WEBVTT - How Military Snipers Work

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<v Speaker 1>Yeah, Welcome to Stuff from the Science Lab from how

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<v Speaker 1>stuff works dot com. Hey, guys, welcome to the podcast.

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<v Speaker 1>This is Alison Madam, the science editor how stuff works

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<v Speaker 1>dot com. And this is Robert Lamb, science writer at

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<v Speaker 1>how stuff works dot com. Today we're straining a little

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<v Speaker 1>bit outside of our normal purview. We're going to delve

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<v Speaker 1>into the world of military snipers. Well, you know, it's

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<v Speaker 1>kind of a military science and you know we have

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<v Speaker 1>a lot of military stuff under the science banner at

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<v Speaker 1>how stuff works. So yeah, fair games. Yeah, yeah, so, um,

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<v Speaker 1>it was a pretty good article on our site that

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<v Speaker 1>I want to refer you guys to just upfront in

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<v Speaker 1>case I forget um and a certain bye Robert Valdez.

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<v Speaker 1>And we're gonna be talking about a lot of points

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<v Speaker 1>that he covered in Military Snipers. And it's worth pointing

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<v Speaker 1>out that this is one of the few articles that

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<v Speaker 1>has like a video game component to it, right, it does,

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<v Speaker 1>which I played this afternoon. Yeah, Um, did you try

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<v Speaker 1>it out? No? No, I haven't tried it out yet,

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<v Speaker 1>but well it's it's buried. It's on one of the

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<v Speaker 1>latter pages and you have to hit ten hidden targets

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<v Speaker 1>and you're supposed to do it within thirty seconds. So

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<v Speaker 1>you line it up in the scope and then UM,

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<v Speaker 1>hit the hidden target and then I got a hundred points. Wow,

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<v Speaker 1>So you're you're quite the sniper. I'm I'm interested to

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<v Speaker 1>try it out. I was. I always got to kick

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<v Speaker 1>out of out of games that had some video games

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<v Speaker 1>that had some sort of sniper component, like like the

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<v Speaker 1>Metal Gear Solid games specifically the one that came up

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<v Speaker 1>for PS two back in the day. There was like

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<v Speaker 1>an there was one awesome level in particular where you're

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<v Speaker 1>out there among these snow banks and you have a

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<v Speaker 1>sniper rifle and there's another sniper UM, and you try

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<v Speaker 1>you have to try and figure out where the other

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<v Speaker 1>sniper is and you end up like having to identify

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<v Speaker 1>where they are based on UM. You can see their

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<v Speaker 1>breath rising on the other side of this little hill,

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<v Speaker 1>the sniper trying to pick off sniper. Yeah. Battle of

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<v Speaker 1>the Snipers. Yeah, it shows up in a lot of

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<v Speaker 1>video games. You know. It's like the sniper rifle is

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<v Speaker 1>is pretty common these days and your action oriented. So

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<v Speaker 1>in the video games, is there a spotter as well

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<v Speaker 1>or is it just a lone sniper? UM. I can't

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<v Speaker 1>speak for the moment. I know there's some like their

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<v Speaker 1>video games that have titles like sniper you know, but uh,

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<v Speaker 1>most of your games are going to be more like

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<v Speaker 1>solo type deals where you just have one dude with

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<v Speaker 1>and with a sniper rifle, the ones I've seen. Anyway, Okay,

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<v Speaker 1>well here we are. We're going to educate you because

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<v Speaker 1>it's not a lone gunman typically, well at least those

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<v Speaker 1>snipers who are working for law enforcement or the military. Yeah,

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<v Speaker 1>like think of it like chess in a way. You know,

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<v Speaker 1>you have all these special pieces, but they have to

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<v Speaker 1>they have to work as a team. They have you

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<v Speaker 1>have to one piece of support the other. Like you

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<v Speaker 1>don't just send a tank out and do an out

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<v Speaker 1>into the field. You send a tank out with infantry

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<v Speaker 1>support to cover its weaknesses and allow its strength to

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<v Speaker 1>shine through. Right, right, So snipers work in pairs, and

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<v Speaker 1>uh is there even the Beltway snipers. I don't know

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<v Speaker 1>if you remember that, but back in two thousand two

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<v Speaker 1>in the in the US, there was this infamous pair

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<v Speaker 1>of snipers. It was an older guy. It was John

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<v Speaker 1>Allen Mohammed it and he was he was actually executed

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<v Speaker 1>in two thousand nine, and he had a seventeen year

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<v Speaker 1>old accomplice Lee Melbo, and they were in the Washington,

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<v Speaker 1>D C. Area, and I think they were accused of

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<v Speaker 1>killing ten people. Yeah, it was. It was quite the stir, right.

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<v Speaker 1>So they were operating in a pair too. Um, So

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<v Speaker 1>you have the sniper who gets a lot of the glory,

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<v Speaker 1>but really you have the other half, the spotter, who's

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<v Speaker 1>tracking the target while the person pulling the trigger has

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<v Speaker 1>to recover from you know, gun recoil and stuff like that.

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<v Speaker 1>And you also have the spotter who's giving feedback on

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<v Speaker 1>the wind conditions and basically any condition that's going to

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<v Speaker 1>affect the shot. Yeah, if I if I remember correctly,

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<v Speaker 1>the hurt Locker features a great scene where you see

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<v Speaker 1>like a spotter helping a sniper. I haven't seen that.

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<v Speaker 1>I really do. You want to see it. It's really good, excellent.

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<v Speaker 1>So yeah, it's it's a pair. Their elite long range

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<v Speaker 1>marksman and they're generally part of a special ops team

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<v Speaker 1>and they obviously can shoot with ridiculous precision, but they

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<v Speaker 1>tend to be even more than that. They're not just

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<v Speaker 1>pulling the trigger. They do more than just rack up

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<v Speaker 1>confirmed kills argualy. Their main role is recon or reconnaissance.

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<v Speaker 1>I feel like that a little bit of jargon I

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<v Speaker 1>threw in there for you. Yeah, that's nice. And so

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<v Speaker 1>they're very skilled at this thing they call the stock,

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<v Speaker 1>as in stocking stokers. Yeah. Stock. So there's even a

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<v Speaker 1>game that you play in sniper school military sniper school.

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<v Speaker 1>I assume they have the equivalent for law enforcements, some

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<v Speaker 1>sort of training program, police academy or like police snipers.

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<v Speaker 1>Yeah yeah, yeah, you need the people who would be

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<v Speaker 1>a part of a swat team. Right, So in um

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<v Speaker 1>in military training, the snipers learned how to stock, and

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<v Speaker 1>so it's really interesting. There's this stock training. It takes

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<v Speaker 1>place in a big, old, open grassy range, right, and

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<v Speaker 1>your sniper students are going to start at one end

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<v Speaker 1>of the range. They're hanging out and about a thousand

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<v Speaker 1>meters down you have your instructors checking out what you're doing,

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<v Speaker 1>how well you're faring, and they're city on top of

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<v Speaker 1>a truck or maybe a tower, and they have the

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<v Speaker 1>spotter scopes so they can see what's going on. They

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<v Speaker 1>can they have these specialized telescopes to see what's happening.

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<v Speaker 1>So they're they're trying to they're like judging them on

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<v Speaker 1>how stealthily I'm coming. So the sniper students have to

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<v Speaker 1>stalk toward the instructors without being seen. Right, So they're

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<v Speaker 1>in this grassy field and you know that the instructors

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<v Speaker 1>are actively looking for them, and the snipers are trying

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<v Speaker 1>to move toward them on the on the deal, you know, stealthily.

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<v Speaker 1>It's very interesting. Would you think you'd be able to

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<v Speaker 1>do that? Well, no, But but they also have some help,

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<v Speaker 1>you know. They they have camouflage, they have the gilly suit,

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<v Speaker 1>which we'll get into a little bit later, which is

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<v Speaker 1>a key part of a sniper's gear. It sounds pretty cool.

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<v Speaker 1>I mean when I was in I was in Boy

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<v Speaker 1>Scouts and we would, uh, you know, you have all

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<v Speaker 1>your sort of official boy Scout things you have to

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<v Speaker 1>do like tie knots and you know, start fires and

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<v Speaker 1>identify trees and all that kind of stuff. But we

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<v Speaker 1>would often like end up displaying these like games out

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<v Speaker 1>in these fields you know where you know, it's stuff

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<v Speaker 1>like you're sort of like playing elaborate hiding go seek

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<v Speaker 1>out in a cornfield in the middle of the night

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<v Speaker 1>or things like that. So I could see where did

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<v Speaker 1>you really play hide and seek in a corn field

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<v Speaker 1>in the the middle of night, because that sounds pretty fun. Yeah,

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<v Speaker 1>we'll see one group would hide in the field and

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<v Speaker 1>then the other group would have flashlights and they would

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<v Speaker 1>come in looking for you. And it was really frightening

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<v Speaker 1>at times because it's kind of like, on one hand,

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<v Speaker 1>you're like, oh, my goodness, I'm afraid I'm gonna get

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<v Speaker 1>caught by the dudes with the flashlights. And then you

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<v Speaker 1>find like a really dark corner of the field and

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<v Speaker 1>you're you hunker down and then there's like nobody around

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<v Speaker 1>you and it's really quiet, and then you realize, oh,

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<v Speaker 1>my goodness, sound like out in the middle of the

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<v Speaker 1>woods and it's dark, and you started getting kind of

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<v Speaker 1>freaked out about that. So it was quite the adrenaline rush.

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<v Speaker 1>So I could see where one of these stalking events

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<v Speaker 1>and sniper academy could be, uh, could be pretty exhilarating.

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<v Speaker 1>So while they're stalking, they're they're trying to be these

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<v Speaker 1>masters of stealth, and they're doing stuff like reporting on

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<v Speaker 1>the enemy's size, their strength, their location, and this is

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<v Speaker 1>all pretty helpful and radioing that back to the commanding officers. Yeah,

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<v Speaker 1>you've got a guy who can get in there close

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<v Speaker 1>without being seen. So I mean the the reconnaissance value

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<v Speaker 1>there is immense, perhaps yeah, generally, perhaps more so than

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<v Speaker 1>his ability to take out a key component of that enemy. Yeah,

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<v Speaker 1>so let's talk about that. Who are they trying to

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<v Speaker 1>take out? Not the average soldier, That's the thing, because

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<v Speaker 1>I think that's another thing about video games. There's some

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<v Speaker 1>games where you kind of have a sniper rifle, but

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<v Speaker 1>you're basically just killing everything in sight. And that's not

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<v Speaker 1>what this is about. This is about a precision um strike.

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<v Speaker 1>This is about identifying key person and important aspect of

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<v Speaker 1>the enemy's forces and removing it from play and maybe

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<v Speaker 1>striking a little terror in the process. So who makes

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<v Speaker 1>you think who would you think might be one of

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<v Speaker 1>those key people that you'd want to um, the cook

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<v Speaker 1>because of the cook's gone to know um, well, the

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<v Speaker 1>obviously any kind of command, um kind of in an

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<v Speaker 1>individual in command would be a key target. Uh, somebody

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<v Speaker 1>that has you know, um like a communications officer, you

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<v Speaker 1>know that kind of thing. Yeah, yeah, pilots um Veldes

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<v Speaker 1>also talked about drivers and your communications operators stuff like that.

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<v Speaker 1>So here's something that I hadn't really thought about. Um,

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<v Speaker 1>there's a famous movie scene or maybe many famous movie

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<v Speaker 1>scenes in which the enemy's location is disclosed by say

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<v Speaker 1>the flare of a cigarette, you know, the little orange

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<v Speaker 1>no at the end of a cigarette or the match right,

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<v Speaker 1>you know, and they light up and it's say goodbye.

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<v Speaker 1>So snipers are ultra ultra observe it. That's something they're

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<v Speaker 1>superbly taught in sniper training school. So a sniper is

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<v Speaker 1>gonna see you know, a sniper is gonna be able

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<v Speaker 1>to discern who's who in the battlefield. They're going to

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<v Speaker 1>pick up on all sorts of subtle cues. You know,

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<v Speaker 1>they're looking at the way you know, body language, they're

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<v Speaker 1>looking at say you make the mistake of saluting your

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<v Speaker 1>commanding officer in the field, Well, then what's going to happen? Right,

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<v Speaker 1>And this is actually like becomes more and more important

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<v Speaker 1>as we move farther away from like the the the

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<v Speaker 1>outdated vision of a military where like the guy in

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<v Speaker 1>charge it has a fancy hat, you know, I mean

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<v Speaker 1>you have you have you have combinants who do not

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<v Speaker 1>have uniforms, uh, you know, especially in the field, you know,

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<v Speaker 1>and they probably don't have uniforms at all. You know,

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<v Speaker 1>like if you're insane a situation like in Afghanistan or something.

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<v Speaker 1>To figure out who's in charge, you're gonna have to

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<v Speaker 1>observe and see based on their social interactions and the

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<v Speaker 1>way they carry themselves. You know which guy is the

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<v Speaker 1>is the command unit, right, and so you don't have

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<v Speaker 1>these key people. So a sniffer is going to look

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<v Speaker 1>for something called a target of opportunity. So this could be, uh,

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<v Speaker 1>somebody like an officer taking a break to smoke cigarette,

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<v Speaker 1>or maybe a pilot who's flight checking his helicopter, or

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<v Speaker 1>you know, a guard who's patrolling the camp or the base. Yeah,

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<v Speaker 1>somebody who just suddenly they're an easy target to pick off,

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<v Speaker 1>which in taking that guy out might not actually like

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<v Speaker 1>it's not like, oh my goodness, Doug's gone, so we're

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<v Speaker 1>just gonna give up the war now, you know, we're

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<v Speaker 1>just gonna completely surrender. But but everybody else in Dougs unit,

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<v Speaker 1>it's gonna be like, oh my goodness, Doug just bought it,

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<v Speaker 1>you know, going out to smoke a cigarette. It like

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<v Speaker 1>it breaks down morale, yeah, absolutely, And then it's not

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<v Speaker 1>just people thereafter, it's also material things too, stuff like

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<v Speaker 1>a generator or radio transmitter or um a fuel tank exactly. Yeah, yeah,

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<v Speaker 1>something of gray importance to the force there. Yeah, And

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<v Speaker 1>you were just talking about how a single hit can

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<v Speaker 1>really demoralize the enemy, and so snappers are called force

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<v Speaker 1>multipliers by army strategists, and so it's all that means,

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<v Speaker 1>as you guys could probably guess, is that sniper teams

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<v Speaker 1>can do much more damage than you'd think an individual

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<v Speaker 1>would be capable of causing. Yeah, they can kind of

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<v Speaker 1>spread chaos, you know. So let's get to the other

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<v Speaker 1>half of the team, the spotter. The spotter tracks the

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<v Speaker 1>shots fired, right, Yeah, and you can tell this by

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<v Speaker 1>um And we were talking about these high velocity, long

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<v Speaker 1>range rounds and a lot of times they're gonna lea

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<v Speaker 1>a vapor trail. Yeah. The main way I could relate

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<v Speaker 1>to this because I don't know that I've played a

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<v Speaker 1>video game that had a vapor trail after you fired

0:11:06.679 --> 0:11:09.000
<v Speaker 1>a sniper rifle. And maybe I'm just playing the wrong games,

0:11:09.360 --> 0:11:11.680
<v Speaker 1>but but one game does come to mind, a little

0:11:11.920 --> 0:11:15.720
<v Speaker 1>iPhone um app that everybody plays these days called Angry Birds.

0:11:16.720 --> 0:11:19.200
<v Speaker 1>It's like everybody, like my wife's addicted to it, and

0:11:19.240 --> 0:11:21.640
<v Speaker 1>I've played that. Something's pretty phone addicted to angry birds

0:11:23.000 --> 0:11:25.360
<v Speaker 1>bring up angry birds among iPhone owners, and it's like

0:11:25.360 --> 0:11:27.520
<v Speaker 1>people go crazy for it. And it's like a game

0:11:27.559 --> 0:11:31.000
<v Speaker 1>where you sling shot little birds at little pigs that

0:11:31.080 --> 0:11:36.200
<v Speaker 1>are in fortresses. It's silly, it's cute, but slingshotting birds cute.

0:11:36.320 --> 0:11:38.840
<v Speaker 1>Well they're cute birds. Yeah, So you sling shot the

0:11:38.840 --> 0:11:42.480
<v Speaker 1>bird right and you miss right, But after you fire,

0:11:42.880 --> 0:11:46.160
<v Speaker 1>you can see the trajectory of the shot tracked little dots,

0:11:46.280 --> 0:11:47.840
<v Speaker 1>and so you can then you can sort of correct

0:11:47.880 --> 0:11:51.520
<v Speaker 1>your shot based on that trail. So it's not as

0:11:51.559 --> 0:11:54.640
<v Speaker 1>simple as that with sniper rifles obviously, but it reminds

0:11:54.640 --> 0:11:56.160
<v Speaker 1>me of that. It's it's like, oh, we can see

0:11:56.200 --> 0:11:59.320
<v Speaker 1>based on the vapor trail how the last shot went,

0:11:59.360 --> 0:12:02.480
<v Speaker 1>and we can kind of wrecked based on that. Yeah,

0:12:02.520 --> 0:12:05.960
<v Speaker 1>so Vel does um he interviewed an Army Ranger sniper,

0:12:06.840 --> 0:12:09.160
<v Speaker 1>which is pretty cool. Yeah he went after a Yeah,

0:12:09.240 --> 0:12:12.160
<v Speaker 1>yeah he did. And uh, the sniper that Vell does

0:12:12.240 --> 0:12:14.880
<v Speaker 1>quotes says, um kind of just looks like mixed up air.

0:12:15.120 --> 0:12:17.000
<v Speaker 1>You can see through it, but you see the distortion.

0:12:17.080 --> 0:12:19.040
<v Speaker 1>I think of it as if you're ever looking at

0:12:19.240 --> 0:12:22.079
<v Speaker 1>a grill. You're grilling something outside and you can see

0:12:22.520 --> 0:12:25.280
<v Speaker 1>the distorted air kind of rising off the grill, kind

0:12:25.280 --> 0:12:27.680
<v Speaker 1>of like waves and yeah, or if you look across

0:12:27.720 --> 0:12:30.800
<v Speaker 1>asphalt on a really hot day, right yeah, same sort

0:12:30.800 --> 0:12:32.680
<v Speaker 1>of thing, or at least I would think it would

0:12:32.679 --> 0:12:35.520
<v Speaker 1>be the same story. That's that's my interpretation too. In

0:12:35.559 --> 0:12:37.400
<v Speaker 1>the spot are also is going to help your sniper

0:12:37.440 --> 0:12:43.280
<v Speaker 1>to factor in the condition, so you know your wind, weather, visibility, pressure, humidity,

0:12:43.400 --> 0:12:47.800
<v Speaker 1>because remember we're talking about pretty long ranges, and the

0:12:47.840 --> 0:12:49.679
<v Speaker 1>farther you get away, the more precise you have to

0:12:49.720 --> 0:12:52.000
<v Speaker 1>be when you're aiming your weapon, right right, Yeah, and

0:12:52.040 --> 0:12:53.599
<v Speaker 1>you have to account for the changes they're going to

0:12:53.679 --> 0:12:56.480
<v Speaker 1>take place over all of that a long distance, be

0:12:56.520 --> 0:12:59.840
<v Speaker 1>it wind or just gravity, yeah, planel gravity can affect

0:12:59.840 --> 0:13:04.079
<v Speaker 1>your shot. So perfect conditions according to sniper, yeah no wind,

0:13:04.240 --> 0:13:06.680
<v Speaker 1>mild weather, clear visibility. But that's not going to happen.

0:13:07.040 --> 0:13:10.560
<v Speaker 1>So given them, you know, there's a rare days a

0:13:10.559 --> 0:13:13.440
<v Speaker 1>snipery team has to correct for things like that. So

0:13:13.800 --> 0:13:14.959
<v Speaker 1>they have to correct for the way, you know, the

0:13:15.040 --> 0:13:17.880
<v Speaker 1>bit of bullets are going to spin and drift, and

0:13:18.000 --> 0:13:20.679
<v Speaker 1>they do that with this thing called MOA or a

0:13:20.720 --> 0:13:23.920
<v Speaker 1>minute of angle. I hope they call it MOA. Maybe

0:13:23.960 --> 0:13:27.080
<v Speaker 1>they call it m o A. I don't know. Snipers

0:13:27.120 --> 0:13:28.800
<v Speaker 1>right in and tell us MOA makes me think of

0:13:28.840 --> 0:13:33.520
<v Speaker 1>like a giant flightless bird, but in m o A

0:13:33.559 --> 0:13:36.400
<v Speaker 1>sounds a little more like military, you know. So this

0:13:36.480 --> 0:13:39.400
<v Speaker 1>is the unit of measurement that snipers use. They rely

0:13:39.480 --> 0:13:41.960
<v Speaker 1>on to to measure accuracy, and their spotters are going

0:13:42.000 --> 0:13:43.280
<v Speaker 1>to help them with figure out how to get the

0:13:43.360 --> 0:13:45.840
<v Speaker 1>best shot and and factor in MOA there or m

0:13:45.840 --> 0:13:49.000
<v Speaker 1>o A right now, the spotter is not just you know,

0:13:49.920 --> 0:13:52.400
<v Speaker 1>along for the ride. I mean, he's armed as well,

0:13:53.559 --> 0:13:56.640
<v Speaker 1>so he's there to provide supporting fire if suddenly the

0:13:56.640 --> 0:13:59.880
<v Speaker 1>sniper becomes the target or they have to you know,

0:14:00.000 --> 0:14:02.920
<v Speaker 1>eat a hasty retreat and uh you know and fire

0:14:02.960 --> 0:14:05.440
<v Speaker 1>some shots along the way. Yeah, he's going to have

0:14:05.880 --> 0:14:10.400
<v Speaker 1>typically like an assault rifle in automatic assault rifle, I mean,

0:14:10.400 --> 0:14:12.839
<v Speaker 1>because remember his his main duty is to protect the

0:14:12.880 --> 0:14:18.600
<v Speaker 1>sniper and thus the unit. Essentially. Here's the other thing

0:14:18.679 --> 0:14:20.960
<v Speaker 1>that I'm not sure spotter is like too much. I

0:14:21.040 --> 0:14:22.840
<v Speaker 1>was reading that being a spotter is kind of like

0:14:22.880 --> 0:14:27.080
<v Speaker 1>being a sniper apprentice. Um, you know, I'll be like

0:14:27.120 --> 0:14:29.560
<v Speaker 1>an extremely valuable one though. We're kind of like a

0:14:29.880 --> 0:14:35.360
<v Speaker 1>golf caddy, right I would I would take extreme offense

0:14:35.400 --> 0:14:36.880
<v Speaker 1>to that if I were, Well, that's what kind of

0:14:36.920 --> 0:14:39.200
<v Speaker 1>what like when you make ca I mean, obviously it's

0:14:39.240 --> 0:14:41.800
<v Speaker 1>not the same thing, but but like calling him apprentice,

0:14:41.800 --> 0:14:43.800
<v Speaker 1>it's kind of like this what he's learning, he's learning

0:14:43.840 --> 0:14:45.000
<v Speaker 1>in the field, And how better are you going to

0:14:45.120 --> 0:14:47.160
<v Speaker 1>learn if you're not out in the field practicing these skills,

0:14:47.160 --> 0:14:49.800
<v Speaker 1>because eventually a lot of spotters will wind up, you know,

0:14:49.840 --> 0:14:54.120
<v Speaker 1>picking up all the knowledge and maybe leading their own team. Well,

0:14:54.160 --> 0:14:59.280
<v Speaker 1>in Caddyshack, the caddies all played golf, and well, anyway,

0:14:59.680 --> 0:15:01.600
<v Speaker 1>I hope not make any more points based on caddy

0:15:01.680 --> 0:15:05.480
<v Speaker 1>shot And this is a podcast, but ultimately it is

0:15:05.520 --> 0:15:07.200
<v Speaker 1>the sniper. He's going to get to make all the calls.

0:15:07.200 --> 0:15:09.320
<v Speaker 1>He's going to get to have the final say. He's

0:15:09.360 --> 0:15:11.600
<v Speaker 1>the one who's gonna be coordinating with command to put

0:15:11.640 --> 0:15:14.080
<v Speaker 1>together the mission, and when they're out in the field,

0:15:14.120 --> 0:15:16.200
<v Speaker 1>he's gonna have the final word in determining stuff like

0:15:16.320 --> 0:15:20.480
<v Speaker 1>root your position, um, you know, rendezvous points and even

0:15:21.360 --> 0:15:24.200
<v Speaker 1>how they're going to escape the scape route. Cool. So, yeah,

0:15:24.200 --> 0:15:25.880
<v Speaker 1>he's calling the shots. He's a dudent. He's a guy

0:15:25.880 --> 0:15:28.160
<v Speaker 1>calling the shots. He's the guy making the shots and

0:15:28.200 --> 0:15:31.400
<v Speaker 1>the spotters, the guy helping him make those shots. Indeed,

0:15:31.600 --> 0:15:33.600
<v Speaker 1>so what kind of gear are these guys carrying? Some

0:15:33.640 --> 0:15:36.880
<v Speaker 1>pretty pretty high tech stuff at time? Right, Well, if

0:15:36.880 --> 0:15:39.280
<v Speaker 1>you're going for one shot, one kill, you gotta your

0:15:39.280 --> 0:15:43.520
<v Speaker 1>equipment really matters. So a sniper rifle. But that's kind

0:15:43.520 --> 0:15:46.000
<v Speaker 1>of an ambiguous term because sniper rifles can be all

0:15:46.000 --> 0:15:49.280
<v Speaker 1>sorts of there's no set model of sniper rifle. They

0:15:49.280 --> 0:15:52.640
<v Speaker 1>can be uh, they can be a bolt action, so

0:15:52.720 --> 0:15:58.400
<v Speaker 1>that that just means for non gun knowledgeable people like myself,

0:15:59.640 --> 0:16:01.400
<v Speaker 1>a bowl action just means that you have to reload

0:16:01.400 --> 0:16:06.200
<v Speaker 1>after every round fired. Yeah, so what's the disadvantage of that, Well,

0:16:07.000 --> 0:16:09.640
<v Speaker 1>that you have to reload after every shot fired, right,

0:16:09.680 --> 0:16:12.520
<v Speaker 1>and then of course you're that movement, that reloading movement

0:16:12.520 --> 0:16:16.600
<v Speaker 1>could give away your position, right right, and petty much

0:16:16.600 --> 0:16:18.960
<v Speaker 1>anything can give away your position. You know, if you

0:16:18.960 --> 0:16:21.000
<v Speaker 1>have a semi automatic, which is another option for a

0:16:21.000 --> 0:16:25.240
<v Speaker 1>sniper rifle, Um that that also comes with it's you know,

0:16:25.280 --> 0:16:28.080
<v Speaker 1>own special ways of being detected by the enemy. Yeah,

0:16:28.120 --> 0:16:29.760
<v Speaker 1>I mean, and all these things are most of these

0:16:29.760 --> 0:16:31.840
<v Speaker 1>weapons are gonna make a lot of sound. I found

0:16:31.840 --> 0:16:34.680
<v Speaker 1>it interesting that these were sniper rifles were often referred

0:16:34.680 --> 0:16:37.920
<v Speaker 1>to as crew served weapons. Yeah. Yeah, the idea that

0:16:37.960 --> 0:16:39.920
<v Speaker 1>it's a it's you know, it's a big gun, but

0:16:40.080 --> 0:16:42.800
<v Speaker 1>unlike all your video games or most of your video games,

0:16:42.920 --> 0:16:46.440
<v Speaker 1>you need two people to operate it correctly. Yeah. I mean,

0:16:46.480 --> 0:16:48.600
<v Speaker 1>like we're talking about before, if you come under fire

0:16:48.640 --> 0:16:50.520
<v Speaker 1>and you've got to get out of there fast, you're

0:16:50.520 --> 0:16:52.360
<v Speaker 1>not really going to want a sniper. Yeah, the sniper

0:16:52.440 --> 0:16:55.280
<v Speaker 1>rifle just becomes luggage at that point totally. I imagine

0:16:55.360 --> 0:16:57.280
<v Speaker 1>ditch it, although I don't know that for sure, but

0:16:58.200 --> 0:17:00.040
<v Speaker 1>if you're if you're beating a history treat I you

0:17:00.160 --> 0:17:02.800
<v Speaker 1>really take in your gear with you. Soldiers abandon their

0:17:02.800 --> 0:17:05.720
<v Speaker 1>gear in the field. Well, I think the general idea

0:17:05.840 --> 0:17:09.520
<v Speaker 1>is that as pricey as gear is, its yeah, it's

0:17:09.520 --> 0:17:13.560
<v Speaker 1>generally pricier to to train the individual, you know, to

0:17:13.680 --> 0:17:15.480
<v Speaker 1>use that equipment. So it's you know, it's kind of

0:17:15.520 --> 0:17:18.200
<v Speaker 1>like the whole ejection seat in an airplane thing, right,

0:17:18.640 --> 0:17:23.160
<v Speaker 1>like a fighter jet. No, no, keep going with us. Well,

0:17:23.200 --> 0:17:25.560
<v Speaker 1>well it's not a perfect analogy, but but like with

0:17:25.600 --> 0:17:27.720
<v Speaker 1>the fighter jet, you have the objection seat because if

0:17:27.760 --> 0:17:29.919
<v Speaker 1>there's something's going wrong with the plane, so you know,

0:17:29.960 --> 0:17:31.600
<v Speaker 1>you'll reach a point where it's better to save the

0:17:31.640 --> 0:17:34.720
<v Speaker 1>pilot than to you know, further endanger the pilot to

0:17:34.760 --> 0:17:36.640
<v Speaker 1>say of the point, okay, okay, I got you. There's

0:17:36.680 --> 0:17:38.600
<v Speaker 1>I mean, there's there kind of comes like a line

0:17:38.800 --> 0:17:41.639
<v Speaker 1>you know that you right, right, So maybe they're ditching

0:17:41.640 --> 0:17:44.360
<v Speaker 1>the sniper riffle, but I imagine they're encouraged to bring

0:17:44.359 --> 0:17:47.560
<v Speaker 1>it back if they can. But yeah, well, the sniper

0:17:47.640 --> 0:17:49.920
<v Speaker 1>riffle is going to be more than your average gun. Obviously,

0:17:50.000 --> 0:17:52.320
<v Speaker 1>it's it's match great, right, So it's it's gonna be

0:17:52.400 --> 0:17:55.520
<v Speaker 1>fine tuned, probably by a professional gun sniff to ensure

0:17:56.119 --> 0:17:58.959
<v Speaker 1>accuracy and reliability. These are the kind of things that

0:17:59.680 --> 0:18:02.080
<v Speaker 1>you know, somebody who would be participating in a professional

0:18:02.119 --> 0:18:05.880
<v Speaker 1>like gun shooting competition, which these are high grade weapons.

0:18:06.840 --> 0:18:10.439
<v Speaker 1>And they were also talking about sniper rifles having this

0:18:10.600 --> 0:18:12.960
<v Speaker 1>free floating barrel and that's going to make sure that

0:18:13.040 --> 0:18:15.400
<v Speaker 1>the barrel touches the least amount of the weapon possible.

0:18:16.040 --> 0:18:17.680
<v Speaker 1>And the idea here is that it's going to help

0:18:17.680 --> 0:18:22.160
<v Speaker 1>with cutting down on vibration from the recoil. They're expensive, right,

0:18:22.280 --> 0:18:24.199
<v Speaker 1>you'd guess that. I mean, they may cost as much

0:18:24.240 --> 0:18:27.520
<v Speaker 1>as fifteen dollars and up, I would imagine and on

0:18:27.560 --> 0:18:32.000
<v Speaker 1>the lower edge, maybe you're looking at eight thousand, and

0:18:32.040 --> 0:18:34.720
<v Speaker 1>of course you're gonna need a sniper scope, and that's

0:18:34.720 --> 0:18:37.040
<v Speaker 1>what the spotter man's. This is the this is the

0:18:37.040 --> 0:18:41.359
<v Speaker 1>scope that like you look through to see what you're targeting. Yeah,

0:18:41.440 --> 0:18:44.919
<v Speaker 1>it's specialized, you know, specialized telescope. And we do have

0:18:44.920 --> 0:18:47.080
<v Speaker 1>an illustration on the site in case you guys are curious.

0:18:47.160 --> 0:18:49.960
<v Speaker 1>It's pretty cool that we did a while ago. Here's

0:18:50.000 --> 0:18:56.080
<v Speaker 1>my favorite part of sniper equipment. What's that? They're kind

0:18:56.080 --> 0:18:58.520
<v Speaker 1>of hilarious looking. Yeah. Yeah, if you've ever seen it,

0:18:58.520 --> 0:19:00.280
<v Speaker 1>it's kind of like when you see a soul that

0:19:00.440 --> 0:19:03.280
<v Speaker 1>looks like he just spent the night in a swamp,

0:19:03.400 --> 0:19:04.919
<v Speaker 1>or he kind of looks like swamp thing. You know.

0:19:05.000 --> 0:19:07.760
<v Speaker 1>It's got all this liked definitely, you know, foliage hanging

0:19:07.800 --> 0:19:10.560
<v Speaker 1>off of them, and sticks and branches and bramble, and

0:19:11.400 --> 0:19:13.359
<v Speaker 1>it can look a little comical. Yeah. I kind of

0:19:13.359 --> 0:19:15.640
<v Speaker 1>think of it like Chewbacca. But I think of Chewbacca

0:19:15.720 --> 0:19:19.200
<v Speaker 1>a lot these days. Apparently Chewbacca with like leaves cotton

0:19:19.240 --> 0:19:22.119
<v Speaker 1>his fear. Yeah, that's the exact kind of thing it

0:19:22.160 --> 0:19:26.160
<v Speaker 1>looks like. Yeah, so it's just camouflage because The overriding

0:19:26.200 --> 0:19:28.680
<v Speaker 1>point here is that I mean, clearly you don't want

0:19:28.680 --> 0:19:31.320
<v Speaker 1>to be spotted by your enemy, but also you're gonna

0:19:31.359 --> 0:19:33.440
<v Speaker 1>want to blend in with nature. And the important thing

0:19:33.480 --> 0:19:35.520
<v Speaker 1>here is the angle of your gun, you know, the

0:19:35.600 --> 0:19:39.720
<v Speaker 1>straight line of whatever equipment you're carrying. Um, anything out

0:19:39.720 --> 0:19:43.120
<v Speaker 1>of place is going to be spotted by the enemy. Yes,

0:19:43.160 --> 0:19:47.080
<v Speaker 1>I mean especially so this is interesting. Um rifles. They

0:19:47.080 --> 0:19:49.680
<v Speaker 1>make little Gilli suits for their rifles even Yeah, I

0:19:49.720 --> 0:19:51.159
<v Speaker 1>think I've seen those. Yeah, it's kind of like a

0:19:51.160 --> 0:19:56.159
<v Speaker 1>big camouflage sock that gets pulled over the the the barrel.

0:19:57.520 --> 0:19:59.720
<v Speaker 1>Now are you going to tell the history of the

0:19:59.720 --> 0:20:03.119
<v Speaker 1>gil suit because it seems worth if you're Alley, do

0:20:03.200 --> 0:20:05.040
<v Speaker 1>do you remember the history of the Gill series? Yeah, well,

0:20:05.080 --> 0:20:07.000
<v Speaker 1>correct me if I'm wrong, But I believe you said

0:20:07.040 --> 0:20:09.720
<v Speaker 1>it was of Scottish origin. It is, and the idea

0:20:09.720 --> 0:20:13.680
<v Speaker 1>of being back in ye olden times. Yeah, you would

0:20:13.680 --> 0:20:17.440
<v Speaker 1>have Hagets, I believe correct. I'm sure we have Scottish

0:20:17.440 --> 0:20:21.240
<v Speaker 1>listeners who can correct us on these things. But basically

0:20:21.280 --> 0:20:24.000
<v Speaker 1>you'd have your big game preserve that belonged to a lord,

0:20:24.520 --> 0:20:28.399
<v Speaker 1>you know, and uh, the lord would decide that he

0:20:28.480 --> 0:20:31.760
<v Speaker 1>wanted to say, shoot a deer or you know, or

0:20:31.800 --> 0:20:34.080
<v Speaker 1>you know, an arrow or whatever at a deer. Right,

0:20:34.480 --> 0:20:36.320
<v Speaker 1>but the lord doesn't want to actually go out into

0:20:36.400 --> 0:20:38.840
<v Speaker 1>the wilderness and you know, put in all the time,

0:20:39.160 --> 0:20:41.080
<v Speaker 1>you know, and maybe he's not that good, and it's

0:20:41.119 --> 0:20:43.919
<v Speaker 1>the job of his underlings to let him think that

0:20:44.000 --> 0:20:48.480
<v Speaker 1>he's good. The gamekeeper specifically, who I picture, even though

0:20:48.480 --> 0:20:50.840
<v Speaker 1>it's Irish, I picture Darby O Gill from Darby Gil

0:20:50.840 --> 0:20:52.159
<v Speaker 1>in a little People. Okay, as long as we're going

0:20:52.200 --> 0:20:56.320
<v Speaker 1>to keep on with Caddie Shock, it's definitely oh Bill

0:20:56.400 --> 0:21:00.000
<v Speaker 1>Murray Yeah, okay, Yeah, let's change it. Let's picture Bill

0:21:00.119 --> 0:21:04.159
<v Speaker 1>Murray in this silly suit. Yeah, yeah, okay, so I

0:21:04.200 --> 0:21:06.320
<v Speaker 1>got that images. Yeah. So in fact, I think he

0:21:06.400 --> 0:21:09.520
<v Speaker 1>does have a gilly suit and Caddy shactor. Oh he does, yeah, yeah,

0:21:09.560 --> 0:21:12.680
<v Speaker 1>when he's hunting the gopher. I'm pretty sure he does. Wow,

0:21:12.800 --> 0:21:15.440
<v Speaker 1>it comes back to Caddy. Yeah. So so yeah, Bill

0:21:15.520 --> 0:21:18.359
<v Speaker 1>Bill Murray's character is in this Uh was it Carl? Yeah?

0:21:18.440 --> 0:21:20.800
<v Speaker 1>I think it was Carl in this in this gilli

0:21:20.880 --> 0:21:23.960
<v Speaker 1>suit and he goes out into the wilderness and begins

0:21:24.000 --> 0:21:28.280
<v Speaker 1>to stalk, like we're talking other, stalk this deer. And

0:21:28.359 --> 0:21:30.359
<v Speaker 1>he doesn't apparently really have a weapon or anything. He

0:21:30.400 --> 0:21:32.760
<v Speaker 1>just kind of like creeps up as close as possible

0:21:32.800 --> 0:21:35.679
<v Speaker 1>to the deer, the ultimate stalker. Yeah, and then nabs

0:21:35.680 --> 0:21:38.359
<v Speaker 1>it just gan with his bare hands, and I don't know,

0:21:38.400 --> 0:21:40.720
<v Speaker 1>maybe he puts it in a sack or you know,

0:21:40.760 --> 0:21:42.640
<v Speaker 1>I don't know, how do you get a deer back

0:21:42.680 --> 0:21:45.679
<v Speaker 1>to the lord's castle or maybe you just hoisted over

0:21:45.720 --> 0:21:49.640
<v Speaker 1>your shoulder. Probably doesn't ride it, but yeah, it gets

0:21:49.640 --> 0:21:51.320
<v Speaker 1>it back somehow. And then he like takes it into

0:21:51.359 --> 0:21:54.119
<v Speaker 1>like say an enclosed wooded area, or I don't know,

0:21:54.160 --> 0:21:55.800
<v Speaker 1>ties it to a tree. It kind of depends on

0:21:55.880 --> 0:21:59.639
<v Speaker 1>how um proficient the lord is at shooting things. And

0:21:59.640 --> 0:22:02.280
<v Speaker 1>then so once the game's delivered, then the Lord can

0:22:02.280 --> 0:22:05.360
<v Speaker 1>come out with his fancy crossbow or musket or whatever. Uh,

0:22:05.480 --> 0:22:07.840
<v Speaker 1>fire is shot, and yeah, he's great. He just killed

0:22:07.840 --> 0:22:11.560
<v Speaker 1>a deer that the the games keeper actually went and

0:22:11.640 --> 0:22:15.639
<v Speaker 1>apprehended with his with his own hands and his skilly suit.

0:22:17.600 --> 0:22:20.000
<v Speaker 1>So that's pretty awesome. I did not know that before today.

0:22:20.040 --> 0:22:23.879
<v Speaker 1>So pretty interesting stuff. Um, So here's something that I

0:22:23.920 --> 0:22:27.680
<v Speaker 1>was wondering. We're talking long range distances for snipers. We're

0:22:27.680 --> 0:22:31.120
<v Speaker 1>talking how far exactly. I mean, I was wondering what's

0:22:31.119 --> 0:22:33.840
<v Speaker 1>the record set here? Well, at first, I think it's

0:22:34.680 --> 0:22:37.200
<v Speaker 1>like when people think snipers and shots fired off at

0:22:37.240 --> 0:22:39.000
<v Speaker 1>a distance, A lot of people think of like JFK

0:22:39.160 --> 0:22:43.560
<v Speaker 1>and stuff. But the distance that Lee Harvey Oswald allegedly fired,

0:22:44.000 --> 0:22:47.399
<v Speaker 1>the distance, Yeah, the farthest distance it was fired was

0:22:47.440 --> 0:22:54.240
<v Speaker 1>what I think. So let's so keep that to peanuts. Yeah,

0:22:54.280 --> 0:22:56.359
<v Speaker 1>that's peanuts compared to the record. What is the record

0:22:56.480 --> 0:22:59.040
<v Speaker 1>right now? Well, as of this recording, it was held

0:22:59.040 --> 0:23:02.400
<v Speaker 1>by a British soldier, a corporal of Horse. I guess

0:23:02.400 --> 0:23:05.040
<v Speaker 1>that's the British title. I was sort of uncertain about

0:23:05.080 --> 0:23:07.560
<v Speaker 1>this how horse fit into his title, but I guess

0:23:07.560 --> 0:23:10.960
<v Speaker 1>it does. And a corporal of Horse Harrison, and he

0:23:11.040 --> 0:23:15.119
<v Speaker 1>was from Cheltenham, Gloucestershire, and he holds a record of

0:23:15.160 --> 0:23:20.720
<v Speaker 1>about one point five miles one point five miles. Yeah,

0:23:20.800 --> 0:23:23.280
<v Speaker 1>so the distance to his two um is, his two

0:23:23.359 --> 0:23:26.480
<v Speaker 1>human targets, was eight thousand, one d and twenty ft

0:23:26.600 --> 0:23:29.560
<v Speaker 1>or one point five for miles. And they measured that

0:23:29.560 --> 0:23:32.800
<v Speaker 1>with a GPS system and notably it was about three

0:23:32.800 --> 0:23:36.760
<v Speaker 1>thousand feet beyond the weapons effective range. So yeah, that

0:23:36.880 --> 0:23:39.840
<v Speaker 1>just completely puts you know, any talk of Lee Harvey

0:23:39.880 --> 0:23:42.399
<v Speaker 1>Oswald being a sniper to rest, I mean that that

0:23:42.560 --> 0:23:48.359
<v Speaker 1>dude was nothing. Yeah, Harrison Horse Harrison, No, that's not.

0:23:48.480 --> 0:23:50.040
<v Speaker 1>His first name was Fried of its hid at all.

0:23:51.040 --> 0:23:52.760
<v Speaker 1>We should have we should have looked up more about

0:23:52.800 --> 0:23:56.840
<v Speaker 1>British soldier titles, but we didn't because we're focusing on

0:23:56.880 --> 0:23:59.960
<v Speaker 1>snipers today. People. But one point five miles, that's that's amazing.

0:24:00.560 --> 0:24:03.480
<v Speaker 1>I was really impressed. And to imagine that you could be,

0:24:03.640 --> 0:24:07.000
<v Speaker 1>you know, out in this was actually an Afghanistan, that

0:24:07.119 --> 0:24:08.760
<v Speaker 1>you could you could be say, out in the wilds

0:24:08.760 --> 0:24:11.480
<v Speaker 1>of Afghanistan and your enemy is a mile and a

0:24:11.520 --> 0:24:15.800
<v Speaker 1>half away and able to pick you off. That's pretty crazy.

0:24:17.359 --> 0:24:19.280
<v Speaker 1>So you mentioned Lee Harvey as well. Let's go back

0:24:19.280 --> 0:24:20.760
<v Speaker 1>to him for a second. Let's let's do a little

0:24:20.760 --> 0:24:24.119
<v Speaker 1>sniper history as long as we're wrapping things up. So

0:24:25.080 --> 0:24:28.440
<v Speaker 1>according to the Army Sniper Association, the same folks who

0:24:29.080 --> 0:24:32.359
<v Speaker 1>sponsored the annual sniper competition, which I guess you go

0:24:32.440 --> 0:24:35.880
<v Speaker 1>if you're a a super sniper, the U. S Army

0:24:35.920 --> 0:24:40.439
<v Speaker 1>International Sniper Competition. In fact, it's held annually. Uh. Anyway,

0:24:40.520 --> 0:24:43.800
<v Speaker 1>the Army Sniper Association says that the term sniper originated

0:24:43.840 --> 0:24:48.040
<v Speaker 1>from the British occupation of India in the eighteen hundreds. Interesting,

0:24:48.520 --> 0:24:50.000
<v Speaker 1>But when you think about it, we're talking about this

0:24:50.040 --> 0:24:52.199
<v Speaker 1>before we had to have had snipers for as long

0:24:52.240 --> 0:24:54.399
<v Speaker 1>as we've had long range weapons. Yeah, I think that

0:24:54.760 --> 0:24:56.679
<v Speaker 1>as long as we've had a long light range weapon,

0:24:56.720 --> 0:24:59.719
<v Speaker 1>we've had guys um who were stealthy, who were stealthy,

0:24:59.760 --> 0:25:01.880
<v Speaker 1>who were better at it than than the other other

0:25:01.920 --> 0:25:05.640
<v Speaker 1>guys in their team, in their team, in their armed unit,

0:25:05.720 --> 0:25:08.600
<v Speaker 1>or in the army. I get where going. Yeah, so, so, yeah,

0:25:08.640 --> 0:25:10.920
<v Speaker 1>we've always had guys that excel at it, and by

0:25:10.960 --> 0:25:13.040
<v Speaker 1>excelling at it, would be put in a situation where

0:25:13.119 --> 0:25:18.360
<v Speaker 1>to capitalize on that that skill, right, right, So Lee

0:25:18.400 --> 0:25:20.640
<v Speaker 1>Harvey obviously goes down as one of the most infamous

0:25:20.640 --> 0:25:22.879
<v Speaker 1>snipers in history. But yeah, we're not so sure that

0:25:22.920 --> 0:25:25.800
<v Speaker 1>he was a good one. Per se, Oswald was actually

0:25:25.840 --> 0:25:27.560
<v Speaker 1>using a rifle he ordered from the mail. And I

0:25:27.600 --> 0:25:29.840
<v Speaker 1>want to go back for sec I said two, and

0:25:29.880 --> 0:25:32.800
<v Speaker 1>what I meant was actually two six five ft. So

0:25:32.840 --> 0:25:35.280
<v Speaker 1>I was giving him too much credit. Yeah, it's even

0:25:35.359 --> 0:25:39.560
<v Speaker 1>even worse for that guy. Yeah, and he may not

0:25:39.560 --> 0:25:41.200
<v Speaker 1>have been acting alone, but we don't even have to

0:25:41.200 --> 0:25:42.920
<v Speaker 1>get into that. There I'm sure that's like Josh and

0:25:43.000 --> 0:25:46.480
<v Speaker 1>Chuck and Chucker, you know, stuff they don't want you

0:25:46.520 --> 0:25:49.639
<v Speaker 1>to know. We'll let them cover all the JFK conspiracy angles.

0:25:50.080 --> 0:25:52.160
<v Speaker 1>There was something interesting that I had not heard about

0:25:52.200 --> 0:25:54.360
<v Speaker 1>that you had, in that there was a video game

0:25:54.400 --> 0:25:58.240
<v Speaker 1>released um JFK Reloaded, and it was released on the

0:25:58.320 --> 0:26:03.520
<v Speaker 1>forty one anniversary of Jiff Case Assassination Dallas. So this

0:26:03.520 --> 0:26:07.480
<v Speaker 1>this game essentially allowed gamers to get behind Lee Harvey

0:26:07.480 --> 0:26:13.280
<v Speaker 1>assult sniper rifle and recreate the assassination event. Yeah. Remember

0:26:15.920 --> 0:26:17.919
<v Speaker 1>you could take both sides of it. I suppose, but

0:26:18.119 --> 0:26:21.720
<v Speaker 1>I mean first hearing about it, first reading about it,

0:26:21.760 --> 0:26:23.760
<v Speaker 1>I came stumping over to your death, Okay, have you

0:26:23.800 --> 0:26:25.520
<v Speaker 1>heard of this game? And you're like, well, you know,

0:26:25.560 --> 0:26:28.880
<v Speaker 1>maybe they're trying to teach a point about you know, history,

0:26:28.960 --> 0:26:33.760
<v Speaker 1>and which essentially was with the game creators said, yeah,

0:26:33.800 --> 0:26:36.560
<v Speaker 1>I don't know. I guess you kind of get if

0:26:36.600 --> 0:26:38.520
<v Speaker 1>you're around a lot of video game violence, you kind

0:26:38.520 --> 0:26:40.480
<v Speaker 1>of become numb to it eventually. And it's kind of like, oh,

0:26:40.520 --> 0:26:43.040
<v Speaker 1>there's a and stupid video games. There's so many like

0:26:43.119 --> 0:26:46.040
<v Speaker 1>stupid and possibly offensive video games out there. It's you know,

0:26:46.520 --> 0:26:49.800
<v Speaker 1>this comes along and you're like, oh, well that's not surprising. Yeah.

0:26:50.000 --> 0:26:52.159
<v Speaker 1>So I guess if you if you got the if

0:26:52.200 --> 0:26:55.359
<v Speaker 1>you came closest to recreating the actual shot, you're supposed

0:26:55.400 --> 0:26:56.919
<v Speaker 1>to win a hundred thousand dollars. But I don't know

0:26:56.960 --> 0:27:00.800
<v Speaker 1>if anybody ever did and who that individual was. So yeah,

0:27:00.840 --> 0:27:03.640
<v Speaker 1>that's snipers for you. If you know, we kept talking

0:27:03.680 --> 0:27:06.520
<v Speaker 1>about video games, so by all means you gamers out there,

0:27:06.600 --> 0:27:09.399
<v Speaker 1>if there's if there's actually like a really authentic UH

0:27:09.680 --> 0:27:12.280
<v Speaker 1>Sniper video game on the market, let us know, well

0:27:12.400 --> 0:27:14.359
<v Speaker 1>we we'll mention it, you know, specifically if there's anything

0:27:14.359 --> 0:27:15.600
<v Speaker 1>that involved, because I know there are a lot of

0:27:15.840 --> 0:27:18.560
<v Speaker 1>co op games now, um and I don't really do

0:27:18.600 --> 0:27:21.200
<v Speaker 1>a lot of that, but but it would stand a

0:27:21.240 --> 0:27:23.200
<v Speaker 1>reason you could have a game or one dude is

0:27:23.240 --> 0:27:27.160
<v Speaker 1>the sniper and one dude is you know, holding the scope. Yeah,

0:27:27.200 --> 0:27:29.520
<v Speaker 1>and you can always play the game on our article

0:27:30.240 --> 0:27:33.520
<v Speaker 1>military UH Sniper's Work. I think it's on page nine

0:27:33.600 --> 0:27:35.040
<v Speaker 1>or something, but maybe you'll have to click through the

0:27:35.160 --> 0:27:37.200
<v Speaker 1>entire article and read it in all of its fine

0:27:37.280 --> 0:27:39.520
<v Speaker 1>Robert Belts glory. Yeah, and we actually we have a

0:27:39.520 --> 0:27:43.320
<v Speaker 1>lot of really cool military technology, military like science articles

0:27:43.320 --> 0:27:45.400
<v Speaker 1>on the site. So yeah, so we don't touch upon

0:27:45.400 --> 0:27:48.560
<v Speaker 1>it very often, but maybe we'll do that. Yeah, we

0:27:48.560 --> 0:27:51.920
<v Speaker 1>have a lot of cool content to discuss. Hey, so

0:27:52.080 --> 0:27:54.960
<v Speaker 1>I wanted to share a little listener mail if I could, Yeah,

0:27:55.040 --> 0:28:01.240
<v Speaker 1>do it. Well. Back on one of our episodes, we

0:28:01.400 --> 0:28:04.960
<v Speaker 1>requested some of your favorite science quotes and we got

0:28:05.000 --> 0:28:09.560
<v Speaker 1>some from from you guys, and you here are some favorites. So,

0:28:09.680 --> 0:28:12.959
<v Speaker 1>for example, one of our literary named fans, gentleman by

0:28:12.960 --> 0:28:15.520
<v Speaker 1>the name of James Uh, he sent a couple of

0:28:15.560 --> 0:28:19.240
<v Speaker 1>his and so there are some funny ones which he

0:28:19.280 --> 0:28:21.080
<v Speaker 1>gave us a couple of. This was my favorite, he said,

0:28:21.400 --> 0:28:23.840
<v Speaker 1>with the bomb squad, you can usually stop running after

0:28:23.880 --> 0:28:27.080
<v Speaker 1>the first couple of blocks. If it involves the physics department,

0:28:27.320 --> 0:28:31.879
<v Speaker 1>keep going. That's kind of good. But did you have

0:28:31.920 --> 0:28:33.840
<v Speaker 1>a funny one? Oh? I did? Yeah, I love this

0:28:33.840 --> 0:28:36.760
<v Speaker 1>one because this one comes from um, well, this one

0:28:36.800 --> 0:28:39.640
<v Speaker 1>comes from a listener by the name of Andrew and

0:28:39.760 --> 0:28:43.360
<v Speaker 1>it is a quote from a character on Futurama, who

0:28:43.480 --> 0:28:44.920
<v Speaker 1>which is the show I love and I think a

0:28:44.960 --> 0:28:46.800
<v Speaker 1>lot of our listeners are really into it. Yeah, we

0:28:46.840 --> 0:28:49.600
<v Speaker 1>mentioned a bunch. So this is from Professor Hubert J.

0:28:49.800 --> 0:28:52.959
<v Speaker 1>Farnsworth of Mars University. He's one of the main characters,

0:28:53.400 --> 0:28:57.000
<v Speaker 1>like the old decrepit mad scientists and uh he said

0:28:57.080 --> 0:29:01.040
<v Speaker 1>quote technology isn't intrinsically good or evil, it's how it's used,

0:29:01.280 --> 0:29:05.600
<v Speaker 1>like the death ray. So that's you know, because the

0:29:05.640 --> 0:29:08.880
<v Speaker 1>death ray is not intrinsically evil, it's just if you

0:29:09.040 --> 0:29:12.719
<v Speaker 1>use it for evil purposes. And lastly, maybe we'll end

0:29:12.720 --> 0:29:16.160
<v Speaker 1>with a serious one on the gravity and seriousness and

0:29:16.240 --> 0:29:19.160
<v Speaker 1>awesomeness of science. And this one was sent by Bryan

0:29:19.920 --> 0:29:24.320
<v Speaker 1>who says, go science exclamations for equipped with this five

0:29:24.360 --> 0:29:27.080
<v Speaker 1>senses man explores the universe around him and calls the

0:29:27.120 --> 0:29:32.480
<v Speaker 1>adventure science. And that was adminnable, very nice, very nice.

0:29:33.480 --> 0:29:35.440
<v Speaker 1>So as always we love to hear from you guys.

0:29:35.480 --> 0:29:38.320
<v Speaker 1>If you have anything you want to share about snipers,

0:29:38.320 --> 0:29:42.120
<v Speaker 1>science or anything else, um send us an email. It's

0:29:42.120 --> 0:29:45.000
<v Speaker 1>science stuff at how stefforks dot com and check us

0:29:45.000 --> 0:29:49.200
<v Speaker 1>out social networking. You'll find us on Twitter as Lab stuff,

0:29:49.200 --> 0:29:51.240
<v Speaker 1>and you also find us on Facebook. Is just stuff

0:29:51.240 --> 0:29:54.320
<v Speaker 1>in the Science Lab. We'll keep you updated on what

0:29:54.360 --> 0:29:57.920
<v Speaker 1>we're writing about, podcasting about, and thinking about in the

0:29:57.920 --> 0:30:02.400
<v Speaker 1>field of science. That's a little science stuff. Thanks for

0:30:02.440 --> 0:30:12.360
<v Speaker 1>listening guys for more on this and thousands of other topics.

0:30:12.440 --> 0:30:15.440
<v Speaker 1>Does it how stuff works dot Com. Want more how

0:30:15.520 --> 0:30:18.200
<v Speaker 1>stuff works, check out our blogs on the house stuff

0:30:18.200 --> 0:30:19.400
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