1 00:00:04,160 --> 00:00:07,160 Speaker 1: Get in touch with technology with tech Stuff from how 2 00:00:07,240 --> 00:00:14,320 Speaker 1: stuff works dot com. Hey there, and welcome to tech Stuff. 3 00:00:14,360 --> 00:00:17,360 Speaker 1: I am your host, Jonathan Strickland. I'm an executive producer 4 00:00:17,400 --> 00:00:19,880 Speaker 1: at how stuff Works and I love all things tech, 5 00:00:19,960 --> 00:00:24,560 Speaker 1: and today we're going to continue our discussion about companies 6 00:00:24,560 --> 00:00:28,320 Speaker 1: and services that launched after tech Stuff became a podcast 7 00:00:28,720 --> 00:00:31,360 Speaker 1: and just kind of get perspective on what has happened 8 00:00:31,400 --> 00:00:34,879 Speaker 1: since we started this show ten years ago. If you 9 00:00:34,960 --> 00:00:39,000 Speaker 1: haven't heard part one of this series, you should probably 10 00:00:39,240 --> 00:00:41,600 Speaker 1: do that because we're gonna start right back up where 11 00:00:41,600 --> 00:00:46,320 Speaker 1: we left off and away we go. Another thing that 12 00:00:46,479 --> 00:00:50,760 Speaker 1: is younger than tech Stuff is Kickstarter, and boy, this 13 00:00:50,800 --> 00:00:53,320 Speaker 1: is a big one. Kickstarter launched in two thousand nine. 14 00:00:53,560 --> 00:00:56,920 Speaker 1: It was co founded by Yancy Strickler, Perry Chen, and 15 00:00:57,000 --> 00:00:59,880 Speaker 1: Charles Adler, and the concept behind it is pretty simple. 16 00:01:00,120 --> 00:01:03,680 Speaker 1: Creators pitch a project and set a financial goal, and 17 00:01:03,720 --> 00:01:06,880 Speaker 1: if it's picked by Kickstarter, if it meets the the 18 00:01:06,920 --> 00:01:10,200 Speaker 1: requirements that Kickstarter sets and doesn't violate any rules, it 19 00:01:10,280 --> 00:01:13,360 Speaker 1: can then go up on the page and you you 20 00:01:13,440 --> 00:01:19,000 Speaker 1: choose a fundraising campaign duration typically a month is very common. 21 00:01:19,600 --> 00:01:23,039 Speaker 1: They then invite people to come and contribute money. To 22 00:01:23,120 --> 00:01:26,440 Speaker 1: this campaign for whatever it might be, and often it's 23 00:01:26,480 --> 00:01:31,120 Speaker 1: in return for promised deliverables should the campaign fund. Campaigns 24 00:01:31,280 --> 00:01:34,880 Speaker 1: are an all or nothing affair on Kickstarter, so if 25 00:01:34,920 --> 00:01:38,080 Speaker 1: the campaign funds, Kickstarter takes that percentage of the overall 26 00:01:38,160 --> 00:01:40,800 Speaker 1: campaign and the rest goes to the creator. If it 27 00:01:40,840 --> 00:01:45,840 Speaker 1: does not fund, then people are not charged for their pledges. Ideally, 28 00:01:46,040 --> 00:01:49,000 Speaker 1: the creator would use the money generated from their Kickstarter 29 00:01:49,120 --> 00:01:52,400 Speaker 1: campaign to complete his or her project and then send 30 00:01:52,480 --> 00:01:56,040 Speaker 1: the deliverables to the appropriate backers. That's not always how 31 00:01:56,080 --> 00:01:59,920 Speaker 1: it works, unfortunately, and there's no shortage of Kickstarter camp 32 00:02:00,040 --> 00:02:05,320 Speaker 1: aims that funded successfully but failed to deliver a product. Now, 33 00:02:05,360 --> 00:02:07,040 Speaker 1: someday I'm gonna have to do a roundup of some 34 00:02:07,080 --> 00:02:09,840 Speaker 1: of the more notable failures in the tech sector on 35 00:02:10,000 --> 00:02:14,480 Speaker 1: the Kickstarter, whether they were true failures or hoaxes, because 36 00:02:14,520 --> 00:02:16,359 Speaker 1: I've backed a couple of them and I'm still a 37 00:02:16,440 --> 00:02:20,120 Speaker 1: little salty about it. On a similar note, there's Patreon, 38 00:02:20,600 --> 00:02:23,480 Speaker 1: and that's another way creators can fund their work. This 39 00:02:23,560 --> 00:02:26,320 Speaker 1: is an ongoing means of funding work, as opposed to 40 00:02:26,400 --> 00:02:31,200 Speaker 1: an all or nothing campaign. It involves rewarding backers or 41 00:02:31,240 --> 00:02:35,720 Speaker 1: patrons with various rewards backers select an amount of money 42 00:02:35,720 --> 00:02:39,160 Speaker 1: they wish to contribute every month to the creator, and 43 00:02:39,200 --> 00:02:42,720 Speaker 1: creators can make tears of rewards for different levels of 44 00:02:42,760 --> 00:02:46,040 Speaker 1: monthly contributions. So you could say, for a dollar a month, 45 00:02:46,400 --> 00:02:49,000 Speaker 1: you will get access to this exclusive content that no 46 00:02:49,040 --> 00:02:51,160 Speaker 1: one else has access to. For five dollars a month, 47 00:02:51,400 --> 00:02:55,119 Speaker 1: I will make content for you for ten dollars, etcetera, etcetera, etcetera. 48 00:02:55,440 --> 00:02:57,799 Speaker 1: And Patreon is used by people who continue to make 49 00:02:57,919 --> 00:03:01,520 Speaker 1: something typically, so it ten to be ongoing projects as 50 00:03:01,520 --> 00:03:04,200 Speaker 1: opposed to a one and done affair. So it might 51 00:03:04,240 --> 00:03:07,639 Speaker 1: be a podcast, it might be artwork, it might be 52 00:03:07,800 --> 00:03:10,600 Speaker 1: a cosplay, it might be photography, it could be any 53 00:03:10,600 --> 00:03:14,079 Speaker 1: sort of creative endeavor. Really. In January two thousand nine, 54 00:03:14,320 --> 00:03:19,919 Speaker 1: Maker Bought launched uh Bray Pettis, Zach Hoken, Smith, and 55 00:03:19,960 --> 00:03:23,359 Speaker 1: Adam Meyer were the co founders a Maker Bought back 56 00:03:23,360 --> 00:03:26,400 Speaker 1: in New York City, and it was a company aimed 57 00:03:26,440 --> 00:03:30,240 Speaker 1: at bringing three D desktop printing to consumers. So three 58 00:03:30,320 --> 00:03:32,840 Speaker 1: D printers had been around for a bit already, and 59 00:03:32,960 --> 00:03:36,520 Speaker 1: additive manufacturing had proved its usefulness in the industrial world 60 00:03:36,680 --> 00:03:40,560 Speaker 1: several times over, but very few folks in the consumer 61 00:03:40,600 --> 00:03:44,040 Speaker 1: world had very much experience or even knowledge of three 62 00:03:44,160 --> 00:03:47,360 Speaker 1: D printers. Back in two thousand nine, Maker Bought founders 63 00:03:47,360 --> 00:03:52,040 Speaker 1: wanted to change that. In two thousand thirteen, Stratusists Incorporated 64 00:03:52,160 --> 00:03:55,400 Speaker 1: acquired Maker Bought in a stock deal worth six hundred 65 00:03:55,560 --> 00:04:01,320 Speaker 1: four million dollars, another princely sum. So wow. Now, in 66 00:04:01,360 --> 00:04:03,760 Speaker 1: recent years, the company has had to weather some pretty 67 00:04:03,800 --> 00:04:07,440 Speaker 1: difficult times, including layoffs, the departure of the founders of 68 00:04:07,480 --> 00:04:10,920 Speaker 1: the company, and backlash from the maker community that had 69 00:04:11,000 --> 00:04:14,640 Speaker 1: loyally supported this company in its earlier years. And I'll 70 00:04:14,640 --> 00:04:17,320 Speaker 1: have to do a full episode on maker Bot someday. 71 00:04:17,560 --> 00:04:21,679 Speaker 1: In Spiro was under development and it was first shown 72 00:04:21,680 --> 00:04:24,520 Speaker 1: off at ce S two thousand eleven. I was actually 73 00:04:24,560 --> 00:04:26,360 Speaker 1: there that year. I got to see it, even got 74 00:04:26,360 --> 00:04:28,320 Speaker 1: to drive one of the little things. It was pretty cool. 75 00:04:28,560 --> 00:04:32,520 Speaker 1: The original Sphiro ball robot is ball shaped, has some 76 00:04:32,560 --> 00:04:35,039 Speaker 1: electronics inside it, including a little motor that allows the 77 00:04:35,080 --> 00:04:38,040 Speaker 1: ball to roll around in a controlled way, and you 78 00:04:38,080 --> 00:04:41,480 Speaker 1: would send commands to Spiro through an app on a smartphone. 79 00:04:41,480 --> 00:04:45,040 Speaker 1: It would turn your smartphone into a controller. Spiro's designs 80 00:04:45,160 --> 00:04:47,960 Speaker 1: got the attention of Bob Iger, the CEO of Disney, 81 00:04:48,080 --> 00:04:50,520 Speaker 1: who saw the potential to do a licensing deal in 82 00:04:50,560 --> 00:04:53,080 Speaker 1: which Spiro would make a remote controlled version of a 83 00:04:53,120 --> 00:04:56,440 Speaker 1: little robot that would feature in an upcoming Star Wars movie. 84 00:04:56,760 --> 00:04:59,560 Speaker 1: And that robot was, of course b B eight, and 85 00:04:59,640 --> 00:05:02,760 Speaker 1: the spher O b B eight is absolutely adorable. UM, 86 00:05:02,880 --> 00:05:04,560 Speaker 1: two of us here at the office, at least two 87 00:05:04,560 --> 00:05:07,120 Speaker 1: of us have one of those. Holly Fry would be 88 00:05:07,160 --> 00:05:10,880 Speaker 1: one and I'm the other. The Verge and Polygon are 89 00:05:10,920 --> 00:05:14,360 Speaker 1: both younger than tech Stuff. These are two related websites. 90 00:05:14,360 --> 00:05:17,800 Speaker 1: They are owned by a company called Vox Media, and 91 00:05:18,120 --> 00:05:21,520 Speaker 1: The Verge covers tech news and Polygon covers video game 92 00:05:21,600 --> 00:05:25,839 Speaker 1: industry and pop culture news. Joshua Topolski was the founding 93 00:05:25,920 --> 00:05:28,560 Speaker 1: editor in chief of The Verge, a job these days 94 00:05:28,560 --> 00:05:32,640 Speaker 1: held by Kneeli nil Patel, who uh is a really 95 00:05:32,680 --> 00:05:36,640 Speaker 1: fascinating person to Topolsky left his previous position as editor 96 00:05:36,680 --> 00:05:40,320 Speaker 1: in chief of Engadget after Engadget's parent company A O 97 00:05:40,520 --> 00:05:45,320 Speaker 1: L released a document that stressed profitability metrics over other concerns, 98 00:05:45,960 --> 00:05:50,880 Speaker 1: and he just felt that the integrity of reporting under 99 00:05:50,960 --> 00:05:54,440 Speaker 1: A O L was in dire jeopardy, so he and 100 00:05:54,560 --> 00:05:58,200 Speaker 1: several of his former Engadget coworkers left to go try 101 00:05:58,240 --> 00:06:00,839 Speaker 1: and do something else, and ultimately they founded The Verge, 102 00:06:00,839 --> 00:06:04,919 Speaker 1: which launched in November two thousand eleven. Polygon grew out 103 00:06:04,960 --> 00:06:07,800 Speaker 1: of the Verge and launched in October two thousand twelve 104 00:06:08,080 --> 00:06:10,640 Speaker 1: with a primary focus on video games, though in recent 105 00:06:10,760 --> 00:06:12,920 Speaker 1: years the site has expanded to cover lots of areas 106 00:06:13,000 --> 00:06:16,320 Speaker 1: of pop culture. And two other companies that are actually 107 00:06:16,320 --> 00:06:19,919 Speaker 1: younger than tech Stuff are Uber and Lift. Both of 108 00:06:19,960 --> 00:06:23,600 Speaker 1: these car hailing services launched after tech Stuff did. Uber 109 00:06:23,680 --> 00:06:26,400 Speaker 1: launched in two thousand nine, Lift in two thousand twelve. 110 00:06:26,960 --> 00:06:29,240 Speaker 1: Then I've covered Uber and tech Stuff, but haven't done 111 00:06:29,279 --> 00:06:32,960 Speaker 1: the same for Lift yet. But these car hailing services, 112 00:06:33,000 --> 00:06:35,960 Speaker 1: which sometimes are referred to as ride sharing services, but 113 00:06:36,440 --> 00:06:39,080 Speaker 1: longtime listeners know I have a problem with that particular 114 00:06:39,600 --> 00:06:44,640 Speaker 1: way of describing them. They have been incredibly disruptive businesses. 115 00:06:45,040 --> 00:06:47,400 Speaker 1: They also both have a reputation for not being too 116 00:06:47,520 --> 00:06:50,599 Speaker 1: terribly concerned with playing by the rule book, with Uber 117 00:06:50,600 --> 00:06:54,760 Speaker 1: in particular gaining a reputation for a somewhat cavalier business 118 00:06:54,760 --> 00:06:58,000 Speaker 1: practice attitude, not to mention a corporate culture that until 119 00:06:58,040 --> 00:07:03,840 Speaker 1: recently sounded pretty toxic. And then we have one last 120 00:07:03,839 --> 00:07:05,440 Speaker 1: one I want to talk about before we go to 121 00:07:05,480 --> 00:07:09,120 Speaker 1: break and that is Soilent, which really isn't a tech company, 122 00:07:09,160 --> 00:07:10,880 Speaker 1: but a lot of folks in the text here kind 123 00:07:10,880 --> 00:07:13,560 Speaker 1: of glammed onto it when it launched in two thousand thirteen. 124 00:07:14,000 --> 00:07:17,080 Speaker 1: It was originally sold as a powder, and now you 125 00:07:17,080 --> 00:07:20,960 Speaker 1: can find in a few different forms, including liquid bottled forms, 126 00:07:21,120 --> 00:07:25,480 Speaker 1: and it's a meal replacement product and cleverly called named 127 00:07:25,520 --> 00:07:29,280 Speaker 1: after the fictional soilent that appears in a short story, 128 00:07:29,320 --> 00:07:32,400 Speaker 1: but is mostly known from its appearance in the movie 129 00:07:32,480 --> 00:07:35,280 Speaker 1: Soiling Green, where we find out it's made from people. 130 00:07:35,720 --> 00:07:40,000 Speaker 1: Soiling Green is, anyway the other versions of soilent, we're not, 131 00:07:40,880 --> 00:07:44,320 Speaker 1: but I think most people think of Soilent as it's 132 00:07:44,320 --> 00:07:47,920 Speaker 1: made of people. The company has backed off the messaging 133 00:07:47,920 --> 00:07:49,960 Speaker 1: that you could have soilent for every single meal of 134 00:07:50,000 --> 00:07:52,080 Speaker 1: the day and get rid of quote unquote real food 135 00:07:52,680 --> 00:07:56,120 Speaker 1: and still maintain a healthy lifestyle. They kind of retreated 136 00:07:56,200 --> 00:07:59,080 Speaker 1: on that a little bit, but it's supposed to contain 137 00:07:59,120 --> 00:08:01,440 Speaker 1: everything you need to keep bond trucking, and the fact 138 00:08:01,640 --> 00:08:05,160 Speaker 1: was it was it is a very convenient and fast 139 00:08:05,240 --> 00:08:10,280 Speaker 1: way to get some calories and maintain the basic nutrients 140 00:08:10,280 --> 00:08:13,080 Speaker 1: you need. And people who are working ridiculous hours in 141 00:08:13,120 --> 00:08:16,680 Speaker 1: tech companies started using the stuff like crazy because it 142 00:08:16,720 --> 00:08:21,000 Speaker 1: was convenient. As for me, in August of decided to 143 00:08:21,040 --> 00:08:24,080 Speaker 1: experiment by only having Soilent for breakfast and lunch for 144 00:08:24,120 --> 00:08:26,200 Speaker 1: a month, and it was the beginning of my weight 145 00:08:26,240 --> 00:08:29,320 Speaker 1: loss journey. And while I no longer regularly drink Soilent, 146 00:08:29,400 --> 00:08:31,920 Speaker 1: I do still have the occasional bottle when I need 147 00:08:32,000 --> 00:08:36,120 Speaker 1: something convenient and fast. Now that's all these companies and 148 00:08:36,160 --> 00:08:38,440 Speaker 1: services that have launched since tech Stuff, and of course 149 00:08:38,440 --> 00:08:41,360 Speaker 1: there are tons more. I just grabbed a selection that 150 00:08:41,360 --> 00:08:43,760 Speaker 1: I thought were interesting. We're gonna go into a break, 151 00:08:43,760 --> 00:08:46,240 Speaker 1: and when we come back, I'm going to talk a 152 00:08:46,320 --> 00:08:49,880 Speaker 1: little bit about some companies that launched after tech Stuff 153 00:08:50,080 --> 00:08:52,600 Speaker 1: but aren't around anymore. But first let's take a quick 154 00:08:52,640 --> 00:09:03,240 Speaker 1: break to thank our sponsor. Okay, so let's talk about 155 00:09:03,320 --> 00:09:07,680 Speaker 1: some stuff that launched after tech Stuff and now don't 156 00:09:07,720 --> 00:09:12,360 Speaker 1: exist no more. Go boom. First, we're gonna start with Vine, 157 00:09:13,400 --> 00:09:15,160 Speaker 1: and I have to do a full episode on Vine 158 00:09:15,200 --> 00:09:18,280 Speaker 1: at some point because that story is also really interesting. 159 00:09:18,320 --> 00:09:22,480 Speaker 1: But in short, the summarized cliffs Notes version. I don't 160 00:09:22,480 --> 00:09:24,679 Speaker 1: even know if cliffs Notes still exist. A Cliff's Notes 161 00:09:24,720 --> 00:09:27,880 Speaker 1: still exist. It used to summarize stuff anyway. Vine was 162 00:09:27,960 --> 00:09:32,400 Speaker 1: created in two thousand twelve by russ yusup of Dom 163 00:09:32,520 --> 00:09:36,560 Speaker 1: Hoffman and Colin Kroll, and the apps started out as 164 00:09:36,559 --> 00:09:39,680 Speaker 1: a program that would let people cut videos together using 165 00:09:39,720 --> 00:09:42,520 Speaker 1: a mobile device, so you could edit together a video, 166 00:09:42,880 --> 00:09:45,880 Speaker 1: and it wasn't terribly stable, and it had no time 167 00:09:45,920 --> 00:09:49,280 Speaker 1: limit attached to the videos. You can make very long videos, 168 00:09:49,280 --> 00:09:52,120 Speaker 1: but that meant the videos were very difficult to share 169 00:09:52,360 --> 00:09:54,720 Speaker 1: because the file sizes were so large, it was difficult 170 00:09:54,760 --> 00:09:57,120 Speaker 1: to send it to someone else to watch. That's when 171 00:09:57,120 --> 00:09:59,600 Speaker 1: the co founders figured that if they created a time limit, 172 00:09:59,640 --> 00:10:02,160 Speaker 1: if they made sure that the videos could only be 173 00:10:02,400 --> 00:10:05,280 Speaker 1: a few seconds long, they could make it a share 174 00:10:05,240 --> 00:10:08,400 Speaker 1: double experience because the file sizes would not be too 175 00:10:08,520 --> 00:10:12,880 Speaker 1: large to send over cellular networks or WiFi. Sort of 176 00:10:12,920 --> 00:10:16,480 Speaker 1: the video version of what Twitter was, where you could 177 00:10:16,520 --> 00:10:21,160 Speaker 1: record short social videos for your friends. And Twitter loved 178 00:10:21,160 --> 00:10:24,080 Speaker 1: that idea. They presented it to Twitter and Twitter said, 179 00:10:24,120 --> 00:10:26,920 Speaker 1: this is a great idea. We like it a lot, 180 00:10:27,559 --> 00:10:32,080 Speaker 1: and they purchased Vine, reportedly for around thirty million dollars. 181 00:10:32,600 --> 00:10:35,640 Speaker 1: And Vine had not yet launched yet, and just as 182 00:10:35,679 --> 00:10:38,839 Speaker 1: Twitter had started out as one thing in the minds 183 00:10:38,840 --> 00:10:41,520 Speaker 1: of its creators and then turned into something else. If 184 00:10:41,520 --> 00:10:43,880 Speaker 1: you're familiar with the story of Twitter, you know that 185 00:10:44,320 --> 00:10:47,080 Speaker 1: they originally were thinking about a service where you could 186 00:10:47,080 --> 00:10:49,640 Speaker 1: send out a text message to a group of friends, 187 00:10:50,280 --> 00:10:53,679 Speaker 1: and that was really the only use case they were 188 00:10:53,679 --> 00:10:56,959 Speaker 1: thinking of with Twitter was just I'm gonna go do something. 189 00:10:57,000 --> 00:10:59,200 Speaker 1: I wanna let my friends know what I'm about to do, 190 00:10:59,240 --> 00:11:01,680 Speaker 1: so I'm gonna blast us them all with this Twitter message. 191 00:11:02,040 --> 00:11:04,560 Speaker 1: It turned out the Twitter turned into something much different 192 00:11:04,640 --> 00:11:11,200 Speaker 1: where you had celebrities, news outlets, brands, all these different 193 00:11:11,520 --> 00:11:15,120 Speaker 1: entities that were blasting out information to the general public 194 00:11:15,559 --> 00:11:17,920 Speaker 1: and creating a new means of communication. It was not 195 00:11:18,600 --> 00:11:21,520 Speaker 1: that was not Twitter's mission at the beginning. The same 196 00:11:21,559 --> 00:11:24,080 Speaker 1: thing was true for Vine. They wanted to create a 197 00:11:24,120 --> 00:11:29,480 Speaker 1: way for people to make very short, socially UH focused 198 00:11:29,640 --> 00:11:33,640 Speaker 1: videos that could be easily shared. But people began to 199 00:11:33,679 --> 00:11:37,439 Speaker 1: take that six second limitation as a challenge to create interesting, 200 00:11:37,559 --> 00:11:42,320 Speaker 1: super short form video stories. But Vine didn't stick around UH. 201 00:11:42,400 --> 00:11:45,959 Speaker 1: Instagram and Snapchat both took a lot of wind from 202 00:11:46,080 --> 00:11:50,280 Speaker 1: vines sales. Instagram did it by creating longer form videos 203 00:11:50,520 --> 00:11:53,439 Speaker 1: and by longer formament that at first they were fifteen 204 00:11:53,440 --> 00:11:55,520 Speaker 1: seconds long than they ended up being a bit longer. 205 00:11:55,880 --> 00:11:58,640 Speaker 1: Snapchat did it by making it easy to share videos 206 00:11:58,640 --> 00:12:01,840 Speaker 1: with friends that would later those videos would disappear, and 207 00:12:01,840 --> 00:12:04,679 Speaker 1: it would keep it very social and timely, And so 208 00:12:04,800 --> 00:12:08,280 Speaker 1: Twitter chose to shut down Vine in two thousand and sixteen. 209 00:12:08,360 --> 00:12:10,760 Speaker 1: It is no longer a thing. Although you can still 210 00:12:10,760 --> 00:12:15,440 Speaker 1: watch previously created Vine videos, you can't make new ones 211 00:12:15,640 --> 00:12:18,880 Speaker 1: because the service doesn't exist anymore. Or how about cool 212 00:12:19,480 --> 00:12:23,440 Speaker 1: cool as in c U I L I remember doing 213 00:12:23,440 --> 00:12:25,600 Speaker 1: an episode about this way back in the day. In fact, 214 00:12:25,600 --> 00:12:29,079 Speaker 1: before it launched. Cool launched in July two thousand eight, 215 00:12:29,360 --> 00:12:32,280 Speaker 1: just a month after tech Stuff went live. Maybe it 216 00:12:32,360 --> 00:12:35,080 Speaker 1: was shortly after Cool launched when we did our episode, 217 00:12:35,080 --> 00:12:37,840 Speaker 1: but Cool was the search engine that claimed to have 218 00:12:37,920 --> 00:12:42,440 Speaker 1: the largest number of indexed web pages among all search engines. So, 219 00:12:42,480 --> 00:12:44,720 Speaker 1: in other words, they said, hey, if you want to 220 00:12:44,760 --> 00:12:47,959 Speaker 1: find the information on any topic, trust us. We're gonna 221 00:12:48,000 --> 00:12:51,160 Speaker 1: have it because we've indexed more pages than anybody else. 222 00:12:51,520 --> 00:12:55,360 Speaker 1: And it would present search results with longer entries about 223 00:12:55,440 --> 00:12:59,120 Speaker 1: those specific results, as opposed to maybe the sentence or 224 00:12:59,160 --> 00:13:01,959 Speaker 1: two you might get from Google. You would get longer ones, 225 00:13:02,240 --> 00:13:05,720 Speaker 1: and also you would get thumbnail pictures of various sites 226 00:13:05,760 --> 00:13:08,280 Speaker 1: that were supposed to be relevant to whatever the search 227 00:13:08,320 --> 00:13:11,880 Speaker 1: results were. But things were rocky for cool from the start. 228 00:13:12,640 --> 00:13:16,440 Speaker 1: One month after it launched, the head of the technology department, 229 00:13:16,920 --> 00:13:20,880 Speaker 1: essentially the person in charge of the search technology, quit 230 00:13:20,920 --> 00:13:24,360 Speaker 1: the company after getting into disagreements with the CEO about 231 00:13:24,400 --> 00:13:27,320 Speaker 1: the company's direction. It made a bit of a splash 232 00:13:27,400 --> 00:13:31,880 Speaker 1: when it debuted, but it didn't gain momentum and by 233 00:13:32,000 --> 00:13:35,040 Speaker 1: the fall of that year. By the fall of two 234 00:13:35,040 --> 00:13:38,760 Speaker 1: thousand eight, and had already dropped to nearly no traffic 235 00:13:38,880 --> 00:13:41,920 Speaker 1: at all, the amount of traffic going to cool Head 236 00:13:41,960 --> 00:13:45,120 Speaker 1: gone to a tiny, little trickle. The company continued along 237 00:13:45,200 --> 00:13:51,280 Speaker 1: until September and then cool unceremoniously shut down, laid off 238 00:13:51,320 --> 00:13:53,439 Speaker 1: all the employees who were told there would be no 239 00:13:53,480 --> 00:13:55,679 Speaker 1: more checks, they would not be getting paid for their 240 00:13:55,760 --> 00:13:59,320 Speaker 1: last few days of work, and the servers all went offline. 241 00:13:59,679 --> 00:14:02,520 Speaker 1: This despite the company raising more than thirty million dollars 242 00:14:02,520 --> 00:14:06,439 Speaker 1: in venture capital over the course of its existence. Also, 243 00:14:06,520 --> 00:14:11,079 Speaker 1: it gained a reputation for irrelevant search results, sometimes presenting 244 00:14:11,640 --> 00:14:15,920 Speaker 1: very inappropriate images in response to search results, and other 245 00:14:15,960 --> 00:14:18,520 Speaker 1: major problems. And like I said, did an episode on 246 00:14:18,520 --> 00:14:20,720 Speaker 1: cool back when it launched, but maybe a full story 247 00:14:20,800 --> 00:14:23,640 Speaker 1: could be an order. I might. I might revisit it 248 00:14:23,680 --> 00:14:27,720 Speaker 1: because it is again another interesting study in how tech 249 00:14:27,760 --> 00:14:30,520 Speaker 1: can go wrong. Next, I want to talk about Pebble, 250 00:14:30,720 --> 00:14:33,400 Speaker 1: and this one hurts. I was a fan of the 251 00:14:33,440 --> 00:14:35,680 Speaker 1: idea of Pebble all the way back to when the 252 00:14:35,760 --> 00:14:40,040 Speaker 1: Kickstarter campaign launched in the spring of The campaign was 253 00:14:40,080 --> 00:14:43,960 Speaker 1: a wild success and it raised more than ten million dollars. 254 00:14:43,960 --> 00:14:47,240 Speaker 1: It made it the most successful Kickstarter campaign up to 255 00:14:47,360 --> 00:14:51,800 Speaker 1: that point, and unlike lots of other tech crowdfunding campaigns, 256 00:14:52,080 --> 00:14:57,520 Speaker 1: Pebble actually shipped their promised watches starting in January. So, 257 00:14:58,000 --> 00:15:00,280 Speaker 1: in case you aren't familiar with it, Pebble is sort 258 00:15:00,320 --> 00:15:04,120 Speaker 1: of a semi smart watch with a connect via Bluetooth 259 00:15:04,120 --> 00:15:07,240 Speaker 1: to a smartphone and you could get notifications on it. 260 00:15:07,480 --> 00:15:10,440 Speaker 1: You could run certain apps on it, you could change 261 00:15:10,480 --> 00:15:12,920 Speaker 1: the face on it. It had a very ultra low 262 00:15:13,000 --> 00:15:16,240 Speaker 1: power l c D screen that was monochromatic, so it 263 00:15:16,320 --> 00:15:19,360 Speaker 1: had a really good battery life. It was water proof 264 00:15:19,440 --> 00:15:22,960 Speaker 1: or at least water resistant. Um it was neat. It 265 00:15:23,000 --> 00:15:26,160 Speaker 1: would vibrate whenever you would get a notification, so you 266 00:15:26,160 --> 00:15:29,600 Speaker 1: could actually read things like Twitter messages or emails on 267 00:15:29,720 --> 00:15:33,400 Speaker 1: your watch, and uh it was. It was a kind 268 00:15:33,440 --> 00:15:38,120 Speaker 1: of a low cost smart watch. But Pebble wasn't able 269 00:15:38,160 --> 00:15:41,360 Speaker 1: to make a profit, and in sixteen the company had 270 00:15:41,400 --> 00:15:46,120 Speaker 1: to file for insolvency. Fitbit ended up acquiring most of Pebble, 271 00:15:46,440 --> 00:15:49,760 Speaker 1: though not the actual hardware. Fitbit got the software and 272 00:15:49,800 --> 00:15:54,440 Speaker 1: the assets, meaning the programmers and developers Pebble as a 273 00:15:54,440 --> 00:15:58,840 Speaker 1: company closed shop at the end of Another piece of 274 00:15:58,880 --> 00:16:02,640 Speaker 1: hardware that doesn't exist anymore is uh Yeah oh u 275 00:16:02,960 --> 00:16:07,640 Speaker 1: y a launched in This was originally a micro console 276 00:16:07,800 --> 00:16:11,960 Speaker 1: running on the Android operating system, a gaming micro console, 277 00:16:12,080 --> 00:16:15,120 Speaker 1: that is. It was crowdfunded and reached its goal in 278 00:16:15,240 --> 00:16:19,360 Speaker 1: just eight hours on Kickstarter, and finished the campaign more 279 00:16:19,360 --> 00:16:23,600 Speaker 1: than above its goal, with a final tally of more 280 00:16:23,640 --> 00:16:27,120 Speaker 1: than eight and a half million dollars. The games on 281 00:16:27,120 --> 00:16:31,280 Speaker 1: the console were largely in that casual gaming category, and 282 00:16:31,320 --> 00:16:33,520 Speaker 1: it could run a few other apps in addition to 283 00:16:33,680 --> 00:16:36,440 Speaker 1: running games, but sales of the uh Yeah didn't do 284 00:16:36,560 --> 00:16:41,080 Speaker 1: very well outside the initial crowdfunding campaign. Reviews of prototype 285 00:16:41,120 --> 00:16:44,360 Speaker 1: builds were mixed or some of them were mildly negative, 286 00:16:44,640 --> 00:16:48,960 Speaker 1: but those reviews improved significantly once the retail version of 287 00:16:49,000 --> 00:16:51,880 Speaker 1: the Uyah was ready to ship for customers. They said, 288 00:16:51,920 --> 00:16:55,200 Speaker 1: oh well, yeah, paid attention. They listened to the problems 289 00:16:55,240 --> 00:16:58,040 Speaker 1: we had with this and they addressed it, and the 290 00:16:58,080 --> 00:17:00,880 Speaker 1: new build is much better. Even so, it never really 291 00:17:00,960 --> 00:17:05,119 Speaker 1: cut on in the marketplace, and Uyah accrued debt, it 292 00:17:05,160 --> 00:17:08,880 Speaker 1: could not pay, it could not renegotiate, and eventually it 293 00:17:08,920 --> 00:17:12,560 Speaker 1: was forced to sell off its assets to Razor Incorporated. 294 00:17:13,000 --> 00:17:17,000 Speaker 1: The hardware was discontinued and Razor put the employees of 295 00:17:17,119 --> 00:17:20,280 Speaker 1: Uya and the software assets to use elsewhere under its 296 00:17:20,280 --> 00:17:23,960 Speaker 1: own umbrella, and Uya was no more. Now we have 297 00:17:24,080 --> 00:17:27,080 Speaker 1: more to say about these companies and services in just 298 00:17:27,200 --> 00:17:29,400 Speaker 1: a moment, but before we get to that, let's take 299 00:17:29,440 --> 00:17:40,240 Speaker 1: a quick break to thank our sponsor. Now, just before 300 00:17:40,320 --> 00:17:44,040 Speaker 1: the ad break, I talked about Ouyah. Now let's talk 301 00:17:44,160 --> 00:17:47,280 Speaker 1: about on Live, which was first discussed at the two 302 00:17:47,280 --> 00:17:52,119 Speaker 1: thousand nine Game Developers Conference. Users would buy hardware that 303 00:17:52,160 --> 00:17:55,240 Speaker 1: would allow them to access games online, and they would 304 00:17:55,280 --> 00:17:58,480 Speaker 1: pay a monthly service fee for the opportunity to play 305 00:17:58,600 --> 00:18:01,399 Speaker 1: numerous games from an on line library. So instead of 306 00:18:01,800 --> 00:18:04,840 Speaker 1: buying a game, you would pay this monthly fee and 307 00:18:04,880 --> 00:18:07,439 Speaker 1: you would have access to a library of games and 308 00:18:07,480 --> 00:18:10,280 Speaker 1: it would stream to your machine, then you could play 309 00:18:11,240 --> 00:18:13,959 Speaker 1: in the cloud. This is very similar to what was 310 00:18:15,119 --> 00:18:17,840 Speaker 1: pitched as the Phantom console back in the day, except 311 00:18:17,880 --> 00:18:21,760 Speaker 1: this one really had intent behind it. People were really 312 00:18:22,680 --> 00:18:26,200 Speaker 1: determined to make a working service and a working product. 313 00:18:27,320 --> 00:18:30,720 Speaker 1: After a few months of its launch, the company announced 314 00:18:30,720 --> 00:18:33,040 Speaker 1: it would move to a free service model, but you 315 00:18:33,040 --> 00:18:35,800 Speaker 1: would have to pay to access specific games, so you 316 00:18:35,840 --> 00:18:38,440 Speaker 1: no longer have to pay a monthly subscription fee to 317 00:18:39,160 --> 00:18:41,280 Speaker 1: access it, but you would have to pay money to 318 00:18:41,440 --> 00:18:44,399 Speaker 1: either rent a game, meaning you would have access to 319 00:18:44,440 --> 00:18:47,560 Speaker 1: that game for a given amount of time, or I 320 00:18:47,560 --> 00:18:50,160 Speaker 1: believe you could actually quote unquote purchase a game, which 321 00:18:50,200 --> 00:18:52,280 Speaker 1: just meant that you could access that game whenever you 322 00:18:52,320 --> 00:18:56,200 Speaker 1: wanted from that point forward. But in August two thousand twelve, 323 00:18:56,320 --> 00:19:01,159 Speaker 1: the company laid everybody off. Everyone got hired, The company 324 00:19:01,240 --> 00:19:04,160 Speaker 1: sold all its assets off, and then formed a new 325 00:19:04,280 --> 00:19:06,920 Speaker 1: on Live company. So essentially it was like a do over. 326 00:19:07,000 --> 00:19:11,280 Speaker 1: It was a control alt, reset, control delete, where you 327 00:19:11,280 --> 00:19:14,200 Speaker 1: you you say, well, we had this company, We're getting 328 00:19:14,280 --> 00:19:17,399 Speaker 1: rid of everybody. We're dissolving the company. We're forming the 329 00:19:17,440 --> 00:19:21,520 Speaker 1: new company and the Louder Partners l A U D 330 00:19:21,560 --> 00:19:24,720 Speaker 1: E R. We're the new owner of on Live. That 331 00:19:24,800 --> 00:19:28,920 Speaker 1: company continued on until two thousand fifteen. Then Sony Entertainment 332 00:19:28,960 --> 00:19:32,120 Speaker 1: swept in and bought up most of the company's assets 333 00:19:32,640 --> 00:19:38,560 Speaker 1: and online service shut down in April, so not a 334 00:19:38,600 --> 00:19:40,840 Speaker 1: big success. And I remember talking about on Live back 335 00:19:40,840 --> 00:19:42,760 Speaker 1: in the day with Chris Billett two where we were 336 00:19:43,400 --> 00:19:47,399 Speaker 1: both kind of skeptical about the prospects of a cloud 337 00:19:47,480 --> 00:19:50,879 Speaker 1: based video game company at that time. These days, I 338 00:19:50,880 --> 00:19:53,359 Speaker 1: would actually think it'd be not that difficult to do, 339 00:19:53,440 --> 00:19:56,679 Speaker 1: and in fact, Microsoft is doing this over on Xbox. 340 00:19:56,720 --> 00:19:59,919 Speaker 1: You can pay to be part of a Microsoft service 341 00:20:00,359 --> 00:20:03,119 Speaker 1: where at least the Microsoft games, you can have access 342 00:20:03,160 --> 00:20:05,680 Speaker 1: to those month to month as long as your service 343 00:20:05,720 --> 00:20:09,159 Speaker 1: subscription is active, so it does still kind of exist, 344 00:20:09,160 --> 00:20:11,800 Speaker 1: although you are downloading at least part of those games 345 00:20:11,840 --> 00:20:14,720 Speaker 1: to your Xbox console, so it's not exactly the same thing, 346 00:20:15,400 --> 00:20:19,159 Speaker 1: but we're seeing some similar business practices that are in 347 00:20:19,200 --> 00:20:23,680 Speaker 1: place today. Next, I'll chat about yik Yak. This one 348 00:20:23,720 --> 00:20:25,960 Speaker 1: hits a little close to home because I once had 349 00:20:26,000 --> 00:20:30,880 Speaker 1: to um to uh moderate a panel with the yik 350 00:20:30,960 --> 00:20:34,600 Speaker 1: yak founders. That would be Tyler Droll and Brooks Buffington 351 00:20:34,680 --> 00:20:38,520 Speaker 1: and yes those are their actual names, and that service 352 00:20:38,600 --> 00:20:42,679 Speaker 1: launched in twenty thirteen here in Atlanta. It was a 353 00:20:42,760 --> 00:20:47,480 Speaker 1: location based anonymous messaging service, So you would log into 354 00:20:47,560 --> 00:20:50,240 Speaker 1: yik yak and you could read messages written by other 355 00:20:50,320 --> 00:20:55,399 Speaker 1: people that uh are in the same general location that 356 00:20:55,480 --> 00:20:58,760 Speaker 1: you were in same general region of your city or town. 357 00:20:59,320 --> 00:21:03,320 Speaker 1: So um as you moved around the city, the messages 358 00:21:03,359 --> 00:21:06,119 Speaker 1: you could read would change because it was all proximity based. 359 00:21:06,760 --> 00:21:09,360 Speaker 1: So if you happen to be near a college campus, 360 00:21:09,400 --> 00:21:12,199 Speaker 1: you could read the messages from that college campus because 361 00:21:12,480 --> 00:21:14,760 Speaker 1: you were close enough to it. But as you moved 362 00:21:14,800 --> 00:21:16,600 Speaker 1: across to the other parts of the city, you would 363 00:21:16,640 --> 00:21:21,320 Speaker 1: see messages from other areas. Users could post about just 364 00:21:21,359 --> 00:21:24,960 Speaker 1: about anything, and again, because it was anonymous, at least 365 00:21:25,000 --> 00:21:28,320 Speaker 1: at first, you didn't really have a lot of accountability there, 366 00:21:28,320 --> 00:21:30,359 Speaker 1: and that caused a lot of issues. It got a 367 00:21:30,359 --> 00:21:33,040 Speaker 1: lot of criticism from people who said the platform enabled 368 00:21:33,040 --> 00:21:37,520 Speaker 1: harassment and bullying. Yek yek used geo fencing techniques to 369 00:21:37,560 --> 00:21:41,720 Speaker 1: create blackout zones around places like middle schools and high schools, 370 00:21:41,800 --> 00:21:44,520 Speaker 1: So if you were an administrator of a high school, 371 00:21:44,720 --> 00:21:48,360 Speaker 1: you could use that to black it out the service 372 00:21:48,480 --> 00:21:50,880 Speaker 1: around your high school so that students wouldn't be able 373 00:21:50,880 --> 00:21:53,000 Speaker 1: to use it while they were on campus. UH there 374 00:21:53,000 --> 00:21:56,160 Speaker 1: were a lot of issues with with students using this 375 00:21:57,000 --> 00:22:01,680 Speaker 1: um while in school and causing issue use, and critics 376 00:22:01,720 --> 00:22:06,000 Speaker 1: pointed at instances of mean spirited pranks, destructive gossip, and 377 00:22:06,119 --> 00:22:09,719 Speaker 1: hate speech on the platform. K attempted to respond to 378 00:22:09,760 --> 00:22:13,320 Speaker 1: these issues in a few different ways, including creating mandated 379 00:22:13,400 --> 00:22:17,040 Speaker 1: handles so you no longer could be completely anonymous, but 380 00:22:17,440 --> 00:22:20,680 Speaker 1: saw its user numbers decline and eventually the company shut 381 00:22:20,720 --> 00:22:24,240 Speaker 1: down the service in the spring of tween. Then there's 382 00:22:24,359 --> 00:22:28,000 Speaker 1: r d O or r d i O, the online 383 00:22:28,080 --> 00:22:31,200 Speaker 1: music streaming service that one launched in twenty ten, very 384 00:22:31,240 --> 00:22:35,080 Speaker 1: similar to other streaming services like Spotify or in some 385 00:22:35,119 --> 00:22:39,240 Speaker 1: cases like Pandora. There were two main tiers of r 386 00:22:39,320 --> 00:22:42,159 Speaker 1: d O service. There was a free tier that was 387 00:22:42,200 --> 00:22:45,240 Speaker 1: AD supported, so you could listen to music and occasionally 388 00:22:45,240 --> 00:22:48,159 Speaker 1: an AD would be inserted in between songs. And then 389 00:22:48,160 --> 00:22:51,040 Speaker 1: there was a subscription add free tier that you could 390 00:22:51,440 --> 00:22:54,040 Speaker 1: uh subscribe to and so you'd pay a monthly fee 391 00:22:54,280 --> 00:22:56,880 Speaker 1: and you'd be able to listen to music without ads. 392 00:22:56,920 --> 00:22:59,960 Speaker 1: But the service failed to survive in a very crowded 393 00:23:00,119 --> 00:23:03,520 Speaker 1: space and eventually had to file for Chapter eleven bankruptcy 394 00:23:03,560 --> 00:23:07,160 Speaker 1: and so selling off some of its assets to its 395 00:23:07,200 --> 00:23:13,320 Speaker 1: former rival Pandora as a result. Then let's talk about 396 00:23:13,400 --> 00:23:16,520 Speaker 1: Juice a Row. Juice a Row is one of those 397 00:23:16,560 --> 00:23:19,320 Speaker 1: things that kind of makes me scratch my head. Sometimes 398 00:23:19,440 --> 00:23:22,600 Speaker 1: venture capitalists irritate the heck out of me, and that's 399 00:23:22,640 --> 00:23:25,600 Speaker 1: the case with juicer Row. It was a WiFi enabled 400 00:23:25,760 --> 00:23:29,760 Speaker 1: juicer that relied on a subscription service. You would subscribe 401 00:23:29,840 --> 00:23:34,000 Speaker 1: and receive single serving packets that had cut up fruits 402 00:23:34,080 --> 00:23:36,960 Speaker 1: or vegetables or both, and you would put this packet 403 00:23:37,000 --> 00:23:40,760 Speaker 1: inside the juicer, which would squeeze the packet and produce 404 00:23:40,880 --> 00:23:44,800 Speaker 1: a fresh glass of juice for you, which all in 405 00:23:44,840 --> 00:23:48,960 Speaker 1: itself doesn't sound that bad, but there are other issues. 406 00:23:49,080 --> 00:23:51,600 Speaker 1: So the company received more than a hundred million dollars 407 00:23:51,640 --> 00:23:54,080 Speaker 1: in venture capital funding I think a hundred and twenty 408 00:23:54,119 --> 00:23:58,480 Speaker 1: millions since it's founding, but in the company said it 409 00:23:58,480 --> 00:24:03,240 Speaker 1: would suspend sale of the juicer and repurchase juicers that 410 00:24:03,280 --> 00:24:05,840 Speaker 1: had been sold to customers up to that point while 411 00:24:05,840 --> 00:24:09,520 Speaker 1: looking for a buyer for the company. The juice packets 412 00:24:09,560 --> 00:24:12,679 Speaker 1: all had QR codes on them, and you were supposed 413 00:24:12,720 --> 00:24:16,679 Speaker 1: to scan your juice packet QR code before you pressed it, 414 00:24:17,359 --> 00:24:20,000 Speaker 1: and the company said this was to make sure that 415 00:24:20,240 --> 00:24:24,280 Speaker 1: you never were getting juice from expired products. You would 416 00:24:24,280 --> 00:24:27,200 Speaker 1: scan it and the juicer would say, oh, well that 417 00:24:27,600 --> 00:24:30,520 Speaker 1: was put in that packet just three days ago, so 418 00:24:30,720 --> 00:24:32,760 Speaker 1: it's still good. You should be able to use it. 419 00:24:33,080 --> 00:24:35,239 Speaker 1: Or no, that's a month old. It's bad. They'll make 420 00:24:35,280 --> 00:24:37,600 Speaker 1: you sick. Don't use it. That was what they were 421 00:24:37,640 --> 00:24:39,880 Speaker 1: saying it was for, but other people said, no, this 422 00:24:39,960 --> 00:24:43,200 Speaker 1: is really a method of digital rights management. In other words, 423 00:24:43,800 --> 00:24:46,560 Speaker 1: it was a way to prevent you from using your 424 00:24:46,640 --> 00:24:51,200 Speaker 1: juice a row from pressing any other juice packets made 425 00:24:51,200 --> 00:24:54,359 Speaker 1: by anyone else. So it's kind of like the idea 426 00:24:54,359 --> 00:24:58,040 Speaker 1: of a Curig, the Curig coffee makers that use those 427 00:24:58,200 --> 00:25:01,120 Speaker 1: single canisters to make a a single cup of coffee. 428 00:25:01,600 --> 00:25:05,560 Speaker 1: Other manufacturers started making canisters that could work with Curiggs, 429 00:25:05,880 --> 00:25:08,720 Speaker 1: and then Curig wanted to change its design so that 430 00:25:08,800 --> 00:25:12,680 Speaker 1: only its packets would work in its machines, and other 431 00:25:12,680 --> 00:25:14,800 Speaker 1: people said, well, you can't do that. That's you know, 432 00:25:14,920 --> 00:25:17,840 Speaker 1: it's anti competitive and it's a type of DRM that 433 00:25:17,880 --> 00:25:20,560 Speaker 1: I'm not comfortable with. People were making the same claims 434 00:25:20,560 --> 00:25:23,560 Speaker 1: about Juicer Row, although the company denied that was the purpose, 435 00:25:23,920 --> 00:25:27,800 Speaker 1: and Bloomberg published a pretty damning report in two thousand 436 00:25:27,880 --> 00:25:30,960 Speaker 1: seventeen that said, you can get the same result as 437 00:25:30,960 --> 00:25:34,360 Speaker 1: the Juice Row if you just took the packet that 438 00:25:34,359 --> 00:25:37,800 Speaker 1: that would come when you subscribed and just squeezed the 439 00:25:37,840 --> 00:25:41,919 Speaker 1: packet by hand and squeezed it into a glass. Uh. 440 00:25:42,359 --> 00:25:45,840 Speaker 1: A venture capitalist named Ben Einstein took a Juicer row 441 00:25:46,200 --> 00:25:52,160 Speaker 1: and dismantled it and said it was incredibly sophisticated. In fact, 442 00:25:52,240 --> 00:25:56,520 Speaker 1: it was too sophisticated. He said, there was way too complicated, 443 00:25:56,840 --> 00:26:00,240 Speaker 1: unnecessarily complicated, and that jacked up the price of the 444 00:26:00,320 --> 00:26:04,280 Speaker 1: juicer but did not provide additional value. And this was 445 00:26:04,320 --> 00:26:08,760 Speaker 1: backed up by other reviewers of the same product. So yeah, 446 00:26:09,040 --> 00:26:13,120 Speaker 1: not not the best showing of a brand new product. 447 00:26:13,560 --> 00:26:16,880 Speaker 1: And also one of those where people said, why does 448 00:26:16,960 --> 00:26:19,840 Speaker 1: this need to be a smart such and such? Right, 449 00:26:19,960 --> 00:26:22,280 Speaker 1: why does it need to be a smart juicer? And 450 00:26:22,359 --> 00:26:25,399 Speaker 1: people point at this and say, yeah, this is not 451 00:26:25,440 --> 00:26:27,800 Speaker 1: a valid argument. I don't know that we need such 452 00:26:27,800 --> 00:26:31,800 Speaker 1: a thing. The last example I want to give about 453 00:26:31,960 --> 00:26:34,680 Speaker 1: a company that launched after tech stuff and no longer 454 00:26:34,720 --> 00:26:39,919 Speaker 1: exists is Cloud. Now. Cloud was an app, an extension 455 00:26:39,960 --> 00:26:43,359 Speaker 1: really that was meant to measure a person's social influence 456 00:26:43,880 --> 00:26:47,960 Speaker 1: or their reach using a cloud score, and a cloud 457 00:26:47,960 --> 00:26:50,879 Speaker 1: score would link to many different social networks, primarily Twitter, 458 00:26:50,960 --> 00:26:54,919 Speaker 1: but you could also link into stuff like Facebook, Instagram, YouTube, ETCETERA. 459 00:26:55,200 --> 00:26:58,000 Speaker 1: Cloud launched in two thousand and eight after tech stuff 460 00:26:58,040 --> 00:27:00,840 Speaker 1: was live, and cloud scores were but mean one and 461 00:27:00,960 --> 00:27:05,000 Speaker 1: one hundred. The higher your score, the more effect of 462 00:27:05,080 --> 00:27:07,920 Speaker 1: your social reach was said to be. I was always 463 00:27:07,960 --> 00:27:11,679 Speaker 1: in the eighties, by the way, uh the average I 464 00:27:11,680 --> 00:27:14,119 Speaker 1: think was somewhere in the thirties. But for a while, 465 00:27:14,640 --> 00:27:17,800 Speaker 1: companies would offer perks to cloud members who had scores 466 00:27:17,840 --> 00:27:20,920 Speaker 1: above a particular threshold, with the idea that the receiver 467 00:27:21,000 --> 00:27:23,320 Speaker 1: of the perk would talk up his or her experience 468 00:27:23,440 --> 00:27:25,960 Speaker 1: using the service. I heard about people who got like 469 00:27:26,040 --> 00:27:29,199 Speaker 1: crazy deals on hotel rooms things like that. And the 470 00:27:29,240 --> 00:27:34,080 Speaker 1: whole expectation there was the provider of the service or 471 00:27:34,200 --> 00:27:37,840 Speaker 1: the product would get a benefit from the person with 472 00:27:37,880 --> 00:27:42,159 Speaker 1: a very high cloud score saying, Hey, this company is 473 00:27:42,160 --> 00:27:45,240 Speaker 1: the bomb dignity. You gotta go and buy their stuff 474 00:27:45,320 --> 00:27:48,800 Speaker 1: because it's amazing, And it would be like a marketing campaign. 475 00:27:49,200 --> 00:27:51,879 Speaker 1: And when you think about it, marketing campaigns get very expensive. 476 00:27:52,200 --> 00:27:54,200 Speaker 1: But if you can get effective word of mouth from 477 00:27:54,240 --> 00:27:57,439 Speaker 1: somebody who's very influential, and it just cost you the 478 00:27:57,480 --> 00:28:00,919 Speaker 1: price of a product that you're already selling. That's a 479 00:28:00,960 --> 00:28:04,800 Speaker 1: pretty efficient marketing campaign. So that was going on for 480 00:28:04,840 --> 00:28:07,080 Speaker 1: a while. Eventually Cloud would get rid of the perks 481 00:28:07,119 --> 00:28:10,480 Speaker 1: program because it received a lot of criticism and uh, 482 00:28:10,920 --> 00:28:14,160 Speaker 1: there was questions about how effective the perks were that 483 00:28:14,320 --> 00:28:18,360 Speaker 1: came from both users of Clout and from the providers themselves, 484 00:28:19,000 --> 00:28:22,880 Speaker 1: and critics said that Cloud was kind of a social evil, 485 00:28:23,080 --> 00:28:27,200 Speaker 1: that it was leveraging social status anxiety and it promoted 486 00:28:27,240 --> 00:28:30,480 Speaker 1: bad online etiquette because people were just trying to find 487 00:28:30,520 --> 00:28:33,840 Speaker 1: fast ways to jack that Cloud score up higher and higher. 488 00:28:34,400 --> 00:28:39,200 Speaker 1: And eventually the service would end officially on May twenty, 489 00:28:39,880 --> 00:28:43,800 Speaker 1: two thousand and eighteen, so just uh, a short while 490 00:28:43,880 --> 00:28:48,120 Speaker 1: before this podcast was recorded. So Clout is no more 491 00:28:48,280 --> 00:28:51,600 Speaker 1: as of like a couple of weeks ago. And like 492 00:28:51,760 --> 00:28:54,000 Speaker 1: I said, this is just a sample of some of 493 00:28:54,040 --> 00:28:57,720 Speaker 1: the services and companies that have launched since tech stuff 494 00:28:57,720 --> 00:29:00,760 Speaker 1: became a thing. It's funny to think that my show 495 00:29:00,880 --> 00:29:04,360 Speaker 1: is older than a lot of these famous companies and 496 00:29:04,400 --> 00:29:09,040 Speaker 1: services are and outlasted some of them. That's pretty amazing 497 00:29:09,080 --> 00:29:12,160 Speaker 1: to me. And Also, it's amazing to me that you 498 00:29:12,200 --> 00:29:16,200 Speaker 1: guys have been supporting this show, and I love that. 499 00:29:16,320 --> 00:29:20,400 Speaker 1: It's I deeply appreciate all you listeners out there, the 500 00:29:20,400 --> 00:29:22,680 Speaker 1: ones who write to me, the ones who just listened 501 00:29:22,680 --> 00:29:25,000 Speaker 1: to my show and look forward to the next one. 502 00:29:25,320 --> 00:29:29,240 Speaker 1: All of you guys have been incredible, and thank you 503 00:29:29,480 --> 00:29:32,520 Speaker 1: for supporting the show and for letting me do something 504 00:29:32,560 --> 00:29:34,640 Speaker 1: I love to do, which is I love to learn 505 00:29:34,840 --> 00:29:36,520 Speaker 1: and then I love to talk about the stuff that 506 00:29:36,560 --> 00:29:39,520 Speaker 1: I've learned, and you guys have made that possible. So 507 00:29:39,640 --> 00:29:44,280 Speaker 1: thank you so much. Thank you for ten years of 508 00:29:44,320 --> 00:29:46,800 Speaker 1: tech Stuff. I can't wait for the next ten. I'll 509 00:29:46,840 --> 00:29:51,680 Speaker 1: be talking about robots, possibly two robots. I look forward 510 00:29:51,680 --> 00:29:55,240 Speaker 1: to my robotic listeners. Anyway, for you humans out there, 511 00:29:55,400 --> 00:29:59,120 Speaker 1: if you have any suggestions for future episodes of Tech Stuff, 512 00:29:59,560 --> 00:30:01,760 Speaker 1: why not send me a message. It can be about 513 00:30:01,800 --> 00:30:05,280 Speaker 1: a technology, a company, a person in tech. It could 514 00:30:05,320 --> 00:30:09,120 Speaker 1: be a suggestion for someone I should interview or have 515 00:30:09,280 --> 00:30:12,360 Speaker 1: on as a guest host. I look forward to hearing 516 00:30:12,400 --> 00:30:15,240 Speaker 1: from you guys. The email address you can use is 517 00:30:15,480 --> 00:30:19,320 Speaker 1: tech Stuff at how stuff works dot com, or you 518 00:30:19,320 --> 00:30:22,320 Speaker 1: can drop me a line on Facebook or Twitter to 519 00:30:22,400 --> 00:30:25,480 Speaker 1: handle it. Both of those is tech Stuff hs W. 520 00:30:26,280 --> 00:30:29,360 Speaker 1: And finally, make sure you follow us on Instagram. It 521 00:30:29,480 --> 00:30:31,280 Speaker 1: is a great way to get a behind the scenes 522 00:30:31,320 --> 00:30:34,560 Speaker 1: look at what's going on at tech Stuff. And uh, 523 00:30:34,640 --> 00:30:38,800 Speaker 1: I really look forward to doing tons more episodes for 524 00:30:38,840 --> 00:30:42,080 Speaker 1: you guys, and I'll talk to you again really soon 525 00:30:47,600 --> 00:30:50,040 Speaker 1: for more on this and thousands of other topics. Is 526 00:30:50,040 --> 00:31:00,240 Speaker 1: it how stuff works dot com two