Speaker 1: The guys from paying They've kind of showed me how
Speaker 1: much the equipment matters.
Speaker 2: I just love that I can hit any shot I
Speaker 2: kind of want.
Speaker 3: We're gonna be able to tell some fun stories about
Speaker 3: what goes on here to help golfers play better golf.
Speaker 1: Welcome back to the Ping Proving Grounds Podcast. If you're
Speaker 1: not watching this on YouTube, you might need to change that.
Speaker 1: We are in one of the coolest rooms in all
Speaker 1: of golf. Shane Bacon with Marty Jertsen. We were kind
Speaker 1: of going over the coolest rooms in the entire sport.
Speaker 1: You think about champions locker room. There's probably some historical
Speaker 1: room in the RNA that I don't know about. The
Speaker 1: tap room at Pebble Beach, Arnie's office, and then the
Speaker 1: vault room, the Ping Vault putter room that we're in
Speaker 1: right now. And I mean, you want to see gold
Speaker 1: and you want to see success, this is it.
Speaker 3: Yeah, this is an amazing place and it never gets
Speaker 3: old coming in here. And there's the story behind every
Speaker 3: single one of these putters is quite phenomenal.
Speaker 1: Not just the story of how they did to win
Speaker 1: either the golf tournament they did the US Amateur Major, championships.
Speaker 2: There's some clubs in here.
Speaker 1: You see Louz Tazan's four irony hitd at the Masters,
Speaker 1: Watson the fifty two degree famously that he hooked obviously
Speaker 1: in that playoff. But you know, I mean, I mean
Speaker 1: there are stories about the technology that goes into these putters,
Speaker 1: and as we talk about proving Grounds, this is basically
Speaker 1: the success story, right, this is the end all be
Speaker 1: all from when things started to when they ended here.
Speaker 3: Yeah, this is what all the players are out to do.
Speaker 3: They're out to win, and especially the major championships. That's
Speaker 3: quite fun to look at those. And that's what we're
Speaker 3: doing at the proving Grounds. We're working on technology, engineering,
Speaker 3: design fitting to help players get in the vault.
Speaker 2: Yeah. I love the story of the gold putter. If
Speaker 2: you never heard it.
Speaker 1: Carson Solheim was trying to get creative and how to
Speaker 1: send things to players that won golf tournaments that were
Speaker 1: using a ping putter, and back in the day, I mean,
Speaker 1: you get a one hundred dollars two hundred dollar check,
Speaker 1: and he said, why not send something more creative, and
Speaker 1: so he sent a gold putter and kept the gold putter,
Speaker 1: and those cold putters went from his closet to a
Speaker 1: bigger room, to a bigger room and now obviously ended
Speaker 1: this vault in a much celebrated room in golf and
Speaker 1: both in ping history.
Speaker 3: Yeah, I think it's fun to come in here and
Speaker 3: pick out your favorite putter, your favorite experience things made, the.
Speaker 2: Weirdest putter, the weirdest putter that's in looks. Yeah, there's some.
Speaker 3: There's some prototypes in here, for sure. We would just
Speaker 3: take a look at some big aluminum putters and prototypes.
Speaker 3: And you know, Lee Westwood is a fun one because
Speaker 3: he has I think over fifty putters and seventeen different models.
Speaker 3: So you know, it was fun to come in here
Speaker 3: with him. One time he got all his putters out
Speaker 3: and you can see how much he's switch putters over there.
Speaker 1: Yeah, you're telling me a story about not just him
Speaker 1: pulling the putters out and looking at him, but actually
Speaker 1: asking for a cast of one of the gold putters
Speaker 1: that he could go back and use again.
Speaker 3: Yeah, we we used we used a putter because he
Speaker 3: was in the lab, he was working on his putting
Speaker 3: technique and his hands got kind of low and where
Speaker 3: he was gripping it, it got too much in the fingers.
Speaker 3: He was getting a little too risty. He was like, oh,
Speaker 3: I remember, you know, I want to get more set
Speaker 3: up like I did back in you know, the early
Speaker 3: two thousands. So we went into the vault. We grabbed
Speaker 3: a couple of his putters that he won with and
Speaker 3: they're built to the exact same loft and lie with
Speaker 3: the exact same grip that he used. And sure enough,
Speaker 3: he got more comfortable, stood a little taller change where
Speaker 3: his grip was, and we ended up building a putter
Speaker 3: for him that year that was based off when he
Speaker 3: won with, based on what he won, So we used it.
Speaker 1: Yeah, history, history plays Before we kind of get into
Speaker 1: the crux of the conversation today. I wanted to bring
Speaker 1: up a very golfy thing to you. We were just
Speaker 1: talking about this a moment ago. It's about practice rounds.
Speaker 1: Now you play a lot of tournament golf. Yeah, you
Speaker 1: play a lot of tournament golf in Arizona. Are you
Speaker 1: pro practice around or anti practice?
Speaker 3: If I've played the course, and I know the course
Speaker 3: and Arizona courses, I've played them all, as you've played
Speaker 3: a lot of them. To Shane, I skip, I skip them.
Speaker 3: I'd rather go do some block practice and work in
Speaker 3: my home course as long as I know the course right.
Speaker 3: If it's a new place I don't know it, then
Speaker 3: you need to go do your homework.
Speaker 1: See I'm I'm the opposite of that. I just don't
Speaker 1: do practice rounds anymore at all. It just costs me,
Speaker 1: you know what, I'm two strokes behind the field to start.
Speaker 1: It's like the Tour Championship.
Speaker 3: I tell you what Google Earth can do you a
Speaker 3: lot of good when it comes to a practice round.
Speaker 1: So as we're looking at as I said, the success stories,
Speaker 1: I mean, these are putters that won golf tournaments and
Speaker 1: this is from concept to players to winning to now
Speaker 1: you're forever in the history books in one of the
Speaker 1: more cool rooms in all of golf. How does a
Speaker 1: product go from I have an idea to this room.
Speaker 3: Yeah, it's a great question. I mean that whole product
Speaker 3: development process is pretty fun, Shane. And you know it
Speaker 3: starts with an idea. That idea can come from anywhere.
Speaker 3: It could come from you saw something in another industry,
Speaker 3: it could come from you know, kind of an inspiration
Speaker 3: you have on your own individual level, an idea from
Speaker 3: another sport. I think whenever I think about innovations and
Speaker 3: how product comes to be. I think the turbulators is
Speaker 3: a really fun good example. Right, we saw in another
Speaker 3: sport on a helmet these little ridges on the edge
Speaker 3: that gave a little advantage aerodynamic advantage, and that kind
Speaker 3: of sparked an idea, Hey, maybe we can apply that
Speaker 3: principle to golf clubs. But from that seeing that idea
Speaker 3: to bringing it to market is quite a complex process.
Speaker 2: Right.
Speaker 3: You kind of have this what we call a phase one,
Speaker 3: which is making one prototype test the concept. So the
Speaker 3: very first version of turbulators was just welding on little
Speaker 3: ridges to the end, taking it out on track man
Speaker 3: and in a launchmar did it speed up the driver?
Speaker 3: Not yes or no. It didn't look good. It was ugly.
Speaker 3: It was a crude prototype. But from there it's like, hey, yeah,
Speaker 3: it looks like there's something to it. Let's go a
Speaker 3: little deeper, let's do some wind tunnel testing. And then
Speaker 3: once you get there, that's not the end of it,
Speaker 3: because then you have to figure out how to ramp
Speaker 3: it up into production. You have to figure out how
Speaker 3: do you manufacture it? So that's its own level of
Speaker 3: R and D. Right, A lot of times you can
Speaker 3: have an idea a technology. It's kind of quote unquote
Speaker 3: easy to design, but the manufacturing is the hardest part.
Speaker 3: So each one of those steps along the way is
Speaker 3: quite rigorous.
Speaker 1: I mean, are you you see a helmet? Because I
Speaker 1: think the turbulators is a great starting point here, because
Speaker 1: you know, you're thinking about a driver that had always
Speaker 1: been flat on top, the crown had been flat, and
Speaker 1: all of a sudden, you've got these bumps on top.
Speaker 1: You know, you have to explain that story to people
Speaker 1: for them to kind of buy in. I mean, you know,
Speaker 1: people don't like change, and they don't like anything that
Speaker 1: looks a little bit different. So are you drawing this out?
Speaker 1: I mean, how are you putting a prototype together that
Speaker 1: has these little ridges on top of a driver?
Speaker 3: Yeah, there's a couple ways. I think we're doing more
Speaker 3: and more virtually now. But at that point in time,
Speaker 3: we literally just welded little titanium strips on there, right,
Speaker 3: So we want to make a physical prototype. But now
Speaker 3: we're fortunately we're doing a lot more virtually. So we
Speaker 3: can go to the computer. We go into our CAD system,
Speaker 3: which is computer and a design three D system, and
Speaker 3: we can just draw little ridges on there and we
Speaker 3: actually can now are so advanced. We have a software
Speaker 3: called computational fluid dynamics.
Speaker 4: It doesn't come like computer when I see CFD software,
Speaker 4: but this is like a virtual wind tunnel, right, so,
Speaker 4: and then we can throw air at it and see
Speaker 4: what's going on words it's separating.
Speaker 3: We can do a lot of virtual experiments. What that does.
Speaker 3: It allows us to make turbulators of different heights, different angles,
Speaker 3: different numbers of them, and we can run a lot
Speaker 3: of virtual experiments quickly. Then we validate it with a
Speaker 3: physical time.
Speaker 1: How long is that process? I mean you're starting from
Speaker 1: I saw a helmet with bumps on top too. I
Speaker 1: now have what was the first one?
Speaker 2: The G thirty G thirty driver?
Speaker 3: I mean there was. It was a good three years, okay, right,
Speaker 3: if each each step along the way is pretty rigorous.
Speaker 3: And if we made a mistake on the turbulators and
Speaker 3: designed them, you know, fifty thousands of an inch too
Speaker 3: short or too big, you can go from helping the
Speaker 3: aerodynamics to hurting it. That's how precise you need it.
Speaker 3: You need to be with you know, with a design
Speaker 3: like that.
Speaker 1: So over three years, are you talking one hundred two
Speaker 1: hundred three hundred different prototypes that you maybe have messed with,
Speaker 1: even if it's on the computer, to get to the
Speaker 1: one that you know will work.
Speaker 2: For what you're trying to accomplish.
Speaker 3: Yeah, the computer simulations you can do a very high
Speaker 3: number of iterations. You want to be a little more
Speaker 3: cautious on that making physical protepes because it takes all
Speaker 3: you know, there's a lot of time and expense going
Speaker 3: into it, so we try to narrow it down in simulations.
Speaker 3: Then we went, for example, we made we toured our
Speaker 3: machine shop right where we can we have a lot
Speaker 3: of C and C milling machines. We made a solid
Speaker 3: aluminum driver that had a bunch of inserts in it
Speaker 3: with turbulators of all different shapes and sizes. We took
Speaker 3: it to the wind tunnel and in a very controlled
Speaker 3: experiment and we popped in all these different variations of
Speaker 3: turbulators and we got and then we took data on it,
Speaker 3: and that that gave us the rules that we can
Speaker 3: play by, right, and then we need to make them
Speaker 3: look good too.
Speaker 1: That was my next question is just aesthetically because again,
Speaker 1: I mean, as we joked a moment ago, there are
Speaker 1: some different looking putters in here. I mean there's some
Speaker 1: putters that you would never in theory think would be
Speaker 1: efficient or would work well. And then there's obviously plenty
Speaker 1: of traditional looking putters in the vault as well. When
Speaker 1: you go, you know, kind of on the extreme, how
Speaker 1: much does the aesthetics play in into it? Because you
Speaker 1: still got to you guys all got people interested in
Speaker 1: buying the product.
Speaker 3: Yeah, absolutely, you want to make it inspirational. So a
Speaker 3: lot of times that is our challenge is is uh,
Speaker 3: it's it's that marriage of art and science, right, And
Speaker 3: that's what beautiful golf clubs that work good are right
Speaker 3: is you don't have to sacrifice one for the other.
Speaker 3: You could stand at the intersection of both of those things.
Speaker 1: What concept that is now a product? Was the hardest
Speaker 1: to get pushed through that you were working on or
Speaker 1: that you worked in and around?
Speaker 3: Oh, that's a good question. I think each of the
Speaker 3: technologies has had different levels of challenges. Some of them
Speaker 3: have you know, kind of USG conformance challenges that you're
Speaker 3: you're kind of working on. Some of them have manufacturing challenge,
Speaker 3: some of them have durability challenges. I mean even I
Speaker 3: think back to even just putting a matte the matte
Speaker 3: black finish on our driver, right, we kind of that's
Speaker 3: when you saw cars on the road. That is cool.
Speaker 3: Matt finished, Hey, I want to do that on a driver.
Speaker 2: Wh that came from?
Speaker 3: It?
Speaker 2: Is it driving my vehicle?
Speaker 3: That's where it came from. And I got kind of
Speaker 3: a fun story on that. I was playing in the
Speaker 3: PGA Championship. I was playing in a practice round and
Speaker 3: we hadn't launched it yet. This was Atlanta Athletic Club,
Speaker 3: I think twenty eleven PGA Championship, and I was playing
Speaker 3: a practice round with Miguel Jmenez and we had shown
Speaker 3: him I think our I twenty driver or some is
Speaker 3: a prototype at that time, and he was like, Hey,
Speaker 3: that's going to be good. When you're about to tee off.
Speaker 3: One of the problems you're faced with is is the
Speaker 3: crowd starts to get quiet, and the marshals raise the
Speaker 3: quiet sign, and sometimes you can see it in the
Speaker 3: reflection of your driver. So I'm literally playing with him
Speaker 3: a month later and I'm in a practice round with
Speaker 3: him and we're about to tee off, and I remember
Speaker 3: it got really quiet. There's a handful of people around,
Speaker 3: and then the Marshall goes like this and write them
Speaker 3: my glossy g G G twenty driver. At the time,
Speaker 3: I was.
Speaker 2: Like, that's it.
Speaker 3: That's the pain point we're solving with the map. Finish here,
Speaker 3: like he told me it was gonna happen.
Speaker 1: You know, it doesn't feel like to me that peeing
Speaker 1: is necessarily on a timeline in terms of new clubs.
Speaker 1: So what does a new club have to show to
Speaker 1: you guys and to players and to your professionals to
Speaker 1: get pushed through and then to be introduced to the public.
Speaker 3: Yeah, it's a great question. So yeah, we, as you know, Shane,
Speaker 3: we set pretty aggressive goals for ourselves that every time
Speaker 3: we come out with the product, it has to be
Speaker 3: meaningfully better than its predecess And.
Speaker 1: Is that quantified in terms of numbers being meaningful because
Speaker 1: you know, I mean meaningful. I guess to any golfer
Speaker 1: could be picking up two or three yards.
Speaker 3: Yeah, right, what's the definition of that? So we'll set
Speaker 3: design goals. Hey, you know, G four to thirty driver.
Speaker 3: We want to have x percent x you know, miles
Speaker 3: an hour higher ball speed. We want to improve the
Speaker 3: spin consistency a certain amount, or it could be an
Speaker 3: acoustics thing. You know, we need to get a perception
Speaker 3: rating that our players love the sound of our driver
Speaker 3: substantially better than it's processor, right, and that could be
Speaker 3: a goal for us from an acoustics standpoint.
Speaker 1: Yeah, make it sound better, make it look better, and
Speaker 1: obviously make it perform better. I've always been interested in testing,
Speaker 1: and by testing, I mean using the players that you
Speaker 1: might have on staff. How much in terms of testing
Speaker 1: something new, especially something big that you know is are
Speaker 1: going to really blow up the industry, how much do
Speaker 1: you lean on professional golfers and people on your staff
Speaker 1: to test it out, try it out and get feedback
Speaker 1: from them.
Speaker 3: Yeah, quite a bit, especially as we're getting right down
Speaker 3: to the finish line of the product, right, and we
Speaker 3: want to make sure it is going to be meaningfully
Speaker 3: better for them, right, So we bring them in before
Speaker 3: we launch the product. You know, quite often we're doing
Speaker 3: it literally here at the proving grounds. It's kind of
Speaker 3: living up to its name there to stress tests that
Speaker 3: make sure it's solving the right problems for them. We've
Speaker 3: done our due diligence in the design process. We have
Speaker 3: a lot of good, good player employees here. But ultimately,
Speaker 3: I mean especially if it's a you know, blade iron
Speaker 3: or blueprint iron, something like that. We get the tour
Speaker 3: players directly involved in the in the final development of it.
Speaker 3: I mean, something like the blueprint iron. We partnered right
Speaker 3: up with the tour players doing during the entire design
Speaker 3: process to make sure we're optimizing the size, the blade length,
Speaker 3: the look every you know, the turf interaction, the acoustics,
Speaker 3: everything of that nature.
Speaker 1: And you're taking the information so like a Tony Finow says,
Speaker 1: you know, the top line could be adjusted here or there.
Speaker 1: How much of that feedback are you actually taking in
Speaker 1: and changing the equipment.
Speaker 3: Yeah, for an eye, for an iron that's specifically designed
Speaker 3: for the best players in the world. A ton. I
Speaker 3: mean we're we're driving the designs directly off of them.
Speaker 3: I mean, I even remember we did the Eye I
Speaker 3: ten iron. We work with christ de Marco a lot
Speaker 3: on that iron, right, We shape things and shape the
Speaker 3: top rail, and he was one of the main main
Speaker 3: drivers on everything that came to be so our better
Speaker 3: player irons we use them. A ton.
Speaker 1: What's the biggest misconception that the general public has about
Speaker 1: golf equipment? You know, maybe maybe they think one thing
Speaker 1: and you guys know the opposite.
Speaker 3: Yeah, I think I think it kind of goes back
Speaker 3: to I think that the general public things that we're
Speaker 3: making trade offs that are kind of zero sum, like, oh,
Speaker 3: you know, I'm gonna play a more workable iron, therefore
Speaker 3: it's gonna be less forgiving. I'm gonna play a lower
Speaker 3: spinning driver, therefore it's not gonna go straight.
Speaker 2: Right.
Speaker 3: I think that's the biggest thing is that you can
Speaker 3: get two positive things at the same time. We've proved that, right,
Speaker 3: we have an LST driver. It's low spin and it
Speaker 3: goes straight and it has high forgiveness, so we can
Speaker 3: you can you can have two good things happen at
Speaker 3: the same time.
Speaker 1: I know everybody's different and every player is different, but
Speaker 1: when you introduce new equipment to your professional golfers, how
Speaker 1: many questions are they asking about it? Are there some
Speaker 1: players that ask nothing? And is there some players that
Speaker 1: ask everything?
Speaker 2: Oh?
Speaker 3: Man, that's a great one, Shane, because they're all over
Speaker 3: the place. Okay, you have field players that don't want
Speaker 3: to know the physics. They're all about the field.
Speaker 1: So I mean they're professional golfers now that if you
Speaker 1: send them a new driver, they're like cool.
Speaker 2: Sweet, thanks, We know you guys rocked it.
Speaker 3: Yeah, I mean nowadays almost everyone's using a launch monitor.
Speaker 3: But even then, I mean some people are still going
Speaker 3: by the feel and the flight a little bit, you know,
Speaker 3: and then you'll have others they get they want to
Speaker 3: know exactly what you change, why you change it, the
Speaker 3: details of the specs, and they get very mechanical. So
Speaker 3: there is a broad spectrum. I'm actually surprised that there's
Speaker 3: that big of a spectrum out there on tour.
Speaker 1: Which player have you worked with you mentioned Krista Marco.
Speaker 1: Which player have you worked with over your years of
Speaker 1: doing this that kind of understood the most about the
Speaker 1: equipment they were playing?
Speaker 3: Yeah, I think, I mean it comes to my mind
Speaker 3: like Jeff Maggert, he got really into the details there.
Speaker 3: I think Mark Wilson one that was one that got
Speaker 3: really into the details of it. Let's see Daniel Summer Hayes.
Speaker 3: I mean that guy got really into the nitty gritty
Speaker 3: and then uh, you know, non staff player for us,
Speaker 3: but Charles Howell he got he got into the physics
Speaker 3: and and down to.
Speaker 1: Just asking questions after question after question, just really wanted
Speaker 1: to know every like micro inch of everything that was going.
Speaker 3: On exactly crazy. Dan Daniel summer Hayes was a fun
Speaker 3: one because we've we've done some real fun micro tweaking
Speaker 3: with his equipment. He spent a lot of time in
Speaker 3: our three D motion capture system really trying to when
Speaker 3: you don't hit it far. I mean, one of the
Speaker 3: biggest challenges you have to really squeeze out maximum performance
Speaker 3: out of the rest of your game.
Speaker 1: Have you ever not tweaked something until the player you
Speaker 1: tweaked it?
Speaker 2: Because I used to do this. I was Caddy and
Speaker 2: you just lie about the numbers.
Speaker 3: Oh yeah, I mean I think are our tour reps.
Speaker 3: I mean they would have some stories about that we
Speaker 3: can ask.
Speaker 2: Yeah, it's it's a degree close.
Speaker 1: Are fine? Which club driver? Fairway Woods, Irons, wedges, putters?
Speaker 1: Which one takes the most time to create?
Speaker 3: I mean, the driver's the most complex because you're pushing
Speaker 3: the envelope. You're pushing the manufacturing envelope. You're pushing the
Speaker 3: envelope on you know, performance and volume and ct and
Speaker 3: and there's it's going to be the most measured as
Speaker 3: everyone measures ball speed and forgiveness is straightness. So I
Speaker 3: think the driver, you know, and you're pushing durability limits
Speaker 3: has a last for all these young college kids that
Speaker 3: are swinging one hundred and thirty miles an hour, you know,
Speaker 3: So you're pushing on all these limits at the same time.
Speaker 3: So the drivers is by far the most complex.
Speaker 1: Marty, as we look around. You mentioned one of the
Speaker 1: putters that you've designed goes on to win. What is
Speaker 1: it like internally when you see a club find this
Speaker 1: level of success.
Speaker 3: Yeah, there's a lot of pride to it. And I
Speaker 3: know all of us in engineering who've worked on product
Speaker 3: designs or touched the process in any way, it take
Speaker 3: tons of pride in it because we know the players
Speaker 3: are this are livelihoods. I mean, this is what they're
Speaker 3: working towards. And then we get they get out there
Speaker 3: and get a victory with a product that we've either
Speaker 3: personally worked on with a lot of blood, sweat and
Speaker 3: tears ourselves, or touched in any fashion through that process,
Speaker 3: we're always tuning into the tournaments and it's we celebrate
Speaker 3: where there's always a celebration after one of our tour
Speaker 3: players wins with the product that we've worked on.
Speaker 1: Is there like a tally board somewhere where you can
Speaker 1: go all right, that's five. That's five victories with my
Speaker 1: driver with Irid.
Speaker 3: There's some official and unofficial talent. It's taking place amongst
Speaker 3: us in engineering.
Speaker 2: All Right, I finished the exact I'm gonna win the cup. Yeah.
Speaker 1: I mean it's gotta be such a cool feeling. Especially,
Speaker 1: I mean you said your first club you design. I
Speaker 1: mean you go into a golf shop and you're seeing
Speaker 1: people take notice of it or pick it up or
Speaker 1: hold it in your hands. This has got to be
Speaker 1: such an elevated experience to actually see a driver with
Speaker 1: third pladers on it. Yep, you know, on the PGA Tour,
Speaker 1: on the LPGA Tour, winning golf tournaments and really hitting
Speaker 1: your drive on the seventy second hold it finds the
Speaker 1: fairway and goes three twenty five.
Speaker 3: Yeah, exactly.
Speaker 2: I mean.
Speaker 3: One of the funnest ones I think I saw it
Speaker 3: back here was Lee Westwood with the fetch putter. Now,
Speaker 3: some people are kind of like laugh at the fetch putter,
Speaker 3: but we designed it because there's a lot of folks
Speaker 3: out there that have a hard time picking up their
Speaker 3: ball out of the hole. There's a real friction points.
Speaker 3: We designed that fetch putter.
Speaker 2: He loved it.
Speaker 3: Small face helped him concentrate, and he was leading the tournament.
Speaker 3: I think it was in Dubai or Abu Dhabi, and
Speaker 3: I actually sent him a message the night before, Hey,
Speaker 3: if things go well, don't forget about that feature of
Speaker 3: the fetch putter. He tapped in his putt on the
Speaker 3: eighteenth pole, put the fetch putter right down the hole,
Speaker 3: lifted up, raised it, and that was one of the
Speaker 3: funnest moments.
Speaker 1: I would say that if there's been a putter designed
Speaker 1: by anybody at ping Lee, Westwood has used it and
Speaker 1: potentially won with his walls mostly over herelier you see
Speaker 1: just about ever design possible.
Speaker 2: Marty, we're in the vault. Do you have a putter in.
Speaker 3: The vault, Shane, Yes, I do. I have a putter
Speaker 3: that I designed. God, that's crazy one. The jas Is
Speaker 3: that the only one that's in here? Of the crazy one, yeah,
Speaker 3: I think there's two. I think I saw another one.
Speaker 3: We'll talk about a crazy putter.
Speaker 1: I mean looking around this thing, and you talk about
Speaker 1: total different designs.
Speaker 3: That's actually the sister of one of our employees, so
Speaker 3: Louise Freeberg. So yeah, her sister works here and and
Speaker 3: so yeah, I don't have one yet.
Speaker 1: I know we're gonna put it that, we're gonna get there.
Speaker 1: I mean, this is, as I said, one of the coolest,
Speaker 1: craziest rooms in golf. And as someone that's been here
Speaker 1: for so long, I mean, you've got to feel you know,
Speaker 1: you've got to feel honored to just be in here
Speaker 1: and be able to see all the success that the
Speaker 1: equipment that Ping has designed over the years, says has created.
Speaker 3: Yeah, it is quite fun to kind of look around
Speaker 3: and see the diversity of all the models and then
Speaker 3: you have you know, I have some some players like
Speaker 3: Sevy and Tom Watson, they have the same model in here,
Speaker 3: but literally, yes, exactly, and that is.
Speaker 1: Something you see same futterer, Saint Putter's same putter. It
Speaker 1: is quite crazy. Well, I'm Shane Bacon. That is Marty
Speaker 1: Jerts and this is the Ping Proving Grounds Podcast