WEBVTT - Episode 8: Performance without Sacrifice

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<v Speaker 1>The guys from paying They've kind of showed me how

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<v Speaker 1>much the equipment matters.

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<v Speaker 2>I just love that I can hit any shot I

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<v Speaker 2>kind of want.

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<v Speaker 3>We're gonna be able to tell some fun stories about

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<v Speaker 3>what goes on here to help golfers play better golf.

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<v Speaker 1>Welcome back to the Ping Proving Grounds Podcast. If you're

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<v Speaker 1>not watching this on YouTube, you might need to change that.

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<v Speaker 1>We are in one of the coolest rooms in all

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<v Speaker 1>of golf. Shane Bacon with Marty Jertsen. We were kind

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<v Speaker 1>of going over the coolest rooms in the entire sport.

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<v Speaker 1>You think about champions locker room. There's probably some historical

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<v Speaker 1>room in the RNA that I don't know about. The

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<v Speaker 1>tap room at Pebble Beach, Arnie's office, and then the

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<v Speaker 1>vault room, the Ping Vault putter room that we're in

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<v Speaker 1>right now. And I mean, you want to see gold

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<v Speaker 1>and you want to see success, this is it.

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<v Speaker 3>Yeah, this is an amazing place and it never gets

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<v Speaker 3>old coming in here. And there's the story behind every

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<v Speaker 3>single one of these putters is quite phenomenal.

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<v Speaker 1>Not just the story of how they did to win

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<v Speaker 1>either the golf tournament they did the US Amateur Major, championships.

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<v Speaker 2>There's some clubs in here.

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<v Speaker 1>You see Louz Tazan's four irony hitd at the Masters,

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<v Speaker 1>Watson the fifty two degree famously that he hooked obviously

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<v Speaker 1>in that playoff. But you know, I mean, I mean

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<v Speaker 1>there are stories about the technology that goes into these putters,

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<v Speaker 1>and as we talk about proving Grounds, this is basically

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<v Speaker 1>the success story, right, this is the end all be

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<v Speaker 1>all from when things started to when they ended here.

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<v Speaker 3>Yeah, this is what all the players are out to do.

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<v Speaker 3>They're out to win, and especially the major championships. That's

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<v Speaker 3>quite fun to look at those. And that's what we're

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<v Speaker 3>doing at the proving Grounds. We're working on technology, engineering,

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<v Speaker 3>design fitting to help players get in the vault.

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<v Speaker 2>Yeah. I love the story of the gold putter. If

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<v Speaker 2>you never heard it.

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<v Speaker 1>Carson Solheim was trying to get creative and how to

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<v Speaker 1>send things to players that won golf tournaments that were

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<v Speaker 1>using a ping putter, and back in the day, I mean,

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<v Speaker 1>you get a one hundred dollars two hundred dollar check,

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<v Speaker 1>and he said, why not send something more creative, and

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<v Speaker 1>so he sent a gold putter and kept the gold putter,

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<v Speaker 1>and those cold putters went from his closet to a

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<v Speaker 1>bigger room, to a bigger room and now obviously ended

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<v Speaker 1>this vault in a much celebrated room in golf and

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<v Speaker 1>both in ping history.

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<v Speaker 3>Yeah, I think it's fun to come in here and

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<v Speaker 3>pick out your favorite putter, your favorite experience things made, the.

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<v Speaker 2>Weirdest putter, the weirdest putter that's in looks. Yeah, there's some.

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<v Speaker 3>There's some prototypes in here, for sure. We would just

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<v Speaker 3>take a look at some big aluminum putters and prototypes.

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<v Speaker 3>And you know, Lee Westwood is a fun one because

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<v Speaker 3>he has I think over fifty putters and seventeen different models.

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<v Speaker 3>So you know, it was fun to come in here

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<v Speaker 3>with him. One time he got all his putters out

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<v Speaker 3>and you can see how much he's switch putters over there.

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<v Speaker 1>Yeah, you're telling me a story about not just him

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<v Speaker 1>pulling the putters out and looking at him, but actually

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<v Speaker 1>asking for a cast of one of the gold putters

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<v Speaker 1>that he could go back and use again.

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<v Speaker 3>Yeah, we we used we used a putter because he

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<v Speaker 3>was in the lab, he was working on his putting

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<v Speaker 3>technique and his hands got kind of low and where

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<v Speaker 3>he was gripping it, it got too much in the fingers.

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<v Speaker 3>He was getting a little too risty. He was like, oh,

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<v Speaker 3>I remember, you know, I want to get more set

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<v Speaker 3>up like I did back in you know, the early

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<v Speaker 3>two thousands. So we went into the vault. We grabbed

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<v Speaker 3>a couple of his putters that he won with and

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<v Speaker 3>they're built to the exact same loft and lie with

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<v Speaker 3>the exact same grip that he used. And sure enough,

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<v Speaker 3>he got more comfortable, stood a little taller change where

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<v Speaker 3>his grip was, and we ended up building a putter

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<v Speaker 3>for him that year that was based off when he

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<v Speaker 3>won with, based on what he won, So we used it.

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<v Speaker 1>Yeah, history, history plays Before we kind of get into

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<v Speaker 1>the crux of the conversation today. I wanted to bring

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<v Speaker 1>up a very golfy thing to you. We were just

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<v Speaker 1>talking about this a moment ago. It's about practice rounds.

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<v Speaker 1>Now you play a lot of tournament golf. Yeah, you

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<v Speaker 1>play a lot of tournament golf in Arizona. Are you

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<v Speaker 1>pro practice around or anti practice?

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<v Speaker 3>If I've played the course, and I know the course

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<v Speaker 3>and Arizona courses, I've played them all, as you've played

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<v Speaker 3>a lot of them. To Shane, I skip, I skip them.

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<v Speaker 3>I'd rather go do some block practice and work in

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<v Speaker 3>my home course as long as I know the course right.

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<v Speaker 3>If it's a new place I don't know it, then

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<v Speaker 3>you need to go do your homework.

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<v Speaker 1>See I'm I'm the opposite of that. I just don't

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<v Speaker 1>do practice rounds anymore at all. It just costs me,

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<v Speaker 1>you know what, I'm two strokes behind the field to start.

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<v Speaker 1>It's like the Tour Championship.

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<v Speaker 3>I tell you what Google Earth can do you a

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<v Speaker 3>lot of good when it comes to a practice round.

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<v Speaker 1>So as we're looking at as I said, the success stories,

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<v Speaker 1>I mean, these are putters that won golf tournaments and

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<v Speaker 1>this is from concept to players to winning to now

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<v Speaker 1>you're forever in the history books in one of the

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<v Speaker 1>more cool rooms in all of golf. How does a

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<v Speaker 1>product go from I have an idea to this room.

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<v Speaker 3>Yeah, it's a great question. I mean that whole product

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<v Speaker 3>development process is pretty fun, Shane. And you know it

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<v Speaker 3>starts with an idea. That idea can come from anywhere.

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<v Speaker 3>It could come from you saw something in another industry,

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<v Speaker 3>it could come from you know, kind of an inspiration

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<v Speaker 3>you have on your own individual level, an idea from

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<v Speaker 3>another sport. I think whenever I think about innovations and

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<v Speaker 3>how product comes to be. I think the turbulators is

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<v Speaker 3>a really fun good example. Right, we saw in another

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<v Speaker 3>sport on a helmet these little ridges on the edge

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<v Speaker 3>that gave a little advantage aerodynamic advantage, and that kind

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<v Speaker 3>of sparked an idea, Hey, maybe we can apply that

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<v Speaker 3>principle to golf clubs. But from that seeing that idea

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<v Speaker 3>to bringing it to market is quite a complex process.

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<v Speaker 2>Right.

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<v Speaker 3>You kind of have this what we call a phase one,

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<v Speaker 3>which is making one prototype test the concept. So the

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<v Speaker 3>very first version of turbulators was just welding on little

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<v Speaker 3>ridges to the end, taking it out on track man

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<v Speaker 3>and in a launchmar did it speed up the driver?

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<v Speaker 3>Not yes or no. It didn't look good. It was ugly.

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<v Speaker 3>It was a crude prototype. But from there it's like, hey, yeah,

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<v Speaker 3>it looks like there's something to it. Let's go a

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<v Speaker 3>little deeper, let's do some wind tunnel testing. And then

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<v Speaker 3>once you get there, that's not the end of it,

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<v Speaker 3>because then you have to figure out how to ramp

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<v Speaker 3>it up into production. You have to figure out how

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<v Speaker 3>do you manufacture it? So that's its own level of

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<v Speaker 3>R and D. Right, A lot of times you can

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<v Speaker 3>have an idea a technology. It's kind of quote unquote

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<v Speaker 3>easy to design, but the manufacturing is the hardest part.

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<v Speaker 3>So each one of those steps along the way is

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<v Speaker 3>quite rigorous.

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<v Speaker 1>I mean, are you you see a helmet? Because I

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<v Speaker 1>think the turbulators is a great starting point here, because

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<v Speaker 1>you know, you're thinking about a driver that had always

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<v Speaker 1>been flat on top, the crown had been flat, and

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<v Speaker 1>all of a sudden, you've got these bumps on top.

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<v Speaker 1>You know, you have to explain that story to people

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<v Speaker 1>for them to kind of buy in. I mean, you know,

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<v Speaker 1>people don't like change, and they don't like anything that

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<v Speaker 1>looks a little bit different. So are you drawing this out?

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<v Speaker 1>I mean, how are you putting a prototype together that

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<v Speaker 1>has these little ridges on top of a driver?

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<v Speaker 3>Yeah, there's a couple ways. I think we're doing more

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<v Speaker 3>and more virtually now. But at that point in time,

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<v Speaker 3>we literally just welded little titanium strips on there, right,

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<v Speaker 3>So we want to make a physical prototype. But now

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<v Speaker 3>we're fortunately we're doing a lot more virtually. So we

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<v Speaker 3>can go to the computer. We go into our CAD system,

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<v Speaker 3>which is computer and a design three D system, and

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<v Speaker 3>we can just draw little ridges on there and we

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<v Speaker 3>actually can now are so advanced. We have a software

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<v Speaker 3>called computational fluid dynamics.

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<v Speaker 4>It doesn't come like computer when I see CFD software,

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<v Speaker 4>but this is like a virtual wind tunnel, right, so,

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<v Speaker 4>and then we can throw air at it and see

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<v Speaker 4>what's going on words it's separating.

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<v Speaker 3>We can do a lot of virtual experiments. What that does.

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<v Speaker 3>It allows us to make turbulators of different heights, different angles,

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<v Speaker 3>different numbers of them, and we can run a lot

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<v Speaker 3>of virtual experiments quickly. Then we validate it with a

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<v Speaker 3>physical time.

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<v Speaker 1>How long is that process? I mean you're starting from

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<v Speaker 1>I saw a helmet with bumps on top too. I

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<v Speaker 1>now have what was the first one?

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<v Speaker 2>The G thirty G thirty driver?

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<v Speaker 3>I mean there was. It was a good three years, okay, right,

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<v Speaker 3>if each each step along the way is pretty rigorous.

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<v Speaker 3>And if we made a mistake on the turbulators and

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<v Speaker 3>designed them, you know, fifty thousands of an inch too

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<v Speaker 3>short or too big, you can go from helping the

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<v Speaker 3>aerodynamics to hurting it. That's how precise you need it.

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<v Speaker 3>You need to be with you know, with a design

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<v Speaker 3>like that.

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<v Speaker 1>So over three years, are you talking one hundred two

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<v Speaker 1>hundred three hundred different prototypes that you maybe have messed with,

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<v Speaker 1>even if it's on the computer, to get to the

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<v Speaker 1>one that you know will work.

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<v Speaker 2>For what you're trying to accomplish.

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<v Speaker 3>Yeah, the computer simulations you can do a very high

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<v Speaker 3>number of iterations. You want to be a little more

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<v Speaker 3>cautious on that making physical protepes because it takes all

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<v Speaker 3>you know, there's a lot of time and expense going

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<v Speaker 3>into it, so we try to narrow it down in simulations.

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<v Speaker 3>Then we went, for example, we made we toured our

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<v Speaker 3>machine shop right where we can we have a lot

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<v Speaker 3>of C and C milling machines. We made a solid

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<v Speaker 3>aluminum driver that had a bunch of inserts in it

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<v Speaker 3>with turbulators of all different shapes and sizes. We took

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<v Speaker 3>it to the wind tunnel and in a very controlled

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<v Speaker 3>experiment and we popped in all these different variations of

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<v Speaker 3>turbulators and we got and then we took data on it,

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<v Speaker 3>and that that gave us the rules that we can

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<v Speaker 3>play by, right, and then we need to make them

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<v Speaker 3>look good too.

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<v Speaker 1>That was my next question is just aesthetically because again,

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<v Speaker 1>I mean, as we joked a moment ago, there are

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<v Speaker 1>some different looking putters in here. I mean there's some

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<v Speaker 1>putters that you would never in theory think would be

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<v Speaker 1>efficient or would work well. And then there's obviously plenty

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<v Speaker 1>of traditional looking putters in the vault as well. When

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<v Speaker 1>you go, you know, kind of on the extreme, how

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<v Speaker 1>much does the aesthetics play in into it? Because you

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<v Speaker 1>still got to you guys all got people interested in

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<v Speaker 1>buying the product.

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<v Speaker 3>Yeah, absolutely, you want to make it inspirational. So a

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<v Speaker 3>lot of times that is our challenge is is uh,

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<v Speaker 3>it's it's that marriage of art and science, right, And

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<v Speaker 3>that's what beautiful golf clubs that work good are right

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<v Speaker 3>is you don't have to sacrifice one for the other.

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<v Speaker 3>You could stand at the intersection of both of those things.

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<v Speaker 1>What concept that is now a product? Was the hardest

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<v Speaker 1>to get pushed through that you were working on or

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<v Speaker 1>that you worked in and around?

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<v Speaker 3>Oh, that's a good question. I think each of the

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<v Speaker 3>technologies has had different levels of challenges. Some of them

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<v Speaker 3>have you know, kind of USG conformance challenges that you're

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<v Speaker 3>you're kind of working on. Some of them have manufacturing challenge,

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<v Speaker 3>some of them have durability challenges. I mean even I

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<v Speaker 3>think back to even just putting a matte the matte

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<v Speaker 3>black finish on our driver, right, we kind of that's

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<v Speaker 3>when you saw cars on the road. That is cool.

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<v Speaker 3>Matt finished, Hey, I want to do that on a driver.

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<v Speaker 2>Wh that came from?

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<v Speaker 3>It?

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<v Speaker 2>Is it driving my vehicle?

0:09:39.600 --> 0:09:41.240
<v Speaker 3>That's where it came from. And I got kind of

0:09:41.240 --> 0:09:43.360
<v Speaker 3>a fun story on that. I was playing in the

0:09:43.400 --> 0:09:46.080
<v Speaker 3>PGA Championship. I was playing in a practice round and

0:09:46.120 --> 0:09:49.960
<v Speaker 3>we hadn't launched it yet. This was Atlanta Athletic Club,

0:09:50.000 --> 0:09:53.520
<v Speaker 3>I think twenty eleven PGA Championship, and I was playing

0:09:53.559 --> 0:09:56.680
<v Speaker 3>a practice round with Miguel Jmenez and we had shown

0:09:56.760 --> 0:09:59.800
<v Speaker 3>him I think our I twenty driver or some is

0:09:59.800 --> 0:10:02.320
<v Speaker 3>a prototype at that time, and he was like, Hey,

0:10:02.360 --> 0:10:04.520
<v Speaker 3>that's going to be good. When you're about to tee off.

0:10:04.559 --> 0:10:07.240
<v Speaker 3>One of the problems you're faced with is is the

0:10:07.280 --> 0:10:09.839
<v Speaker 3>crowd starts to get quiet, and the marshals raise the

0:10:09.920 --> 0:10:12.200
<v Speaker 3>quiet sign, and sometimes you can see it in the

0:10:12.240 --> 0:10:15.440
<v Speaker 3>reflection of your driver. So I'm literally playing with him

0:10:15.520 --> 0:10:17.880
<v Speaker 3>a month later and I'm in a practice round with

0:10:18.000 --> 0:10:19.880
<v Speaker 3>him and we're about to tee off, and I remember

0:10:19.880 --> 0:10:22.120
<v Speaker 3>it got really quiet. There's a handful of people around,

0:10:22.360 --> 0:10:24.600
<v Speaker 3>and then the Marshall goes like this and write them

0:10:24.600 --> 0:10:28.680
<v Speaker 3>my glossy g G G twenty driver. At the time,

0:10:28.720 --> 0:10:28.960
<v Speaker 3>I was.

0:10:28.960 --> 0:10:30.079
<v Speaker 2>Like, that's it.

0:10:30.160 --> 0:10:32.760
<v Speaker 3>That's the pain point we're solving with the map. Finish here,

0:10:32.800 --> 0:10:34.160
<v Speaker 3>like he told me it was gonna happen.

0:10:34.679 --> 0:10:37.160
<v Speaker 1>You know, it doesn't feel like to me that peeing

0:10:37.200 --> 0:10:40.520
<v Speaker 1>is necessarily on a timeline in terms of new clubs.

0:10:40.880 --> 0:10:43.560
<v Speaker 1>So what does a new club have to show to

0:10:43.679 --> 0:10:46.760
<v Speaker 1>you guys and to players and to your professionals to

0:10:46.800 --> 0:10:49.160
<v Speaker 1>get pushed through and then to be introduced to the public.

0:10:49.440 --> 0:10:52.560
<v Speaker 3>Yeah, it's a great question. So yeah, we, as you know, Shane,

0:10:52.559 --> 0:10:55.920
<v Speaker 3>we set pretty aggressive goals for ourselves that every time

0:10:55.960 --> 0:10:57.840
<v Speaker 3>we come out with the product, it has to be

0:10:58.120 --> 0:11:00.679
<v Speaker 3>meaningfully better than its predecess And.

0:11:00.760 --> 0:11:03.280
<v Speaker 1>Is that quantified in terms of numbers being meaningful because

0:11:03.280 --> 0:11:05.280
<v Speaker 1>you know, I mean meaningful. I guess to any golfer

0:11:05.280 --> 0:11:06.520
<v Speaker 1>could be picking up two or three yards.

0:11:06.559 --> 0:11:08.600
<v Speaker 3>Yeah, right, what's the definition of that? So we'll set

0:11:08.600 --> 0:11:10.839
<v Speaker 3>design goals. Hey, you know, G four to thirty driver.

0:11:10.880 --> 0:11:13.800
<v Speaker 3>We want to have x percent x you know, miles

0:11:13.800 --> 0:11:16.160
<v Speaker 3>an hour higher ball speed. We want to improve the

0:11:16.160 --> 0:11:18.480
<v Speaker 3>spin consistency a certain amount, or it could be an

0:11:18.520 --> 0:11:22.319
<v Speaker 3>acoustics thing. You know, we need to get a perception

0:11:22.520 --> 0:11:25.320
<v Speaker 3>rating that our players love the sound of our driver

0:11:26.280 --> 0:11:28.720
<v Speaker 3>substantially better than it's processor, right, and that could be

0:11:28.760 --> 0:11:31.480
<v Speaker 3>a goal for us from an acoustics standpoint.

0:11:31.559 --> 0:11:33.199
<v Speaker 1>Yeah, make it sound better, make it look better, and

0:11:33.200 --> 0:11:36.080
<v Speaker 1>obviously make it perform better. I've always been interested in testing,

0:11:36.120 --> 0:11:38.360
<v Speaker 1>and by testing, I mean using the players that you

0:11:38.440 --> 0:11:41.319
<v Speaker 1>might have on staff. How much in terms of testing

0:11:41.360 --> 0:11:44.080
<v Speaker 1>something new, especially something big that you know is are

0:11:44.080 --> 0:11:46.080
<v Speaker 1>going to really blow up the industry, how much do

0:11:46.120 --> 0:11:49.440
<v Speaker 1>you lean on professional golfers and people on your staff

0:11:49.640 --> 0:11:51.360
<v Speaker 1>to test it out, try it out and get feedback

0:11:51.360 --> 0:11:51.679
<v Speaker 1>from them.

0:11:51.800 --> 0:11:53.840
<v Speaker 3>Yeah, quite a bit, especially as we're getting right down

0:11:53.840 --> 0:11:55.680
<v Speaker 3>to the finish line of the product, right, and we

0:11:55.720 --> 0:11:57.400
<v Speaker 3>want to make sure it is going to be meaningfully

0:11:57.400 --> 0:12:00.559
<v Speaker 3>better for them, right, So we bring them in before

0:12:00.559 --> 0:12:02.959
<v Speaker 3>we launch the product. You know, quite often we're doing

0:12:02.960 --> 0:12:06.080
<v Speaker 3>it literally here at the proving grounds. It's kind of

0:12:06.080 --> 0:12:07.920
<v Speaker 3>living up to its name there to stress tests that

0:12:08.040 --> 0:12:10.360
<v Speaker 3>make sure it's solving the right problems for them. We've

0:12:10.360 --> 0:12:12.640
<v Speaker 3>done our due diligence in the design process. We have

0:12:12.679 --> 0:12:15.840
<v Speaker 3>a lot of good, good player employees here. But ultimately,

0:12:15.920 --> 0:12:18.360
<v Speaker 3>I mean especially if it's a you know, blade iron

0:12:18.520 --> 0:12:21.600
<v Speaker 3>or blueprint iron, something like that. We get the tour

0:12:21.679 --> 0:12:25.920
<v Speaker 3>players directly involved in the in the final development of it.

0:12:25.960 --> 0:12:28.720
<v Speaker 3>I mean, something like the blueprint iron. We partnered right

0:12:28.800 --> 0:12:31.480
<v Speaker 3>up with the tour players doing during the entire design

0:12:31.520 --> 0:12:35.120
<v Speaker 3>process to make sure we're optimizing the size, the blade length,

0:12:35.120 --> 0:12:39.199
<v Speaker 3>the look every you know, the turf interaction, the acoustics,

0:12:39.200 --> 0:12:40.040
<v Speaker 3>everything of that nature.

0:12:40.080 --> 0:12:43.360
<v Speaker 1>And you're taking the information so like a Tony Finow says,

0:12:43.679 --> 0:12:46.160
<v Speaker 1>you know, the top line could be adjusted here or there.

0:12:46.440 --> 0:12:48.760
<v Speaker 1>How much of that feedback are you actually taking in

0:12:49.000 --> 0:12:50.160
<v Speaker 1>and changing the equipment.

0:12:50.240 --> 0:12:53.000
<v Speaker 3>Yeah, for an eye, for an iron that's specifically designed

0:12:53.080 --> 0:12:55.200
<v Speaker 3>for the best players in the world. A ton. I

0:12:55.200 --> 0:12:58.559
<v Speaker 3>mean we're we're driving the designs directly off of them.

0:12:58.640 --> 0:13:02.280
<v Speaker 3>I mean, I even remember we did the Eye I

0:13:02.480 --> 0:13:04.719
<v Speaker 3>ten iron. We work with christ de Marco a lot

0:13:04.760 --> 0:13:07.280
<v Speaker 3>on that iron, right, We shape things and shape the

0:13:07.320 --> 0:13:10.120
<v Speaker 3>top rail, and he was one of the main main

0:13:10.200 --> 0:13:12.800
<v Speaker 3>drivers on everything that came to be so our better

0:13:12.800 --> 0:13:14.160
<v Speaker 3>player irons we use them. A ton.

0:13:14.559 --> 0:13:19.199
<v Speaker 1>What's the biggest misconception that the general public has about

0:13:19.200 --> 0:13:21.400
<v Speaker 1>golf equipment? You know, maybe maybe they think one thing

0:13:21.440 --> 0:13:23.040
<v Speaker 1>and you guys know the opposite.

0:13:23.559 --> 0:13:25.480
<v Speaker 3>Yeah, I think I think it kind of goes back

0:13:25.520 --> 0:13:28.600
<v Speaker 3>to I think that the general public things that we're

0:13:28.600 --> 0:13:31.440
<v Speaker 3>making trade offs that are kind of zero sum, like, oh,

0:13:31.800 --> 0:13:34.679
<v Speaker 3>you know, I'm gonna play a more workable iron, therefore

0:13:34.679 --> 0:13:36.720
<v Speaker 3>it's gonna be less forgiving. I'm gonna play a lower

0:13:36.760 --> 0:13:39.120
<v Speaker 3>spinning driver, therefore it's not gonna go straight.

0:13:39.600 --> 0:13:39.800
<v Speaker 2>Right.

0:13:39.840 --> 0:13:41.680
<v Speaker 3>I think that's the biggest thing is that you can

0:13:41.760 --> 0:13:44.720
<v Speaker 3>get two positive things at the same time. We've proved that, right,

0:13:44.760 --> 0:13:47.400
<v Speaker 3>we have an LST driver. It's low spin and it

0:13:47.480 --> 0:13:50.959
<v Speaker 3>goes straight and it has high forgiveness, so we can

0:13:51.160 --> 0:13:53.560
<v Speaker 3>you can you can have two good things happen at

0:13:53.559 --> 0:13:54.080
<v Speaker 3>the same time.

0:13:54.679 --> 0:13:56.920
<v Speaker 1>I know everybody's different and every player is different, but

0:13:57.040 --> 0:14:00.440
<v Speaker 1>when you introduce new equipment to your professional golfers, how

0:14:00.480 --> 0:14:02.600
<v Speaker 1>many questions are they asking about it? Are there some

0:14:02.640 --> 0:14:04.880
<v Speaker 1>players that ask nothing? And is there some players that

0:14:04.920 --> 0:14:05.520
<v Speaker 1>ask everything?

0:14:05.600 --> 0:14:05.760
<v Speaker 2>Oh?

0:14:05.920 --> 0:14:08.000
<v Speaker 3>Man, that's a great one, Shane, because they're all over

0:14:08.040 --> 0:14:10.559
<v Speaker 3>the place. Okay, you have field players that don't want

0:14:10.600 --> 0:14:12.480
<v Speaker 3>to know the physics. They're all about the field.

0:14:12.720 --> 0:14:14.599
<v Speaker 1>So I mean they're professional golfers now that if you

0:14:14.640 --> 0:14:16.160
<v Speaker 1>send them a new driver, they're like cool.

0:14:16.160 --> 0:14:18.120
<v Speaker 2>Sweet, thanks, We know you guys rocked it.

0:14:18.200 --> 0:14:21.080
<v Speaker 3>Yeah, I mean nowadays almost everyone's using a launch monitor.

0:14:21.120 --> 0:14:23.040
<v Speaker 3>But even then, I mean some people are still going

0:14:23.040 --> 0:14:25.000
<v Speaker 3>by the feel and the flight a little bit, you know,

0:14:25.360 --> 0:14:28.200
<v Speaker 3>and then you'll have others they get they want to

0:14:28.240 --> 0:14:30.440
<v Speaker 3>know exactly what you change, why you change it, the

0:14:30.480 --> 0:14:33.600
<v Speaker 3>details of the specs, and they get very mechanical. So

0:14:33.720 --> 0:14:36.680
<v Speaker 3>there is a broad spectrum. I'm actually surprised that there's

0:14:36.720 --> 0:14:38.800
<v Speaker 3>that big of a spectrum out there on tour.

0:14:38.880 --> 0:14:40.760
<v Speaker 1>Which player have you worked with you mentioned Krista Marco.

0:14:40.800 --> 0:14:42.840
<v Speaker 1>Which player have you worked with over your years of

0:14:42.880 --> 0:14:46.760
<v Speaker 1>doing this that kind of understood the most about the

0:14:46.800 --> 0:14:47.960
<v Speaker 1>equipment they were playing?

0:14:48.640 --> 0:14:51.000
<v Speaker 3>Yeah, I think, I mean it comes to my mind

0:14:51.040 --> 0:14:54.200
<v Speaker 3>like Jeff Maggert, he got really into the details there.

0:14:54.880 --> 0:14:57.160
<v Speaker 3>I think Mark Wilson one that was one that got

0:14:57.200 --> 0:15:02.280
<v Speaker 3>really into the details of it. Let's see Daniel Summer Hayes.

0:15:02.440 --> 0:15:04.920
<v Speaker 3>I mean that guy got really into the nitty gritty

0:15:05.120 --> 0:15:07.280
<v Speaker 3>and then uh, you know, non staff player for us,

0:15:07.280 --> 0:15:09.760
<v Speaker 3>but Charles Howell he got he got into the physics

0:15:09.840 --> 0:15:10.800
<v Speaker 3>and and down to.

0:15:10.840 --> 0:15:13.760
<v Speaker 1>Just asking questions after question after question, just really wanted

0:15:13.800 --> 0:15:16.760
<v Speaker 1>to know every like micro inch of everything that was going.

0:15:16.640 --> 0:15:19.520
<v Speaker 3>On exactly crazy. Dan Daniel summer Hayes was a fun

0:15:19.520 --> 0:15:22.320
<v Speaker 3>one because we've we've done some real fun micro tweaking

0:15:22.400 --> 0:15:24.200
<v Speaker 3>with his equipment. He spent a lot of time in

0:15:24.240 --> 0:15:27.400
<v Speaker 3>our three D motion capture system really trying to when

0:15:27.440 --> 0:15:29.120
<v Speaker 3>you don't hit it far. I mean, one of the

0:15:29.120 --> 0:15:31.840
<v Speaker 3>biggest challenges you have to really squeeze out maximum performance

0:15:31.880 --> 0:15:32.720
<v Speaker 3>out of the rest of your game.

0:15:32.840 --> 0:15:35.440
<v Speaker 1>Have you ever not tweaked something until the player you

0:15:35.440 --> 0:15:35.800
<v Speaker 1>tweaked it?

0:15:35.840 --> 0:15:37.080
<v Speaker 2>Because I used to do this. I was Caddy and

0:15:37.120 --> 0:15:37.960
<v Speaker 2>you just lie about the numbers.

0:15:38.080 --> 0:15:40.480
<v Speaker 3>Oh yeah, I mean I think are our tour reps.

0:15:40.520 --> 0:15:42.160
<v Speaker 3>I mean they would have some stories about that we

0:15:42.240 --> 0:15:42.640
<v Speaker 3>can ask.

0:15:42.960 --> 0:15:45.440
<v Speaker 2>Yeah, it's it's a degree close.

0:15:45.720 --> 0:15:51.000
<v Speaker 1>Are fine? Which club driver? Fairway Woods, Irons, wedges, putters?

0:15:51.320 --> 0:15:53.160
<v Speaker 1>Which one takes the most time to create?

0:15:54.000 --> 0:15:56.800
<v Speaker 3>I mean, the driver's the most complex because you're pushing

0:15:56.800 --> 0:15:59.640
<v Speaker 3>the envelope. You're pushing the manufacturing envelope. You're pushing the

0:15:59.720 --> 0:16:03.840
<v Speaker 3>envelope on you know, performance and volume and ct and

0:16:04.200 --> 0:16:06.760
<v Speaker 3>and there's it's going to be the most measured as

0:16:06.840 --> 0:16:10.280
<v Speaker 3>everyone measures ball speed and forgiveness is straightness. So I

0:16:10.280 --> 0:16:13.440
<v Speaker 3>think the driver, you know, and you're pushing durability limits

0:16:13.520 --> 0:16:15.280
<v Speaker 3>has a last for all these young college kids that

0:16:15.280 --> 0:16:17.440
<v Speaker 3>are swinging one hundred and thirty miles an hour, you know,

0:16:17.520 --> 0:16:20.360
<v Speaker 3>So you're pushing on all these limits at the same time.

0:16:20.760 --> 0:16:23.400
<v Speaker 3>So the drivers is by far the most complex.

0:16:23.120 --> 0:16:25.360
<v Speaker 1>Marty, as we look around. You mentioned one of the

0:16:25.400 --> 0:16:28.440
<v Speaker 1>putters that you've designed goes on to win. What is

0:16:28.480 --> 0:16:31.240
<v Speaker 1>it like internally when you see a club find this

0:16:31.360 --> 0:16:32.160
<v Speaker 1>level of success.

0:16:32.760 --> 0:16:34.320
<v Speaker 3>Yeah, there's a lot of pride to it. And I

0:16:34.360 --> 0:16:37.280
<v Speaker 3>know all of us in engineering who've worked on product

0:16:37.280 --> 0:16:42.360
<v Speaker 3>designs or touched the process in any way, it take

0:16:42.440 --> 0:16:44.600
<v Speaker 3>tons of pride in it because we know the players

0:16:44.600 --> 0:16:46.680
<v Speaker 3>are this are livelihoods. I mean, this is what they're

0:16:46.720 --> 0:16:49.400
<v Speaker 3>working towards. And then we get they get out there

0:16:50.480 --> 0:16:52.840
<v Speaker 3>and get a victory with a product that we've either

0:16:52.880 --> 0:16:54.720
<v Speaker 3>personally worked on with a lot of blood, sweat and

0:16:54.720 --> 0:16:59.240
<v Speaker 3>tears ourselves, or touched in any fashion through that process,

0:16:59.800 --> 0:17:02.960
<v Speaker 3>we're always tuning into the tournaments and it's we celebrate

0:17:03.080 --> 0:17:06.080
<v Speaker 3>where there's always a celebration after one of our tour

0:17:06.119 --> 0:17:08.239
<v Speaker 3>players wins with the product that we've worked on.

0:17:08.359 --> 0:17:10.439
<v Speaker 1>Is there like a tally board somewhere where you can

0:17:10.480 --> 0:17:12.879
<v Speaker 1>go all right, that's five. That's five victories with my

0:17:13.000 --> 0:17:14.120
<v Speaker 1>driver with Irid.

0:17:14.880 --> 0:17:18.439
<v Speaker 3>There's some official and unofficial talent. It's taking place amongst

0:17:18.560 --> 0:17:19.399
<v Speaker 3>us in engineering.

0:17:19.560 --> 0:17:23.000
<v Speaker 2>All Right, I finished the exact I'm gonna win the cup. Yeah.

0:17:23.040 --> 0:17:25.240
<v Speaker 1>I mean it's gotta be such a cool feeling. Especially,

0:17:25.280 --> 0:17:27.399
<v Speaker 1>I mean you said your first club you design. I

0:17:27.400 --> 0:17:29.760
<v Speaker 1>mean you go into a golf shop and you're seeing

0:17:29.760 --> 0:17:31.679
<v Speaker 1>people take notice of it or pick it up or

0:17:31.720 --> 0:17:33.480
<v Speaker 1>hold it in your hands. This has got to be

0:17:33.520 --> 0:17:36.440
<v Speaker 1>such an elevated experience to actually see a driver with

0:17:36.520 --> 0:17:39.640
<v Speaker 1>third pladers on it. Yep, you know, on the PGA Tour,

0:17:39.680 --> 0:17:42.639
<v Speaker 1>on the LPGA Tour, winning golf tournaments and really hitting

0:17:42.640 --> 0:17:44.240
<v Speaker 1>your drive on the seventy second hold it finds the

0:17:44.240 --> 0:17:45.680
<v Speaker 1>fairway and goes three twenty five.

0:17:45.760 --> 0:17:46.400
<v Speaker 3>Yeah, exactly.

0:17:46.560 --> 0:17:46.800
<v Speaker 2>I mean.

0:17:46.840 --> 0:17:48.399
<v Speaker 3>One of the funnest ones I think I saw it

0:17:48.440 --> 0:17:51.600
<v Speaker 3>back here was Lee Westwood with the fetch putter. Now,

0:17:51.680 --> 0:17:53.680
<v Speaker 3>some people are kind of like laugh at the fetch putter,

0:17:53.760 --> 0:17:56.240
<v Speaker 3>but we designed it because there's a lot of folks

0:17:56.240 --> 0:17:57.919
<v Speaker 3>out there that have a hard time picking up their

0:17:57.960 --> 0:17:59.920
<v Speaker 3>ball out of the hole. There's a real friction points.

0:18:00.040 --> 0:18:01.040
<v Speaker 3>We designed that fetch putter.

0:18:01.119 --> 0:18:01.679
<v Speaker 2>He loved it.

0:18:01.920 --> 0:18:05.120
<v Speaker 3>Small face helped him concentrate, and he was leading the tournament.

0:18:05.119 --> 0:18:07.560
<v Speaker 3>I think it was in Dubai or Abu Dhabi, and

0:18:07.640 --> 0:18:09.320
<v Speaker 3>I actually sent him a message the night before, Hey,

0:18:09.359 --> 0:18:11.520
<v Speaker 3>if things go well, don't forget about that feature of

0:18:11.560 --> 0:18:14.000
<v Speaker 3>the fetch putter. He tapped in his putt on the

0:18:14.040 --> 0:18:17.120
<v Speaker 3>eighteenth pole, put the fetch putter right down the hole,

0:18:17.160 --> 0:18:19.800
<v Speaker 3>lifted up, raised it, and that was one of the

0:18:19.800 --> 0:18:20.720
<v Speaker 3>funnest moments.

0:18:20.920 --> 0:18:22.920
<v Speaker 1>I would say that if there's been a putter designed

0:18:22.960 --> 0:18:25.280
<v Speaker 1>by anybody at ping Lee, Westwood has used it and

0:18:25.280 --> 0:18:29.680
<v Speaker 1>potentially won with his walls mostly over herelier you see

0:18:29.720 --> 0:18:31.040
<v Speaker 1>just about ever design possible.

0:18:31.480 --> 0:18:35.520
<v Speaker 2>Marty, we're in the vault. Do you have a putter in.

0:18:35.440 --> 0:18:40.080
<v Speaker 3>The vault, Shane, Yes, I do. I have a putter

0:18:40.200 --> 0:18:44.359
<v Speaker 3>that I designed. God, that's crazy one. The jas Is

0:18:44.400 --> 0:18:47.000
<v Speaker 3>that the only one that's in here? Of the crazy one, yeah,

0:18:47.040 --> 0:18:48.840
<v Speaker 3>I think there's two. I think I saw another one.

0:18:48.880 --> 0:18:50.200
<v Speaker 3>We'll talk about a crazy putter.

0:18:50.359 --> 0:18:52.440
<v Speaker 1>I mean looking around this thing, and you talk about

0:18:52.480 --> 0:18:53.919
<v Speaker 1>total different designs.

0:18:55.160 --> 0:18:57.359
<v Speaker 3>That's actually the sister of one of our employees, so

0:18:57.840 --> 0:19:01.280
<v Speaker 3>Louise Freeberg. So yeah, her sister works here and and

0:19:01.359 --> 0:19:02.840
<v Speaker 3>so yeah, I don't have one yet.

0:19:03.040 --> 0:19:04.880
<v Speaker 1>I know we're gonna put it that, we're gonna get there.

0:19:05.119 --> 0:19:07.720
<v Speaker 1>I mean, this is, as I said, one of the coolest,

0:19:07.760 --> 0:19:10.600
<v Speaker 1>craziest rooms in golf. And as someone that's been here

0:19:10.640 --> 0:19:13.199
<v Speaker 1>for so long, I mean, you've got to feel you know,

0:19:13.320 --> 0:19:14.800
<v Speaker 1>you've got to feel honored to just be in here

0:19:14.840 --> 0:19:16.520
<v Speaker 1>and be able to see all the success that the

0:19:16.600 --> 0:19:19.159
<v Speaker 1>equipment that Ping has designed over the years, says has created.

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<v Speaker 3>Yeah, it is quite fun to kind of look around

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<v Speaker 3>and see the diversity of all the models and then

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<v Speaker 3>you have you know, I have some some players like

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<v Speaker 3>Sevy and Tom Watson, they have the same model in here,

0:19:27.800 --> 0:19:31.320
<v Speaker 3>but literally, yes, exactly, and that is.

0:19:31.240 --> 0:19:33.600
<v Speaker 1>Something you see same futterer, Saint Putter's same putter. It

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<v Speaker 1>is quite crazy. Well, I'm Shane Bacon. That is Marty

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<v Speaker 1>Jerts and this is the Ping Proving Grounds Podcast