1 00:00:03,600 --> 00:00:04,080 Speaker 1: Hey there. 2 00:00:04,240 --> 00:00:07,160 Speaker 2: Welcome to Growing Up with Emily, a Lingo kids podcast. 3 00:00:07,160 --> 00:00:10,160 Speaker 2: It helps kids discover how to be whatever they want 4 00:00:10,240 --> 00:00:12,160 Speaker 2: to be growing. 5 00:00:11,960 --> 00:00:20,159 Speaker 1: Up well side bowing up, brow up the. 6 00:00:22,280 --> 00:00:32,560 Speaker 2: Side. Do you know what amusement park has the most 7 00:00:32,680 --> 00:00:35,440 Speaker 2: rides in the whole world? We'll find out today as 8 00:00:35,440 --> 00:00:39,040 Speaker 2: we check out the thrill filled job of amusement park designers. 9 00:00:41,640 --> 00:00:45,479 Speaker 1: No like the dominoes golf falling. 10 00:00:45,960 --> 00:00:49,440 Speaker 2: Sorry, Winston, I didn't know you were doing. Well, whatever 11 00:00:49,479 --> 00:00:52,080 Speaker 2: it is you're doing with all these dominoes, it's. 12 00:00:51,960 --> 00:00:53,840 Speaker 1: Fine, don't worry about it, Emily. 13 00:00:54,280 --> 00:00:56,040 Speaker 2: What were you doing anyway? 14 00:00:56,360 --> 00:00:59,400 Speaker 3: Well, I was making a pretend amusement park, well, a 15 00:00:59,400 --> 00:01:00,000 Speaker 3: model of one. 16 00:01:00,800 --> 00:01:03,120 Speaker 2: I can actually imagine you having a lot of fun 17 00:01:03,160 --> 00:01:05,040 Speaker 2: as an amusement park designer. 18 00:01:05,319 --> 00:01:08,280 Speaker 3: An amusement park designer, Wait, do they get to build 19 00:01:08,319 --> 00:01:10,800 Speaker 3: super fast roller coasters with lots of twists and turns 20 00:01:10,800 --> 00:01:11,600 Speaker 3: and loop the loops? 21 00:01:11,920 --> 00:01:15,399 Speaker 2: Yes, but they do even more than that. Amusement parks 22 00:01:15,440 --> 00:01:18,800 Speaker 2: are way more than just roller coasters after all. 23 00:01:19,040 --> 00:01:21,680 Speaker 1: Really, well, what else do they do, Emily? Oh boy? 24 00:01:21,760 --> 00:01:25,240 Speaker 2: All kinds of things. Some amusement park designers do think 25 00:01:25,319 --> 00:01:28,360 Speaker 2: up the roller coasters, but others map out where the 26 00:01:28,480 --> 00:01:31,720 Speaker 2: shops and the restaurants go, or how the plants will 27 00:01:31,760 --> 00:01:35,240 Speaker 2: be designed. But for example, say you and I want 28 00:01:35,280 --> 00:01:37,000 Speaker 2: to create an amusement. 29 00:01:36,560 --> 00:01:41,080 Speaker 1: Park Winston Land. That's what I'll call it. 30 00:01:41,520 --> 00:01:44,600 Speaker 2: Okay, sure, say we want to create an amusement park 31 00:01:44,720 --> 00:01:48,280 Speaker 2: called Winston Land. Where do you think we should. 32 00:01:47,960 --> 00:01:50,160 Speaker 1: Start with roller coasters? 33 00:01:50,200 --> 00:01:54,120 Speaker 2: Of course, not necessarily think about the little theme park 34 00:01:54,200 --> 00:01:57,440 Speaker 2: model you were just building. First. You need some land 35 00:01:57,480 --> 00:01:58,440 Speaker 2: to build the park on. 36 00:01:58,560 --> 00:02:01,200 Speaker 1: Right, Oh yeah, of course. 37 00:02:01,160 --> 00:02:03,600 Speaker 2: And you want to make sure there's enough land for 38 00:02:03,680 --> 00:02:06,960 Speaker 2: all these rides and shops and attractions that you want. 39 00:02:07,320 --> 00:02:11,200 Speaker 2: Let's pretend these little sticky notes or shops. Where would 40 00:02:11,200 --> 00:02:12,799 Speaker 2: we place them in your park? 41 00:02:12,960 --> 00:02:16,120 Speaker 1: Oh? Uh? Here, here and the here? 42 00:02:16,360 --> 00:02:18,880 Speaker 2: Okay great? What else do you need for your park? 43 00:02:19,600 --> 00:02:22,560 Speaker 1: Food stands? Gotta have snacks at a theme park, and 44 00:02:22,680 --> 00:02:23,760 Speaker 1: polices to sit and eat. 45 00:02:24,320 --> 00:02:26,480 Speaker 3: So I'll put them all in the middle here so 46 00:02:26,560 --> 00:02:28,880 Speaker 3: you can get to them quick if you're really hungry. 47 00:02:29,040 --> 00:02:32,800 Speaker 1: That's a good idea. What else? Well, maybe what the 48 00:02:32,840 --> 00:02:33,600 Speaker 1: park looks like. 49 00:02:33,919 --> 00:02:37,760 Speaker 2: Sure, that's definitely something park designers can do. Figure out 50 00:02:37,800 --> 00:02:40,639 Speaker 2: if you want to have a specific look or a 51 00:02:40,680 --> 00:02:41,919 Speaker 2: theme for your park. 52 00:02:42,240 --> 00:02:46,400 Speaker 1: Oh wait, is that what a theme park is Emily. Actually, yes, 53 00:02:46,600 --> 00:02:47,280 Speaker 1: good catch. 54 00:02:47,600 --> 00:02:50,560 Speaker 2: A theme park is an amusement park that has an 55 00:02:50,600 --> 00:02:52,600 Speaker 2: overall theme or look. 56 00:02:52,480 --> 00:02:55,960 Speaker 1: Oh yeah, like Jurassic Park or King Kong. 57 00:02:57,600 --> 00:02:59,240 Speaker 3: How amazing would it be to be a part of 58 00:02:59,280 --> 00:03:02,200 Speaker 3: the team that puts such fun filled places together? Going 59 00:03:02,200 --> 00:03:04,760 Speaker 3: to work every day would be like, well, going to 60 00:03:04,800 --> 00:03:05,800 Speaker 3: an amusement park. 61 00:03:06,639 --> 00:03:07,680 Speaker 1: It'd be so fun. 62 00:03:07,840 --> 00:03:09,720 Speaker 2: But it takes a lot of people to build an 63 00:03:09,720 --> 00:03:13,160 Speaker 2: amusement park and keep it running properly, and a lot 64 00:03:13,280 --> 00:03:15,320 Speaker 2: of designers to make sure it all goes to plan. 65 00:03:15,440 --> 00:03:17,760 Speaker 1: To Oh well, why wouldn't it go to plan? 66 00:03:17,840 --> 00:03:20,520 Speaker 3: Emily, Throw some fun rides together, make sure people have 67 00:03:20,600 --> 00:03:21,680 Speaker 3: popcorn and snacks. 68 00:03:22,000 --> 00:03:24,359 Speaker 1: What could go wrong? It sounds like a good time 69 00:03:24,400 --> 00:03:24,600 Speaker 1: to me. 70 00:03:25,200 --> 00:03:28,359 Speaker 2: Well, let me tell you about a story when things 71 00:03:28,480 --> 00:03:32,560 Speaker 2: didn't go according to plan. Picture this. You're in the 72 00:03:32,600 --> 00:03:37,080 Speaker 2: middle of a blistering summer in California in nineteen fifty five. 73 00:03:37,520 --> 00:03:40,560 Speaker 2: You're outside of a brand new amusement park that's about 74 00:03:40,600 --> 00:03:45,040 Speaker 2: to have its grand opening with thousands of excited guests. 75 00:03:45,520 --> 00:03:49,640 Speaker 2: The gates open and the crowd rushes in. They can't 76 00:03:49,760 --> 00:03:51,560 Speaker 2: wait to see what's in store for them. 77 00:03:51,920 --> 00:03:54,880 Speaker 1: Okay, that's pretty exciting. What happens next. 78 00:03:55,200 --> 00:03:57,760 Speaker 2: Then as you enter the park and walk along the 79 00:03:57,920 --> 00:04:03,160 Speaker 2: beautiful entryway, you realize your feet are getting stuck to 80 00:04:03,320 --> 00:04:07,520 Speaker 2: the ground. What what do you mean, like quicksand well 81 00:04:07,560 --> 00:04:10,760 Speaker 2: not quite, but so sticky that you try to pick 82 00:04:10,880 --> 00:04:16,200 Speaker 2: up your feet and it goes sure. Oh, you try 83 00:04:16,240 --> 00:04:18,320 Speaker 2: to move and it's like your shoes are an ekey 84 00:04:18,360 --> 00:04:20,520 Speaker 2: sticky bubblegum that someone. 85 00:04:20,279 --> 00:04:24,719 Speaker 3: Spit out you achey indeed. Oh now this sounds like 86 00:04:24,760 --> 00:04:25,680 Speaker 3: a nightmare, Emily. 87 00:04:25,880 --> 00:04:30,680 Speaker 2: It's actually the story of the opening day of Disneyland. 88 00:04:31,480 --> 00:04:34,440 Speaker 1: Whoa this happened at the Disneyland. 89 00:04:34,760 --> 00:04:39,440 Speaker 2: Really really, Disneyland was the first park while Disney opened, 90 00:04:39,560 --> 00:04:42,880 Speaker 2: and the park designers didn't know what to expect. They 91 00:04:42,920 --> 00:04:46,400 Speaker 2: invited too many people, so the park was overcrowded. The 92 00:04:46,480 --> 00:04:49,280 Speaker 2: pavement on the walkways didn't have time to dry, so 93 00:04:49,560 --> 00:04:50,680 Speaker 2: the sun turned. 94 00:04:50,440 --> 00:04:53,880 Speaker 3: It all goofy wow, So that's why people's shoes were 95 00:04:53,880 --> 00:04:55,640 Speaker 3: getting glued to the ground yep. 96 00:04:56,080 --> 00:04:59,360 Speaker 2: And the water fountains weren't hooked up yet, so many 97 00:04:59,440 --> 00:05:02,200 Speaker 2: guests got terribly thirsty in the summer heat. 98 00:05:02,440 --> 00:05:03,440 Speaker 1: That was crazy. 99 00:05:03,640 --> 00:05:06,960 Speaker 3: I mean, I can't believe so many things went wrong exactly. 100 00:05:07,320 --> 00:05:11,520 Speaker 2: But even though Disneyland's opening head Well, let's say a 101 00:05:11,760 --> 00:05:15,599 Speaker 2: rocky start. Visitors cleaned off their shoes and had a 102 00:05:15,600 --> 00:05:19,280 Speaker 2: great time strolling down Main Street and riding the Jungle Cruise. 103 00:05:19,760 --> 00:05:24,360 Speaker 2: And now, the Disney Park design team, who they call imagineers, 104 00:05:24,800 --> 00:05:28,920 Speaker 2: learned from pastma sakes and built amazing parks all over 105 00:05:28,960 --> 00:05:29,440 Speaker 2: the world. 106 00:05:29,720 --> 00:05:32,239 Speaker 1: Imagineers, that's a cool word. 107 00:05:32,600 --> 00:05:35,640 Speaker 3: It's like imagination plus engineers put together. 108 00:05:35,960 --> 00:05:36,560 Speaker 1: That's right. 109 00:05:37,480 --> 00:05:40,400 Speaker 2: Actually, why don't we get an up close and personal 110 00:05:40,440 --> 00:05:43,880 Speaker 2: look at the job of an amusement park designer? Whenson 111 00:05:44,400 --> 00:05:45,599 Speaker 2: lows your eyes for me? 112 00:05:46,000 --> 00:05:49,960 Speaker 1: Uh oh, okay, I am so excited. Let's go, Emily. 113 00:05:53,960 --> 00:05:56,560 Speaker 1: This is amazing. Where are we. 114 00:05:56,880 --> 00:06:01,200 Speaker 2: This is Cedar Point in Sandusky, Ohio. It's widely considered 115 00:06:01,240 --> 00:06:04,719 Speaker 2: to be one of the greatest amusement parks in the world. 116 00:06:05,000 --> 00:06:07,960 Speaker 2: It has some of the world's tallest and fastest rides. 117 00:06:09,720 --> 00:06:13,719 Speaker 3: Whoa the loops on that roller coaster. There's one, two, 118 00:06:14,360 --> 00:06:18,520 Speaker 3: three in a row. I'm getting dizzy just counting it. Okay, 119 00:06:18,800 --> 00:06:19,880 Speaker 3: let's get to riding. 120 00:06:20,240 --> 00:06:23,839 Speaker 2: WHOA not so fast wins. We'll definitely be going on 121 00:06:23,880 --> 00:06:26,080 Speaker 2: a ride or too. But I brought you here to 122 00:06:26,160 --> 00:06:27,360 Speaker 2: talk about the job. 123 00:06:27,720 --> 00:06:31,080 Speaker 3: The job of an amusement park designer. Right, hey, look, 124 00:06:31,120 --> 00:06:33,320 Speaker 3: as long as we get a few rides in, maybe 125 00:06:33,360 --> 00:06:35,440 Speaker 3: even a roller coaster. 126 00:06:35,960 --> 00:06:37,119 Speaker 1: I promise we will. 127 00:06:37,600 --> 00:06:40,919 Speaker 2: Speaking of roller coasters, did you know that the idea 128 00:06:41,000 --> 00:06:43,680 Speaker 2: for roller coasters actually came out of rides made in 129 00:06:43,760 --> 00:06:46,080 Speaker 2: Russia over three hundred years ago? 130 00:06:46,520 --> 00:06:47,760 Speaker 1: But technically they. 131 00:06:47,600 --> 00:06:52,160 Speaker 2: Weren't roller coasters at all because they had no wheels. 132 00:06:52,440 --> 00:06:55,880 Speaker 1: No wheels, what do you mean? Was it like a pope? 133 00:06:55,960 --> 00:06:56,960 Speaker 1: Ride close? 134 00:06:57,520 --> 00:07:01,240 Speaker 2: Because it gets so cold in Russia. One, maybe one 135 00:07:01,240 --> 00:07:04,080 Speaker 2: of the earliest known park designers, came up with the 136 00:07:04,120 --> 00:07:06,960 Speaker 2: idea of covering pieces of lumber that were nailed together 137 00:07:07,040 --> 00:07:09,760 Speaker 2: with thick sheets of ice so that they could slide 138 00:07:09,760 --> 00:07:11,160 Speaker 2: down icy hills. 139 00:07:11,520 --> 00:07:14,120 Speaker 1: Oh like sleds in the winter time. 140 00:07:14,640 --> 00:07:19,040 Speaker 2: Yep, only these sleds sometimes had steep drops of fifty 141 00:07:19,080 --> 00:07:22,680 Speaker 2: to eighty feet. That's the height of three giraffes standing 142 00:07:22,720 --> 00:07:23,800 Speaker 2: on each other's shoulders. 143 00:07:23,960 --> 00:07:26,520 Speaker 1: WHOA, Well, that's a big drop for a sled. 144 00:07:26,320 --> 00:07:29,720 Speaker 2: Emily, But apparently it was such a marvel that Catherine, 145 00:07:29,720 --> 00:07:32,240 Speaker 2: the Great Empress of Russia at the time, had the 146 00:07:32,280 --> 00:07:37,800 Speaker 2: designers build a few of them at her palace. That's awesome, Okay, 147 00:07:38,040 --> 00:07:40,400 Speaker 2: So We're here at one of the most famous amusement 148 00:07:40,440 --> 00:07:43,400 Speaker 2: parks in the world. What's the first thing you notice? 149 00:07:43,600 --> 00:07:44,040 Speaker 1: Oh? 150 00:07:44,280 --> 00:07:46,920 Speaker 3: A ferris wheel. I bet the people can see a 151 00:07:46,960 --> 00:07:48,160 Speaker 3: lot from way up on top. 152 00:07:48,400 --> 00:07:51,440 Speaker 2: Park designers put in slower rides like ferris wheels or 153 00:07:51,520 --> 00:07:54,240 Speaker 2: Merry go rounds so that the younger kids can have 154 00:07:54,280 --> 00:07:56,920 Speaker 2: fun too, because some of the bigger rides, like the 155 00:07:57,000 --> 00:07:59,760 Speaker 2: roller coasters, they have strict height requirements. 156 00:08:00,080 --> 00:08:02,480 Speaker 3: Oh yeah, The signs for some of the big rides 157 00:08:02,520 --> 00:08:05,200 Speaker 3: do say must be it's tall to ride, and then 158 00:08:05,240 --> 00:08:06,840 Speaker 3: you have to stand next to the ruler to see 159 00:08:06,840 --> 00:08:09,920 Speaker 3: if you measure up. You know, I've always wondered why 160 00:08:09,920 --> 00:08:11,480 Speaker 3: do park designers do that, Emily. 161 00:08:11,840 --> 00:08:15,040 Speaker 2: It's mainly for safety reasons. Each ride is designed to 162 00:08:15,040 --> 00:08:18,040 Speaker 2: fit certain heights, to make sure that all the seatbelts 163 00:08:18,080 --> 00:08:20,240 Speaker 2: and safety bars fit people properly. 164 00:08:21,600 --> 00:08:25,040 Speaker 3: WHOA, that's the val Ravin roller coaster. I heard it 165 00:08:25,040 --> 00:08:27,760 Speaker 3: broke tons of records when it was invented in twenty sixteen. 166 00:08:28,120 --> 00:08:30,240 Speaker 3: It had the tallest hill that you dropped down at 167 00:08:30,240 --> 00:08:34,080 Speaker 3: two hundred and fourteen feet or sixty five meters. Oh, Emily, 168 00:08:34,120 --> 00:08:35,920 Speaker 3: can we do that? Can we ride that one? 169 00:08:35,960 --> 00:08:38,560 Speaker 1: Please? All right? 170 00:08:38,840 --> 00:08:39,840 Speaker 2: I knew you'd be down to. 171 00:08:39,880 --> 00:08:45,959 Speaker 3: Dry it out. Okay, here we go, Emily, the roller 172 00:08:45,960 --> 00:08:47,360 Speaker 3: coasters climbing up. 173 00:08:48,040 --> 00:08:49,600 Speaker 1: Up and up. 174 00:08:50,000 --> 00:08:52,360 Speaker 2: Check out the way the wheels latch on the sides 175 00:08:52,360 --> 00:08:54,560 Speaker 2: of the steel tracks to make sure the roller coaster 176 00:08:54,679 --> 00:08:58,920 Speaker 2: stays on safely. A team of amusement park designers from Switzerland, 177 00:08:59,080 --> 00:09:03,240 Speaker 2: whose specialties are in math and physics, created this awesome 178 00:09:03,280 --> 00:09:03,960 Speaker 2: roller coaster. 179 00:09:04,320 --> 00:09:06,360 Speaker 1: What did math and physics have to do with Emily? 180 00:09:06,600 --> 00:09:09,160 Speaker 2: So the designers use math and physics to make sure 181 00:09:09,200 --> 00:09:12,280 Speaker 2: all the twists and the turns operate correctly and that 182 00:09:12,320 --> 00:09:14,439 Speaker 2: they're safe for everyone who ride them. 183 00:09:14,880 --> 00:09:19,199 Speaker 1: Hold on, here comes the first big drop. Here we go. 184 00:09:26,080 --> 00:09:27,160 Speaker 1: Donas is awesome. 185 00:09:29,000 --> 00:09:30,200 Speaker 2: Oh here's our first look. 186 00:09:37,920 --> 00:09:46,000 Speaker 1: W whoo. That was exhilarating. 187 00:09:46,360 --> 00:09:48,480 Speaker 2: It's crazy to think about all the work that would 188 00:09:48,600 --> 00:09:51,960 Speaker 2: enter the designing and the building of such a massive ride. 189 00:09:52,000 --> 00:09:55,000 Speaker 1: That's just so much fun. Oh it sure is. 190 00:09:55,320 --> 00:09:58,320 Speaker 3: I could go on that ride all day, but uh, 191 00:09:58,520 --> 00:10:00,680 Speaker 3: I think I need to sit down for an Emily. 192 00:10:02,720 --> 00:10:05,280 Speaker 1: Hey, let's rest by that pier near the beach. 193 00:10:05,640 --> 00:10:09,200 Speaker 3: There's so many colorful flags and fun places to take pictures. 194 00:10:09,800 --> 00:10:10,720 Speaker 2: Let's have a sit. 195 00:10:13,200 --> 00:10:13,280 Speaker 1: So. 196 00:10:13,559 --> 00:10:16,960 Speaker 2: While some park designers use math and physics to create 197 00:10:17,000 --> 00:10:20,800 Speaker 2: that amazing roller coaster back there. Others who have more 198 00:10:21,040 --> 00:10:26,280 Speaker 2: artistic skills designed this bright and inviting boardwalk. They chose 199 00:10:26,280 --> 00:10:28,760 Speaker 2: the flowers to plants, the pictures to go on the 200 00:10:28,760 --> 00:10:31,960 Speaker 2: front of that fun house, like the smiling clown and 201 00:10:32,120 --> 00:10:34,359 Speaker 2: everything else. Does that make sense. 202 00:10:34,320 --> 00:10:37,120 Speaker 3: Well, yeah, the designers really did a great job of 203 00:10:37,120 --> 00:10:39,560 Speaker 3: making just one place feel like you're going to so 204 00:10:39,640 --> 00:10:40,520 Speaker 3: many different ones. 205 00:10:40,840 --> 00:10:41,760 Speaker 1: That's true. 206 00:10:41,800 --> 00:10:46,080 Speaker 2: They're really like storytellers. The designer's goal is to make 207 00:10:46,160 --> 00:10:49,640 Speaker 2: you feel like you've traveled to a new and exciting place. 208 00:10:50,040 --> 00:10:53,760 Speaker 2: It's all part of the amusement park illusion. You know. 209 00:10:53,960 --> 00:10:55,560 Speaker 3: This reminds me of the time I went to Universal 210 00:10:55,600 --> 00:10:57,880 Speaker 3: Studios and I rode the Jaws ride, you know, the 211 00:10:57,880 --> 00:10:59,560 Speaker 3: one where you're in a boat and it looks like 212 00:10:59,559 --> 00:11:01,680 Speaker 3: you're near little town, even though the town's fake because 213 00:11:01,679 --> 00:11:04,280 Speaker 3: I tried to use the bathroom, but then a shark 214 00:11:04,640 --> 00:11:07,040 Speaker 3: jumped out of the water at us, and it all 215 00:11:07,040 --> 00:11:09,640 Speaker 3: felt so real and I was like, ah, a shark. 216 00:11:11,200 --> 00:11:12,240 Speaker 1: I bet Winson. 217 00:11:12,720 --> 00:11:15,520 Speaker 2: It's a good team of designers to build that ride 218 00:11:15,600 --> 00:11:18,840 Speaker 2: and others to create the fake seaside town that made 219 00:11:18,880 --> 00:11:22,600 Speaker 2: it feel like you were transported to a totally new place. 220 00:11:22,960 --> 00:11:23,560 Speaker 2: Pretty cool. 221 00:11:23,640 --> 00:11:25,080 Speaker 1: Huh, yeah, it really is. 222 00:11:25,559 --> 00:11:28,280 Speaker 2: So what else do you think amusement park designers have 223 00:11:28,320 --> 00:11:29,400 Speaker 2: to do for their jobs. 224 00:11:30,000 --> 00:11:32,920 Speaker 3: Well, so some of them design roller coasters and rides, 225 00:11:33,240 --> 00:11:35,000 Speaker 3: and some of them work on how safe all the 226 00:11:35,080 --> 00:11:35,600 Speaker 3: rides are. 227 00:11:35,520 --> 00:11:36,160 Speaker 1: Too, right? 228 00:11:36,559 --> 00:11:38,960 Speaker 2: Yep, that's one thing they do. They also have to 229 00:11:39,000 --> 00:11:41,560 Speaker 2: make sure the parks have comforts for guests all over. 230 00:11:42,120 --> 00:11:44,880 Speaker 2: For example, a general role that designers use is that 231 00:11:44,920 --> 00:11:47,079 Speaker 2: they need to put in one toilet for. 232 00:11:47,160 --> 00:11:48,680 Speaker 1: Every eighty guests. 233 00:11:49,000 --> 00:11:52,160 Speaker 2: Designers also have to think about including quiet areas for 234 00:11:52,200 --> 00:11:55,520 Speaker 2: our mothers with babies, rams so people with wheelchairs or 235 00:11:55,559 --> 00:11:59,080 Speaker 2: crutches to get around easily, and first aid stations in 236 00:11:59,160 --> 00:12:01,920 Speaker 2: case anybody it needs a bandage or it gets queasy 237 00:12:02,000 --> 00:12:02,680 Speaker 2: on a ride. 238 00:12:02,800 --> 00:12:05,360 Speaker 3: Oh boy, that's a lot of stuff to think about. 239 00:12:05,960 --> 00:12:07,480 Speaker 3: You know, I'd have to draw a map to make 240 00:12:07,520 --> 00:12:09,120 Speaker 3: sure I remember to add everything. 241 00:12:09,520 --> 00:12:12,120 Speaker 2: Yeah, and you know some designers do that onston the 242 00:12:12,120 --> 00:12:15,240 Speaker 2: ones who are good drawers or illustrators. They use computer 243 00:12:15,320 --> 00:12:18,840 Speaker 2: programs to lay out the whole park in all its comforts. 244 00:12:19,040 --> 00:12:22,360 Speaker 3: Oh, drawing ideas for new rides would be so fun. 245 00:12:22,960 --> 00:12:25,640 Speaker 1: I'd want to draw a crazy Dinosaur Safari coaster where 246 00:12:25,679 --> 00:12:26,400 Speaker 1: you go back. 247 00:12:26,200 --> 00:12:29,559 Speaker 3: In time through all these flashing lights like and then 248 00:12:29,559 --> 00:12:31,600 Speaker 3: you come out on the other side into a jungle 249 00:12:31,920 --> 00:12:36,280 Speaker 3: filled with all kinds of scaly dinosaurs and bubbling lava bans. 250 00:12:36,679 --> 00:12:36,880 Speaker 1: Ooo. 251 00:12:37,200 --> 00:12:40,160 Speaker 2: That sounds fun. You know, we should get back to 252 00:12:40,200 --> 00:12:42,440 Speaker 2: the lab so we can work more on your theme 253 00:12:42,520 --> 00:12:45,320 Speaker 2: park model now that we've picked up some tips, but 254 00:12:45,840 --> 00:12:49,520 Speaker 2: not before we take a ride on Steal Vengeance. 255 00:12:49,960 --> 00:12:54,559 Speaker 1: Steal Vengeance. That roller coaster's massive. It sure is. 256 00:12:55,040 --> 00:12:58,520 Speaker 2: It's two hundred and five feet or sixty two meters high, 257 00:12:58,640 --> 00:13:01,920 Speaker 2: and it's set ten world records when it opened in 258 00:13:02,000 --> 00:13:07,679 Speaker 2: twenty eighteen. And it's also the world's first hybrid coaster 259 00:13:08,160 --> 00:13:10,040 Speaker 2: made of both steel and wood. 260 00:13:10,600 --> 00:13:14,120 Speaker 1: You ready? Are you kidding? I was born ready for this. 261 00:13:14,679 --> 00:13:16,880 Speaker 1: Let's go No. 262 00:13:20,240 --> 00:13:29,240 Speaker 2: Way, Hey there, Thanks so much for joining us to 263 00:13:29,320 --> 00:13:33,200 Speaker 2: explore the crazies. Any job of amusement park designers, whether 264 00:13:33,280 --> 00:13:36,360 Speaker 2: you're an artist, a builder, or you simply love going 265 00:13:36,400 --> 00:13:39,880 Speaker 2: to amusement parks and experiencing fun thrills, there could be 266 00:13:39,920 --> 00:13:42,880 Speaker 2: an opportunity for you to work at an amusement park 267 00:13:42,920 --> 00:13:44,800 Speaker 2: someday too. See you next. 268 00:13:44,559 --> 00:13:52,160 Speaker 1: Time, coming All chain celebrity. 269 00:13:51,480 --> 00:13:58,520 Speaker 3: Shuffer them to count the say fast. 270 00:14:00,000 --> 00:14:00,600 Speaker 1: Hey Winston? 271 00:14:00,760 --> 00:14:01,520 Speaker 2: Are you curious? 272 00:14:01,520 --> 00:14:01,880 Speaker 1: For more? 273 00:14:02,800 --> 00:14:05,760 Speaker 2: Check out Lingo Kids, the number one learning app for kids. 274 00:14:06,000 --> 00:14:08,560 Speaker 2: They have a ton of original games and videos and 275 00:14:08,679 --> 00:14:12,000 Speaker 2: songs that are fun, educational, and can help boost your map, 276 00:14:12,080 --> 00:14:15,599 Speaker 2: reading and literacy skills. Download the Lingo Kids app and 277 00:14:15,679 --> 00:14:31,200 Speaker 2: give it a try for free.