1 00:00:00,240 --> 00:00:04,680 Speaker 1: From UFOs to psychic powers and government conspiracies. History is 2 00:00:04,760 --> 00:00:09,080 Speaker 1: riddled with unexplained events. You can turn back now or 3 00:00:09,200 --> 00:00:12,079 Speaker 1: learn the stuff they don't want you to know. A 4 00:00:12,200 --> 00:00:26,040 Speaker 1: production of My Heart Radio. Hello, welcome back to the show. 5 00:00:26,120 --> 00:00:29,040 Speaker 1: My name is Matt, my name is Nolan. They called 6 00:00:29,040 --> 00:00:31,960 Speaker 1: me Ben. We're joined as always with our super producer 7 00:00:32,120 --> 00:00:36,120 Speaker 1: Paul Mission Controlled deconds. Most importantly, you are you. You 8 00:00:36,200 --> 00:00:39,160 Speaker 1: are here, and that makes this the stuff they don't 9 00:00:39,280 --> 00:00:44,120 Speaker 1: want you to know. Today's episode is follow up of 10 00:00:44,240 --> 00:00:49,319 Speaker 1: sorts fellas. We are fresh off our dive into the 11 00:00:49,560 --> 00:00:53,160 Speaker 1: rise of witchcraft. That witchcraft is on the rise, it's 12 00:00:53,200 --> 00:00:56,320 Speaker 1: just how do you define it? Everybody? Check out that show. Uh. 13 00:00:56,400 --> 00:01:00,280 Speaker 1: And we're also doing a follow up to an earl elier. 14 00:01:00,920 --> 00:01:03,840 Speaker 1: In your earlier episode, we did on something kind of 15 00:01:03,880 --> 00:01:08,280 Speaker 1: like cryptozoology. It could it could conceivably fall in the 16 00:01:08,280 --> 00:01:13,000 Speaker 1: world of cryptods. It's inspired by a letter we received 17 00:01:13,080 --> 00:01:16,679 Speaker 1: earlier this year from m Z m Z. I hope 18 00:01:16,720 --> 00:01:19,959 Speaker 1: you're listening because this one is especially for you. You 19 00:01:20,120 --> 00:01:24,280 Speaker 1: introduced us to the idea of Brujas de fuego or 20 00:01:24,440 --> 00:01:28,120 Speaker 1: flame witches. Uh, and we would like to with your help. 21 00:01:28,240 --> 00:01:32,119 Speaker 1: M Z introduce this to everybody else, to your fellow 22 00:01:32,160 --> 00:01:38,240 Speaker 1: conspiracy realist, in your own words. So here are the facts. So, 23 00:01:38,360 --> 00:01:40,600 Speaker 1: as m Z writes, the story begins in a rural, 24 00:01:40,680 --> 00:01:44,680 Speaker 1: small farm mountain town in southern Chihuahua, Mexico. I grew 25 00:01:44,720 --> 00:01:47,520 Speaker 1: up spending my summers in the town. Was located not 26 00:01:47,600 --> 00:01:49,680 Speaker 1: too far from a native people that used to live 27 00:01:49,680 --> 00:01:52,120 Speaker 1: on the side of the mountains with adobe walls to 28 00:01:52,200 --> 00:01:55,560 Speaker 1: house their caves. And if you can imagine large boulders 29 00:01:55,960 --> 00:01:59,520 Speaker 1: trees you could climb like stairwells at a large open field. 30 00:02:00,000 --> 00:02:01,800 Speaker 1: It was a cool place I got to explore and 31 00:02:01,880 --> 00:02:04,960 Speaker 1: climb those trees. Um does sound like a pretty amazing place. 32 00:02:05,200 --> 00:02:07,120 Speaker 1: And then m Z continues, from what I could narrow 33 00:02:07,160 --> 00:02:11,600 Speaker 1: it down to, it was a Chira Chira Kahua Apache tribe, 34 00:02:12,000 --> 00:02:14,000 Speaker 1: and from what my grandparents told me, one of my 35 00:02:14,040 --> 00:02:18,120 Speaker 1: grandmothers was from the tribe. During my exploration, myself and 36 00:02:18,160 --> 00:02:22,480 Speaker 1: a kid I was wandering around with both saw something strange. 37 00:02:22,960 --> 00:02:26,760 Speaker 1: Imagine seeing something straight out of Majora's mask. That's the 38 00:02:26,919 --> 00:02:30,679 Speaker 1: Zelda game. Everybody sure you played it. Only this thing 39 00:02:31,120 --> 00:02:34,800 Speaker 1: from Major's Mask was inside an oblong giant cave with 40 00:02:34,880 --> 00:02:38,600 Speaker 1: an opening, and it's just staring back at us. We 41 00:02:38,680 --> 00:02:41,720 Speaker 1: shortly took off running after that and lived to tell 42 00:02:41,760 --> 00:02:45,519 Speaker 1: the tale thankfully. Yes, yeah, that's that's the spoiler alert. 43 00:02:45,600 --> 00:02:49,120 Speaker 1: M Z does survive to not only tell the tale, 44 00:02:49,160 --> 00:02:51,640 Speaker 1: but to write the email. I put in a little 45 00:02:51,680 --> 00:02:55,440 Speaker 1: picture of Majora's masks since I was unfamiliar with the game, 46 00:02:56,080 --> 00:02:59,120 Speaker 1: and it's a pretty weird thing to see in a 47 00:02:59,200 --> 00:03:02,519 Speaker 1: cave if you look at is. There's so many different 48 00:03:02,520 --> 00:03:07,360 Speaker 1: creatures in that game. I'm wondering what exact referring to. Yeah, yeah, 49 00:03:07,440 --> 00:03:10,440 Speaker 1: being unfamiliar with the game, I just I may have 50 00:03:10,480 --> 00:03:13,160 Speaker 1: some editorial bias. I just picked one that had really 51 00:03:13,200 --> 00:03:16,080 Speaker 1: big eyes that would look kind of spooky if you 52 00:03:16,120 --> 00:03:19,919 Speaker 1: saw them in a dark cave. Anyhow, So if you're 53 00:03:19,919 --> 00:03:22,080 Speaker 1: familiar with that, you know what em Z is talking about. 54 00:03:22,360 --> 00:03:25,000 Speaker 1: M Z continues and says, the people in the town 55 00:03:25,120 --> 00:03:27,679 Speaker 1: talk about the witches that live out in those mountains 56 00:03:27,919 --> 00:03:31,680 Speaker 1: and rumors of skin walkers as well, with one famous 57 00:03:31,720 --> 00:03:36,800 Speaker 1: story being about two men who shot one of these 58 00:03:36,840 --> 00:03:40,040 Speaker 1: things and when they found the skin walker it was 59 00:03:40,120 --> 00:03:44,480 Speaker 1: still half wolf and half human female. And there's strange 60 00:03:44,480 --> 00:03:48,880 Speaker 1: activity reported at night. But m Z says Here's where 61 00:03:48,880 --> 00:03:51,560 Speaker 1: it gets crazy. One of my aunts, who is currently 62 00:03:51,600 --> 00:03:53,760 Speaker 1: in her mid sixties, told me about a ball of 63 00:03:53,840 --> 00:03:56,800 Speaker 1: flame that was floating out in the mountains. When she 64 00:03:56,840 --> 00:03:59,840 Speaker 1: asked what it was, the locals told her it was 65 00:03:59,880 --> 00:04:03,880 Speaker 1: a flame, which okay, uh So now we fast forward 66 00:04:03,920 --> 00:04:08,520 Speaker 1: to about seven years ago UM, when this person writing 67 00:04:08,560 --> 00:04:11,520 Speaker 1: in went back to the same town UM due to 68 00:04:11,720 --> 00:04:15,360 Speaker 1: their grandfather passing away. UM, and K goes on. I 69 00:04:15,400 --> 00:04:17,359 Speaker 1: meet a guy around my age that worked for my 70 00:04:17,440 --> 00:04:20,120 Speaker 1: uncle as a ranch hand. One night, we were drinking 71 00:04:20,120 --> 00:04:23,880 Speaker 1: and eating some fresh butchered cow and the best kind UM, 72 00:04:23,920 --> 00:04:26,120 Speaker 1: and knowing the area, I asked him if he had 73 00:04:26,160 --> 00:04:29,480 Speaker 1: seen anything like my aunt had, and he told me yes, 74 00:04:29,839 --> 00:04:32,839 Speaker 1: he had seen the same thing UM out in my 75 00:04:32,960 --> 00:04:36,480 Speaker 1: uncle's ranch. Over the years, I've periodically checked for anything 76 00:04:36,520 --> 00:04:39,440 Speaker 1: resembling just that a flame which and there are a 77 00:04:39,440 --> 00:04:43,560 Speaker 1: few videos going viral in Mexico showing just that UM 78 00:04:43,560 --> 00:04:46,960 Speaker 1: and then MK links to them below. So strangely enough, 79 00:04:47,000 --> 00:04:49,839 Speaker 1: I've seen something slightly resembling these flame which is out 80 00:04:49,880 --> 00:04:52,839 Speaker 1: in the middle of nowhere in Marfa, Texas. Could it 81 00:04:52,880 --> 00:04:55,680 Speaker 1: be that the lights are covens of witches that have 82 00:04:55,839 --> 00:04:59,400 Speaker 1: mastered this form of flight and magic or is it 83 00:04:59,480 --> 00:05:02,799 Speaker 1: just false reports? Um. Personally, I've yet to meet anyone 84 00:05:02,800 --> 00:05:04,599 Speaker 1: in the States that knows of such a thing. And 85 00:05:04,640 --> 00:05:07,120 Speaker 1: if you want to find more sources on this, you 86 00:05:07,120 --> 00:05:09,440 Speaker 1: would have to navigate the WEAB in Spanish, and I 87 00:05:09,440 --> 00:05:12,000 Speaker 1: will link below what I have found in MK. Does 88 00:05:12,120 --> 00:05:16,919 Speaker 1: just that this is insanely incredibly fascinating stuff. Yeah, it 89 00:05:17,120 --> 00:05:20,279 Speaker 1: is pretty fascinating, and and thanks for this letter. First 90 00:05:20,680 --> 00:05:23,839 Speaker 1: you've shouted out the Marpha lights. We did an earlier 91 00:05:23,920 --> 00:05:27,240 Speaker 1: episode on what are sometimes called ghost lights, and in 92 00:05:27,360 --> 00:05:32,160 Speaker 1: case of the Marpha lights, we actually arrived at an 93 00:05:32,200 --> 00:05:39,279 Speaker 1: okay explanation, a possible mundane explanation. But uh, it turns 94 00:05:39,279 --> 00:05:42,640 Speaker 1: out that while many folks in the US may not 95 00:05:42,800 --> 00:05:47,080 Speaker 1: have read or seen Spanish reporting on this phenomenon, it's 96 00:05:47,360 --> 00:05:50,640 Speaker 1: very much a thing, not just in Mexico, but in 97 00:05:50,680 --> 00:05:54,080 Speaker 1: places like Trinidad and Tobago as well. People have been 98 00:05:54,120 --> 00:05:59,440 Speaker 1: seeing inexplicable fireball like stuff in the sky in Mexico. 99 00:05:59,520 --> 00:06:05,240 Speaker 1: It's why bidely known and these videos, as MC mentioned, 100 00:06:05,240 --> 00:06:09,120 Speaker 1: As you mentioned, they have gone viral. If anything, it's 101 00:06:09,160 --> 00:06:12,719 Speaker 1: strange that it's not something people talk about more often 102 00:06:12,880 --> 00:06:16,719 Speaker 1: in English media, right sort of like Mexico Zone of Silence. 103 00:06:17,360 --> 00:06:20,520 Speaker 1: You can see any number of videos on YouTube right 104 00:06:20,560 --> 00:06:23,680 Speaker 1: now purporting to be footage of these flame which is 105 00:06:24,360 --> 00:06:26,880 Speaker 1: and it's important to note that these alleged sightings do 106 00:06:26,960 --> 00:06:32,159 Speaker 1: not themselves look human. They don't look humanoid. You don't 107 00:06:32,200 --> 00:06:36,080 Speaker 1: see limbs, right, but they don't always look the same. 108 00:06:36,120 --> 00:06:38,919 Speaker 1: They don't always look like the same orb or same pattern, 109 00:06:39,000 --> 00:06:43,800 Speaker 1: you know. So today's question what are they? Here's where 110 00:06:43,839 --> 00:06:47,840 Speaker 1: it gets crazy. Yes, there there are so many possibilities here. 111 00:06:48,320 --> 00:06:50,280 Speaker 1: And if we take it back to the Marpha lights. 112 00:06:50,279 --> 00:06:54,520 Speaker 1: When we discussed those, we talked about atmospheric distortion and 113 00:06:54,880 --> 00:06:58,040 Speaker 1: distance and how lights that are far away on a 114 00:06:58,040 --> 00:07:02,240 Speaker 1: flat plane can actually appear to hover above that flat 115 00:07:02,279 --> 00:07:04,360 Speaker 1: plane when you're looking at them out in the horizon. 116 00:07:04,839 --> 00:07:08,440 Speaker 1: And here we find several possibly naturally occurring things that 117 00:07:08,480 --> 00:07:11,800 Speaker 1: can exist as like why people are seeing these flame 118 00:07:11,840 --> 00:07:15,600 Speaker 1: witches or something like that. And one of those explanations 119 00:07:15,600 --> 00:07:18,320 Speaker 1: would be something that sounds out of this world. The 120 00:07:18,560 --> 00:07:23,800 Speaker 1: will oh the wisp whisp wisp wisps. Yeah, fancy name. 121 00:07:23,920 --> 00:07:27,880 Speaker 1: Get this ignis fatuus with two us at the end. 122 00:07:28,120 --> 00:07:30,760 Speaker 1: I don't know why that tickles me so it's it's 123 00:07:30,840 --> 00:07:36,240 Speaker 1: like it sounds like a Hogwarts farting spell, right, Yeah, 124 00:07:36,560 --> 00:07:42,040 Speaker 1: like it's ignited flatulence. Yes, uh so we did talk 125 00:07:42,080 --> 00:07:44,400 Speaker 1: about this a little bit in the earlier episode we 126 00:07:44,480 --> 00:07:47,520 Speaker 1: mentioned on on ghost Lights. It's the will of the 127 00:07:47,520 --> 00:07:53,240 Speaker 1: Wisp is really weird because, as we'll find today, there 128 00:07:53,280 --> 00:07:58,720 Speaker 1: are a lot of explanations that sound good, but none 129 00:07:58,760 --> 00:08:02,880 Speaker 1: of them at this boy quite explain everything a hundred percent. 130 00:08:03,520 --> 00:08:05,960 Speaker 1: It's generally accepted that the will of the Whisp is 131 00:08:06,000 --> 00:08:11,200 Speaker 1: a flame like phosphorescence that is created when plants decay 132 00:08:11,520 --> 00:08:15,200 Speaker 1: in marshy areas and they emit gas, and under the 133 00:08:15,280 --> 00:08:19,920 Speaker 1: right circumstances, some of this gas can automatically night when 134 00:08:20,000 --> 00:08:23,680 Speaker 1: it comes into contact with oxygen in the air. In 135 00:08:23,880 --> 00:08:26,880 Speaker 1: earlier eras though, people were well aware of this, and 136 00:08:26,920 --> 00:08:31,480 Speaker 1: the anthropomorphized that the whisp that like will in the 137 00:08:31,480 --> 00:08:34,320 Speaker 1: Will of the Wisp is a dude. It's a it's 138 00:08:34,320 --> 00:08:38,880 Speaker 1: a creature. It's a sprite like a an elf or 139 00:08:38,880 --> 00:08:42,079 Speaker 1: a spirit of some sort that is trying to lure 140 00:08:42,360 --> 00:08:47,120 Speaker 1: unworried travelers off their path into the marsh, usually from 141 00:08:47,160 --> 00:08:50,600 Speaker 1: mischievous or downright evil purposes. It's so funny. I always 142 00:08:50,600 --> 00:08:52,920 Speaker 1: assumed will of the Whisp was referring to to sort 143 00:08:52,920 --> 00:08:55,520 Speaker 1: of like a set like a you know, like the 144 00:08:55,600 --> 00:08:58,160 Speaker 1: will of nature, like the will of the wind, or 145 00:08:58,240 --> 00:09:01,240 Speaker 1: like like like the idea of since quality of these 146 00:09:01,400 --> 00:09:04,400 Speaker 1: natural phenomenon. Yeah. Yeah, and I think it works on 147 00:09:04,440 --> 00:09:07,560 Speaker 1: both of those levels, you know, because the one of 148 00:09:07,600 --> 00:09:11,800 Speaker 1: the spooky things about these is that where they were 149 00:09:11,800 --> 00:09:15,679 Speaker 1: found across the world, there's often essentience or an intelligence 150 00:09:15,800 --> 00:09:20,160 Speaker 1: attributed to them. And the term whisp, by the way, 151 00:09:20,400 --> 00:09:23,400 Speaker 1: is just it's like a kind of torch. It's like 152 00:09:23,440 --> 00:09:27,880 Speaker 1: a bundle of sticks tied together. It's not supernatural, you know, 153 00:09:28,440 --> 00:09:31,400 Speaker 1: had whisp. This reminds me of, you know, where where 154 00:09:31,480 --> 00:09:34,280 Speaker 1: the term Jack o lantern comes from. It was actually 155 00:09:34,520 --> 00:09:37,040 Speaker 1: maybe a historical figure at the very least, a kind 156 00:09:37,080 --> 00:09:40,320 Speaker 1: of stock character named Jack who is this drunken kind 157 00:09:40,320 --> 00:09:43,120 Speaker 1: of letcheris dude in Ireland, and he was referred to 158 00:09:43,160 --> 00:09:47,199 Speaker 1: as Jack of the Lantern or Jack o lantern. M 159 00:09:48,320 --> 00:09:50,959 Speaker 1: yeah it should be now from now on, let's all 160 00:09:50,960 --> 00:09:55,040 Speaker 1: call it Jacks of the Lantern. Yes, yes, that's our 161 00:09:55,080 --> 00:10:00,760 Speaker 1: new club. We're front for the pumpkin industry. Uh, the 162 00:10:00,880 --> 00:10:04,240 Speaker 1: Checks of the Lantern. The ancient order thereof Yeah, it's 163 00:10:04,760 --> 00:10:07,320 Speaker 1: it's true, and there's a similar kind of naming structure 164 00:10:07,360 --> 00:10:11,120 Speaker 1: there too, So I'm it's fascinating that you can kind 165 00:10:11,160 --> 00:10:14,640 Speaker 1: of tell these names come from a similar sort of era, 166 00:10:15,280 --> 00:10:19,959 Speaker 1: a similar sort of time, and native populations in the 167 00:10:20,040 --> 00:10:26,040 Speaker 1: America's had stories about things like this too. They with 168 00:10:26,440 --> 00:10:31,920 Speaker 1: like before European contact, other cultures had this stuff going on. 169 00:10:31,960 --> 00:10:35,200 Speaker 1: It's very important to acknowledge that when it While the 170 00:10:35,320 --> 00:10:37,280 Speaker 1: term will of the whisp that we're using comes from 171 00:10:37,320 --> 00:10:44,360 Speaker 1: European folklore, those pre existent beliefs or stories about something 172 00:10:44,480 --> 00:10:49,160 Speaker 1: similar in the America's continued to date, and in Louisiana 173 00:10:49,320 --> 00:10:54,280 Speaker 1: and France we see this almost the exact same thing, 174 00:10:54,800 --> 00:10:59,600 Speaker 1: described as the full or fi fill. And as a 175 00:10:59,679 --> 00:11:03,839 Speaker 1: non native French speaker, apologies for the accident there. Maybe 176 00:11:03,840 --> 00:11:06,320 Speaker 1: before we continue, we should talk a little bit about 177 00:11:06,440 --> 00:11:10,160 Speaker 1: what the will of the wisp is. Generally, we've given 178 00:11:10,200 --> 00:11:16,600 Speaker 1: you this the best scientific guess right now. But if 179 00:11:16,679 --> 00:11:18,720 Speaker 1: you were just out in the woods, you have found 180 00:11:18,720 --> 00:11:21,840 Speaker 1: yourself in your swamp and you encounter will of the whisp, 181 00:11:21,920 --> 00:11:25,880 Speaker 1: let's let's describe how that encounter goes. What happens? Yes, Well, 182 00:11:26,120 --> 00:11:31,520 Speaker 1: much like the marpha lights and other visual phenomena dealing 183 00:11:31,600 --> 00:11:34,959 Speaker 1: with light kind of near the ground. You will see something, 184 00:11:35,280 --> 00:11:38,760 Speaker 1: probably in a dimly lit area near the swamp in 185 00:11:38,800 --> 00:11:42,000 Speaker 1: the forest. You can see it just off a bit 186 00:11:42,040 --> 00:11:45,120 Speaker 1: in the distance, maybe across a water or something like that, 187 00:11:45,559 --> 00:11:48,360 Speaker 1: and it appears that it's either coming towards you or leaving. 188 00:11:48,440 --> 00:11:51,280 Speaker 1: That's generally the way it's reported by by people who 189 00:11:51,280 --> 00:11:55,000 Speaker 1: have experienced a Will of the wisp encounter well. And 190 00:11:55,240 --> 00:11:56,640 Speaker 1: when when you think about it in pop culture, it's 191 00:11:56,720 --> 00:11:59,320 Speaker 1: usually like something that somebody might chase and maybe it 192 00:11:59,400 --> 00:12:03,400 Speaker 1: leads them where, like to a secret entrance or you know, 193 00:12:03,559 --> 00:12:05,960 Speaker 1: some sort of treasure, or it could just lead them 194 00:12:05,960 --> 00:12:08,280 Speaker 1: into like a cliff that that tumbles them into the 195 00:12:08,320 --> 00:12:11,040 Speaker 1: swamps or the side of their death or their body. 196 00:12:11,559 --> 00:12:15,720 Speaker 1: You know. It's another one that and this is um 197 00:12:15,760 --> 00:12:18,840 Speaker 1: This is a commonly reported thing even with UAP sightings, 198 00:12:18,960 --> 00:12:20,800 Speaker 1: especially back in the day if you think back to 199 00:12:20,840 --> 00:12:24,600 Speaker 1: the Rendels from forest incident. The the belief is that 200 00:12:24,640 --> 00:12:28,440 Speaker 1: these lights are are guiding you somewhere, right, not always, 201 00:12:28,480 --> 00:12:31,680 Speaker 1: but in the moment, like there is this light, it 202 00:12:31,800 --> 00:12:34,040 Speaker 1: is going somewhere. I would like to follow that to 203 00:12:34,080 --> 00:12:36,760 Speaker 1: see what's where it's going or what's happening. And I 204 00:12:36,840 --> 00:12:38,640 Speaker 1: think that's where you get a lot of these legends of, 205 00:12:38,800 --> 00:12:41,960 Speaker 1: like you said, Ben, being led to someone's resting place 206 00:12:42,040 --> 00:12:44,600 Speaker 1: where like a spirit is taking you there, if that's 207 00:12:44,640 --> 00:12:48,360 Speaker 1: what you believe it is, or you know, even in 208 00:12:48,440 --> 00:12:53,520 Speaker 1: some cases an extra terrestrial craft or being leading you somewhere. Yeah, 209 00:12:53,559 --> 00:12:57,000 Speaker 1: and this movement is something we didn't really talk about 210 00:12:57,200 --> 00:13:00,679 Speaker 1: in the previous episode on ghost Lights, so we are 211 00:13:00,760 --> 00:13:04,080 Speaker 1: going to explore that today. We shall also say that 212 00:13:04,200 --> 00:13:10,440 Speaker 1: Massachusetts has similar folk tales surrounding the concept of something 213 00:13:10,520 --> 00:13:13,880 Speaker 1: like flame which is or will of the wisp, and 214 00:13:13,960 --> 00:13:18,200 Speaker 1: there's is very location dependent. Uh. Most of those reports 215 00:13:18,280 --> 00:13:23,000 Speaker 1: come from an infamous area called the Bridgewater Triangle, which 216 00:13:23,600 --> 00:13:26,720 Speaker 1: not to be to Glengarry glen Ross always be closing 217 00:13:26,760 --> 00:13:30,680 Speaker 1: about it. But we do have a podcast. We have 218 00:13:30,720 --> 00:13:33,720 Speaker 1: a podcast on on that. Not um, not stuff they 219 00:13:33,720 --> 00:13:36,600 Speaker 1: will want you to know. But Matt, it is a 220 00:13:36,640 --> 00:13:39,640 Speaker 1: show that you and Aaron Makeey have worked on. Correct. Yeah, 221 00:13:39,960 --> 00:13:42,600 Speaker 1: a whole bunch of people on on our team. It's 222 00:13:42,640 --> 00:13:46,359 Speaker 1: called Bridgewater and within the Bridgewater Triangle there in Massachusetts, 223 00:13:46,440 --> 00:13:49,440 Speaker 1: which is a pretty stark triangle when you see it 224 00:13:49,760 --> 00:13:51,959 Speaker 1: written out in places, but I would say it's way 225 00:13:52,000 --> 00:13:55,120 Speaker 1: more of just an area because you've got the Hawka 226 00:13:55,160 --> 00:13:58,760 Speaker 1: Mock Swamp out there, which is a real place. Um, 227 00:13:58,800 --> 00:14:03,480 Speaker 1: some strange stones like Dighton Rock and in particular Freetown 228 00:14:03,520 --> 00:14:06,480 Speaker 1: State Forest is like one of those places where if 229 00:14:06,480 --> 00:14:09,800 Speaker 1: you find yourself there, especially if you're alone, uh, you 230 00:14:09,840 --> 00:14:12,959 Speaker 1: may experience some weird things because there have been numerous 231 00:14:13,360 --> 00:14:17,800 Speaker 1: reported sightings of things like puckwags or lights and all 232 00:14:17,880 --> 00:14:20,520 Speaker 1: kinds of strange stuff that happens out there. Yeah, and 233 00:14:20,920 --> 00:14:23,280 Speaker 1: a lot of people in the US are going to 234 00:14:23,400 --> 00:14:27,800 Speaker 1: be more familiar with those older European descriptions or more 235 00:14:27,840 --> 00:14:31,240 Speaker 1: familiar with stuff like the Marfa lights or maybe things 236 00:14:31,240 --> 00:14:34,880 Speaker 1: they are reported in places like Bridgewater. But let's pause 237 00:14:35,000 --> 00:14:38,480 Speaker 1: for a word from our sponsors. We'll dance off into 238 00:14:38,520 --> 00:14:41,320 Speaker 1: a marsh of our own, and then we'll return to 239 00:14:41,520 --> 00:14:58,480 Speaker 1: South America and Mexico. So here's the amazing thing. M Z. Brazil, Mexico, Argentina, Colombia, Venezuela, Uruguay, Trinidad, 240 00:14:58,520 --> 00:15:01,960 Speaker 1: and Tobago all have their own versions of this phenomenon, 241 00:15:02,040 --> 00:15:04,400 Speaker 1: and some of them have a lot in common with 242 00:15:04,520 --> 00:15:09,040 Speaker 1: the stories that you have encountered in Mexico. In Brazil, 243 00:15:09,560 --> 00:15:13,560 Speaker 1: it's called well translates to like the fiery serpent, the 244 00:15:13,640 --> 00:15:17,800 Speaker 1: what tata or some some derivation thereof, and that has 245 00:15:18,240 --> 00:15:21,440 Speaker 1: that has a really interesting legend because the idea is 246 00:15:21,480 --> 00:15:24,680 Speaker 1: that this serpent shines so bright that it can only 247 00:15:24,800 --> 00:15:27,800 Speaker 1: see at night. It's one of those it's where my 248 00:15:27,920 --> 00:15:32,800 Speaker 1: sunglasses at night type cryptid And uh, now I think, 249 00:15:32,920 --> 00:15:34,520 Speaker 1: but when did that song come out? I where my 250 00:15:34,560 --> 00:15:38,800 Speaker 1: sun something? Okay, so we can agree it's about that 251 00:15:38,880 --> 00:15:44,040 Speaker 1: Brazilian cryptid. Right, yeah, it's from the It's from the 252 00:15:44,120 --> 00:15:48,920 Speaker 1: perspective of that fiery serpent. Uh. In Colombia. What's interesting 253 00:15:49,080 --> 00:15:52,160 Speaker 1: is that their version of the Will of the Whisp, 254 00:15:52,240 --> 00:15:54,920 Speaker 1: or what we call it in the US, the La 255 00:15:55,040 --> 00:15:59,400 Speaker 1: Candela is also thought to be something like a witch. 256 00:16:00,000 --> 00:16:03,240 Speaker 1: It's kind of like that story The Ring where spoiler alert, 257 00:16:03,320 --> 00:16:06,640 Speaker 1: it turns out that the monster is the ghost of 258 00:16:06,720 --> 00:16:11,280 Speaker 1: an evil person. This, the La Candelisa, is the ghost 259 00:16:11,360 --> 00:16:16,280 Speaker 1: of an evil grandmother, like a malevolent spirit that was, 260 00:16:16,280 --> 00:16:20,000 Speaker 1: you know, basically just making the logical transition from being 261 00:16:20,000 --> 00:16:24,160 Speaker 1: a terrible person to being a terrible ghost. Well said, 262 00:16:25,000 --> 00:16:27,000 Speaker 1: this reminds me of the Will of the Whisp that 263 00:16:27,120 --> 00:16:30,240 Speaker 1: existed in the old game ultimonline. I know you played 264 00:16:30,240 --> 00:16:34,479 Speaker 1: it out there Ultimon online. Yeah you did, year old. 265 00:16:34,560 --> 00:16:39,840 Speaker 1: But it was such a good game, Yes they did. Alright, alright, 266 00:16:40,400 --> 00:16:42,760 Speaker 1: it's a great game. But like michelob Ultra, is that 267 00:16:42,800 --> 00:16:46,640 Speaker 1: what you're talking, I'm trolling you. I'm aware of the game, 268 00:16:46,680 --> 00:16:48,760 Speaker 1: but I have not played it. But in this game, 269 00:16:48,880 --> 00:16:51,400 Speaker 1: like in Dungeons and Dragons in a couple other places, 270 00:16:51,480 --> 00:16:53,400 Speaker 1: the will of the Will of the Wisp is a 271 00:16:53,440 --> 00:16:56,840 Speaker 1: magic wielder, somebody who can some creature that can cast 272 00:16:56,880 --> 00:17:00,000 Speaker 1: all kinds of dangerous spells. Uh. And I'm just imagining 273 00:17:00,120 --> 00:17:04,080 Speaker 1: that being close to this version. This is interesting because 274 00:17:04,119 --> 00:17:09,159 Speaker 1: we've we've often found that folklore tends to have a 275 00:17:09,320 --> 00:17:12,679 Speaker 1: grain of truth in in the in the origin or 276 00:17:12,680 --> 00:17:15,800 Speaker 1: the genesis of the story. So the full story or 277 00:17:16,080 --> 00:17:18,920 Speaker 1: the short story version of Columbia's Will of the Whist 278 00:17:19,000 --> 00:17:22,119 Speaker 1: for Columbia's Flame, which is that it's the ghost of 279 00:17:22,160 --> 00:17:25,560 Speaker 1: an evil grandmother. Why is she evil? She raised her 280 00:17:25,640 --> 00:17:29,880 Speaker 1: children and grandchildren to be thieves and murderers, and so 281 00:17:30,640 --> 00:17:34,040 Speaker 1: karma caught up with her and she was punished by 282 00:17:34,040 --> 00:17:38,520 Speaker 1: being damned to wander the world surrounded in flames making trouble, 283 00:17:39,119 --> 00:17:43,719 Speaker 1: and it makes me wonder if it is somehow based 284 00:17:43,840 --> 00:17:46,359 Speaker 1: on a real life occurrence in the past, Like if 285 00:17:46,400 --> 00:17:51,240 Speaker 1: there really was some clan of of murderers and ne'er 286 00:17:51,280 --> 00:17:56,480 Speaker 1: do wells, could they have been so um influential on 287 00:17:56,480 --> 00:18:00,159 Speaker 1: on the community that they became the basis of this 288 00:18:00,240 --> 00:18:03,719 Speaker 1: story this way to explain this otherwise inexplicable thing. Maybe 289 00:18:03,760 --> 00:18:08,280 Speaker 1: there's no proof. Argentina and Uruguay have myths about something 290 00:18:08,640 --> 00:18:13,400 Speaker 1: called the lose Mala or evil light, and it's like 291 00:18:14,359 --> 00:18:17,760 Speaker 1: Will of the Whisp but evil. It's like, if Will 292 00:18:17,800 --> 00:18:24,240 Speaker 1: of the Whisp is Mario, this is Warrio. Does that work? Yeah? 293 00:18:24,320 --> 00:18:28,960 Speaker 1: I think so. I imagine that the potential for the 294 00:18:28,960 --> 00:18:31,360 Speaker 1: Will of the Whisp to be an enchanting kind of 295 00:18:31,359 --> 00:18:36,080 Speaker 1: thing that feels childlike in a lot of ways, Like, oh, 296 00:18:36,119 --> 00:18:38,160 Speaker 1: look at that little light out there, flickering. I wonder 297 00:18:38,160 --> 00:18:41,520 Speaker 1: what it wants. In this case, it's do not go 298 00:18:41,600 --> 00:18:44,080 Speaker 1: out there, don't follow it, don't even look at it, 299 00:18:44,119 --> 00:18:45,879 Speaker 1: just close your eyes and move on. I mean, I 300 00:18:45,880 --> 00:18:48,199 Speaker 1: don't know about you. Maybe my childlike spirit has like 301 00:18:48,400 --> 00:18:51,200 Speaker 1: been drained for me, you know, just from a lifetime 302 00:18:51,240 --> 00:18:53,679 Speaker 1: of bitterness and disappointment. But I don't know that I 303 00:18:53,680 --> 00:18:58,520 Speaker 1: would go trapesing around Marcia's following blinking lights just it's 304 00:18:58,600 --> 00:19:02,760 Speaker 1: willy nilly nose, sir uh and not not. I honestly, 305 00:19:03,880 --> 00:19:06,320 Speaker 1: I don't want to sound jaded, but after the last 306 00:19:06,320 --> 00:19:09,400 Speaker 1: couple of years, I feel like if I saw if 307 00:19:09,480 --> 00:19:13,000 Speaker 1: I saw something like this, and I have seen something 308 00:19:13,080 --> 00:19:16,640 Speaker 1: like this in the Everglades, or at least I saw 309 00:19:16,840 --> 00:19:19,879 Speaker 1: some lights I couldn't explain, but I feel like now 310 00:19:19,920 --> 00:19:23,000 Speaker 1: if I saw something like this, I would think, one 311 00:19:23,040 --> 00:19:26,840 Speaker 1: more thing. I've already I've got so many things I 312 00:19:26,880 --> 00:19:30,159 Speaker 1: have to do and think about. I'm not I'm just 313 00:19:30,200 --> 00:19:31,840 Speaker 1: not going to think about that. I would tell the 314 00:19:31,880 --> 00:19:36,080 Speaker 1: will of the Whisp to get on the schedule and like, 315 00:19:36,280 --> 00:19:40,640 Speaker 1: come by Thursday at a specific time. Dang you guys. 316 00:19:41,280 --> 00:19:43,440 Speaker 1: If I saw a light like that, I am trapesing 317 00:19:43,480 --> 00:19:46,000 Speaker 1: through a forest. I don't care. I Am just gonna hop, 318 00:19:46,040 --> 00:19:48,560 Speaker 1: skip and jump until I find where that thing went. 319 00:19:48,720 --> 00:19:52,560 Speaker 1: Nobody traps is like Matt Frederick. I do like the 320 00:19:52,680 --> 00:19:55,159 Speaker 1: use of the word scrapes here for sure. Yeah, I 321 00:19:56,600 --> 00:19:59,320 Speaker 1: don't know, it is it is and it and it 322 00:19:59,359 --> 00:20:02,520 Speaker 1: also paid to very specific picture because you're not as 323 00:20:03,359 --> 00:20:08,800 Speaker 1: far off from from null. Uh In that trapes means 324 00:20:08,880 --> 00:20:21,320 Speaker 1: to like move reluctantly or move like you're tired. Yeah, 325 00:20:21,800 --> 00:20:23,480 Speaker 1: I'm sorry, I'm You're not a good tripe. You're not 326 00:20:23,520 --> 00:20:26,040 Speaker 1: a trapser at all. I'm the trapser, You're the prancer. 327 00:20:27,600 --> 00:20:32,800 Speaker 1: I like our ambulatory nicknames we've got here. Uh so, yes, 328 00:20:33,000 --> 00:20:37,040 Speaker 1: this this thing you can understand how if if you 329 00:20:37,160 --> 00:20:41,320 Speaker 1: see it, you would want to have an explanation. When 330 00:20:41,320 --> 00:20:44,240 Speaker 1: people are confronted with things they cannot readily explain, they 331 00:20:44,280 --> 00:20:47,720 Speaker 1: typically tend to fall back on their own cultural framework. 332 00:20:47,800 --> 00:20:52,639 Speaker 1: That's just how the world works in Trinidad. What's even 333 00:20:52,760 --> 00:20:56,280 Speaker 1: more fascinating here is that they also have the name 334 00:20:56,320 --> 00:20:58,880 Speaker 1: of the fire They also have the idea of the fireball, 335 00:20:59,000 --> 00:21:03,520 Speaker 1: which they call it something different, but it's totally the fireball, 336 00:21:03,560 --> 00:21:06,080 Speaker 1: which it is a sorceress with the ability to take 337 00:21:06,119 --> 00:21:08,640 Speaker 1: on the form of a bright flame at night. It's 338 00:21:08,680 --> 00:21:12,560 Speaker 1: also a little more aggressive than it's Mexican counterpart, because 339 00:21:12,920 --> 00:21:16,639 Speaker 1: this fireball which will enter homes through any gap that 340 00:21:16,720 --> 00:21:19,600 Speaker 1: can find, and it will drink the blood of its victims. 341 00:21:20,320 --> 00:21:23,240 Speaker 1: So yeah, so how does that story come about? Does 342 00:21:23,280 --> 00:21:27,080 Speaker 1: somebody does somebody see a bright light as they're falling 343 00:21:27,119 --> 00:21:30,880 Speaker 1: asleep and then they wake up and their partner has 344 00:21:30,880 --> 00:21:36,200 Speaker 1: been exanguinated or something like That's that's a pretty wild one. 345 00:21:36,560 --> 00:21:39,280 Speaker 1: I'm trying to put together the flames and the power 346 00:21:39,320 --> 00:21:42,760 Speaker 1: of the flames somehow with drinking blood or consuming blood. 347 00:21:42,760 --> 00:21:47,080 Speaker 1: I'm not sure how those go together, right, but I'm interested. Yeah, 348 00:21:47,359 --> 00:21:51,040 Speaker 1: same and there There are similar myths in Asia and 349 00:21:51,119 --> 00:21:56,600 Speaker 1: across Ociana. They're all distinct in their own way, but 350 00:21:56,640 --> 00:22:00,679 Speaker 1: they have these commonalities. A light that seems to pulse 351 00:22:01,640 --> 00:22:05,240 Speaker 1: with some sort of sickly glow, that sometimes seems to 352 00:22:05,440 --> 00:22:09,320 Speaker 1: approach or recede, that seems to move away from people 353 00:22:09,320 --> 00:22:12,040 Speaker 1: when they approach in a way that is sometimes interpreted 354 00:22:12,119 --> 00:22:16,680 Speaker 1: as leading them somewhere for good or for ill. And 355 00:22:17,359 --> 00:22:20,520 Speaker 1: even though these things don't all have the same appearance, 356 00:22:20,600 --> 00:22:23,639 Speaker 1: they don't all have like the same pulsing or patterns 357 00:22:23,760 --> 00:22:28,800 Speaker 1: or oscillation or whatever, they share those those commonalities across 358 00:22:28,880 --> 00:22:31,920 Speaker 1: the world, which is a really important fact for us 359 00:22:32,359 --> 00:22:35,119 Speaker 1: because it means that people aren't making it up, you 360 00:22:35,160 --> 00:22:37,919 Speaker 1: know what I mean. This isn't one town somewhere that 361 00:22:38,000 --> 00:22:42,639 Speaker 1: needed some tourist bucks for the more skeptical in the crowd. Obviously, 362 00:22:43,000 --> 00:22:46,040 Speaker 1: the explanation is going to feel apparent. You're gonna say 363 00:22:46,240 --> 00:22:51,080 Speaker 1: swamp Gas, right, swamp Gas. I know that somebody's street name. 364 00:22:51,200 --> 00:22:57,920 Speaker 1: It's gotta be. There's gotta be a guy called a 365 00:22:58,000 --> 00:23:01,120 Speaker 1: street name. Maybe it's sort of like a grandpa nickname, 366 00:23:01,200 --> 00:23:03,480 Speaker 1: you know, old Swam or like an old an old 367 00:23:03,560 --> 00:23:07,040 Speaker 1: like tavern regular. You know, that's old swamp Gass over there. 368 00:23:07,080 --> 00:23:10,760 Speaker 1: He he spends a mighty fine yarn because of that 369 00:23:10,960 --> 00:23:16,080 Speaker 1: legendary night when he just couldn't stop farting. Old Greg 370 00:23:16,280 --> 00:23:19,359 Speaker 1: the swamp gas, and he's like, guys, my name is Greg. 371 00:23:23,600 --> 00:23:26,520 Speaker 1: So it's true, though, like any part of the natural 372 00:23:26,560 --> 00:23:32,440 Speaker 1: world with the right conditions can in theory create ignis 373 00:23:32,720 --> 00:23:38,800 Speaker 1: fatus due to organic compounds like phosphine, diphosphane, and methane. 374 00:23:38,800 --> 00:23:43,879 Speaker 1: When they decay, they can create photon emissions. Earlier we 375 00:23:43,920 --> 00:23:47,760 Speaker 1: mentioned subsubstances ignite on contact with oxygen in the air. 376 00:23:48,000 --> 00:23:51,840 Speaker 1: That's our diphosphine, that's our phosphine. And it only takes 377 00:23:51,880 --> 00:23:55,240 Speaker 1: a little bit. You get a lot of You got 378 00:23:55,320 --> 00:23:57,359 Speaker 1: you get a lot of spooky for your buck with 379 00:23:57,440 --> 00:24:01,159 Speaker 1: these because just a small amount could something like a 380 00:24:01,160 --> 00:24:04,920 Speaker 1: glowing or It's ephemeral. It's not gonna be around all 381 00:24:05,040 --> 00:24:08,560 Speaker 1: day or all night, but it could create something like this. 382 00:24:08,880 --> 00:24:12,639 Speaker 1: In contrast, you probably need much more methane. Reminds me 383 00:24:12,720 --> 00:24:16,200 Speaker 1: of sightings of ball lightning, which I still have never 384 00:24:16,240 --> 00:24:20,040 Speaker 1: seen one day. It's tough to find it. It's tough 385 00:24:20,080 --> 00:24:22,879 Speaker 1: to find it, you know. It's kind of a rare pokemon. 386 00:24:23,600 --> 00:24:27,520 Speaker 1: I only much about Pokemon is that they are rare ones. Right, 387 00:24:27,960 --> 00:24:33,359 Speaker 1: Oh yeah, I gotta catch them all. Okay, there we go. Yeah. 388 00:24:33,480 --> 00:24:36,680 Speaker 1: I love that you're mentioned ball lightning because ball lightning 389 00:24:36,880 --> 00:24:43,359 Speaker 1: is usually associated with thunderstorms right and off, and people 390 00:24:43,440 --> 00:24:49,760 Speaker 1: aren't always reporting on the weather or the atmospheric conditions 391 00:24:49,840 --> 00:24:52,800 Speaker 1: when they see a will of the whisp because understandably 392 00:24:52,880 --> 00:24:56,640 Speaker 1: something very freaky and strange has just happened to them. 393 00:24:56,680 --> 00:24:59,520 Speaker 1: But you're right, mat ball ball lightning that was called 394 00:24:59,520 --> 00:25:03,639 Speaker 1: a ball of the lightning. Ball lightning is often brought 395 00:25:03,720 --> 00:25:07,640 Speaker 1: up as one of these scientific explanations for the possibility 396 00:25:07,640 --> 00:25:12,800 Speaker 1: of these glowing orbs, these mysterious things, and this is 397 00:25:12,920 --> 00:25:19,359 Speaker 1: an impressive idea. People proposed the swamp gas theory way 398 00:25:19,400 --> 00:25:22,280 Speaker 1: earlier than a lot of us would assume in the 399 00:25:22,359 --> 00:25:26,720 Speaker 1: late sixteenth century, and there was this guy named Ludwig 400 00:25:27,040 --> 00:25:32,800 Speaker 1: Lavatar who wrote a book with a ridiculously long, amazingly 401 00:25:32,880 --> 00:25:37,320 Speaker 1: fun title of ghost in Sprites, Woking by Nights and 402 00:25:37,520 --> 00:25:42,760 Speaker 1: of Strange Noises, creaks and Sundry for warnings which prommonly 403 00:25:42,880 --> 00:25:47,119 Speaker 1: happened before the death of men, great slaughters and alterations 404 00:25:47,119 --> 00:25:51,879 Speaker 1: of kingdoms. That's the subtitle. I don't know at that point. 405 00:25:51,880 --> 00:25:54,760 Speaker 1: By the time you get that far, I'm sorry. What 406 00:25:54,520 --> 00:26:00,560 Speaker 1: what was it of of creaky's it's spelled cr c 407 00:26:00,800 --> 00:26:04,159 Speaker 1: k E s sings? What go bump in the night 408 00:26:04,240 --> 00:26:11,879 Speaker 1: and make just go? That's wild man? What must what 409 00:26:12,000 --> 00:26:14,240 Speaker 1: must the text of the actual book itself be like? 410 00:26:14,280 --> 00:26:17,200 Speaker 1: If the title is, oh, we can pull a quote? 411 00:26:17,200 --> 00:26:18,600 Speaker 1: Do you want to? You want to read a quote? 412 00:26:18,680 --> 00:26:21,080 Speaker 1: Here's what I'll send in the chat. Somebody else give 413 00:26:21,119 --> 00:26:25,000 Speaker 1: this one a shot. At least maybe we can. We 414 00:26:25,000 --> 00:26:29,360 Speaker 1: can split it up. Many times, candles and small fires 415 00:26:29,400 --> 00:26:32,679 Speaker 1: appear in the night and seems to run up and 416 00:26:32,760 --> 00:26:43,160 Speaker 1: it down. Sometime these fires go alone in the night season. Sorry, 417 00:26:43,720 --> 00:26:45,200 Speaker 1: we're in it now, we're in it. We gotta we 418 00:26:45,760 --> 00:26:49,320 Speaker 1: gotta finish it. This this is well, this is the part. 419 00:26:49,560 --> 00:26:52,119 Speaker 1: This is the part where he's talking about the swampcast 420 00:26:52,200 --> 00:26:56,280 Speaker 1: theory in the night season and put such as see 421 00:26:56,359 --> 00:26:59,000 Speaker 1: them as they travel by night in a great fear. 422 00:26:59,800 --> 00:27:03,520 Speaker 1: But these things and many such like I have their 423 00:27:03,680 --> 00:27:10,400 Speaker 1: natural causes. Natural philosophers right that the thick exhalations are 424 00:27:10,520 --> 00:27:14,720 Speaker 1: rise out of the earth and are kindled minus full 425 00:27:14,760 --> 00:27:18,960 Speaker 1: of sulfur and brimstone. If the air enter onto it 426 00:27:19,200 --> 00:27:23,119 Speaker 1: as it layeth in the holes and veins of the earth, 427 00:27:23,560 --> 00:27:29,360 Speaker 1: will kindle on fear and strive to get out. Excellent, excellent, 428 00:27:31,760 --> 00:27:38,920 Speaker 1: good lord. Okay, I just I like curative because in 429 00:27:38,960 --> 00:27:41,760 Speaker 1: that in that voice is a wonderful performance. By the way, 430 00:27:41,920 --> 00:27:44,320 Speaker 1: it feels like there's a crowd of people in a church, 431 00:27:44,840 --> 00:27:49,440 Speaker 1: some weird church, or immediately following with and also with you. 432 00:27:49,440 --> 00:27:54,760 Speaker 1: You know, I heard I heard a distinct tone of 433 00:27:54,920 --> 00:28:01,920 Speaker 1: all Papa. Remember, will always love all Papa. He's done 434 00:28:01,920 --> 00:28:06,520 Speaker 1: a lot for the show. Yes, So what we're seeing 435 00:28:06,600 --> 00:28:10,520 Speaker 1: here is and and the spelling is not the same 436 00:28:10,560 --> 00:28:14,399 Speaker 1: as the spelling of English words. But what we're seeing 437 00:28:14,520 --> 00:28:21,000 Speaker 1: is this idea that it is geographically dependent, that's somewhere 438 00:28:21,040 --> 00:28:24,200 Speaker 1: under the earth there might be minds that contain gases. 439 00:28:24,640 --> 00:28:27,800 Speaker 1: They're not sure what gases, but they're guessing sulfur, brimstone. 440 00:28:27,840 --> 00:28:33,080 Speaker 1: Those are scary things, right and uh smelly and smelly, yes, 441 00:28:33,480 --> 00:28:38,520 Speaker 1: And when the air goes into these mines, it will 442 00:28:39,000 --> 00:28:43,120 Speaker 1: catch on fire, and because fire rises, it will try 443 00:28:43,160 --> 00:28:46,480 Speaker 1: to seek and escape avenue. So what you're seeing is 444 00:28:46,520 --> 00:28:48,760 Speaker 1: like this kind of fire from the ground. Do you 445 00:28:48,800 --> 00:28:51,880 Speaker 1: think it's any coincidence that things like sulfur and brimstone 446 00:28:51,880 --> 00:28:55,760 Speaker 1: are associated with the fires of hell? No, I don't. 447 00:28:55,920 --> 00:28:58,360 Speaker 1: I think that's a I think that's a purposeful choice. 448 00:28:58,840 --> 00:29:02,720 Speaker 1: In fact, brim stone is the same thing as sulfur. 449 00:29:03,040 --> 00:29:09,560 Speaker 1: It's synonymous and it so it smells. Also, correct me 450 00:29:09,600 --> 00:29:12,040 Speaker 1: on this if I'm off base, But I believe that 451 00:29:12,680 --> 00:29:18,920 Speaker 1: because lightning can create the odor of sulfur dioxide, and 452 00:29:19,000 --> 00:29:22,160 Speaker 1: because lightning was thought to be punishment from the gods 453 00:29:22,640 --> 00:29:28,760 Speaker 1: in ancient religions, sulfur is indicative of divine retribution. So 454 00:29:28,840 --> 00:29:33,080 Speaker 1: maybe maybe the idea was that if one encounters a demon, 455 00:29:33,480 --> 00:29:41,160 Speaker 1: you're you're smelling you're smelling the the smite that God 456 00:29:41,560 --> 00:29:44,160 Speaker 1: or you know, some divine entity put on them long ago, 457 00:29:44,440 --> 00:29:47,320 Speaker 1: the site that God hath smoked the smite that God 458 00:29:47,320 --> 00:29:52,640 Speaker 1: hath smoked, ha smelt it because he hath deult it 459 00:29:52,720 --> 00:29:57,760 Speaker 1: all rise. So I'm just staying in the continent at 460 00:29:57,840 --> 00:30:01,200 Speaker 1: least the fifth reference swap gas, you can't really get 461 00:30:01,240 --> 00:30:04,800 Speaker 1: away from it. Yeah, And if we accept the swamp 462 00:30:04,840 --> 00:30:07,880 Speaker 1: gas explanation for will of the whisp or m Z 463 00:30:08,160 --> 00:30:12,680 Speaker 1: for flame, which is in Mexico, we can see the 464 00:30:12,800 --> 00:30:17,520 Speaker 1: explanations pretty solid. But interestingly enough, it also gives us 465 00:30:17,560 --> 00:30:21,160 Speaker 1: an idea. I guess about why these orbs seem to 466 00:30:21,240 --> 00:30:23,640 Speaker 1: move of their own volition, why they seem to lead 467 00:30:23,680 --> 00:30:26,880 Speaker 1: people astray, to retreat from folks, or to guide them 468 00:30:26,880 --> 00:30:30,880 Speaker 1: towards something. It could be that if you are in 469 00:30:30,960 --> 00:30:35,040 Speaker 1: pursuit of one of these things, your movement is agitating 470 00:30:35,080 --> 00:30:39,080 Speaker 1: the air, and this stuff is gaseous, so if it 471 00:30:39,160 --> 00:30:42,840 Speaker 1: is swamp gas, so that movement is pushing the thing, 472 00:30:43,200 --> 00:30:46,280 Speaker 1: like physically pushing it through the air, or it is 473 00:30:46,440 --> 00:30:50,960 Speaker 1: agitating it in such a way that it disperses or 474 00:30:51,040 --> 00:30:54,400 Speaker 1: even causing it to follow you. If somehow you're moving 475 00:30:54,440 --> 00:30:57,280 Speaker 1: the air in such a way that the gas then 476 00:30:57,320 --> 00:31:01,680 Speaker 1: moves towards you, who maybe And so people in the 477 00:31:01,760 --> 00:31:08,440 Speaker 1: modern day started experimenting with different variations of the swamp 478 00:31:08,480 --> 00:31:12,880 Speaker 1: gas idea. They wanted to apply science to the supernatural. 479 00:31:12,960 --> 00:31:15,680 Speaker 1: We're gonna pause for a moment for work from our sponsors, 480 00:31:15,840 --> 00:31:19,000 Speaker 1: and we'll returned to tell you their results, which might 481 00:31:19,040 --> 00:31:30,840 Speaker 1: surprise you. All Right, we're back in night and in 482 00:31:30,880 --> 00:31:32,760 Speaker 1: two thousand and eight. There were a couple of other 483 00:31:32,880 --> 00:31:35,240 Speaker 1: experiments as well, but these are two of the big ones. 484 00:31:35,760 --> 00:31:39,600 Speaker 1: These chemists and these geologists were trying to recreate a 485 00:31:39,640 --> 00:31:42,560 Speaker 1: will of the wisp in a laboratory setting. If you 486 00:31:42,680 --> 00:31:45,480 Speaker 1: believe in the core, you're like, well, this is like 487 00:31:45,560 --> 00:31:49,840 Speaker 1: sum Many a demon. What what is wrong with you? Dude? Uh? 488 00:31:49,920 --> 00:31:53,120 Speaker 1: They managed to create They managed to create something though 489 00:31:53,280 --> 00:31:56,920 Speaker 1: both times they managed to create something. But here's the thing, 490 00:31:57,000 --> 00:32:01,280 Speaker 1: it didn't quite fit the bill. It didn't white function 491 00:32:01,440 --> 00:32:04,800 Speaker 1: the way that these things do in the wild. British 492 00:32:04,800 --> 00:32:10,040 Speaker 1: geologist named Alan Mills was able to mix phosphine crude 493 00:32:10,040 --> 00:32:17,200 Speaker 1: phosphine with natural gas in and he created a cool, green, 494 00:32:17,520 --> 00:32:19,640 Speaker 1: glowing cloud. That's the other thing about will of the 495 00:32:19,680 --> 00:32:23,600 Speaker 1: whisp that may differentiate it from flame, which is those 496 00:32:23,640 --> 00:32:28,320 Speaker 1: things don't create heat, which is doubly spooky. Right, and 497 00:32:28,800 --> 00:32:33,760 Speaker 1: his Mills, his green glowing cloud kind of worked, but 498 00:32:33,960 --> 00:32:35,480 Speaker 1: it didn't seem like a will of the Wisp and 499 00:32:35,520 --> 00:32:38,800 Speaker 1: the wild. It was a really farty one. Honestly, like 500 00:32:38,840 --> 00:32:42,800 Speaker 1: a smoke monster. Right when you say cool green glowing cloud, 501 00:32:42,840 --> 00:32:46,320 Speaker 1: I picture like a almost like a cartoon anthropomorphic cloud 502 00:32:46,360 --> 00:32:53,440 Speaker 1: with like sunglasses sunglasses. It's uh yes, uh. This this 503 00:32:53,520 --> 00:32:57,360 Speaker 1: thing emitted a ton of smoke and it stanked a 504 00:32:57,480 --> 00:33:00,640 Speaker 1: high heaven in the In the experiment in two thousand 505 00:33:00,600 --> 00:33:03,920 Speaker 1: and eight, these two Italian chemists tried something very similar. 506 00:33:03,960 --> 00:33:07,480 Speaker 1: They wanted to recreate Alan Mills's experiment, and they did 507 00:33:07,520 --> 00:33:12,560 Speaker 1: so by mixing phosphing with just nitrogen and air. They 508 00:33:12,600 --> 00:33:15,520 Speaker 1: also produced a green cloud, and they took their explanation 509 00:33:15,720 --> 00:33:18,800 Speaker 1: a few steps further. One of the objections is that 510 00:33:18,840 --> 00:33:22,360 Speaker 1: in both cases, these are green lights, and they're not 511 00:33:22,480 --> 00:33:26,520 Speaker 1: usually reported as being green or they're brighter or they're 512 00:33:26,560 --> 00:33:31,000 Speaker 1: blue or something like that. And these scientists concluded, well, 513 00:33:31,040 --> 00:33:34,120 Speaker 1: they said, you know, humans aren't that great at differentiating 514 00:33:34,160 --> 00:33:37,720 Speaker 1: color very well and low light, which is true unless 515 00:33:37,760 --> 00:33:40,360 Speaker 1: you have, you know, some equipment with you. And then 516 00:33:40,400 --> 00:33:42,720 Speaker 1: they also said, I don't know about this one, but 517 00:33:42,760 --> 00:33:47,120 Speaker 1: they also said, the right environmental conditions can make you 518 00:33:47,160 --> 00:33:51,760 Speaker 1: know a smoke and smells less easy to detect. Yeah. 519 00:33:51,800 --> 00:33:53,680 Speaker 1: I mean, if you're an open air and let's say 520 00:33:53,680 --> 00:33:56,920 Speaker 1: it's across a pond or something, you're not gonna detect 521 00:33:57,000 --> 00:34:02,080 Speaker 1: the smoke maybe the same, especially in low light. Yeah, yeah, 522 00:34:02,120 --> 00:34:04,960 Speaker 1: and I see that. And I also see that it's 523 00:34:05,040 --> 00:34:07,960 Speaker 1: possible that if you're in an area where these things 524 00:34:08,080 --> 00:34:12,239 Speaker 1: routinely occur, it would already smell pretty bad because the 525 00:34:12,320 --> 00:34:18,479 Speaker 1: gases out there. Right. So these these folks all later 526 00:34:18,600 --> 00:34:21,400 Speaker 1: concluded it was possible that a will of the wisp 527 00:34:21,440 --> 00:34:23,279 Speaker 1: in the wild, or a flame, which could be what's 528 00:34:23,320 --> 00:34:28,120 Speaker 1: called the cold flame, these luminescent halos. They become visible 529 00:34:28,600 --> 00:34:33,600 Speaker 1: when certain compounds are heated up but not quite to 530 00:34:33,640 --> 00:34:39,040 Speaker 1: their ignition point, and they create this blue flame. The 531 00:34:39,120 --> 00:34:42,320 Speaker 1: problem is, no one knows for sure whether these cold 532 00:34:42,320 --> 00:34:46,480 Speaker 1: flames occur naturally. All they know is that the compounds 533 00:34:46,520 --> 00:34:51,240 Speaker 1: that could create these things are products of organic decay. 534 00:34:51,400 --> 00:34:55,239 Speaker 1: So if you're in a marshy, swampy place, you're you're 535 00:34:55,239 --> 00:34:58,200 Speaker 1: probably gonna run into this stuff. The question is like, 536 00:34:58,320 --> 00:35:00,839 Speaker 1: how do you how do you like my fire? In 537 00:35:00,840 --> 00:35:06,200 Speaker 1: that regard, So look, I have to I have to 538 00:35:06,200 --> 00:35:08,960 Speaker 1: stop us here for one second, Ben, you said the 539 00:35:09,040 --> 00:35:13,000 Speaker 1: gases out there. Um, I just had a vision of 540 00:35:13,040 --> 00:35:16,319 Speaker 1: a movie poster for a show about a Will of 541 00:35:16,320 --> 00:35:18,520 Speaker 1: the Wisp, and it just says, the gases out there, 542 00:35:18,960 --> 00:35:24,560 Speaker 1: that's the tagline. We've got that old man at some 543 00:35:24,640 --> 00:35:27,360 Speaker 1: bar on the edge of the swamp just saying I 544 00:35:27,480 --> 00:35:38,600 Speaker 1: sink it like no one would believe men exactly, And 545 00:35:38,600 --> 00:35:42,000 Speaker 1: and then there's another mundane explanation, but again it's not 546 00:35:42,080 --> 00:35:46,640 Speaker 1: quite a perfect fit. There are some solid materials like 547 00:35:46,840 --> 00:35:52,960 Speaker 1: some ceramics, crystals like courts, or interestingly enough bones that 548 00:35:53,040 --> 00:35:58,040 Speaker 1: can accumulate an electric charge when they're placed under mechanical stress. 549 00:35:58,080 --> 00:36:00,479 Speaker 1: So this means in theory, some of these lame which 550 00:36:00,520 --> 00:36:04,399 Speaker 1: situations might be caused by stuff in the ground, by 551 00:36:04,440 --> 00:36:09,400 Speaker 1: tectonic action that gets exerted on materials. So we we 552 00:36:09,480 --> 00:36:12,840 Speaker 1: talked about this as a possible explanation our ghost Lights episode. 553 00:36:14,160 --> 00:36:17,440 Speaker 1: For example, Theoretically, if you're in an area and there 554 00:36:17,440 --> 00:36:20,480 Speaker 1: are rocks that contain a lot of courts, maybe they 555 00:36:20,480 --> 00:36:25,080 Speaker 1: could exhibit pisio electricity under the right environmental conditions or 556 00:36:25,080 --> 00:36:30,160 Speaker 1: geologic conditions. But the problem with this is this phenomenon 557 00:36:30,280 --> 00:36:33,480 Speaker 1: has also not been reliably observed as a cause of 558 00:36:33,520 --> 00:36:37,520 Speaker 1: will of the wisp in the wild, and if it 559 00:36:37,920 --> 00:36:41,360 Speaker 1: were a thing that was actually happening rather than just 560 00:36:41,560 --> 00:36:44,360 Speaker 1: theoretically possible, then it would be one of the easiest 561 00:36:44,400 --> 00:36:46,759 Speaker 1: to predict, would it not, because you would just sort 562 00:36:46,760 --> 00:36:50,440 Speaker 1: of go to where the right stones were, the right 563 00:36:50,480 --> 00:36:54,719 Speaker 1: ancient stones, and then you would wait for a tremor 564 00:36:54,600 --> 00:36:57,400 Speaker 1: or an earthquake and just see what pops up. I 565 00:36:57,440 --> 00:37:00,200 Speaker 1: think the coinciding of these two things is like the 566 00:37:00,239 --> 00:37:03,120 Speaker 1: perfect storm of a willow of the whisp, a place 567 00:37:03,160 --> 00:37:06,080 Speaker 1: where there are crystals, like there's a lot of courts 568 00:37:06,080 --> 00:37:10,840 Speaker 1: in the ground. There's also some uh, you know activity occurring, 569 00:37:11,120 --> 00:37:14,839 Speaker 1: tremors do occur regularly, and you've got swamp gas. Put 570 00:37:14,840 --> 00:37:18,560 Speaker 1: it all together, it's the will of the whisp factory. 571 00:37:18,920 --> 00:37:24,000 Speaker 1: There we go. Or a super wisp sounds like a 572 00:37:24,120 --> 00:37:28,520 Speaker 1: delightful crispy chocolate bar from like Germany or something. You know, 573 00:37:28,600 --> 00:37:30,520 Speaker 1: it's got like air bubbles in it, you know, I 574 00:37:30,560 --> 00:37:33,960 Speaker 1: just think it sounds delightful to me. Or those aerrated chips, 575 00:37:36,000 --> 00:37:40,560 Speaker 1: the air puffed chips. Here's the thing. When we know 576 00:37:40,719 --> 00:37:44,719 Speaker 1: that those explanations are the best scientific guess is right, 577 00:37:45,760 --> 00:37:50,080 Speaker 1: but still maybe don't explain every sighting, just refine. Let's 578 00:37:50,120 --> 00:37:55,040 Speaker 1: look at the more esoteric ideas. There probably is not 579 00:37:55,280 --> 00:37:59,640 Speaker 1: a sentient force guiding these lights in most cases, unless 580 00:37:59,640 --> 00:38:02,920 Speaker 1: you cow the person pursuing the light they're chasing after 581 00:38:02,960 --> 00:38:06,239 Speaker 1: this delicate, ephemeral mix of gas, So your movements through 582 00:38:06,280 --> 00:38:09,960 Speaker 1: the air could be disturbing or guiding it. And it's 583 00:38:10,000 --> 00:38:12,960 Speaker 1: definitely an ancient phenomenon. People are not making this up. 584 00:38:13,400 --> 00:38:17,240 Speaker 1: Legends from various civilizations were just they were a way 585 00:38:17,280 --> 00:38:20,359 Speaker 1: for folks to explain what was happening through their own 586 00:38:20,360 --> 00:38:23,120 Speaker 1: cultural lens. And perhaps the most important thing is, like 587 00:38:23,160 --> 00:38:26,200 Speaker 1: so much folklore and legend, these stories might not have 588 00:38:26,280 --> 00:38:29,640 Speaker 1: a ton of what we consider modern scientific proof, but 589 00:38:29,760 --> 00:38:33,960 Speaker 1: they do contain practical advice. A lot of folklore is 590 00:38:34,120 --> 00:38:38,280 Speaker 1: mainly about practical advice, and this could be neatly summed 591 00:38:38,320 --> 00:38:40,680 Speaker 1: up as uh and I think we said we said 592 00:38:40,680 --> 00:38:42,759 Speaker 1: a version of this earlier in the show. If you 593 00:38:42,800 --> 00:38:45,359 Speaker 1: see one of these bad boys, don't touch it, don't 594 00:38:45,400 --> 00:38:48,200 Speaker 1: approach it. Treat it like a wild animal, you know 595 00:38:48,200 --> 00:38:50,000 Speaker 1: what I mean. Be glad it's there and get out 596 00:38:50,000 --> 00:38:56,319 Speaker 1: of its way. Chase it down, Uh, prance towards it 597 00:38:56,480 --> 00:39:00,480 Speaker 1: and bring home the treasure or the mystic relic or 598 00:39:00,520 --> 00:39:03,360 Speaker 1: whatever that's that's that's like found clutched in the hand 599 00:39:03,440 --> 00:39:07,480 Speaker 1: of a of a decaying you know, skeleton. And if 600 00:39:07,640 --> 00:39:09,879 Speaker 1: if you're chasing a flame, which the important note met 601 00:39:10,480 --> 00:39:15,520 Speaker 1: in in some stories, you need a child to successfully pursue, 602 00:39:15,840 --> 00:39:18,160 Speaker 1: it has to be a child following it. So we 603 00:39:18,280 --> 00:39:22,879 Speaker 1: all have one inside of us in here. A child. Yes, 604 00:39:23,640 --> 00:39:28,240 Speaker 1: there's a child inside all of us. Just say that. Okay, 605 00:39:28,400 --> 00:39:30,680 Speaker 1: I thought you were pointing to a box. All right, 606 00:39:31,200 --> 00:39:36,600 Speaker 1: no child. So what I wanted to talk about really 607 00:39:36,680 --> 00:39:39,319 Speaker 1: quickly here, guys, did you see some of the videos 608 00:39:39,360 --> 00:39:43,440 Speaker 1: that m Z referred to that showed these phenomena. I 609 00:39:43,440 --> 00:39:48,560 Speaker 1: only saw two that I I mean, I was perplexed by. 610 00:39:48,719 --> 00:39:55,719 Speaker 1: I think, Yeah, there's one in particular, where it's footage 611 00:39:55,840 --> 00:39:59,120 Speaker 1: that's very close to a fireball that starts on the 612 00:39:59,160 --> 00:40:03,080 Speaker 1: ground as like it looks like a fire where the 613 00:40:03,200 --> 00:40:06,760 Speaker 1: fuel is on the ground level, and then it starts 614 00:40:06,800 --> 00:40:09,200 Speaker 1: to rise up into the air and becomes a ball 615 00:40:09,200 --> 00:40:13,680 Speaker 1: of fire and floats away. Now, to my eyes, when 616 00:40:13,680 --> 00:40:16,760 Speaker 1: I look at that, it just it looks like something 617 00:40:16,800 --> 00:40:20,200 Speaker 1: that is very light and flammable, that much like an 618 00:40:20,200 --> 00:40:24,480 Speaker 1: ember like any ember, as it catches fire and the 619 00:40:24,560 --> 00:40:28,640 Speaker 1: air is being essentially moved upwards and rising with the heat, 620 00:40:29,000 --> 00:40:33,480 Speaker 1: it just floats away because it's so light. Um. But 621 00:40:34,680 --> 00:40:37,880 Speaker 1: people were fully convinced that that was some type of 622 00:40:37,960 --> 00:40:42,280 Speaker 1: human or you know, humanoid catching on fire and flying 623 00:40:42,320 --> 00:40:46,080 Speaker 1: away like a flame. Which I just wondered what you 624 00:40:46,120 --> 00:40:49,640 Speaker 1: guys thought about that particular footage. I was fascinating too, 625 00:40:49,680 --> 00:40:52,880 Speaker 1: because it seemed more active than a lot of like 626 00:40:52,960 --> 00:40:57,960 Speaker 1: the stereotypical ideas of a will of the whisp, right, Yeah, 627 00:40:58,120 --> 00:41:02,000 Speaker 1: I mean it looks very much as we're we're rewatching 628 00:41:02,040 --> 00:41:04,640 Speaker 1: this together, folks, and it looks very much like a 629 00:41:06,000 --> 00:41:10,680 Speaker 1: like the action you would see with a flame propelled balloon. 630 00:41:11,280 --> 00:41:13,440 Speaker 1: It's like it almost looks like the hot air balloon 631 00:41:13,480 --> 00:41:17,160 Speaker 1: principle at work here, you know. Yeah, but nothing is 632 00:41:17,280 --> 00:41:22,200 Speaker 1: visible above the actual flames, right, No, yeah, nothing there. 633 00:41:22,239 --> 00:41:28,719 Speaker 1: I'm just I'm wondering if it does look Yeah it is. 634 00:41:28,760 --> 00:41:32,920 Speaker 1: You guys seen the Miyazaki film Howel's Moving Castle. Yeah, 635 00:41:33,000 --> 00:41:35,400 Speaker 1: you know, you know the flame demon that's in that 636 00:41:35,400 --> 00:41:38,880 Speaker 1: that that that that that sort of propels the castle. Um, 637 00:41:38,920 --> 00:41:43,120 Speaker 1: what's his name? He's voiced by the delightful Billy crystal Um. 638 00:41:43,120 --> 00:41:46,400 Speaker 1: But he sometimes this thing kind of reminds me of 639 00:41:46,440 --> 00:41:48,879 Speaker 1: that character in a funny way. Yeah, but you're right, 640 00:41:48,920 --> 00:41:51,680 Speaker 1: it looks like maybe it's it almost looks like it's 641 00:41:51,719 --> 00:41:55,759 Speaker 1: something on fire, like paper or something. And then and 642 00:41:55,200 --> 00:41:57,759 Speaker 1: then right it's and then it's getting the lift from 643 00:41:57,800 --> 00:42:01,239 Speaker 1: the updraft that it's creating as it's burning itself up, 644 00:42:01,280 --> 00:42:03,440 Speaker 1: you know, speaking of Zelda, that's the thing you can 645 00:42:03,480 --> 00:42:06,560 Speaker 1: do in Zelda, at least the more recent Zell the games, 646 00:42:06,560 --> 00:42:08,960 Speaker 1: that you can set the grass on fire and it 647 00:42:09,000 --> 00:42:11,359 Speaker 1: creates an updraft that allows you to use your little 648 00:42:11,360 --> 00:42:15,480 Speaker 1: paraglider to like, you know, get a boost. Nice, but 649 00:42:15,600 --> 00:42:21,400 Speaker 1: all your weapons break and such a counter Yeah yeah, 650 00:42:21,640 --> 00:42:23,560 Speaker 1: so but by my point about this one, guys, it's 651 00:42:23,640 --> 00:42:29,399 Speaker 1: just the fact that our our position as the camera, right, 652 00:42:29,480 --> 00:42:33,680 Speaker 1: that's what we are seeing very yeah, very close to 653 00:42:33,719 --> 00:42:38,480 Speaker 1: this action, as though it reminds me of filming fireworks 654 00:42:38,560 --> 00:42:41,520 Speaker 1: or something like that. Same. I thought of that too, 655 00:42:41,719 --> 00:42:46,479 Speaker 1: you know, because it's such a it's a shot that 656 00:42:46,600 --> 00:42:50,080 Speaker 1: it's a short clip, but it's a shot that catches 657 00:42:50,160 --> 00:42:53,240 Speaker 1: all of the action, you know what I mean, which 658 00:42:53,960 --> 00:42:56,719 Speaker 1: means perhaps this thing was there for a while and 659 00:42:56,760 --> 00:43:00,000 Speaker 1: they noticed it and had time to compose a pretty 660 00:43:00,000 --> 00:43:03,319 Speaker 1: a shot. But then also they smoothly trace it going 661 00:43:03,360 --> 00:43:05,640 Speaker 1: into the sky, or it was something they sent on 662 00:43:05,719 --> 00:43:10,239 Speaker 1: fire on purpose and they were surprised or expected. So 663 00:43:10,360 --> 00:43:13,640 Speaker 1: it's like one day videos, you know what I mean. 664 00:43:13,640 --> 00:43:16,080 Speaker 1: Wild animals don't wear a lot of hats, is the thing. 665 00:43:16,480 --> 00:43:22,440 Speaker 1: But but the but that's it is fascinating because the 666 00:43:22,480 --> 00:43:25,799 Speaker 1: truth of the flame, which is idea or will of 667 00:43:25,800 --> 00:43:29,080 Speaker 1: the wisp idea, has yet to be fully explained. Science 668 00:43:29,120 --> 00:43:34,320 Speaker 1: has some really good guesses, and these guesses are treated 669 00:43:34,400 --> 00:43:38,160 Speaker 1: as a certitude. We know this is an ancient phenomenon, 670 00:43:38,719 --> 00:43:42,480 Speaker 1: but we're still not able to explain every single sighting 671 00:43:42,560 --> 00:43:46,680 Speaker 1: out there, meaning that on the most like based logical level, 672 00:43:47,360 --> 00:43:50,520 Speaker 1: we have to assume there's almost certainly more than one 673 00:43:50,760 --> 00:43:56,640 Speaker 1: cause at play. On the supernatural side, traveling through the 674 00:43:56,680 --> 00:44:00,800 Speaker 1: air if you have magical powers, right, I I'm interested 675 00:44:00,840 --> 00:44:04,200 Speaker 1: to hear you guys. Take you could choose between beat 676 00:44:04,280 --> 00:44:08,879 Speaker 1: on fire or flying with like a broom. Which way 677 00:44:08,880 --> 00:44:10,799 Speaker 1: would you go? Depend on what you're trying to do, 678 00:44:11,080 --> 00:44:13,440 Speaker 1: because I feel like flying on fire is not very 679 00:44:13,440 --> 00:44:19,400 Speaker 1: good for secrecy. Yeah, it would be awesome if it 680 00:44:19,440 --> 00:44:22,680 Speaker 1: was like a teleportation with flames, where like flames come 681 00:44:22,680 --> 00:44:26,239 Speaker 1: out and you get enveloped and then it just disappears 682 00:44:26,280 --> 00:44:29,160 Speaker 1: and you're somewhere else and the flames come in with 683 00:44:29,239 --> 00:44:33,200 Speaker 1: a hint of brimstone at the and the fish just 684 00:44:33,280 --> 00:44:37,200 Speaker 1: kind of night Nightcrawler style. Yeah, hey see that? What 685 00:44:37,239 --> 00:44:41,520 Speaker 1: about interesting? I mean, you know, the fire power in 686 00:44:41,600 --> 00:44:44,280 Speaker 1: and of itself seems like a bonus, doesn't it, because 687 00:44:44,280 --> 00:44:46,960 Speaker 1: because you presumably would be in some ways immune or 688 00:44:47,960 --> 00:44:50,640 Speaker 1: um resistant to fire if you're using it to like 689 00:44:50,719 --> 00:44:53,719 Speaker 1: help you fly. So I would pick that one because 690 00:44:53,719 --> 00:44:56,040 Speaker 1: it seems like a two fer. I wonder what happens 691 00:44:56,040 --> 00:45:02,439 Speaker 1: if it rains. I guess it's superd fire. You'd be okay. Well, 692 00:45:02,440 --> 00:45:04,200 Speaker 1: I remember his name and how the moving Castle. His 693 00:45:04,320 --> 00:45:08,120 Speaker 1: name was Calcifer, and uh yeah, Rain was a big downer. Yeah, 694 00:45:08,239 --> 00:45:09,880 Speaker 1: and he when he got wet at one point and 695 00:45:09,920 --> 00:45:13,279 Speaker 1: almost died. So based on Miyazaki logic, I think Rain 696 00:45:13,320 --> 00:45:16,440 Speaker 1: would be a no go. So let's let's keep all 697 00:45:16,480 --> 00:45:18,920 Speaker 1: the flame which is in our thoughts. Be careful out 698 00:45:19,400 --> 00:45:23,359 Speaker 1: wills of the wisp. Yes, I want to bring up 699 00:45:23,360 --> 00:45:24,960 Speaker 1: one last thing, you guys, I promise and that I'm done. 700 00:45:25,000 --> 00:45:29,160 Speaker 1: It just goes back to m Z's questions and talking about, uh, 701 00:45:30,000 --> 00:45:33,040 Speaker 1: what has been shown on media. Maybe not in the 702 00:45:33,120 --> 00:45:37,200 Speaker 1: United States, maybe in Spanish speaking countries. You can find 703 00:45:37,880 --> 00:45:39,799 Speaker 1: I can't remember the name of the show, but you 704 00:45:39,800 --> 00:45:43,640 Speaker 1: can find footage where there's a panel of people and 705 00:45:43,800 --> 00:45:47,160 Speaker 1: they are looking at footage of what, in my mind 706 00:45:47,239 --> 00:45:51,000 Speaker 1: is clearly things entering Earth's atmosphere and burning up as 707 00:45:51,000 --> 00:45:55,200 Speaker 1: it's entering. So whether it's you know, small pieces of 708 00:45:55,239 --> 00:45:58,800 Speaker 1: space rock entering the atmosphere and burning up, or maybe 709 00:45:58,800 --> 00:46:02,120 Speaker 1: a piece of the junk that's up there in orbit 710 00:46:02,400 --> 00:46:04,840 Speaker 1: falling back into space and burning up, you can you 711 00:46:04,840 --> 00:46:07,200 Speaker 1: can look at this footage and that's clearly what it is, 712 00:46:07,760 --> 00:46:10,520 Speaker 1: and they're just discussing how it may be something else 713 00:46:10,680 --> 00:46:14,400 Speaker 1: of some have some other supernatural origin. I would just 714 00:46:14,440 --> 00:46:18,320 Speaker 1: say remember that there are real natural phenomena that occur 715 00:46:18,800 --> 00:46:22,480 Speaker 1: fairly often where things enter the atmosphere and burn up 716 00:46:22,520 --> 00:46:25,560 Speaker 1: and do cause things like a sonic boom every once 717 00:46:25,600 --> 00:46:29,400 Speaker 1: in a while, or you know, an energy pulse essentially 718 00:46:29,560 --> 00:46:32,120 Speaker 1: that will break windows and has the potential to break 719 00:46:32,120 --> 00:46:34,120 Speaker 1: windows and do other things like that. Yes, that's a 720 00:46:34,120 --> 00:46:37,439 Speaker 1: great point. There's a lot of junk in space. It's 721 00:46:38,320 --> 00:46:42,799 Speaker 1: definitely going to be a problem. It's already a problem, 722 00:46:42,840 --> 00:46:44,560 Speaker 1: but it's going to be a problem with the capital 723 00:46:44,560 --> 00:46:50,040 Speaker 1: P in a while. For now, we want to hand 724 00:46:50,200 --> 00:46:53,799 Speaker 1: the Whisp to you, folks, fellow conspiracy realist. We hope 725 00:46:53,800 --> 00:46:59,080 Speaker 1: you enjoyed this exploration of wills of the whisp across 726 00:46:59,280 --> 00:47:03,640 Speaker 1: the world. H that's kind of tough to say, so 727 00:47:03,640 --> 00:47:07,680 Speaker 1: so let us know what you think. Have you encountered 728 00:47:08,160 --> 00:47:12,640 Speaker 1: strange lights in the wild? If so, where and what 729 00:47:12,760 --> 00:47:15,839 Speaker 1: were the circumstances, like, tell us as much as you 730 00:47:15,920 --> 00:47:19,840 Speaker 1: can about it, and tell us whether you decided to 731 00:47:19,960 --> 00:47:22,719 Speaker 1: follow it or to run away, or you know, if 732 00:47:22,719 --> 00:47:24,960 Speaker 1: you just stared awkwardly at it for a while. We 733 00:47:25,040 --> 00:47:26,960 Speaker 1: try to be easy to find online. That's right. You 734 00:47:27,040 --> 00:47:31,160 Speaker 1: find us in the usual Internet locations of note, Facebook, YouTube, Twitter, 735 00:47:31,320 --> 00:47:34,960 Speaker 1: or or conspiracy stuff on Instagram or conspiracy stuff show. 736 00:47:35,200 --> 00:47:37,240 Speaker 1: And if you don't want to sip of these social meds, 737 00:47:37,239 --> 00:47:40,160 Speaker 1: as Ben would say, please give us a telephone call 738 00:47:40,280 --> 00:47:42,640 Speaker 1: using you know, more analog parts like your fingers in 739 00:47:42,680 --> 00:47:45,560 Speaker 1: your mouth. Yes, I remember is one H three three 740 00:47:45,800 --> 00:47:49,040 Speaker 1: std w y t K. When you call, please give 741 00:47:49,080 --> 00:47:52,520 Speaker 1: yourself a cool nickname. You have three minutes say whatever 742 00:47:52,680 --> 00:47:55,760 Speaker 1: you would like. And if those three minutes are not enough, 743 00:47:55,800 --> 00:47:58,360 Speaker 1: time you have more to say, maybe you have some links, 744 00:47:58,360 --> 00:48:01,439 Speaker 1: maybe have other things to air with us. Please send 745 00:48:01,520 --> 00:48:04,799 Speaker 1: us a good old fashioned email. We are conspiracy at 746 00:48:04,800 --> 00:48:26,160 Speaker 1: iHeart radio dot com. Stuff they don't want you to know. 747 00:48:26,400 --> 00:48:29,360 Speaker 1: Is a production of I heart Radio. For more podcasts 748 00:48:29,400 --> 00:48:31,640 Speaker 1: from my heart Radio, visit the i heart radio app, 749 00:48:31,719 --> 00:48:34,560 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.