1 00:00:00,160 --> 00:00:04,359 Speaker 1: My Heart is made a necromancer's glass, where homeless forms 2 00:00:04,360 --> 00:00:09,039 Speaker 1: and exile Phantom's team, where faces of forgotten sorrows gleam 3 00:00:09,320 --> 00:00:14,040 Speaker 1: and dead despairs, archaic peer and pass gray longings of 4 00:00:14,080 --> 00:00:18,960 Speaker 1: some weary heart that was possessed me, and the multiple supreme, 5 00:00:19,480 --> 00:00:25,320 Speaker 1: unwildered hope and star emblazoned dream of questing armies, ancient 6 00:00:25,400 --> 00:00:30,200 Speaker 1: queen and lass risen vampire alike. From out the wormy mold, 7 00:00:30,960 --> 00:00:34,560 Speaker 1: deep in the magic mirror of my Heart, behold their 8 00:00:34,600 --> 00:00:38,760 Speaker 1: parish beauty and depart And now from black Ophelia, far 9 00:00:38,880 --> 00:00:43,559 Speaker 1: and cold, swimming in deathly light on Charnal skies, the 10 00:00:43,720 --> 00:00:46,720 Speaker 1: enormous ghosts of bygone worlds arise. 11 00:00:50,280 --> 00:00:54,320 Speaker 2: Welcome to Stuff to Blow Your Mind production of iHeartRadio. 12 00:01:00,000 --> 00:01:01,960 Speaker 1: Hey you, welcome to Stuff to Blow your Mind. My 13 00:01:02,040 --> 00:01:02,840 Speaker 1: name is Robert. 14 00:01:02,680 --> 00:01:06,560 Speaker 3: Lamb and I am Joe McCormick. And to continue a 15 00:01:06,680 --> 00:01:10,480 Speaker 3: Stuff to Blow Your Mind tradition, we are disregarding the 16 00:01:10,520 --> 00:01:15,040 Speaker 3: traditional Gregorian calendar, and we have decided that October begins 17 00:01:15,040 --> 00:01:18,440 Speaker 3: in late September. It often does for us. If you 18 00:01:18,440 --> 00:01:22,760 Speaker 3: don't know, we do spooky content all October, and today 19 00:01:22,959 --> 00:01:25,320 Speaker 3: is the first day of that month. Long festival. 20 00:01:25,880 --> 00:01:29,800 Speaker 1: That's right. I mean, yeah, Halloween has already begun, There's 21 00:01:29,880 --> 00:01:32,560 Speaker 1: no doubt about it. I'm going to a haunted house 22 00:01:33,080 --> 00:01:37,000 Speaker 1: tomorrow night, so it's begun. It has begun. And so 23 00:01:37,160 --> 00:01:38,920 Speaker 1: we kicked off this episode. This is going to be 24 00:01:38,920 --> 00:01:41,080 Speaker 1: the first of I believe two episodes. We'll see how 25 00:01:41,120 --> 00:01:44,960 Speaker 1: it goes. Regarding necromancy, that was a reading from the 26 00:01:45,000 --> 00:01:49,360 Speaker 1: early twentieth century poem Necromancy by the weird fiction, horror 27 00:01:49,440 --> 00:01:51,520 Speaker 1: and fantasy writer Clark Ashton Smith. 28 00:01:52,080 --> 00:01:56,160 Speaker 3: Now, I actually suggested this topic because I became interested 29 00:01:56,200 --> 00:01:58,920 Speaker 3: in it when we were doing an episode a while back. 30 00:01:58,960 --> 00:02:03,040 Speaker 3: I think it was our series on oil and Water. 31 00:02:03,720 --> 00:02:06,520 Speaker 3: We were mainly focusing there on legends about how if 32 00:02:06,520 --> 00:02:09,079 Speaker 3: you pour oil and water it will settle the waves, 33 00:02:09,120 --> 00:02:12,239 Speaker 3: and how to some extent that is actually scientifically true. 34 00:02:13,160 --> 00:02:15,600 Speaker 3: So if you haven't heard that series, go back and 35 00:02:15,600 --> 00:02:18,000 Speaker 3: listen to it. It'll be a treat. But in that series, 36 00:02:18,040 --> 00:02:21,000 Speaker 3: I did end up going on a large digression about 37 00:02:21,200 --> 00:02:25,320 Speaker 3: necromancy in the Hebrew Bible, and it got me thinking 38 00:02:25,320 --> 00:02:29,160 Speaker 3: about the idea that necromancy, when people use that word today, 39 00:02:29,200 --> 00:02:32,359 Speaker 3: they're almost always talking about a sort of dungeons and 40 00:02:32,480 --> 00:02:37,040 Speaker 3: Dragons sorcerer that raises the dead and commands them as 41 00:02:37,080 --> 00:02:41,400 Speaker 3: a sort of shambling thrall of some sort, whereas in 42 00:02:41,440 --> 00:02:45,040 Speaker 3: the traditional understanding, necromancy means something different and is usually 43 00:02:45,400 --> 00:02:49,200 Speaker 3: a reference to the practice of divination with the help 44 00:02:49,240 --> 00:02:53,160 Speaker 3: of the dead, consulting the dead for information. And that 45 00:02:53,280 --> 00:02:56,400 Speaker 3: sort of gap in meanings between the popular understanding and 46 00:02:56,400 --> 00:02:59,960 Speaker 3: the original understanding I thought was very interesting and maybe 47 00:03:00,080 --> 00:03:01,799 Speaker 3: worth plowing into the history a bit. 48 00:03:02,400 --> 00:03:06,320 Speaker 1: Yeah. Yeah, because if you're familiar with Dungeons and Dragons necromancers, 49 00:03:06,360 --> 00:03:08,520 Speaker 1: you know that within Dungeons and Dragons this is a 50 00:03:08,600 --> 00:03:13,680 Speaker 1: magic practitioner who specializes in spells of the necromancy spell class, 51 00:03:13,720 --> 00:03:16,760 Speaker 1: so things like animate Dead, finger of deav chill Touch, 52 00:03:16,840 --> 00:03:20,600 Speaker 1: that sort of thing. You know, lots of undead ish 53 00:03:20,919 --> 00:03:25,679 Speaker 1: magical spells and abilities, and the presentation of necromancers in 54 00:03:25,760 --> 00:03:28,280 Speaker 1: D and D has of course influenced tons of fantasy 55 00:03:28,280 --> 00:03:30,760 Speaker 1: and sci fi properties over the years, so there's this 56 00:03:30,840 --> 00:03:35,280 Speaker 1: strong pop culture echo of the dead raising necromancer. 57 00:03:35,480 --> 00:03:38,720 Speaker 3: Now, I think, aligning with the traditional understanding of necromancy, 58 00:03:38,760 --> 00:03:41,680 Speaker 3: you do have a spell in Dungeons and Dragons which 59 00:03:41,720 --> 00:03:45,120 Speaker 3: is Speak with Dead, which is almost always used for 60 00:03:45,320 --> 00:03:48,040 Speaker 3: necromancy purposes. It's like, you need to get some information 61 00:03:48,200 --> 00:03:51,160 Speaker 3: out of this corpse. And despite the evil connotations of 62 00:03:51,200 --> 00:03:54,720 Speaker 3: necromancy in general, I think anybody can use this spell. 63 00:03:54,880 --> 00:03:58,080 Speaker 3: Like in Balder's Gate, I have my very lawful, good 64 00:03:58,080 --> 00:04:00,480 Speaker 3: wizard speaking with dead most of the time. 65 00:04:01,520 --> 00:04:03,720 Speaker 1: Yeah, I think one of the interesting things to keep 66 00:04:03,760 --> 00:04:06,119 Speaker 1: in mind about necromancy, we'll probably get into this some more, 67 00:04:06,200 --> 00:04:11,480 Speaker 1: is that this idea of like speaking with the dead. 68 00:04:12,800 --> 00:04:17,960 Speaker 1: You know, it's like the medieval Christian experience and prohibition 69 00:04:18,080 --> 00:04:19,640 Speaker 1: against this sort of thing that kind of cast a 70 00:04:19,640 --> 00:04:22,840 Speaker 1: long shadow where you know, this idea that you shouldn't 71 00:04:22,839 --> 00:04:24,359 Speaker 1: attempt to speak with the dead. You don't know what 72 00:04:24,440 --> 00:04:26,680 Speaker 1: we'll speak back, because speaking with the dead is not 73 00:04:27,200 --> 00:04:30,760 Speaker 1: possible by the rules of laws of God as as 74 00:04:31,040 --> 00:04:34,680 Speaker 1: as they understood it to be, and and therefore you know, 75 00:04:34,720 --> 00:04:36,920 Speaker 1: it was just dangerous to even think about such a thing. 76 00:04:38,279 --> 00:04:41,880 Speaker 1: So that'll be worth keeping in mind here. But the 77 00:04:42,440 --> 00:04:44,680 Speaker 1: Dungis and Dragon's idea of the necromancer, of course, you're 78 00:04:44,680 --> 00:04:47,919 Speaker 1: all on various traditions as well, including the discussion of 79 00:04:48,680 --> 00:04:52,520 Speaker 1: necromancers in necromancy and pre existing fantasy and weird fiction, 80 00:04:52,640 --> 00:04:56,719 Speaker 1: including that of Clark Ashton Smith, whose poem started off 81 00:04:56,720 --> 00:04:59,320 Speaker 1: this episode. For instance, he had a story titled The 82 00:04:59,360 --> 00:05:03,320 Speaker 1: Empire of the Necromancers from nineteen thirty two that involved 83 00:05:03,800 --> 00:05:06,599 Speaker 1: a pair of kind of like rogue necromancers who get 84 00:05:07,360 --> 00:05:10,600 Speaker 1: exiled from one kingdom, and so they go into this 85 00:05:11,120 --> 00:05:14,520 Speaker 1: kingdom of this deceased kingdom of tombs and start raising 86 00:05:14,600 --> 00:05:17,360 Speaker 1: up people to serve as their servants, and of course 87 00:05:17,360 --> 00:05:19,560 Speaker 1: they end up rising against them. That sort of thing. 88 00:05:21,080 --> 00:05:22,960 Speaker 3: Is it kind of a buddy comedy? 89 00:05:23,160 --> 00:05:27,080 Speaker 1: No, No, it's no, you're not. You don't really sympathize 90 00:05:27,080 --> 00:05:30,440 Speaker 1: with these necromancers. They're awful, and you're rooting for the 91 00:05:30,480 --> 00:05:32,800 Speaker 1: dead to overcome them the whole time, and so it's 92 00:05:32,839 --> 00:05:36,720 Speaker 1: satisfying when they do. It's also worth noting that JR. 93 00:05:36,760 --> 00:05:42,400 Speaker 1: Tolkens The Hobbit features whispers of the mysterious Necromancer in Mirkwood. 94 00:05:42,680 --> 00:05:44,680 Speaker 1: I think little is made out of this in the text, 95 00:05:44,720 --> 00:05:47,080 Speaker 1: but I think we're to understand that this is an 96 00:05:47,080 --> 00:05:50,440 Speaker 1: incarnation of the dark Lord Saarn prior to his return 97 00:05:50,560 --> 00:05:53,279 Speaker 1: to Mordor, and his final incarnation is the all Seeing 98 00:05:53,360 --> 00:05:58,360 Speaker 1: Eye as to what sort of literal necromancy he might 99 00:05:58,400 --> 00:06:00,320 Speaker 1: be up to. In Mirkwood. I don't. I don't know 100 00:06:00,360 --> 00:06:02,160 Speaker 1: that we have a clear answer on that. 101 00:06:02,160 --> 00:06:04,400 Speaker 3: That's a good question. I don't know if Sauron would 102 00:06:04,400 --> 00:06:08,520 Speaker 3: be raising the dead to obtain information or for divinatory purposes. 103 00:06:08,720 --> 00:06:11,039 Speaker 3: I think he mainly does go more in the D 104 00:06:11,080 --> 00:06:14,720 Speaker 3: and D direction of like he raises what are they called, 105 00:06:14,760 --> 00:06:17,640 Speaker 3: you know, the ring rates. I guess those are undead 106 00:06:18,040 --> 00:06:20,680 Speaker 3: wraiths or revenants of some sort of. They are dead 107 00:06:20,760 --> 00:06:22,920 Speaker 3: kings who are brought back to do his bidding. 108 00:06:23,600 --> 00:06:26,200 Speaker 1: Yeah. Yeah, so that's that's necromancy and the raising the 109 00:06:26,240 --> 00:06:29,120 Speaker 1: dead sense. But in terms of the speaking with the dead, 110 00:06:29,600 --> 00:06:31,480 Speaker 1: I don't know that he has much to talk about. 111 00:06:31,200 --> 00:06:33,600 Speaker 3: With him except like, yeah, do as I command, you, 112 00:06:33,680 --> 00:06:34,679 Speaker 3: kneel before zod. 113 00:06:35,240 --> 00:06:40,080 Speaker 1: Yeah. So we're going to be talking about several different 114 00:06:40,120 --> 00:06:44,560 Speaker 1: angles regarding necromancy here. But one article that I found 115 00:06:45,440 --> 00:06:49,520 Speaker 1: pretty insightful in places was this paper by the Czech 116 00:06:49,560 --> 00:06:53,920 Speaker 1: academic andre J Kapcar titled the Origins of Necromancy or 117 00:06:53,920 --> 00:06:56,800 Speaker 1: how we Learned to Speak to the Dead, And I 118 00:06:56,839 --> 00:06:59,240 Speaker 1: thought this was pretty insightful. He points out that the 119 00:06:59,360 --> 00:07:04,320 Speaker 1: ultimate root necromancy can be found in the socioeconomic impact 120 00:07:04,360 --> 00:07:08,880 Speaker 1: of human death on individuals and communities, especially small communities. 121 00:07:09,440 --> 00:07:11,600 Speaker 1: And this is one of those things that I think 122 00:07:11,600 --> 00:07:14,640 Speaker 1: can seem like an outrageous overstatement of the obvious at first, 123 00:07:14,680 --> 00:07:18,040 Speaker 1: but as social animals, a great deal depends on the 124 00:07:18,080 --> 00:07:21,760 Speaker 1: social bonds created and nurtured by individuals within a group, 125 00:07:22,280 --> 00:07:25,680 Speaker 1: and when an individual dies, it potentially throws all of 126 00:07:25,680 --> 00:07:29,160 Speaker 1: that into disarray unless the bonds they established in life 127 00:07:29,200 --> 00:07:32,560 Speaker 1: can be carried on after their death by one method 128 00:07:32,760 --> 00:07:35,880 Speaker 1: or the other. So it becomes important to retain bonds 129 00:07:35,920 --> 00:07:39,440 Speaker 1: of some sort with one's ancestors, which is not necessarily 130 00:07:39,520 --> 00:07:43,280 Speaker 1: necromancy obviously, and even you know, to seek their guidance, 131 00:07:43,320 --> 00:07:47,280 Speaker 1: which is more directly what we might think of as necromancy, 132 00:07:47,360 --> 00:07:51,400 Speaker 1: but again not necessarily necromancy, which is is going to 133 00:07:51,440 --> 00:07:53,240 Speaker 1: be a distinction we'll come back to again and again. 134 00:07:53,560 --> 00:07:55,680 Speaker 3: This is interesting. It gets into something I think I'm 135 00:07:55,680 --> 00:07:57,720 Speaker 3: going to talk about more in Part two than in 136 00:07:57,720 --> 00:08:01,920 Speaker 3: this part, but about how some ancient descriptions of alleged 137 00:08:02,160 --> 00:08:09,840 Speaker 3: necromancy practices might actually be sort of external misunderstandings of 138 00:08:11,040 --> 00:08:15,680 Speaker 3: essentially ancestor cult practices that what is actually sort of 139 00:08:15,800 --> 00:08:19,520 Speaker 3: the care of one's dead ancestors as a sort of 140 00:08:20,560 --> 00:08:26,160 Speaker 3: god of sorts is misinterpreted by people who don't practice 141 00:08:26,200 --> 00:08:29,320 Speaker 3: the same thing with regard to their own ancestors as 142 00:08:29,360 --> 00:08:32,520 Speaker 3: an attempt to get information or power from the dead. 143 00:08:33,280 --> 00:08:35,199 Speaker 1: Yeah, I think there's a lot of that going on. 144 00:08:36,000 --> 00:08:38,520 Speaker 1: We'll get into some Chinese sources here in a bed, 145 00:08:38,600 --> 00:08:42,000 Speaker 1: and like, the word necromancer pops up a lot in 146 00:08:42,320 --> 00:08:47,120 Speaker 1: translations of Chinese sources, and sometimes, really it seems like 147 00:08:47,200 --> 00:08:50,000 Speaker 1: a lot of the time necromancer is used sort of 148 00:08:50,080 --> 00:08:55,120 Speaker 1: interchangeably and elegant variation for just wizard, you know, and 149 00:08:55,520 --> 00:08:59,840 Speaker 1: which can make searching for information a little bit tricky 150 00:09:00,080 --> 00:09:02,840 Speaker 1: times because you'll see the word necromancer, but they're not 151 00:09:02,880 --> 00:09:07,600 Speaker 1: really talking about anything regarding necromancy specifically. And yeah, and 152 00:09:07,600 --> 00:09:10,480 Speaker 1: again to your point, you end up asking questions like, well, 153 00:09:10,480 --> 00:09:12,680 Speaker 1: what's the difference between a spirit medium and a necromancer? 154 00:09:12,720 --> 00:09:17,079 Speaker 1: What's the difference between veneration of ancestors and necromancy? You 155 00:09:17,120 --> 00:09:19,600 Speaker 1: could say it's just a personal branding issue, or it 156 00:09:19,640 --> 00:09:22,240 Speaker 1: depends on which side you're standing on if you are 157 00:09:22,280 --> 00:09:25,640 Speaker 1: on the outside of that culture, particularly with a European 158 00:09:25,800 --> 00:09:30,920 Speaker 1: Western European background, again kind of descended from this culture 159 00:09:31,000 --> 00:09:34,480 Speaker 1: in which the idea of speaking to the dead was 160 00:09:35,760 --> 00:09:38,520 Speaker 1: evil or dark in some fashion, then it's easy to 161 00:09:38,640 --> 00:09:42,040 Speaker 1: level the word necromancer, which you know drips a certain 162 00:09:42,080 --> 00:09:43,560 Speaker 1: amount of dread. 163 00:09:44,080 --> 00:09:46,440 Speaker 3: Yeah, I think another important thing to understand is that 164 00:09:46,559 --> 00:09:49,000 Speaker 3: especially in the Christian context, but really I think any 165 00:09:49,040 --> 00:09:54,080 Speaker 3: religious context that enforces a kind of priesthood based orthodoxy, 166 00:09:54,200 --> 00:09:58,440 Speaker 3: there is usually going to be more restrictions on individual 167 00:09:58,480 --> 00:10:02,960 Speaker 3: practice of magic, and necromancy would be one form of that. 168 00:10:03,360 --> 00:10:05,720 Speaker 3: And you know, there are other cultural contexts where it's 169 00:10:05,760 --> 00:10:08,000 Speaker 3: more of a kind of magical ritual free for all, 170 00:10:08,040 --> 00:10:11,040 Speaker 3: and people engage in all different kinds of practices to 171 00:10:11,080 --> 00:10:14,719 Speaker 3: gain information or blessing, and it's not condemned by the 172 00:10:15,120 --> 00:10:17,240 Speaker 3: religious institutions. 173 00:10:16,960 --> 00:10:19,840 Speaker 1: Right right, Well, anyway, to go back to CapCar here, 174 00:10:20,520 --> 00:10:24,600 Speaker 1: according to him in broad strokes, necromancy covers anything that 175 00:10:24,679 --> 00:10:28,240 Speaker 1: involves divination practices that involve the spirits of the dead. 176 00:10:28,920 --> 00:10:31,080 Speaker 1: And I should also stress that I think he's using 177 00:10:31,120 --> 00:10:34,800 Speaker 1: the term divination broadly here as well as its textbook 178 00:10:35,080 --> 00:10:38,480 Speaker 1: definition doesn't necessarily mean knowledge about the future, but can 179 00:10:38,520 --> 00:10:41,520 Speaker 1: also refer to the access of hidden knowledge, you know, 180 00:10:41,559 --> 00:10:45,040 Speaker 1: the interpretation of omens and so forth. So anytime you're 181 00:10:45,080 --> 00:10:49,280 Speaker 1: trying to find something out by speaking with a spirit 182 00:10:49,400 --> 00:10:54,760 Speaker 1: of a dead person. Than that is, broadly speaking, necromancy. 183 00:10:55,600 --> 00:10:58,079 Speaker 3: Yeah, that's my understanding too, especially how it's used in 184 00:10:58,120 --> 00:11:01,280 Speaker 3: the academic literature as opposed to the the popular fantasy. 185 00:11:01,920 --> 00:11:05,360 Speaker 1: Yeah. Now, of course, necromancy is just a word, and 186 00:11:05,559 --> 00:11:08,600 Speaker 1: he also breaks down the origins of the word as follows. 187 00:11:08,840 --> 00:11:12,040 Speaker 1: So it's a seventeenth century English derivation of the Italian 188 00:11:12,040 --> 00:11:16,000 Speaker 1: word necro mancia, which means black magic, which comes from 189 00:11:16,000 --> 00:11:20,160 Speaker 1: the Latin word necro mantia, meaning the same thing. The 190 00:11:20,280 --> 00:11:25,160 Speaker 1: Latin here borrows from the pre classical Greek word necromantia, 191 00:11:25,760 --> 00:11:28,880 Speaker 1: And so we have necros meaning dead or corpse, and 192 00:11:29,040 --> 00:11:33,560 Speaker 1: mantia meaning divination. So we're talking about corpse divination or 193 00:11:33,600 --> 00:11:34,720 Speaker 1: divination of the dead. 194 00:11:35,320 --> 00:11:37,920 Speaker 3: And that's why you can see the same suffix mancy 195 00:11:38,040 --> 00:11:41,560 Speaker 3: used in other forms of divination like silenomancy, you know, 196 00:11:41,760 --> 00:11:44,400 Speaker 3: divination by looking at the moon and so forth. 197 00:11:44,920 --> 00:11:48,080 Speaker 1: Yeah, and he cites the first use of the word 198 00:11:48,160 --> 00:11:53,080 Speaker 1: necromancy in this context to Oregon of Alexandria from third 199 00:11:53,080 --> 00:11:57,800 Speaker 1: century CE. He is saying the following, attributing it to 200 00:11:58,360 --> 00:12:03,200 Speaker 1: Simon the Magus by means of ineffable a duration. I 201 00:12:03,320 --> 00:12:06,199 Speaker 1: called up the soul of an immaculate boy who had 202 00:12:06,200 --> 00:12:09,240 Speaker 1: been put to a violent death, and caused it to 203 00:12:09,320 --> 00:12:12,680 Speaker 1: stand by me. And by its means, whatever I commanded 204 00:12:12,840 --> 00:12:16,360 Speaker 1: is affected, and the soul, freed from the body, possesses 205 00:12:16,400 --> 00:12:19,840 Speaker 1: the faculty of for knowledge. Whence it is called forth 206 00:12:20,080 --> 00:12:25,360 Speaker 1: for necromancy. This particular quote, it's from the Recognitions of Clement, 207 00:12:25,600 --> 00:12:27,720 Speaker 1: and it looks like it's from this is mentioned in 208 00:12:27,720 --> 00:12:30,520 Speaker 1: a book that he cites from nineteen ninety five by 209 00:12:30,679 --> 00:12:35,600 Speaker 1: Robertson Donaldson. Okay, but I guess what it's important to 210 00:12:35,640 --> 00:12:38,000 Speaker 1: drive home, Like it's kind of like three different levels 211 00:12:38,040 --> 00:12:42,400 Speaker 1: of talking about necromancy. It's like earliest, if you're looking 212 00:12:42,440 --> 00:12:44,240 Speaker 1: for like the roots of it, Like how far back 213 00:12:44,280 --> 00:12:47,520 Speaker 1: can you go and find something that is described with 214 00:12:47,640 --> 00:12:51,120 Speaker 1: the word necromancy or necromancer? How far back can you 215 00:12:51,200 --> 00:12:55,360 Speaker 1: go to something that is being described that matches these 216 00:12:55,400 --> 00:12:59,439 Speaker 1: prerequisites for necromancy? And then ultimately, and we'll maybe get 217 00:12:59,440 --> 00:13:02,560 Speaker 1: into this lag or like what are some things in 218 00:13:02,760 --> 00:13:06,199 Speaker 1: the archaeological record that you can point to and say, well, 219 00:13:06,600 --> 00:13:10,280 Speaker 1: that might be something like necromancy, that might be an 220 00:13:10,280 --> 00:13:14,240 Speaker 1: example of some sort of practice that involved seeking guidance 221 00:13:14,320 --> 00:13:16,200 Speaker 1: or wisdom from the dead. Ah. 222 00:13:16,320 --> 00:13:18,959 Speaker 3: Yes, because there are a lot of artifacts that without 223 00:13:19,040 --> 00:13:22,400 Speaker 3: literary sources to really explain what was done with them, 224 00:13:22,440 --> 00:13:26,520 Speaker 3: you can't be sure, but they're suggestive of possible practices 225 00:13:26,800 --> 00:13:28,720 Speaker 3: having to do with consulting the dead. 226 00:13:29,280 --> 00:13:38,959 Speaker 1: Yeah. 227 00:13:39,040 --> 00:13:42,000 Speaker 3: Now, in this series, we're going to talk about examples 228 00:13:42,120 --> 00:13:46,079 Speaker 3: of necromancy or alleged necromancy in different times and places 229 00:13:46,120 --> 00:13:50,120 Speaker 3: throughout history. Let's see, I had some stuff today about 230 00:13:50,160 --> 00:13:52,959 Speaker 3: necromancy and ancient Mesopotamia, and Rob, I know you had 231 00:13:52,960 --> 00:13:55,320 Speaker 3: some stuff about in China. Do you want to do 232 00:13:55,440 --> 00:13:56,080 Speaker 3: China first? 233 00:13:56,880 --> 00:14:00,079 Speaker 1: Sure? Yeah, I mean it is Auto Moon festival and everything, 234 00:14:00,200 --> 00:14:04,439 Speaker 1: So maybe we'll start with a Chinese example. So I 235 00:14:04,480 --> 00:14:06,560 Speaker 1: guess the first thing to point out is that we 236 00:14:06,559 --> 00:14:10,400 Speaker 1: should remind ourselves of the importance of ancestor veneration and 237 00:14:10,520 --> 00:14:13,400 Speaker 1: Chinese traditions. And this is by no means unique to 238 00:14:13,600 --> 00:14:18,880 Speaker 1: just Chinese traditions, but it is incredibly important. And I 239 00:14:18,920 --> 00:14:21,760 Speaker 1: suppose we should also remind ourselves that modern and ancient 240 00:14:21,760 --> 00:14:25,200 Speaker 1: people alike are capable of having multiple, even conflicting ideas 241 00:14:25,240 --> 00:14:30,040 Speaker 1: concerning the dead and the possibility of an afterlife. So 242 00:14:30,120 --> 00:14:32,480 Speaker 1: this may be important later on, because again, in the 243 00:14:32,520 --> 00:14:35,000 Speaker 1: same way that you can have someone who doesn't logically 244 00:14:35,000 --> 00:14:38,840 Speaker 1: believe in goes it doesn't logically believe you can contact 245 00:14:38,840 --> 00:14:41,440 Speaker 1: the spirit world, but that same individual, you know, given 246 00:14:41,480 --> 00:14:45,120 Speaker 1: certain emotional stresses, may seek out a medium and try 247 00:14:45,160 --> 00:14:47,280 Speaker 1: and find some solace there. That sort of thing, Or 248 00:14:47,320 --> 00:14:49,760 Speaker 1: we can just sort of casually have multiple ideas about 249 00:14:49,800 --> 00:14:50,520 Speaker 1: the afterlife. 250 00:14:51,160 --> 00:14:54,360 Speaker 3: Yeah, well, while you're emphasizing the multiple ideas that can 251 00:14:54,440 --> 00:14:56,880 Speaker 3: exist within a single person, of course, it's even more 252 00:14:56,920 --> 00:15:00,760 Speaker 3: true of a populace across time. Like you know, asking 253 00:15:00,840 --> 00:15:03,760 Speaker 3: like what did ancient Chinese people or what did ancient 254 00:15:03,800 --> 00:15:07,440 Speaker 3: Mesopotamian people think about what happens after death? Is kind 255 00:15:07,440 --> 00:15:10,480 Speaker 3: of like asking what do Americans think about what happens 256 00:15:10,520 --> 00:15:14,080 Speaker 3: after death? I mean, you could represent, you can explain 257 00:15:14,160 --> 00:15:17,320 Speaker 3: views that are commonly found, that some views are going 258 00:15:17,360 --> 00:15:21,040 Speaker 3: to be much more frequently believed than others, But there's 259 00:15:21,080 --> 00:15:23,800 Speaker 3: no single answer to that. There are a range of beliefs, 260 00:15:24,000 --> 00:15:25,960 Speaker 3: and so if you talk in generalities, you can only 261 00:15:26,000 --> 00:15:29,320 Speaker 3: talk based on the sources you have, and even then 262 00:15:29,360 --> 00:15:31,920 Speaker 3: that's probably only going to be talking at best about 263 00:15:32,280 --> 00:15:36,160 Speaker 3: like majorities of people or some commonly held ideas, not 264 00:15:36,240 --> 00:15:38,400 Speaker 3: about what everyone believed all the time. 265 00:15:38,760 --> 00:15:41,800 Speaker 1: That's right. Yeah, we're dealing with a great deal of geography, culture, 266 00:15:41,880 --> 00:15:45,760 Speaker 1: and time when talking about like Chinese, even ancient Chinese 267 00:15:46,960 --> 00:15:51,160 Speaker 1: concepts regarding the dead. But I think it's safe to 268 00:15:51,160 --> 00:15:54,720 Speaker 1: say a certain amount of guidance by and communication with 269 00:15:55,320 --> 00:15:57,840 Speaker 1: is baked into the whole concept. Though the degree to 270 00:15:57,880 --> 00:16:00,840 Speaker 1: which this is this angle is emphasized is going to vary. 271 00:16:01,440 --> 00:16:04,960 Speaker 1: So veneration of ancestors does not equal necromancy, But that 272 00:16:04,960 --> 00:16:07,920 Speaker 1: doesn't mean there aren't some comparisons you could make, and 273 00:16:08,040 --> 00:16:10,080 Speaker 1: more to the point, it doesn't mean that there are 274 00:16:10,080 --> 00:16:14,800 Speaker 1: not examples of wizards in Chinese mythology and tradition who 275 00:16:14,960 --> 00:16:19,680 Speaker 1: are more expressly described as experts specialists with an ability 276 00:16:19,760 --> 00:16:23,800 Speaker 1: to communicate with or facilitate communication with the dead, and 277 00:16:23,960 --> 00:16:27,600 Speaker 1: by that you could classify them as quote unquote necromancers. 278 00:16:28,080 --> 00:16:32,360 Speaker 1: So again, that doesn't stop so many texts from describing 279 00:16:32,760 --> 00:16:36,440 Speaker 1: wizards as necromancers, even though they're not necessarily doing anything 280 00:16:36,880 --> 00:16:37,920 Speaker 1: that is necromantic. 281 00:16:38,480 --> 00:16:40,880 Speaker 3: Well, yeah, and to people who listen to us often 282 00:16:40,920 --> 00:16:43,320 Speaker 3: this should be obvious. But maybe it's worth saying that 283 00:16:43,400 --> 00:16:46,280 Speaker 3: when we use the term necromancer, we are not applying 284 00:16:46,320 --> 00:16:49,520 Speaker 3: any more attaching any moral ideas to that. It just 285 00:16:49,600 --> 00:16:53,120 Speaker 3: means literally somebody who's getting information from the dead, not 286 00:16:53,600 --> 00:16:56,080 Speaker 3: that that's good or bad. Whatever older sources might be 287 00:16:56,200 --> 00:16:58,440 Speaker 3: likely to I don't know, has some kind of stink 288 00:16:58,480 --> 00:16:59,120 Speaker 3: on the idea. 289 00:16:59,600 --> 00:17:03,480 Speaker 1: Yeah, yeah, Now I want to stress that, as always, 290 00:17:03,480 --> 00:17:05,760 Speaker 1: my grasp of Mandarin is very limited and depends on 291 00:17:05,840 --> 00:17:09,240 Speaker 1: various references and tools. But it's my understanding that there 292 00:17:09,280 --> 00:17:13,240 Speaker 1: is no one word in Mandarin that expressly denotes necromancy 293 00:17:13,560 --> 00:17:17,560 Speaker 1: in the same way that our word necromancy does. But 294 00:17:17,640 --> 00:17:21,159 Speaker 1: in Chinese tradition, the specialist you would seek out for 295 00:17:21,240 --> 00:17:26,280 Speaker 1: any of your strong necromantic needs would be a fung she, 296 00:17:27,080 --> 00:17:31,040 Speaker 1: which essentially translates to method master. You'll also see this 297 00:17:31,200 --> 00:17:35,720 Speaker 1: translated as alchemist, wizard, or basically any specialist magic user 298 00:17:35,840 --> 00:17:40,560 Speaker 1: terminology you can think of, including but not limited to necromancer. Again, 299 00:17:40,600 --> 00:17:44,120 Speaker 1: this is the elegant variation in play here, though again 300 00:17:44,160 --> 00:17:46,280 Speaker 1: there are some cases where you have one of these 301 00:17:46,280 --> 00:17:49,480 Speaker 1: method masters, one of these fungs she who is doing 302 00:17:49,560 --> 00:17:54,240 Speaker 1: something that is very necromatic in nature, and so I'd 303 00:17:54,320 --> 00:17:57,720 Speaker 1: like to discuss one in particular. Okay, all right, this 304 00:17:57,760 --> 00:18:01,879 Speaker 1: is going to take us through the Handai. So second 305 00:18:01,880 --> 00:18:05,760 Speaker 1: century BCE, this would have been the rule of Emperor 306 00:18:05,840 --> 00:18:11,280 Speaker 1: Wu of Han. More than one wizard and immortalists served 307 00:18:11,400 --> 00:18:14,119 Speaker 1: this guy. He he, especially later in life, had a 308 00:18:14,119 --> 00:18:20,560 Speaker 1: fondness for surrounding himself with various magicians and magic users, 309 00:18:21,320 --> 00:18:26,600 Speaker 1: seeking things from them like immortality, and I have also 310 00:18:26,640 --> 00:18:29,359 Speaker 1: read that late in life he also became increasingly paranoid 311 00:18:30,240 --> 00:18:34,000 Speaker 1: about plots against him, and I think some of these 312 00:18:34,000 --> 00:18:36,760 Speaker 1: were inspired by dreams and so at the same time 313 00:18:36,840 --> 00:18:41,080 Speaker 1: that he was, you know, leaning into the talents of 314 00:18:41,160 --> 00:18:44,720 Speaker 1: magicians to help protect him, he also was very much 315 00:18:45,040 --> 00:18:49,400 Speaker 1: supporting witchcraft, persecution of the day and harsh penalties against 316 00:18:50,080 --> 00:18:54,760 Speaker 1: alleged magic users. But for instance, one of the fun 317 00:18:54,840 --> 00:18:57,760 Speaker 1: she's that worked for him was leschau Yun, who claimed 318 00:18:57,760 --> 00:18:59,800 Speaker 1: to be a seventy year old immortal and preached in 319 00:18:59,840 --> 00:19:03,000 Speaker 1: more mertality via diet and commitment to the Kitchen God. 320 00:19:03,800 --> 00:19:07,600 Speaker 1: Though he did die, so maybe there were some holes 321 00:19:07,600 --> 00:19:10,560 Speaker 1: in the plan. But then there was another individual, a 322 00:19:10,640 --> 00:19:13,840 Speaker 1: funk she known as Chao Wing, and this apparently can 323 00:19:13,880 --> 00:19:17,760 Speaker 1: be translated as young geezer. It basically means like young 324 00:19:17,840 --> 00:19:18,439 Speaker 1: old person. 325 00:19:19,680 --> 00:19:21,919 Speaker 3: Wait does that mean he was like an old person 326 00:19:21,920 --> 00:19:24,080 Speaker 3: who was young at heart or a young person who 327 00:19:24,119 --> 00:19:24,760 Speaker 3: is old at heart. 328 00:19:26,480 --> 00:19:29,280 Speaker 1: That's a good question because the other guy, Le Shao 329 00:19:29,359 --> 00:19:31,560 Speaker 1: yun like, the whole thing is like he was young, 330 00:19:31,640 --> 00:19:33,600 Speaker 1: but he claimed to be seventy. He was like, look 331 00:19:33,600 --> 00:19:35,560 Speaker 1: at me, Look how young I look. This is because 332 00:19:35,560 --> 00:19:39,560 Speaker 1: I have secrets I can teach you. So I'm not 333 00:19:39,640 --> 00:19:44,280 Speaker 1: sure if young geezer here was old at heart or 334 00:19:44,359 --> 00:19:47,600 Speaker 1: old in body. Maybe he's young at heart and old 335 00:19:47,600 --> 00:19:50,320 Speaker 1: in body. You know. But where it gets interesting with 336 00:19:50,600 --> 00:19:56,159 Speaker 1: this particular practitioner, with Chao Wing is that there are 337 00:19:56,160 --> 00:20:00,600 Speaker 1: a lot of sources that discuss his alleged use of 338 00:20:00,720 --> 00:20:04,480 Speaker 1: some sort of necromancy and potentially shadow puppetry. 339 00:20:05,320 --> 00:20:08,560 Speaker 3: Oh you mean, not separately but together together. 340 00:20:08,760 --> 00:20:12,200 Speaker 1: Yes, So shadow puppetry has a very long history in 341 00:20:12,320 --> 00:20:17,199 Speaker 1: China and likely originated there and or in India in 342 00:20:17,240 --> 00:20:20,200 Speaker 1: the first millennium BCE. I know, there are a lot 343 00:20:19,920 --> 00:20:23,879 Speaker 1: of a lot of articles out there and sources about 344 00:20:23,920 --> 00:20:26,080 Speaker 1: like where shadow puppetry came from. And you have some 345 00:20:26,280 --> 00:20:31,760 Speaker 1: very rich traditions of shadow puppetry in various cultures throughout 346 00:20:32,760 --> 00:20:36,400 Speaker 1: Asia in the Middle East, So you know, no matter 347 00:20:36,400 --> 00:20:39,120 Speaker 1: where it began like. It has very distinct forms all 348 00:20:39,160 --> 00:20:45,320 Speaker 1: over the place, but one popular but academically controversial story 349 00:20:45,359 --> 00:20:48,720 Speaker 1: holds that its roots are shamanistic and key to our 350 00:20:48,720 --> 00:20:50,760 Speaker 1: discussion here necromantic. 351 00:20:51,040 --> 00:20:53,399 Speaker 3: Okay, give me that controversial story. 352 00:20:53,240 --> 00:20:57,040 Speaker 1: All right. So the story here that is often ruminated 353 00:20:57,040 --> 00:21:03,400 Speaker 1: on is that Emperor Wu had had a favorite consort 354 00:21:03,480 --> 00:21:06,600 Speaker 1: or concubine by the name of Lady Lee. She was 355 00:21:06,640 --> 00:21:10,200 Speaker 1: his absolute favorite, and she she began to grow rather 356 00:21:10,280 --> 00:21:13,520 Speaker 1: ill and eventually died. Towards the ends of her life, 357 00:21:13,760 --> 00:21:17,199 Speaker 1: she began to prohibit him from seeing her face and 358 00:21:17,240 --> 00:21:20,520 Speaker 1: then ultimately from hearing her voice, and then she dies, 359 00:21:21,240 --> 00:21:26,159 Speaker 1: and Schao Wing offers the Emperor a chance to speak 360 00:21:26,200 --> 00:21:30,560 Speaker 1: with her again, to be in her presence again. The 361 00:21:30,600 --> 00:21:34,080 Speaker 1: story is that he brings the Emperor into this kind 362 00:21:34,080 --> 00:21:38,200 Speaker 1: of chamber and there's this fabulous silk screen offerings or 363 00:21:38,240 --> 00:21:43,520 Speaker 1: place for the spirits. There's incense burning, you know, there's 364 00:21:43,560 --> 00:21:46,600 Speaker 1: a you know, manipulation of light and shadow, and he 365 00:21:46,720 --> 00:21:49,400 Speaker 1: is able to summon her spirit on the other side 366 00:21:49,440 --> 00:21:52,200 Speaker 1: of the screen. And there is something shade like or 367 00:21:52,280 --> 00:21:53,800 Speaker 1: shadow like in her appearance. 368 00:21:54,359 --> 00:21:57,959 Speaker 3: Ah, that's interesting because I wonder if that kind of 369 00:21:58,040 --> 00:22:01,320 Speaker 3: thing should meet our death. A mission of necromancy or 370 00:22:01,359 --> 00:22:05,960 Speaker 3: not is just wanting to see and interact with someone 371 00:22:06,000 --> 00:22:09,560 Speaker 3: again because you miss them. A form of necromancy is 372 00:22:10,080 --> 00:22:12,879 Speaker 3: that getting information from them, not in the way I 373 00:22:12,880 --> 00:22:13,840 Speaker 3: would normally think of. 374 00:22:14,400 --> 00:22:17,240 Speaker 1: Well, in some of these tales, apparently like first of all, 375 00:22:17,240 --> 00:22:19,879 Speaker 1: he's completely worn over by this. He's he's like, oh 376 00:22:19,920 --> 00:22:22,480 Speaker 1: my goodness, it is her, and like he's so just 377 00:22:22,560 --> 00:22:24,879 Speaker 1: overcome by the sensation that she is there again on 378 00:22:24,920 --> 00:22:27,080 Speaker 1: the other side of the screen, that he composes a poem. 379 00:22:27,800 --> 00:22:29,960 Speaker 1: And I believe there are other accounts that say that, 380 00:22:30,080 --> 00:22:32,520 Speaker 1: like he would sit there for hours talking to her, 381 00:22:32,600 --> 00:22:35,320 Speaker 1: that sort of thing. So in those cases you could, 382 00:22:35,359 --> 00:22:37,159 Speaker 1: I guess you could make an argument, well, yeah, this 383 00:22:37,320 --> 00:22:42,560 Speaker 1: is the necromancer here is allowing for some sort of 384 00:22:42,560 --> 00:22:46,359 Speaker 1: communication with the dead. But not everybody is crazy about 385 00:22:46,359 --> 00:22:48,240 Speaker 1: this story. And there are a lot of different interpretations 386 00:22:48,320 --> 00:22:51,440 Speaker 1: and misinterpretations of this, especially apparently when you get into 387 00:22:51,720 --> 00:22:55,320 Speaker 1: some like Western analysis of it, where you know, things 388 00:22:55,359 --> 00:22:59,120 Speaker 1: get crisscrossed in translation and so forth. I was looking 389 00:22:59,160 --> 00:23:02,440 Speaker 1: at a book called Shiny Shadow Theater, History, Popular Religion, 390 00:23:02,560 --> 00:23:06,919 Speaker 1: and Women Warriors by Fan Pinlee Chin, and the author 391 00:23:06,920 --> 00:23:10,359 Speaker 1: here points out that many critic critics find it ridiculous 392 00:23:10,400 --> 00:23:14,000 Speaker 1: to believe that this court magician first of all invented 393 00:23:14,040 --> 00:23:18,240 Speaker 1: shadow puppetry and then used it to fool the emperor 394 00:23:18,800 --> 00:23:21,639 Speaker 1: into thinking that this is the ghost of his favorite 395 00:23:21,680 --> 00:23:25,919 Speaker 1: concubine like that, that just seems like quite a stunt 396 00:23:25,920 --> 00:23:28,679 Speaker 1: to pull off, even if you're a particular daring and 397 00:23:29,160 --> 00:23:30,720 Speaker 1: charismatic wizard. 398 00:23:31,400 --> 00:23:34,040 Speaker 3: I mean, on one hand, yes, but then I don't 399 00:23:34,080 --> 00:23:37,439 Speaker 3: know by modern analogy. I mean, I think that there 400 00:23:37,480 --> 00:23:41,119 Speaker 3: are people who claim to have spirit medium powers and 401 00:23:41,160 --> 00:23:43,600 Speaker 3: stuff who perform tricks like this on people in the 402 00:23:43,640 --> 00:23:44,800 Speaker 3: modern world all the time. 403 00:23:45,320 --> 00:23:47,560 Speaker 1: Yeah, yeah, absolutely, I think that's an important thing to 404 00:23:47,600 --> 00:23:52,520 Speaker 1: keep in mind. So yeah, first of all, we should 405 00:23:52,520 --> 00:23:56,359 Speaker 1: not think it impossible that even a very powerful and 406 00:23:56,440 --> 00:24:01,760 Speaker 1: a very intelligent individual could not be convinced that there's 407 00:24:01,800 --> 00:24:05,639 Speaker 1: something going on here. And Chen also points out some 408 00:24:05,680 --> 00:24:09,040 Speaker 1: other facts that I think helped us sort of circle 409 00:24:09,119 --> 00:24:12,960 Speaker 1: the idea here. So there's the idea that, first of all, 410 00:24:12,960 --> 00:24:16,360 Speaker 1: that WU eventually finds out about the deception and has 411 00:24:16,359 --> 00:24:20,679 Speaker 1: this would be necromancer quietly executed, kind of out of embarrassment, 412 00:24:20,720 --> 00:24:22,000 Speaker 1: like he doesn't want to make a big deal out 413 00:24:22,000 --> 00:24:24,399 Speaker 1: of it. Because he feels like he has been duped, 414 00:24:25,080 --> 00:24:27,520 Speaker 1: but he definitely is going to have that wizard killed. 415 00:24:29,320 --> 00:24:34,160 Speaker 1: There's also this tidbit that Chiao Wing had convincingly summoned 416 00:24:34,200 --> 00:24:38,760 Speaker 1: another consort spirit through the use of shadows, and that shadows, screens, 417 00:24:38,800 --> 00:24:41,960 Speaker 1: and incense were to some extent associated with this sort 418 00:24:42,000 --> 00:24:44,440 Speaker 1: of work, So there's maybe some sort of pre existing 419 00:24:45,160 --> 00:24:48,520 Speaker 1: formula or script for this, so it's not just coming 420 00:24:48,520 --> 00:24:52,199 Speaker 1: out of nowhere. There's also a Lang Dynasty author that 421 00:24:52,280 --> 00:24:55,840 Speaker 1: apparently submitted that Chao Wing used something other than traditional 422 00:24:55,880 --> 00:24:59,479 Speaker 1: three dimensional puppets or two dimensional shadow puppets, and that 423 00:24:59,560 --> 00:25:02,760 Speaker 1: quote the necromancer had a statue carved out of magic 424 00:25:02,840 --> 00:25:08,119 Speaker 1: stone in the likeness of the consort. Now I'm not 425 00:25:08,480 --> 00:25:11,520 Speaker 1: arguing in favor of magic stone per se, but that 426 00:25:11,640 --> 00:25:15,399 Speaker 1: makes you think of something perhaps a little bit different, 427 00:25:15,480 --> 00:25:19,119 Speaker 1: maybe you know, higher production values or out of the 428 00:25:19,240 --> 00:25:22,320 Speaker 1: ordinary compared with what you know. They might have been 429 00:25:22,359 --> 00:25:25,160 Speaker 1: used to some sort of like pre existing shadow play 430 00:25:25,200 --> 00:25:29,920 Speaker 1: shadow puppetry performance. While the author is doubtful that any 431 00:25:29,920 --> 00:25:33,639 Speaker 1: of this suggests a shamanistic origin for shadow puppetry, so 432 00:25:33,720 --> 00:25:36,560 Speaker 1: any idea that like shadow puppetry originates as kind of 433 00:25:36,600 --> 00:25:41,280 Speaker 1: a you know, shamanistic or religious rite of some sort. 434 00:25:41,960 --> 00:25:45,159 Speaker 1: Authors the author sites the importance of hun period belief 435 00:25:45,400 --> 00:25:48,520 Speaker 1: that certain fung shei could summon the souls or shadows 436 00:25:48,520 --> 00:25:52,840 Speaker 1: of the deceased through special rights, which again, you know, 437 00:25:53,200 --> 00:25:55,879 Speaker 1: a pre existing script, a pre existing idea that this 438 00:25:56,000 --> 00:25:58,480 Speaker 1: is the kind of thing that certain magicians can do. 439 00:25:59,640 --> 00:26:02,840 Speaker 1: And the story also seems to have been somewhat corrupted 440 00:26:02,840 --> 00:26:06,600 Speaker 1: in Western retellings, forging a link between seance and shadow puppetry, 441 00:26:06,640 --> 00:26:09,720 Speaker 1: when if I'm understanding Chen correctly on this, it's more 442 00:26:09,760 --> 00:26:11,439 Speaker 1: proper to think of this as a tale of a 443 00:26:11,440 --> 00:26:15,200 Speaker 1: would be necromancer using shadow effects to dupe the emperor 444 00:26:15,240 --> 00:26:17,399 Speaker 1: into thinking he has been visited by the spirits of 445 00:26:17,440 --> 00:26:20,000 Speaker 1: the dead. You know, this is kind of a familiar 446 00:26:20,040 --> 00:26:24,480 Speaker 1: trope throughout the world, the idea of like the dangerous 447 00:26:24,480 --> 00:26:27,879 Speaker 1: position held by a king's magical advisors. You know, you 448 00:26:27,960 --> 00:26:31,120 Speaker 1: have to walk that fine line because if you were, 449 00:26:31,600 --> 00:26:34,439 Speaker 1: if they see through what you're doing, you're obviously not 450 00:26:34,480 --> 00:26:36,000 Speaker 1: going to stick around court very long. 451 00:26:36,440 --> 00:26:39,119 Speaker 3: Yeah, and I don't know, thinking more about the idea 452 00:26:39,200 --> 00:26:44,119 Speaker 3: that could a clever magician really trick a king like this, 453 00:26:44,600 --> 00:26:48,800 Speaker 3: I think maybe that also assumes that the king would 454 00:26:48,840 --> 00:26:52,120 Speaker 3: be more likely suspicious or skeptical than a person might 455 00:26:52,200 --> 00:26:55,320 Speaker 3: naturally be if they do desperately want to see someone again. 456 00:26:55,400 --> 00:26:57,919 Speaker 3: I mean, if someone you love has died and you 457 00:26:58,000 --> 00:27:02,119 Speaker 3: want to see them again, you might not be, you know, 458 00:27:02,240 --> 00:27:05,320 Speaker 3: looking for holes to pick in the experience of seeing 459 00:27:05,320 --> 00:27:07,600 Speaker 3: them once again. You might be quite ready to believe. 460 00:27:08,280 --> 00:27:10,960 Speaker 1: Yeah, yeah, I think that's important to keep in mind, 461 00:27:11,800 --> 00:27:14,800 Speaker 1: and I think it's it's also interesting to contemplate this account, 462 00:27:15,520 --> 00:27:17,880 Speaker 1: especially given that, you know, first of all, it's occurrence 463 00:27:17,880 --> 00:27:19,919 Speaker 1: in a culture that is traditionally more aligned with the 464 00:27:19,960 --> 00:27:23,800 Speaker 1: idea of communication with spirits of the deceased again, as 465 00:27:23,840 --> 00:27:26,960 Speaker 1: opposed to Christian European culture, in which the idea of 466 00:27:27,000 --> 00:27:29,800 Speaker 1: speaking with the dead is seen as impossible and dangerous. 467 00:27:29,840 --> 00:27:31,439 Speaker 1: You know, you're just going to get a demon on 468 00:27:31,480 --> 00:27:34,600 Speaker 1: the other line anyway, so don't even attempt it. And 469 00:27:34,920 --> 00:27:36,960 Speaker 1: you know, perhaps it also speaks to a sort of 470 00:27:37,040 --> 00:27:40,360 Speaker 1: communion with the dead that goes beyond anything achievable via 471 00:27:40,480 --> 00:27:43,439 Speaker 1: veneration rights and even medium traditions. You know, the idea 472 00:27:43,480 --> 00:27:47,080 Speaker 1: that it's not just about like honoring her and knowing 473 00:27:47,119 --> 00:27:49,720 Speaker 1: that she's out there somewhere but it's like here she 474 00:27:49,960 --> 00:27:53,720 Speaker 1: is almost, if not quite physically here, just on the 475 00:27:53,760 --> 00:27:56,040 Speaker 1: other side. And I think that also kind of matches 476 00:27:56,119 --> 00:27:58,000 Speaker 1: up with this idea that you see in other accounts 477 00:27:58,000 --> 00:28:01,080 Speaker 1: of her kind of fading away from life towards the end, 478 00:28:01,160 --> 00:28:03,320 Speaker 1: like he can't see her anymore, now he can't speak 479 00:28:03,359 --> 00:28:07,040 Speaker 1: with her anymore, and now she's dead. And maybe there's 480 00:28:07,560 --> 00:28:11,320 Speaker 1: there's some of that sprinkled in there as well. And 481 00:28:11,560 --> 00:28:14,320 Speaker 1: I also kind of like this whole this idea of 482 00:28:14,400 --> 00:28:18,199 Speaker 1: the screen, this kind of like thin veil that is 483 00:28:18,280 --> 00:28:24,280 Speaker 1: separating him from this possibly you know, resurrected spirit. It's 484 00:28:24,320 --> 00:28:27,719 Speaker 1: such a slight barrier, right, as slight as the barrier 485 00:28:27,760 --> 00:28:30,960 Speaker 1: between life and death may seem at times. And there's 486 00:28:31,000 --> 00:28:34,000 Speaker 1: also something fitting and that ending to tellings of the 487 00:28:34,040 --> 00:28:36,200 Speaker 1: story in which he like finally can't have he can't 488 00:28:36,200 --> 00:28:38,440 Speaker 1: have it. He's like, I have to pull this out 489 00:28:38,440 --> 00:28:40,920 Speaker 1: of the way and see her for real. And then 490 00:28:40,920 --> 00:28:42,920 Speaker 1: when he looks behind the screen, what does he see. 491 00:28:43,280 --> 00:28:46,800 Speaker 1: He sees his court magician doing, you know, something with 492 00:28:46,960 --> 00:28:50,320 Speaker 1: the shadow puppetry or statues, and now the illusion is 493 00:28:50,360 --> 00:28:51,480 Speaker 1: completely destroyed. 494 00:28:51,960 --> 00:28:55,120 Speaker 3: Yeah, but before the illusion is destroyed, just the idea 495 00:28:55,320 --> 00:28:59,520 Speaker 3: that she is existing as a shadow on a silk screen. 496 00:29:00,240 --> 00:29:05,880 Speaker 3: It suggests something very delicate and fragile in a kind 497 00:29:05,880 --> 00:29:08,840 Speaker 3: of emotionally charged way about the memory of her. 498 00:29:09,520 --> 00:29:11,680 Speaker 1: Yeah. Yeah, so I feel like, you know, there's a 499 00:29:11,800 --> 00:29:14,880 Speaker 1: there's a lot going on in this example, and perhaps 500 00:29:14,680 --> 00:29:19,600 Speaker 1: it brings up some ideas about necromancy and what necromancy 501 00:29:19,640 --> 00:29:21,760 Speaker 1: could be and what it's not that we can take 502 00:29:21,800 --> 00:29:23,560 Speaker 1: with us into other examples here. 503 00:29:33,160 --> 00:29:35,160 Speaker 3: All right, Rob, are you ready to talk to some 504 00:29:35,240 --> 00:29:37,040 Speaker 3: ghosts in ancient Mesopotamia? 505 00:29:37,360 --> 00:29:37,479 Speaker 1: Oh? 506 00:29:37,640 --> 00:29:41,360 Speaker 3: Yes, So we're going to look at evidence for necromancy 507 00:29:41,480 --> 00:29:44,360 Speaker 3: in the ancient land between the rivers. This would be 508 00:29:45,400 --> 00:29:48,800 Speaker 3: Mesopotamia refers to the civilizations based on the river system 509 00:29:48,920 --> 00:29:52,240 Speaker 3: of the Tigris and Euphrates, so mostly centered in what 510 00:29:52,400 --> 00:29:56,680 Speaker 3: is modern day Iraq. And these civilizations would include, but 511 00:29:56,720 --> 00:30:02,480 Speaker 3: not be limited to, the Sumerians, the Assyrians, and the Babylonians. Now, 512 00:30:02,640 --> 00:30:05,440 Speaker 3: the main source I was looking at here is an 513 00:30:05,560 --> 00:30:09,760 Speaker 3: article from nineteen eighty three by Irving L. Finkel called 514 00:30:09,920 --> 00:30:15,320 Speaker 3: Necromancy in Ancient Mesopotamia, published in a journal called Arkiev 515 00:30:15,520 --> 00:30:20,320 Speaker 3: fur Orientforschung. And this author, Irving Finkel, is a British 516 00:30:20,480 --> 00:30:24,160 Speaker 3: seriologist and language scholar affiliated with the British Museum. It 517 00:30:24,200 --> 00:30:28,240 Speaker 3: seems like he specializes in cuneiform inscriptions, but he also 518 00:30:28,280 --> 00:30:30,880 Speaker 3: seems to have a range of interests, including everything from 519 00:30:30,920 --> 00:30:34,520 Speaker 3: Mesopotamian ghosts and magic to ancient board games like the 520 00:30:34,600 --> 00:30:37,600 Speaker 3: Royal Game of Or, which I think we I think 521 00:30:37,640 --> 00:30:40,560 Speaker 3: we discussed his work in particular in our Invention series 522 00:30:40,600 --> 00:30:41,400 Speaker 3: on board games. 523 00:30:42,240 --> 00:30:44,000 Speaker 1: Yes, yes, I remember that episode. 524 00:30:44,960 --> 00:30:48,000 Speaker 3: So I was looking for some general information about Finkel 525 00:30:48,080 --> 00:30:51,840 Speaker 3: in his background, and I found an absolutely delightful video 526 00:30:51,960 --> 00:30:55,560 Speaker 3: interview with Finkel from about five years ago that seems 527 00:30:55,600 --> 00:30:58,320 Speaker 3: to be part of a series the British Museum does 528 00:30:58,360 --> 00:31:02,200 Speaker 3: called Curator's Corner, and this video is called a Mesopotamian 529 00:31:02,280 --> 00:31:06,040 Speaker 3: Ghost Busting with Irving Finkel. It's on topic and I 530 00:31:06,080 --> 00:31:07,960 Speaker 3: found it very interesting, so I thought i'd go ahead 531 00:31:07,960 --> 00:31:11,000 Speaker 3: and summarize this before getting back into the paper. In 532 00:31:11,040 --> 00:31:15,120 Speaker 3: this interview, Finkel talks about some of his best guesses 533 00:31:15,160 --> 00:31:20,040 Speaker 3: as to what ancient Mesopotamians broadly believed about ghosts, the dead, 534 00:31:20,440 --> 00:31:24,920 Speaker 3: and the undead, based on literary and archaeological evidence available 535 00:31:24,960 --> 00:31:27,760 Speaker 3: to us. So to be clear, I think this involves 536 00:31:27,800 --> 00:31:31,600 Speaker 3: some speculation, but it is well informed speculation, and also 537 00:31:31,760 --> 00:31:35,360 Speaker 3: our same caveat from earlier. You know, not everybody believed 538 00:31:35,440 --> 00:31:37,880 Speaker 3: the same thing in certain times and places in history, 539 00:31:37,960 --> 00:31:39,960 Speaker 3: so you can only talk about what seems to be 540 00:31:40,000 --> 00:31:43,200 Speaker 3: common based on the sources we have. So Finkel says 541 00:31:43,280 --> 00:31:48,520 Speaker 3: in ancient Mesopotamia, there was widespread belief that when someone died, 542 00:31:48,840 --> 00:31:52,720 Speaker 3: it was very important that they were given a proper 543 00:31:52,880 --> 00:31:57,480 Speaker 3: burial in the earth, with specified rituals to seal the grave. 544 00:31:57,960 --> 00:32:01,120 Speaker 3: In Finkel's words quote, so they were jolly well locked 545 00:32:01,120 --> 00:32:05,000 Speaker 3: in and couldn't come back to cause trouble. So people 546 00:32:05,080 --> 00:32:08,760 Speaker 3: who for whatever reason do not receive a proper burial 547 00:32:09,080 --> 00:32:12,880 Speaker 3: and do not receive the correct rituals observed at their 548 00:32:12,920 --> 00:32:16,360 Speaker 3: burial would be expected to come back from beyond the 549 00:32:16,400 --> 00:32:20,560 Speaker 3: grave and haunt the living. And some examples given here 550 00:32:20,600 --> 00:32:23,480 Speaker 3: would be people who die on the battlefield, or people 551 00:32:23,520 --> 00:32:26,000 Speaker 3: who die out in the wilderness alone, people who just 552 00:32:26,160 --> 00:32:29,640 Speaker 3: vanish and are assumed dead. And he also mentions people 553 00:32:29,640 --> 00:32:33,160 Speaker 3: who die in childbirth, which I thought was an interesting 554 00:32:33,200 --> 00:32:35,640 Speaker 3: example because I'm not sure in this case what would 555 00:32:36,040 --> 00:32:39,880 Speaker 3: prevent someone who dies in childbirth from receiving a proper burial, 556 00:32:41,200 --> 00:32:43,960 Speaker 3: But I thought that was interesting, and this comes back 557 00:32:43,960 --> 00:32:46,320 Speaker 3: to something that we've discussed a little bit on the 558 00:32:46,360 --> 00:32:51,680 Speaker 3: show before. But I am frequently struck by the belief 559 00:32:51,920 --> 00:32:55,560 Speaker 3: in what seems like many ancient cultures that it is 560 00:32:55,800 --> 00:32:59,960 Speaker 3: extremely important to receive a proper burial or at least 561 00:33:00,160 --> 00:33:04,600 Speaker 3: proper funeral rights according to your local customs. And I 562 00:33:05,720 --> 00:33:07,960 Speaker 3: don't know that it's always because of the kind of 563 00:33:08,040 --> 00:33:11,040 Speaker 3: ghost security concerns that Finkel is going to raise with 564 00:33:11,120 --> 00:33:14,360 Speaker 3: respect to ancient Mesopotamia, but it really does seem like 565 00:33:14,520 --> 00:33:18,000 Speaker 3: lots of ancient peoples that we read about seem truly 566 00:33:18,160 --> 00:33:22,200 Speaker 3: horrified by the idea of dying without receiving the appropriate 567 00:33:22,280 --> 00:33:26,760 Speaker 3: funerary customs or not, or without having their body dealt 568 00:33:26,760 --> 00:33:30,440 Speaker 3: with in the way that their culture deems is proper. 569 00:33:31,080 --> 00:33:34,360 Speaker 3: And it's not that I think people today just don't 570 00:33:34,400 --> 00:33:36,920 Speaker 3: care at all what happens to their bodies after death. 571 00:33:36,960 --> 00:33:42,040 Speaker 3: We care somewhat, but I sense way less sensitivity to 572 00:33:42,080 --> 00:33:45,960 Speaker 3: this on average in American culture today than is implied 573 00:33:46,000 --> 00:33:49,320 Speaker 3: in many ancient sources from different cultures around the world. 574 00:33:49,320 --> 00:33:51,800 Speaker 3: And I don't know exactly what to make of that, 575 00:33:51,840 --> 00:33:53,920 Speaker 3: but it seems significant to me. I feel like I 576 00:33:53,920 --> 00:33:55,520 Speaker 3: would like to understand more about it. 577 00:33:56,160 --> 00:33:59,520 Speaker 1: Yeah, I mean, well, we've distanced ourselves from death and 578 00:33:59,600 --> 00:34:02,959 Speaker 1: physical death so much, and you know, we have an 579 00:34:03,080 --> 00:34:06,600 Speaker 1: entire industry obviously built up around it. So on one level, 580 00:34:06,600 --> 00:34:07,960 Speaker 1: it's kind of like we can just leave it to 581 00:34:08,040 --> 00:34:12,360 Speaker 1: the professionals. We can choose from like the menu items 582 00:34:12,400 --> 00:34:15,080 Speaker 1: of what we can and can't do with or have 583 00:34:15,200 --> 00:34:17,840 Speaker 1: done with our remains. And yeah, I think for a 584 00:34:17,840 --> 00:34:21,320 Speaker 1: lot of us too, like the actual form that takes 585 00:34:21,400 --> 00:34:24,960 Speaker 1: is less connected to our ideas of like what happens 586 00:34:25,080 --> 00:34:28,120 Speaker 1: to us or all of us beyond our body after 587 00:34:28,200 --> 00:34:32,360 Speaker 1: death be the answer, you know, nothing, or a whole lot. 588 00:34:33,120 --> 00:34:36,759 Speaker 1: It's it's I think, oftentimes thought to be rather disconnected 589 00:34:37,120 --> 00:34:37,920 Speaker 1: from the physical. 590 00:34:38,320 --> 00:34:41,799 Speaker 3: There's an interesting other example of a connection between the 591 00:34:41,800 --> 00:34:44,560 Speaker 3: belief in what happens to your sort of soular spirit 592 00:34:44,600 --> 00:34:47,280 Speaker 3: in the afterlife and what happens to your physical body 593 00:34:47,320 --> 00:34:49,480 Speaker 3: in a text that I'm going to get into in 594 00:34:49,520 --> 00:34:52,000 Speaker 3: a bit. But to come back to what Finkel talks 595 00:34:52,000 --> 00:34:54,080 Speaker 3: about in this interview, he says, you know, as best 596 00:34:54,120 --> 00:34:57,279 Speaker 3: we can tell from our sources, everybody we know of 597 00:34:57,360 --> 00:35:01,000 Speaker 3: in ancient Mesopotamia believed in ghosts. There is no evidence 598 00:35:01,400 --> 00:35:04,359 Speaker 3: of anyone saying that ghosts don't exist or you don't 599 00:35:04,400 --> 00:35:06,520 Speaker 3: have to worry about them. Seems like it was just 600 00:35:06,560 --> 00:35:10,960 Speaker 3: taken for granted that ghosts existed and were part of life. However, 601 00:35:11,120 --> 00:35:13,640 Speaker 3: and I thought this point was really interesting. Finkel says 602 00:35:13,680 --> 00:35:20,000 Speaker 3: that it is not universal that people regarded ghosts with 603 00:35:20,239 --> 00:35:25,400 Speaker 3: fear or terror. People were not always necessarily frightened of them. Instead, 604 00:35:25,440 --> 00:35:28,400 Speaker 3: he says, the more common attitude seems to be one 605 00:35:28,600 --> 00:35:32,120 Speaker 3: of sympathy for ghosts. Kind like, if there is a 606 00:35:32,160 --> 00:35:35,680 Speaker 3: ghost haunting you, that is a problem, but it's not 607 00:35:36,320 --> 00:35:41,120 Speaker 3: something that is terrifying, at least not necessarily. It could 608 00:35:41,200 --> 00:35:44,680 Speaker 3: be in some circumstances. So a ghost is somebody, usually 609 00:35:44,719 --> 00:35:47,680 Speaker 3: a family member of yours, who is like now having 610 00:35:47,719 --> 00:35:50,960 Speaker 3: a hard time after death. It's almost like somebody in 611 00:35:51,000 --> 00:35:53,840 Speaker 3: your family has a disease or something and because of 612 00:35:53,880 --> 00:35:57,799 Speaker 3: their condition, they are unable to find rest in the underworld, 613 00:35:57,880 --> 00:36:00,520 Speaker 3: that they can't settle down in another world, and they 614 00:36:00,560 --> 00:36:04,520 Speaker 3: need the help of the living. So while they may 615 00:36:04,560 --> 00:36:07,640 Speaker 3: not be frightening, they are in trouble, and they often 616 00:36:07,880 --> 00:36:09,880 Speaker 3: cause trouble, all right. 617 00:36:09,920 --> 00:36:11,759 Speaker 1: So that second part is very familiar than it to 618 00:36:11,760 --> 00:36:14,160 Speaker 1: anyone who's ever seen a TV show that has an 619 00:36:14,160 --> 00:36:16,640 Speaker 1: episode about a ghost? Why did you deal with that ghost? 620 00:36:16,880 --> 00:36:19,000 Speaker 1: You got to like do that thing that makes them 621 00:36:19,000 --> 00:36:21,560 Speaker 1: go away, that makes them content and lets them move on. 622 00:36:22,280 --> 00:36:24,919 Speaker 1: But the first part about it, like it not being 623 00:36:25,480 --> 00:36:29,000 Speaker 1: a frightful scenario but more of a sympathetic scenario. You know, 624 00:36:29,040 --> 00:36:31,200 Speaker 1: it kind of makes me think again. It's like what 625 00:36:31,280 --> 00:36:34,360 Speaker 1: happens when there is not room for a particular type 626 00:36:34,480 --> 00:36:40,000 Speaker 1: of supernatural belief or paranormal experience within a given like 627 00:36:40,239 --> 00:36:44,560 Speaker 1: rule system or worldview. For instance, if your say religious 628 00:36:44,600 --> 00:36:46,680 Speaker 1: worldview is like, hey, there are no such thing as ghosts, 629 00:36:47,080 --> 00:36:50,120 Speaker 1: those don't exist, Well, then when something makes you think 630 00:36:50,160 --> 00:36:55,719 Speaker 1: about ghosts or or raises the specter of ghosts, or 631 00:36:55,800 --> 00:36:58,120 Speaker 1: you have some sort of a hallucination experience that is 632 00:36:58,160 --> 00:37:01,759 Speaker 1: interpreted as ghosts, well then that power structure cannot help 633 00:37:01,800 --> 00:37:03,759 Speaker 1: you because they're like, well out of our hands because 634 00:37:03,800 --> 00:37:08,120 Speaker 1: we already told you that stuff's not real. And then likewise, 635 00:37:08,120 --> 00:37:12,920 Speaker 1: I think if with a certain you know, certain scientific positions, 636 00:37:13,000 --> 00:37:14,440 Speaker 1: you could take on everything you know it's like you 637 00:37:14,440 --> 00:37:18,040 Speaker 1: don't believe in the supernatural. And if then if something 638 00:37:18,120 --> 00:37:20,720 Speaker 1: like this were to present itself, then suddenly it seems 639 00:37:21,200 --> 00:37:24,520 Speaker 1: it may seem like science can't help you. I think 640 00:37:24,600 --> 00:37:28,080 Speaker 1: we would argue something different. We discussed that before. There 641 00:37:28,080 --> 00:37:35,560 Speaker 1: are various thoroughly logical, rational scientific explanations for various supernatural experiences. 642 00:37:35,600 --> 00:37:38,640 Speaker 1: But I can imagine the attitude of being like, well, 643 00:37:38,719 --> 00:37:42,080 Speaker 1: something has now occurred and it is outside the framework 644 00:37:42,320 --> 00:37:44,879 Speaker 1: that is supporting me. Therefore I am afraid. 645 00:37:45,400 --> 00:37:47,520 Speaker 3: Yes, I think that is very interesting, and I think 646 00:37:47,560 --> 00:37:50,279 Speaker 3: that might be a good explanation for this difference, for 647 00:37:50,360 --> 00:37:53,520 Speaker 3: why our primary emotional reaction to ghosts in the modern 648 00:37:53,600 --> 00:37:56,280 Speaker 3: world or even in I don't know, say like medieval 649 00:37:56,360 --> 00:38:01,120 Speaker 3: Christian Europe would be fear, just like it doesn't fit 650 00:38:01,239 --> 00:38:05,440 Speaker 3: as a reality within your orthodoxy. Yeah, and so anyway, 651 00:38:05,560 --> 00:38:08,480 Speaker 3: in the context of ancient Mesopotamia, Finkle says, there were 652 00:38:08,560 --> 00:38:12,279 Speaker 3: people we know of who specialized in magic and rituals 653 00:38:12,320 --> 00:38:16,480 Speaker 3: designed to appease wandering ghosts and send them back to 654 00:38:16,600 --> 00:38:19,239 Speaker 3: their rightful place among the dead, send them back to 655 00:38:19,280 --> 00:38:22,720 Speaker 3: the nether world where they belong. And I think normally 656 00:38:22,760 --> 00:38:24,920 Speaker 3: in the in the literature, these would be referred to 657 00:38:25,080 --> 00:38:29,160 Speaker 3: as exorcists, which again can be confusing because of like 658 00:38:29,200 --> 00:38:32,319 Speaker 3: the Christian Catholic context of an exorcist being somebody who 659 00:38:32,719 --> 00:38:36,000 Speaker 3: like casts out demons from a person who is demon possessed. 660 00:38:36,040 --> 00:38:39,480 Speaker 3: And in the case it's used in these academic works, 661 00:38:39,480 --> 00:38:41,680 Speaker 3: it would just be referred to it's somebody whose job 662 00:38:41,680 --> 00:38:44,480 Speaker 3: it is to like get the ghost out of the 663 00:38:44,520 --> 00:38:46,520 Speaker 3: place it's not supposed to be and help it you 664 00:38:46,600 --> 00:38:49,319 Speaker 3: back to where it is supposed to be. Yeah, And 665 00:38:49,440 --> 00:38:53,839 Speaker 3: he describes one particular example based on a tablet in 666 00:38:53,880 --> 00:38:57,959 Speaker 3: the British Museum's collection, and this is pretty interesting, he says. 667 00:38:58,000 --> 00:39:02,239 Speaker 3: This tablet depicts a porto walking in profile holding a 668 00:39:02,320 --> 00:39:05,600 Speaker 3: male figure by a lead which I think attaches around 669 00:39:05,600 --> 00:39:09,480 Speaker 3: the male figure's neck. And Finkel says he believes that 670 00:39:09,560 --> 00:39:13,400 Speaker 3: the woman shown in this illustration is a ghost, probably 671 00:39:13,480 --> 00:39:17,600 Speaker 3: the ghost of someone's great aunt, who for some reason 672 00:39:17,760 --> 00:39:20,320 Speaker 3: is wandering the world of the living and causing trouble. 673 00:39:21,040 --> 00:39:24,560 Speaker 3: And the exorcist, called to deal with this problem, decides 674 00:39:24,640 --> 00:39:28,520 Speaker 3: that what this ghost needs is a lover. So the 675 00:39:28,600 --> 00:39:32,600 Speaker 3: exorcist makes one clay model of the ghost woman and 676 00:39:32,640 --> 00:39:37,000 Speaker 3: another clay model that is a sexy man, a young, muscular, 677 00:39:37,120 --> 00:39:40,640 Speaker 3: handsome man with a large beard, and these two clay 678 00:39:40,680 --> 00:39:44,320 Speaker 3: effigies are buried together in a pit with an assortment 679 00:39:44,360 --> 00:39:47,319 Speaker 3: of grave goods, and then the idea is that this 680 00:39:47,520 --> 00:39:50,560 Speaker 3: burial would allow the ghost to settle down into the 681 00:39:50,600 --> 00:39:53,080 Speaker 3: underworld and stop causing distress for the living. 682 00:39:54,120 --> 00:39:57,640 Speaker 1: Hmm. That's interesting. It reminds me a little bit of 683 00:39:57,680 --> 00:40:02,000 Speaker 1: the topic of ghost marriage and Chinese tradition that I 684 00:40:02,000 --> 00:40:04,400 Speaker 1: think Christian and I did an episode on years and 685 00:40:04,480 --> 00:40:07,759 Speaker 1: years back, but you know, basically involves sort of a 686 00:40:07,760 --> 00:40:09,759 Speaker 1: similar principle, like something is out of whack. There's a 687 00:40:09,760 --> 00:40:14,919 Speaker 1: structural incompleteness that is involved with the family unit, and 688 00:40:15,280 --> 00:40:20,600 Speaker 1: it needs to be supernaturally and or symbolically fixed in 689 00:40:20,800 --> 00:40:25,760 Speaker 1: order for these you know, now ancestors to completely pass 690 00:40:25,800 --> 00:40:30,920 Speaker 1: on and sort of be properly organized in the afterlife 691 00:40:31,000 --> 00:40:31,560 Speaker 1: or what have you. 692 00:40:32,360 --> 00:40:35,359 Speaker 3: Right, I think that's a good comparison. But to come 693 00:40:35,360 --> 00:40:38,279 Speaker 3: back to the illustration on the tablet, he says, it 694 00:40:38,280 --> 00:40:40,960 Speaker 3: seems to show this ghost woman holding on to I 695 00:40:40,960 --> 00:40:43,640 Speaker 3: guess her new lover by this like lead. So there's 696 00:40:43,680 --> 00:40:47,080 Speaker 3: like no chance he gets away there together forever. Now, 697 00:40:47,280 --> 00:40:49,200 Speaker 3: coming back to this idea from a minute ago, that 698 00:40:49,440 --> 00:40:53,400 Speaker 3: the ghosts were not necessarily thought of as frightening in 699 00:40:53,480 --> 00:40:57,200 Speaker 3: ancient Mesopotamia, Finkle says that there were some ghosts who 700 00:40:57,239 --> 00:41:02,480 Speaker 3: were who actually were frightening and danger and he offers 701 00:41:02,520 --> 00:41:06,560 Speaker 3: his opinion that these were probably understood to be the 702 00:41:06,680 --> 00:41:11,680 Speaker 3: ghosts of people who were themselves frightening and dangerous when 703 00:41:11,719 --> 00:41:14,279 Speaker 3: they were alive. So, you know, regular person with a 704 00:41:14,320 --> 00:41:18,439 Speaker 3: proper without proper burial means a you know, a sort 705 00:41:18,440 --> 00:41:22,000 Speaker 3: of sympathetic but troublesome ghost. Somebody is a problem you 706 00:41:22,080 --> 00:41:24,560 Speaker 3: need to deal with, or a ghost you need to help, 707 00:41:25,000 --> 00:41:28,840 Speaker 3: not necessarily scary, whereas a wicked person without a proper 708 00:41:28,880 --> 00:41:30,760 Speaker 3: burial that could be a scary ghost. 709 00:41:31,239 --> 00:41:32,120 Speaker 1: Okay, it makes sense. 710 00:41:32,640 --> 00:41:35,560 Speaker 3: And he says these malevolent ghosts were thought to slip 711 00:41:35,560 --> 00:41:38,640 Speaker 3: in through a person's ear while the victim was asleep, 712 00:41:39,080 --> 00:41:42,120 Speaker 3: and if the ghost gets in through your ear canal, 713 00:41:42,200 --> 00:41:45,600 Speaker 3: it could bring on extreme headaches like migraines, or it 714 00:41:45,640 --> 00:41:49,840 Speaker 3: could even cause madness. And Finkel describes a couple of 715 00:41:49,880 --> 00:41:53,200 Speaker 3: other types of effigies that would be crafted by ancient 716 00:41:53,200 --> 00:41:58,200 Speaker 3: Mesopotamian exorcists in order to drive away malevolent ghosts. First, 717 00:41:58,280 --> 00:42:01,360 Speaker 3: there's a kind of king figure who would be placed 718 00:42:01,440 --> 00:42:05,640 Speaker 3: near a bed to project authority and general warding magic. 719 00:42:06,080 --> 00:42:09,600 Speaker 3: And then second would be a model of a Vizier 720 00:42:09,719 --> 00:42:12,600 Speaker 3: figure that would be placed on top of a pole 721 00:42:12,800 --> 00:42:15,040 Speaker 3: in a way that it could rotate around the pole 722 00:42:15,200 --> 00:42:17,640 Speaker 3: like a kind of spin around it like a propeller, 723 00:42:18,239 --> 00:42:21,120 Speaker 3: and this would, he suggests, sort of fan the air 724 00:42:21,320 --> 00:42:25,879 Speaker 3: around and drive spirits away. Okay, And finally he makes 725 00:42:25,920 --> 00:42:29,680 Speaker 3: the point that these elaborate rituals with like paid exorcists 726 00:42:29,719 --> 00:42:32,920 Speaker 3: were these almost certainly would have been the things that 727 00:42:32,960 --> 00:42:36,680 Speaker 3: were available to the elite, to the richest people in society, 728 00:42:37,040 --> 00:42:40,360 Speaker 3: and we have way less insight, maybe no insight really 729 00:42:40,400 --> 00:42:43,680 Speaker 3: into how regular people dealt with ghosts if they did 730 00:42:43,719 --> 00:42:46,640 Speaker 3: it all. And then he sort of humorously suggests that 731 00:42:46,760 --> 00:42:50,560 Speaker 3: regular people might not have had time to see ghosts, 732 00:42:51,160 --> 00:42:52,960 Speaker 3: or if they did, perhaps they just sort of like 733 00:42:53,040 --> 00:42:55,160 Speaker 3: waved at them and went about their business. But we 734 00:42:55,239 --> 00:42:57,960 Speaker 3: don't really know. But I do think that's kind of 735 00:42:58,200 --> 00:43:01,960 Speaker 3: funny to imagine that, Like, I don't know if this 736 00:43:02,000 --> 00:43:04,440 Speaker 3: is true, but I mean, I wonder if like ghosts 737 00:43:04,480 --> 00:43:07,319 Speaker 3: are more likely to be a problem that you're dealing 738 00:43:07,400 --> 00:43:10,880 Speaker 3: with if you have excess like time and leisure and 739 00:43:11,040 --> 00:43:12,000 Speaker 3: riches and stuff. 740 00:43:12,719 --> 00:43:15,640 Speaker 1: Maybe I could see that argument. But yeah, it also 741 00:43:15,719 --> 00:43:18,279 Speaker 1: seems kind of to his point as well equally as 742 00:43:18,320 --> 00:43:23,480 Speaker 1: possible that the people, regular people had their own traditions 743 00:43:23,560 --> 00:43:27,120 Speaker 1: and their own experts, but we just have no surviving 744 00:43:27,480 --> 00:43:36,320 Speaker 1: mention of it. 745 00:43:38,160 --> 00:43:40,880 Speaker 3: Now, to come back to Finkle's nineteen eighty three paper 746 00:43:41,000 --> 00:43:43,960 Speaker 3: on necromancy in Ancient Mesopotamia, all of that I was 747 00:43:43,960 --> 00:43:49,040 Speaker 3: just talking about was ghostbusting or exorcism. Back to necromancy specifically, 748 00:43:49,320 --> 00:43:52,359 Speaker 3: I want to note quickly that this article I'm talking about, 749 00:43:52,400 --> 00:43:54,319 Speaker 3: I think it was very interesting, so I do want 750 00:43:54,320 --> 00:43:56,080 Speaker 3: to talk about it, but it was not written for 751 00:43:56,120 --> 00:44:00,000 Speaker 3: a popular audience. This is for Mesopotamian specialists, and several 752 00:44:00,120 --> 00:44:03,239 Speaker 3: parts kind of assume familiarity with ancient languages, which I 753 00:44:03,280 --> 00:44:05,600 Speaker 3: certainly do not have. I think I was able to 754 00:44:05,640 --> 00:44:07,520 Speaker 3: make sense of all the main points by doing some 755 00:44:07,560 --> 00:44:11,520 Speaker 3: secondary research, but please just know I'm doing my best here. 756 00:44:11,840 --> 00:44:16,440 Speaker 3: I'm outside my area of expertise. So he starts off 757 00:44:16,440 --> 00:44:18,479 Speaker 3: this paper by saying, you know, our sources from ancient 758 00:44:18,520 --> 00:44:23,600 Speaker 3: Mesopotamia don't contain a lot of references to necromancy, but 759 00:44:23,680 --> 00:44:28,239 Speaker 3: there is some evidence of its practice. And here he 760 00:44:28,320 --> 00:44:31,600 Speaker 3: defines necromancy as quote, the delicate art of summoning the 761 00:44:31,640 --> 00:44:34,320 Speaker 3: spirits of the dead, in order to learn the future 762 00:44:34,440 --> 00:44:37,600 Speaker 3: from them. So this is the definition you'll find more 763 00:44:37,600 --> 00:44:40,440 Speaker 3: often in academic works, not about you know, summoning skeleton 764 00:44:40,560 --> 00:44:44,440 Speaker 3: soldiers or something, but again for divination purposes. He specifically 765 00:44:44,480 --> 00:44:47,000 Speaker 3: says to learn the future. But I think some of 766 00:44:47,040 --> 00:44:49,960 Speaker 3: the examples he mentions are not really so much about 767 00:44:50,000 --> 00:44:53,600 Speaker 3: the future. They're just more generally the getting information thing. 768 00:44:54,440 --> 00:44:57,400 Speaker 3: And so Finkel writes that some of the clearest evidence 769 00:44:57,400 --> 00:45:01,720 Speaker 3: of necromancy is actually lexical, meaning really related to vocabulary. 770 00:45:02,520 --> 00:45:07,719 Speaker 3: There are these ancient cuneiform texts from Mesopotamia known as 771 00:45:07,920 --> 00:45:11,960 Speaker 3: lexical lists, and they go way back. There are tons 772 00:45:11,960 --> 00:45:15,760 Speaker 3: of these tablets you can find in the archaeological record. 773 00:45:15,880 --> 00:45:19,600 Speaker 3: There are lots of them to to translate and interpret, 774 00:45:20,000 --> 00:45:24,239 Speaker 3: and they are essentially ancient glossaries that just list collections 775 00:45:24,280 --> 00:45:29,600 Speaker 3: of words, often with translations of the terms between different languages. 776 00:45:30,320 --> 00:45:34,880 Speaker 3: And these could include lists of names or lists of gods, 777 00:45:35,080 --> 00:45:38,600 Speaker 3: or lists of different categories of natural objects like lists 778 00:45:38,640 --> 00:45:42,000 Speaker 3: of plants or lists of birds, or simply lists of 779 00:45:42,080 --> 00:45:46,200 Speaker 3: nouns or words. And one of the most famous Cuneiform 780 00:45:46,280 --> 00:45:51,440 Speaker 3: lexical text traditions is the professions list known as lou 781 00:45:51,600 --> 00:45:53,640 Speaker 3: and so in this list, it names a bunch of 782 00:45:53,800 --> 00:45:57,879 Speaker 3: jobs jobs people can have there, and so there are 783 00:45:57,960 --> 00:46:01,719 Speaker 3: words for professions in this list that we can tell 784 00:46:02,120 --> 00:46:06,000 Speaker 3: refer to necromancers because of the way the words are constructed. 785 00:46:06,280 --> 00:46:08,880 Speaker 3: And this is one of those sections where, because this 786 00:46:09,000 --> 00:46:12,279 Speaker 3: is for specialists, I wasn't able to tell exactly what 787 00:46:12,520 --> 00:46:14,920 Speaker 3: the terms here cash out to in English. But I 788 00:46:14,960 --> 00:46:17,560 Speaker 3: think what this means is there are sort of listed 789 00:46:17,600 --> 00:46:22,160 Speaker 3: professions that are called something like dead spirit, razor or something. 790 00:46:23,440 --> 00:46:26,279 Speaker 3: And Finkel says there are male and female versions of 791 00:46:26,320 --> 00:46:30,800 Speaker 3: these professional names, but unfortunately we don't have connected literary 792 00:46:30,880 --> 00:46:36,120 Speaker 3: texts that show how these terms were used. However, Finkel 793 00:46:36,200 --> 00:46:40,719 Speaker 3: says there are several passages in Mesopotamian texts that were 794 00:46:40,760 --> 00:46:43,440 Speaker 3: already widely known at the time this paper was published 795 00:46:43,840 --> 00:46:47,960 Speaker 3: which do describe forms of necromancy in practice, and one 796 00:46:48,000 --> 00:46:51,759 Speaker 3: of the most interesting ones is found in the Sumerian 797 00:46:51,880 --> 00:46:56,120 Speaker 3: narrative known as Gilgamesh in key Do and the nether World. 798 00:46:57,440 --> 00:46:58,480 Speaker 1: Good Old Gilgamesh. 799 00:46:58,920 --> 00:47:02,880 Speaker 3: Yes, now, this is a story of the two characters 800 00:47:02,920 --> 00:47:05,480 Speaker 3: Gilgamesh and in key Do, who are the heroes of 801 00:47:05,520 --> 00:47:08,719 Speaker 3: the famous Gilgamesh epic. You know they they have that 802 00:47:08,840 --> 00:47:10,920 Speaker 3: I mean that's a buddy cop story for you. You know. 803 00:47:11,080 --> 00:47:15,520 Speaker 3: They they go slay the demon Humbaba together in the 804 00:47:15,520 --> 00:47:17,920 Speaker 3: Cedar forest, and they get up to all kinds of mischief, 805 00:47:17,960 --> 00:47:21,200 Speaker 3: but then tragically in key Do dies, and then that 806 00:47:21,200 --> 00:47:24,560 Speaker 3: that sends Gilgamesh on his quest for immortality. I think 807 00:47:24,680 --> 00:47:27,440 Speaker 3: that Gilgamesh in key Do in the Nether World is, 808 00:47:27,880 --> 00:47:31,120 Speaker 3: from what I understand best thought of as a separate 809 00:47:31,280 --> 00:47:34,759 Speaker 3: story that is out of continuity with the rest of 810 00:47:34,800 --> 00:47:38,560 Speaker 3: the Gilgamesh epic, even though it is sometimes tacked on 811 00:47:38,800 --> 00:47:41,600 Speaker 3: at the end of the larger epic as a kind 812 00:47:41,600 --> 00:47:46,480 Speaker 3: of discontinuous chapter, because like in key Do dies earlier 813 00:47:46,480 --> 00:47:48,480 Speaker 3: in the story, and then here he is suddenly alive 814 00:47:48,520 --> 00:47:51,880 Speaker 3: again at the beginning of this story. But here are 815 00:47:51,920 --> 00:47:54,840 Speaker 3: the broad strokes of Gilgamesh in key Do and the 816 00:47:54,880 --> 00:48:00,320 Speaker 3: Nether World. So Gilgamesh's stuff keeps falling into the underworld world, 817 00:48:00,400 --> 00:48:05,120 Speaker 3: like he has this stuff called I don't know exactly 818 00:48:05,120 --> 00:48:08,239 Speaker 3: what these possessions of Gilgamesh's are supposed to be. There's 819 00:48:08,239 --> 00:48:13,439 Speaker 3: one thing called an LaGG written in English elag that like, oh, 820 00:48:13,520 --> 00:48:17,000 Speaker 3: it fell into the underworld, you know, So his stuff 821 00:48:17,080 --> 00:48:20,160 Speaker 3: is like tumbling out of this world into the infamous 822 00:48:20,200 --> 00:48:23,200 Speaker 3: House of Dust, where the dead go to dwell, and 823 00:48:23,320 --> 00:48:27,520 Speaker 3: so Gilgamesh's friend and or servant in key Do offers 824 00:48:27,560 --> 00:48:30,319 Speaker 3: to go into the underworld to get his stuff back 825 00:48:30,400 --> 00:48:34,160 Speaker 3: for him. Unfortunately, once he goes down there, he breaks 826 00:48:34,200 --> 00:48:36,960 Speaker 3: all the rules and is thus not allowed to return 827 00:48:37,000 --> 00:48:38,960 Speaker 3: to the world of the living now he is dead. 828 00:48:39,600 --> 00:48:42,200 Speaker 3: And in the version that Finkel sites, there is a 829 00:48:42,239 --> 00:48:46,319 Speaker 3: scene in which a demon named Nrgal conjures up the 830 00:48:46,360 --> 00:48:49,640 Speaker 3: ghost of bing ky Do at Gilgamesh's bidding, and the 831 00:48:49,680 --> 00:48:52,120 Speaker 3: ghost of inky Do is said to rise up through 832 00:48:52,120 --> 00:48:54,880 Speaker 3: a hole or a crack in the ground like the wind, 833 00:48:55,360 --> 00:48:58,319 Speaker 3: in order to have a conversation with Gilgamesh about what 834 00:48:58,440 --> 00:48:59,680 Speaker 3: the underworld is like. 835 00:49:00,160 --> 00:49:00,319 Speaker 1: Now. 836 00:49:00,360 --> 00:49:03,000 Speaker 3: I went looking for a full translation of this story 837 00:49:03,360 --> 00:49:05,800 Speaker 3: so I could zero in on a few sections. The 838 00:49:06,239 --> 00:49:09,240 Speaker 3: one version of this text that I found online, which 839 00:49:09,520 --> 00:49:12,680 Speaker 3: I should note has a few small differences from exactly 840 00:49:12,680 --> 00:49:16,600 Speaker 3: what Finkel describes, was on an Oxford hosted website called 841 00:49:16,600 --> 00:49:20,960 Speaker 3: the Electronic Text Corpus of Sumerian Literature. So I want 842 00:49:21,000 --> 00:49:24,480 Speaker 3: to look at a few different things. First of all, 843 00:49:24,920 --> 00:49:27,640 Speaker 3: the list of things that Gilgamesh tells in key Do 844 00:49:27,960 --> 00:49:30,520 Speaker 3: not to do in order to survive his trip to 845 00:49:30,520 --> 00:49:33,160 Speaker 3: the nether World, there's like a oh, I don't know, 846 00:49:33,320 --> 00:49:35,120 Speaker 3: like the you know, the rules in how to survive 847 00:49:35,160 --> 00:49:37,600 Speaker 3: a slasher movie in Key Do gets one of those 848 00:49:37,640 --> 00:49:40,719 Speaker 3: for the nether World. So he says, you're definitely not 849 00:49:40,760 --> 00:49:43,560 Speaker 3: supposed to wear clean garments, because if you wear clean garments, 850 00:49:43,560 --> 00:49:45,640 Speaker 3: they're going to know you're not dead, you're not one 851 00:49:45,680 --> 00:49:49,160 Speaker 3: of them, that they'll get really mad. You should not 852 00:49:49,360 --> 00:49:52,680 Speaker 3: anoint yourself with fine oil from a bowl because then 853 00:49:52,719 --> 00:49:54,960 Speaker 3: they will surround you because they will smell that you 854 00:49:55,000 --> 00:49:57,439 Speaker 3: smell nice, and you're not supposed to smell nice down there. 855 00:49:57,640 --> 00:50:01,840 Speaker 3: Very sensible, exactly, Yes, he says, don't start hurling throw 856 00:50:01,880 --> 00:50:04,839 Speaker 3: sticks in another world. Those struck down by the throw 857 00:50:04,880 --> 00:50:07,359 Speaker 3: sticks are going to get mad at you and surround you. 858 00:50:08,000 --> 00:50:09,960 Speaker 1: Okay. Also sensible, he. 859 00:50:09,920 --> 00:50:13,120 Speaker 3: Says, don't hold a cornell wood stick in your hand. 860 00:50:13,800 --> 00:50:16,440 Speaker 3: He says that the spirits will feel insulted by this 861 00:50:16,480 --> 00:50:17,200 Speaker 3: for some reason. 862 00:50:17,880 --> 00:50:20,440 Speaker 1: I don't know what that means, but good advice. You 863 00:50:20,440 --> 00:50:22,520 Speaker 1: wouldn't think of it, and therefore is even more important 864 00:50:22,560 --> 00:50:23,320 Speaker 1: that you'd be warned. 865 00:50:23,880 --> 00:50:27,200 Speaker 3: Exactly. He says, you shouldn't put sandals on your feet. 866 00:50:27,920 --> 00:50:31,200 Speaker 3: You should not shout in another world. I guess maybe 867 00:50:31,200 --> 00:50:33,680 Speaker 3: in key Dou's wife had died, he says you should 868 00:50:33,719 --> 00:50:37,879 Speaker 3: neither kiss nor hit your wife. And then in key 869 00:50:37,920 --> 00:50:41,000 Speaker 3: Dou's child had died, and you said you should neither 870 00:50:41,560 --> 00:50:43,440 Speaker 3: kiss nor hit your child. 871 00:50:44,120 --> 00:50:48,000 Speaker 1: Okay, So basically like you're supposed to be like these 872 00:50:48,000 --> 00:50:51,000 Speaker 1: shades of the dead, you're not showing any emotion. You're 873 00:50:51,000 --> 00:50:55,200 Speaker 1: not you're not either good or bad, like you're doing 874 00:50:55,239 --> 00:50:57,520 Speaker 1: nothing but just being there hanging out like a shade. 875 00:50:57,680 --> 00:50:59,960 Speaker 3: Yeah, And I guess getting the lag in the other 876 00:51:00,120 --> 00:51:03,720 Speaker 3: stuff back to bring that back. But in key Do fails. 877 00:51:03,800 --> 00:51:06,840 Speaker 3: He does literally everything Gilgamesh warns him not to do 878 00:51:06,920 --> 00:51:09,680 Speaker 3: in the underworld, every single one of the things, and 879 00:51:09,800 --> 00:51:12,120 Speaker 3: he is seized and trapped there forever. 880 00:51:12,880 --> 00:51:13,879 Speaker 1: Oh that went south. 881 00:51:14,440 --> 00:51:17,320 Speaker 3: So in this version I was reading, Gilgamesh gets somebody. 882 00:51:17,440 --> 00:51:19,919 Speaker 3: It's not the demon Nergal. In this version he gets 883 00:51:19,920 --> 00:51:23,120 Speaker 3: somebody named Utu to open a hole in the underworld 884 00:51:23,120 --> 00:51:25,440 Speaker 3: to allow in Kedu to come up and share information 885 00:51:25,560 --> 00:51:28,480 Speaker 3: with him. And so I want to describe this scene 886 00:51:28,760 --> 00:51:32,520 Speaker 3: where in Kydu's ghost is called up. It reads as follows. 887 00:51:33,160 --> 00:51:36,640 Speaker 3: They hugged and kissed, they wearied each other with questions, 888 00:51:37,160 --> 00:51:39,960 Speaker 3: did you see the order of the nether world? If 889 00:51:39,960 --> 00:51:42,239 Speaker 3: only you would tell me, my friend, if only you 890 00:51:42,280 --> 00:51:45,080 Speaker 3: would tell me? And then in Key Dou responds, if 891 00:51:45,080 --> 00:51:47,319 Speaker 3: I tell you the order of the nether world, sit 892 00:51:47,440 --> 00:51:51,120 Speaker 3: down and weep, And in Key Dou tells him that 893 00:51:51,200 --> 00:51:54,520 Speaker 3: the nether world is like a garment infested with worms, 894 00:51:54,640 --> 00:51:58,040 Speaker 3: and it is like a crevice filled with dust. And 895 00:51:58,080 --> 00:52:01,040 Speaker 3: then they end up talking at link about the fates 896 00:52:01,160 --> 00:52:03,239 Speaker 3: of the dead. So there are all these different things 897 00:52:03,239 --> 00:52:06,919 Speaker 3: that sort of reflect I guess, ancient Mesopotamian views about 898 00:52:06,960 --> 00:52:09,120 Speaker 3: what the good life is like. It seems that in 899 00:52:09,200 --> 00:52:11,600 Speaker 3: Key Doo thinks the dead who have a lot of 900 00:52:11,719 --> 00:52:14,360 Speaker 3: airs are pretty happy, and the ones that have fewer 901 00:52:14,440 --> 00:52:17,800 Speaker 3: airrors are unhappy. But then a bunch of other different 902 00:52:17,880 --> 00:52:21,759 Speaker 3: kinds of fates people can have are described. They say, 903 00:52:21,760 --> 00:52:24,040 Speaker 3: for example, did you see the spirit of him who 904 00:52:24,160 --> 00:52:27,799 Speaker 3: has no funerary offerings? In Key who says I saw him? 905 00:52:27,960 --> 00:52:31,000 Speaker 3: Gilgemesh says, how does he fare? In Key who says 906 00:52:31,080 --> 00:52:34,080 Speaker 3: he eats the scraps and the crumbs tossed out in 907 00:52:34,160 --> 00:52:38,759 Speaker 3: the street. And again, bad things when funeral rites are 908 00:52:38,800 --> 00:52:41,120 Speaker 3: not observed. But I wondered about that. Does he mean 909 00:52:41,200 --> 00:52:43,880 Speaker 3: the scraps and crumbs tossed out in the street in 910 00:52:43,960 --> 00:52:47,120 Speaker 3: the nether world or on Earth in the cities of 911 00:52:47,160 --> 00:52:49,480 Speaker 3: the living. I took it maybe more to be the second. 912 00:52:50,239 --> 00:52:52,279 Speaker 1: Hmm, Yeah, I mean I could see it going either way. 913 00:52:52,400 --> 00:52:55,799 Speaker 1: I mean, basically, you did not symbolically offer food to them, 914 00:52:55,840 --> 00:52:58,680 Speaker 1: and so they have no sustenance in the afterlife. 915 00:52:58,800 --> 00:53:01,320 Speaker 3: But then there's one thing here that has some interesting 916 00:53:01,400 --> 00:53:05,840 Speaker 3: metaphysical information. Gilgamesh says, did you see him who was 917 00:53:05,920 --> 00:53:10,319 Speaker 3: set on fire? And in Kidu says, I did not 918 00:53:10,560 --> 00:53:14,080 Speaker 3: see him. His spirit is not about His smoke went 919 00:53:14,160 --> 00:53:19,200 Speaker 3: up to the sky. So the person who is burned 920 00:53:19,760 --> 00:53:22,759 Speaker 3: is not in the nether world at all. They go 921 00:53:22,960 --> 00:53:26,600 Speaker 3: wherever their smoke goes up in the sky. What happens 922 00:53:26,600 --> 00:53:27,200 Speaker 3: to them there? 923 00:53:27,560 --> 00:53:28,920 Speaker 1: It kind of sounds like they end up in the 924 00:53:28,920 --> 00:53:31,880 Speaker 1: wrong place. It's like, yeah, it seems to be the message, 925 00:53:31,920 --> 00:53:34,799 Speaker 1: like you don't go cremating the dead, because then how 926 00:53:34,840 --> 00:53:38,000 Speaker 1: are they going to get to this wonderful it's wonderful 927 00:53:38,040 --> 00:53:39,680 Speaker 1: afterlife that is being presented here. 928 00:53:40,200 --> 00:53:42,319 Speaker 3: I mean, to be clear, it seems okay for people 929 00:53:42,360 --> 00:53:46,600 Speaker 3: who had a bunch of errors. He says they are 930 00:53:46,680 --> 00:53:50,320 Speaker 3: like gods, they sit in judgment of everyone else. But anyway, 931 00:53:50,520 --> 00:53:53,399 Speaker 3: I thought this was interesting because this is depicting an 932 00:53:53,400 --> 00:53:57,360 Speaker 3: example of necromancy. I think that does meet the strict definition. 933 00:53:57,640 --> 00:54:00,520 Speaker 3: Like Gilgamesh is trying to get hidden in from but 934 00:54:00,560 --> 00:54:06,040 Speaker 3: it's not so much like personal future fortune telling type stuff. Instead, 935 00:54:06,080 --> 00:54:09,920 Speaker 3: he is using this consultation with the dead to get 936 00:54:10,040 --> 00:54:13,520 Speaker 3: information about what happens to different people after they die. 937 00:54:13,960 --> 00:54:16,879 Speaker 1: Yeah, and also sort of reconnect with an old friend like, so, hey, 938 00:54:17,360 --> 00:54:18,800 Speaker 1: where you live in these days? 939 00:54:19,000 --> 00:54:19,719 Speaker 3: Yeah? 940 00:54:19,760 --> 00:54:21,799 Speaker 1: After life? Well what's it? What's it like? 941 00:54:21,880 --> 00:54:26,960 Speaker 3: Well, it's hashy, it's it's like dust and a crevis, 942 00:54:27,040 --> 00:54:30,120 Speaker 3: you know. Yeah, that's what you should say next time 943 00:54:30,120 --> 00:54:32,320 Speaker 3: you reconnect with an old friend. Well, you know, garment, 944 00:54:32,440 --> 00:54:36,840 Speaker 3: garment eaten by worms, crabs full of dust. But anyway, 945 00:54:36,840 --> 00:54:38,919 Speaker 3: coming back to Finkle's paper, so he mentioned a couple 946 00:54:38,920 --> 00:54:41,400 Speaker 3: of other sources pre existing at the time of this 947 00:54:41,440 --> 00:54:45,440 Speaker 3: paper that mentioned necromancy, or at least potentially mention it 948 00:54:45,480 --> 00:54:48,840 Speaker 3: in a more prosaic context. One is an old Assyrian 949 00:54:48,920 --> 00:54:53,600 Speaker 3: letter from Cultepe which contains the lines quote here, we 950 00:54:53,719 --> 00:54:57,080 Speaker 3: asked the female oracle givers, the female diviners and the 951 00:54:57,120 --> 00:55:03,000 Speaker 3: spirits colon assure repeated upbraids you, and so I interpret 952 00:55:03,080 --> 00:55:05,640 Speaker 3: this to be a reference to a person who consults 953 00:55:05,680 --> 00:55:08,640 Speaker 3: the spirits of the dead to get information. Possibly the 954 00:55:08,680 --> 00:55:11,360 Speaker 3: information they're getting is about the fact that the god 955 00:55:11,440 --> 00:55:14,080 Speaker 3: a sewer, who is like a god of Assyria, is 956 00:55:14,160 --> 00:55:15,120 Speaker 3: angry with someone. 957 00:55:15,880 --> 00:55:17,320 Speaker 1: Okay, they have inside information. 958 00:55:18,120 --> 00:55:21,080 Speaker 3: Another is also a letter, this one Neo Assyrian, which 959 00:55:21,120 --> 00:55:24,799 Speaker 3: exists in damaged form and has been interpreted and translated 960 00:55:24,840 --> 00:55:29,080 Speaker 3: different ways. One of those interpretations implies that necromancers have 961 00:55:29,200 --> 00:55:33,000 Speaker 3: asked the spirits to predict whether a certain person will 962 00:55:33,040 --> 00:55:36,080 Speaker 3: become a king, but this interpretation of the letter is 963 00:55:36,200 --> 00:55:39,360 Speaker 3: not certain, but anyway. After these examples, Finkel goes on 964 00:55:39,400 --> 00:55:44,759 Speaker 3: to describe two previously unpublished Babylonian tablets from the first 965 00:55:44,800 --> 00:55:48,600 Speaker 3: millennium BCE, held by the British Museum that he says, 966 00:55:48,680 --> 00:55:53,239 Speaker 3: deal in totally unambiguous terms with necromancy, and boy, these 967 00:55:53,280 --> 00:55:55,000 Speaker 3: are a trip. Are you ready? 968 00:55:55,400 --> 00:55:55,960 Speaker 1: I'm ready? 969 00:55:56,480 --> 00:55:59,040 Speaker 3: The first one is called b M three six seven 970 00:55:59,080 --> 00:56:02,279 Speaker 3: O three. It is a late Babylonian text and it 971 00:56:02,360 --> 00:56:06,640 Speaker 3: includes instructions for a necromantic ritual. It says, you call 972 00:56:06,719 --> 00:56:09,680 Speaker 3: upon the ghost and he will answer you, And then 973 00:56:09,719 --> 00:56:13,360 Speaker 3: there's an incantation where the necromancer says who are you? 974 00:56:13,880 --> 00:56:17,760 Speaker 3: Who are you? It then lists the names of known 975 00:56:18,080 --> 00:56:21,759 Speaker 3: malevolent spirits and demons that we know are supposed to 976 00:56:21,800 --> 00:56:24,960 Speaker 3: be evil spirits and demons because they appear in other 977 00:56:25,000 --> 00:56:29,320 Speaker 3: texts about exorcism, and Finkel says that this part of 978 00:56:29,360 --> 00:56:31,880 Speaker 3: the ritual seems to be a kind of safety precaution, 979 00:56:32,480 --> 00:56:35,880 Speaker 3: trying to protect against the possibility that in summoning the 980 00:56:35,960 --> 00:56:41,360 Speaker 3: dead for divination you accidentally summon a vicious, evil monster. Instead, 981 00:56:41,680 --> 00:56:44,560 Speaker 3: it's like a security step to prevent you dialing the 982 00:56:44,600 --> 00:56:47,760 Speaker 3: wrong number and accidentally calling Freddy Krueger or whatever. 983 00:56:48,360 --> 00:56:52,520 Speaker 1: Oh wow. Yeah, And we'll eventually see reverberations of this 984 00:56:52,760 --> 00:56:56,160 Speaker 1: on up into like medieval Christian traditions, you know, again, 985 00:56:56,200 --> 00:56:58,239 Speaker 1: where it's more like you will always get a wrong 986 00:56:58,320 --> 00:57:01,560 Speaker 1: number because this number cannot posssibly connect to who you 987 00:57:01,600 --> 00:57:02,280 Speaker 1: want to reach. 988 00:57:02,960 --> 00:57:04,960 Speaker 3: Right, But that's not the context here. They think you 989 00:57:05,040 --> 00:57:07,240 Speaker 3: can dial the right number. You just got to be careful, 990 00:57:07,280 --> 00:57:10,919 Speaker 3: You got to do the right incantations and warding magic. Now, 991 00:57:11,080 --> 00:57:13,600 Speaker 3: next in this tablet, there's a part that is damaged, 992 00:57:13,680 --> 00:57:16,640 Speaker 3: but it appears based on context to be steps for 993 00:57:16,840 --> 00:57:19,840 Speaker 3: what to do if the ritual doesn't work. I do 994 00:57:19,920 --> 00:57:22,360 Speaker 3: wish we could know what it's said here. Then it 995 00:57:22,480 --> 00:57:25,160 Speaker 3: goes on to the ritual itself. Here I'm gonna read 996 00:57:25,200 --> 00:57:29,560 Speaker 3: from Finkel, and the context is that this is an 997 00:57:29,600 --> 00:57:33,600 Speaker 3: Akkadian incantation that is addressed to the god Shamash, and 998 00:57:33,920 --> 00:57:36,840 Speaker 3: it is asking for the help of the god Shamash 999 00:57:36,880 --> 00:57:42,120 Speaker 3: to summon a ghost literally of the darkness. And so 1000 00:57:42,280 --> 00:57:46,160 Speaker 3: then reading from Finkel, now quote, this ghost, once brought 1001 00:57:46,240 --> 00:57:48,560 Speaker 3: up from its place of rest, is then supposed to 1002 00:57:48,840 --> 00:57:52,520 Speaker 3: enter into a skull a placed there for that purpose. 1003 00:57:53,040 --> 00:57:57,200 Speaker 3: The reciter of the incantation says, quote, I call upon you, 1004 00:57:57,440 --> 00:58:01,000 Speaker 3: o skull of skulls. May he who is within the 1005 00:58:01,000 --> 00:58:05,040 Speaker 3: skull answer me. Then there follows in line seven to ten, 1006 00:58:05,520 --> 00:58:09,360 Speaker 3: a magical ritual that involves an oily preparation of animal 1007 00:58:09,400 --> 00:58:14,280 Speaker 3: parts being mixed up and left to stand overnight. Do 1008 00:58:14,360 --> 00:58:17,120 Speaker 3: you want to know what is in this necromancer cocktail route? 1009 00:58:17,240 --> 00:58:18,480 Speaker 1: Oh? I suppose we should know. 1010 00:58:18,760 --> 00:58:22,160 Speaker 3: Okay, So it says you crush up a male and 1011 00:58:22,280 --> 00:58:28,600 Speaker 3: female partridge, dust from a crossroads, dust of a jumping cricket, 1012 00:58:28,720 --> 00:58:34,080 Speaker 3: of the step, and an upturned potshard from a crossroads 1013 00:58:34,240 --> 00:58:37,680 Speaker 3: in puru oil. Then you mix all that together, you 1014 00:58:37,840 --> 00:58:41,160 Speaker 3: leave it to stand overnight, and in the morning you 1015 00:58:41,240 --> 00:58:43,400 Speaker 3: will Then there are a number of things you can 1016 00:58:43,440 --> 00:58:46,280 Speaker 3: actually do. So A Finkle goes on to explain that 1017 00:58:46,400 --> 00:58:51,240 Speaker 3: you either use this mixture to anoint the skull itself 1018 00:58:51,960 --> 00:58:55,160 Speaker 3: or the ghost. And I'm not sure exactly how you 1019 00:58:55,200 --> 00:58:58,800 Speaker 3: anoint the ghost with it, and then or the And 1020 00:58:58,840 --> 00:59:02,800 Speaker 3: then it's a word that's represented as na m and 1021 00:59:03,600 --> 00:59:07,440 Speaker 3: I think the meaning of that is ambiguous. Finkal says 1022 00:59:07,440 --> 00:59:09,960 Speaker 3: it might refer to it might be referring to someone 1023 00:59:10,040 --> 00:59:13,600 Speaker 3: called the man, but it's unclear in the context of 1024 00:59:13,640 --> 00:59:17,440 Speaker 3: the tablet who this would refer to, unless maybe he 1025 00:59:17,480 --> 00:59:20,640 Speaker 3: says it means like a figurine of the dead person 1026 00:59:21,120 --> 00:59:23,680 Speaker 3: who you're trying to summon, like we saw with the 1027 00:59:23,720 --> 00:59:27,720 Speaker 3: other ritual, that would make sense. And then to pick 1028 00:59:27,800 --> 00:59:31,640 Speaker 3: up again, reading from Finkle's description of the ritual, quote 1029 00:59:31,920 --> 00:59:34,320 Speaker 3: at this point you call upon him and he will 1030 00:59:34,360 --> 00:59:39,040 Speaker 3: answer you. In the context, the word elemou, no doubt 1031 00:59:39,080 --> 00:59:42,880 Speaker 3: refers to a representation of the ghost, and the ritual 1032 00:59:42,880 --> 00:59:46,000 Speaker 3: would have the same effect whether applied to this representation 1033 00:59:46,440 --> 00:59:49,920 Speaker 3: to the nam or to the skull itself. It's not 1034 00:59:50,000 --> 00:59:53,640 Speaker 3: quite certain whether all three elements were necessary. The idea, however, 1035 00:59:53,720 --> 00:59:57,280 Speaker 3: is quite clear. It is quite appropriately Shamash who has 1036 00:59:57,360 --> 01:00:00,520 Speaker 3: the power and authority to bring up a ghost from 1037 01:00:00,520 --> 01:00:04,480 Speaker 3: the underworld, and the whole operation is put under his auspices. 1038 01:00:04,840 --> 01:00:08,240 Speaker 3: Somehow the ghost will enter into the skull and answer 1039 01:00:08,280 --> 01:00:09,600 Speaker 3: the questions put to him. 1040 01:00:10,000 --> 01:00:12,000 Speaker 1: I love that no skull of skulls indeed. 1041 01:00:12,480 --> 01:00:15,160 Speaker 3: Okay, So that's the first tablet. There's a second tablet, 1042 01:00:15,400 --> 01:00:19,000 Speaker 3: another previously unknown text being published, I guess at the 1043 01:00:19,040 --> 01:00:21,760 Speaker 3: time of this article that is known as K two 1044 01:00:21,760 --> 01:00:25,479 Speaker 3: seven seventy nine, which is a neo Babylonian tablet which 1045 01:00:25,520 --> 01:00:29,160 Speaker 3: contains some of the same material as the previous text, 1046 01:00:29,200 --> 01:00:33,160 Speaker 3: but also some original stuff. And this text, interestingly also 1047 01:00:33,280 --> 01:00:37,840 Speaker 3: contains what appear to be security precautions. For example, there 1048 01:00:37,920 --> 01:00:41,400 Speaker 3: is a ritual and incantation that is to quote, avert 1049 01:00:41,480 --> 01:00:44,760 Speaker 3: the evil in the crying of the ghost or the 1050 01:00:44,800 --> 01:00:48,920 Speaker 3: crying of a ghost. Sorry and Finkel notes from the 1051 01:00:48,960 --> 01:00:52,960 Speaker 3: contemporary texts that it was believed that personal contact with 1052 01:00:53,000 --> 01:00:56,880 Speaker 3: a ghost usually led to really bad consequences for a 1053 01:00:56,880 --> 01:01:00,760 Speaker 3: living person, often death. So if you are an necromancer. 1054 01:01:01,320 --> 01:01:04,560 Speaker 3: You could be doing something really dangerous. You are attempting 1055 01:01:04,720 --> 01:01:08,480 Speaker 3: personal contact with a ghost in order to get privileged information, 1056 01:01:09,120 --> 01:01:12,200 Speaker 3: but this contact comes with a high likelihood of a 1057 01:01:12,280 --> 01:01:15,960 Speaker 3: death curse, so you have to employ protective magic to 1058 01:01:16,200 --> 01:01:20,200 Speaker 3: counteract that danger. Now, I was kind of wondering how 1059 01:01:20,240 --> 01:01:23,320 Speaker 3: to square this with Finkel's own characterization that that was 1060 01:01:23,320 --> 01:01:28,120 Speaker 3: from an interview decades later of ghosts not for the 1061 01:01:28,160 --> 01:01:31,880 Speaker 3: most part incurring a reaction of fear in the ancient Mesopotamians, 1062 01:01:31,920 --> 01:01:34,480 Speaker 3: but rather of kind of like sympathy. I don't know 1063 01:01:34,560 --> 01:01:36,600 Speaker 3: exactly how to square that, but it makes me wonder 1064 01:01:36,640 --> 01:01:40,400 Speaker 3: if maybe most of the ghost encounters people thought they 1065 01:01:40,400 --> 01:01:44,320 Speaker 3: were having weren't actually like personal face to face contact 1066 01:01:44,440 --> 01:01:47,120 Speaker 3: or talking to a ghost or hearing the cry of 1067 01:01:47,160 --> 01:01:51,080 Speaker 3: a ghost, but more like indirect indications that a spirit 1068 01:01:51,160 --> 01:01:54,320 Speaker 3: is restless and wandering, or seeing what appears to be 1069 01:01:54,360 --> 01:01:57,680 Speaker 3: evidence of a dead family member from Afar. I don't know, 1070 01:01:57,800 --> 01:01:58,400 Speaker 3: but I wonder. 1071 01:01:59,320 --> 01:02:01,640 Speaker 1: Yeah, kind it reminds me of some of these traditions 1072 01:02:01,680 --> 01:02:02,400 Speaker 1: involving like. 1073 01:02:02,360 --> 01:02:03,240 Speaker 3: The evil eye. 1074 01:02:04,080 --> 01:02:06,400 Speaker 1: You know, the idea that it is out there, it 1075 01:02:06,520 --> 01:02:10,520 Speaker 1: is aware, but it's not necessarily honing in on you 1076 01:02:10,960 --> 01:02:14,040 Speaker 1: unless you give it reason to and so you know, similarly, 1077 01:02:14,080 --> 01:02:15,720 Speaker 1: you could you could live in a world of ghosts. 1078 01:02:15,720 --> 01:02:18,200 Speaker 1: But have you done anything personally to attract the ghost 1079 01:02:18,320 --> 01:02:20,400 Speaker 1: or to encourage the coast, Well, then you're probably fine. 1080 01:02:20,680 --> 01:02:23,800 Speaker 3: Finkel also says it's notable that K two seven seventy 1081 01:02:23,880 --> 01:02:27,280 Speaker 3: nine is a is a type of text called a nimburbie, 1082 01:02:27,760 --> 01:02:31,240 Speaker 3: the primary purpose of which is describing ways to avert 1083 01:02:31,400 --> 01:02:35,320 Speaker 3: evil and unexplained phenomena. So it's kind of surprising that 1084 01:02:35,560 --> 01:02:39,800 Speaker 3: rituals for intentionally summoning up a ghost and prying information 1085 01:02:39,960 --> 01:02:43,200 Speaker 3: out of it under the auspices of Shamash or whoever 1086 01:02:43,520 --> 01:02:46,280 Speaker 3: would be included, because the rest of the text is 1087 01:02:46,360 --> 01:02:50,000 Speaker 3: basically like a ghostbusting manual. It is how to keep ghosts, demons, 1088 01:02:50,040 --> 01:02:51,880 Speaker 3: and any other weirdness away from you. 1089 01:02:52,560 --> 01:02:56,400 Speaker 1: M yeah. It raises all sorts of questions about like 1090 01:02:56,440 --> 01:02:58,560 Speaker 1: what is sort of what is the day to day 1091 01:02:58,600 --> 01:03:04,200 Speaker 1: activity in the ghost busting and necromancer professional world of 1092 01:03:04,280 --> 01:03:05,120 Speaker 1: this time period. 1093 01:03:05,360 --> 01:03:07,480 Speaker 3: Okay, but I think I promised you there was another 1094 01:03:07,600 --> 01:03:11,960 Speaker 3: necromancer cocktail coming. This one is from let's see, Well, 1095 01:03:11,960 --> 01:03:15,640 Speaker 3: I think this actually is derived from both both texts, 1096 01:03:16,080 --> 01:03:18,320 Speaker 3: and this is a concoction you would put together that 1097 01:03:18,440 --> 01:03:20,800 Speaker 3: is part of an incantation to enable a man to 1098 01:03:20,920 --> 01:03:26,000 Speaker 3: see a ghost. So the text says, you crush moldy wood, 1099 01:03:26,440 --> 01:03:31,600 Speaker 3: fresh leaves of euphrates, poplar, in water, oil, beer, and wine. 1100 01:03:32,160 --> 01:03:39,000 Speaker 3: You dry, crush and sieve snake, tallow, lion, tallow, crab, tallow, 1101 01:03:39,560 --> 01:03:44,440 Speaker 3: white honey, a frog that lives among the pebbles, hair 1102 01:03:44,480 --> 01:03:47,880 Speaker 3: of a dog, hair of a cat, hair of a fox, 1103 01:03:48,480 --> 01:03:52,280 Speaker 3: bristle of a chameleon, and bristle of a red lizard, 1104 01:03:52,840 --> 01:03:56,800 Speaker 3: claws of a frog, end of intestines of a frog, 1105 01:03:57,320 --> 01:04:00,880 Speaker 3: the left wing of a grasshopper, and marrow from the 1106 01:04:00,920 --> 01:04:02,320 Speaker 3: long bone of a goose. 1107 01:04:02,880 --> 01:04:03,480 Speaker 1: Oh wow. 1108 01:04:03,720 --> 01:04:07,320 Speaker 3: You mix all this in wine, water and milk with 1109 01:04:07,560 --> 01:04:12,040 Speaker 3: amhara plant, and then you recite the incantation three times, 1110 01:04:12,320 --> 01:04:14,680 Speaker 3: and you anoint your eyes with it, and you will 1111 01:04:14,720 --> 01:04:17,440 Speaker 3: see the ghost and he will speak with you. You can 1112 01:04:17,480 --> 01:04:20,200 Speaker 3: look at the ghost, he will talk with you. And yes, 1113 01:04:20,320 --> 01:04:22,560 Speaker 3: I said that twice because the text says it twice. 1114 01:04:24,440 --> 01:04:27,800 Speaker 3: So any mixologists out there who want to take these 1115 01:04:27,840 --> 01:04:30,480 Speaker 3: as an inspiration for a Halloween themed drink, I don't 1116 01:04:30,480 --> 01:04:34,160 Speaker 3: know how exactly you make a safe version of that, 1117 01:04:34,320 --> 01:04:36,920 Speaker 3: but take it. Take it as an inspiration. You know, 1118 01:04:36,960 --> 01:04:37,800 Speaker 3: it's a challenge. 1119 01:04:38,880 --> 01:04:42,280 Speaker 1: Yeah, don't actually do that, but but yeah, I do 1120 01:04:42,320 --> 01:04:46,760 Speaker 1: love instructions like this for magic potions or homunculi or 1121 01:04:46,800 --> 01:04:51,320 Speaker 1: whatever you happen to be concocting in olden times. Though, 1122 01:04:51,320 --> 01:04:53,640 Speaker 1: the moldy wood gave me pause, Like it makes me. 1123 01:04:53,720 --> 01:04:57,680 Speaker 1: It reminds me of other examples I believe from Chinese traditions, 1124 01:04:58,080 --> 01:05:01,520 Speaker 1: where the idea that you had, like a rotten broom handle, 1125 01:05:01,640 --> 01:05:04,600 Speaker 1: it might have some sort of ghostly possession about it, 1126 01:05:04,840 --> 01:05:08,440 Speaker 1: and there might be some even something going on with 1127 01:05:09,000 --> 01:05:12,960 Speaker 1: illuminated micro organisms in the soft wood, you know. 1128 01:05:13,400 --> 01:05:16,040 Speaker 3: Oh yes, yeah, it might make it kind of glow 1129 01:05:16,080 --> 01:05:16,600 Speaker 3: in the dark. 1130 01:05:17,080 --> 01:05:19,040 Speaker 1: Yeah. But I mean as for like the hair of 1131 01:05:19,080 --> 01:05:21,040 Speaker 1: the cat and the dog and so forth, I mean, 1132 01:05:21,040 --> 01:05:23,520 Speaker 1: I don't know, imagine that you're just getting into symbolic 1133 01:05:23,600 --> 01:05:24,560 Speaker 1: territory at that point. 1134 01:05:25,080 --> 01:05:27,560 Speaker 3: Once you've used your end of intestines of a frog 1135 01:05:27,640 --> 01:05:29,120 Speaker 3: in this though, what do you do with the start 1136 01:05:29,120 --> 01:05:31,040 Speaker 3: of intestines of the frog you've got left over? 1137 01:05:31,560 --> 01:05:35,200 Speaker 1: Well, you got to say that for later. That's another recipe, right, Yeah, Well, 1138 01:05:35,240 --> 01:05:42,000 Speaker 1: this has been fascinating snapshots into worlds where necromancy worlds 1139 01:05:42,000 --> 01:05:46,120 Speaker 1: in places, in particular places where necromancy is more common 1140 01:05:46,320 --> 01:05:48,760 Speaker 1: necromancy of one form or the other, and in some 1141 01:05:48,840 --> 01:05:53,560 Speaker 1: cases there are rules, there are laws in place spelling 1142 01:05:53,600 --> 01:05:57,400 Speaker 1: out exactly how one professional is supposed to carry all 1143 01:05:57,480 --> 01:05:57,880 Speaker 1: this out. 1144 01:05:58,360 --> 01:06:01,160 Speaker 3: Again, I do think it's interesting and significant that both 1145 01:06:01,200 --> 01:06:07,439 Speaker 3: of these instruction manuals for necromancers have these safety precautions, 1146 01:06:07,560 --> 01:06:09,200 Speaker 3: like you've got to go through, you've got to like 1147 01:06:09,280 --> 01:06:12,400 Speaker 3: put on the safety goggles and stuff in a magical 1148 01:06:12,680 --> 01:06:17,560 Speaker 3: metaphorical sense. And I wonder if that's always true about 1149 01:06:17,600 --> 01:06:20,440 Speaker 3: necromancy everywhere, or is there anywhere where it's just kind 1150 01:06:20,480 --> 01:06:24,160 Speaker 3: of more like loosely regulated, fly by the seat of 1151 01:06:24,160 --> 01:06:26,320 Speaker 3: your pants, nothing to worry about kind of stuff. 1152 01:06:26,560 --> 01:06:28,440 Speaker 1: Yeah, I don't know. There are different ways to slice it, right, 1153 01:06:28,520 --> 01:06:30,280 Speaker 1: Because on one hand, if you're looking at it like 1154 01:06:30,360 --> 01:06:34,440 Speaker 1: completely skeptically, you can say, well, of course a professional 1155 01:06:34,480 --> 01:06:37,480 Speaker 1: necromancer is going to outline the extreme risks that they 1156 01:06:37,480 --> 01:06:40,880 Speaker 1: are taking when they carry out their nechromatic acts. You 1157 01:06:40,880 --> 01:06:44,120 Speaker 1: don't want. It's not necromancy for the masses, it's necromancy 1158 01:06:44,440 --> 01:06:48,320 Speaker 1: for me, and you're going to pay me to do it. Therefore, 1159 01:06:48,360 --> 01:06:51,040 Speaker 1: there need to be certain skills involved that the ordinary 1160 01:06:51,080 --> 01:06:52,440 Speaker 1: people are not going to attempt to do. 1161 01:06:52,880 --> 01:06:55,160 Speaker 3: That's a good point. Yeah, I wonder if this is 1162 01:06:55,240 --> 01:06:57,880 Speaker 3: in some way justifying of economic incentives. 1163 01:06:58,360 --> 01:06:59,840 Speaker 1: Yeah, But then on the other hand, I mean just 1164 01:07:00,520 --> 01:07:04,880 Speaker 1: magic systems in general, other models of the afterlife in general. 1165 01:07:04,960 --> 01:07:07,320 Speaker 1: You see in various cultures, like it is often a 1166 01:07:07,360 --> 01:07:10,480 Speaker 1: realm in which there are various dangers and there are 1167 01:07:10,560 --> 01:07:13,440 Speaker 1: rules that need to be followed to the letter if 1168 01:07:13,440 --> 01:07:17,200 Speaker 1: you were to survive, like the journey, or survive you know, 1169 01:07:17,280 --> 01:07:20,560 Speaker 1: the dipping into this world a little bit to gain 1170 01:07:20,600 --> 01:07:21,680 Speaker 1: knowledge and so forth. 1171 01:07:22,240 --> 01:07:24,880 Speaker 3: You want to talk about necromancy some more on Tuesday. 1172 01:07:24,880 --> 01:07:26,520 Speaker 1: Yeah, Yeah, I think we have a lot more we 1173 01:07:26,560 --> 01:07:28,840 Speaker 1: can we can chat about. So join us on Tuesday 1174 01:07:28,840 --> 01:07:32,800 Speaker 1: as we come back for our second helping of necromancy. 1175 01:07:33,880 --> 01:07:36,240 Speaker 1: Not I think we'll get into Greek necromancy a little bit. 1176 01:07:36,240 --> 01:07:38,720 Speaker 1: I'm not sure what else we'll get into, but I'm 1177 01:07:38,760 --> 01:07:41,520 Speaker 1: sure it will be a good seasonal time, and we'll 1178 01:07:41,560 --> 01:07:45,080 Speaker 1: be we'll definitely be in October at that point. All Right, 1179 01:07:45,120 --> 01:07:47,160 Speaker 1: We're gonna remind you once more that stuff to Blow 1180 01:07:47,160 --> 01:07:50,120 Speaker 1: your Mind is primarily a science podcast, but you know, 1181 01:07:50,120 --> 01:07:53,800 Speaker 1: we do get into other topics like this one, especially 1182 01:07:53,840 --> 01:07:57,360 Speaker 1: during the month of October. Obviously we get into some 1183 01:07:57,360 --> 01:07:59,880 Speaker 1: some Halloween content for sure, so stay with us the 1184 01:08:00,200 --> 01:08:05,240 Speaker 1: entire month of October as we explore other topics of 1185 01:08:05,280 --> 01:08:08,280 Speaker 1: a spooky nature. Also join us for our Weird House 1186 01:08:08,280 --> 01:08:11,200 Speaker 1: Cinema episodes on Fridays. Weird House Cinema is our time 1187 01:08:11,200 --> 01:08:13,200 Speaker 1: to set aside most serious concerns and just talk about 1188 01:08:13,200 --> 01:08:15,320 Speaker 1: a weird film. And you know, we're going to be 1189 01:08:15,320 --> 01:08:18,000 Speaker 1: watching some horror movies this month, so you can watch 1190 01:08:18,040 --> 01:08:20,200 Speaker 1: along with us, or you can just tune in and 1191 01:08:20,240 --> 01:08:22,200 Speaker 1: listen to our discussions of these films if you're a 1192 01:08:22,200 --> 01:08:25,720 Speaker 1: little too creeped out to view them for yourself. And 1193 01:08:25,760 --> 01:08:28,360 Speaker 1: then on Mondays we do listener mail and on Wednesdays 1194 01:08:28,360 --> 01:08:29,839 Speaker 1: we do a short form monster fact. 1195 01:08:29,760 --> 01:08:33,879 Speaker 3: Or artifact Huge thanks to our excellent audio producer JJ Posway. 1196 01:08:34,200 --> 01:08:35,800 Speaker 3: If you would like to get in touch with us 1197 01:08:35,840 --> 01:08:38,400 Speaker 3: with feedback on this episode or any other, to suggest 1198 01:08:38,520 --> 01:08:40,640 Speaker 3: topic for the future, or just to say hello, you 1199 01:08:40,680 --> 01:08:43,600 Speaker 3: can email us at contact at stuff to Blow your 1200 01:08:43,640 --> 01:08:52,240 Speaker 3: Mind dot com. 1201 01:08:52,320 --> 01:08:55,280 Speaker 2: Stuff to Blow Your Mind is production of iHeartRadio. For 1202 01:08:55,360 --> 01:08:58,120 Speaker 2: more podcasts from my Heart Radio, visit the iHeartRadio, app, 1203 01:08:58,320 --> 01:09:15,040 Speaker 2: Apple podcasts, or wherever you listen to your favorite shows.