Speaker 1: Welcome to Stuff to Blow your Mind, a production of iHeartRadio.
Speaker 2: Hi, my name is Robert Lamb and this is the
Speaker 2: Monster Fact omnibus. That's right. In this special episode of
Speaker 2: The Monster Fact, please enjoy the first five episodes about
Speaker 2: monsters and monster adjacent entities from the Marvel Comics universe.
Speaker 2: And I say the first five because I think I'm
Speaker 2: going to dip back into the Marvel universe in the
Speaker 2: weeks or months ahead, so feel free to send suggestions
Speaker 2: of popular and well known intrigues or more obscure entities
Speaker 2: from Marvel Comics or other comics for that matter. We'll
Speaker 2: probably dip back into DC and others in the future
Speaker 2: as well. So up first, let's consider the mummies of
Speaker 2: Marvel Comics. First up is Nakantu, the Living Mummy, created
Speaker 2: by Steve Gerber and Rich Buckler for supernatural thriller back
Speaker 2: in nineteen seventy three. The story goes that Nikantu was
Speaker 2: a North African tribesman who, after capture by the Egyptians,
Speaker 2: led her a vault, but was ultimately embalmed, alive and
Speaker 2: sealed in a tomb by an evil priest. Three thousand
Speaker 2: years later, he awakens in modern times, first as a
Speaker 2: rampaging monster and ultimately as a monstrous hero who fights
Speaker 2: alongside the likes of Morbius, the Living Vampire, Werewolf by
Speaker 2: Night Man, Than and others as part of the Legion
Speaker 2: of Monsters. In addition to his mystic senses, the Living
Speaker 2: Mummy also boasts incredible strength, which isn't surprising given that
Speaker 2: Marvel dot Com lists him at a height of seven
Speaker 2: foot six or about two hundred and thirty two centimeters.
Speaker 2: That's two inches taller than Andre the Giants build height.
Speaker 2: You might guess then that Nakhan to the Living Mummy
Speaker 2: is the tallest mummy in the Marvel universe, and you
Speaker 2: would be dead wrong. Allow me to introduce you to Gomdola, who,
Speaker 2: like Nikantu, looks like your standard bandage wrapped on dead
Speaker 2: horror movie mummy, only he's roughly the size of King Kong. Yes,
Speaker 2: Gomdola is a true giant mummy. He first rampaged in
Speaker 2: the pages of Journey into Mystery back in nineteen sixty
Speaker 2: and is credited by Marvel dot Com to the legendary
Speaker 2: Jack Kirby and Dick Ayres. One of the books I
Speaker 2: source for this series is monsters creatures of the Marvel
Speaker 2: Universe explored by Kelly Knox. Knox lists Gomdola at a
Speaker 2: height of up to sixty feet or eighteen meters, and
Speaker 2: describes his awakening in a modern Egyptian museum, his subsequent rampage,
Speaker 2: his pursuit by Interpole, his worship by cultists, and eventually
Speaker 2: his battles with the Fantastic Four. The secret to his
Speaker 2: great size, however, is that he's not a mummified human,
Speaker 2: but an evil robot from another planet that terrorized ancient
Speaker 2: Egypt before being deactivated and stuck away in a tomb.
Speaker 2: Like a lot of classic curvy monsters, Gomdola is an
Speaker 2: only big and physically powerful, he also has other crazy
Speaker 2: powers like levitation and telekinesis. So at this point you
Speaker 2: might be wondering, fine, given all of this, exactly how
Speaker 2: tall is the tallest mummy actually unearthed in real life?
Speaker 2: The answer would seem to be Third Dynasty Pharaoh Sonicate
Speaker 2: during the third millennium BCE. By today's height standards, and
Speaker 2: certainly by Marvel comic standards, he wasn't too terribly tall,
Speaker 2: only one hundred and eighty seven centimeters or about six
Speaker 2: foot one and a half, but for the time period,
Speaker 2: based on what we know from skeletal evidence, he was
Speaker 2: considerably taller than average. As discussed in the twenty seventeen
Speaker 2: paper Oldest Case of Gigantism Assessment of the alleged Remains
Speaker 2: of Sonicate, King of Ancient Egypt, published in The Lancet,
Speaker 2: he is still the oldest known paleo pathological case of gigantism.
Speaker 2: The authors Galassi at All indicate that skull measurements, photos,
Speaker 2: bone data, and other measurements suggests gigantism and possibly acromagaly
Speaker 2: in the facial features, though regressed through age. In analysis
Speaker 2: of his physical and royal stature, the authors write the
Speaker 2: following quote. The fact that he was buried with honors
Speaker 2: in an elite Mastaba tomb after reaching adulthood suggests that
Speaker 2: gigantism at the time was probably not associated with social margination.
Speaker 2: While short people were much preferred in ancient Egypt, especially
Speaker 2: in the early Dynastic period, we have no records that
Speaker 2: very tall people had any special social preference or disadvantage.
Speaker 2: Sonicut was originally unearthed in nineteen oh one, so it
Speaker 2: seems to possible that his discovery and subsequent writings about
Speaker 2: his discovery or treatments of this general theme and other
Speaker 2: works might have influenced the creation of these two Marvel mummies,
Speaker 2: but I couldn't find any definitive mention of it. And
Speaker 2: we also have to consider the influence of things like
Speaker 2: the widespread hoax of the Cardiff Giant mixed with just
Speaker 2: a little good old fashioned mummy mania. Now, to come
Speaker 2: back to Nakantu, the Living Mummy and Gomdola, I have
Speaker 2: to point out that, as far as I can tell,
Speaker 2: these two never faced off against each other. Comic fans,
Speaker 2: if I'm wrong, please write in and let me know. Also,
Speaker 2: to date, neither Mummy has crossed over into the MCU
Speaker 2: or other Marvel movies, but we can only imagine that
Speaker 2: they are both out there waiting, sleeping, anticipating their release.
Speaker 2: All right, now, let's move on into the world of mutants,
Speaker 2: with Mystique going to continue our look at various monsters
Speaker 2: from Marvel comics in this episode. Though today's pick is
Speaker 2: probably better described as a human mutant. It's none other
Speaker 2: than Raven Darkholme aka Mystique, the blueskinned, red haired shape shifter,
Speaker 2: whose various affiliations have cast her at times as a
Speaker 2: supervillain and other times as an anti hero in the
Speaker 2: Marvel universe, created by Chris Claremont and Dave cockrum back
Speaker 2: in nineteen seventy eight. She has a long history in
Speaker 2: various X Men media. Mystique's most obvious mutant power is,
Speaker 2: of course, her ability to alter her appearance and morphology,
Speaker 2: taking on the likeness of anyone in her path, often
Speaker 2: in order to carry out dastardly plots and assassinations. In
Speaker 2: the excellent book Marvel Anatomy by Mark Sumarak and Daniel
Speaker 2: Wallace with illustrations by Jonah Lowe, the authors point out
Speaker 2: out that her shape changing occurs at a molecular level,
Speaker 2: enabling her to even reproduce the semblance of clothing and
Speaker 2: additional appendages as needed to enhance a disguise or to
Speaker 2: aid in combat. She is, in short, the ultimate infiltrator
Speaker 2: and the ultimate deceiver. Now on the shape shifting front,
Speaker 2: attempting to compare her to the natural world's own shape
Speaker 2: shifting expert, the mimic octopus. But I've discussed that particular
Speaker 2: species on the Monster fact already, and besides, I was
Speaker 2: even more intrigued by something else that the authors mention
Speaker 2: concerning Mystique's abilities so advance is her ability to manipulate
Speaker 2: her own form. She can actually move vital internal organs
Speaker 2: around within her body to avoid fatal injuries. Now, this
Speaker 2: would seem to include sliding her heart out of position
Speaker 2: and into say her upper thigh, or squeezing her brain
Speaker 2: down into her net or partially into her neck, or
Speaker 2: perhaps even into her arm. Thus, coupled with accelerated healing,
Speaker 2: she can plot to evade certain death blows, either in
Speaker 2: disguise or out of it, and this has fooled her
Speaker 2: would be killers many times over the years. This ability
Speaker 2: really intrigued me. I was asking myself, are there species
Speaker 2: in the natural world that can match or exceed this?
Speaker 2: And I suppose it depends on how you choose to
Speaker 2: compare it. Certainly we can think of various amorphous bodies
Speaker 2: and start there. We can also think about metamorphosis. During metamorphosis,
Speaker 2: most of a caterpillar's brain is broken down and ultimately
Speaker 2: rebuilt into its adult form, which is one of nature's
Speaker 2: stunning shape shifting feats. But this is almost too extreme
Speaker 2: to compare the Mystique's shell game of sensitive organs We've
Speaker 2: already discussed the shrew's ability to shrink their brains during
Speaker 2: the winter, though they don't exactly reposition them. However, during pregnancy,
Speaker 2: a mother's orgles will shift to accommodate the growing fetus.
Speaker 2: The heart in particular is shifted during human pregnancy, though
Speaker 2: the exact details vary depending on the individual. Beauterus grows,
Speaker 2: elevating the diaphragm and pushing the heart upward and kind
Speaker 2: of to the left. It may also push it forward
Speaker 2: a little. While the heart itself does not enlarge, the
Speaker 2: shift in position can lead to a misdiagnosis of an
Speaker 2: enlarged heart. Likewise, the resulting distortions and the detectable sounds
Speaker 2: of the heart may require further analysis by a specialist.
Speaker 2: So that's one perfectly natural way that the human body
Speaker 2: can and does go moving its heart around. It's not
Speaker 2: as extreme as the exploits of a human mutant from
Speaker 2: the Marvel Universe, but it's still absolutely amazing. One final
Speaker 2: note on mystique is that, according to Sumarak and Wallace,
Speaker 2: her cellular manipulation of her own body actually rejuvenates her
Speaker 2: cells with each transformation, vastly extending her lifespan, or even
Speaker 2: providing her a form of biological immortality. While rare and
Speaker 2: still very much an area of interest and exploration for
Speaker 2: natural world scientists, we seem to see something similar in
Speaker 2: certain varieties of jellyfish and plenarian flatworms, though we always
Speaker 2: have to remember there's a difference between what is likely
Speaker 2: under ideal lab conditions and what is likely given the
Speaker 2: challenges of the wild. Mystique has already lived a long life,
Speaker 2: but the Marvel universe is a dangerous place much like
Speaker 2: the natural world, and she's made no shortage of enemies
Speaker 2: over the years, but it would be a mistake to
Speaker 2: underestimate her abilities. Up next, please destroy your other cards
Speaker 2: here and add plus two power for each destroyed, because
Speaker 2: we're going to be talking about the symbiits now. For
Speaker 2: those of us less familiar with the intricacies of the
Speaker 2: Marvel Universe, such as familiarity primarily through various films and
Speaker 2: the ninety Spider Man cartoon, the basic origin story is
Speaker 2: pretty straightforward. Here, Spider Man acquires a new black and
Speaker 2: white costume from space that turns out to be a
Speaker 2: kind of sentient alien ooze. It flows over him becomes
Speaker 2: his new costume. It gives him enhance stabilities, but it
Speaker 2: also becomes clear that the alien symbiant is slowly taking over.
Speaker 2: Once successfully rejected, the alien suit finds a new host
Speaker 2: in Eddie Brock, giving birth to the villain and ultimately
Speaker 2: anti hero Venom. Initially introduced in the mid nineteen eighties,
Speaker 2: the lore and legacy of the alien symbiant suit would
Speaker 2: continue to grow in Marvel comics, eventually encompassing multiple Clintar
Speaker 2: symbiants as they would come to be known, such as Carnage,
Speaker 2: as well as a fleshed out origin story. They are
Speaker 2: the ancient bioweapons of a dark stellar deity known as Knoll,
Speaker 2: the King in Black, overthrown but not killed by his
Speaker 2: own slimy creations. In ages past, Venom stands out as
Speaker 2: the prime example of a Clintar symbiant merged with a
Speaker 2: human being, while the case of Spider Man wearing the
Speaker 2: alien suit suggests more of an exosymbiant, a layer of
Speaker 2: living ooze that acts as a kind of organic power armor.
Speaker 2: Venom is merged with host Eddie Brock. Ultimately, at a
Speaker 2: cellular level, it flows over him, encompassing him in a
Speaker 2: powerful artifice of pseudopods and muscles. This would be exosymbiosis,
Speaker 2: but it also surges inside him, which would be endosymbiosis.
Speaker 2: In a similar way, Venom's chaotic offspring carnage manages to
Speaker 2: merge with host Cletus Cassidy's very blood. In the natural world,
Speaker 2: symbiosis is a complex topic. At times, it can be
Speaker 2: tricky to determine just where parasitism ends in some form
Speaker 2: of mutualism or commensalism begins. A parasitic relationship between two
Speaker 2: organisms can evolve into mutualism over time, for instance, with
Speaker 2: a one sided relationship becoming something more balanced. But symbiosis
Speaker 2: on its own need not benefit both organisms to be
Speaker 2: symbiotic in nature. A twenty eighteen Yale study by Shapiro
Speaker 2: and Turner published in the journal Evolution explored mutualistic relationships
Speaker 2: between bacteria and viruses that were seemingly once parasitic in nature.
Speaker 2: They found that these changes could evolve in either direction
Speaker 2: in as little as twenty generations. The paper discusses parasitism
Speaker 2: and mutualism as both being on the quote unquote symbiotic spectrum,
Speaker 2: which is perhaps a term worth keeping in mind when
Speaker 2: considering the Clintars of Marvel comics. Some view the Clintars
Speaker 2: as parasites, others as symbiotic enhancements. Certainly they can be
Speaker 2: either in the eye of the beholder, but the exact
Speaker 2: balance of the change they bring to a host can
Speaker 2: certainly adjust over time, as we see with Venom. Or Certainly,
Speaker 2: this relationship could simply evolve over the vast expanse of
Speaker 2: time since the King in Black first brought them into
Speaker 2: the cosmos. Venom, the alien costume, and the various symbiants
Speaker 2: are the creation of multiple Marvel artists and illustrators, but
Speaker 2: the basic idea arises out of the zeitgeist of the
Speaker 2: mid nineteen eighties, and various assessments have linked the entity
Speaker 2: to various social and public health issues of the nineteen
Speaker 2: eighties in compelling ways. From a purely scientific point of view,
Speaker 2: beyond the mere treatment of symbiosis, Venom and his fellow
Speaker 2: Clintars would also be examples of a kind of pan
Speaker 2: spermic symbiosis. After all, the origin of the alien suit
Speaker 2: is somewhere in outer space. Right. On one hand, even
Speaker 2: a highly adaptive symbiotic organism just might not be able
Speaker 2: to join with an extraterrestrial mode of life. The attempt
Speaker 2: could simply be ineffective, or it could be catastrophic. On
Speaker 2: the other hand, if one leans fully into the fringes
Speaker 2: of panspermia hypothesis, then maybe maybe we'd have enough in common.
Speaker 2: But again we're drifting into the unknown and the unprovable here,
Speaker 2: especially since life on Earth is the only model of
Speaker 2: life we know. But the Symbiants of Marvel are ultimately
Speaker 2: less concerned with science and more concerned with power, identity,
Speaker 2: and will, and also with lashing tendrils of ooze. Of course,
Speaker 2: now onto a classic Marvel superhero, the Thing from the
Speaker 2: Fantastic Four. So far in this series of episodes on
Speaker 2: the Monsters of Marvel Comics, we've discussed mummies, mystique, and
Speaker 2: the Symbiants, but now it's Coloperant. We're of course talking
Speaker 2: about Ben Grimm, a human test pilot transformed into an
Speaker 2: orange rock skin superbruiser by cosmic rays. The other humans
Speaker 2: aboard the experimental spaceship would become Mister Fantastic, Invisible Woman
Speaker 2: and human Torch, and of course now we're talking about
Speaker 2: the Thing all together. They're the Fantastic Four. Grim's skin
Speaker 2: is encased in plates of stone reminiscent of the epidermal
Speaker 2: scales or scoots found on various birds and reptiles, but
Speaker 2: more importantly for our discussions here on a few mammals,
Speaker 2: namely the extant armadillo and the extinct glyptodot. Though with
Speaker 2: Marbles the Thing, these plates are not keratin, but some
Speaker 2: form of indestructible rock. It's the perfect body armour for
Speaker 2: the sort of superhero who regularly throws down with the
Speaker 2: likes of Doctor Doom, Frankenstein's Monster, and The Incredible Hulk.
Speaker 2: But I didn't decide to do this episode on the
Speaker 2: Thing based purely on Ben Grimm's rocky skin. It was
Speaker 2: actually his fingers that attracted me to the big luck.
Speaker 2: I don't think I'd ever noticed this myself before. But
Speaker 2: while human Grim of course had five digits on each hand,
Speaker 2: thing has only four, you know, like Mickey Mouse or
Speaker 2: a character on The Simpsons. In the excellent book Marvel
Speaker 2: Anatomy by Mark Sumerek and Daniel Wallace with illustrations by
Speaker 2: Jonah Loebe, the authors point out that on occasion, special
Speaker 2: circumstances allowed Grim to retain his human form, including all
Speaker 2: four original fingers, only to lose one in the transformation
Speaker 2: back to the thing. The authors and illustrator here speculate
Speaker 2: that beneath his armor plating, his ring and pinky fingers
Speaker 2: are fused together into a single digit, and that X
Speaker 2: ray imagery would reveal all the bones of two fingers
Speaker 2: in things outer most digit. I love this detail, but
Speaker 2: of course, what does it mean? Perhaps nothing, but it's
Speaker 2: interesting to note that most of us non superheroes can't
Speaker 2: move our pinky finger without also moving our ring finger,
Speaker 2: and the reason for this is that the nerves for
Speaker 2: these digits are intertwined. Perhaps this anatomical fact has something
Speaker 2: to do with things tetradactyly. It makes it harder for
Speaker 2: Grim to use normal devices, but perhaps the fused finger
Speaker 2: aids him in grappling monsters and hurling debris during superhero battles.
Speaker 2: A natural world form of this fusing, known as syndactyly,
Speaker 2: occurs infrequently in humans, but is a common feature of
Speaker 2: some organisms, such as the Siamang, a primate native to
Speaker 2: Sumatra in the Melee Peninsula. They have naturally occurring webbing
Speaker 2: between their second and third toes, and sometimes the fourth
Speaker 2: and fifth toes are also webbed together as well. The
Speaker 2: purpose of syndactyly in the cimang, however, remains elusive, as
Speaker 2: pointed out by Weisbecker and Nielsen in a two thousand
Speaker 2: and eight article published in BMC Evolutionary Biology. Past hypotheses
Speaker 2: have explored the possibility that the webbed digits are adaptive
Speaker 2: for the creatures are boreal lifestyle, or for use in grooming,
Speaker 2: but the authors find these hypotheses unconvincing and stress that
Speaker 2: it might not be a functional adaptive trait at all.
Speaker 2: A true explanation remains elusive. Things fingers are not merely webbed, however,
Speaker 2: but tightly fused into a single digit reminiscent of, say,
Speaker 2: a whale's flipper, so the comparison is perhaps less than illuminating.
Speaker 2: We might well compare it, however, to cases of complex
Speaker 2: syndactally in the natural world, in which the bones are
Speaker 2: fused together as well as the flesh. The kangaroo is
Speaker 2: a great example of this, with its middle toes fused together.
Speaker 2: According to John Simons in the twenty thirteen book Kangaroo Quote,
Speaker 2: this seems to have been driven by a change from
Speaker 2: tree dwelling to ground dwelling. But is now marvelously adapted
Speaker 2: for hopping. By the way, connecting to our core stuffed
Speaker 2: to blow your mind episodes on the Horse, you might
Speaker 2: find it interesting to know that the extinct short faced kangaroo,
Speaker 2: including the giant Procoptodon, actually evolved to feature hoofed single
Speaker 2: digits on their toes as well. With the thing. However, Hmmm,
Speaker 2: I'm gonna have to stand by my own hypothesis regarding
Speaker 2: the fused digits that somehow this is aiding Ben Grimm
Speaker 2: in clabbering time. But I would love to hear from
Speaker 2: anyone out there if you have a hypothesis regarding the
Speaker 2: curious hands of the thing. Finally, let's consider one last
Speaker 2: weird entry with Ulvar the Giant. The Marvel Comics universe
Speaker 2: is full of giant monster conquerors with crazy powers, and
Speaker 2: yet a giant by the name of Ulvar manages to
Speaker 2: stand out. A creation of stan Lee, Larry Lieber and
Speaker 2: Jack Kirby from a nineteen sixty edition of Journey into Mystery,
Speaker 2: The story, as recounted in Monsters Creatures of the Marvel
Speaker 2: Universe explored by Kelly Knox, actually begins with another giant
Speaker 2: alien conqueror Gagants, the Atlantean who arises from his undersea
Speaker 2: kingdom to lay claim to coastal San Diego and also
Speaker 2: presumably the world. After poking around the surface world for
Speaker 2: a bit staking out the claim, if you will, Gagantis
Speaker 2: returns to the waters to report back home to Atlantis,
Speaker 2: and here he encounters an even taller, even more intimidating
Speaker 2: giant standing in the ocean. It is Oulvar. Oulvar stands
Speaker 2: a good thousand feet or three hundred and four point
Speaker 2: eight meters tall, and absolutely towers over the puny Atlantean
Speaker 2: far beneath him. In a booming voice, it proclaims that
Speaker 2: Earth is now the property of the planet Centaurus too,
Speaker 2: so hands off. This, of course, leaves Gagantis with no
Speaker 2: other option but to return home to the ocean depths
Speaker 2: in defeat. It's only then in the comic that it's
Speaker 2: revealed that Olvar is not an alien conqueror at all,
Speaker 2: but a giant decoy built by humans to scare away
Speaker 2: there would be conquerors. The illustrations in Knox's book revealed
Speaker 2: that Olvar was atomic powered and commanded from a central
Speaker 2: control room inside the body. Yet this is not a
Speaker 2: fighting robot like your mecha godzillas or your voltrons. No,
Speaker 2: Olvar was nothing but a highly successful technological bluff. Later
Speaker 2: we learned that Olivar was eventually dismantled, so complete was
Speaker 2: his victory, and his head now rests on the ocean floor.
Speaker 2: Now I love this story the moment I read it,
Speaker 2: such a ridiculous twist, but I was at a loss
Speaker 2: as how to really tie it into anything on the
Speaker 2: monster fact, aside from decoys and scarecrows, which we may
Speaker 2: come back to this Halloween and stuff to blow your mind.
Speaker 2: But then I heard the story of Italian fishermen and
Speaker 2: conservationist Paolo Fancioli, as detailed in a twenty twenty Guardian
Speaker 2: story by Giorgio Giglioni. Italian law already banned environmentally destructive
Speaker 2: trawling nets in its waters, and Tuscan authorities took to
Speaker 2: dropping blocks of concrete on the seafloor to disrupt the
Speaker 2: nets of illegal trawlers, but Fancioli and others noticed that
Speaker 2: these were spaced too far apart to make much difference
Speaker 2: with permission. He began to sink more blocks of stone,
Speaker 2: but decided to take things in a more artistic direction.
Speaker 2: A local quarry donated one hundred blocks of granite, and
Speaker 2: local artists volunteered to shape them into stone guardians that
Speaker 2: now occupy an underwater sculpture garden to both deterillegal fissures,
Speaker 2: but also to attract scuba diving tourists. Like Ulvar, they
Speaker 2: serve as stone guardians on the seafloor, though they're a
Speaker 2: direct physical deterrent rather than a communicative one. Now another
Speaker 2: possible connection to make with the real world and Ulvar
Speaker 2: here would be the concept of using artistic creations such
Speaker 2: as sculpture to warn future generations about radioactive sites. The
Speaker 2: Landscape of Thorn's concept by architect Michael Brill, proposed in
Speaker 2: nineteen ninety three, is one of the more evocative of these.
Speaker 2: Proposed for the US Department of Energy report for the
Speaker 2: Waste Isolation Pilot Plant or WIPP. It envisioned a series
Speaker 2: of jagged concrete thorns emerging from the ground of a
Speaker 2: radioactive site. This was one of several proposed long term
Speaker 2: nuclear waste warning messages from the nineteen ninety three Sandia
Speaker 2: National Laboratories report that included other threatening works of stone
Speaker 2: or earth, but no giant aliens at least with the
Speaker 2: fictional Ulvar example, humans knew who Tod direct the message
Speaker 2: at Gagantis, the Atlantean in the comics. They'd already met him,
Speaker 2: they'd seen him around the surface world. But creating a
Speaker 2: non linguistic message for human beings ten thousand years in
Speaker 2: the future is another matter altogether. Finally, Oulvar can be
Speaker 2: thought of as a kind of tongue in cheek opposite
Speaker 2: to the Pioneer plaque. It would be later placed on
Speaker 2: board the nineteen seventy two Pioneer ten and nineteen seventy
Speaker 2: three Pioneer eleven spacecraft, serving as a kind of time capsule,
Speaker 2: but also potentially as a message to alien beings, this
Speaker 2: is what we are, and here is what we were.
Speaker 2: Olvar's message, however, is simply, don't mess with us. We're
Speaker 2: one thousand foot tall monsters. Tune in for additional episodes
Speaker 2: of The Monster Fact each week. As always. You can
Speaker 2: email us at contact at stuff to Blow your Mind
Speaker 2: dot com.
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