WEBVTT - TechStuff Steps Out of the Limelight

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<v Speaker 1>Welcome to tex Stuff, a production from I Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jonathan Strickland. I'm an executive producer with I Heart Radio

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<v Speaker 1>and I love all things tech and this episode is

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<v Speaker 1>a continuation of my previous episode about lighting for stage

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<v Speaker 1>and screen. These shows are in response to a request

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<v Speaker 1>to talk about Kleig lights, which I had just managed

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<v Speaker 1>to mention towards the end of my previous episode with

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<v Speaker 1>the introduction of the brothers Kleigel, who started a stage

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<v Speaker 1>theater lighting company in eight nine six. So for this episode,

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<v Speaker 1>we're going to stick with stage lighting and we'll bring

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<v Speaker 1>that up to the modern era before we switch gears

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<v Speaker 1>to talk about lights that engineers developed specifically for the

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<v Speaker 1>purposes of film and television, because they largely built old

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<v Speaker 1>upon the lighting technology that was made for the stage.

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<v Speaker 1>As a reminder, lighting was always important and that you

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<v Speaker 1>want your audience to be able to see what's going on.

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<v Speaker 1>But for centuries, lighting was almost entirely about visibility and

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<v Speaker 1>not artistic expression. That really began to change around the

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<v Speaker 1>very end of the nineteenth century and into the early

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<v Speaker 1>twentieth century. Part of that shift was due to advances

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<v Speaker 1>in technology. It was only through the transition to gas

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<v Speaker 1>lights and then electricity where directors really had the capability

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<v Speaker 1>to make more precise, fine tuned adjustments, to create new

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<v Speaker 1>effects and moods, and to really make lighting part of

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<v Speaker 1>a scene. By the early twentieth century, many theaters around

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<v Speaker 1>the world were embracing electric lights figuratively. If you did

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<v Speaker 1>it literally, you would get burned and or electrocuted. Typically,

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<v Speaker 1>these theaters were installing incandescent bulbs in the foot lights

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<v Speaker 1>and in the border lights and the strip lights. These

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<v Speaker 1>are lights that are all around the stage that project

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<v Speaker 1>light onto the stage itself, and that was just for

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<v Speaker 1>the general stage lighting. Some would still use the older

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<v Speaker 1>electric arc lights, the carbon arc lights for floodlights and spotlights,

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<v Speaker 1>while other theaters would switch to extremely bright and very

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<v Speaker 1>hot incandescent bulb lights, and these would be in the

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<v Speaker 1>one thousand what range or more. Theaters began to phase

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<v Speaker 1>out carbon arc lights and then the even older lime lights.

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<v Speaker 1>Those were lights that used and oxygen hydrogen gas to

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<v Speaker 1>heat up a piece of lime so that it would glow.

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<v Speaker 1>They would get rid of those in favor of incandescent spotlights.

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<v Speaker 1>And it's hard for us to get a full appreciation

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<v Speaker 1>of how these changes allowed for new artistic expression, because

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<v Speaker 1>now we live in an era where that is commonplace,

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<v Speaker 1>and it's hard for us to remember that this had

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<v Speaker 1>a pro found effect on audiences at the time, because again,

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<v Speaker 1>we're used to it. But one example of how transformative

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<v Speaker 1>these techniques would be involves an actor and theater manager

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<v Speaker 1>named David Belasco. Like Sir Henry Irving, who I spoke

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<v Speaker 1>about in our last episode, he was known for producing

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<v Speaker 1>plays that didn't always meet with critical approval from a

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<v Speaker 1>textual standpoint, but they were technically magnificent. Blasco was similarly

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<v Speaker 1>known for his theatricality, if not for his contributions to

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<v Speaker 1>high drama. Unlike Irving, however, Belasco didn't issue electric lights.

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<v Speaker 1>Irving only wanted gas lights. Belasco went with electric lights.

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<v Speaker 1>Belasco would end up producing a staging of the play

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<v Speaker 1>Madam Butterfly, and in this production, he used a white

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<v Speaker 1>backdrop at the back of the stage and he could

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<v Speaker 1>light that in different ways to simulate various effects. In

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<v Speaker 1>Madam Butterfly that included a fourteen minute sequence that featured

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<v Speaker 1>a simulation of the passing of time by lighting the

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<v Speaker 1>backdrop to mimic a sunset the night and then the

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<v Speaker 1>subsequent sun rise. And one of the people who saw

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<v Speaker 1>this production was the great Giacomo Antonio Domenica Michelle Secondo

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<v Speaker 1>Maria Puccini, or Puccini for short. He's an Italian composer

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<v Speaker 1>famous for his operas. Puccini didn't understand very much English,

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<v Speaker 1>but he was so impressed by the artistic display he

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<v Speaker 1>saw in that theater that he decided to adapt the

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<v Speaker 1>story into an opera Madama Butterfly. And presumably without the

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<v Speaker 1>theatricality to help convey the emotion and intent of those scenes,

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<v Speaker 1>that never would have happened, we would not have that opera.

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<v Speaker 1>Blasco's fame largely centered on his sense of the theatric

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<v Speaker 1>and he was known for incorporating many complicated technical processes

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<v Speaker 1>to create effects in the theater. His name on a

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<v Speaker 1>production was enough to sell tickets, even as drama critics

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<v Speaker 1>sometimes lamented that the material he chose wasn't necessarily elevated.

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<v Speaker 1>But there's no doubt that his work really pushed lighting

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<v Speaker 1>into a new level as far as theatrical presentations are concerned.

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<v Speaker 1>One thing I mentioned in the previous episode was the

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<v Speaker 1>use of gels or color filters to create different effects.

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<v Speaker 1>These are transparent sheets of a colored material and they

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<v Speaker 1>fit in front of a lens of a light source.

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<v Speaker 1>So light comes out hits this filter and then you

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<v Speaker 1>get uh color of light coming out of the end

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<v Speaker 1>of your of your light source. And the colors can

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<v Speaker 1>simulate different types of natural light or they can create

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<v Speaker 1>other effects. And we had come a long way from

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<v Speaker 1>using bottles filled with different colors of liquid in front

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<v Speaker 1>of candles that had transitioned to pains of stained glass

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<v Speaker 1>and then later lacquer gelatine. But what is gelatine. Well,

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<v Speaker 1>gelatine is a tasteless protein produced from collagen, which is

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<v Speaker 1>a connective tissue found in animals, like in our skin,

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<v Speaker 1>the ligaments, all that kind of stuff. There's lots of

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<v Speaker 1>collagen there. So this is a structural protein that helps

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<v Speaker 1>hold stuff like well, us together. In Star Wars, they

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<v Speaker 1>talk about how the force binds us. But when we're

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<v Speaker 1>talking about animal bodies, we really shouldn't talk about the forest.

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<v Speaker 1>We should talk about collagen, and that collagen is the

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<v Speaker 1>base material for gelatin, which we use in all sorts

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<v Speaker 1>of stuff, including and primarily in food products. If you've

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<v Speaker 1>enjoyed a bowl of jello or a gummy bear, chances

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<v Speaker 1>are you were scarfing down gelatin. Frequently, producers will take

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<v Speaker 1>the byproducts from other processes, like from a slaughter house.

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<v Speaker 1>So in a way, you can think of gelatine as

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<v Speaker 1>a method for us to make sure we use more

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<v Speaker 1>of the animals were slaughtering for stuff like you know,

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<v Speaker 1>meat production or leather or whatnot, So you can think

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<v Speaker 1>of it as avoiding waste. To produce gelatine, you gotta

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<v Speaker 1>take animal parts like the bones and skins of stuff

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<v Speaker 1>like pigs and cows. Those tend to be the animals

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<v Speaker 1>that we use to make gelatine. And then you've got

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<v Speaker 1>to boil this stuff for a really long time, typically

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<v Speaker 1>in the presence of a weak acid, and as it boils,

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<v Speaker 1>the collagen breaks down into gelatine. There's a lot of

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<v Speaker 1>filtration and purification that has to follow before you can

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<v Speaker 1>get to the industrial gelatine that we produced today, but

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<v Speaker 1>generally speaking, that's the process anyway. One of the other

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<v Speaker 1>things people use gelatine for was to make this transparent

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<v Speaker 1>film that could be dyed different colors. The film would

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<v Speaker 1>be used as the color filter for theatrical lights, and

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<v Speaker 1>because they were made from gelatine, the industry began to

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<v Speaker 1>refer to them as gels, and you can find gels

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<v Speaker 1>and theater and TV film productions just regular video productions.

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<v Speaker 1>But these days they are not made out of gelatine,

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<v Speaker 1>and there's some good reasons for that. Gelatine, while cheap

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<v Speaker 1>and relatively easy to produce, isn't the most resilient material.

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<v Speaker 1>It could dissolve if it got wet, and it didn't

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<v Speaker 1>stand up to the intense heat generated by lights for

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<v Speaker 1>very long, so you would have to replace those gels

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<v Speaker 1>fairly frequently. Now it doesn't really melt, but it does

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<v Speaker 1>char and it also gets super brittle as it gets heated,

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<v Speaker 1>so you would only get a little use out of

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<v Speaker 1>one before it would break and require a replacement. Still,

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<v Speaker 1>the development of gels gave directors and lighting designers more options,

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<v Speaker 1>and they would be used in the industry up through

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<v Speaker 1>the mid nineteen seventies, even after engineers developed other solutions.

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<v Speaker 1>Another lighting accessory that emerged was the gobo. A gobo

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<v Speaker 1>is a screen that has designs cut into it to

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<v Speaker 1>create a special lighting effect. For example, you might have

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<v Speaker 1>a screen that has the shape of leaves cut into

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<v Speaker 1>that screen, and when you place that in front of

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<v Speaker 1>a light, the screen allows light to pass through the

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<v Speaker 1>cutout shape and that gets projected onto the stage. That

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<v Speaker 1>is where Gobo Fraggle's name comes from, the Gobo. By

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<v Speaker 1>the nineteen twenties, we started seeing some of the earliest

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<v Speaker 1>textbooks dedicated to lighting, such as Theodore Fuchs. Stage lighting

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<v Speaker 1>seems pretty straightforward. It was around this time that some

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<v Speaker 1>theaters began to incorporate a special kind of lens in

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<v Speaker 1>theater lights to provide a more focused beam. The lens

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<v Speaker 1>is called the Frenelle lens. That's spelled f r E

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<v Speaker 1>s in e L. But it's named after Augustine Jean Frenell.

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<v Speaker 1>Now he didn't actually invent this particular lens. That honor

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<v Speaker 1>goes to George Louis le Clerc de Boeufon, who proposed

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<v Speaker 1>this in seventeen forty eight. But what the heck is

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<v Speaker 1>a Frenel lens? Well, first, we need to remember that

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<v Speaker 1>the purpose of any lens is to redirect light. By

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<v Speaker 1>creating a lens with a specific curvature, you can bend

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<v Speaker 1>light coming from one side of the lens so that

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<v Speaker 1>it exits the other side of the lens in a

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<v Speaker 1>specific way. Eyeglasses do this. Eyeglasses bend incoming light, so

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<v Speaker 1>that ends up hitting the retina in the back of

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<v Speaker 1>the eye correctly to correct for some you know issue

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<v Speaker 1>with the shape of the cornea, and the cornea is

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<v Speaker 1>either directing light too far forward or too far behind

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<v Speaker 1>the retina, which messes with our focus and it creates

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<v Speaker 1>either far sidedness or near sightedness. Now, good old Georgie

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<v Speaker 1>Boy proposed that you can make a lens by cutting

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<v Speaker 1>concentric rings of grooves on one side of a pane

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<v Speaker 1>of glass, and that would end up using less glass

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<v Speaker 1>than a conventional lens. Lenses tend to be you know,

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<v Speaker 1>bulb bus They're actually named after lentils, So if you

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<v Speaker 1>think of the shape of a lentil, that's why we

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<v Speaker 1>call lenses lens. They were thought they look kind of

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<v Speaker 1>like lentils. But that means that lens is particularly big

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<v Speaker 1>ones for big, big lights get really heavy because you've

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<v Speaker 1>got that thick glass to deal with. Well, George, he thought,

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<v Speaker 1>what if we take a pane of glass and we

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<v Speaker 1>cut grooves in it to redirect light, and we'll just

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<v Speaker 1>make sure that each groove is positioned in such a

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<v Speaker 1>way that as light hits the back of that lens,

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<v Speaker 1>it gets redirected towards the center. And this was a

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<v Speaker 1>really clever idea. Of the concentric circles act as refracting surfaces.

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<v Speaker 1>They all bend those parallel light rays into a common

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<v Speaker 1>focal length, and otherwise that would require a much thicker

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<v Speaker 1>traditional lens. Each ring of this lens focuses the light

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<v Speaker 1>hitting that section towards the center, and for Nell's contribution

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<v Speaker 1>was to actually take this type of lens and install

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<v Speaker 1>them in lighthouses to produce that powerful focused beam rather

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<v Speaker 1>than a more diffuse one. So if you ever think

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<v Speaker 1>about what it looks like when you see the the

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<v Speaker 1>beam of light emerging from a lighthouse, that's because the

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<v Speaker 1>light is passing through Fennell lenses. The you of Frenelle

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<v Speaker 1>lenses in theaters was so new in the mid nineteen

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<v Speaker 1>twenties that that stage lighting textbook that I mentioned it

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<v Speaker 1>from nineteen twenty six, it didn't even have an inclusion

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<v Speaker 1>of Frenelle lenses in it, although they were starting to

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<v Speaker 1>get used around that time, and while a few theaters

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<v Speaker 1>were making use of the Frenelle lens. The popularity of

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<v Speaker 1>it would really take off in the nineteen thirties. It

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<v Speaker 1>significantly reduced the weight of the lights that were being used,

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<v Speaker 1>and it also created a more concentrated beam that could

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<v Speaker 1>be directed towards the precise location. So this was a

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<v Speaker 1>big advancement in lighting now. In the early nineteen thirties,

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<v Speaker 1>a lighting designer named Stanley McCandless published a textbook on

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<v Speaker 1>stage lighting, and this would be the beginning of many

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<v Speaker 1>of his contributions to the greater knowledge and expertise on

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<v Speaker 1>lighting techniques for the stage, and many referred to McCandless

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<v Speaker 1>as the father of modern stage lighting, though at least

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<v Speaker 1>some of the sources I have encountered also suggests that

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<v Speaker 1>the those techniques really belonged to another era of theater,

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<v Speaker 1>that in the modern era we're starting to see a

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<v Speaker 1>move away from those techniques, and that it's probably a

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<v Speaker 1>good thing. We always want to see art evolve. McCandless

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<v Speaker 1>argued that stage lighting really serves four purposes visibility, form, naturalism,

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<v Speaker 1>and mood. That is, any decision made by a lighting

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<v Speaker 1>designer should be done with the goal of fulfilling at

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<v Speaker 1>least one of those four functions. If the light serves

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<v Speaker 1>no purpose belonging to one of those four categories, then

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<v Speaker 1>it's a distraction it shouldn't be used. On top of that,

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<v Speaker 1>McCandless was working on designs that relied on the technology

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<v Speaker 1>of the time, which mostly were all about lights that

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<v Speaker 1>were mounted on rigs that had to remain stationary. Now,

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<v Speaker 1>these lights typically hang from rigs that are above the stage,

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<v Speaker 1>often in front of the stage, and they might be

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<v Speaker 1>masked from view of the audience or they might be

0:13:59.679 --> 0:14:02.679
<v Speaker 1>in full view. The lights typically hang from a scaffold

0:14:02.720 --> 0:14:06.200
<v Speaker 1>like structure called a box boom, not a boom box

0:14:06.720 --> 0:14:09.840
<v Speaker 1>that's a different thing, and they're mounted in housings that

0:14:09.880 --> 0:14:13.800
<v Speaker 1>have points of articulation. So during the rehearsal process, the

0:14:13.880 --> 0:14:17.640
<v Speaker 1>lighting designer's crew will carefully hang and aim each light

0:14:18.160 --> 0:14:21.680
<v Speaker 1>toward the stage per the designer's direction. And because a

0:14:21.720 --> 0:14:26.040
<v Speaker 1>production might need to represent many different lighting moods, perhaps

0:14:26.040 --> 0:14:29.520
<v Speaker 1>to simulate different environments and different times of day, the

0:14:29.520 --> 0:14:32.040
<v Speaker 1>crew might have to hang lights close to each other

0:14:32.280 --> 0:14:35.080
<v Speaker 1>and then repeat the process of aiming each one at

0:14:35.080 --> 0:14:38.800
<v Speaker 1>this particular point on the stage many many times, and

0:14:38.840 --> 0:14:41.720
<v Speaker 1>once the lights are all in position, they pretty much

0:14:41.720 --> 0:14:44.360
<v Speaker 1>stay that way. For decades, there was really no way

0:14:44.400 --> 0:14:47.480
<v Speaker 1>to redirect light in the middle of a show, with

0:14:47.560 --> 0:14:51.040
<v Speaker 1>the exception of perhaps follow lights or spotlights, and those

0:14:51.080 --> 0:14:54.760
<v Speaker 1>would require a human being to operate those manually. Instead,

0:14:54.800 --> 0:14:57.720
<v Speaker 1>the tech crew would control which lights were on during

0:14:57.760 --> 0:15:01.440
<v Speaker 1>any given scene using the switchboard, so lighting could change

0:15:01.480 --> 0:15:04.040
<v Speaker 1>from one moment to the next, but the lights themselves

0:15:04.080 --> 0:15:07.080
<v Speaker 1>would remain stuck in whatever position the crew had put

0:15:07.120 --> 0:15:10.160
<v Speaker 1>them in. You wouldn't have lights move from one part

0:15:10.160 --> 0:15:12.040
<v Speaker 1>of the stage to another, they would just be in

0:15:12.120 --> 0:15:16.040
<v Speaker 1>that one static angle. By the way, a little side note,

0:15:16.320 --> 0:15:18.760
<v Speaker 1>I used to do this for my high school. I

0:15:18.800 --> 0:15:21.720
<v Speaker 1>was in a couple of shows back in high school

0:15:21.720 --> 0:15:24.360
<v Speaker 1>shortly after the invention of theater, and I was also

0:15:24.440 --> 0:15:27.160
<v Speaker 1>a scrawny little kid back in those days. And our

0:15:27.200 --> 0:15:31.800
<v Speaker 1>main light rig our box boom was tucked away in

0:15:31.880 --> 0:15:34.640
<v Speaker 1>a little kind of hidden chamber up above the first

0:15:34.640 --> 0:15:37.640
<v Speaker 1>few rows the audience, and it was just big enough

0:15:37.680 --> 0:15:40.280
<v Speaker 1>for a tiny little person like I was to crawl

0:15:40.360 --> 0:15:43.240
<v Speaker 1>back there and position the lights. And when I was

0:15:43.280 --> 0:15:45.960
<v Speaker 1>doing it, the work was really hot, it was stuffy,

0:15:46.040 --> 0:15:49.360
<v Speaker 1>it was dusty, and it was hard. Plus I was

0:15:49.640 --> 0:15:53.000
<v Speaker 1>perched on a tiny little ledge above a twenty ft

0:15:53.080 --> 0:15:55.680
<v Speaker 1>drop or so down to the floor with no real

0:15:55.720 --> 0:16:00.520
<v Speaker 1>way to secure myself. Good times. Mccannle would go on

0:16:00.560 --> 0:16:04.240
<v Speaker 1>to publish many more textbooks on stage lighting, becoming the

0:16:04.280 --> 0:16:07.760
<v Speaker 1>foremost authority in the field for many years. The basic

0:16:07.840 --> 0:16:10.960
<v Speaker 1>principle of the McCandless method is to light each area

0:16:11.040 --> 0:16:13.600
<v Speaker 1>of a stage where actors are going to perform with

0:16:13.680 --> 0:16:16.800
<v Speaker 1>two lights from above and each at an angle of

0:16:16.920 --> 0:16:20.160
<v Speaker 1>forty five degrees to the stage and on either side

0:16:20.200 --> 0:16:23.280
<v Speaker 1>of the center of the performance area. This creates an

0:16:23.280 --> 0:16:27.040
<v Speaker 1>effect that makes more shadows and enhances the sense of

0:16:27.080 --> 0:16:30.560
<v Speaker 1>separation of the actors from the background, makes it more

0:16:30.600 --> 0:16:34.800
<v Speaker 1>three dimensional, and that is better than just lighting actors

0:16:34.800 --> 0:16:38.600
<v Speaker 1>from the front that tends to create a more flattening effect. Now,

0:16:38.640 --> 0:16:41.960
<v Speaker 1>I promise we're nearly getting done with stage lighting. When

0:16:41.960 --> 0:16:43.920
<v Speaker 1>we come back, i'll talk about a few more advances

0:16:43.960 --> 0:16:47.400
<v Speaker 1>that would follow, and then we'll transition towards film and television.

0:16:47.440 --> 0:16:58.480
<v Speaker 1>But first, let's take a quick break. Around ninety three,

0:16:58.920 --> 0:17:03.280
<v Speaker 1>stage theaters begin and to use ellipsoidal lights. And this

0:17:03.360 --> 0:17:05.080
<v Speaker 1>is the type of light that I had to work

0:17:05.119 --> 0:17:07.080
<v Speaker 1>with when I was in high school. So what the

0:17:07.080 --> 0:17:10.199
<v Speaker 1>heck is an ellipsoidal light. Well, an ellipsoid is a

0:17:10.240 --> 0:17:12.359
<v Speaker 1>type of shape, and it's what you get if you

0:17:12.400 --> 0:17:15.639
<v Speaker 1>have a sphere and then you deform that sphere. So

0:17:15.840 --> 0:17:19.119
<v Speaker 1>imagine you've got an inflatable beach ball and you press

0:17:19.280 --> 0:17:22.080
<v Speaker 1>down on it, the ball deforms, and now you've got

0:17:22.080 --> 0:17:26.040
<v Speaker 1>yourself a type of ellipsoid. So an ellipsoid light has

0:17:26.080 --> 0:17:30.199
<v Speaker 1>a bulb that sits in a reflector, and that reflector

0:17:30.400 --> 0:17:33.840
<v Speaker 1>is ellipsoidal in shape. The reflector typically is made up

0:17:33.840 --> 0:17:37.680
<v Speaker 1>of little panels of reflective material, though it can be smooth,

0:17:38.359 --> 0:17:40.640
<v Speaker 1>and the whole purpose of this is to direct light

0:17:40.840 --> 0:17:45.720
<v Speaker 1>out through the lens in a very focused, concentrated beam.

0:17:46.119 --> 0:17:48.480
<v Speaker 1>And this is really effective when it comes to directing

0:17:48.480 --> 0:17:51.760
<v Speaker 1>as much light that that bulb can put out as

0:17:51.800 --> 0:17:55.320
<v Speaker 1>possible toward the stage. Around this time, the bulbs that

0:17:55.359 --> 0:17:58.800
<v Speaker 1>were in use were largely in the one thousand, fifteen

0:17:58.960 --> 0:18:03.160
<v Speaker 1>hundred and two thousand what range. And again those incandescent

0:18:03.160 --> 0:18:05.359
<v Speaker 1>bulbs that we used to light our houses, those typically

0:18:05.400 --> 0:18:08.920
<v Speaker 1>were in thirty forty five or sixty watts, So this

0:18:09.040 --> 0:18:13.400
<v Speaker 1>is way way way brighter. Now. The Kleigel Brothers produced

0:18:13.400 --> 0:18:17.720
<v Speaker 1>an ellipsoidal Cleague light that stage theaters used, and the

0:18:17.800 --> 0:18:21.520
<v Speaker 1>Polo Grounds in New York purchased Cleague lights in nineteen

0:18:21.640 --> 0:18:25.040
<v Speaker 1>thirty three for a production of Romance of the People,

0:18:25.640 --> 0:18:28.640
<v Speaker 1>and that is one of the earliest, if not the

0:18:28.680 --> 0:18:32.080
<v Speaker 1>earliest use of Cleague lights in the theater. Around the

0:18:32.160 --> 0:18:35.959
<v Speaker 1>nineteen forties, another advance would change lighting a bit, and

0:18:36.000 --> 0:18:38.920
<v Speaker 1>this was the development of color filters made not out

0:18:38.960 --> 0:18:44.439
<v Speaker 1>of gelatin but acetate. Acetate is a synthetic polymer, and

0:18:44.480 --> 0:18:48.280
<v Speaker 1>the polymer is a long chain molecule. Acetate falls into

0:18:48.359 --> 0:18:52.320
<v Speaker 1>the category of thermoplastics and it's used in lots of stuff,

0:18:52.400 --> 0:18:55.600
<v Speaker 1>including glue, but it can also be used to make

0:18:55.680 --> 0:18:58.879
<v Speaker 1>thin sheets of transparent material that can then be dyed

0:18:59.240 --> 0:19:02.160
<v Speaker 1>and like jella, and it's super cheap to produce, so

0:19:02.240 --> 0:19:06.000
<v Speaker 1>it became a standard in stage lighting around or so.

0:19:06.680 --> 0:19:09.040
<v Speaker 1>But next on our list is an invention that would

0:19:09.080 --> 0:19:13.960
<v Speaker 1>necessitate yet another shift in color filters, and that next

0:19:13.960 --> 0:19:17.640
<v Speaker 1>big thing is the halogen light, which really started getting

0:19:17.680 --> 0:19:20.000
<v Speaker 1>its use in the theater and film industries in the

0:19:20.119 --> 0:19:23.359
<v Speaker 1>late nineteen sixties. Now, if you're a bit rusty on

0:19:23.400 --> 0:19:27.520
<v Speaker 1>your chemistry, the halogens are a group of chemically related

0:19:27.680 --> 0:19:31.320
<v Speaker 1>elements There groups seventeen on the periodic table, and they

0:19:31.320 --> 0:19:35.159
<v Speaker 1>include fluorine and chlorine and bromine and iodine and a

0:19:35.200 --> 0:19:38.080
<v Speaker 1>couple of others. And the word halogen comes from too

0:19:38.280 --> 0:19:43.000
<v Speaker 1>Greek roots, how which means salt and gen which means

0:19:43.080 --> 0:19:46.840
<v Speaker 1>to generate or to produce. And yes, all these elements

0:19:46.880 --> 0:19:52.080
<v Speaker 1>produce sodium salts. There's sodium chloride for example, that's table salt.

0:19:52.560 --> 0:19:55.560
<v Speaker 1>They also have another property that makes them really useful

0:19:55.680 --> 0:20:00.080
<v Speaker 1>at high temperatures. They can combine with tungsten vapor, and

0:20:00.119 --> 0:20:03.040
<v Speaker 1>tungsten is the substance of choice to serve as the

0:20:03.119 --> 0:20:07.639
<v Speaker 1>filament in incandescent bulbs. Now, the idea of using a

0:20:07.720 --> 0:20:11.760
<v Speaker 1>halogen gas in this case it would be chlorine back

0:20:11.760 --> 0:20:13.480
<v Speaker 1>in lamps that that dated all the way back to

0:20:13.480 --> 0:20:16.560
<v Speaker 1>the eighteen eighties. Chlorine gas very dangerous stuff, by the way,

0:20:16.560 --> 0:20:19.760
<v Speaker 1>But it wasn't until General Electric patented technology in the

0:20:19.840 --> 0:20:23.520
<v Speaker 1>nineteen fifties, this time with iodine as the gas, that

0:20:23.600 --> 0:20:26.480
<v Speaker 1>we started seeing these kind of lights go into production.

0:20:26.880 --> 0:20:30.560
<v Speaker 1>Halogen bulbs are a bit different from incandescent bulbs in

0:20:30.600 --> 0:20:33.840
<v Speaker 1>a few important ways. First, as we've covered, they contain

0:20:33.920 --> 0:20:37.960
<v Speaker 1>a halogen gas rather than the inert gases in incandescent bulbs,

0:20:38.560 --> 0:20:42.600
<v Speaker 1>they are also much smaller and the bulb part the

0:20:42.640 --> 0:20:45.720
<v Speaker 1>what would normally be glass with an incandescent bulb is

0:20:45.720 --> 0:20:48.800
<v Speaker 1>actually a little envelope that's made out of quartz, and

0:20:48.840 --> 0:20:50.720
<v Speaker 1>it has to be made out of something other than

0:20:50.760 --> 0:20:55.880
<v Speaker 1>glass because halogen lights give off enough heat to melt glass.

0:20:55.920 --> 0:20:59.920
<v Speaker 1>Just as with an incandescent bulb, the tungsten filament inside

0:21:00.040 --> 0:21:04.119
<v Speaker 1>to halogen lamp heats up through resistance and then incandescence,

0:21:04.440 --> 0:21:07.600
<v Speaker 1>and it also begins to vaporize. Bits of tungsten actually

0:21:08.359 --> 0:21:12.840
<v Speaker 1>evaporate off of that filament. But with halogen lights, the

0:21:12.920 --> 0:21:16.320
<v Speaker 1>tungsten vapor combines with the halogen gas and at a

0:21:16.359 --> 0:21:19.840
<v Speaker 1>high enough temperature and interesting reaction begins to occur. The

0:21:19.880 --> 0:21:24.400
<v Speaker 1>gas will start to redeposit the vaporized tungsten onto the filament.

0:21:24.920 --> 0:21:27.760
<v Speaker 1>Now with light bulbs incandescent light bulbs, you can actually

0:21:27.800 --> 0:21:31.159
<v Speaker 1>see the deposits of the tungsten on the inside of

0:21:31.200 --> 0:21:33.560
<v Speaker 1>the glass bulb. That's why they get dark after a

0:21:33.680 --> 0:21:36.480
<v Speaker 1>light bulb burns out, like they had a little dark spot. Well,

0:21:36.480 --> 0:21:39.359
<v Speaker 1>with halogen lights you actually get a recycling process. The

0:21:39.440 --> 0:21:43.280
<v Speaker 1>vaporized tungsten is returned to the filament that actually extends

0:21:43.280 --> 0:21:47.040
<v Speaker 1>the useful life of the bulb. Halogen lights will last

0:21:47.119 --> 0:21:52.040
<v Speaker 1>much longer than incandescent lights of a you know, equivalent brightness,

0:21:52.400 --> 0:21:54.960
<v Speaker 1>and you can run the lights at a higher wattage

0:21:55.000 --> 0:21:57.640
<v Speaker 1>with halogen bulbs, So that also means you can produce

0:21:57.720 --> 0:22:00.359
<v Speaker 1>more light as a result, and that is perfect certain

0:22:00.400 --> 0:22:04.359
<v Speaker 1>applications like a car's headlights, or stage lights, or film

0:22:04.400 --> 0:22:08.640
<v Speaker 1>and television production lights. But there was one problem. Halogen

0:22:08.720 --> 0:22:12.359
<v Speaker 1>lights get so hot that you couldn't use acetate color

0:22:12.440 --> 0:22:15.600
<v Speaker 1>filters on halogen lights because the acetate would just melt.

0:22:16.160 --> 0:22:20.440
<v Speaker 1>So the industry shifted to more durable polymer based products,

0:22:20.480 --> 0:22:25.960
<v Speaker 1>like a polyester based material or milar polycarbonate. Neither the

0:22:26.000 --> 0:22:30.200
<v Speaker 1>acetate sheets nor these newer materials were related to gelatin,

0:22:30.400 --> 0:22:32.960
<v Speaker 1>the original stuff that everyone used. But everyone kept on

0:22:33.080 --> 0:22:36.399
<v Speaker 1>using the term gel to describe these color filters, so

0:22:36.440 --> 0:22:39.000
<v Speaker 1>even though it was no longer even remotely gelatin, the

0:22:39.080 --> 0:22:42.439
<v Speaker 1>name gel stuck. Another big innovation that plays an important

0:22:42.520 --> 0:22:44.880
<v Speaker 1>role not just on stage and screen, but in our

0:22:44.920 --> 0:22:48.680
<v Speaker 1>everyday lives is the dimmer switch. Now, for a long time,

0:22:48.960 --> 0:22:51.080
<v Speaker 1>you pretty much had two choices when it came to

0:22:51.119 --> 0:22:54.040
<v Speaker 1>your lights, they were either off or they were on,

0:22:54.480 --> 0:22:56.880
<v Speaker 1>and when they were on, they were as bright as

0:22:56.880 --> 0:23:00.040
<v Speaker 1>they could be until they burnt out and that was it.

0:23:00.119 --> 0:23:02.480
<v Speaker 1>But the dimmer switch allows you to control the intensity

0:23:02.520 --> 0:23:05.680
<v Speaker 1>of light, moving from gradations between wow, it sure is

0:23:05.760 --> 0:23:09.120
<v Speaker 1>dark in here to uh, holy cats, that's a bright light.

0:23:09.160 --> 0:23:12.000
<v Speaker 1>But how does a dimmer switch work Well, the earliest

0:23:12.160 --> 0:23:15.920
<v Speaker 1>demmer switches worked on the principle of a variable resistor.

0:23:16.280 --> 0:23:18.960
<v Speaker 1>So a resistor is an element in a circuit that

0:23:19.119 --> 0:23:24.040
<v Speaker 1>resists the flow of electricity. It doesn't prevent electricity from flowing,

0:23:24.480 --> 0:23:27.560
<v Speaker 1>but it does make it, you know, harder for current

0:23:27.600 --> 0:23:31.240
<v Speaker 1>to flow through. If we think about it in an analogy,

0:23:31.320 --> 0:23:33.760
<v Speaker 1>like in terms of friction. You can imagine something like

0:23:34.119 --> 0:23:36.960
<v Speaker 1>a floor that has a very rough carpet on it,

0:23:37.000 --> 0:23:38.640
<v Speaker 1>and it would be very hard for you to shuffle

0:23:38.720 --> 0:23:43.440
<v Speaker 1>your suck footed feet across such a floor. And like friction,

0:23:43.680 --> 0:23:45.600
<v Speaker 1>we see some of the energy that used to be

0:23:45.600 --> 0:23:49.240
<v Speaker 1>in one form convert into heat. That heat is lost.

0:23:49.920 --> 0:23:53.200
<v Speaker 1>So a variable resistor is a component that has an

0:23:53.200 --> 0:23:57.200
<v Speaker 1>adjustable electrical resistance. You can change the amount of resistance there.

0:23:57.600 --> 0:24:01.960
<v Speaker 1>Typically you would have a piece of resistive material, and

0:24:02.119 --> 0:24:05.639
<v Speaker 1>you would have a static contact arm. That means it's stationary,

0:24:05.640 --> 0:24:08.000
<v Speaker 1>it's not moving anywhere, and you would also have a

0:24:08.040 --> 0:24:12.199
<v Speaker 1>movable contact arm. Now the stationary contact arm is connected

0:24:12.320 --> 0:24:15.960
<v Speaker 1>to one end of this resistive material, and you know,

0:24:16.000 --> 0:24:20.040
<v Speaker 1>because it's stationary can't move. The movable contact arm can

0:24:20.080 --> 0:24:23.320
<v Speaker 1>slide along the length of this resistive material. You can

0:24:23.320 --> 0:24:26.600
<v Speaker 1>make it very close to that first contact or you

0:24:26.640 --> 0:24:29.040
<v Speaker 1>can make it further away. So if you create more

0:24:29.160 --> 0:24:33.159
<v Speaker 1>distance between the two contact arms, that means the electricity

0:24:33.200 --> 0:24:36.000
<v Speaker 1>has to move through this resistive material in order to

0:24:36.160 --> 0:24:39.000
<v Speaker 1>complete the circuit, to go through the full circuit. But

0:24:39.080 --> 0:24:41.879
<v Speaker 1>if you decrease the distance between the two contact arms,

0:24:42.160 --> 0:24:44.600
<v Speaker 1>then the amount of resistance that the current has to

0:24:44.680 --> 0:24:48.200
<v Speaker 1>deal with also decreases. This is a fairly elegant solution,

0:24:48.320 --> 0:24:52.639
<v Speaker 1>though primitive. So, since the resistor converts some of the

0:24:52.680 --> 0:24:56.000
<v Speaker 1>electrical energy into heat, we see a voltage drop in

0:24:56.040 --> 0:24:58.879
<v Speaker 1>the circuit, and that means less energy is available to

0:24:58.920 --> 0:25:01.879
<v Speaker 1>power the low on that circuit, which in our case

0:25:02.359 --> 0:25:05.280
<v Speaker 1>is a lamp. So the reduced amount of energy means

0:25:05.320 --> 0:25:07.520
<v Speaker 1>the lamp doesn't have the juice to put out a

0:25:07.560 --> 0:25:10.880
<v Speaker 1>full blast of light, and you get less light. As

0:25:10.920 --> 0:25:15.080
<v Speaker 1>a result, Modern dimmer switches are a little more complicated

0:25:15.080 --> 0:25:18.119
<v Speaker 1>than this, and that requires a quick explanation of alternating current.

0:25:18.480 --> 0:25:20.800
<v Speaker 1>So direct current is pretty easy to understand. You've got

0:25:20.840 --> 0:25:23.119
<v Speaker 1>a circuit that acts kind of like a one way street.

0:25:23.400 --> 0:25:26.000
<v Speaker 1>Electricity can go down the street, but it can't go

0:25:26.080 --> 0:25:29.000
<v Speaker 1>back the way it came. One terminal is always negative,

0:25:29.200 --> 0:25:32.240
<v Speaker 1>the other one is always positive. That is easy to understand.

0:25:32.600 --> 0:25:36.760
<v Speaker 1>With alternating current, the positive and negative connections switch many

0:25:36.800 --> 0:25:39.640
<v Speaker 1>times per second, and that means the current flowing through

0:25:39.680 --> 0:25:43.800
<v Speaker 1>the system is reversing direction every single time that happens. Now,

0:25:43.840 --> 0:25:47.560
<v Speaker 1>I've done episodes explaining why the world moved toward alternating current,

0:25:47.640 --> 0:25:50.159
<v Speaker 1>specifically for transmission purposes, so I'm not going to go

0:25:50.160 --> 0:25:52.240
<v Speaker 1>into that here, but it means you can think of

0:25:52.359 --> 0:25:55.560
<v Speaker 1>voltage of an A C circuit as a sign wave.

0:25:55.920 --> 0:25:59.520
<v Speaker 1>The center line represents zero voltage, and the tallest point

0:25:59.560 --> 0:26:03.719
<v Speaker 1>above and below the center line represents the peak voltage,

0:26:03.920 --> 0:26:06.520
<v Speaker 1>which we would represent with both a positive value for

0:26:06.640 --> 0:26:10.520
<v Speaker 1>the side that's above the line and a negative value

0:26:10.560 --> 0:26:13.000
<v Speaker 1>for the site that's below the line. In the US,

0:26:13.080 --> 0:26:16.159
<v Speaker 1>you would have sixty of these sign waves connected to

0:26:16.240 --> 0:26:20.240
<v Speaker 1>represent one second of A C transmission because it's a

0:26:20.320 --> 0:26:23.880
<v Speaker 1>it's a one and twenty volt a C that's sixty

0:26:23.920 --> 0:26:27.480
<v Speaker 1>positive and sixty negative. But they don't cancel each other out.

0:26:27.480 --> 0:26:31.480
<v Speaker 1>They're actually additive. It's a little confusing. Modern dimmer switches

0:26:31.600 --> 0:26:35.320
<v Speaker 1>effectively chop up this sign wave and they shut off

0:26:35.320 --> 0:26:38.359
<v Speaker 1>the light circuit every time the current dips below a

0:26:38.440 --> 0:26:41.280
<v Speaker 1>certain voltage in the A C circuit. Then they turn

0:26:41.320 --> 0:26:44.040
<v Speaker 1>on again once the voltage climbs up above the value.

0:26:44.040 --> 0:26:46.560
<v Speaker 1>So if you think of like a a roller coaster hill,

0:26:47.119 --> 0:26:50.440
<v Speaker 1>so every time the roller coaster dips down a certain level,

0:26:50.640 --> 0:26:52.680
<v Speaker 1>the lights go out, and every time the roller coaster

0:26:52.720 --> 0:26:55.680
<v Speaker 1>comes up past that certain level, the lights come on again.

0:26:56.119 --> 0:26:59.280
<v Speaker 1>That's essentially what these dimmer switches are doing in a way.

0:26:59.359 --> 0:27:02.320
<v Speaker 1>So by a see the dimmer, you adjust the voltage

0:27:02.480 --> 0:27:05.520
<v Speaker 1>value at which the circuit will turn off or turn

0:27:05.600 --> 0:27:08.000
<v Speaker 1>back on again. Now there's a lot more to it

0:27:08.119 --> 0:27:11.919
<v Speaker 1>than that, including a semiconductor device called a trayack, but

0:27:12.600 --> 0:27:15.760
<v Speaker 1>that's a story for another time. Another big invention that

0:27:15.760 --> 0:27:18.200
<v Speaker 1>would end up being important for all sorts of applications,

0:27:18.240 --> 0:27:22.080
<v Speaker 1>not just stage lighting, was the development of multiplexing, and

0:27:22.119 --> 0:27:25.160
<v Speaker 1>this refers to the practice of sending multiple signals over

0:27:25.200 --> 0:27:30.359
<v Speaker 1>the same medium, typically a wire, simultaneously, and the telephone

0:27:30.400 --> 0:27:33.760
<v Speaker 1>system does this. If it weren't for multiplexing, only one

0:27:33.760 --> 0:27:36.360
<v Speaker 1>set of signals could go over the same line at

0:27:36.359 --> 0:27:38.679
<v Speaker 1>the same time, which means you would need a whole

0:27:38.720 --> 0:27:42.120
<v Speaker 1>bunch of different cables to handle everything, and as systems

0:27:42.160 --> 0:27:44.280
<v Speaker 1>got more complex, you would have a real mess on

0:27:44.320 --> 0:27:46.360
<v Speaker 1>your hands. Like imagine that you would have to have

0:27:46.880 --> 0:27:49.520
<v Speaker 1>a phone line direct from your house to everyone you

0:27:49.560 --> 0:27:52.000
<v Speaker 1>know in order to be able to have your conversation.

0:27:52.000 --> 0:27:53.399
<v Speaker 1>They would have to have one to use so that

0:27:53.480 --> 0:27:55.399
<v Speaker 1>their signal could come back to you because it couldn't

0:27:55.440 --> 0:27:59.280
<v Speaker 1>be on the same line as the signal going to them.

0:27:59.320 --> 0:28:02.520
<v Speaker 1>That's a huge headache. So multiplexing was already a thing

0:28:02.680 --> 0:28:04.879
<v Speaker 1>with a telephone system, but it wasn't until the nineteen

0:28:05.000 --> 0:28:09.280
<v Speaker 1>seventies that the Strand Century created a protocol called a

0:28:09.600 --> 0:28:12.639
<v Speaker 1>m X one nine two for stage lighting, and it

0:28:12.720 --> 0:28:15.960
<v Speaker 1>was called a m X because the system allowed for

0:28:16.000 --> 0:28:20.479
<v Speaker 1>the creation of one two different channels of signals across

0:28:20.520 --> 0:28:23.440
<v Speaker 1>the same pair of wires, and that significantly cut down

0:28:23.440 --> 0:28:26.119
<v Speaker 1>on the complexity of circuits that were necessary to control

0:28:26.280 --> 0:28:30.080
<v Speaker 1>multiple stage lights, including the use of demmers, which previously

0:28:30.080 --> 0:28:34.399
<v Speaker 1>required their own dedicated wires. There are lots of different

0:28:34.440 --> 0:28:39.160
<v Speaker 1>methodologies for multiplexing, but it all gets really terribly complicated

0:28:39.600 --> 0:28:42.040
<v Speaker 1>and it would require its own dedicated episode to it.

0:28:42.160 --> 0:28:46.120
<v Speaker 1>So I'm going to spare all of us for now.

0:28:46.920 --> 0:28:50.400
<v Speaker 1>I'm skipping over tons of tweaks and fine tuning to

0:28:50.440 --> 0:28:54.120
<v Speaker 1>the various technologies that made up stage lighting because honestly,

0:28:54.200 --> 0:28:56.640
<v Speaker 1>a lot of them, while really important, I don't want

0:28:56.640 --> 0:28:59.120
<v Speaker 1>to diminish them in any way. They're really important from

0:28:59.240 --> 0:29:01.840
<v Speaker 1>for the technical opera ration of theaters. However, they represent

0:29:01.920 --> 0:29:06.000
<v Speaker 1>relatively minor changes from a technological point of view. So

0:29:06.080 --> 0:29:08.240
<v Speaker 1>I would argue that the next really big development for

0:29:08.240 --> 0:29:10.920
<v Speaker 1>stage lighting came out in the nineteen eighties with motorized

0:29:11.080 --> 0:29:14.120
<v Speaker 1>moving lights. So the mountings for these lights are automated

0:29:14.120 --> 0:29:17.719
<v Speaker 1>and motorized so operators can move them with electronic controls

0:29:17.880 --> 0:29:22.120
<v Speaker 1>rather than having to actually manually manipulate the lights so

0:29:22.160 --> 0:29:24.720
<v Speaker 1>that they're pointed wherever you need them to go. Now,

0:29:24.760 --> 0:29:28.120
<v Speaker 1>most theaters don't actually have that set up. It's really expensive,

0:29:28.600 --> 0:29:30.880
<v Speaker 1>it can break down and then you've got to fix everything.

0:29:31.520 --> 0:29:32.880
<v Speaker 1>So this is sort of the type of thing you

0:29:32.960 --> 0:29:35.320
<v Speaker 1>might see in a really fancy theater or maybe in

0:29:35.520 --> 0:29:38.960
<v Speaker 1>arena shows, but your typical theater will rely on the

0:29:38.960 --> 0:29:43.040
<v Speaker 1>old box boom, scaffolding and hanging lights that have to

0:29:43.040 --> 0:29:46.800
<v Speaker 1>be adjusted manually, and that's all done during the rehearsal process.

0:29:47.560 --> 0:29:50.800
<v Speaker 1>We also saw the emergence of various computer systems that

0:29:50.840 --> 0:29:54.040
<v Speaker 1>would allow crews to program light settings so that the

0:29:54.080 --> 0:29:57.240
<v Speaker 1>crew can automatically switch from one queue to the next,

0:29:57.720 --> 0:30:00.200
<v Speaker 1>rather than having to hit a bunch of switches manual lee.

0:30:00.520 --> 0:30:03.600
<v Speaker 1>So during the tech rehearsal, the light crew gets all

0:30:03.640 --> 0:30:06.000
<v Speaker 1>the lights adjusted the way the lighting designer and the

0:30:06.040 --> 0:30:08.720
<v Speaker 1>director want them to be, and that includes where the

0:30:08.800 --> 0:30:11.960
<v Speaker 1>lights are pointed, how bright they are, whatever gels or

0:30:12.040 --> 0:30:15.440
<v Speaker 1>go bos are on them. And once it's all set

0:30:15.560 --> 0:30:17.479
<v Speaker 1>and you know exactly which lights you want for that

0:30:17.520 --> 0:30:21.320
<v Speaker 1>particular queue, the crew will then designate that set up

0:30:21.480 --> 0:30:23.600
<v Speaker 1>on a switchboard like you could think of it as

0:30:23.800 --> 0:30:26.440
<v Speaker 1>Q one, and you press a button and Q one

0:30:26.520 --> 0:30:29.400
<v Speaker 1>comes up and those lights come on at that intensity.

0:30:29.640 --> 0:30:32.640
<v Speaker 1>So when the crew selects that setting, that set up

0:30:32.800 --> 0:30:35.320
<v Speaker 1>lights up, and then when they switch to the next setting,

0:30:35.600 --> 0:30:39.160
<v Speaker 1>it goes to a totally different set of lights. You know,

0:30:39.360 --> 0:30:43.840
<v Speaker 1>so very great way to keep things nice and streamlined.

0:30:44.320 --> 0:30:46.200
<v Speaker 1>The crew just has to really pay attention to make

0:30:46.240 --> 0:30:49.280
<v Speaker 1>sure that they're activating the correct Q as the show progresses.

0:30:50.000 --> 0:30:55.760
<v Speaker 1>So it's a remarkable innovation. Today it's possible to have

0:30:55.800 --> 0:31:00.200
<v Speaker 1>a fully motorized computer controlled light system, including light that

0:31:00.320 --> 0:31:04.640
<v Speaker 1>have special peripherals that turn into color slide projectors and

0:31:04.680 --> 0:31:07.360
<v Speaker 1>stuff like that. And the industry has also seen advances

0:31:07.360 --> 0:31:09.680
<v Speaker 1>and multiplexing, so now it's possible to run more than

0:31:09.760 --> 0:31:13.000
<v Speaker 1>five hundred channels of signals across a group of about

0:31:13.080 --> 0:31:16.320
<v Speaker 1>five wires. And all of this is really impressive, but

0:31:16.480 --> 0:31:18.720
<v Speaker 1>it's really tough for us to pull down the curtain

0:31:18.920 --> 0:31:21.160
<v Speaker 1>on stage lighting so we can switch over the film

0:31:21.240 --> 0:31:24.000
<v Speaker 1>and TV lighting. And we're gonna do that after this

0:31:24.080 --> 0:31:34.680
<v Speaker 1>quick break. Okay, finally we're gonna get into talking about

0:31:34.760 --> 0:31:37.160
<v Speaker 1>lighting for film and television, and a lot of what

0:31:37.280 --> 0:31:40.040
<v Speaker 1>I have to cover really just overlaps with stage lighting.

0:31:40.040 --> 0:31:42.240
<v Speaker 1>I'm not gonna double dip. I'm not gonna re explain

0:31:42.280 --> 0:31:45.240
<v Speaker 1>stuff you guys have just heard. Instead, let's build upon

0:31:45.320 --> 0:31:48.560
<v Speaker 1>what has already come before. It does mean that we

0:31:48.600 --> 0:31:50.640
<v Speaker 1>do have to jump back a little bit just before

0:31:50.680 --> 0:31:53.680
<v Speaker 1>the turn of the twentieth century, However, and this also

0:31:53.720 --> 0:31:56.120
<v Speaker 1>means that we need to remind ourselves about the nature

0:31:56.160 --> 0:31:59.520
<v Speaker 1>of photographic film. So this is a material that's been

0:31:59.520 --> 0:32:03.200
<v Speaker 1>treated with photoreactive chemicals, and that means that these chemicals

0:32:03.280 --> 0:32:07.160
<v Speaker 1>undergo a reaction when they're exposed to light. Through the

0:32:07.240 --> 0:32:11.320
<v Speaker 1>careful exposure of this material to light, you can create

0:32:11.360 --> 0:32:14.960
<v Speaker 1>a record of the light that was present in that environment.

0:32:15.440 --> 0:32:18.600
<v Speaker 1>And since everything we see is really just light reflecting

0:32:18.600 --> 0:32:21.320
<v Speaker 1>off of various objects, that means you can create a

0:32:21.400 --> 0:32:24.240
<v Speaker 1>visual record of what someone would see were they in

0:32:24.280 --> 0:32:28.520
<v Speaker 1>the camera's position at that particular time. Early photographic film

0:32:28.800 --> 0:32:32.760
<v Speaker 1>wasn't terribly good at capturing light, or rather, it was fine,

0:32:32.840 --> 0:32:36.480
<v Speaker 1>but it took time because the chemical process wasn't very

0:32:36.560 --> 0:32:39.480
<v Speaker 1>efficient and it needed to absorb as much light as

0:32:39.480 --> 0:32:42.760
<v Speaker 1>it possibly could before the shutter on the camera closed.

0:32:42.960 --> 0:32:45.280
<v Speaker 1>In the end, the shutter as the way to control

0:32:45.400 --> 0:32:48.640
<v Speaker 1>when the light hits the film and when it's dark,

0:32:49.240 --> 0:32:51.800
<v Speaker 1>because if you just kept the light on all the time,

0:32:52.400 --> 0:32:56.480
<v Speaker 1>you would eventually have an unrecognizable photo. Now, we have

0:32:56.600 --> 0:33:00.400
<v Speaker 1>not developed, no pun intended, the right chemical for this

0:33:00.440 --> 0:33:02.800
<v Speaker 1>process to make it super fast, so you couldn't just

0:33:02.800 --> 0:33:05.320
<v Speaker 1>snap a shot and the shutter would open up in

0:33:05.320 --> 0:33:08.600
<v Speaker 1>the fraction of a second, and the camera lens would

0:33:08.640 --> 0:33:11.600
<v Speaker 1>bring light in expose some film to light, and then

0:33:11.640 --> 0:33:14.840
<v Speaker 1>the shutter snaps closed and again. It all took place

0:33:14.840 --> 0:33:16.360
<v Speaker 1>in the blink of an eye, and you would end

0:33:16.440 --> 0:33:18.880
<v Speaker 1>up with a perfect photograph that was just not possible

0:33:19.120 --> 0:33:22.920
<v Speaker 1>in the old days of photography. Exposure required many seconds

0:33:23.000 --> 0:33:25.760
<v Speaker 1>or even minutes, which is why people in those old

0:33:25.800 --> 0:33:29.480
<v Speaker 1>photographs looks so darned dour, because you would have to

0:33:29.520 --> 0:33:32.240
<v Speaker 1>sit for several minutes for a photograph to be taken,

0:33:32.400 --> 0:33:36.400
<v Speaker 1>and holding a smile would get uncomfortable pretty quickly. But

0:33:36.480 --> 0:33:40.320
<v Speaker 1>over time, engineers and chemists created a film that could

0:33:40.400 --> 0:33:42.480
<v Speaker 1>capture an image in a fraction of a second as

0:33:42.520 --> 0:33:45.360
<v Speaker 1>long as there was enough light coming in through the

0:33:45.400 --> 0:33:48.920
<v Speaker 1>camera lens to hit the film with the proper intensity.

0:33:49.080 --> 0:33:51.959
<v Speaker 1>If there wasn't enough light, the image would be dim

0:33:52.000 --> 0:33:54.640
<v Speaker 1>and maybe even impossible to make out, so lighting was

0:33:54.680 --> 0:33:58.960
<v Speaker 1>incredibly important. Many early films were shot outdoors because a

0:33:59.000 --> 0:34:01.520
<v Speaker 1>sunny day provide did the light that was needed for

0:34:01.560 --> 0:34:05.560
<v Speaker 1>film to capture images effectively. They couldn't really managed to

0:34:05.640 --> 0:34:09.120
<v Speaker 1>do that inside. Indoor lighting just wasn't up to snuff.

0:34:09.800 --> 0:34:12.720
<v Speaker 1>One of the early attempts at shooting indoors was Thomas

0:34:12.800 --> 0:34:18.719
<v Speaker 1>Edison's special eighteen two studio called Black Mariah. This was

0:34:18.760 --> 0:34:22.000
<v Speaker 1>a building that was mounted on a rotatble base and

0:34:22.040 --> 0:34:24.920
<v Speaker 1>it had a retractable roof that would allow sunlight to

0:34:24.960 --> 0:34:28.160
<v Speaker 1>come in. The crew could actually rotate the building so

0:34:28.200 --> 0:34:31.080
<v Speaker 1>that it would follow the progress of the sun and

0:34:31.160 --> 0:34:33.920
<v Speaker 1>this would keep the studio lit throughout both the morning

0:34:33.920 --> 0:34:37.239
<v Speaker 1>and the afternoon. Edison could have the roof opened to

0:34:37.320 --> 0:34:40.360
<v Speaker 1>different degrees, and he also used curtains to control the

0:34:40.440 --> 0:34:43.399
<v Speaker 1>lighting so that he could shoot sequences indoors and get

0:34:43.400 --> 0:34:46.399
<v Speaker 1>the effects he wanted. There were crew who would use

0:34:46.719 --> 0:34:49.960
<v Speaker 1>long poles with hooks on the end of those polls,

0:34:50.320 --> 0:34:53.560
<v Speaker 1>and they would hook those curtains to be able to

0:34:53.560 --> 0:34:57.440
<v Speaker 1>pull the curtains further apart or allow them to fall together,

0:34:58.239 --> 0:35:00.840
<v Speaker 1>and they would do this as de erected and those

0:35:00.840 --> 0:35:04.400
<v Speaker 1>polls are known as gaffs. That's a term that comes

0:35:04.440 --> 0:35:08.360
<v Speaker 1>not from the theater, but from sailing. Sailors used gaffs

0:35:08.360 --> 0:35:11.200
<v Speaker 1>to grab hold of a line or rope that might

0:35:11.239 --> 0:35:13.400
<v Speaker 1>be out of reach, like a line has fallen in

0:35:13.440 --> 0:35:15.239
<v Speaker 1>the water. You grab a gaff, you've got a hook

0:35:15.280 --> 0:35:16.799
<v Speaker 1>on the end, you hook the rope, you bring it

0:35:16.840 --> 0:35:19.200
<v Speaker 1>back over so you can do whatever you need to

0:35:19.200 --> 0:35:23.000
<v Speaker 1>do with it. So the crew responsible for manipulating the

0:35:23.040 --> 0:35:26.600
<v Speaker 1>curtains ended up getting called gaffers because they were using

0:35:26.680 --> 0:35:30.560
<v Speaker 1>these gaffs. That term would stick around in the film industry. Today,

0:35:30.600 --> 0:35:33.080
<v Speaker 1>we use it to refer to the chief lighting technician

0:35:33.120 --> 0:35:35.920
<v Speaker 1>on set, and they're also the head of the electrical department.

0:35:36.520 --> 0:35:39.879
<v Speaker 1>It's also important to remember that with film, there's no

0:35:39.920 --> 0:35:42.600
<v Speaker 1>way to know if what you are capturing on that

0:35:42.640 --> 0:35:45.640
<v Speaker 1>film is what you're actually seeing in person until you

0:35:45.719 --> 0:35:49.759
<v Speaker 1>go through the whole process of developing that film. A

0:35:49.800 --> 0:35:53.320
<v Speaker 1>lot of early cinematography was trial and error to determine

0:35:53.320 --> 0:35:56.040
<v Speaker 1>how much light was necessary to get clear images. So

0:35:56.080 --> 0:35:58.040
<v Speaker 1>if you made the wrong call, you would end up

0:35:58.080 --> 0:36:00.200
<v Speaker 1>with a bunch of useless footage, but you wouldn't know

0:36:00.800 --> 0:36:04.160
<v Speaker 1>that what you had was useless until you developed the film.

0:36:04.200 --> 0:36:08.759
<v Speaker 1>In eight a filmmaker named Oscar Mester opened up an

0:36:08.800 --> 0:36:13.040
<v Speaker 1>indoor studio in Berlin. He relied on artificial lights, primarily

0:36:13.160 --> 0:36:16.360
<v Speaker 1>carbon arc lights. Just like the stage theaters were the

0:36:16.440 --> 0:36:19.200
<v Speaker 1>lights needed to be powerful, which also meant they were large,

0:36:19.640 --> 0:36:22.239
<v Speaker 1>they were really hot. They were difficult to operate and

0:36:22.280 --> 0:36:25.040
<v Speaker 1>they required a lot of electricity, and this would be

0:36:25.040 --> 0:36:28.800
<v Speaker 1>true for much of the early days of cinematography. Another

0:36:28.840 --> 0:36:31.280
<v Speaker 1>type of light that was used in early cinema, usually

0:36:31.320 --> 0:36:36.080
<v Speaker 1>to complement the carbon arc floodlights, were the mercury vapor lights.

0:36:37.000 --> 0:36:40.319
<v Speaker 1>These are kind of similar to fluorescent lights today. So

0:36:40.400 --> 0:36:44.359
<v Speaker 1>you've got an air tight tube inside which are your electrodes,

0:36:44.480 --> 0:36:47.560
<v Speaker 1>and you have a mixture of air and mercury vapor

0:36:47.640 --> 0:36:50.120
<v Speaker 1>and typically are gone and those are all at normal

0:36:50.160 --> 0:36:53.719
<v Speaker 1>atmospheric pressure. In fact, the mercury vapor at normal temperature

0:36:53.880 --> 0:36:56.920
<v Speaker 1>is liquid, it's not gas at all. So you have

0:36:56.920 --> 0:37:00.399
<v Speaker 1>a separate electrode and that ionizes the argon on gas

0:37:00.440 --> 0:37:03.440
<v Speaker 1>when you supply electricity to this bulb, and that creates

0:37:03.440 --> 0:37:07.360
<v Speaker 1>an electrical arc that heats up the mercury and turns

0:37:07.400 --> 0:37:11.200
<v Speaker 1>it into vapor. It evaporates, it also ionizes, and once

0:37:11.239 --> 0:37:16.080
<v Speaker 1>it's ionized, then it's a gas that's capable of conducting electricity.

0:37:16.120 --> 0:37:19.000
<v Speaker 1>So now the arc can travel through the mercury, and

0:37:19.320 --> 0:37:21.879
<v Speaker 1>initially as the bulb starts to heat up, it will

0:37:21.920 --> 0:37:25.520
<v Speaker 1>give off a violet and then a blue glow, and

0:37:25.600 --> 0:37:29.000
<v Speaker 1>if it gets hot enough, the pressure increases enough, it

0:37:29.040 --> 0:37:32.279
<v Speaker 1>will start to give off photons of other colors and

0:37:32.320 --> 0:37:36.520
<v Speaker 1>it will produce a light that's sort of white ish.

0:37:38.040 --> 0:37:40.839
<v Speaker 1>Was also the year that the Klegal brothers founded their

0:37:40.880 --> 0:37:44.160
<v Speaker 1>stage lighting company, and they would play an enormous role

0:37:44.239 --> 0:37:46.520
<v Speaker 1>in the history of film lighting. And I mentioned the

0:37:46.600 --> 0:37:49.400
<v Speaker 1>Kleague light earlier, and that term has been used to

0:37:49.440 --> 0:37:53.040
<v Speaker 1>refer to lots of different lights. In fact, all the

0:37:53.160 --> 0:37:57.080
<v Speaker 1>lights that the Klegel brothers created were called Kleague lights.

0:37:57.120 --> 0:37:59.800
<v Speaker 1>But even more confusing than that, people in the industry

0:37:59.800 --> 0:38:03.520
<v Speaker 1>will use the word Kleague light to refer to any

0:38:03.840 --> 0:38:07.880
<v Speaker 1>major light that are using to light a scene, so

0:38:08.239 --> 0:38:10.759
<v Speaker 1>it could be used for floodlights and spotlights and all

0:38:10.800 --> 0:38:15.200
<v Speaker 1>sorts of stuff, and that gets super confusing. But generally

0:38:15.280 --> 0:38:18.800
<v Speaker 1>we're talking about a light that had an ellipsoidal reflector

0:38:19.000 --> 0:38:22.279
<v Speaker 1>and a frenelle lens to create intense beams of light

0:38:22.320 --> 0:38:25.200
<v Speaker 1>that could be used to light scenes for film. And

0:38:25.239 --> 0:38:27.960
<v Speaker 1>the source of the light in the early Kleague lights

0:38:28.120 --> 0:38:32.280
<v Speaker 1>was a carbon arc light, so that pair of carbon

0:38:32.600 --> 0:38:36.919
<v Speaker 1>electrodes with the electric arc between them. However, later the

0:38:37.080 --> 0:38:40.600
<v Speaker 1>Klegal brothers would move toward incandescent and then halogen lights.

0:38:41.160 --> 0:38:44.120
<v Speaker 1>Uh and again these lights didn't always come from the

0:38:44.160 --> 0:38:46.640
<v Speaker 1>Kleigal brothers, but as I said, the term was used

0:38:46.680 --> 0:38:50.640
<v Speaker 1>to describe more of a form factor than an actual manufacturer,

0:38:51.280 --> 0:38:54.640
<v Speaker 1>kind of like how everyone refers to copy machines as

0:38:54.719 --> 0:38:57.080
<v Speaker 1>Xerox machines even if they're not made by Xerox, or

0:38:57.120 --> 0:38:59.680
<v Speaker 1>everyone refers to tissue paper as Kleenex, even if it

0:38:59.719 --> 0:39:02.960
<v Speaker 1>doesn't come from clean X. The light produced by these

0:39:02.960 --> 0:39:05.400
<v Speaker 1>things was so bright it was bright enough to cause

0:39:05.520 --> 0:39:09.160
<v Speaker 1>damage to your eyesight. There were actually cases of actors

0:39:09.200 --> 0:39:12.839
<v Speaker 1>who suffered damage to their eyes as a result of this.

0:39:12.920 --> 0:39:15.799
<v Speaker 1>They would even call it clee guy in the industry.

0:39:16.480 --> 0:39:18.160
<v Speaker 1>They would have to. If you had to film in

0:39:18.239 --> 0:39:20.840
<v Speaker 1>front of these things for too long, then you had

0:39:21.080 --> 0:39:24.200
<v Speaker 1>really a danger of hurting your eyes as a result.

0:39:24.840 --> 0:39:27.759
<v Speaker 1>The carbon arc lights could provide the brightness needed, but

0:39:27.800 --> 0:39:30.840
<v Speaker 1>they were also really noisy. Now that wasn't a problem

0:39:30.840 --> 0:39:34.280
<v Speaker 1>early on, but they did have to go once talking

0:39:34.320 --> 0:39:36.920
<v Speaker 1>pictures came around. You wouldn't be able to hear anything otherwise,

0:39:37.239 --> 0:39:39.800
<v Speaker 1>So that was when the industry saw a shift towards

0:39:39.920 --> 0:39:43.319
<v Speaker 1>incandescent lights, which could operate at a much quieter level

0:39:43.360 --> 0:39:45.719
<v Speaker 1>than a carbon arc light. And like I said, other

0:39:45.760 --> 0:39:48.680
<v Speaker 1>companies began to manufacture lights for the film industry, but

0:39:48.760 --> 0:39:50.920
<v Speaker 1>on sets, the term cleague light was pretty much used

0:39:51.000 --> 0:39:53.680
<v Speaker 1>universe later refer to big lights used to light sets,

0:39:53.680 --> 0:39:56.719
<v Speaker 1>no matter where they came from. So these lights were

0:39:56.760 --> 0:40:00.479
<v Speaker 1>designed with specific purposes in mind a lot of the time,

0:40:00.680 --> 0:40:03.719
<v Speaker 1>like to mimic sunlight or something. Other lights might just

0:40:03.760 --> 0:40:06.840
<v Speaker 1>be used to illuminate a scene, but they all followed

0:40:06.840 --> 0:40:09.440
<v Speaker 1>similar paths as the stage lights have already talked about

0:40:09.480 --> 0:40:11.839
<v Speaker 1>in the this episode in the previous episodes, so we're

0:40:11.880 --> 0:40:16.440
<v Speaker 1>not gonna go through every variation. Film, TV and video

0:40:16.440 --> 0:40:19.200
<v Speaker 1>production would see other lighting elements come into play, such

0:40:19.200 --> 0:40:22.920
<v Speaker 1>as bounce boards. A bounce board is a reflective surface

0:40:22.960 --> 0:40:26.719
<v Speaker 1>that can bounce light back onto a subject. This is

0:40:26.719 --> 0:40:29.400
<v Speaker 1>helpful when you're working with a limited number of lights,

0:40:29.520 --> 0:40:32.800
<v Speaker 1>or it would be impractical to hang or position more lights,

0:40:32.840 --> 0:40:35.520
<v Speaker 1>like there's just nowhere where you could easily put them

0:40:35.520 --> 0:40:38.080
<v Speaker 1>where they would both be out of the frame of

0:40:38.160 --> 0:40:41.879
<v Speaker 1>the picture and also still get light to where you're going. So,

0:40:42.239 --> 0:40:43.919
<v Speaker 1>as someone who has done a lot of video work,

0:40:43.960 --> 0:40:46.359
<v Speaker 1>I can tell you I hate bounce boards. Typically you've

0:40:46.400 --> 0:40:48.680
<v Speaker 1>got some member of the crew whose job is to

0:40:48.960 --> 0:40:52.120
<v Speaker 1>hold the bounce board and position it in a way

0:40:52.120 --> 0:40:54.719
<v Speaker 1>where it will reflect back on a person and I

0:40:54.800 --> 0:40:57.680
<v Speaker 1>hate that person, not because of who they are, but

0:40:57.760 --> 0:40:59.880
<v Speaker 1>because of what they have to do to me. And

0:41:00.719 --> 0:41:03.799
<v Speaker 1>if you're already in a video, if you've ever done

0:41:03.840 --> 0:41:06.160
<v Speaker 1>this yourself, you know you're already being lit at a

0:41:06.239 --> 0:41:09.120
<v Speaker 1>level that seems ludicrous. It seems like it's way too

0:41:09.239 --> 0:41:12.879
<v Speaker 1>much light, but it's actually all necessary to get good

0:41:12.880 --> 0:41:15.759
<v Speaker 1>effect on film or video because the light captured by

0:41:15.840 --> 0:41:20.480
<v Speaker 1>cameras is only a fraction of what light is actually there.

0:41:21.320 --> 0:41:25.640
<v Speaker 1>It's not necessarily super dark compared to what reality is,

0:41:25.920 --> 0:41:29.120
<v Speaker 1>but it's definitely darker. So if you want a well

0:41:29.200 --> 0:41:31.560
<v Speaker 1>lit scene in the final product, you're gonna need to

0:41:31.640 --> 0:41:34.040
<v Speaker 1>light the heck out of it when you're actually shooting it.

0:41:34.880 --> 0:41:37.440
<v Speaker 1>This is true even if you're doing something like making

0:41:37.520 --> 0:41:40.400
<v Speaker 1>YouTube videos or live streaming. There are a lot of

0:41:40.400 --> 0:41:43.719
<v Speaker 1>YouTubers and twitch streamers out there who have special lights

0:41:43.719 --> 0:41:47.440
<v Speaker 1>to create nice, even well lit images for their viewers.

0:41:47.600 --> 0:41:49.400
<v Speaker 1>It might be a ring light that goes around the

0:41:49.440 --> 0:41:52.000
<v Speaker 1>cameras of the camera shoots through the ring and that

0:41:52.080 --> 0:41:55.279
<v Speaker 1>way the light isn't affecting the lens directly, but you

0:41:55.320 --> 0:41:58.560
<v Speaker 1>get a nice illumination, or it maybe separate stands of

0:41:58.719 --> 0:42:01.680
<v Speaker 1>L A D lights. It really does make a huge difference.

0:42:01.719 --> 0:42:04.200
<v Speaker 1>If you find someone just starting out who hasn't had

0:42:04.239 --> 0:42:08.279
<v Speaker 1>the chance to invest in lights, you can tell. And

0:42:08.360 --> 0:42:10.879
<v Speaker 1>if you find someone who has the means to light

0:42:10.920 --> 0:42:13.960
<v Speaker 1>their set up, well it really stands out. Now I'm

0:42:14.040 --> 0:42:17.160
<v Speaker 1>running out of time, so I can't really get into

0:42:17.160 --> 0:42:21.040
<v Speaker 1>stuff like LED lights that requires its own separate discussion.

0:42:21.080 --> 0:42:24.720
<v Speaker 1>I'll have to say that for another episode. But cinematography

0:42:24.760 --> 0:42:28.040
<v Speaker 1>and lighting are so entwined that it's impossible to really

0:42:28.040 --> 0:42:31.680
<v Speaker 1>talk about one without mentioning the other. A dramatically lit

0:42:31.800 --> 0:42:34.480
<v Speaker 1>scene is a true work of art. One of my

0:42:34.600 --> 0:42:38.560
<v Speaker 1>favorite scenes that plays with light and darkness comes from

0:42:38.600 --> 0:42:41.960
<v Speaker 1>The Prestige, which is an okay movie, but there's a

0:42:42.000 --> 0:42:45.000
<v Speaker 1>great moment with a Hugh Jackman and Andy Cirkus as

0:42:45.040 --> 0:42:48.799
<v Speaker 1>they're standing out in a field of light bulbs that

0:42:48.920 --> 0:42:54.279
<v Speaker 1>Tesla is supposedly illuminating through wireless power, and it's just

0:42:54.600 --> 0:42:59.120
<v Speaker 1>a really great scene that shows how how effective lighting

0:42:59.520 --> 0:43:05.279
<v Speaker 1>can really punctuate the emotional intent of a scene. I'll

0:43:05.320 --> 0:43:08.160
<v Speaker 1>conclude this episode with a very quick rundown on some

0:43:08.400 --> 0:43:11.400
<v Speaker 1>terms and lighting and filmmaking. But just keep in mind

0:43:11.440 --> 0:43:14.920
<v Speaker 1>that we've pretty much covered the basics of the technology,

0:43:15.000 --> 0:43:18.120
<v Speaker 1>so here we go. We talked about gaffers, but what

0:43:18.239 --> 0:43:22.279
<v Speaker 1>about best boy. So the best boy refers to an assistant,

0:43:22.320 --> 0:43:25.279
<v Speaker 1>and typically it's the assistant to the gaffer or the

0:43:25.280 --> 0:43:28.120
<v Speaker 1>head of lighting. There are also best boy positions that

0:43:28.160 --> 0:43:30.959
<v Speaker 1>can be assistance to the key grip, and the best

0:43:30.960 --> 0:43:33.560
<v Speaker 1>boy is in charge of keeping track of stuff like

0:43:33.840 --> 0:43:37.359
<v Speaker 1>where equipment happens to be, where the crew are. It's

0:43:37.360 --> 0:43:40.960
<v Speaker 1>a lot of paperwork, it's a lot of management and supervision.

0:43:41.080 --> 0:43:44.480
<v Speaker 1>It's logistics, and this frees up the gaffer to light

0:43:44.520 --> 0:43:47.560
<v Speaker 1>the ding dang darn scene. So the gaffers they're doing

0:43:47.600 --> 0:43:50.919
<v Speaker 1>design work and making decisions, and the best boys job

0:43:51.000 --> 0:43:53.160
<v Speaker 1>is to make sure that everything is where it needs

0:43:53.200 --> 0:43:55.520
<v Speaker 1>to be when it needs to be there. As for

0:43:55.600 --> 0:43:58.960
<v Speaker 1>the name itself, well that's something more of a mystery.

0:43:59.480 --> 0:44:02.680
<v Speaker 1>There are explanations, mind you, of where best Boy came from,

0:44:02.680 --> 0:44:07.000
<v Speaker 1>but they might be apocryphal. However, the generally accepted origin

0:44:07.400 --> 0:44:10.440
<v Speaker 1>is that in the old days of filmmaking, when someone

0:44:10.600 --> 0:44:13.720
<v Speaker 1>on crew needed a hand, they would send a message

0:44:13.760 --> 0:44:16.400
<v Speaker 1>over to some other department and they would say send

0:44:16.440 --> 0:44:19.600
<v Speaker 1>over your best boy to lend a hand. The idea

0:44:19.680 --> 0:44:22.279
<v Speaker 1>being that the other department head gets the message and

0:44:22.320 --> 0:44:25.520
<v Speaker 1>picks out somebody who is best suited to do whatever

0:44:25.560 --> 0:44:29.080
<v Speaker 1>the job is that needs doing. Now, Is that true?

0:44:30.120 --> 0:44:32.560
<v Speaker 1>Beats the heck out of me? All right? Some other

0:44:32.680 --> 0:44:36.360
<v Speaker 1>terms three point lighting. This refers to using three separate

0:44:36.440 --> 0:44:39.279
<v Speaker 1>lights to illuminate your subjects so that it or they

0:44:39.400 --> 0:44:42.440
<v Speaker 1>or whatever stands out from the background. It's to give

0:44:42.440 --> 0:44:46.160
<v Speaker 1>it definition so that it doesn't just fade right into

0:44:46.200 --> 0:44:49.200
<v Speaker 1>the background. Key light This is the light that is

0:44:49.239 --> 0:44:52.080
<v Speaker 1>the most prominent in the frame. So if you look

0:44:52.120 --> 0:44:54.759
<v Speaker 1>at a single frame from a film or show, let's

0:44:54.760 --> 0:44:57.480
<v Speaker 1>say it's an interior shot, you should be able to

0:44:57.480 --> 0:45:00.200
<v Speaker 1>tell just by looking at that picture where the key

0:45:00.280 --> 0:45:02.879
<v Speaker 1>light is, because it's going to be the light that's

0:45:02.880 --> 0:45:06.879
<v Speaker 1>providing the brightest spot in that frame. So if it's

0:45:06.880 --> 0:45:10.120
<v Speaker 1>a close up on someone and say the upper right

0:45:10.200 --> 0:45:13.399
<v Speaker 1>side of their face is really really bright compared to

0:45:13.440 --> 0:45:15.759
<v Speaker 1>the rest, you know that that's where the key light

0:45:15.920 --> 0:45:19.440
<v Speaker 1>was pointed. Then you have fil lights. These are lights

0:45:19.480 --> 0:45:22.840
<v Speaker 1>that the name suggests that they're used to help fill

0:45:23.040 --> 0:45:25.480
<v Speaker 1>in the shadows that otherwise would really be in frame.

0:45:26.040 --> 0:45:29.120
<v Speaker 1>So like, if you've ever used a flashlight to do

0:45:29.160 --> 0:45:31.440
<v Speaker 1>the spooky face thing, you know, you hold the flashlight

0:45:31.480 --> 0:45:33.400
<v Speaker 1>directly under your face in the dark and you start

0:45:33.480 --> 0:45:36.560
<v Speaker 1>talking like spooky voice. I know I'm not the only

0:45:36.600 --> 0:45:39.799
<v Speaker 1>one who's done that, right, tell me I'm not that weird. Well,

0:45:39.840 --> 0:45:43.480
<v Speaker 1>if you do that, you get these really really dramatic shadows. Well, obviously,

0:45:43.560 --> 0:45:45.520
<v Speaker 1>you know the lights are using in film and television.

0:45:45.560 --> 0:45:48.080
<v Speaker 1>They're super bright, and the shadows that would be cast

0:45:48.120 --> 0:45:51.920
<v Speaker 1>would be really really sharp. So phil lights help remove

0:45:52.239 --> 0:45:55.280
<v Speaker 1>some of that stark contrast. They're not meant to evenly

0:45:55.440 --> 0:45:59.400
<v Speaker 1>light someone all over necessarily, but they do cut back

0:46:00.160 --> 0:46:04.359
<v Speaker 1>the intensity or the contrast between the light and dark

0:46:04.480 --> 0:46:09.239
<v Speaker 1>sides of a scene. A backlight is typically used to

0:46:09.280 --> 0:46:12.080
<v Speaker 1>help light the rear portion of whatever it is you're filming,

0:46:12.320 --> 0:46:16.440
<v Speaker 1>and these lights are usually elevated and they're usually pointing downward. Uh.

0:46:16.560 --> 0:46:18.759
<v Speaker 1>You might also have a kicker light. Those can be

0:46:18.840 --> 0:46:21.640
<v Speaker 1>used to create a rim of light that can provide

0:46:21.640 --> 0:46:24.879
<v Speaker 1>almost like a halo effect on a subject. You might

0:46:24.920 --> 0:46:28.680
<v Speaker 1>also hear terms like soft lighting versus hard lighting that

0:46:28.760 --> 0:46:32.400
<v Speaker 1>generally refers to how light and shadow appear in the frame.

0:46:32.520 --> 0:46:35.839
<v Speaker 1>So an image with that has subtle shadows would have

0:46:35.960 --> 0:46:39.520
<v Speaker 1>soft lighting. One that has really dramatic shadows, like like

0:46:39.600 --> 0:46:43.680
<v Speaker 1>the band of light that regularly appears across Captain Kirk's

0:46:43.719 --> 0:46:47.480
<v Speaker 1>eyes and old Star Trek episodes. That's hard lighting. And

0:46:47.520 --> 0:46:51.680
<v Speaker 1>those are just a few terms in the lighting world. Now.

0:46:51.760 --> 0:46:54.000
<v Speaker 1>I know I didn't spend a ton of time focusing

0:46:54.080 --> 0:46:57.200
<v Speaker 1>just on film and TV lights, but again, that's because

0:46:57.560 --> 0:47:01.200
<v Speaker 1>those technologies grew out of the world of stage lighting.

0:47:01.560 --> 0:47:04.600
<v Speaker 1>So by understanding stage lighting, we really understand how film

0:47:04.640 --> 0:47:07.759
<v Speaker 1>and TV lights work. Things get a little more complex

0:47:07.840 --> 0:47:10.040
<v Speaker 1>these days. I mean, you've got a lot of very

0:47:10.080 --> 0:47:14.480
<v Speaker 1>specific style lights to create different effects, way more than

0:47:14.800 --> 0:47:16.920
<v Speaker 1>you did back in the old stage days. But they

0:47:17.000 --> 0:47:19.560
<v Speaker 1>all basically do the same thing. They just do it

0:47:19.600 --> 0:47:23.319
<v Speaker 1>in a very specific set of parameters. I hope this

0:47:23.600 --> 0:47:26.000
<v Speaker 1>episode and the previous one we're interesting to you. I

0:47:26.080 --> 0:47:30.160
<v Speaker 1>always love talking about the entertainment industry. It's got a

0:47:30.239 --> 0:47:32.880
<v Speaker 1>place in my heart. I've been an actor and a

0:47:32.960 --> 0:47:36.560
<v Speaker 1>writer for that industry before. Nothing major, like more on

0:47:36.600 --> 0:47:38.919
<v Speaker 1>an amateur level. I don't want to toot my own horn.

0:47:38.960 --> 0:47:41.200
<v Speaker 1>It's not like you're gonna go and find some amazing

0:47:41.239 --> 0:47:44.160
<v Speaker 1>piece of work that I've been in, but I have

0:47:44.560 --> 0:47:48.040
<v Speaker 1>an ongoing fascination with it. If you guys have suggestions

0:47:48.040 --> 0:47:50.920
<v Speaker 1>for future topics I should cover in episodes of tech Stuff,

0:47:51.160 --> 0:47:53.000
<v Speaker 1>get in touch with me and let me know. The

0:47:53.080 --> 0:47:56.279
<v Speaker 1>handle for the show on Twitter is text Stuff H.

0:47:56.560 --> 0:47:59.120
<v Speaker 1>S W. I look forward to hearing from you, so

0:47:59.400 --> 0:48:02.040
<v Speaker 1>please leaves. If you've got a suggestion, shoot it my

0:48:02.120 --> 0:48:10.160
<v Speaker 1>way and I'll talk to you again really soon. Text

0:48:10.160 --> 0:48:13.600
<v Speaker 1>Stuff is an I Heart Radio production. For more podcasts

0:48:13.640 --> 0:48:16.400
<v Speaker 1>from my Heart Radio, visit the i Heart Radio app,

0:48:16.520 --> 0:48:19.680
<v Speaker 1>Apple Podcasts, or wherever you listen to your favorite shows.