WEBVTT - Star Wars Alien Necropsy, Part 2

0:00:01.360 --> 0:00:05.279
<v Speaker 1>This facility is a mess, totally not up to imperial standards.

0:00:05.720 --> 0:00:08.240
<v Speaker 1>He says that it's due to his haste. He could

0:00:08.240 --> 0:00:12.119
<v Speaker 1>perform tidier neckruptcies of the alien species requested, but it

0:00:12.200 --> 0:00:17.040
<v Speaker 1>would require more time. Lord Veta has absolutely forbidden a

0:00:17.120 --> 0:00:20.759
<v Speaker 1>third episode. The analysis needs to be completed today. The

0:00:20.960 --> 0:00:23.840
<v Speaker 1>surgical droid is requesting that we each hold a flap

0:00:23.880 --> 0:00:26.920
<v Speaker 1>of tissue. I am just here to supervise. Doesn't he

0:00:26.960 --> 0:00:30.159
<v Speaker 1>have extra arms for precisely this reason? Those are for

0:00:30.280 --> 0:00:38.360
<v Speaker 1>waving around all right? Then, welcome to Stuff to Blow

0:00:38.400 --> 0:00:47.839
<v Speaker 1>Your Mind production of My Heart Radio. Hey, welcome to

0:00:47.880 --> 0:00:50.120
<v Speaker 1>Stuff to Blow your Mind. My name is Robert Lamb

0:00:50.360 --> 0:00:52.720
<v Speaker 1>and I'm Joe McCormick, and we're back with part two

0:00:52.760 --> 0:00:57.040
<v Speaker 1>of our Star Wars Alien necropsies. So in the last episode,

0:00:57.080 --> 0:00:59.240
<v Speaker 1>if you haven't heard that, yeah, you should probably just

0:00:59.240 --> 0:01:01.800
<v Speaker 1>go listen to that one first where we discuss what

0:01:01.800 --> 0:01:03.720
<v Speaker 1>we're doing here and then and then come back and

0:01:03.720 --> 0:01:05.920
<v Speaker 1>rejoin us for this one. But hey, if if you're

0:01:05.920 --> 0:01:08.720
<v Speaker 1>all caught up here, we are again. And the last

0:01:08.760 --> 0:01:12.360
<v Speaker 1>time we talked about some aliens from the Star Wars galaxy,

0:01:12.360 --> 0:01:15.720
<v Speaker 1>we talked about some vacuum dwellers like the exo Gorth

0:01:15.800 --> 0:01:20.039
<v Speaker 1>and the Mynox and compared that to some real world biology,

0:01:20.160 --> 0:01:24.200
<v Speaker 1>both both definite and hypothetical. And we also talked about

0:01:24.240 --> 0:01:28.039
<v Speaker 1>the Jedi toe Gruta, a powerful and honorable species of

0:01:28.120 --> 0:01:30.960
<v Speaker 1>alien with some with awesome stuff on their heads. But

0:01:30.959 --> 0:01:33.280
<v Speaker 1>but we're back again, and I think it's heads up

0:01:33.319 --> 0:01:36.440
<v Speaker 1>first again today, isn't it? It is? And I'm glad

0:01:36.480 --> 0:01:39.360
<v Speaker 1>you mentioned the togruta because because basically it comes down

0:01:39.400 --> 0:01:43.240
<v Speaker 1>to this situation where you have various scenes in Star Wars,

0:01:43.880 --> 0:01:47.400
<v Speaker 1>Cantina scenes, Jedi Council scenes, etcetera, where part of the

0:01:47.440 --> 0:01:50.480
<v Speaker 1>fun is like, wow, look at the alien diversity and

0:01:50.520 --> 0:01:54.360
<v Speaker 1>look at all the strange things going on with with morphology,

0:01:54.440 --> 0:01:57.600
<v Speaker 1>with with these aliens heads and bodies. But of course,

0:01:58.440 --> 0:02:01.720
<v Speaker 1>if we're looking at things from a biological standpoint, things

0:02:01.760 --> 0:02:04.560
<v Speaker 1>are shaped certain ways for a reason. Things have evolved

0:02:04.560 --> 0:02:07.640
<v Speaker 1>into different forms for a reason. And those strange heads

0:02:07.640 --> 0:02:10.160
<v Speaker 1>you see just filling up the space if we were,

0:02:10.280 --> 0:02:12.760
<v Speaker 1>if we were to look at them with scientific scrutiny,

0:02:13.280 --> 0:02:16.000
<v Speaker 1>and you know, and also lean into the uh, you know, two,

0:02:16.040 --> 0:02:18.560
<v Speaker 1>into the imagination, into the fantasy of that you know,

0:02:18.720 --> 0:02:22.000
<v Speaker 1>all these things have a purpose, and and we can

0:02:22.160 --> 0:02:24.280
<v Speaker 1>we can turn, of course, to to Cannon and to

0:02:24.720 --> 0:02:26.720
<v Speaker 1>the fiction itself to get some of those answers. But

0:02:26.720 --> 0:02:29.200
<v Speaker 1>then a lot of the fun is in extrapolating and

0:02:29.240 --> 0:02:32.119
<v Speaker 1>saying what else could it be used for? Or if

0:02:32.120 --> 0:02:35.320
<v Speaker 1>the thing they're telling me is true, what are the ramifications,

0:02:35.360 --> 0:02:38.720
<v Speaker 1>often the unexplored ramifications of that right? What can you

0:02:39.400 --> 0:02:44.480
<v Speaker 1>deduce about the ancestral environment of the creature that confronts

0:02:44.560 --> 0:02:46.800
<v Speaker 1>Luke in the moss as Lee Cantina with the weird

0:02:46.800 --> 0:02:50.840
<v Speaker 1>little lobes on his chin. I actually know the answer

0:02:50.880 --> 0:02:53.160
<v Speaker 1>to that one. I think that was that one has

0:02:53.200 --> 0:02:56.799
<v Speaker 1>been described in Cannon. I think it's Cannon anyway as

0:02:56.840 --> 0:03:00.600
<v Speaker 1>being um like a a surgical It's like a self

0:03:00.639 --> 0:03:04.840
<v Speaker 1>surgical addict. So so all those weird features are at

0:03:04.919 --> 0:03:08.079
<v Speaker 1>least partially the result of self surgery. I think that's right.

0:03:08.560 --> 0:03:09.919
<v Speaker 1>Could be wrong on that. We might have to take

0:03:09.960 --> 0:03:11.760
<v Speaker 1>that out if I'm wrong, but but I believe that's

0:03:11.760 --> 0:03:14.079
<v Speaker 1>the case. That is not the answer I expect. Wait,

0:03:14.080 --> 0:03:16.120
<v Speaker 1>are you talking about the guy who talks to Luke

0:03:16.200 --> 0:03:18.040
<v Speaker 1>or just the guy who grunt? No, I meant the

0:03:18.040 --> 0:03:20.240
<v Speaker 1>guy who grunts at him, who has the weird little

0:03:20.320 --> 0:03:25.240
<v Speaker 1>kind of like the butt on his mouth or chin area. Yes, Um,

0:03:25.400 --> 0:03:27.280
<v Speaker 1>I don't know as much about those guys, but but

0:03:27.400 --> 0:03:29.440
<v Speaker 1>they are. They are described at length in some of

0:03:29.480 --> 0:03:32.120
<v Speaker 1>the books that uh, that I've looked at. One of

0:03:32.160 --> 0:03:34.320
<v Speaker 1>which I want to go ahead and mention is Star

0:03:34.400 --> 0:03:39.160
<v Speaker 1>Wars Alien Archive, which is just a wonderful illustrated tone

0:03:39.320 --> 0:03:41.920
<v Speaker 1>of Aliens from all I think, all the Star Wars

0:03:41.960 --> 0:03:46.200
<v Speaker 1>movies up through Solo, and it had just wonderful illustrations,

0:03:46.720 --> 0:03:49.080
<v Speaker 1>nice little write ups about them. It's one of these

0:03:49.080 --> 0:03:51.560
<v Speaker 1>books that UM that I got from my my son

0:03:52.360 --> 0:03:55.680
<v Speaker 1>sometime last year early last year, and we've already like

0:03:55.760 --> 0:03:58.440
<v Speaker 1>worn it out, their pages falling out of it. You know,

0:03:58.680 --> 0:04:00.160
<v Speaker 1>anytime you get the book out, you have to like

0:04:00.560 --> 0:04:03.280
<v Speaker 1>reinsert different parts of it that have come come apart.

0:04:03.600 --> 0:04:05.160
<v Speaker 1>It's a it's seen a lot of a lot of

0:04:05.200 --> 0:04:08.560
<v Speaker 1>wear and tear and love. So I highly recommend that one. Yeah.

0:04:08.600 --> 0:04:11.240
<v Speaker 1>I think we've talked to many times before about our

0:04:11.280 --> 0:04:14.920
<v Speaker 1>our love for the illustrated encyclopedias of fictional worlds, and

0:04:14.920 --> 0:04:18.080
<v Speaker 1>and this is a great one. But the the first

0:04:18.120 --> 0:04:20.839
<v Speaker 1>selection I want to make here today is Um is

0:04:20.880 --> 0:04:23.599
<v Speaker 1>not a creature from a Cantina. It is that, in fact,

0:04:23.640 --> 0:04:26.800
<v Speaker 1>a creature from UH that we first encounter in the

0:04:26.880 --> 0:04:32.280
<v Speaker 1>Jedi Council scenes in UH Star Wars The Phantom Menace. Now,

0:04:32.279 --> 0:04:34.640
<v Speaker 1>I don't know if you remember these these guys are

0:04:34.640 --> 0:04:37.240
<v Speaker 1>not are really there's mainly one guy that we encounter,

0:04:37.800 --> 0:04:42.120
<v Speaker 1>but the species they're known as the Serians. Oh, this

0:04:42.200 --> 0:04:44.400
<v Speaker 1>is the guy who looks like a wizard but with

0:04:44.480 --> 0:04:47.480
<v Speaker 1>a tower head. So it's almost as if the Tower

0:04:47.600 --> 0:04:52.600
<v Speaker 1>of Eisenard has been incorporated into Saruman's skull. Yes, these

0:04:52.720 --> 0:04:55.960
<v Speaker 1>uh these were a bipedal largely humanoid species. Were told

0:04:55.960 --> 0:04:58.840
<v Speaker 1>their native to the planet Syria, and they're most notable

0:04:58.880 --> 0:05:03.000
<v Speaker 1>for their in large, just vaguely conical craniums, though they

0:05:03.080 --> 0:05:08.360
<v Speaker 1>lack the pronounced cone heads of the Mulachians of cone

0:05:08.400 --> 0:05:11.560
<v Speaker 1>Head's fame. Um. We're told that they have two hearts,

0:05:12.040 --> 0:05:14.920
<v Speaker 1>the second of which is said to supply extra blood

0:05:14.920 --> 0:05:18.960
<v Speaker 1>and oxygen to their most curious uh neurobiology. And that

0:05:19.200 --> 0:05:24.000
<v Speaker 1>is a binary brain. Oh okay, I can see why

0:05:24.040 --> 0:05:27.120
<v Speaker 1>this caught your attention. Yes, so what is meant by

0:05:27.120 --> 0:05:30.680
<v Speaker 1>a binary brain? Well? In UH again, the excellent illustrated

0:05:30.680 --> 0:05:33.080
<v Speaker 1>Star Wars Alien Archive it is said that the Syrian

0:05:33.120 --> 0:05:36.480
<v Speaker 1>binary brain is quote able to process many things at

0:05:36.480 --> 0:05:39.799
<v Speaker 1>the same time, sort through data quickly and also consider

0:05:39.880 --> 0:05:45.640
<v Speaker 1>two sides of the same arguments simultaneously parallel processing. Yeah,

0:05:45.720 --> 0:05:48.520
<v Speaker 1>and it's also been suggested I think in perhaps this

0:05:48.560 --> 0:05:51.839
<v Speaker 1>is like an extended universe, you know, novelization thing. But

0:05:51.880 --> 0:05:55.200
<v Speaker 1>it's been suggested that this sort of brain structure allows

0:05:55.320 --> 0:05:58.359
<v Speaker 1>at least certain members of of of the Syrian species,

0:05:58.680 --> 0:06:02.320
<v Speaker 1>especially like for or sensitive individuals, to explore both the

0:06:02.440 --> 0:06:04.960
<v Speaker 1>light and the dark side of the force in ways

0:06:05.080 --> 0:06:09.000
<v Speaker 1>that are maybe somewhat safer compared to just normal dabbling

0:06:09.000 --> 0:06:11.760
<v Speaker 1>in the dark side. Oh, I see. So the understanding

0:06:11.880 --> 0:06:15.200
<v Speaker 1>is that normally, if you are to explore the dark side,

0:06:15.560 --> 0:06:18.320
<v Speaker 1>it's kind of not possible to just do that as

0:06:18.360 --> 0:06:22.640
<v Speaker 1>a curiosity like learning. The dark side necessarily will corrupt

0:06:22.720 --> 0:06:25.560
<v Speaker 1>and contaminate your brain. And so if you have a

0:06:25.640 --> 0:06:28.760
<v Speaker 1>divided mind like this, maybe you can sort of quarantine

0:06:28.960 --> 0:06:31.520
<v Speaker 1>the half of your brain that does get corrupted with

0:06:31.560 --> 0:06:33.840
<v Speaker 1>that so that it doesn't spread to the other half.

0:06:33.960 --> 0:06:35.920
<v Speaker 1>Is is that what you're saying? That is what? That

0:06:36.040 --> 0:06:38.400
<v Speaker 1>is what I believe the argument is. I haven't actually

0:06:38.440 --> 0:06:41.480
<v Speaker 1>read anything um or viewed anything where they get into that.

0:06:41.640 --> 0:06:43.880
<v Speaker 1>But certainly, if anyone out there has, if you're familiar

0:06:43.920 --> 0:06:47.480
<v Speaker 1>with with whatever novelization or or novel or comic this

0:06:47.520 --> 0:06:48.880
<v Speaker 1>happens to be from, I'd love to hear it a

0:06:48.920 --> 0:06:52.680
<v Speaker 1>little bit more. Now. The most famous and recognizable Serian is,

0:06:52.680 --> 0:06:56.640
<v Speaker 1>without a doubt, Jedi Master Kai Adimundi, hero general of

0:06:56.680 --> 0:06:58.839
<v Speaker 1>the Clone Wars who fought alongside the likes of Anakin

0:06:58.920 --> 0:07:01.840
<v Speaker 1>Skywalker and Obie one Kenobi. He fought at the first

0:07:01.839 --> 0:07:05.080
<v Speaker 1>and second battles of Genosis and perished during the invasion

0:07:05.160 --> 0:07:09.560
<v Speaker 1>of the Ghetto with the twenty one Novocore. When Supreme

0:07:09.680 --> 0:07:14.400
<v Speaker 1>Chancellor Palpatine initiated Order sixty six, he stilled with a lightsaber.

0:07:14.560 --> 0:07:17.200
<v Speaker 1>He was a skilled force combatant, but he was equally

0:07:17.200 --> 0:07:20.160
<v Speaker 1>known and respected for his logic and tactics. That big

0:07:20.200 --> 0:07:22.920
<v Speaker 1>brain of his. Yeah, that would make sense. I seem

0:07:22.960 --> 0:07:25.680
<v Speaker 1>to recall his death scene. I think it's in Revenge

0:07:25.680 --> 0:07:28.880
<v Speaker 1>of the Sith. He's like running across a is it

0:07:28.920 --> 0:07:31.200
<v Speaker 1>across a bridge or something? Yeah, I think it's a

0:07:31.200 --> 0:07:33.720
<v Speaker 1>bridge battle and all the Clone troopers start shooting him

0:07:33.720 --> 0:07:37.640
<v Speaker 1>in the back. Yeah. Yeah, So so he definitely goes

0:07:37.680 --> 0:07:40.160
<v Speaker 1>down but you so you don't see a lot of

0:07:40.200 --> 0:07:43.000
<v Speaker 1>him in the live action stuff, but um And in

0:07:43.040 --> 0:07:45.400
<v Speaker 1>those prequel films he was played by an actor by

0:07:45.400 --> 0:07:49.240
<v Speaker 1>the name of Silas Carson under heavy um effects makeup.

0:07:49.480 --> 0:07:52.240
<v Speaker 1>But in the Clone Wars animated series, the main one,

0:07:52.320 --> 0:07:55.320
<v Speaker 1>he was voiced by British Israeli actor Brian George, who

0:07:55.320 --> 0:07:57.040
<v Speaker 1>does a great job with him, and they have a

0:07:57.080 --> 0:08:00.040
<v Speaker 1>little more time to flesh him out. And in the

0:08:00.040 --> 0:08:04.560
<v Speaker 1>two thousand three Clone Wars series from Ghindi Tartakowski, you

0:08:04.600 --> 0:08:06.920
<v Speaker 1>don't have um you don't really have a lot of

0:08:07.000 --> 0:08:08.720
<v Speaker 1>character development there, but you have a lot of action.

0:08:08.760 --> 0:08:13.160
<v Speaker 1>That's a very action centric series. And in that um

0:08:13.200 --> 0:08:16.200
<v Speaker 1>Master Mundi is an absolute shirt ripping beast. Like he's

0:08:16.240 --> 0:08:19.280
<v Speaker 1>running around with head bandaged and his shirt torn open,

0:08:19.360 --> 0:08:21.640
<v Speaker 1>with all these muscles and he's just like, you know,

0:08:21.720 --> 0:08:25.000
<v Speaker 1>killing the thousands of droids. It's it's pretty fun. So

0:08:25.080 --> 0:08:29.200
<v Speaker 1>he's like your Hunter from the Future mode. Yeah, just

0:08:29.280 --> 0:08:32.000
<v Speaker 1>slaying but you know, Okay, it's impressive that he can

0:08:32.040 --> 0:08:33.920
<v Speaker 1>do stuff with lightsaber and then he can go into

0:08:33.920 --> 0:08:36.640
<v Speaker 1>best mode. But the main thing we're going to talk

0:08:36.679 --> 0:08:39.920
<v Speaker 1>about here is this idea of a binary brain and

0:08:39.960 --> 0:08:42.920
<v Speaker 1>as far as I know, there's no definitive word on

0:08:42.960 --> 0:08:46.800
<v Speaker 1>the exact structure of the Syrian brain or brains. But

0:08:46.880 --> 0:08:49.120
<v Speaker 1>I think there are essentially a couple of ways to

0:08:49.200 --> 0:08:52.000
<v Speaker 1>look at what might be going on inside that skull

0:08:52.040 --> 0:08:55.800
<v Speaker 1>of their's. Okay, let's let's hear it. What's the first option? Okay,

0:08:55.880 --> 0:08:58.440
<v Speaker 1>first option would be just, of course, a supersized brain

0:08:58.600 --> 0:09:02.800
<v Speaker 1>that enables this buying, very mental process, composed of two

0:09:03.040 --> 0:09:05.640
<v Speaker 1>lobes like ours, or maybe more lobes. I don't know,

0:09:05.720 --> 0:09:07.920
<v Speaker 1>you know, when you're getting into an unknown alien brain.

0:09:08.280 --> 0:09:12.559
<v Speaker 1>Who's to say, right, And Syrian brain evolution could certainly

0:09:12.600 --> 0:09:16.160
<v Speaker 1>follow the ice cream scoop model of human brain evolution.

0:09:16.800 --> 0:09:18.880
<v Speaker 1>I think we've discussed this on the show before. But

0:09:19.000 --> 0:09:22.480
<v Speaker 1>as explained by Kyle Moon Kittrick in a two thousand

0:09:22.520 --> 0:09:26.240
<v Speaker 1>ten Discover magazine article, quote, evolution built our brain by

0:09:26.240 --> 0:09:29.560
<v Speaker 1>taking simpler brains and just piling more brains on top,

0:09:29.960 --> 0:09:34.800
<v Speaker 1>like adding scoops of ice cream to an ice cream cone. Yeah.

0:09:35.840 --> 0:09:37.439
<v Speaker 1>I think that's a good way of thinking about it.

0:09:37.480 --> 0:09:39.680
<v Speaker 1>I mean, obviously, we always want to be careful not

0:09:39.760 --> 0:09:42.160
<v Speaker 1>to oversimplify the way we think about the structures of

0:09:42.160 --> 0:09:45.160
<v Speaker 1>the brain. Because brains are complex and and all that,

0:09:45.280 --> 0:09:47.959
<v Speaker 1>but in rough terms, I think that is sort of true.

0:09:48.040 --> 0:09:50.640
<v Speaker 1>Like at the the lower levels of the brain, you

0:09:50.720 --> 0:09:54.439
<v Speaker 1>have um the more sort of automatic processes of the body,

0:09:54.520 --> 0:09:58.679
<v Speaker 1>and the more base level things like emotional type reactions.

0:09:58.720 --> 0:10:00.760
<v Speaker 1>And then when you get further and further into the

0:10:00.880 --> 0:10:03.800
<v Speaker 1>younger parts of the brain, younger in an evolutionary sense,

0:10:04.360 --> 0:10:06.760
<v Speaker 1>towards the top and front of the brain, you get

0:10:06.760 --> 0:10:09.720
<v Speaker 1>these you know, these coretexes, which are very involved in

0:10:10.080 --> 0:10:12.800
<v Speaker 1>executive function and a lot of the things we think

0:10:12.840 --> 0:10:17.160
<v Speaker 1>of as higher level thinking and behavior. Yeah, so mon

0:10:17.160 --> 0:10:20.720
<v Speaker 1>Gentric describes like the first the first layer is actually

0:10:20.800 --> 0:10:24.079
<v Speaker 1>the cone, and that's the nervous jellyfish cone, and then

0:10:24.080 --> 0:10:27.320
<v Speaker 1>you get your instinctive lizard scoop pile on top of that,

0:10:27.440 --> 0:10:30.480
<v Speaker 1>then the memory mouse scoop, then the thinking the thinking

0:10:30.559 --> 0:10:33.319
<v Speaker 1>ape scoop on top of that. So each layer brings

0:10:33.360 --> 0:10:36.199
<v Speaker 1>with it great pros that enable the human brain to

0:10:36.240 --> 0:10:39.480
<v Speaker 1>function and evolved, but also arguably certain cons and that's

0:10:39.480 --> 0:10:41.160
<v Speaker 1>one of the things they get into in this article.

0:10:41.600 --> 0:10:43.800
<v Speaker 1>But for our purposes, Yeah, I think you could look

0:10:43.840 --> 0:10:47.360
<v Speaker 1>at the Syrian the brain as essentially a human level

0:10:47.400 --> 0:10:51.080
<v Speaker 1>brain with additional scoops cowering atop the rest of the cone,

0:10:51.400 --> 0:10:55.559
<v Speaker 1>enabling this vastly increased functionality. Now you might think, well,

0:10:55.559 --> 0:10:58.400
<v Speaker 1>what would the cons of having higher brain function be?

0:10:58.600 --> 0:11:00.800
<v Speaker 1>And I would just say, like I, I'm not aware

0:11:00.800 --> 0:11:07.320
<v Speaker 1>of any reptiles that really get bogged down in rumination. Yeah, yeah, um,

0:11:07.640 --> 0:11:09.960
<v Speaker 1>and I and I really hope certainly a Jedi master

0:11:10.000 --> 0:11:12.199
<v Speaker 1>wouldn't have like Jedi masters have to deal with the

0:11:12.240 --> 0:11:14.040
<v Speaker 1>dark side too. I mean, that's kind of the thing, right,

0:11:14.200 --> 0:11:16.520
<v Speaker 1>Like higher cognition means you're open to the dark side.

0:11:16.679 --> 0:11:18.600
<v Speaker 1>Correct me if I'm wrong. But I seem to recall

0:11:18.640 --> 0:11:21.040
<v Speaker 1>in the prequels that a lot of Jedi training is

0:11:21.120 --> 0:11:25.160
<v Speaker 1>about purging emotions, or at least certain kinds of emotions.

0:11:25.200 --> 0:11:28.559
<v Speaker 1>Maybe not to the full Spock extent, but at least

0:11:28.600 --> 0:11:33.280
<v Speaker 1>like not letting impulsive emotional reactions guide you're thinking, to

0:11:33.320 --> 0:11:35.560
<v Speaker 1>be clear and to be you know, to to be

0:11:35.679 --> 0:11:39.120
<v Speaker 1>able to use clear thinking in your mind when when

0:11:39.160 --> 0:11:41.640
<v Speaker 1>our our natural tendency would be to get hot headed,

0:11:42.240 --> 0:11:45.079
<v Speaker 1>right uh yeah. And then there's a lot of Buddhist

0:11:45.160 --> 0:11:49.640
<v Speaker 1>uh uh Buddhism in there as well, dealing with like

0:11:49.840 --> 0:11:53.600
<v Speaker 1>the idea of avoiding attachments and all. So we see

0:11:53.640 --> 0:11:56.120
<v Speaker 1>that doesn't necessarily work out all that well for those

0:11:56.160 --> 0:11:59.320
<v Speaker 1>who aspire to it, right in those films. But but

0:11:59.360 --> 0:12:02.640
<v Speaker 1>even like in terms of like confronting the dark side though,

0:12:02.800 --> 0:12:05.480
<v Speaker 1>like that's always been a part of the uh of

0:12:05.600 --> 0:12:07.840
<v Speaker 1>the of the Star Wars world, I mean, back the Empire,

0:12:07.920 --> 0:12:10.720
<v Speaker 1>when Luke goes into that swamp and he's completing his training,

0:12:10.720 --> 0:12:12.559
<v Speaker 1>like one of the things he does is the encounters

0:12:12.600 --> 0:12:15.320
<v Speaker 1>that that vision of of Darth Vader that is also

0:12:15.360 --> 0:12:17.640
<v Speaker 1>a vision of himself, right, I mean, I think we're

0:12:17.679 --> 0:12:20.840
<v Speaker 1>supposed to take that as like Luke is being confronted

0:12:20.920 --> 0:12:24.079
<v Speaker 1>by the possibility of what would happen if he himself

0:12:24.120 --> 0:12:26.480
<v Speaker 1>were seduced by the dark Side, which of course he does.

0:12:26.679 --> 0:12:29.680
<v Speaker 1>He does play pretty dangerous in the movies, right, he

0:12:29.720 --> 0:12:34.400
<v Speaker 1>gets close. Yeah. Yeah, anyway, that's basically this is like

0:12:34.559 --> 0:12:36.920
<v Speaker 1>one idea of looking at this big brain, just one

0:12:36.960 --> 0:12:39.400
<v Speaker 1>big brain in there, right, so it's like built up

0:12:39.480 --> 0:12:42.800
<v Speaker 1>level by level, and maybe the additional brains are are

0:12:42.880 --> 0:12:45.840
<v Speaker 1>something like what you would put even on top of

0:12:45.880 --> 0:12:48.400
<v Speaker 1>our neo cortex. Maybe like they've got like a neo

0:12:48.520 --> 0:12:53.560
<v Speaker 1>neo cortex or something. Yeah, Now, another interpretation and I

0:12:53.600 --> 0:12:56.600
<v Speaker 1>think a more exotic one and also maybe maybe more fun,

0:12:56.720 --> 0:13:00.360
<v Speaker 1>maybe more sci fi fantasy, but also one that I

0:13:00.360 --> 0:13:03.120
<v Speaker 1>think I've seen visually represented somewhere. I tried to hunt

0:13:03.120 --> 0:13:04.520
<v Speaker 1>it down to see if I could, because I would

0:13:04.520 --> 0:13:07.520
<v Speaker 1>have put it in our inside of our notes if

0:13:07.520 --> 0:13:08.920
<v Speaker 1>I could, but I couldn't find it. But I think

0:13:08.920 --> 0:13:11.360
<v Speaker 1>I've seen this represented visibly. And that is the idea

0:13:11.679 --> 0:13:15.720
<v Speaker 1>that Syrians actually have two brains inside their skull, one

0:13:15.760 --> 0:13:18.400
<v Speaker 1>positioned right on top of the other, just straight up,

0:13:18.440 --> 0:13:21.880
<v Speaker 1>two brains inside their heads. So that means one of

0:13:21.920 --> 0:13:24.280
<v Speaker 1>the brains is closer to the heart. Maybe that makes

0:13:24.320 --> 0:13:26.400
<v Speaker 1>it easier to get blood flow to that one. Well,

0:13:26.400 --> 0:13:30.000
<v Speaker 1>that's why they have two hearts, Joe. So the idea

0:13:30.040 --> 0:13:32.600
<v Speaker 1>is that that second heart is I guess, powering the

0:13:32.600 --> 0:13:35.120
<v Speaker 1>second brain or enabling just enough blood flow to get

0:13:35.160 --> 0:13:38.920
<v Speaker 1>up there to to work with both brains. Um. So

0:13:39.760 --> 0:13:41.640
<v Speaker 1>I want to stress I'm not talking two brains here

0:13:41.679 --> 0:13:43.720
<v Speaker 1>in the sense that the human brain consists of two

0:13:43.760 --> 0:13:47.679
<v Speaker 1>hemispheres connected by the corpus co awesome, but two separate brains,

0:13:48.120 --> 0:13:52.839
<v Speaker 1>perhaps each consisting of two hemispheres each. And uh, I

0:13:53.120 --> 0:13:56.600
<v Speaker 1>should also add that that some descriptions refer to Syrian

0:13:56.640 --> 0:13:59.079
<v Speaker 1>brains in a way that does seem to indicate two brains.

0:13:59.600 --> 0:14:01.800
<v Speaker 1>And again they do have too hard so I guess

0:14:01.880 --> 0:14:05.160
<v Speaker 1>the duplicity seems to to work out here. So these

0:14:05.200 --> 0:14:08.400
<v Speaker 1>two I tend to lean more towards the actual two

0:14:08.400 --> 0:14:12.040
<v Speaker 1>brains inside their their heads. Uh So, I guess another

0:14:12.120 --> 0:14:13.840
<v Speaker 1>you could do a third option. It would be a

0:14:13.880 --> 0:14:16.040
<v Speaker 1>variation on idea number two, and that would be that

0:14:16.080 --> 0:14:18.840
<v Speaker 1>they just had a very large humanoid brain, but the

0:14:18.920 --> 0:14:22.760
<v Speaker 1>hemispheres are not connected by something like the corpus colossum.

0:14:22.800 --> 0:14:25.360
<v Speaker 1>Oh no, that's very interesting. I want to say some things,

0:14:25.400 --> 0:14:26.840
<v Speaker 1>but I also don't want to preempt you because I

0:14:26.880 --> 0:14:28.600
<v Speaker 1>know you're going to get into talking about split brain

0:14:28.680 --> 0:14:32.400
<v Speaker 1>experiments here. Yeah, okay, but yeah, So the corpus colossum,

0:14:32.440 --> 0:14:35.120
<v Speaker 1>at least we know in the human brain, enables a

0:14:35.280 --> 0:14:39.440
<v Speaker 1>large amount of communication between the hemispheres, and in cases

0:14:39.440 --> 0:14:42.960
<v Speaker 1>where the corpus colossum in humans has been severed, often

0:14:42.960 --> 0:14:45.400
<v Speaker 1>a person can still live their life, like you can

0:14:45.480 --> 0:14:49.360
<v Speaker 1>function with your brain hemispheres severed, and you can do things.

0:14:49.400 --> 0:14:53.640
<v Speaker 1>But there are some very noticeable changes to how the

0:14:53.680 --> 0:14:57.240
<v Speaker 1>brain or brains react to certain types of stimuli and

0:14:57.280 --> 0:15:00.120
<v Speaker 1>scenarios under that condition. Yeah, yeah, when the color some

0:15:00.280 --> 0:15:03.480
<v Speaker 1>has been severed. And then when you have like often

0:15:03.480 --> 0:15:07.760
<v Speaker 1>it's you have to have certain experimental scenarios in place

0:15:08.800 --> 0:15:12.400
<v Speaker 1>to make it become obvious because otherwise the individual doesn't

0:15:12.440 --> 0:15:15.400
<v Speaker 1>notice and people who know them probably don't notice. But

0:15:15.360 --> 0:15:17.160
<v Speaker 1>we'll get out into all that in a second. Now,

0:15:17.200 --> 0:15:18.680
<v Speaker 1>there are a lot of different directions you could go

0:15:18.680 --> 0:15:20.840
<v Speaker 1>in here, like why, I mean the big one is

0:15:20.880 --> 0:15:23.320
<v Speaker 1>like why would they go in this direction? First of all,

0:15:23.360 --> 0:15:25.800
<v Speaker 1>would it be natural? Would it be just an evolution

0:15:26.760 --> 0:15:28.800
<v Speaker 1>or would it be something that was engineered? And in

0:15:28.840 --> 0:15:31.960
<v Speaker 1>either case, like why would it have to do with uh,

0:15:32.440 --> 0:15:36.120
<v Speaker 1>like higher why would they need this like higher cognitive state?

0:15:36.160 --> 0:15:39.280
<v Speaker 1>Would it have something to do with, you know, being

0:15:39.320 --> 0:15:42.600
<v Speaker 1>an interstellar species or something to do with their their

0:15:42.600 --> 0:15:45.680
<v Speaker 1>home environment. I don't know. Well, I mean it makes

0:15:45.720 --> 0:15:48.320
<v Speaker 1>me think about how there are species on Earth that

0:15:48.480 --> 0:15:53.360
<v Speaker 1>have a more distributed model of intelligence and nervous system control.

0:15:53.400 --> 0:15:56.640
<v Speaker 1>And a great example would be octopuses, you know, like

0:15:56.680 --> 0:15:59.080
<v Speaker 1>the octopus of course, like they've got a central brain,

0:15:59.160 --> 0:16:02.000
<v Speaker 1>but then they have anglia throughout the body that are

0:16:02.120 --> 0:16:05.240
<v Speaker 1>sometimes written about and you could argue to what extent

0:16:05.280 --> 0:16:09.040
<v Speaker 1>this is a fair characterization, but they you could argue

0:16:09.080 --> 0:16:13.320
<v Speaker 1>that octopuses in some ways also think with their arms

0:16:13.520 --> 0:16:16.120
<v Speaker 1>in ways that are independent of the thinking that takes

0:16:16.160 --> 0:16:19.960
<v Speaker 1>place in the centralized brain. So you can imagine there

0:16:19.960 --> 0:16:22.800
<v Speaker 1>are scenarios where it's useful for an animal to have

0:16:22.920 --> 0:16:26.880
<v Speaker 1>thinking or information processing happening at multiple different places within

0:16:26.920 --> 0:16:29.600
<v Speaker 1>the body. But the Syrian seems kind of different because

0:16:29.720 --> 0:16:31.960
<v Speaker 1>you can imagine with the octopus, Okay, maybe somehow the

0:16:32.120 --> 0:16:35.120
<v Speaker 1>arm needs to think independently of the central brain. But

0:16:35.240 --> 0:16:38.520
<v Speaker 1>this is two central brains, two brains in the head,

0:16:38.800 --> 0:16:41.640
<v Speaker 1>So what's the what's like the second one doing differently?

0:16:41.720 --> 0:16:44.160
<v Speaker 1>How would that be distributed in a way that would

0:16:44.160 --> 0:16:48.080
<v Speaker 1>be useful like the octopus's arm. Yeah, and and so

0:16:48.880 --> 0:16:51.080
<v Speaker 1>in thinking about possibilities, you know, we also come into

0:16:51.120 --> 0:16:54.840
<v Speaker 1>ideas of that, like philosophical or spiritual upgrades to the brain.

0:16:54.880 --> 0:16:57.360
<v Speaker 1>I mean, why not if we're trying to determine where

0:16:57.400 --> 0:17:00.840
<v Speaker 1>we go from here, I mean, it seems that's worth

0:17:00.840 --> 0:17:03.240
<v Speaker 1>thinking about. I should also just go ahead and add

0:17:03.280 --> 0:17:06.600
<v Speaker 1>that obviously, big headed aliens is just a long, a

0:17:06.640 --> 0:17:09.520
<v Speaker 1>long standing trope, you know, going back to the outer limits,

0:17:09.520 --> 0:17:12.120
<v Speaker 1>and so forth. So, Uh, it's not like they invented

0:17:12.160 --> 0:17:15.600
<v Speaker 1>the idea of big headed aliens and big headed future humanoids.

0:17:15.880 --> 0:17:19.760
<v Speaker 1>It's been pretty much standard. Um. But but I don't

0:17:19.760 --> 0:17:22.200
<v Speaker 1>know that I have I'm sure there's some sci fi

0:17:22.200 --> 0:17:24.920
<v Speaker 1>out there predating this in which a human had two

0:17:25.000 --> 0:17:28.040
<v Speaker 1>brain or humanoid had two brains, aside from Steve Martin,

0:17:28.200 --> 0:17:32.159
<v Speaker 1>but yeah, but I'm not. I'm not aware of it

0:17:32.280 --> 0:17:34.879
<v Speaker 1>off the top of my head. But but a lot

0:17:34.920 --> 0:17:37.520
<v Speaker 1>of these considerations, like when we're talking about what, you know,

0:17:37.560 --> 0:17:39.320
<v Speaker 1>what does this mean? What would two brains be like?

0:17:39.359 --> 0:17:41.479
<v Speaker 1>I mean, it basically comes down to to that, what

0:17:41.520 --> 0:17:44.880
<v Speaker 1>would it be like to have two brains? What would

0:17:44.880 --> 0:17:47.840
<v Speaker 1>it conceive? What would conceivably be the mental state of

0:17:47.880 --> 0:17:50.640
<v Speaker 1>an an individual like Master moon Dy here with two

0:17:50.680 --> 0:17:53.160
<v Speaker 1>brains in their head? Ah, So now you're getting into

0:17:53.240 --> 0:17:56.360
<v Speaker 1>subjective experience, And this of course touches on really big

0:17:56.440 --> 0:18:00.600
<v Speaker 1>questions that are still unsettled in in human science and philosophy,

0:18:00.680 --> 0:18:05.520
<v Speaker 1>stuff about like where consciousness resides in what it consists of? Yeah, yeah,

0:18:06.080 --> 0:18:08.560
<v Speaker 1>and ultimately, yeah, this is gonna be unanswerable and we

0:18:08.600 --> 0:18:10.399
<v Speaker 1>just have to sort of speculate and have fun with

0:18:10.440 --> 0:18:13.600
<v Speaker 1>the speculation. But on one level, you have to say

0:18:13.640 --> 0:18:16.439
<v Speaker 1>that ultimately the mind of alien being might just be

0:18:16.560 --> 0:18:19.679
<v Speaker 1>impossible for us to comprehend. It just might be that different.

0:18:20.000 --> 0:18:22.240
<v Speaker 1>On the other hand, you could say, well, having two

0:18:22.280 --> 0:18:24.080
<v Speaker 1>brains in your head like this, it would just be

0:18:24.200 --> 0:18:28.040
<v Speaker 1>like our mental experience. Because, as we alluded to earlier, though,

0:18:28.040 --> 0:18:30.919
<v Speaker 1>the human brain consists of two cerebral hemispheres connected by

0:18:30.920 --> 0:18:35.560
<v Speaker 1>the corpus um closum, each with many different modules, all

0:18:35.560 --> 0:18:38.680
<v Speaker 1>of these acting in concert with each other, interconnected, and

0:18:38.760 --> 0:18:41.240
<v Speaker 1>we explored this at length in our episodes on split

0:18:41.320 --> 0:18:45.520
<v Speaker 1>brain experiments UM and of and of those experiments, most interestingly,

0:18:45.640 --> 0:18:47.800
<v Speaker 1>one of the big ta coms was is that indeed,

0:18:47.800 --> 0:18:50.399
<v Speaker 1>if you split the brain, you essentially split the person

0:18:50.440 --> 0:18:54.359
<v Speaker 1>as well. Um, we're talking one person per hemisphere of

0:18:54.400 --> 0:18:56.919
<v Speaker 1>the brain. A division of self, not one that is

0:18:57.320 --> 0:19:00.280
<v Speaker 1>obvious to the individual or two people around them, but

0:19:00.359 --> 0:19:05.680
<v Speaker 1>again presents itself when revealed through various experiments, particularly the

0:19:06.000 --> 0:19:11.159
<v Speaker 1>Nobel winning work of neuroscientists Roger Sperry and Michael Gazzaniga

0:19:11.280 --> 0:19:14.120
<v Speaker 1>in the sixties and seventies. And so we go into

0:19:14.200 --> 0:19:16.399
<v Speaker 1>much more depth than in that pair of episodes from

0:19:16.440 --> 0:19:17.840
<v Speaker 1>I think it was a couple of years ago now,

0:19:17.840 --> 0:19:19.320
<v Speaker 1>so you can go look those up if you want

0:19:19.359 --> 0:19:22.480
<v Speaker 1>the full scoop. But they did find some very interesting

0:19:22.560 --> 0:19:25.240
<v Speaker 1>things that I will say. Um. We also talked in

0:19:25.280 --> 0:19:27.600
<v Speaker 1>that episode, I think about how there has been some

0:19:27.680 --> 0:19:32.000
<v Speaker 1>research in recent years that sort of challenged their original findings,

0:19:32.000 --> 0:19:34.200
<v Speaker 1>but people have pushed back against that research too, So

0:19:34.280 --> 0:19:35.600
<v Speaker 1>it seems like, you know, this is one of the

0:19:35.600 --> 0:19:39.200
<v Speaker 1>many things in in psychology and neuroscience that's still an

0:19:39.200 --> 0:19:41.800
<v Speaker 1>ongoing question. But at least what they appeared to find

0:19:41.960 --> 0:19:46.119
<v Speaker 1>is that you can, for example, in a patient who's

0:19:46.160 --> 0:19:49.359
<v Speaker 1>had their hemisphere severed through this radical uh severing of

0:19:49.359 --> 0:19:51.600
<v Speaker 1>the corpus closum, which is done not for the purpose

0:19:51.640 --> 0:19:54.720
<v Speaker 1>of the experiment, but it's done specifically for people with

0:19:54.960 --> 0:19:59.080
<v Speaker 1>really uh treatment resistant epilepsy to prevent them from having

0:19:59.400 --> 0:20:03.480
<v Speaker 1>these recurr terrible seizures. UH. That you can sever the

0:20:03.480 --> 0:20:07.120
<v Speaker 1>corpus closum, a person still reports being able to live

0:20:07.160 --> 0:20:09.960
<v Speaker 1>their life generally like it is not a debilitating thing

0:20:10.000 --> 0:20:12.240
<v Speaker 1>to do to the brain, but it causes these strange

0:20:12.320 --> 0:20:15.920
<v Speaker 1>things where, for example, it seems that some amount of

0:20:16.000 --> 0:20:20.920
<v Speaker 1>information is prevented from being shared fully between the two

0:20:21.000 --> 0:20:23.480
<v Speaker 1>different parts of the brain. And so, for example, it

0:20:23.600 --> 0:20:27.280
<v Speaker 1>is widely uh that in in most brains it is

0:20:27.400 --> 0:20:30.719
<v Speaker 1>the left hemisphere that seems to do the talking, like

0:20:30.800 --> 0:20:34.520
<v Speaker 1>the language interactions with the outside world. And so you

0:20:34.560 --> 0:20:38.640
<v Speaker 1>can present stimuli that are only within the sensory awareness

0:20:38.680 --> 0:20:41.640
<v Speaker 1>of the right hemisphere of the brain, say by presenting

0:20:41.640 --> 0:20:44.240
<v Speaker 1>it in a certain part of the visual field. And

0:20:44.320 --> 0:20:47.840
<v Speaker 1>so the parts of the body controlled primarily by the

0:20:47.960 --> 0:20:51.040
<v Speaker 1>right hemisphere of the brain can do things that seem

0:20:51.080 --> 0:20:54.040
<v Speaker 1>to reflect knowledge of the stimulus that you have showed

0:20:54.040 --> 0:20:56.960
<v Speaker 1>that hemisphere of the brain, but the person can't talk

0:20:57.040 --> 0:21:00.000
<v Speaker 1>about that knowledge. They don't seem to have linguistic aware

0:21:00.000 --> 0:21:03.879
<v Speaker 1>earness of it, which is extremely weird. Yeah, And and

0:21:04.119 --> 0:21:06.040
<v Speaker 1>at times it kind of comes off as a sort

0:21:06.080 --> 0:21:09.199
<v Speaker 1>of subtle duality of self. Some of the most interesting

0:21:09.240 --> 0:21:11.520
<v Speaker 1>ideas that come come out of it because Anaga wraps

0:21:11.600 --> 0:21:14.200
<v Speaker 1>up in his interpreter theory, which which again we've discussed

0:21:14.240 --> 0:21:17.320
<v Speaker 1>on the show, in which the left brain hemisphere contains

0:21:17.359 --> 0:21:21.439
<v Speaker 1>some function that he calls the interpreter, which creates a

0:21:21.440 --> 0:21:24.680
<v Speaker 1>sense of self, even if it is a completely false sense.

0:21:24.920 --> 0:21:28.640
<v Speaker 1>By coming up with a post talk explanation for behaviors. Yeah,

0:21:28.680 --> 0:21:31.760
<v Speaker 1>that that there's this function that's largely seated within the

0:21:31.840 --> 0:21:35.199
<v Speaker 1>left hemisphere that sort of tells the narrative story to

0:21:35.440 --> 0:21:38.840
<v Speaker 1>your own brain, that explains why you're doing what you're doing.

0:21:39.320 --> 0:21:42.920
<v Speaker 1>It creates that moment to moment, the stream of consciousness

0:21:42.920 --> 0:21:45.840
<v Speaker 1>that helps you understand your own behavior. Even though it

0:21:45.840 --> 0:21:48.399
<v Speaker 1>seems a lot of your own behavior is caused by

0:21:48.440 --> 0:21:51.240
<v Speaker 1>things that are not actually within your awareness. It doesn't,

0:21:51.240 --> 0:21:54.680
<v Speaker 1>it doesn't. It's not downstream from your consciousness, but upstream

0:21:54.720 --> 0:21:57.720
<v Speaker 1>from your consciousness. Now I should also throw in that

0:21:57.760 --> 0:22:00.840
<v Speaker 1>in there. They did experiment with animals as well, and um,

0:22:01.040 --> 0:22:02.960
<v Speaker 1>you know, there are limitations when you're looking at animal

0:22:02.960 --> 0:22:05.720
<v Speaker 1>brains and you know, trying to compare it to human brains.

0:22:05.760 --> 0:22:08.359
<v Speaker 1>But but they found that if they produced a split

0:22:08.400 --> 0:22:11.439
<v Speaker 1>brain in some of these animals. Uh. First of all,

0:22:11.480 --> 0:22:13.720
<v Speaker 1>of course, each side seemed to function independently the other,

0:22:14.040 --> 0:22:16.720
<v Speaker 1>but also that an animal with a split brain could

0:22:16.720 --> 0:22:22.280
<v Speaker 1>memorize double the information. Uh. So that basic idea again,

0:22:22.359 --> 0:22:25.359
<v Speaker 1>we could at least when talking about Star Wars, we

0:22:25.400 --> 0:22:27.639
<v Speaker 1>could extrapolate to say, well, maybe if you did have

0:22:27.640 --> 0:22:29.960
<v Speaker 1>two independent brains in your head, yeah, maybe you could

0:22:30.400 --> 0:22:34.520
<v Speaker 1>uh process and contain double the information so that's really interesting.

0:22:34.560 --> 0:22:37.160
<v Speaker 1>But I'm also really interested in this idea of exploring

0:22:37.240 --> 0:22:39.560
<v Speaker 1>both sides of the force with a brain like this

0:22:39.760 --> 0:22:42.840
<v Speaker 1>that you mentioned earlier. Yeah, So with that in mind,

0:22:43.040 --> 0:22:45.480
<v Speaker 1>let's consider a couple of take comes. And again we're

0:22:45.520 --> 0:22:47.400
<v Speaker 1>kind of cherry picking here, but a couple of take

0:22:47.400 --> 0:22:51.480
<v Speaker 1>comes from the split brain research that Kazanga put forth.

0:22:51.880 --> 0:22:54.720
<v Speaker 1>First of all, the interpreter function of the left brain

0:22:54.880 --> 0:22:58.360
<v Speaker 1>makes it more makes it more likely to distort recall

0:22:58.440 --> 0:23:02.920
<v Speaker 1>of events, and at the non interpreting, non explaining right

0:23:03.000 --> 0:23:07.040
<v Speaker 1>brain has a more accurate recall function. So it's not

0:23:07.160 --> 0:23:10.879
<v Speaker 1>telling itself a story to post talk rationalize whatever is

0:23:10.960 --> 0:23:15.520
<v Speaker 1>it's experiencing. It's logging information in a more objective sense. Yeah,

0:23:15.560 --> 0:23:18.479
<v Speaker 1>Like one side is telling a story, crafting a story,

0:23:18.880 --> 0:23:22.639
<v Speaker 1>and retelling a story. On the other side is recalling events,

0:23:22.680 --> 0:23:25.840
<v Speaker 1>saying what happened. Also, the left and right hemispheres have

0:23:25.920 --> 0:23:30.400
<v Speaker 1>different problem solving approaches. The right hemisphere bases its judgments

0:23:30.440 --> 0:23:34.439
<v Speaker 1>on simple frequency information, while the left relies on the

0:23:34.480 --> 0:23:38.760
<v Speaker 1>formation of elaborate hypotheses. So that this makes me wonder

0:23:38.880 --> 0:23:42.119
<v Speaker 1>like which side would lean dark side? Because you know

0:23:42.440 --> 0:23:45.280
<v Speaker 1>that the left is again partial to distorted recall, the

0:23:45.359 --> 0:23:47.680
<v Speaker 1>very sort of distortion that we see in the fall

0:23:47.760 --> 0:23:51.439
<v Speaker 1>of say Anakin Skywalker, but it also relies on uh,

0:23:51.480 --> 0:23:54.720
<v Speaker 1>you know those the idea of elaborate hypotheses, which again

0:23:55.040 --> 0:23:58.160
<v Speaker 1>matches up with some of some of Skywalker's inner torment

0:23:58.400 --> 0:24:01.000
<v Speaker 1>or or you know, as well as the expressed worldview

0:24:01.160 --> 0:24:05.520
<v Speaker 1>of of his master Darth City, a simper of Palpatine, right. Uh,

0:24:05.320 --> 0:24:08.000
<v Speaker 1>and and perhaps the light you know, the right side

0:24:08.040 --> 0:24:10.480
<v Speaker 1>of the force, the side of the brain here is

0:24:10.520 --> 0:24:15.639
<v Speaker 1>more about simple frequency information and accurate recall. So instead

0:24:15.680 --> 0:24:18.239
<v Speaker 1>of the distorted worldview like this is the world as

0:24:18.280 --> 0:24:21.760
<v Speaker 1>it is, like a more logical approach to reality. So

0:24:21.920 --> 0:24:25.199
<v Speaker 1>if there is anything to interpreter theory, it seems to

0:24:25.320 --> 0:24:27.520
<v Speaker 1>me pretty clear that it would be the left side,

0:24:27.520 --> 0:24:29.640
<v Speaker 1>this is the dark side, right, because what's the dark side?

0:24:29.640 --> 0:24:32.000
<v Speaker 1>Do the dark side? You tell a story in which

0:24:32.040 --> 0:24:35.640
<v Speaker 1>your actions are justified because of some reason. Right, well,

0:24:35.680 --> 0:24:37.680
<v Speaker 1>I had to do it because I had to save

0:24:37.760 --> 0:24:41.199
<v Speaker 1>pad May, right right, where the logical side is like, no,

0:24:41.320 --> 0:24:44.520
<v Speaker 1>you're just like strayed up killing people. Uh. But then again,

0:24:44.800 --> 0:24:46.760
<v Speaker 1>you know what would Darth City has say to all this?

0:24:46.840 --> 0:24:49.920
<v Speaker 1>What would would Palpatine say and I think he might

0:24:49.960 --> 0:24:53.119
<v Speaker 1>well argue that it's only through mental gymnastics that we

0:24:53.280 --> 0:24:57.399
<v Speaker 1>arrive at the Jedi way, that the Jedi exists because

0:24:57.440 --> 0:25:00.199
<v Speaker 1>they're telling this themselves, this story, you know, or run

0:25:00.320 --> 0:25:04.640
<v Speaker 1>over again. They're creating their own mythology to rationalize their tyranny,

0:25:04.680 --> 0:25:07.200
<v Speaker 1>and that the Dark Side is just the shortest logical

0:25:07.280 --> 0:25:10.879
<v Speaker 1>path like that Sidious is the same man in the

0:25:11.000 --> 0:25:16.000
<v Speaker 1>universe that has been deluded by this um, this ancient religion.

0:25:16.280 --> 0:25:18.280
<v Speaker 1>Darth Cidius makes a good point, you know, I think

0:25:18.280 --> 0:25:21.200
<v Speaker 1>it would work better. Actually, though, if Darth said if

0:25:21.240 --> 0:25:23.840
<v Speaker 1>the Sith Lords were not always saying like, yes, we

0:25:24.000 --> 0:25:27.600
<v Speaker 1>are the dark Side, we we are the bad guys.

0:25:27.640 --> 0:25:29.600
<v Speaker 1>Like what if Darth Cidius had been like, no, it's

0:25:29.640 --> 0:25:33.520
<v Speaker 1>the Jedi who are the dark Side? Well, I think

0:25:33.520 --> 0:25:35.840
<v Speaker 1>he also realized that, you know, dark Side is good branding.

0:25:35.840 --> 0:25:38.400
<v Speaker 1>You know, oh yeah, yeah, it looks I mean seriously,

0:25:38.440 --> 0:25:41.359
<v Speaker 1>who looks cool or Darth Vader or what Yoda or

0:25:41.359 --> 0:25:43.880
<v Speaker 1>Obi wan Kenobi? I mean yeah, have you ever seen

0:25:43.920 --> 0:25:45.600
<v Speaker 1>there's an illustration. I think this is from a comic

0:25:45.680 --> 0:25:48.480
<v Speaker 1>or something where they did an alternate reality where Darth

0:25:48.560 --> 0:25:52.840
<v Speaker 1>Vader fully redeemed himself and survived at some point in

0:25:53.040 --> 0:25:55.520
<v Speaker 1>like say Return of the Jedi, and then he's still

0:25:55.560 --> 0:25:59.080
<v Speaker 1>in his armor, but now it's white armor, white white

0:25:59.160 --> 0:26:02.760
<v Speaker 1>Darth Darth Vader outfit. And I mean it's kind of

0:26:02.760 --> 0:26:05.840
<v Speaker 1>a neat idea. I love the idea of exploring alternate possibilities,

0:26:06.400 --> 0:26:08.320
<v Speaker 1>but on the other hand, it just doesn't look as

0:26:08.359 --> 0:26:10.119
<v Speaker 1>cool as it does in black. Oh. I think he

0:26:10.119 --> 0:26:12.439
<v Speaker 1>should have kept it. I mean, I don't love anyway,

0:26:12.520 --> 0:26:15.840
<v Speaker 1>like the simple like color coordinating of morality. I mean,

0:26:16.000 --> 0:26:18.760
<v Speaker 1>like that's dumb. I mean, and they already transcended in

0:26:18.800 --> 0:26:22.920
<v Speaker 1>some ways, like the Stormtroopers are addressed in clean white, right,

0:26:24.119 --> 0:26:26.240
<v Speaker 1>So yeah, I think they should let Darth Vader keep

0:26:26.440 --> 0:26:30.080
<v Speaker 1>his original armor. I mean, it looks looks awesome. Before

0:26:30.080 --> 0:26:31.879
<v Speaker 1>we move on from the split brain stuff, I just

0:26:31.880 --> 0:26:34.200
<v Speaker 1>wanted to throw in. So so there's some more nuance

0:26:34.280 --> 0:26:37.760
<v Speaker 1>on the subject that that that research I alluded to

0:26:37.800 --> 0:26:40.720
<v Speaker 1>in recent years that's put some challenges to the original

0:26:40.720 --> 0:26:42.840
<v Speaker 1>split brain research. Uh. I think a lot of that

0:26:42.880 --> 0:26:46.720
<v Speaker 1>was associated with the researcher named Pinto, I think named

0:26:46.800 --> 0:26:50.160
<v Speaker 1>Yair Pinto, who I think is a Dutch neuropsychologist, and

0:26:50.640 --> 0:26:55.520
<v Speaker 1>basically what Uh. That person and colleagues have argued is

0:26:55.640 --> 0:27:00.480
<v Speaker 1>that the split brain experiments actually just proved divided perception,

0:27:00.720 --> 0:27:04.919
<v Speaker 1>not divided consciousness. But then people who people have defended

0:27:04.920 --> 0:27:07.320
<v Speaker 1>the original research coming back against that. I don't remember

0:27:07.320 --> 0:27:09.280
<v Speaker 1>how all of the back and forth worked out right now,

0:27:09.320 --> 0:27:12.800
<v Speaker 1>but just be aware that there is ongoing division about that.

0:27:12.840 --> 0:27:16.520
<v Speaker 1>In fact, split brain researchers appear to be somewhat divided.

0:27:16.640 --> 0:27:20.080
<v Speaker 1>We may say, yeah, well I'm of two minds myself

0:27:20.160 --> 0:27:23.879
<v Speaker 1>on it right. Um. Speaking of which, back to the

0:27:24.200 --> 0:27:28.480
<v Speaker 1>Syrian binary brain. Um. Again, they're apparently noted for their

0:27:28.480 --> 0:27:31.920
<v Speaker 1>ability to come at a topic from both sides simultaneously.

0:27:32.520 --> 0:27:34.720
<v Speaker 1>Um and uh. And I got to thinking about that.

0:27:34.760 --> 0:27:36.480
<v Speaker 1>I mean, in one hand, I was wondering, again, is

0:27:36.480 --> 0:27:38.800
<v Speaker 1>this something they do naturally or is it only accessible

0:27:38.880 --> 0:27:42.280
<v Speaker 1>via training? But I suppose one way to really tackle

0:27:42.359 --> 0:27:44.840
<v Speaker 1>the problem is again to come back to human cognition

0:27:45.160 --> 0:27:47.480
<v Speaker 1>and to ask what seems like it should be a

0:27:47.520 --> 0:27:51.280
<v Speaker 1>pretty simple question, is it possible for a human to

0:27:51.480 --> 0:27:55.440
<v Speaker 1>think two things at one time, not to juggle between thoughts,

0:27:55.800 --> 0:27:58.520
<v Speaker 1>or to focus on like a combination of two things,

0:27:58.600 --> 0:28:00.639
<v Speaker 1>Like you know, for instance, I can think about a

0:28:00.720 --> 0:28:02.639
<v Speaker 1>human and I can think about a horse, you know,

0:28:02.680 --> 0:28:04.280
<v Speaker 1>I can sort of go back and forth between the two.

0:28:04.280 --> 0:28:06.240
<v Speaker 1>I can focus on the idea of a centaur and

0:28:06.359 --> 0:28:08.800
<v Speaker 1>kind of involve you know, both of them at once.

0:28:09.040 --> 0:28:11.040
<v Speaker 1>But can I think about a horse and a human

0:28:11.520 --> 0:28:14.760
<v Speaker 1>on like on, you know, and actually do parallel lines

0:28:14.800 --> 0:28:16.919
<v Speaker 1>of thought at the same time, So not this is

0:28:16.960 --> 0:28:19.000
<v Speaker 1>a mixture between a horse and a human, but to

0:28:19.160 --> 0:28:23.119
<v Speaker 1>think simultaneously, this is one horse and this is one

0:28:23.920 --> 0:28:26.320
<v Speaker 1>human at the same time. Right, Can I what's the

0:28:26.359 --> 0:28:31.840
<v Speaker 1>business lingo dual track, parallel path, parallel path? I think

0:28:31.840 --> 0:28:34.199
<v Speaker 1>that means something somewhat different, But yeah, yeah, I know

0:28:34.200 --> 0:28:36.680
<v Speaker 1>what you're saying, so like, yeah, being able to I mean,

0:28:36.720 --> 0:28:39.640
<v Speaker 1>I think it's a really important thing in in good

0:28:39.680 --> 0:28:42.240
<v Speaker 1>mental hygiene, in training your brain to work well, that

0:28:42.320 --> 0:28:45.520
<v Speaker 1>you are able to hold conflicting ideas in your mind

0:28:45.560 --> 0:28:48.760
<v Speaker 1>in order to figure out which one makes more sense.

0:28:48.800 --> 0:28:51.440
<v Speaker 1>I mean, I think it's our natural tendency to kind

0:28:51.440 --> 0:28:56.120
<v Speaker 1>of to instead get a feel for conflicting ideas pretty

0:28:56.200 --> 0:28:58.520
<v Speaker 1>quickly figure out which one we're more attached to, and

0:28:58.560 --> 0:29:00.920
<v Speaker 1>then just fully commit to that one and not consider

0:29:01.000 --> 0:29:03.240
<v Speaker 1>the other at all. But I think also maybe you're

0:29:03.240 --> 0:29:06.640
<v Speaker 1>getting at something different, which is not um being able

0:29:06.720 --> 0:29:11.880
<v Speaker 1>to consider conflicting ideas or conflicting explanations for something you're

0:29:11.920 --> 0:29:16.120
<v Speaker 1>talking more about like having the focus of attention in

0:29:16.160 --> 0:29:18.880
<v Speaker 1>the mind be two different things at the same time.

0:29:19.240 --> 0:29:22.240
<v Speaker 1>Is that what you're okay? Yeah, yeah, that's a different thing.

0:29:22.240 --> 0:29:25.200
<v Speaker 1>And that's also very interesting because yeah, this once again

0:29:25.240 --> 0:29:28.840
<v Speaker 1>gets into like what is consciousness? And one of the

0:29:28.880 --> 0:29:33.000
<v Speaker 1>central features of consciousness seems to be this spotlight quality

0:29:33.040 --> 0:29:36.000
<v Speaker 1>to it, right that it consciousness seems to have a

0:29:36.080 --> 0:29:40.040
<v Speaker 1>basically like one focal point of attention at a time,

0:29:40.400 --> 0:29:43.640
<v Speaker 1>and other things can kind of intrude on consciousness suddenly.

0:29:44.000 --> 0:29:46.960
<v Speaker 1>But if you are thinking about a horse, you're also

0:29:47.080 --> 0:29:50.760
<v Speaker 1>not simultaneously thinking with the same level of focus and

0:29:50.800 --> 0:29:55.600
<v Speaker 1>intensity about a person, right right. And so this is

0:29:55.640 --> 0:29:59.360
<v Speaker 1>something that a psychologist by the name of nick I

0:29:59.400 --> 0:30:01.840
<v Speaker 1>believe it is Shader. I could have his last name

0:30:01.880 --> 0:30:04.440
<v Speaker 1>pronounced wrong, if so, I apologize here at c H

0:30:04.520 --> 0:30:07.320
<v Speaker 1>A T E er um. But he is the author

0:30:07.400 --> 0:30:10.440
<v Speaker 1>of the mind is flat, the illusion of mental depth

0:30:10.600 --> 0:30:14.920
<v Speaker 1>in the improvised mind. And what he would argue here

0:30:15.000 --> 0:30:17.320
<v Speaker 1>is that that we depend on a cycle of thought

0:30:17.440 --> 0:30:21.320
<v Speaker 1>whereby a number of systems work to push forward ideas

0:30:21.640 --> 0:30:25.480
<v Speaker 1>step by step. Uh. So I he would argue, I think,

0:30:25.600 --> 0:30:27.440
<v Speaker 1>if he were to weigh in on on this topic,

0:30:27.640 --> 0:30:31.000
<v Speaker 1>that our limited human neural capacity is only sufficient to

0:30:31.040 --> 0:30:34.880
<v Speaker 1>pursue one goal at a time, and maybe just maybe

0:30:35.160 --> 0:30:38.720
<v Speaker 1>doubled human neural capacity is what it would actually take

0:30:39.240 --> 0:30:43.400
<v Speaker 1>to truly dual track something. Does that make sense? Yeah,

0:30:43.440 --> 0:30:45.800
<v Speaker 1>I think so. So he's saying to to like consider

0:30:46.920 --> 0:30:50.320
<v Speaker 1>like to you know, it's kind of how when we're

0:30:50.360 --> 0:30:52.880
<v Speaker 1>making like a to do list, you have to break

0:30:53.080 --> 0:30:57.800
<v Speaker 1>tasks apart into into like individual steps and do them

0:30:57.840 --> 0:31:01.000
<v Speaker 1>one at a time. Uh. And uh, I find, you know,

0:31:01.080 --> 0:31:04.600
<v Speaker 1>doing that for me, it definitely helps me organize the

0:31:04.640 --> 0:31:07.360
<v Speaker 1>flow of of work a lot better. But maybe if

0:31:07.360 --> 0:31:09.720
<v Speaker 1>you had a more powerful mind, if you had like

0:31:09.760 --> 0:31:13.000
<v Speaker 1>two brains in your head, you could actually you wouldn't

0:31:13.000 --> 0:31:15.720
<v Speaker 1>have to break things into parts quite so much. You could,

0:31:15.880 --> 0:31:19.640
<v Speaker 1>you know, consider more sort of umbrella tasks with all

0:31:19.680 --> 0:31:24.280
<v Speaker 1>of their subdivided parts simultaneously. Yeah. And I think ultimately

0:31:24.280 --> 0:31:26.920
<v Speaker 1>it's it's very difficult to imagine what that would be like.

0:31:27.000 --> 0:31:29.160
<v Speaker 1>I mean, it's kind of like trying to imagine what

0:31:29.160 --> 0:31:30.920
<v Speaker 1>would our view of reality be like if we could

0:31:30.960 --> 0:31:34.600
<v Speaker 1>also uh, you know, feel the magnetosphere or something you

0:31:34.640 --> 0:31:37.600
<v Speaker 1>know or or or you know, see wavelengths of light

0:31:37.680 --> 0:31:41.960
<v Speaker 1>that we don't have access to that sort of thing. Um. Now,

0:31:42.840 --> 0:31:44.600
<v Speaker 1>the author of the Mind is Flat, well, he was.

0:31:44.840 --> 0:31:48.680
<v Speaker 1>He was also a co author on a paper um

0:31:48.800 --> 0:31:52.240
<v Speaker 1>along with Elizabeth A. May Mahler and Gregory V. Jones

0:31:52.360 --> 0:31:55.280
<v Speaker 1>from two thousand one titled searching for Two Things at Once.

0:31:55.800 --> 0:31:58.600
<v Speaker 1>And in this the author's conducted an experiment into whether

0:31:58.640 --> 0:32:03.880
<v Speaker 1>retrieval from semantic memory and autobiographical memory is exclusive or

0:32:03.920 --> 0:32:07.240
<v Speaker 1>whether people can search for two things at once, and

0:32:07.320 --> 0:32:11.360
<v Speaker 1>they concluded that quote exclusivity was observed to occur in

0:32:11.440 --> 0:32:15.640
<v Speaker 1>retrieval among multiple non overlapping categories in both semantic and

0:32:15.680 --> 0:32:20.360
<v Speaker 1>autobiographical memory. Again they're they're talking about about memory recall here,

0:32:20.680 --> 0:32:22.360
<v Speaker 1>but this also seems to get it sort of the

0:32:22.400 --> 0:32:25.280
<v Speaker 1>same idea. I was reading a summary of the Mind

0:32:25.360 --> 0:32:28.120
<v Speaker 1>is Flat by Stephen Pool for The Guardian, and they

0:32:28.120 --> 0:32:30.719
<v Speaker 1>summarize some of this by by by saying, quote, we

0:32:30.800 --> 0:32:33.960
<v Speaker 1>can't even see two or more colors at once, but

0:32:34.120 --> 0:32:37.600
<v Speaker 1>switch between one at a time. In general, our richness

0:32:37.640 --> 0:32:40.840
<v Speaker 1>of experience seems to be a construct, and we've touched

0:32:40.840 --> 0:32:42.920
<v Speaker 1>on some of this before as well, especially with vision

0:32:43.240 --> 0:32:46.440
<v Speaker 1>about like how um you know, we we have this

0:32:46.600 --> 0:32:48.640
<v Speaker 1>idea in our mind that the whole everything we can see,

0:32:48.640 --> 0:32:51.160
<v Speaker 1>whether our eyes at one time are in like full

0:32:51.160 --> 0:32:54.520
<v Speaker 1>color and maybe even full detail. But you don't have

0:32:54.640 --> 0:32:58.600
<v Speaker 1>to really get too experimental. You can just to realize

0:32:58.640 --> 0:33:00.800
<v Speaker 1>that this is not the case. Yeah, And there are

0:33:00.800 --> 0:33:04.200
<v Speaker 1>tons of examples of this. We like if you close

0:33:04.240 --> 0:33:06.840
<v Speaker 1>one eye, you still feel like you have total vision

0:33:06.880 --> 0:33:08.640
<v Speaker 1>and you can see all around, but in fact there's

0:33:08.640 --> 0:33:10.800
<v Speaker 1>a blind spot caused by your optic nerve, and you

0:33:10.880 --> 0:33:13.360
<v Speaker 1>just don't see that there is a blind spot there,

0:33:14.000 --> 0:33:16.280
<v Speaker 1>um or. One of the other examples we've often cited

0:33:16.400 --> 0:33:19.680
<v Speaker 1>is color blindness and peripheral vision, Like you believe that

0:33:19.760 --> 0:33:22.280
<v Speaker 1>you can see color in your peripheral vision until you

0:33:22.320 --> 0:33:25.320
<v Speaker 1>try it. Like somebody holds up different colored objects right

0:33:25.360 --> 0:33:26.720
<v Speaker 1>at the edge of where you can see, and it

0:33:26.760 --> 0:33:29.240
<v Speaker 1>turns out you can't. You know, you can't see different

0:33:29.240 --> 0:33:32.480
<v Speaker 1>colors there. You can only see vague things. Something is moving,

0:33:32.760 --> 0:33:35.120
<v Speaker 1>even though it totally like a p it feels like

0:33:35.160 --> 0:33:38.760
<v Speaker 1>I can see color in my periphery, so so very roughly,

0:33:38.760 --> 0:33:41.440
<v Speaker 1>if we take that idea and we we extrapolate it

0:33:41.480 --> 0:33:44.239
<v Speaker 1>to cognition itself. You know, we can we see the

0:33:44.240 --> 0:33:48.160
<v Speaker 1>limitations of of our focus. We see the limitations of

0:33:48.160 --> 0:33:50.520
<v Speaker 1>of how we construct a world and focus on it,

0:33:50.560 --> 0:33:52.720
<v Speaker 1>you know, and it is you could basically break it

0:33:52.760 --> 0:33:54.720
<v Speaker 1>down to the idea of we have the one spotlight,

0:33:55.720 --> 0:33:57.920
<v Speaker 1>but if we had two brains in our head, would

0:33:57.960 --> 0:34:01.120
<v Speaker 1>we essentially have two spotlights. That's very interesting and it

0:34:01.160 --> 0:34:04.800
<v Speaker 1>makes me wonder what the practical differences in like say,

0:34:04.640 --> 0:34:08.680
<v Speaker 1>a culture and a technosphere and a science developed by

0:34:08.760 --> 0:34:12.160
<v Speaker 1>people with brains of that type would be, like, Yeah, Like,

0:34:12.239 --> 0:34:15.160
<v Speaker 1>how is art different if you can focus on more

0:34:15.239 --> 0:34:18.120
<v Speaker 1>than one thing at a time? How how is science

0:34:18.160 --> 0:34:20.640
<v Speaker 1>and technology different if you can focus on more than

0:34:20.719 --> 0:34:23.200
<v Speaker 1>one thing at a time? Yeah? Or even your your

0:34:23.280 --> 0:34:26.000
<v Speaker 1>use of symbols and language, etcetera. I mean it kind

0:34:26.000 --> 0:34:27.719
<v Speaker 1>of coming back to the idea of the center. The

0:34:27.760 --> 0:34:31.759
<v Speaker 1>center exists to a certain extent because it combines two

0:34:31.840 --> 0:34:35.279
<v Speaker 1>things into one and brags in aspects of both of

0:34:35.320 --> 0:34:39.080
<v Speaker 1>those independent things. But would you would these type would

0:34:39.080 --> 0:34:43.080
<v Speaker 1>these forms be necessary for um uh, for the Syrians,

0:34:43.200 --> 0:34:45.920
<v Speaker 1>or would they by just by necessity would all of

0:34:45.960 --> 0:34:50.960
<v Speaker 1>their hybrids be more complex chimeras that involve like multiple aspects,

0:34:50.960 --> 0:34:53.239
<v Speaker 1>like at least four aspects, because in terms of just

0:34:53.320 --> 0:34:56.399
<v Speaker 1>contemplating two parallels, they can do that on their own.

0:34:56.440 --> 0:34:59.160
<v Speaker 1>They don't need a symbol to help with it. This

0:34:59.239 --> 0:35:01.960
<v Speaker 1>is really interesting. I want more about the Syrians now,

0:35:02.239 --> 0:35:05.600
<v Speaker 1>I want like Syrian focused Star Wars stories. I want

0:35:05.600 --> 0:35:09.400
<v Speaker 1>to master moondy Um novelization to read. Somebody, why do

0:35:09.480 --> 0:35:12.040
<v Speaker 1>we not have one? Mace Window got his own book.

0:35:12.160 --> 0:35:15.439
<v Speaker 1>It's really really difficult to follow his inner monologue though.

0:35:15.640 --> 0:35:18.560
<v Speaker 1>Oh man, it's it's actually two volumes and you have

0:35:18.640 --> 0:35:22.799
<v Speaker 1>to read them at the same time. Oh wait, No,

0:35:23.040 --> 0:35:27.520
<v Speaker 1>that's a fantastic idea. Actually you write two different novels

0:35:27.560 --> 0:35:31.560
<v Speaker 1>that narrate the exact same events, but they're one is

0:35:31.600 --> 0:35:35.000
<v Speaker 1>from each each brain in the head. That's really yeah.

0:35:35.080 --> 0:35:37.240
<v Speaker 1>That could be good, now, that would that would actually

0:35:37.280 --> 0:35:39.759
<v Speaker 1>be a fun yeah, short story exercise if someone wanted it.

0:35:39.800 --> 0:35:42.720
<v Speaker 1>To keep it simple, all right, talk about his death,

0:35:42.800 --> 0:35:44.520
<v Speaker 1>like the final moments leading up to his death, to

0:35:44.600 --> 0:35:47.360
<v Speaker 1>his betrayal by the Clone Troopers. He was aside, he

0:35:47.400 --> 0:35:49.880
<v Speaker 1>was working aside, Like what is one account of it?

0:35:50.000 --> 0:35:51.880
<v Speaker 1>What is the other? Like, I guess one account is

0:35:51.920 --> 0:35:53.160
<v Speaker 1>kind of like I didn't see this coming at all.

0:35:53.200 --> 0:35:57.200
<v Speaker 1>The other account is is, yeah, that makes sense. Yeah,

0:35:57.400 --> 0:35:59.160
<v Speaker 1>I should have talked to the other brain about this

0:35:59.239 --> 0:36:03.279
<v Speaker 1>before we ran of them on the bridge. Yeah, all right,

0:36:03.320 --> 0:36:06.520
<v Speaker 1>well I say we we close out on the Syrians

0:36:06.560 --> 0:36:08.960
<v Speaker 1>for now. Obviously there there are a ton of other

0:36:09.000 --> 0:36:11.680
<v Speaker 1>weird brains and multi headed things we could talk about

0:36:11.680 --> 0:36:14.360
<v Speaker 1>in Star Wars universe. But uh yeah, for for some reason,

0:36:14.400 --> 0:36:16.920
<v Speaker 1>I think the Syrian was the one that captured my

0:36:16.960 --> 0:36:19.520
<v Speaker 1>imagination the most here. This was a very good pick.

0:36:23.880 --> 0:36:27.279
<v Speaker 1>Thank all right, what do you have, Joe, What do

0:36:27.280 --> 0:36:29.239
<v Speaker 1>you have for us? Okay, well, you had to help

0:36:29.280 --> 0:36:31.560
<v Speaker 1>me with the Star Wars aspect of this one, because

0:36:31.600 --> 0:36:34.160
<v Speaker 1>I admit this is one that I backed into because

0:36:34.200 --> 0:36:37.760
<v Speaker 1>I got interested in the analogy animal from reality first.

0:36:38.040 --> 0:36:41.560
<v Speaker 1>To be fully transparent, This is a type of animal

0:36:41.640 --> 0:36:44.719
<v Speaker 1>that I first started looking at for our episode last week.

0:36:44.760 --> 0:36:47.960
<v Speaker 1>I think it was about the sargassum seaweed, but then

0:36:48.000 --> 0:36:50.600
<v Speaker 1>I realized that it didn't really fit super well into

0:36:50.640 --> 0:36:54.439
<v Speaker 1>that episode. This animal is not especially associated with sargassum,

0:36:54.800 --> 0:36:57.839
<v Speaker 1>only in certain occasions. Uh So I figured I would

0:36:57.880 --> 0:36:59.560
<v Speaker 1>actually save it for this and I found what I

0:36:59.560 --> 0:37:02.439
<v Speaker 1>believe a fantastic wedge to to get into the Star

0:37:02.440 --> 0:37:04.480
<v Speaker 1>Wars universe. But I felt like I had to hold

0:37:04.520 --> 0:37:07.319
<v Speaker 1>up a hand and be honest about where this comes from. Oh,

0:37:07.360 --> 0:37:11.120
<v Speaker 1>fair enough, but I wanted to think about bipedal, aquatic,

0:37:11.200 --> 0:37:16.120
<v Speaker 1>humanoid aliens, sentient water creatures who stand up on two

0:37:16.120 --> 0:37:19.920
<v Speaker 1>feet with a Homo sapiens posture. Now, the first one

0:37:19.960 --> 0:37:22.480
<v Speaker 1>I thought about is is not your your excellent pick here,

0:37:22.600 --> 0:37:25.279
<v Speaker 1>it's something that doesn't quite fit my animal as well.

0:37:25.320 --> 0:37:28.000
<v Speaker 1>But uh, the first one I wanted to talk about

0:37:28.120 --> 0:37:31.439
<v Speaker 1>is one of my favorites from childhood, Admiral Akbar from

0:37:31.480 --> 0:37:33.840
<v Speaker 1>Return of the Jedi, and I think he's been featured

0:37:33.840 --> 0:37:39.520
<v Speaker 1>in many other things since. But Admiral Akbar the the noble, brilliant,

0:37:40.480 --> 0:37:44.280
<v Speaker 1>big eyed commander of the Rebel Fleet during its attack

0:37:44.360 --> 0:37:47.799
<v Speaker 1>on the second Death Star. Famously he discovers it is

0:37:47.800 --> 0:37:51.400
<v Speaker 1>a trap. Yeah, he's a super fun character, wonderful, just

0:37:51.520 --> 0:37:55.719
<v Speaker 1>wonderful special effects makeup to create that guy. And uh,

0:37:55.760 --> 0:37:57.920
<v Speaker 1>and that that species is is fleshed out a bit

0:37:58.000 --> 0:38:00.480
<v Speaker 1>more in the Clone Wars animated seri is as well.

0:38:00.520 --> 0:38:02.759
<v Speaker 1>We get to go to their their home world of

0:38:02.760 --> 0:38:06.560
<v Speaker 1>of Moncola, which is this ocean world and it's also

0:38:06.719 --> 0:38:10.440
<v Speaker 1>where uh the core in live. Um. I don't know

0:38:10.440 --> 0:38:12.600
<v Speaker 1>if you remember these guys. They were also I think

0:38:12.680 --> 0:38:15.760
<v Speaker 1>first uh shown to us in Return of the Jedi.

0:38:15.800 --> 0:38:18.600
<v Speaker 1>But they're like a squid face guy. Yes, yeah, they

0:38:18.600 --> 0:38:21.359
<v Speaker 1>pop up in a job as palace I believe, yes, so,

0:38:21.480 --> 0:38:24.839
<v Speaker 1>Admiral Akbar. Species is called the mon Calamari and they

0:38:24.840 --> 0:38:27.759
<v Speaker 1>are native to this home planet of Montcola. But also, yes,

0:38:27.800 --> 0:38:30.960
<v Speaker 1>the Coreans, these other creatures who look more like so,

0:38:31.000 --> 0:38:34.120
<v Speaker 1>the Montclamari are an amphibious species, and they look sort

0:38:34.160 --> 0:38:36.719
<v Speaker 1>of I guess the closest analogy in Earth life would

0:38:36.719 --> 0:38:39.360
<v Speaker 1>be they look kind of like frogs. They've got frog

0:38:39.440 --> 0:38:42.719
<v Speaker 1>like eyes and kind of frog like skin, and it

0:38:42.760 --> 0:38:45.400
<v Speaker 1>would make sense since they're supposed to be amphibious. But

0:38:45.560 --> 0:38:51.560
<v Speaker 1>the Corn's they look more like bipedal uh humans basically,

0:38:51.600 --> 0:38:55.359
<v Speaker 1>but with squids for heads. I think they've sometimes been

0:38:55.400 --> 0:38:59.640
<v Speaker 1>called like kind of Cathulu aliens. Yeah, now the Montclamari.

0:39:00.200 --> 0:39:03.360
<v Speaker 1>This does raise a number of questions itself, because I

0:39:03.360 --> 0:39:07.320
<v Speaker 1>wonder how does the bipedalism of the mon Calumari evolve

0:39:07.440 --> 0:39:11.880
<v Speaker 1>like bipedalism and limit even limited by beetle behaviors can

0:39:11.920 --> 0:39:14.600
<v Speaker 1>be found in a number of terrestrial animals on Earth.

0:39:14.719 --> 0:39:18.799
<v Speaker 1>You've got birds and their extinct therapod dinosaur relatives, some

0:39:18.880 --> 0:39:21.880
<v Speaker 1>reptiles such as you know the reptiles we've discussed in

0:39:21.920 --> 0:39:24.160
<v Speaker 1>the past, lizards that run on the water with two

0:39:24.239 --> 0:39:27.040
<v Speaker 1>back legs. Of course, in primate so a number of

0:39:27.080 --> 0:39:30.000
<v Speaker 1>animals will stand up on two legs, But almost all

0:39:30.000 --> 0:39:33.640
<v Speaker 1>the cases I can think of with this involve animals

0:39:33.680 --> 0:39:37.839
<v Speaker 1>that are standing on or walking on solid land, or

0:39:38.000 --> 0:39:40.799
<v Speaker 1>walking or running across the top of the water. And

0:39:40.840 --> 0:39:43.280
<v Speaker 1>it's actually still a matter of debate in a pretty

0:39:43.280 --> 0:39:48.279
<v Speaker 1>interesting way, how human ancestors developed full time bipedalism. One

0:39:48.280 --> 0:39:51.279
<v Speaker 1>of the bygone hypotheses you've probably heard, this was from

0:39:51.320 --> 0:39:55.400
<v Speaker 1>the old days, was that human ancestors evolved bipedalism so

0:39:55.480 --> 0:39:58.560
<v Speaker 1>that they could see over the tall grasses of the savannah.

0:39:58.600 --> 0:40:02.680
<v Speaker 1>But I think this hypothesis is mostly discarded now. One

0:40:02.719 --> 0:40:05.600
<v Speaker 1>of the main reasons is that it looks like from

0:40:05.640 --> 0:40:09.439
<v Speaker 1>from the fossil record, that humans became by petal when

0:40:09.480 --> 0:40:12.879
<v Speaker 1>they still lived primarily in an arboreal environment, so around

0:40:12.920 --> 0:40:16.600
<v Speaker 1>the trees, not in grasslands with tall grasses, and so

0:40:16.880 --> 0:40:19.520
<v Speaker 1>there are a number of competing hypotheses today, one of

0:40:19.560 --> 0:40:22.560
<v Speaker 1>which that's pretty interesting, or I guess several actually get

0:40:22.600 --> 0:40:25.719
<v Speaker 1>into the idea that by petalism evolved because of the

0:40:25.760 --> 0:40:30.200
<v Speaker 1>evolutionary advantages in various different ways of having free hands

0:40:30.239 --> 0:40:33.880
<v Speaker 1>available for carrying things around while you move. Yeah, as

0:40:33.920 --> 0:40:36.440
<v Speaker 1>I'm hunting and gathering, like I need those free hands

0:40:36.480 --> 0:40:39.279
<v Speaker 1>to hold like my my satchel of collected berries or

0:40:39.360 --> 0:40:43.480
<v Speaker 1>mushrooms or the tools that I'm using, yeah, to bring

0:40:43.520 --> 0:40:45.920
<v Speaker 1>back to your family from across a long distance or

0:40:45.920 --> 0:40:49.040
<v Speaker 1>something like that. But there could be another explanation this better.

0:40:49.239 --> 0:40:51.000
<v Speaker 1>This is one one of those things where I think

0:40:51.000 --> 0:40:53.279
<v Speaker 1>the it's wide open, you know, there there are tons

0:40:53.320 --> 0:40:56.200
<v Speaker 1>of different ideas competing and and and so it's very

0:40:56.200 --> 0:40:58.759
<v Speaker 1>interesting for that reason. But whatever the reason that that

0:40:58.880 --> 0:41:01.480
<v Speaker 1>human ancestors have all full time by petalism, it does

0:41:01.520 --> 0:41:05.359
<v Speaker 1>seem kind of weird to imagine by petalism evolving in

0:41:05.480 --> 0:41:09.000
<v Speaker 1>an aquatic or mostly aquatic species, Like what are they

0:41:09.080 --> 0:41:11.799
<v Speaker 1>walking around on? You know, are they walking around on

0:41:11.960 --> 0:41:15.080
<v Speaker 1>the ocean floor? In order to do that, it would

0:41:15.080 --> 0:41:17.160
<v Speaker 1>seem like they would have to be very dense, right,

0:41:17.200 --> 0:41:18.759
<v Speaker 1>Like they sink to the bottom and they need to

0:41:18.800 --> 0:41:21.520
<v Speaker 1>stand up and walk around on the bottom. You'd imagine

0:41:21.560 --> 0:41:24.720
<v Speaker 1>they'd mostly be geared for for swimming. Uh, though maybe

0:41:24.760 --> 0:41:26.600
<v Speaker 1>I don't know because the mont Calamari it says that

0:41:26.600 --> 0:41:29.680
<v Speaker 1>they're an amphibious species. Maybe they evolved by petalism for

0:41:29.920 --> 0:41:33.160
<v Speaker 1>whatever part of their life they spend walking around outside

0:41:33.160 --> 0:41:35.400
<v Speaker 1>the water on the land, if they if they do

0:41:35.440 --> 0:41:37.879
<v Speaker 1>that at all, I don't know all that much about

0:41:37.920 --> 0:41:42.040
<v Speaker 1>the mont Calamari. But amphibious, yeah, maybe. Yeah. In the

0:41:42.120 --> 0:41:44.520
<v Speaker 1>episodes of Clone Wars where they're they're more fleshed out,

0:41:44.680 --> 0:41:46.520
<v Speaker 1>we we don't really always see here. I think some

0:41:46.680 --> 0:41:49.920
<v Speaker 1>like big submersible environments, and of course a lot of

0:41:49.960 --> 0:41:54.080
<v Speaker 1>like open water warfare that's taking place. So I don't

0:41:54.080 --> 0:41:56.719
<v Speaker 1>know if that ultimately we get much in the way

0:41:56.719 --> 0:41:59.880
<v Speaker 1>of answers from that show either. But in thinking about

0:42:00.000 --> 0:42:03.680
<v Speaker 1>other bipedal upright water aliens in the Star Wars universe, Rob,

0:42:04.120 --> 0:42:05.719
<v Speaker 1>you're gonna have to help me with this one, because

0:42:05.760 --> 0:42:08.120
<v Speaker 1>you connected me to the species and I knew nothing

0:42:08.160 --> 0:42:11.120
<v Speaker 1>about it previously. But there is a species from the

0:42:11.120 --> 0:42:14.440
<v Speaker 1>Star Wars universe called the Nephron in E. P H

0:42:14.680 --> 0:42:17.640
<v Speaker 1>R A N. And this is much closer to what

0:42:17.719 --> 0:42:19.520
<v Speaker 1>I want to talk about here, because this is a

0:42:19.600 --> 0:42:22.880
<v Speaker 1>bipedal aquatic alien that's more like a crustacean, like a

0:42:23.000 --> 0:42:27.120
<v Speaker 1>bipedal shrimp or crab. They are said to come from

0:42:27.160 --> 0:42:30.040
<v Speaker 1>an ocean world in the Star Wars galaxy called Nippotus,

0:42:30.640 --> 0:42:33.480
<v Speaker 1>And the main example character of this species is a

0:42:33.520 --> 0:42:37.800
<v Speaker 1>person from stuff I haven't seen called Therm scissor punch

0:42:37.960 --> 0:42:39.600
<v Speaker 1>Rob Can you can you fill me in, you know

0:42:39.600 --> 0:42:42.279
<v Speaker 1>about Therm? Yeah, So this is a character if if

0:42:42.320 --> 0:42:45.400
<v Speaker 1>memory serves, pops up in the movie Solo, which, of

0:42:45.400 --> 0:42:48.880
<v Speaker 1>course the Han Solo prequel, which I know some folks

0:42:48.880 --> 0:42:50.600
<v Speaker 1>didn't care for. I we thought it was a lot

0:42:50.640 --> 0:42:53.120
<v Speaker 1>of fun when we watched a family. Uh. It certainly

0:42:53.120 --> 0:42:55.279
<v Speaker 1>had some great aliens in it for sure, and this

0:42:55.320 --> 0:42:57.920
<v Speaker 1>is one of them. Uh you know, this kind of shrimpy,

0:42:58.120 --> 0:43:01.560
<v Speaker 1>squitty looking guy and he's wearing what looks to be

0:43:01.760 --> 0:43:05.880
<v Speaker 1>like an interstellar flight suit. So this seems to support

0:43:05.960 --> 0:43:10.279
<v Speaker 1>like the theory that underwater creatures in the Star Wars

0:43:10.360 --> 0:43:15.080
<v Speaker 1>universe perhaps have an advantage when it comes to navigating

0:43:15.239 --> 0:43:18.600
<v Speaker 1>the three dimensional world of open space, because again, think

0:43:18.600 --> 0:43:21.319
<v Speaker 1>of the mont Calamari. Where do we encounter them time

0:43:21.360 --> 0:43:27.279
<v Speaker 1>and time again? Uh, heterggic commanders strategic commanders during space warfare.

0:43:27.520 --> 0:43:29.520
<v Speaker 1>So it makes you wonder do they have some sort

0:43:29.560 --> 0:43:31.839
<v Speaker 1>of would they have some sort of advantage they're used

0:43:31.840 --> 0:43:36.200
<v Speaker 1>to the oceanic environment, like the open water warfare environment

0:43:36.200 --> 0:43:39.000
<v Speaker 1>and the survival environment. Do they are they better than

0:43:39.080 --> 0:43:43.480
<v Speaker 1>contemplating threats in outer space? That would make a lot

0:43:43.520 --> 0:43:46.440
<v Speaker 1>of sense. Now, there's still some important differences. I'd say

0:43:46.440 --> 0:43:48.680
<v Speaker 1>one of the most important differences is even within the

0:43:48.719 --> 0:43:51.560
<v Speaker 1>water column, you've still got an up and down. You've

0:43:51.560 --> 0:43:54.360
<v Speaker 1>got gravity and buoyancy, which you don't have in space.

0:43:54.400 --> 0:43:56.279
<v Speaker 1>In space, there's no up and down. It's just a

0:43:56.480 --> 0:44:00.480
<v Speaker 1>limitless three dimensional space. But even with out you can

0:44:00.520 --> 0:44:04.600
<v Speaker 1>still see the advantage where you're naturally evolutionarily adapted to

0:44:04.800 --> 0:44:07.399
<v Speaker 1>combat within a space where you can move in three

0:44:07.440 --> 0:44:09.920
<v Speaker 1>different dimensions in a way that we can't really on

0:44:09.960 --> 0:44:11.680
<v Speaker 1>the surface of the Earth. Like you can jump and

0:44:11.719 --> 0:44:14.200
<v Speaker 1>you can climb a tree and stuff, but mostly you're

0:44:14.239 --> 0:44:16.359
<v Speaker 1>just going to be on flat ground when you're fighting

0:44:16.360 --> 0:44:19.080
<v Speaker 1>other people. Yeah, and of course you can have aircraft

0:44:19.080 --> 0:44:21.120
<v Speaker 1>and stuff, but that's not really part of the ancestral

0:44:21.239 --> 0:44:25.440
<v Speaker 1>environment that shaped our brains. Yeah, I imagine the reverse.

0:44:25.480 --> 0:44:28.520
<v Speaker 1>That's probably true too. I like a crustacean alien had

0:44:28.560 --> 0:44:32.840
<v Speaker 1>an advantage, and imagining open space warfare, they'd probably also

0:44:32.880 --> 0:44:36.200
<v Speaker 1>be really disadvantaged. Imagining like a land warfare. It would

0:44:36.200 --> 0:44:38.080
<v Speaker 1>be like like, what, what's your command, general, and they

0:44:38.120 --> 0:44:42.680
<v Speaker 1>would be like move, swim away, yea swim away, Yeah,

0:44:42.960 --> 0:44:47.160
<v Speaker 1>get back in the water. So this guy is called

0:44:47.239 --> 0:44:50.160
<v Speaker 1>therm scissor Punch, And at first the name seemed weird

0:44:50.200 --> 0:44:52.400
<v Speaker 1>to me until I connected it to the fact that

0:44:52.440 --> 0:44:55.680
<v Speaker 1>he has crab like claws instead of hands. So if

0:44:55.719 --> 0:44:58.120
<v Speaker 1>he punches you, I guess it is much like being

0:44:58.160 --> 0:45:01.439
<v Speaker 1>punched with a giant, blunt pair of scissors. Yeah, yeah,

0:45:01.440 --> 0:45:04.480
<v Speaker 1>I think so. Okay, But here we're gonna make the

0:45:04.560 --> 0:45:08.160
<v Speaker 1>lateral leap to real biology because I've got a crustacean

0:45:08.280 --> 0:45:12.560
<v Speaker 1>with an eerily human bipedal type posture to talk about.

0:45:13.120 --> 0:45:19.120
<v Speaker 1>And this is the skeleton shrimp from the crustacean family Caprilla. Day.

0:45:19.160 --> 0:45:22.520
<v Speaker 1>This is one absolutely to look up pictures of. Go

0:45:22.640 --> 0:45:26.479
<v Speaker 1>google skeleton shrimp while I'm talking about this. They look

0:45:26.880 --> 0:45:30.680
<v Speaker 1>very cool, very creepy, and on top of that, and

0:45:30.680 --> 0:45:33.840
<v Speaker 1>on top of their they're kind of haunting creepy appearance.

0:45:34.239 --> 0:45:37.600
<v Speaker 1>They somehow to me look a little bit obscene. I

0:45:37.640 --> 0:45:41.080
<v Speaker 1>can't quite explain it very well, but they look like

0:45:41.160 --> 0:45:45.280
<v Speaker 1>an acolyte of some horrible shadow god that was rightly

0:45:45.280 --> 0:45:48.640
<v Speaker 1>banished to the cavern of tears. Yeah, they are very

0:45:48.680 --> 0:45:51.719
<v Speaker 1>strange looking. And that's even if you're approaching it with

0:45:51.800 --> 0:45:53.520
<v Speaker 1>the idea that, yeah, there are a lot of different

0:45:53.520 --> 0:45:56.840
<v Speaker 1>shrimp in the ocean, and not all shrimp, you know,

0:45:56.920 --> 0:45:58.560
<v Speaker 1>look like the shrimp that you might buy at the

0:45:58.600 --> 0:46:02.680
<v Speaker 1>seafood store. But these guys, especially, they feel like they

0:46:02.719 --> 0:46:05.800
<v Speaker 1>earn their nickname the skeleton shrimp or the ghost shrimp.

0:46:05.840 --> 0:46:09.680
<v Speaker 1>They look like some sort of a horrible shri raith shrimp.

0:46:09.719 --> 0:46:11.920
<v Speaker 1>That would be a good name for them. I think

0:46:11.920 --> 0:46:15.400
<v Speaker 1>they're called skeleton shrimp because they typically have a very

0:46:15.680 --> 0:46:21.160
<v Speaker 1>spindly appearance. They're almost like a stick insect, but creepier. Now.

0:46:21.160 --> 0:46:23.799
<v Speaker 1>They're typically very small. They range in size from a

0:46:23.840 --> 0:46:27.359
<v Speaker 1>few millimeters to a couple of inches long. But if

0:46:27.400 --> 0:46:29.400
<v Speaker 1>you get up close and you look at them with

0:46:29.440 --> 0:46:34.000
<v Speaker 1>some magnification, you'll notice that they often have an upright

0:46:34.160 --> 0:46:37.359
<v Speaker 1>posture where they will stretch their body out as they

0:46:37.400 --> 0:46:40.720
<v Speaker 1>cling onto something with their back legs. So in that sense,

0:46:40.760 --> 0:46:44.680
<v Speaker 1>they look eerily human. But in addition to this, they

0:46:44.719 --> 0:46:48.880
<v Speaker 1>often have a kind of bent over supplicant posture within

0:46:49.040 --> 0:46:53.319
<v Speaker 1>that upstanding position, almost looking like they're in prayer. Again,

0:46:53.360 --> 0:46:57.640
<v Speaker 1>I guess to that, to that rightly banished God. Yeah, yeah,

0:46:57.680 --> 0:47:00.960
<v Speaker 1>in a way, similar posture to old scissor punch. There,

0:47:01.120 --> 0:47:03.400
<v Speaker 1>he looks a little bit dent over in the skills

0:47:03.400 --> 0:47:05.520
<v Speaker 1>I have of him. Oh, yes, you're right, I've seen

0:47:05.640 --> 0:47:07.319
<v Speaker 1>some of the skills I've seen of him. He looks

0:47:07.360 --> 0:47:09.680
<v Speaker 1>like he's hanging his head, or maybe like he's about

0:47:09.719 --> 0:47:12.600
<v Speaker 1>to bow down at the altar. Gravity is really hard

0:47:12.640 --> 0:47:15.880
<v Speaker 1>on him. But he must damble, he must play cards.

0:47:17.920 --> 0:47:20.400
<v Speaker 1>Uh So, I was wondering if my raw sense of

0:47:20.480 --> 0:47:24.000
<v Speaker 1>obscenity when looking at a skeleton shrimp comes from the

0:47:24.080 --> 0:47:27.799
<v Speaker 1>different body parts that seem to defy type. It has

0:47:27.960 --> 0:47:32.360
<v Speaker 1>antentnie that look like legs, and claws that look like heads,

0:47:32.400 --> 0:47:35.560
<v Speaker 1>and little claws near the face of the actual head.

0:47:35.600 --> 0:47:38.279
<v Speaker 1>It's Its main claws are called natopods, and it has

0:47:38.640 --> 0:47:41.839
<v Speaker 1>smaller natopods near its face that look kind of like,

0:47:43.000 --> 0:47:45.400
<v Speaker 1>I don't know, like hip facial hair facial or I

0:47:45.400 --> 0:47:46.960
<v Speaker 1>don't know how hip. It would be the kind of

0:47:46.960 --> 0:47:50.680
<v Speaker 1>facial hair that makes a statement. Now, despite being called

0:47:50.719 --> 0:47:54.359
<v Speaker 1>skeleton shrimp, these are not exactly super closely related to

0:47:54.400 --> 0:47:57.439
<v Speaker 1>the shrimp that you would eat in your shrimp cocktail. Um.

0:47:57.800 --> 0:48:00.319
<v Speaker 1>Skeleton shrimp in fact, consistent with what I was saying

0:48:00.320 --> 0:48:04.239
<v Speaker 1>about their their different weird claws and legs. They are

0:48:04.560 --> 0:48:08.280
<v Speaker 1>of an order of crustaceans known as amphipods, which literally

0:48:08.320 --> 0:48:11.880
<v Speaker 1>means different feet as opposed to related crustaceans that have

0:48:12.000 --> 0:48:15.360
<v Speaker 1>more consistent sets of feet. And I was reading about

0:48:15.400 --> 0:48:17.799
<v Speaker 1>them on a page for the Monterey Bay Aquarium that

0:48:17.920 --> 0:48:22.080
<v Speaker 1>mentions that these animals are sometimes called praying mantises of

0:48:22.160 --> 0:48:26.440
<v Speaker 1>the sea. I can absolutely understand the comparison. In addition

0:48:26.480 --> 0:48:29.840
<v Speaker 1>to the of course praying posture I mentioned, Uh, the

0:48:30.000 --> 0:48:33.880
<v Speaker 1>claws look very much like the raptorial four legs of

0:48:33.920 --> 0:48:38.439
<v Speaker 1>a praying mantis. So skeleton shrimp are often camouflaged within

0:48:38.480 --> 0:48:42.880
<v Speaker 1>their environment, making forests of seaweed a really great habitat

0:48:42.960 --> 0:48:47.600
<v Speaker 1>for them. Uh. They're often found clinging to bryozoans, hydroids,

0:48:47.680 --> 0:48:51.640
<v Speaker 1>or eel grass, sometimes even in patches of sarcassum, which

0:48:51.640 --> 0:48:54.680
<v Speaker 1>we talked about last week. Those skeleton shrimp are found

0:48:54.680 --> 0:48:56.840
<v Speaker 1>in other habitats as well. You can find them on

0:48:56.880 --> 0:49:00.840
<v Speaker 1>a ship's hull or on some other animals body. Even

0:49:00.960 --> 0:49:05.280
<v Speaker 1>one video I was watching of skeleton shrimp showed hundreds,

0:49:05.320 --> 0:49:09.360
<v Speaker 1>I don't know, maybe thousands of tiny skeleton shrimp clinging

0:49:09.400 --> 0:49:13.680
<v Speaker 1>to the scales of a scorpion fish, crowded right around

0:49:13.719 --> 0:49:16.040
<v Speaker 1>the fish's I I tried to take a take a

0:49:16.200 --> 0:49:19.120
<v Speaker 1>screen grab so you can see it here robbed down below.

0:49:19.200 --> 0:49:21.879
<v Speaker 1>But they're just crowded around the eye and all over

0:49:22.080 --> 0:49:24.920
<v Speaker 1>the top of his head, and they're just swaying around

0:49:24.920 --> 0:49:27.319
<v Speaker 1>in the water. And the fish does not really look

0:49:27.320 --> 0:49:29.799
<v Speaker 1>put out, I know, like at first glance, these look

0:49:29.880 --> 0:49:33.640
<v Speaker 1>like eyebrows and tufts of hair, almost kind of zat

0:49:33.840 --> 0:49:36.920
<v Speaker 1>ish tufts of hair, you know. Oh yeah, Sometimes they

0:49:36.960 --> 0:49:40.400
<v Speaker 1>can look quite fuzzy, especially when the females are carrying

0:49:40.520 --> 0:49:44.399
<v Speaker 1>their brood along with them, like after mating. They they

0:49:44.440 --> 0:49:49.040
<v Speaker 1>reproduce sexually, and after mating, the females will sometimes carry

0:49:49.040 --> 0:49:52.840
<v Speaker 1>around what looks almost like a ball of dandelion fuzz

0:49:52.920 --> 0:49:55.440
<v Speaker 1>or something. But that's all they're young that that haven't

0:49:55.560 --> 0:49:59.440
<v Speaker 1>left the mother's body yet. Now, the different appendages jutting

0:49:59.480 --> 0:50:02.520
<v Speaker 1>off of the bodies provide a range of different ways

0:50:02.560 --> 0:50:06.320
<v Speaker 1>to survive. In general, their back legs are for gripping

0:50:06.360 --> 0:50:08.400
<v Speaker 1>onto a substrate, and this is where you get the

0:50:08.560 --> 0:50:12.920
<v Speaker 1>bipedal posture. Here you will very often see skeleton shrimp

0:50:13.360 --> 0:50:16.799
<v Speaker 1>clinging to something a piece of seaweed or even a

0:50:16.920 --> 0:50:20.439
<v Speaker 1>scorpion fish's head or something with their back legs while

0:50:20.520 --> 0:50:23.319
<v Speaker 1>their body is stretched out above that, looking like they're

0:50:23.360 --> 0:50:27.080
<v Speaker 1>standing up and reaching out into the water. And then meanwhile,

0:50:27.120 --> 0:50:30.200
<v Speaker 1>while they're clinging with their back legs and standing up

0:50:30.239 --> 0:50:33.200
<v Speaker 1>like this, they're larger front legs with the folding features

0:50:33.239 --> 0:50:36.239
<v Speaker 1>that look like mantis claws. These can be used for

0:50:36.320 --> 0:50:39.680
<v Speaker 1>grooming the body or for violence in fighting each other,

0:50:39.760 --> 0:50:42.359
<v Speaker 1>which it seems like they do a lot, or for

0:50:42.600 --> 0:50:45.560
<v Speaker 1>snagging food, and the antennae coming off of their head

0:50:45.600 --> 0:50:49.560
<v Speaker 1>apparently can sometimes be used for filter feeding. They eat

0:50:49.800 --> 0:50:53.760
<v Speaker 1>everything it seems that they say are different. Different species

0:50:53.800 --> 0:50:56.040
<v Speaker 1>of them will eat different things sometimes, but they're they're

0:50:56.040 --> 0:51:00.680
<v Speaker 1>pretty omnivorous. They scavenge for floating detritus, meaning particles of

0:51:00.719 --> 0:51:03.960
<v Speaker 1>dead organic matter. They're just sort of like hanging around

0:51:03.960 --> 0:51:07.359
<v Speaker 1>in the water. Sometimes they eat algae or sometimes they

0:51:07.440 --> 0:51:10.560
<v Speaker 1>act as predators. They can snag kill and eat live prey,

0:51:10.719 --> 0:51:14.919
<v Speaker 1>for example worms or crustacean larvae. And though they look

0:51:15.080 --> 0:51:18.160
<v Speaker 1>very bipedal when they're attached to a substrate and reaching

0:51:18.160 --> 0:51:21.239
<v Speaker 1>out into the water, I thought this was interesting. They

0:51:21.320 --> 0:51:24.600
<v Speaker 1>generally move not by walking on their back legs, but

0:51:24.680 --> 0:51:28.439
<v Speaker 1>by gripping the substrate, folding their body over, and then

0:51:28.600 --> 0:51:33.520
<v Speaker 1>sliding along like an inchworm. Again, very creepy. And there's

0:51:33.560 --> 0:51:38.360
<v Speaker 1>another fascinating comparison to the praying mantis. Some species of

0:51:38.360 --> 0:51:43.839
<v Speaker 1>skeleton shrimp practice sexual homicide, where the female will kill

0:51:44.000 --> 0:51:47.759
<v Speaker 1>the male after mating, sometimes by stabbing them with a

0:51:47.800 --> 0:51:53.040
<v Speaker 1>special claw and injecting them with venom, which this strikes

0:51:53.080 --> 0:51:56.360
<v Speaker 1>me as a very interesting example of convergent evolution, because

0:51:56.400 --> 0:52:00.360
<v Speaker 1>of course this is there's this superficial resemblance between the

0:52:00.400 --> 0:52:03.560
<v Speaker 1>body form of a praying mantis and a skeleton shrimp.

0:52:03.560 --> 0:52:07.280
<v Speaker 1>They have these similar raptorial fore legs and similar posture

0:52:07.320 --> 0:52:10.960
<v Speaker 1>and stuff, and like a praying mantis, sometimes the female

0:52:11.040 --> 0:52:13.960
<v Speaker 1>will kill the male after mating. Uh. Though I didn't

0:52:14.000 --> 0:52:16.760
<v Speaker 1>see much about the female eating the male after mating.

0:52:16.760 --> 0:52:20.839
<v Speaker 1>Maybe they do, because sometimes these skeleton shrimp are cannibalistic,

0:52:20.880 --> 0:52:23.120
<v Speaker 1>but mainly I just saw about killing the male with

0:52:23.200 --> 0:52:26.800
<v Speaker 1>this venomous claw. I was wondering why it would be

0:52:26.920 --> 0:52:29.279
<v Speaker 1>that the female would kill the male after mating. I

0:52:29.360 --> 0:52:32.600
<v Speaker 1>wonder if this is in part to prevent the males

0:52:32.760 --> 0:52:36.839
<v Speaker 1>from cannibalizing them or their offspring in the future. So

0:52:36.840 --> 0:52:38.960
<v Speaker 1>there are a couple of things they're one of which

0:52:39.120 --> 0:52:43.560
<v Speaker 1>is that mating. Uh So, of course these crustaceans, like

0:52:43.600 --> 0:52:47.160
<v Speaker 1>other crustaceans, they have to grow by molting, right because

0:52:47.360 --> 0:52:51.000
<v Speaker 1>having a hard outer exoskeleton. You can't get bigger with

0:52:51.040 --> 0:52:53.560
<v Speaker 1>a hardened outer exo skeleton. You have to shed the

0:52:53.560 --> 0:52:57.440
<v Speaker 1>exo skeleton and then come come out as a larger

0:52:57.600 --> 0:53:00.400
<v Speaker 1>soft version of yourself, and then the outer layer a

0:53:00.400 --> 0:53:03.640
<v Speaker 1>few hardens into a new larger exoskeleton. This is the

0:53:03.680 --> 0:53:08.000
<v Speaker 1>molting process. And apparently skeleton shrimp can only mate when

0:53:08.120 --> 0:53:11.960
<v Speaker 1>the female is freshly molted, so I don't know. There's

0:53:12.000 --> 0:53:14.840
<v Speaker 1>possibly that means that she could be in a in

0:53:14.920 --> 0:53:18.160
<v Speaker 1>a more vulnerable position around the time of mating, or

0:53:18.200 --> 0:53:21.040
<v Speaker 1>it could be to prevent males from from eating the

0:53:21.080 --> 0:53:23.719
<v Speaker 1>new larva that will be coming along soon. I don't know.

0:53:23.760 --> 0:53:26.600
<v Speaker 1>I wonder I like the idea that they have they

0:53:26.640 --> 0:53:29.200
<v Speaker 1>may have a special claw for this though, Oh yeah, yeah,

0:53:29.200 --> 0:53:32.280
<v Speaker 1>with the with the venom and apparently the males also

0:53:32.400 --> 0:53:35.480
<v Speaker 1>sometimes have venomous claws which they use for fighting each other.

0:53:35.600 --> 0:53:38.160
<v Speaker 1>I think in some cases at least for access to

0:53:38.239 --> 0:53:42.759
<v Speaker 1>mating real scissor punches. They're right exactly. But as I

0:53:42.800 --> 0:53:45.319
<v Speaker 1>said already, skeleton shrimp are really something that you need

0:53:45.360 --> 0:53:47.719
<v Speaker 1>to see with your eyes to appreciate. So I would

0:53:47.760 --> 0:53:50.600
<v Speaker 1>highly recommend looking up some pictures and looking up some

0:53:50.760 --> 0:53:56.080
<v Speaker 1>videos of these animals there. They're very small, but they're beautiful, creepy, unsettling,

0:53:56.600 --> 0:54:06.480
<v Speaker 1>worth your attention absolutely than Alright, I think we have

0:54:06.640 --> 0:54:10.400
<v Speaker 1>time for one more specimen here, oh boy. And for

0:54:10.520 --> 0:54:12.360
<v Speaker 1>this one, Joe, I'm gonna have to ask you to

0:54:12.440 --> 0:54:15.160
<v Speaker 1>come to the planet Naboo with me. Well, I'll always

0:54:15.160 --> 0:54:17.400
<v Speaker 1>go to Naboo. Well, I mean, it's an interesting world,

0:54:17.480 --> 0:54:19.239
<v Speaker 1>but I would say one of the most interesting in

0:54:19.239 --> 0:54:22.640
<v Speaker 1>the Star Wars universe because even outside of its important

0:54:22.719 --> 0:54:27.000
<v Speaker 1>role in galactic history, it has just incredibly rich fauna. Uh.

0:54:27.080 --> 0:54:29.440
<v Speaker 1>You have human human settlers coming to the planet at

0:54:29.520 --> 0:54:32.239
<v Speaker 1>some point, and then there's signs of an elder civilization,

0:54:32.280 --> 0:54:35.640
<v Speaker 1>but you have this native Gungan population um that are

0:54:35.719 --> 0:54:39.720
<v Speaker 1>an advanced amphibious species that make their home and underwater cities,

0:54:39.760 --> 0:54:44.319
<v Speaker 1>and the planets expansive underwater oceans. Uh Naboo seems to

0:54:44.360 --> 0:54:49.960
<v Speaker 1>have a vast uh number of of impressive land animals,

0:54:50.280 --> 0:54:53.000
<v Speaker 1>many of which are used as battle mounts by the Gungans.

0:54:53.000 --> 0:54:56.880
<v Speaker 1>But then you have this this shadowy underwater realm that

0:54:57.040 --> 0:55:00.560
<v Speaker 1>is home to just many many marine or anis ums.

0:55:00.960 --> 0:55:04.960
<v Speaker 1>And there's a fabulous uh section in The Phantom Menace

0:55:05.200 --> 0:55:07.839
<v Speaker 1>where we get to explore it a bit. Uh. It's

0:55:07.920 --> 0:55:11.200
<v Speaker 1>the scene where we have our main characters there uh

0:55:11.320 --> 0:55:14.000
<v Speaker 1>with with the kid I think and and uh and

0:55:14.120 --> 0:55:16.960
<v Speaker 1>jar jar and they're in a submarine and they are

0:55:17.000 --> 0:55:21.839
<v Speaker 1>attacked by one giant underwater creature after another, each one

0:55:22.000 --> 0:55:25.160
<v Speaker 1>bigger and more horrifying than the last. Out of the

0:55:25.160 --> 0:55:28.799
<v Speaker 1>frying pan and into the fish. Yes, so the first

0:55:28.800 --> 0:55:31.840
<v Speaker 1>one that attacks is this thing that's op c killer

0:55:31.880 --> 0:55:33.879
<v Speaker 1>that looks kind of like a like a deep sea

0:55:33.920 --> 0:55:37.440
<v Speaker 1>angler fish type of of a thing. Then they're attacked

0:55:37.440 --> 0:55:40.200
<v Speaker 1>by the colo clawfish, which looks like a cross between

0:55:40.200 --> 0:55:42.960
<v Speaker 1>a crocodile and an eel, and then finally by this

0:55:43.120 --> 0:55:46.840
<v Speaker 1>even more titanic Sando Aqua monster, which is just an

0:55:46.920 --> 0:55:49.920
<v Speaker 1>Apex of Apex predators looks like some sort of a

0:55:49.960 --> 0:55:54.920
<v Speaker 1>salamandery um giant. Do I recall that in this sequence

0:55:55.000 --> 0:55:58.160
<v Speaker 1>they are trying to like take a submarine through the

0:55:58.200 --> 0:56:01.280
<v Speaker 1>center of the world to get to the other side

0:56:01.280 --> 0:56:03.960
<v Speaker 1>of the planet or something. I don't remember if they're

0:56:04.239 --> 0:56:06.280
<v Speaker 1>I don't remember if they're actually going through the center,

0:56:06.560 --> 0:56:08.759
<v Speaker 1>but they are at least at the very least. Yeah,

0:56:08.760 --> 0:56:12.480
<v Speaker 1>they're going through the deep underwater sections of the of

0:56:12.480 --> 0:56:16.160
<v Speaker 1>of the world to get to a specific location. Okay, okay,

0:56:16.280 --> 0:56:18.840
<v Speaker 1>maybe it might just be underwater caves. Yeah, but I

0:56:18.840 --> 0:56:20.520
<v Speaker 1>don't know, it could be. If it is. If it's

0:56:20.520 --> 0:56:23.440
<v Speaker 1>the former, then it it's dante esk and it's and

0:56:23.520 --> 0:56:27.319
<v Speaker 1>it's nature, right. Yeah. But anyway, the creature of these

0:56:27.320 --> 0:56:29.080
<v Speaker 1>three I want to talk about is that middle one,

0:56:29.120 --> 0:56:32.880
<v Speaker 1>the colo clawfish, which which is pretty neat litt looking.

0:56:32.960 --> 0:56:35.920
<v Speaker 1>I mean, all three of these are impressive creatures. This

0:56:35.960 --> 0:56:39.880
<v Speaker 1>one is um is again enormous. Its head is larger

0:56:39.920 --> 0:56:43.400
<v Speaker 1>than the Gungan sub We're told in like the Alien

0:56:43.480 --> 0:56:45.880
<v Speaker 1>Archive and other books that they can reach lengths of

0:56:45.920 --> 0:56:51.160
<v Speaker 1>at least forty one feet. Their long bioluminescent predators with

0:56:51.400 --> 0:56:55.279
<v Speaker 1>mandible like four legs to grip their their prey and

0:56:55.320 --> 0:56:58.200
<v Speaker 1>this long mouth of razor sharp teeth and I and

0:56:58.280 --> 0:57:00.399
<v Speaker 1>I believe they're supposed to have venomous things in there

0:57:00.480 --> 0:57:04.440
<v Speaker 1>is as well to partially or completely disable some of

0:57:04.480 --> 0:57:07.440
<v Speaker 1>their prey. And they can unhinge their jaw like a

0:57:07.520 --> 0:57:10.719
<v Speaker 1>terrestrial snake in order to eat prey larger than their

0:57:10.760 --> 0:57:12.959
<v Speaker 1>own head. But the part that interests me the most

0:57:13.000 --> 0:57:15.680
<v Speaker 1>here is this one little tid debt that is that

0:57:15.920 --> 0:57:19.240
<v Speaker 1>is described in the Star Wars Alien Archive book quote. However,

0:57:19.440 --> 0:57:23.000
<v Speaker 1>Colo's must ensure their prey is dead before ingesting it.

0:57:23.400 --> 0:57:26.520
<v Speaker 1>Their digestive systems are slow, and they run the risk

0:57:26.600 --> 0:57:31.320
<v Speaker 1>of being eaten from inside out if the prey remains alive. WHOA.

0:57:32.160 --> 0:57:34.360
<v Speaker 1>So obviously that got me thinking. I was like, is

0:57:34.400 --> 0:57:37.640
<v Speaker 1>there anything like this here on Earth? And uh I

0:57:37.920 --> 0:57:41.520
<v Speaker 1>I found an excellent article on this in BBC Earth

0:57:41.640 --> 0:57:46.600
<v Speaker 1>by Sandrine Kristamont. This is from and and they made

0:57:46.600 --> 0:57:49.760
<v Speaker 1>some wonderful points on this. So basically, as the author

0:57:49.840 --> 0:57:53.120
<v Speaker 1>points out, you'd probably need two key realities to be

0:57:53.160 --> 0:57:56.360
<v Speaker 1>in place for something like this to happen. So, first

0:57:56.400 --> 0:57:58.840
<v Speaker 1>of all, the animal would have to survive the jaws

0:57:58.880 --> 0:58:00.920
<v Speaker 1>of its attacker. It would have to be swallowed whole.

0:58:01.280 --> 0:58:06.480
<v Speaker 1>No fatal crushing, no incapacitating venom uh you know, inserted

0:58:06.560 --> 0:58:09.440
<v Speaker 1>into the creature. It would no no death roll or

0:58:09.480 --> 0:58:12.040
<v Speaker 1>death shake. Yeah, no death roll, no death shake, no

0:58:12.120 --> 0:58:15.240
<v Speaker 1>intentional breaking of the bones like you see with you know,

0:58:15.280 --> 0:58:17.600
<v Speaker 1>like a cattle due to it to its um you know,

0:58:17.720 --> 0:58:21.080
<v Speaker 1>rodent prey um, and you know it would it would

0:58:21.080 --> 0:58:23.120
<v Speaker 1>just have to happen in the case of an animal

0:58:23.120 --> 0:58:26.800
<v Speaker 1>that just gulps its prey down whole. Secondly, the digestive

0:58:26.880 --> 0:58:30.360
<v Speaker 1>juices would have to be weak enough and or the

0:58:30.400 --> 0:58:33.680
<v Speaker 1>praise outer covering would have to be resilient enough for

0:58:33.760 --> 0:58:37.959
<v Speaker 1>it to survive entry into the stomach at least initial entry,

0:58:38.000 --> 0:58:41.080
<v Speaker 1>if not its entire time there. So it seems like

0:58:41.120 --> 0:58:44.120
<v Speaker 1>maybe there's some risk at like swallowing whole a creature

0:58:44.160 --> 0:58:46.240
<v Speaker 1>with a hard outer layer, like if you swallowed a

0:58:46.280 --> 0:58:49.280
<v Speaker 1>whole crab, that could be pretty bad, right. And then

0:58:49.440 --> 0:58:51.640
<v Speaker 1>also it would help if the prey in question has

0:58:51.680 --> 0:58:54.040
<v Speaker 1>some sort of ace up its sleeve as well. So,

0:58:54.160 --> 0:58:57.480
<v Speaker 1>as the author explains, yes, there are cases where all

0:58:57.480 --> 0:59:00.640
<v Speaker 1>of these things seem to line up. Um. The first

0:59:00.680 --> 0:59:04.800
<v Speaker 1>one is the rough skinned newt can survive being swallowed

0:59:04.840 --> 0:59:07.160
<v Speaker 1>by a frog and in in in large part this

0:59:07.240 --> 0:59:10.320
<v Speaker 1>is because it packs enough toxin to kill the predator

0:59:10.600 --> 0:59:14.320
<v Speaker 1>before the digestive juices overpower it. Quote then the newts

0:59:14.320 --> 0:59:16.800
<v Speaker 1>simply has to crawl back up the dead frog's throat

0:59:17.080 --> 0:59:20.560
<v Speaker 1>and out of its mouth, which is pretty badass. I

0:59:20.600 --> 0:59:23.680
<v Speaker 1>like that. Yes, that is power can respect. Now the

0:59:23.720 --> 0:59:27.200
<v Speaker 1>next example is is even weirder and maybe maybe not

0:59:27.400 --> 0:59:30.400
<v Speaker 1>as as cool in the sense that like it's not

0:59:30.480 --> 0:59:33.160
<v Speaker 1>a full survival story, but it's still really amazing. And

0:59:33.280 --> 0:59:37.520
<v Speaker 1>that is the case of the brahminy blind snake, a

0:59:37.560 --> 0:59:40.880
<v Speaker 1>tiny natural burrower, and it has been observed to survive

0:59:40.920 --> 0:59:44.400
<v Speaker 1>the digestion of a toad and emerge out the other

0:59:44.520 --> 0:59:47.520
<v Speaker 1>end of the toad, essentially swallowed by the toad, and

0:59:47.560 --> 0:59:50.320
<v Speaker 1>then just wriggles through the rest of the way and

0:59:50.800 --> 0:59:53.760
<v Speaker 1>out out the rear entry um or the rear exit

0:59:53.840 --> 0:59:56.920
<v Speaker 1>as it were. Uh So, in these cases of survival,

0:59:57.160 --> 1:00:00.280
<v Speaker 1>it also really helps if if if it maybe even

1:00:00.280 --> 1:00:03.120
<v Speaker 1>be essential that there's not another big meal up ahead

1:00:03.120 --> 1:00:06.280
<v Speaker 1>of it blocking the way. I see. But then this

1:00:06.320 --> 1:00:09.200
<v Speaker 1>is also a situation where protection from the digestive juices

1:00:09.200 --> 1:00:12.040
<v Speaker 1>seems to be key. This is what the author Kristamont

1:00:12.120 --> 1:00:15.880
<v Speaker 1>had to say. Quote, but its skin was probably the

1:00:15.880 --> 1:00:20.400
<v Speaker 1>biggest lifesaver. The closely knit, overlapping scales that help blind

1:00:20.440 --> 1:00:24.600
<v Speaker 1>snakes move on land would likely block gastric juices, preventing

1:00:24.640 --> 1:00:28.080
<v Speaker 1>them from reaching delicate tissues and organs. The scales of

1:00:28.120 --> 1:00:31.040
<v Speaker 1>other snakes come apart slightly when they move, so would

1:00:31.080 --> 1:00:34.080
<v Speaker 1>not have the same protective effect. It's like a natural

1:00:34.160 --> 1:00:37.400
<v Speaker 1>hazmat suit. Yeah, I have never I don't think I've

1:00:37.440 --> 1:00:42.560
<v Speaker 1>ever considered this as a strategy for defending against predators before. Uh.

1:00:42.960 --> 1:00:45.800
<v Speaker 1>When I've always thought about trying to avoid getting eaten,

1:00:46.280 --> 1:00:49.560
<v Speaker 1>I thought about trying to escape or trying to fight back,

1:00:50.120 --> 1:00:54.080
<v Speaker 1>not preventing eating from hurting you, Like, yeah, just get

1:00:54.160 --> 1:00:58.080
<v Speaker 1>eaten and you know you'll be okay. Probably Now, it

1:00:58.160 --> 1:01:00.360
<v Speaker 1>may be a case. First of all, it seems to

1:01:00.400 --> 1:01:02.120
<v Speaker 1>be a case where this is not certainly not an

1:01:02.120 --> 1:01:05.680
<v Speaker 1>evolved way of surviving predators. Uh. And it also seems

1:01:05.680 --> 1:01:08.920
<v Speaker 1>to be a case where survival is perhaps a um

1:01:09.360 --> 1:01:12.520
<v Speaker 1>an incorrect term for it. Because this in the case

1:01:12.560 --> 1:01:15.160
<v Speaker 1>that it was observed by researchers here, the snake died

1:01:15.240 --> 1:01:18.120
<v Speaker 1>five hours later, probably due to complications due to lack

1:01:18.120 --> 1:01:20.840
<v Speaker 1>of oxygen. Because that's the thing. If even if you're

1:01:20.920 --> 1:01:24.040
<v Speaker 1>armored against that that acid or the acid isn't strong enough,

1:01:24.400 --> 1:01:26.520
<v Speaker 1>you're still going to be inside that animal for a

1:01:26.520 --> 1:01:29.640
<v Speaker 1>certain amount of time if you're not killing it with

1:01:29.680 --> 1:01:32.440
<v Speaker 1>toxins and chron climbing out the front. Uh. You know,

1:01:32.480 --> 1:01:35.479
<v Speaker 1>if you're gonna take the complete journey through, you're gonna

1:01:35.520 --> 1:01:38.960
<v Speaker 1>be without oxygen, and depending on your biology, you know,

1:01:39.000 --> 1:01:41.800
<v Speaker 1>that can have very detrimental effects. That itself can be

1:01:41.880 --> 1:01:44.760
<v Speaker 1>the fatal flaw. Okay, so you're saying this is not

1:01:45.200 --> 1:01:48.520
<v Speaker 1>It doesn't appear that these tiny snakes have evolved a

1:01:48.560 --> 1:01:52.240
<v Speaker 1>capacity to be eaten and survived specifically as a protection

1:01:52.280 --> 1:01:56.040
<v Speaker 1>against predation. It just so happens like it's a coincidence

1:01:56.120 --> 1:01:59.720
<v Speaker 1>that some of their natural defenses for other things happened

1:01:59.720 --> 1:02:02.760
<v Speaker 1>to a allow them to survive passing through the digestive

1:02:02.760 --> 1:02:06.600
<v Speaker 1>system in at least this case or limited cases. Yeah,

1:02:06.800 --> 1:02:10.080
<v Speaker 1>and maybe it's more of a curse. You know, they

1:02:10.120 --> 1:02:14.320
<v Speaker 1>get to survive the whole process. Now on top of

1:02:14.360 --> 1:02:17.280
<v Speaker 1>these cases, apparently there are some land snails that can

1:02:17.320 --> 1:02:21.280
<v Speaker 1>survive the journey through a bird's digestive system. And this

1:02:21.320 --> 1:02:23.920
<v Speaker 1>is a case where you have you have another important

1:02:24.000 --> 1:02:26.720
<v Speaker 1>helpful fact here, and that is SPEEDI or digestion time.

1:02:26.960 --> 1:02:30.560
<v Speaker 1>So just less time spent in the bird's digestive system.

1:02:30.880 --> 1:02:34.720
<v Speaker 1>That means less exposure to the digestive juices, coupled with

1:02:34.800 --> 1:02:37.720
<v Speaker 1>the natural protection of the snail shell which is key,

1:02:37.800 --> 1:02:40.720
<v Speaker 1>but also the mucus of the snail might also help

1:02:40.800 --> 1:02:45.640
<v Speaker 1>serve as a protective barrier like a chemical armor. Yeah.

1:02:45.760 --> 1:02:48.160
<v Speaker 1>And so you have some aquatic snails as well that

1:02:48.240 --> 1:02:51.080
<v Speaker 1>have been that have been observed to be very uh

1:02:51.880 --> 1:02:56.000
<v Speaker 1>uh resilient to digestion. You have nematode worms of course,

1:02:56.200 --> 1:02:59.400
<v Speaker 1>some of which are true internal parasites. So once you

1:02:59.440 --> 1:03:02.760
<v Speaker 1>get into that territory, I think we're more inclined to

1:03:03.640 --> 1:03:05.960
<v Speaker 1>uh it's not expect but you know, not be surprised

1:03:06.000 --> 1:03:09.640
<v Speaker 1>by that kind of resiliency things that that survive in

1:03:09.720 --> 1:03:13.720
<v Speaker 1>the digestive system of of of host organisms. But you

1:03:13.760 --> 1:03:17.800
<v Speaker 1>generally don't think about snakes, salamanders and other things, uh,

1:03:17.840 --> 1:03:21.080
<v Speaker 1>you know, having a chance once they're actually in the

1:03:21.120 --> 1:03:26.120
<v Speaker 1>predator's gullet. You have opened my eyes. So with to

1:03:26.200 --> 1:03:29.040
<v Speaker 1>come back to the planet naboo. Uh, I guess the

1:03:29.080 --> 1:03:32.360
<v Speaker 1>idea here is that we're largely talking about other deadly

1:03:32.400 --> 1:03:35.120
<v Speaker 1>predators in the depths of Neboo that after having been eaten,

1:03:35.440 --> 1:03:39.440
<v Speaker 1>then turn on the predator host here. Um. You know,

1:03:39.440 --> 1:03:42.880
<v Speaker 1>it's just that that crazy and environment. So it seems

1:03:43.000 --> 1:03:45.040
<v Speaker 1>entirely feasible that you could have something like this, like

1:03:45.080 --> 1:03:48.520
<v Speaker 1>maybe there's one particular type of fish or you know,

1:03:48.560 --> 1:03:52.360
<v Speaker 1>creature in that deep sea underground environment and naboo, and

1:03:52.400 --> 1:03:54.960
<v Speaker 1>if it eats those, it gets too excited about them.

1:03:54.960 --> 1:03:57.800
<v Speaker 1>Maybe it's maybe it's a venom doesn't work on that

1:03:57.960 --> 1:04:00.680
<v Speaker 1>on that particular creature, or sometimes maybe it doesn't use

1:04:00.680 --> 1:04:04.040
<v Speaker 1>its venom um. You know, often we see that with snakes, right,

1:04:04.040 --> 1:04:05.720
<v Speaker 1>they're not going to use their venom every time if

1:04:05.760 --> 1:04:08.400
<v Speaker 1>they don't have to. It is a it is an

1:04:08.400 --> 1:04:11.840
<v Speaker 1>important resource. But maybe that's a fatal mistake for the

1:04:12.280 --> 1:04:16.400
<v Speaker 1>COLO concerning certain prey species. You don't want to underestimate

1:04:16.440 --> 1:04:19.760
<v Speaker 1>what you're eating. Yeah, all right, Well that's that's all

1:04:19.800 --> 1:04:23.240
<v Speaker 1>I have, Joe. Should we close the compendium. Let's let's

1:04:23.240 --> 1:04:26.160
<v Speaker 1>close it up now. Obviously there are tons of other

1:04:26.320 --> 1:04:30.800
<v Speaker 1>creatures and aliens and the Star Wars universe, so you know,

1:04:30.880 --> 1:04:33.160
<v Speaker 1>perhaps there's some other really good candidates that we didn't

1:04:33.160 --> 1:04:36.800
<v Speaker 1>touch on. If you have suggestions for the future, let

1:04:36.920 --> 1:04:38.800
<v Speaker 1>us know. Likewise, you know, we could always take this

1:04:38.840 --> 1:04:43.160
<v Speaker 1>approach to other uh you know, fictional ecosystems and uh

1:04:43.200 --> 1:04:44.680
<v Speaker 1>and take a look at those. I know we had

1:04:44.720 --> 1:04:48.600
<v Speaker 1>some fun talking about the sandworms of Dune, uh several

1:04:48.680 --> 1:04:52.680
<v Speaker 1>years back. Um Dune is coming back. Yeah, yeah, I

1:04:52.960 --> 1:04:55.640
<v Speaker 1>need to revisit. I think I have some some ideas

1:04:55.720 --> 1:04:59.080
<v Speaker 1>jotted down about things we might might consider when we

1:04:59.080 --> 1:05:02.000
<v Speaker 1>get a little closer to uh to doom time. Well

1:05:02.120 --> 1:05:04.960
<v Speaker 1>that's exciting, and hey, they're they're probably other world I'm

1:05:04.960 --> 1:05:06.760
<v Speaker 1>not even thinking of. I mean, I guess there's Star

1:05:06.800 --> 1:05:08.560
<v Speaker 1>Trek too. I don't think we've ever done anything on

1:05:08.600 --> 1:05:11.280
<v Speaker 1>Star Trek. If we we have, I'm certainly not remembering it.

1:05:11.400 --> 1:05:13.600
<v Speaker 1>Did you actually watch Star Trek? You weren't really a

1:05:13.640 --> 1:05:16.160
<v Speaker 1>Star Trek guy where you I wasn't an original Star

1:05:16.240 --> 1:05:19.960
<v Speaker 1>Trek guy, but there was I watched tons of Next

1:05:20.000 --> 1:05:24.360
<v Speaker 1>Generation and tons of Deep Space nine and uh and

1:05:24.360 --> 1:05:27.160
<v Speaker 1>and you know some of the movies. But yeah, that

1:05:27.160 --> 1:05:29.280
<v Speaker 1>that was my my area. Like I think it was

1:05:29.360 --> 1:05:33.600
<v Speaker 1>like every evening at nine pm, Next Generation was on,

1:05:33.720 --> 1:05:35.480
<v Speaker 1>and I always watched it like that was my go

1:05:35.600 --> 1:05:38.200
<v Speaker 1>to for a while. I like in the uh. I

1:05:38.240 --> 1:05:40.320
<v Speaker 1>haven't seen all of the Next Generation, but I like

1:05:40.360 --> 1:05:43.520
<v Speaker 1>those episodes. I think, especially in the early seasons of TNNG,

1:05:43.720 --> 1:05:45.480
<v Speaker 1>where they would go down to a planet and it

1:05:45.520 --> 1:05:49.160
<v Speaker 1>would just look like a nineteen nineties uh you know,

1:05:49.280 --> 1:05:53.680
<v Speaker 1>family portrait photos studio with some potted plants on it. Yeah, yeah,

1:05:53.760 --> 1:05:55.840
<v Speaker 1>I remember some of those settings. I think I've said

1:05:55.840 --> 1:05:58.400
<v Speaker 1>this on the show before, but I don't know exactly why.

1:05:58.400 --> 1:06:01.040
<v Speaker 1>I always really really love a good cheap indoor for

1:06:01.120 --> 1:06:08.880
<v Speaker 1>outdoor set. Yeah. Yeah, I've also really been, uh been

1:06:08.920 --> 1:06:12.560
<v Speaker 1>thinking about this a lot in terms of Outer Limits series,

1:06:13.000 --> 1:06:15.000
<v Speaker 1>where they have some great sets on that show, but

1:06:15.160 --> 1:06:18.480
<v Speaker 1>also each episode is like, Okay, what are they about

1:06:18.480 --> 1:06:22.200
<v Speaker 1>to film in like the Toronto area that they're gonna

1:06:22.240 --> 1:06:26.480
<v Speaker 1>make look like the future or or the post apocalyptic world.

1:06:26.520 --> 1:06:29.640
<v Speaker 1>Like there's some interesting choices at times where it's like,

1:06:30.120 --> 1:06:32.320
<v Speaker 1>you know, it's it's not really an impressive building they're

1:06:32.360 --> 1:06:34.400
<v Speaker 1>working with here, but they try and figure out ways

1:06:34.440 --> 1:06:36.960
<v Speaker 1>to shoot it in such a way that it feels

1:06:37.000 --> 1:06:39.160
<v Speaker 1>fresh and different compared to all these other episodes they're

1:06:39.160 --> 1:06:42.280
<v Speaker 1>pumping out, so they're actually writing around the second hand

1:06:42.280 --> 1:06:46.520
<v Speaker 1>sets and costumes and stuff. Um, they seem to I

1:06:46.720 --> 1:06:49.280
<v Speaker 1>I haven't seen all the outer limits yet, but they

1:06:49.320 --> 1:06:51.320
<v Speaker 1>seem to do a pretty good job of of not

1:06:51.400 --> 1:06:53.840
<v Speaker 1>repeating themselves, which I think can be hard when you

1:06:53.880 --> 1:06:56.960
<v Speaker 1>have so many episodes that are about being trapped in

1:06:56.960 --> 1:07:00.320
<v Speaker 1>an alien spaceship, being trapped in a in a survival bunker.

1:07:00.400 --> 1:07:03.080
<v Speaker 1>You know, like a lot of the same basic setups

1:07:03.080 --> 1:07:05.280
<v Speaker 1>are going to be in place. Like I wonder how

1:07:05.320 --> 1:07:10.000
<v Speaker 1>many different alien hallways, uh they create alien spaceship hallways

1:07:10.040 --> 1:07:12.480
<v Speaker 1>they created for this show and still found a way

1:07:12.520 --> 1:07:16.120
<v Speaker 1>to make them feel different enough if if not, you know,

1:07:16.160 --> 1:07:18.960
<v Speaker 1>substantially different. It's the mark of a good bottle episode.

1:07:19.080 --> 1:07:22.800
<v Speaker 1>Different yep, just different enough? All right? Should we wrap up?

1:07:23.080 --> 1:07:24.880
<v Speaker 1>Let's wrap up. If you want to listen to other

1:07:24.880 --> 1:07:27.240
<v Speaker 1>episodes of Stuff to Blow your mind, you can find

1:07:27.280 --> 1:07:29.880
<v Speaker 1>them wherever you get your podcasts and wherever that happens

1:07:29.920 --> 1:07:32.120
<v Speaker 1>to be. We just asked that you rate, review, and subscribe.

1:07:32.760 --> 1:07:35.720
<v Speaker 1>Huge thanks as always to our excellent audio producer Seth

1:07:35.800 --> 1:07:38.120
<v Speaker 1>Nicholas Johnson. If you would like to get in touch

1:07:38.200 --> 1:07:40.439
<v Speaker 1>with us with feedback on this episode or any other

1:07:40.480 --> 1:07:42.440
<v Speaker 1>to suggest a topic, for the future or just to

1:07:42.480 --> 1:07:45.560
<v Speaker 1>say hi. You can email us at contact at stuff

1:07:45.600 --> 1:07:55.400
<v Speaker 1>to Blow your Mind dot com. Stuff to Blow Your

1:07:55.400 --> 1:07:58.320
<v Speaker 1>Mind is production of I Heart Radio. For more podcasts

1:07:58.320 --> 1:08:00.080
<v Speaker 1>from my heart radio because at the heart rate you

1:08:00.200 --> 1:08:14.360
<v Speaker 1>app Apple Podcasts or wherever you listening to your favorite shows.