39:34.360 --> 0:39:37.320
<v Speaker 1>to him. So when we're when we're dealing with with staring,

0:39:37.440 --> 0:39:39.800
<v Speaker 1>you know, we're you know, we're not dealing with a

0:39:39.880 --> 0:39:45.880
<v Speaker 1>trivial or even purely human uh conundrum, though certainly the

0:39:45.960 --> 0:39:50.000
<v Speaker 1>human experience makes it all the more complicated. But yeah,

0:39:50.040 --> 0:39:53.200
<v Speaker 1>we're getting into into something deep that deals with who

0:39:53.239 --> 0:39:56.759
<v Speaker 1>we are and how we interact with the world around us. Absolutely.

0:39:56.800 --> 0:39:59.680
<v Speaker 1>I mean, it's not actually surprising to me the more

0:39:59.719 --> 0:40:02.360
<v Speaker 1>that I think about it, that the idea of a

0:40:02.520 --> 0:40:08.200
<v Speaker 1>stare was infused with malevolent magical power throughout the ancient world.

0:40:08.360 --> 0:40:10.719
<v Speaker 1>The idea of that the evil eye that you know,

0:40:10.840 --> 0:40:13.319
<v Speaker 1>you could certain people could look at you in a

0:40:13.320 --> 0:40:15.880
<v Speaker 1>certain way that would curse you or make you sick

0:40:16.040 --> 0:40:18.640
<v Speaker 1>or you know, bring harm magical harm in some way.

0:40:19.360 --> 0:40:21.480
<v Speaker 1>It's the kind of belief that if you don't grow

0:40:21.520 --> 0:40:23.920
<v Speaker 1>up in a culture with that, you know, the belief

0:40:24.040 --> 0:40:26.480
<v Speaker 1>something like that It can feel weird at first until

0:40:26.560 --> 0:40:28.640
<v Speaker 1>you start to think about it. Then it just starts,

0:40:29.000 --> 0:40:32.080
<v Speaker 1>almost as if you know, coming up from some ancient instinct.

0:40:32.200 --> 0:40:34.840
<v Speaker 1>It's just starts to feel more and more true and

0:40:35.040 --> 0:40:38.440
<v Speaker 1>real the more you think about it. Yeah, absolutely, at

0:40:38.480 --> 0:40:40.719
<v Speaker 1>least for me. All Right, we're gonna take one more break,

0:40:40.719 --> 0:40:46.400
<v Speaker 1>but we'll be right back. Thank alright, we're back. So

0:40:46.440 --> 0:40:50.239
<v Speaker 1>at this point, let's turn to Uh, the section that

0:40:50.280 --> 0:40:55.080
<v Speaker 1>we're thinking of is the underlying darkness, getting digging into

0:40:55.160 --> 0:40:58.640
<v Speaker 1>the meat behind the head of the Medusa, getting into

0:40:58.680 --> 0:41:02.680
<v Speaker 1>this idea of what what is there, what keeps drawing

0:41:02.760 --> 0:41:05.480
<v Speaker 1>us in? And what are we what are we contemplating

0:41:05.480 --> 0:41:09.040
<v Speaker 1>when we contemplate this image or this myth. So Living

0:41:09.080 --> 0:41:11.040
<v Speaker 1>spends a fair amount of time in the book looking

0:41:11.080 --> 0:41:13.040
<v Speaker 1>at both the varying ways that the myth has been

0:41:13.040 --> 0:41:17.160
<v Speaker 1>interpreted and reinterpreted throughout history, and the idea that there

0:41:17.239 --> 0:41:21.240
<v Speaker 1>is something deeply intriguing behind the myth quote a shadow

0:41:21.320 --> 0:41:25.600
<v Speaker 1>being an archetypical figure who speaks meaningfully to us all.

0:41:26.000 --> 0:41:28.320
<v Speaker 1>As we said right at the beginning, I mean Medusa

0:41:28.400 --> 0:41:33.760
<v Speaker 1>has been obsessed over and and reinterpreted basically in every

0:41:33.840 --> 0:41:38.600
<v Speaker 1>generation of humans. I mean It is interesting how essentially

0:41:38.640 --> 0:41:43.080
<v Speaker 1>the the the dominant cultural values of every age find

0:41:43.120 --> 0:41:46.799
<v Speaker 1>a new way to say what the Medusa myth means. Yeah,

0:41:46.880 --> 0:41:49.640
<v Speaker 1>it's we just keep exploring it and re exploring it

0:41:49.760 --> 0:41:52.919
<v Speaker 1>as a potential metaphor for cultural ideas. You know, it's

0:41:53.000 --> 0:41:57.640
<v Speaker 1>just counterintuitive enough. It has all these different hooks that

0:41:57.680 --> 0:42:01.000
<v Speaker 1>we can latch onto. It involves several tropes that resonate

0:42:01.080 --> 0:42:05.440
<v Speaker 1>throughout global culture. The animate head, the beheading of a monster,

0:42:05.800 --> 0:42:09.960
<v Speaker 1>a female monster with wild you know, primordial roots, a

0:42:10.000 --> 0:42:13.560
<v Speaker 1>male hero who must overcome her. And in this last example,

0:42:13.800 --> 0:42:17.400
<v Speaker 1>Lemming argues that Perseus and Medusa is essentially Marduk and

0:42:17.440 --> 0:42:20.440
<v Speaker 1>Tiamatt all over again. Yeah, and if you're not familiar,

0:42:20.480 --> 0:42:23.760
<v Speaker 1>Marduk and Tiamatt are key to the enemy a leish

0:42:23.800 --> 0:42:28.920
<v Speaker 1>the Babylonian Hmspotamian myth in which Tiamat is this, you know,

0:42:29.040 --> 0:42:33.560
<v Speaker 1>primordial being of the sea, much like Medusa's father Pontus

0:42:33.680 --> 0:42:36.960
<v Speaker 1>was this primordial being of the sea. And then Tiamatt

0:42:37.040 --> 0:42:39.759
<v Speaker 1>gives birth to all the gods, and the gods end

0:42:39.840 --> 0:42:42.040
<v Speaker 1>up in the kind of rebellion war, and she turns

0:42:42.040 --> 0:42:45.279
<v Speaker 1>into this dragon sea monster type creature, and she has

0:42:45.320 --> 0:42:49.400
<v Speaker 1>to be slain by a hero from the civilization, by Marduke,

0:42:49.480 --> 0:42:52.600
<v Speaker 1>who represents the you know, the city of Babylon and

0:42:52.680 --> 0:42:56.359
<v Speaker 1>the order, the new order of the new gods. Right,

0:42:56.600 --> 0:42:59.520
<v Speaker 1>and of course the gender aspects of of the Perseus

0:42:59.520 --> 0:43:01.960
<v Speaker 1>and Medusa that they're very difficult to ignore, and it

0:43:02.040 --> 0:43:04.720
<v Speaker 1>makes sense that they would be later explored in ways

0:43:04.760 --> 0:43:07.640
<v Speaker 1>that this simply we're not part of the patriarchal ancient

0:43:07.680 --> 0:43:12.200
<v Speaker 1>Greek worldview, right, but there's still something essential concerning male

0:43:12.280 --> 0:43:16.840
<v Speaker 1>female interaction. Here. Lemming argues an ancient feminine power is

0:43:16.920 --> 0:43:21.200
<v Speaker 1>destroyed by a new masculine one, specifically the destruction of

0:43:21.239 --> 0:43:25.440
<v Speaker 1>a matriarchal triple goddess concept, which is actually reflected twice

0:43:25.480 --> 0:43:28.160
<v Speaker 1>in the myth, you know, both with the three Gorgons

0:43:28.160 --> 0:43:33.040
<v Speaker 1>and the three Gray Sisters. So uh. In this, he argues,

0:43:33.040 --> 0:43:36.439
<v Speaker 1>Meduces based on the lineage of a matriarchal Gaia, while

0:43:36.480 --> 0:43:40.880
<v Speaker 1>Perseus is the offspring of the male Zeus. Later retellings

0:43:40.880 --> 0:43:44.879
<v Speaker 1>by rationalists such as Diodorus would build on this as well. Yeah,

0:43:44.920 --> 0:43:47.879
<v Speaker 1>I think a really salient way of interpreting this myth

0:43:48.760 --> 0:43:51.560
<v Speaker 1>is uh. This is something that Lemming points out specifically

0:43:51.600 --> 0:43:56.280
<v Speaker 1>in the context of of the recurring motif of decapitation

0:43:56.400 --> 0:43:58.920
<v Speaker 1>in so many different myths, the chopping off of the

0:43:58.960 --> 0:44:03.040
<v Speaker 1>head of the monster that it very often happens. It's

0:44:03.080 --> 0:44:06.680
<v Speaker 1>accomplished by a hero who represents some kind of like

0:44:06.760 --> 0:44:10.120
<v Speaker 1>a new order of the gods, that is, that is

0:44:10.160 --> 0:44:15.600
<v Speaker 1>more orderly and civilized against some kind of primordial earthly

0:44:15.840 --> 0:44:20.799
<v Speaker 1>old religion or old type of divine being. And there

0:44:20.800 --> 0:44:23.360
<v Speaker 1>are a ton of examples. You know, there's like David

0:44:23.400 --> 0:44:27.840
<v Speaker 1>decapitating Goliath in the epic of Gilgamesh. Gilgamesh and Inky

0:44:27.920 --> 0:44:32.920
<v Speaker 1>do decapitate this forest monster humbaba uh. In the story

0:44:32.920 --> 0:44:35.480
<v Speaker 1>of Sir Gawain and the Green Knights, or Gawen decapitates

0:44:35.520 --> 0:44:37.239
<v Speaker 1>the Green Knight, and the Green Knight I think is

0:44:37.280 --> 0:44:41.200
<v Speaker 1>often taken to embody some kind of like the old

0:44:41.320 --> 0:44:44.919
<v Speaker 1>religions of the land, like the pre Christianized land. Yeah,

0:44:45.000 --> 0:44:48.879
<v Speaker 1>he's very much the Green man Um of course. Uh, Joe,

0:44:48.920 --> 0:44:52.040
<v Speaker 1>have you seen the film sort of The Valuant? No?

0:44:52.160 --> 0:44:56.400
<v Speaker 1>I haven't. Oh, it's wonderful because you have Miles o'keith

0:44:56.520 --> 0:44:59.480
<v Speaker 1>is Sir Gawin, and then you have Sean Connery himself

0:44:59.560 --> 0:45:01.439
<v Speaker 1>as the Green Night, and it's a great scene where

0:45:01.440 --> 0:45:03.080
<v Speaker 1>his head is lopped off and then he picks his

0:45:03.120 --> 0:45:05.400
<v Speaker 1>head back up, puts it on his body and starts

0:45:05.440 --> 0:45:08.200
<v Speaker 1>talking again. That's great. I mean that also kind of

0:45:08.600 --> 0:45:11.440
<v Speaker 1>mirrors Medusa, right because like the head still is able

0:45:11.480 --> 0:45:13.719
<v Speaker 1>to act even after it's been cut off, Like the

0:45:13.719 --> 0:45:17.480
<v Speaker 1>Medusa head is still a weapon that can be used. Yeah, yeah,

0:45:18.320 --> 0:45:22.720
<v Speaker 1>the disembodied head is this uh this trope as well,

0:45:22.880 --> 0:45:25.480
<v Speaker 1>but yeah, anyway to bring it back. So, of course, uh,

0:45:25.880 --> 0:45:29.120
<v Speaker 1>you've got the two sides. Like Medusa here represents the

0:45:29.200 --> 0:45:32.879
<v Speaker 1>old order. The guy INDs the creatures that are from

0:45:32.920 --> 0:45:36.160
<v Speaker 1>the Earth and original and kind of monstrous and chaotic

0:45:36.200 --> 0:45:41.399
<v Speaker 1>and untamed. Whereas the the Olympians, represented by Zeus and Athena. Uh,

0:45:41.440 --> 0:45:44.839
<v Speaker 1>they give rise to Perseus, and Perseus is their human hero.

0:45:45.080 --> 0:45:48.480
<v Speaker 1>He fights for the Olympian order, the new gods, the people,

0:45:48.520 --> 0:45:51.920
<v Speaker 1>you know, the new kids in town who are in charge. Now. Yeah,

0:45:52.000 --> 0:45:55.120
<v Speaker 1>now there's this other notion to the and this is

0:45:55.120 --> 0:45:59.080
<v Speaker 1>heavily built upon during the medieval period. The Medusa is

0:45:59.120 --> 0:46:03.240
<v Speaker 1>also an embodied even of feminine danger. In the medieval tradition.

0:46:03.280 --> 0:46:06.279
<v Speaker 1>This all ties in with concepts of courtly love and

0:46:06.280 --> 0:46:10.120
<v Speaker 1>and so forth. From medieval commentators. Letting tells us that

0:46:10.160 --> 0:46:13.120
<v Speaker 1>Medusa did not seem to really be a sexual being

0:46:13.320 --> 0:46:16.440
<v Speaker 1>to the ancient Greeks, though though certainly there is this

0:46:16.520 --> 0:46:18.680
<v Speaker 1>trend to make her more and more feminine that we

0:46:18.680 --> 0:46:22.839
<v Speaker 1>already alluded to. But medieval authors made her into this

0:46:23.040 --> 0:46:26.840
<v Speaker 1>embodiment of feminine danger, a true film vitel in the

0:46:26.920 --> 0:46:30.520
<v Speaker 1>proper sense of the term. Uh. This this this force

0:46:30.600 --> 0:46:33.960
<v Speaker 1>that could lure you away from the righteous path. And

0:46:33.960 --> 0:46:37.160
<v Speaker 1>and this makes even more sense when you consider Athena

0:46:37.200 --> 0:46:41.480
<v Speaker 1>as her opposite, a paragon of what a patriarchal society

0:46:41.920 --> 0:46:46.160
<v Speaker 1>wants women to be and and approves of them being. So.

0:46:46.520 --> 0:46:51.440
<v Speaker 1>Athena is strong, but she's also chased. She's bashful, uh

0:46:52.280 --> 0:46:56.000
<v Speaker 1>as when description put it, and she is unemotional. Yeah.

0:46:56.120 --> 0:46:58.680
<v Speaker 1>Lemmings shows example after example of how you see this

0:46:58.800 --> 0:47:03.279
<v Speaker 1>throughout medieval rights. When medusas imagined she is, she is

0:47:03.360 --> 0:47:07.360
<v Speaker 1>the threat of sexual attraction to women, which you know,

0:47:07.400 --> 0:47:10.080
<v Speaker 1>a lot this was a strong theme and a lot

0:47:10.120 --> 0:47:13.279
<v Speaker 1>of especially like medieval Christian writing. You know can trace

0:47:13.400 --> 0:47:17.360
<v Speaker 1>this back to St. Augustine. Really that most writings about

0:47:17.440 --> 0:47:21.000
<v Speaker 1>righteousness seemed to be addressed to men, and they characterize

0:47:21.040 --> 0:47:25.480
<v Speaker 1>women as basically, is this this this unaccountable force of

0:47:25.600 --> 0:47:29.560
<v Speaker 1>danger that will tempt you away from righteousness. Yeah, so

0:47:29.719 --> 0:47:31.600
<v Speaker 1>it should come as no surprise that a lot of

0:47:31.640 --> 0:47:34.440
<v Speaker 1>these themes end up being re explored, re examined, and

0:47:34.480 --> 0:47:39.440
<v Speaker 1>sometimes you know, twisted around and reuteralized by by feminist

0:47:39.640 --> 0:47:43.160
<v Speaker 1>authors and commentators that would come later. Absolutely, Yeah, and

0:47:43.200 --> 0:47:46.600
<v Speaker 1>also even some other trends as well. Um, but I

0:47:46.600 --> 0:47:49.319
<v Speaker 1>want to touch on some other interpretations that leming Uh

0:47:49.719 --> 0:47:52.160
<v Speaker 1>discusses in the book, and he points out that seventeenth

0:47:52.160 --> 0:47:55.880
<v Speaker 1>century philosopher Francis Bacon saw the medusa myth, or at

0:47:55.960 --> 0:47:58.680
<v Speaker 1>least like to use it as a solid metaphor for

0:47:58.680 --> 0:48:03.399
<v Speaker 1>the proper rules of war. Okay, so choose a winnable fight,

0:48:03.719 --> 0:48:06.239
<v Speaker 1>attack when unexpected. Yeah, I love how one of the

0:48:06.320 --> 0:48:08.680
<v Speaker 1>rules of war here is sneak up on your enemy

0:48:08.680 --> 0:48:13.520
<v Speaker 1>while they're sleeping. Yes, very cool, Bacon. Uh. Karl Marks

0:48:13.600 --> 0:48:16.319
<v Speaker 1>saw the gorgon head as a symbol of capitalism and

0:48:16.360 --> 0:48:19.319
<v Speaker 1>all of its evils. Fredrik Nicie saw it as a

0:48:19.320 --> 0:48:23.839
<v Speaker 1>symbol of Appollonian struggle against rampant dionyson is um Uh,

0:48:23.840 --> 0:48:28.640
<v Speaker 1>So order and discipline versus chaos and hedonism. Now for

0:48:28.640 --> 0:48:32.399
<v Speaker 1>for my money, the psychoanalytical views of Medusa are are

0:48:32.400 --> 0:48:35.000
<v Speaker 1>really quite interesting though, And uh we see these from

0:48:35.000 --> 0:48:39.239
<v Speaker 1>the likes of Sigmund Freud, Carl Young and others. Yeah.

0:48:39.520 --> 0:48:42.720
<v Speaker 1>One guess, if you're not already familiar what Freud thinks

0:48:42.760 --> 0:48:47.200
<v Speaker 1>Medusa is related to. Yeah, yeah, it's it's gonna involve sex.

0:48:47.560 --> 0:48:50.319
<v Speaker 1>So um advisory. If you're not ready for a big

0:48:50.320 --> 0:48:53.120
<v Speaker 1>old slice of Freud, then you might want to skip

0:48:53.120 --> 0:48:55.600
<v Speaker 1>this next part. But you know, I think if you're game,

0:48:55.680 --> 0:48:59.759
<v Speaker 1>then this is interesting. So in n Freud wrote an

0:48:59.840 --> 0:49:04.680
<v Speaker 1>s a titled Medusa's Head or dos medusan Hat, which

0:49:05.000 --> 0:49:09.839
<v Speaker 1>was published in after his death. Um, so it all,

0:49:10.280 --> 0:49:13.560
<v Speaker 1>you know, basically comes down to sex and development. In particular,

0:49:13.600 --> 0:49:17.800
<v Speaker 1>he saw the Medusa as an embodiment of male castration fears.

0:49:18.760 --> 0:49:20.919
<v Speaker 1>I alluded to this in our last episode. We were

0:49:20.920 --> 0:49:24.080
<v Speaker 1>discussing the snakes hanging from belts of the Gorgons in

0:49:24.160 --> 0:49:26.640
<v Speaker 1>ancient depictions, and I think one of the reasons I

0:49:26.680 --> 0:49:29.319
<v Speaker 1>found them a little disturbing, or at least, you know,

0:49:29.600 --> 0:49:31.600
<v Speaker 1>one of the reasons I found them disturbing is that

0:49:31.680 --> 0:49:34.680
<v Speaker 1>there is this sort of castration anxiety inherent in the

0:49:34.719 --> 0:49:37.759
<v Speaker 1>imagery and and this is key to Freud's view of

0:49:37.800 --> 0:49:41.480
<v Speaker 1>the monster. So Freud considered castration fear to be a

0:49:41.520 --> 0:49:45.600
<v Speaker 1>prime immobilizing factor in a male's life, originating in a

0:49:45.640 --> 0:49:49.000
<v Speaker 1>boy's first view of his mother naked. The absence of

0:49:49.000 --> 0:49:52.560
<v Speaker 1>a penis and the unavoidable realization that the penis can

0:49:52.600 --> 0:49:56.479
<v Speaker 1>certainly not exist on a human has an effect. Uh.

0:49:56.480 --> 0:50:00.000
<v Speaker 1>It's they realize it can be lost. Uh. Freud continued.

0:50:00.040 --> 0:50:03.960
<v Speaker 1>It also that decapitation is a symbol for castration. And

0:50:04.000 --> 0:50:06.400
<v Speaker 1>I think this makes sense, honestly, because no matter how

0:50:06.480 --> 0:50:09.360
<v Speaker 1>many horror films you watch, you don't really see anyone

0:50:09.400 --> 0:50:12.279
<v Speaker 1>going around without a head all that often it's hard

0:50:12.280 --> 0:50:14.799
<v Speaker 1>to relate to that kind of a uh, you know,

0:50:14.880 --> 0:50:18.840
<v Speaker 1>fatal injury. Um. But you do encounter people all the

0:50:18.880 --> 0:50:22.920
<v Speaker 1>time that presumably do not have a penis. Females are all,

0:50:22.960 --> 0:50:25.719
<v Speaker 1>in the mind of the Freud envisioned may of old

0:50:25.800 --> 0:50:31.000
<v Speaker 1>child here castrated individuals. Um. Furthermore, there's this knowledge that

0:50:31.160 --> 0:50:34.640
<v Speaker 1>one can live without the member in question, and plenty

0:50:34.640 --> 0:50:37.320
<v Speaker 1>of people born with it have managed this. Now it

0:50:37.360 --> 0:50:40.160
<v Speaker 1>goes without saying obviously, like a lot of Freud, this

0:50:40.200 --> 0:50:42.879
<v Speaker 1>is a very male centric way of interpreting the myth

0:50:43.000 --> 0:50:46.400
<v Speaker 1>right that like, he imagines that the young boys sees

0:50:46.520 --> 0:50:50.360
<v Speaker 1>the world in these in these uh strange gender terms

0:50:50.680 --> 0:50:53.640
<v Speaker 1>and sort of views women as men who are lacking

0:50:53.760 --> 0:50:57.879
<v Speaker 1>something and has this psycho sexual terror about it. Yeah. Yeah,

0:50:58.000 --> 0:50:59.759
<v Speaker 1>and definitely we're not We're not saying this is the

0:50:59.760 --> 0:51:02.400
<v Speaker 1>way to view the world, but this is this is

0:51:02.400 --> 0:51:06.680
<v Speaker 1>what Freud wrote and uh uh. He also further argued

0:51:06.719 --> 0:51:10.640
<v Speaker 1>that snakes or phallic symbols, all right, and uh that

0:51:10.760 --> 0:51:15.440
<v Speaker 1>a plethora of phallic symbols also translates to castration fears.

0:51:16.160 --> 0:51:19.160
<v Speaker 1>And this actually this reminded me of something um that

0:51:19.360 --> 0:51:22.880
<v Speaker 1>I had read about previously. I believe this was in

0:51:22.960 --> 0:51:26.560
<v Speaker 1>Walter Stephen's book Demon Lovers, Witchcraft, Sex in the Crisis

0:51:26.640 --> 0:51:30.040
<v Speaker 1>of Belief, where he was discussing castration anxiety myths of

0:51:30.160 --> 0:51:33.920
<v Speaker 1>penis theff by witches um that was common during the

0:51:34.000 --> 0:51:37.680
<v Speaker 1>era of European witchcraft persecution. The idea was that witches

0:51:37.719 --> 0:51:40.960
<v Speaker 1>would go around stealing penises from men and then collect

0:51:41.000 --> 0:51:44.359
<v Speaker 1>them in birds nests high in trees. Again, we see

0:51:44.360 --> 0:51:48.440
<v Speaker 1>a grouping a plethora of phallic emblems that is involved

0:51:48.440 --> 0:51:51.360
<v Speaker 1>in a in a myth or a story that embodies

0:51:51.440 --> 0:51:55.799
<v Speaker 1>castration fears of of men during this particular era. Now,

0:51:55.840 --> 0:51:58.680
<v Speaker 1>Freud's not done here. He also contends that an erection

0:51:58.840 --> 0:52:01.239
<v Speaker 1>is a reminder that once has a penis, So the

0:52:01.280 --> 0:52:05.959
<v Speaker 1>petrification aspects of the of Medusa Smith tie in here,

0:52:06.440 --> 0:52:10.640
<v Speaker 1>and he argues that the the the apatropeic power of

0:52:10.680 --> 0:52:14.200
<v Speaker 1>the gorgon's head emblem is the emblem of female genitalia

0:52:14.480 --> 0:52:18.920
<v Speaker 1>and male castration anxiety. You know, I would say, when

0:52:18.920 --> 0:52:20.759
<v Speaker 1>you see it all laid out like this, at least

0:52:20.760 --> 0:52:24.239
<v Speaker 1>to me, Freud's take seems kind of ridiculous, like the

0:52:24.280 --> 0:52:28.760
<v Speaker 1>Medusa represents like castration anxiety and the young man's psycho

0:52:28.800 --> 0:52:33.320
<v Speaker 1>sexual horror at female anatomy as as Freud imagines it um.

0:52:33.360 --> 0:52:37.080
<v Speaker 1>But then also the severing of the head represents castion

0:52:37.160 --> 0:52:39.920
<v Speaker 1>castration anxiety. I think this is one of those cases

0:52:39.920 --> 0:52:43.520
<v Speaker 1>where Freud probably sounds more convincing if you're reading him

0:52:43.560 --> 0:52:46.400
<v Speaker 1>build his own case rather than seeing it all presented

0:52:46.440 --> 0:52:50.480
<v Speaker 1>and disinterested summary. Yeah, but probably so. And it's one

0:52:50.480 --> 0:52:52.560
<v Speaker 1>of those things where it's like it's really interesting to read,

0:52:52.640 --> 0:52:55.840
<v Speaker 1>and i'd and I'd be willing to entertain that that

0:52:55.840 --> 0:52:58.680
<v Speaker 1>that there is something to this you know in the

0:52:58.719 --> 0:53:02.680
<v Speaker 1>you know, the shadow archetypepe of of Medusa as we

0:53:02.760 --> 0:53:06.399
<v Speaker 1>encounter it. But you know, I, as with these other things,

0:53:06.400 --> 0:53:08.719
<v Speaker 1>as would say geo mythology. You know, I'm not gonna

0:53:08.760 --> 0:53:11.279
<v Speaker 1>put all my eggs in this one basket. Yeah. I

0:53:11.320 --> 0:53:14.000
<v Speaker 1>mean I think a lot of what what Freud talks

0:53:14.000 --> 0:53:16.040
<v Speaker 1>about it you could in a way think of as

0:53:16.080 --> 0:53:19.960
<v Speaker 1>a kind of psycho mythology. He's like, Uh, the stuff

0:53:20.000 --> 0:53:23.560
<v Speaker 1>he's saying is not like based on controlled experiments or anything.

0:53:23.680 --> 0:53:26.759
<v Speaker 1>He's he's sort of like weaving a story that makes

0:53:26.800 --> 0:53:30.080
<v Speaker 1>sense to him about you know, how anxiety is about

0:53:30.160 --> 0:53:33.040
<v Speaker 1>sex and how people think about sex and death and

0:53:33.080 --> 0:53:38.200
<v Speaker 1>stuff pervades all of the imagery that we come up with. Now.

0:53:38.520 --> 0:53:42.040
<v Speaker 1>Other thinkers, though, would echo at least some aspects of

0:53:42.040 --> 0:53:46.560
<v Speaker 1>Freud's take here, uh, including a French feminist critic Sarah Kaufman,

0:53:46.800 --> 0:53:49.480
<v Speaker 1>who wrote of the mixed horror and pleasure that women's

0:53:49.480 --> 0:53:53.160
<v Speaker 1>genitals arousing men now. Carl Jung, for his part, his

0:53:53.200 --> 0:53:56.000
<v Speaker 1>interpretation was less sexual, but it's still can concern the

0:53:56.040 --> 0:53:58.800
<v Speaker 1>power of the unconscious. He saw Medusa as a chaotic

0:53:58.840 --> 0:54:02.000
<v Speaker 1>element tied to create civity and destruction, and in general,

0:54:02.200 --> 0:54:07.200
<v Speaker 1>Medusa and Athena as archetypes connected to how women are viewed.

0:54:07.800 --> 0:54:09.680
<v Speaker 1>And speaking of how women are viewed, there there's, of

0:54:09.680 --> 0:54:13.160
<v Speaker 1>course a lot of feminist consideration of Medusa, including Kaufman,

0:54:13.160 --> 0:54:16.440
<v Speaker 1>who we just mentioned. One example that Lemon brings up

0:54:16.719 --> 0:54:20.160
<v Speaker 1>is that of New York University law professor Amy Adler,

0:54:20.520 --> 0:54:24.000
<v Speaker 1>author of Medusa A Glimpse of the Woman in First

0:54:24.000 --> 0:54:27.440
<v Speaker 1>Amendment Law. Oh this part was interesting, Yeah, yeah, yeah.

0:54:27.600 --> 0:54:30.279
<v Speaker 1>So Adler touches on the fact that the U. S.

0:54:30.280 --> 0:54:34.960
<v Speaker 1>Supreme Court considers live nude dancing unprotected by the First Amendment,

0:54:35.320 --> 0:54:39.919
<v Speaker 1>while pornographic film is protected, and so the the idea here,

0:54:40.480 --> 0:54:43.720
<v Speaker 1>uh is Adler lays it out, is that live female

0:54:43.840 --> 0:54:49.200
<v Speaker 1>nudity is is still too threatening to petrifying for the

0:54:49.239 --> 0:54:53.280
<v Speaker 1>male observer. But just as the mirrored shield of Athena

0:54:53.360 --> 0:54:56.920
<v Speaker 1>allows percy Us to gaze upon Medusa without being turned

0:54:56.920 --> 0:55:00.760
<v Speaker 1>to stone, so too does the medium of film allow

0:55:00.840 --> 0:55:05.560
<v Speaker 1>the male to consider female nudity without fear. The mirrored

0:55:05.640 --> 0:55:09.600
<v Speaker 1>shield of Athena is the male gaze itself. It tams

0:55:09.640 --> 0:55:13.480
<v Speaker 1>the female body, making it passive and quote removing its

0:55:13.520 --> 0:55:17.879
<v Speaker 1>power to return the male viewers gaze. Yeah, I thought

0:55:17.920 --> 0:55:20.520
<v Speaker 1>that was a really interesting read on this. Yeah, I

0:55:20.560 --> 0:55:23.080
<v Speaker 1>did too, And again it gets back to the power

0:55:23.120 --> 0:55:25.759
<v Speaker 1>of being stared back out by the thing that is

0:55:25.800 --> 0:55:29.160
<v Speaker 1>objectified by the person that is objectified. And of course,

0:55:29.200 --> 0:55:31.840
<v Speaker 1>in addition to this, I mean Lemon chronicles that there

0:55:31.880 --> 0:55:34.399
<v Speaker 1>are a ton of ways that Medusa has been sort

0:55:34.440 --> 0:55:38.279
<v Speaker 1>of recaptured by feminists thought, especially throughout the second half

0:55:38.280 --> 0:55:41.600
<v Speaker 1>of the twentieth century, basically just as as a figure

0:55:41.640 --> 0:55:44.960
<v Speaker 1>to be sympathized with and celebrated rather than as like

0:55:45.000 --> 0:55:47.640
<v Speaker 1>the monster of the storied. You know, to recognize that

0:55:47.719 --> 0:55:51.520
<v Speaker 1>like Medusa is if we take the story literally the

0:55:51.560 --> 0:55:54.640
<v Speaker 1>wronged party. And in a way this all comes back

0:55:54.680 --> 0:55:58.040
<v Speaker 1>to it's very similar to the Romantic take because so

0:55:58.440 --> 0:56:01.239
<v Speaker 1>in the Romantic period we there was a lot of

0:56:01.440 --> 0:56:05.480
<v Speaker 1>rethinking of the Medusa story that sympathized with Medusa. And

0:56:05.480 --> 0:56:07.560
<v Speaker 1>I think the Percy Shelley poem that we started by

0:56:07.560 --> 0:56:10.400
<v Speaker 1>reading today is one of those works of literature. Absolutely

0:56:10.719 --> 0:56:13.400
<v Speaker 1>in the same way that say, Percy Shelley and Prometheus

0:56:13.480 --> 0:56:18.000
<v Speaker 1>Unbound would show you know, his and his generations large

0:56:18.040 --> 0:56:21.760
<v Speaker 1>sympathies with sort of the rebel parties or the characters

0:56:21.800 --> 0:56:24.480
<v Speaker 1>who might have been considered villains and previous tellings of

0:56:24.520 --> 0:56:28.240
<v Speaker 1>stories uh that you know the story of Prometheus Unbound

0:56:28.239 --> 0:56:32.399
<v Speaker 1>as a play in which the Prometheus, who defies the gods, uh,

0:56:32.560 --> 0:56:35.400
<v Speaker 1>is sort of like he and his allies are the

0:56:35.440 --> 0:56:37.920
<v Speaker 1>heroes and and Jove, the king of the gods, is

0:56:38.440 --> 0:56:41.399
<v Speaker 1>the villain and he gets slapped down by the demogorgan,

0:56:41.640 --> 0:56:44.359
<v Speaker 1>you know, something previously imagined as a demon, but which

0:56:44.360 --> 0:56:48.040
<v Speaker 1>Shelley imagined instead as this kind of like potency or

0:56:48.480 --> 0:56:55.000
<v Speaker 1>void of potential. And now a fairly recent twist on

0:56:55.000 --> 0:56:58.799
<v Speaker 1>on Medusa imagery is that is a sculpture that I

0:56:58.840 --> 0:57:00.600
<v Speaker 1>think you've seen. I think it was on the stuff

0:57:00.600 --> 0:57:03.319
<v Speaker 1>to remind discussion module at some point. Uh. It was

0:57:03.400 --> 0:57:08.400
<v Speaker 1>by a Luciano god body um a an Argentine Argentine

0:57:08.600 --> 0:57:12.120
<v Speaker 1>Italian artist based in Buenos Aires, and basically he did

0:57:12.160 --> 0:57:16.880
<v Speaker 1>a reversal of the of the classic statue of of

0:57:17.000 --> 0:57:20.960
<v Speaker 1>Perseus holding the head of Medusa, but in his statue

0:57:21.040 --> 0:57:24.760
<v Speaker 1>it is Medusa holding the decapitated head of Percy. I

0:57:24.960 --> 0:57:29.960
<v Speaker 1>like it, yeah, because you know, we've touched on on

0:57:30.000 --> 0:57:34.880
<v Speaker 1>all the problematic aspects of of Medusa. Her character, you know,

0:57:35.000 --> 0:57:39.040
<v Speaker 1>is this this victimized uh woman who is made into

0:57:39.040 --> 0:57:42.720
<v Speaker 1>a monster that is further victimized and ultimately, uh, you know,

0:57:42.800 --> 0:57:46.480
<v Speaker 1>violently murdered by a male hero. And this at least

0:57:47.040 --> 0:57:50.240
<v Speaker 1>turns that around and allows her to get the upper hand.

0:57:50.240 --> 0:57:53.360
<v Speaker 1>And so that just there's something refreshing about this particular statue.

0:57:53.760 --> 0:57:56.320
<v Speaker 1>You know. I like art like this because I think

0:57:56.320 --> 0:57:58.800
<v Speaker 1>a lot of times we're we're faced with a dilemma

0:57:59.080 --> 0:58:01.040
<v Speaker 1>and the you know, comes up a lot when we're

0:58:01.080 --> 0:58:04.400
<v Speaker 1>dealing with ancient myths, where you have a story that

0:58:04.480 --> 0:58:07.760
<v Speaker 1>you want to be able to sort of retell and

0:58:07.840 --> 0:58:10.760
<v Speaker 1>re explore and celebrate in a way. But of course,

0:58:10.840 --> 0:58:13.280
<v Speaker 1>you know, like most ancient myths, it it has some

0:58:13.400 --> 0:58:17.720
<v Speaker 1>kind of either explicit or implicit values that are really

0:58:17.760 --> 0:58:21.800
<v Speaker 1>not our values anymore. And uh, and so like what

0:58:21.840 --> 0:58:23.280
<v Speaker 1>do you do with that? Do you do you try

0:58:23.320 --> 0:58:26.240
<v Speaker 1>to like change the myth? Do you do you try

0:58:26.280 --> 0:58:30.280
<v Speaker 1>to like ignore parts of it that that feel icky today?

0:58:30.360 --> 0:58:33.200
<v Speaker 1>And I think my take is that, like you let

0:58:33.240 --> 0:58:36.360
<v Speaker 1>the myth be the myth, and and that's what it is.

0:58:36.400 --> 0:58:39.480
<v Speaker 1>But you also create complementary art, right, Like you don't

0:58:39.480 --> 0:58:42.480
<v Speaker 1>try to change the story of Perseus and Medusa, but

0:58:42.560 --> 0:58:45.080
<v Speaker 1>you can also write a novel in which Medusa kills

0:58:45.080 --> 0:58:47.720
<v Speaker 1>Perseus or make an awesome statue in which she's got

0:58:47.720 --> 0:58:50.600
<v Speaker 1>his head by the hair. Yeah. Absolutely, And as we've

0:58:50.640 --> 0:58:53.400
<v Speaker 1>discussed in the first episode on Medusa, like, this is

0:58:53.400 --> 0:58:56.160
<v Speaker 1>how mythology works. This is how the telling and the

0:58:56.200 --> 0:59:00.120
<v Speaker 1>retelling these stories has always worked. So you totally have

0:59:00.240 --> 0:59:05.640
<v Speaker 1>license to do this. Plus public domain, right, oh public domain?

0:59:06.400 --> 0:59:10.000
<v Speaker 1>Is hessy it gonna come and sue you? Well, no, no,

0:59:10.160 --> 0:59:12.280
<v Speaker 1>I do want to know what happens after this, because

0:59:12.440 --> 0:59:16.440
<v Speaker 1>there were several things depending on on Perseus after the encounter.

0:59:16.720 --> 0:59:19.680
<v Speaker 1>So does Medusa go from here and like help out

0:59:19.720 --> 0:59:22.760
<v Speaker 1>Danny and uh you know all that stuff? Or is

0:59:23.160 --> 0:59:25.760
<v Speaker 1>that just left on its own? Now? Yeah, that's that's

0:59:25.760 --> 0:59:27.480
<v Speaker 1>what's kind of beautiful about this, right, this could be

0:59:27.560 --> 0:59:30.240
<v Speaker 1>the very beginning of a story. You could have a

0:59:30.320 --> 0:59:32.080
<v Speaker 1>novel or at least, you know, a short story or

0:59:32.160 --> 0:59:36.760
<v Speaker 1>novella of Medusa that begins with her defeating Perseus. M

0:59:37.160 --> 0:59:40.320
<v Speaker 1>because then what happens because certainly Athena is still in play,

0:59:40.920 --> 0:59:45.000
<v Speaker 1>still presumably more than happy to work against Medusa. Um.

0:59:45.080 --> 0:59:48.000
<v Speaker 1>And then yeah, basically, yeah, if somebody write this so

0:59:48.040 --> 0:59:50.440
<v Speaker 1>I can read it, this sounds great Athena is like

0:59:50.480 --> 0:59:53.320
<v Speaker 1>the terminator. It can she cannot be bargained with, She

0:59:53.360 --> 0:59:55.960
<v Speaker 1>cannot be reasoned with, and will not stop until you

0:59:56.000 --> 0:59:58.640
<v Speaker 1>are dead unless you go to Mount Olympus and you

0:59:58.680 --> 1:00:02.280
<v Speaker 1>get her first. That's true. Yeah, after all, the Goregonian

1:00:02.320 --> 1:00:06.760
<v Speaker 1>head is a ultimately a God created power. It works

1:00:06.800 --> 1:00:09.960
<v Speaker 1>on titans, why not on the gods themselves? All right?

1:00:10.000 --> 1:00:12.120
<v Speaker 1>So I wanted to end today just by real quickly

1:00:12.880 --> 1:00:15.200
<v Speaker 1>jumping off to a couple of other things that are

1:00:15.240 --> 1:00:18.000
<v Speaker 1>really only tangentially related to Medusa. They don't have to

1:00:18.000 --> 1:00:20.920
<v Speaker 1>do so much with the myth, but are just scientific

1:00:20.960 --> 1:00:24.280
<v Speaker 1>concepts that have been related to it in various ways.

1:00:24.360 --> 1:00:28.200
<v Speaker 1>So last year, which would be twenty nineteen, there was

1:00:28.240 --> 1:00:31.360
<v Speaker 1>a new finding published in the Journal of Virology about

1:00:31.440 --> 1:00:37.120
<v Speaker 1>a recently discovered so called giant virus. Now, giant viruses

1:00:37.160 --> 1:00:40.080
<v Speaker 1>in general are are very interesting subject. For a long time,

1:00:40.120 --> 1:00:43.160
<v Speaker 1>pretty much all the viruses that we knew about were

1:00:43.320 --> 1:00:48.120
<v Speaker 1>sub microscopic, you know, extremely small, very simple compared even

1:00:48.120 --> 1:00:52.200
<v Speaker 1>to single celled organisms like bacteria. Viruses in general are

1:00:52.280 --> 1:00:55.840
<v Speaker 1>not thought usually to be alive. I guess it depends

1:00:55.840 --> 1:00:58.360
<v Speaker 1>on how you define alive, but they're generally not thought

1:00:58.360 --> 1:01:01.040
<v Speaker 1>to be alive, because what they do is that they

1:01:01.080 --> 1:01:05.680
<v Speaker 1>contain packages of genetic material that can take over a

1:01:05.760 --> 1:01:08.640
<v Speaker 1>host cell and sort of turn that cell into a

1:01:08.720 --> 1:01:12.360
<v Speaker 1>factory for making more viruses. But they don't have the

1:01:12.480 --> 1:01:15.640
<v Speaker 1>machinery to survive and reproduce on their own. They can't eat,

1:01:15.760 --> 1:01:19.480
<v Speaker 1>they can't breathe, they can't reproduce without a host cell.

1:01:20.040 --> 1:01:22.360
<v Speaker 1>In a way, a biological virus is a lot like

1:01:22.400 --> 1:01:25.280
<v Speaker 1>a computer virus. As a good point of comparison, it

1:01:25.400 --> 1:01:28.080
<v Speaker 1>can't spread if it's just burned onto a CD sitting

1:01:28.120 --> 1:01:31.120
<v Speaker 1>on your desk, right. It needs to be planted into

1:01:31.600 --> 1:01:34.840
<v Speaker 1>active hardware, needs to be on a machine that is

1:01:34.960 --> 1:01:38.400
<v Speaker 1>running and connected to something in order to spread. But

1:01:38.560 --> 1:01:41.240
<v Speaker 1>in recent years, we've discovered that there are some viruses

1:01:41.280 --> 1:01:44.880
<v Speaker 1>that are bigger and hardier and more complex than previously

1:01:44.960 --> 1:01:47.680
<v Speaker 1>known viruses, and these are now usually referred to as

1:01:47.760 --> 1:01:50.840
<v Speaker 1>giant viruses. Uh. There there are a lot larger than

1:01:50.880 --> 1:01:54.560
<v Speaker 1>normal viruses, sometimes even larger as large as or larger

1:01:54.560 --> 1:01:58.080
<v Speaker 1>than bacteria. And uh sometimes they look kind of like

1:01:58.200 --> 1:02:02.720
<v Speaker 1>furry d twenties. Like I've got a picture here for

1:02:02.760 --> 1:02:04.400
<v Speaker 1>you to look at, Robert. This is a picture of

1:02:04.440 --> 1:02:06.640
<v Speaker 1>the one I'm gonna get to in just a minute.

1:02:06.640 --> 1:02:08.959
<v Speaker 1>But yeah, it's like got all these spikes all over,

1:02:09.440 --> 1:02:11.400
<v Speaker 1>but it looks basically like you could roll it for

1:02:11.440 --> 1:02:15.760
<v Speaker 1>a critical hit. Yeah. Yeah, when, especially when it's illustrated

1:02:15.800 --> 1:02:19.160
<v Speaker 1>in bright yellow and red, it looks like a natural twenty.

1:02:19.520 --> 1:02:22.240
<v Speaker 1>Uh So, whereas a normal virus might have numbers of

1:02:22.320 --> 1:02:25.160
<v Speaker 1>genes and the single digits, you know, some viruses might

1:02:25.200 --> 1:02:28.880
<v Speaker 1>have like five genes or nine genes, giant viruses can

1:02:28.920 --> 1:02:32.840
<v Speaker 1>have hundreds of genes or a thousand genes. And in

1:02:33.160 --> 1:02:37.120
<v Speaker 1>two thousand three, researchers in France published a description of

1:02:37.160 --> 1:02:43.280
<v Speaker 1>the Acanthamba polyphaga mimi virus, a relatively huge virus that

1:02:43.360 --> 1:02:46.960
<v Speaker 1>prays on amba which I believe this virus was discovered

1:02:46.960 --> 1:02:49.560
<v Speaker 1>in a water cooling tower. I'm not sure about that,

1:02:49.600 --> 1:02:52.080
<v Speaker 1>but I think so. Um many of the other giant

1:02:52.160 --> 1:02:54.840
<v Speaker 1>viruses that have been discovered since then, we're found in

1:02:54.880 --> 1:02:58.160
<v Speaker 1>these weird, extreme places. I was reading an article in

1:02:58.200 --> 1:03:02.360
<v Speaker 1>the Atlantic by Sarah Jong from March twenty nineteen, and

1:03:02.400 --> 1:03:05.400
<v Speaker 1>it mentioned that, uh, these things had also turned up

1:03:05.400 --> 1:03:08.920
<v Speaker 1>in an Austrian sewage plant, as well as water off

1:03:08.960 --> 1:03:11.360
<v Speaker 1>the Chilean coast. And you may have heard this one

1:03:11.800 --> 1:03:16.640
<v Speaker 1>in thirty thousand year old Siberian permafrost. Uh. The strain

1:03:16.720 --> 1:03:21.240
<v Speaker 1>from this permafrost was a giant virus called Pithovirus subericum.

1:03:21.320 --> 1:03:23.920
<v Speaker 1>And even after being trapped in ice for tens of

1:03:23.960 --> 1:03:28.160
<v Speaker 1>thousands of years, this giant virus was still infectious when

1:03:28.200 --> 1:03:30.520
<v Speaker 1>they yeah, they thought it out, and they set some

1:03:30.600 --> 1:03:33.480
<v Speaker 1>amibas out as bait next to it, and the pith

1:03:33.560 --> 1:03:36.720
<v Speaker 1>of virus apparently went to work. The ambas died off

1:03:37.080 --> 1:03:40.800
<v Speaker 1>and then their dead bodies contained fragments of this giant virus.

1:03:40.840 --> 1:03:43.640
<v Speaker 1>And the story. I mean, I've seen some researchers kind

1:03:43.640 --> 1:03:45.800
<v Speaker 1>of poo poo this to say, like this is not

1:03:45.960 --> 1:03:49.040
<v Speaker 1>the main thing to worry about with climate change, but uh,

1:03:49.320 --> 1:03:50.920
<v Speaker 1>they may be right, but it does just make me

1:03:50.960 --> 1:03:53.200
<v Speaker 1>wonder what kind of goodies we're gonna release as we

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<v Speaker 1>keep thawing stuff that's been frozen for tens of thousands

1:03:56.160 --> 1:04:00.040
<v Speaker 1>of years through climate change. Um. And I believe this

1:03:59.880 --> 1:04:02.720
<v Speaker 1>was this actually was the premise of a horror movie

1:04:02.880 --> 1:04:08.800
<v Speaker 1>by Larry Peasenden. What was the name of that? I was, Oh,

1:04:08.840 --> 1:04:10.640
<v Speaker 1>I don't think I know this one. It was called

1:04:10.640 --> 1:04:14.520
<v Speaker 1>The Last Winter, Uh, and it had it starred Ron Perlman. Oh. Yeah,

1:04:14.560 --> 1:04:19.000
<v Speaker 1>Fessenden did a He did a killer catfish movie called Beneath.

1:04:19.600 --> 1:04:24.840
<v Speaker 1>I mean, you should watch you Beneath. It's it's I

1:04:24.880 --> 1:04:26.640
<v Speaker 1>don't want to spoil too much. I mean, I think

1:04:26.640 --> 1:04:30.880
<v Speaker 1>it's kind of satirical. But there's one part where these

1:04:30.960 --> 1:04:33.440
<v Speaker 1>characters are trapped on a boat as this like google

1:04:33.560 --> 1:04:36.480
<v Speaker 1>eyed catfish is picking them off one by one and

1:04:36.520 --> 1:04:39.080
<v Speaker 1>at one point one of them screams of the catfish,

1:04:39.160 --> 1:04:44.280
<v Speaker 1>like what do you want from us? Oh? Nice? But anyway,

1:04:44.480 --> 1:04:47.160
<v Speaker 1>So that Sarah's Young article I mentioned, it's primarily focused

1:04:47.200 --> 1:04:50.240
<v Speaker 1>on the this virus that was newly described in twenty

1:04:50.400 --> 1:04:53.840
<v Speaker 1>nineteen by Japanese researchers in the Journal of Virology and

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<v Speaker 1>um So. Apparently, this giant virus came from a sample

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<v Speaker 1>of mud that was taken from a hot spring some

1:05:00.080 --> 1:05:03.000
<v Speaker 1>in Japan, and here's how it ties back in. The

1:05:03.040 --> 1:05:06.440
<v Speaker 1>new virus has been named the Medusa virus. It's named

1:05:06.480 --> 1:05:11.000
<v Speaker 1>after a response it elicits from Amiba's when it attacks. So.

1:05:11.080 --> 1:05:15.680
<v Speaker 1>A researcher named Massa Haru Takamura at the Tokyo University

1:05:15.720 --> 1:05:19.080
<v Speaker 1>of Science noticed that when he observed this giant virus

1:05:19.120 --> 1:05:23.480
<v Speaker 1>attacking ambas of the species A can't the Meba Casta castellani.

1:05:24.200 --> 1:05:26.479
<v Speaker 1>Some of the amibas would get infected and they would

1:05:26.520 --> 1:05:29.240
<v Speaker 1>burst open and spill their contents everywhere when they died,

1:05:29.600 --> 1:05:33.480
<v Speaker 1>But some of the amibas would instead shrink down and

1:05:33.520 --> 1:05:36.000
<v Speaker 1>basically turned to stone. They would form a type of

1:05:36.080 --> 1:05:39.880
<v Speaker 1>hard mineral shell known as a cyst. So the giant

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<v Speaker 1>virus can in some cases petrify the host the Medusa

1:05:44.840 --> 1:05:49.320
<v Speaker 1>effect in action. Uh. And I should mention that Jong's

1:05:49.400 --> 1:05:51.920
<v Speaker 1>article shows a picture of Takamura where he's got his

1:05:51.960 --> 1:05:55.480
<v Speaker 1>computer desktop in the background, and the background of the

1:05:55.520 --> 1:05:58.760
<v Speaker 1>desktop is Rubens painting of Medusa's severed head. I don't

1:05:58.760 --> 1:06:00.400
<v Speaker 1>know if that was posed on purpose us or if

1:06:00.440 --> 1:06:03.280
<v Speaker 1>he just happened to have that there anyway, Um, he's

1:06:03.320 --> 1:06:06.320
<v Speaker 1>a little bit obsessed with this myth or something. But anyway,

1:06:06.520 --> 1:06:09.880
<v Speaker 1>this viral discovery was mainly interesting because of some complex

1:06:09.920 --> 1:06:13.080
<v Speaker 1>features of the virus itself. So that this virus, the

1:06:13.080 --> 1:06:17.560
<v Speaker 1>Medusa virus, had his stones, which are these protein features

1:06:18.000 --> 1:06:21.840
<v Speaker 1>usually found in more complex eukaryotic cells cells like plants

1:06:21.840 --> 1:06:25.600
<v Speaker 1>and animals and amibas, and it's used for coiling and

1:06:25.720 --> 1:06:28.600
<v Speaker 1>organizing DNA to make it compact when you've got a

1:06:28.600 --> 1:06:31.160
<v Speaker 1>lot of DNA in a cell nucleus. Normally a virus

1:06:31.200 --> 1:06:34.760
<v Speaker 1>doesn't need something like this. Also, there was repeated there

1:06:34.800 --> 1:06:38.480
<v Speaker 1>was evidence of repeated gene transfer throughout history between this

1:06:38.600 --> 1:06:42.800
<v Speaker 1>giant virus and it's Amiba host. The Amiba genome had

1:06:42.880 --> 1:06:46.760
<v Speaker 1>genes originally from the virus, the virus genome had genes

1:06:46.760 --> 1:06:50.320
<v Speaker 1>originally from the amiba. And then there was also a

1:06:50.440 --> 1:06:55.200
<v Speaker 1>gene coding for DNA polymerase, which is used in complex

1:06:55.280 --> 1:06:59.120
<v Speaker 1>living cells to synthesize d N A and the researchers

1:06:59.120 --> 1:07:02.000
<v Speaker 1>believe that this d A polymerase gene could tell us

1:07:02.320 --> 1:07:06.960
<v Speaker 1>really interesting things potentially about the history of eukaryotic life

1:07:06.960 --> 1:07:10.360
<v Speaker 1>and its relationship to viruses. To quote from Takamorrow, don't

1:07:10.360 --> 1:07:13.440
<v Speaker 1>know if he's right, but what he says is quote.

1:07:13.520 --> 1:07:16.600
<v Speaker 1>Genomics research of the giant virus indicates that there is

1:07:16.680 --> 1:07:20.440
<v Speaker 1>likely a relationship between the Medusa virus and the origin

1:07:20.640 --> 1:07:24.600
<v Speaker 1>of eukaryotic life. And another one of the researchers, Dr

1:07:24.680 --> 1:07:31.360
<v Speaker 1>Ginkia Yoshiqua from Kyoto University, says that that our DNA polymerase,

1:07:31.440 --> 1:07:36.080
<v Speaker 1>the DNA polymerase of eukaryotes. Quote probably originated from Medusa

1:07:36.160 --> 1:07:39.160
<v Speaker 1>virus or one of its relatives. Now that's their take.

1:07:39.240 --> 1:07:42.959
<v Speaker 1>But that's a very interesting possibility that like this key

1:07:43.040 --> 1:07:46.360
<v Speaker 1>feature of the cells that form more complex life on

1:07:46.400 --> 1:07:50.560
<v Speaker 1>Earth could have come from viruses. Oh wow. And if

1:07:50.560 --> 1:07:53.520
<v Speaker 1>we turned back to the myth, which again is has

1:07:53.560 --> 1:07:57.320
<v Speaker 1>just been applied to this discovery. Uh, you know, but

1:07:57.360 --> 1:08:00.000
<v Speaker 1>once one can't help but think about the connections here

1:08:00.680 --> 1:08:04.560
<v Speaker 1>to this idea of of Medusa as this guy in entity, right,

1:08:04.840 --> 1:08:06.400
<v Speaker 1>I mean that this would mean we we are all

1:08:06.480 --> 1:08:10.720
<v Speaker 1>children of Medusa. Hail Medusa. All right. So there you

1:08:10.760 --> 1:08:15.080
<v Speaker 1>have it, Medusa in two parts. Uh. Here on stuff

1:08:15.120 --> 1:08:17.559
<v Speaker 1>to Blow your mind, obviously, we'd love to hear from

1:08:17.560 --> 1:08:21.640
<v Speaker 1>everybody out there. Um, how you interpret the myth of

1:08:21.760 --> 1:08:25.959
<v Speaker 1>Medusa and Perseus. How some of this information we've presented

1:08:26.320 --> 1:08:30.240
<v Speaker 1>altars or backs up your interpretation, changes your interpretation? What

1:08:30.280 --> 1:08:34.320
<v Speaker 1>are your favorite Meduces from art, uh, from cinema, from

1:08:34.560 --> 1:08:37.120
<v Speaker 1>comic books, etcetera. We'd love to to hear from you

1:08:37.160 --> 1:08:39.920
<v Speaker 1>about all of that. In the meantime, if you want

1:08:39.920 --> 1:08:41.760
<v Speaker 1>to check out other episodes of Stuff to Blow your Mind,

1:08:41.800 --> 1:08:44.720
<v Speaker 1>you can find us wherever you get your podcasts and

1:08:44.760 --> 1:08:48.120
<v Speaker 1>wherever that happens to be, just make sure that you rate, review,

1:08:48.160 --> 1:08:51.400
<v Speaker 1>and subscribe. Those are the things you can do that

1:08:51.400 --> 1:08:53.840
<v Speaker 1>will help support the show huge thanks as always to

1:08:53.880 --> 1:08:57.280
<v Speaker 1>our excellent audio producer Seth Nicholas Johnson. If you would

1:08:57.320 --> 1:08:59.439
<v Speaker 1>like to get in touch with us with feedback about

1:08:59.439 --> 1:09:02.280
<v Speaker 1>this episode or any other, to suggest topic for the future,

1:09:02.720 --> 1:09:04.639
<v Speaker 1>or just to say hi, you can email us at

1:09:04.800 --> 1:09:15.559
<v Speaker 1>contact at stuff to Blow your Mind dot com. Stuff

1:09:15.600 --> 1:09:17.759
<v Speaker 1>to Blow Your Mind is production of I Heart Radio.

1:09:18.120 --> 1:09:20.160
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1:09:20.160 --> 1:09:23.040
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