1 00:00:04,120 --> 00:00:07,160 Speaker 1: Get in touch with technology with tech Stuff from how 2 00:00:07,200 --> 00:00:13,640 Speaker 1: stuff works dot com. Hey there, and welcome to tech Stuff. 3 00:00:13,680 --> 00:00:16,640 Speaker 1: I am your host, Jonathan Strickland. I'm an executive producer 4 00:00:16,680 --> 00:00:19,760 Speaker 1: at how Stuff Works in a love all things tech, 5 00:00:20,520 --> 00:00:25,599 Speaker 1: and today we're going to talk about a pretty amazing subject, vaporware. 6 00:00:25,640 --> 00:00:28,000 Speaker 1: We're gonna do this for a couple of episodes. Actually, 7 00:00:28,600 --> 00:00:31,920 Speaker 1: this one we're going to talk about hardware that is vaporware, 8 00:00:32,040 --> 00:00:36,880 Speaker 1: or that was vaporware, or that never was. It gets complicated, 9 00:00:36,920 --> 00:00:38,600 Speaker 1: and in our next episode we're going to focus more 10 00:00:38,640 --> 00:00:43,279 Speaker 1: on software. So what exactly is vaporware? Vaporware is a 11 00:00:43,320 --> 00:00:47,760 Speaker 1: future product that someone has announced, but one that is 12 00:00:47,800 --> 00:00:52,919 Speaker 1: not yet available for purchase and possibly never will be available. 13 00:00:53,240 --> 00:00:56,240 Speaker 1: These are products that could still be in development, or 14 00:00:56,440 --> 00:00:59,120 Speaker 1: they could be in a design phase, and they might 15 00:00:59,200 --> 00:01:01,600 Speaker 1: never see the light of day. So vaporware is kind 16 00:01:01,600 --> 00:01:06,400 Speaker 1: of a you can't call it a definitive classification. Not 17 00:01:06,560 --> 00:01:11,520 Speaker 1: everything or remain vaporware. Some stuff may eventually emerge from 18 00:01:11,600 --> 00:01:16,160 Speaker 1: vaporware to become an actual product. Some stuff may ultimately 19 00:01:16,240 --> 00:01:18,560 Speaker 1: collapse in on itself, and you could say, well it 20 00:01:18,640 --> 00:01:22,399 Speaker 1: was vaporware because it never came out. But vaporware itself 21 00:01:22,440 --> 00:01:25,199 Speaker 1: is sort of a transition. Now, you don't want your 22 00:01:25,400 --> 00:01:28,399 Speaker 1: product to be classified as vaporware because that comes with 23 00:01:28,480 --> 00:01:35,200 Speaker 1: it some pretty bad implied messaging, things like we have 24 00:01:35,360 --> 00:01:38,080 Speaker 1: the intent to bring this product to market, but we 25 00:01:38,120 --> 00:01:41,560 Speaker 1: don't know how to yet, or wouldn't this product be 26 00:01:41,600 --> 00:01:45,240 Speaker 1: a great idea give us your money. So vaporware is 27 00:01:45,280 --> 00:01:48,800 Speaker 1: not necessarily something you want to have associated with you 28 00:01:48,960 --> 00:01:52,040 Speaker 1: or your products. And uh, this episode is sort of 29 00:01:52,040 --> 00:01:54,840 Speaker 1: a preview of some stuff I'll be talking about in 30 00:01:55,000 --> 00:01:58,000 Speaker 1: upcoming episodes for tech Stuff, because we are fast approaching 31 00:01:58,360 --> 00:02:03,480 Speaker 1: episode one thousand, one thousand episodes of tech Stuff, And 32 00:02:03,480 --> 00:02:06,560 Speaker 1: in that episode one thousand, I'll be dedicating a discussion 33 00:02:06,600 --> 00:02:09,880 Speaker 1: about critical thinking and skepticism in general and how we 34 00:02:09,919 --> 00:02:13,360 Speaker 1: can apply those skills towards technology in particular. And then 35 00:02:13,400 --> 00:02:17,000 Speaker 1: I planned to do an episode about hoaxes and scams 36 00:02:17,000 --> 00:02:24,000 Speaker 1: in technology stuff that was pretty clearly uh a falsehood 37 00:02:24,120 --> 00:02:26,359 Speaker 1: from the beginning, And I need to be clear that 38 00:02:26,440 --> 00:02:30,920 Speaker 1: vapor where is not necessarily a falsehood. There are many 39 00:02:31,120 --> 00:02:36,840 Speaker 1: cases where companies and people probably believe they were going 40 00:02:36,880 --> 00:02:39,519 Speaker 1: to bring this product to market and it just didn't happen. 41 00:02:39,680 --> 00:02:42,160 Speaker 1: So I don't think that all vaporware I list in 42 00:02:42,200 --> 00:02:45,520 Speaker 1: this episode represents an outright attempt to deceive people. Like 43 00:02:45,560 --> 00:02:48,359 Speaker 1: I said, some of them may have been, but I'm 44 00:02:48,400 --> 00:02:50,960 Speaker 1: willing to extend the benefit of the doubt and assume 45 00:02:51,040 --> 00:02:53,120 Speaker 1: that most, if not all, of the products that I 46 00:02:53,120 --> 00:02:55,680 Speaker 1: will be talking about, we're actually supposed to come out 47 00:02:55,720 --> 00:02:58,880 Speaker 1: at some point, and they just did not for various reasons, 48 00:02:59,639 --> 00:03:02,400 Speaker 1: uh legitimate reasons. As opposed to this was someone who 49 00:03:02,480 --> 00:03:05,120 Speaker 1: is just trying to scare up a whole bunch of 50 00:03:05,120 --> 00:03:09,160 Speaker 1: money really quickly. And I've talked extensively about some examples 51 00:03:09,160 --> 00:03:13,280 Speaker 1: of vaporware in their own episodes, notably the Phantom game console. 52 00:03:13,400 --> 00:03:15,560 Speaker 1: I did a full episode dedicated to that, but here's 53 00:03:15,560 --> 00:03:19,480 Speaker 1: a quick refresher. The Phantom was supposed to be a 54 00:03:19,600 --> 00:03:24,079 Speaker 1: video game console that relied exclusively on digital delivery. You 55 00:03:24,120 --> 00:03:28,160 Speaker 1: would download games to your console directly over the Internet, 56 00:03:28,480 --> 00:03:30,720 Speaker 1: and the idea was ahead of its time, and some 57 00:03:30,800 --> 00:03:33,160 Speaker 1: of the folks in charge of the company had a 58 00:03:33,200 --> 00:03:36,520 Speaker 1: bit of a shady reputation. But I still think that 59 00:03:36,560 --> 00:03:38,680 Speaker 1: a lot of people who were involved on the Phantom 60 00:03:38,760 --> 00:03:41,320 Speaker 1: team had every reason to believe that the thing they 61 00:03:41,320 --> 00:03:44,240 Speaker 1: were working on would one day become a real product. 62 00:03:44,680 --> 00:03:46,640 Speaker 1: I can't say for certain the folks at the top 63 00:03:46,760 --> 00:03:49,600 Speaker 1: shared that belief. They may have been running a scam 64 00:03:49,680 --> 00:03:53,120 Speaker 1: the whole time, but I know people who were attached 65 00:03:53,120 --> 00:03:55,000 Speaker 1: to it really thought that they were working on something 66 00:03:55,040 --> 00:03:57,920 Speaker 1: that was going to be an actual consumer product. At 67 00:03:57,960 --> 00:04:00,400 Speaker 1: the end of the day. The phantom never or fist, 68 00:04:00,400 --> 00:04:02,600 Speaker 1: which led to a lot of jokes about the phantom 69 00:04:02,880 --> 00:04:06,280 Speaker 1: never materializing. But since I've done a full episode about 70 00:04:06,320 --> 00:04:09,040 Speaker 1: that product that never was, I'm going to look at 71 00:04:09,120 --> 00:04:11,800 Speaker 1: other gadgets that were promoted at some point by a 72 00:04:11,840 --> 00:04:16,200 Speaker 1: company but never actually became a thing you could actually buy. So, 73 00:04:16,560 --> 00:04:19,520 Speaker 1: sticking to the realm of video games, that is a 74 00:04:19,520 --> 00:04:23,000 Speaker 1: a wealthy treasure trove of examples of vaporware, even if 75 00:04:23,000 --> 00:04:26,039 Speaker 1: you're talking about the hardware side of things. Let's talk 76 00:04:26,040 --> 00:04:29,400 Speaker 1: about the retro VGs a k a. The coll Eco 77 00:04:29,520 --> 00:04:34,360 Speaker 1: Chameleon a k a. The Retro Chameleon. This vaporware game 78 00:04:34,440 --> 00:04:37,440 Speaker 1: console gives proof to the old adage if it seems 79 00:04:37,480 --> 00:04:41,400 Speaker 1: too good to be true, it probably is, although again 80 00:04:41,600 --> 00:04:46,520 Speaker 1: not necessarily meant to be a way to fool people. First, 81 00:04:46,560 --> 00:04:49,359 Speaker 1: this console was meant to be a cartridge based game 82 00:04:49,480 --> 00:04:52,960 Speaker 1: system with no connectivity to the Internet, kind of like 83 00:04:53,000 --> 00:04:56,200 Speaker 1: a throwback to the old classic cartridge based game systems, 84 00:04:56,200 --> 00:04:59,520 Speaker 1: things like the Atari twenty, the coll Eco Vision and 85 00:04:59,640 --> 00:05:03,400 Speaker 1: tele Vision, the Nintendo Entertainment System, the Super Nintendo, the 86 00:05:03,440 --> 00:05:07,160 Speaker 1: Nintendo sixty four, the Atari Jaguar, all of these cartridge 87 00:05:07,160 --> 00:05:10,680 Speaker 1: based systems, and the value proposition for this device. The 88 00:05:11,080 --> 00:05:14,680 Speaker 1: selling point was that games were going to be complete 89 00:05:14,680 --> 00:05:17,840 Speaker 1: experiences the moment they hit store shelves. They would have 90 00:05:17,960 --> 00:05:20,000 Speaker 1: to be because the whole game would have to exist 91 00:05:20,200 --> 00:05:23,080 Speaker 1: on the cartridge. There was no way to patch or 92 00:05:23,240 --> 00:05:26,719 Speaker 1: update games. There's no way to get downloadable content because 93 00:05:26,720 --> 00:05:29,599 Speaker 1: the console itself would not connect to the internet. The 94 00:05:29,680 --> 00:05:32,400 Speaker 1: developer for the console argued that this would be a 95 00:05:32,440 --> 00:05:35,800 Speaker 1: return to the old days of gaming, where a player 96 00:05:35,839 --> 00:05:38,080 Speaker 1: could be assured that the title he or she picked 97 00:05:38,160 --> 00:05:41,920 Speaker 1: up was a playable, complete game. There'd be no need 98 00:05:42,000 --> 00:05:44,440 Speaker 1: for a day one download. So this was sort of 99 00:05:44,640 --> 00:05:48,680 Speaker 1: a response to a trend in video games where you 100 00:05:48,720 --> 00:05:51,839 Speaker 1: go out, you buy a brand new game, and whether 101 00:05:51,920 --> 00:05:54,560 Speaker 1: you have a physical copy of it or you buy 102 00:05:54,560 --> 00:05:58,039 Speaker 1: it digitally, once you installed on your machine, immediately the 103 00:05:58,080 --> 00:06:00,800 Speaker 1: machine searches for a download and arts to download a 104 00:06:00,880 --> 00:06:04,480 Speaker 1: day one patch. Why because the game when it went out, 105 00:06:04,640 --> 00:06:07,719 Speaker 1: when it shipped, when it went gold, was not actually 106 00:06:07,720 --> 00:06:11,279 Speaker 1: complete and the developers were still working on things. And 107 00:06:11,800 --> 00:06:16,559 Speaker 1: while the game had been mastered and sent out, uh, 108 00:06:16,600 --> 00:06:19,160 Speaker 1: they were still working on code to make sure everything 109 00:06:19,200 --> 00:06:23,200 Speaker 1: was playable, patching bugs, fixing things, um, all that sort 110 00:06:23,240 --> 00:06:25,680 Speaker 1: of stuff. And a lot of gamers get sick and 111 00:06:25,680 --> 00:06:28,880 Speaker 1: tired of this. They think, well, by the time the 112 00:06:28,920 --> 00:06:31,400 Speaker 1: game comes out for purchase, it should be a complete game. 113 00:06:31,440 --> 00:06:35,000 Speaker 1: I shouldn't be waiting for another patch to make the 114 00:06:35,040 --> 00:06:38,800 Speaker 1: game I just bought playable. So this game console was 115 00:06:38,920 --> 00:06:42,760 Speaker 1: kind of a response to that, saying we should create 116 00:06:42,800 --> 00:06:47,240 Speaker 1: a console that forces game developers to create a full 117 00:06:47,800 --> 00:06:50,880 Speaker 1: game from start to finish. There's no way to patch it, 118 00:06:50,920 --> 00:06:52,680 Speaker 1: there's no way to update it, so they have to 119 00:06:52,720 --> 00:06:55,360 Speaker 1: be certain that their game works. They have to test it, 120 00:06:55,720 --> 00:06:58,240 Speaker 1: and then they have to go through the whole manufacturing process. 121 00:06:58,279 --> 00:07:01,280 Speaker 1: There's no way to just deliver the code. You actually 122 00:07:01,279 --> 00:07:05,760 Speaker 1: have to hard code the game onto cartridges, which actually 123 00:07:05,960 --> 00:07:08,200 Speaker 1: puts up a pretty big barrier to entry. It's not 124 00:07:08,400 --> 00:07:12,880 Speaker 1: a cheap thing to do. Cartridge as though, have their benefits. 125 00:07:12,880 --> 00:07:15,400 Speaker 1: They allow for some pretty fast load times. For example, 126 00:07:15,440 --> 00:07:19,440 Speaker 1: there's no need for a an optical drive to locate 127 00:07:19,800 --> 00:07:23,240 Speaker 1: a point on a on a disc and read information 128 00:07:23,280 --> 00:07:25,960 Speaker 1: off of it. Cartridge games load very very quickly, but 129 00:07:26,000 --> 00:07:30,200 Speaker 1: they also tend to have a limited storage space on them, 130 00:07:30,200 --> 00:07:33,600 Speaker 1: and the retro console designers said that their special fpg 131 00:07:33,840 --> 00:07:37,720 Speaker 1: A circuitry would allow for all sorts of retro based gameplay. 132 00:07:37,920 --> 00:07:40,000 Speaker 1: F p g A, by the way, stands for field 133 00:07:40,040 --> 00:07:44,440 Speaker 1: programmable gait array, and it essentially means that there's an 134 00:07:44,440 --> 00:07:49,120 Speaker 1: integrated circuit in this device, and it's a blank slate. 135 00:07:49,360 --> 00:07:51,600 Speaker 1: It can be configured by the end user. That's what 136 00:07:51,720 --> 00:07:56,120 Speaker 1: the field programmable part comes from. That you can program 137 00:07:56,240 --> 00:07:58,320 Speaker 1: this blank circuit in the field to make it do 138 00:07:58,400 --> 00:08:00,480 Speaker 1: whatever it is you need it to do. So, in 139 00:08:00,480 --> 00:08:03,160 Speaker 1: this case, the console itself would be an f p 140 00:08:03,320 --> 00:08:06,680 Speaker 1: g A and the cartridges would contain the information that 141 00:08:06,720 --> 00:08:11,160 Speaker 1: would essentially reprogram the console to make it behave like 142 00:08:11,800 --> 00:08:14,640 Speaker 1: a specific type of console to run the code that's 143 00:08:14,680 --> 00:08:18,360 Speaker 1: on that cartridge, whether it's emulating an S and E 144 00:08:18,560 --> 00:08:21,280 Speaker 1: S style game or an Atari Jaguar style game or 145 00:08:21,320 --> 00:08:24,520 Speaker 1: something like that, not that it was meant to play 146 00:08:24,560 --> 00:08:28,120 Speaker 1: those old games that wasn't the point. This wasn't a 147 00:08:28,160 --> 00:08:31,280 Speaker 1: clone console where you could shove an old S and 148 00:08:31,320 --> 00:08:36,320 Speaker 1: E S cartridge into the console and play a classic game. Instead, 149 00:08:36,600 --> 00:08:39,600 Speaker 1: it was to create a new ecosystem based off that 150 00:08:39,800 --> 00:08:43,360 Speaker 1: style of game, the old retro games. So you would 151 00:08:43,360 --> 00:08:47,440 Speaker 1: be making brand new games based off that old style 152 00:08:47,559 --> 00:08:50,360 Speaker 1: of game making, and they would have that kind of 153 00:08:50,480 --> 00:08:53,920 Speaker 1: retro look to them and that retro gameplay field to them, 154 00:08:54,160 --> 00:08:57,400 Speaker 1: but they would be brand new titles. Originally, the project 155 00:08:57,480 --> 00:09:00,600 Speaker 1: was pitched to kick Starter in early twenty team, but 156 00:09:00,720 --> 00:09:04,040 Speaker 1: the team chose instead to port the project over to 157 00:09:04,160 --> 00:09:08,440 Speaker 1: indie Go Go, allegedly because they did not have a 158 00:09:08,480 --> 00:09:11,760 Speaker 1: working prototype to prove their hardware was actually feasible, and 159 00:09:11,760 --> 00:09:16,760 Speaker 1: by Kickstarter was starting to get a little wary about 160 00:09:16,880 --> 00:09:20,680 Speaker 1: tech based projects because there had been some pretty high 161 00:09:20,760 --> 00:09:24,360 Speaker 1: profile failures on Kickstarter. I'll do an episode about that 162 00:09:24,440 --> 00:09:28,200 Speaker 1: kind of stuff in the near future. So the company 163 00:09:28,240 --> 00:09:31,320 Speaker 1: would cancel the indie Go Go campaign about a week 164 00:09:31,320 --> 00:09:34,120 Speaker 1: in because it became clear the campaign was not going 165 00:09:34,160 --> 00:09:36,400 Speaker 1: to have the momentum they would need to hit their goals. 166 00:09:36,440 --> 00:09:39,400 Speaker 1: They had some pretty lofty goals, and while they raised 167 00:09:39,440 --> 00:09:42,720 Speaker 1: something like eighty thousand dollars in their Indie Go Go campaign. 168 00:09:43,800 --> 00:09:46,520 Speaker 1: Eighty thou dollars within a week was not tracking for 169 00:09:46,600 --> 00:09:50,120 Speaker 1: them to actually hit their goals. Typically in crowdfunding campaigns, 170 00:09:50,120 --> 00:09:53,880 Speaker 1: by the way, you make the most of your money 171 00:09:53,920 --> 00:09:56,240 Speaker 1: in the very first week and the very last few 172 00:09:56,320 --> 00:09:58,920 Speaker 1: days of a campaign. The middle section tends to be 173 00:09:59,000 --> 00:10:01,920 Speaker 1: pretty quiet, So if you don't have a huge amount 174 00:10:01,920 --> 00:10:04,520 Speaker 1: of momentum going into your campaign, you're probably not going 175 00:10:04,559 --> 00:10:07,800 Speaker 1: to hit your goals. Well. The team would eventually show 176 00:10:07,800 --> 00:10:11,439 Speaker 1: off a prototype of this retro video game system and 177 00:10:11,520 --> 00:10:14,640 Speaker 1: the New York Toy Fair in February, but the only 178 00:10:14,679 --> 00:10:17,600 Speaker 1: games they showed off were old S S n E 179 00:10:17,800 --> 00:10:20,480 Speaker 1: S titles and they were plugged into a case that 180 00:10:20,520 --> 00:10:22,960 Speaker 1: looked like in the old Attari Jaguar. They said, well, 181 00:10:23,000 --> 00:10:25,319 Speaker 1: we got the molds for the Atari Jaguar, and that's 182 00:10:25,320 --> 00:10:29,320 Speaker 1: what's going to be the casing for our our new console. 183 00:10:29,720 --> 00:10:32,439 Speaker 1: But folks began to suspect the team was just using 184 00:10:32,600 --> 00:10:35,360 Speaker 1: an S and E S circuit board that was housed 185 00:10:35,360 --> 00:10:39,240 Speaker 1: in a repurposed Attori Jaguar case. A second planned kick 186 00:10:39,280 --> 00:10:41,880 Speaker 1: started campaign failed to launch in that same month, the 187 00:10:41,920 --> 00:10:45,400 Speaker 1: February sixteen. The company then posted a photo of what 188 00:10:45,440 --> 00:10:47,240 Speaker 1: was said to be an early build of the console 189 00:10:47,320 --> 00:10:50,080 Speaker 1: that which was now branded the Colleco Chameleon, And in 190 00:10:50,120 --> 00:10:52,760 Speaker 1: the photo there was a clear case and you could 191 00:10:52,800 --> 00:10:55,800 Speaker 1: see the circuit board inside the case, which I thought 192 00:10:55,800 --> 00:10:58,800 Speaker 1: was a pretty cool design choice, except for the fact 193 00:10:58,880 --> 00:11:01,640 Speaker 1: that people began to point now that the circuit board 194 00:11:02,000 --> 00:11:06,959 Speaker 1: bore a striking resemblance to a CCTV DVR video capture card. 195 00:11:07,600 --> 00:11:11,120 Speaker 1: They were actually naming the specific card it appeared to be, 196 00:11:11,600 --> 00:11:16,080 Speaker 1: So this was not a a console motherboard or circuit board. 197 00:11:16,400 --> 00:11:18,760 Speaker 1: It was instead a card that you would put into 198 00:11:18,760 --> 00:11:22,720 Speaker 1: a computer in order to give it DVR capabilities. So 199 00:11:22,880 --> 00:11:26,320 Speaker 1: then that image, that promotional image, disappeared from the company's 200 00:11:26,440 --> 00:11:29,000 Speaker 1: social media accounts, but the damage had already been done. 201 00:11:29,440 --> 00:11:32,960 Speaker 1: Collico demanded that their branding be removed from the device 202 00:11:33,120 --> 00:11:36,480 Speaker 1: after the console team was unable to provide for Colico 203 00:11:36,600 --> 00:11:40,440 Speaker 1: a working demonstration of the gadget, and the whole project 204 00:11:40,480 --> 00:11:44,120 Speaker 1: pretty much fizzled out at that moment. Now, again, I 205 00:11:44,240 --> 00:11:47,320 Speaker 1: don't want to suggest that this console was a scam 206 00:11:47,400 --> 00:11:50,360 Speaker 1: or anything, although there was some very questionable choices that 207 00:11:50,400 --> 00:11:54,160 Speaker 1: were made to show off these devices that clearly were 208 00:11:54,240 --> 00:11:57,719 Speaker 1: not the retro video game system. It may well have 209 00:11:58,240 --> 00:12:00,400 Speaker 1: been that the team in charge really one to create 210 00:12:00,440 --> 00:12:02,840 Speaker 1: a console that catered to a certain breed of gamer, 211 00:12:03,360 --> 00:12:06,800 Speaker 1: and they just kept running into challenges during the design phase. 212 00:12:07,160 --> 00:12:11,520 Speaker 1: Perhaps they made some extremely ill advised decisions to showcase 213 00:12:11,559 --> 00:12:15,000 Speaker 1: stuff that wasn't their actual design, all in an effort 214 00:12:15,040 --> 00:12:17,319 Speaker 1: to keep support going for a project that was in 215 00:12:17,440 --> 00:12:19,800 Speaker 1: danger of failing due to lack of funds. So, in 216 00:12:19,840 --> 00:12:22,439 Speaker 1: other words, they just were trying to get more investment 217 00:12:22,760 --> 00:12:25,240 Speaker 1: until they could catch up and actually produce the thing 218 00:12:25,280 --> 00:12:27,760 Speaker 1: they wanted to make. But whether they made those choices 219 00:12:27,800 --> 00:12:31,080 Speaker 1: poorly due to an act of desperation, or they were 220 00:12:31,120 --> 00:12:33,960 Speaker 1: trying to fleece gamers, the result is the same. It 221 00:12:34,000 --> 00:12:38,160 Speaker 1: never became a reality. Next, how about the Sega VR headset. 222 00:12:38,240 --> 00:12:41,840 Speaker 1: In nineteen eighty nine, Sega had released the Sega Genesis 223 00:12:41,880 --> 00:12:44,720 Speaker 1: in the United States. Uh that system had already debuted 224 00:12:44,720 --> 00:12:47,840 Speaker 1: in Japan in nine. It was called the Mega Drive there. 225 00:12:47,880 --> 00:12:50,120 Speaker 1: In fact, the Mega Drive is pretty much what the 226 00:12:50,120 --> 00:12:53,280 Speaker 1: rest of the world calls this particular gaming console. In 227 00:12:53,320 --> 00:12:56,079 Speaker 1: the US, we called it the Genesis. But Sega was 228 00:12:56,120 --> 00:12:58,760 Speaker 1: doing really well for itself by the early nineties and 229 00:12:58,760 --> 00:13:01,839 Speaker 1: In nine, the company first announced it was working on 230 00:13:01,880 --> 00:13:04,760 Speaker 1: a home video game system peripheral that would be a 231 00:13:04,840 --> 00:13:08,600 Speaker 1: VR headset. Now, at the time, virtual reality had generated 232 00:13:08,720 --> 00:13:11,560 Speaker 1: a lot of buzz and excitement. This was back during 233 00:13:11,600 --> 00:13:15,160 Speaker 1: the first real frenzy around virtual reality. This was the 234 00:13:15,160 --> 00:13:17,680 Speaker 1: one that would eventually result in a bubble collapsing in 235 00:13:17,760 --> 00:13:22,760 Speaker 1: on itself and destroying an entire group of technologies for 236 00:13:22,800 --> 00:13:26,000 Speaker 1: about a decade, but in VR seemed like it was 237 00:13:26,000 --> 00:13:29,200 Speaker 1: gonna be the next big thing. So Sega had a 238 00:13:29,240 --> 00:13:33,760 Speaker 1: big prototype to show off in nine at various trade shows, 239 00:13:33,840 --> 00:13:36,840 Speaker 1: and it planned to release the consumer model in At 240 00:13:36,880 --> 00:13:39,559 Speaker 1: least that's what they announced. The headset featured a pair 241 00:13:39,600 --> 00:13:41,880 Speaker 1: of l c D screens and speakers that would fit 242 00:13:41,920 --> 00:13:44,600 Speaker 1: over your ears, It had sensors for head tracking, and 243 00:13:44,640 --> 00:13:46,680 Speaker 1: there were at least a few games that were in 244 00:13:46,720 --> 00:13:50,360 Speaker 1: development for the peripheral, and then Sega stopped talking about it. 245 00:13:50,679 --> 00:13:53,920 Speaker 1: I'll mention of the VR headset disappeared. Later, the company 246 00:13:53,920 --> 00:13:56,120 Speaker 1: would claim that the problem was that the experience of 247 00:13:56,200 --> 00:13:59,400 Speaker 1: the headset delivered was just too darn realistic, and that 248 00:13:59,480 --> 00:14:01,880 Speaker 1: there was a year that users might hurt themselves while 249 00:14:01,920 --> 00:14:05,240 Speaker 1: wearing the headset because everything was two gosh darn real 250 00:14:05,320 --> 00:14:08,640 Speaker 1: when you wore it. But some people said that maybe 251 00:14:08,640 --> 00:14:11,160 Speaker 1: there were other issues at play here, such as some 252 00:14:11,720 --> 00:14:15,120 Speaker 1: problems with head tracking, the resolution on the screens might 253 00:14:15,120 --> 00:14:17,360 Speaker 1: not have been very good, or maybe there were real 254 00:14:17,400 --> 00:14:20,560 Speaker 1: problems with latency that tends to lead to a nauseating 255 00:14:20,640 --> 00:14:24,000 Speaker 1: experience in VR. Latency is that lag you experience between 256 00:14:24,160 --> 00:14:27,240 Speaker 1: performing and action and having something actually happened in a game. 257 00:14:27,600 --> 00:14:30,160 Speaker 1: So an example in VRS that you're wearing the headset 258 00:14:30,400 --> 00:14:32,800 Speaker 1: and you turn your head to the left, and then 259 00:14:34,000 --> 00:14:36,680 Speaker 1: a half second after you turn your head, your view 260 00:14:36,720 --> 00:14:40,240 Speaker 1: starts to change, and there's that lag between what you 261 00:14:40,280 --> 00:14:42,680 Speaker 1: see what you've done, and what you actually see happening, 262 00:14:43,040 --> 00:14:46,040 Speaker 1: and that kind of gives you this sort of uncomfortable 263 00:14:46,080 --> 00:14:49,480 Speaker 1: motion sickness. It's very off putting. But we never had 264 00:14:49,520 --> 00:14:53,160 Speaker 1: to put off Saga VR headsets because they never came out. Well, 265 00:14:53,160 --> 00:14:55,280 Speaker 1: I've got a lot more vaporware to talk about in 266 00:14:55,360 --> 00:14:57,760 Speaker 1: just a minute, but first let's take a quick break 267 00:14:57,800 --> 00:15:08,200 Speaker 1: to thank our sponsor. Back in the ES, a personal 268 00:15:08,240 --> 00:15:11,520 Speaker 1: computer debut that in many ways left competitors like the 269 00:15:11,600 --> 00:15:15,400 Speaker 1: Macintosh and the various IBMPC clones in the dust. And 270 00:15:15,440 --> 00:15:18,400 Speaker 1: it was called the Amiga. It was the brainchild of 271 00:15:18,400 --> 00:15:21,320 Speaker 1: a designer named J. Minor, who had worked for Atari 272 00:15:21,760 --> 00:15:24,480 Speaker 1: and designed the chip set for the Video computer System 273 00:15:24,560 --> 00:15:27,440 Speaker 1: also known as the VCS and also known as the 274 00:15:27,480 --> 00:15:31,880 Speaker 1: Atari twenty hundred. Minor had advocated for a new machine 275 00:15:31,960 --> 00:15:35,200 Speaker 1: running on more advanced chip sets, but he met with 276 00:15:35,240 --> 00:15:38,160 Speaker 1: some resistance at Atari, so he left the company and 277 00:15:38,240 --> 00:15:41,520 Speaker 1: eventually he landed at another company that had the name 278 00:15:41,680 --> 00:15:44,480 Speaker 1: Hi Toro, and that company wanted to make a video 279 00:15:44,520 --> 00:15:47,440 Speaker 1: game console, and so he started work on it. And 280 00:15:47,480 --> 00:15:49,560 Speaker 1: his idea was, I'll make a video game console that 281 00:15:49,600 --> 00:15:51,800 Speaker 1: can also act as a personal computer. I think that 282 00:15:51,800 --> 00:15:55,040 Speaker 1: would be more interesting. I just will downplay the personal 283 00:15:55,040 --> 00:15:57,480 Speaker 1: computer stuff to my boss is because they're really gung 284 00:15:57,520 --> 00:16:00,520 Speaker 1: ho on this whole video game console idea. But then 285 00:16:00,720 --> 00:16:05,280 Speaker 1: in three the video game market totally crashed, the home 286 00:16:05,360 --> 00:16:08,200 Speaker 1: video game market. That's when all the consoles started going 287 00:16:08,200 --> 00:16:11,640 Speaker 1: out of business. There was a glut of terrible, terrible 288 00:16:11,680 --> 00:16:15,200 Speaker 1: games on the market, and everything collapsed in on itself. 289 00:16:15,280 --> 00:16:18,360 Speaker 1: So then the owners of hy Too were panicking. They said, 290 00:16:18,920 --> 00:16:22,080 Speaker 1: could you maybe instead of making a game console, could 291 00:16:22,120 --> 00:16:25,640 Speaker 1: you make a personal computer? Because personal computers seem like 292 00:16:25,680 --> 00:16:27,880 Speaker 1: they were immune to this problem they could keep going, 293 00:16:27,920 --> 00:16:30,680 Speaker 1: and Miner said, well, here's the good news. That's what 294 00:16:30,720 --> 00:16:32,720 Speaker 1: I've been doing the whole time. I've been working on 295 00:16:32,760 --> 00:16:37,200 Speaker 1: creating this personal computer that also could run games. And 296 00:16:37,280 --> 00:16:40,320 Speaker 1: the company also discovered that Hi Toro was a name 297 00:16:40,360 --> 00:16:42,880 Speaker 1: that another company had over in Japan, so they decided 298 00:16:42,920 --> 00:16:48,400 Speaker 1: to rename themselves Amiga. Commodore, the company behind the insanely 299 00:16:48,520 --> 00:16:52,560 Speaker 1: popular Commodore sixty four computer, would end up acquiring Amiga 300 00:16:52,640 --> 00:16:56,640 Speaker 1: in night four. Amiga was just on the verge of 301 00:16:56,720 --> 00:16:58,720 Speaker 1: running out of cash at that moment. They had not 302 00:16:58,800 --> 00:17:02,280 Speaker 1: yet been able to produce a computer and they were 303 00:17:02,280 --> 00:17:04,760 Speaker 1: in danger of going out of business when Commodore came in, 304 00:17:05,280 --> 00:17:07,960 Speaker 1: and then Commodore was able to pour some more money 305 00:17:08,040 --> 00:17:10,760 Speaker 1: into the development of the Amiga, and the Amiga computer 306 00:17:10,840 --> 00:17:13,280 Speaker 1: became one of the best machines to own if you 307 00:17:13,440 --> 00:17:16,720 Speaker 1: loved sound and graphics. Came out in nineteen eighty five, 308 00:17:16,760 --> 00:17:19,240 Speaker 1: and people who bought an Amiga, they loved it. The 309 00:17:19,280 --> 00:17:21,240 Speaker 1: games that came out for the Amiga seemed to be 310 00:17:21,320 --> 00:17:24,680 Speaker 1: world's ahead of the games you could play on IBM 311 00:17:24,720 --> 00:17:29,200 Speaker 1: clones or on Apple computers. But despite this, the computer 312 00:17:29,280 --> 00:17:32,640 Speaker 1: itself in sales was a distant third place behind IBM 313 00:17:32,640 --> 00:17:36,040 Speaker 1: clones and Apple computers, especially when it came to software. 314 00:17:36,440 --> 00:17:40,920 Speaker 1: Commodore would eventually have to declare insolvency on April twenty nine, 315 00:17:41,080 --> 00:17:45,040 Speaker 1: nineteen nine four, and a German company called s Com 316 00:17:45,040 --> 00:17:48,399 Speaker 1: swooped in and acquired the Amiga assets, and for a 317 00:17:48,440 --> 00:17:50,840 Speaker 1: brief time it looked like there was going to be 318 00:17:50,880 --> 00:17:52,960 Speaker 1: a new Amiga machine that was going to come out 319 00:17:53,000 --> 00:17:57,600 Speaker 1: in nineteen and while the specs weren't particularly mind blowing, 320 00:17:57,640 --> 00:18:00,680 Speaker 1: the case was pretty darn cool, and this was called 321 00:18:00,720 --> 00:18:05,760 Speaker 1: the Amiga Walker. The Walker is a little tricky to describe. Physically, 322 00:18:06,440 --> 00:18:10,200 Speaker 1: the case stood on four little feet, so it didn't 323 00:18:10,240 --> 00:18:12,480 Speaker 1: sit flat against the ground. It actually had these four 324 00:18:12,560 --> 00:18:16,080 Speaker 1: little peg feet. It was a squat rounded tower design, 325 00:18:16,119 --> 00:18:18,000 Speaker 1: and some people said it looked kind of like Darth 326 00:18:18,080 --> 00:18:21,439 Speaker 1: Vader's helmet. It was a forty Mega Hurts machine with 327 00:18:21,440 --> 00:18:25,240 Speaker 1: a sixty eight e C zero three zero processor for Motorola, 328 00:18:25,640 --> 00:18:29,959 Speaker 1: so it was not sporting the hardiest of processors at 329 00:18:30,000 --> 00:18:31,800 Speaker 1: that time. The specs would have made it a pretty 330 00:18:31,800 --> 00:18:35,440 Speaker 1: decent computer maybe in the early nineties, but by nine 331 00:18:35,880 --> 00:18:37,520 Speaker 1: when it was going to come out, it would have 332 00:18:37,560 --> 00:18:41,080 Speaker 1: already have been obsolete compared to the hardware on other machines. 333 00:18:41,720 --> 00:18:45,280 Speaker 1: As it turns out, it never did hit store shelves. 334 00:18:45,280 --> 00:18:48,439 Speaker 1: It never emerged from the vapor, and one day I'm 335 00:18:48,440 --> 00:18:50,600 Speaker 1: going to have to do a full series on Amiga 336 00:18:50,720 --> 00:18:53,600 Speaker 1: to talk about the history and evolution of that company 337 00:18:53,600 --> 00:18:55,200 Speaker 1: in more detail. I've talked about it a couple of 338 00:18:55,240 --> 00:18:58,080 Speaker 1: times in the past, but never in as much detail 339 00:18:58,200 --> 00:19:02,840 Speaker 1: as the subject warrants, because it's a fascinating story. Transitioning 340 00:19:02,920 --> 00:19:07,000 Speaker 1: over to film, let me talk about Silicon Film and 341 00:19:07,040 --> 00:19:10,119 Speaker 1: the e F S one product, because this was another 342 00:19:10,160 --> 00:19:15,920 Speaker 1: really interesting idea that did not quite materialize. So the company, 343 00:19:16,600 --> 00:19:22,199 Speaker 1: which was originally called a Magic, announced in that it 344 00:19:22,320 --> 00:19:24,720 Speaker 1: was working on a device that you could insert into 345 00:19:24,760 --> 00:19:28,400 Speaker 1: a normal thirty five millimeter film camera and turn your 346 00:19:28,400 --> 00:19:31,359 Speaker 1: film camera into a digital camera. This was at a 347 00:19:31,400 --> 00:19:35,040 Speaker 1: time when digital cameras were still pretty expensive, especially a 348 00:19:35,080 --> 00:19:38,320 Speaker 1: digital s l R, and it would allow photographers who 349 00:19:38,359 --> 00:19:41,639 Speaker 1: had invested hundreds or thousands of dollars in their film 350 00:19:41,720 --> 00:19:44,920 Speaker 1: cameras and their lenses to take advantage of that hardware 351 00:19:44,920 --> 00:19:47,399 Speaker 1: while switching to the digital side of things. At least 352 00:19:47,720 --> 00:19:50,919 Speaker 1: the concepts seemed to say as much. The initial claim 353 00:19:50,960 --> 00:19:54,040 Speaker 1: was that the company's first product, the electronic film system 354 00:19:54,160 --> 00:19:57,320 Speaker 1: unit called e F S one, would fit into any 355 00:19:57,440 --> 00:20:00,480 Speaker 1: thirty five millimeter camera and it would call us less 356 00:20:00,480 --> 00:20:03,800 Speaker 1: than a thousand dollars. The specs revealed the sensor would 357 00:20:03,840 --> 00:20:06,240 Speaker 1: not be able to take full advantage of a film 358 00:20:06,280 --> 00:20:09,280 Speaker 1: cameras field of view. It would only capture about thirty 359 00:20:09,359 --> 00:20:13,240 Speaker 1: five percent of the full frame yikes, less than half. 360 00:20:13,600 --> 00:20:16,800 Speaker 1: It had a one point three megapixel s MOSS censor, 361 00:20:17,320 --> 00:20:21,200 Speaker 1: so not terribly high resolution, and enough memory to hold 362 00:20:21,240 --> 00:20:24,280 Speaker 1: two dozen images at twelve eighty by ten twenty four 363 00:20:24,359 --> 00:20:29,000 Speaker 1: resolution in uncompressed format. So it wasn't exactly a killer 364 00:20:29,000 --> 00:20:31,760 Speaker 1: set of specifications, but still it was an interesting idea 365 00:20:31,800 --> 00:20:35,720 Speaker 1: for a product. The problem was that years went by 366 00:20:35,800 --> 00:20:37,679 Speaker 1: and the company had nothing to show off for it. 367 00:20:38,119 --> 00:20:41,240 Speaker 1: Remember they made the announcement in and it wasn't until 368 00:20:41,280 --> 00:20:44,840 Speaker 1: two thousand one, three years after that initial announcement, that 369 00:20:44,960 --> 00:20:48,560 Speaker 1: representatives attended the p m A show and demonstrated the 370 00:20:48,560 --> 00:20:51,800 Speaker 1: e F S one. The following September, the company had 371 00:20:51,840 --> 00:20:55,440 Speaker 1: to stop operations when a majority stakeholder pulled funding due 372 00:20:55,520 --> 00:20:59,639 Speaker 1: to issues The company was facing with European environmental standards agencies. 373 00:21:00,160 --> 00:21:02,520 Speaker 1: As it turned out, the e F S one was 374 00:21:02,640 --> 00:21:06,720 Speaker 1: never capable of working with any thirty five millimeter camera. 375 00:21:06,840 --> 00:21:09,840 Speaker 1: It only worked with about half a dozen Cannon or 376 00:21:09,920 --> 00:21:13,760 Speaker 1: Nikon cameras, and then it was not compatible with the others. 377 00:21:13,760 --> 00:21:16,800 Speaker 1: But the company had hopes of making other systems that 378 00:21:16,880 --> 00:21:20,600 Speaker 1: would have increased compatibility. It just never was to be. 379 00:21:20,960 --> 00:21:24,200 Speaker 1: In the meantime, digital SLR cameras have become more attainable, 380 00:21:24,480 --> 00:21:27,360 Speaker 1: and that largely negated the market for a digital adapter 381 00:21:27,600 --> 00:21:30,520 Speaker 1: incapable of taking full advantage of a camera's features. So, 382 00:21:31,680 --> 00:21:34,240 Speaker 1: in other words, they took too long to bring their 383 00:21:34,280 --> 00:21:37,400 Speaker 1: their device to market. They had announced it and they 384 00:21:37,440 --> 00:21:41,080 Speaker 1: got some interest early on, but by the time they 385 00:21:41,240 --> 00:21:43,479 Speaker 1: were getting ready to have something to come to market, 386 00:21:43,840 --> 00:21:47,600 Speaker 1: the the alternatives were more attractive and easier to get. 387 00:21:47,920 --> 00:21:51,480 Speaker 1: So bad timing. One gadget I do have to talk 388 00:21:51,480 --> 00:21:54,600 Speaker 1: about was supposed to come out from Polaroid several years ago, 389 00:21:55,080 --> 00:21:57,160 Speaker 1: and I'll need to do a full episode about Polaroid 390 00:21:57,200 --> 00:22:00,239 Speaker 1: at some point because that's another fascinating company story. Let 391 00:22:00,240 --> 00:22:03,640 Speaker 1: me give you the super short version of this particular tale. 392 00:22:03,840 --> 00:22:06,679 Speaker 1: In two thousand eleven, Polaroid was trying to mount a 393 00:22:06,800 --> 00:22:11,359 Speaker 1: late innings comeback. The company had been in pretty rough 394 00:22:11,400 --> 00:22:15,320 Speaker 1: shape twice over the last decade or so. But to 395 00:22:15,800 --> 00:22:18,560 Speaker 1: understand where they came from. In nineteen thirty two, Edwin 396 00:22:18,640 --> 00:22:22,480 Speaker 1: Herbert Land, who was the inventor of instant photography, partnered 397 00:22:22,480 --> 00:22:25,000 Speaker 1: with a guy named George Wheelwright to create the Land 398 00:22:25,040 --> 00:22:29,520 Speaker 1: Wheelwright Laboratories, and in nineteen thirty seven that company would 399 00:22:29,600 --> 00:22:32,840 Speaker 1: become Polaroid, and for decades the company was known as 400 00:22:32,880 --> 00:22:36,200 Speaker 1: an innovator and popularized photography. It was the it was 401 00:22:36,240 --> 00:22:39,760 Speaker 1: the company that brought photography to the average person. And 402 00:22:39,840 --> 00:22:44,280 Speaker 1: of course their work inspired a song. Obviously you probably 403 00:22:44,320 --> 00:22:46,480 Speaker 1: are all thinking about it's in that classic line and 404 00:22:46,600 --> 00:22:48,800 Speaker 1: hey yeah, and which we're told to shake it like 405 00:22:48,840 --> 00:22:52,840 Speaker 1: a Polaroid picture. By the way, shaking instant film does 406 00:22:52,880 --> 00:22:56,200 Speaker 1: not make it develop any faster. So you can shake 407 00:22:56,240 --> 00:22:58,959 Speaker 1: it like a Polaroid picture. It's just I'm not going 408 00:22:59,000 --> 00:23:01,760 Speaker 1: to make the picture developed any faster, but it might 409 00:23:01,800 --> 00:23:05,520 Speaker 1: get you some some appreciative looks on dance floor. Anyway. 410 00:23:05,800 --> 00:23:08,400 Speaker 1: One thing Polaroid was a little late on was adopting 411 00:23:08,440 --> 00:23:11,320 Speaker 1: digital camera technology. They were sticking with film for the 412 00:23:11,320 --> 00:23:13,960 Speaker 1: most part, and as a result, they were starting to 413 00:23:14,000 --> 00:23:16,680 Speaker 1: fall behind in the market. That might be one of 414 00:23:16,720 --> 00:23:19,240 Speaker 1: the big reasons the company found itself in financial trouble 415 00:23:19,280 --> 00:23:21,920 Speaker 1: towards the end of the nineteen nineties. In two thousand one, 416 00:23:22,280 --> 00:23:25,320 Speaker 1: Polaroid would file for bankruptcy protection and it would stay 417 00:23:25,320 --> 00:23:28,400 Speaker 1: in protection until two thousand six, but then its parent 418 00:23:28,480 --> 00:23:30,760 Speaker 1: company would have to file for bankruptcy protection in two 419 00:23:30,800 --> 00:23:33,640 Speaker 1: thousand eight. So there were stretches of years during those 420 00:23:33,640 --> 00:23:36,679 Speaker 1: times when Polaroid wasn't making any products at all. There 421 00:23:36,760 --> 00:23:40,840 Speaker 1: were no new Polaroid cameras coming out or being manufactured. Instead, 422 00:23:41,040 --> 00:23:44,520 Speaker 1: the name Polaroid really only existed as a brand name, 423 00:23:44,600 --> 00:23:48,400 Speaker 1: something that could be licensed. Flash forward to two thousand eleven, right, 424 00:23:48,440 --> 00:23:51,160 Speaker 1: so the company is trying to re establish itself. It's 425 00:23:51,400 --> 00:23:54,480 Speaker 1: trying to make this big comeback, and it had secured 426 00:23:54,560 --> 00:23:57,560 Speaker 1: booth space at CS two thousand eleven. I was actually 427 00:23:57,600 --> 00:24:00,000 Speaker 1: there that year, and in fact I visited their boot 428 00:24:00,359 --> 00:24:05,399 Speaker 1: that year and they had something interesting on display. It 429 00:24:05,520 --> 00:24:08,800 Speaker 1: was a digital camera in the form factor of sunglasses, 430 00:24:09,240 --> 00:24:13,480 Speaker 1: and it was a product linked to Lady Gaga. Lady 431 00:24:13,520 --> 00:24:16,440 Speaker 1: Gaga had joined Polaroid in two thousand and ten as 432 00:24:16,520 --> 00:24:21,240 Speaker 1: a creative director of specialty products, of which these glasses 433 00:24:21,280 --> 00:24:25,000 Speaker 1: were an example. And the glasses included not only a 434 00:24:25,000 --> 00:24:27,600 Speaker 1: camera lens, but also a pair of l c D 435 00:24:27,800 --> 00:24:31,120 Speaker 1: screens inside the glasses, so you could see the pictures 436 00:24:31,119 --> 00:24:33,800 Speaker 1: you snapped. And there was an earpiece on the glasses 437 00:24:33,840 --> 00:24:36,480 Speaker 1: that had a USB drive attached to it that served 438 00:24:36,480 --> 00:24:38,840 Speaker 1: as the storage device for the glasses, so you could 439 00:24:38,920 --> 00:24:41,600 Speaker 1: store a certain number of images on them. They're supposed 440 00:24:41,640 --> 00:24:44,000 Speaker 1: to come out during the holiday season in two thousand eleven, 441 00:24:44,760 --> 00:24:47,480 Speaker 1: but they didn't. In fact, they never came out, though 442 00:24:47,520 --> 00:24:50,639 Speaker 1: several online retailers had pages set aside for pre orders. 443 00:24:51,080 --> 00:24:55,320 Speaker 1: Eventually Lady Gaga would leave Polaroid, and no telling if 444 00:24:55,359 --> 00:24:58,000 Speaker 1: it was because someone tried to poker face Pap Pap, 445 00:24:58,040 --> 00:25:02,359 Speaker 1: Pap poker face. Next, I'll talk about touring phones, all right, 446 00:25:02,400 --> 00:25:05,719 Speaker 1: So come and listen to the tale of the Touring 447 00:25:05,840 --> 00:25:09,800 Speaker 1: Robotics Industries, a company that intended to rise from the 448 00:25:09,840 --> 00:25:13,439 Speaker 1: ashes of Nokia in Finland. And if you've listened to 449 00:25:13,440 --> 00:25:16,720 Speaker 1: my Nokia episodes, you know that the famous cell phone 450 00:25:16,760 --> 00:25:20,080 Speaker 1: branch of the company moved over to Microsoft before effectively 451 00:25:20,119 --> 00:25:24,240 Speaker 1: getting shut down. Touring Robotics Industries set up shop in 452 00:25:24,359 --> 00:25:28,560 Speaker 1: an old Nochia manufacturing facility, and former Nokia employees were 453 00:25:28,560 --> 00:25:32,200 Speaker 1: the founders of this company, and they had high ambitions. 454 00:25:32,680 --> 00:25:36,840 Speaker 1: They planned to make luxury smartphones and their first such 455 00:25:36,880 --> 00:25:40,520 Speaker 1: device was called the Touring Phone. Originally, it was meant 456 00:25:40,520 --> 00:25:43,960 Speaker 1: to be a secure communications device, and if you were 457 00:25:44,000 --> 00:25:46,360 Speaker 1: to send and receive messages on a couple of these 458 00:25:46,359 --> 00:25:49,840 Speaker 1: touring phones, you would be certain that all communications were 459 00:25:49,880 --> 00:25:52,840 Speaker 1: safe because they were using end to end encryption on 460 00:25:52,920 --> 00:25:56,240 Speaker 1: the devices, which would theoretically make it impossible for a 461 00:25:56,280 --> 00:25:58,800 Speaker 1: snoop to see what you were sending back and forth. 462 00:25:58,840 --> 00:26:03,720 Speaker 1: If they if they intercepted anything, it would be meaningless gibberish. Now. 463 00:26:03,760 --> 00:26:07,040 Speaker 1: Originally the company wanted to use Android as their operating 464 00:26:07,080 --> 00:26:09,040 Speaker 1: system of choice for the phone, but when they were 465 00:26:09,080 --> 00:26:13,320 Speaker 1: eventually able to ship a working model several months after 466 00:26:13,440 --> 00:26:17,840 Speaker 1: the originally planned ship date, the operating system was Sailfish, 467 00:26:18,359 --> 00:26:21,919 Speaker 1: which was a little known Linux based operating system for smartphones. 468 00:26:22,400 --> 00:26:25,399 Speaker 1: And when they shipped these it wasn't really the customers. 469 00:26:25,400 --> 00:26:28,159 Speaker 1: They mostly sent them to reviewers. They only a few 470 00:26:28,520 --> 00:26:30,840 Speaker 1: Touring Phones ever made it out to people who had 471 00:26:30,880 --> 00:26:34,480 Speaker 1: pre ordered them, so they never were really widely available. 472 00:26:34,520 --> 00:26:36,719 Speaker 1: They didn't and they certainly didn't get to everyone who 473 00:26:36,800 --> 00:26:40,040 Speaker 1: had backed the company. But some of those early builds 474 00:26:40,080 --> 00:26:43,360 Speaker 1: did get to reviewers, who I have to say, did 475 00:26:43,400 --> 00:26:45,440 Speaker 1: not have a lot of good things to say about 476 00:26:45,480 --> 00:26:48,800 Speaker 1: the device. At least one of the reviewers ruined a 477 00:26:48,880 --> 00:26:52,679 Speaker 1: review model because they dunked it into water. The actual 478 00:26:52,760 --> 00:26:56,000 Speaker 1: touring phone was supposed to be able to withstand such treatment, 479 00:26:56,040 --> 00:26:58,919 Speaker 1: as supposed to be water resistant, but turned out the 480 00:26:59,000 --> 00:27:01,600 Speaker 1: review models that were sent out, we're not built on 481 00:27:01,760 --> 00:27:07,600 Speaker 1: that specific hardware specification. Yet. They were working with the 482 00:27:07,640 --> 00:27:12,280 Speaker 1: Cellfish operating system and they had the software on them, 483 00:27:12,280 --> 00:27:15,040 Speaker 1: but they weren't the actual hardware handsets, and so the 484 00:27:15,080 --> 00:27:18,680 Speaker 1: review model was ruined. The company kept talking about other 485 00:27:18,760 --> 00:27:22,280 Speaker 1: phone models in the various design and production phases, with 486 00:27:22,400 --> 00:27:28,359 Speaker 1: frankly unbelievable specifications, such as a sixty megapixel camera, which 487 00:27:28,400 --> 00:27:33,040 Speaker 1: is insane, or hydrogen fuel cell batteries, which people have 488 00:27:33,119 --> 00:27:35,800 Speaker 1: talked about, but no one's really used those for cell 489 00:27:35,840 --> 00:27:38,440 Speaker 1: phones as far as I can tell. These uh these 490 00:27:38,480 --> 00:27:42,639 Speaker 1: concepts had names like the Touring Monolith Shakne and the 491 00:27:42,800 --> 00:27:46,879 Speaker 1: Touring Phone Cadenza. None of them ever came to market. 492 00:27:47,200 --> 00:27:50,199 Speaker 1: People who pre ordered the phone received an unfinished build 493 00:27:50,359 --> 00:27:52,600 Speaker 1: of the Touring Phone, which was really just meant to 494 00:27:52,640 --> 00:27:56,320 Speaker 1: be a temporary solution, but it never became less temporary. 495 00:27:56,520 --> 00:27:58,240 Speaker 1: The same was true for what would have been the 496 00:27:58,280 --> 00:28:01,080 Speaker 1: second phone to actually make it out of the manufacturing facilities. 497 00:28:01,080 --> 00:28:04,520 Speaker 1: That one was the Apaschea Nato. Only a beta version 498 00:28:04,560 --> 00:28:06,720 Speaker 1: of the handset ever made it to reviewers and a 499 00:28:06,760 --> 00:28:09,800 Speaker 1: few early customers who had pre ordered the phone. This 500 00:28:09,840 --> 00:28:12,639 Speaker 1: one ran on Android, not sail Fish, and the security 501 00:28:12,680 --> 00:28:15,560 Speaker 1: features that were so central to the original Touring Phone 502 00:28:15,680 --> 00:28:19,600 Speaker 1: were absent in this one. In February two, Thoeen Touring 503 00:28:19,680 --> 00:28:24,480 Speaker 1: Robotics Industries declared bankruptcy in Finland. The CEO, Steve Chow, 504 00:28:24,640 --> 00:28:27,360 Speaker 1: said that it was a strategy meant to push pause 505 00:28:27,600 --> 00:28:31,240 Speaker 1: on business operations while developing a new approach. But general 506 00:28:31,240 --> 00:28:34,639 Speaker 1: consensus seems to be that the company is put and 507 00:28:34,760 --> 00:28:37,800 Speaker 1: no phone from them will ever be available for customer purchase. 508 00:28:38,440 --> 00:28:40,320 Speaker 1: Now I've got a little bit more to say about 509 00:28:40,360 --> 00:28:43,240 Speaker 1: gadgets that are vaporware. But before I do that, let's 510 00:28:43,240 --> 00:28:53,000 Speaker 1: take another quick break to thank our sponsor. All Right, 511 00:28:53,040 --> 00:28:55,840 Speaker 1: I gotta talk about a proposed Apple product that never 512 00:28:55,960 --> 00:28:58,400 Speaker 1: came out, and it was a communications device. It was 513 00:28:58,400 --> 00:29:01,720 Speaker 1: actually a telephone capable of sending facts messages. It could 514 00:29:01,720 --> 00:29:05,280 Speaker 1: recognize handwriting and had a touch screen and a stylus 515 00:29:05,360 --> 00:29:09,640 Speaker 1: user interface. You could choose custom ringtones for it. But 516 00:29:09,760 --> 00:29:12,680 Speaker 1: this was a landline telephone, not a smartphone that you 517 00:29:12,720 --> 00:29:15,120 Speaker 1: would carry. You would actually have this plugged into the 518 00:29:15,160 --> 00:29:18,120 Speaker 1: outlet in your house. And Apple announced it all the 519 00:29:18,160 --> 00:29:24,200 Speaker 1: way back at Macworld. It was called Walt, and Walt 520 00:29:24,520 --> 00:29:27,720 Speaker 1: was an acronym that stood for and I swear I'm 521 00:29:27,760 --> 00:29:33,880 Speaker 1: not making this up. Whizzy Active Lifestyle telephone. Boy, does 522 00:29:33,920 --> 00:29:37,560 Speaker 1: that sound like an Apple product? Whizzy Active Lifestyle telephone. 523 00:29:37,600 --> 00:29:40,480 Speaker 1: You can tell that this was not during Steve jobs 524 00:29:40,880 --> 00:29:43,440 Speaker 1: run over at Apple. Is one during the time where 525 00:29:43,440 --> 00:29:46,720 Speaker 1: Steve Jobs was not at that company. Apple had partnered 526 00:29:46,760 --> 00:29:50,360 Speaker 1: with Bell South on the design of this proposed product, 527 00:29:50,760 --> 00:29:53,040 Speaker 1: and what appeared to be a production model, as in 528 00:29:53,120 --> 00:29:55,440 Speaker 1: not just a prototype, but something that would have actually 529 00:29:55,440 --> 00:29:59,720 Speaker 1: gone out to store shelves of this Walt telephone showed 530 00:29:59,800 --> 00:30:02,920 Speaker 1: up on eBay back in two thousand twelve with a 531 00:30:02,960 --> 00:30:07,120 Speaker 1: cool asking price of eight thousand dollars. And I found 532 00:30:07,200 --> 00:30:10,480 Speaker 1: conflicting reports online about whether the auction actually went through, 533 00:30:10,960 --> 00:30:13,840 Speaker 1: or whether it was taken down early. I don't know 534 00:30:14,080 --> 00:30:17,320 Speaker 1: what the case is. Maybe it actually went through and 535 00:30:17,360 --> 00:30:20,480 Speaker 1: someone bought it for eight grand, or maybe for some 536 00:30:20,520 --> 00:30:23,880 Speaker 1: reason the auction was taken down, but either way, the 537 00:30:23,920 --> 00:30:28,320 Speaker 1: walt never saw the light of day on an official basis. Now, 538 00:30:28,400 --> 00:30:33,880 Speaker 1: sometimes we actually will get a product, it's not true vaporware, 539 00:30:33,920 --> 00:30:37,479 Speaker 1: but the product that we get is different from the 540 00:30:37,480 --> 00:30:41,680 Speaker 1: one we were originally pitched. Actually, that happens quite a bit, 541 00:30:42,400 --> 00:30:44,480 Speaker 1: and if you're lucky, it happens in the good way, 542 00:30:44,600 --> 00:30:47,400 Speaker 1: and that the thing you get has more features than 543 00:30:47,520 --> 00:30:51,600 Speaker 1: what you were originally promised, and that's awesome, like you say, well, 544 00:30:51,600 --> 00:30:53,840 Speaker 1: this is even better than what they were talking about before. 545 00:30:54,440 --> 00:30:57,680 Speaker 1: But more frequently than not ends up being a case 546 00:30:57,720 --> 00:31:01,960 Speaker 1: where you get something that has fewer or completely different 547 00:31:02,000 --> 00:31:05,360 Speaker 1: features than the ones you were promised. So to start 548 00:31:05,360 --> 00:31:09,040 Speaker 1: off with, I want to talk about Vessel V E 549 00:31:09,320 --> 00:31:12,080 Speaker 1: S S y L. This is one of those cases 550 00:31:12,080 --> 00:31:14,960 Speaker 1: where you've got a lot of unhappy people ready to 551 00:31:15,040 --> 00:31:19,120 Speaker 1: accuse the founder of the company mark one of shenanigans. 552 00:31:19,160 --> 00:31:23,040 Speaker 1: That founder's name is Justin Lee. So what's the story. Well, 553 00:31:23,160 --> 00:31:25,840 Speaker 1: Vessel was supposed to be a smart cup that could 554 00:31:25,880 --> 00:31:30,600 Speaker 1: actually analyze the contents that were inside the cup using sensors. 555 00:31:31,120 --> 00:31:34,880 Speaker 1: The chemical analysis would include a nutritional breakdown of the 556 00:31:34,920 --> 00:31:38,120 Speaker 1: liquid inside the cup, and then by pairing the cup 557 00:31:38,440 --> 00:31:41,240 Speaker 1: with a mobile device via Bluetooth, you could keep track 558 00:31:41,480 --> 00:31:44,520 Speaker 1: of your nutritional habits. And it was all part of 559 00:31:44,560 --> 00:31:49,040 Speaker 1: this quantified self philosophy that was really a big deal 560 00:31:49,120 --> 00:31:51,400 Speaker 1: just a few years ago, where people were trying to 561 00:31:51,440 --> 00:31:54,200 Speaker 1: track and analyze all sorts of data about themselves, and 562 00:31:54,240 --> 00:31:56,360 Speaker 1: some of us still do, like I still track all 563 00:31:56,400 --> 00:31:59,360 Speaker 1: of my meals, and I still track all of my stuffs. 564 00:31:59,760 --> 00:32:02,960 Speaker 1: But this cup was supposed to be able to analyze 565 00:32:02,960 --> 00:32:05,680 Speaker 1: anything you poured into it and then automatically send that 566 00:32:05,720 --> 00:32:08,520 Speaker 1: information to a companion app. So if you poured soft 567 00:32:08,600 --> 00:32:11,760 Speaker 1: drink into it, like coca cola or pepsi, it would 568 00:32:11,800 --> 00:32:14,920 Speaker 1: identify that and say, here's how many calories you're consuming, 569 00:32:15,000 --> 00:32:17,600 Speaker 1: here's how much caffeine, etcetera, how much sodium that kind 570 00:32:17,600 --> 00:32:20,080 Speaker 1: of stuff, it would identify it as, whether it's coke 571 00:32:20,160 --> 00:32:22,960 Speaker 1: or pepsi. Even at least that was the concept or 572 00:32:23,000 --> 00:32:25,560 Speaker 1: of his fruit juice or coffee or whatever it might be. 573 00:32:26,040 --> 00:32:28,200 Speaker 1: The principle was supposed to be the same no matter what. 574 00:32:28,760 --> 00:32:31,080 Speaker 1: Lee would start taking pre orders for the smart cup 575 00:32:31,200 --> 00:32:35,000 Speaker 1: starting in two thousand fourteen at nine a pop, with 576 00:32:35,080 --> 00:32:38,120 Speaker 1: the idea being that the eventual actual cup once it 577 00:32:38,160 --> 00:32:41,440 Speaker 1: goes on sale, would be a hundred dollars, so essentially 578 00:32:41,480 --> 00:32:44,080 Speaker 1: you get it for a hundred dollars off by pre ordering, 579 00:32:44,920 --> 00:32:47,520 Speaker 1: and he raised more than a million dollars that way. 580 00:32:47,840 --> 00:32:50,760 Speaker 1: The cup was supposed to ship in two thousand fifteen, 581 00:32:51,400 --> 00:32:54,520 Speaker 1: but it didn't. Eventually, his company issued a statement that 582 00:32:54,560 --> 00:32:57,600 Speaker 1: said the cups were taking longer to produce than anticipated, 583 00:32:58,000 --> 00:33:00,640 Speaker 1: that finding a sensor technology that would work for mass 584 00:33:00,640 --> 00:33:04,800 Speaker 1: production was problematic, and that the company would instead offer 585 00:33:04,840 --> 00:33:07,440 Speaker 1: out kind of a stop gap. They wanted to offer 586 00:33:07,520 --> 00:33:10,760 Speaker 1: up a cup called the Prime Vessel Prime spelled p 587 00:33:11,160 --> 00:33:14,640 Speaker 1: r y m E. For some reason, the Vessel company 588 00:33:14,680 --> 00:33:17,880 Speaker 1: likes to get rid of perfectly fine vowels and replace 589 00:33:17,920 --> 00:33:21,120 Speaker 1: them with wise Anyway, this Prime Vessel would track how 590 00:33:21,200 --> 00:33:24,160 Speaker 1: much water you drank in a day, assuming you use 591 00:33:24,240 --> 00:33:27,640 Speaker 1: your cup for all your water drinking, which was a 592 00:33:27,640 --> 00:33:31,200 Speaker 1: big step down from the originally promised gadget, and according 593 00:33:31,240 --> 00:33:33,200 Speaker 1: to a statement from the company made to the Better 594 00:33:33,280 --> 00:33:36,560 Speaker 1: Business Bureau, anyone who chose not to get a Prime 595 00:33:36,640 --> 00:33:40,280 Speaker 1: Vessel could request a refund. So, in other words, you 596 00:33:40,200 --> 00:33:42,120 Speaker 1: you had a choice. You could say, I'd like my 597 00:33:42,160 --> 00:33:44,800 Speaker 1: money back because you have not delivered the thing that 598 00:33:44,880 --> 00:33:48,280 Speaker 1: you promised, or I will take this prime vessel in 599 00:33:48,280 --> 00:33:51,080 Speaker 1: the meantime and I will keep waiting for the actual 600 00:33:51,160 --> 00:33:53,680 Speaker 1: cup to come out. I should also note that unlike 601 00:33:53,720 --> 00:33:57,120 Speaker 1: the promised vessel, the Prime model actually shut. A lot 602 00:33:57,200 --> 00:34:00,680 Speaker 1: of people had problems with it, but did shut. Whether 603 00:34:00,760 --> 00:34:03,200 Speaker 1: all of the models shipped to all the customers, I 604 00:34:03,240 --> 00:34:08,000 Speaker 1: can't say, but something did actually leave the company and 605 00:34:08,040 --> 00:34:09,760 Speaker 1: go out into the world. In fact, you can find 606 00:34:10,080 --> 00:34:13,919 Speaker 1: Prime Vessel on stuff like Amazon. The company, by the way, 607 00:34:13,920 --> 00:34:16,240 Speaker 1: has since gone out of business. And while some people 608 00:34:16,280 --> 00:34:20,759 Speaker 1: have essentially accused Mark One of perpetuating fraud, I'm not 609 00:34:20,960 --> 00:34:23,000 Speaker 1: ready to do that. I am not certain that that's 610 00:34:23,000 --> 00:34:27,880 Speaker 1: the case. Justin Lee studied biomedical computing at Queen's University. 611 00:34:27,920 --> 00:34:30,800 Speaker 1: He had a background in that field, and he partnered 612 00:34:30,840 --> 00:34:33,400 Speaker 1: with a designer named Eves Bihar who had worked with 613 00:34:33,520 --> 00:34:37,799 Speaker 1: jaw Bone to build wearables. I suspect that Lee was 614 00:34:37,840 --> 00:34:41,400 Speaker 1: perfectly sincere in trying to bring this product to life, 615 00:34:41,480 --> 00:34:44,600 Speaker 1: but he tackled a project that was far more complicated 616 00:34:44,600 --> 00:34:49,200 Speaker 1: than he anticipated, not necessarily just technologically, but economically, and 617 00:34:49,239 --> 00:34:53,040 Speaker 1: that this might be an honest failure. I do think that, 618 00:34:53,160 --> 00:34:57,040 Speaker 1: based off reading various forums and Reddit threads, that Mark 619 00:34:57,120 --> 00:35:01,600 Speaker 1: one was not very good at communicating things and being 620 00:35:01,640 --> 00:35:05,479 Speaker 1: transparent about what was going on, and so that ended 621 00:35:05,560 --> 00:35:09,040 Speaker 1: up sewing a lot of discontent. I should also point 622 00:35:09,080 --> 00:35:12,600 Speaker 1: out that there were lots of people who are skeptical 623 00:35:12,680 --> 00:35:15,600 Speaker 1: that a sensor or even a group of sensors that 624 00:35:15,640 --> 00:35:19,880 Speaker 1: could perform chemical analysis with any degree of accuracy in 625 00:35:19,920 --> 00:35:23,319 Speaker 1: the form factor of a cup would be unrealistic. So 626 00:35:23,440 --> 00:35:26,440 Speaker 1: there's some who say there's no way this could work 627 00:35:26,760 --> 00:35:29,799 Speaker 1: just because the technology doesn't exist. We don't have a 628 00:35:29,800 --> 00:35:34,040 Speaker 1: technology that could work in that form factor. So this 629 00:35:34,200 --> 00:35:35,840 Speaker 1: sort of fits in with the episodes I'm going to 630 00:35:35,920 --> 00:35:39,359 Speaker 1: do later on critical thinking and skepticism, that concept of 631 00:35:39,640 --> 00:35:44,240 Speaker 1: if something sounds really, really incredible, then you need to 632 00:35:44,520 --> 00:35:47,360 Speaker 1: take a step back and look for the evidence that 633 00:35:47,520 --> 00:35:50,520 Speaker 1: supports those incredible claims. It doesn't mean that the claims 634 00:35:50,840 --> 00:35:55,279 Speaker 1: are automatically false, but it does mean that they require 635 00:35:55,400 --> 00:35:58,880 Speaker 1: that evidence to support the claim. At c. E. S 636 00:35:58,920 --> 00:36:02,720 Speaker 1: two thousand fifteen, a new company called Emmiota captured interest 637 00:36:03,040 --> 00:36:06,040 Speaker 1: with their prototype product design. Here's a quick insight into 638 00:36:06,040 --> 00:36:09,719 Speaker 1: c e S. C S is a show where you 639 00:36:09,760 --> 00:36:11,960 Speaker 1: see a lot of the same sort of stuff year 640 00:36:12,000 --> 00:36:15,000 Speaker 1: after year, and you'll see incremental improvements in that stuff, 641 00:36:15,040 --> 00:36:18,680 Speaker 1: which is totally understandable, but it also gets a little boring. 642 00:36:18,719 --> 00:36:20,640 Speaker 1: If you've been to ce S more than five or 643 00:36:20,680 --> 00:36:23,239 Speaker 1: six times. There's only so many times you can look 644 00:36:23,280 --> 00:36:26,360 Speaker 1: at a big wall of televisions and actually feel excited 645 00:36:26,400 --> 00:36:30,760 Speaker 1: about it. And so occasionally you'll run into a product 646 00:36:30,880 --> 00:36:34,879 Speaker 1: that is outside the normal types of stuff you see 647 00:36:34,880 --> 00:36:37,840 Speaker 1: at c S and you get really excited because it's different. 648 00:36:38,440 --> 00:36:41,000 Speaker 1: Doesn't matter if it's a good idea or not. Necessarily, 649 00:36:41,400 --> 00:36:44,600 Speaker 1: it just matters that's different. Well, in this case, the 650 00:36:44,640 --> 00:36:48,879 Speaker 1: product that was a smart belt buckle that could automatically 651 00:36:48,920 --> 00:36:52,359 Speaker 1: loosen or tighten the belt around your waist, so if 652 00:36:52,360 --> 00:36:54,480 Speaker 1: you were to sit down or stand up, it could 653 00:36:54,560 --> 00:36:58,279 Speaker 1: keep your trousers nice and snug without being uncomfortable or 654 00:36:58,480 --> 00:37:01,239 Speaker 1: presumably after you orch it yourself. Let's say you're at 655 00:37:01,280 --> 00:37:03,360 Speaker 1: Thanksgiving dinner, it would be able to let out a 656 00:37:03,360 --> 00:37:05,560 Speaker 1: little space, you know, loosen that belt a little bit. 657 00:37:05,880 --> 00:37:09,000 Speaker 1: It also vibrate occasionally let you know that you've been 658 00:37:09,000 --> 00:37:11,239 Speaker 1: sedentary too long and that it was time to haul 659 00:37:11,360 --> 00:37:13,080 Speaker 1: yourself up to your feet and take a little bit 660 00:37:13,080 --> 00:37:15,640 Speaker 1: of a walk. And a lot of folks also said 661 00:37:16,120 --> 00:37:18,840 Speaker 1: it was really ugly as sin it looked more like 662 00:37:18,880 --> 00:37:21,640 Speaker 1: a safety belt than a fashionable accessory. But then again, 663 00:37:21,680 --> 00:37:24,359 Speaker 1: this was a prototype that they were showing off. Then 664 00:37:24,400 --> 00:37:27,640 Speaker 1: you flash forward a year and now it's c e s. 665 00:37:28,320 --> 00:37:32,040 Speaker 1: The m Eota team was out again with Belty, only 666 00:37:32,160 --> 00:37:35,359 Speaker 1: the new design of Belty was very different. For one thing, 667 00:37:35,640 --> 00:37:38,360 Speaker 1: it looked more like a fashion item. For another, it 668 00:37:38,400 --> 00:37:42,400 Speaker 1: had ditched the self adjusting feature entirely and no longer 669 00:37:42,520 --> 00:37:47,279 Speaker 1: could tighten up or loosen by itself. Um Instead, it 670 00:37:47,320 --> 00:37:50,480 Speaker 1: would sync up with an app on a smartphone. Now 671 00:37:50,520 --> 00:37:52,239 Speaker 1: would still vibrate to let you know you need to 672 00:37:52,239 --> 00:37:54,560 Speaker 1: get up and walk around, and it would let you 673 00:37:54,600 --> 00:37:57,640 Speaker 1: know if you need to drink more water to stay hydrated. 674 00:37:58,360 --> 00:38:00,560 Speaker 1: I'm not really sure how that last feat was supposed 675 00:38:00,560 --> 00:38:02,600 Speaker 1: to work, As the folks at Emiota said the belt 676 00:38:02,640 --> 00:38:05,600 Speaker 1: would continue to give you notifications even if you did 677 00:38:05,600 --> 00:38:08,439 Speaker 1: not have your phone on you. So how your belt 678 00:38:08,520 --> 00:38:10,840 Speaker 1: happens to know whether or not youven drinking water is 679 00:38:10,880 --> 00:38:14,440 Speaker 1: beyond me. I don't know what the mechanism was supposed 680 00:38:14,480 --> 00:38:17,200 Speaker 1: to be. For that the projected pre order price for 681 00:38:17,280 --> 00:38:22,919 Speaker 1: this belt was the princely sum of three. Now let's 682 00:38:22,920 --> 00:38:27,600 Speaker 1: flash forward again to today. You can order a Belty online. 683 00:38:27,840 --> 00:38:29,800 Speaker 1: You can actually go out and buy one of these things. 684 00:38:29,840 --> 00:38:33,239 Speaker 1: It costs a hundred forty nine dollars, so less than 685 00:38:33,320 --> 00:38:36,480 Speaker 1: half of what the price was quoted as being back 686 00:38:36,520 --> 00:38:38,560 Speaker 1: in two thousand and sixteen. But as far as I 687 00:38:38,600 --> 00:38:42,000 Speaker 1: can tell, all the previous features are no longer part 688 00:38:42,040 --> 00:38:45,640 Speaker 1: of this belt. It does not tighten up or loosen 689 00:38:45,760 --> 00:38:49,200 Speaker 1: up on its own. It no longer vibrates to let 690 00:38:49,200 --> 00:38:51,680 Speaker 1: you know to walk around, doesn't keep track of your 691 00:38:51,680 --> 00:38:57,400 Speaker 1: water consumption. Instead, BELTI acts as a supplemental battery. You 692 00:38:57,480 --> 00:39:00,400 Speaker 1: recharge the battery it's housed in the belt buckle, and 693 00:39:00,400 --> 00:39:02,960 Speaker 1: then you can plug in a device into the buckle 694 00:39:03,160 --> 00:39:06,520 Speaker 1: for a quick recharge via USBC. So you can stand 695 00:39:06,560 --> 00:39:09,920 Speaker 1: there with your phone plugged into your belt buckle and 696 00:39:10,000 --> 00:39:12,239 Speaker 1: it looks about as great as it sounds. So the 697 00:39:12,239 --> 00:39:14,759 Speaker 1: product you can actually purchase is a far cry from 698 00:39:14,760 --> 00:39:17,160 Speaker 1: the one that was shown off back in two thousand fifteen, 699 00:39:17,520 --> 00:39:21,840 Speaker 1: and again that's just a demonstrate how vaporware might refer 700 00:39:21,960 --> 00:39:25,240 Speaker 1: to a build of something and that you do eventually 701 00:39:25,280 --> 00:39:28,640 Speaker 1: get that product, but it ends up being very different 702 00:39:28,680 --> 00:39:31,279 Speaker 1: from the one that you were promised. It's always a 703 00:39:31,320 --> 00:39:33,560 Speaker 1: smart thing to think of whenever you're looking into a 704 00:39:33,640 --> 00:39:36,600 Speaker 1: crowdfunding campaign. Will cover more about that in a in 705 00:39:36,640 --> 00:39:41,319 Speaker 1: a future episode, but that wraps up this one about gadgets. 706 00:39:41,560 --> 00:39:43,760 Speaker 1: In our next episode, we're going to take a look 707 00:39:43,800 --> 00:39:47,560 Speaker 1: at the software side of vaporware. It's just as entertaining 708 00:39:47,680 --> 00:39:51,600 Speaker 1: and varied as the hardware side. And uh, if you 709 00:39:51,600 --> 00:39:54,399 Speaker 1: guys have any suggestions for future episodes of tech Stuff, 710 00:39:54,440 --> 00:39:57,680 Speaker 1: whether it's a type of technology, a company, a person 711 00:39:57,760 --> 00:39:59,480 Speaker 1: in tech, maybe there's someone you would like me to 712 00:39:59,520 --> 00:40:02,359 Speaker 1: interview or have on as a guest host, send me 713 00:40:02,400 --> 00:40:06,000 Speaker 1: a message. The email address is tech Stuff at how 714 00:40:06,040 --> 00:40:08,520 Speaker 1: stuff works dot com. Or draw me a line on 715 00:40:08,560 --> 00:40:10,640 Speaker 1: Facebook or Twitter to handle at both of those is 716 00:40:10,680 --> 00:40:14,120 Speaker 1: tech Stuff H s W. Don't forget to follow us 717 00:40:14,200 --> 00:40:17,759 Speaker 1: on Instagram and I'll talk to you again. Really sit 718 00:40:23,600 --> 00:40:26,040 Speaker 1: for more on this and thousands of other topics because 719 00:40:26,080 --> 00:40:37,080 Speaker 1: at how stuff Works dot Com,