WEBVTT - Face Blindness

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey you welcome to stuff to Blow

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<v Speaker 1>your mind. My name is Robert Lamb and I'm Joe

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<v Speaker 1>McCormick and Robert. I got a point of etiquette question

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<v Speaker 1>for you. All right, hit me. Do you think it

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<v Speaker 1>is polite to show up to work wearing a ski mask,

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<v Speaker 1>m a full ski mask, assuming you don't have a reason,

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<v Speaker 1>like you don't you don't have burns or something like that,

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<v Speaker 1>or if you know, if you maybe if you work

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<v Speaker 1>at a you know, an antarctic receipt research facility and

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<v Speaker 1>you have to walk across you know, the barren waste lands, No,

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<v Speaker 1>I can think that would be okay, I'm saying more

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<v Speaker 1>like you work in an office, or maybe you know,

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<v Speaker 1>you work at Walmart. Um, yeah, I'd say that this

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<v Speaker 1>is a terrible idea. You should not wear that full

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<v Speaker 1>scheme ask to work because people are going to assume

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<v Speaker 1>that you're hiding your identity and possibly about to rob

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<v Speaker 1>the place. Yeah, that seems pretty obvious. But do you

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<v Speaker 1>ever stop to think, Wait a minute, why biologically is

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<v Speaker 1>that the case? Why is it that hiding your face

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<v Speaker 1>is an extreme social taboo? Whereas hiding other parts of

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<v Speaker 1>your body is not like it's not taboo to wear

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<v Speaker 1>a shirt to work or to wear gloves to work.

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<v Speaker 1>I mean you, you would expect certain parts of the

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<v Speaker 1>body to be covered, and people could potentially identify you

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<v Speaker 1>by other parts of your body than your face. But

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<v Speaker 1>that just seems like like ridiculous to us. Of course

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<v Speaker 1>it's the face we would identify you by. Well, I

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<v Speaker 1>think identity is key here because a mask gives one

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<v Speaker 1>the ability to, i mean certainly to change inter identity

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<v Speaker 1>to a certain extent, because we've we've discussed this before

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<v Speaker 1>and with clothed cognition, but a mask changes outer identity. Um,

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<v Speaker 1>you look to all the various great mass traditions and

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<v Speaker 1>human history, you know, from from very very old, very

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<v Speaker 1>ancient practices to even more recent creations such as lucid

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<v Speaker 1>libray masks, like the mask changes. It transforms the individual

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<v Speaker 1>into something else. Putting on a mask inherently suggests a

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<v Speaker 1>kind of performance, right yeah, yeah, you are becoming something

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<v Speaker 1>other than your you know, baseline identity. And on the

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<v Speaker 1>Lucha liber note, I do recommend anyone who hasn't watched

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<v Speaker 1>one of these matches check out a mask versus mask

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<v Speaker 1>match like a big one, and then watch the ending,

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<v Speaker 1>in which generally like an older luchador will unmask and

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<v Speaker 1>in doing so they will cease to be this fabulous

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<v Speaker 1>panther person or you know, or some other kind of

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<v Speaker 1>exotic semi as tech creation, and they become this older

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<v Speaker 1>man and and and he'll and he'll be in tears,

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<v Speaker 1>and sometimes family members will be there in tears. And

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<v Speaker 1>even though it is all performance, uh and it is

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<v Speaker 1>uh there, there is still this like there's a passion there,

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<v Speaker 1>there's a true transformation. There's a loss of an established identity.

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<v Speaker 1>Why is that the thing that's so emotional? I mean,

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<v Speaker 1>it's silly to ask. It's so obvious to us that

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<v Speaker 1>faces are the things that are the visual marker of

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<v Speaker 1>the identity of a person. But yet again I insist

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<v Speaker 1>it doesn't have to be that way. That's just how

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<v Speaker 1>it is. Biologically. For some reason, we are incredibly compelled

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<v Speaker 1>by the image of the human face. And it's the

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<v Speaker 1>thing that most people tend to most associate with the

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<v Speaker 1>humans identity. Right, We're we're just strongly wired for faces. Yeah.

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<v Speaker 1>A fun note that I believe I've probably mentioned on

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<v Speaker 1>the show before is that the human face is a

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<v Speaker 1>communications array input output, right, Yeah, so it's not only

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<v Speaker 1>for purposes of receiving communication via the organs positioned on it,

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<v Speaker 1>but it also conveys. So yeah, we've heard for instance, uh,

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<v Speaker 1>there's a two thousand eight check study that found that

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<v Speaker 1>facial expressions alone speak a thousand words. We've discussed micro

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<v Speaker 1>expressions on the show before as well, but I always

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<v Speaker 1>come back to an interesting point raised in a two

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<v Speaker 1>thousand twelve U c l A primate study. The more

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<v Speaker 1>solitary is species, the more wild and colorful. Meanwhile, the

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<v Speaker 1>more social primates are more plain faced, because this theoretically

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<v Speaker 1>allows us to see facial expressions more easily. So yeah,

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<v Speaker 1>you don't want to like a bunch of wild colors.

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<v Speaker 1>You want something kind of plain that you can in

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<v Speaker 1>which you can see all the variants nuances of communication.

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<v Speaker 1>Almost makes me think of that in a time when

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<v Speaker 1>written manuscripts were rare, there was a lot of adornment

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<v Speaker 1>and calligraphy and illumination of them, and now now that

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<v Speaker 1>they're much more common, they tend to be more utility oriented.

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<v Speaker 1>You just want to be able to clearly read what's

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<v Speaker 1>on the page, right, and of course, you still need

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<v Speaker 1>to be able to identify individual faces, because that's part

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<v Speaker 1>of knowing who's who within a social order. Incidentally, research

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<v Speaker 1>shows that chimps can also recall the specific butts of

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<v Speaker 1>other chimps as readily as we recognize specific faces. And

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<v Speaker 1>of course this this I can't help, since we're talking

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<v Speaker 1>about face blindness today, I can't have help, But wonder

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<v Speaker 1>if it's possible for a chimp to experience butt blindness.

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<v Speaker 1>I would venture a guest that, say, standard neurological deviation

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<v Speaker 1>from what what chimp brains normally do. There are but

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<v Speaker 1>blind chimps. But yeah, so we are going to be

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<v Speaker 1>talking about this concept of face blindness today, and this

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<v Speaker 1>is a topic that's come up tangentially on the show before,

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<v Speaker 1>but today people have asked for it, and we've decided

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<v Speaker 1>to devote an entire episode to it. If you've never

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<v Speaker 1>heard otherwise, you might just assume that everybody has roughly

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<v Speaker 1>the same ability to instantly process and recognize visual face data.

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<v Speaker 1>Maybe you assume that there's like a normal range of

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<v Speaker 1>ability at recognizing faces. Some people are a little better

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<v Speaker 1>at it, some people are a little worse at it.

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<v Speaker 1>You probably know some people who recognize every actor in

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<v Speaker 1>a movie. Some people who don't recognize people quite as easily.

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<v Speaker 1>But you might just assume there's a standard range. Pretty

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<v Speaker 1>much everybody reads faces, and that's just how it is, right, Yeah,

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<v Speaker 1>chances are, unless you've come to believe you you are

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<v Speaker 1>are better or less able than other individuals, you doably

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<v Speaker 1>think that your facial recognition is the normal level of

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<v Speaker 1>facial recognition, and it's important to recognize that for most people.

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<v Speaker 1>I think that normal level of facial recognition is incredibly powerful.

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<v Speaker 1>Like it's a highly tuned neural instrument that is able

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<v Speaker 1>to read tiny variations in visual data and match that

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<v Speaker 1>to extremely detailed amounts of mental concepts and associations and memories.

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<v Speaker 1>Like it's a truly remarkable process. How easily and quickly

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<v Speaker 1>most people are able to match faces to other information. Yeah,

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<v Speaker 1>I I would uh, I would certainly encourage everyone after

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<v Speaker 1>this episode to to think about it as you're recognizing faces,

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<v Speaker 1>as you're you know, glimpsing someone you know for the

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<v Speaker 1>first time, or that fabulous experience when you glimpse somebody

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<v Speaker 1>that you think you know and then realize that you

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<v Speaker 1>don't know them, Like it it passes the initial UH

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<v Speaker 1>tests of facial recognition before it's ruled that no, this

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<v Speaker 1>is a stranger who just has a very similar nose

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<v Speaker 1>to your friend. But the truth is, in fact that

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<v Speaker 1>everybody is within this normal range of facial recognition ability.

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<v Speaker 1>So the British neurologist Oliver Sacks, who wrote memorably about

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<v Speaker 1>the many ways that our brains can behave abnormally in

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<v Speaker 1>books like The Man who Mistook His Wife for a Hat,

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<v Speaker 1>which was published in nineteen eighty five. He wrote about

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<v Speaker 1>his own problems with recognizing faces in a truly excellent

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<v Speaker 1>two thousand ten article for The New Yorkers. So he

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<v Speaker 1>starts by talking about his childhood and he writes about

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<v Speaker 1>how as long as he could remember, he had a

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<v Speaker 1>hard time identifying a person by their face, like when

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<v Speaker 1>he was a kid. He didn't think of this as

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<v Speaker 1>a particular neurological disorder. He just thought he was quote

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<v Speaker 1>bad with faces. And you know, as you can imagine,

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<v Speaker 1>this would be embarrassing because he would see people he

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<v Speaker 1>knew intimately and not recognize them on site. What comes

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<v Speaker 1>naturally to most people, like picking a familiar face out

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<v Speaker 1>of a crowd, would become a difficult and laborious process,

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<v Speaker 1>and he found he had to carefully and intentionally memorize

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<v Speaker 1>particular features and characteristics to remember what people look to like.

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<v Speaker 1>So somebody might have, Okay, that guy's got heavy eyebrows

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<v Speaker 1>and thick glasses and red hair, so I can log

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<v Speaker 1>that and remember it for next time. Most of the

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<v Speaker 1>time people don't have to uh use this kind of

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<v Speaker 1>conscious effort to remember facial characteristics of people. But even then,

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<v Speaker 1>Sacks says it often didn't work. Like after his graduation,

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<v Speaker 1>he had high school friends who could go back and

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<v Speaker 1>look at photos of old classmates and recognize hundreds of them,

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<v Speaker 1>and Sacks himself could not recognize a single person from

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<v Speaker 1>his high school by their face, not one. And you

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<v Speaker 1>might think, well, at least he be able to recognize

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<v Speaker 1>his own picture right, not necessarily. Later in this piece,

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<v Speaker 1>Sacks writes, quote, on several occasions, I have apologized for

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<v Speaker 1>almost bumping into a large bearded man, only to realize

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<v Speaker 1>that the large bearded man was myself in a mirror.

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<v Speaker 1>The opposite situation once occurred at a restaurant. Sitting at

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<v Speaker 1>a sidewalk table, I turned towards the restaurant window and

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<v Speaker 1>began grooming my beard as I often do. I then

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<v Speaker 1>real is that what I had taken to be my

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<v Speaker 1>reflection was not grooming himself but looking at me oddly. Huh,

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<v Speaker 1>you know this, this does remind me. We uh, we

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<v Speaker 1>touched on self facial recognition a little bit in our

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<v Speaker 1>most recent Ignoble Prizes episode of study with twins, but

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<v Speaker 1>with the inverted ones. Yeah, but it does make one

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<v Speaker 1>realize here talking about Oliver Sax seeing himself in the mirror,

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<v Speaker 1>that for the vast majority of a human history, like

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<v Speaker 1>self facial recognition, like what is what is that for?

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<v Speaker 1>When would you ever see your own face? I guess

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<v Speaker 1>only when looking into maybe into a body of water, right, yeah,

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<v Speaker 1>but then only faintly, maybe seeing aspects of your own

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<v Speaker 1>face in um, you know, in biological children or in

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<v Speaker 1>your parents. But even then you you kind of need

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<v Speaker 1>some sort of clear reflection that you're going off of.

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<v Speaker 1>For all that, I'm just gonna earmark that one for later.

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<v Speaker 1>Maybe we'll come back to considerations of self facial recognition.

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<v Speaker 1>No, no no, no, that that is actually really interesting because

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<v Speaker 1>we Yeah, you're right, for most of human history, there

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<v Speaker 1>wouldn't have been a whole lot of opportunities to see

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<v Speaker 1>reflections of oneself, except maybe when over a body of water,

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<v Speaker 1>and one could potentially pose it that modern humans who

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<v Speaker 1>are constantly looking into reflective surfaces or looking at photos

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<v Speaker 1>of themselves are having in fact their minds warped from

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<v Speaker 1>from this constant exposure to the image of the self,

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<v Speaker 1>Whereas that's not something you would actually see maybe more

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<v Speaker 1>than a couple of times a day normally when you

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<v Speaker 1>go to drink from a pool. Now you see it

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<v Speaker 1>every time you go to the bathroom, every time you

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<v Speaker 1>get up in the morning, probably more times than that.

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<v Speaker 1>You're taking selfies all day. A bet, maybe we'll have

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<v Speaker 1>to come back and do an episode on Narcissus. Yeah, yeah,

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<v Speaker 1>But anyway, So I want to zero in on some

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<v Speaker 1>of the particulars that Oliver Sacks talks about in his

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<v Speaker 1>own case of face blindness, because it's not just that

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<v Speaker 1>he has trouble recognizing faces. There's some interesting characteristics to

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<v Speaker 1>this condition he has. One of the things he talks

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<v Speaker 1>about is that he has a lot more difficulty recognizing

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<v Speaker 1>people when he sees them out of context. And an

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<v Speaker 1>example of that might be Okay, so you have an

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<v Speaker 1>appointment to meet a certain person at a certain place

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<v Speaker 1>at a certain time every week, and you go and

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<v Speaker 1>when you see that person in the time and place

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<v Speaker 1>you expect to meet them, you're pretty sure you recognize them,

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<v Speaker 1>this is the right person. But then you could see

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<v Speaker 1>the same person a few minutes later in a place

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<v Speaker 1>where you don't expect to see them, maybe you know,

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<v Speaker 1>downstairs and around the corner, and not recognize them at all. Yeah,

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<v Speaker 1>I mean, I think how jarring it can be to

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<v Speaker 1>run into someone in the wrong place, you know, out

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<v Speaker 1>of place. I'm not supposed to see a co worker

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<v Speaker 1>at the grocery store. But it throws you. It throws

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<v Speaker 1>you completely off. But if you had a problem with

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<v Speaker 1>facial problem, a problem with facial recognition on top of that,

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<v Speaker 1>it could be even worse, because then you'd have someone

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<v Speaker 1>who looks mostly like a stranger to you saying like,

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<v Speaker 1>oh hie, and you don't know how to respond. So,

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<v Speaker 1>for Sax, the inability to recognize faces is also paired

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<v Speaker 1>with an equally frustrating inability to recognize places. He reports

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<v Speaker 1>that he would get lost extremely easily, even in familiar neighborhoods,

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<v Speaker 1>and he tells a story about how one time he

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<v Speaker 1>was trying to walk home in the rain, and he

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<v Speaker 1>walked past his own house, his own place of residence,

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<v Speaker 1>several times in the rain, before somebody yelled at him

0:12:13.480 --> 0:12:15.640
<v Speaker 1>and is like, what are you doing. He thought he

0:12:15.720 --> 0:12:18.360
<v Speaker 1>was lost and didn't realize he'd made it home. And

0:12:18.400 --> 0:12:21.360
<v Speaker 1>this isn't just for Sacks. The environmental blindness is apparently

0:12:21.440 --> 0:12:23.800
<v Speaker 1>something that a not not all by any means, but

0:12:23.840 --> 0:12:28.120
<v Speaker 1>a significant subset of people with face blindness also experience.

0:12:28.520 --> 0:12:31.040
<v Speaker 1>Another a few other things about Sacks. He reports that

0:12:31.120 --> 0:12:34.040
<v Speaker 1>members of his own family seem to have the same condition,

0:12:34.080 --> 0:12:37.480
<v Speaker 1>implying that there may be some kind of genetic component. Uh.

0:12:37.520 --> 0:12:41.520
<v Speaker 1>He notes that he can actually recognize caricatures of people

0:12:41.720 --> 0:12:46.280
<v Speaker 1>better than photos or realistic drawings of them. Yeah, because

0:12:46.280 --> 0:12:50.760
<v Speaker 1>it's probably drawing attention to the sort of like notable

0:12:50.840 --> 0:12:54.400
<v Speaker 1>features that you would need a queue into to circumvent

0:12:54.800 --> 0:12:58.400
<v Speaker 1>um facial blindness. Yeah, exactly, Like, Okay, this person has

0:12:58.520 --> 0:13:00.920
<v Speaker 1>enormous eyebrows, and then that the first thing that a

0:13:01.000 --> 0:13:04.760
<v Speaker 1>character sure artist is going to draw just outrageous eyebrows.

0:13:04.840 --> 0:13:11.040
<v Speaker 1>It makes me wonder if there are face blind caricature artists. Interesting. Yeah.

0:13:11.160 --> 0:13:13.520
<v Speaker 1>Another thing he says is that he's better at recognizing

0:13:13.559 --> 0:13:15.880
<v Speaker 1>people by the way they move or what he calls

0:13:15.960 --> 0:13:19.440
<v Speaker 1>quote their motor style, than by their face. So try

0:13:19.440 --> 0:13:22.439
<v Speaker 1>to imagine that if, like you were better at identifying

0:13:22.440 --> 0:13:25.480
<v Speaker 1>a person by their gait and their posture and you know,

0:13:25.559 --> 0:13:28.720
<v Speaker 1>the way they move their arms, then by the stuff

0:13:28.720 --> 0:13:31.360
<v Speaker 1>that's on the front of their head. But this last

0:13:31.360 --> 0:13:33.400
<v Speaker 1>point is something that I think is really interesting, and

0:13:33.440 --> 0:13:35.280
<v Speaker 1>I do want to emphasize it's been true about a

0:13:35.320 --> 0:13:37.719
<v Speaker 1>lot of what I've read about face blindness, or as

0:13:38.360 --> 0:13:41.400
<v Speaker 1>the proper name for face blindness is prosopagnosia, And we'll

0:13:41.400 --> 0:13:43.760
<v Speaker 1>get more into the general idea of agnosia in a minute.

0:13:44.240 --> 0:13:47.440
<v Speaker 1>But but that sax says that while he has trouble

0:13:47.600 --> 0:13:52.240
<v Speaker 1>recognizing individual faces or telling them apart, he's perfectly capable

0:13:52.280 --> 0:13:56.800
<v Speaker 1>of recognizing things about faces, like the expressions they make,

0:13:57.520 --> 0:14:00.800
<v Speaker 1>or whether the face is attractive of And I think

0:14:00.840 --> 0:14:04.440
<v Speaker 1>this is a crucial distinction. It's not generally that the

0:14:04.480 --> 0:14:08.360
<v Speaker 1>prosopagnostic person can't see faces. It's not like it's just

0:14:08.400 --> 0:14:11.400
<v Speaker 1>a blur and there's nothing there, But they lack some

0:14:11.480 --> 0:14:16.199
<v Speaker 1>kind of crucial recognition, sorting and storage capability. And based

0:14:16.240 --> 0:14:18.640
<v Speaker 1>on my reading, I think I've come up with an

0:14:18.640 --> 0:14:21.000
<v Speaker 1>analogy that that sort of makes sense for people who

0:14:21.040 --> 0:14:25.200
<v Speaker 1>don't have a condition like this. Think about bushes of

0:14:25.240 --> 0:14:28.800
<v Speaker 1>the same type, like holly bushes. So imagine two different

0:14:28.840 --> 0:14:32.040
<v Speaker 1>holly bushes of roughly the same size. If you are

0:14:32.080 --> 0:14:35.920
<v Speaker 1>a neurologically typical person, you can perfectly well see both

0:14:35.920 --> 0:14:39.480
<v Speaker 1>of these bushes and describe their characteristics, and you can

0:14:39.560 --> 0:14:42.400
<v Speaker 1>see little things that might be different about them. But

0:14:42.560 --> 0:14:45.760
<v Speaker 1>would you be able to recognize the same holly bush

0:14:45.880 --> 0:14:47.480
<v Speaker 1>that you looked at a few minutes ago if it

0:14:47.560 --> 0:14:51.600
<v Speaker 1>was placed in a different context. I mean probably not right,

0:14:51.640 --> 0:14:53.320
<v Speaker 1>you see a bush? Yeah, I mean, I mean that's

0:14:53.360 --> 0:14:56.320
<v Speaker 1>certainly the way I feel. Based on my experiences with

0:14:56.320 --> 0:14:58.840
<v Speaker 1>with identifying plants, I've always had a great deal of

0:14:58.880 --> 0:15:02.840
<v Speaker 1>difficulty even even like determining something that I need to

0:15:02.880 --> 0:15:05.560
<v Speaker 1>be aware of, like poison ivy I have. I seem

0:15:05.600 --> 0:15:10.040
<v Speaker 1>to have poison ivy blindness despite being uh very susceptible

0:15:10.080 --> 0:15:11.920
<v Speaker 1>to it. Yeah. Well, because I mean a lot of

0:15:11.960 --> 0:15:14.600
<v Speaker 1>things in the plant world, your mind is not highly

0:15:14.680 --> 0:15:17.520
<v Speaker 1>attuned and noticing minute differences in so you're just seeing

0:15:17.520 --> 0:15:20.360
<v Speaker 1>a lot of leaves, right, even though you can see

0:15:20.440 --> 0:15:23.920
<v Speaker 1>them fine, there's nothing wrong with your seeing. It's a

0:15:24.000 --> 0:15:30.000
<v Speaker 1>problem with like discerning little differences and recognizing those differences. Now,

0:15:30.000 --> 0:15:33.440
<v Speaker 1>earlier you mentioned the idea could have characterture artist have

0:15:33.640 --> 0:15:35.880
<v Speaker 1>face blindness. Well, I don't know about character artists, but

0:15:35.920 --> 0:15:39.440
<v Speaker 1>we do have one very notable example of an artist

0:15:39.520 --> 0:15:42.160
<v Speaker 1>with face blindness. Yeah, Sax actually talks about this in

0:15:42.200 --> 0:15:44.880
<v Speaker 1>this article. But the artist Chuck Close is known for

0:15:45.120 --> 0:15:49.280
<v Speaker 1>having prosopagnosia, so he can't recognize people by their faces.

0:15:49.640 --> 0:15:52.160
<v Speaker 1>And yet what is the art he's most known for.

0:15:52.520 --> 0:15:57.000
<v Speaker 1>It is these huge, very detailed, sort of photo realistic

0:15:57.080 --> 0:16:00.400
<v Speaker 1>portraits of people's faces. Yeah, which is which is always

0:16:00.400 --> 0:16:04.240
<v Speaker 1>fascinating me because you do see this, this contemplation of

0:16:04.320 --> 0:16:07.360
<v Speaker 1>what it is to identify a face in his work. Yeah,

0:16:07.400 --> 0:16:09.120
<v Speaker 1>I think this also sort of highlights the thing I

0:16:09.160 --> 0:16:10.760
<v Speaker 1>was just saying about. The Holly Bush is right, it's

0:16:10.760 --> 0:16:14.320
<v Speaker 1>not that you don't see the face, but that it's

0:16:14.360 --> 0:16:17.920
<v Speaker 1>some kind of storage and recognition and sorting problem. Like

0:16:18.000 --> 0:16:20.760
<v Speaker 1>he apparently can see faces, great, because he does a

0:16:20.840 --> 0:16:22.800
<v Speaker 1>mate like he sees more detail in a face than

0:16:22.840 --> 0:16:25.640
<v Speaker 1>I do. But again, this comes back to the truth

0:16:25.640 --> 0:16:28.080
<v Speaker 1>that he's not It's not that he cannot see the face.

0:16:28.600 --> 0:16:31.800
<v Speaker 1>He just he processes the information of the face in

0:16:31.840 --> 0:16:34.960
<v Speaker 1>a different way. Right. Another interesting example of a famous

0:16:34.960 --> 0:16:37.760
<v Speaker 1>person with prosopagnosia is Jane Goodall. I don't think I

0:16:37.800 --> 0:16:40.360
<v Speaker 1>was aware that Jane Goodall had face blindness. Yes, Sex

0:16:40.400 --> 0:16:42.920
<v Speaker 1>writes about her, and she so she says, quote, I've

0:16:42.920 --> 0:16:46.520
<v Speaker 1>had huge problems with people with average faces. I have

0:16:46.560 --> 0:16:49.520
<v Speaker 1>to search for a mole or something. So she's saying, like,

0:16:49.560 --> 0:16:52.760
<v Speaker 1>I have to find some kind of unique identifying characteristic

0:16:52.840 --> 0:16:55.920
<v Speaker 1>to remember, you know. Yeah, when there is a uniformity

0:16:56.040 --> 0:16:59.920
<v Speaker 1>of a photo style and personal styling, it can be

0:17:00.360 --> 0:17:03.480
<v Speaker 1>rather difficult. I've, for instance, I've had this situation where

0:17:03.800 --> 0:17:06.479
<v Speaker 1>I'll go on IMDb and I'll try to figure out

0:17:06.480 --> 0:17:09.720
<v Speaker 1>who a particular actor is in a film, and and

0:17:09.720 --> 0:17:12.359
<v Speaker 1>then you start looking at the head shots. Is this

0:17:12.480 --> 0:17:14.480
<v Speaker 1>the person? Yeah, It's like sometimes there'll be five or

0:17:14.520 --> 0:17:17.280
<v Speaker 1>six people in a film that have essentially the same

0:17:17.320 --> 0:17:19.440
<v Speaker 1>head shot. Like it's this because they're all styled in

0:17:19.480 --> 0:17:22.240
<v Speaker 1>the same way. They have kind of the same facial features.

0:17:22.240 --> 0:17:25.240
<v Speaker 1>And I'm I'm not talking about your Irran Pearlman's here.

0:17:25.240 --> 0:17:28.560
<v Speaker 1>I'm talking about your your leading man, leading lady material

0:17:28.880 --> 0:17:33.560
<v Speaker 1>like sometimes there is an uncomfortable uniformity to the dimensions

0:17:33.560 --> 0:17:35.320
<v Speaker 1>of the face and the way that they are styled

0:17:35.320 --> 0:17:37.600
<v Speaker 1>and photographed. Oh yeah, I mean, I think there's no

0:17:37.680 --> 0:17:41.600
<v Speaker 1>denying that certain faces are easier to recognize than others. Right,

0:17:41.720 --> 0:17:44.400
<v Speaker 1>Some just appear more distinctive, and other people have more

0:17:44.840 --> 0:17:48.199
<v Speaker 1>generic or average types of features given a certain population.

0:17:48.680 --> 0:17:50.399
<v Speaker 1>One of the things that this makes me think about, though,

0:17:50.440 --> 0:17:53.760
<v Speaker 1>is that for people with typical face recognition skills, I

0:17:53.760 --> 0:17:57.840
<v Speaker 1>think it might not immediately be apparent how problematic this

0:17:57.920 --> 0:18:01.000
<v Speaker 1>could be. Being typical, I think sometimes leaves you in

0:18:01.000 --> 0:18:04.320
<v Speaker 1>a position where you're not prone to imagine the difficulties

0:18:04.359 --> 0:18:07.479
<v Speaker 1>that people in atypical conditions have to work through. Indeed,

0:18:07.480 --> 0:18:09.680
<v Speaker 1>we tend to think of it as a bedrock aspect

0:18:09.680 --> 0:18:12.840
<v Speaker 1>of our reality. But we're not in the world as

0:18:12.880 --> 0:18:14.960
<v Speaker 1>it is. We were in the world as we perceive it,

0:18:15.040 --> 0:18:18.240
<v Speaker 1>the world constructed via the instruments of our perception, and

0:18:18.280 --> 0:18:20.520
<v Speaker 1>if one of those instruments is out of tune, it

0:18:20.800 --> 0:18:24.040
<v Speaker 1>changes the world. Yeah, I mean. Sachs actually says that

0:18:24.080 --> 0:18:27.080
<v Speaker 1>he thinks some of what his entire life has been

0:18:27.119 --> 0:18:32.760
<v Speaker 1>interpreted as his shyness or his social ineptitude, his eccentricity,

0:18:32.880 --> 0:18:37.480
<v Speaker 1>or even his Asperger syndrome is actually a consequence of

0:18:37.600 --> 0:18:41.920
<v Speaker 1>his difficulty with recognizing people's faces. And many people over

0:18:41.920 --> 0:18:45.119
<v Speaker 1>the years contacted him with similar comments that you know, really,

0:18:45.119 --> 0:18:47.080
<v Speaker 1>what was going on with them in their lives is

0:18:47.440 --> 0:18:50.199
<v Speaker 1>they had trouble recognizing people by their faces, whereas all

0:18:50.240 --> 0:18:53.080
<v Speaker 1>the people around them did not have this trouble, and

0:18:53.200 --> 0:18:55.800
<v Speaker 1>this was interpreted by people around them as them being

0:18:56.000 --> 0:18:59.199
<v Speaker 1>rude or aloof or worse. Anyway, I guess we can

0:18:59.240 --> 0:19:00.800
<v Speaker 1>take a quick break, then when we come back, we

0:19:00.840 --> 0:19:05.560
<v Speaker 1>can talk about the condition of generalized agnosias. Thank you,

0:19:05.760 --> 0:19:08.800
<v Speaker 1>thank you. All right, we're back. So today we've been

0:19:08.800 --> 0:19:13.600
<v Speaker 1>talking about prosopagnosia, or face blindness, and prosopagnosia seems to

0:19:13.640 --> 0:19:17.040
<v Speaker 1>be a specific manifestation of a more generalized condition known

0:19:17.080 --> 0:19:21.320
<v Speaker 1>as agnosia, which is a failure to recognize something. Yeah,

0:19:21.359 --> 0:19:27.840
<v Speaker 1>Agnosia is a broad category of stimuli transmission scrambling conditions,

0:19:27.840 --> 0:19:30.440
<v Speaker 1>so it's a it's a rare area of neural disorder

0:19:30.480 --> 0:19:34.080
<v Speaker 1>that disrupts the ability to process sensory information, and this

0:19:34.119 --> 0:19:38.880
<v Speaker 1>includes such specific conditions as phone agnosia or voice blindness.

0:19:39.760 --> 0:19:43.240
<v Speaker 1>As well as, of course, UH prosopagnosia face blindness, which

0:19:43.240 --> 0:19:46.240
<v Speaker 1>we're focusing on today, and there are a number of

0:19:46.240 --> 0:19:49.240
<v Speaker 1>other varieties as well. I actually ran across a really

0:19:49.240 --> 0:19:51.159
<v Speaker 1>interesting one when I when I was trying to figure

0:19:51.160 --> 0:19:54.360
<v Speaker 1>out these characters that pop up in our Scott Baker's

0:19:54.400 --> 0:19:59.240
<v Speaker 1>Second Apocalypse saga, These these non men, essentially the that

0:19:59.440 --> 0:20:02.679
<v Speaker 1>the l of his world. I remember you talking to

0:20:03.240 --> 0:20:04.960
<v Speaker 1>Scott about those and you were saying, I think that

0:20:05.000 --> 0:20:09.040
<v Speaker 1>they couldn't see art, right, Well, they couldn't see paintings. Uh,

0:20:09.040 --> 0:20:12.080
<v Speaker 1>it's and this is something that a human character says

0:20:12.119 --> 0:20:15.040
<v Speaker 1>of the non men. So I was curious. I was like, well,

0:20:15.080 --> 0:20:17.400
<v Speaker 1>what could that consist of? What could make someone be

0:20:17.560 --> 0:20:21.160
<v Speaker 1>enabled to to see uh, two dimensional art? That would

0:20:21.200 --> 0:20:24.000
<v Speaker 1>make you have to rely on three dimensional art? Of course,

0:20:24.040 --> 0:20:27.400
<v Speaker 1>this brought me to the realm of agnosia. Uh. There

0:20:27.400 --> 0:20:30.680
<v Speaker 1>are a number of cases that relate directly to the

0:20:30.720 --> 0:20:33.600
<v Speaker 1>cognitive experience of music, as well as various forms of

0:20:33.680 --> 0:20:37.399
<v Speaker 1>visual community visual information and UH I actually ran across

0:20:37.400 --> 0:20:41.080
<v Speaker 1>the case of an artist who, following an accident, developed

0:20:41.119 --> 0:20:45.800
<v Speaker 1>an inability quote to identify single objects on visual presentation

0:20:46.160 --> 0:20:50.760
<v Speaker 1>and displayed marked difficulty in interpreting complex objects, depicted scenes,

0:20:51.000 --> 0:20:55.440
<v Speaker 1>and partially occluded figures, so he could still recognize geometric forms,

0:20:55.480 --> 0:20:59.119
<v Speaker 1>perceive optical illusions, and copy designs. He could, in fact,

0:20:59.160 --> 0:21:02.200
<v Speaker 1>he could in fact ualize many of his artistic skills,

0:21:02.240 --> 0:21:06.920
<v Speaker 1>but his post injury work exhibited quote an over elaboration

0:21:06.960 --> 0:21:09.480
<v Speaker 1>of detail. Yeah. I think it's interesting that you mentioned

0:21:09.520 --> 0:21:12.040
<v Speaker 1>he could copy designs. So this tells you there's not

0:21:12.080 --> 0:21:14.479
<v Speaker 1>really a problem with the seeing aspect if he's just

0:21:14.560 --> 0:21:17.320
<v Speaker 1>trying to copy like lines and shading and stuff like that.

0:21:17.359 --> 0:21:20.520
<v Speaker 1>But it's a problem with the recognizing aspect of the brain.

0:21:20.880 --> 0:21:23.960
<v Speaker 1>What the brain does with the visual information once it

0:21:24.000 --> 0:21:26.600
<v Speaker 1>comes in. Now, as you mentioned, I did give the

0:21:26.680 --> 0:21:29.520
<v Speaker 1>chance to actually ask Scott about the non men and

0:21:29.560 --> 0:21:31.639
<v Speaker 1>their inability to see paintings in one of our two

0:21:31.640 --> 0:21:34.960
<v Speaker 1>thousands seventeen interviews with him. Uh, And so I thought

0:21:35.000 --> 0:21:37.800
<v Speaker 1>I would just cut out his answer here and uh

0:21:37.800 --> 0:21:41.280
<v Speaker 1>and read it for everyone. Uh. He says, quote, you

0:21:41.320 --> 0:21:44.520
<v Speaker 1>always want to distinguish your various races and species you

0:21:44.600 --> 0:21:47.360
<v Speaker 1>create in speca to fiction, and this notion of non

0:21:47.400 --> 0:21:50.520
<v Speaker 1>men not being able to see two dimensional visual representations

0:21:50.600 --> 0:21:53.680
<v Speaker 1>is a textual detail along those lines, but it actually

0:21:53.760 --> 0:21:56.720
<v Speaker 1>does have a rationale. Just think of the caveman in

0:21:56.840 --> 0:22:00.679
<v Speaker 1>Chevet and France. They dragged their charcoal stains across the

0:22:00.720 --> 0:22:03.640
<v Speaker 1>cave walls for the first time and realizing they could

0:22:03.640 --> 0:22:06.800
<v Speaker 1>see a shape in that, they experimented. It turns out

0:22:06.800 --> 0:22:09.280
<v Speaker 1>for humans that we can actually see horses and bison

0:22:09.359 --> 0:22:12.320
<v Speaker 1>and figures of humans given a very very small amount

0:22:12.359 --> 0:22:16.080
<v Speaker 1>of visual information. A finger covered in charcoal dragged across

0:22:16.119 --> 0:22:18.080
<v Speaker 1>a cave wall is enough for us to be able

0:22:18.080 --> 0:22:21.359
<v Speaker 1>to recognize a lion or a horse. The famous horses

0:22:21.400 --> 0:22:24.400
<v Speaker 1>of Cheves are a wonderful example of this. For non men,

0:22:24.680 --> 0:22:28.600
<v Speaker 1>their ability to cue cognition of scenes simply requires a

0:22:28.640 --> 0:22:32.720
<v Speaker 1>bit more information, and particularly requires depth information, so they

0:22:32.720 --> 0:22:35.520
<v Speaker 1>can see representations the way we can. They just have

0:22:35.640 --> 0:22:39.639
<v Speaker 1>difficulty with two dimensional representations, just simply because the amount

0:22:39.640 --> 0:22:42.560
<v Speaker 1>of information that is given in two dimensional representation isn't

0:22:42.640 --> 0:22:46.520
<v Speaker 1>enough to actually cue the cognitive systems involved in recognizing

0:22:46.560 --> 0:22:49.119
<v Speaker 1>horses and tigers and what have you. So it's just

0:22:49.119 --> 0:22:51.399
<v Speaker 1>one of many ways in which my blind brain theory

0:22:51.640 --> 0:22:54.359
<v Speaker 1>has sort of nuanced the background and the landscape of

0:22:54.400 --> 0:22:57.359
<v Speaker 1>the novels. So there are scots referring to his idea

0:22:57.400 --> 0:23:01.360
<v Speaker 1>that like the brain doesn't understand and the mechanisms by

0:23:01.359 --> 0:23:06.840
<v Speaker 1>which it generates the recognitions or sensations or perceptions. Yeah,

0:23:07.480 --> 0:23:10.119
<v Speaker 1>and I should also just add in passing that his

0:23:10.200 --> 0:23:13.040
<v Speaker 1>two thousand eight novel Neuropath actually has a character in

0:23:13.080 --> 0:23:17.840
<v Speaker 1>it that that that has face blindness, and it pops

0:23:17.920 --> 0:23:20.800
<v Speaker 1>up as a minor plot point. Now, I mentioned music earlier,

0:23:21.160 --> 0:23:23.679
<v Speaker 1>and I should mention that that we do have an

0:23:23.680 --> 0:23:26.639
<v Speaker 1>earlier episode of Stuff to Blow your mind title Minds

0:23:26.680 --> 0:23:29.880
<v Speaker 1>of Musical Emptiness that explores the conditions of a musia

0:23:30.000 --> 0:23:35.040
<v Speaker 1>and auditory agnosia. Auditory agnosia basically breaks down into two

0:23:35.040 --> 0:23:39.040
<v Speaker 1>different forms. Uh. There's the classical form, which entails environmental sound,

0:23:39.440 --> 0:23:41.680
<v Speaker 1>so you hear a bird or a car, but you're

0:23:41.720 --> 0:23:44.639
<v Speaker 1>unable to process the sound. And then there's also interpretive

0:23:44.920 --> 0:23:50.760
<v Speaker 1>or receptive agnosia, which entails music. So basically what I'm

0:23:50.760 --> 0:23:52.560
<v Speaker 1>trying to drive home here is that, like you see

0:23:52.640 --> 0:23:55.720
<v Speaker 1>some version of this with various forms of stimuli. Uh,

0:23:55.760 --> 0:24:00.920
<v Speaker 1>there's finger agnosia, inability to recognize the fingers of the hand. Um,

0:24:00.960 --> 0:24:03.959
<v Speaker 1>there's a time agnosia and ability to interpret the passing

0:24:03.960 --> 0:24:07.440
<v Speaker 1>of time. And then semantic agnosia, which has is essentially

0:24:07.520 --> 0:24:10.280
<v Speaker 1>object blindness, so like you can see an object, but

0:24:10.359 --> 0:24:14.719
<v Speaker 1>it doesn't it doesn't register to you what that object is. Yeah. Yeah, So,

0:24:15.000 --> 0:24:18.600
<v Speaker 1>and again I think all of this underlies just what

0:24:18.800 --> 0:24:22.520
<v Speaker 1>are perceived reality really is. That it is very much

0:24:22.560 --> 0:24:25.720
<v Speaker 1>this perceived reality, and it is not this bedrock reality

0:24:25.800 --> 0:24:27.720
<v Speaker 1>that so many of us assume that it is. Yeah.

0:24:27.760 --> 0:24:30.560
<v Speaker 1>And as we've been hammering on, it's not just when

0:24:30.560 --> 0:24:33.720
<v Speaker 1>it's visual information. It's not just site it's not just

0:24:33.920 --> 0:24:37.320
<v Speaker 1>normal visual recognition. A lot of the things we do

0:24:37.400 --> 0:24:42.560
<v Speaker 1>require kind of specialized evolved superpowers, which most people have.

0:24:42.760 --> 0:24:47.439
<v Speaker 1>Most people have this superpower for recognizing and categorizing thousands

0:24:47.440 --> 0:24:50.280
<v Speaker 1>of faces. But how does it happen that some of

0:24:50.359 --> 0:24:54.000
<v Speaker 1>us don't have this superpower? Before we, uh, we go

0:24:54.400 --> 0:24:57.040
<v Speaker 1>any further here, I do want to point out that

0:24:57.080 --> 0:25:01.320
<v Speaker 1>there there is an episode of the hand Nible television series,

0:25:01.640 --> 0:25:04.720
<v Speaker 1>season one, episode ten. Actually this is the Eating People

0:25:04.720 --> 0:25:08.080
<v Speaker 1>one Yes, yeah, which is a very fun series about

0:25:08.080 --> 0:25:12.320
<v Speaker 1>Hannibal lecter Um, basically the based on the Red Dragon

0:25:12.359 --> 0:25:14.560
<v Speaker 1>novel and they kind of roll that out and bring

0:25:14.560 --> 0:25:17.919
<v Speaker 1>in characters in situations from other books while also just

0:25:18.040 --> 0:25:22.840
<v Speaker 1>creating this universe of crazy dramatic serial killers. So is

0:25:22.840 --> 0:25:26.200
<v Speaker 1>it kind of like an Oliver Sacks book but they

0:25:26.240 --> 0:25:31.000
<v Speaker 1>eat the person at the end of each chapter sort of. Yeah,

0:25:31.080 --> 0:25:35.000
<v Speaker 1>But this particular episode was is notable because again there's

0:25:35.000 --> 0:25:37.960
<v Speaker 1>a character with face blindness, and so when Hannibal walks

0:25:38.000 --> 0:25:41.320
<v Speaker 1>into the room, we get their p o V view

0:25:41.800 --> 0:25:44.399
<v Speaker 1>and all they see is like a Hannibal with a

0:25:44.560 --> 0:25:47.920
<v Speaker 1>featureless face, just like a skin face. And it's very

0:25:47.960 --> 0:25:52.240
<v Speaker 1>creepy and effective in the television episode. But based on

0:25:52.280 --> 0:25:55.080
<v Speaker 1>everything we've discussed here, this does not seem to be

0:25:55.160 --> 0:25:58.600
<v Speaker 1>what facial blindness actually is, at least in most cases

0:25:58.600 --> 0:26:01.399
<v Speaker 1>we've read about. Everybody's different there. There may actually be

0:26:01.520 --> 0:26:06.200
<v Speaker 1>perception problems and how some people process faces, but most

0:26:06.200 --> 0:26:07.920
<v Speaker 1>of the cases that I've read about don't seem to

0:26:07.960 --> 0:26:12.320
<v Speaker 1>be perception problems there, recognition problems. Yeah. Yeah. I should

0:26:12.359 --> 0:26:15.600
<v Speaker 1>also add that the character that has face blindness in

0:26:15.600 --> 0:26:19.040
<v Speaker 1>that episode also suffers from Cotard syndrome, which we did

0:26:19.080 --> 0:26:20.879
<v Speaker 1>an episode on. This is when you believe that you

0:26:20.920 --> 0:26:24.119
<v Speaker 1>were a corpse, yeah, or believe in some other sense

0:26:24.160 --> 0:26:27.840
<v Speaker 1>that you sort of don't exist, right, So, uh, you know,

0:26:27.960 --> 0:26:31.040
<v Speaker 1>Hannibal is was a fun television series, and that it

0:26:31.080 --> 0:26:35.000
<v Speaker 1>trotted out a lot a number of these ideas, but sometimes,

0:26:35.040 --> 0:26:39.240
<v Speaker 1>as one might expect from a network television horror drama, Uh,

0:26:39.400 --> 0:26:42.879
<v Speaker 1>they're not going to maybe utilize those ideas to a

0:26:43.040 --> 0:26:46.760
<v Speaker 1>depth that fully illuminates what they are. Yeah, you get

0:26:46.800 --> 0:26:50.920
<v Speaker 1>a kind of sensationalized version that's more towards fulfilling the plot. Now,

0:26:51.000 --> 0:26:53.360
<v Speaker 1>I was reading one. I don't know about you, Joe,

0:26:53.359 --> 0:26:56.360
<v Speaker 1>but when when I was reading about face blindness, it's

0:26:56.400 --> 0:27:02.680
<v Speaker 1>frequently mentioned that cases of order observation of face blindness. Uh,

0:27:02.840 --> 0:27:05.520
<v Speaker 1>did they date back to antiquity? Yeah, though maybe not

0:27:05.640 --> 0:27:08.679
<v Speaker 1>recognized as a neurological condition. But yeah, I mean I

0:27:08.720 --> 0:27:11.920
<v Speaker 1>think about there's a story I believe if I'm remembering

0:27:12.000 --> 0:27:15.720
<v Speaker 1>right in the Gospel of Luke, where where after Jesus

0:27:15.760 --> 0:27:18.360
<v Speaker 1>has died and then resurrected, some people walk with him

0:27:18.400 --> 0:27:21.439
<v Speaker 1>for a while on the road, and then after he

0:27:21.520 --> 0:27:24.480
<v Speaker 1>leaves there like, wait a minute, that was Jesus. It's like,

0:27:24.480 --> 0:27:26.520
<v Speaker 1>wait a minute, why didn't they recognize him? And you

0:27:26.600 --> 0:27:28.520
<v Speaker 1>gotta wonder, like, wait, was this supposed to be a

0:27:28.520 --> 0:27:32.480
<v Speaker 1>person with face blindness? Huh? Well, I didn't run across

0:27:32.480 --> 0:27:35.320
<v Speaker 1>any commentary on that. But I did find a two

0:27:35.359 --> 0:27:38.480
<v Speaker 1>thousand fourteen paper from the Journal for the Study of

0:27:38.520 --> 0:27:42.240
<v Speaker 1>the New Testament that mentions face blindness. This is from

0:27:42.400 --> 0:27:46.919
<v Speaker 1>author Brian R. Glennie, who ponders the implications of Mark

0:27:47.320 --> 0:27:51.840
<v Speaker 1>eight versus twenty two through So this is a this

0:27:51.920 --> 0:27:54.359
<v Speaker 1>is a reading from that. I believe this is the

0:27:54.480 --> 0:27:57.640
<v Speaker 1>King James version. And he cometh to Bethseda, and they

0:27:57.720 --> 0:28:00.440
<v Speaker 1>bring a blind man unto him, and this ought him

0:28:00.440 --> 0:28:02.680
<v Speaker 1>to touch him. And he took the blind man by

0:28:02.720 --> 0:28:04.399
<v Speaker 1>the hand and led him out of the town. And

0:28:04.440 --> 0:28:07.080
<v Speaker 1>when he had spit on his eyes and put his

0:28:07.160 --> 0:28:10.640
<v Speaker 1>hands upon him, he asked him if he has if

0:28:10.680 --> 0:28:13.600
<v Speaker 1>he saw aught, And he looked up and said, I

0:28:13.720 --> 0:28:16.560
<v Speaker 1>seem in his trees walking. After that he put his

0:28:16.600 --> 0:28:19.280
<v Speaker 1>hands to again upon his eyes and made him look up,

0:28:19.760 --> 0:28:23.040
<v Speaker 1>and he was restored and saw every man clearly. And

0:28:23.080 --> 0:28:25.320
<v Speaker 1>he sent him away to his house, saying, neither go

0:28:25.400 --> 0:28:28.560
<v Speaker 1>into the town, nor tell it to any in the town.

0:28:29.480 --> 0:28:33.679
<v Speaker 1>So in in this Glenny ponders this double he healing

0:28:33.720 --> 0:28:37.600
<v Speaker 1>here in which Jesus first appears to heal the optical

0:28:37.760 --> 0:28:40.720
<v Speaker 1>and then the cognitive blindness in the individual. Okay, so

0:28:40.840 --> 0:28:43.920
<v Speaker 1>first he makes him able to see and then makes

0:28:44.000 --> 0:28:47.840
<v Speaker 1>him able to recognize. Right, so he says quote without

0:28:47.920 --> 0:28:52.640
<v Speaker 1>facial recognition. However, many people appear tree like because trees

0:28:52.680 --> 0:28:56.280
<v Speaker 1>closely resemble the human body without facial features. Thus, the

0:28:56.320 --> 0:29:00.280
<v Speaker 1>blind man's own report provides suggestive evidence that the first

0:29:00.320 --> 0:29:04.600
<v Speaker 1>healing clears away cataracts, providing full optical sight, but it

0:29:04.720 --> 0:29:08.800
<v Speaker 1>fails to enable him cognitively to identify the faces of people,

0:29:08.880 --> 0:29:14.240
<v Speaker 1>thus leaving the middle blind man in the condition of prosopagnosia.

0:29:14.560 --> 0:29:17.000
<v Speaker 1>I think that's a really interesting interpretation on the verse.

0:29:17.040 --> 0:29:19.840
<v Speaker 1>Another way you could interpret it is that he's more

0:29:19.880 --> 0:29:22.960
<v Speaker 1>like in the middle position that Hans Solos in the

0:29:23.040 --> 0:29:26.240
<v Speaker 1>Big Fight in Return of the Jedi, where he says, like,

0:29:26.280 --> 0:29:28.200
<v Speaker 1>you know, I see a big light spot or a

0:29:28.200 --> 0:29:31.360
<v Speaker 1>big dark spot or something. Yes, yes, so yeah, maybe

0:29:31.360 --> 0:29:33.520
<v Speaker 1>that's what's going on. Like he's like, I don't see

0:29:33.520 --> 0:29:37.280
<v Speaker 1>detail yet. I just see like shapes moving around, pointy shapes.

0:29:37.600 --> 0:29:41.000
<v Speaker 1>But no. I like the prosopagnosia interpretation. That's interesting, but

0:29:41.040 --> 0:29:42.800
<v Speaker 1>that's all I was really able to find in terms

0:29:42.880 --> 0:29:46.080
<v Speaker 1>of cases of face blindness and antiquity. So there are

0:29:46.080 --> 0:29:48.480
<v Speaker 1>better examples out there that listeners are aware of, let

0:29:48.600 --> 0:29:50.720
<v Speaker 1>us know, we would love to hear them. Well, we

0:29:50.760 --> 0:29:53.680
<v Speaker 1>should look at a little bit about the history of prosopagnosia.

0:29:53.800 --> 0:29:56.520
<v Speaker 1>So it was extensively studied, I think first, and it's

0:29:56.560 --> 0:29:59.880
<v Speaker 1>acquired form, which in which it's believed to be pretty rare,

0:30:00.360 --> 0:30:03.640
<v Speaker 1>right like, people with acquired prosopagnosia aren't all that common.

0:30:04.080 --> 0:30:06.960
<v Speaker 1>But more recently it's become clear that there is an

0:30:06.960 --> 0:30:11.720
<v Speaker 1>inherited or developmental form of prosopagnosia which exists from birth

0:30:11.880 --> 0:30:15.120
<v Speaker 1>or early childhood and is not caused by injury or disease,

0:30:15.160 --> 0:30:17.600
<v Speaker 1>and this can be spread from parents to children and

0:30:17.720 --> 0:30:20.920
<v Speaker 1>is much more common than the acquired version, right because

0:30:20.960 --> 0:30:23.120
<v Speaker 1>the acquired version, again is going to depend upon a

0:30:23.120 --> 0:30:28.240
<v Speaker 1>particular injury or disease damaging the brain and affecting cognition. Uh.

0:30:28.240 --> 0:30:30.600
<v Speaker 1>And of course we see we see plenty of examples

0:30:30.600 --> 0:30:32.720
<v Speaker 1>of studies to deal with individuals that you know, they've

0:30:32.760 --> 0:30:34.640
<v Speaker 1>sustained some sort of damage has changed the way their

0:30:34.680 --> 0:30:38.160
<v Speaker 1>brain works, and the study of that change illuminates how

0:30:38.240 --> 0:30:42.680
<v Speaker 1>healthy brain works. Now, generalized visual agnosia was medically recognized

0:30:42.720 --> 0:30:45.920
<v Speaker 1>at least as far back as the eighteen nineties, but

0:30:46.280 --> 0:30:50.560
<v Speaker 1>specific types of visual agnosia for specific classes of images

0:30:50.680 --> 0:30:54.840
<v Speaker 1>like faces or places. That wasn't really recognized until later,

0:30:55.000 --> 0:30:57.920
<v Speaker 1>in like the late nineteen forties, when the German neurologist

0:30:58.000 --> 0:31:01.680
<v Speaker 1>Joachim bodomer Uh disc gcribed three patients who were unable

0:31:01.720 --> 0:31:05.600
<v Speaker 1>to recognize faces but had no other neurological problems with

0:31:05.680 --> 0:31:09.920
<v Speaker 1>recognition just faces. So if you've got many people who

0:31:09.960 --> 0:31:13.920
<v Speaker 1>independently report a condition in which the only thing wrong

0:31:14.000 --> 0:31:16.640
<v Speaker 1>with you is that you can't recognize faces, but you

0:31:16.680 --> 0:31:20.280
<v Speaker 1>can recognize everything else, that seems to indicate there's probably

0:31:20.320 --> 0:31:25.160
<v Speaker 1>a discrete, specialized function in the brain for face recognition

0:31:25.200 --> 0:31:27.240
<v Speaker 1>that can be impaired. Right, that was going to be

0:31:27.240 --> 0:31:30.280
<v Speaker 1>the case, And so autopsies on people who died with

0:31:30.360 --> 0:31:34.680
<v Speaker 1>acquired prosopagnosia, which was the more studied version first, were

0:31:34.760 --> 0:31:39.480
<v Speaker 1>amazingly consistent. They almost all show lesions on the same

0:31:39.560 --> 0:31:42.880
<v Speaker 1>region of the brain, which is the right hemisphere, which

0:31:42.920 --> 0:31:46.080
<v Speaker 1>is often thought of as the visual hemisphere, the right

0:31:46.120 --> 0:31:49.960
<v Speaker 1>hemisphere of visual association cortex, which is down on the

0:31:49.960 --> 0:31:54.600
<v Speaker 1>bottom of the occipito temporal cortex and specifically in a

0:31:54.640 --> 0:31:58.920
<v Speaker 1>place called the fusiform gyrus. So that's a lot of terminology,

0:31:58.960 --> 0:32:01.200
<v Speaker 1>but generally, if your picture in the brain, it's going

0:32:01.280 --> 0:32:04.480
<v Speaker 1>to be down near the bottom, sort of between the

0:32:04.480 --> 0:32:07.360
<v Speaker 1>back and the middle of the brain. And so that

0:32:07.440 --> 0:32:10.520
<v Speaker 1>was established in autopsies, but CT scanning an m r

0:32:10.600 --> 0:32:13.600
<v Speaker 1>I on live patients actually revealed the same thing. While

0:32:13.600 --> 0:32:16.840
<v Speaker 1>people were still alive, they if they had face blindness,

0:32:16.880 --> 0:32:19.280
<v Speaker 1>they tended to have lesions on the right hemisphere of

0:32:19.360 --> 0:32:23.000
<v Speaker 1>visual association cortex, which eventually came to be known as

0:32:23.040 --> 0:32:26.120
<v Speaker 1>the fusiform face area. And then in the ninety nine

0:32:26.440 --> 0:32:29.280
<v Speaker 1>fMRI I studies showed that when people were actively looking

0:32:29.280 --> 0:32:32.000
<v Speaker 1>at pictures of faces as opposed to pictures of other

0:32:32.080 --> 0:32:37.360
<v Speaker 1>things like inanimate objects, this fusiform face region showed increased activity.

0:32:37.640 --> 0:32:41.680
<v Speaker 1>Now here's a question about underlying causes. Why do many

0:32:41.760 --> 0:32:46.360
<v Speaker 1>people with face blindness also seemed to have location blindness

0:32:46.440 --> 0:32:50.680
<v Speaker 1>difficulty recognizing physical locations, like Oliver Sacks described in himself

0:32:50.720 --> 0:32:53.160
<v Speaker 1>and many of many of the other people he talked

0:32:53.160 --> 0:32:57.320
<v Speaker 1>to with this condition, Like, are these processes maybe mediated

0:32:57.360 --> 0:33:01.160
<v Speaker 1>by the same brain region being turned to different tasks

0:33:01.840 --> 0:33:05.080
<v Speaker 1>or is it merely adjacent brain regions where allusion in

0:33:05.160 --> 0:33:08.400
<v Speaker 1>one region or or some other abnormality in one region

0:33:08.640 --> 0:33:11.880
<v Speaker 1>could easily stretch over into the other. This leads us

0:33:11.880 --> 0:33:15.520
<v Speaker 1>to the idea that some researchers think maybe prosopagnosia is

0:33:15.560 --> 0:33:19.719
<v Speaker 1>not so inherently a problem with faces, but a specific

0:33:19.800 --> 0:33:22.640
<v Speaker 1>example of a more generalized problem in which people have

0:33:22.760 --> 0:33:27.560
<v Speaker 1>difficulty telling items within a specific category apart, and that

0:33:27.640 --> 0:33:32.720
<v Speaker 1>category has something to do with expert knowledge expert visual recognition.

0:33:33.240 --> 0:33:36.760
<v Speaker 1>And this brings us to the Vanderbilt cognitive neuroscientist Isabel

0:33:36.880 --> 0:33:42.160
<v Speaker 1>Gauthier so in a paper in Nature Neuroscience called activation

0:33:42.200 --> 0:33:45.600
<v Speaker 1>of the middle fusiform face area increases with expertise in

0:33:45.680 --> 0:33:50.400
<v Speaker 1>recognizing novel objects. Gauthier and colleagues start by pointing out

0:33:50.440 --> 0:33:54.000
<v Speaker 1>that there's a section of the ventral temporal lobe or

0:33:54.040 --> 0:33:56.960
<v Speaker 1>what we were talking about before, the occipitotin poral cortex

0:33:57.480 --> 0:34:01.360
<v Speaker 1>that both brain imaging studies and neuro psiological studies, as

0:34:01.360 --> 0:34:04.960
<v Speaker 1>we mentioned, have shown is crucial for processing human faces.

0:34:05.560 --> 0:34:08.000
<v Speaker 1>And there have been some other curious findings up to

0:34:08.040 --> 0:34:11.399
<v Speaker 1>this point preceding their research in and they found out

0:34:11.440 --> 0:34:15.839
<v Speaker 1>that inversion of the images, so inversion like flipping upside down,

0:34:16.320 --> 0:34:19.480
<v Speaker 1>is more detrimental to the recognition of faces than to

0:34:19.640 --> 0:34:23.360
<v Speaker 1>other types of objects, and they also recognized that upright

0:34:23.400 --> 0:34:28.560
<v Speaker 1>faces are recognized more holistically than other objects. However, more

0:34:28.600 --> 0:34:32.239
<v Speaker 1>research showed that these conditions were also true about non

0:34:32.280 --> 0:34:35.719
<v Speaker 1>face objects for people who had expertise in those objects,

0:34:35.719 --> 0:34:39.200
<v Speaker 1>Like if you are a dog show judge and you

0:34:39.239 --> 0:34:42.040
<v Speaker 1>look at pictures of dogs, they seemed to for some

0:34:42.120 --> 0:34:46.120
<v Speaker 1>reason obey these same inversion rules that other people showed

0:34:46.160 --> 0:34:48.839
<v Speaker 1>with looking at pictures of faces. It was like, if

0:34:49.000 --> 0:34:51.880
<v Speaker 1>if you're a dog show expert, then looking at a

0:34:51.960 --> 0:34:54.920
<v Speaker 1>dog is kind of like a normal person looking at

0:34:54.920 --> 0:34:58.200
<v Speaker 1>a face. So is this area of the brain really

0:34:58.239 --> 0:35:01.719
<v Speaker 1>dedicated solely to faces or that have other potential? Could

0:35:01.800 --> 0:35:05.160
<v Speaker 1>the fusiform face area actually be a more general visual

0:35:05.320 --> 0:35:08.680
<v Speaker 1>expertise area and the fact is that most people are

0:35:08.719 --> 0:35:13.000
<v Speaker 1>just primarily experts at faces. Well, the well, Gautier in

0:35:13.000 --> 0:35:15.359
<v Speaker 1>her colleagues came up with an interesting way of testing this.

0:35:15.480 --> 0:35:19.440
<v Speaker 1>They made some greebeless Greebel's Robert, I think I've got

0:35:19.520 --> 0:35:21.759
<v Speaker 1>a picture of Greebel's for you to look at. This

0:35:21.840 --> 0:35:24.680
<v Speaker 1>is not Greebel's in the in the Imperial Star Destroyer.

0:35:24.800 --> 0:35:29.920
<v Speaker 1>Since al right, well these look like abstract goblins. That's

0:35:29.960 --> 0:35:31.400
<v Speaker 1>kind of what I get from him. Yeah, what do

0:35:31.640 --> 0:35:34.480
<v Speaker 1>They remind me of a very specific abstract goblin actually,

0:35:34.480 --> 0:35:37.640
<v Speaker 1>but I can't recall exactly what it is. Well, they

0:35:37.680 --> 0:35:40.040
<v Speaker 1>also kind of look like the They look like something

0:35:40.160 --> 0:35:42.800
<v Speaker 1>Jim Hinson would create. They also remind me of that

0:35:42.800 --> 0:35:46.000
<v Speaker 1>that squeezy doll that would will you squeeze in its

0:35:46.040 --> 0:35:49.840
<v Speaker 1>eyeballs pop out forget what that toy was was called

0:35:50.040 --> 0:35:53.120
<v Speaker 1>classic American toy. You're exactly right, Nedri had one in

0:35:53.200 --> 0:35:57.080
<v Speaker 1>Jurassic Park that he was squeezing. Yeah. So Greebel's are

0:35:57.680 --> 0:36:01.440
<v Speaker 1>novel objects with weird d tales that people could be

0:36:01.480 --> 0:36:06.480
<v Speaker 1>trained over time to have expertise in in categorizing and recognizing.

0:36:06.480 --> 0:36:11.319
<v Speaker 1>And they're not faces. They're just things with arrangements of details,

0:36:11.480 --> 0:36:15.320
<v Speaker 1>right though they do kind of look like noses and horns.

0:36:15.320 --> 0:36:17.160
<v Speaker 1>Some of them look more like noses than horns. Some

0:36:17.200 --> 0:36:19.480
<v Speaker 1>of them just look kind of like spiky totem poles.

0:36:19.960 --> 0:36:23.080
<v Speaker 1>So the researchers they made these Greeble images that were

0:36:23.120 --> 0:36:25.879
<v Speaker 1>these weird spiky totem pole things, and then they used

0:36:25.960 --> 0:36:28.279
<v Speaker 1>fMRI I to scan the brains of test subjects who

0:36:28.280 --> 0:36:32.920
<v Speaker 1>had variable expertise in Greeble's While viewing Greeble's passively and

0:36:33.080 --> 0:36:37.680
<v Speaker 1>in a categorization task, and the results were quote acquisition

0:36:37.719 --> 0:36:41.840
<v Speaker 1>of expertise with novel objects, meaning Greebles, led to increased

0:36:41.880 --> 0:36:45.040
<v Speaker 1>activation of the right hemisphere face areas for matching of

0:36:45.160 --> 0:36:49.080
<v Speaker 1>upright greebles as compared to matching inverted greebles. The same

0:36:49.120 --> 0:36:52.400
<v Speaker 1>areas were also more activated in experts than in novices

0:36:52.520 --> 0:36:56.440
<v Speaker 1>during passive viewing of Greeble's, So expertise seems to be

0:36:56.520 --> 0:37:00.200
<v Speaker 1>one factor that leads to specialization in the face area.

0:37:00.280 --> 0:37:04.600
<v Speaker 1>So they use this to suggest that visual expertise recruits

0:37:04.680 --> 0:37:08.200
<v Speaker 1>the fusiform gyros or the face area. And then there

0:37:08.239 --> 0:37:11.120
<v Speaker 1>was another interesting study by Gauthier and colleagues in Nature

0:37:11.160 --> 0:37:13.920
<v Speaker 1>Neuroscience in two thousand where they did a kind of

0:37:13.960 --> 0:37:17.080
<v Speaker 1>similar experiment. They tested the brains of people who had

0:37:17.160 --> 0:37:21.360
<v Speaker 1>visual expertise in subjects like cars and birds compared to

0:37:21.400 --> 0:37:23.719
<v Speaker 1>people who did not, and what they found was that

0:37:23.840 --> 0:37:28.520
<v Speaker 1>car experts, bird experts, and regular subjects all showed activation

0:37:28.600 --> 0:37:31.800
<v Speaker 1>of the fusiform face area when looking at human faces,

0:37:31.840 --> 0:37:35.680
<v Speaker 1>but car experts also showed activation of the same region

0:37:35.680 --> 0:37:39.000
<v Speaker 1>when looking at cars, and bird watchers showed the same

0:37:39.080 --> 0:37:42.279
<v Speaker 1>when looking at birds. So it looks like what's going

0:37:42.360 --> 0:37:45.600
<v Speaker 1>on according to these results is that everybody uses this

0:37:45.680 --> 0:37:49.759
<v Speaker 1>fusiform face area to see faces and immediately recognize them.

0:37:50.040 --> 0:37:52.719
<v Speaker 1>But if you are really good at picking out details

0:37:52.760 --> 0:37:55.480
<v Speaker 1>and differences of objects in a certain category, maybe you're

0:37:55.520 --> 0:37:57.759
<v Speaker 1>an expert in the different kinds of troll dolls or

0:37:57.800 --> 0:37:59.839
<v Speaker 1>something like that. When you look at the troll doll,

0:38:00.160 --> 0:38:04.160
<v Speaker 1>then you recruit the special face processing center of the

0:38:04.200 --> 0:38:08.040
<v Speaker 1>brain to take take advantage of its expertise and say,

0:38:08.080 --> 0:38:10.120
<v Speaker 1>I want to see as much detail in the differences

0:38:10.160 --> 0:38:12.600
<v Speaker 1>between troll dolls as I would normally see in the

0:38:12.640 --> 0:38:17.239
<v Speaker 1>differences between human faces. Interesting, and there's an interesting corollarya

0:38:17.280 --> 0:38:19.720
<v Speaker 1>of this that Sax points out in his New Yorker article.

0:38:20.480 --> 0:38:23.360
<v Speaker 1>If an expert bird spotter gets an injury leading to

0:38:23.400 --> 0:38:27.799
<v Speaker 1>acquired prosopagnosia, they will probably also lose their ability to

0:38:27.880 --> 0:38:31.399
<v Speaker 1>recognize birds. Oh Man, But I think it's also worth

0:38:31.440 --> 0:38:34.640
<v Speaker 1>stressing that the fusiform face region doesn't work alone, because

0:38:34.640 --> 0:38:38.280
<v Speaker 1>other findings have shown that this face area is basically

0:38:38.280 --> 0:38:41.480
<v Speaker 1>it's a vital part of the face recognition system, but

0:38:41.560 --> 0:38:44.840
<v Speaker 1>it's not the whole system. It's part of a chain

0:38:44.960 --> 0:38:48.080
<v Speaker 1>of neural activity passing between different brain regions, from the

0:38:48.120 --> 0:38:52.239
<v Speaker 1>occipital cortex to the prefrontal cortex and through through the

0:38:52.280 --> 0:38:56.719
<v Speaker 1>whole process of seeing someone associating the face with information

0:38:56.719 --> 0:39:01.120
<v Speaker 1>and memory, generating a feeling of familiarity. So another takeaway

0:39:01.160 --> 0:39:03.359
<v Speaker 1>from this would be that it's possible you could have

0:39:03.480 --> 0:39:07.000
<v Speaker 1>other forms or variants of face blindness without damage to

0:39:07.040 --> 0:39:10.080
<v Speaker 1>the fusiform face area if some other part of the

0:39:10.120 --> 0:39:13.120
<v Speaker 1>face recognition pathway is failing. But again we come back

0:39:13.120 --> 0:39:16.160
<v Speaker 1>to the realization the brain is a complex, integrated system,

0:39:16.320 --> 0:39:20.880
<v Speaker 1>and uh, it's very difficult to isolate just one area

0:39:20.960 --> 0:39:23.080
<v Speaker 1>that is involved in some sort of uh, you know,

0:39:23.200 --> 0:39:27.280
<v Speaker 1>complex sensory computation. Yeah, you can very often identify areas

0:39:27.320 --> 0:39:31.239
<v Speaker 1>that are vital for something but also peripherally depend on

0:39:31.320 --> 0:39:33.879
<v Speaker 1>other areas. All right, well, on that note, let's take

0:39:33.880 --> 0:39:35.960
<v Speaker 1>a break, and when we come back, we will discuss

0:39:36.320 --> 0:39:39.839
<v Speaker 1>the issue of treatment and potential treatment for individuals with

0:39:39.920 --> 0:39:45.480
<v Speaker 1>face blindness. Thank you, thank alright, we're back. So a

0:39:45.520 --> 0:39:51.000
<v Speaker 1>team of researchers published a review called Face Processing Improvements

0:39:51.080 --> 0:39:54.920
<v Speaker 1>in Prosopagnosias Successes and Failures over the Last fifty Years,

0:39:54.960 --> 0:39:57.680
<v Speaker 1>in which they tried to look into. What what have

0:39:57.760 --> 0:40:01.879
<v Speaker 1>we turned up in terms of possible treatments for prosopagnosia. Yeah,

0:40:01.960 --> 0:40:05.279
<v Speaker 1>and basically, the one of the big take homes is

0:40:05.320 --> 0:40:07.919
<v Speaker 1>that there are no hard and fast cures. Yeah, there's

0:40:07.960 --> 0:40:10.759
<v Speaker 1>no there's no real total cure yot. Yeah, there's not

0:40:10.800 --> 0:40:12.440
<v Speaker 1>a there's not a pill you can take, there's not

0:40:12.480 --> 0:40:16.040
<v Speaker 1>a procedure that can be performed. But according to the study,

0:40:16.160 --> 0:40:20.000
<v Speaker 1>some methods and training techniques do seem to help. So

0:40:20.160 --> 0:40:25.600
<v Speaker 1>for acquired postopagnosia, quote, strategic compensatory training such as verbalizing

0:40:25.600 --> 0:40:29.359
<v Speaker 1>distinctive facial features unquote is effective. Okay, So that would

0:40:29.400 --> 0:40:32.160
<v Speaker 1>be like saying, I want to remember what Robert looks like,

0:40:32.200 --> 0:40:35.560
<v Speaker 1>so I remember he has and you start naming things

0:40:35.640 --> 0:40:38.799
<v Speaker 1>out loud about your face right right. For instance, with me,

0:40:39.000 --> 0:40:41.440
<v Speaker 1>sideburns would probably be a key indicator. You know, what

0:40:41.560 --> 0:40:43.720
<v Speaker 1>is the thing about this person that I can latch

0:40:43.760 --> 0:40:46.680
<v Speaker 1>onto to help me remember them. Another example from the

0:40:46.680 --> 0:40:49.520
<v Speaker 1>paper is encoding the faces in conjunction with details about

0:40:49.520 --> 0:40:52.920
<v Speaker 1>the profession. Okay, like this this person is a doctor,

0:40:52.960 --> 0:40:55.719
<v Speaker 1>and that is a doctor's nose, I suppose. Okay, Yeah,

0:40:55.719 --> 0:40:58.879
<v Speaker 1>so you're you're like creating associate of helpers. Yeah, yeah,

0:40:58.920 --> 0:41:02.719
<v Speaker 1>you're you're sort of weaking the informational system, uh, so

0:41:02.800 --> 0:41:05.000
<v Speaker 1>that you can better remember who this person is and

0:41:05.040 --> 0:41:07.640
<v Speaker 1>how they fit into your life. Now. Though there is

0:41:07.680 --> 0:41:12.879
<v Speaker 1>no known reliable cure, people have recovered from prosopagnosia before. Yeah. Yeah,

0:41:13.480 --> 0:41:17.200
<v Speaker 1>we have seen spontaneous, full and partial recovery. Uh. And

0:41:17.400 --> 0:41:20.360
<v Speaker 1>this is a major area of consideration for researchers. Obviously,

0:41:20.520 --> 0:41:22.919
<v Speaker 1>what happened there? Yeah, what happened? What can we learn

0:41:23.040 --> 0:41:27.000
<v Speaker 1>from this this recovery? Um. For the most part, however,

0:41:27.080 --> 0:41:31.120
<v Speaker 1>it seems clear that quote the face processing system once

0:41:31.200 --> 0:41:37.000
<v Speaker 1>damage is not easily remediated, even in a young plastic brain. Uh,

0:41:37.320 --> 0:41:40.279
<v Speaker 1>that being one of the major findings of Ellis and

0:41:40.360 --> 0:41:43.520
<v Speaker 1>young from So, I mean, that's kind of the bad

0:41:43.560 --> 0:41:46.360
<v Speaker 1>news here, right, Like, even if it's a young, healthy

0:41:46.440 --> 0:41:48.719
<v Speaker 1>brain that has a lot of plasticity, that that that

0:41:49.280 --> 0:41:53.720
<v Speaker 1>can or come back bounce back from various injuries, there's

0:41:53.880 --> 0:41:56.000
<v Speaker 1>not a lot of room to bounce back from this.

0:41:56.360 --> 0:41:58.800
<v Speaker 1>But there have been these studies that seem at least

0:41:58.800 --> 0:42:03.399
<v Speaker 1>to show some some moderate improvements or improvement by degrees, right,

0:42:03.520 --> 0:42:05.680
<v Speaker 1>I mean, especially when we get out of the acquired

0:42:05.719 --> 0:42:09.239
<v Speaker 1>area and get into the truly developmental area. So for

0:42:09.360 --> 0:42:14.400
<v Speaker 1>children with developmental prosopagnosia. Uh, some of these methods also

0:42:14.480 --> 0:42:19.359
<v Speaker 1>work for adults with with developmental prosopagnosia. Remedial training and

0:42:19.520 --> 0:42:26.440
<v Speaker 1>oxytocin administration has resulted in improvement improves c tosin. That's interesting. Yeah, Still,

0:42:26.480 --> 0:42:30.400
<v Speaker 1>there are no widely accepted treatments. Most individuals ultimately have

0:42:30.480 --> 0:42:33.960
<v Speaker 1>to develop their own strategies, sometimes with the aid of

0:42:34.000 --> 0:42:38.600
<v Speaker 1>these established methods. Now, one of the things that people

0:42:38.680 --> 0:42:42.320
<v Speaker 1>might not realize is that the acquired While the acquired

0:42:42.400 --> 0:42:45.600
<v Speaker 1>version seems to be pretty rare, the developmental version is

0:42:45.640 --> 0:42:49.800
<v Speaker 1>actually pretty common. Multiple studies I've read have found somewhere

0:42:49.840 --> 0:42:52.560
<v Speaker 1>around like two to two point five percent of the

0:42:52.600 --> 0:42:57.359
<v Speaker 1>general population have some degree of prosopagnosia. Yeah. I know

0:42:57.440 --> 0:43:00.560
<v Speaker 1>one individual in my own like real world life that

0:43:01.440 --> 0:43:03.880
<v Speaker 1>that that that claims to have a certain level of

0:43:03.920 --> 0:43:08.280
<v Speaker 1>face blindness. Yeah. And so, while there aren't really totally

0:43:08.320 --> 0:43:12.279
<v Speaker 1>reliable known treatments yet, one thing that could certainly help

0:43:12.360 --> 0:43:16.160
<v Speaker 1>is if other people are more accommodating to people who

0:43:16.239 --> 0:43:20.239
<v Speaker 1>have face blindness, Like, don't necessarily conclude that someone is

0:43:20.400 --> 0:43:23.640
<v Speaker 1>rude or something like that if they don't immediately recognize you,

0:43:23.719 --> 0:43:27.520
<v Speaker 1>it's possible that they have prosopagnosia. Another thing that you

0:43:27.560 --> 0:43:31.160
<v Speaker 1>could possibly do to help people with prosopagnosia, it's a

0:43:31.239 --> 0:43:34.880
<v Speaker 1>very simple ways just to identify yourself when you meet them,

0:43:34.920 --> 0:43:37.719
<v Speaker 1>you know you, instead of just saying like hey, you

0:43:37.800 --> 0:43:40.959
<v Speaker 1>say hey, it's me Joe, good to see you. And

0:43:41.000 --> 0:43:43.680
<v Speaker 1>I realized that can be difficult though, because you, like

0:43:43.760 --> 0:43:46.640
<v Speaker 1>I have a lot of I guess social anxiety that

0:43:46.719 --> 0:43:49.400
<v Speaker 1>kicks in in situations like this. I don't want to

0:43:49.760 --> 0:43:52.839
<v Speaker 1>sound like I think you've forgotten my name, you know?

0:43:53.080 --> 0:43:55.320
<v Speaker 1>Oh yeah, I mean I guess that. That one is

0:43:55.360 --> 0:43:58.280
<v Speaker 1>easier to do if you know the person has prosopagnosia.

0:43:58.320 --> 0:44:00.400
<v Speaker 1>It would be more awkward saying that to people who

0:44:00.480 --> 0:44:04.240
<v Speaker 1>don't have it. And yeah, but seriously, there are people

0:44:04.280 --> 0:44:07.360
<v Speaker 1>that I mean not people I know closely, but but

0:44:07.480 --> 0:44:11.680
<v Speaker 1>people that I know who they are, but I either

0:44:12.040 --> 0:44:14.680
<v Speaker 1>didn't learn their name or didn't really catch catch on.

0:44:15.120 --> 0:44:17.799
<v Speaker 1>But it's too late. I can never introduce myself to

0:44:17.840 --> 0:44:20.439
<v Speaker 1>them again, and I can never ask what their name

0:44:20.520 --> 0:44:23.960
<v Speaker 1>is again. We're is doomed to awkwardly run into each

0:44:23.960 --> 0:44:26.840
<v Speaker 1>other and not say each other's names. Oh yeah, I

0:44:27.200 --> 0:44:30.960
<v Speaker 1>know that problem. Like I'm constantly recognizing faces, but forgetting

0:44:31.000 --> 0:44:33.799
<v Speaker 1>the name. Yeah, there's a somebody. There's this guy at

0:44:33.840 --> 0:44:36.360
<v Speaker 1>work that has the same problem. What's his name? But

0:44:37.640 --> 0:44:41.160
<v Speaker 1>no another like small thing. This is like such a

0:44:41.160 --> 0:44:45.440
<v Speaker 1>no brainer really, But like name tags, especially in uh

0:44:45.520 --> 0:44:51.520
<v Speaker 1>in like large groupies, parties, um churches, community groups. You know,

0:44:52.000 --> 0:44:55.400
<v Speaker 1>it's we've become accustomed to seeing like the name tag table,

0:44:55.920 --> 0:44:59.360
<v Speaker 1>and I've i have found myself falling into the situation

0:44:59.400 --> 0:45:01.280
<v Speaker 1>where I'm like, I need to fill out a name tag.

0:45:01.640 --> 0:45:03.520
<v Speaker 1>Well what I want to name tag for? You know.

0:45:04.000 --> 0:45:07.240
<v Speaker 1>But really that's one way you could be marginally helpful

0:45:07.400 --> 0:45:10.960
<v Speaker 1>to individuals who have trouble with faces. I agree. Yeah,

0:45:11.239 --> 0:45:13.719
<v Speaker 1>So those are some of the sort of everyday implications.

0:45:13.719 --> 0:45:17.200
<v Speaker 1>But what are some of the more interesting implications of

0:45:17.200 --> 0:45:19.800
<v Speaker 1>face blindness? You know? One of the things that Sachs

0:45:19.880 --> 0:45:22.920
<v Speaker 1>talks about in his article is that the recognition of

0:45:22.960 --> 0:45:25.680
<v Speaker 1>a visual arrangement like a face or a place is

0:45:25.680 --> 0:45:28.400
<v Speaker 1>not just seeing all of the parts and seeing them together.

0:45:29.040 --> 0:45:32.040
<v Speaker 1>It's not just taking in the data of shapes and colors.

0:45:32.080 --> 0:45:35.879
<v Speaker 1>It's connecting that visual data to some sense of meaning, right,

0:45:36.280 --> 0:45:39.279
<v Speaker 1>it's a feeling or a word or a concept and

0:45:39.480 --> 0:45:43.600
<v Speaker 1>association with other words and concepts and feelings. For example,

0:45:43.760 --> 0:45:48.080
<v Speaker 1>the feeling of familiarity upon seeing someone is a crucial

0:45:48.120 --> 0:45:50.520
<v Speaker 1>part of the face recognition system. Right when you have

0:45:50.560 --> 0:45:53.720
<v Speaker 1>a face recognition system, you don't just see a person

0:45:53.880 --> 0:45:56.440
<v Speaker 1>and then know their name and who they are. You

0:45:56.480 --> 0:45:58.560
<v Speaker 1>see a person, you know their name and who they are,

0:45:58.760 --> 0:46:01.279
<v Speaker 1>and you think I will approach them because I know

0:46:01.400 --> 0:46:06.160
<v Speaker 1>this person. Either way, but either way, that's an emotion,

0:46:06.239 --> 0:46:09.279
<v Speaker 1>and the feeling actually matters, and it's important. It's an

0:46:09.280 --> 0:46:13.279
<v Speaker 1>important part of what recognition is. So actually, the way

0:46:13.360 --> 0:46:15.800
<v Speaker 1>Sax puts it is that you know recognition is based

0:46:15.840 --> 0:46:19.800
<v Speaker 1>on knowledge. I associate information with that face, while familiarity

0:46:19.880 --> 0:46:22.239
<v Speaker 1>is based on feeling. I should walk up and say hi.

0:46:22.800 --> 0:46:25.680
<v Speaker 1>And you can actually have one without the other. Both ways,

0:46:26.080 --> 0:46:28.080
<v Speaker 1>you can see a person and you can have the

0:46:28.200 --> 0:46:31.400
<v Speaker 1>feeling without the knowledge, or you could have the knowledge

0:46:31.480 --> 0:46:35.480
<v Speaker 1>without the feeling. Prosopagnosia seems to cause a loss of both,

0:46:36.080 --> 0:46:39.799
<v Speaker 1>But there are people who have conditions like hyper familiarity

0:46:39.840 --> 0:46:43.600
<v Speaker 1>of faces. There's actually a non neurological condition where people

0:46:43.640 --> 0:46:48.120
<v Speaker 1>are constantly seeing faces that they don't actually recognize, but

0:46:48.160 --> 0:46:51.319
<v Speaker 1>having the feeling of knowing the person, and so it's

0:46:51.360 --> 0:46:53.320
<v Speaker 1>like I don't know who you are, but I feel

0:46:53.360 --> 0:46:55.080
<v Speaker 1>like I know you, and you I want to walk

0:46:55.160 --> 0:46:57.279
<v Speaker 1>up and say hi. And there are sometimes people who

0:46:57.320 --> 0:46:59.799
<v Speaker 1>just greet all kinds of people. On the other side

0:46:59.800 --> 0:47:02.239
<v Speaker 1>of the coin, you can have cop gross syndrome right,

0:47:02.280 --> 0:47:05.640
<v Speaker 1>where people recognize faces of people they know, but they

0:47:05.680 --> 0:47:09.680
<v Speaker 1>do not experience the feeling of familiarity and thus believe

0:47:10.040 --> 0:47:13.560
<v Speaker 1>that though this looks like my loved one, this person

0:47:13.600 --> 0:47:16.440
<v Speaker 1>has been replaced by an impostor. I don't feel like

0:47:16.480 --> 0:47:19.799
<v Speaker 1>I actually know them now, of course, looking forward into

0:47:19.800 --> 0:47:24.120
<v Speaker 1>the future. Again, we do not have any hard, vast

0:47:24.200 --> 0:47:28.640
<v Speaker 1>treatments for UH for face blindness currently, but it's been

0:47:28.640 --> 0:47:31.920
<v Speaker 1>pointed out that in treating it, in learning to treat it,

0:47:32.080 --> 0:47:36.120
<v Speaker 1>in questing after an effective treatment for it, we are

0:47:36.160 --> 0:47:41.320
<v Speaker 1>in effect questing after a way to treat autism, Williams syndrome, schizophrenia,

0:47:41.360 --> 0:47:45.560
<v Speaker 1>in various age related cognitive declines, all of which may

0:47:45.760 --> 0:47:51.320
<v Speaker 1>entail facial recognition difficulties. And also it's previously discussed, the

0:47:51.600 --> 0:47:55.080
<v Speaker 1>study of face blindness is also the study of of

0:47:55.080 --> 0:47:59.319
<v Speaker 1>of normal facial recognition, the more we understand what's not

0:47:59.400 --> 0:48:03.120
<v Speaker 1>working there, or we understand functional facial recognition, and from

0:48:03.160 --> 0:48:06.160
<v Speaker 1>there the possibilities extend beyond the realm of medical science

0:48:06.160 --> 0:48:10.080
<v Speaker 1>and into AI and robotics, where facial recognition is and

0:48:10.080 --> 0:48:13.319
<v Speaker 1>will continue to be crucial. And here here a few

0:48:13.440 --> 0:48:16.720
<v Speaker 1>sort of outside thoughts to get a little I guess

0:48:16.719 --> 0:48:19.960
<v Speaker 1>comic bookie in all, but what if we do figure

0:48:19.960 --> 0:48:23.080
<v Speaker 1>out a way to treat it. I wonder if if

0:48:23.080 --> 0:48:26.080
<v Speaker 1>this also opens the door for enhanced facial recognition, the

0:48:26.080 --> 0:48:31.040
<v Speaker 1>creation of the sort of super seares that we've referenced previously. Uh,

0:48:31.040 --> 0:48:34.600
<v Speaker 1>and what else would be possible? Recreational heightened ability to

0:48:34.640 --> 0:48:39.000
<v Speaker 1>see abstract patterns as forms and symbols, heightened a musical hearing.

0:48:39.320 --> 0:48:41.600
<v Speaker 1>I mean, really, the possibilities of tuning the instruments that

0:48:41.680 --> 0:48:46.560
<v Speaker 1>create the world around us, um, they're they're almost limitless

0:48:46.560 --> 0:48:49.360
<v Speaker 1>possibilities there. I think this is something that's actually under

0:48:49.440 --> 0:48:54.120
<v Speaker 1>explored in our superhero literature. Often when our superheroes have

0:48:54.480 --> 0:48:58.800
<v Speaker 1>cognitive enhancements, it might be like super intelligence. More often

0:48:58.840 --> 0:49:03.560
<v Speaker 1>it's super perception, right, so they can see through things,

0:49:03.719 --> 0:49:06.799
<v Speaker 1>or they can see super far or something like that.

0:49:07.760 --> 0:49:11.080
<v Speaker 1>What's under explored is super recognition. What if they have

0:49:11.239 --> 0:49:16.120
<v Speaker 1>normal sense data, but they are abnormally able to match

0:49:16.239 --> 0:49:19.400
<v Speaker 1>that sense data with relevant other information in the mind.

0:49:20.600 --> 0:49:22.239
<v Speaker 1>I would also it would also be interesting if you

0:49:22.239 --> 0:49:24.680
<v Speaker 1>had more comic book characters that you know, because often

0:49:24.760 --> 0:49:27.640
<v Speaker 1>there's a there's a trade off. Right, they have the superpower,

0:49:27.680 --> 0:49:31.120
<v Speaker 1>but it also means that they, you know, can't touch

0:49:31.160 --> 0:49:33.839
<v Speaker 1>somebody without catching them on fire or whatnot. It would

0:49:33.840 --> 0:49:37.120
<v Speaker 1>be interesting to have more. Is that a superhero? Well

0:49:37.160 --> 0:49:39.640
<v Speaker 1>so sort of? The human flame is kind of like that, right,

0:49:39.680 --> 0:49:41.759
<v Speaker 1>I guess you can turn it on flame on, flame off,

0:49:41.800 --> 0:49:46.800
<v Speaker 1>But yeah, not not so for Dr burnoning, but it

0:49:46.840 --> 0:49:49.160
<v Speaker 1>would be interesting off and maybe and for all I know,

0:49:49.200 --> 0:49:51.480
<v Speaker 1>there there there is a common boo character that employs

0:49:51.520 --> 0:49:54.560
<v Speaker 1>this where there are sensory tradeoffs. I can't come up

0:49:54.600 --> 0:49:56.359
<v Speaker 1>with any great examples off the top of my head.

0:49:56.440 --> 0:49:59.960
<v Speaker 1>But but it seems like the sensory realm of superhero

0:50:00.160 --> 0:50:02.960
<v Speaker 1>is not all that well explored. I agree, get more

0:50:03.000 --> 0:50:06.160
<v Speaker 1>creative the next revision. Come on, you know we're seeing far,

0:50:06.640 --> 0:50:09.840
<v Speaker 1>you know, hearing, having great here and great great eyesight.

0:50:09.920 --> 0:50:11.359
<v Speaker 1>That tends to be the extent of it, right, It's

0:50:11.400 --> 0:50:15.319
<v Speaker 1>just whatever we have um doubled or tripled, right, the

0:50:15.320 --> 0:50:17.800
<v Speaker 1>the superhero should have the power not of super hearing,

0:50:17.920 --> 0:50:21.640
<v Speaker 1>but of super match that tune, you know, they always

0:50:21.680 --> 0:50:23.920
<v Speaker 1>know what that song is. Yeah, they're not useful on

0:50:24.000 --> 0:50:26.840
<v Speaker 1>most Avengers missions, but every now and then the perfect

0:50:26.880 --> 0:50:29.719
<v Speaker 1>mission presents itself. I'm sure it does. It's often in

0:50:29.760 --> 0:50:32.680
<v Speaker 1>the car when they've got the radio goes uh So.

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<v Speaker 1>One thing I definitely want to say is that I

0:50:35.560 --> 0:50:37.920
<v Speaker 1>want to hear from our listeners out there who have

0:50:38.040 --> 0:50:42.560
<v Speaker 1>various degrees of prosopagnosia. Statistically, if it's too to two

0:50:42.560 --> 0:50:44.759
<v Speaker 1>point five percent of the general population, we know we

0:50:44.840 --> 0:50:46.719
<v Speaker 1>must have there. There's got to be a lot of

0:50:46.719 --> 0:50:49.239
<v Speaker 1>you out there, So I'd love to hear what your

0:50:49.239 --> 0:50:52.040
<v Speaker 1>experiences are like. In what ways do they line up

0:50:52.120 --> 0:50:54.799
<v Speaker 1>not line up with what we talked about today. Have

0:50:54.960 --> 0:50:58.720
<v Speaker 1>you come up with any interesting strategies for for compensating

0:50:58.760 --> 0:51:01.680
<v Speaker 1>for this in your life generally? What's it like? Yeah,

0:51:01.719 --> 0:51:03.839
<v Speaker 1>we have a listener mail episodes coming up, and we'd

0:51:03.840 --> 0:51:07.640
<v Speaker 1>love to share your experiences with everyone else. All right.

0:51:07.680 --> 0:51:09.360
<v Speaker 1>In the meantime, be sure to check out stuff to

0:51:09.360 --> 0:51:11.120
<v Speaker 1>Blow your Mind dot com. That's where we'll find all

0:51:11.120 --> 0:51:13.920
<v Speaker 1>the podcast, episodes, blog posts, links out to our various

0:51:13.960 --> 0:51:16.640
<v Speaker 1>social media accounts as well. Big thanks as always to

0:51:16.680 --> 0:51:19.799
<v Speaker 1>our excellent audio producers, Alex Williams and Terry Harrison. If

0:51:19.840 --> 0:51:21.680
<v Speaker 1>you would like to get in touch with us directly

0:51:21.719 --> 0:51:23.920
<v Speaker 1>to let us know feedback on this episode or any other,

0:51:24.040 --> 0:51:27.160
<v Speaker 1>to let us know about your experiences with prosopagnosia, or

0:51:27.239 --> 0:51:29.560
<v Speaker 1>just to say hi, you can email us at blow

0:51:29.640 --> 0:51:41.480
<v Speaker 1>the Mind at how stuff works dot com for more

0:51:41.520 --> 0:51:43.799
<v Speaker 1>on this and thousands of other topics. Does it how

0:51:43.840 --> 0:52:03.680
<v Speaker 1>stuff works dot com. The proper fas