WEBVTT - April Fools' in 2023 Was Pretty Quiet

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<v Speaker 1>Welcome to Tech Stuff, a production from iHeartRadio. Hey there,

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<v Speaker 1>and welcome to tech Stuff. I'm your host, Jonathan Strickland.

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<v Speaker 1>I'm an executive producer with iHeartRadio and how the tech

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<v Speaker 1>are you? So? April first, April Fools Day fell on

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<v Speaker 1>this past Saturday. So falling on a Saturday, I didn't

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<v Speaker 1>see quite the same amount of shenanigan's within the tech

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<v Speaker 1>sector that usually pop up that time of year. And

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<v Speaker 1>of course, since the pandemic, things have been relatively calm

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<v Speaker 1>as far as April Fools gags go. It seemed like

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<v Speaker 1>it was in bad taste to do it when the

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<v Speaker 1>pandemic first began back in twenty twenty, and generally speaking,

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<v Speaker 1>I think companies have sort of cooled off a bit

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<v Speaker 1>on going hard on April Fools. But I figured we

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<v Speaker 1>could take a look at a few jests, japes and

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<v Speaker 1>outright lies that various brands and cities and whatnot presented

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<v Speaker 1>this year. But keep in mind, it was pretty quiet.

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<v Speaker 1>I mean, I looked around a lot, and I saw

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<v Speaker 1>some stuff that was probably not even worth talking about,

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<v Speaker 1>like jokes that we're so lame that even I couldn't

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<v Speaker 1>get behind them. That's saying something because I am like

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<v Speaker 1>a dad joke connoisseur type person. But I think a

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<v Speaker 1>lot of companies in general have decided to back off

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<v Speaker 1>on foolishness for the time being, maybe due to the

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<v Speaker 1>fact that, you know, economic uncertain DA has created a

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<v Speaker 1>lot of anxiety in the public and we're also seeing

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<v Speaker 1>companies holding wide layoffs in the tech sector. Doesn't quite

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<v Speaker 1>come across as the perfect time to be josh and around,

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<v Speaker 1>but we still saw some and you know, as a rule,

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<v Speaker 1>tech journalists hate April Fools. Some of them look at

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<v Speaker 1>it as its amateur hour, you know, when various PR

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<v Speaker 1>departments and tech companies are doing their best to appear

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<v Speaker 1>to be spontaneous and original and you know, wacky and buzzworthy,

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<v Speaker 1>but frequently they fall well short of those goals and

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<v Speaker 1>it becomes you know, what the kids like to call cringe.

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<v Speaker 1>Other folks say, it's just irritating to have to cover

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<v Speaker 1>news when the stories you're coming across are likely to

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<v Speaker 1>be fake. You know, as much as we talk about

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<v Speaker 1>fake news, journalists don't typically like covering a story that

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<v Speaker 1>turns out not to be real because you put in

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<v Speaker 1>real work when you're a journalist, right, real research, real effort.

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<v Speaker 1>You're putting words to paper or words to a screen,

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<v Speaker 1>as the case may be, and it is not much

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<v Speaker 1>fun to go through all of that and then find

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<v Speaker 1>out that the story you just filed turned out to

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<v Speaker 1>be a joke and not an actual story, and then

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<v Speaker 1>you have to go back and write a whole new

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<v Speaker 1>take or just scrap it and get rid of the

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<v Speaker 1>work you've just done. That is frustrating. It stinks, and

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<v Speaker 1>I get it, and it can be hard. Like sometimes

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<v Speaker 1>it's very clear that it's a joke and everyone's in

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<v Speaker 1>on it, it's fine. You know. You could argue that

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<v Speaker 1>it's a waste of time and that the company could

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<v Speaker 1>be spending its time doing something else, but otherwise, no harm,

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<v Speaker 1>no foul. In other cases, the quote unquote joke might

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<v Speaker 1>be structured so poorly that it comes across as a legitimate,

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<v Speaker 1>you know, pr announcement. And while you would think that

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<v Speaker 1>people would be able to tell a joke from reality,

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<v Speaker 1>the truth is companies do such crazy stuff occasionally that

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<v Speaker 1>you can't be sure about that. So yeah, it's hard

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<v Speaker 1>to craft a really good April Fools prank. Ideally, you

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<v Speaker 1>want something fun and cheeky, but not too misleading. You know,

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<v Speaker 1>you would like your audience to say, wait, is this

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<v Speaker 1>real and then say no, it can't be. And you

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<v Speaker 1>don't want to cause genuine confusion or upset folks ideally,

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<v Speaker 1>and hitting that ideal is challenging personally. I actually like

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<v Speaker 1>at least some April Fools gags. I've found some of

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<v Speaker 1>them to be funny, not all of them, but some.

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<v Speaker 1>Google has done a lot that I actually enjoyed where

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<v Speaker 1>they had some April Fools gags that I thought were

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<v Speaker 1>just fun or distracting. Google did one where you could

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<v Speaker 1>find Pokemon on Google Maps. There was another one that

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<v Speaker 1>turned Google Maps into Pacman, like you could play pac

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<v Speaker 1>Man on the streets of downtown Atlanta, for example. Those

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<v Speaker 1>I thought were really cool. I even liked stuff like

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<v Speaker 1>Google Knows in osc where Google was claiming that you

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<v Speaker 1>could use like an Android phone to identify Sense, kind

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<v Speaker 1>of like how other other apps can identify a song

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<v Speaker 1>by just listening in for a few seconds. This app

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<v Speaker 1>would supposedly identify a smell that you encountered, or it

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<v Speaker 1>could actually generate smells. So if you were doing a

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<v Speaker 1>search on something, you could hit a little button and

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<v Speaker 1>it would generate a smell from whatever that thing is,

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<v Speaker 1>so search carefully. Obviously, that was a joke too, and

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<v Speaker 1>I think most people got it. I just thought, Oh,

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<v Speaker 1>it's just people being creative and being silly, and I

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<v Speaker 1>think that sort of thing should be celebrated, not condemned. However,

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<v Speaker 1>if I were covering the news and I was getting

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<v Speaker 1>just total junk on April first, I guess I would

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<v Speaker 1>find it a little frustrating as well. Anyway, let's start

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<v Speaker 1>off with what was my favorite April Fool's joke this year.

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<v Speaker 1>It's not that tech related. It does call out artificial intelligence,

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<v Speaker 1>but that is literally just a gag. There's no actual

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<v Speaker 1>AI involved at all. So NPR had a little radio

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<v Speaker 1>piece that reported that archaeology students had uncovered an ancient

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<v Speaker 1>Roman scroll that was filled with dad jokes or potter iokus,

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<v Speaker 1>as the piece claims. And the piece claimed that during

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<v Speaker 1>gladiatorial displays, a comedian would have to come out, you know,

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<v Speaker 1>after one gladiator strikes down another, the comedian would be

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<v Speaker 1>sent out to keep the crowd entertained, while custodians would

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<v Speaker 1>come out and you know, dispose of the body or

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<v Speaker 1>body parts or what have you and cart them out

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<v Speaker 1>of the way for the next clash to begin. And

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<v Speaker 1>I just love that image. I just this idea of

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<v Speaker 1>like a toga clad character coming out right after Russell

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<v Speaker 1>Crowe has struck down an enemy and thesays, how about that,

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<v Speaker 1>folks give him a hand, but not the one on

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<v Speaker 1>the ground. We gotta throw that one away. Say you

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<v Speaker 1>ever noticed how galls walk like this while Romans walk

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<v Speaker 1>like this? You know, I like, you'd really get behind that.

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<v Speaker 1>I'm surprised if that's not in History the World Part

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<v Speaker 1>two it should be. I wouldn't know. I haven't watched

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<v Speaker 1>it yet. Anyway, there is one little bit of fake

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<v Speaker 1>tech involved in this NPR joke, and the piece claims

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<v Speaker 1>that the research students were somehow able to identify the

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<v Speaker 1>author of the jokes as a Roman named Clownius Bozolius,

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<v Speaker 1>so Bozo the Clown, and further that they were able

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<v Speaker 1>to somehow create an AI recreation of this otherwise forgotten

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<v Speaker 1>giant of history. Of course, it's all a gag. There

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<v Speaker 1>is no AI generated comedian based off an ancient Roman,

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<v Speaker 1>and the supposed AI generated Clownius is just as goofy

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<v Speaker 1>or cringey as you would imagine him to be. He

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<v Speaker 1>actually did sound a little bit modern day comedian Lewis Black.

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<v Speaker 1>I don't know who they got to do the voice

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<v Speaker 1>for Clounius Bozolius. It was not Ai though. Anyway, the

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<v Speaker 1>NPR bit was obviously a joke, and it was very

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<v Speaker 1>silly and harmless and had some truly truly atrocious puns

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<v Speaker 1>in it, So I give it a thumbs up. You

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<v Speaker 1>can actually find that audio online if you want to

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<v Speaker 1>hear it. It's called archaeology Students found Dad Jokes from

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<v Speaker 1>Ancient Rome, And yeah, I mean it's short, it's like

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<v Speaker 1>six minutes. It's a cute, little fluffy joke piece, and

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<v Speaker 1>there's nothing wrong with that. All right. Now, let's turn

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<v Speaker 1>our attention to the tech world for real zs. So

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<v Speaker 1>first up, it's Tender, the dating slash hook up app

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<v Speaker 1>that I am really glad did not exist back when

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<v Speaker 1>I was single. Now that's not me throwing shade at Tender.

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<v Speaker 1>It's not throwing shade at the folks who use Tender.

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<v Speaker 1>It's more that I think I would have been thoroughly

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<v Speaker 1>unsuited or that app it would have I would have

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<v Speaker 1>had the worst time in the world in an environment

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<v Speaker 1>where Tinder was like a major way for people to

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<v Speaker 1>meet one another and get to know each other. So

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<v Speaker 1>I'm glad that my dating life predates Tender. But anyway,

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<v Speaker 1>Tender had its own April Fools gag this year, and

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<v Speaker 1>it had to do with photos. Photos that featured something that,

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<v Speaker 1>as of April first, would be against Tender's policies. I am,

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<v Speaker 1>of course talking about fish picks. Yeah, Tender announced it

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<v Speaker 1>was actively flagging and deleting fish picks. Tender posted on

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<v Speaker 1>Instagram that the app would be fish free within twenty

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<v Speaker 1>four hours. No, obviously, this is both a joke and

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<v Speaker 1>a sly reference to the fact that some prospective mates

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<v Speaker 1>have used Tender to send pictures of you know, their

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<v Speaker 1>nude forms or their downstairs business. You might say to people, which, y'all,

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<v Speaker 1>if no one asked for that, then, for goodness sakes,

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<v Speaker 1>just don't do it. It's terrible. Anyway, it was a

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<v Speaker 1>goofy little joke that is delicately perched on top of

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<v Speaker 1>an actual serious problem. In fact, reportedly, guys at one

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<v Speaker 1>point were so eager to send unsolicited nude photos to

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<v Speaker 1>Tender matches the Tender actually saw a decline in women

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<v Speaker 1>users because, honestly, I mean, who wants that kind of thing,

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<v Speaker 1>So yeah, fun to joke about it again. If someone

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<v Speaker 1>asks and you are amenable to sending it, that's one thing,

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<v Speaker 1>But unsolicited sending of nude photos is just that's a

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<v Speaker 1>bad idea. All around the city of Miami, or more specifically,

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<v Speaker 1>Mayor Francis Suarez, joke that Twitter would be relocating its

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<v Speaker 1>headquarters to Miami, Florida. I'm not really sure what prompted

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<v Speaker 1>the joke. This seemed like one of those jokes that

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<v Speaker 1>just was kind of random, and maybe there's some local

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<v Speaker 1>news and local politics type stuff going on that I'm

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<v Speaker 1>just not familiar with because I don't live in Miami.

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<v Speaker 1>But yeah, that was a joke that happened this past weekend,

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<v Speaker 1>and no, Twitter is not relocating to Miami. Tesla, another

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<v Speaker 1>Elon Musk related company, was tweeting out a video that

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<v Speaker 1>was supposed to show the Cybertruck, the long delayed cyber

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<v Speaker 1>truck product from Tesla, and show its crash test results.

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<v Speaker 1>Only if you play the video, the cybertruck never actually

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<v Speaker 1>gets to the point where it hits the crash barrier.

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<v Speaker 1>The video is edited in such a way that has

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<v Speaker 1>lots of cuts and loops, and it'll go into slow

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<v Speaker 1>motion and reaction shots and use other tricks to feel

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<v Speaker 1>like it's leading up to the collision that you are

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<v Speaker 1>going to see this cybertruck collide with a barrier wall,

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<v Speaker 1>but the collision never actually happens. It's kind of like saying,

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<v Speaker 1>if you were to start walking towards your front door,

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<v Speaker 1>but with every step you are going at half the

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<v Speaker 1>distance you did with the step before, you would never

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<v Speaker 1>actually reach your door, because you'd always just be approaching it,

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<v Speaker 1>but you would never actually reach it. That's kind of

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<v Speaker 1>what this video feels like. And I don't know, I

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<v Speaker 1>just found it frustrating. It's kind of like those videos

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<v Speaker 1>where people do things wrong on purpose to just get

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<v Speaker 1>to have a reaction. It felt like that, and maybe

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<v Speaker 1>that was That's probably the point. But I also noticed

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<v Speaker 1>that because Tesla posted this on Twitter, they had a

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<v Speaker 1>gold checked verification mark on their account, and I am

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<v Speaker 1>curious if Tesla had to pay the same fee that

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<v Speaker 1>Musk is demanding other businesses cough up if they want

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<v Speaker 1>to stay verified. I suspect Tesla is an exception to

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<v Speaker 1>that rule. Okay, we've got some more tech based jokes.

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<v Speaker 1>We'll put those in air quotes. But first, let's take

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<v Speaker 1>a quick break. We're back. So there were a couple

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<v Speaker 1>of jokes that I saw in the tech space that

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<v Speaker 1>I actually thought were kind of cute and clever. Our

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<v Speaker 1>roast Benelux, and I have no idea if I'm saying

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<v Speaker 1>that company's name correctly. Anyway, this company posted a joke

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<v Speaker 1>for serious PC desktop owners, like you know, your power

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<v Speaker 1>gamers who buy those high end desktop gaming rigs, who

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<v Speaker 1>also happen to have one or more housecats. Because we

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<v Speaker 1>know kitty cats like to perch on elevated surfaces, particularly

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<v Speaker 1>if that surface is a warm one. So you think, oh,

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<v Speaker 1>if you have a desktop, like it's a wide desktop

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<v Speaker 1>computer and it's getting nice and toasty, then obviously a

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<v Speaker 1>cat's gonna want to perch on top of it. But

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<v Speaker 1>that's a problem, right because, like you've got a device

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<v Speaker 1>that doesn't really react well if dust and fur and

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<v Speaker 1>that sort of stuff gets into it. Plus, if you

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<v Speaker 1>got a cat laying across the top of your desktop computer,

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<v Speaker 1>it might be on top of some vents which will

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<v Speaker 1>have a serious impact on airflow. So this company introduced

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<v Speaker 1>the cat Master. It's meant to fit on top of

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<v Speaker 1>a desktop tower. PC, and it's essentially a cat hammock,

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<v Speaker 1>and it gives the cat the ability to lounge in

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<v Speaker 1>a hammock perched above the computer itself, still enjoying the

0:14:47.640 --> 0:14:51.960
<v Speaker 1>warmth being given off by the gaming rig. Plus the

0:14:52.720 --> 0:14:58.080
<v Speaker 1>cat master itself has integrated r GB LEDs. This is

0:14:58.160 --> 0:15:01.320
<v Speaker 1>obviously just a joke, but I do know a few

0:15:01.400 --> 0:15:05.240
<v Speaker 1>gamers who are also cat owners, and I suspect they

0:15:05.240 --> 0:15:08.760
<v Speaker 1>would really PLoP down some cash for a cat bed

0:15:08.840 --> 0:15:12.920
<v Speaker 1>with RGB lighting, particularly if they could synchronize the lighting

0:15:12.920 --> 0:15:17.360
<v Speaker 1>of the cat bed with their PCs fan lights and

0:15:17.560 --> 0:15:20.680
<v Speaker 1>internal lights so that you know, if it's going from

0:15:20.800 --> 0:15:23.920
<v Speaker 1>red to green to blue, then so would the cat bed.

0:15:24.040 --> 0:15:27.200
<v Speaker 1>So maybe one day this will actually become a thing,

0:15:27.240 --> 0:15:30.240
<v Speaker 1>because that's actually a long tradition in tech. April fools

0:15:30.280 --> 0:15:33.920
<v Speaker 1>gags as well. Sometimes a company will float an idea

0:15:34.000 --> 0:15:37.160
<v Speaker 1>as a joke, but they're also keeping an eye out

0:15:37.160 --> 0:15:40.000
<v Speaker 1>to see if there's enough interest to actually make the

0:15:40.040 --> 0:15:43.440
<v Speaker 1>thing and go from joke to real product. See also

0:15:43.480 --> 0:15:48.160
<v Speaker 1>the ton Ton sleeping bag that Think Geek teased many

0:15:48.200 --> 0:15:51.520
<v Speaker 1>many years ago and then turned into a real product.

0:15:52.160 --> 0:15:55.920
<v Speaker 1>Also rip Think Geek, I still miss you. Speaking of

0:15:55.920 --> 0:15:59.800
<v Speaker 1>computer accessories, I got a couple more jokes that are

0:15:59.800 --> 0:16:03.120
<v Speaker 1>in that line. So Razor a company that's known for

0:16:03.240 --> 0:16:08.200
<v Speaker 1>creating various tech equipment, including stuff like like gaming laptops,

0:16:08.520 --> 0:16:12.800
<v Speaker 1>gaming desktops, keyboards, mice, that sort of stuff. They announced

0:16:12.840 --> 0:16:16.600
<v Speaker 1>their own April Fools product this past April Fools. It

0:16:16.720 --> 0:16:21.640
<v Speaker 1>is the Razor Razor, a computer gaming mouse that doubles

0:16:21.680 --> 0:16:26.640
<v Speaker 1>as an electric razor. Now. Razor published a video showing

0:16:26.640 --> 0:16:30.760
<v Speaker 1>this supposed new product in use as a scruffy nerve

0:16:30.800 --> 0:16:33.760
<v Speaker 1>herder of a gamer use the mouse to trim and

0:16:33.840 --> 0:16:38.200
<v Speaker 1>shape facial hair, including some truly outrageous eyebrows. The company

0:16:38.280 --> 0:16:42.200
<v Speaker 1>said that beta testers were wanted and included a sign

0:16:42.280 --> 0:16:44.440
<v Speaker 1>up form which I think actually puts you in the

0:16:44.520 --> 0:16:48.760
<v Speaker 1>running for like a little sweepstakes giveaway of Razor products.

0:16:49.040 --> 0:16:52.640
<v Speaker 1>But Razor said the shaving mouse works at three hundred

0:16:52.720 --> 0:16:58.600
<v Speaker 1>sixty fps. FPS in this case refers to follicles per second,

0:16:59.400 --> 0:17:03.960
<v Speaker 1>And yeah, very silly joke. Obviously a gag. This is

0:17:03.960 --> 0:17:06.159
<v Speaker 1>the kind where I feel like the joke is obvious

0:17:06.240 --> 0:17:09.960
<v Speaker 1>from the get go, and it's still pretty entertaining, particularly

0:17:10.000 --> 0:17:13.440
<v Speaker 1>when you know that Razor is a company that has

0:17:13.480 --> 0:17:17.760
<v Speaker 1>made all sorts of gear ranging from pretty cool stuff

0:17:17.800 --> 0:17:21.400
<v Speaker 1>to why would I ever need that kind of stuff?

0:17:21.840 --> 0:17:24.400
<v Speaker 1>And I think this one was just outside of being

0:17:24.440 --> 0:17:27.879
<v Speaker 1>credible based on the kinds of products we've seen from Razor.

0:17:28.320 --> 0:17:32.960
<v Speaker 1>This includes stuff like vaporware products that were shown off

0:17:33.000 --> 0:17:36.480
<v Speaker 1>at CES but they never actually made it into production.

0:17:36.680 --> 0:17:39.320
<v Speaker 1>I've had that happened a few times, where I saw

0:17:39.359 --> 0:17:45.440
<v Speaker 1>a really cool Razor concept that never became reality. Then

0:17:45.640 --> 0:17:49.280
<v Speaker 1>there was a new product from be Quiet, which is

0:17:49.320 --> 0:17:53.119
<v Speaker 1>a company known for producing computer gear that is no

0:17:53.200 --> 0:17:58.040
<v Speaker 1>big surprise here, meant to minimize superfluous noise. You'll often

0:17:58.119 --> 0:18:02.960
<v Speaker 1>hear gamers talk about how they'll build this crazy computer

0:18:03.080 --> 0:18:06.560
<v Speaker 1>rig and in an effort to keep it operating at

0:18:06.560 --> 0:18:10.240
<v Speaker 1>the right temperature, they'll have these fans that are going

0:18:10.240 --> 0:18:12.399
<v Speaker 1>on full blast and they create a lot of noise.

0:18:13.000 --> 0:18:16.399
<v Speaker 1>So it ends up being kind of a downside to

0:18:16.520 --> 0:18:20.880
<v Speaker 1>those sorts of rigs. Be Quiet makes cases and fans

0:18:20.920 --> 0:18:24.040
<v Speaker 1>and that kind of stuff meant to create the minimum

0:18:24.040 --> 0:18:27.040
<v Speaker 1>amount of noise while still being effective. Well, the company

0:18:27.080 --> 0:18:30.720
<v Speaker 1>claimed to be launching a bladeless computer fan, and in

0:18:30.760 --> 0:18:35.160
<v Speaker 1>the video these fans look like just a little white

0:18:35.160 --> 0:18:39.879
<v Speaker 1>square frame made out of plastic and there's a round

0:18:39.920 --> 0:18:42.400
<v Speaker 1>opening where a fan would normally go. You know, it's

0:18:42.480 --> 0:18:45.879
<v Speaker 1>essentially the housing for a fan, but there's nothing in

0:18:45.920 --> 0:18:48.639
<v Speaker 1>the middle. It's just a hole, right, there's no fan

0:18:48.760 --> 0:18:51.200
<v Speaker 1>sitting there, And I said, well, this is the bladeless

0:18:51.200 --> 0:18:54.720
<v Speaker 1>fan that'll move air through your computer case. Be Quiet

0:18:54.760 --> 0:18:58.240
<v Speaker 1>also said that these fanless fans would use a purpose

0:18:58.400 --> 0:19:03.000
<v Speaker 1>built artificial inteligence to control airflow, which would be super

0:19:03.240 --> 0:19:06.320
<v Speaker 1>interesting if that were true. The name of the AI

0:19:06.560 --> 0:19:10.480
<v Speaker 1>was Fanos, of course, which makes it sort of a

0:19:10.520 --> 0:19:15.080
<v Speaker 1>gladdose kind of reference from the Portal Games. And while

0:19:15.080 --> 0:19:18.800
<v Speaker 1>the thought of an AI directed ventilation system is really neat,

0:19:18.840 --> 0:19:22.200
<v Speaker 1>I mean, imagine you've got a computer system that could

0:19:22.200 --> 0:19:26.320
<v Speaker 1>actually identify hot spots in the case and then direct

0:19:26.359 --> 0:19:29.439
<v Speaker 1>airflow to try and pull some of that heat away

0:19:29.920 --> 0:19:32.840
<v Speaker 1>and do that dynamically, so instead of just having an

0:19:32.840 --> 0:19:36.480
<v Speaker 1>overall cooling system, you would have a reactive one that

0:19:36.520 --> 0:19:40.840
<v Speaker 1>would be able to optimize performance. That would be really

0:19:40.880 --> 0:19:44.600
<v Speaker 1>awesome if it were true. The video is actually a

0:19:44.680 --> 0:19:47.320
<v Speaker 1>very fun one to watch. You can check it out.

0:19:47.680 --> 0:19:50.919
<v Speaker 1>The spokesperson demonstrates the fan at one point holding it

0:19:50.960 --> 0:19:54.640
<v Speaker 1>in front of his face, and it subsequently is powerful

0:19:54.760 --> 0:19:58.280
<v Speaker 1>enough to blow his hat off. Sure, the top of

0:19:58.280 --> 0:20:01.440
<v Speaker 1>his hat is suspiciously out of frame, so you can't

0:20:01.480 --> 0:20:04.520
<v Speaker 1>see that. Something is probably attached to it to pull

0:20:04.560 --> 0:20:07.400
<v Speaker 1>the hat off at on Q. But if you can't

0:20:07.400 --> 0:20:10.480
<v Speaker 1>trust a video, whom can you trust. And of course

0:20:10.800 --> 0:20:14.760
<v Speaker 1>the circumference of the fanless fan is a ring of

0:20:15.040 --> 0:20:17.720
<v Speaker 1>RGB lights, because let's not be silly about these things.

0:20:17.800 --> 0:20:20.080
<v Speaker 1>You still have to have it light up, because that's

0:20:20.160 --> 0:20:22.600
<v Speaker 1>like part of the big deal with these gaming rigs.

0:20:22.960 --> 0:20:25.320
<v Speaker 1>When I was last thinking about building a gaming rig

0:20:25.400 --> 0:20:29.480
<v Speaker 1>for myself, I was the crazy person looking at just

0:20:29.560 --> 0:20:32.240
<v Speaker 1>regular fans. I didn't care about the RGB stuff because

0:20:32.800 --> 0:20:36.040
<v Speaker 1>in my mind, the cool thing is what is going

0:20:36.040 --> 0:20:41.040
<v Speaker 1>on on the screen, not the lights emanating from my

0:20:41.480 --> 0:20:45.640
<v Speaker 1>computer case. Now, blameless fans really are a thing. I'm

0:20:45.640 --> 0:20:48.880
<v Speaker 1>sure most of you have seen them. You've probably seen

0:20:48.960 --> 0:20:52.240
<v Speaker 1>Dyson's example. That's sort of the flagship of that particular

0:20:52.280 --> 0:20:54.639
<v Speaker 1>type of product. Dyson, as far as I know, was

0:20:54.680 --> 0:21:00.080
<v Speaker 1>the company that really made that design popular since and

0:21:00.080 --> 0:21:02.800
<v Speaker 1>I've seen other companies kind of jump on that bandwagon.

0:21:03.520 --> 0:21:06.040
<v Speaker 1>But I thought maybe I'd take a quick moment to

0:21:06.119 --> 0:21:10.159
<v Speaker 1>explain how bladeless fans actually work. Because the way they

0:21:10.200 --> 0:21:15.240
<v Speaker 1>work means it would be impossible for the computer fan

0:21:15.400 --> 0:21:20.800
<v Speaker 1>version to work. So, first off, a bladeless fan isn't

0:21:20.840 --> 0:21:25.399
<v Speaker 1>really bladeless. It actually does have blades mounted on a rotor.

0:21:25.800 --> 0:21:29.520
<v Speaker 1>It's just these blades aren't visible because they are inside

0:21:29.520 --> 0:21:32.840
<v Speaker 1>the pedestal for the fan. Like if you look at

0:21:32.880 --> 0:21:37.159
<v Speaker 1>these bladeless fans, you'll see that they are standing fans

0:21:37.200 --> 0:21:39.919
<v Speaker 1>and they have a pedestal underneath them. You would not

0:21:40.040 --> 0:21:43.280
<v Speaker 1>really be able to design an effective computer fan that

0:21:43.320 --> 0:21:46.119
<v Speaker 1>was bladeless because you would have nowhere to house the

0:21:46.200 --> 0:21:51.119
<v Speaker 1>actual blade components. Right, the frame is too thin to

0:21:51.280 --> 0:21:57.480
<v Speaker 1>have an effective way of pulling air through. So in

0:21:57.560 --> 0:22:04.160
<v Speaker 1>a bladeless fan, the pedestal houses this blade device, this

0:22:04.280 --> 0:22:07.960
<v Speaker 1>rotor of blades, and it has vents inside the pedestal

0:22:08.400 --> 0:22:12.119
<v Speaker 1>so that an electric motor starts to rotate the rotor

0:22:12.240 --> 0:22:14.680
<v Speaker 1>with the blades on it, the blades start to pull

0:22:14.800 --> 0:22:18.359
<v Speaker 1>air into the pedestal that then gets pushed out the

0:22:18.480 --> 0:22:24.040
<v Speaker 1>front of the face of the fan. Now, if that

0:22:24.080 --> 0:22:26.720
<v Speaker 1>were all it were, then you would just have like

0:22:27.640 --> 0:22:30.840
<v Speaker 1>a light fan blowing you. But because of physics and

0:22:30.880 --> 0:22:33.879
<v Speaker 1>fluid dynamics, there's a little bit more going on. That

0:22:33.920 --> 0:22:38.120
<v Speaker 1>the bladeless fans able to take advantage of. There's inducement.

0:22:38.600 --> 0:22:43.040
<v Speaker 1>This is when air behind the fan starts to get

0:22:43.080 --> 0:22:46.360
<v Speaker 1>pulled along with the air that's being pushed forward through

0:22:46.440 --> 0:22:48.879
<v Speaker 1>the front of the fan. So if you think of

0:22:48.920 --> 0:22:52.320
<v Speaker 1>the fan as just a circle with no blades in it,

0:22:52.640 --> 0:22:57.560
<v Speaker 1>the motor inside the pedestal is turning a bladed fan

0:22:57.680 --> 0:23:01.639
<v Speaker 1>inside the pedestal that's pushing air through the front of

0:23:01.680 --> 0:23:04.840
<v Speaker 1>that circle. The air that's actually behind the circle gets

0:23:04.840 --> 0:23:08.400
<v Speaker 1>pulled along with it. That's inducement, and then the air

0:23:08.480 --> 0:23:12.639
<v Speaker 1>that's around the edge of the fan also gets pulled along,

0:23:12.680 --> 0:23:17.119
<v Speaker 1>but that's called entrainment. These are two similar concepts and

0:23:17.160 --> 0:23:20.960
<v Speaker 1>fluid dynamics, they're just slightly slightly different. So through inducement

0:23:21.000 --> 0:23:23.439
<v Speaker 1>and entrainment, you get a lot more air, or at

0:23:23.520 --> 0:23:26.200
<v Speaker 1>least a little more air push towards you than you

0:23:26.200 --> 0:23:29.439
<v Speaker 1>would if it were just from the little bladed fans

0:23:29.440 --> 0:23:33.000
<v Speaker 1>inside the pestle by itself. So Dyson calls that air

0:23:33.119 --> 0:23:37.359
<v Speaker 1>multiplication that you're getting way more air than you would

0:23:37.440 --> 0:23:41.840
<v Speaker 1>just through the blades because of the physics involved. Anyway,

0:23:42.040 --> 0:23:44.760
<v Speaker 1>for these bladeless fans to work, you still need somewhere

0:23:44.800 --> 0:23:47.399
<v Speaker 1>to house the electric motor and the bladed rotor to

0:23:47.520 --> 0:23:49.800
<v Speaker 1>get things going in the first place. And without that,

0:23:50.320 --> 0:23:53.959
<v Speaker 1>there's just no mechanism that would force air through the

0:23:54.040 --> 0:23:58.280
<v Speaker 1>hole either in or out of this computer case. And

0:23:58.400 --> 0:24:01.840
<v Speaker 1>since be quiet claimed there bladeless fans have no moving

0:24:01.880 --> 0:24:05.560
<v Speaker 1>parts at all, there's really just no way it would

0:24:05.600 --> 0:24:07.800
<v Speaker 1>be possible to do. But it was still a fun

0:24:07.920 --> 0:24:12.399
<v Speaker 1>little goofy video. I imagine if you did have bladeless

0:24:12.400 --> 0:24:15.119
<v Speaker 1>fans attached to your computer, you would have a dickens

0:24:15.160 --> 0:24:18.520
<v Speaker 1>of a time keeping debris out of your computer, particularly

0:24:18.600 --> 0:24:20.679
<v Speaker 1>if you installed one of those cat hammocks that were

0:24:20.720 --> 0:24:23.920
<v Speaker 1>sitting on top of it. You would just be sucking

0:24:23.960 --> 0:24:26.399
<v Speaker 1>that stuff into the computer case because there'd be like

0:24:26.440 --> 0:24:30.480
<v Speaker 1>no mesh or anything blocking it. So while it was

0:24:30.520 --> 0:24:34.880
<v Speaker 1>a neat concept and and a fun little joke, once

0:24:34.920 --> 0:24:37.920
<v Speaker 1>you start applying critical thinking to it, you realize, oh, yeah, no,

0:24:38.000 --> 0:24:40.360
<v Speaker 1>there are a lot of problems with that particular design.

0:24:40.840 --> 0:24:43.960
<v Speaker 1>Though the AI component is really interesting. If there were

0:24:44.040 --> 0:24:45.800
<v Speaker 1>a way to do such a thing where you could

0:24:46.160 --> 0:24:50.439
<v Speaker 1>have more directed air so it's not just just a

0:24:50.520 --> 0:24:54.600
<v Speaker 1>standard airflow through the computer, then that would be really cool. Obviously,

0:24:54.640 --> 0:24:58.640
<v Speaker 1>there are water cooling systems that use more specific targeting

0:24:58.960 --> 0:25:01.920
<v Speaker 1>for cooling for stuf of like you know, really high

0:25:02.000 --> 0:25:06.080
<v Speaker 1>powered CPUs or GPUs. But it would be neat if

0:25:06.080 --> 0:25:08.800
<v Speaker 1>you could do that. It's just we're not not at

0:25:08.840 --> 0:25:13.439
<v Speaker 1>that point. Okay, we're gonna take a quick break. When

0:25:13.480 --> 0:25:16.120
<v Speaker 1>we come back, we'll wrap up some of the jokes

0:25:16.200 --> 0:25:18.560
<v Speaker 1>that the tech sector, you know, try to pull on

0:25:18.680 --> 0:25:31.040
<v Speaker 1>us this past weekend. I think some of my favorite

0:25:31.040 --> 0:25:33.960
<v Speaker 1>April Fools gags come from companies that are otherwise known

0:25:34.000 --> 0:25:38.960
<v Speaker 1>for creating stuff that's undeniably useful, but not exactly fun

0:25:39.160 --> 0:25:43.960
<v Speaker 1>or whimsical. Maybe it's utilitarian. I think that's the case

0:25:44.080 --> 0:25:47.800
<v Speaker 1>with Obsidian. Obsidian the software company. So this is a

0:25:47.800 --> 0:25:51.120
<v Speaker 1>company that makes productivity tools that help you do things

0:25:51.119 --> 0:25:54.879
<v Speaker 1>like create links between ideas, similar to the way how

0:25:55.119 --> 0:25:59.080
<v Speaker 1>web pages use links to connect different documents to one another.

0:25:59.640 --> 0:26:03.919
<v Speaker 1>So it's a neat way to go about working with concepts,

0:26:03.320 --> 0:26:08.600
<v Speaker 1>it's not. It's more lateral thinking rather than linear thinking,

0:26:09.119 --> 0:26:13.199
<v Speaker 1>and for some people that approach is incredibly useful, especially

0:26:13.280 --> 0:26:15.800
<v Speaker 1>for specific types of projects. So it's a really neat

0:26:16.200 --> 0:26:21.600
<v Speaker 1>approach to productivity. Anyway, Obsidian announced an AI assistant that

0:26:21.680 --> 0:26:27.400
<v Speaker 1>It was calling Jemmy Gemmy on April Fools and said, quote,

0:26:28.040 --> 0:26:30.199
<v Speaker 1>not sure if an AI assistant is going to be

0:26:30.240 --> 0:26:33.880
<v Speaker 1>helpful in your workflow, don't worry. We've eliminated the guesswork

0:26:33.960 --> 0:26:37.680
<v Speaker 1>for you because Jimmy is one going to be unhelpful

0:26:38.200 --> 0:26:42.080
<v Speaker 1>end quote. So I would say this is the folks

0:26:42.080 --> 0:26:46.480
<v Speaker 1>at Obsidian poking fun at the current AI craze that

0:26:46.520 --> 0:26:49.119
<v Speaker 1>we're seeing other companies go through right now, companies like

0:26:49.240 --> 0:26:54.240
<v Speaker 1>Microsoft and Google that are rushing to incorporate AI into

0:26:54.280 --> 0:27:00.600
<v Speaker 1>their productivity products, even while concerned folks like critics are saying,

0:27:00.760 --> 0:27:04.359
<v Speaker 1>maybe we shouldn't be going so hard and fast on AI,

0:27:04.480 --> 0:27:11.080
<v Speaker 1>because we've already seen instances where AI creates incorrect responses

0:27:11.320 --> 0:27:17.920
<v Speaker 1>and is unreliable for accuracy and reliability, and that should

0:27:18.040 --> 0:27:20.919
<v Speaker 1>give us cause for concern that if we start to

0:27:21.000 --> 0:27:25.280
<v Speaker 1>lean too heavily on these tools, that we could end

0:27:25.359 --> 0:27:29.200
<v Speaker 1>up having lots of problems or at least really shoddy work.

0:27:29.680 --> 0:27:32.000
<v Speaker 1>In other words, you might be making more work for

0:27:32.080 --> 0:27:36.360
<v Speaker 1>yourself by trying to voice some of that labor onto AI.

0:27:36.520 --> 0:27:42.400
<v Speaker 1>At this stage, Obsidian was kind of making fun of

0:27:42.400 --> 0:27:45.240
<v Speaker 1>these other companies and saying, yeah, you know We've put

0:27:45.240 --> 0:27:47.160
<v Speaker 1>this in just so that we could have it in there,

0:27:47.800 --> 0:27:50.399
<v Speaker 1>and we're telling you right off the bat it is

0:27:50.560 --> 0:27:53.000
<v Speaker 1>not going to help you. It will make things harder.

0:27:53.400 --> 0:27:57.480
<v Speaker 1>And really, Jimmy's design just made me think of Clippy

0:27:58.400 --> 0:28:01.760
<v Speaker 1>Microsoft Clippy. If you don't remember or know what Clippy was,

0:28:02.600 --> 0:28:06.479
<v Speaker 1>It's a little paper clip character that would pop up

0:28:06.520 --> 0:28:10.960
<v Speaker 1>in Microsoft software like like word and it would say

0:28:10.960 --> 0:28:14.400
<v Speaker 1>things like I see are trying to draft a resume?

0:28:14.600 --> 0:28:19.640
<v Speaker 1>Can I help? And people started to despise Clippy, even

0:28:19.640 --> 0:28:22.760
<v Speaker 1>though like the thought behind Clippy was good. It was,

0:28:23.760 --> 0:28:26.960
<v Speaker 1>you know, this tool that could detect if you were

0:28:27.000 --> 0:28:31.400
<v Speaker 1>trying to make something that could be potentially standardized, but

0:28:31.720 --> 0:28:35.800
<v Speaker 1>people found it very intrusive, so obsidian kind of pointing out,

0:28:35.840 --> 0:28:38.800
<v Speaker 1>like people hate this stuff, stop putting it into your

0:28:38.800 --> 0:28:43.400
<v Speaker 1>productivity products, especially when it's not a mature science. That

0:28:43.520 --> 0:28:47.800
<v Speaker 1>really resonated with me. Moving onto video games, which are

0:28:47.840 --> 0:28:50.200
<v Speaker 1>you know, supposed to be fun all by themselves, those

0:28:50.240 --> 0:28:54.040
<v Speaker 1>can get more fun on special days like April Fools

0:28:54.080 --> 0:28:57.640
<v Speaker 1>if things are handled correctly. I think for me, the

0:28:58.200 --> 0:29:02.520
<v Speaker 1>one that surprised me the most was that Sega dropped

0:29:02.880 --> 0:29:08.680
<v Speaker 1>a big bombshell with the murder of Sonic the Hedgehog,

0:29:09.360 --> 0:29:11.880
<v Speaker 1>So yeah, kind of out of nowhere, Sega released a

0:29:12.360 --> 0:29:16.640
<v Speaker 1>point and click adventure slash visual novel style game for

0:29:16.760 --> 0:29:20.400
<v Speaker 1>PCs and Matt computers in which players try to take

0:29:20.440 --> 0:29:24.640
<v Speaker 1>on the challenge of solving Sonic the Hedgehog's murder on

0:29:24.840 --> 0:29:29.080
<v Speaker 1>the Mirage Express. Now, I've not played this game. It

0:29:29.160 --> 0:29:31.680
<v Speaker 1>is a real thing. It does exist, you can get it.

0:29:32.480 --> 0:29:35.360
<v Speaker 1>But yeah, this really surprised me because you don't often

0:29:35.360 --> 0:29:39.440
<v Speaker 1>see companies take such big risks with a really iconic

0:29:39.560 --> 0:29:44.120
<v Speaker 1>brand mascot character, you know, unless it's mister Peanut, which

0:29:44.200 --> 0:29:47.400
<v Speaker 1>was kind of the long game play that started off

0:29:47.440 --> 0:29:53.240
<v Speaker 1>in a big game football game. Back in the day.

0:29:54.440 --> 0:29:58.120
<v Speaker 1>IGN released a video reporting to be from Nintendo. It

0:29:58.160 --> 0:30:02.080
<v Speaker 1>was not from Nintendo. It was taking video clips from

0:30:02.160 --> 0:30:05.760
<v Speaker 1>actual Nintendo Direct videos, but it was made by IGN.

0:30:06.400 --> 0:30:09.720
<v Speaker 1>But the video was supposed to be promoting the Super

0:30:09.760 --> 0:30:14.560
<v Speaker 1>Mario Brothers movie, and this fake video supposedly revealed that

0:30:14.640 --> 0:30:18.000
<v Speaker 1>Nintendo Switch owners would be able to choose to play

0:30:18.080 --> 0:30:24.520
<v Speaker 1>classic Mario Universe games and swap out the original soundtrack

0:30:24.960 --> 0:30:27.479
<v Speaker 1>with voices from the film's cast. You could actually go

0:30:27.520 --> 0:30:31.480
<v Speaker 1>into options and change this, so that would mean you

0:30:31.480 --> 0:30:34.760
<v Speaker 1>would suddenly have you Chris Pratt voicing Mario in Super

0:30:34.760 --> 0:30:39.520
<v Speaker 1>Mario Brothers, a game that didn't actually have Mario say anything.

0:30:39.600 --> 0:30:42.760
<v Speaker 1>It's from the old nes Days. But my favorite bit

0:30:42.800 --> 0:30:45.800
<v Speaker 1>of the gag like, as the video goes on, the

0:30:46.080 --> 0:30:51.400
<v Speaker 1>various characters they're referencing are pulling from other sources that

0:30:51.480 --> 0:30:55.920
<v Speaker 1>the actors who voice those characters in the movie, other

0:30:55.960 --> 0:30:58.680
<v Speaker 1>projects that they've been in. So as you go on

0:30:58.760 --> 0:31:01.480
<v Speaker 1>and on, you're like, wait a minute, I recognize that line.

0:31:01.520 --> 0:31:04.760
<v Speaker 1>That line came from something else. My favorite of those

0:31:04.800 --> 0:31:09.320
<v Speaker 1>moments was a bit about Toad featuring new voice lines

0:31:09.360 --> 0:31:11.880
<v Speaker 1>from Keegan Michael Key. I'm not going to spoil it

0:31:12.320 --> 0:31:15.720
<v Speaker 1>because honestly, this IGN video is really worth watching. It

0:31:15.920 --> 0:31:19.240
<v Speaker 1>is amusing, and of course the video plays into the

0:31:19.280 --> 0:31:22.440
<v Speaker 1>reaction that the Internet had to the announcement that Chris

0:31:22.520 --> 0:31:25.320
<v Speaker 1>Pratt was going to voice Mario, a decision that I

0:31:25.360 --> 0:31:28.960
<v Speaker 1>think a lot of people were not exactly thrilled about.

0:31:30.480 --> 0:31:34.040
<v Speaker 1>Blizzard through in some jokes for Overwatch two this year,

0:31:35.000 --> 0:31:37.520
<v Speaker 1>I feel like I should almost do a full episode

0:31:37.720 --> 0:31:42.560
<v Speaker 1>about Overwatch because that's a game. You know, Overwatch and

0:31:42.640 --> 0:31:46.000
<v Speaker 1>Overwatch two have really had their ups and downs, like

0:31:46.080 --> 0:31:51.840
<v Speaker 1>it's tightly tied with Blizzard and the public perception of Blizzard,

0:31:53.200 --> 0:31:56.080
<v Speaker 1>both in front of and behind the scenes. There are

0:31:56.400 --> 0:32:02.280
<v Speaker 1>there's a lot of controversy in the background of that game,

0:32:03.240 --> 0:32:06.200
<v Speaker 1>so it was interesting to me that they were kind

0:32:06.200 --> 0:32:09.840
<v Speaker 1>of incorporating some April Fools gags into Overwatch too. But

0:32:10.040 --> 0:32:13.440
<v Speaker 1>among those gags were some new voice lines for when

0:32:13.640 --> 0:32:17.080
<v Speaker 1>characters engage their special ability. So in Overwatch, it's a

0:32:17.120 --> 0:32:22.040
<v Speaker 1>team based shooter game, and each character in the game

0:32:22.080 --> 0:32:25.120
<v Speaker 1>has their own special ability. You work out to the

0:32:25.160 --> 0:32:28.160
<v Speaker 1>point where your character builds up their meter, and then

0:32:28.200 --> 0:32:31.640
<v Speaker 1>you can unleash this ability at a strategic moment. Some

0:32:31.720 --> 0:32:34.320
<v Speaker 1>of the new voice lines are kind of cute. A

0:32:34.320 --> 0:32:36.680
<v Speaker 1>lot of them I think have references to stuff in

0:32:36.720 --> 0:32:39.479
<v Speaker 1>the game that I'm not familiar with because I bounced

0:32:39.560 --> 0:32:43.280
<v Speaker 1>off Overwatch a few years back before they had added

0:32:43.360 --> 0:32:47.680
<v Speaker 1>more and more characters, So there's some references where I'm like,

0:32:47.720 --> 0:32:49.560
<v Speaker 1>I bet that's funny if I'd been playing the game

0:32:49.600 --> 0:32:51.320
<v Speaker 1>the whole time, but I don't really get the joke

0:32:51.440 --> 0:32:55.800
<v Speaker 1>right now. Blizzard also published patch notes that included the

0:32:55.840 --> 0:32:59.280
<v Speaker 1>phrase do not publish the idea, being like, it's patch notes,

0:32:59.320 --> 0:33:02.280
<v Speaker 1>but you're not supposed to make them public. Those notes

0:33:02.320 --> 0:33:05.800
<v Speaker 1>had more jokes in them, like yeah, there was a

0:33:05.880 --> 0:33:10.240
<v Speaker 1>description about changes to character abilities and stuff. One of

0:33:10.280 --> 0:33:13.760
<v Speaker 1>the notes said that doom Fist, when using his ability,

0:33:13.840 --> 0:33:16.520
<v Speaker 1>can quote open a glass jar and a single attempt

0:33:16.640 --> 0:33:21.760
<v Speaker 1>end quote. Truly a mighty character. Also, apparently they were

0:33:21.840 --> 0:33:24.640
<v Speaker 1>given googly eyes on April first, something the Blizzard has

0:33:24.640 --> 0:33:28.840
<v Speaker 1>actually done before with Overwatch. Again, I didn't play it,

0:33:28.880 --> 0:33:30.800
<v Speaker 1>so I didn't see these things, but I'm like, oh, well,

0:33:30.800 --> 0:33:32.760
<v Speaker 1>that's cute. I mean, if you were a regular player

0:33:32.800 --> 0:33:34.920
<v Speaker 1>and you've logged in to see that, that would be fun.

0:33:35.920 --> 0:33:40.520
<v Speaker 1>Sticking with games among Us, developer inner Sloth brought back

0:33:40.560 --> 0:33:43.600
<v Speaker 1>an old gag to among Us and then added to it. So,

0:33:43.920 --> 0:33:47.360
<v Speaker 1>if you're not familiar with among Us, it is a

0:33:47.440 --> 0:33:52.320
<v Speaker 1>group video game. It's a social discovery game. And when

0:33:52.400 --> 0:33:54.400
<v Speaker 1>you're playing, you're playing with a group of other people,

0:33:54.400 --> 0:33:57.480
<v Speaker 1>and most of the players are innocent crew members on

0:33:57.520 --> 0:33:59.600
<v Speaker 1>a space shop and they're supposed to do their tasks

0:34:00.040 --> 0:34:02.920
<v Speaker 1>and that's it. But at least one of them, or

0:34:02.960 --> 0:34:05.560
<v Speaker 1>more than one if the group is large enough, is

0:34:05.600 --> 0:34:08.760
<v Speaker 1>a trader, and the trader is out to kill everyone

0:34:08.840 --> 0:34:13.520
<v Speaker 1>else and avoid suspicion as best as they can, so

0:34:13.560 --> 0:34:16.520
<v Speaker 1>the innocence they have to finish their tasks, and if

0:34:16.520 --> 0:34:19.680
<v Speaker 1>they complete all of them before the killers can outnumber

0:34:19.719 --> 0:34:23.200
<v Speaker 1>the innocence, then the innocence win, because otherwise, if the

0:34:23.239 --> 0:34:25.480
<v Speaker 1>killers out number them, then the killers can just vote

0:34:25.520 --> 0:34:29.759
<v Speaker 1>off all the innocence until it's just the killers that

0:34:29.800 --> 0:34:33.840
<v Speaker 1>are left. Alternatively, the innocence can also vote to eject

0:34:33.880 --> 0:34:36.360
<v Speaker 1>the killer into space if they figure out who the

0:34:36.400 --> 0:34:40.200
<v Speaker 1>killer is. Otherwise they might eject someone who's innocent. Well, anyway,

0:34:40.280 --> 0:34:43.160
<v Speaker 1>that's all to say that this year, among Us got

0:34:43.200 --> 0:34:47.240
<v Speaker 1>back into Horse mode, in which all the little cartoon

0:34:47.360 --> 0:34:52.200
<v Speaker 1>characters are vaguely horse shaped. They are very weird to

0:34:52.200 --> 0:34:56.200
<v Speaker 1>look at. But the company had done horse mode before.

0:34:56.680 --> 0:34:59.879
<v Speaker 1>What they had not done was introduced a brand new

0:35:00.040 --> 0:35:05.560
<v Speaker 1>mode called horse Wrangling Mode. So in this mode, most

0:35:05.600 --> 0:35:08.879
<v Speaker 1>of the players appear as horses, and one or more

0:35:08.920 --> 0:35:11.440
<v Speaker 1>of them is a horse wrangler, and it's the wrangler's

0:35:11.520 --> 0:35:15.640
<v Speaker 1>job to track down and capture all the horses. So

0:35:15.680 --> 0:35:18.080
<v Speaker 1>it becomes kind of a hide and seek game rather

0:35:18.120 --> 0:35:22.560
<v Speaker 1>than social discovery. So just different gameplay approach for that

0:35:22.640 --> 0:35:25.760
<v Speaker 1>particular mode, and it's just cute. It's a cute little

0:35:27.000 --> 0:35:31.120
<v Speaker 1>addition to the game. Then there was Rainbow six Siege,

0:35:31.160 --> 0:35:34.680
<v Speaker 1>which pits teams of players against each other in tactical

0:35:34.760 --> 0:35:39.440
<v Speaker 1>shooter based confrontations. They introduced a new mode called Rainbow

0:35:39.680 --> 0:35:43.400
<v Speaker 1>is Magic, which is I guess a thinly veiled reference

0:35:43.800 --> 0:35:47.879
<v Speaker 1>to my Little Pony Friendship is Magic. If you were

0:35:47.960 --> 0:35:51.560
<v Speaker 1>to engage in this mode, everything gets a lot more colorful,

0:35:52.120 --> 0:35:54.960
<v Speaker 1>very vibrant colors, which is not sought what you typically

0:35:54.960 --> 0:35:58.440
<v Speaker 1>see in Rainbow six Siege. And there's a teddy bear

0:35:58.800 --> 0:36:05.239
<v Speaker 1>based crisis inventually, instead of a bomb, the team has

0:36:05.280 --> 0:36:07.239
<v Speaker 1>a teddy bear that they have to protect or the

0:36:07.280 --> 0:36:11.120
<v Speaker 1>other team has to seek out and destroy the enemy's

0:36:11.160 --> 0:36:14.480
<v Speaker 1>teddy bear. It's just as ridiculous as it sounds. The

0:36:14.600 --> 0:36:17.640
<v Speaker 1>video is cute. Again, I'm not a Rainbow six player either,

0:36:17.760 --> 0:36:21.120
<v Speaker 1>so I don't know how well the game play holds

0:36:21.200 --> 0:36:24.760
<v Speaker 1>up for this particular mode, but I mean it's something different.

0:36:26.000 --> 0:36:30.320
<v Speaker 1>I'm very curious which ones of these actually resonated with players.

0:36:30.680 --> 0:36:33.799
<v Speaker 1>There's sometimes where game companies will come up with these

0:36:33.840 --> 0:36:37.359
<v Speaker 1>special modes for a limited time and they go off

0:36:37.400 --> 0:36:39.680
<v Speaker 1>like gangbusters, like it's just it's it's a breath of

0:36:39.680 --> 0:36:44.840
<v Speaker 1>fresh air. It's silly and fun and people really enjoy

0:36:44.920 --> 0:36:48.359
<v Speaker 1>engaging with it. And in other cases it's like, oh,

0:36:48.400 --> 0:36:51.239
<v Speaker 1>I see what you tried to do. Like I'm not mad,

0:36:51.239 --> 0:36:54.560
<v Speaker 1>I'm just disappointed. So I don't know how these stack up.

0:36:54.920 --> 0:36:57.640
<v Speaker 1>None of the games I play seem to incorporate any

0:36:57.680 --> 0:37:01.200
<v Speaker 1>April Fools jokes in them, but I don't play that

0:37:01.280 --> 0:37:05.080
<v Speaker 1>many games these days. I just don't have the time typically,

0:37:05.200 --> 0:37:09.560
<v Speaker 1>and the game that I'm playing right now obsessively is Dredge,

0:37:10.880 --> 0:37:14.560
<v Speaker 1>and that one probably doesn't need to have any April

0:37:14.560 --> 0:37:17.799
<v Speaker 1>Fools jokes in it. It's already kind of absurd. It's

0:37:17.800 --> 0:37:22.120
<v Speaker 1>a fishing game that has some lovecrafty and horror elements

0:37:22.160 --> 0:37:24.560
<v Speaker 1>to it. I recommend it. It's kind of a fun game.

0:37:24.640 --> 0:37:27.040
<v Speaker 1>All right. That's all I've got for April Fools for

0:37:27.120 --> 0:37:29.319
<v Speaker 1>this year. I'm sure. Like I said, there were other

0:37:29.680 --> 0:37:33.160
<v Speaker 1>gags that I saw and came across, but most of

0:37:33.160 --> 0:37:37.640
<v Speaker 1>them weren't very inspiring. It hasn't been the same since

0:37:37.680 --> 0:37:41.680
<v Speaker 1>before the pandemic. Not that it's necessarily a bad thing,

0:37:41.680 --> 0:37:44.400
<v Speaker 1>because as I said in the beginning, sometimes companies go

0:37:44.480 --> 0:37:48.719
<v Speaker 1>overboard and the quote unquote jokes they push out are

0:37:48.760 --> 0:37:51.279
<v Speaker 1>both not funny and not effective, and they just end

0:37:51.360 --> 0:37:55.600
<v Speaker 1>up being frustrating. So fewer does not necessarily mean worse,

0:37:56.160 --> 0:37:59.920
<v Speaker 1>and more does not necessarily mean better. Companies can come

0:38:00.080 --> 0:38:03.760
<v Speaker 1>up with really creative ways of kind of being silly

0:38:03.840 --> 0:38:08.520
<v Speaker 1>and lighthearted, but there's an art to it. So I've

0:38:08.560 --> 0:38:11.080
<v Speaker 1>done episodes in the past about some of the greatest

0:38:11.200 --> 0:38:15.600
<v Speaker 1>April Fools gags in tech, and you know, maybe I'll

0:38:16.239 --> 0:38:19.160
<v Speaker 1>point back to one of those in a future episode,

0:38:20.160 --> 0:38:21.960
<v Speaker 1>But like I said, there haven't been that many in

0:38:22.000 --> 0:38:23.840
<v Speaker 1>the past few years, so it's hard to kind of

0:38:23.920 --> 0:38:26.359
<v Speaker 1>update that list. If I were to do it again,

0:38:26.400 --> 0:38:28.520
<v Speaker 1>it would probably just be repeating a lot of stuff

0:38:28.560 --> 0:38:32.360
<v Speaker 1>I've already said. But I hope all of you are well.

0:38:32.760 --> 0:38:35.560
<v Speaker 1>I hope none of you were fooled this weekend, or

0:38:35.560 --> 0:38:38.520
<v Speaker 1>if you were, that it was a joyous and fun

0:38:38.640 --> 0:38:42.120
<v Speaker 1>loving and kind hearted approach to being fooled, as opposed

0:38:42.160 --> 0:38:46.399
<v Speaker 1>to mean spirited and nasty, because gosh, who needs that.

0:38:47.280 --> 0:38:49.560
<v Speaker 1>And if you would like to get in touch with

0:38:49.560 --> 0:38:51.640
<v Speaker 1>me about something I should talk about in a future

0:38:51.640 --> 0:38:54.920
<v Speaker 1>Tech Stuff episode, please do so on Twitter. The handle

0:38:54.920 --> 0:38:58.839
<v Speaker 1>for the show is tech Stuff HSW or you can

0:38:58.880 --> 0:39:01.960
<v Speaker 1>download the iHeartRadio app. It's free to download. It's free

0:39:02.000 --> 0:39:03.799
<v Speaker 1>to use. You can navigate over to tech Stuff by

0:39:03.840 --> 0:39:06.520
<v Speaker 1>putting it into the little search field. It'll pull up

0:39:06.560 --> 0:39:08.359
<v Speaker 1>the tech Stuff page. You click on that, you'll see

0:39:08.400 --> 0:39:11.920
<v Speaker 1>there's a little microphone icon. That icon means you can

0:39:12.040 --> 0:39:14.840
<v Speaker 1>leave a voice message for me up to thirty seconds

0:39:14.840 --> 0:39:16.200
<v Speaker 1>in length and let me know what you would like

0:39:16.239 --> 0:39:18.560
<v Speaker 1>to hear in a future episode, and I'll talk to

0:39:18.600 --> 0:39:29.000
<v Speaker 1>you again really soon. Tech Stuff is an iHeartRadio production.

0:39:29.239 --> 0:39:34.279
<v Speaker 1>For more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts,

0:39:34.400 --> 0:39:36.400
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