WEBVTT - From the Vault: Play the Record Backwards, Part 2

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<v Speaker 1>Hey, welcome to Stuff to Blow Your Mind. This is

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<v Speaker 1>Robert Lamb and it's Saturday. So once more we have

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<v Speaker 1>a vault episode for you. This is going to be

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<v Speaker 1>part two of Play the Record Backwards. This is a

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<v Speaker 1>couple of episodes that I did with former producer Seth

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<v Speaker 1>Nicholas Johnson, all about, as you know, all the various

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<v Speaker 1>hidden things that might be going on in the grooves

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<v Speaker 1>of old records or in even files, CDs and so forth.

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<v Speaker 1>It's a lot of fun. I hope you enjoyed the

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<v Speaker 1>original episode, published the first of December twenty twenty two.

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<v Speaker 1>Let's dive right.

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<v Speaker 2>In Welcome to Stuff to Blow Your Mind, production of iHeartRadio.

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<v Speaker 1>Hey, welcome to Stuff to Blow Your Mind. My name

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<v Speaker 1>is Robert Lamb.

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<v Speaker 3>And I'm Seth Nicholas Johnson.

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<v Speaker 1>Joe. As of this record still out on parental leave.

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<v Speaker 1>We'll be back soon. But in this episode, Seth and

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<v Speaker 1>I are continuing our exploration of hidden messages and allegations

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<v Speaker 1>of hidden messages, secrets and easter eggs in music. In

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<v Speaker 1>the last episode we talked a lot about backmasking, about

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<v Speaker 1>reversed audio. We mentioned some other examples of the way

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<v Speaker 1>that things can and we're hidden in music. But in

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<v Speaker 1>this episode we are going to venture into the groove,

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<v Speaker 1>into the record groove, and discuss physical media and even

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<v Speaker 1>more detail. We did touch on it a bit in

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<v Speaker 1>the last one. So if you if you basically know

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<v Speaker 1>nothing about vinyl records and how you play a record,

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<v Speaker 1>go back and listen to that first episode, because we

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<v Speaker 1>do talk about some of that. Because I mean, part

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<v Speaker 1>of the background here for this discussion is as much

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<v Speaker 1>as I admire certain vinyl records that come out and

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<v Speaker 1>I see them on a website or in a store,

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<v Speaker 1>I've never purchased one. And since a child, I've been

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<v Speaker 1>told to avoid touching vinyl records. Let the adults use that.

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<v Speaker 1>You don't want to break the needle or scratch the record, etc.

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<v Speaker 1>And so I've left them alone. Seth, on the other hand,

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<v Speaker 1>you have a very different relationship with records.

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<v Speaker 3>Absolutely, I've manufactured vinyl, I've processed vinyl coming from like

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<v Speaker 3>full blown pressing plants. I've been buying it most of

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<v Speaker 3>my life. For me, when I was younger, I reached

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<v Speaker 3>a certain point where I inherited a few records from

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<v Speaker 3>like my parents, but they didn't have a very sizeable

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<v Speaker 3>collection but when I started going to record stores in

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<v Speaker 3>my youth to buy CDs, there was a point when

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<v Speaker 3>I realized, oh, wow, these other things are so much

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<v Speaker 3>cheaper than the CDs. This would have been in like

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<v Speaker 3>the nineties, and that was all there was to it was.

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<v Speaker 3>I was just greedy for music, and I was just like,

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<v Speaker 3>all right, how am I going to get as much

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<v Speaker 3>music as possible. I'm going to buy these used records

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<v Speaker 3>as much as I can. And in fact, at that stage,

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<v Speaker 3>I can give some deliberate examples, like, for example, let's

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<v Speaker 3>say Radiohead, I might be wrong the live recordings that record.

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<v Speaker 3>I remember holding a CD in one hand and a

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<v Speaker 3>vinyl record in the other, and the record was cheaper,

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<v Speaker 3>so I went, oh, all right, I guess I'm going

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<v Speaker 3>with the record. Same thing with a Widow City by

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<v Speaker 3>the Fiery Furnaces. Just like that era the late nineties

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<v Speaker 3>early two thousands where it was like, oh, new vinyl

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<v Speaker 3>is cheaper than new CDs. Now that is completely the opposite,

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<v Speaker 3>so be prepared if you're going into a record store.

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<v Speaker 3>But at the time it was not a very popular format.

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<v Speaker 3>So that's why I got into vinyl was just because

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<v Speaker 3>it was the less expensive option so I could buy

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<v Speaker 3>more music. And so yeah, that's that's kind of why

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<v Speaker 3>it started for me.

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<v Speaker 1>Now in looking at a record and in playing a record,

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<v Speaker 1>this is this is where I really had no idea

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<v Speaker 1>about any of this. I kind of had this idea

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<v Speaker 1>that if you, if you place a record on the turntable,

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<v Speaker 1>you place a needle in the grooves, there's just one

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<v Speaker 1>path that it is. Essentially, I guess it's kind of

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<v Speaker 1>like the distinction between a labyrinth and a maze. If

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<v Speaker 1>you if you, if you have if you make that distinction,

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<v Speaker 1>Like a labyrinth, there's only one way through. It twists

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<v Speaker 1>and turns, but you can't get lost because there there

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<v Speaker 1>are no dead ends. It is a journey through complexity

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<v Speaker 1>from point A to point B. A maze, however, can

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<v Speaker 1>be different. A maze can have different paths through the complexity.

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<v Speaker 1>A maze can have dead ends, it can have traps,

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<v Speaker 1>it can have dragons and trolls and so forth, if you,

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<v Speaker 1>if you want, and based on a lot of what

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<v Speaker 1>I ended up reading here, and based on what I

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<v Speaker 1>think we're gonna be discussing here, it does seem to

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<v Speaker 1>me like actually vinyl records are more like this maze.

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<v Speaker 1>There there's more. There is sometimes more than one path

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<v Speaker 1>through the record, the.

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<v Speaker 3>Good ones, I would say, the average record. I think

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<v Speaker 3>you're correct, there is a very deliberate path. Always starts

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<v Speaker 3>in the same place out at the edge of the record,

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<v Speaker 3>always ends at the same place, which is the inside

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<v Speaker 3>of the record. I think that's that's the most common route.

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<v Speaker 3>But there there are many examples of people trying new things,

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<v Speaker 3>people going different routes with that.

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<v Speaker 1>And this is this is so just counter to like

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<v Speaker 1>the tape culture, the DVD culture, and then the subsequent

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<v Speaker 1>digital media culture that that that I most have most

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<v Speaker 1>of my experience with. Like there there was there. We'll

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<v Speaker 1>get into some examples. Yeah, you have things like hidden

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<v Speaker 1>tracks with with CDs and so forth, But this is

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<v Speaker 1>a whole different scenario. This is like the it's like

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<v Speaker 1>the record as puzzle box, you know.

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<v Speaker 3>Yeah, yeah, And it's fun where you can hide these things.

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<v Speaker 3>Like I said, I've I've manufactured a lot of records

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<v Speaker 3>on my own. In particular, I I do what's called

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<v Speaker 3>lay the embossed records. And so here's here's a fascinating

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<v Speaker 3>thing I have personally done, which I think is really cool.

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<v Speaker 3>So on a compact disc. Okay, Uh, the data is

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<v Speaker 3>written from the inside, you know, toward towards the center

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<v Speaker 3>to the outside. Vinyl is the opposite that the information

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<v Speaker 3>is on the outside going inside. So usually on a

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<v Speaker 3>CD there will be some blank space because there's like

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<v Speaker 3>eighty something minutes of space on a compact disc. If

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<v Speaker 3>you're whatever you're doing doesn't use up that much space,

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<v Speaker 3>you have this extra room on the end. So what

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<v Speaker 3>I've done, I have flipped a compact disc upside down

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<v Speaker 3>and put a song from a vinyl you know, embossing

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<v Speaker 3>needle onto the underside of the CD. And now not

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<v Speaker 3>only is that a CD that can be played in

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<v Speaker 3>a CD player, but if you flip it upside down

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<v Speaker 3>and put on a record player, you can play a

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<v Speaker 3>song on the underside of the CD itself. So like fun,

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<v Speaker 3>things like that you can do with vinyl, and it's

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<v Speaker 3>just not it's you know that fun isn't there in

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<v Speaker 3>most of the other mediums.

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<v Speaker 1>All right, Well, let's get into some specific examples here,

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<v Speaker 1>and for this I'm going to go back to an

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<v Speaker 1>article that I referenced in the first episode that we did.

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<v Speaker 1>This is by Jonathan Vinyl. Darryl Griffin Stuart Cunningham in

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<v Speaker 1>twenty fourteen's Easter eggs Hidden tracks and Messages in Musical Mediums,

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<v Speaker 1>and they write that there are three primary ways that

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<v Speaker 1>records allow for hidden information. The first is something called

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<v Speaker 1>locked grooves. So these are grooves which cause the turntable

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<v Speaker 1>to play an endless loop. And I guess I get

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<v Speaker 1>you'll have to maybe help me make sense of this.

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<v Speaker 1>But is it like if the needle enters this particular groove,

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<v Speaker 1>it will just go on forever in a circle.

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<v Speaker 3>I have a record here next to me. Coincidentally, I'll

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<v Speaker 3>just show you literally on it. Sorry, I won't be

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<v Speaker 3>able to show you because this is a audio medium,

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<v Speaker 3>but I'm pointing it out to Robert. All right, So Robert,

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<v Speaker 3>you see this record in front of you. The song

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<v Speaker 3>plays starting here at the outside, and then it moves

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<v Speaker 3>to the inside. Like I was saying, now, when the

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<v Speaker 3>needle gets past the songs, the record needs to stop it.

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<v Speaker 3>He needs to stop the needle from just running into

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<v Speaker 3>the paper label or anything like that. So right here,

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<v Speaker 3>right next to the label, like basically a big circle

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<v Speaker 3>going around the paper label center of a record, that

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<v Speaker 3>is where the traditional locked groove is. There's no sound

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<v Speaker 3>on it. It's just instead of a spiral, because that's

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<v Speaker 3>basically what a groove is. It's a very elaborate, very

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<v Speaker 3>dense spiral, you know, containing different grooves and therefore vibrations

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<v Speaker 3>and sound. The very very bottom of that spiral, it

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<v Speaker 3>doesn't still end as a spiral. It ends as a

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<v Speaker 3>solid circle. That way, the needle when it's finished will

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<v Speaker 3>more or less stay still. It'll just stay at that

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<v Speaker 3>central point and it won't cut into the label or whatever.

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<v Speaker 1>So if I'm, for instance, if I'm watching a film

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<v Speaker 1>in which a record has finish, this is my main

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<v Speaker 1>experience of this. In a movie, if a record is

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<v Speaker 1>finished playing, sometimes it'll just be that chunk kind of

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<v Speaker 1>sound that's the locked groove at the end of the record.

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<v Speaker 3>Yes, although most locked grooves wouldn't make any sound at all,

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<v Speaker 3>but yes, correct, that kind of like stereotypical loop down

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<v Speaker 3>there at the end.

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<v Speaker 1>Yes, yes, well, the authors of this paper, they point out, quote,

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<v Speaker 1>most records will only contain a silent locked groove to

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<v Speaker 1>prevent damage to the needle when it reaches the end

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<v Speaker 1>of a side. Like you explained, the presence of a

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<v Speaker 1>locked groove that contains music would be difficult to detect

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<v Speaker 1>without prior knowledge or careful visual inspection of the grooves. Therefore,

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<v Speaker 1>a music containing locked groove has a good chance of

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<v Speaker 1>surprising the listener during the performance of the recording.

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<v Speaker 3>That's true. If you're looking at it from the outside,

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<v Speaker 3>it doesn't look any different, just just like for the

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<v Speaker 3>most part, if you're looking at grooves on a record,

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<v Speaker 3>you can't determine what's on them. Actually you can if

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<v Speaker 3>you have very very talented eyes. Eventually you can tell

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<v Speaker 3>what the silence looks like. But that's that's that's just

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<v Speaker 3>experts only. That's not the average person at all.

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<v Speaker 1>The prime example that they mentioned in the paper of

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<v Speaker 1>this is of having music in the locked groove. Bring

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<v Speaker 1>back to the Beatles a Day in the Life from

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<v Speaker 1>Sergeant Pepper's Lonely Heart Hearts called Band. This song enters

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<v Speaker 1>a locked groove at the end of the song, a

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<v Speaker 1>locked groove that contains music. And I mean, thinking back

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<v Speaker 1>on the on the song, I mean I know where

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<v Speaker 1>this is occurring, but I only have experience with like

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<v Speaker 1>the CD version of this, right, I had this album

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<v Speaker 1>on CD when I was I think in high school.

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<v Speaker 1>But if you were playing the record, that final tone

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<v Speaker 1>of the song potentially goes on forever, is that right?

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<v Speaker 3>Yeah, yeah, as long as you don't lift it, because yeah,

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<v Speaker 3>like I was saying, that central locked groove, it's there's

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<v Speaker 3>no data there. It's silent, there's no sound. It's just

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<v Speaker 3>like you're saying, like, chunk chunk, chunk chunk, it's just

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<v Speaker 3>moving in a circle. But there's no rule that says

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<v Speaker 3>you can't put some noise on those grooves. Why not?

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<v Speaker 3>You know? Why not have that circle be a loop

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<v Speaker 3>of audio? Why not?

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<v Speaker 1>And have you experimented with this in creating records?

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<v Speaker 3>I have many times. It's fun like why wouldn't you?

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<v Speaker 1>You know.

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<v Speaker 3>So, most importantly, something to keep in mind when you're

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<v Speaker 3>doing this is that it's actually a pretty small window

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<v Speaker 3>to create that loop. So a typical record rotates at

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<v Speaker 3>thirty three and a third revolutions per minute Summer forty five,

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<v Speaker 3>but that's a that's usually for singles. So yeah, thirty

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<v Speaker 3>three and a third revolutions per minute, which means that

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<v Speaker 3>a single rotation of the record, one needle going all

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<v Speaker 3>the way around is one point eight seconds. So that's

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<v Speaker 3>how long your loop has to be. One point eight seconds,

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<v Speaker 3>no more, no less. So, so here's an example of

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<v Speaker 3>one I've done. I did one where it was called

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<v Speaker 3>it was a series called skip records, where what I

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<v Speaker 3>did was oh, that's actually another good, great example. If

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<v Speaker 3>you ever are listening to a record that's damaged and

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<v Speaker 3>the record starts skipping, it's always the same duration. It's

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<v Speaker 3>always one point eight seconds, because that same fragment is

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<v Speaker 3>going to be playing again and again and again. That's

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<v Speaker 3>why you can actually tell if someone is faking a

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<v Speaker 3>skipping record, because it'll be longer or shorter than that

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<v Speaker 3>quick just like zip it, dip it deep up, zip it,

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<v Speaker 3>dip it deep up. It's that is that one point

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<v Speaker 3>eight second loop. And in fact, when when I am

0:12:11.720 --> 0:12:15.160
<v Speaker 3>manufacturing records, that's the final step before I finish a record.

0:12:15.600 --> 0:12:17.360
<v Speaker 3>Is so, if you can picture it in your mind,

0:12:17.440 --> 0:12:21.480
<v Speaker 3>there is basically an arm that has a cutting needle.

0:12:21.800 --> 0:12:25.360
<v Speaker 3>Usually it's a sapphire or a ruby, and it's pressing

0:12:25.400 --> 0:12:29.720
<v Speaker 3>into the the I use use polycarbonate. It's pressing into

0:12:29.840 --> 0:12:33.000
<v Speaker 3>the polycarbonate and it's moving from left to right on

0:12:33.280 --> 0:12:36.280
<v Speaker 3>like a spiral arm. Basically, what you do is when

0:12:36.320 --> 0:12:39.960
<v Speaker 3>you're done recording, is you stop that arm for moving

0:12:40.040 --> 0:12:42.480
<v Speaker 3>left or right then you go one one thousand, two

0:12:42.559 --> 0:12:44.880
<v Speaker 3>one thousand, and then you lift it up. And what

0:12:44.960 --> 0:12:48.360
<v Speaker 3>you're doing by by stopping the movement is you're ending

0:12:48.360 --> 0:12:51.319
<v Speaker 3>that spiral in a single place and you wait one

0:12:51.360 --> 0:12:53.400
<v Speaker 3>one thousand and two one thousand for it to complete

0:12:53.440 --> 0:12:57.600
<v Speaker 3>that circle and end that loop. But if you are

0:12:57.679 --> 0:13:00.920
<v Speaker 3>still playing audio when you do that one one thousand

0:13:00.920 --> 0:13:04.120
<v Speaker 3>and two one thousand, what you're doing is still putting data,

0:13:04.120 --> 0:13:07.439
<v Speaker 3>putting information, putting sound into that loop, and you can

0:13:07.480 --> 0:13:09.880
<v Speaker 3>make a go forever. So, like I was saying, I

0:13:09.880 --> 0:13:12.800
<v Speaker 3>had a series called Skip Records where my whole point

0:13:13.000 --> 0:13:14.720
<v Speaker 3>was I wanted it to sound like a record was

0:13:14.760 --> 0:13:17.600
<v Speaker 3>just skipping for five minutes straight. Don't ask me why

0:13:17.679 --> 0:13:21.920
<v Speaker 3>it's art, you know it's fun. And uh so I

0:13:22.360 --> 0:13:25.680
<v Speaker 3>did this multiple times. And the fun part is is

0:13:25.679 --> 0:13:29.199
<v Speaker 3>that I on these records, I always ensured that the

0:13:29.360 --> 0:13:34.240
<v Speaker 3>final groove was always a locked groove. Therefore potentially that

0:13:34.400 --> 0:13:37.320
<v Speaker 3>these records loop forever, that there is no end to

0:13:37.360 --> 0:13:40.320
<v Speaker 3>this record and it can just play until your record

0:13:40.320 --> 0:13:42.800
<v Speaker 3>player breaks or until til there's a power outage. It's

0:13:42.920 --> 0:13:45.079
<v Speaker 3>just it's a it's a it's a forever equation.

0:13:45.520 --> 0:13:48.880
<v Speaker 1>Wow, And you have favorite examples of this from from

0:13:48.960 --> 0:13:51.480
<v Speaker 1>from other records, from from bands and so forth.

0:13:51.600 --> 0:13:54.560
<v Speaker 3>There's a lot, And actually it's it's fun to me because,

0:13:54.600 --> 0:13:57.160
<v Speaker 3>like you said, you usually don't know when it's going

0:13:57.200 --> 0:13:59.240
<v Speaker 3>to happen. So for me, if I put on a

0:13:59.280 --> 0:14:01.880
<v Speaker 3>record and it's playing and it ends up in a

0:14:01.920 --> 0:14:05.040
<v Speaker 3>locked groove and you've never heard this record before, you

0:14:05.120 --> 0:14:07.319
<v Speaker 3>might be off on the other side, reading or playing

0:14:07.320 --> 0:14:10.160
<v Speaker 3>a video game or doing the dishes, who knows, and

0:14:10.200 --> 0:14:13.040
<v Speaker 3>you notice that, like, wow, it's been doing this one

0:14:13.080 --> 0:14:16.600
<v Speaker 3>tone for like forty five minutes. That's not even possible

0:14:16.640 --> 0:14:19.840
<v Speaker 3>on a record, Like there's not that much room. What

0:14:20.040 --> 0:14:23.000
<v Speaker 3>is happening? And you walk over and you're like, ah,

0:14:23.080 --> 0:14:26.080
<v Speaker 3>this record's got a locked groove. This happened to me

0:14:26.200 --> 0:14:28.200
<v Speaker 3>once on one of my favorite records, And this is

0:14:28.240 --> 0:14:32.160
<v Speaker 3>my favorite example of this. The nineteen ninety seven Godspeed

0:14:32.200 --> 0:14:36.000
<v Speaker 3>You Black Emperor album F Sharp A sharp Infinity. The

0:14:36.040 --> 0:14:40.240
<v Speaker 3>final track Bleak Uncertain Beautiful, It ends on a locked

0:14:40.280 --> 0:14:43.680
<v Speaker 3>groove playing the final two notes of the song, and

0:14:43.720 --> 0:14:46.520
<v Speaker 3>those last two notes are F sharp and A sharp,

0:14:46.920 --> 0:14:50.280
<v Speaker 3>and by being un a locked groove, they play for infinity,

0:14:50.640 --> 0:14:52.440
<v Speaker 3>And yeah, I still remember the first time I played

0:14:52.440 --> 0:14:55.480
<v Speaker 3>that record and when that needle hit that final moment,

0:14:55.880 --> 0:14:58.600
<v Speaker 3>it just kept going and going and going, and I

0:14:58.640 --> 0:15:03.040
<v Speaker 3>was like, this is wonder like it took me. You know,

0:15:03.080 --> 0:15:05.080
<v Speaker 3>I had to be active. I had I had to

0:15:05.240 --> 0:15:09.880
<v Speaker 3>realize that something was not right, investigate and realize what

0:15:09.920 --> 0:15:12.640
<v Speaker 3>they had done to me and my time. It's it's

0:15:12.720 --> 0:15:13.960
<v Speaker 3>it's a fun practice, you know.

0:15:14.280 --> 0:15:17.760
<v Speaker 1>Do you maybe this doesn't occur, but do you. Are

0:15:17.800 --> 0:15:19.440
<v Speaker 1>you ever in a position where someone comes up to

0:15:19.440 --> 0:15:21.880
<v Speaker 1>you and says like, I don't know anything about records,

0:15:21.920 --> 0:15:23.680
<v Speaker 1>but I'm going to get into records now. I'm gonna

0:15:23.680 --> 0:15:26.600
<v Speaker 1>start buying vinyl, And then do you have to warn them? Like, look,

0:15:27.440 --> 0:15:28.960
<v Speaker 1>people have laid traps for you.

0:15:30.640 --> 0:15:33.280
<v Speaker 3>The main one which I actually will warn people about

0:15:33.400 --> 0:15:36.320
<v Speaker 3>because these things were discussing a lucked groove doesn't happen

0:15:36.360 --> 0:15:38.760
<v Speaker 3>that often, So some other techniques were about to discuss

0:15:38.840 --> 0:15:41.480
<v Speaker 3>don't happen that often. It's it's it's it's pretty rare,

0:15:41.640 --> 0:15:44.560
<v Speaker 3>and they're and they're extra cool because of it. One

0:15:44.560 --> 0:15:48.160
<v Speaker 3>that is extremely common that actually happens all the time,

0:15:48.200 --> 0:15:50.720
<v Speaker 3>not just to others but to me as well, is

0:15:50.760 --> 0:15:53.320
<v Speaker 3>the difference between a thirty three and a third record

0:15:53.360 --> 0:15:57.440
<v Speaker 3>and a forty five record, because forty five rpm records,

0:15:58.040 --> 0:16:01.680
<v Speaker 3>I'm sure you everyone would understand this. A forty five

0:16:01.840 --> 0:16:05.320
<v Speaker 3>rpm it's spinning faster, so therefore the data that's put

0:16:05.360 --> 0:16:09.360
<v Speaker 3>onto it, the vibrations, the grooves are at a different speed,

0:16:09.760 --> 0:16:11.720
<v Speaker 3>you know. So if you put on a forty five

0:16:11.840 --> 0:16:14.640
<v Speaker 3>rpm record at thirty three and a third, it's extremely

0:16:14.760 --> 0:16:19.160
<v Speaker 3>slowed down. So you might have a completely incorrect view

0:16:19.280 --> 0:16:21.920
<v Speaker 3>of a song if you don't pay attention to what

0:16:21.960 --> 0:16:25.920
<v Speaker 3>the speed is. And there's audio file pressings of records

0:16:25.960 --> 0:16:28.880
<v Speaker 3>where they'll have full twelve inch records that are printed

0:16:28.920 --> 0:16:32.000
<v Speaker 3>at forty five rpm because there's more room for the

0:16:32.000 --> 0:16:35.160
<v Speaker 3>grooves so they can sound better, blah blah blah, and

0:16:35.240 --> 0:16:37.920
<v Speaker 3>so you just have to know. You have to hopefully

0:16:38.040 --> 0:16:40.320
<v Speaker 3>the artist has labeled the record this is a forty

0:16:40.320 --> 0:16:42.840
<v Speaker 3>five rpm, or you just have to listen to and go,

0:16:42.920 --> 0:16:45.080
<v Speaker 3>that's not right. Try it at thirty three and a third,

0:16:45.160 --> 0:16:47.280
<v Speaker 3>Try it at forty five and go, okay, that's right.

0:16:48.280 --> 0:16:50.600
<v Speaker 3>But sometimes you won't know. Sometimes they won't label it

0:16:50.680 --> 0:16:52.000
<v Speaker 3>and they won't tell you, so you just have to

0:16:52.040 --> 0:16:55.760
<v Speaker 3>make your best guess. Like like Ram for example, used

0:16:55.800 --> 0:16:58.640
<v Speaker 3>to never label the sides of their records, Like there

0:16:58.720 --> 0:17:01.280
<v Speaker 3>was no side A side B. It was just, hey,

0:17:01.280 --> 0:17:02.640
<v Speaker 3>you listen to one and they listen to the other.

0:17:02.640 --> 0:17:04.919
<v Speaker 3>I'm not telling you which is which. And not until

0:17:05.000 --> 0:17:09.000
<v Speaker 3>CDs came around did they have to eventually decide and

0:17:09.160 --> 0:17:13.679
<v Speaker 3>put an actual track order for you. And there were

0:17:13.680 --> 0:17:15.840
<v Speaker 3>a couple that I learned I had the wrong order, like,

0:17:15.840 --> 0:17:20.320
<v Speaker 3>for example, I always listened to murmur by Ram side

0:17:20.320 --> 0:17:22.400
<v Speaker 3>B first, then side A, but I had no way

0:17:22.440 --> 0:17:24.879
<v Speaker 3>of knowing that until I bought a CD of it.

0:17:25.119 --> 0:17:28.280
<v Speaker 1>Wow, all right, we'll get back to track ordering in

0:17:28.320 --> 0:17:30.600
<v Speaker 1>a bit. There's gonna be more on that. But getting

0:17:30.640 --> 0:17:33.280
<v Speaker 1>back to the three main methods of hiding stuff in

0:17:33.320 --> 0:17:36.520
<v Speaker 1>the grooves here from that twenty fourteen paper, the next

0:17:36.520 --> 0:17:41.280
<v Speaker 1>one they mentioned is inverse grooves. So this, if I'm

0:17:41.359 --> 0:17:43.960
<v Speaker 1>understanding this correctly, it is a record that it's meant

0:17:43.960 --> 0:17:47.959
<v Speaker 1>to be played backwards. If you play it forwards, you

0:17:47.960 --> 0:17:50.000
<v Speaker 1>are playing it backwards. Is that correct?

0:17:50.600 --> 0:17:53.680
<v Speaker 3>Yes, they think about it this way, as we were discussing.

0:17:53.880 --> 0:17:56.320
<v Speaker 3>When you're playing a record, you start the needle at

0:17:56.400 --> 0:17:59.520
<v Speaker 3>the rim and you press play and it continues until

0:17:59.560 --> 0:18:02.120
<v Speaker 3>it hits the label. That's the traditional way record plays.

0:18:03.280 --> 0:18:06.720
<v Speaker 3>The grooves are set up that way, the spiral leading

0:18:06.760 --> 0:18:09.040
<v Speaker 3>down to the drain, you know, that's the way it goes.

0:18:09.440 --> 0:18:12.399
<v Speaker 3>These are the other way around. You are supposed to

0:18:12.480 --> 0:18:15.000
<v Speaker 3>start the needle in the middle and then it plays

0:18:15.000 --> 0:18:17.000
<v Speaker 3>out to the edge, almost like manga style. It's like,

0:18:17.040 --> 0:18:19.280
<v Speaker 3>oh mm, start at the other end, you know.

0:18:20.600 --> 0:18:23.280
<v Speaker 1>Yeah. So they mentioned a couple of examples of this.

0:18:23.480 --> 0:18:27.000
<v Speaker 1>One is a this one. I don't know, were you

0:18:27.000 --> 0:18:31.359
<v Speaker 1>familiar with this particular group. This is a Nomes track

0:18:32.040 --> 0:18:36.840
<v Speaker 1>Goarf Beat, one from the Praxis USAEP and it includes

0:18:37.119 --> 0:18:39.680
<v Speaker 1>the instructions to play it. One must place the needle

0:18:39.720 --> 0:18:41.880
<v Speaker 1>at the point where you would expect the track to end.

0:18:42.920 --> 0:18:46.480
<v Speaker 1>And then they also mentioned Megadeth's single for Sweating Bullets,

0:18:46.960 --> 0:18:50.080
<v Speaker 1>which was an inverse groove pressing and it had a

0:18:50.119 --> 0:18:53.960
<v Speaker 1>warning on the packaging that said quote paranoid pressing on

0:18:54.040 --> 0:18:56.520
<v Speaker 1>blue vinyl. Warning, do not attempt to play this record

0:18:56.520 --> 0:19:00.040
<v Speaker 1>in the conventional manner. Both sides reverse play from the

0:19:00.080 --> 0:19:01.520
<v Speaker 1>inside groove outwards.

0:19:01.720 --> 0:19:04.280
<v Speaker 3>It makes sense because I bet the average person they

0:19:04.320 --> 0:19:06.960
<v Speaker 3>would just assume their record was broken, you know, because

0:19:07.160 --> 0:19:09.520
<v Speaker 3>if you did put it the correct place and pressed forward.

0:19:09.960 --> 0:19:13.359
<v Speaker 3>Best case scenario you're getting it to play backwards. More

0:19:13.400 --> 0:19:16.840
<v Speaker 3>probable is that because that is starting with the locked groove,

0:19:17.160 --> 0:19:19.840
<v Speaker 3>it won't be able to enter into that spiral. So

0:19:19.960 --> 0:19:22.399
<v Speaker 3>it'll just sit there and you'll just hear nothing or

0:19:22.440 --> 0:19:26.240
<v Speaker 3>maybe a little little skipping or some static. But another

0:19:26.280 --> 0:19:29.399
<v Speaker 3>great example of this this is found on Jack White's

0:19:29.440 --> 0:19:33.280
<v Speaker 3>twenty fourteen solo album Lazaretto. Jack White and his record

0:19:33.359 --> 0:19:35.720
<v Speaker 3>label Third Man Records are known for doing all kinds

0:19:35.760 --> 0:19:40.520
<v Speaker 3>of fun gimmicky things, like they have like liquid core records.

0:19:40.600 --> 0:19:43.720
<v Speaker 3>They have records where like there'll be a forty five

0:19:43.840 --> 0:19:46.600
<v Speaker 3>inch record hidden inside of a twelve inch you have

0:19:46.600 --> 0:19:49.159
<v Speaker 3>to like cut open the record to pull out another record. Like,

0:19:49.760 --> 0:19:52.280
<v Speaker 3>He's done a lot of really fun, interesting things. He

0:19:52.359 --> 0:19:55.680
<v Speaker 3>is the Willy Wonka of record manufacturers, and I really

0:19:55.720 --> 0:19:59.760
<v Speaker 3>admire him for that. For his twenty fourteen album Lazaretto,

0:20:00.160 --> 0:20:02.639
<v Speaker 3>he just wanted to put it all in one record.

0:20:02.640 --> 0:20:04.840
<v Speaker 3>He wanted to be all the gimmicks all at once.

0:20:05.280 --> 0:20:09.240
<v Speaker 3>So he called this version of Lazaretto the Ultra LP

0:20:09.760 --> 0:20:12.879
<v Speaker 3>And it's got so many fun gimmicks and innovations that

0:20:12.920 --> 0:20:15.359
<v Speaker 3>we would need literally an entire episode just to break

0:20:15.400 --> 0:20:17.560
<v Speaker 3>them down. But you could. You can find copies of

0:20:17.600 --> 0:20:19.720
<v Speaker 3>it to see online. I believe there's also a YouTube

0:20:19.760 --> 0:20:22.480
<v Speaker 3>video which I sent you, Robert, which has Jack White

0:20:22.520 --> 0:20:25.879
<v Speaker 3>just pointing out every single wacky gimmick of this one

0:20:25.920 --> 0:20:30.600
<v Speaker 3>single record. But on side one of this record, it

0:20:30.680 --> 0:20:32.960
<v Speaker 3>does play backwards like you're saying you have to start

0:20:32.960 --> 0:20:35.200
<v Speaker 3>the new needle by the label, and it plays out

0:20:35.240 --> 0:20:38.520
<v Speaker 3>to the rim. And I wonder how many people just

0:20:38.640 --> 0:20:41.240
<v Speaker 3>couldn't figure that out, because, you know, I mean, it's

0:20:41.680 --> 0:20:43.480
<v Speaker 3>I know a lot of people who just in life,

0:20:43.560 --> 0:20:46.239
<v Speaker 3>they aren't reading instructions. Kind of people, you know, like

0:20:46.440 --> 0:20:48.480
<v Speaker 3>if they get a piece of furniture from Ikia, they're

0:20:48.520 --> 0:20:50.040
<v Speaker 3>not going to read the instructions, They're just going to

0:20:50.080 --> 0:20:52.600
<v Speaker 3>put it together. And I'm sure buying a record, you

0:20:52.600 --> 0:20:55.359
<v Speaker 3>don't even assume that there will be instructions, you know,

0:20:55.400 --> 0:20:58.080
<v Speaker 3>whether it was Megadeth with Sweating Bullets or whether it's

0:20:58.160 --> 0:21:01.880
<v Speaker 3>Jack White with Lazaretto, why would there be instructions? So

0:21:01.960 --> 0:21:04.919
<v Speaker 3>you just play it and you're confused why it's not working.

0:21:05.240 --> 0:21:09.399
<v Speaker 1>Yeah, this Lazaretto album, when you initially mentioned it to

0:21:09.560 --> 0:21:13.200
<v Speaker 1>me and our chat, you listed all the gimmicks it had,

0:21:13.240 --> 0:21:16.000
<v Speaker 1>and I didn't even understand all of them. It seems

0:21:16.040 --> 0:21:20.480
<v Speaker 1>like it makes me think of the book House of Leaves.

0:21:20.520 --> 0:21:22.680
<v Speaker 1>This feels like it it's like the House of Leaves

0:21:23.080 --> 0:21:24.160
<v Speaker 1>of vinyl records.

0:21:24.560 --> 0:21:27.760
<v Speaker 3>Yeah, yeah, and it was very popular, I believe. I

0:21:27.800 --> 0:21:29.919
<v Speaker 3>know it was the best selling record at the time,

0:21:30.480 --> 0:21:32.000
<v Speaker 3>but I think it like for the year. It was

0:21:32.000 --> 0:21:34.080
<v Speaker 3>like the best selling vinyl record for that year.

0:21:40.520 --> 0:21:42.480
<v Speaker 1>All right, moving on to the next example that they

0:21:42.560 --> 0:21:46.480
<v Speaker 1>give in this paper, double grooves or parallel grooves quote

0:21:46.640 --> 0:21:51.320
<v Speaker 1>records where two grooves run simultaneously through a record, causing

0:21:51.359 --> 0:21:54.800
<v Speaker 1>the needle to play different material depending where it is

0:21:54.840 --> 0:21:58.439
<v Speaker 1>initially placed. This is apparently sometimes referred to as a

0:21:58.560 --> 0:21:59.439
<v Speaker 1>third side.

0:21:59.800 --> 0:22:03.320
<v Speaker 3>Yeah. I've also heard these called three sided records. And yeah,

0:22:03.640 --> 0:22:05.840
<v Speaker 3>there are a few names for this, but these are

0:22:05.960 --> 0:22:08.359
<v Speaker 3>these are much more rare. These are fascinating.

0:22:08.600 --> 0:22:11.080
<v Speaker 1>Yeah, you're gonna have to keep explaining this one to me.

0:22:12.359 --> 0:22:16.399
<v Speaker 1>The couple of examples that they mention, there's the Monty

0:22:16.440 --> 0:22:20.560
<v Speaker 1>Python matching tie and handkerchief from nineteen seventy three, which

0:22:21.080 --> 0:22:23.320
<v Speaker 1>the packaging is pretty neat on this because the album

0:22:23.359 --> 0:22:26.160
<v Speaker 1>is packaged to look like you're buying a matching tie

0:22:26.160 --> 0:22:30.600
<v Speaker 1>and handkerchief, which is fun. But side too has two

0:22:30.640 --> 0:22:33.280
<v Speaker 1>different grooves, so depending on where you place the needle,

0:22:33.520 --> 0:22:34.920
<v Speaker 1>you'll get different material.

0:22:35.359 --> 0:22:38.119
<v Speaker 3>Now I have firsthand experience because I own this record,

0:22:38.520 --> 0:22:42.160
<v Speaker 3>and it's amazing. Here's the best part I can say

0:22:42.200 --> 0:22:46.199
<v Speaker 3>about this. This one entirely worked on me because I

0:22:46.240 --> 0:22:48.879
<v Speaker 3>didn't even know that there was a hidden third side

0:22:49.160 --> 0:22:51.679
<v Speaker 3>until I read about it later and had to investigate

0:22:51.680 --> 0:22:55.080
<v Speaker 3>for myself. That's not printed on the record anywhere that

0:22:55.080 --> 0:22:58.399
<v Speaker 3>there's hidden music or I guess hidden comedy on this record.

0:22:59.200 --> 0:23:02.719
<v Speaker 3>So here's here's I think their goal, which was so

0:23:03.000 --> 0:23:07.680
<v Speaker 3>all records sideday, side B, the side with two parallel grooves.

0:23:07.760 --> 0:23:12.080
<v Speaker 3>What's happening is, yeah, I guess picture that spiral again,

0:23:12.480 --> 0:23:16.080
<v Speaker 3>But there are two completely different lines to that spiral

0:23:16.240 --> 0:23:18.280
<v Speaker 3>right next to each other, going all the way down

0:23:18.359 --> 0:23:21.840
<v Speaker 3>to that center. So therefore, when you're putting that needle

0:23:21.880 --> 0:23:24.159
<v Speaker 3>in that groove, you have basically a fifty to fifty

0:23:24.240 --> 0:23:26.840
<v Speaker 3>chance are you going to be in the one groove

0:23:27.080 --> 0:23:29.880
<v Speaker 3>or the groove right next to it? That never match up.

0:23:30.240 --> 0:23:32.720
<v Speaker 3>So here's the fun. The fun part is that you

0:23:32.760 --> 0:23:36.040
<v Speaker 3>you listen to Side AY, everything suns normal. You turn

0:23:36.080 --> 0:23:37.800
<v Speaker 3>it over, you put on side B, you listen to it,

0:23:37.840 --> 0:23:40.600
<v Speaker 3>everything's normal, and then you put put away your record.

0:23:40.960 --> 0:23:42.760
<v Speaker 3>Next month, you want to listen to it again. Sideay,

0:23:42.800 --> 0:23:45.680
<v Speaker 3>everything's normal, put it on side B. Wait, this isn't

0:23:45.680 --> 0:23:48.359
<v Speaker 3>the side B I've heard before. What's happening? And so

0:23:48.440 --> 0:23:50.560
<v Speaker 3>you listen to it. You're like, I swear I heard

0:23:50.560 --> 0:23:53.760
<v Speaker 3>this differently before. But okay, whatever, whatever, whatever, you put

0:23:53.800 --> 0:23:55.960
<v Speaker 3>it aside, pull it out, put it on again. Sometimes

0:23:56.000 --> 0:23:59.600
<v Speaker 3>sidday's normal. Side B. It's that first side again. You're like, wait, wait, wait,

0:24:00.280 --> 0:24:04.119
<v Speaker 3>I swear last time this joke was on there, or

0:24:04.160 --> 0:24:05.960
<v Speaker 3>maybe you're like talking to your friends, You're like, hey,

0:24:05.960 --> 0:24:06.840
<v Speaker 3>what about that one part?

0:24:06.960 --> 0:24:07.119
<v Speaker 1>You know?

0:24:07.440 --> 0:24:09.840
<v Speaker 3>Did you love track three? Like that's not track three?

0:24:09.960 --> 0:24:11.600
<v Speaker 3>It's like no, no, it definitely is. Come over to

0:24:11.640 --> 0:24:13.520
<v Speaker 3>my house, I'll play it for you. You put it on

0:24:13.600 --> 0:24:15.600
<v Speaker 3>and it plays the wrong side like no, no, no,

0:24:15.640 --> 0:24:21.199
<v Speaker 3>I swear like it's like a fun It seems like

0:24:21.240 --> 0:24:24.840
<v Speaker 3>it's almost gaslighting you. You know, it's it's a very

0:24:24.880 --> 0:24:25.560
<v Speaker 3>fun gimmick.

0:24:25.840 --> 0:24:29.480
<v Speaker 1>Now is this? I'm reminded of a trophy encounter in

0:24:30.119 --> 0:24:33.440
<v Speaker 1>a lot of like carror and mystery TV shows and

0:24:33.720 --> 0:24:37.600
<v Speaker 1>short stories where someone realizes that there's a hidden compartment

0:24:37.640 --> 0:24:39.600
<v Speaker 1>in a room based on the fact that this room

0:24:39.680 --> 0:24:41.640
<v Speaker 1>is smaller than the adjoining room.

0:24:41.800 --> 0:24:42.359
<v Speaker 3>Yes, is that?

0:24:42.680 --> 0:24:45.240
<v Speaker 1>Would that be something? With this scenario, like if you

0:24:45.240 --> 0:24:47.400
<v Speaker 1>were really on the lookout for this sort of trick,

0:24:47.840 --> 0:24:50.639
<v Speaker 1>would you notice that, like one side of the record

0:24:50.760 --> 0:24:52.120
<v Speaker 1>seem shorter than the other.

0:24:52.560 --> 0:24:55.120
<v Speaker 3>You would have to be really on your toes, because

0:24:55.960 --> 0:24:58.520
<v Speaker 3>the side of of a typical twelve inch record can

0:24:58.600 --> 0:25:01.359
<v Speaker 3>be anywhere from like ten minutes to thirty minutes, depending

0:25:01.400 --> 0:25:04.720
<v Speaker 3>upon how closely you put those grooves together. But yes,

0:25:05.280 --> 0:25:08.000
<v Speaker 3>you would be able to notice if you paid very

0:25:08.000 --> 0:25:10.399
<v Speaker 3>close attention to how much space was being taken up

0:25:10.440 --> 0:25:12.800
<v Speaker 3>by the grooves, because it's only playing half of those

0:25:12.840 --> 0:25:15.560
<v Speaker 3>grooves when it's going going down the line playing all

0:25:15.560 --> 0:25:16.000
<v Speaker 3>the audio.

0:25:16.200 --> 0:25:18.720
<v Speaker 1>So like a physical investigation would be needed. It wouldn't

0:25:18.720 --> 0:25:20.960
<v Speaker 1>just be like, well, that side felt this long and

0:25:20.960 --> 0:25:22.520
<v Speaker 1>this one feels different or something.

0:25:22.680 --> 0:25:25.240
<v Speaker 3>It'd be possible, but yeah, yeah, you would have to

0:25:25.280 --> 0:25:29.479
<v Speaker 3>be paying a lot of attention. And for me, I

0:25:29.560 --> 0:25:31.520
<v Speaker 3>needed someone to tell me. I needed someone to tell

0:25:31.560 --> 0:25:34.440
<v Speaker 3>me that a record in my collection had three sides

0:25:34.480 --> 0:25:36.000
<v Speaker 3>before I realized it.

0:25:36.160 --> 0:25:38.320
<v Speaker 1>The other example that they bring up in the paper

0:25:38.560 --> 0:25:42.760
<v Speaker 1>is mister Bungle's disco Volante from nineteen ninety five, in

0:25:42.800 --> 0:25:46.800
<v Speaker 1>which hidden grooves contain the song's secret song and songs

0:25:46.840 --> 0:25:51.160
<v Speaker 1>by quote the Secret Chief's Trio. And then they also

0:25:51.280 --> 0:25:54.760
<v Speaker 1>mentioned that secret song is said to be notoriously difficult

0:25:54.800 --> 0:25:55.679
<v Speaker 1>to find with the needle.

0:25:55.880 --> 0:25:58.439
<v Speaker 3>That's another part that you can do on purpose. So,

0:25:58.880 --> 0:26:03.560
<v Speaker 3>for example, I believe on the matching the Monty Python record,

0:26:04.119 --> 0:26:06.040
<v Speaker 3>it's more or less a fifty to fifty because just

0:26:06.040 --> 0:26:08.880
<v Speaker 3>when you're creating those grooves, you just make the openings,

0:26:09.000 --> 0:26:12.080
<v Speaker 3>you know, the same size. But let's say, for example,

0:26:12.800 --> 0:26:15.560
<v Speaker 3>you want that second song to really be a secret well,

0:26:15.560 --> 0:26:17.520
<v Speaker 3>then you don't create an opening for it. You have

0:26:17.560 --> 0:26:22.080
<v Speaker 3>it exist entirely cut off from that primary groove and

0:26:22.119 --> 0:26:24.000
<v Speaker 3>it can just live there and no one will ever

0:26:24.040 --> 0:26:27.080
<v Speaker 3>find out unless they deliberately not start the record at

0:26:27.119 --> 0:26:29.720
<v Speaker 3>the beginning, but just trial and error, just kind of

0:26:29.800 --> 0:26:31.919
<v Speaker 3>drop it in the middle of the record, hoping that

0:26:31.960 --> 0:26:34.160
<v Speaker 3>it lands on the correct groove that they want to find.

0:26:34.600 --> 0:26:38.760
<v Speaker 1>Wow. So technically you could have situations where there could

0:26:38.760 --> 0:26:42.640
<v Speaker 1>be albums out there with secret grooves with secret information

0:26:42.680 --> 0:26:45.320
<v Speaker 1>in them that have never been discovered. That Nicholas Cage

0:26:45.359 --> 0:26:48.280
<v Speaker 1>has not his character in a film or Tom Hanks's

0:26:48.359 --> 0:26:50.480
<v Speaker 1>character in a film has not put on the record

0:26:50.880 --> 0:26:51.760
<v Speaker 1>to discover yet.

0:26:52.040 --> 0:26:55.280
<v Speaker 3>Very possible, now, I would say, in all likelihood, depending

0:26:55.320 --> 0:26:58.520
<v Speaker 3>upon the many ways people start records. I'm sure there's

0:26:58.560 --> 0:27:02.280
<v Speaker 3>a large percentage of the world that doesn't carefully place

0:27:02.320 --> 0:27:04.960
<v Speaker 3>the needle at the beginning of each record before they start.

0:27:04.960 --> 0:27:07.920
<v Speaker 3>They do just PLoP it on wherever, So I bet

0:27:08.080 --> 0:27:10.960
<v Speaker 3>it would be found pretty quickly, I would assume, just

0:27:11.000 --> 0:27:14.359
<v Speaker 3>based on people's sloppy handling of their record needles.

0:27:14.720 --> 0:27:17.480
<v Speaker 1>So do you have any other fun examples of double grooves,

0:27:17.520 --> 0:27:19.080
<v Speaker 1>parallel grooves, and third sides.

0:27:19.440 --> 0:27:22.840
<v Speaker 3>There's a couple I've heard of, but I've never seen this.

0:27:22.840 --> 0:27:25.000
<v Speaker 3>This is a great one that I would love to

0:27:25.000 --> 0:27:27.880
<v Speaker 3>see this in person someday, but I've only read about it.

0:27:27.880 --> 0:27:31.919
<v Speaker 3>It's a horse racing board game. So what you do

0:27:32.040 --> 0:27:35.360
<v Speaker 3>is everyone picks their horses, you know, standard like typical

0:27:35.680 --> 0:27:38.560
<v Speaker 3>you know betting forms, and you read a little description

0:27:38.640 --> 0:27:41.080
<v Speaker 3>about which horse is what and blah blah blah, and

0:27:41.119 --> 0:27:43.520
<v Speaker 3>then you start the record, which contains all the sound

0:27:43.520 --> 0:27:46.919
<v Speaker 3>effects of you know, being at the downs and all that,

0:27:47.320 --> 0:27:51.119
<v Speaker 3>and there's an announcer calling the horse race However, the

0:27:51.200 --> 0:27:55.080
<v Speaker 3>record has multiple parallel grooves, each with a different result,

0:27:55.680 --> 0:27:57.919
<v Speaker 3>so you never know which horse is actually going to

0:27:57.920 --> 0:28:00.320
<v Speaker 3>be the winner when you put that groove on. So

0:28:00.600 --> 0:28:02.879
<v Speaker 3>it's almost like a choose your own adventure, except you

0:28:02.920 --> 0:28:04.359
<v Speaker 3>don't get a choice, you know.

0:28:04.760 --> 0:28:07.440
<v Speaker 1>Oh wow, Yeah, and yeah. I'd love to hear from

0:28:07.440 --> 0:28:09.359
<v Speaker 1>anyone out there who knows of other examples of this,

0:28:09.400 --> 0:28:11.480
<v Speaker 1>because it seems like it's the sort of sort of

0:28:11.480 --> 0:28:14.040
<v Speaker 1>gimmick that that people you would have had a lot

0:28:14.040 --> 0:28:16.040
<v Speaker 1>of fun with, like I don't know, some sort of

0:28:16.119 --> 0:28:19.080
<v Speaker 1>narrative use of it, with with with some sort of

0:28:19.080 --> 0:28:20.760
<v Speaker 1>a storytelling technique.

0:28:20.359 --> 0:28:22.639
<v Speaker 3>You know, kind of like Clue the movie where you

0:28:22.680 --> 0:28:25.000
<v Speaker 3>watch it and it's got like the multiple endings kind

0:28:25.000 --> 0:28:28.679
<v Speaker 3>of like that, and that'd be fun. Here's one more example,

0:28:28.680 --> 0:28:31.720
<v Speaker 3>because we've already mentioned it, going back again to the

0:28:31.840 --> 0:28:34.920
<v Speaker 3>Ultra LP version of Jack Whites Lazaretto. Like I said,

0:28:34.960 --> 0:28:37.560
<v Speaker 3>he's got a million gimmicks on this one, he has

0:28:37.600 --> 0:28:40.880
<v Speaker 3>a version of parallel grooves that I've never seen before.

0:28:41.280 --> 0:28:43.640
<v Speaker 3>Track one on side B, it's a song called just

0:28:43.720 --> 0:28:47.960
<v Speaker 3>One Drink. It has two completely different intros to the

0:28:48.040 --> 0:28:51.760
<v Speaker 3>song that are parallel grooves, but they both feed in

0:28:51.840 --> 0:28:54.480
<v Speaker 3>to the to the primary groove again, so the rest

0:28:54.520 --> 0:28:58.280
<v Speaker 3>of the record plays completely normal. So it's it's it

0:28:58.360 --> 0:29:01.120
<v Speaker 3>starts off as two spirals and then they both funnel

0:29:01.160 --> 0:29:06.080
<v Speaker 3>into the one standard spiral. So it's wow. And once again,

0:29:06.120 --> 0:29:08.680
<v Speaker 3>it's just luck. When you put on that needle for

0:29:08.720 --> 0:29:12.240
<v Speaker 3>the first time, it's just a chance of am I

0:29:12.280 --> 0:29:15.360
<v Speaker 3>going to play the Like the harder version of the

0:29:15.360 --> 0:29:17.840
<v Speaker 3>intro or the softer, more acoustic version of the intro

0:29:18.480 --> 0:29:20.400
<v Speaker 3>is just fifty to fifty who knows what you're gonna get?

0:29:20.400 --> 0:29:23.680
<v Speaker 3>And man, that's fun. Like you can't get that with

0:29:23.720 --> 0:29:24.480
<v Speaker 3>other mediums.

0:29:24.760 --> 0:29:28.680
<v Speaker 1>Yeah, yeah, yeah, the CD type culture we never had

0:29:28.680 --> 0:29:30.640
<v Speaker 1>anything like that. We'll get into some examples of what

0:29:30.720 --> 0:29:33.760
<v Speaker 1>we did have, but they didn't create this kind of

0:29:33.880 --> 0:29:37.400
<v Speaker 1>level of almost quantum uncertainty, like what will happen when

0:29:37.400 --> 0:29:40.440
<v Speaker 1>I start playing this song? I mean, to a certain extent,

0:29:40.440 --> 0:29:43.160
<v Speaker 1>that mystery is there when you play a new album

0:29:43.200 --> 0:29:46.560
<v Speaker 1>for the first time, but the idea that subsequent returns

0:29:46.560 --> 0:29:49.400
<v Speaker 1>to that album that there could be not just things

0:29:49.440 --> 0:29:53.440
<v Speaker 1>that were subjectively different, but objectively different things about the

0:29:53.480 --> 0:29:54.480
<v Speaker 1>listening experience.

0:29:54.720 --> 0:29:56.120
<v Speaker 3>Yeah, absolutely, all.

0:29:56.040 --> 0:29:57.880
<v Speaker 1>Right, Well, let's get into the CD age A little bit,

0:29:57.880 --> 0:30:01.600
<v Speaker 1>and let's eventually get into the digital realm as well.

0:30:02.280 --> 0:30:05.000
<v Speaker 1>Let's talk a little bit about so called hidden tracks,

0:30:05.040 --> 0:30:08.040
<v Speaker 1>secret tracks. Uh, this is this is an area that

0:30:08.080 --> 0:30:10.880
<v Speaker 1>I have more familiarity with because again I was I

0:30:10.920 --> 0:30:14.200
<v Speaker 1>was more of a CD guy than certainly than than

0:30:14.280 --> 0:30:18.080
<v Speaker 1>than anything like the CDs were. This was the right

0:30:18.160 --> 0:30:20.680
<v Speaker 1>period where I really got into like choosing my own

0:30:21.640 --> 0:30:24.880
<v Speaker 1>musical interest, choosing the bands that I wanted to devote

0:30:24.880 --> 0:30:27.600
<v Speaker 1>time to. And then also I guess at the time too,

0:30:27.640 --> 0:30:30.280
<v Speaker 1>it's like CDs were starting to get a little pricey,

0:30:30.760 --> 0:30:33.920
<v Speaker 1>so whatever you bought like this was a deliberate choice.

0:30:34.080 --> 0:30:37.080
<v Speaker 1>Not only is this an album you wanted to listen to,

0:30:37.720 --> 0:30:39.920
<v Speaker 1>you would you would make sure you liked it, or

0:30:39.920 --> 0:30:41.960
<v Speaker 1>you would really give it a chance, because this was

0:30:41.960 --> 0:30:44.760
<v Speaker 1>going to be your album for the you know, for

0:30:45.160 --> 0:30:48.600
<v Speaker 1>a week or two maybe more, until you could conceivably

0:30:48.600 --> 0:30:51.240
<v Speaker 1>buy another album. So, you know, we get into this

0:30:51.320 --> 0:30:54.240
<v Speaker 1>realm of secret tracks, and I guess the thing about

0:30:54.240 --> 0:30:57.440
<v Speaker 1>secret and hidden tracks is they ultimately really weren't that

0:30:57.800 --> 0:31:00.960
<v Speaker 1>well hidden. I mean, certainly nothing compared to vinyl examples

0:31:00.960 --> 0:31:02.600
<v Speaker 1>we've discussed, right right.

0:31:02.680 --> 0:31:06.000
<v Speaker 3>I mean I did enjoy sometimes and I think This

0:31:06.080 --> 0:31:09.440
<v Speaker 3>is pretty rare when there was literally a hidden disc

0:31:09.920 --> 0:31:12.560
<v Speaker 3>inside the CD packaging. That was fun when that would

0:31:12.560 --> 0:31:15.560
<v Speaker 3>happen on occasion, but for the most part it was yeah,

0:31:15.760 --> 0:31:17.960
<v Speaker 3>you'll explain. For the most part, it was pretty straightforward

0:31:18.040 --> 0:31:19.280
<v Speaker 3>to have some hidden songs.

0:31:19.560 --> 0:31:21.600
<v Speaker 1>Yeah, Like the main examples that come to my mind

0:31:21.600 --> 0:31:25.920
<v Speaker 1>are like Tools Undertow and the Nine Inch Nails EP Broken.

0:31:27.240 --> 0:31:29.280
<v Speaker 1>The versions that I had just had a bunch of

0:31:29.320 --> 0:31:32.320
<v Speaker 1>like extra blank tracks and then eventually the tracks containing

0:31:32.360 --> 0:31:35.840
<v Speaker 1>the extra songs. And I didn't know about this tool.

0:31:35.840 --> 0:31:39.080
<v Speaker 1>I was just researching it again for this episode. But

0:31:39.120 --> 0:31:42.880
<v Speaker 1>apparently with Nine Inch Nails, the original CD pressing and

0:31:42.960 --> 0:31:47.160
<v Speaker 1>the vinyl pressing of Broken had an extra smaller disc

0:31:47.640 --> 0:31:49.640
<v Speaker 1>that had the bonus tracks on them.

0:31:49.840 --> 0:31:53.240
<v Speaker 3>That was a very brief window when Yeah, there were

0:31:53.240 --> 0:31:57.080
<v Speaker 3>like these little mini CDs that in theory could play

0:31:57.120 --> 0:31:59.480
<v Speaker 3>in any CD player, Like in fact, if you happen

0:31:59.520 --> 0:32:02.160
<v Speaker 3>to have a CD player at home, especially when the

0:32:02.240 --> 0:32:04.360
<v Speaker 3>kind of with like a tray, you pop it open

0:32:04.480 --> 0:32:08.600
<v Speaker 3>and you'll notice that there's actually a smaller imprint inside

0:32:08.640 --> 0:32:11.440
<v Speaker 3>where the bigger imprint is. That's for these smaller CDs,

0:32:11.960 --> 0:32:14.600
<v Speaker 3>but that medium lasted like a blink of an Eye.

0:32:14.640 --> 0:32:17.600
<v Speaker 3>I think they were more popular in somewhere in Asia.

0:32:17.600 --> 0:32:20.720
<v Speaker 3>I want to say Japan, that they lasted longer, but yeah, no,

0:32:20.920 --> 0:32:22.520
<v Speaker 3>they didn't last here very long at all.

0:32:22.760 --> 0:32:25.440
<v Speaker 1>I remember, though, thinking that this was clever and cool,

0:32:25.520 --> 0:32:27.959
<v Speaker 1>and there was this kind of idea that it's like, yeah,

0:32:28.240 --> 0:32:29.880
<v Speaker 1>nine inch nails, they're kind of they're sticking it to

0:32:29.920 --> 0:32:32.360
<v Speaker 1>the man. They have these and they're they're then they're

0:32:32.400 --> 0:32:35.960
<v Speaker 1>delivering bonus content to us the fans that the clear

0:32:36.080 --> 0:32:38.440
<v Speaker 1>the record labels didn't want this on here, but they said, no,

0:32:39.000 --> 0:32:41.120
<v Speaker 1>we insist. We're going to hide it at the end

0:32:41.360 --> 0:32:43.320
<v Speaker 1>where the inspectors won't find it first.

0:32:43.760 --> 0:32:49.040
<v Speaker 3>Right, Hey, hey, why not? I like that narrative. I

0:32:49.520 --> 0:32:52.800
<v Speaker 3>like picturing, you know, a Trent Reznor with these little

0:32:52.840 --> 0:32:55.760
<v Speaker 3>mini CDs hiding at the factory, just slipping them into

0:32:55.840 --> 0:32:57.000
<v Speaker 3>each and every package.

0:32:59.040 --> 0:33:00.960
<v Speaker 1>I mean, I guess it wouldn't be entirely out of carre.

0:33:01.040 --> 0:33:03.880
<v Speaker 1>There were the later story I figure what album this was,

0:33:03.880 --> 0:33:06.440
<v Speaker 1>but the idea that, like some of the tracks were

0:33:06.520 --> 0:33:08.600
<v Speaker 1>leaked to the media by leaving a USB in a

0:33:08.640 --> 0:33:10.560
<v Speaker 1>bathroom at a concert or something.

0:33:10.320 --> 0:33:12.360
<v Speaker 3>Right, right, Yeah, that's all fun stuff.

0:33:13.160 --> 0:33:16.160
<v Speaker 1>Now, another example for the secret track. Another way the

0:33:16.200 --> 0:33:19.280
<v Speaker 1>secret track or hidden track was often utilized would be

0:33:19.400 --> 0:33:22.320
<v Speaker 1>just have a big long gap after the final listed

0:33:22.360 --> 0:33:26.240
<v Speaker 1>track on the album, and then eventually a hidden track

0:33:26.280 --> 0:33:28.720
<v Speaker 1>starts playing. And of course the reverse of that is,

0:33:28.760 --> 0:33:30.200
<v Speaker 1>once you know it's there, if you want to listen

0:33:30.240 --> 0:33:32.960
<v Speaker 1>to the hidden track, you just fast forward through the

0:33:33.000 --> 0:33:35.320
<v Speaker 1>final track to get to that content.

0:33:35.920 --> 0:33:41.280
<v Speaker 3>It's funny too, because all of these examples, they're all

0:33:41.400 --> 0:33:44.600
<v Speaker 3>so tied to the CD itself. In fact, do you

0:33:44.640 --> 0:33:48.080
<v Speaker 3>remember negative time on a CD player?

0:33:48.640 --> 0:33:52.280
<v Speaker 1>Yeah, I'm trying to remember what. I had one album

0:33:52.320 --> 0:33:54.720
<v Speaker 1>in particular that did this, but I can't recall what.

0:33:54.680 --> 0:33:57.520
<v Speaker 3>It was a big thing that would happen. This is

0:33:57.560 --> 0:33:59.360
<v Speaker 3>like not during the early days of CDs, but more

0:33:59.400 --> 0:34:03.120
<v Speaker 3>towards the later days, when basically a CD was really

0:34:03.200 --> 0:34:05.960
<v Speaker 3>kind of being pushed to its limits of like what

0:34:06.000 --> 0:34:08.440
<v Speaker 3>it could contain and maybe getting a bit more secretive,

0:34:08.440 --> 0:34:10.520
<v Speaker 3>getting a bit weirder with it. If there was like

0:34:10.560 --> 0:34:13.800
<v Speaker 3>a bit of audio that existed kind of between tracks,

0:34:13.840 --> 0:34:15.440
<v Speaker 3>whether it be like maybe a bit of a skit

0:34:15.600 --> 0:34:17.839
<v Speaker 3>or an intro, or just sort of like an in

0:34:17.880 --> 0:34:21.120
<v Speaker 3>the studio outtake or something when it was playing, and

0:34:21.160 --> 0:34:24.400
<v Speaker 3>you could watch the time on the little the digital readout,

0:34:24.440 --> 0:34:27.080
<v Speaker 3>it would be like, you know, five seconds, six seconds,

0:34:27.080 --> 0:34:31.320
<v Speaker 3>seven seconds, negative six seconds, negative five seconds, negative four seconds,

0:34:31.400 --> 0:34:35.160
<v Speaker 3>and in that negative space would be this additional noise,

0:34:35.320 --> 0:34:38.879
<v Speaker 3>little skit, little outtake, whatever, little intro. So that way,

0:34:38.920 --> 0:34:41.919
<v Speaker 3>when you skipped to the final to like the real song,

0:34:42.400 --> 0:34:45.279
<v Speaker 3>it would start where the song starts. But if you

0:34:45.360 --> 0:34:47.560
<v Speaker 3>listen to the album all the way through, this negative

0:34:47.600 --> 0:34:49.440
<v Speaker 3>space would just give a bit more context, a bit

0:34:49.440 --> 0:34:53.239
<v Speaker 3>more padding, a bit more like continuity, you know. And

0:34:53.640 --> 0:34:55.960
<v Speaker 3>I thought that was pretty fun. But also when we

0:34:56.040 --> 0:34:59.560
<v Speaker 3>reached the age of digitizing our CDs and putting them

0:34:59.680 --> 0:35:03.080
<v Speaker 3>onto to you know, our MP three players and whatever, oh,

0:35:03.280 --> 0:35:05.440
<v Speaker 3>that became a headache.

0:35:05.640 --> 0:35:07.919
<v Speaker 1>Now I don't even know how to classify this one.

0:35:07.960 --> 0:35:09.960
<v Speaker 1>This one's not an example that was brought up in

0:35:10.000 --> 0:35:12.759
<v Speaker 1>the paper, but an album that I had. And this

0:35:12.840 --> 0:35:15.600
<v Speaker 1>is a great album that the Kaias album from nineteen

0:35:15.640 --> 0:35:18.880
<v Speaker 1>ninety four, Welcome to Sky Valley comes to mind. This

0:35:18.920 --> 0:35:20.960
<v Speaker 1>one had this weird structure where it does have a

0:35:21.040 --> 0:35:24.200
<v Speaker 1>hidden track at the end, which is real dumb. But

0:35:24.280 --> 0:35:29.400
<v Speaker 1>it also has ten tracks overall. The first that the

0:35:29.560 --> 0:35:32.880
<v Speaker 1>I mean ten songs overall. The first three songs are

0:35:32.920 --> 0:35:36.120
<v Speaker 1>all one track, the next three songs are all one track,

0:35:36.160 --> 0:35:39.719
<v Speaker 1>and the last four songs are all one track. And

0:35:40.440 --> 0:35:42.960
<v Speaker 1>I'm not really clear on why they did this, but

0:35:43.040 --> 0:35:46.120
<v Speaker 1>I remember being more annoyed by it than anything, because

0:35:46.280 --> 0:35:47.880
<v Speaker 1>sometimes you want to listen to an album all the

0:35:47.880 --> 0:35:50.280
<v Speaker 1>way through, but sometimes you just want to hear Demon Cleaner,

0:35:50.520 --> 0:35:52.680
<v Speaker 1>which is a really great track off of that album,

0:35:52.680 --> 0:35:54.440
<v Speaker 1>a really great song off of that album, but it's

0:35:54.560 --> 0:35:58.040
<v Speaker 1>the third song in track number two. It's a little

0:35:58.040 --> 0:35:59.600
<v Speaker 1>hard to get to if you just want that.

0:36:00.160 --> 0:36:03.560
<v Speaker 3>I can't speak to this specific example, but I can

0:36:03.680 --> 0:36:08.560
<v Speaker 3>give this example. Just recently. I had Joe on my podcast,

0:36:08.680 --> 0:36:11.960
<v Speaker 3>Rusty Needle's Record Club, and we did the self titled

0:36:12.000 --> 0:36:16.839
<v Speaker 3>Black Sabbath album, and on it, the American version combined

0:36:16.960 --> 0:36:20.680
<v Speaker 3>a bunch of the tracks into fewer tracks. So like

0:36:20.719 --> 0:36:23.600
<v Speaker 3>the original European version, let's say, had ten tracks, the

0:36:23.680 --> 0:36:26.799
<v Speaker 3>American version had like six tracks. The albums were more

0:36:26.880 --> 0:36:29.120
<v Speaker 3>or less identical. They swapped out one song, but that's

0:36:29.160 --> 0:36:32.280
<v Speaker 3>beside the point. More or less identical, just far fewer tracks.

0:36:32.600 --> 0:36:34.480
<v Speaker 3>And when you look it up, like why did this happen?

0:36:34.760 --> 0:36:36.360
<v Speaker 3>It was just a record label thing, They're like, oh,

0:36:36.440 --> 0:36:39.560
<v Speaker 3>we were paying them by the track, so if we

0:36:39.600 --> 0:36:41.560
<v Speaker 3>give them fewer tracks, we don't have to pay them

0:36:41.560 --> 0:36:44.360
<v Speaker 3>as many residuals, you know. And what's funny is like

0:36:44.400 --> 0:36:46.880
<v Speaker 3>now the opposite is true. Like, for example, let's go

0:36:46.920 --> 0:36:50.520
<v Speaker 3>back to the idea of like a hidden track inside

0:36:50.840 --> 0:36:53.000
<v Speaker 3>of a CD where it used to be. Let's say

0:36:53.400 --> 0:36:55.279
<v Speaker 3>let's say there are ten tracks on the album and

0:36:55.360 --> 0:36:59.080
<v Speaker 3>one hidden bonus track, so that tenth track would be

0:36:59.280 --> 0:37:03.400
<v Speaker 3>a song, long long gap, and then another song, So

0:37:03.600 --> 0:37:09.400
<v Speaker 3>eleven songs, ten physical tracks. In today's modern streaming age, basically,

0:37:09.440 --> 0:37:11.680
<v Speaker 3>they've gotten they've they've more or less gotten rid of that.

0:37:11.880 --> 0:37:13.880
<v Speaker 3>Now whenever I see something that used to have a

0:37:13.920 --> 0:37:16.680
<v Speaker 3>hidden track, it's just chopped off and turned into a

0:37:16.719 --> 0:37:19.400
<v Speaker 3>bonus track, because the opposite is true now. Now the

0:37:19.400 --> 0:37:22.680
<v Speaker 3>record label gets paid by these streaming services for every

0:37:22.760 --> 0:37:26.560
<v Speaker 3>single individual track, so they want as many tracks as possible.

0:37:26.719 --> 0:37:29.320
<v Speaker 3>If they can, they'll cut up into a hundred tracks.

0:37:29.040 --> 0:37:29.279
<v Speaker 1>You know.

0:37:30.160 --> 0:37:34.239
<v Speaker 3>And it's just interesting, like the opposite is true of

0:37:34.280 --> 0:37:36.439
<v Speaker 3>the record label wanting more money. They used to force

0:37:36.480 --> 0:37:38.160
<v Speaker 3>you to put it in as few tracks as possible,

0:37:38.200 --> 0:37:39.680
<v Speaker 3>and now they're forcing you to cut it into as

0:37:39.719 --> 0:37:42.480
<v Speaker 3>many tracks as possible, and it's just you know, it's

0:37:42.480 --> 0:37:44.960
<v Speaker 3>going to keep flip flopping forever until I don't know,

0:37:45.160 --> 0:37:47.960
<v Speaker 3>until business people don't want money, so beats me.

0:37:49.120 --> 0:37:51.799
<v Speaker 1>Yeah, So there are plenty of examples that you can

0:37:51.840 --> 0:37:54.440
<v Speaker 1>point to where if nothing else they do the whole

0:37:54.600 --> 0:37:56.960
<v Speaker 1>just throw an extra hidden song there at the end,

0:37:57.000 --> 0:37:59.760
<v Speaker 1>after some blank, blank space, you know, a little quiet

0:37:59.760 --> 0:38:03.040
<v Speaker 1>and and something else pops up. And sometimes it was

0:38:03.160 --> 0:38:05.520
<v Speaker 1>clearly they were trying to be cheeky, and maybe it

0:38:05.560 --> 0:38:07.919
<v Speaker 1>was some sort of a track that was a little

0:38:08.040 --> 0:38:11.240
<v Speaker 1>cruider or a little little dumber or supposed to be cryptic.

0:38:11.520 --> 0:38:13.359
<v Speaker 1>And other times it was like, I think I had

0:38:13.400 --> 0:38:15.759
<v Speaker 1>a Natalie Merchant album that just had a really neat

0:38:15.800 --> 0:38:18.680
<v Speaker 1>folk song at the very end of things, and there's

0:38:18.719 --> 0:38:20.319
<v Speaker 1>not really a neat I don't know if there's any

0:38:20.320 --> 0:38:22.600
<v Speaker 1>logical reason to have this be a hidden track, but

0:38:22.680 --> 0:38:27.440
<v Speaker 1>it was. It was there hidden. But yeah, nowadays you

0:38:27.520 --> 0:38:31.520
<v Speaker 1>pull up these same albums and I guess sometimes they're

0:38:31.560 --> 0:38:33.279
<v Speaker 1>still going to keep that together, but a lot of

0:38:33.280 --> 0:38:35.560
<v Speaker 1>times the hidden track is just going to be listed there. Right.

0:38:36.040 --> 0:38:39.280
<v Speaker 3>Look, I'm not working for Jack Whites. I'm not getting

0:38:39.280 --> 0:38:42.160
<v Speaker 3>paid for every time I mentioned the Lazaretto Ultra LP.

0:38:42.680 --> 0:38:44.239
<v Speaker 3>But I'm gonna bring it up one more time because

0:38:44.280 --> 0:38:47.080
<v Speaker 3>get this. These are a couple of examples of hidden

0:38:47.080 --> 0:38:51.520
<v Speaker 3>tracks that blow my mind. He hid tracks underneath the

0:38:51.520 --> 0:38:56.919
<v Speaker 3>paper labels on the record itself, and also he put

0:38:56.960 --> 0:39:02.719
<v Speaker 3>them with two different speeds revolutions per minute than the

0:39:02.760 --> 0:39:05.040
<v Speaker 3>record itself. The record itself is thirty three and a third.

0:39:05.520 --> 0:39:10.080
<v Speaker 3>Underneath one paper label, it's seventy eight RPM, and then

0:39:10.239 --> 0:39:12.640
<v Speaker 3>underneath the other one is forty five. So on this

0:39:12.680 --> 0:39:16.880
<v Speaker 3>one record it has three different RPMs. It's wild and

0:39:16.920 --> 0:39:19.759
<v Speaker 3>the way it works basically is that he did imprint

0:39:19.840 --> 0:39:24.200
<v Speaker 3>a song on traditional grooves under in that center space

0:39:24.280 --> 0:39:27.040
<v Speaker 3>that's reserved for the label, and then when you do

0:39:27.080 --> 0:39:30.040
<v Speaker 3>the actual pressing pressing, what happens is that the label

0:39:30.080 --> 0:39:32.440
<v Speaker 3>itself just kind of gets sucked into it a little bit,

0:39:32.680 --> 0:39:34.400
<v Speaker 3>so the sound quality is not that great. And I

0:39:34.440 --> 0:39:36.520
<v Speaker 3>guess if you really wanted to, you could like remove

0:39:36.600 --> 0:39:38.759
<v Speaker 3>the label, you could like tear it off, but you

0:39:38.800 --> 0:39:41.440
<v Speaker 3>can it's possible just to play it directly through the label.

0:39:41.480 --> 0:39:43.560
<v Speaker 3>You just place your needle directly on top of that

0:39:43.600 --> 0:39:46.000
<v Speaker 3>paper label and it will play the song that's underneath.

0:39:46.239 --> 0:39:47.000
<v Speaker 1>Oh, my goodness.

0:39:47.280 --> 0:39:50.040
<v Speaker 3>Once again, not an ad for Jack White. I like him,

0:39:50.080 --> 0:39:50.960
<v Speaker 3>but he's not paying me.

0:39:51.160 --> 0:39:53.040
<v Speaker 1>All right, Well, there may be some more examples of

0:39:53.560 --> 0:39:56.600
<v Speaker 1>hidden songs and tracks from well, perhaps from vinyl, but

0:39:56.920 --> 0:40:00.280
<v Speaker 1>it certainly maybe some more examples from the CD folks

0:40:00.320 --> 0:40:02.920
<v Speaker 1>can mention, I guess without even getting into it much.

0:40:02.960 --> 0:40:06.879
<v Speaker 1>There also is that late CD period. I guess it's

0:40:06.920 --> 0:40:10.480
<v Speaker 1>kind of late CD period where you also have CDs

0:40:10.560 --> 0:40:13.439
<v Speaker 1>that can be placed inside in your computer's disk drive

0:40:14.320 --> 0:40:17.200
<v Speaker 1>so you can go to some sort of crappy website

0:40:17.600 --> 0:40:20.040
<v Speaker 1>or some sort of like a visual thing that lines

0:40:20.120 --> 0:40:22.080
<v Speaker 1>up with the album. But I don't know if that

0:40:22.200 --> 0:40:25.080
<v Speaker 1>has Jack White come back around to that now.

0:40:25.520 --> 0:40:28.319
<v Speaker 3>I think he's mostly an analog guy. I don't think

0:40:28.360 --> 0:40:32.759
<v Speaker 3>he is hiding, you know, PC wallpapers on any of

0:40:32.800 --> 0:40:39.239
<v Speaker 3>his records yet.

0:40:40.640 --> 0:40:45.440
<v Speaker 1>Now there is another really interesting area that some of

0:40:45.480 --> 0:40:47.520
<v Speaker 1>you may be thinking of already, and this gets into

0:40:47.520 --> 0:40:52.560
<v Speaker 1>the idea of having images hidden, not as a PC wallpaper,

0:40:53.000 --> 0:40:55.520
<v Speaker 1>not as something that's in the liner notes for the

0:40:56.320 --> 0:41:00.920
<v Speaker 1>album or anything like that, but actually in the sound

0:41:01.040 --> 0:41:04.000
<v Speaker 1>data itself. Uh. And the idea here is that, yeah,

0:41:04.000 --> 0:41:05.799
<v Speaker 1>you'll have something in the sound data that if you

0:41:05.880 --> 0:41:11.319
<v Speaker 1>run it through a spectrogram editor and synthesizer, you can

0:41:11.520 --> 0:41:16.800
<v Speaker 1>produce an image the image that was encoded as music

0:41:17.200 --> 0:41:20.359
<v Speaker 1>or encoded is sound anyway inside of a musical piece

0:41:20.440 --> 0:41:21.320
<v Speaker 1>or inside of an album.

0:41:21.520 --> 0:41:25.560
<v Speaker 3>These are absolutely stunning to me. I I I do

0:41:25.640 --> 0:41:28.160
<v Speaker 3>this stuff every day. And in fact, because you know

0:41:28.360 --> 0:41:31.040
<v Speaker 3>the programs that you use to look at these images,

0:41:31.040 --> 0:41:33.520
<v Speaker 3>they're the programs I used to edit these shows.

0:41:33.560 --> 0:41:33.759
<v Speaker 1>You know.

0:41:33.840 --> 0:41:36.640
<v Speaker 3>That's that's that's that's just part of my repertoire. And

0:41:37.480 --> 0:41:40.800
<v Speaker 3>I have actually looked into creating these myself, and I'm

0:41:40.880 --> 0:41:43.600
<v Speaker 3>still in awe even though I know how they do it.

0:41:43.600 --> 0:41:44.440
<v Speaker 3>It's ridiculous.

0:41:44.520 --> 0:41:49.360
<v Speaker 1>If the most famous example of this I think, or well,

0:41:49.520 --> 0:41:52.480
<v Speaker 1>it's one of the most famous examples, and in some circles,

0:41:52.480 --> 0:41:55.000
<v Speaker 1>the most famous example, and this is the one that's

0:41:55.040 --> 0:41:59.680
<v Speaker 1>mentioned in that paper from from Wineld, Griffiths and Cunningham,

0:42:00.239 --> 0:42:03.040
<v Speaker 1>the nineteen ninety nine song Window Liquor by Aphex Twin.

0:42:03.600 --> 0:42:06.040
<v Speaker 1>If you run this one particular part of the song

0:42:06.080 --> 0:42:09.840
<v Speaker 1>the sound through this system, you of course get to

0:42:09.840 --> 0:42:13.080
<v Speaker 1>see Richard James, that's Aphex Twin. You get to see

0:42:13.120 --> 0:42:14.280
<v Speaker 1>his grinning face.

0:42:14.719 --> 0:42:17.640
<v Speaker 3>It's amazing because first of all, it looks even spookier

0:42:17.640 --> 0:42:20.279
<v Speaker 3>than it always looks. You know, Richard D. James is

0:42:20.280 --> 0:42:22.800
<v Speaker 3>always doing some kind of spooky thing with his face,

0:42:22.840 --> 0:42:25.200
<v Speaker 3>whether it's turning it into a mask and putting on

0:42:25.280 --> 0:42:29.840
<v Speaker 3>a child or whatever. But man, oh man, it's so

0:42:29.960 --> 0:42:33.080
<v Speaker 3>fascinating it too, because, like you know, if you think

0:42:33.080 --> 0:42:36.040
<v Speaker 3>about these programs, what they're doing is they're showing you,

0:42:36.040 --> 0:42:39.520
<v Speaker 3>you know, the visualization of the audio waves. So the

0:42:39.560 --> 0:42:42.320
<v Speaker 3>way you put these images in there is you reverse

0:42:42.360 --> 0:42:45.319
<v Speaker 3>engineer it. You create the image first, and then you

0:42:45.880 --> 0:42:50.400
<v Speaker 3>basically determine what those sounds would need to be to

0:42:50.480 --> 0:42:53.440
<v Speaker 3>create that image, and then you can just basically put

0:42:53.480 --> 0:42:55.520
<v Speaker 3>it in your song and boom, you've got it. But

0:42:55.600 --> 0:42:58.840
<v Speaker 3>it's so funny because every example of this I've seen,

0:42:59.239 --> 0:43:01.960
<v Speaker 3>it's very obvious that something strange is going on in

0:43:02.000 --> 0:43:05.160
<v Speaker 3>the audio because this is not a typical wave. It's

0:43:05.320 --> 0:43:07.200
<v Speaker 3>a picture of Richard James face.

0:43:08.360 --> 0:43:10.600
<v Speaker 1>Yeah, it's not just a case where oh yeah, that's

0:43:10.760 --> 0:43:12.920
<v Speaker 1>if you play this backward satanic message, like, it's clear

0:43:13.000 --> 0:43:15.759
<v Speaker 1>that something is there, and then when you when you

0:43:15.880 --> 0:43:19.239
<v Speaker 1>run it through, you can see the artist's face or

0:43:19.760 --> 0:43:23.800
<v Speaker 1>in the case of a particular track from Venetian Snares

0:43:23.840 --> 0:43:28.000
<v Speaker 1>that's the moniker of Aaron Funk. There's a picture of

0:43:28.040 --> 0:43:31.960
<v Speaker 1>his cat that one I found very very sweet, of course,

0:43:33.000 --> 0:43:34.759
<v Speaker 1>in part because I wasn't familiar with it. I was

0:43:34.760 --> 0:43:36.640
<v Speaker 1>familiar with the aphex twin example, and when I heard

0:43:36.640 --> 0:43:38.640
<v Speaker 1>there was a Venetian snares when I was like, I

0:43:38.680 --> 0:43:40.120
<v Speaker 1>don't know what this image is going to be, but

0:43:40.160 --> 0:43:41.120
<v Speaker 1>it's it's just a cat.

0:43:41.360 --> 0:43:44.880
<v Speaker 3>Yeah, it's nice. It's a fun way to do this,

0:43:44.920 --> 0:43:47.640
<v Speaker 3>and I think I particularly like these two. It reminds

0:43:47.680 --> 0:43:52.120
<v Speaker 3>me of I've seen people in the olden days when

0:43:52.160 --> 0:43:57.759
<v Speaker 3>they were computer programmers in the deep past, not in

0:43:57.760 --> 0:44:00.480
<v Speaker 3>the contemporary sense, but the way that you're actually fooling

0:44:00.520 --> 0:44:03.279
<v Speaker 3>around with like micro chips, Like that old style of

0:44:03.280 --> 0:44:07.000
<v Speaker 3>computer programmer. The computer programers would write little messages to

0:44:07.040 --> 0:44:09.799
<v Speaker 3>one another onside the chips when they put them in computers.

0:44:09.960 --> 0:44:10.279
<v Speaker 1>That way.

0:44:10.360 --> 0:44:12.760
<v Speaker 3>Years later, you come across something and it has something

0:44:12.800 --> 0:44:15.400
<v Speaker 3>written on it that no one would read except another

0:44:15.480 --> 0:44:19.239
<v Speaker 3>programmer who is fiddling around with this machine. And from

0:44:19.239 --> 0:44:21.759
<v Speaker 3>what I understand, people who write code these days often

0:44:21.800 --> 0:44:24.279
<v Speaker 3>do a similar thing. So I think this kind of

0:44:24.360 --> 0:44:27.919
<v Speaker 3>hidden message in a song very much is like one

0:44:27.960 --> 0:44:30.839
<v Speaker 3>audio producer talking to another audio producer going like, hey,

0:44:30.840 --> 0:44:32.680
<v Speaker 3>look in this funny and it's like, yeah, it is.

0:44:33.080 --> 0:44:33.640
<v Speaker 3>Good job.

0:44:34.400 --> 0:44:37.080
<v Speaker 1>There's at least one more really good example of this,

0:44:37.160 --> 0:44:39.399
<v Speaker 1>and this might be in some sort of This might

0:44:39.440 --> 0:44:43.080
<v Speaker 1>be the most famous example, depending on where you're coming from.

0:44:43.160 --> 0:44:45.799
<v Speaker 1>But the two thousand and seven Nine Inch Nails album

0:44:45.920 --> 0:44:48.680
<v Speaker 1>Year Zero, which which I think is a great album.

0:44:48.840 --> 0:44:53.120
<v Speaker 1>Occasionally play this one agreed today. It has I think

0:44:53.200 --> 0:44:56.400
<v Speaker 1>two different spectrograms. I was only familiar with the first

0:44:56.400 --> 0:44:58.680
<v Speaker 1>one by the spectrogram at the end of the track

0:44:58.760 --> 0:45:01.640
<v Speaker 1>My Violent Heart and it's of like a hand reaching

0:45:01.680 --> 0:45:04.600
<v Speaker 1>down from the sky, which is also a theme of

0:45:04.680 --> 0:45:06.400
<v Speaker 1>the cover for the album.

0:45:06.680 --> 0:45:09.320
<v Speaker 3>I mean, I can't imagine how many of these are

0:45:09.400 --> 0:45:12.000
<v Speaker 3>unseen in the world, because I think even more so

0:45:12.400 --> 0:45:14.600
<v Speaker 3>than oh a hidden song on a record or a

0:45:14.680 --> 0:45:18.080
<v Speaker 3>hidden song on a CD, the vast majority of people

0:45:18.160 --> 0:45:21.719
<v Speaker 3>will never run their audio through a spectrogram. It's never

0:45:21.760 --> 0:45:25.160
<v Speaker 3>going to happen. So unless you are a person you

0:45:25.200 --> 0:45:27.359
<v Speaker 3>know who has that background and you think you hear

0:45:27.440 --> 0:45:29.839
<v Speaker 3>something and you happen to upload it in and look

0:45:29.880 --> 0:45:32.479
<v Speaker 3>at it, I bet there's a lot of hidden stuff

0:45:32.520 --> 0:45:33.640
<v Speaker 3>that's never been seen before.

0:45:33.920 --> 0:45:36.640
<v Speaker 1>Now there's one more example that's brought up, and that

0:45:36.800 --> 0:45:41.319
<v Speaker 1>is this idea of black midies, which is not something

0:45:41.360 --> 0:45:43.600
<v Speaker 1>I was familiar with, but it's brought up in this

0:45:43.680 --> 0:45:47.200
<v Speaker 1>paper about Easter eggs and music. And these are apparently

0:45:47.239 --> 0:45:50.719
<v Speaker 1>midi files that contain an absurd amount of data that,

0:45:50.840 --> 0:45:54.040
<v Speaker 1>when played back in a program, can produce patterns when

0:45:54.080 --> 0:45:56.520
<v Speaker 1>they cause the program to fail. And I'm not sure

0:45:56.520 --> 0:45:59.640
<v Speaker 1>I completely understand this one, but it's still interesting. There's

0:45:59.640 --> 0:46:02.640
<v Speaker 1>still some thing about it. Almost sounds like let's take

0:46:02.760 --> 0:46:07.640
<v Speaker 1>the music and like crash it, and in doing so,

0:46:07.680 --> 0:46:10.480
<v Speaker 1>we'll we'll create these visuals.

0:46:10.880 --> 0:46:13.400
<v Speaker 3>So the idea of the black midi is pretty interesting

0:46:13.440 --> 0:46:17.600
<v Speaker 3>too because it ties into a much older idea, which

0:46:17.680 --> 0:46:21.080
<v Speaker 3>is we as human beings, are limited by what we

0:46:21.120 --> 0:46:23.920
<v Speaker 3>can do with our hands. It's difficult for us to

0:46:24.040 --> 0:46:27.960
<v Speaker 3>go beyond what is physically possible. We have two hands

0:46:27.960 --> 0:46:30.560
<v Speaker 3>for the most part, ten fingers for the most part.

0:46:30.920 --> 0:46:32.800
<v Speaker 3>This is what we can do. Let's say, on a piano.

0:46:32.960 --> 0:46:35.480
<v Speaker 3>A piano can only do what the human being can do.

0:46:35.719 --> 0:46:38.040
<v Speaker 3>Maybe you can add another person, but other than that,

0:46:38.120 --> 0:46:41.600
<v Speaker 3>we're just human beings. So back in the days when

0:46:41.600 --> 0:46:46.560
<v Speaker 3>people first started mechanizing musical instruments, folks started experimenting with this.

0:46:46.640 --> 0:46:48.640
<v Speaker 3>One of my favorites. I'm gonna get his name wrong

0:46:48.680 --> 0:46:50.799
<v Speaker 3>because I don't think I've ever pronounced it correctly because

0:46:50.800 --> 0:46:53.160
<v Speaker 3>I've heard it too many ways. A guy named Conlin

0:46:53.280 --> 0:46:56.880
<v Speaker 3>Noncarro con l O n n A n c A

0:46:57.200 --> 0:47:01.239
<v Speaker 3>R R O W. He's an experimental musician. And now

0:47:02.120 --> 0:47:04.200
<v Speaker 3>one of the things he did, which many call him

0:47:04.239 --> 0:47:07.240
<v Speaker 3>the first electronic musician because of this, is he would

0:47:07.239 --> 0:47:10.759
<v Speaker 3>create roles for player pianos, you know, those kind of

0:47:10.760 --> 0:47:13.600
<v Speaker 3>pianos that play themselves. And he was like, oh, wait

0:47:13.640 --> 0:47:16.200
<v Speaker 3>a minute, this isn't a human being, this is a machine.

0:47:16.239 --> 0:47:19.000
<v Speaker 3>I can make this thing do whatever I want. So

0:47:19.040 --> 0:47:21.279
<v Speaker 3>he would do things that he would program for these

0:47:21.280 --> 0:47:25.720
<v Speaker 3>player pianos that were impossible. You know, too many hands, notes,

0:47:25.719 --> 0:47:29.320
<v Speaker 3>playing too quickly in succession, you know all these things.

0:47:29.600 --> 0:47:31.640
<v Speaker 3>A lot of it was really really fast, and it

0:47:31.680 --> 0:47:35.359
<v Speaker 3>was just it was such like a fascinating idea of like, oh,

0:47:35.400 --> 0:47:38.000
<v Speaker 3>I'm going to create music that was meant to replicate

0:47:38.080 --> 0:47:41.480
<v Speaker 3>human hands, but I'm going to make it for nobody.

0:47:41.560 --> 0:47:45.080
<v Speaker 3>This is completely imaginary music that nobody could ever play.

0:47:45.520 --> 0:47:48.400
<v Speaker 3>And so his music's really fascinating. I highly recommend it.

0:47:48.400 --> 0:47:50.640
<v Speaker 3>Look it up. But that's the same idea behind a

0:47:50.680 --> 0:47:53.880
<v Speaker 3>black midi which is, if folks don't know, a MIDI

0:47:53.920 --> 0:47:57.560
<v Speaker 3>file is more or less the zeros and ones behind

0:47:57.600 --> 0:48:00.560
<v Speaker 3>a digital instrument playing music. It's a kind of music

0:48:00.560 --> 0:48:02.880
<v Speaker 3>that's played in most video games, et cetera, et cetera.

0:48:03.120 --> 0:48:05.880
<v Speaker 3>And so if you are playing a piano that turns

0:48:05.880 --> 0:48:09.120
<v Speaker 3>it into midi data, it's documenting it and you know,

0:48:09.200 --> 0:48:10.960
<v Speaker 3>putting all those little pieces in place, so when you

0:48:11.000 --> 0:48:13.000
<v Speaker 3>play it back, it plays it back the exact same way.

0:48:13.560 --> 0:48:16.000
<v Speaker 3>Same thing. Just like with that idea that Canlin Nakaro

0:48:16.200 --> 0:48:19.239
<v Speaker 3>was doing. You just start putting an extra data, things

0:48:19.280 --> 0:48:22.640
<v Speaker 3>that are completely impossible, things that your hands could never do,

0:48:22.840 --> 0:48:25.000
<v Speaker 3>things that there there aren't there isn't enough time, there

0:48:25.040 --> 0:48:27.600
<v Speaker 3>is there aren't enough fingers in the world to ever

0:48:27.640 --> 0:48:30.840
<v Speaker 3>actually play this. And it gets to such an enormous

0:48:30.840 --> 0:48:34.759
<v Speaker 3>degree that it's that it's impossible and it breaks. So

0:48:36.280 --> 0:48:38.200
<v Speaker 3>there's an example of this. I don't know if you

0:48:38.239 --> 0:48:40.520
<v Speaker 3>if you've ever heard about this, but do you know

0:48:40.600 --> 0:48:44.200
<v Speaker 3>the song rush E I don't Oh, I'm gonna show

0:48:44.200 --> 0:48:45.879
<v Speaker 3>this to you audience will be right back.

0:48:46.640 --> 0:48:51.000
<v Speaker 1>Whoo. That that was something it's it started off rather

0:48:51.040 --> 0:48:54.080
<v Speaker 1>subtle and kind of pleasant, and then it got really intense.

0:48:54.560 --> 0:48:57.120
<v Speaker 1>I guess to describe this to anyone who hasn't watched

0:48:57.120 --> 0:48:59.400
<v Speaker 1>the video of presentation of this is you have a

0:48:59.480 --> 0:49:02.480
<v Speaker 1>keyboard at the bottom, and you have little blocks falling

0:49:03.200 --> 0:49:06.720
<v Speaker 1>and it's kind of like tetris. I guess you have blocks.

0:49:06.760 --> 0:49:08.640
<v Speaker 1>When they reach the bottom, they just play the keys

0:49:08.640 --> 0:49:09.520
<v Speaker 1>that they land on.

0:49:09.600 --> 0:49:11.120
<v Speaker 3>A bit like a Guitar Hero too.

0:49:11.400 --> 0:49:13.759
<v Speaker 1>Oh yeah, yeah, like Guitar Hero. And I guess the

0:49:13.800 --> 0:49:17.160
<v Speaker 1>idea is that early on we're seeing things that are

0:49:17.280 --> 0:49:21.120
<v Speaker 1>very possible with human hands, with a human piano player,

0:49:21.600 --> 0:49:26.240
<v Speaker 1>but then it gets increasingly complex to the level where

0:49:26.280 --> 0:49:29.160
<v Speaker 1>no human with even like four arms to play this thing.

0:49:29.480 --> 0:49:33.879
<v Speaker 3>No, I mean, and I honestly commend the creator of this.

0:49:34.800 --> 0:49:38.040
<v Speaker 3>I believe this one is created by someone named sheet

0:49:38.120 --> 0:49:41.640
<v Speaker 3>music Boss. You can find this video online. It's very popular.

0:49:41.680 --> 0:49:46.680
<v Speaker 3>It's been memed to death. It's gosh, got many many

0:49:46.680 --> 0:49:48.680
<v Speaker 3>millions of views, so check it out if you haven't.

0:49:48.719 --> 0:49:51.040
<v Speaker 3>It is something to see. I really to commend them

0:49:51.040 --> 0:49:54.120
<v Speaker 3>on like the build of this, because it starts off

0:49:54.200 --> 0:49:57.520
<v Speaker 3>just like mildly impossible, and then like, wow, this is

0:49:57.560 --> 0:50:00.640
<v Speaker 3>really impossible, and by the time you each the end,

0:50:00.800 --> 0:50:06.720
<v Speaker 3>it's ludicrously impossible, like like like like like it's crisscrossing,

0:50:06.800 --> 0:50:11.080
<v Speaker 3>it's spelling images, it's like it's it's every key being

0:50:11.080 --> 0:50:14.920
<v Speaker 3>played simultaneously, and yet it still sounds pretty good, you know.

0:50:15.120 --> 0:50:19.719
<v Speaker 1>Yeah, yeah, just like orders of magnitude though, and complexity

0:50:19.760 --> 0:50:21.719
<v Speaker 1>begin to drop on you. I mean in a way,

0:50:21.760 --> 0:50:24.640
<v Speaker 1>it's kind of like, yeah, if Tetris suddenly got like

0:50:24.640 --> 0:50:27.880
<v Speaker 1>like huge leap and difficulty and just now overwhelming, that feels.

0:50:28.160 --> 0:50:30.760
<v Speaker 1>I mean it was a little anxious watching and listening

0:50:30.800 --> 0:50:31.120
<v Speaker 1>to it.

0:50:31.719 --> 0:50:33.879
<v Speaker 3>So yeah, So this song is called rush E. It's

0:50:33.920 --> 0:50:36.680
<v Speaker 3>a it's very much a meme song. There's a long

0:50:36.800 --> 0:50:39.520
<v Speaker 3>backstory to how this came to be. It has to

0:50:39.520 --> 0:50:42.360
<v Speaker 3>do with market Plier, the YouTube gamer Like, it's a

0:50:42.480 --> 0:50:44.960
<v Speaker 3>long history that I can't go into right now. But

0:50:45.080 --> 0:50:47.880
<v Speaker 3>ultimately it's just a song that's so complex that not

0:50:47.920 --> 0:50:50.520
<v Speaker 3>only is it impossible for humans to play, but it's

0:50:50.560 --> 0:50:53.600
<v Speaker 3>even too complex for some computers to handle. And thus

0:50:53.640 --> 0:50:56.640
<v Speaker 3>its title of being a black Midi, uh that it's

0:50:56.640 --> 0:51:01.080
<v Speaker 3>basically it's gonna brick your computer. Uh So that's more

0:51:01.160 --> 0:51:03.000
<v Speaker 3>or less what a black METI is and Rushy is

0:51:03.000 --> 0:51:06.640
<v Speaker 3>perhaps the most famous example of a black Mity. Now.

0:51:06.760 --> 0:51:08.960
<v Speaker 3>I've said the words black Mite several times, so I

0:51:08.960 --> 0:51:11.480
<v Speaker 3>would be completely remiss if I didn't mention one of

0:51:11.480 --> 0:51:15.760
<v Speaker 3>my favorite contemporary bands, Black Mity. They've released three albums

0:51:15.840 --> 0:51:19.000
<v Speaker 3>so far. Their twenty twenty two album, hell Fire, is

0:51:19.040 --> 0:51:21.399
<v Speaker 3>in contention for one of my favorite albums of the year.

0:51:21.719 --> 0:51:24.440
<v Speaker 3>And I assume they picked their band name because their

0:51:24.480 --> 0:51:27.960
<v Speaker 3>sound is very maximalist. It's very busy, it's very complex,

0:51:28.000 --> 0:51:31.239
<v Speaker 3>and it's very intricate, so I'm sure they picked their

0:51:31.280 --> 0:51:34.400
<v Speaker 3>band name for that purpose. But a wonderful group. I

0:51:34.480 --> 0:51:36.680
<v Speaker 3>highly recommend people check out hell Fire, one of the

0:51:36.680 --> 0:51:37.919
<v Speaker 3>best albums twenty twenty two.

0:51:37.960 --> 0:51:41.719
<v Speaker 1>I promise you, Oh Neat, let's check that out. Now.

0:51:42.000 --> 0:51:48.160
<v Speaker 1>Going in the entirely opposite direction from PC crashing complexity,

0:51:48.800 --> 0:51:52.879
<v Speaker 1>there is another, just one last topic to touch on here,

0:51:53.280 --> 0:51:55.880
<v Speaker 1>and this this is by no means an exhaustive list

0:51:55.920 --> 0:51:58.160
<v Speaker 1>of the way that stuff can be hidden in music.

0:51:58.200 --> 0:51:59.879
<v Speaker 1>There may be other examples, and feel free to write

0:51:59.880 --> 0:52:02.560
<v Speaker 1>in about them. But another thing you can do is

0:52:02.600 --> 0:52:07.920
<v Speaker 1>simply take a sound, take a song, and either speed

0:52:07.960 --> 0:52:11.600
<v Speaker 1>it up or stretch it out so time stretching is

0:52:12.239 --> 0:52:15.160
<v Speaker 1>one worth mentioning here. It's a matter of taking sonic

0:52:15.160 --> 0:52:18.920
<v Speaker 1>information and stretching it out so that it's unrecognizable, but

0:52:19.360 --> 0:52:23.840
<v Speaker 1>in doing so perhaps making it interesting, more interesting, certainly

0:52:23.880 --> 0:52:26.520
<v Speaker 1>more ambient, or in the reverse, you know, you can

0:52:26.600 --> 0:52:30.239
<v Speaker 1>you can certainly speed things up. In all of this,

0:52:30.400 --> 0:52:33.719
<v Speaker 1>it reminded me a bit of various videos that'll do

0:52:33.760 --> 0:52:36.520
<v Speaker 1>this online, where they'll take Alvin and the Chipmunk songs

0:52:37.400 --> 0:52:39.879
<v Speaker 1>in which, of course you have human voices sped up

0:52:40.080 --> 0:52:43.319
<v Speaker 1>to be the voices of chipmunks, and then if you

0:52:43.400 --> 0:52:47.360
<v Speaker 1>slow it down enough, the chipmunks sound like normal adult

0:52:47.440 --> 0:52:50.640
<v Speaker 1>human beings, and it's everything else that sounds like it's

0:52:50.640 --> 0:52:52.840
<v Speaker 1>from the Twilight Zone in a realm of monsters.

0:52:53.200 --> 0:52:57.719
<v Speaker 3>It's very sludgy, very slow, very lethargic. And it's very

0:52:57.760 --> 0:53:01.560
<v Speaker 3>fun to listen to a whole album of these slowed

0:53:01.560 --> 0:53:05.200
<v Speaker 3>down Chipmunk songs. But it's also amazing how much slower

0:53:05.239 --> 0:53:08.720
<v Speaker 3>and longer these songs are, like, you know, because imagine,

0:53:08.760 --> 0:53:10.919
<v Speaker 3>if you're listening to it at its regular speed, it's

0:53:10.920 --> 0:53:13.800
<v Speaker 3>what you know, half hour something like that. You slow

0:53:13.840 --> 0:53:15.960
<v Speaker 3>it down and man, you've got like an hour and

0:53:16.000 --> 0:53:18.359
<v Speaker 3>a half Alvin and the Chipmunks album. Maybe you don't

0:53:18.360 --> 0:53:20.480
<v Speaker 3>want to be listening to it that long, but it's

0:53:21.120 --> 0:53:22.520
<v Speaker 3>it's fun. It's always fun.

0:53:22.840 --> 0:53:25.719
<v Speaker 1>Yeah, it listening to too much audio sped up or

0:53:25.719 --> 0:53:28.160
<v Speaker 1>slowed down. I find it kind of sorts messing with

0:53:28.200 --> 0:53:30.880
<v Speaker 1>me after a while. Like if I'm qing an episode

0:53:30.880 --> 0:53:33.440
<v Speaker 1>and I have sped up too much, I feel like

0:53:33.440 --> 0:53:35.799
<v Speaker 1>I have to walk outside a little bit afterwards.

0:53:36.000 --> 0:53:38.520
<v Speaker 3>Now, when I'm editing these episodes, a little peak behind

0:53:38.520 --> 0:53:41.680
<v Speaker 3>the curtain for our listeners. Quite often I'll do it

0:53:41.800 --> 0:53:45.759
<v Speaker 3>at either plus twenty five percent, plus fifty percent, and

0:53:45.800 --> 0:53:48.520
<v Speaker 3>on rare occasions up to plus one hundred percent. So

0:53:48.520 --> 0:53:52.960
<v Speaker 3>I'm listening to two x speed, and usually it doesn't

0:53:53.040 --> 0:53:54.879
<v Speaker 3>last too long because I'll have to stop to make

0:53:55.000 --> 0:53:58.640
<v Speaker 3>edits and stuff. But man, oh man, I am very

0:53:58.640 --> 0:54:01.720
<v Speaker 3>familiar with the chip conversion of Roberts and the Chipmunk

0:54:01.800 --> 0:54:03.000
<v Speaker 3>version of Joe Wow.

0:54:03.200 --> 0:54:07.040
<v Speaker 1>Point two five is pretty comfortable for me, and I actually,

0:54:07.360 --> 0:54:09.800
<v Speaker 1>since I don't really like listening to my own voice,

0:54:10.360 --> 0:54:12.160
<v Speaker 1>I find that if I listened to it at point

0:54:12.200 --> 0:54:14.000
<v Speaker 1>two five, I feel like I sound better, and maybe

0:54:14.000 --> 0:54:16.520
<v Speaker 1>I sound like enough like a different person that I

0:54:16.520 --> 0:54:19.960
<v Speaker 1>can kind of listen to myself more and not judge myself.

0:54:20.360 --> 0:54:24.600
<v Speaker 1>But when I'm at point five, yeah, it's already a

0:54:24.600 --> 0:54:27.319
<v Speaker 1>little maddening. And I just can't do double time. It's

0:54:27.400 --> 0:54:28.040
<v Speaker 1>just too much.

0:54:28.360 --> 0:54:30.560
<v Speaker 3>Yeah, And at a certain point for me as an editor,

0:54:30.880 --> 0:54:32.759
<v Speaker 3>you know, obviously I'm looking for things that I need

0:54:32.800 --> 0:54:35.719
<v Speaker 3>to you know, sinch up or remove or whatever. At

0:54:35.719 --> 0:54:37.800
<v Speaker 3>a certain point, I can't tell what people are saying anymore,

0:54:37.800 --> 0:54:39.880
<v Speaker 3>so I have to stop. I have to slow it

0:54:39.920 --> 0:54:40.480
<v Speaker 3>down again.

0:54:41.160 --> 0:54:44.040
<v Speaker 1>But yeah, you can also, of course stretch out sounds

0:54:44.160 --> 0:54:48.120
<v Speaker 1>and so forth in order to make music and create

0:54:48.200 --> 0:54:51.799
<v Speaker 1>novel sounds. A Pierre Schaeffer made use of time stretching,

0:54:51.880 --> 0:54:54.840
<v Speaker 1>not so much to include easter eggs or hidden information,

0:54:54.960 --> 0:54:58.200
<v Speaker 1>but just as a part of the experimentation and music making.

0:54:59.239 --> 0:55:03.000
<v Speaker 1>I'm not sure offhand if there are notable examples of this,

0:55:03.160 --> 0:55:06.120
<v Speaker 1>but I feel like I've run across some examples in

0:55:06.120 --> 0:55:10.279
<v Speaker 1>the past where some drone and ambient music creators have

0:55:10.480 --> 0:55:13.040
<v Speaker 1>used this authect like take something really, slow it down,

0:55:13.400 --> 0:55:16.680
<v Speaker 1>and even if the source material is not ambient and drone,

0:55:17.040 --> 0:55:19.600
<v Speaker 1>you can create an ambient and drone experience from it.

0:55:19.640 --> 0:55:23.360
<v Speaker 3>Potentially, There's been a couple of very again, we're getting

0:55:23.360 --> 0:55:25.920
<v Speaker 3>into like kind of like meme music at this point again,

0:55:26.239 --> 0:55:28.560
<v Speaker 3>but a very popular example of this was bouncing around

0:55:28.600 --> 0:55:31.600
<v Speaker 3>the internet. A while ago. Someone took the very popular

0:55:31.880 --> 0:55:35.000
<v Speaker 3>Justin Bieber song Baby and they slowed it down by

0:55:35.000 --> 0:55:39.680
<v Speaker 3>eight hundred percent and the result was beautiful. It was

0:55:39.880 --> 0:55:42.959
<v Speaker 3>very ambient. Many people compared it to like a Sigurro song,

0:55:43.600 --> 0:55:46.279
<v Speaker 3>and it's fun to listen to. And then the cool

0:55:46.280 --> 0:55:49.480
<v Speaker 3>part is is that that kicked off the idea of like, oh,

0:55:49.480 --> 0:55:51.839
<v Speaker 3>I can do this to anything, you know, and so

0:55:51.880 --> 0:55:54.960
<v Speaker 3>people just started applying this slow it down by eight

0:55:55.040 --> 0:55:58.960
<v Speaker 3>hundred percent philosophy to nearly any song and it always

0:55:59.040 --> 0:56:03.560
<v Speaker 3>has basically the same ethereal floaty sugur ROAs like Vibe,

0:56:04.160 --> 0:56:06.759
<v Speaker 3>which makes me really want to speed up sugar Roast

0:56:06.800 --> 0:56:09.200
<v Speaker 3>by eight hundred percent just to see what that'll sound like.

0:56:09.560 --> 0:56:11.200
<v Speaker 3>But I haven't done that yet. I'm sure someone has

0:56:11.239 --> 0:56:13.000
<v Speaker 3>on the internet, so I'll have to check that out.

0:56:13.080 --> 0:56:16.839
<v Speaker 3>But it's fun. In fact, I came across a it

0:56:16.880 --> 0:56:20.640
<v Speaker 3>was a website where there the website's entire purpose was

0:56:20.719 --> 0:56:22.920
<v Speaker 3>just a slow down audio that you fed into it.

0:56:23.120 --> 0:56:25.040
<v Speaker 3>That you would feed in something and it would slow

0:56:25.040 --> 0:56:28.120
<v Speaker 3>it down by eight hundred percent for you. It's it's

0:56:28.120 --> 0:56:30.719
<v Speaker 3>a fun little trick. I mean, I think, just like

0:56:30.800 --> 0:56:33.680
<v Speaker 3>all gimmicks, it can be overplayed and kind of loses

0:56:33.719 --> 0:56:37.200
<v Speaker 3>its creativity. But it's fun. It's fun stuff.

0:56:37.760 --> 0:56:40.879
<v Speaker 1>It reminds me a bit too. All this of the

0:56:40.880 --> 0:56:45.240
<v Speaker 1>the science fiction and satirical ideas that on one hand,

0:56:45.320 --> 0:56:48.440
<v Speaker 1>Frank Herbert explored a little bit in the Doune books

0:56:48.520 --> 0:56:52.080
<v Speaker 1>with the Simuta music, which is a type of music

0:56:52.120 --> 0:56:55.440
<v Speaker 1>that we would listen to while so doing the drug Simmuda,

0:56:56.080 --> 0:56:58.680
<v Speaker 1>and it's like you could only appreciate the music while

0:56:58.719 --> 0:57:02.720
<v Speaker 1>your brain was altered by the drug because of potentially

0:57:02.760 --> 0:57:05.279
<v Speaker 1>because of the way it slowed down or sped things up.

0:57:05.760 --> 0:57:10.520
<v Speaker 1>And then also the British satire series Brass Eye from

0:57:10.600 --> 0:57:13.520
<v Speaker 1>Chris Morris, they had an episode on drugs that was

0:57:13.560 --> 0:57:16.800
<v Speaker 1>a parody of the anti drug Hysteria in the UK,

0:57:17.240 --> 0:57:18.800
<v Speaker 1>and they had a whole bit about this made up

0:57:18.880 --> 0:57:21.360
<v Speaker 1>drug called cake, and there was a whole bit in

0:57:21.400 --> 0:57:23.440
<v Speaker 1>there about like this is the music that they listened

0:57:23.440 --> 0:57:25.640
<v Speaker 1>to while they're on cake, and this is how it

0:57:25.720 --> 0:57:28.160
<v Speaker 1>sounds to us. But if you're on cake, it sounds

0:57:28.200 --> 0:57:33.120
<v Speaker 1>like this, and so it's yeah, I can't help but

0:57:33.240 --> 0:57:33.800
<v Speaker 1>bring that up.

0:57:34.240 --> 0:57:37.760
<v Speaker 3>I literally just read a book about the Pink Floyd

0:57:37.840 --> 0:57:40.160
<v Speaker 3>debut album, Piper at the Gates of Dawn. I just

0:57:40.160 --> 0:57:42.800
<v Speaker 3>finished it, like maybe a day ago, and there's actually

0:57:42.800 --> 0:57:44.880
<v Speaker 3>a big chunk in there about that too, really really

0:57:44.960 --> 0:57:47.760
<v Speaker 3>leaning into the idea of like, there's an audience here

0:57:47.920 --> 0:57:50.560
<v Speaker 3>that is willing to put up with a fifteen minute song.

0:57:51.120 --> 0:57:53.840
<v Speaker 3>Most of them are on acid, but there is an

0:57:53.880 --> 0:57:58.560
<v Speaker 3>audience for this. Can we Pink Floyd pivot from being

0:57:58.640 --> 0:58:02.240
<v Speaker 3>a single based band into an album based band where

0:58:02.240 --> 0:58:04.960
<v Speaker 3>we can have those fifteen minute songs and this kind

0:58:05.000 --> 0:58:07.200
<v Speaker 3>of like internal debate about that, and of course then

0:58:07.240 --> 0:58:09.280
<v Speaker 3>you get into like all the Sid Barrett stuff and

0:58:09.360 --> 0:58:12.480
<v Speaker 3>Roger Waters and it goes onto a whole other world.

0:58:12.600 --> 0:58:15.480
<v Speaker 3>But hey, if you enjoy this kind of talk, you

0:58:15.480 --> 0:58:17.400
<v Speaker 3>should tune into Rusty Needles Record Club.

0:58:17.760 --> 0:58:20.720
<v Speaker 1>Yeah yeah, yeah, tell everybody where they can find Rusty

0:58:20.760 --> 0:58:21.840
<v Speaker 1>Needles Record Club. Seth.

0:58:22.040 --> 0:58:24.800
<v Speaker 3>It's a podcast that I host weekly, new episode every Friday.

0:58:25.680 --> 0:58:27.760
<v Speaker 3>I'm a big old music nerd and I just need

0:58:27.800 --> 0:58:32.280
<v Speaker 3>an outlet for talking about music, and thankfully Robert and

0:58:32.360 --> 0:58:34.600
<v Speaker 3>Joe are nice enough to have me on here to

0:58:34.640 --> 0:58:36.520
<v Speaker 3>do it every once in a while, but if you

0:58:36.560 --> 0:58:38.640
<v Speaker 3>need it all the time, you look up any place

0:58:38.680 --> 0:58:42.080
<v Speaker 3>where you find your podcasts Rusty Needles Record Club, and

0:58:42.120 --> 0:58:45.000
<v Speaker 3>you'll find me, my friends, my co hosts, and we

0:58:45.240 --> 0:58:47.200
<v Speaker 3>talk about music. It's like a book club, but for

0:58:47.400 --> 0:58:50.560
<v Speaker 3>music instead, and each episode is a different album, and

0:58:50.600 --> 0:58:53.440
<v Speaker 3>it's a great way to, you know, have a surrogate

0:58:53.600 --> 0:58:56.320
<v Speaker 3>music friend. It's a great way to be introduced to

0:58:56.400 --> 0:58:58.840
<v Speaker 3>new music, and it's a great way just to like

0:58:58.880 --> 0:59:01.680
<v Speaker 3>kind of get some good recommendation. It's fun because, in particular,

0:59:02.000 --> 0:59:05.280
<v Speaker 3>a lot of the episodes we do are chosen by

0:59:05.320 --> 0:59:07.480
<v Speaker 3>our listeners. People will write in say hey, you got

0:59:07.520 --> 0:59:10.720
<v Speaker 3>to listen to this, and then that becomes the album

0:59:10.760 --> 0:59:12.720
<v Speaker 3>of that week. So it's fun. It's just a great

0:59:12.720 --> 0:59:15.160
<v Speaker 3>way to open yourself up to the wide spectrum of

0:59:15.240 --> 0:59:16.040
<v Speaker 3>music in the world.

0:59:16.600 --> 0:59:19.040
<v Speaker 1>Awesome, All right, Well we're going to go and close

0:59:19.080 --> 0:59:23.880
<v Speaker 1>it out here these two episodes on Hidden Material and music,

0:59:24.040 --> 0:59:26.640
<v Speaker 1>Easter Eggs and music and so forth. But yeah, we'd

0:59:26.640 --> 0:59:28.400
<v Speaker 1>love to hear from everyone out there. If you have

0:59:28.480 --> 0:59:32.480
<v Speaker 1>thoughts on the techniques that we discussed in these episodes,

0:59:32.480 --> 0:59:36.040
<v Speaker 1>if you have thoughts on the specific examples that we discussed,

0:59:36.520 --> 0:59:39.320
<v Speaker 1>and if you have new examples or new techniques that

0:59:39.360 --> 0:59:41.640
<v Speaker 1>come to mind, let us know. We'd love to hear

0:59:41.720 --> 0:59:44.360
<v Speaker 1>from you. A reminder that Stuff to Blow Your Mind

0:59:44.800 --> 0:59:48.480
<v Speaker 1>is a science podcast and our core episodes published on

0:59:48.520 --> 0:59:51.880
<v Speaker 1>Tuesdays and Thursdays. On Mondays we do listener mail, on

0:59:51.880 --> 0:59:54.240
<v Speaker 1>Wednesdays we do a short form artifact or monster Effect,

0:59:54.240 --> 0:59:56.760
<v Speaker 1>and on Fridays we do Weird House Cinema. That's our

0:59:56.760 --> 0:59:59.200
<v Speaker 1>time to set aside most serious concerns and just talk

0:59:59.240 --> 1:00:03.320
<v Speaker 1>about a weird Thanks as always to Seth for not

1:00:03.360 --> 1:00:06.200
<v Speaker 1>only co hosting these two episodes, but also producing Stuff

1:00:06.240 --> 1:00:08.560
<v Speaker 1>to Blow Your Mind in Weirdhouse Cinema in general, and

1:00:08.600 --> 1:00:10.080
<v Speaker 1>if you want to reach out to us, you can

1:00:10.120 --> 1:00:13.240
<v Speaker 1>email us at contact at stuff to blow your Mind

1:00:13.440 --> 1:00:13.760
<v Speaker 1>dot com.

1:00:21.360 --> 1:00:24.280
<v Speaker 2>Stuff to Blow Your Mind is production of iHeartRadio. For

1:00:24.400 --> 1:00:27.160
<v Speaker 2>more podcasts from my Heart Radio, visit the iHeartRadio app,

1:00:27.320 --> 1:00:43.160
<v Speaker 2>Apple Podcasts, or wherever you're listening to your favorite shows