1 00:00:06,160 --> 00:00:08,400 Speaker 1: Hey you Welcome to Stuff to Blow your Mind. My 2 00:00:08,520 --> 00:00:11,800 Speaker 1: name is Robert Lamb. Today is Saturday, so we have 3 00:00:11,840 --> 00:00:14,560 Speaker 1: a vault episode for you. This one originally published one seven, 4 00:00:14,600 --> 00:00:18,000 Speaker 1: twenty twenty five. It is Pretend Play, Part one, the 5 00:00:18,040 --> 00:00:20,880 Speaker 1: first in a multi part series about the importance of 6 00:00:20,960 --> 00:00:26,439 Speaker 1: pretend play for human beings. 7 00:00:26,520 --> 00:00:30,280 Speaker 2: Welcome to Stuff to Blow Your Mind, production of iHeartRadio. 8 00:00:35,960 --> 00:00:37,800 Speaker 1: Hey, welcome to Stuff to Blow your Mind. 9 00:00:37,880 --> 00:00:40,880 Speaker 3: My name is Robert Lamb and I am Joe McCormick. 10 00:00:41,000 --> 00:00:43,880 Speaker 3: And today we're going to begin a series of episodes 11 00:00:43,920 --> 00:00:48,520 Speaker 3: looking at the topic of pretend play. And yes, folks, 12 00:00:48,560 --> 00:00:51,000 Speaker 3: this is one of my Baby Looked at You topics, 13 00:00:51,159 --> 00:00:55,440 Speaker 3: inspired directly by watching my currently two year old daughter's 14 00:00:55,840 --> 00:01:01,200 Speaker 3: wonderful and frightening brain become ever more powerful by day. Lately, 15 00:01:01,240 --> 00:01:06,440 Speaker 3: she has been all about pretending. Sometimes it is pretending 16 00:01:06,480 --> 00:01:08,880 Speaker 3: to be things. Robert, I can't remember if I told 17 00:01:08,920 --> 00:01:11,199 Speaker 3: you about the Christmas Elf. Do you know the Christmas elth? 18 00:01:11,600 --> 00:01:15,640 Speaker 1: Do I know the Christmas Self? Well, there are many elves. 19 00:01:15,800 --> 00:01:17,640 Speaker 3: This is different than the one on the shelf. This 20 00:01:17,720 --> 00:01:20,600 Speaker 3: is the So my daughter pretends to be this thing 21 00:01:20,680 --> 00:01:24,720 Speaker 3: called the Christmas Elf, which mostly just like makes a 22 00:01:24,760 --> 00:01:28,679 Speaker 3: grotesque kind of gargoyle face and dances wildly to Black Sabbath. 23 00:01:28,760 --> 00:01:29,880 Speaker 3: That's what Christmas elth is. 24 00:01:29,880 --> 00:01:33,880 Speaker 1: Okay, well you're bringing her up right then. That seems 25 00:01:33,920 --> 00:01:36,520 Speaker 1: that seems more in keeping with some of the more 26 00:01:36,640 --> 00:01:39,920 Speaker 1: archaic forms of ELF that we've discussed on the show. 27 00:01:40,440 --> 00:01:42,560 Speaker 3: Yeah. I don't know, knowing me, that may sound like 28 00:01:42,600 --> 00:01:45,640 Speaker 3: a trained behavior, but this is just what naturally emerged 29 00:01:45,680 --> 00:01:47,160 Speaker 3: from her. I don't know where she got that. That's 30 00:01:47,160 --> 00:01:49,560 Speaker 3: what Christmas elf is. She's like data put on Black 31 00:01:49,600 --> 00:01:55,320 Speaker 3: Sabbath record, but it runs around dance into that. And 32 00:01:55,360 --> 00:01:58,560 Speaker 3: then one of the good pretending to be things the 33 00:01:58,600 --> 00:02:03,160 Speaker 3: other day was she was she's been playing with some 34 00:02:03,360 --> 00:02:07,160 Speaker 3: little doggies that she got for Christmas doggy toys, and 35 00:02:07,960 --> 00:02:10,440 Speaker 3: one of them is a begle. So you know, she 36 00:02:10,600 --> 00:02:12,600 Speaker 3: likes talking about the beagle and hearing about the beagle. 37 00:02:13,360 --> 00:02:16,320 Speaker 3: But she was talking to Rachel the other day and 38 00:02:16,400 --> 00:02:18,760 Speaker 3: she I think she was saying woof, woof, and Rachel said, oh, 39 00:02:18,960 --> 00:02:21,680 Speaker 3: are you a beagle right now? And she said no. 40 00:02:22,320 --> 00:02:27,200 Speaker 3: Tater Tot got very still. I don't know what exactly 41 00:02:27,200 --> 00:02:29,640 Speaker 3: are the properties one mimics when being a tater Tot 42 00:02:29,720 --> 00:02:33,320 Speaker 3: that I can't fully inhabit that mindset, but I admire 43 00:02:33,320 --> 00:02:33,840 Speaker 3: the ambition. 44 00:02:34,200 --> 00:02:38,160 Speaker 1: Well, I guess it is of the various fried and 45 00:02:38,360 --> 00:02:41,400 Speaker 1: or baked potato food products. So it's the tater tots 46 00:02:41,400 --> 00:02:46,800 Speaker 1: are the most canine of the bunch, so sure, yeah. 47 00:02:45,680 --> 00:02:47,560 Speaker 3: But a lot of it is. So there's a little 48 00:02:47,560 --> 00:02:49,480 Speaker 3: bit of pretending to be things, but a lot more 49 00:02:49,520 --> 00:02:51,800 Speaker 3: of it is what when we get into the research 50 00:02:51,880 --> 00:02:56,400 Speaker 3: later in this episode, is what is sometimes called replica play. 51 00:02:56,480 --> 00:02:59,920 Speaker 3: It is pretending with the aid of toys or props, 52 00:03:00,080 --> 00:03:04,040 Speaker 3: little agent toys, and making them pretend to do things. 53 00:03:04,760 --> 00:03:07,280 Speaker 3: So she's got a bunch of dinosaurs, and she loves 54 00:03:07,320 --> 00:03:10,560 Speaker 3: to make her dinosaurs go night night and then rapidly 55 00:03:10,600 --> 00:03:12,920 Speaker 3: wake up and then go night night again, over and 56 00:03:12,960 --> 00:03:17,120 Speaker 3: over in like a mind rendingly fast circadian rhythm. She 57 00:03:17,320 --> 00:03:20,200 Speaker 3: loves to have our little dinosaurs and creatures eat pizza. 58 00:03:20,320 --> 00:03:23,239 Speaker 3: And there's a lot of discussion of to what extent 59 00:03:23,280 --> 00:03:25,640 Speaker 3: they're sharing the pizza or not, or to what extent 60 00:03:25,639 --> 00:03:30,040 Speaker 3: they're keeping pieces of pizza to themselves. Sometimes they're eating 61 00:03:30,080 --> 00:03:33,000 Speaker 3: things that you can see there's like a physical prop 62 00:03:33,040 --> 00:03:35,720 Speaker 3: for the food. Sometimes they're just eating purely imaginary thing 63 00:03:35,720 --> 00:03:39,040 Speaker 3: so there's cake there that's invisible cake. And then the 64 00:03:39,080 --> 00:03:42,440 Speaker 3: past few days she's been into going on a boat 65 00:03:42,480 --> 00:03:45,000 Speaker 3: on the couch, which is a book on the couch cushion. 66 00:03:45,040 --> 00:03:47,400 Speaker 3: The couch cushion is the water and the book is 67 00:03:47,400 --> 00:03:49,480 Speaker 3: the boat. She puts various things on the boat, and 68 00:03:49,480 --> 00:03:51,320 Speaker 3: they get on and off the boat and see things 69 00:03:51,360 --> 00:03:54,640 Speaker 3: out on the water, and typically they're on a boat 70 00:03:54,640 --> 00:03:55,960 Speaker 3: trip to grandparents' house. 71 00:03:57,960 --> 00:04:01,280 Speaker 1: Wow. Yeah, it's a magical time. My own child is 72 00:04:02,360 --> 00:04:06,000 Speaker 1: twelve going on thirteen now, so a lot of these, 73 00:04:06,280 --> 00:04:10,160 Speaker 1: you know, really awesome examples of imagination player are in 74 00:04:10,200 --> 00:04:13,840 Speaker 1: the past now, but my wife and I certainly look 75 00:04:13,920 --> 00:04:15,800 Speaker 1: back on them with a lot of funness, and some 76 00:04:15,840 --> 00:04:18,920 Speaker 1: of them are still things we frequently discussed in our 77 00:04:19,000 --> 00:04:22,479 Speaker 1: you know, day to day conversations, even a reference rather. 78 00:04:23,560 --> 00:04:27,960 Speaker 1: But yeah, I remember I remember various antics with these, 79 00:04:28,040 --> 00:04:31,720 Speaker 1: like old plastic dinosaur toys from my childhood, and so 80 00:04:31,960 --> 00:04:35,200 Speaker 1: those would eat those dinosaurs were always eating things. I 81 00:04:35,240 --> 00:04:37,159 Speaker 1: can't remember how much of it was real, how much 82 00:04:37,560 --> 00:04:40,240 Speaker 1: of it was imagined. And they wouldn't so much go 83 00:04:40,400 --> 00:04:43,360 Speaker 1: to sleep as they would occasionally go extinct. There was 84 00:04:43,640 --> 00:04:47,320 Speaker 1: some sort of a cosmic event that would make them 85 00:04:47,320 --> 00:04:49,400 Speaker 1: all go extinct, but you know then they'd be back 86 00:04:49,440 --> 00:04:50,719 Speaker 1: up and running before too long. 87 00:04:51,040 --> 00:04:55,240 Speaker 3: That's intense pretend. Yeah, yeah, facing the realities of nature 88 00:04:55,279 --> 00:04:55,680 Speaker 3: head on. 89 00:04:56,160 --> 00:04:58,080 Speaker 1: Well, you know, you tell the story of the dinosaurs, 90 00:04:58,080 --> 00:05:00,640 Speaker 1: you got to tell the beginning on the end. 91 00:05:01,000 --> 00:05:03,479 Speaker 3: Yeah, look, ma, these are evolving into birds. 92 00:05:03,600 --> 00:05:08,920 Speaker 1: Yeah, that's right. Well, we did touch on that aspect 93 00:05:08,960 --> 00:05:12,080 Speaker 1: of it too, but we also inevitably or I inevitably 94 00:05:12,400 --> 00:05:14,599 Speaker 1: ended up sort of busting out these sort of childhood 95 00:05:14,680 --> 00:05:16,839 Speaker 1: version of dinosaurs that I had growing up, which was 96 00:05:17,200 --> 00:05:20,719 Speaker 1: less about the bird thing and more about just catastrophic 97 00:05:20,800 --> 00:05:23,720 Speaker 1: fireballs and so forth and exploding volcanoes. I think we've 98 00:05:24,200 --> 00:05:26,719 Speaker 1: referenced before that, like almost all of those old paleo 99 00:05:26,839 --> 00:05:30,520 Speaker 1: art paleo art examples from childhood dinosaur books of like 100 00:05:30,560 --> 00:05:34,360 Speaker 1: the late seventies and the nineteen eighties, they all had 101 00:05:34,600 --> 00:05:36,520 Speaker 1: an erupting volcano in the background. 102 00:05:36,560 --> 00:05:39,360 Speaker 3: So it's actively erupting at the moment. 103 00:05:39,640 --> 00:05:41,479 Speaker 1: And it was kind of implied or I always thought like, 104 00:05:41,640 --> 00:05:45,280 Speaker 1: that's the end back there, it's what's happening. It's end 105 00:05:45,279 --> 00:05:46,640 Speaker 1: of days for the dinosaurs. 106 00:05:46,960 --> 00:05:49,200 Speaker 3: I think it's important to get both visions. Yeah, you know, 107 00:05:49,240 --> 00:05:52,359 Speaker 3: you get the long scale evolutionary EON's point of view, 108 00:05:52,400 --> 00:05:55,600 Speaker 3: and then you also get the scary part of fantage 109 00:05:55,680 --> 00:05:55,880 Speaker 3: of you. 110 00:05:56,320 --> 00:06:01,000 Speaker 1: Yeah. Well, I'm excited about these episodes though, getting into 111 00:06:01,120 --> 00:06:04,320 Speaker 1: imagination play. It's a topic that you know, I think 112 00:06:04,320 --> 00:06:07,200 Speaker 1: we've touched on before on the show, at least in passing. 113 00:06:07,200 --> 00:06:10,080 Speaker 1: There may be some very old episodes that deal with 114 00:06:10,200 --> 00:06:11,839 Speaker 1: some of the issues we're going to bring up here, 115 00:06:11,839 --> 00:06:13,840 Speaker 1: but it's it's going to be nice to really dive 116 00:06:13,839 --> 00:06:14,359 Speaker 1: into all of this. 117 00:06:14,440 --> 00:06:16,800 Speaker 3: A new Yeah, And I'm not sure yet how many 118 00:06:16,800 --> 00:06:18,440 Speaker 3: episodes we're going to go to in this series. We're 119 00:06:18,480 --> 00:06:21,640 Speaker 3: looking at least two, but maybe three or more if 120 00:06:21,800 --> 00:06:24,120 Speaker 3: the topic takes us there. But clearly this is a 121 00:06:24,240 --> 00:06:28,040 Speaker 3: rich subject. There's a lot of scientific research in this area, 122 00:06:28,120 --> 00:06:30,800 Speaker 3: but also just a lot of you know, interesting philosophical 123 00:06:30,839 --> 00:06:33,880 Speaker 3: thought going back centuries. So there's going to be a 124 00:06:33,880 --> 00:06:36,359 Speaker 3: lot to get into. But I thought a good place 125 00:06:36,440 --> 00:06:40,440 Speaker 3: to start would just be a good broad sort of 126 00:06:40,960 --> 00:06:45,120 Speaker 3: overview paper looking at the subject from a psychology, cognitive science, 127 00:06:45,160 --> 00:06:48,320 Speaker 3: and child development point of view. And I found a 128 00:06:48,360 --> 00:06:52,600 Speaker 3: good paper in that regard by Dina Skolnik Weisberg published 129 00:06:52,600 --> 00:06:57,360 Speaker 3: in the journal Cognitive Science in twenty fifteen called pretend play, 130 00:06:57,560 --> 00:06:59,400 Speaker 3: and so Rob, if you're ready, I thought we should 131 00:06:59,400 --> 00:07:01,159 Speaker 3: just go ahead and I've write into this paper and 132 00:07:01,200 --> 00:07:03,120 Speaker 3: talk about some of the topics brought up in it, 133 00:07:03,839 --> 00:07:06,000 Speaker 3: some of the research covered, and then we can branch 134 00:07:06,040 --> 00:07:06,599 Speaker 3: out from there. 135 00:07:06,880 --> 00:07:07,800 Speaker 1: All right, let's do it. 136 00:07:08,279 --> 00:07:12,480 Speaker 3: So we start with definitions. Weisberg defines pretend play as 137 00:07:12,520 --> 00:07:17,600 Speaker 3: any playful behavior that involves non literal action, so to paraphrase, 138 00:07:17,960 --> 00:07:20,560 Speaker 3: play that operates on the premise of a thing or 139 00:07:20,640 --> 00:07:25,280 Speaker 3: situation being other than what it literally is. So there 140 00:07:25,280 --> 00:07:28,480 Speaker 3: are types of play that are not pretend to play. 141 00:07:28,560 --> 00:07:30,640 Speaker 3: You can think of a game of tag or a 142 00:07:30,680 --> 00:07:34,080 Speaker 3: game of kickball. This is clearly play, but it's not 143 00:07:34,160 --> 00:07:36,680 Speaker 3: really pretend play because what you I mean. You could 144 00:07:36,720 --> 00:07:40,880 Speaker 3: imagine versions that involve pretend elements, But at the baseline, 145 00:07:41,000 --> 00:07:43,320 Speaker 3: this is a game that is taken literally. What the 146 00:07:43,400 --> 00:07:47,320 Speaker 3: children mostly think they're doing is playing the literal game. 147 00:07:47,960 --> 00:07:50,040 Speaker 1: Yeah yeah, like a game of kickball is just a 148 00:07:50,080 --> 00:07:53,680 Speaker 1: game of kickball unless you do what I do distinctly 149 00:07:53,680 --> 00:07:57,760 Speaker 1: remember doing when I was a kid, is pretending that 150 00:07:57,880 --> 00:08:01,320 Speaker 1: kickball with some sort of like sci fi gladiatorial combats 151 00:08:01,320 --> 00:08:04,320 Speaker 1: and areo you know, and I think kids are probably 152 00:08:04,360 --> 00:08:06,559 Speaker 1: doing some more things today, like imagining it's squid games, 153 00:08:06,600 --> 00:08:09,840 Speaker 1: and so I guess it depends on the age, but 154 00:08:10,080 --> 00:08:12,880 Speaker 1: you know, dreaming it up a little bit, adding that 155 00:08:13,000 --> 00:08:15,400 Speaker 1: layer of imagination on top of it. 156 00:08:15,680 --> 00:08:20,160 Speaker 3: I recall specifically doing this with tag because I enjoyed 157 00:08:20,200 --> 00:08:22,160 Speaker 3: playing tag a lot, and my friends and I in 158 00:08:22,200 --> 00:08:25,760 Speaker 3: elementary school age played tag. But I remember I would 159 00:08:25,800 --> 00:08:28,880 Speaker 3: spice it up mentally, sometimes with the cooperation of others, 160 00:08:28,960 --> 00:08:32,679 Speaker 3: or maybe just in my own mind, by imagining myself 161 00:08:32,800 --> 00:08:36,800 Speaker 3: and other players as characters from movies I liked in 162 00:08:36,920 --> 00:08:40,040 Speaker 3: the context of tag. So like, I just saw the 163 00:08:40,080 --> 00:08:44,480 Speaker 3: movie Anaconda starring Ice Cube and jenn Phi Lopez, you know, 164 00:08:44,880 --> 00:08:48,160 Speaker 3: and and I am now pretending to be this character 165 00:08:48,280 --> 00:08:50,680 Speaker 3: from Anaconda as we play tag. You know, I was 166 00:08:50,679 --> 00:08:53,640 Speaker 3: probably that was probably too mature of a movie for 167 00:08:53,720 --> 00:08:54,400 Speaker 3: me at that point. 168 00:08:54,440 --> 00:08:57,719 Speaker 1: But we need to come back to Anaconda on a 169 00:08:57,920 --> 00:08:58,760 Speaker 1: weirdest cinema. 170 00:08:58,800 --> 00:09:01,000 Speaker 3: By the way, it's it's so good one of the 171 00:09:01,000 --> 00:09:06,200 Speaker 3: most unhinged performances of all time John Voyd in that movie. 172 00:09:07,679 --> 00:09:09,559 Speaker 1: All right, Right, so I think everybody gets where we're 173 00:09:09,559 --> 00:09:11,920 Speaker 1: going with this. Yeah, it's like there's like basically like 174 00:09:12,000 --> 00:09:16,319 Speaker 1: pure sport is not imaginative. 175 00:09:16,280 --> 00:09:18,080 Speaker 3: And then there are other kinds of play that once 176 00:09:18,120 --> 00:09:21,480 Speaker 3: again could break down either way. So building with blocks 177 00:09:21,840 --> 00:09:24,560 Speaker 3: could be pretend to play depending on how you're playing, 178 00:09:24,880 --> 00:09:27,960 Speaker 3: but it isn't necessarily you might just be building with blocks. 179 00:09:28,400 --> 00:09:31,280 Speaker 3: And so sometimes when I build with blocks with my daughter, 180 00:09:31,360 --> 00:09:34,080 Speaker 3: I the impression I get is that it's just about 181 00:09:34,080 --> 00:09:36,120 Speaker 3: building with blocks. You know, she wants to build a 182 00:09:36,120 --> 00:09:39,520 Speaker 3: big tower, make a bunch of blocks. But if you 183 00:09:39,640 --> 00:09:42,600 Speaker 3: think about it as we are building a skyscraper and 184 00:09:42,640 --> 00:09:44,840 Speaker 3: there are going to be people living inside it and 185 00:09:44,880 --> 00:09:46,840 Speaker 3: so forth, then I guess it is pretend play. 186 00:09:47,480 --> 00:09:50,720 Speaker 1: Yeah, like you get into some of the bigger kid 187 00:09:50,840 --> 00:09:54,120 Speaker 1: uses of Legos. For example, I remember doing this, and 188 00:09:54,160 --> 00:09:57,240 Speaker 1: I've seen my child do this as well, where you 189 00:09:57,400 --> 00:10:01,200 Speaker 1: are really almost creating an imaginative fetish idea out of 190 00:10:01,280 --> 00:10:03,760 Speaker 1: the out of the blocks, you know, be it's some 191 00:10:03,800 --> 00:10:06,720 Speaker 1: sort of a character or a creature or you know, 192 00:10:06,760 --> 00:10:08,320 Speaker 1: in my case it was often some sort of a 193 00:10:08,440 --> 00:10:12,800 Speaker 1: robot or a mech suit, you know, whatever the case 194 00:10:12,840 --> 00:10:16,960 Speaker 1: may be. And it is about connecting blocks together and 195 00:10:17,000 --> 00:10:19,720 Speaker 1: building something, making a form. But then you were like 196 00:10:20,160 --> 00:10:23,200 Speaker 1: filling that form with more meaning via your imagination. 197 00:10:23,720 --> 00:10:26,880 Speaker 3: Yeah, exactly. But okay, so here's where like clear pretend 198 00:10:26,920 --> 00:10:30,480 Speaker 3: play comes in. When my child picks up an old 199 00:10:30,679 --> 00:10:33,600 Speaker 3: DVD player remote control that we took the batteries out 200 00:10:33,640 --> 00:10:36,720 Speaker 3: of and holds it up to her ear and says 201 00:10:36,760 --> 00:10:40,000 Speaker 3: that she is calling her grandmother on the phone, that's 202 00:10:40,080 --> 00:10:44,400 Speaker 3: definitely pretend play. At some level, she knows the remote 203 00:10:44,559 --> 00:10:47,640 Speaker 3: is not a phone, and you know, Nana does not 204 00:10:47,840 --> 00:10:50,760 Speaker 3: talk back to her, but she likes to pretend and 205 00:10:50,840 --> 00:10:52,000 Speaker 3: thinks it's very funny. 206 00:10:53,280 --> 00:10:55,839 Speaker 1: Yes. Yes, my child also did a lot of phone 207 00:10:55,840 --> 00:11:00,400 Speaker 1: pretend play as well, picking up various items, remote controls, 208 00:11:00,480 --> 00:11:02,000 Speaker 1: what have you, pretending their phones. 209 00:11:02,280 --> 00:11:04,320 Speaker 3: So that's a pretty clear case. Coming back to more 210 00:11:04,360 --> 00:11:07,360 Speaker 3: ambiguous cases. One that I think is huge is like 211 00:11:07,520 --> 00:11:10,800 Speaker 3: play fighting. Play fighting could be non pretend to play. 212 00:11:10,840 --> 00:11:13,040 Speaker 3: It could be understood as just literally a form of 213 00:11:13,120 --> 00:11:17,360 Speaker 3: kind of free form wrestling competition between children or kids 214 00:11:17,400 --> 00:11:20,760 Speaker 3: engaging in play fighting might be assuming the non literal 215 00:11:20,800 --> 00:11:22,880 Speaker 3: form of characters and a scenario. 216 00:11:23,960 --> 00:11:28,520 Speaker 1: Yeah, my mind here instantly goes to lightsaber fighting because 217 00:11:29,640 --> 00:11:33,280 Speaker 1: my own child did a lot of this and it 218 00:11:33,320 --> 00:11:36,000 Speaker 1: took different forms, right, Because if you're going to pretend 219 00:11:36,040 --> 00:11:40,479 Speaker 1: to fight with lightsabers. You can have a full official 220 00:11:40,720 --> 00:11:44,199 Speaker 1: lightsaber toy with an extendable plastic cone that serves as 221 00:11:44,240 --> 00:11:48,400 Speaker 1: the blade of the lightsaber or laser sort if you will. 222 00:11:50,400 --> 00:11:53,120 Speaker 1: But then then you can have just a pre made 223 00:11:53,200 --> 00:11:58,280 Speaker 1: hilt that you're pretending there is a light blade emanating from. 224 00:11:58,920 --> 00:12:02,160 Speaker 1: You can do what my child did and take foil 225 00:12:02,960 --> 00:12:06,280 Speaker 1: like roll of foil roll of saran wrap tubes, little 226 00:12:06,320 --> 00:12:10,080 Speaker 1: cardboard tubes, dress those up as lightsaber hilts, and then 227 00:12:10,120 --> 00:12:12,600 Speaker 1: you're fighting with those, pretending again that the blade is there. 228 00:12:12,920 --> 00:12:14,599 Speaker 1: Or you can do what I think a lot of 229 00:12:14,720 --> 00:12:17,839 Speaker 1: kids do, is you just pretend the hilt is there 230 00:12:17,880 --> 00:12:20,800 Speaker 1: as well, So like I can draw a lightsaber right 231 00:12:20,840 --> 00:12:24,400 Speaker 1: now and just go and you know, you know exactly 232 00:12:24,480 --> 00:12:26,880 Speaker 1: what I have in my hand, and you can engage 233 00:12:26,880 --> 00:12:29,920 Speaker 1: in battles. And so they are like different levels of 234 00:12:29,960 --> 00:12:33,920 Speaker 1: having any kind of like actual physical property there to 235 00:12:34,000 --> 00:12:34,559 Speaker 1: play off of. 236 00:12:35,160 --> 00:12:36,960 Speaker 3: Yeah, that's right. So you can imagine there's sort of 237 00:12:37,040 --> 00:12:41,320 Speaker 3: different levels of extension of the imagination depending on what 238 00:12:41,400 --> 00:12:45,800 Speaker 3: physical props you're using or how far away the situation 239 00:12:45,960 --> 00:12:49,760 Speaker 3: or scenario or object you're imagining is from the physical reality. 240 00:12:50,240 --> 00:12:53,440 Speaker 3: So you know, there's a sort of greater imaginative leap 241 00:12:53,600 --> 00:12:57,439 Speaker 3: involved in taking a paper towel tube and saying that's 242 00:12:57,440 --> 00:13:01,520 Speaker 3: a lightsaber than holding like a toy painted up to 243 00:13:01,640 --> 00:13:04,120 Speaker 3: look like a real lightsaber and saying that's a real lightsaber. 244 00:13:04,160 --> 00:13:07,400 Speaker 3: Both involve some imagination, but one kind of is a 245 00:13:07,400 --> 00:13:09,720 Speaker 3: bigger leap. And then it's even a bigger leap to 246 00:13:09,840 --> 00:13:12,920 Speaker 3: take nothing at all, just you know, you're completely imagining 247 00:13:12,960 --> 00:13:16,720 Speaker 3: the presence of a prop in any case, and say 248 00:13:16,720 --> 00:13:17,679 Speaker 3: that's the lightsaber. 249 00:13:17,920 --> 00:13:20,439 Speaker 1: And then is it me with the lightsaber to your point? 250 00:13:20,559 --> 00:13:22,800 Speaker 1: Or am i obi wan? Am i anakin? 251 00:13:23,200 --> 00:13:23,520 Speaker 3: Yeah? 252 00:13:23,559 --> 00:13:25,720 Speaker 1: And so forth. So, yeah, there's so many different levels 253 00:13:25,800 --> 00:13:27,840 Speaker 1: of the imagination to employ here. 254 00:13:37,520 --> 00:13:41,120 Speaker 3: So the purpose of this review by Weisberg was to 255 00:13:41,200 --> 00:13:44,520 Speaker 3: define pretend play, to differentiate it from other types of 256 00:13:44,520 --> 00:13:46,920 Speaker 3: playful activities, and then to kind of look at ways 257 00:13:46,960 --> 00:13:50,920 Speaker 3: that pretend to play fits into the development of various 258 00:13:51,000 --> 00:13:55,760 Speaker 3: cognitive and social skills in childhood. And since pretend play 259 00:13:56,000 --> 00:13:58,520 Speaker 3: seems to involve many of the same mental structures as 260 00:13:58,640 --> 00:14:03,520 Speaker 3: complex adult capacity is like counterfactual reasoning, theory of mind, 261 00:14:04,240 --> 00:14:08,079 Speaker 3: symbolic understanding, and so forth, looking at pretend to play 262 00:14:08,120 --> 00:14:10,880 Speaker 3: really could help us better understand many aspects of the 263 00:14:10,880 --> 00:14:15,160 Speaker 3: brain and the mind. So this review in particular looks 264 00:14:15,160 --> 00:14:19,320 Speaker 3: at the relationship between pretend play and symbolic understanding, theory 265 00:14:19,360 --> 00:14:22,600 Speaker 3: of mind, and counterfactual reasoning. I think we might save 266 00:14:22,680 --> 00:14:25,480 Speaker 3: at least one of those. I think the deeper exploration 267 00:14:25,560 --> 00:14:27,880 Speaker 3: of theory of mind for part two, because that gets 268 00:14:27,880 --> 00:14:29,840 Speaker 3: into a lot of other stuff. But I'm going to 269 00:14:29,880 --> 00:14:33,280 Speaker 3: try to talk about symbolic understanding and counterfactual reasoning today. 270 00:14:33,880 --> 00:14:36,600 Speaker 3: But the author kicks things off by trying to define 271 00:14:36,600 --> 00:14:40,640 Speaker 3: and characterize pretend to play itself. Now, even going back 272 00:14:40,680 --> 00:14:44,760 Speaker 3: a step, not just pretend to play, but play as 273 00:14:44,800 --> 00:14:48,960 Speaker 3: a concept has proven notoriously difficult for researchers. There's like 274 00:14:49,000 --> 00:14:53,640 Speaker 3: a whole literature arguing over what play is, What definition 275 00:14:53,840 --> 00:14:56,640 Speaker 3: best captures the essence of play? What do we mean 276 00:14:56,680 --> 00:15:00,640 Speaker 3: when we call something play? Which types of edgec count 277 00:15:00,720 --> 00:15:04,640 Speaker 3: and which do not. So play is just extremely variable 278 00:15:04,680 --> 00:15:08,920 Speaker 3: from child to child, across different cultures. Different people look 279 00:15:08,920 --> 00:15:11,080 Speaker 3: at the same activity and say that is play. No, 280 00:15:11,200 --> 00:15:13,800 Speaker 3: that's not play. So there's really no way to draw 281 00:15:13,840 --> 00:15:17,400 Speaker 3: a clean boundary around this concept that everybody's going to accept. 282 00:15:17,440 --> 00:15:20,360 Speaker 3: You will just have to sit with the fact that 283 00:15:20,400 --> 00:15:22,200 Speaker 3: some people are going to say, no, I don't agree 284 00:15:22,200 --> 00:15:23,240 Speaker 3: that that's what play is. 285 00:15:23,720 --> 00:15:26,280 Speaker 1: Right, And this is going to kind of continue through 286 00:15:26,320 --> 00:15:30,160 Speaker 1: our whole analysis of pretend play, because there's going to 287 00:15:30,200 --> 00:15:31,800 Speaker 1: be a lot of going back and forth. But will 288 00:15:31,880 --> 00:15:34,520 Speaker 1: some researchers say this classifies as such and such and 289 00:15:34,560 --> 00:15:37,960 Speaker 1: others disagree. Yeah, it just depends how you tease it apart. 290 00:15:38,560 --> 00:15:40,760 Speaker 3: Yes, that's certainly the case. I mean, we are in 291 00:15:40,800 --> 00:15:43,720 Speaker 3: the higher order sciences. We're more in the realm of 292 00:15:43,760 --> 00:15:46,360 Speaker 3: psychology and cognitive science and a lot of things. They're 293 00:15:46,400 --> 00:15:49,040 Speaker 3: just not as clean as they are in chemistry. Now, 294 00:15:49,120 --> 00:15:52,360 Speaker 3: one of the main criteria that seems to be common 295 00:15:52,440 --> 00:15:56,400 Speaker 3: to definitions of play is that it is what Weisberg 296 00:15:56,560 --> 00:16:02,520 Speaker 3: calls non instrumental activity. It has no immediate goal or 297 00:16:02,560 --> 00:16:08,320 Speaker 3: purpose other than enjoyment. So you might actually enjoy something 298 00:16:08,400 --> 00:16:12,360 Speaker 3: that is not play. Maybe you enjoy splitting logs into firewood. 299 00:16:12,760 --> 00:16:16,040 Speaker 3: But even if you do, most people would not think 300 00:16:16,080 --> 00:16:19,920 Speaker 3: of splitting wood as play because it has an immediate 301 00:16:20,040 --> 00:16:25,360 Speaker 3: functional goal. It's about transforming resources into a more usable form. 302 00:16:25,760 --> 00:16:27,880 Speaker 3: So even if I don't know you bring a spirit 303 00:16:27,920 --> 00:16:30,600 Speaker 3: of playfulness to your log splitting and you really enjoy 304 00:16:30,680 --> 00:16:33,480 Speaker 3: the activity. Most people don't look at that and say 305 00:16:33,480 --> 00:16:34,160 Speaker 3: that is play. 306 00:16:35,080 --> 00:16:38,640 Speaker 1: This is really interesting to think about this distinction, because 307 00:16:39,200 --> 00:16:41,440 Speaker 1: you know, I catch myself as what I like to 308 00:16:41,480 --> 00:16:45,360 Speaker 1: think is a pretty pro play adult, rationalizing that some 309 00:16:45,480 --> 00:16:49,320 Speaker 1: of my hobbies like many painting, for instance, rationalizing it 310 00:16:49,360 --> 00:16:51,680 Speaker 1: on the basis that while this is going to result 311 00:16:51,760 --> 00:16:55,920 Speaker 1: in something that can be utilized in another activity, generally 312 00:16:55,920 --> 00:16:59,680 Speaker 1: a social activity, and therefore it's not like there's not 313 00:16:59,760 --> 00:17:02,320 Speaker 1: this huge sunk cost to it. You know, it's not 314 00:17:02,400 --> 00:17:05,359 Speaker 1: a big waste of time, which you know, there's a 315 00:17:05,359 --> 00:17:07,720 Speaker 1: lot of false thinking and all of that, I think. 316 00:17:08,200 --> 00:17:11,240 Speaker 1: And likewise, yeah, you know, I've often thought about, or 317 00:17:11,280 --> 00:17:13,080 Speaker 1: at least I've thought about this more over the last 318 00:17:13,640 --> 00:17:16,320 Speaker 1: ten years or so, about how, you know, especially in 319 00:17:16,400 --> 00:17:19,480 Speaker 1: a very capitalist society, I think a lot of us 320 00:17:19,560 --> 00:17:22,960 Speaker 1: end up buying into this corrupting notion that if we're 321 00:17:23,000 --> 00:17:24,879 Speaker 1: good at something, if we or even if we just 322 00:17:25,000 --> 00:17:28,040 Speaker 1: enjoy something, if it brings us pleasure, well, then shouldn't 323 00:17:28,040 --> 00:17:31,119 Speaker 1: we be generating some profits off of our love or 324 00:17:31,200 --> 00:17:34,560 Speaker 1: our talent or what have you? You know, And I should 325 00:17:34,600 --> 00:17:36,320 Speaker 1: add the caveat you know, and there's nothing, absolutely nothing 326 00:17:36,320 --> 00:17:38,880 Speaker 1: wrong with turning your passion, your hobby, your talent into 327 00:17:38,920 --> 00:17:42,040 Speaker 1: a career or a side hustle making a few bucks 328 00:17:42,040 --> 00:17:43,760 Speaker 1: off of it here and there, even if you're just 329 00:17:43,840 --> 00:17:46,400 Speaker 1: sort of paying for part of that hobby. Certainly, yeah, 330 00:17:46,880 --> 00:17:50,280 Speaker 1: go wild. But we should also feel free to play 331 00:17:50,680 --> 00:17:53,520 Speaker 1: without having to deal with this inner voice saying, well, 332 00:17:53,680 --> 00:17:56,960 Speaker 1: you're not good enough at it unless you can somehow 333 00:17:57,040 --> 00:18:01,280 Speaker 1: transition that fun over into a profit. You know that 334 00:18:01,280 --> 00:18:05,600 Speaker 1: that any time spent having fun, anytime spent playing, is 335 00:18:05,680 --> 00:18:08,879 Speaker 1: like just wasted time. You know, it's okay to engage 336 00:18:08,880 --> 00:18:11,960 Speaker 1: in passions that pay only in fun, you know, or 337 00:18:12,000 --> 00:18:15,920 Speaker 1: maybe socialization. And this is a huge one for me too, 338 00:18:16,000 --> 00:18:20,440 Speaker 1: that I distinctly remember somebody sharing this with me several 339 00:18:20,520 --> 00:18:23,399 Speaker 1: years back, that you know, it's okay not to be 340 00:18:23,440 --> 00:18:25,960 Speaker 1: perfect at your passions and hobbies. You know, I think 341 00:18:26,000 --> 00:18:28,720 Speaker 1: a lot of times, like without even thinking about, without 342 00:18:28,720 --> 00:18:31,919 Speaker 1: even rationalizing that like out loud in our or or 343 00:18:32,040 --> 00:18:34,479 Speaker 1: you know, at a higher level of consciousness, you know, 344 00:18:34,840 --> 00:18:36,960 Speaker 1: we still sort of buy into this idea that it's like, well, 345 00:18:37,160 --> 00:18:39,800 Speaker 1: I'm a grown up. If I'm doing if I'm engaging 346 00:18:39,800 --> 00:18:42,280 Speaker 1: in play, well then can I turn this into a business. 347 00:18:42,400 --> 00:18:45,200 Speaker 1: Can I make it? You know, can I somehow rationalize 348 00:18:45,200 --> 00:18:49,040 Speaker 1: it through the almighty dollar so that that ends up 349 00:18:49,080 --> 00:18:52,360 Speaker 1: being how far removed we are as often are as 350 00:18:52,400 --> 00:18:55,600 Speaker 1: adults from like the pure childhood essence of play. 351 00:18:56,600 --> 00:18:59,600 Speaker 3: Yeah, I fully agree with all that. In fact, you know, 352 00:19:00,080 --> 00:19:02,600 Speaker 3: people you may have heard some version of this advice before, 353 00:19:02,640 --> 00:19:06,760 Speaker 3: but I would go against the grain with people who say, 354 00:19:06,800 --> 00:19:08,560 Speaker 3: you know, find a way to get paid for doing 355 00:19:08,600 --> 00:19:12,119 Speaker 3: what you love, or you know, it's like, take your 356 00:19:12,160 --> 00:19:15,840 Speaker 3: passion and turn that into a job, because that may 357 00:19:16,040 --> 00:19:18,120 Speaker 3: mean that every day you get to do what you love, 358 00:19:18,240 --> 00:19:20,679 Speaker 3: or it may mean that what is something that you 359 00:19:20,840 --> 00:19:23,040 Speaker 3: used to love just gets turned into a chore. 360 00:19:23,560 --> 00:19:26,640 Speaker 1: Yeah. Yeah, And you know, certainly you hear stories about 361 00:19:26,640 --> 00:19:31,960 Speaker 1: people who seem perfectly content with turning their passion into 362 00:19:32,000 --> 00:19:34,560 Speaker 1: their job. But you also hear plenty of stories about 363 00:19:34,560 --> 00:19:37,199 Speaker 1: people who have the reverse situation, or the thing they 364 00:19:37,240 --> 00:19:40,280 Speaker 1: used to love has now become the thing they have 365 00:19:40,320 --> 00:19:41,120 Speaker 1: to do every day. 366 00:19:41,240 --> 00:19:43,560 Speaker 3: So yeah, I guess nobody can figure it out for 367 00:19:43,640 --> 00:19:45,880 Speaker 3: you whether that's going to be true in your case 368 00:19:45,960 --> 00:19:48,840 Speaker 3: or not, So you'll just have to experiment, but be 369 00:19:48,920 --> 00:19:50,680 Speaker 3: aware that that does happen. 370 00:19:50,680 --> 00:19:53,040 Speaker 1: But this is not a problem that the children have. 371 00:19:54,760 --> 00:19:57,600 Speaker 3: Correct though, I do want to stress while we're here 372 00:19:57,760 --> 00:20:01,240 Speaker 3: that though we most often associate play with childhood, I 373 00:20:01,280 --> 00:20:03,120 Speaker 3: think I've said on the show before that I think 374 00:20:03,240 --> 00:20:06,240 Speaker 3: play is the work of childhood. When children are playing, 375 00:20:06,280 --> 00:20:10,640 Speaker 3: they're doing their job. It does extend through the entire lifespan. 376 00:20:10,720 --> 00:20:12,960 Speaker 3: I mean, it's clear that even adults going all throughout 377 00:20:13,000 --> 00:20:16,600 Speaker 3: the lifetime engage in different types of play. There are games, 378 00:20:16,680 --> 00:20:21,199 Speaker 3: there's word play, construction play, role playing of various kinds. 379 00:20:21,920 --> 00:20:24,520 Speaker 3: So you know it doesn't stop after childhood. But clearly 380 00:20:24,640 --> 00:20:29,760 Speaker 3: childhood is the most intensive period of play in life. Now, 381 00:20:29,880 --> 00:20:34,439 Speaker 3: pretend play specifically has an extended definition that takes it 382 00:20:34,480 --> 00:20:40,120 Speaker 3: beyond just play generally, and Weisberg summarizes it as follows quote, 383 00:20:40,359 --> 00:20:45,920 Speaker 3: pretend play crucially involves some form of representation or acting 384 00:20:46,080 --> 00:20:49,560 Speaker 3: as if such that the behaviors or actions that take 385 00:20:49,600 --> 00:20:53,160 Speaker 3: place in a pretend game are not meant to literally 386 00:20:53,320 --> 00:20:57,359 Speaker 3: reflect reality. So there is some extent to which what 387 00:20:57,480 --> 00:21:00,919 Speaker 3: happens in pretend play is under good by the people 388 00:21:00,960 --> 00:21:05,399 Speaker 3: playing to not be literally real. Now, there are a 389 00:21:05,440 --> 00:21:09,200 Speaker 3: lot of different types of pretend play, and I got 390 00:21:09,200 --> 00:21:12,679 Speaker 3: interested in the taxonomy of these play These almost like 391 00:21:13,800 --> 00:21:18,840 Speaker 3: family trees of play type. And one that is very 392 00:21:18,880 --> 00:21:24,439 Speaker 3: familiar to most people is object substitution pretense. This is 393 00:21:24,520 --> 00:21:28,359 Speaker 3: treating one object as if it were another. So we 394 00:21:28,400 --> 00:21:31,280 Speaker 3: already mentioned the remote control is a telephone. It can't 395 00:21:31,320 --> 00:21:33,680 Speaker 3: actually place calls, but you hold it up to your head, 396 00:21:33,720 --> 00:21:35,919 Speaker 3: you say hello, you say ring, ring, you pretend to 397 00:21:35,960 --> 00:21:37,640 Speaker 3: call your grandmother, whatever. 398 00:21:38,560 --> 00:21:40,440 Speaker 1: Another one that I have to mention is, of course 399 00:21:40,480 --> 00:21:44,280 Speaker 1: stick is a gun. This one I remember encountering this 400 00:21:44,320 --> 00:21:47,879 Speaker 1: one a lot on the playground. Generally there you'd have 401 00:21:47,920 --> 00:21:51,520 Speaker 1: like one group of children in my recollection, you know, 402 00:21:51,560 --> 00:21:54,520 Speaker 1: playing peacefully, doing something cute, and then here come another 403 00:21:54,560 --> 00:21:56,480 Speaker 1: band of children and they have sticks, and then they 404 00:21:56,480 --> 00:21:59,760 Speaker 1: start firing sticks as if they are guns. Always a 405 00:21:59,800 --> 00:22:05,240 Speaker 1: hot discussion on parenting forums. So get ready for that one, Joe. 406 00:22:05,240 --> 00:22:07,560 Speaker 3: Yeah, yeah, I know that's coming. But at the same time, 407 00:22:07,600 --> 00:22:09,720 Speaker 3: I don't want I mean, I'm not thrilled about the 408 00:22:09,760 --> 00:22:11,600 Speaker 3: idea of sticks as guns. But at the same time, 409 00:22:11,640 --> 00:22:14,639 Speaker 3: I don't want to totally demonize conflict play. I mean, 410 00:22:14,640 --> 00:22:18,159 Speaker 3: I think there's probably some healthy amount of kind of 411 00:22:19,000 --> 00:22:22,119 Speaker 3: you know, the non bullying forms of kind of play 412 00:22:22,119 --> 00:22:25,160 Speaker 3: fighting and stuff that can be okay, but there's also 413 00:22:25,320 --> 00:22:29,359 Speaker 3: like you know, caretaking play, you know, treating the treating 414 00:22:29,359 --> 00:22:31,480 Speaker 3: the little plastic dinosaur as a baby. 415 00:22:31,760 --> 00:22:35,200 Speaker 1: Yeah, exactly. Often a lot of I remember, a lot 416 00:22:35,200 --> 00:22:37,320 Speaker 1: of food preparation and foraging play. 417 00:22:37,600 --> 00:22:41,600 Speaker 3: Oh yeah, oh yeah, yeah, yeah, in fact, tying into 418 00:22:41,720 --> 00:22:46,040 Speaker 3: Christmas pretend play experiences. Just just recently, yeah, my daughter 419 00:22:46,080 --> 00:22:49,719 Speaker 3: has been big into making pretend food for her for 420 00:22:49,800 --> 00:22:53,959 Speaker 3: her babies and dinosaurs and everything to eat. And the 421 00:22:53,960 --> 00:22:58,320 Speaker 3: making of the pretend food is so chaotic, it's truly marvelous. Like, 422 00:22:58,440 --> 00:23:01,240 Speaker 3: you know, there's a little pretend pot and into it 423 00:23:01,280 --> 00:23:04,560 Speaker 3: goes the box of rice with the box and a 424 00:23:04,600 --> 00:23:07,760 Speaker 3: banana and a hot dog and a you know, grapes 425 00:23:07,840 --> 00:23:10,800 Speaker 3: and everything, and you're just imagining all of this together 426 00:23:10,920 --> 00:23:13,800 Speaker 3: and it's like, do you think that would taste good? Yeah? Yeah, 427 00:23:15,080 --> 00:23:17,679 Speaker 3: But to jump out of the pretend mindset for a second. 428 00:23:17,720 --> 00:23:22,400 Speaker 3: One thing that Weissberg sort of specifies about object substitution 429 00:23:22,640 --> 00:23:26,359 Speaker 3: play is that in this kind of play, actions that 430 00:23:26,400 --> 00:23:31,040 Speaker 3: are directed toward the object do not actually affect the 431 00:23:31,080 --> 00:23:34,919 Speaker 3: object in the intended way. They take place, you know, 432 00:23:35,000 --> 00:23:38,080 Speaker 3: within what is called a pretend world or a pretend frame. 433 00:23:38,480 --> 00:23:42,159 Speaker 3: So when the child pretends to cook pretend food in 434 00:23:42,200 --> 00:23:45,240 Speaker 3: a you know, in a toy pod or something, the 435 00:23:45,280 --> 00:23:47,480 Speaker 3: food does not actually get heated to the point of 436 00:23:47,520 --> 00:23:53,920 Speaker 3: boiling or whatever. There's just generally a pretend logic of 437 00:23:53,960 --> 00:23:58,960 Speaker 3: the effects of actions upon the object that is substituted. Now, 438 00:23:59,000 --> 00:24:01,720 Speaker 3: coming back to a question and we raised earlier, sometimes 439 00:24:01,760 --> 00:24:05,280 Speaker 3: it is not clear if a play behavior is pretend 440 00:24:05,440 --> 00:24:08,760 Speaker 3: play or just literal play. Like we brought up the 441 00:24:08,840 --> 00:24:11,000 Speaker 3: idea of a child building with blocks, So they're building 442 00:24:11,000 --> 00:24:13,600 Speaker 3: a big stack of blocks. Are they just building a 443 00:24:13,600 --> 00:24:16,879 Speaker 3: big stack of blocks, or are they pretending to build 444 00:24:17,040 --> 00:24:21,600 Speaker 3: a structure that people live inside. Sometimes the distinction could 445 00:24:21,680 --> 00:24:25,679 Speaker 3: be blurry and fluid, easily switching back and forth between 446 00:24:25,680 --> 00:24:28,520 Speaker 3: the literal frame and the pretend frame. For you know, 447 00:24:28,560 --> 00:24:30,639 Speaker 3: in one minute, it might be just a stack of blocks. 448 00:24:30,680 --> 00:24:32,919 Speaker 3: The next minute, oh, it is a building full of people. 449 00:24:33,080 --> 00:24:34,920 Speaker 3: Then they might forget it's a building full of people 450 00:24:34,960 --> 00:24:38,600 Speaker 3: and it's just blocks again. And this problem of temporal 451 00:24:38,760 --> 00:24:42,520 Speaker 3: switching between literal play and pretend play can of course 452 00:24:42,600 --> 00:24:46,480 Speaker 3: create difficulties for researchers who want to study this same 453 00:24:46,520 --> 00:24:49,800 Speaker 3: distinction with play fighting, right, Like, are we literally just wrestling, 454 00:24:49,960 --> 00:24:52,639 Speaker 3: or am I Dwayne the Rock Johnson and your Jason 455 00:24:52,680 --> 00:24:53,719 Speaker 3: Stathum or whatever. 456 00:24:53,920 --> 00:24:55,960 Speaker 1: Yeah, yeah, it's interesting to think about how the switches 457 00:24:56,119 --> 00:24:58,600 Speaker 1: back and forth, not only with kids, but as adults 458 00:24:58,640 --> 00:25:02,040 Speaker 1: like you know, you can think of some thing like writing. 459 00:25:02,280 --> 00:25:05,280 Speaker 1: You know, at times writing can take on a feeling 460 00:25:05,320 --> 00:25:08,360 Speaker 1: of play, you know, where you're losing yourself in an 461 00:25:08,359 --> 00:25:12,119 Speaker 1: imaginative exercise. But then oh, you've got to stop and 462 00:25:12,160 --> 00:25:16,640 Speaker 1: do a little grammar or a little bit of it work. 463 00:25:16,680 --> 00:25:18,240 Speaker 1: I guess nowadays there and in the old days it 464 00:25:18,240 --> 00:25:20,000 Speaker 1: would have been, oh, now I have to fix the typewriter. 465 00:25:20,119 --> 00:25:24,479 Speaker 1: You know, are various tasks we engage in. We'll shift 466 00:25:25,000 --> 00:25:26,400 Speaker 1: gears on this now. 467 00:25:26,480 --> 00:25:29,320 Speaker 3: One question is when does this happen in childhood. The 468 00:25:29,359 --> 00:25:33,359 Speaker 3: answer is it varies, but pretend play behavior most often 469 00:25:33,520 --> 00:25:36,760 Speaker 3: starts to appear around eighteen months old or so, though 470 00:25:36,760 --> 00:25:40,439 Speaker 3: there's variation in the timeline, so you know, sometimes it's earlier, 471 00:25:40,480 --> 00:25:44,520 Speaker 3: sometimes it's later. Usually, the earliest form of pretend play 472 00:25:44,920 --> 00:25:49,200 Speaker 3: observed is what we were just talking about, its object substitution, 473 00:25:49,480 --> 00:25:54,119 Speaker 3: pretending an object is something else. Now, interesting question is 474 00:25:54,480 --> 00:25:57,120 Speaker 3: why does that come first, to come before these other 475 00:25:57,200 --> 00:26:00,239 Speaker 3: types of pretend play that I'm about to get in too. 476 00:26:01,040 --> 00:26:04,320 Speaker 3: Maybe we can come back to that later. A variation 477 00:26:04,480 --> 00:26:07,000 Speaker 3: on object substitution is what you already mentioned with the 478 00:26:07,040 --> 00:26:10,960 Speaker 3: sort of the receding physical prop concept of the lightsaber 479 00:26:11,760 --> 00:26:15,280 Speaker 3: arising usually in early preschool years, maybe meaning around two 480 00:26:15,320 --> 00:26:19,919 Speaker 3: to three years old, is object substitution involving invisible or 481 00:26:19,960 --> 00:26:23,159 Speaker 3: non existent objects. So usually you get with a prop 482 00:26:23,240 --> 00:26:26,960 Speaker 3: object substitution first. That might start around eighteen months or so, 483 00:26:27,520 --> 00:26:29,359 Speaker 3: and then you know, in the next couple of years 484 00:26:29,400 --> 00:26:32,080 Speaker 3: you can get fully pretend phone, so it's not like 485 00:26:32,119 --> 00:26:34,520 Speaker 3: I'm holding a remote and pretending it's a phone. There's 486 00:26:34,560 --> 00:26:36,639 Speaker 3: nothing in my hand, but I have a phone and 487 00:26:36,680 --> 00:26:41,720 Speaker 3: I'm calling grandmother. Also in the early preschool years, Weisberg 488 00:26:41,760 --> 00:26:44,200 Speaker 3: says that kids start to make a distinction between two 489 00:26:44,320 --> 00:26:49,720 Speaker 3: different things. They distinguish between what's called enactment play versus 490 00:26:50,040 --> 00:26:54,280 Speaker 3: replica play, and so the difference goes like this enactment 491 00:26:54,359 --> 00:26:57,840 Speaker 3: play is like I dress up like Dad and pretend 492 00:26:57,880 --> 00:27:01,159 Speaker 3: to cook dinner like him, possibly involving props. You know, 493 00:27:01,200 --> 00:27:03,800 Speaker 3: you might have a play kitchen and toy utensils and food, 494 00:27:04,200 --> 00:27:06,720 Speaker 3: or not involving these props, just doing it with the invisible, 495 00:27:06,760 --> 00:27:09,760 Speaker 3: but I am the one pretending with my body to 496 00:27:09,880 --> 00:27:13,640 Speaker 3: be the something else versus replica play is I have 497 00:27:13,760 --> 00:27:17,760 Speaker 3: my doll cook dinner in a tiny kitchen in the dollhouse. 498 00:27:18,280 --> 00:27:21,640 Speaker 3: Both are forms of pretend to play, but in enactment play, 499 00:27:21,680 --> 00:27:25,320 Speaker 3: the child is themselves playing the part, and in replica play, 500 00:27:25,359 --> 00:27:28,400 Speaker 3: the child makes a physical avatar like a doll play 501 00:27:28,440 --> 00:27:32,760 Speaker 3: the part. Now. Springboarding off of that, the paper gets 502 00:27:32,760 --> 00:27:34,840 Speaker 3: into something that we may put off because I don't 503 00:27:34,880 --> 00:27:36,640 Speaker 3: know if you want to say something about this now, Robb, 504 00:27:36,680 --> 00:27:38,160 Speaker 3: or if you just want to save it for part two. 505 00:27:38,280 --> 00:27:42,199 Speaker 3: But it does get into imaginary companions as well. 506 00:27:42,359 --> 00:27:45,720 Speaker 1: Yeah, largely we'll save that for the next episode, but 507 00:27:45,760 --> 00:27:47,880 Speaker 1: I will like briefly mention that you know, you can 508 00:27:48,200 --> 00:27:50,359 Speaker 1: you can still get into distinctions of what is an 509 00:27:50,359 --> 00:27:54,960 Speaker 1: imaginary friend, what is an imaginary companion, and how sometimes 510 00:27:55,000 --> 00:28:01,879 Speaker 1: personified objects are seen as examples of imaginary coons. So 511 00:28:02,600 --> 00:28:05,600 Speaker 1: you know, it's one of these things where it's easy 512 00:28:05,640 --> 00:28:08,880 Speaker 1: to think, oh, imaginary friend, that's a definitely one thing. 513 00:28:08,920 --> 00:28:15,320 Speaker 1: It's definitely an invisible counterpart that a child has this 514 00:28:15,480 --> 00:28:20,040 Speaker 1: imagined relationship with. But when you get into the particularly 515 00:28:20,040 --> 00:28:22,080 Speaker 1: I was looking at one meta analysis that I'll reference 516 00:28:22,080 --> 00:28:24,440 Speaker 1: in the next episode. It gets a little more complex 517 00:28:24,440 --> 00:28:26,840 Speaker 1: than that, and there are different ways of again teasing 518 00:28:26,880 --> 00:28:27,280 Speaker 1: it apart. 519 00:28:27,560 --> 00:28:30,320 Speaker 3: Yeah, sometimes there's a prop there too, Like a classic 520 00:28:30,359 --> 00:28:32,720 Speaker 3: example is Hobbes in Calvin and Hobbes. This is a 521 00:28:33,359 --> 00:28:36,800 Speaker 3: understood to be in physical reality a stuffed animal, but 522 00:28:37,080 --> 00:28:40,040 Speaker 3: it is imagined by the child to be an entity 523 00:28:40,200 --> 00:28:44,080 Speaker 3: with a consistent personality that the child interacts with over time, 524 00:28:44,480 --> 00:28:46,280 Speaker 3: in which case it really is sort of a form 525 00:28:46,320 --> 00:28:49,960 Speaker 3: of imaginary companion even though there is a physically existing prop. 526 00:28:50,320 --> 00:28:53,080 Speaker 1: Yeah, and sometimes that prop I was reading, you know, 527 00:28:53,120 --> 00:28:56,520 Speaker 1: it can actually seem to enhance the imaginative aspect. So 528 00:28:56,800 --> 00:28:59,280 Speaker 1: you know, it might be tempting to think about it 529 00:28:59,280 --> 00:29:02,120 Speaker 1: in the reverse and think, well, this is here to 530 00:29:02,200 --> 00:29:04,560 Speaker 1: sort of stand in for imagination, but no, it can 531 00:29:04,800 --> 00:29:07,560 Speaker 1: often enhance it. And you know, man, you can go 532 00:29:07,640 --> 00:29:11,480 Speaker 1: wild with just that concept alone thinking about you know, 533 00:29:11,560 --> 00:29:17,080 Speaker 1: examples of various physical representations of deities and fantastic beings 534 00:29:17,160 --> 00:29:20,400 Speaker 1: and creatures, and you know, in many cases beings and 535 00:29:20,560 --> 00:29:24,040 Speaker 1: entities thought to have some level of reality to you know, 536 00:29:24,040 --> 00:29:27,160 Speaker 1: adult human practitioners of various religions and so forth. Throughout time, 537 00:29:28,400 --> 00:29:31,520 Speaker 1: and even down to various knick knacks and toys that 538 00:29:32,320 --> 00:29:34,880 Speaker 1: grown folks may have on their deaths at home or 539 00:29:34,920 --> 00:29:38,240 Speaker 1: in the office. You know, an avatar of Godzilla, you 540 00:29:38,280 --> 00:29:41,640 Speaker 1: know that maybe enhances the reality of Godzilla. 541 00:29:41,760 --> 00:29:44,480 Speaker 3: There's a concept Weisberg mentions in this paper that we 542 00:29:44,520 --> 00:29:45,920 Speaker 3: may want to come back to when we do the 543 00:29:45,920 --> 00:29:49,400 Speaker 3: full thing on imaginary companions. But it is the idea 544 00:29:49,480 --> 00:29:56,360 Speaker 3: of paracosms, meaning quote, imaginary worlds occupied by many pretend 545 00:29:56,560 --> 00:30:01,240 Speaker 3: entities and subject to their own internal rule. So I 546 00:30:01,280 --> 00:30:03,520 Speaker 3: think that's sort of like extending the concept of an 547 00:30:03,520 --> 00:30:07,560 Speaker 3: imaginary companion to more like a whole world of potential 548 00:30:07,600 --> 00:30:10,480 Speaker 3: imaginary companions that you know, it's like a different world 549 00:30:10,480 --> 00:30:13,360 Speaker 3: that has its own rules and its own inhabitants, and 550 00:30:13,440 --> 00:30:15,560 Speaker 3: I have imaginary access to it. 551 00:30:16,080 --> 00:30:19,840 Speaker 1: Wow, the unseen world. Yeah, I mean, it is almost 552 00:30:20,040 --> 00:30:23,920 Speaker 1: times startling to think about how closely all of this 553 00:30:24,160 --> 00:30:26,520 Speaker 1: mirrors the more sort of we often think, you know, 554 00:30:26,600 --> 00:30:31,680 Speaker 1: complex systems of the real and the imagined, the real 555 00:30:31,680 --> 00:30:33,840 Speaker 1: and the mythic and so forth that adults have, like 556 00:30:34,080 --> 00:30:36,960 Speaker 1: to a certain extent, it's already there, or at least 557 00:30:36,960 --> 00:30:41,720 Speaker 1: it's already well coming together. At a very early age. Yeah. 558 00:30:41,840 --> 00:30:45,040 Speaker 3: Yeah, And actually that brings us to the next thing 559 00:30:45,040 --> 00:30:46,800 Speaker 3: from this paper I wanted to talk about, which is 560 00:30:46,880 --> 00:30:52,360 Speaker 3: the distinction between pretend and reality. So, for most children, 561 00:30:52,520 --> 00:30:56,520 Speaker 3: the peak density of pretend play is observed between the 562 00:30:56,520 --> 00:30:58,840 Speaker 3: ages of three and five, though as we've seen, it 563 00:30:58,920 --> 00:31:01,720 Speaker 3: starts earlier than that, and it really extends all throughout 564 00:31:01,800 --> 00:31:05,720 Speaker 3: life in more limited ways. But between three and five 565 00:31:05,840 --> 00:31:08,520 Speaker 3: is when most kids are doing the most pretending. There's 566 00:31:08,520 --> 00:31:11,880 Speaker 3: a lot going on, and so when that's happening, adults 567 00:31:11,920 --> 00:31:17,520 Speaker 3: around these children often find themselves wondering can kids tell 568 00:31:17,560 --> 00:31:20,920 Speaker 3: the difference between fantasy and reality? It's a kind of 569 00:31:21,040 --> 00:31:24,239 Speaker 3: natural thing for parents to start. I don't know if 570 00:31:24,280 --> 00:31:27,000 Speaker 3: most parents actually worry about it, but to at least 571 00:31:27,080 --> 00:31:30,080 Speaker 3: kind of wonder, like, do they understand this isn't real? 572 00:31:30,600 --> 00:31:33,560 Speaker 3: And though I think there are very natural reasons that 573 00:31:33,960 --> 00:31:38,120 Speaker 3: adults wonder or even worry about this, Weisberg says that 574 00:31:38,360 --> 00:31:42,680 Speaker 3: the research shows yes, generally, even quite young children have 575 00:31:42,800 --> 00:31:47,200 Speaker 3: no trouble distinguishing between pretend facts and real facts, and 576 00:31:47,280 --> 00:31:51,360 Speaker 3: by a round age four, most children can explain that 577 00:31:51,480 --> 00:31:54,840 Speaker 3: what happens in the pretend play is not quote real. 578 00:31:55,920 --> 00:31:59,880 Speaker 3: It seems that children do make more pretense reality confusion 579 00:32:00,160 --> 00:32:04,240 Speaker 3: errors than adults, but they're still usually aware of the difference. 580 00:32:04,880 --> 00:32:08,360 Speaker 1: Yeah, I mean, can it's understandable that as parents we 581 00:32:08,440 --> 00:32:12,680 Speaker 1: can be overprotective, overly protective, and we may we'll at 582 00:32:12,760 --> 00:32:15,040 Speaker 1: least sometimes question it and we'll think, well, did they 583 00:32:15,040 --> 00:32:17,520 Speaker 1: really know what's real and what's not? What's to deal 584 00:32:17,520 --> 00:32:20,880 Speaker 1: with this imaginary friend? Who is this imaginary friend? And 585 00:32:21,240 --> 00:32:23,200 Speaker 1: then added on top of that, as I'll get into 586 00:32:23,320 --> 00:32:26,920 Speaker 1: more in the next episode, is the Certainly, for a while, 587 00:32:26,960 --> 00:32:30,920 Speaker 1: their imaginary friends were not seen as being a positive 588 00:32:30,960 --> 00:32:36,800 Speaker 1: aspect of childhood development. They were seen as a red flag. 589 00:32:37,320 --> 00:32:40,640 Speaker 1: And I think there's still a legacy of that sort 590 00:32:40,640 --> 00:32:43,880 Speaker 1: of in the popular mindset, you know, even though we've 591 00:32:43,920 --> 00:32:45,840 Speaker 1: moved on from that view of things. 592 00:32:46,120 --> 00:32:48,840 Speaker 3: Yeah, the stuff I was reading did not suggest imaginary 593 00:32:48,880 --> 00:32:51,840 Speaker 3: companions were anything to worry about, and that they're extremely 594 00:32:51,880 --> 00:32:54,480 Speaker 3: common somewhere, but depending on how you define it, somewhere 595 00:32:54,520 --> 00:32:56,800 Speaker 3: between like a third to two thirds of kids under 596 00:32:56,800 --> 00:32:57,880 Speaker 3: seven have them. 597 00:32:58,160 --> 00:33:01,280 Speaker 1: Though it still can be weird when you hear about it. 598 00:33:01,280 --> 00:33:03,600 Speaker 1: You know, you're like, oh, you have an imaginary friend, 599 00:33:03,640 --> 00:33:05,719 Speaker 1: and you're speaking about them as if they're real and 600 00:33:06,240 --> 00:33:08,120 Speaker 1: you know, and part of that is we've you know, 601 00:33:08,160 --> 00:33:09,800 Speaker 1: a lot of us have seen too many horror movies, 602 00:33:09,840 --> 00:33:12,360 Speaker 1: so that's where behind goes, you know. But no, it's 603 00:33:12,400 --> 00:33:16,000 Speaker 1: there's absolutely nothing wrong with it according to the current research. 604 00:33:16,360 --> 00:33:18,920 Speaker 3: Yeah. And also studies of pretend to play have found 605 00:33:18,920 --> 00:33:21,800 Speaker 3: that in general, children are quite good at what the 606 00:33:21,840 --> 00:33:25,880 Speaker 3: author of this paper calls quarantining, which means that like 607 00:33:26,400 --> 00:33:31,000 Speaker 3: causal or mechanical understandings from a pretend to game do 608 00:33:31,120 --> 00:33:35,760 Speaker 3: not affect understandings in reality. So an example given in 609 00:33:35,800 --> 00:33:38,160 Speaker 3: the paper is like a child will use a banana 610 00:33:38,240 --> 00:33:41,760 Speaker 3: as a pretend telephone, and they can be really into 611 00:33:41,840 --> 00:33:44,840 Speaker 3: this banana phone game, but it does not lead the 612 00:33:44,920 --> 00:33:48,120 Speaker 3: child to believe that bananas can actually place calls or 613 00:33:48,120 --> 00:33:50,640 Speaker 3: that real phones can be eaten. So they're able to 614 00:33:50,920 --> 00:33:55,960 Speaker 3: quarantine the implications of the pretend game and not let 615 00:33:56,000 --> 00:33:58,719 Speaker 3: that affect their understanding of how the world works. 616 00:33:59,560 --> 00:34:02,040 Speaker 1: So that's one last thing your parents have to freak 617 00:34:02,080 --> 00:34:04,440 Speaker 1: out about, is that pretend phone play will lead to 618 00:34:04,520 --> 00:34:09,120 Speaker 1: the eating of phones and the frenzied attempt to make 619 00:34:09,160 --> 00:34:10,400 Speaker 1: calls on bananas. 620 00:34:10,920 --> 00:34:12,719 Speaker 3: Now I was wondering, though, I mean, of course there 621 00:34:12,800 --> 00:34:15,680 Speaker 3: might be individual cases where there is something you know 622 00:34:15,880 --> 00:34:19,960 Speaker 3: that's worth following up about, but in most cases it's 623 00:34:20,120 --> 00:34:22,520 Speaker 3: not much to worry about. When kids are playing pretend, 624 00:34:22,600 --> 00:34:25,520 Speaker 3: they actually can basically tell the difference. So why do 625 00:34:25,600 --> 00:34:28,440 Speaker 3: adults worry about this? I think one reason might just 626 00:34:28,480 --> 00:34:32,360 Speaker 3: be like the commitment with which children engage and pretend 627 00:34:32,400 --> 00:34:36,799 Speaker 3: to play. It's a level of unself conscious gameness for 628 00:34:37,040 --> 00:34:41,840 Speaker 3: enjoyment in a scenario that is difficult for adults to understand, 629 00:34:42,080 --> 00:34:44,960 Speaker 3: even if they're adults who are still pretty well practiced 630 00:34:44,960 --> 00:34:47,880 Speaker 3: in pretend play. Maybe you're an adult who does theater 631 00:34:48,080 --> 00:34:50,160 Speaker 3: and does D and D and stuff, so you pretend 632 00:34:50,239 --> 00:34:53,520 Speaker 3: a lot more than most adults do. Still, you probably 633 00:34:53,600 --> 00:34:57,440 Speaker 3: cannot really get in the level of gameness for pretend 634 00:34:57,600 --> 00:34:58,520 Speaker 3: that a child has. 635 00:34:59,040 --> 00:35:04,560 Speaker 1: Well, they just do it so earnestly and unashamedly, and 636 00:35:04,760 --> 00:35:07,160 Speaker 1: at the same time as adults. I feel like we 637 00:35:07,280 --> 00:35:12,840 Speaker 1: often compartmentalize our imagine worlds and our dreaming. Either it 638 00:35:12,920 --> 00:35:17,160 Speaker 1: is tied up with particular you know, acts and activities 639 00:35:17,920 --> 00:35:21,880 Speaker 1: social or otherwise you know, creative endeavors, or we just 640 00:35:21,960 --> 00:35:24,080 Speaker 1: kind of like, I don't know, we can be very 641 00:35:25,040 --> 00:35:27,719 Speaker 1: hypocritical when we think about it. You know, like we 642 00:35:27,800 --> 00:35:30,040 Speaker 1: may be spending you know, a large portion of our 643 00:35:30,120 --> 00:35:33,000 Speaker 1: days reverting into some sort of a fantasy world, be 644 00:35:33,120 --> 00:35:35,400 Speaker 1: it something we've dreamt up or something that has been 645 00:35:35,440 --> 00:35:38,839 Speaker 1: dreampt up by authors and artists and so forth. But yeah, 646 00:35:38,880 --> 00:35:41,480 Speaker 1: it's a different scenario than to see it in the child. 647 00:35:41,840 --> 00:35:44,200 Speaker 1: And then on top of that, I think there is 648 00:35:44,239 --> 00:35:47,279 Speaker 1: this or at least I'm speaking mostly for my own 649 00:35:47,320 --> 00:35:50,120 Speaker 1: part here, but you know, as a parent, you look 650 00:35:50,160 --> 00:35:54,520 Speaker 1: to your child, and especially during those early days, you 651 00:35:54,600 --> 00:35:59,520 Speaker 1: really want to hold on to and appreciate these like this, 652 00:35:59,719 --> 00:36:02,319 Speaker 1: you know, pure imagination and all of these, you know, 653 00:36:02,520 --> 00:36:05,960 Speaker 1: various aspects of childhood. But at the same time, like 654 00:36:06,080 --> 00:36:09,440 Speaker 1: you do want them to develop and grow, and you 655 00:36:09,640 --> 00:36:11,799 Speaker 1: realize they will grow out of this and they will 656 00:36:11,840 --> 00:36:18,520 Speaker 1: become ever become small adults, eventually entering into an adult world. 657 00:36:19,480 --> 00:36:21,440 Speaker 1: So we're kind of like torn, you know, like we 658 00:36:21,480 --> 00:36:23,480 Speaker 1: want them to change, but we the last thing we 659 00:36:23,520 --> 00:36:26,520 Speaker 1: want is for them to change. Yeah, and it results 660 00:36:26,560 --> 00:36:31,720 Speaker 1: probably in all sorts of again counterintuitive ideas and expectations. 661 00:36:31,840 --> 00:36:36,080 Speaker 1: And yeah, and we can also be hypocritical in the 662 00:36:36,080 --> 00:36:38,880 Speaker 1: way we judge things like the pursuit of fantasy. 663 00:36:38,760 --> 00:36:40,560 Speaker 3: Yeah, I mean that tension is like one of the 664 00:36:40,600 --> 00:36:44,399 Speaker 3: most classically I guess understood bittersweet things about being a parent. Yeah, yeah, 665 00:36:44,400 --> 00:36:46,279 Speaker 3: it's just, yeah, you want them to grow up, but 666 00:36:46,360 --> 00:36:46,760 Speaker 3: you don't. 667 00:36:48,200 --> 00:36:50,520 Speaker 1: And then at the same time, yeah, you can't help 668 00:36:50,600 --> 00:36:52,440 Speaker 1: but be a bit anxious and worrying and like, well 669 00:36:52,440 --> 00:36:54,360 Speaker 1: they will they ever know the difference between a banana 670 00:36:54,400 --> 00:36:56,120 Speaker 1: and a phone? Is this permanent or is this just 671 00:36:56,160 --> 00:36:57,439 Speaker 1: a kid thing now. 672 00:36:57,680 --> 00:36:59,719 Speaker 3: On the other hand, to be fair, it is still 673 00:36:59,719 --> 00:37:04,520 Speaker 3: found that children make more pretense reality distinction errors than 674 00:37:04,680 --> 00:37:08,680 Speaker 3: adults do, and parents and other adult caregivers do see 675 00:37:09,000 --> 00:37:12,239 Speaker 3: some instances where children really can't seem to tell the 676 00:37:12,239 --> 00:37:16,720 Speaker 3: difference between imagination and reality, or where like something from 677 00:37:16,760 --> 00:37:22,120 Speaker 3: the imagination infects their reality. An example given in the 678 00:37:22,160 --> 00:37:27,640 Speaker 3: paper is like when an originally fun pretend monster game 679 00:37:27,880 --> 00:37:30,719 Speaker 3: becomes scary to the child. So, you know, like you're 680 00:37:30,760 --> 00:37:33,560 Speaker 3: running around playing monster Chase, where mom is a monster 681 00:37:33,719 --> 00:37:36,520 Speaker 3: and she's roaring and chasing the child around, and this 682 00:37:36,600 --> 00:37:38,319 Speaker 3: is not a scary game to the child. The child 683 00:37:38,320 --> 00:37:41,120 Speaker 3: thinks this is like very funny and very fun running 684 00:37:41,120 --> 00:37:44,600 Speaker 3: around laughing, squealing. But then maybe one time after this 685 00:37:44,680 --> 00:37:48,279 Speaker 3: game seemingly out of nowhere. The child becomes upset and 686 00:37:48,400 --> 00:37:50,960 Speaker 3: says she's scared. She says, now she thinks there's a 687 00:37:50,960 --> 00:37:53,239 Speaker 3: monster in her closet and she's scared to go to bed. 688 00:37:54,160 --> 00:37:57,040 Speaker 1: I mean, I still do this to myself occasionally, where 689 00:37:57,239 --> 00:37:59,959 Speaker 1: I'm like, oh, that horror movie was fun till it wasn't. 690 00:38:00,200 --> 00:38:03,080 Speaker 3: No, yes, right, And it's not just fear. Also, you know, 691 00:38:03,160 --> 00:38:05,799 Speaker 3: you can have like, oh, my toy Kitty Kat fell 692 00:38:05,840 --> 00:38:08,440 Speaker 3: off the couch and she got hurt, and now I'm 693 00:38:08,480 --> 00:38:13,120 Speaker 3: actually sad. I'm like crying. So you know what's going 694 00:38:13,160 --> 00:38:17,000 Speaker 3: on here? Well here, Weisberg doesn't fully know the answer, 695 00:38:17,040 --> 00:38:19,480 Speaker 3: but refers to a couple of other short papers addressing 696 00:38:19,520 --> 00:38:21,600 Speaker 3: this issue of like what's happening when it seems like 697 00:38:21,719 --> 00:38:27,560 Speaker 3: kids when the imagination infects the understanding of reality. And 698 00:38:28,320 --> 00:38:30,880 Speaker 3: one of the papers was by an author named Ted Ruffman, 699 00:38:30,960 --> 00:38:33,840 Speaker 3: published in the journal Developmental Science in two thousand and two, 700 00:38:33,880 --> 00:38:37,960 Speaker 3: called Pretense Reality Confusions in Children and Adults. I went 701 00:38:38,000 --> 00:38:41,640 Speaker 3: and looked this up, and I'll try to quickly summarize 702 00:38:41,800 --> 00:38:45,640 Speaker 3: what Ruffman thinks, but it's addressing issues like when the 703 00:38:45,640 --> 00:38:50,399 Speaker 3: pretend monster has suddenly become scary and Ruffman says much 704 00:38:50,400 --> 00:38:52,520 Speaker 3: along the lines you were saying, Rob, it's helpful to 705 00:38:52,560 --> 00:38:55,359 Speaker 3: look at adult analogies to better understand what's going on, 706 00:38:56,320 --> 00:38:59,800 Speaker 3: and one of the principles he brings up is availability 707 00:38:59,920 --> 00:39:04,880 Speaker 3: or salience. You know, adults also get scared after watching 708 00:39:04,960 --> 00:39:08,279 Speaker 3: a horror movie for fun, despite fully understanding that the 709 00:39:08,360 --> 00:39:11,719 Speaker 3: movie is not real and cannot hurt them. So you 710 00:39:11,840 --> 00:39:15,279 Speaker 3: just finished watching New Nos Faratu or something, and you 711 00:39:15,320 --> 00:39:18,560 Speaker 3: don't want to go downstairs by yourself. Is it because 712 00:39:18,600 --> 00:39:21,719 Speaker 3: you can't tell the difference between fiction and reality. Probably not. 713 00:39:22,400 --> 00:39:25,760 Speaker 3: Ruffman argues that instead, the fear caused by a fictional 714 00:39:25,760 --> 00:39:28,680 Speaker 3: horror movie is probably due to a combination of number 715 00:39:28,680 --> 00:39:30,799 Speaker 3: one emotion will come to that in a second, but 716 00:39:30,880 --> 00:39:35,759 Speaker 3: also availability or salience, And in psychology these terms mean 717 00:39:35,880 --> 00:39:41,520 Speaker 3: essentially increased awareness of something. So, you know, a horror movie, 718 00:39:41,960 --> 00:39:44,200 Speaker 3: even though you don't think the events of it are real, 719 00:39:44,400 --> 00:39:47,200 Speaker 3: it just sort of puts front of mind for you 720 00:39:47,360 --> 00:39:53,200 Speaker 3: the idea of deadly threats and threatening other worldly encounters, 721 00:39:53,520 --> 00:39:55,920 Speaker 3: whether or not you think they're actually likely to happen 722 00:39:55,920 --> 00:39:58,600 Speaker 3: to you. Now, it's just high in your awareness, and 723 00:39:58,640 --> 00:40:02,640 Speaker 3: so that puts you on a for threats of whatever type. 724 00:40:02,680 --> 00:40:06,120 Speaker 3: The other thing is emotion. It's possible that what gets 725 00:40:06,160 --> 00:40:09,280 Speaker 3: carried over from say, watching a movie, is a free, 726 00:40:09,280 --> 00:40:13,160 Speaker 3: floating emotion without a reference in the real world. So again, 727 00:40:14,160 --> 00:40:16,360 Speaker 3: you know that the events of the sad movie or 728 00:40:16,360 --> 00:40:19,200 Speaker 3: the scary movie are not literally true, but they give 729 00:40:19,239 --> 00:40:22,560 Speaker 3: you an emotion that lingers, and then that emotion, without 730 00:40:22,600 --> 00:40:24,640 Speaker 3: a reference in your life, can just kind of get 731 00:40:24,680 --> 00:40:28,240 Speaker 3: attached to whatever. This may happen even easier for children, 732 00:40:28,320 --> 00:40:32,520 Speaker 3: because children may feel emotions even more intensely, and the 733 00:40:32,600 --> 00:40:36,640 Speaker 3: act of pretending itself tends to result in heightened emotions 734 00:40:36,680 --> 00:40:37,360 Speaker 3: for children. 735 00:40:37,800 --> 00:40:40,080 Speaker 1: I don't want to complicate things too much by bringing 736 00:40:40,120 --> 00:40:42,239 Speaker 1: up dreams, but I feel like this is maybe more 737 00:40:42,280 --> 00:40:46,560 Speaker 1: pronounced for grown ups. In that situation where you wake 738 00:40:46,680 --> 00:40:49,200 Speaker 1: up from a disturbing dream and you still feel disturbed. 739 00:40:49,640 --> 00:40:52,320 Speaker 1: You know you can't help but carry that over into 740 00:40:52,400 --> 00:40:54,480 Speaker 1: at least the first portion of your morning, even though 741 00:40:54,480 --> 00:40:57,000 Speaker 1: you know that was a dream, and maybe even analysis 742 00:40:57,040 --> 00:41:00,279 Speaker 1: of the facts of the dream are just ridiculous, but 743 00:41:00,560 --> 00:41:05,040 Speaker 1: the feeling remains. And I think I have encountered that 744 00:41:05,120 --> 00:41:08,640 Speaker 1: with films before as well, if they are particularly either 745 00:41:08,680 --> 00:41:12,560 Speaker 1: I'm particularly sensitive or the vibe is particularly strong in 746 00:41:12,560 --> 00:41:15,600 Speaker 1: a given film, or some combination of the two. So yeah, 747 00:41:15,960 --> 00:41:19,800 Speaker 1: taking those two into account, I think helps me better 748 00:41:19,880 --> 00:41:22,399 Speaker 1: understand where a child may be coming from when they 749 00:41:22,440 --> 00:41:23,720 Speaker 1: have this situation occur. 750 00:41:24,160 --> 00:41:26,799 Speaker 3: Yeah, But then there's a third thing, Ruffman brings up 751 00:41:26,840 --> 00:41:29,640 Speaker 3: that I think is the So we have those similarities 752 00:41:29,640 --> 00:41:31,680 Speaker 3: with kids on those first two things, the emotion and 753 00:41:31,719 --> 00:41:35,360 Speaker 3: the and the availability or salience, But then there's a 754 00:41:35,360 --> 00:41:40,640 Speaker 3: big difference, which is our background knowledge. Ruffman points out that, 755 00:41:40,760 --> 00:41:43,719 Speaker 3: simply put, kids know less than adults about how the 756 00:41:43,760 --> 00:41:46,400 Speaker 3: world works and what is in it, So it is 757 00:41:46,480 --> 00:41:51,400 Speaker 3: actually less unreasonable than it seems two adults for children 758 00:41:51,480 --> 00:41:55,440 Speaker 3: to entertain implausible scenarios like there's a monster in my closet. 759 00:41:55,840 --> 00:41:58,759 Speaker 3: By the time you're forty, you should be aware that 760 00:41:58,800 --> 00:42:01,320 Speaker 3: this is actually not some thing that happens in reality. 761 00:42:01,840 --> 00:42:05,120 Speaker 3: They're not monsters in closets. But when you're three, it's 762 00:42:05,239 --> 00:42:08,120 Speaker 3: reasonable to consider this is a still live option, like 763 00:42:08,160 --> 00:42:11,399 Speaker 3: you don't have enough experience to reasonably rule that out. 764 00:42:12,080 --> 00:42:17,239 Speaker 1: By the time you're forty though, like late thirties, still understandable. 765 00:42:18,760 --> 00:42:22,160 Speaker 3: So this still does not necessarily mean that children have 766 00:42:22,400 --> 00:42:25,880 Speaker 3: confused what happens in a pretend game with what happens 767 00:42:25,920 --> 00:42:28,880 Speaker 3: in reality. So you know, a child might worry that 768 00:42:28,920 --> 00:42:31,960 Speaker 3: there's an unseen monster in the closet, but would probably 769 00:42:32,040 --> 00:42:35,360 Speaker 3: not worry that like, you know, mommy playing the monster 770 00:42:35,480 --> 00:42:38,319 Speaker 3: chase game that that means mom literally turned into a 771 00:42:38,360 --> 00:42:40,720 Speaker 3: monster when she was chasing the kid around and roaring. 772 00:42:40,800 --> 00:42:42,880 Speaker 3: You know, there can just be kind of a vague 773 00:42:43,080 --> 00:42:46,879 Speaker 3: infection of ideas from one to the other, even if 774 00:42:46,920 --> 00:42:52,439 Speaker 3: you don't confuse the pretend scenario for a literal reality. Yeah. 775 00:42:52,600 --> 00:42:55,640 Speaker 1: Yeah, it's also worth caveating here though, that you know, 776 00:42:55,719 --> 00:42:59,600 Speaker 1: even as adults, we can still even though we know 777 00:43:00,160 --> 00:43:01,719 Speaker 1: we know how the world works, it doesn't mean we 778 00:43:01,840 --> 00:43:05,319 Speaker 1: really know how the world works at all levels. And 779 00:43:05,960 --> 00:43:10,600 Speaker 1: we're also prone to latching on to best case scenarios 780 00:43:10,640 --> 00:43:13,640 Speaker 1: and worst case scenarios as if those are the most 781 00:43:13,760 --> 00:43:17,759 Speaker 1: most likely outcomes. So yeah, there's a lot of room 782 00:43:17,800 --> 00:43:20,680 Speaker 1: for error in all of this. But yeah, I understand 783 00:43:20,880 --> 00:43:23,839 Speaker 1: the basic idea here. Yeah, the kids just know less 784 00:43:23,880 --> 00:43:28,440 Speaker 1: about the world, and they're able to they're more susceptible 785 00:43:28,520 --> 00:43:38,920 Speaker 1: to the contagion of those ideas. 786 00:43:39,760 --> 00:43:41,520 Speaker 3: All right, From here, I want to skip over a 787 00:43:41,560 --> 00:43:43,840 Speaker 3: few things in the paper and move on to talking 788 00:43:43,880 --> 00:43:47,040 Speaker 3: about a couple of the mental capacities that the author 789 00:43:47,080 --> 00:43:51,920 Speaker 3: of this paper mentioned as possibly being related to pretend 790 00:43:51,920 --> 00:43:54,720 Speaker 3: to play in childhood, and the three that the author 791 00:43:54,760 --> 00:43:59,600 Speaker 3: explores are symbolic understanding, theory of mind, and counterfactual reasoning. 792 00:44:00,080 --> 00:44:02,399 Speaker 3: As I said, we might save theory of mind more 793 00:44:02,440 --> 00:44:05,560 Speaker 3: for part two, but applying to all three of these concepts, 794 00:44:06,080 --> 00:44:09,000 Speaker 3: pretend play appears to have links to the development of 795 00:44:09,000 --> 00:44:12,760 Speaker 3: these abilities, But there are a lot of questions about 796 00:44:12,800 --> 00:44:15,400 Speaker 3: how strong these links are and how they work, Like 797 00:44:16,320 --> 00:44:19,160 Speaker 3: should it be understood that pretend to play is causally 798 00:44:19,239 --> 00:44:24,280 Speaker 3: necessary for learning any of them? Or is it merely facilitative, 799 00:44:24,440 --> 00:44:28,640 Speaker 3: meaning making it easier or faster to learn them? Or 800 00:44:28,680 --> 00:44:30,719 Speaker 3: could they be working in the opposite direction, like the 801 00:44:32,080 --> 00:44:37,400 Speaker 3: nascent beginnings of these capacities are what makes pretend play possible. 802 00:44:37,920 --> 00:44:41,640 Speaker 3: Or could pretend play be what is called epiphenomenal, meaning 803 00:44:41,680 --> 00:44:46,000 Speaker 3: an unnecessary byproduct of these developing capacities, Like it doesn't 804 00:44:46,040 --> 00:44:49,520 Speaker 3: do anything itself, it just emerges because the brain can 805 00:44:49,600 --> 00:44:54,239 Speaker 3: do these things. Weisberg notes that this really is difficult 806 00:44:54,320 --> 00:44:58,000 Speaker 3: to study scientifically. It's hard to get really conclusive answers 807 00:44:58,000 --> 00:45:00,680 Speaker 3: on a lot of these questions, especially because it is 808 00:45:00,760 --> 00:45:05,120 Speaker 3: hard to build robust and ethical experiments on this, Like 809 00:45:05,160 --> 00:45:08,399 Speaker 3: you can't really have control groups in which you force 810 00:45:08,520 --> 00:45:12,360 Speaker 3: children to grow up without engaging and pretend play. That's 811 00:45:12,480 --> 00:45:14,759 Speaker 3: not really ethical. So a lot of the ways we 812 00:45:14,800 --> 00:45:17,799 Speaker 3: would have of studying these questions are like indirect ways 813 00:45:17,840 --> 00:45:19,920 Speaker 3: of looking at it and leave us with maybe helpful 814 00:45:19,960 --> 00:45:23,359 Speaker 3: but still incomplete evidence. So the first thing to look 815 00:45:23,400 --> 00:45:28,080 Speaker 3: at here is symbolic understanding. Pretend play is really interesting 816 00:45:28,239 --> 00:45:32,759 Speaker 3: because it is symbolic in nature. And to come back 817 00:45:32,800 --> 00:45:35,920 Speaker 3: to one example that shows this pretty easily, the usually 818 00:45:35,960 --> 00:45:39,280 Speaker 3: the first acquired form of pretend play in child development 819 00:45:39,400 --> 00:45:43,520 Speaker 3: object substitution. So the stick is a sword, the remote 820 00:45:43,560 --> 00:45:47,680 Speaker 3: control is a phone, this wash cloth is a warm 821 00:45:47,719 --> 00:45:51,520 Speaker 3: blanket for the baby dinosaur. Things stand in for other 822 00:45:51,640 --> 00:45:54,879 Speaker 3: things that they in a literal sense, are not, though 823 00:45:54,880 --> 00:46:00,160 Speaker 3: they might be closer or further in physical form to 824 00:46:00,200 --> 00:46:02,960 Speaker 3: the thing they're supposed to represent. You know, pretending a 825 00:46:02,960 --> 00:46:05,680 Speaker 3: baby doll is a baby is still a form of pretending, 826 00:46:05,800 --> 00:46:08,680 Speaker 3: because even though a baby doll is made to be 827 00:46:08,960 --> 00:46:11,040 Speaker 3: is to look like a baby, it resembles a baby, 828 00:46:11,040 --> 00:46:13,040 Speaker 3: it is not literally a baby. So like it, you know, 829 00:46:13,080 --> 00:46:15,840 Speaker 3: when you feed it, it doesn't actually eat and so forth. 830 00:46:16,320 --> 00:46:20,239 Speaker 1: But pretending a remote control is a phone, Like, that's 831 00:46:20,640 --> 00:46:24,279 Speaker 1: that's rather straightforward. And actually, I mean really when you're 832 00:46:25,600 --> 00:46:28,359 Speaker 1: super young, like, what's the difference between all of these 833 00:46:28,440 --> 00:46:31,440 Speaker 1: various gadgets that your parents have in their house, right, 834 00:46:31,480 --> 00:46:34,239 Speaker 1: I mean it's all just slightly different versions of the 835 00:46:34,280 --> 00:46:34,799 Speaker 1: same thing. 836 00:46:35,320 --> 00:46:39,480 Speaker 3: Sure. Yeah, Yet, despite the general lack of understanding about 837 00:46:39,600 --> 00:46:42,120 Speaker 3: you know, the intricacies of how a lot of devices 838 00:46:42,160 --> 00:46:45,200 Speaker 3: work in real life, in pretend to play, I mean, 839 00:46:45,560 --> 00:46:50,000 Speaker 3: a child can really learn to consistently, across time manipulate 840 00:46:50,080 --> 00:46:53,480 Speaker 3: a symbolic object as if it were the thing it represented, 841 00:46:53,840 --> 00:46:57,560 Speaker 3: having the properties, functions, and effects of the pretend object. 842 00:46:57,840 --> 00:47:00,680 Speaker 3: So like, you know, the child might not really understand 843 00:47:00,719 --> 00:47:03,200 Speaker 3: fully how a phone works, but they can keep treating 844 00:47:03,239 --> 00:47:05,600 Speaker 3: the remote as a phone in place calls with it. 845 00:47:06,080 --> 00:47:08,640 Speaker 3: They might even try to FaceTime, you know, the like 846 00:47:08,719 --> 00:47:12,400 Speaker 3: they'll they will go through activities that they've seen adults 847 00:47:12,440 --> 00:47:16,799 Speaker 3: do with the phone. So what Weisberg notes that some 848 00:47:17,080 --> 00:47:21,160 Speaker 3: child development scholars dispute the extent to which pretend to 849 00:47:21,200 --> 00:47:25,799 Speaker 3: play should be seen as strictly symbolic. Now, there are 850 00:47:25,840 --> 00:47:28,759 Speaker 3: a couple of different frameworks here, different ways of thinking 851 00:47:28,840 --> 00:47:33,200 Speaker 3: about what pretending is in something like object substitution. Is 852 00:47:33,239 --> 00:47:38,120 Speaker 3: it simply a behavior or is it actually a mentalistic 853 00:47:38,239 --> 00:47:42,760 Speaker 3: process of representation in the brain? Is it a mental state? Now? 854 00:47:43,160 --> 00:47:47,880 Speaker 3: Weisberg explains the behavior view like this quote. When pretending 855 00:47:47,920 --> 00:47:50,640 Speaker 3: that a banana is a phone, one behaves as if 856 00:47:50,680 --> 00:47:53,680 Speaker 3: the banana was a phone and performs the actions with 857 00:47:53,800 --> 00:47:56,640 Speaker 3: the banana that would be appropriate if the banana was 858 00:47:56,680 --> 00:48:00,480 Speaker 3: a phone. No mentalizing is necessary for the game to proceed, 859 00:48:00,840 --> 00:48:04,880 Speaker 3: as the pretense is connected primarily to behaviors and not 860 00:48:05,080 --> 00:48:09,479 Speaker 3: necessarily to mental states or intentions. So in this view, 861 00:48:09,920 --> 00:48:13,279 Speaker 3: the child does not actually need to have separate concepts 862 00:48:13,280 --> 00:48:17,200 Speaker 3: of banana and phone and mentally apply the attributes of 863 00:48:17,239 --> 00:48:20,200 Speaker 3: the phone to the banana, understanding that they are in 864 00:48:20,239 --> 00:48:23,880 Speaker 3: fact different. Instead, they're just treating the banana as if 865 00:48:23,960 --> 00:48:27,120 Speaker 3: it were actually a phone. What is the support for 866 00:48:27,160 --> 00:48:31,600 Speaker 3: this view, Well, Weisberg cites research where if you take 867 00:48:31,680 --> 00:48:34,000 Speaker 3: four year olds and five year olds, take these children 868 00:48:34,640 --> 00:48:38,279 Speaker 3: and you show them a character hopping like a kangaroo, 869 00:48:39,280 --> 00:48:41,759 Speaker 3: and then you tell the kids that the character who 870 00:48:41,760 --> 00:48:46,000 Speaker 3: hops like a kangaroo does not know what a kangaroo is. 871 00:48:46,800 --> 00:48:50,560 Speaker 3: And then you ask them, is the hopping character pretending 872 00:48:50,680 --> 00:48:53,839 Speaker 3: to be a kangaroo? The majority of four and five 873 00:48:53,920 --> 00:48:56,400 Speaker 3: year olds will say yes. In their view, the hopping 874 00:48:56,480 --> 00:48:59,880 Speaker 3: character is pretending to be a kangaroo, even if the 875 00:49:00,120 --> 00:49:02,719 Speaker 3: character has never heard of a kangaroo and doesn't know 876 00:49:02,760 --> 00:49:05,880 Speaker 3: what it is. Now, Actually, I think that's a really 877 00:49:05,880 --> 00:49:08,440 Speaker 3: interesting finding that might seem kind of subtle, And I 878 00:49:08,480 --> 00:49:11,360 Speaker 3: don't know whether it proves the pure behavior view of 879 00:49:11,400 --> 00:49:13,440 Speaker 3: pretend to play, but I think that's just kind of 880 00:49:13,480 --> 00:49:17,080 Speaker 3: an interesting result. Nonetheless, I don't think adults would make 881 00:49:17,080 --> 00:49:20,360 Speaker 3: the same judgment. I think if you asked adults, we 882 00:49:20,400 --> 00:49:22,799 Speaker 3: would probably mostly say that you need to know what 883 00:49:22,880 --> 00:49:25,919 Speaker 3: something is in order to pretend to be that thing. 884 00:49:26,360 --> 00:49:27,960 Speaker 3: But for a lot of four and five year olds 885 00:49:28,040 --> 00:49:30,520 Speaker 3: know you only need to act like a thing to 886 00:49:30,600 --> 00:49:31,440 Speaker 3: pretend to be it. 887 00:49:31,920 --> 00:49:34,680 Speaker 1: Yeah, for adults, I feel like the revelation that the 888 00:49:34,760 --> 00:49:39,400 Speaker 1: individual acting like a kangaroo doesn't know what a kangaroo is, like, 889 00:49:39,480 --> 00:49:43,279 Speaker 1: that's potentially horrifying. Yeah, right, that makes things a lot 890 00:49:43,360 --> 00:49:46,520 Speaker 1: more concerning. Yeah, But they're just like, well, yeah, they're 891 00:49:46,560 --> 00:49:49,440 Speaker 1: pretending to be a kangaroo. Of course they're pretending to 892 00:49:49,480 --> 00:49:50,880 Speaker 1: be a kangaro. It doesn't matter if they don't know 893 00:49:50,920 --> 00:49:53,200 Speaker 1: what one is. They are pretending to be a kangaroo. 894 00:49:53,920 --> 00:49:57,600 Speaker 3: But Weisberg argues that subsequent research on this question has 895 00:49:57,640 --> 00:50:00,560 Speaker 3: made the initial result maybe a little more complicated, and 896 00:50:01,000 --> 00:50:04,400 Speaker 3: it's possible that this doesn't really tell us what's happening 897 00:50:04,840 --> 00:50:09,320 Speaker 3: when children pretend, but is instead addressing a second order 898 00:50:09,360 --> 00:50:15,680 Speaker 3: related question of how children conceptualize what pretending is, which 899 00:50:15,719 --> 00:50:18,600 Speaker 3: is an interesting question but a different one because like 900 00:50:19,040 --> 00:50:22,040 Speaker 3: a child may not actually be able to fully explain 901 00:50:22,200 --> 00:50:25,520 Speaker 3: their own mental states when pretending. They might be doing 902 00:50:25,520 --> 00:50:28,040 Speaker 3: one thing when pretending, but when you ask a child 903 00:50:28,120 --> 00:50:30,920 Speaker 3: what pretending is, they'll tell you something kind of different. 904 00:50:31,320 --> 00:50:33,560 Speaker 1: Yeah, it's such an adult impulse too, to like, Okay, 905 00:50:33,600 --> 00:50:36,439 Speaker 1: that thing you were doing, now, I'm going to ruin 906 00:50:36,480 --> 00:50:39,560 Speaker 1: it by asking you to explain it, you know, like 907 00:50:39,600 --> 00:50:42,279 Speaker 1: they're just doing it. They're just engaging in the pretend play. 908 00:50:42,960 --> 00:50:45,840 Speaker 3: Now. The other view, the mental symbolism view. This is 909 00:50:45,840 --> 00:50:49,120 Speaker 3: the view that says children are indeed engaging in mental 910 00:50:49,200 --> 00:50:52,719 Speaker 3: symbolism when they play pretend, and in this case, the 911 00:50:52,800 --> 00:50:58,040 Speaker 3: game quote crucially requires understanding something about the mental states involved. 912 00:50:58,360 --> 00:51:01,760 Speaker 3: So that one is aware what is intended in the game. 913 00:51:02,200 --> 00:51:05,400 Speaker 3: So under this view, it would be important to understand 914 00:51:05,400 --> 00:51:08,160 Speaker 3: that you are intending to pretend to be a kangaroo 915 00:51:08,320 --> 00:51:11,200 Speaker 3: in order to pretend to be a kangaroo. So in 916 00:51:11,239 --> 00:51:13,160 Speaker 3: this view, like if a kid is playing the Banana 917 00:51:13,200 --> 00:51:16,560 Speaker 3: phone game, it is necessary that they understand and that 918 00:51:16,600 --> 00:51:19,640 Speaker 3: all play partners understand that the banana is supposed to 919 00:51:19,800 --> 00:51:24,040 Speaker 3: represent a phone. Now as evidence supporting this view, Weissberg 920 00:51:24,120 --> 00:51:29,640 Speaker 3: cites some other interesting experimental findings. One is experiments showing 921 00:51:29,680 --> 00:51:34,120 Speaker 3: that kids in this preschool age can readily navigate a 922 00:51:34,120 --> 00:51:37,400 Speaker 3: bunch of different pretend to play episodes with different partners, 923 00:51:37,920 --> 00:51:42,520 Speaker 3: which depends on keeping track of what each different play 924 00:51:42,560 --> 00:51:47,520 Speaker 3: partner knows about what the play props represent. So maybe 925 00:51:47,760 --> 00:51:50,799 Speaker 3: Dad knows, but Mom does not know that this pile 926 00:51:50,880 --> 00:51:54,560 Speaker 3: of crayons is actually spaghetti and my dinosaurs are eating it. 927 00:51:55,000 --> 00:51:59,439 Speaker 3: Mom would need to be informed that the crayons are spaghetti. Now, 928 00:51:59,440 --> 00:52:01,840 Speaker 3: how can you tell that children have this ability to 929 00:52:02,200 --> 00:52:07,240 Speaker 3: navigate the different understandings Like this, children often get upset 930 00:52:07,440 --> 00:52:11,320 Speaker 3: or protest when a play partner starts using a prop 931 00:52:11,719 --> 00:52:15,880 Speaker 3: literally instead of in its symbolic identity. So like if 932 00:52:15,920 --> 00:52:18,920 Speaker 3: we're playing the crayons or spaghetti game and then I 933 00:52:19,000 --> 00:52:22,640 Speaker 3: go pick up a spaghetti crayon and start drawing with it, 934 00:52:22,680 --> 00:52:25,400 Speaker 3: the child is very likely to be like, no, that 935 00:52:25,520 --> 00:52:28,759 Speaker 3: is spaghetti, not a crayon. If you encountered this. 936 00:52:29,360 --> 00:52:32,880 Speaker 1: Oh yeah, yeah, definitely in these more abstract forms, but 937 00:52:32,960 --> 00:52:37,840 Speaker 1: also in the case of stuffed animals or stuffies, like 938 00:52:37,920 --> 00:52:40,440 Speaker 1: what is the difference between a stuffed animal and a pillow? 939 00:52:41,840 --> 00:52:44,200 Speaker 1: Try and use a beloved stuffed animal as a pillow, 940 00:52:44,239 --> 00:52:45,719 Speaker 1: and the child will let you know. 941 00:52:46,120 --> 00:52:49,960 Speaker 3: Oh yeah, classic, that's a great one. But so generally, 942 00:52:50,960 --> 00:52:54,719 Speaker 3: the children in this kind of example only protest like 943 00:52:54,800 --> 00:52:58,160 Speaker 3: this if the play partner should be expected to know 944 00:52:58,440 --> 00:53:02,000 Speaker 3: about the substitution, So like if the person they're playing 945 00:53:02,000 --> 00:53:05,640 Speaker 3: with was present when the pretense began. So that's kind 946 00:53:05,680 --> 00:53:08,400 Speaker 3: of interesting. You know, the child will have more patience 947 00:53:08,719 --> 00:53:11,640 Speaker 3: for somebody who just entered the picture and doesn't understand 948 00:53:11,680 --> 00:53:15,640 Speaker 3: that the crayons are spaghetti. More evidence that pretend to 949 00:53:15,640 --> 00:53:20,000 Speaker 3: play is mentally symbolic and not just behavioral. Some actions 950 00:53:20,040 --> 00:53:23,680 Speaker 3: observed and pretend to play only make sense if there 951 00:53:23,719 --> 00:53:27,399 Speaker 3: is a symbolic representation, and do not make sense if 952 00:53:27,440 --> 00:53:31,480 Speaker 3: the child were simply behaving as if the object really 953 00:53:31,760 --> 00:53:36,960 Speaker 3: was the substitution object. Here's an example. You've got a 954 00:53:37,000 --> 00:53:39,959 Speaker 3: little lego block and you decide it's a car, and 955 00:53:40,040 --> 00:53:43,160 Speaker 3: you are pushing the lego block around and saying room 956 00:53:43,239 --> 00:53:46,719 Speaker 3: vroom and making horn honking sounds. Children do stuff like 957 00:53:46,719 --> 00:53:50,200 Speaker 3: this all the time. Is that what a child does 958 00:53:50,320 --> 00:53:53,920 Speaker 3: in relation to a real car, push it around and 959 00:53:53,960 --> 00:53:57,040 Speaker 3: say vroom vroom. No, in a real car, the child 960 00:53:57,120 --> 00:54:00,360 Speaker 3: like gets inside and rides and maybe looks out the window. 961 00:54:00,840 --> 00:54:04,480 Speaker 3: There is no behavior to enact in relation to a 962 00:54:04,520 --> 00:54:08,400 Speaker 3: real car that is similar to pushing a tiny object 963 00:54:08,400 --> 00:54:10,960 Speaker 3: around on the ground and making vrooming sounds and horn 964 00:54:11,040 --> 00:54:14,479 Speaker 3: honking sounds with your mouth. This really only makes sense 965 00:54:14,520 --> 00:54:17,719 Speaker 3: if the child understands that the block is not a 966 00:54:17,760 --> 00:54:22,759 Speaker 3: car but represents a car. So, in the end, Weisberg 967 00:54:22,840 --> 00:54:26,280 Speaker 3: argues that the symbolic view of pretense is better supported 968 00:54:26,360 --> 00:54:29,560 Speaker 3: by the evidence. Now, what does this mean for the 969 00:54:29,680 --> 00:54:34,359 Speaker 3: broader idea of symbolic understanding and child development? Again, it's 970 00:54:34,360 --> 00:54:37,000 Speaker 3: hard to prove this kind of thing conclusively, but a 971 00:54:37,000 --> 00:54:40,279 Speaker 3: lot of researchers have suggested that there is a there's 972 00:54:40,320 --> 00:54:44,040 Speaker 3: a link between pretend play and symbolic thinking, and it 973 00:54:44,200 --> 00:54:47,600 Speaker 3: means that pretend play could be important for the development 974 00:54:47,680 --> 00:54:51,480 Speaker 3: of the most significant form of symbolic thinking in human culture, 975 00:54:51,520 --> 00:54:56,120 Speaker 3: which is language. Language is inherently symbolic because a word 976 00:54:56,400 --> 00:54:59,600 Speaker 3: is not the thing itself, it only represents the thing. 977 00:55:00,320 --> 00:55:04,520 Speaker 3: So it may be that pretend play gives children a 978 00:55:04,640 --> 00:55:09,720 Speaker 3: chance to practice symbolic thinking, which in turn helps accelerate 979 00:55:09,800 --> 00:55:14,200 Speaker 3: their acquisition of language in early childhood. Some researchers apparently 980 00:55:14,200 --> 00:55:16,960 Speaker 3: think this, but again, it's hard to disentangle the variables 981 00:55:17,000 --> 00:55:20,520 Speaker 3: and see which direction if any of the causal relationship goes. 982 00:55:20,960 --> 00:55:24,000 Speaker 3: One thing is pretty clear is that pretending is not 983 00:55:24,640 --> 00:55:28,359 Speaker 3: necessary for language acquisition, but it may simply make it 984 00:55:28,480 --> 00:55:33,480 Speaker 3: easier and faster. Weisberg briefly offers another interesting idea. This 985 00:55:33,560 --> 00:55:35,560 Speaker 3: is almost just an aside and a sentence, but it 986 00:55:35,680 --> 00:55:39,440 Speaker 3: really started working around in my brain. Weisberg writes, quote 987 00:55:39,680 --> 00:55:44,040 Speaker 3: play may provide an especially facilitative environment for children to 988 00:55:44,160 --> 00:55:49,879 Speaker 3: experiment with new syntactic constructions. If I understand that right, 989 00:55:50,239 --> 00:55:55,520 Speaker 3: I think this means that because pretending during play allows 990 00:55:55,560 --> 00:56:00,360 Speaker 3: you to generate infinitely variable scenarios without ever having to 991 00:56:00,480 --> 00:56:04,800 Speaker 3: leave your home or your normal routines. It encourages novel 992 00:56:04,960 --> 00:56:09,440 Speaker 3: constructions of language based thought. So, in other words, a 993 00:56:09,520 --> 00:56:12,360 Speaker 3: child may literally do almost the same thing in the 994 00:56:12,400 --> 00:56:16,560 Speaker 3: same place most days, but because playing pretend can create 995 00:56:16,680 --> 00:56:20,560 Speaker 3: weird novel situations with very little effort or risk, you 996 00:56:20,600 --> 00:56:24,319 Speaker 3: will be required to think and speak new sentences, which 997 00:56:24,360 --> 00:56:27,080 Speaker 3: is important as you get better at speaking and practice 998 00:56:27,120 --> 00:56:30,040 Speaker 3: your language skills. You know, under what other I was 999 00:56:30,120 --> 00:56:32,120 Speaker 3: just thinking about, Like what my daughter's doing in the 1000 00:56:32,160 --> 00:56:36,560 Speaker 3: past few days. She's like, she is making new weird 1001 00:56:36,719 --> 00:56:39,439 Speaker 3: sentences all the time, Like you know, little gholies, get 1002 00:56:39,480 --> 00:56:42,960 Speaker 3: on boat and go on water and see red buoy 1003 00:56:43,080 --> 00:56:44,280 Speaker 3: and go to Nana's house. 1004 00:56:45,080 --> 00:56:47,479 Speaker 1: Little goolies, where did she pick up? Has she seen 1005 00:56:47,520 --> 00:56:47,879 Speaker 1: the movie? 1006 00:56:47,960 --> 00:56:50,360 Speaker 3: No, not the movie. She's got she's got some little 1007 00:56:50,440 --> 00:56:53,040 Speaker 3: some little weird, little weird guys who are googlies. 1008 00:56:53,160 --> 00:56:55,960 Speaker 1: Yeah, okay, that makes sense, but yeah, I mean this 1009 00:56:56,000 --> 00:56:58,080 Speaker 1: is again this touches on one of the great things 1010 00:56:58,120 --> 00:57:01,560 Speaker 1: about being around children is that they are just such 1011 00:57:01,600 --> 00:57:06,440 Speaker 1: a font of wild creativity that grown ups typically just 1012 00:57:06,480 --> 00:57:10,680 Speaker 1: don't have as ready access to. Like I'm sure this 1013 00:57:10,760 --> 00:57:12,360 Speaker 1: is a story I've told on the show before, but 1014 00:57:12,400 --> 00:57:15,160 Speaker 1: this was before I became a parent. I went to 1015 00:57:15,600 --> 00:57:18,080 Speaker 1: an improv show. It was like a local improv group, 1016 00:57:18,360 --> 00:57:21,200 Speaker 1: and they were doing a kid's puppet show, but it 1017 00:57:21,240 --> 00:57:24,720 Speaker 1: was entirely improv and they would ask the children to 1018 00:57:24,720 --> 00:57:29,520 Speaker 1: give them ideas to then act out. And so even 1019 00:57:29,560 --> 00:57:32,880 Speaker 1: like seasoned improv group, like they were really you know, 1020 00:57:32,960 --> 00:57:35,000 Speaker 1: they were really rolling with some of these ideas. Like 1021 00:57:35,040 --> 00:57:39,800 Speaker 1: I distinctly remember one little girl saying Batman the girl 1022 00:57:40,160 --> 00:57:44,000 Speaker 1: as being one of the concepts. Anyway, that's just one example. Obviously, 1023 00:57:44,040 --> 00:57:45,920 Speaker 1: anyone who's been around children for any length of time 1024 00:57:45,920 --> 00:57:47,040 Speaker 1: can think of a hundred more. 1025 00:57:47,400 --> 00:57:50,200 Speaker 3: Yeah, they get they get weird. Yeah, did I already 1026 00:57:50,200 --> 00:57:53,240 Speaker 3: mention Mine is also right now obsessed with changing diapers 1027 00:57:53,280 --> 00:57:57,600 Speaker 3: on dinosaurs. On dinosaurs, the dinosaurs have diapers, and they 1028 00:57:57,600 --> 00:57:59,440 Speaker 3: often have poop needs to be changed. 1029 00:57:59,600 --> 00:58:02,040 Speaker 1: Well, you know, that's just sensible. 1030 00:58:02,280 --> 00:58:05,000 Speaker 3: Oh but quickly before we move off of the symbolic 1031 00:58:05,080 --> 00:58:09,320 Speaker 3: understanding thing, Weisberg the language is clearly the most important 1032 00:58:09,360 --> 00:58:13,160 Speaker 3: type of symbolic skills in human culture. Language is not 1033 00:58:13,200 --> 00:58:16,520 Speaker 3: the only symbolic skill practice through pretend to play another 1034 00:58:16,560 --> 00:58:20,320 Speaker 3: one the author mentions is quote reasoning with maps and 1035 00:58:20,360 --> 00:58:23,760 Speaker 3: scale models. That's the type of symbolic representation. You can 1036 00:58:23,800 --> 00:58:27,080 Speaker 3: think of a play space on the floor as really 1037 00:58:27,120 --> 00:58:30,600 Speaker 3: being much like a map, a scale representation of a 1038 00:58:30,640 --> 00:58:34,120 Speaker 3: topography or landscape in miniature on which you can sort 1039 00:58:34,160 --> 00:58:36,240 Speaker 3: of plot routes and act things out. And this is 1040 00:58:36,280 --> 00:58:38,200 Speaker 3: a big part of adult reasoning about how to get 1041 00:58:38,240 --> 00:58:38,960 Speaker 3: around places. 1042 00:58:39,440 --> 00:58:42,760 Speaker 1: Yeah, yeah, I mean it makes sense since you consider 1043 00:58:42,840 --> 00:58:46,560 Speaker 1: that often a child's room contains multiple scale models, be 1044 00:58:46,680 --> 00:58:50,360 Speaker 1: they lego kits that have been as symboled or you know, 1045 00:58:50,600 --> 00:58:53,640 Speaker 1: or stuffies that are of vehicles. I mean, there are 1046 00:58:53,880 --> 00:58:57,080 Speaker 1: a million different variations of this obviously, but by having 1047 00:58:57,080 --> 00:58:59,560 Speaker 1: those objects in a space, it kind of turns that 1048 00:58:59,640 --> 00:59:02,440 Speaker 1: space into a kind of map or a miniaturized world. 1049 00:59:02,800 --> 00:59:15,439 Speaker 3: Totally. Okay, one more thing before we wrap up Part one. 1050 00:59:15,520 --> 00:59:19,640 Speaker 3: Here is Weissberg's exploration of the link between pretend play 1051 00:59:19,880 --> 00:59:26,160 Speaker 3: and counter factual reasoning. So counterfactual reasoning is reasoning based 1052 00:59:26,200 --> 00:59:30,120 Speaker 3: on a premise that you do not accept as current reality. 1053 00:59:30,480 --> 00:59:34,800 Speaker 3: So here's one. If cheetos were blue instead of orange, 1054 00:59:34,840 --> 00:59:38,120 Speaker 3: what color would your fingertips become after eating them? You 1055 00:59:38,200 --> 00:59:40,760 Speaker 3: know that cheetos are not actually blue, but you can 1056 00:59:40,800 --> 00:59:45,320 Speaker 3: easily answer this question because you can reason counterfactually right, 1057 00:59:45,920 --> 00:59:53,400 Speaker 3: blue right, got it on the record. Yes, okay. So 1058 00:59:53,840 --> 00:59:57,400 Speaker 3: you know, as a comparison, imagine this banana war a phone, 1059 00:59:57,680 --> 01:00:02,360 Speaker 3: how would you use it. It's easy to see playing 1060 01:00:02,400 --> 01:00:07,080 Speaker 3: pretend as really almost exactly the same thing as counterfactual reasoning. 1061 01:00:07,120 --> 01:00:10,440 Speaker 3: You start with a premise that is not literal, it 1062 01:00:10,480 --> 01:00:12,600 Speaker 3: is different than how you think the world actually is, 1063 01:00:13,120 --> 01:00:15,280 Speaker 3: and then you act it out. You follow from there. 1064 01:00:15,640 --> 01:00:19,560 Speaker 3: But interestingly, studies have found that children in the so 1065 01:00:19,640 --> 01:00:21,920 Speaker 3: called high season of pretend to play, you know, this 1066 01:00:22,000 --> 01:00:24,960 Speaker 3: period of like three to five years old, where they're 1067 01:00:25,040 --> 01:00:28,360 Speaker 3: playing pretend all the time. Kids in this age range 1068 01:00:28,720 --> 01:00:32,880 Speaker 3: show a lot of difficulty with counterfactual reasoning and experiments. 1069 01:00:33,840 --> 01:00:37,280 Speaker 3: Some examples cited by Weisberg here. One is like an 1070 01:00:37,280 --> 01:00:41,040 Speaker 3: experiment where a kid watches a toy mouse go down 1071 01:00:41,160 --> 01:00:44,400 Speaker 3: a little forked slide and then answers questions about it. 1072 01:00:45,200 --> 01:00:48,040 Speaker 3: And so you can imagine. One condition is the child 1073 01:00:48,080 --> 01:00:50,280 Speaker 3: watches the mouse go down the fork in one direction, 1074 01:00:50,760 --> 01:00:53,720 Speaker 3: and then the experimenter asks, if the mouse goes down 1075 01:00:53,800 --> 01:00:56,520 Speaker 3: the opposite side of the fork next time, where will 1076 01:00:56,560 --> 01:00:59,320 Speaker 3: it end up? Kids do okay with this question? It's 1077 01:00:59,360 --> 01:01:02,960 Speaker 3: a hypothetic question. About a future event, and they've already 1078 01:01:03,000 --> 01:01:07,520 Speaker 3: seen how the slide works in principle, so they do okay. However, 1079 01:01:07,640 --> 01:01:11,640 Speaker 3: they have a lot more difficulty with almost exactly the 1080 01:01:11,680 --> 01:01:16,600 Speaker 3: same question, but just if it's phrased as a counterfactual instead. 1081 01:01:16,960 --> 01:01:19,040 Speaker 3: So you show them the mouse going down one side 1082 01:01:19,080 --> 01:01:21,040 Speaker 3: of the fork, and then you ask them if the 1083 01:01:21,080 --> 01:01:24,400 Speaker 3: mouse had gone down the other way of the fork instead, 1084 01:01:24,760 --> 01:01:28,040 Speaker 3: where would it have ended up. Apparently kids really struggle 1085 01:01:28,080 --> 01:01:31,440 Speaker 3: with this. Children at this age also really struggle with 1086 01:01:31,840 --> 01:01:36,960 Speaker 3: counterfactual syllogisms, like the blue Cheetos thing. Reasoning based on 1087 01:01:37,000 --> 01:01:41,000 Speaker 3: a counterfactual premise. So you can say something like, imagine 1088 01:01:41,000 --> 01:01:45,080 Speaker 3: a world where cats bark instead of meowing. In this world, 1089 01:01:45,200 --> 01:01:49,600 Speaker 3: Fluffy is a cat. Does Fluffy bark or meow? Preschoolers 1090 01:01:49,640 --> 01:01:51,919 Speaker 3: struggle with this as well. They seem to have a 1091 01:01:51,960 --> 01:01:56,680 Speaker 3: hard time ignoring their legitimate knowledge about the real world, 1092 01:01:56,760 --> 01:02:00,120 Speaker 3: which is that cats meow, they do not bark, And 1093 01:02:00,160 --> 01:02:02,840 Speaker 3: so the kids want to say Fluffy meows because they 1094 01:02:02,880 --> 01:02:04,000 Speaker 3: know that cats meow. 1095 01:02:04,600 --> 01:02:06,920 Speaker 1: I mean, I can see the difficulty because this is 1096 01:02:06,960 --> 01:02:09,800 Speaker 1: kind of like a bedrock understanding of reality, you know, 1097 01:02:11,000 --> 01:02:15,400 Speaker 1: and if you snatch that away and flip it around. Yeah, 1098 01:02:15,480 --> 01:02:18,080 Speaker 1: it takes a minute to recalibrate to that. 1099 01:02:18,560 --> 01:02:22,960 Speaker 3: So it's very interesting that counterfactual reasoning and playing pretend 1100 01:02:23,800 --> 01:02:26,520 Speaker 3: seem to us to be nearly the same thing. They're 1101 01:02:26,600 --> 01:02:29,640 Speaker 3: almost exactly the same thing, yet preschoolers tend to excel 1102 01:02:29,800 --> 01:02:33,280 Speaker 3: at one and struggle with the other. Genuine skill at 1103 01:02:33,320 --> 01:02:36,480 Speaker 3: counterfactual reasoning only seems to come online later with some 1104 01:02:36,600 --> 01:02:40,200 Speaker 3: effort and training. So one idea offered in this paper 1105 01:02:40,360 --> 01:02:45,640 Speaker 3: is the idea of implicit versus explicit understanding. So when 1106 01:02:45,920 --> 01:02:52,840 Speaker 3: pretending children engage an implicit or intuitive sense of counterfactual 1107 01:02:52,880 --> 01:02:56,800 Speaker 3: reasoning that's acted out through play in the body, But 1108 01:02:57,200 --> 01:03:02,920 Speaker 3: maybe what they struggle with is understanding counterfactual reasoning purely 1109 01:03:03,200 --> 01:03:07,040 Speaker 3: in words, which is why they're having trouble with syllogisms. 1110 01:03:07,120 --> 01:03:10,960 Speaker 3: That's one possibility, it's the explicit versus implicit. But also 1111 01:03:11,440 --> 01:03:14,000 Speaker 3: interesting thing is that some experiments have shown that you 1112 01:03:14,080 --> 01:03:20,520 Speaker 3: can improve preschooler's performance on counterfactual syllogisms simply by explaining 1113 01:03:20,560 --> 01:03:24,960 Speaker 3: the counterfactual element as pretend play. So you can imagine 1114 01:03:24,960 --> 01:03:27,520 Speaker 3: asking maybe a kid struggles with the you know the 1115 01:03:27,720 --> 01:03:30,560 Speaker 3: like you know, cats bark in this world what is 1116 01:03:30,600 --> 01:03:34,520 Speaker 3: Fluffy the cat say? Instead, you could say, Fluffy the 1117 01:03:34,560 --> 01:03:37,720 Speaker 3: cat is pretending to be a dog. When he is 1118 01:03:37,800 --> 01:03:40,520 Speaker 3: pretending to be a dog, does he bark or meow? 1119 01:03:42,480 --> 01:03:44,800 Speaker 3: So maybe this kind of thing can can kind of 1120 01:03:44,840 --> 01:03:49,320 Speaker 3: get through more more on the implicit wavelength, but anyway, 1121 01:03:50,080 --> 01:03:53,560 Speaker 3: Some researchers have argued that the adaptive function of pretend 1122 01:03:53,640 --> 01:03:57,760 Speaker 3: play is exactly this about counterfactual reasoning. It's to prepare 1123 01:03:57,920 --> 01:04:02,200 Speaker 3: children for serious counter factual reasoning later in life. And 1124 01:04:02,480 --> 01:04:05,240 Speaker 3: I want to emphasize that counterfactual reasoning is not just 1125 01:04:05,400 --> 01:04:09,680 Speaker 3: like high falutin philosophical thought experiments or you know, it's 1126 01:04:09,720 --> 01:04:11,880 Speaker 3: not just on that level. I mean, we engage in 1127 01:04:11,920 --> 01:04:16,760 Speaker 3: counterfactual reasoning every single day. One function of counterfactual reasoning 1128 01:04:16,800 --> 01:04:19,840 Speaker 3: that is very useful is to learn not only from 1129 01:04:19,960 --> 01:04:24,040 Speaker 3: mistakes made, but from mistakes almost made, or from the 1130 01:04:24,080 --> 01:04:26,880 Speaker 3: mistakes of others. So you can think, you can like 1131 01:04:27,400 --> 01:04:30,520 Speaker 3: go through an experience and then think, wow, if I 1132 01:04:30,560 --> 01:04:33,200 Speaker 3: had done it this other way, that could have gone 1133 01:04:33,240 --> 01:04:35,800 Speaker 3: really bad, and you can learn from that even though 1134 01:04:35,840 --> 01:04:38,800 Speaker 3: you didn't actually have that experience, you just know enough 1135 01:04:38,840 --> 01:04:41,200 Speaker 3: to know that you shouldn't have done that, and you 1136 01:04:41,240 --> 01:04:42,520 Speaker 3: won't do that in the future. 1137 01:04:43,040 --> 01:04:44,600 Speaker 1: Yeah, that's a great point. 1138 01:04:44,680 --> 01:04:46,720 Speaker 3: Like who knows, maybe you know, you take the boat 1139 01:04:46,760 --> 01:04:49,920 Speaker 3: ride across the river even though you were thinking about swimming, 1140 01:04:49,960 --> 01:04:53,560 Speaker 3: and halfway across you see some crocodiles and you remember, like, oh, 1141 01:04:53,640 --> 01:04:56,560 Speaker 3: I can reason if I had swam instead of riding 1142 01:04:56,600 --> 01:04:59,600 Speaker 3: the boat, that would have been bad. 1143 01:04:59,720 --> 01:05:02,320 Speaker 1: There's a line and I figure which Cormick McCarthy book, 1144 01:05:02,360 --> 01:05:06,480 Speaker 1: But there's a character pondering all the worse luck their 1145 01:05:06,520 --> 01:05:08,360 Speaker 1: bad luck might have saved them from. 1146 01:05:08,520 --> 01:05:11,920 Speaker 3: Yeah, yeah, yeah. Now again, what's less clear is to 1147 01:05:11,960 --> 01:05:14,800 Speaker 3: what extent there is any kind of direct training effects. 1148 01:05:14,800 --> 01:05:17,439 Speaker 3: It seems plausible that Pretend to Play really does train 1149 01:05:17,560 --> 01:05:20,520 Speaker 3: the brain for counterfactual reasoning, but we don't know. But 1150 01:05:20,960 --> 01:05:24,840 Speaker 3: interesting thing to study and certainly plausible based on what 1151 01:05:24,880 --> 01:05:27,160 Speaker 3: we do know. Now, I think we're starting to run 1152 01:05:27,200 --> 01:05:29,040 Speaker 3: a little long, so this might be the place that 1153 01:05:29,080 --> 01:05:31,720 Speaker 3: we have to cut part one here. But obviously there's 1154 01:05:31,760 --> 01:05:33,360 Speaker 3: going to be a lot more to say about Pretend 1155 01:05:33,440 --> 01:05:36,840 Speaker 3: to Play in subsequent episodes, at least one more, we 1156 01:05:36,920 --> 01:05:37,920 Speaker 3: can promise you. 1157 01:05:38,640 --> 01:05:40,880 Speaker 1: Yeah. Now, I do have a few follow up questions, 1158 01:05:40,920 --> 01:05:43,680 Speaker 1: so before we close out, First of all, where do 1159 01:05:43,720 --> 01:05:46,320 Speaker 1: you stand on air guitar. You, being a person who 1160 01:05:46,400 --> 01:05:49,720 Speaker 1: actually plays a guitar, do you, as a grown up, 1161 01:05:49,920 --> 01:05:52,120 Speaker 1: engage in air guitar. Do you find yourself playing the 1162 01:05:52,120 --> 01:05:56,840 Speaker 1: air guitar whilst listening to music for at least moments, 1163 01:05:56,880 --> 01:05:58,040 Speaker 1: if not extended periods. 1164 01:05:58,280 --> 01:06:00,880 Speaker 3: I don't know what this says about me, but really no, 1165 01:06:01,360 --> 01:06:04,040 Speaker 3: do not play air guitar at all. This no judgment 1166 01:06:04,040 --> 01:06:06,760 Speaker 3: against it. I'm fully supportive of air guitar behaviors, but 1167 01:06:06,800 --> 01:06:10,360 Speaker 3: I don't find myself doing it when I listen to music. 1168 01:06:10,480 --> 01:06:13,240 Speaker 3: I just I dance, but air guitar is not part 1169 01:06:13,280 --> 01:06:14,000 Speaker 3: of the repertoire. 1170 01:06:14,600 --> 01:06:15,959 Speaker 1: How about air drums? 1171 01:06:16,600 --> 01:06:19,560 Speaker 3: Oh, I do more of that. Interesting. I don't actually 1172 01:06:19,640 --> 01:06:22,520 Speaker 3: play the drums, but I'm more likely to act out 1173 01:06:22,560 --> 01:06:25,160 Speaker 3: playing drums without real drums there, yeah huh. 1174 01:06:25,240 --> 01:06:28,160 Speaker 1: Interesting Like if in the air tonight place, you're definitely 1175 01:06:28,200 --> 01:06:28,880 Speaker 1: gonna go do the. 1176 01:06:31,240 --> 01:06:34,520 Speaker 3: Yeah yeah, all the films, the fills in a gottadavida, 1177 01:06:34,560 --> 01:06:37,320 Speaker 3: the drum solo. I cannot listen to that drum solo 1178 01:06:37,360 --> 01:06:38,640 Speaker 3: without acting it out. 1179 01:06:38,840 --> 01:06:41,120 Speaker 1: I will catch myself doing air guitar, but then I 1180 01:06:41,120 --> 01:06:43,160 Speaker 1: get very self conscious because I'm like, I don't know 1181 01:06:43,200 --> 01:06:44,880 Speaker 1: how to play the guitar. What am I doing? I'm 1182 01:06:44,920 --> 01:06:47,880 Speaker 1: just very roughly mimicking things that I've seen before. And 1183 01:06:47,920 --> 01:06:49,440 Speaker 1: then I took my hands in my pockets. 1184 01:06:49,480 --> 01:06:51,560 Speaker 3: Don't let it hold you back now. 1185 01:06:51,680 --> 01:06:54,720 Speaker 1: And then my other follow up question, a pair of 1186 01:06:54,800 --> 01:07:00,240 Speaker 1: questions really or observations involve again the banana as a telephone. 1187 01:07:00,280 --> 01:07:03,520 Speaker 1: First of all, are kids still doing this? Because we 1188 01:07:03,560 --> 01:07:07,600 Speaker 1: should point out that telephones don't really look like bananas anymore, 1189 01:07:07,720 --> 01:07:10,600 Speaker 1: like telephone receivers used to have more of a banana 1190 01:07:10,760 --> 01:07:14,520 Speaker 1: shape to them. More and more, I feel like kids 1191 01:07:14,520 --> 01:07:19,040 Speaker 1: are not exposed to those sorts of telephones. They're seeing 1192 01:07:19,280 --> 01:07:22,560 Speaker 1: smartphones that look more like TV remote controls. 1193 01:07:22,720 --> 01:07:25,160 Speaker 3: That's interesting. Well, you know this in the paper, it 1194 01:07:25,240 --> 01:07:27,760 Speaker 3: was the bananas phone that was often cited. But I 1195 01:07:27,880 --> 01:07:30,240 Speaker 3: was using the example of the remotest phone because that 1196 01:07:30,360 --> 01:07:31,600 Speaker 3: is what happens in our house. 1197 01:07:32,080 --> 01:07:34,560 Speaker 1: Here's the other thing that comes to mind. The bananas 1198 01:07:34,640 --> 01:07:38,600 Speaker 1: phone definitely kills though, Like I feel like this is 1199 01:07:38,600 --> 01:07:43,000 Speaker 1: something that's definitely going to elicit laughter from grownups if 1200 01:07:43,040 --> 01:07:44,840 Speaker 1: a grown up does it, and if a kid does it, 1201 01:07:45,080 --> 01:07:46,720 Speaker 1: this is also going to get a lot of laughs 1202 01:07:46,720 --> 01:07:48,520 Speaker 1: out of Mom and dad. I wonder to what extent 1203 01:07:48,560 --> 01:07:49,880 Speaker 1: that is factored into anything. 1204 01:07:50,360 --> 01:07:53,200 Speaker 3: Pretend to Play is funnier when the reach is farther 1205 01:07:53,360 --> 01:07:55,480 Speaker 3: and when the literal object is food. 1206 01:07:56,720 --> 01:07:59,920 Speaker 1: Yes, because the food the food technology gap is greater, 1207 01:08:00,200 --> 01:08:02,280 Speaker 1: right yeah, and it you know, to get in you 1208 01:08:02,320 --> 01:08:05,200 Speaker 1: were getting into the question of like, okay, how would 1209 01:08:05,280 --> 01:08:08,040 Speaker 1: this work if it were a phone? Like that question 1210 01:08:08,200 --> 01:08:11,080 Speaker 1: is more ridiculous with the banana. How would the banana 1211 01:08:11,160 --> 01:08:16,760 Speaker 1: possibly function as a like fully grown telecommunication device? You 1212 01:08:16,800 --> 01:08:17,280 Speaker 1: know we can? 1213 01:08:17,840 --> 01:08:19,240 Speaker 3: So how do I put this on speaker? 1214 01:08:19,280 --> 01:08:22,400 Speaker 1: Yeah? Yeah, all right, That's all I got. Those are 1215 01:08:22,400 --> 01:08:24,040 Speaker 1: the only follow up questions I did. 1216 01:08:24,320 --> 01:08:27,040 Speaker 3: Okay, all right, Well, folks, we're gonna have to cut 1217 01:08:27,080 --> 01:08:29,240 Speaker 3: part one there, but we will be back with more 1218 01:08:29,320 --> 01:08:31,000 Speaker 3: about Pretend to Play on Thursday. 1219 01:08:31,320 --> 01:08:34,800 Speaker 1: That's right, Bring your imaginary friend and we'll have a 1220 01:08:34,800 --> 01:08:37,400 Speaker 1: good old time, all right. In the meantime, we're just 1221 01:08:37,439 --> 01:08:39,639 Speaker 1: going to remind you stuff to blow your mind, primarily 1222 01:08:39,640 --> 01:08:42,679 Speaker 1: a science and culture podcast on Tuesdays and Thursdays, those 1223 01:08:42,680 --> 01:08:45,320 Speaker 1: are the core episode of publication. Dates. On Fridays, we 1224 01:08:45,360 --> 01:08:47,240 Speaker 1: set aside most serious concerns to just talk about a 1225 01:08:47,280 --> 01:08:50,599 Speaker 1: weird film on Weird House Cinema. On Wednesdays, we bust 1226 01:08:50,600 --> 01:08:53,680 Speaker 1: out a short form episode and yeah, that's generally how 1227 01:08:53,720 --> 01:08:56,719 Speaker 1: it works. If you're on Instagram, follow us at stb 1228 01:08:56,960 --> 01:08:57,960 Speaker 1: ym podcast. 1229 01:08:58,560 --> 01:09:02,040 Speaker 3: Huge thanks as always to our excellent audio producer, JJ Posway. 1230 01:09:02,320 --> 01:09:03,800 Speaker 3: If you would like to get in touch with us 1231 01:09:03,800 --> 01:09:06,200 Speaker 3: with feedback on this episode or any other, to suggest 1232 01:09:06,240 --> 01:09:08,200 Speaker 3: a topic for the future, or just to say hello, 1233 01:09:08,320 --> 01:09:11,000 Speaker 3: you can email us at contact Stuff to Blow your 1234 01:09:11,040 --> 01:09:19,960 Speaker 3: Mind dot com. 1235 01:09:20,040 --> 01:09:23,000 Speaker 2: Stuff to Blow Your Mind is production of iHeartRadio. For 1236 01:09:23,080 --> 01:09:25,840 Speaker 2: more podcasts from my heart Radio, visit the iHeartRadio app, 1237 01:09:26,000 --> 01:09:42,759 Speaker 2: Apple Podcasts, or wherever you're listening to your favorite shows.