WEBVTT - 4D Printing is 1 D Better

0:00:00.160 --> 0:00:07.400
<v Speaker 1>Brought to you by Toyota. Let's go places. Welcome to

0:00:07.560 --> 0:00:15.080
<v Speaker 1>Forward Thinking. Hey there everyone, and welcome to Forward Thinking,

0:00:15.120 --> 0:00:17.120
<v Speaker 1>the podcast that looks at the future. It says, I'm

0:00:17.160 --> 0:00:20.200
<v Speaker 1>just a man whose circumstances went beyond his control. I'm

0:00:20.280 --> 0:00:23.560
<v Speaker 1>Jonathan Strickland, I'm Lauren Vocon, and I'm Joe McCormick. And

0:00:23.840 --> 0:00:27.000
<v Speaker 1>you know, on this podcast once or twice we've talked

0:00:27.040 --> 0:00:33.400
<v Speaker 1>about three D printing, right, yes, additive manufacturing. Well, Joe,

0:00:33.400 --> 0:00:37.000
<v Speaker 1>I I'm not surprised you don't remember. So much time

0:00:37.000 --> 0:00:39.599
<v Speaker 1>has passed now. Three D printing, of course, is like

0:00:39.640 --> 0:00:42.360
<v Speaker 1>you said, Lauren, it's additive manufacturing. It's when you're using

0:00:42.640 --> 0:00:46.919
<v Speaker 1>a device to create some sort of object, three dimensional object,

0:00:47.479 --> 0:00:51.640
<v Speaker 1>layer by layer, and it's uh, it's it's somewhat of

0:00:51.680 --> 0:00:56.240
<v Speaker 1>a painstaking process, but it's less wasteful than subtractive manufacturing,

0:00:56.240 --> 0:00:58.280
<v Speaker 1>which is where you would take a block of something

0:00:58.320 --> 0:01:02.280
<v Speaker 1>and then carve away all the stuff you don't want, right, Yeah,

0:01:02.320 --> 0:01:07.000
<v Speaker 1>And it gives you the ability to design virtually with precision. Right,

0:01:07.120 --> 0:01:09.720
<v Speaker 1>you can prototype stuff, you can print it out, you

0:01:09.760 --> 0:01:12.120
<v Speaker 1>can test it see if it has has any merit.

0:01:12.200 --> 0:01:14.000
<v Speaker 1>If not, you can go back to the drawing board

0:01:14.120 --> 0:01:17.920
<v Speaker 1>a lot more cheaply than than traditional prototyping would have worked,

0:01:17.959 --> 0:01:20.520
<v Speaker 1>and much faster too. Because you don't have to sit

0:01:20.560 --> 0:01:22.680
<v Speaker 1>there and try and carve it away and then send

0:01:22.720 --> 0:01:25.559
<v Speaker 1>a mold or or some sort of other model off

0:01:25.600 --> 0:01:29.360
<v Speaker 1>to be manufactured in a more uh sturdy format. You

0:01:29.400 --> 0:01:32.120
<v Speaker 1>can actually test things out very rapidly, and it really

0:01:32.120 --> 0:01:36.479
<v Speaker 1>helps you when you're developing something brand new. Okay, well,

0:01:36.600 --> 0:01:39.120
<v Speaker 1>I want to talk about this idea that popped up

0:01:39.160 --> 0:01:42.560
<v Speaker 1>this year. I think it popped up this spring. Um.

0:01:42.560 --> 0:01:45.640
<v Speaker 1>It's called fort printing. And you know, Joe, you're not

0:01:45.720 --> 0:01:48.440
<v Speaker 1>the only one I want to talk about this. In fact,

0:01:48.920 --> 0:01:53.360
<v Speaker 1>almost instantly after we uploaded our three D printer video,

0:01:53.480 --> 0:01:57.760
<v Speaker 1>we had someone commenting, what about four D printing? What

0:01:57.920 --> 0:02:00.440
<v Speaker 1>is for D printing? Well, I assume it must be

0:02:00.520 --> 0:02:05.600
<v Speaker 1>one better. Yes, it's better than three by a whole one.

0:02:06.280 --> 0:02:10.920
<v Speaker 1>It's it's it's at least better than three. Um. Okay,

0:02:10.960 --> 0:02:15.120
<v Speaker 1>so for D printing maybe better than three D printing.

0:02:15.320 --> 0:02:18.840
<v Speaker 1>But what it really breaks down to it comes from

0:02:18.880 --> 0:02:22.560
<v Speaker 1>this guy named Skylar Tibbots, which is an awesome name.

0:02:22.760 --> 0:02:26.640
<v Speaker 1>Yeah uh. And most people became familiar with this idea

0:02:26.760 --> 0:02:30.640
<v Speaker 1>through a Ted talk he had that sort of went

0:02:30.800 --> 0:02:37.000
<v Speaker 1>viral in the popular science media sphere. UM And in

0:02:37.080 --> 0:02:40.360
<v Speaker 1>this Ted talk he introduces this idea of for D printing,

0:02:40.360 --> 0:02:44.000
<v Speaker 1>and essentially what it is is combining two major concepts.

0:02:44.040 --> 0:02:48.160
<v Speaker 1>It's three D printing with programmable materials. So when you

0:02:48.200 --> 0:02:51.160
<v Speaker 1>think about things that are programmable, one would be like

0:02:51.480 --> 0:02:55.480
<v Speaker 1>computer software, and that means that it has a function

0:02:55.639 --> 0:03:00.800
<v Speaker 1>that unfolds across time. So you you give some sort

0:03:00.840 --> 0:03:04.600
<v Speaker 1>of input and the software takes that input, performs some

0:03:04.680 --> 0:03:07.880
<v Speaker 1>form of operation upon that input, and gives you output

0:03:07.960 --> 0:03:10.440
<v Speaker 1>as a result. Right, it's a it's a sequence of

0:03:10.480 --> 0:03:15.120
<v Speaker 1>events in linear time. UM. And so what if you

0:03:15.160 --> 0:03:19.240
<v Speaker 1>could create materials, just three D materials like a block

0:03:19.440 --> 0:03:23.200
<v Speaker 1>or a sheet that also we're programmable, meaning they had

0:03:23.320 --> 0:03:27.600
<v Speaker 1>they had functionality, not not not not reality, No, it's

0:03:27.639 --> 0:03:30.040
<v Speaker 1>for real. What on the nano scale. That's what happens

0:03:30.080 --> 0:03:32.720
<v Speaker 1>all the time within your own body. Now you're blowing

0:03:32.760 --> 0:03:35.640
<v Speaker 1>my mind. Yeah, Well we'll get into those metaphors in

0:03:35.680 --> 0:03:39.080
<v Speaker 1>a bit. But basically, what we're talking about is a

0:03:39.120 --> 0:03:44.200
<v Speaker 1>piece of plastica UM that can change its own shape

0:03:44.360 --> 0:03:49.120
<v Speaker 1>or physical properties in response to a stimulus over time. Right,

0:03:49.320 --> 0:03:52.360
<v Speaker 1>So you put something like this in your mind, a

0:03:52.600 --> 0:03:56.680
<v Speaker 1>string of black plastic. It's just a tube. It doesn't

0:03:56.960 --> 0:03:59.880
<v Speaker 1>do anything as far as you know. But submerge it

0:04:00.040 --> 0:04:03.520
<v Speaker 1>in water and it curls up to spell a phrase

0:04:03.720 --> 0:04:09.120
<v Speaker 1>in cursive like, uh, Jonathan, the programmable material skeptic is

0:04:09.160 --> 0:04:12.080
<v Speaker 1>stupid that I would not at all be shocked to

0:04:12.080 --> 0:04:18.120
<v Speaker 1>find that. And then you can just remove it, Okay.

0:04:18.240 --> 0:04:19.960
<v Speaker 1>So you could remove it from the water and it

0:04:20.080 --> 0:04:23.719
<v Speaker 1>might revert to its original state, or you could apply

0:04:23.800 --> 0:04:26.960
<v Speaker 1>a different kind of energy, say instead of water, you

0:04:27.000 --> 0:04:29.880
<v Speaker 1>could apply solar energy to it, or heat, or you

0:04:29.920 --> 0:04:33.719
<v Speaker 1>could applying cone. Yeah, exactly. Um. So you shake it

0:04:33.800 --> 0:04:37.159
<v Speaker 1>up and it curls into a pre arrange shape. And

0:04:37.200 --> 0:04:41.159
<v Speaker 1>the way this works is just basic physical design. It's

0:04:41.200 --> 0:04:46.400
<v Speaker 1>got um it's got inherent tendencies towards certain shapes, and

0:04:46.480 --> 0:04:49.680
<v Speaker 1>when it encounters this energy. It doesn't have an electric motor,

0:04:50.040 --> 0:04:53.880
<v Speaker 1>it doesn't have any moving parts or chemicals or anything

0:04:53.920 --> 0:04:58.200
<v Speaker 1>like that. The molecules just realign to this other shape.

0:04:58.200 --> 0:05:00.840
<v Speaker 1>They have an affinity for right. And in the case

0:05:00.839 --> 0:05:03.880
<v Speaker 1>of that first example, with submerging something in water, what

0:05:03.920 --> 0:05:06.440
<v Speaker 1>you're really doing is is printing a single object with

0:05:06.560 --> 0:05:09.599
<v Speaker 1>different materials from a three D printer UM. And those

0:05:09.640 --> 0:05:13.680
<v Speaker 1>different materials have different water absorption properties, and so when

0:05:13.800 --> 0:05:17.080
<v Speaker 1>when you get them wet, they do different stuffs right, right,

0:05:17.120 --> 0:05:19.200
<v Speaker 1>So that makes it bend in a different way. So

0:05:19.240 --> 0:05:22.719
<v Speaker 1>on the macro scale we see it end up taking

0:05:22.720 --> 0:05:25.960
<v Speaker 1>a particular shape. On the micro or nanoscale, lots of

0:05:25.960 --> 0:05:29.200
<v Speaker 1>complicated things are happening so that those structures form the

0:05:29.279 --> 0:05:32.719
<v Speaker 1>shape you're looking at right. Um. And so what Lauren

0:05:32.800 --> 0:05:35.360
<v Speaker 1>just introduced is where three D printing hits this. So

0:05:35.560 --> 0:05:38.520
<v Speaker 1>I was talking about programmable materials, but what for D

0:05:38.680 --> 0:05:44.120
<v Speaker 1>printing says is, hey, you can print programmable materials pretty

0:05:44.120 --> 0:05:47.440
<v Speaker 1>easily with a three D printer UM. And this could

0:05:47.440 --> 0:05:49.000
<v Speaker 1>be useful in a lot of ways that we'll talk

0:05:49.040 --> 0:05:51.800
<v Speaker 1>about in a bit, uh. But but essentially the idea

0:05:51.839 --> 0:05:54.000
<v Speaker 1>is you're using a three D printer to put together

0:05:54.320 --> 0:05:58.760
<v Speaker 1>a thing that changes over time given a certain amount

0:05:58.760 --> 0:06:01.040
<v Speaker 1>of energy applied to it and particular form. It's kind

0:06:01.040 --> 0:06:02.440
<v Speaker 1>of if you want to think of it in the

0:06:02.560 --> 0:06:05.240
<v Speaker 1>terms of programming as far as software goes, You know,

0:06:05.320 --> 0:06:09.840
<v Speaker 1>anyone who's programmed knows the if then statement, right, if

0:06:10.160 --> 0:06:13.120
<v Speaker 1>X then Y, that kind of idea. So in this case,

0:06:13.160 --> 0:06:17.200
<v Speaker 1>it would be if certain type of energy is applied

0:06:17.360 --> 0:06:22.000
<v Speaker 1>to this material, then take this particular shape. That's kind

0:06:22.000 --> 0:06:26.080
<v Speaker 1>of the if. Then a programmable materials, you've you've printed

0:06:26.160 --> 0:06:30.040
<v Speaker 1>something that, by its very nature, when something specific is

0:06:30.040 --> 0:06:33.680
<v Speaker 1>applied to it, it will change shape in a predetermined way.

0:06:33.720 --> 0:06:36.040
<v Speaker 1>It's not like this is going to change shape in

0:06:36.040 --> 0:06:39.000
<v Speaker 1>in ways that we didn't intend. You're you're designing it

0:06:39.040 --> 0:06:41.680
<v Speaker 1>from the get go so that it will acquire a

0:06:41.760 --> 0:06:47.760
<v Speaker 1>specific shape. Yeah, so you can imagine more useful applications

0:06:47.800 --> 0:06:51.640
<v Speaker 1>for programmable materials like this than just spelling out insults

0:06:51.680 --> 0:06:55.839
<v Speaker 1>in cursive. You could think about furniture, say yeah, so

0:06:55.839 --> 0:06:58.040
<v Speaker 1>so let's say let's say I go to my favorite

0:06:58.080 --> 0:07:02.160
<v Speaker 1>furniture store. I key uh, because of course there's the

0:07:02.160 --> 0:07:04.880
<v Speaker 1>wonderful Jonathan Coulton song about it. Anyway, I decided to

0:07:04.880 --> 0:07:06.719
<v Speaker 1>go and I buy something, and I bring it back

0:07:06.720 --> 0:07:08.520
<v Speaker 1>home and I open it up and then I look

0:07:08.520 --> 0:07:11.080
<v Speaker 1>at the quote unquote simple instructions, and I realized that

0:07:11.120 --> 0:07:13.320
<v Speaker 1>the rest of my weekend is gone. As I try

0:07:13.440 --> 0:07:16.800
<v Speaker 1>and put this together, and invariably something goes on the

0:07:16.840 --> 0:07:19.720
<v Speaker 1>wrong way or backwards or whatever. But let's say that

0:07:19.800 --> 0:07:22.600
<v Speaker 1>we have reached a point where we have this self

0:07:22.680 --> 0:07:27.200
<v Speaker 1>assembling style of material, this programmable material that not only

0:07:27.240 --> 0:07:30.840
<v Speaker 1>will take its specific shape once you've applied the right

0:07:30.920 --> 0:07:34.280
<v Speaker 1>kind of energy, but we'll even interlock with other parts

0:07:34.320 --> 0:07:36.760
<v Speaker 1>that are that are made out of that same sort

0:07:36.760 --> 0:07:39.840
<v Speaker 1>of material. They've got this great part in that Ted

0:07:39.880 --> 0:07:43.240
<v Speaker 1>talk you were you were referring to, where they show

0:07:43.320 --> 0:07:45.840
<v Speaker 1>this material that's broken up into little bitty pieces inside

0:07:45.840 --> 0:07:48.120
<v Speaker 1>a beaker, and when you shake the beaker, you're you

0:07:48.200 --> 0:07:52.000
<v Speaker 1>are introducing random energy into the system. It starts to

0:07:52.440 --> 0:07:55.560
<v Speaker 1>come back together and form a a full unit as

0:07:55.560 --> 0:07:57.600
<v Speaker 1>opposed to a bunch of little pieces. And this is

0:07:57.640 --> 0:08:00.800
<v Speaker 1>done basically with with with with magnets and stuff like that.

0:08:00.880 --> 0:08:03.360
<v Speaker 1>I mean on at the current moment. These are more

0:08:03.400 --> 0:08:09.680
<v Speaker 1>ideological um experiments than really deep chemical experiment and it's

0:08:09.720 --> 0:08:12.080
<v Speaker 1>not and it's not something that you know, the the

0:08:12.240 --> 0:08:15.000
<v Speaker 1>average person is going to have at their disposal any

0:08:15.080 --> 0:08:17.720
<v Speaker 1>time and say like the next year or two years

0:08:17.800 --> 0:08:21.400
<v Speaker 1>or whatever. But the principle there is that maybe in

0:08:21.440 --> 0:08:25.000
<v Speaker 1>the future, instead of buying a box that you come

0:08:25.040 --> 0:08:26.400
<v Speaker 1>home and you open it up, it's got all these

0:08:26.440 --> 0:08:28.960
<v Speaker 1>different pieces and then you spend the next if you're

0:08:29.000 --> 0:08:31.320
<v Speaker 1>me seventy two hours trying to put it all together.

0:08:31.640 --> 0:08:34.520
<v Speaker 1>You get something that when you add heat or you

0:08:34.559 --> 0:08:37.040
<v Speaker 1>shake it up, it ends up actually taking the shape

0:08:37.040 --> 0:08:40.640
<v Speaker 1>of whatever it is you specifically wanted, and it saves

0:08:40.679 --> 0:08:43.360
<v Speaker 1>you a lot of time and energy and effort, and

0:08:43.440 --> 0:08:45.400
<v Speaker 1>it really all the way down the line, it means

0:08:45.440 --> 0:08:48.440
<v Speaker 1>that things get simpler in design. Yeah, you could just

0:08:48.640 --> 0:08:53.840
<v Speaker 1>merely dunk a plastic sheet into water, or say, expose

0:08:53.880 --> 0:08:57.080
<v Speaker 1>it to sunlight or electricity from wall socket and it

0:08:57.280 --> 0:09:00.720
<v Speaker 1>reconfigures itself into a coffee table. Right. And I've seen

0:09:00.760 --> 0:09:04.440
<v Speaker 1>some great video that was also either part of the

0:09:04.440 --> 0:09:07.840
<v Speaker 1>Ted talk or just related stuff that's in the the

0:09:08.040 --> 0:09:12.000
<v Speaker 1>lab that Scalar Tipots works out of, where, for example,

0:09:12.040 --> 0:09:15.960
<v Speaker 1>they showed a a sheet of plastic. It wasn't it

0:09:16.000 --> 0:09:18.920
<v Speaker 1>wasn't just a rectangular sheet. You could actually tell that

0:09:18.920 --> 0:09:21.160
<v Speaker 1>it was meant to fold up into a cube and

0:09:21.200 --> 0:09:24.800
<v Speaker 1>then submerged in water and then it very slowly because

0:09:24.840 --> 0:09:27.079
<v Speaker 1>I think the video is sped up by fifty times

0:09:27.120 --> 0:09:31.600
<v Speaker 1>normal speed, but very slowly. No, but it does, it

0:09:31.679 --> 0:09:34.480
<v Speaker 1>does configure itself into the shape of a cube, which

0:09:34.520 --> 0:09:37.120
<v Speaker 1>is pretty cool to see. Now if you're watching that

0:09:37.160 --> 0:09:39.440
<v Speaker 1>and you're thinking this is sped up at fifty times

0:09:39.480 --> 0:09:42.400
<v Speaker 1>normal speed, and all this sheet is doing is turning

0:09:42.440 --> 0:09:44.880
<v Speaker 1>into a cube. It's hard to grasp how this could

0:09:44.920 --> 0:09:48.160
<v Speaker 1>have applications, but it's really just a proof of concept

0:09:48.200 --> 0:09:50.880
<v Speaker 1>at that stage. Right. This lab that we're talking about

0:09:50.920 --> 0:09:53.280
<v Speaker 1>the tipots friends, UM, it's called the self assembly lab.

0:09:53.280 --> 0:09:55.760
<v Speaker 1>It's at M I, T and UM. They're they're defining

0:09:55.760 --> 0:09:59.200
<v Speaker 1>self assembly as a process by which disordered parts build

0:09:59.280 --> 0:10:03.400
<v Speaker 1>an ordered ructure through local interaction. UM. So, so what

0:10:03.440 --> 0:10:06.679
<v Speaker 1>they're really focusing on is non electronics stuff. I mean,

0:10:06.720 --> 0:10:10.520
<v Speaker 1>I think that the interesting future applications are all involving

0:10:10.640 --> 0:10:13.160
<v Speaker 1>some form of computerization. And they have played around a

0:10:13.200 --> 0:10:15.839
<v Speaker 1>little bit with with robots, which I'll talk about in

0:10:15.880 --> 0:10:19.200
<v Speaker 1>another moment. But but but but yeah, there, you know,

0:10:19.800 --> 0:10:24.160
<v Speaker 1>trying to eliminate the need to simulate and then build,

0:10:24.360 --> 0:10:27.520
<v Speaker 1>or to build and then adjust, um in the long run,

0:10:28.000 --> 0:10:30.920
<v Speaker 1>by by running these thought experiments and seeing, you know, like, well,

0:10:30.960 --> 0:10:33.000
<v Speaker 1>what what can we how can we use physics and

0:10:33.080 --> 0:10:36.160
<v Speaker 1>chemistry to get stuff to do what we want it

0:10:36.200 --> 0:10:38.240
<v Speaker 1>to for us rather than us having to go in

0:10:38.280 --> 0:10:42.240
<v Speaker 1>and physically change things. Yeah, it's important to remember that

0:10:42.800 --> 0:10:46.000
<v Speaker 1>while the examples of this we've seen are pretty basic.

0:10:46.160 --> 0:10:52.040
<v Speaker 1>This is extremely primitive technology and well sort of respectively,

0:10:52.120 --> 0:10:55.800
<v Speaker 1>in this field, it's brand new. Yeah, yeah, it's it's

0:10:55.840 --> 0:10:59.080
<v Speaker 1>really just collaborations at this point between architects and artists.

0:10:59.200 --> 0:11:03.120
<v Speaker 1>And there's a company called UH status is I think,

0:11:04.120 --> 0:11:08.040
<v Speaker 1>and an Autodesk, and in a bunch of other industry

0:11:08.160 --> 0:11:11.079
<v Speaker 1>three D printing and UH and other tech leaders are

0:11:11.080 --> 0:11:12.880
<v Speaker 1>are getting in on this and going like this is cool,

0:11:12.920 --> 0:11:15.199
<v Speaker 1>what can we do? Yeah? And then you know, there

0:11:15.240 --> 0:11:20.199
<v Speaker 1>are some great potential benefits to this, for example, cutting

0:11:20.240 --> 0:11:24.160
<v Speaker 1>way down on the amount of resources and energy and

0:11:24.240 --> 0:11:28.800
<v Speaker 1>money that takes to go into manufacturing, building out infrastructures,

0:11:29.240 --> 0:11:32.160
<v Speaker 1>that kind of thing. And that's in fact, a large

0:11:32.200 --> 0:11:35.040
<v Speaker 1>part of Skylar's talk is to to on on the

0:11:35.080 --> 0:11:37.880
<v Speaker 1>Ted Talks. I call him Skylar, sometimes I just call

0:11:37.960 --> 0:11:45.800
<v Speaker 1>him sky Yeah, that's fair. So anyway, there's he really

0:11:45.800 --> 0:11:48.680
<v Speaker 1>points out that that they're they're taking a long term

0:11:48.760 --> 0:11:52.280
<v Speaker 1>view of this potential approach and saying this is something

0:11:52.320 --> 0:11:54.880
<v Speaker 1>that could be you know, we love to use the

0:11:54.880 --> 0:11:58.200
<v Speaker 1>word disruptive, like this could be disruptive and these these

0:11:58.400 --> 0:12:03.600
<v Speaker 1>established chains of things like manufacturing where UH it simplifies

0:12:03.640 --> 0:12:06.480
<v Speaker 1>stuff and saves lots and lots of money in the

0:12:06.520 --> 0:12:10.400
<v Speaker 1>long run, also saves energy, which, of course that's really important,

0:12:10.400 --> 0:12:13.120
<v Speaker 1>you know, as we're still trying to develop a way

0:12:13.200 --> 0:12:17.120
<v Speaker 1>of producing energy that meets the world's needs without making

0:12:17.160 --> 0:12:23.959
<v Speaker 1>it an uninhabitable place. Then saving it it matters a lot. Yeah,

0:12:24.000 --> 0:12:26.360
<v Speaker 1>because infrastructure right now, the way that we do it

0:12:26.440 --> 0:12:28.640
<v Speaker 1>is is so rigid. It's rigid by design because it

0:12:28.679 --> 0:12:30.920
<v Speaker 1>needs to be, because we we need it to last

0:12:31.040 --> 0:12:33.960
<v Speaker 1>a long time and and be sturdy and whether the

0:12:34.000 --> 0:12:35.760
<v Speaker 1>elements and all of that kind of stuff. And so

0:12:36.200 --> 0:12:38.920
<v Speaker 1>do we want to start talking about applications about like

0:12:38.720 --> 0:12:41.280
<v Speaker 1>like like like what if instead of having UM giant

0:12:41.360 --> 0:12:45.120
<v Speaker 1>metal and concrete sewer pipes or water pipes, UM, we

0:12:45.160 --> 0:12:49.880
<v Speaker 1>could have forty printed water pipes that could actually adjust

0:12:50.040 --> 0:12:53.480
<v Speaker 1>to demand. Yeah, this is a concept that Tibots himself

0:12:53.520 --> 0:12:55.800
<v Speaker 1>talks about UM in one of his talks. I think

0:12:55.800 --> 0:12:58.959
<v Speaker 1>it's the Ted talker, Okay, yeah, but he talks about

0:12:59.559 --> 0:13:03.360
<v Speaker 1>UH piping UH. And that's a perfect example because a

0:13:03.360 --> 0:13:06.320
<v Speaker 1>lot of the UH materials they've already come up with

0:13:06.440 --> 0:13:09.920
<v Speaker 1>respond to water. And so the idea he has is

0:13:10.280 --> 0:13:13.640
<v Speaker 1>a pipe that undulates, so it could expand when there's

0:13:13.679 --> 0:13:17.160
<v Speaker 1>more demand for water, contract when there's less demand for water,

0:13:17.600 --> 0:13:20.679
<v Speaker 1>or it could even undulate to push the water along

0:13:20.720 --> 0:13:24.000
<v Speaker 1>without the need for turbines to to move the water through. Yeah,

0:13:24.000 --> 0:13:27.079
<v Speaker 1>you would reduce the requirement for things like pumping stations

0:13:27.160 --> 0:13:29.720
<v Speaker 1>to to be able to get water exactly where it

0:13:29.720 --> 0:13:31.800
<v Speaker 1>needs to go. I think a lot of people when

0:13:31.840 --> 0:13:35.280
<v Speaker 1>they're turning their faucets on don't realize the incredible amount

0:13:35.280 --> 0:13:38.840
<v Speaker 1>of engineering it took to make that a possibility. Yeah. Um,

0:13:38.880 --> 0:13:41.800
<v Speaker 1>but if the pipe itself could just work like say

0:13:41.920 --> 0:13:44.959
<v Speaker 1>you're esophagus does when you swallow something. You know how

0:13:45.000 --> 0:13:47.720
<v Speaker 1>you can swallow even when you're upside down. It's because

0:13:47.720 --> 0:13:51.120
<v Speaker 1>of that muscle motion and softly swallow when I'm upside down.

0:13:51.200 --> 0:13:52.960
<v Speaker 1>That's why you see me staying on my head whenever

0:13:53.000 --> 0:13:55.800
<v Speaker 1>I met lunch, I know, hanging from the ceiling, drinking

0:13:55.840 --> 0:13:58.559
<v Speaker 1>blood in your apartment in the darkness. We call you

0:13:59.400 --> 0:14:02.400
<v Speaker 1>we gotta let's keep it on the download days. But

0:14:02.520 --> 0:14:05.920
<v Speaker 1>your esophagus, when you're drinking blood like that, your esophagus goes.

0:14:06.000 --> 0:14:09.360
<v Speaker 1>I think it's called peristalsis Is that correct? The name?

0:14:09.520 --> 0:14:14.160
<v Speaker 1>I just call it miller time anyway, It's a muscle

0:14:14.200 --> 0:14:18.000
<v Speaker 1>contraction that pushes what's in your mouth down your throat

0:14:18.040 --> 0:14:21.320
<v Speaker 1>and towards your stomach um. And yeah, and if pipes

0:14:21.360 --> 0:14:24.120
<v Speaker 1>work that way, that could be really useful. Another application

0:14:24.200 --> 0:14:28.040
<v Speaker 1>that that I think is interesting is in space exploration. Yes, yeah,

0:14:28.040 --> 0:14:29.800
<v Speaker 1>In fact, that was one of the other points, is

0:14:29.800 --> 0:14:32.320
<v Speaker 1>that this idea, that this could allow you to put

0:14:32.360 --> 0:14:36.880
<v Speaker 1>together things, uh in environments that are traditionally difficult or

0:14:37.000 --> 0:14:40.640
<v Speaker 1>dangerous or deadly to human beings. So, whether it's in

0:14:40.680 --> 0:14:44.040
<v Speaker 1>the Antarctic or in the outer reaches of space, if

0:14:44.080 --> 0:14:47.120
<v Speaker 1>you need to be able to take some materials and

0:14:47.200 --> 0:14:51.119
<v Speaker 1>build out structures, then something that would be self assembling,

0:14:51.200 --> 0:14:54.640
<v Speaker 1>just given the right kind of energy would be really useful. Yeah.

0:14:54.760 --> 0:15:00.320
<v Speaker 1>Let's say we want to establish a Mars colony for humans, Okay,

0:15:00.520 --> 0:15:02.560
<v Speaker 1>and we have talked about that in the past obviously,

0:15:03.280 --> 0:15:05.560
<v Speaker 1>so that's a that's a big step right now, but

0:15:05.680 --> 0:15:08.280
<v Speaker 1>clearly people are looking towards it, So it's a good

0:15:08.280 --> 0:15:10.240
<v Speaker 1>thing to think about how we would actually do it.

0:15:10.680 --> 0:15:13.200
<v Speaker 1>We put some astronauts down on the surface of Mars,

0:15:13.680 --> 0:15:17.680
<v Speaker 1>they need a protective structure in which to live. Uh,

0:15:17.720 --> 0:15:20.640
<v Speaker 1>where does that come from? Right? I mean, and it's

0:15:20.680 --> 0:15:23.960
<v Speaker 1>not going to be exactly easy to do construction on

0:15:24.000 --> 0:15:26.680
<v Speaker 1>the surface of Mars. Yeah, they're they're already limited by

0:15:26.720 --> 0:15:29.920
<v Speaker 1>the fact that they're in space suits. They can they

0:15:30.000 --> 0:15:33.800
<v Speaker 1>really don't need to be spending extended periods of time

0:15:33.960 --> 0:15:36.200
<v Speaker 1>out on the surface of Mars in the first place, because,

0:15:36.240 --> 0:15:38.920
<v Speaker 1>as we've established in a previous episode, Mars is trying

0:15:38.960 --> 0:15:41.920
<v Speaker 1>to kill you. So you want to spend as as

0:15:41.960 --> 0:15:45.760
<v Speaker 1>little time on the surface, especially unprotected as possible, because

0:15:46.280 --> 0:15:49.280
<v Speaker 1>you're still prone to things like radiation, let alone the

0:15:49.320 --> 0:15:53.760
<v Speaker 1>toxic environment of Mars. So one possible application would be

0:15:53.800 --> 0:15:56.280
<v Speaker 1>to have this four D printed stuff to help make

0:15:56.600 --> 0:15:59.160
<v Speaker 1>at least the shell of some of the habitats that

0:15:59.200 --> 0:16:03.480
<v Speaker 1>you would want, right and there the various uh um well,

0:16:03.520 --> 0:16:07.280
<v Speaker 1>like the Mars One Project talks about using rovers to

0:16:07.320 --> 0:16:11.280
<v Speaker 1>help build stuff and construct things, which on its face

0:16:11.360 --> 0:16:14.120
<v Speaker 1>seems really really complicated to me. Like I I have

0:16:14.200 --> 0:16:17.560
<v Speaker 1>a hard time believing that we could build robots that

0:16:17.600 --> 0:16:20.200
<v Speaker 1>would be sophisticated enough to help doing that. But but

0:16:20.280 --> 0:16:23.000
<v Speaker 1>if they're using stuff like this, that could really go

0:16:23.160 --> 0:16:25.960
<v Speaker 1>a long way the process share, you know, cut down

0:16:25.960 --> 0:16:30.480
<v Speaker 1>a little bit on that programming and or the durability

0:16:30.520 --> 0:16:34.240
<v Speaker 1>of the robot itself, right. Yeah. Also, I'm just thinking

0:16:34.280 --> 0:16:38.160
<v Speaker 1>about how unwieldy it is to transport construction materials. I mean,

0:16:38.200 --> 0:16:40.360
<v Speaker 1>if you've ever seen like a truck on the way

0:16:40.400 --> 0:16:42.600
<v Speaker 1>to a construction site and all the junk it's got

0:16:42.720 --> 0:16:46.040
<v Speaker 1>trying to fit together on the bed um and clearly

0:16:46.080 --> 0:16:49.160
<v Speaker 1>you couldn't it couldn't already be put together because there's

0:16:49.160 --> 0:16:52.680
<v Speaker 1>no space then, right, so you have so you just

0:16:52.760 --> 0:16:55.000
<v Speaker 1>flow the entire house. You just put rockets on the

0:16:55.000 --> 0:17:00.040
<v Speaker 1>bottom the whole house, on the oversized load on the

0:17:00.040 --> 0:17:02.600
<v Speaker 1>back of it as it's flying off. Instead, you get

0:17:02.640 --> 0:17:06.600
<v Speaker 1>there with your for D printer and you've got just

0:17:07.080 --> 0:17:12.520
<v Speaker 1>bulk material basically that's not as unwieldy to transportenttridges that

0:17:12.600 --> 0:17:15.080
<v Speaker 1>hold the hold the stuff that you're printing out. Yeah,

0:17:15.119 --> 0:17:18.240
<v Speaker 1>and it there on the surface of Mars, goes ahead

0:17:18.280 --> 0:17:20.520
<v Speaker 1>and prints out the parts that you need, and so

0:17:20.680 --> 0:17:23.439
<v Speaker 1>they can reconfigure and interlock however you need them to

0:17:23.520 --> 0:17:26.000
<v Speaker 1>make the structure you're going to live in. Yeah. Yeah, No,

0:17:26.119 --> 0:17:29.720
<v Speaker 1>that makes, you know, far more sense to me than

0:17:30.080 --> 0:17:35.280
<v Speaker 1>trying to rely on essentially a slightly more sophisticated version

0:17:35.560 --> 0:17:38.080
<v Speaker 1>of the curiosity rover. Right. I mean, I think about

0:17:38.080 --> 0:17:40.760
<v Speaker 1>the Curiosity Rover, and it is an amazing piece of technology,

0:17:40.800 --> 0:17:43.439
<v Speaker 1>don't get me wrong. I think that is one of

0:17:43.480 --> 0:17:48.679
<v Speaker 1>the most phenomenal achievements for NASA post Moon landing. But

0:17:49.400 --> 0:17:53.679
<v Speaker 1>that being said, I can't imagine it building a house. Yeah,

0:17:53.960 --> 0:17:56.159
<v Speaker 1>it doesn't. It doesn't have and it's not like you

0:17:56.200 --> 0:17:59.119
<v Speaker 1>could guide it easily because the amount of time it

0:17:59.160 --> 0:18:04.320
<v Speaker 1>takes to get data from what minimum fourteen minute time laps.

0:18:04.600 --> 0:18:06.760
<v Speaker 1>It all depends on the position of Mars and Earth

0:18:06.880 --> 0:18:09.480
<v Speaker 1>in relation to one another. And also, I mean even

0:18:09.760 --> 0:18:12.240
<v Speaker 1>which side of Mars is facing which side of Earth.

0:18:12.280 --> 0:18:15.679
<v Speaker 1>I mean, all of that plays apart, right, So you know,

0:18:15.760 --> 0:18:18.679
<v Speaker 1>you wouldn't be able to in real time guide the robot.

0:18:18.680 --> 0:18:20.000
<v Speaker 1>It would have to be able to do a lot

0:18:20.000 --> 0:18:21.840
<v Speaker 1>of this autonomously, right, And that's the kind of thing

0:18:21.840 --> 0:18:24.080
<v Speaker 1>that autonomous robots aren't actually that good at. I mean,

0:18:24.119 --> 0:18:26.600
<v Speaker 1>you might be sitting there thinking like, oh, but robots

0:18:26.600 --> 0:18:28.600
<v Speaker 1>build our cars and stuff all the time, but but

0:18:28.680 --> 0:18:31.680
<v Speaker 1>that's in a very specific environment and in which things

0:18:31.680 --> 0:18:36.640
<v Speaker 1>have been very specifically laid out for. It does one job.

0:18:36.720 --> 0:18:38.760
<v Speaker 1>It only has one job, and if you had if

0:18:38.800 --> 0:18:40.879
<v Speaker 1>you had changed that up somehow, it's not like the

0:18:41.000 --> 0:18:44.479
<v Speaker 1>robots could adjust to the new layout, right, It's not

0:18:44.520 --> 0:18:48.119
<v Speaker 1>like they could suddenly uh realize that things were different

0:18:48.160 --> 0:18:50.159
<v Speaker 1>and react to that. It's just they would try to

0:18:50.240 --> 0:18:52.840
<v Speaker 1>keep doing what they usually do on top of all that.

0:18:52.920 --> 0:18:56.639
<v Speaker 1>I mean a rover for construction. I mean, think about

0:18:56.960 --> 0:19:00.040
<v Speaker 1>how exactly much work can you get done with a

0:19:00.080 --> 0:19:04.879
<v Speaker 1>solar powered bulldozer. I mean, one would wonder what kind

0:19:04.920 --> 0:19:07.000
<v Speaker 1>of I mean, there might be some other form of

0:19:07.040 --> 0:19:09.679
<v Speaker 1>power sell aboard it, but I wouldn't know. I mean,

0:19:09.720 --> 0:19:12.679
<v Speaker 1>because that just is the way that Mars one has suggested.

0:19:13.040 --> 0:19:15.120
<v Speaker 1>But yeah, I think using like a four D approach

0:19:15.400 --> 0:19:17.280
<v Speaker 1>would cut back on that. Now, whether or not four

0:19:17.359 --> 0:19:20.760
<v Speaker 1>D afford D approach would be sophisticated enough to meet

0:19:20.800 --> 0:19:23.080
<v Speaker 1>the needs of the Mars one colony by the time

0:19:23.119 --> 0:19:26.280
<v Speaker 1>they actually start to launch things at least according to

0:19:26.320 --> 0:19:30.320
<v Speaker 1>their own launch plan, that that's a different story. I

0:19:30.359 --> 0:19:33.600
<v Speaker 1>just think that that would be a more It seems

0:19:33.640 --> 0:19:36.919
<v Speaker 1>like a more promising approach to me than what I

0:19:37.080 --> 0:19:40.199
<v Speaker 1>have read so far. I'd be very skeptical about it

0:19:40.240 --> 0:19:42.760
<v Speaker 1>developing that fast, but I do think that leads us

0:19:42.800 --> 0:19:46.840
<v Speaker 1>to the interesting question of how it advanced. Exactly can

0:19:47.040 --> 0:19:49.520
<v Speaker 1>this kind of thing get, Yeah, let's have it. Let's

0:19:49.520 --> 0:19:51.000
<v Speaker 1>have a discussion about that. I've got I've got an

0:19:51.000 --> 0:19:53.359
<v Speaker 1>alternative to this too that i want to talk about,

0:19:53.400 --> 0:19:54.879
<v Speaker 1>but I'll tag that on at the end. I want

0:19:54.920 --> 0:19:57.520
<v Speaker 1>to talk about what what do you see, Joe as

0:19:57.600 --> 0:20:02.960
<v Speaker 1>like the the let's let's imagine that this this approach

0:20:03.080 --> 0:20:06.840
<v Speaker 1>really does pan out, that we learn uh, a lot

0:20:06.920 --> 0:20:08.960
<v Speaker 1>of the different advantages and a lot of different ways

0:20:08.960 --> 0:20:11.400
<v Speaker 1>of utilizing this. What do you see as some future

0:20:11.640 --> 0:20:14.640
<v Speaker 1>like really far future applications. Right now, we've got basically

0:20:14.760 --> 0:20:18.600
<v Speaker 1>art projects. Where else can it go? So right now,

0:20:18.680 --> 0:20:21.879
<v Speaker 1>you can make a string that curls into this knotted

0:20:22.000 --> 0:20:25.480
<v Speaker 1>up shape, or say a sheet that folds into a cube.

0:20:26.080 --> 0:20:30.240
<v Speaker 1>But if you were to shrink that way down and

0:20:30.280 --> 0:20:34.640
<v Speaker 1>make billions of them, and make millions of different kinds

0:20:34.720 --> 0:20:39.400
<v Speaker 1>of them that all interact in ways that produce complex

0:20:39.480 --> 0:20:43.000
<v Speaker 1>macro effects. What you're talking about is something that's not

0:20:43.080 --> 0:20:46.400
<v Speaker 1>all that similar from how living things work. I mean

0:20:46.720 --> 0:20:49.560
<v Speaker 1>what a human body is, or what an insect is,

0:20:49.720 --> 0:20:54.400
<v Speaker 1>or pretty much any living material right yeah, is long

0:20:54.520 --> 0:20:59.680
<v Speaker 1>chains of molecules that they're polypeptides that are the I

0:20:59.760 --> 0:21:03.440
<v Speaker 1>mean no acid sequence in them. Determines what shape they

0:21:03.440 --> 0:21:06.720
<v Speaker 1>curl up into, and the shapes they curl up into

0:21:07.119 --> 0:21:11.680
<v Speaker 1>interact in interesting ways that produce macro effects. First with

0:21:11.680 --> 0:21:16.480
<v Speaker 1>with hydrogen bombs, hydrogen bombs, hydrogen bonds, goodness, migracious, and

0:21:16.680 --> 0:21:19.960
<v Speaker 1>uh and then and then in tertiary structures with them

0:21:20.040 --> 0:21:22.159
<v Speaker 1>with with sell fites and all kinds of other stuff.

0:21:22.200 --> 0:21:25.720
<v Speaker 1>And you know, when we had this quick discussion before

0:21:25.720 --> 0:21:27.800
<v Speaker 1>we came in here to record, I pointed out that

0:21:28.400 --> 0:21:31.640
<v Speaker 1>when you think about nature has had billions of years,

0:21:31.640 --> 0:21:34.760
<v Speaker 1>really millions and billions of years too to really experiment

0:21:35.200 --> 0:21:39.680
<v Speaker 1>and see which of these these shapes are the ones

0:21:39.720 --> 0:21:42.520
<v Speaker 1>that work. Because anything that doesn't work doesn't live, and

0:21:42.520 --> 0:21:45.280
<v Speaker 1>if it doesn't live, then you're you discard that and

0:21:45.320 --> 0:21:49.120
<v Speaker 1>you go on. So it's not like it's necessarily any

0:21:49.160 --> 0:21:52.520
<v Speaker 1>sort of intelligent experimentation. It's just that by the very

0:21:52.600 --> 0:21:55.959
<v Speaker 1>nature of the way life works, we see which shapes

0:21:56.119 --> 0:22:00.639
<v Speaker 1>are the ones that actually end up being uh advent tageous.

0:22:00.680 --> 0:22:03.800
<v Speaker 1>So the question is can we catch up with you know,

0:22:03.920 --> 0:22:06.800
<v Speaker 1>billions of years of evolution in twenty to fifty years

0:22:06.840 --> 0:22:11.200
<v Speaker 1>of R and D well, I mean, that's the years

0:22:11.240 --> 0:22:15.040
<v Speaker 1>that's that's our standard that's our standard prediction. Right. I'm skeptical,

0:22:15.119 --> 0:22:17.520
<v Speaker 1>but I think it's a really interesting idea, and I

0:22:17.560 --> 0:22:21.399
<v Speaker 1>think that in theory it's not impossible because of what

0:22:21.440 --> 0:22:24.240
<v Speaker 1>I just said about how you know you can create

0:22:24.320 --> 0:22:29.600
<v Speaker 1>incredibly complex and powerful things without micro chips or electro

0:22:29.680 --> 0:22:33.840
<v Speaker 1>mechanical motors. Yeah, it does. We had this discussion earlier

0:22:33.880 --> 0:22:36.399
<v Speaker 1>as well about let's say that you are using this

0:22:36.520 --> 0:22:40.600
<v Speaker 1>four D stuff and it's able to take on multiple

0:22:40.600 --> 0:22:45.560
<v Speaker 1>shapes depending upon whatever seth circumstances are applied to it. Right,

0:22:45.600 --> 0:22:49.840
<v Speaker 1>So let's say that you have created some kind of

0:22:49.840 --> 0:22:54.879
<v Speaker 1>of of of movable robotic structure. It's got some computational abilities,

0:22:55.160 --> 0:22:58.760
<v Speaker 1>it's able to perceive and move around its environment in

0:22:58.800 --> 0:23:01.359
<v Speaker 1>some way, but it doesn't have any electronic part. But

0:23:01.480 --> 0:23:05.200
<v Speaker 1>doesn't have electronic parts. It's all this four D printing approach.

0:23:05.560 --> 0:23:08.760
<v Speaker 1>And the first response I had was I can't under

0:23:09.160 --> 0:23:13.720
<v Speaker 1>I can't quite grasp how you would apply the right

0:23:13.760 --> 0:23:16.680
<v Speaker 1>type of energy and the right amounts to the right

0:23:16.800 --> 0:23:20.480
<v Speaker 1>spots within this robot to make it coordinated and have

0:23:20.640 --> 0:23:23.639
<v Speaker 1>it move in in a meaningful way. But Joe, you

0:23:23.720 --> 0:23:27.280
<v Speaker 1>had an interesting counterpoint, right, Yeah, Well, I can't imagine

0:23:27.320 --> 0:23:31.359
<v Speaker 1>that either that seems just too impossible to me. But

0:23:31.480 --> 0:23:34.240
<v Speaker 1>then again, I think if you went and you talk

0:23:34.359 --> 0:23:38.080
<v Speaker 1>to somebody in the nineteen forties when computers were nascent,

0:23:39.200 --> 0:23:43.200
<v Speaker 1>I mean, would they really think that electrons would someday

0:23:43.200 --> 0:23:46.919
<v Speaker 1>be as programmable as they are now in our computers.

0:23:46.920 --> 0:23:49.560
<v Speaker 1>I certainly think that. And and of course this, this

0:23:49.600 --> 0:23:52.159
<v Speaker 1>is this completely bears out if you look at all

0:23:52.200 --> 0:23:55.040
<v Speaker 1>the predictions that people had back in the early early

0:23:55.080 --> 0:23:57.760
<v Speaker 1>days of computers. They talked about, you know, one day

0:23:57.800 --> 0:24:00.919
<v Speaker 1>these computers will be small, all enough to fit in

0:24:00.960 --> 0:24:03.439
<v Speaker 1>a room in your house, and you'll be able to

0:24:03.560 --> 0:24:08.080
<v Speaker 1>use it. But that's about able to compute five digit

0:24:08.119 --> 0:24:13.879
<v Speaker 1>addition probably well. Essentially, essentially, they could not foresee the

0:24:13.920 --> 0:24:18.399
<v Speaker 1>development of miniaturization. The transistor was something that they could

0:24:18.440 --> 0:24:21.600
<v Speaker 1>not necessarily predict in those early days, and therefore that

0:24:21.720 --> 0:24:24.879
<v Speaker 1>did not factor into their vision of the future with computers.

0:24:25.119 --> 0:24:28.320
<v Speaker 1>Their vision of the future of computers was completely based

0:24:28.400 --> 0:24:30.760
<v Speaker 1>on the state of the art as it was at

0:24:30.800 --> 0:24:33.080
<v Speaker 1>that time, right And clearly, if you've read if you've

0:24:33.080 --> 0:24:35.240
<v Speaker 1>read science fiction from the time, it's not the people

0:24:35.280 --> 0:24:37.600
<v Speaker 1>were incapable of imagining that. It's just that they were

0:24:37.640 --> 0:24:41.200
<v Speaker 1>incapable of imagining it practically. It was more like if

0:24:41.240 --> 0:24:44.040
<v Speaker 1>they imagined it, it was you know, most most of

0:24:44.040 --> 0:24:46.119
<v Speaker 1>the computers that you would read about, even in science

0:24:46.160 --> 0:24:48.879
<v Speaker 1>fiction back in those days, would still be these enormous

0:24:48.880 --> 0:24:51.719
<v Speaker 1>devices that would take up huge amounts of space because

0:24:51.800 --> 0:24:53.639
<v Speaker 1>they didn't think, oh, well, there's going to be this

0:24:53.680 --> 0:24:57.120
<v Speaker 1>development where we're gonna shrink these components and still maintain

0:24:57.200 --> 0:25:00.800
<v Speaker 1>and even increase their power over time. So from that

0:25:00.920 --> 0:25:03.440
<v Speaker 1>same perspective, I could say, you know what, Joe, You're right,

0:25:04.040 --> 0:25:09.840
<v Speaker 1>I'm basing my my skepticism about reaching that point simply

0:25:09.920 --> 0:25:12.160
<v Speaker 1>because I'm thinking about the state of the art as

0:25:12.200 --> 0:25:14.840
<v Speaker 1>it is today. But who's to say there won't be

0:25:14.920 --> 0:25:19.080
<v Speaker 1>some development maybe a year from now, maybe tomorrow, where

0:25:19.280 --> 0:25:22.359
<v Speaker 1>it makes all of those those concerns I have. Moot,

0:25:23.200 --> 0:25:26.960
<v Speaker 1>You're you're using your intuitions, and these intuitions usually serve

0:25:27.080 --> 0:25:31.000
<v Speaker 1>us well, right, but but sometimes sometimes they're This is

0:25:31.000 --> 0:25:33.600
<v Speaker 1>why predicting the future is such a tricky thing, because

0:25:33.600 --> 0:25:37.600
<v Speaker 1>there's so many different elements that we cannot possibly predict.

0:25:38.240 --> 0:25:42.520
<v Speaker 1>Uh that that happened, and then it suddenly changes everything

0:25:42.560 --> 0:25:45.440
<v Speaker 1>and you think, wow, I I was not thinking big

0:25:45.560 --> 0:25:48.960
<v Speaker 1>enough I'm excited in the short term about combining these

0:25:49.080 --> 0:25:54.640
<v Speaker 1>kind of materials sciences with with electronic robotics. And I mean,

0:25:54.640 --> 0:25:57.280
<v Speaker 1>you know, we we have talked about three D printing electronics,

0:25:57.720 --> 0:26:01.560
<v Speaker 1>and um, if you take some of these materials and uh,

0:26:01.600 --> 0:26:04.120
<v Speaker 1>you know, hook them up to very basic computers hardwire

0:26:04.160 --> 0:26:09.040
<v Speaker 1>them together, you could you could construct chains nodes that

0:26:09.119 --> 0:26:12.639
<v Speaker 1>would that that would be you know, programmable, and that

0:26:12.680 --> 0:26:17.480
<v Speaker 1>would would uh carry instructions back and forth along the

0:26:17.560 --> 0:26:20.879
<v Speaker 1>chain into you know, telling the materials what to do

0:26:20.960 --> 0:26:23.560
<v Speaker 1>and where to apply the heat to bend something, or

0:26:23.600 --> 0:26:26.440
<v Speaker 1>where to apply the water to create a certain effect.

0:26:27.200 --> 0:26:30.359
<v Speaker 1>This is very similar to something the other thing I

0:26:30.359 --> 0:26:33.000
<v Speaker 1>was going to talk about, the alternative to four D printing.

0:26:33.040 --> 0:26:35.760
<v Speaker 1>That's taking a similar approach to for D printing in

0:26:35.760 --> 0:26:39.359
<v Speaker 1>the sense of materials that can assemble themselves in different ways,

0:26:39.400 --> 0:26:41.879
<v Speaker 1>but it's a it's a different it's a different pathway

0:26:41.920 --> 0:26:43.960
<v Speaker 1>to that, which is the whole idea of the self

0:26:44.040 --> 0:26:48.560
<v Speaker 1>reconfigurable modular robot, similar to what you're talking about here.

0:26:48.640 --> 0:26:50.520
<v Speaker 1>And they've been playing with this at the Self Assembly

0:26:50.600 --> 0:26:52.400
<v Speaker 1>Lab back in two thousand and eight, two thousand nine,

0:26:52.440 --> 0:26:55.600
<v Speaker 1>they were constructing these macrobots and DESSI bots that that

0:26:55.640 --> 0:26:58.639
<v Speaker 1>are that are basically just robotic versions of that of

0:26:58.680 --> 0:27:00.760
<v Speaker 1>that chain of plot stick that you put in the

0:27:00.760 --> 0:27:03.080
<v Speaker 1>water and then it folds up into something different. Yeah,

0:27:03.119 --> 0:27:05.920
<v Speaker 1>and I've seen some interesting approaches with this. Now, technically

0:27:06.080 --> 0:27:08.800
<v Speaker 1>what I've seen is, uh, these modular robots tend to

0:27:08.840 --> 0:27:13.080
<v Speaker 1>look like little cubes or other some other simple shape polygon,

0:27:13.800 --> 0:27:16.439
<v Speaker 1>and then they can join together to make you know,

0:27:16.480 --> 0:27:19.160
<v Speaker 1>each of these is sort of its own little autonomous unit,

0:27:19.200 --> 0:27:22.040
<v Speaker 1>but they can join together to form vultron I me,

0:27:22.080 --> 0:27:24.560
<v Speaker 1>you know, a larger robot. But but see, it's if

0:27:24.600 --> 0:27:27.040
<v Speaker 1>they can form in different ways. So for example, you

0:27:27.119 --> 0:27:31.280
<v Speaker 1>might see one that ends up forming essentially legs to

0:27:31.400 --> 0:27:33.760
<v Speaker 1>let it crawl over an object. But let's say it

0:27:33.760 --> 0:27:38.399
<v Speaker 1>comes up to a tunnel, like it's crawling over rocks

0:27:38.480 --> 0:27:40.679
<v Speaker 1>and it's doing just fine, but then comes up to

0:27:40.680 --> 0:27:42.680
<v Speaker 1>a tunnel that's too small for it to crawl through

0:27:42.760 --> 0:27:45.560
<v Speaker 1>based on its it's it's shape right then and there,

0:27:45.920 --> 0:27:49.400
<v Speaker 1>so it reconfigures itself into a snake format and then

0:27:49.480 --> 0:27:52.920
<v Speaker 1>uses some snake slithering like motion to propel itself through

0:27:52.920 --> 0:27:54.879
<v Speaker 1>the tunnel until it gets to the other side. And

0:27:54.880 --> 0:27:57.879
<v Speaker 1>then maybe it reconfigures itself into a new shape based

0:27:57.920 --> 0:28:00.520
<v Speaker 1>upon the terrain that's on the other side. Now, this

0:28:00.640 --> 0:28:04.359
<v Speaker 1>is in its current form, still very very young, just

0:28:04.520 --> 0:28:08.080
<v Speaker 1>like the four deep printing is. So the designs are

0:28:08.600 --> 0:28:10.680
<v Speaker 1>when you look at them, I mean, they blow my mind.

0:28:10.720 --> 0:28:12.720
<v Speaker 1>I think it's amazing what's been done so far, But

0:28:12.760 --> 0:28:15.600
<v Speaker 1>it's still pretty primitive stuff. They can't get down to

0:28:15.720 --> 0:28:18.520
<v Speaker 1>teeny tiny levels of precision. But let's say that we

0:28:18.600 --> 0:28:23.760
<v Speaker 1>extend this form of of reconfiguration and self assembly forward

0:28:23.880 --> 0:28:26.240
<v Speaker 1>and we think, well, maybe we're able to miniaturize that

0:28:26.359 --> 0:28:30.440
<v Speaker 1>and make it even more sophisticated. You could have robots.

0:28:30.440 --> 0:28:33.720
<v Speaker 1>They're essentially collections, kind of like a hive of various

0:28:33.760 --> 0:28:39.360
<v Speaker 1>little autonomous units that can self assemble, reassemble, reconfigure numerous

0:28:39.360 --> 0:28:42.400
<v Speaker 1>times based upon whatever the task is that needs to do.

0:28:42.640 --> 0:28:46.360
<v Speaker 1>And if you go even further, you've got the well,

0:28:46.400 --> 0:28:50.320
<v Speaker 1>you've got the one. But in furniture format, y'all, I'm

0:28:50.360 --> 0:28:55.880
<v Speaker 1>talking about taking nanotechnology that can make macro sized furniture

0:28:56.360 --> 0:29:00.800
<v Speaker 1>based upon your whim and then your whim and then

0:29:00.920 --> 0:29:04.040
<v Speaker 1>kill your guests. Right, But no, the the idea here

0:29:04.080 --> 0:29:07.400
<v Speaker 1>being that you actually have nano materials that can self

0:29:07.440 --> 0:29:11.040
<v Speaker 1>assemble and reconfigure based upon whatever it is you need

0:29:11.120 --> 0:29:13.640
<v Speaker 1>them to do. That's kind of like the super science

0:29:13.680 --> 0:29:17.480
<v Speaker 1>fiction version of these two different pathways. Now, it may

0:29:17.560 --> 0:29:20.600
<v Speaker 1>very well be that neither of these end up developing

0:29:20.640 --> 0:29:23.440
<v Speaker 1>into that. It could be that they converge and together

0:29:23.560 --> 0:29:26.400
<v Speaker 1>they develop into that. It's too early to say, but

0:29:26.440 --> 0:29:28.240
<v Speaker 1>there are a lot of people who really are excited

0:29:28.280 --> 0:29:31.320
<v Speaker 1>about this idea of the future where we have you know,

0:29:31.440 --> 0:29:32.760
<v Speaker 1>you don't you don't have to go out and buy

0:29:32.760 --> 0:29:35.120
<v Speaker 1>a new couch. You just program your couch to have

0:29:35.160 --> 0:29:37.800
<v Speaker 1>a new shape. I like that. I like this idea

0:29:37.840 --> 0:29:39.520
<v Speaker 1>that you know, you can decide to you know, I

0:29:40.080 --> 0:29:43.000
<v Speaker 1>have decided to change the way I live. I want

0:29:43.040 --> 0:29:46.800
<v Speaker 1>my entire living space to be a completely different style

0:29:46.960 --> 0:29:49.440
<v Speaker 1>because I am no longer that version of me anymore.

0:29:49.720 --> 0:29:52.360
<v Speaker 1>And then with a couple of programming clicks and clacks

0:29:52.360 --> 0:29:54.800
<v Speaker 1>and whatever user interface there happens to be, you could

0:29:54.800 --> 0:29:56.880
<v Speaker 1>do that. Or let's say that your robot cat is

0:29:56.920 --> 0:29:59.800
<v Speaker 1>scratching up your couch. Um it could if the couch

0:30:00.080 --> 0:30:02.720
<v Speaker 1>has this technology, it could be self healing. It could

0:30:02.720 --> 0:30:05.200
<v Speaker 1>it could mend itself. You could have a self healing couch.

0:30:05.360 --> 0:30:09.160
<v Speaker 1>I wonder, and I'm not saying this is necessarily possible,

0:30:09.200 --> 0:30:13.520
<v Speaker 1>but I'm just wondering how programmable materials might figure into

0:30:13.840 --> 0:30:18.280
<v Speaker 1>larger infrastructure, like say, buildings or bridges or highways. Yeah,

0:30:18.320 --> 0:30:20.880
<v Speaker 1>I mean, would it would it be useful to think

0:30:20.920 --> 0:30:23.720
<v Speaker 1>about this type of material in that setting? I mean,

0:30:23.760 --> 0:30:26.640
<v Speaker 1>is it possible that in some way a building built

0:30:26.640 --> 0:30:30.360
<v Speaker 1>of programmable materials would be able to, say, withstand an

0:30:30.400 --> 0:30:34.080
<v Speaker 1>earthquake or something like that. Interesting, it's you know, it's

0:30:34.360 --> 0:30:36.800
<v Speaker 1>again based upon what we've seen right now, it's it's

0:30:36.880 --> 0:30:39.680
<v Speaker 1>difficult to imagine. But then if you were to design

0:30:39.720 --> 0:30:42.800
<v Speaker 1>the building so that the kinetic movement actually strengthened the

0:30:42.840 --> 0:30:46.240
<v Speaker 1>building as opposed to weakened it, or in a different way,

0:30:46.400 --> 0:30:50.680
<v Speaker 1>say if a building responded to shaking by becoming less rigid,

0:30:51.160 --> 0:30:53.600
<v Speaker 1>which might be exactly what you want actually, so that

0:30:53.760 --> 0:30:56.640
<v Speaker 1>so there's more give and it can ride out the earthquake.

0:30:56.680 --> 0:30:59.040
<v Speaker 1>For example. Yeah, if you've ever seen photos of of

0:30:59.120 --> 0:31:02.000
<v Speaker 1>tension bridges during earthquakes or something like that, Yeah, that

0:31:02.200 --> 0:31:04.000
<v Speaker 1>that kind of that kind of if it were all

0:31:04.000 --> 0:31:07.240
<v Speaker 1>made of steel cable and was therefore tensile, then then

0:31:07.320 --> 0:31:10.360
<v Speaker 1>it could end up ripping apart. And being a terrible tragedy.

0:31:10.760 --> 0:31:14.640
<v Speaker 1>I think, or you know, it could have the flexibility

0:31:14.800 --> 0:31:20.480
<v Speaker 1>to to not to not tear apart. There's that too well. Anyway,

0:31:20.520 --> 0:31:22.680
<v Speaker 1>that the cool thing to me is that all of

0:31:22.720 --> 0:31:26.720
<v Speaker 1>this type of technology has a lot of potential. Now,

0:31:26.720 --> 0:31:28.920
<v Speaker 1>whether that potential ever gets realized, we'll have to wait

0:31:28.920 --> 0:31:31.720
<v Speaker 1>and see. But it's exciting that people are working on

0:31:31.760 --> 0:31:34.360
<v Speaker 1>this kind of stuff and it really is like a

0:31:34.440 --> 0:31:38.280
<v Speaker 1>different way of going about manufacturing and construction than I

0:31:38.360 --> 0:31:42.000
<v Speaker 1>had ever anticipated. It's not something I had never really

0:31:42.040 --> 0:31:43.880
<v Speaker 1>imagined this kind of thing, and it's so cool to

0:31:43.880 --> 0:31:46.479
<v Speaker 1>think that it's not just something that someone's imagined, it's

0:31:46.480 --> 0:31:50.440
<v Speaker 1>stuff that people are actively working on. That's pretty awesome. Guys.

0:31:50.440 --> 0:31:53.800
<v Speaker 1>If you have any comments, you want to chime in

0:31:53.880 --> 0:31:56.000
<v Speaker 1>on the idea for d printing, or maybe there's some

0:31:56.040 --> 0:31:59.000
<v Speaker 1>other future technology that you think is really exciting, you

0:31:59.000 --> 0:32:01.160
<v Speaker 1>should join in on the discussion. Go to f W

0:32:01.360 --> 0:32:03.800
<v Speaker 1>thinking dot com. That's where we have all the blog posts,

0:32:03.840 --> 0:32:06.520
<v Speaker 1>we have the podcasts, we have the videos, we have

0:32:06.600 --> 0:32:09.200
<v Speaker 1>lots of articles that are about the kind of subjects

0:32:09.240 --> 0:32:10.640
<v Speaker 1>we're talking about. We want you to be part of

0:32:10.640 --> 0:32:13.160
<v Speaker 1>this conversation, so go visit the site, check us out,

0:32:13.200 --> 0:32:20.240
<v Speaker 1>and we will talk to you again really soon. We're

0:32:20.280 --> 0:32:23.080
<v Speaker 1>more on this topic. In the future of technology, visit

0:32:23.120 --> 0:32:37.080
<v Speaker 1>forward thinking dot Com, brought to you by Toyota. Let's

0:32:37.080 --> 0:32:37.760
<v Speaker 1>Go Places,