WEBVTT - Listener Mail: SquareHouse Cinema?

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of iHeartRadio.

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<v Speaker 2>Hey you welcome to Stuff to Blow your Mind Listener mail.

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<v Speaker 2>My name is Robert Lamb.

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<v Speaker 3>And my name is Joe McCormick. And it's Monday, the

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<v Speaker 3>day of each week that we read back messages from

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<v Speaker 3>the Stuff to Blow your Mind mail bag. If you've

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<v Speaker 3>never gotten in touch before, why not give it a shot.

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<v Speaker 3>You can email us at contact at Stuff to Blow

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<v Speaker 3>your Mind dot com. Whatever kind of message you want

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<v Speaker 3>to send is great. Of course, we always welcome feedback

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<v Speaker 3>to recent episodes. If you have something interesting you'd like

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<v Speaker 3>to add, or a correction or a question, any kind

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<v Speaker 3>of follow up on something we've talked about, send it

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<v Speaker 3>on in. If you want to suggest a topic for

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<v Speaker 3>us to do in the future, that's always welcome. Or

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<v Speaker 3>if you just want to say hi, let us know

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<v Speaker 3>your thoughts about the show, or how you listen, where

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<v Speaker 3>you listen from, tell us about yourself. That's all fine too.

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<v Speaker 3>It is contact at Stuff to Blow your Mind dot com.

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<v Speaker 3>Let's see Rob if you don't mind, I'm going to

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<v Speaker 3>kick things off with a response to our series on mud.

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<v Speaker 2>Yes, please date.

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<v Speaker 3>This is from Stefan and Stefan says that he is German,

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<v Speaker 3>so he hopes his German English is acceptable. It's perfectly acceptable, Steffan.

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<v Speaker 3>We always want to hear from anybody whatever state you're

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<v Speaker 3>English is in, you know, send it on in. We'll

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<v Speaker 3>do what we can with it. So we appreciate this.

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<v Speaker 3>This is following up from a digression in one part

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<v Speaker 3>of that series about the famous scene in the movie Predator,

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<v Speaker 3>the Original Predator with Arnold Schwarzenegger where he evades the

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<v Speaker 3>heat vision of the alien hunter by covering his body

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<v Speaker 3>in mud, and we talked a little bit about whether

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<v Speaker 3>that would actually work. It seems like if it did work,

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<v Speaker 3>it would only work for a very short time, basically

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<v Speaker 3>until the mud heats up to same temperature as the

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<v Speaker 3>rest of your body. Stefan says, Hey, Robert and Joe,

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<v Speaker 3>great podcast has always many thanks for your work. A

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<v Speaker 3>short remark to mud, Arnold's and Predators. This is a

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<v Speaker 3>direct reference to the German legend daslid der Nibelungen. Siegfried,

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<v Speaker 3>the hero of this legend, killed a wildly feared dragon

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<v Speaker 3>with his sword, the Balmung. A bit of the dragon's

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<v Speaker 3>blood spilled on his skin, and he noticed that his

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<v Speaker 3>skin became invulnerable due to this plaster. He jumped into

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<v Speaker 3>the puddle of dragon's blood and in this way provided

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<v Speaker 3>himself with an impenetrable armor, except one little spot on

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<v Speaker 3>his back, right between his shoulder blades, which was accidentally

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<v Speaker 3>covered by a leaf of a linden tree. The story

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<v Speaker 3>goes that his wife cream Hilled, gave this information to

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<v Speaker 3>his rival Hagen van Tronier Tronia, sorry, I'm doing my best,

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<v Speaker 3>also who a little later took the opportunity to kill

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<v Speaker 3>Siegfried by stabbing him with a spear right at the

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<v Speaker 3>spot in his back which was covered by the leaf

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<v Speaker 3>and therefore still vulnerable. I think mister Antol, the director

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<v Speaker 3>of the first Predators movie. And a quick side note,

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<v Speaker 3>I think Stephan might have been confused here because Antol

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<v Speaker 3>is the name of the director of the twenty ten

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<v Speaker 3>movie Predators, but the name of the director of the

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<v Speaker 3>first movie from nineteen eighty seven was John McTiernan. But

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<v Speaker 3>whatever the case, Stefan is saying about the director of

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<v Speaker 3>the first Predator movie, Stephan says must have been a

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<v Speaker 3>big fan of the German legends. So replace Siegfried by

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<v Speaker 3>Arnold and dragon's blood by mud, and you don't have

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<v Speaker 3>to go a long way to Arnold's and mud puddles

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<v Speaker 3>winky face emoji. I hope my German English was sufficient

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<v Speaker 3>to get this remark across. Looking forward to your next podcast,

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<v Speaker 3>Greetings from northern Germany, half between Hamburg and New Munster

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<v Speaker 3>if you are interested, Stefan.

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<v Speaker 2>Oh, that's wonderful. I mean, obviously, connections between myth and

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<v Speaker 2>legend and modern horror and sci fi movies. I mean,

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<v Speaker 2>that's that's our that's our cup of tea.

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<v Speaker 3>Now, this is a good question. I haven't seen the

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<v Speaker 3>original Predator in quite a while. I don't recall how

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<v Speaker 3>the mud invisibility armor is eventually compromised. What happens? Does

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<v Speaker 3>Arnold fall into water and that washes it off? I

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<v Speaker 3>think that might be the case.

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<v Speaker 2>Yeah, yeah, I'm trying to remember as well. Because he

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<v Speaker 2>evades the Predator successfully and then of course preps for

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<v Speaker 2>the big showdown where he makes an unrealistically powerful long bow.

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<v Speaker 3>Yeah, he builds a bow, just like stretching it with

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<v Speaker 3>his arms.

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<v Speaker 2>Yeah, and then he covers himself with mud again, and

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<v Speaker 2>you know, looks really badass to go out for this fight.

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<v Speaker 2>But yeah, This is where you can really get You

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<v Speaker 2>can ask a lot of questions about how long the

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<v Speaker 2>mud would be effective, were were effective at all. I

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<v Speaker 2>don't remember how how that battle really plays out. I

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<v Speaker 2>think there's some back and forth there, because it's a

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<v Speaker 2>pretty good fight. You know, it's the it's it's it's

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<v Speaker 2>it's man against alien. It's it's Dutch bringing all of

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<v Speaker 2>his clever tricks versus the tricks that the Predator still

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<v Speaker 2>has a bit sleeve, including a nuclear weapon literally up.

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<v Speaker 3>Well, and it has a move in it that I

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<v Speaker 3>always like in movies. For some reason, I find a

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<v Speaker 3>lot of the best human versus monster movies have this convention,

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<v Speaker 3>which is the humans set a trap for the monster

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<v Speaker 3>that always works well. I like that in you know,

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<v Speaker 3>going way back to the Thing from Another World nineteen

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<v Speaker 3>fifty is it nineteen fifty the Howard Hawks movie, you know,

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<v Speaker 3>where they set the electricity trap and they you know,

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<v Speaker 3>Dutch does it. In Predator. He like builds up a

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<v Speaker 3>counterweight log trap to try to pin the Predator up

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<v Speaker 3>against like an overhanging branch that he hides by knives,

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<v Speaker 3>and that doesn't exactly work out to plan, but he's

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<v Speaker 3>still able to use the trap in a counterintuitive way

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<v Speaker 3>to win in the end. In fact, speaking of myth

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<v Speaker 3>and legend, I would be interested in in tracing that

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<v Speaker 3>that sort of human versus monster trope all the way back, Like,

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<v Speaker 3>are what are the early versions of that where the

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<v Speaker 3>hero is not able to defeat the monster in a

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<v Speaker 3>direct contest, but defeats it by setting a clever trap.

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<v Speaker 2>Oh, you know, this is something we could potentially explore

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<v Speaker 2>in a future episode. Maybe this would be a good

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<v Speaker 2>one for Halloween season this year. We've touched on ghost

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<v Speaker 2>traps before on the show before, but there could be

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<v Speaker 2>more there, you know, monster traps and myth and legend,

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<v Speaker 2>whereas ghost traps are often actual physical items and artifacts

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<v Speaker 2>of superstition.

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<v Speaker 3>Right in about your favorite monster traps, whether that's from

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<v Speaker 3>an ancient myth or from a modern movie.

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<v Speaker 2>All right, We continue to hear from a lot of

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<v Speaker 2>folks concerning our Dream Falls series. This one comes to

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<v Speaker 2>us from Adam. Adam writes, Hello, Robert and Joe and

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<v Speaker 2>the rest, by which you means Jja, longtime listener of

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<v Speaker 2>the show here. I've always wanted to write in, but

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<v Speaker 2>after listening to the last listener mail episode, I now

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<v Speaker 2>have some things to share. It's time for some more

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<v Speaker 2>Baku content. In the video game Neo, there are many

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<v Speaker 2>types of guardian spirits. We had to look this up.

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<v Speaker 3>By the way.

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<v Speaker 2>This is a Japanese video game that I believe is

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<v Speaker 2>released on like the PlayStations. I'm not sure which format

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<v Speaker 2>you know. I'm not familiar with the PlayStation so much

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<v Speaker 2>these days.

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<v Speaker 3>Neither of us have played it, so we're unfamiliar.

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<v Speaker 2>So Adam continues. These are animal familiars that grant divine

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<v Speaker 2>protection and power to those they favor. In the sequel

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<v Speaker 2>Neo two, one of these guardian spirits is a baku.

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<v Speaker 2>This particular baku is called Yumihami. Its name literally means

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<v Speaker 2>dream eater. Its dream eating abilities are not shown in game,

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<v Speaker 2>and it uses lightning powers instead. I believe its dream

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<v Speaker 2>eating nature is more symbolic. In the story, Yumihami is

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<v Speaker 2>the guardian spirit of the game's main antagonist, Otakimaru. Otakimaru

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<v Speaker 2>bestows Yumihami to a character whose ambitions are getting out

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<v Speaker 2>of hand, causing him to turn into a villainous warlord. Thus,

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<v Speaker 2>it could be said that the baku devours the dreams

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<v Speaker 2>and ambitions of others. To fuel its own. In the

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<v Speaker 2>game's expansions, you eventually acquire a Baku named as such.

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<v Speaker 2>The game describes the Baku as devouring the desires of people.

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<v Speaker 2>It appears to have been corrupted by Otakimaru's dream to

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<v Speaker 2>destroy humanity, which, given his history of interfering with humanity

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<v Speaker 2>to cause conflict, also lines up with the idea of

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<v Speaker 2>devouring the dreams of others to fuel its own. Otakima

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<v Speaker 2>Momorrow eventually fuses with the Baku in an attempt to

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<v Speaker 2>fulfill his dream, causing him to become a horrible monster,

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<v Speaker 2>which has no physical Baku traits for his final battle.

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<v Speaker 3>Now, it would be funny if the horrible monster did

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<v Speaker 3>have Baku traits and it, you know, it looked like

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<v Speaker 3>a taper that you like, a monster taper that you

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<v Speaker 3>had to fight.

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<v Speaker 2>I mean, I'm sure it could be done. People love

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<v Speaker 2>taking cute things and twisting them into a little bit

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<v Speaker 2>to the left into something a little more horrifying. But anyway,

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<v Speaker 2>I'm gonna have to do an image search on these

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<v Speaker 2>later and see what these look like. Yeah, Adam continues

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<v Speaker 2>that appears to be all the interesting things about the

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<v Speaker 2>Baku in Neo two that I can think of. The

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<v Speaker 2>neo games have their own interesting takes on Japanese folklore

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<v Speaker 2>and mythology, and the Baku's depiction is just one of them.

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<v Speaker 2>Never anything really deep, but fun to talk about. Anyways,

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<v Speaker 2>thank you for hosting this show for many years and

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<v Speaker 2>for all the interesting topics you've discussed. Hopefully I can

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<v Speaker 2>write in another time with more ideas regards Adam.

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<v Speaker 3>So, one thing this got me thinking about is the

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<v Speaker 3>multiple meanings of the word dream in English. So in English,

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<v Speaker 3>a dream is the on one hand, the experience you

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<v Speaker 3>have while you are asleep. It's like, you know, you

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<v Speaker 3>go to the dream world, you have dreams, but the

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<v Speaker 3>same word is used to mean desires, basically the things

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<v Speaker 3>you wish to accomplish with your life, or you wish

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<v Speaker 3>what happen to you. And I realized I don't know

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<v Speaker 3>if that same double meaning occurs in other languages. So

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<v Speaker 3>like in Japanese, does the same word mean the things

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<v Speaker 3>that you see when you're asleep and the things that

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<v Speaker 3>you desire in your life? I would assume based on

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<v Speaker 3>the blurring here in the game, where a quote dream

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<v Speaker 3>eater is something that eats your ambitions, that means that

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<v Speaker 3>it's the same way in Japanese, and I wonder if

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<v Speaker 3>it's that way in many languages.

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<v Speaker 2>Yeah, it's a fascinating question, you know, when you get

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<v Speaker 2>into the linguistics of things like this. Well, Adam, thanks

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<v Speaker 2>for writing in. So many of these video games are

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<v Speaker 2>off our radar, especially these days, so it's great to

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<v Speaker 2>hear from folks who are familiar with them, because, yeah,

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<v Speaker 2>there's so much amazing, amazing creativity that goes into these

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<v Speaker 2>these virtual worlds that have been and continue to be

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<v Speaker 2>created for the video game making a market.

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<v Speaker 3>All right, I'm going to read a message in response

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<v Speaker 3>to our episode The Machine Speaks, which was about machines

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<v Speaker 3>that were designed to synthesize human speech from before the

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<v Speaker 3>age of electrical machines. So basically just like acoustical mechanical

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<v Speaker 3>machines almost kind of pipe organs that were that were

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<v Speaker 3>designed to try to speak like a human and to

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<v Speaker 3>some degree accomplished that feat. So this message is from Magnolia.

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<v Speaker 3>Magnolia says, maybe it was the lack of sleep that

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<v Speaker 3>got to me, but I listened to your recent episode

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<v Speaker 3>The Machine Speaks. During a late night laundry crusade. Parentheses,

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<v Speaker 3>broken dryer and found the story of Fober, that's Joseph Fobber,

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<v Speaker 3>the inventor of the Euphonia and his Euphonia, absolutely heartbreaking.

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<v Speaker 3>Often while listening to history, I find myself imagining myself

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<v Speaker 3>as a time traveler speaking to the subjects that I'm

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<v Speaker 3>learning about. In this particular case, I saw myself approaching

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<v Speaker 3>a depressed and disheveled Fober, my phone in one hand

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<v Speaker 3>and the tiny blue case with my earbuds in the other.

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<v Speaker 3>I imagine myself saying something along the lines of this for

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<v Speaker 3>your right ear and this for your left as I

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<v Speaker 3>shared the earbuds with him, and then playing something explaining

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<v Speaker 3>how his efforts eventually inspired the creation of the miracle

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<v Speaker 3>I was now demonstrating. The problem comes in when I

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<v Speaker 3>tried to imagine what I would play for him. The

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<v Speaker 3>first scenario that I imagine was playing him the episode that

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<v Speaker 3>I was just listening to. But I don't think hearing

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<v Speaker 3>people's opinions of him would have been great for his

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<v Speaker 3>mental health. Oh yeah, hearing all those descriptions of him

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<v Speaker 3>is like a disheveled and obsessed and haunted Oh.

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<v Speaker 2>I think we were sympathetic to it, But yes, we

0:13:01.400 --> 0:13:03.880
<v Speaker 2>were reading some unkind things by others.

0:13:04.080 --> 0:13:05.880
<v Speaker 3>Well, I think even some of the people who described

0:13:05.920 --> 0:13:08.640
<v Speaker 3>him that way were sympathetic. They were just saying like, hey, yeah,

0:13:08.640 --> 0:13:09.920
<v Speaker 3>this guy's having a hard time.

0:13:10.520 --> 0:13:12.559
<v Speaker 2>Yeah, they didn't hold anything back.

0:13:13.040 --> 0:13:16.200
<v Speaker 3>Yeah, but Magnolia goes on. The next thing I imagined

0:13:16.360 --> 0:13:19.720
<v Speaker 3>was some contemporaneous music opera maybe, but I don't know

0:13:19.840 --> 0:13:21.480
<v Speaker 3>enough about the music of his day to make a

0:13:21.480 --> 0:13:23.520
<v Speaker 3>good choice. At this point, I've spent way too much

0:13:23.559 --> 0:13:26.080
<v Speaker 3>time trying to imagine what to play for this person

0:13:26.160 --> 0:13:28.800
<v Speaker 3>I'll never actually meet. So I throw the question to you, guys,

0:13:28.840 --> 0:13:32.079
<v Speaker 3>what would you play for a depressed and disheveled fober

0:13:32.320 --> 0:13:34.440
<v Speaker 3>to give him hope and show him what the future

0:13:34.480 --> 0:13:39.240
<v Speaker 3>held Magnolia? Ah, okay, So the idea that I guess

0:13:39.280 --> 0:13:44.160
<v Speaker 3>not just music but speech could be replicated in a

0:13:44.200 --> 0:13:46.720
<v Speaker 3>synthetic way and with infinite variety.

0:13:47.520 --> 0:13:47.760
<v Speaker 1>Hmm.

0:13:48.440 --> 0:13:51.760
<v Speaker 3>I mean, I guess the boring answer is to set

0:13:51.800 --> 0:13:54.000
<v Speaker 3>him a talking to Siri or something, you know, just

0:13:54.000 --> 0:13:57.360
<v Speaker 3>get him with like a digital voice assistant there. But

0:13:57.559 --> 0:14:00.520
<v Speaker 3>I bet we could do better than that. To say,

0:14:00.640 --> 0:14:03.960
<v Speaker 3>I would play some of those Peter Frampton songs that

0:14:04.040 --> 0:14:06.920
<v Speaker 3>have the vocoder in them. You know what I'm talking about.

0:14:07.760 --> 0:14:10.440
<v Speaker 2>Oh yeah, yeah, yeah, yeah, that would be a good choice.

0:14:10.840 --> 0:14:12.480
<v Speaker 3>Does he feel like we do.

0:14:14.520 --> 0:14:14.679
<v Speaker 2>Now?

0:14:14.679 --> 0:14:17.040
<v Speaker 3>He does because he's because he's hearing it himself.

0:14:17.280 --> 0:14:20.360
<v Speaker 2>Oh well, how about the nineteen eighty three Neil Young

0:14:20.400 --> 0:14:21.560
<v Speaker 2>album trans.

0:14:21.600 --> 0:14:23.680
<v Speaker 3>Wow, Well that's kind of out of nowhere, but okay,

0:14:23.760 --> 0:14:25.720
<v Speaker 3>yeah that does have vocoder, Yeah, I.

0:14:25.640 --> 0:14:29.840
<v Speaker 2>See, yeah, robot voice going on in there. Yeah, I

0:14:29.840 --> 0:14:33.080
<v Speaker 2>don't know. I guess in general, I would I would think, well,

0:14:33.240 --> 0:14:35.160
<v Speaker 2>he's in a tough place. I want to probably play

0:14:35.520 --> 0:14:38.400
<v Speaker 2>some self help content, like, you know, think some eck

0:14:38.440 --> 0:14:41.040
<v Speaker 2>cart toole or something. But if I but it was

0:14:41.120 --> 0:14:43.040
<v Speaker 2>just music, I you know, i'd probably fall back on

0:14:43.120 --> 0:14:46.360
<v Speaker 2>Tangerine Dream, you know, play him a nice, nice Tangerine

0:14:46.400 --> 0:14:49.160
<v Speaker 2>Dream album. Maybe Ruby Kant, that's a good one. Nineteen

0:14:49.200 --> 0:14:49.760
<v Speaker 2>seventy five.

0:14:51.320 --> 0:14:54.080
<v Speaker 3>I'm cycling through the songs on that Neil Young album

0:14:54.120 --> 0:14:58.880
<v Speaker 3>in my head. Maybe maybe maybe he should hear Computer Cowboy.

0:15:00.320 --> 0:15:05.840
<v Speaker 2>Oh, I remember liking some of them, Transformer Man, Unit

0:15:05.880 --> 0:15:06.760
<v Speaker 2>to Sample and hold.

0:15:07.160 --> 0:15:11.600
<v Speaker 3>There's actually a there's a nice cover of Transformer Man,

0:15:11.680 --> 0:15:16.000
<v Speaker 3>but an acoustic one on his unplugged album from oh nineties.

0:15:16.240 --> 0:15:18.480
<v Speaker 2>I don't think i've heard that. Opticos Go look that up.

0:15:18.880 --> 0:15:20.760
<v Speaker 2>All right, We're gonna go ahead and transition into some

0:15:20.800 --> 0:15:23.680
<v Speaker 2>weird house listener mail here. This one comes to us

0:15:23.680 --> 0:15:33.040
<v Speaker 2>from Pat. Guys, you recently asked about Elvis movies? Was

0:15:33.080 --> 0:15:35.200
<v Speaker 2>he in a western? Was he in a movie in

0:15:35.200 --> 0:15:38.920
<v Speaker 2>which he did not sing? Charro and Charo? The title

0:15:38.920 --> 0:15:40.640
<v Speaker 2>of this movie has an exclamation point at the end

0:15:40.640 --> 0:15:44.200
<v Speaker 2>of it. A non singing Elvis Western. This movie was

0:15:44.240 --> 0:15:47.960
<v Speaker 2>typical of fifties westerns and not particularly special. I saw

0:15:48.000 --> 0:15:51.960
<v Speaker 2>it on an afternoon television showing. In the sixties and seventies,

0:15:52.000 --> 0:15:55.440
<v Speaker 2>local television station showed a movie every day at four o'clock.

0:15:55.680 --> 0:15:59.120
<v Speaker 2>They would have presentations like Elvis Week or Road two Week,

0:15:59.400 --> 0:16:04.080
<v Speaker 2>Crosby and Hope Buddy Pictures. Thanks again, Pat. All right,

0:16:04.160 --> 0:16:06.040
<v Speaker 2>So I had to look this up, and I actually

0:16:06.040 --> 0:16:08.440
<v Speaker 2>actually ended up texting my aunt a little bit, because

0:16:08.800 --> 0:16:12.200
<v Speaker 2>my aunt is a huge lifelong Elvis fan, like that's

0:16:12.680 --> 0:16:15.480
<v Speaker 2>one of her big things. So I reached out to

0:16:15.520 --> 0:16:18.480
<v Speaker 2>her with a couple of questions about non singing Elvis movies,

0:16:18.720 --> 0:16:20.960
<v Speaker 2>and she told me that, yep, there's only one non

0:16:21.040 --> 0:16:24.000
<v Speaker 2>singing Elvis movie, and it is indeed nineteen sixty nine's

0:16:24.080 --> 0:16:27.600
<v Speaker 2>Charro By the way. It's also the only film in

0:16:27.640 --> 0:16:30.560
<v Speaker 2>which Elvis wore a beard. Oh, look this up, and

0:16:30.600 --> 0:16:34.320
<v Speaker 2>he has a beard like in some shots and promotional stills,

0:16:34.520 --> 0:16:36.840
<v Speaker 2>it looks more like stubble. Other times it looks like, yeah,

0:16:36.880 --> 0:16:39.240
<v Speaker 2>he's kind of got the beginnings of a full beard.

0:16:39.240 --> 0:16:42.320
<v Speaker 3>There, I'm looking it up right now. Okay. He plays

0:16:42.320 --> 0:16:45.440
<v Speaker 3>a character named Jess Wade. Oh yeah, I see the beard.

0:16:45.920 --> 0:16:48.320
<v Speaker 3>I mean, yeah, it's a kind of a beard.

0:16:49.000 --> 0:16:52.520
<v Speaker 2>Yeah, it's but it's significantly more beard than you usually

0:16:52.520 --> 0:16:54.680
<v Speaker 2>see on Elvis. I also asked my aunt what her

0:16:54.720 --> 0:16:58.400
<v Speaker 2>favorite singing Elvis movie was, and she couldn't pick just one.

0:16:58.480 --> 0:17:00.840
<v Speaker 2>She said that there are many good ones, but the

0:17:01.000 --> 0:17:03.840
<v Speaker 2>quote Jailhouse Rock is excellent, and then she included a

0:17:03.920 --> 0:17:08.840
<v Speaker 2>chef's kiss emoji. And she also highlighted King Creole and

0:17:08.880 --> 0:17:13.680
<v Speaker 2>Blue Hawaii. King Creole is notable. It has both Carolyn

0:17:13.760 --> 0:17:16.000
<v Speaker 2>Jones and Vic Morrow in it, both of whom have

0:17:16.040 --> 0:17:19.040
<v Speaker 2>come up on Weird House Cinema, and Blue Hawaii had

0:17:19.119 --> 0:17:20.560
<v Speaker 2>Angela Lansbury in it.

0:17:20.920 --> 0:17:23.880
<v Speaker 3>I don't think I've ever seen all of an Elvis movie.

0:17:24.359 --> 0:17:27.720
<v Speaker 2>No, No, neither neither of I you know, And I

0:17:27.720 --> 0:17:29.919
<v Speaker 2>guess the kicker is We could never actually cover an

0:17:29.960 --> 0:17:32.320
<v Speaker 2>Elvis movie on Weird House, not a proper Elvis movie,

0:17:32.320 --> 0:17:35.199
<v Speaker 2>because Elvis movies are pretty much the opposite of weird.

0:17:35.760 --> 0:17:38.920
<v Speaker 2>He never popped up in anything with a like speculative element,

0:17:39.080 --> 0:17:44.159
<v Speaker 2>no horror, no even real thrillers. However, I have toyed

0:17:44.160 --> 0:17:46.720
<v Speaker 2>with the idea of doing a series of like square

0:17:46.760 --> 0:17:49.240
<v Speaker 2>movies by weird directors. I guess we'd call it square

0:17:49.240 --> 0:17:52.639
<v Speaker 2>house cinema, looking at stuff like John Carpenter's nineteen seventy

0:17:52.680 --> 0:17:56.399
<v Speaker 2>nine Elvis movie starring Kurt Russell and Shelley Winters, or

0:17:56.480 --> 0:17:59.439
<v Speaker 2>David Cronenberg's Fast Company from the same year, which is

0:18:00.280 --> 0:18:01.600
<v Speaker 2>carr movie.

0:18:02.800 --> 0:18:04.400
<v Speaker 3>I see in the notes you said that one has

0:18:04.400 --> 0:18:05.520
<v Speaker 3>George Buza.

0:18:05.200 --> 0:18:08.480
<v Speaker 2>In it yep, along with John Saxon and an actor.

0:18:08.920 --> 0:18:11.639
<v Speaker 2>The star is William Smith, who played Conan's father in

0:18:11.720 --> 0:18:16.520
<v Speaker 2>Conan and the Barbarian. This is probably a funnier idea

0:18:16.720 --> 0:18:20.040
<v Speaker 2>than it would be an execution, though, so probably just

0:18:20.080 --> 0:18:21.760
<v Speaker 2>best to stick to things that are actually weird.

0:18:22.080 --> 0:18:24.880
<v Speaker 3>Okay. One last weird House message. This is from Tauntrey.

0:18:30.600 --> 0:18:34.560
<v Speaker 3>Tauntrey says hello again to my favorite podcasters. Loved the

0:18:34.680 --> 0:18:37.639
<v Speaker 3>black Hole episode. I'd never seen or even heard of

0:18:37.640 --> 0:18:41.000
<v Speaker 3>the film and am delighted to have watched it now. However,

0:18:41.840 --> 0:18:46.040
<v Speaker 3>I think you guys misread the ending. Maximilian and this

0:18:46.119 --> 0:18:51.800
<v Speaker 3>is the devilish sort of steally red ARCon robot. The

0:18:51.880 --> 0:18:57.400
<v Speaker 3>evil robot. Maximilian is I think supposed to be doctor

0:18:57.680 --> 0:18:58.879
<v Speaker 3>Kate's father.

0:19:00.119 --> 0:19:00.359
<v Speaker 2>Hmm.

0:19:01.040 --> 0:19:04.040
<v Speaker 3>I definitely didn't put that together, but Tontree goes on,

0:19:04.560 --> 0:19:08.119
<v Speaker 3>that's why doctor Reinhardt said he's afraid of him, and

0:19:08.160 --> 0:19:11.800
<v Speaker 3>then when he mentions Kate's eyes so specifically, it is

0:19:11.880 --> 0:19:15.640
<v Speaker 3>foreshadowing to the end when Maximilian and doctor Reinhardt are

0:19:15.720 --> 0:19:19.480
<v Speaker 3>in the black Hole hell and we see her father's

0:19:19.640 --> 0:19:25.880
<v Speaker 3>eyes inside Maximilian's head when he's tormenting doctor Reinhardt. The Horror,

0:19:26.119 --> 0:19:31.679
<v Speaker 3>The Horror. Also regarding the black Hole the ride, I

0:19:31.800 --> 0:19:36.119
<v Speaker 3>found this and then Tautrey includes a link to something

0:19:36.160 --> 0:19:39.800
<v Speaker 3>I couldn't click through to for some reason, but anyway

0:19:40.119 --> 0:19:43.800
<v Speaker 3>I found it seems to be about a ride that

0:19:43.960 --> 0:19:48.320
<v Speaker 3>was never fully implemented at Disneyland that would have been

0:19:48.359 --> 0:19:50.920
<v Speaker 3>based around the movie The black Hole. I think it

0:19:51.000 --> 0:19:56.840
<v Speaker 3>is something that, if I understand correctly speculatively, this ride

0:19:57.080 --> 0:20:00.919
<v Speaker 3>was previously what's it called Adventures in Innerspace and then

0:20:00.960 --> 0:20:03.600
<v Speaker 3>eventually it was turned into the Star Tours ride.

0:20:04.320 --> 0:20:07.480
<v Speaker 2>Yeah. Star Tour is a fun ride.

0:20:07.520 --> 0:20:10.320
<v Speaker 3>Oh yeah, yeah, that was like the Star Wars ride

0:20:10.320 --> 0:20:14.040
<v Speaker 3>they had before the modern era of the lucasfilm Disney Union,

0:20:14.119 --> 0:20:16.040
<v Speaker 3>like it goes back to the eighties and.

0:20:16.000 --> 0:20:18.440
<v Speaker 2>They still have some version of it. My son and

0:20:18.520 --> 0:20:21.200
<v Speaker 2>I wrote it when we went down to the Star

0:20:21.240 --> 0:20:22.800
<v Speaker 2>Wars land at Disney World.

0:20:23.320 --> 0:20:25.440
<v Speaker 3>It is what do you call this type of ride?

0:20:25.480 --> 0:20:28.960
<v Speaker 3>It's where you're not actually like going anywhere in the ride.

0:20:29.040 --> 0:20:31.880
<v Speaker 3>It's more kind of like showing you a three three

0:20:31.960 --> 0:20:34.480
<v Speaker 3>D video and moving you back and forth in a barrel.

0:20:34.920 --> 0:20:38.560
<v Speaker 2>Yeah. I forget the industry terminology for this. But there's

0:20:38.600 --> 0:20:42.160
<v Speaker 2>a great series on Disney Plus about like the story

0:20:42.200 --> 0:20:44.080
<v Speaker 2>behind some of the key rides, and they get into

0:20:44.119 --> 0:20:44.560
<v Speaker 2>this one a.

0:20:44.480 --> 0:20:49.040
<v Speaker 3>Bit simulated motion or something. But Tandrey, coming back to

0:20:49.080 --> 0:20:55.360
<v Speaker 3>your idea about this being Maximilian's father, that's very interesting

0:20:55.440 --> 0:20:57.480
<v Speaker 3>and I think you may be onto something. I didn't

0:20:57.600 --> 0:20:59.920
<v Speaker 3>catch that at all while watching. And when you see

0:20:59.920 --> 0:21:03.640
<v Speaker 3>the eyes inside Maximilian and the kind of hell after

0:21:03.760 --> 0:21:06.679
<v Speaker 3>life dream sequence at the end, I assumed that to

0:21:06.840 --> 0:21:11.520
<v Speaker 3>be doctor Reinhardt's eyes and him being sort of having

0:21:11.960 --> 0:21:16.399
<v Speaker 3>merged or fused with Maximilian and he's trapped inside. But

0:21:16.480 --> 0:21:19.480
<v Speaker 3>I could totally see it being the other way around too. Yeah.

0:21:19.760 --> 0:21:22.879
<v Speaker 2>I like hearing a different read on this. It certainly

0:21:22.920 --> 0:21:26.880
<v Speaker 2>it's ambiguous enough that it invites different interpretations.

0:21:26.440 --> 0:21:29.440
<v Speaker 3>And I think it would make sense of doctor Reinhardt

0:21:29.720 --> 0:21:34.080
<v Speaker 3>surprisingly saying he's afraid of Maximilian and then like asking

0:21:34.160 --> 0:21:38.000
<v Speaker 3>Kate to protect him from Maximilian, which doesn't really make

0:21:38.040 --> 0:21:39.200
<v Speaker 3>any sense otherwise.

0:21:40.000 --> 0:21:43.480
<v Speaker 2>Yeah, yeah, I mean it barely makes sense even with

0:21:43.520 --> 0:21:46.760
<v Speaker 2>this interpretation, but that I like a fresh interpretation, and

0:21:46.880 --> 0:21:49.560
<v Speaker 2>you know it, And it's also neat that that Tantry

0:21:49.560 --> 0:21:51.600
<v Speaker 2>got the experiences for the first time. You know, we're

0:21:51.600 --> 0:21:56.560
<v Speaker 2>bringing we're bringing these films out for folks to experience,

0:21:56.640 --> 0:22:00.280
<v Speaker 2>treasures from the Temple for everyone to enjoy. Well, you know,

0:22:00.320 --> 0:22:04.359
<v Speaker 2>our own murderous Kilbot. Carney is telling us that the

0:22:04.359 --> 0:22:07.520
<v Speaker 2>time is up. No more listener mail for this episode,

0:22:07.520 --> 0:22:09.080
<v Speaker 2>but we have more that we'll come back to in

0:22:09.119 --> 0:22:12.359
<v Speaker 2>future episodes. Listener Mail episodes published Mondays and The Stuff

0:22:12.359 --> 0:22:15.520
<v Speaker 2>to Blow Your Mind podcast feed core episodes of our

0:22:15.560 --> 0:22:19.320
<v Speaker 2>podcast on Tuesdays and Thursdays, on Wednesdays, a short form

0:22:19.600 --> 0:22:22.800
<v Speaker 2>artifact or monster fact episode, and on Fridays. Indeed, we

0:22:22.840 --> 0:22:24.879
<v Speaker 2>set aside most serious concerns to just talk about a

0:22:24.880 --> 0:22:26.840
<v Speaker 2>weird film on Weird House Cinema.

0:22:27.000 --> 0:22:33.639
<v Speaker 3>Protect us from Carney. Here's thanks to our excellent audio producer,

0:22:33.800 --> 0:22:36.440
<v Speaker 3>JJ Posway. If you would like to get in touch

0:22:36.440 --> 0:22:38.640
<v Speaker 3>with us with feedback on this episode or any other,

0:22:38.720 --> 0:22:40.919
<v Speaker 3>to suggest a topic for the future, or just to

0:22:40.960 --> 0:22:44.800
<v Speaker 3>say hello, you can email us at contact at stuff

0:22:44.880 --> 0:22:53.120
<v Speaker 3>to Blow your Mind dot com.

0:22:53.200 --> 0:22:56.159
<v Speaker 1>Stuff to Blow Your Mind is production of iHeartRadio. For

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