1 00:00:04,160 --> 00:00:07,160 Speaker 1: Get in touch with technology with tech Stuff from how 2 00:00:07,240 --> 00:00:14,400 Speaker 1: stuff works dot com. Hey there, and welcome to tech Stuff. 3 00:00:14,440 --> 00:00:18,400 Speaker 1: I'm your host, Jonathan Strickland, senior writer at how stuff 4 00:00:18,440 --> 00:00:21,079 Speaker 1: works dot com. And today we're going to revisit the 5 00:00:21,200 --> 00:00:24,840 Speaker 1: world of m P three's because I promised you guys 6 00:00:24,880 --> 00:00:27,720 Speaker 1: I do an episode about the history of MP three players, 7 00:00:28,200 --> 00:00:31,960 Speaker 1: and this is that episode. I've already covered the history 8 00:00:31,960 --> 00:00:35,600 Speaker 1: of the MP three format itself and how digital audio works, 9 00:00:35,600 --> 00:00:38,280 Speaker 1: so you can check out those earlier episodes as well 10 00:00:38,400 --> 00:00:41,240 Speaker 1: if you want to. But first let me just give 11 00:00:41,360 --> 00:00:44,360 Speaker 1: like kind of a very brief overview of the history 12 00:00:44,400 --> 00:00:48,360 Speaker 1: of the MP three super summarized version. If you recall, 13 00:00:48,760 --> 00:00:51,479 Speaker 1: it originated as a project out of a research company 14 00:00:51,600 --> 00:00:56,280 Speaker 1: called the Frown Hawthor Gazelle Shoft Company. A team of 15 00:00:56,320 --> 00:00:59,960 Speaker 1: researchers led by Karl Heinz Brandenburg created the MP three 16 00:01:00,040 --> 00:01:04,480 Speaker 1: format back in seven. Now, what he was doing was 17 00:01:04,480 --> 00:01:07,080 Speaker 1: trying to build a compression formula that would allow for 18 00:01:07,280 --> 00:01:11,000 Speaker 1: high audio quality that doesn't take up as much space 19 00:01:11,080 --> 00:01:15,880 Speaker 1: as raw audio files do. Those are huge, so how 20 00:01:15,880 --> 00:01:18,400 Speaker 1: do you get them smaller so that transmission is easier. 21 00:01:18,440 --> 00:01:23,119 Speaker 1: He wanted to do this for audio transmission across phone lines. Now, 22 00:01:23,160 --> 00:01:26,360 Speaker 1: the name MP three comes to us courtesy of the 23 00:01:26,440 --> 00:01:30,280 Speaker 1: Motion Picture Experts Group, also known as IMPEG, and the 24 00:01:30,360 --> 00:01:32,600 Speaker 1: reason the three is there is because the full name 25 00:01:32,600 --> 00:01:35,840 Speaker 1: for the format is the IMPEG Audio Layer three. So 26 00:01:36,880 --> 00:01:42,200 Speaker 1: Brandenburg's team's research led to this audio compression format. Al 27 00:01:42,240 --> 00:01:45,640 Speaker 1: Fraunhofer a Gazelle Shoft applied for a patent in Germany 28 00:01:45,640 --> 00:01:48,760 Speaker 1: in nine and for a patent in the United States 29 00:01:49,360 --> 00:01:53,160 Speaker 1: uh in. And this is a good spot to include 30 00:01:53,160 --> 00:01:57,880 Speaker 1: a bit of information to clear up some ambiguity. An 31 00:01:58,040 --> 00:02:01,760 Speaker 1: MP three player can be a couple of different things. 32 00:02:02,440 --> 00:02:04,680 Speaker 1: One version of an MP three player is just a 33 00:02:04,720 --> 00:02:07,480 Speaker 1: program that you run on your computer and it's meant 34 00:02:07,560 --> 00:02:10,680 Speaker 1: to decode compressed MP three files and then play them 35 00:02:10,680 --> 00:02:13,120 Speaker 1: back so that you can listen to them. Now, the 36 00:02:13,160 --> 00:02:15,840 Speaker 1: other meaning of MP three player is really what I 37 00:02:15,840 --> 00:02:18,680 Speaker 1: was going to talk about today. That's a dedicated, typically 38 00:02:18,720 --> 00:02:22,400 Speaker 1: portable device that is a decoder and an audio system 39 00:02:22,520 --> 00:02:25,560 Speaker 1: all in one, kind of like a Sony Walkman was 40 00:02:25,639 --> 00:02:28,959 Speaker 1: the old cassette player. I think of MP three player 41 00:02:29,040 --> 00:02:32,600 Speaker 1: as this handheld personal audio device, but technically MP three 42 00:02:32,600 --> 00:02:36,280 Speaker 1: player can refer to either. And since it can refer 43 00:02:36,360 --> 00:02:39,880 Speaker 1: to either. I'm going to cover the history of both, 44 00:02:39,960 --> 00:02:43,080 Speaker 1: but I'm really going to focus more on those handheld devices. 45 00:02:44,000 --> 00:02:47,240 Speaker 1: Now frown hawfor a gazelle shaft, and I do love 46 00:02:47,280 --> 00:02:49,640 Speaker 1: saying that name over and over, which is why I 47 00:02:49,760 --> 00:02:53,399 Speaker 1: take every opportunity to do so. They marketed an MP 48 00:02:53,480 --> 00:02:57,400 Speaker 1: three player program for computers, but it failed to catch on. 49 00:02:57,639 --> 00:03:01,560 Speaker 1: It wasn't terribly user friendly, people didn't really care for it, 50 00:03:01,720 --> 00:03:04,440 Speaker 1: and the MP three was actually in danger of fading 51 00:03:04,480 --> 00:03:08,840 Speaker 1: into obscurity. If no one had created a user friendly 52 00:03:08,919 --> 00:03:13,400 Speaker 1: MP three program, chances are that format never would have 53 00:03:13,400 --> 00:03:17,160 Speaker 1: caught on and we would have some other compression format 54 00:03:17,320 --> 00:03:21,200 Speaker 1: that would be the standard uh or at least a 55 00:03:21,280 --> 00:03:26,320 Speaker 1: major standard in audio compression. Now, there were other researchers 56 00:03:26,320 --> 00:03:28,600 Speaker 1: and companies working on a way to find success where 57 00:03:28,600 --> 00:03:32,080 Speaker 1: the German company found frustration, and that's when we flash 58 00:03:32,160 --> 00:03:36,960 Speaker 1: forward to ninet. So remember ninety seven is when the 59 00:03:37,000 --> 00:03:41,280 Speaker 1: company first started developing the MP three compression format. Ten 60 00:03:41,360 --> 00:03:46,360 Speaker 1: years later is when Thomas lav Lak created the a 61 00:03:46,560 --> 00:03:52,520 Speaker 1: MP MP three playback engine now use Lac was born 62 00:03:52,640 --> 00:03:57,080 Speaker 1: in Croatia and studied at the University of Zagreb's Faculty 63 00:03:57,160 --> 00:04:00,320 Speaker 1: of electrical engineering and computing, and he had graduate weighted 64 00:04:00,400 --> 00:04:04,920 Speaker 1: with a degree of engineering. And he developed his MP 65 00:04:05,040 --> 00:04:07,960 Speaker 1: three player software when he was a student, and he 66 00:04:08,000 --> 00:04:10,200 Speaker 1: wanted to launch it as a commercial product. He said, 67 00:04:10,200 --> 00:04:12,880 Speaker 1: all right, well, I've created this thing that can play 68 00:04:13,320 --> 00:04:16,800 Speaker 1: MP three files, and I want to be able to 69 00:04:16,839 --> 00:04:19,520 Speaker 1: make this something like a piece of software that could 70 00:04:19,520 --> 00:04:22,480 Speaker 1: actually sell. So he formed a partnership with an American 71 00:04:22,640 --> 00:04:28,320 Speaker 1: entrepreneur named Brian Littman. Together they created a new company 72 00:04:28,400 --> 00:04:32,839 Speaker 1: called Advanced Multimedia Products. This was back in the time 73 00:04:32,839 --> 00:04:36,640 Speaker 1: when multimedia became like the catchphrase. It was a buzz term, 74 00:04:36,800 --> 00:04:39,480 Speaker 1: kind of similar to like the way we call Internet 75 00:04:39,480 --> 00:04:43,080 Speaker 1: of Things or cloud computing. Those are real buzz terms today. 76 00:04:43,279 --> 00:04:46,760 Speaker 1: Multimedia back in those days was the big buzz word, 77 00:04:46,880 --> 00:04:50,360 Speaker 1: and it also could mean things like full motion video 78 00:04:50,560 --> 00:04:52,440 Speaker 1: in computer games, and I've talked about that in a 79 00:04:52,480 --> 00:04:58,360 Speaker 1: previous episode. They were terrible and amazing and terrible. So 80 00:04:58,440 --> 00:05:01,520 Speaker 1: Advanced Multimedia Product that's where you get the a MP 81 00:05:02,000 --> 00:05:06,440 Speaker 1: in a MP MP three. It wasn't AMP like an amplifier, 82 00:05:06,640 --> 00:05:11,679 Speaker 1: but rather an acronym for Advanced Multimedia Products. Side note 83 00:05:12,600 --> 00:05:14,360 Speaker 1: it was Lack would later go on to work in 84 00:05:14,400 --> 00:05:17,320 Speaker 1: the world of video games. He co created a company 85 00:05:17,400 --> 00:05:21,560 Speaker 1: called two by two Games, which released a turn based 86 00:05:21,640 --> 00:05:25,320 Speaker 1: war game called Unity of Command. So, if you've ever 87 00:05:25,320 --> 00:05:27,720 Speaker 1: played Unity of Command, that was made by the same 88 00:05:27,720 --> 00:05:35,080 Speaker 1: person who created the first commercially successful MP three player program. 89 00:05:35,160 --> 00:05:40,200 Speaker 1: So this program hits the market and it is commercially successful, 90 00:05:40,360 --> 00:05:47,159 Speaker 1: but it's not entirely easy to use for everybody. That's 91 00:05:47,160 --> 00:05:51,240 Speaker 1: when a University of Utah student named Justin Frankel took 92 00:05:51,520 --> 00:05:55,359 Speaker 1: this AMP program and he poured it it over to 93 00:05:55,520 --> 00:05:59,080 Speaker 1: the Windows operating system, along with help from a few 94 00:05:59,080 --> 00:06:04,440 Speaker 1: other developers, and he called this sport win AMP w 95 00:06:04,640 --> 00:06:07,719 Speaker 1: I N A MP. Justin Frankel, by the way, would 96 00:06:07,720 --> 00:06:10,120 Speaker 1: actually go on to develop the New Tell, a peer 97 00:06:10,120 --> 00:06:12,440 Speaker 1: to peer sharing program, and new Tell in this case 98 00:06:12,520 --> 00:06:14,679 Speaker 1: is spelled with a g N you good New Teller. 99 00:06:16,240 --> 00:06:19,440 Speaker 1: There's some disagreement online, by the way, regarding to who 100 00:06:19,480 --> 00:06:24,080 Speaker 1: contributed to creating winapp and who was ultimately responsible who 101 00:06:24,160 --> 00:06:26,919 Speaker 1: did most of the work. But I'm gonna be honest 102 00:06:26,960 --> 00:06:30,360 Speaker 1: with you, guys, I cannot sort it all out. There 103 00:06:30,360 --> 00:06:33,880 Speaker 1: are multiple stories out there. They all disagree with each other. 104 00:06:34,560 --> 00:06:40,039 Speaker 1: Some of them seemed to be a little more conspiracy 105 00:06:40,160 --> 00:06:43,880 Speaker 1: oriented than others. It's very difficult to sort out what 106 00:06:44,080 --> 00:06:47,320 Speaker 1: is the actual truth. It seems to me like there 107 00:06:47,360 --> 00:06:52,240 Speaker 1: were multiple players involved and there's disagreement about who did 108 00:06:52,400 --> 00:06:56,520 Speaker 1: most of the work. So for the purposes of this podcast, 109 00:06:56,600 --> 00:06:59,400 Speaker 1: let's say that Frankel developed WINAMP and just put a 110 00:06:59,400 --> 00:07:04,360 Speaker 1: little asked a risk behind that phrase, because honestly, without 111 00:07:04,440 --> 00:07:07,000 Speaker 1: chatting with all the parties involved, I can't really make 112 00:07:07,200 --> 00:07:13,040 Speaker 1: an educated guess as to who whom was the ultimate 113 00:07:13,480 --> 00:07:16,680 Speaker 1: party responsible. I'm guessing it was more of a group effort. 114 00:07:17,600 --> 00:07:20,400 Speaker 1: Now when AMP would actually go on to become one 115 00:07:20,400 --> 00:07:24,320 Speaker 1: of the top MP three playback programs on the Windows platform, 116 00:07:24,360 --> 00:07:28,560 Speaker 1: in it was a free program, anyone could download it, 117 00:07:28,840 --> 00:07:32,440 Speaker 1: and that really helped cement the MP three format. It 118 00:07:32,480 --> 00:07:36,200 Speaker 1: helped establish it as a format that would stick around 119 00:07:36,320 --> 00:07:38,720 Speaker 1: because now you had a free program you could use. 120 00:07:39,440 --> 00:07:43,480 Speaker 1: You had a compression formula that allowed you to store 121 00:07:43,720 --> 00:07:47,040 Speaker 1: a lot more music in the same storage space as 122 00:07:47,120 --> 00:07:49,440 Speaker 1: if you were to use the raw music files you could. 123 00:07:49,480 --> 00:07:51,760 Speaker 1: You could store way more music with m P three 124 00:07:51,800 --> 00:07:55,480 Speaker 1: format because it compressed it so low, so low as 125 00:07:55,520 --> 00:07:58,600 Speaker 1: in low storage space, and of course that depended upon 126 00:07:59,080 --> 00:08:02,800 Speaker 1: things like the bit rate you set your encoding at 127 00:08:03,000 --> 00:08:04,840 Speaker 1: and if you wanted to learn more about that, you 128 00:08:04,880 --> 00:08:07,720 Speaker 1: can listen to the digital audio episode I did to 129 00:08:07,760 --> 00:08:09,640 Speaker 1: talk more about bit rate. I'm not going to go 130 00:08:09,680 --> 00:08:13,040 Speaker 1: into that here. So the NP three format was no 131 00:08:13,120 --> 00:08:18,000 Speaker 1: longer in danger of fading off into obscurity. In one 132 00:08:18,080 --> 00:08:21,120 Speaker 1: year after when it became free, A o L purchased 133 00:08:21,160 --> 00:08:24,560 Speaker 1: the rights to win app. They actually acquired a company 134 00:08:24,720 --> 00:08:27,480 Speaker 1: called null Soft. That was the company that Frankel had 135 00:08:27,520 --> 00:08:30,960 Speaker 1: formed when he was marketing win app. And the price 136 00:08:31,080 --> 00:08:36,640 Speaker 1: for acquiring Nullsoft was a cool eighty million dollars, not 137 00:08:36,880 --> 00:08:41,800 Speaker 1: bad for a University of Utah dropout. Frankel dropped out 138 00:08:41,800 --> 00:08:44,520 Speaker 1: of the out of college once he had developed this 139 00:08:44,559 --> 00:08:47,560 Speaker 1: program because he was running his own company. He had 140 00:08:47,600 --> 00:08:53,199 Speaker 1: created a startup and UH found enormous success by getting 141 00:08:53,200 --> 00:08:56,559 Speaker 1: acquired by A o L. This was just one example 142 00:08:56,800 --> 00:09:00,000 Speaker 1: of a long and storied history of people creating company 143 00:09:00,080 --> 00:09:04,880 Speaker 1: needs that showed some utility and then selling out to 144 00:09:05,120 --> 00:09:07,880 Speaker 1: a larger company. And by selling out, they don't mean 145 00:09:07,920 --> 00:09:12,080 Speaker 1: they sold out in the you know, derogatory sense. They 146 00:09:12,160 --> 00:09:16,800 Speaker 1: made really good business decisions by making millions of dollars 147 00:09:17,040 --> 00:09:20,600 Speaker 1: off of their work. Um, I only wish I had 148 00:09:20,640 --> 00:09:23,360 Speaker 1: come up with something equally as useful so that I 149 00:09:23,400 --> 00:09:26,680 Speaker 1: could be a millionaire. Gosh darn it, but don't we 150 00:09:26,720 --> 00:09:34,640 Speaker 1: all anyway? It was not long for this world ultimately, 151 00:09:35,360 --> 00:09:40,120 Speaker 1: because in a O l shut down winnapp. Uh you 152 00:09:40,160 --> 00:09:44,120 Speaker 1: couldn't download it anymore. They stopped supporting it. But of course, 153 00:09:44,160 --> 00:09:47,800 Speaker 1: by the MP three format was firmly entrenched, so the 154 00:09:47,880 --> 00:09:50,360 Speaker 1: death of winnapp did not mean the death of the 155 00:09:50,480 --> 00:09:54,400 Speaker 1: MP three. And there are tons of other MP three 156 00:09:54,400 --> 00:09:58,000 Speaker 1: pro player programs and MP three compatible programs out there, 157 00:09:59,120 --> 00:10:02,120 Speaker 1: way more than I name. Some of them have really 158 00:10:02,160 --> 00:10:05,679 Speaker 1: interesting features. Some of them are really slimmed down programs 159 00:10:05,720 --> 00:10:09,679 Speaker 1: that just have basic commands. Most operating systems have some 160 00:10:09,800 --> 00:10:12,960 Speaker 1: form of MP three playback functionality built into them with 161 00:10:13,000 --> 00:10:15,480 Speaker 1: a stock application, so you don't even have to download 162 00:10:15,480 --> 00:10:17,679 Speaker 1: anything to be able to access MP three files for 163 00:10:17,760 --> 00:10:21,760 Speaker 1: most cases. So instead of focusing on the software side, 164 00:10:21,840 --> 00:10:25,920 Speaker 1: let's shift over to talk about portable MP three players. 165 00:10:26,280 --> 00:10:28,599 Speaker 1: When did they start to show up? So while it 166 00:10:28,720 --> 00:10:31,120 Speaker 1: was Lack was working on the a MP MP three 167 00:10:31,160 --> 00:10:33,480 Speaker 1: player program, and thank goodness, I'm not gonna have to 168 00:10:33,720 --> 00:10:37,240 Speaker 1: say that anymore. There was a company in South Korea 169 00:10:37,280 --> 00:10:41,040 Speaker 1: that was busy creating the first solid state handheld MP 170 00:10:41,160 --> 00:10:46,559 Speaker 1: three player. Now that company was this Sahan Information Systems Corporation. 171 00:10:47,760 --> 00:10:50,679 Speaker 1: The original product they launched was called the MP man 172 00:10:51,200 --> 00:10:54,679 Speaker 1: Digital Stereo Player, kind of like a Walkman, but it's 173 00:10:54,679 --> 00:10:57,679 Speaker 1: an MP man, And of course Walkman came from Sony. 174 00:10:58,000 --> 00:11:03,679 Speaker 1: This came from Sahan Information system Now, the company wasn't 175 00:11:03,720 --> 00:11:07,640 Speaker 1: prepared to market this worldwide, so they actually partnered with 176 00:11:07,800 --> 00:11:11,360 Speaker 1: another company, Iger Labs, and Iger Labs was in charge 177 00:11:11,360 --> 00:11:14,600 Speaker 1: of marketing this product over in the Western world, and 178 00:11:14,760 --> 00:11:18,400 Speaker 1: they showed off the device at the nineteen s Bit 179 00:11:18,720 --> 00:11:22,280 Speaker 1: trade show in Germany. The product would then hit the 180 00:11:22,280 --> 00:11:27,520 Speaker 1: consumer market in the summer of nineteen so you have 181 00:11:27,720 --> 00:11:31,160 Speaker 1: the software side developing at the same time as the 182 00:11:31,160 --> 00:11:34,719 Speaker 1: hardware side, which was kind of interesting right now. There 183 00:11:34,760 --> 00:11:39,880 Speaker 1: were two versions of the early MP man MP three player. 184 00:11:40,400 --> 00:11:43,720 Speaker 1: Others would follow after a while, but the first two, 185 00:11:44,240 --> 00:11:46,760 Speaker 1: we're pretty simple. One of them had thirty two megabytes 186 00:11:46,760 --> 00:11:49,480 Speaker 1: of memory, which was enough to hold about thirty two 187 00:11:49,520 --> 00:11:54,480 Speaker 1: minutes of audio encoded at a killabits per second. That's 188 00:11:54,480 --> 00:12:01,960 Speaker 1: about eight standard length songs. Obviously standard length is you know, 189 00:12:02,320 --> 00:12:05,079 Speaker 1: that depends, but we're talking three to four minutes, right. So, 190 00:12:05,160 --> 00:12:08,880 Speaker 1: just for fun, out of the mischievous of my heart, 191 00:12:09,800 --> 00:12:12,400 Speaker 1: I decided to ask eight co workers a simple question. 192 00:12:12,640 --> 00:12:17,080 Speaker 1: If you could fit one and only one song on 193 00:12:17,120 --> 00:12:20,160 Speaker 1: an MP three player for your use, what would it be? 194 00:12:20,920 --> 00:12:26,120 Speaker 1: And so here is the how Stuff Works employee playlist, 195 00:12:26,720 --> 00:12:30,599 Speaker 1: as determined by the eight co workers I asked. H 196 00:12:30,920 --> 00:12:33,280 Speaker 1: I asked a couple of others this question later on 197 00:12:33,360 --> 00:12:36,960 Speaker 1: and tortured them as well. By the way across the board, 198 00:12:37,520 --> 00:12:40,120 Speaker 1: when I asked this question, it was clear to me 199 00:12:40,600 --> 00:12:43,080 Speaker 1: that the people responding were giving more thought to this 200 00:12:43,200 --> 00:12:45,679 Speaker 1: question than perhaps any other piece of work that crossed 201 00:12:45,720 --> 00:12:48,880 Speaker 1: their desk this week. That's not a judgment, I'm just 202 00:12:49,080 --> 00:12:53,600 Speaker 1: making an observation. So co worker Allison said that she 203 00:12:53,640 --> 00:12:57,080 Speaker 1: would put put under pressure by Queen and David Bowie 204 00:12:57,360 --> 00:13:01,680 Speaker 1: on this MP three player. Christopher went with a door 205 00:13:02,040 --> 00:13:07,679 Speaker 1: by Prince, although he has since reconsidered his choice multiple times. 206 00:13:08,600 --> 00:13:14,360 Speaker 1: Nathan chose later Alice by tool. Sherry chose telephone call 207 00:13:14,480 --> 00:13:19,480 Speaker 1: from Istanbul by Tom Waits Ramsey, who is the director 208 00:13:19,520 --> 00:13:22,440 Speaker 1: for the Forward Thinking series. Now his choice was waiting 209 00:13:22,520 --> 00:13:26,600 Speaker 1: Room by Fugazi. Our office manager to Mika said she 210 00:13:26,600 --> 00:13:29,640 Speaker 1: would go with the Imperial March by John Williams from 211 00:13:29,679 --> 00:13:34,559 Speaker 1: the Empire Strikes Back soundtrack. I think she wins. Julie, 212 00:13:34,640 --> 00:13:37,320 Speaker 1: who hosts Stuff of Life among other things, went with 213 00:13:37,400 --> 00:13:41,960 Speaker 1: Nina Simons Centerman, specifically a live version. She wanted me 214 00:13:42,040 --> 00:13:45,680 Speaker 1: to make sure I mentioned that. And then we have 215 00:13:45,880 --> 00:13:48,559 Speaker 1: Matt Frederick, one of the hosts of Stuff they don't 216 00:13:48,600 --> 00:13:51,199 Speaker 1: want you to know, who decided to torture me because 217 00:13:51,200 --> 00:13:55,400 Speaker 1: he chose a song that I don't think I can 218 00:13:55,440 --> 00:14:00,960 Speaker 1: pronounce sefan Inglare by a group called Seeger Ross, and 219 00:14:01,000 --> 00:14:03,960 Speaker 1: I know I butchered it, and I know that that 220 00:14:04,120 --> 00:14:07,400 Speaker 1: wasn't necessarily Matt's intent, But I also know that Matt 221 00:14:07,720 --> 00:14:11,080 Speaker 1: is probably not disappointed to hear that I cannot say 222 00:14:11,120 --> 00:14:14,040 Speaker 1: the name of the song he chose. Now, I think 223 00:14:14,080 --> 00:14:15,760 Speaker 1: it's only fair that I do the same as my 224 00:14:15,800 --> 00:14:20,200 Speaker 1: co workers. But I'm giving myself all eight tracks. So 225 00:14:20,240 --> 00:14:23,560 Speaker 1: here are eight songs I feel like I could put 226 00:14:23,600 --> 00:14:26,320 Speaker 1: on an MP three player that could only hold those 227 00:14:26,360 --> 00:14:30,840 Speaker 1: eight songs. First up is Tie your Mother Down by Queen, 228 00:14:31,480 --> 00:14:34,120 Speaker 1: because it's a song that was written in nineteen six 229 00:14:34,200 --> 00:14:36,680 Speaker 1: by Brian May and May went on to become an 230 00:14:36,680 --> 00:14:41,640 Speaker 1: astro physicist. So if an astrophysicist can write an amazing 231 00:14:41,680 --> 00:14:45,200 Speaker 1: song called tie your Mother Down, I think you have 232 00:14:45,280 --> 00:14:48,040 Speaker 1: to include it on your MP three player. Next, I've 233 00:14:48,040 --> 00:14:51,400 Speaker 1: got Sabotage by the Beastie Boys, which I think is 234 00:14:51,480 --> 00:14:53,360 Speaker 1: best played in a car that has all the windows 235 00:14:53,400 --> 00:14:58,120 Speaker 1: rolled down. Third is my one and only entry from 236 00:14:58,160 --> 00:15:02,120 Speaker 1: They Might Be Giants. This when we can't keep Johnny down, 237 00:15:02,880 --> 00:15:05,400 Speaker 1: Because you know it's My name is Jonathan, so I 238 00:15:05,440 --> 00:15:07,280 Speaker 1: went with that. Anyone who knows me is aware that 239 00:15:07,280 --> 00:15:09,880 Speaker 1: I'm an enormous fan of They Might Be Giants, so 240 00:15:09,960 --> 00:15:14,800 Speaker 1: picking any one song from them was really tough. Fourth 241 00:15:14,800 --> 00:15:17,720 Speaker 1: would be The Clashes cover of Pressure Drop, which was 242 00:15:17,760 --> 00:15:20,440 Speaker 1: originally by Toots and the Maytals, which was one of 243 00:15:20,440 --> 00:15:24,560 Speaker 1: my favorite cover songs. And then next I've I've chosen 244 00:15:24,800 --> 00:15:28,560 Speaker 1: this must be the Place by the Talking Heads. Uh. 245 00:15:28,640 --> 00:15:30,360 Speaker 1: Then we would have a song from a more recent 246 00:15:30,400 --> 00:15:32,480 Speaker 1: band that I've become obsessed with. That would be The 247 00:15:32,480 --> 00:15:36,840 Speaker 1: Struts and Put Your Money on Me. After that s 248 00:15:36,920 --> 00:15:40,320 Speaker 1: O B by Nathaniel Rateliff in the Night Sweats, and 249 00:15:40,400 --> 00:15:42,760 Speaker 1: the last song I would put on my MP three 250 00:15:42,800 --> 00:15:46,480 Speaker 1: player would have to be something that would indicate my 251 00:15:46,600 --> 00:15:49,760 Speaker 1: love of musicals, So I picked the song once in 252 00:15:49,800 --> 00:15:52,840 Speaker 1: a while from The Rocky Horror Show, not the Rocky 253 00:15:52,840 --> 00:15:55,360 Speaker 1: Horror Picture Show, but the play The Rocky Horror Show, 254 00:15:55,360 --> 00:16:00,720 Speaker 1: and specifically the roxy cast version. So look up the 255 00:16:00,760 --> 00:16:03,440 Speaker 1: different songs. I mentioned, both the ones that my coworkers 256 00:16:03,440 --> 00:16:05,280 Speaker 1: picked and the ones I picked to kind of get 257 00:16:05,320 --> 00:16:08,440 Speaker 1: your idea of why anyone would want to put that 258 00:16:08,520 --> 00:16:11,040 Speaker 1: on an MP three player that could only hold eight songs. 259 00:16:11,120 --> 00:16:12,960 Speaker 1: It will give you a lot more information about the 260 00:16:12,960 --> 00:16:17,000 Speaker 1: personalities of the people who work here and of me. 261 00:16:18,800 --> 00:16:22,600 Speaker 1: I guess that's also a warning. Now. I did say 262 00:16:22,600 --> 00:16:25,480 Speaker 1: that the MP man was available in two versions. The 263 00:16:25,520 --> 00:16:29,280 Speaker 1: second one actually had sixty four megabytes of storage. That's 264 00:16:29,360 --> 00:16:32,120 Speaker 1: double the amount of data you could stuff onto the 265 00:16:32,160 --> 00:16:36,680 Speaker 1: other version. It did not have a rechargeable battery, though. 266 00:16:36,720 --> 00:16:40,400 Speaker 1: The thirty two megabyte had a nickel metal hydride battery 267 00:16:40,520 --> 00:16:44,520 Speaker 1: that you could recharge and had nine hours of playtime, 268 00:16:44,840 --> 00:16:48,000 Speaker 1: which is pretty incredible, right, like nine hours to play 269 00:16:48,720 --> 00:16:51,960 Speaker 1: eight songs over and over again. Well, the sixty four 270 00:16:52,000 --> 00:16:55,240 Speaker 1: megabyte instead of having that rechargeable battery, it ran off 271 00:16:55,240 --> 00:16:58,720 Speaker 1: a single double A battery. Now, technically the double A 272 00:16:58,840 --> 00:17:02,120 Speaker 1: could be rechargeablepending upon what brand you purchased, but you 273 00:17:02,160 --> 00:17:06,680 Speaker 1: get what I mean. It wasn't inherently a rechargeable battery. 274 00:17:07,080 --> 00:17:10,399 Speaker 1: The original player, the thirty two megabyte version, it didn't 275 00:17:10,400 --> 00:17:13,919 Speaker 1: have expandable memory. So if you wanted to upgrade, you 276 00:17:13,960 --> 00:17:17,480 Speaker 1: had to do this. You purchase your thirty two megabyte 277 00:17:17,480 --> 00:17:19,960 Speaker 1: You decide, you know what, eight songs isn't enough, I'd 278 00:17:19,960 --> 00:17:23,679 Speaker 1: really like to have sixteen on there. You would send 279 00:17:24,119 --> 00:17:28,800 Speaker 1: your thirty two megabyte model and a check to cover 280 00:17:28,880 --> 00:17:32,719 Speaker 1: the difference in cost off to Eiger Labs, and they 281 00:17:32,760 --> 00:17:36,760 Speaker 1: would send you a sixty four megabyte version in return. 282 00:17:37,520 --> 00:17:40,239 Speaker 1: That's how you upgrade. It didn't have anything to do 283 00:17:40,320 --> 00:17:45,880 Speaker 1: with removable storage discs or anything like that. So how 284 00:17:45,960 --> 00:17:48,760 Speaker 1: much did these things cost? Well, the thirty two megabyte 285 00:17:48,840 --> 00:17:52,440 Speaker 1: mp man cost a cool two hundred fifty dollars when 286 00:17:52,440 --> 00:17:56,960 Speaker 1: it launched in If you were to take that same 287 00:17:56,960 --> 00:18:00,000 Speaker 1: product and look at inflation, you could say, all right, 288 00:18:00,040 --> 00:18:02,360 Speaker 1: well today, that means it would cost close to three 289 00:18:02,400 --> 00:18:05,720 Speaker 1: hundred and sixty eight dollars. So you would be spending 290 00:18:05,760 --> 00:18:09,520 Speaker 1: almost three hundred and seventy dollars in order to listen 291 00:18:09,600 --> 00:18:13,159 Speaker 1: to eight songs on the go in digital format, and 292 00:18:13,200 --> 00:18:15,600 Speaker 1: of course that also depends upon the song length. Right. 293 00:18:16,160 --> 00:18:18,680 Speaker 1: If you wanted to store songs by the Ramans on there, 294 00:18:18,760 --> 00:18:20,800 Speaker 1: you'd probably be able to squeeze in an extra tune 295 00:18:20,800 --> 00:18:24,439 Speaker 1: because most remote songs are three minutes or shorter. But 296 00:18:24,600 --> 00:18:26,640 Speaker 1: if you're a big fan of the musical genius known 297 00:18:26,680 --> 00:18:28,520 Speaker 1: as meat Loaf, you might only get a couple of 298 00:18:28,520 --> 00:18:30,359 Speaker 1: tracks on your m P three player before you filled 299 00:18:30,400 --> 00:18:33,879 Speaker 1: up all the memory. Now I've gotten more to say 300 00:18:33,960 --> 00:18:36,960 Speaker 1: about the MP man and the more successful MP three 301 00:18:36,960 --> 00:18:39,840 Speaker 1: player that followed it, but first let's take a quick 302 00:18:39,880 --> 00:18:50,920 Speaker 1: break to thank our sponsor. The launch of the MP 303 00:18:51,040 --> 00:18:55,600 Speaker 1: man wasn't an enormous success, but it did help establish 304 00:18:55,680 --> 00:18:58,960 Speaker 1: the MP three as not just a digital compression format, 305 00:18:59,000 --> 00:19:01,000 Speaker 1: but also a filed type that could be used for 306 00:19:01,040 --> 00:19:05,119 Speaker 1: portable devices. So in September, just a couple of months 307 00:19:05,280 --> 00:19:08,720 Speaker 1: after the MP man launched, a new MP three player emerged, 308 00:19:08,760 --> 00:19:12,520 Speaker 1: and this was the Rio P MP three hundred and 309 00:19:12,560 --> 00:19:15,400 Speaker 1: that debuted at a price of two hundred dollars, which 310 00:19:15,440 --> 00:19:18,760 Speaker 1: then prompted Eiger Labs to reduce the MP man price 311 00:19:18,800 --> 00:19:22,800 Speaker 1: to two hundred dollars as well. The b MP three 312 00:19:22,840 --> 00:19:26,199 Speaker 1: hundred also had thirty two megabytes of storage space, and 313 00:19:26,280 --> 00:19:29,679 Speaker 1: you'd load music from a computer using a parallel port cable. 314 00:19:30,280 --> 00:19:33,560 Speaker 1: Do you remember. Those were kind of the things we 315 00:19:33,600 --> 00:19:36,680 Speaker 1: would use before stuff like USB cables became a standard. 316 00:19:38,080 --> 00:19:40,960 Speaker 1: So how did this PMP three hundred measure up to 317 00:19:41,000 --> 00:19:45,840 Speaker 1: the MP man apart from the identical amount of storage space. Well, 318 00:19:46,000 --> 00:19:47,800 Speaker 1: if you look at an MP man, and I do 319 00:19:47,920 --> 00:19:52,160 Speaker 1: recommend that you search for these different devices and look 320 00:19:52,200 --> 00:19:55,919 Speaker 1: at images just so you can see what these actually 321 00:19:55,920 --> 00:19:58,639 Speaker 1: looked like. Um, the MP man had a very small 322 00:19:58,680 --> 00:20:04,280 Speaker 1: digital display, almost like an electronic calculator, like handheld electronic 323 00:20:04,359 --> 00:20:06,280 Speaker 1: calculator that you would have basic one, not even a 324 00:20:06,280 --> 00:20:09,880 Speaker 1: scientific model. And so it had a very small digital 325 00:20:09,920 --> 00:20:12,840 Speaker 1: display that mostly showed how much time had passed from 326 00:20:12,880 --> 00:20:15,840 Speaker 1: the launch of a song. And it had two physical 327 00:20:15,920 --> 00:20:18,560 Speaker 1: buttons that you can use to navigate the device, one 328 00:20:18,640 --> 00:20:21,119 Speaker 1: called mode and the other called info, and it weighed 329 00:20:21,119 --> 00:20:24,520 Speaker 1: about sixty five grams. The p MP three hundred had 330 00:20:24,560 --> 00:20:27,600 Speaker 1: a larger digital screen than the MP man, and it 331 00:20:27,680 --> 00:20:30,040 Speaker 1: also had more buttons, including three on the top edge 332 00:20:30,040 --> 00:20:33,280 Speaker 1: of the player and several more on the front surface 333 00:20:33,320 --> 00:20:37,320 Speaker 1: of the player beneath where the screen was a circle 334 00:20:37,440 --> 00:20:40,960 Speaker 1: in the front, gave basic controls like play fast, forward, rewind, 335 00:20:41,000 --> 00:20:43,320 Speaker 1: and stop, and other buttons allowed you to do things 336 00:20:43,320 --> 00:20:47,200 Speaker 1: like change the volume level or select basic functions like repeat. 337 00:20:47,880 --> 00:20:50,720 Speaker 1: These would be things that become standard in future MP 338 00:20:50,800 --> 00:20:54,160 Speaker 1: three players. The additional features and lower price point pushed 339 00:20:54,160 --> 00:20:57,800 Speaker 1: the Rio ahead of the MP MAN. Now that's not 340 00:20:57,880 --> 00:21:01,600 Speaker 1: to say that the launch of the Rio was perfectly smooth. 341 00:21:01,720 --> 00:21:07,600 Speaker 1: In October nine, the Recording Industry Association of America a 342 00:21:07,760 --> 00:21:10,960 Speaker 1: k a. The r I double A sued Rio Port, 343 00:21:11,560 --> 00:21:14,960 Speaker 1: which was a subsidiary of a company called Diamond Multimedia. 344 00:21:15,440 --> 00:21:20,720 Speaker 1: And Diamond multi Media essentially produced the Rio through Rio Port. 345 00:21:22,040 --> 00:21:24,320 Speaker 1: So what was the beef? Well, the r I double 346 00:21:24,359 --> 00:21:27,720 Speaker 1: A claimed that the Rio violated the nineteen two US 347 00:21:27,800 --> 00:21:32,080 Speaker 1: Home Recordings Act. The mp MAN was such a niche 348 00:21:32,400 --> 00:21:34,440 Speaker 1: item that the r I double A didn't even take 349 00:21:34,480 --> 00:21:36,680 Speaker 1: notice of it. But the Rio was making a bigger splash, 350 00:21:36,800 --> 00:21:38,879 Speaker 1: and so the R I double A said, we've got 351 00:21:39,000 --> 00:21:42,680 Speaker 1: a niphus in the butt. Anyone familiar with media organizations 352 00:21:42,760 --> 00:21:45,240 Speaker 1: knows that this is a pretty common occurrence. So you 353 00:21:45,320 --> 00:21:49,560 Speaker 1: get a new technology that debuts and it allows people 354 00:21:49,560 --> 00:21:53,720 Speaker 1: to create, play and share recordings of media and then 355 00:21:53,840 --> 00:21:57,440 Speaker 1: lawsuits come flying in. We saw it with the development 356 00:21:57,600 --> 00:22:02,760 Speaker 1: of video cassettes, both Beta max and VHS. We saw 357 00:22:02,800 --> 00:22:06,000 Speaker 1: it with just cassette tapes. We saw it with c 358 00:22:06,160 --> 00:22:10,240 Speaker 1: d s and specifically writeable c d s, and we 359 00:22:10,320 --> 00:22:13,320 Speaker 1: saw it with m P Three's no big shock. Every 360 00:22:13,320 --> 00:22:15,840 Speaker 1: time that someone comes up with a new way to 361 00:22:15,920 --> 00:22:21,000 Speaker 1: do this, we see the various industry UH components react 362 00:22:21,400 --> 00:22:25,080 Speaker 1: normally through lawsuits. And on the one hand, you can 363 00:22:25,160 --> 00:22:28,440 Speaker 1: kind of understand where they're coming from. If someone can 364 00:22:28,520 --> 00:22:31,439 Speaker 1: replicate a recording or make it available for other folks 365 00:22:31,480 --> 00:22:35,600 Speaker 1: to download for free, why would anyone bother to pay 366 00:22:35,680 --> 00:22:38,960 Speaker 1: for a recording? Right? So, why would I bother to 367 00:22:39,040 --> 00:22:43,320 Speaker 1: pay for a song if I could just go online 368 00:22:43,320 --> 00:22:46,640 Speaker 1: and download it for free and you know, there's no 369 00:22:46,840 --> 00:22:50,240 Speaker 1: repercussions there. But on the other hand, we've seen multiple 370 00:22:50,280 --> 00:22:54,840 Speaker 1: times that the legal tactics don't prevent piracy from happening, 371 00:22:55,440 --> 00:22:58,400 Speaker 1: and in some cases, lawsuits might encourage people who otherwise 372 00:22:58,400 --> 00:23:01,000 Speaker 1: wouldn't dream of hirating stuff to actually go to the 373 00:23:01,080 --> 00:23:03,879 Speaker 1: dark side and do it, saying saying, you know, I 374 00:23:03,920 --> 00:23:06,199 Speaker 1: wasn't going to do it before, but because of the 375 00:23:06,240 --> 00:23:08,800 Speaker 1: way this company is acting, I'm totally gonna do it now. 376 00:23:09,720 --> 00:23:13,800 Speaker 1: Maybe they're just justifying what their activity is, but it's 377 00:23:13,840 --> 00:23:16,480 Speaker 1: not a great story, and it also leads to companies 378 00:23:16,480 --> 00:23:19,960 Speaker 1: adopting various types of digital rights management or DRM that 379 00:23:20,040 --> 00:23:23,600 Speaker 1: can ultimately cause more frustration to legal customers than two 380 00:23:23,600 --> 00:23:27,639 Speaker 1: people pirating that software or files. More on that in 381 00:23:27,680 --> 00:23:31,119 Speaker 1: a little bit. So for about a week and a 382 00:23:31,160 --> 00:23:35,840 Speaker 1: half in October, the r I double A was able 383 00:23:35,880 --> 00:23:40,679 Speaker 1: to secure a sales ban on the Rio, so about 384 00:23:40,680 --> 00:23:44,000 Speaker 1: ten days or so the Rio could not be sold 385 00:23:44,080 --> 00:23:47,399 Speaker 1: legally in the United States, but by October six that 386 00:23:47,520 --> 00:23:52,080 Speaker 1: ban was lifted. Real Port would countersue the r I 387 00:23:52,160 --> 00:23:56,639 Speaker 1: double A in December and said that what that organization 388 00:23:56,680 --> 00:23:58,919 Speaker 1: was doing was illegal. They were trying to stifle a 389 00:23:58,960 --> 00:24:02,120 Speaker 1: market that they didn't actually control, and that market would 390 00:24:02,119 --> 00:24:06,240 Speaker 1: be digital music. There was a lawsuit that followed, and 391 00:24:06,320 --> 00:24:09,840 Speaker 1: the court ruled that the Rio wasn't in violation of 392 00:24:09,840 --> 00:24:13,680 Speaker 1: any rules because the company couldn't control the behavior of 393 00:24:13,760 --> 00:24:16,760 Speaker 1: its customers. In other words, it's not an MP three 394 00:24:16,800 --> 00:24:20,760 Speaker 1: player manufacturer's fault. If customers fill up their devices with 395 00:24:20,880 --> 00:24:24,080 Speaker 1: stolen files, they can't control that. It's the same as 396 00:24:24,119 --> 00:24:28,520 Speaker 1: saying it's not a computer manufacturer's fault if a hacker 397 00:24:28,960 --> 00:24:33,600 Speaker 1: uses their computers to make malware. Dell can't control if 398 00:24:33,680 --> 00:24:36,960 Speaker 1: I take a Dell computer and start creating malware off 399 00:24:37,000 --> 00:24:39,359 Speaker 1: of it, so Dell should not be held at fault 400 00:24:39,640 --> 00:24:43,719 Speaker 1: if I unleash a damaging malware onto the world. By 401 00:24:43,760 --> 00:24:48,159 Speaker 1: the same token, an MP three player manufacturer can't guarantee 402 00:24:48,280 --> 00:24:50,359 Speaker 1: that its customers are going to play by the rules, 403 00:24:50,359 --> 00:24:53,480 Speaker 1: and it can't be held responsible when they don't. The 404 00:24:53,640 --> 00:24:56,000 Speaker 1: r I double A appealed this verdict, and then the 405 00:24:56,000 --> 00:24:58,440 Speaker 1: court said that the RIO didn't qualify as a recording 406 00:24:58,440 --> 00:25:02,760 Speaker 1: device under the definitions a Recording Act, so therefore it 407 00:25:02,800 --> 00:25:05,320 Speaker 1: couldn't be in violation of any rules because it didn't 408 00:25:05,400 --> 00:25:08,639 Speaker 1: qualify for the rules that are I double A said, 409 00:25:08,720 --> 00:25:12,159 Speaker 1: we're in play, so the MP three player lived to 410 00:25:12,240 --> 00:25:15,440 Speaker 1: fight another day. On a side note, the r I 411 00:25:15,480 --> 00:25:17,879 Speaker 1: double A would soon see its fears realized upon the 412 00:25:17,920 --> 00:25:22,360 Speaker 1: birth of peer to peer sharing services, namely Napster. These 413 00:25:22,400 --> 00:25:26,920 Speaker 1: services became massive resources for pirates, first of music files 414 00:25:26,960 --> 00:25:30,320 Speaker 1: and then later for all types of files. Now the 415 00:25:30,359 --> 00:25:34,080 Speaker 1: technology itself and peer to peer sharing isn't illegal, but 416 00:25:34,160 --> 00:25:37,920 Speaker 1: it was put to illegal use frequently enough that everyone 417 00:25:38,240 --> 00:25:41,399 Speaker 1: in the industry was equating this perfectly legal means of 418 00:25:41,440 --> 00:25:45,760 Speaker 1: distribution with illegal activity. It became an enormous headache for 419 00:25:45,760 --> 00:25:47,880 Speaker 1: a lot of people who used peer to peer sharing 420 00:25:48,359 --> 00:25:52,439 Speaker 1: for totally legitimate legal purposes. Uh. It didn't help that 421 00:25:52,480 --> 00:25:54,879 Speaker 1: there were also lots of people using it to pirate 422 00:25:54,960 --> 00:25:58,280 Speaker 1: the crap out of music, movies, and games and other 423 00:25:58,320 --> 00:26:03,000 Speaker 1: types of files. This would also extend into the era 424 00:26:03,160 --> 00:26:06,920 Speaker 1: of the bit torrent networks. So I've talked about those 425 00:26:06,960 --> 00:26:11,840 Speaker 1: in previous episodes. I won't dwell on it here. Those lawsuits, however, 426 00:26:11,920 --> 00:26:14,600 Speaker 1: got the attention of the industry at large, and nobody 427 00:26:14,640 --> 00:26:17,600 Speaker 1: wanted to get sued by a powerful organization representing the 428 00:26:17,640 --> 00:26:21,600 Speaker 1: interests of the major music labels. They had almost bottomless 429 00:26:21,640 --> 00:26:25,840 Speaker 1: amounts of cash and could completely bankrupt smaller companies that 430 00:26:25,880 --> 00:26:29,880 Speaker 1: were trying to get into this industry. So various entities 431 00:26:29,920 --> 00:26:33,879 Speaker 1: in the technology sector, including consumer electronics companies and various 432 00:26:34,000 --> 00:26:37,800 Speaker 1: rights holders formed what was called the Secure Digital Music 433 00:26:37,840 --> 00:26:43,080 Speaker 1: Initiative or s d m I. Their goal originally was 434 00:26:43,119 --> 00:26:48,920 Speaker 1: to create a strategy, some encryption specifications and other strategies 435 00:26:48,920 --> 00:26:51,800 Speaker 1: to prevent the unlawful distribution of MP three recordings, so, 436 00:26:51,840 --> 00:26:54,680 Speaker 1: in other words, they wanted to create a digital rights 437 00:26:54,760 --> 00:26:58,960 Speaker 1: management strategy. To do this, they created a digital water 438 00:26:59,040 --> 00:27:02,080 Speaker 1: marking process that would attach a bit of code to 439 00:27:02,160 --> 00:27:04,440 Speaker 1: a music file, and that bit of code would act 440 00:27:04,520 --> 00:27:06,960 Speaker 1: as a water mark. If you tried to remove the 441 00:27:07,000 --> 00:27:10,000 Speaker 1: water mark, it would in theory, cause damage to the 442 00:27:10,080 --> 00:27:13,159 Speaker 1: MP three file, so that you would get signal loss, 443 00:27:13,760 --> 00:27:16,920 Speaker 1: you would have a lower quality sound file, or maybe 444 00:27:16,920 --> 00:27:19,800 Speaker 1: it wouldn't even play properly at all. And they also 445 00:27:19,840 --> 00:27:22,600 Speaker 1: work to create a standard for MP three players. So 446 00:27:22,680 --> 00:27:27,600 Speaker 1: the idea was that MP three player manufacturers would implement technology, 447 00:27:27,800 --> 00:27:31,359 Speaker 1: some kind of code hard coded into the device that 448 00:27:31,400 --> 00:27:35,200 Speaker 1: would prevent an s d M I compliant player from 449 00:27:35,200 --> 00:27:38,919 Speaker 1: playing an sd M I compliant music file if it 450 00:27:38,960 --> 00:27:42,280 Speaker 1: didn't have authorization to do so. So, in other words, 451 00:27:42,600 --> 00:27:44,720 Speaker 1: think of it like a key in a lock. If 452 00:27:44,880 --> 00:27:47,800 Speaker 1: the key was not present on the device, it could 453 00:27:47,880 --> 00:27:51,880 Speaker 1: not unlock a music file that had been illegally loaded 454 00:27:51,960 --> 00:27:55,280 Speaker 1: onto the device. And to make sure that their plan worked, 455 00:27:55,359 --> 00:27:58,200 Speaker 1: the s d d M I group invited various hackers 456 00:27:58,200 --> 00:28:02,240 Speaker 1: to try their hand at removing a digital watermark without 457 00:28:02,280 --> 00:28:05,200 Speaker 1: harming the MP three file. So there was a group 458 00:28:05,280 --> 00:28:09,120 Speaker 1: led by a Princeton University professor of computer science and 459 00:28:09,240 --> 00:28:12,560 Speaker 1: his name was Ed Felton. They claimed that they managed 460 00:28:12,600 --> 00:28:17,000 Speaker 1: the task. Now, the SDM I group said no, no, no, no, now, yeah, 461 00:28:17,080 --> 00:28:21,040 Speaker 1: you you didn't do it because just because our software 462 00:28:21,160 --> 00:28:24,240 Speaker 1: says that the watermark is gone doesn't mean the watermark 463 00:28:24,320 --> 00:28:27,199 Speaker 1: is really gone. Plus there's signal loss here in this 464 00:28:27,240 --> 00:28:30,480 Speaker 1: audio file, so you didn't really successfully do this. Now, 465 00:28:31,600 --> 00:28:36,280 Speaker 1: Felton's group did not opt for the non disclosure policy. 466 00:28:36,920 --> 00:28:40,280 Speaker 1: The group had offered a prize, a cash prize award 467 00:28:40,360 --> 00:28:42,960 Speaker 1: to anyone who could manage to do this. If you 468 00:28:43,040 --> 00:28:46,479 Speaker 1: opted out of that non disclosure policy, you were not 469 00:28:46,640 --> 00:28:50,120 Speaker 1: eligible for the award. Well, Felton's group never agreed to 470 00:28:50,160 --> 00:28:53,800 Speaker 1: the non disclosure part. So they moved to publish their 471 00:28:53,840 --> 00:28:58,920 Speaker 1: method to defeat the s d M I um uh 472 00:28:59,280 --> 00:29:03,320 Speaker 1: D r m S strategy. And that's when several groups, 473 00:29:03,360 --> 00:29:05,880 Speaker 1: including the r I double A, sprung into action. They 474 00:29:05,880 --> 00:29:09,080 Speaker 1: threatened legal action under the Digital Management Copyright Act or 475 00:29:09,200 --> 00:29:13,480 Speaker 1: d m c A. Felton turned to the Electronic Frontier 476 00:29:13,560 --> 00:29:16,920 Speaker 1: Foundation the e f F, and said, hey, now this 477 00:29:17,000 --> 00:29:18,880 Speaker 1: is not fair. So they took it to the U 478 00:29:19,000 --> 00:29:21,160 Speaker 1: S Department of Justice, and the d o J said, 479 00:29:21,320 --> 00:29:26,080 Speaker 1: you're cool, Felton, because legit academic research isn't a violation 480 00:29:26,160 --> 00:29:29,120 Speaker 1: of the d m c A. So the paper was published, 481 00:29:30,200 --> 00:29:33,040 Speaker 1: the s d m I essentially dissolved without any fanfare 482 00:29:33,080 --> 00:29:37,040 Speaker 1: in two thousand one. Turns out that protecting digital information 483 00:29:37,120 --> 00:29:40,120 Speaker 1: is pretty tricky, and this approach was ultimately a failure. 484 00:29:40,280 --> 00:29:42,880 Speaker 1: It's probably a good thing seeing is how those approaches 485 00:29:42,880 --> 00:29:48,080 Speaker 1: to DRM tend to do more harm. They they negatively 486 00:29:48,120 --> 00:29:52,080 Speaker 1: affect legitimate legal customers more than they affect the people 487 00:29:52,080 --> 00:29:56,200 Speaker 1: who are skirting around the law. And trust me, nothing 488 00:29:56,280 --> 00:29:58,800 Speaker 1: is more frustrating than the feeling you're being punished for 489 00:29:58,880 --> 00:30:02,800 Speaker 1: following the rules. Anyone who's played a single player video 490 00:30:02,880 --> 00:30:05,960 Speaker 1: game that will only work if you have an active 491 00:30:06,920 --> 00:30:09,440 Speaker 1: connection to the Internet probably knows what I'm talking about. 492 00:30:09,800 --> 00:30:13,320 Speaker 1: All right, back to the MP three players. After the 493 00:30:13,400 --> 00:30:17,040 Speaker 1: launch of the MP Man and the Rio, other devices 494 00:30:17,120 --> 00:30:20,120 Speaker 1: began to hit the market, and the biggest challenge companies 495 00:30:20,200 --> 00:30:23,520 Speaker 1: faced was to provide a decent amount of memory storage 496 00:30:24,000 --> 00:30:26,640 Speaker 1: while trying to keep the price down, because in those 497 00:30:26,680 --> 00:30:29,920 Speaker 1: early days, if you wanted to use solid state flash 498 00:30:30,000 --> 00:30:33,600 Speaker 1: based memory storage, you're paying a pretty hefty price. We're 499 00:30:33,600 --> 00:30:37,200 Speaker 1: talking between three and four dollars per megabyte, which adds 500 00:30:37,280 --> 00:30:41,360 Speaker 1: up to about thirty five hundred dollars per gigabyte. That's 501 00:30:41,440 --> 00:30:44,520 Speaker 1: that's an enormous amount of money. I don't have thirty 502 00:30:45,160 --> 00:30:48,640 Speaker 1: dollars to spend on a one gigabyte MP three player. 503 00:30:49,440 --> 00:30:52,240 Speaker 1: I don't have it to spend on a tarobyte MP 504 00:30:52,320 --> 00:30:57,040 Speaker 1: three player, to tell you the truth. Now, a new 505 00:30:57,160 --> 00:30:59,800 Speaker 1: MP three player debuted with a much larger hard drive 506 00:31:00,000 --> 00:31:04,840 Speaker 1: then its competitors. And this was the Remote Solutions Personal Jukebox, 507 00:31:04,920 --> 00:31:09,560 Speaker 1: and it had four point eight gigabytes of storage. How 508 00:31:09,760 --> 00:31:13,200 Speaker 1: How could Remote Solutions Personal Jukebox have four point eight 509 00:31:13,200 --> 00:31:16,400 Speaker 1: gigabytes when everyone else is struggling with thirty two or 510 00:31:16,440 --> 00:31:20,120 Speaker 1: sixty four megabytes? Did it cost the same amount as 511 00:31:20,120 --> 00:31:24,280 Speaker 1: a car? No? And the reason was personal juke box 512 00:31:24,440 --> 00:31:30,280 Speaker 1: wasn't using solid state flash memory. Instead, the Personal juke 513 00:31:30,320 --> 00:31:33,760 Speaker 1: Box actually was using a repurposed laptop hard drive. In 514 00:31:33,800 --> 00:31:37,280 Speaker 1: other words, it used a disc based storage system hard disc, 515 00:31:37,600 --> 00:31:40,960 Speaker 1: not floppy disk, and it used magnetic storage instead of 516 00:31:40,960 --> 00:31:43,920 Speaker 1: the solid state model. Now, that kept the price down, 517 00:31:44,040 --> 00:31:47,800 Speaker 1: but it was still monstrously expensive. The launch price for 518 00:31:47,840 --> 00:31:51,680 Speaker 1: the Personal Jukebox was seven hundred dollars, which is about 519 00:31:51,680 --> 00:31:54,800 Speaker 1: the same as one thousand, one hundred fifty one dollars 520 00:31:54,880 --> 00:31:58,760 Speaker 1: in today's money. And you might think that a laptop 521 00:31:58,800 --> 00:32:01,040 Speaker 1: hard drive would make an MP three player larger and 522 00:32:01,040 --> 00:32:04,080 Speaker 1: heavier than those that use flash storage, and you're right. 523 00:32:04,400 --> 00:32:08,240 Speaker 1: It was not really a portable device, at least not 524 00:32:08,280 --> 00:32:10,200 Speaker 1: in the same way that the flash based ones were. 525 00:32:11,360 --> 00:32:14,960 Speaker 1: In two thousand, another disc based hard drive MP three 526 00:32:15,040 --> 00:32:18,880 Speaker 1: player debut, and this one was the Creative Nomad Jukebox. 527 00:32:19,160 --> 00:32:22,600 Speaker 1: It cost five dollars for six gigabytes of storage, so 528 00:32:23,360 --> 00:32:26,800 Speaker 1: more storage for less money, But like the Personal Jukebox, 529 00:32:26,920 --> 00:32:28,800 Speaker 1: it was a hefty monster. It was too big for 530 00:32:28,840 --> 00:32:31,160 Speaker 1: a personal listening device. It kind of looked like a 531 00:32:31,320 --> 00:32:34,959 Speaker 1: personal CD player rather than MP three player, much too 532 00:32:35,080 --> 00:32:37,480 Speaker 1: large to fit into a pocket. If you wanted to 533 00:32:37,520 --> 00:32:39,640 Speaker 1: go lightweight, you would have to opt for something else, 534 00:32:39,680 --> 00:32:43,120 Speaker 1: like the I to Go Ego, which had a micro 535 00:32:43,240 --> 00:32:48,000 Speaker 1: drive capable of storing two gigabytes of music. But there 536 00:32:48,200 --> 00:32:50,840 Speaker 1: was a hefty price tag for the Eye to Go Ego. 537 00:32:51,000 --> 00:32:57,000 Speaker 1: It cost two thousand dollars a two thousand dollar MP 538 00:32:57,120 --> 00:33:01,720 Speaker 1: three player, and that's by two thousand year standards like 539 00:33:01,720 --> 00:33:04,520 Speaker 1: the year two thousand. If you wanted to adjust for inflation, 540 00:33:04,760 --> 00:33:08,040 Speaker 1: it's more like two thousand seven eight seven dollars for 541 00:33:08,120 --> 00:33:10,520 Speaker 1: a two gigabyte MP three player. It's not even made 542 00:33:10,520 --> 00:33:15,000 Speaker 1: out of platinum or anything. Other alternatives were also popping up, 543 00:33:15,040 --> 00:33:18,560 Speaker 1: though most of them had those storage limitations. There was 544 00:33:18,640 --> 00:33:22,000 Speaker 1: the r C A Lira or Lyra if you prefer, 545 00:33:22,040 --> 00:33:25,160 Speaker 1: it's l y r A, and that marked r C 546 00:33:25,360 --> 00:33:28,320 Speaker 1: as attempt to get into the MP three player business. 547 00:33:28,560 --> 00:33:31,720 Speaker 1: The first model had a thirty two megabyte capacity on 548 00:33:31,800 --> 00:33:34,760 Speaker 1: a CF card, and I also had a fairly large 549 00:33:34,760 --> 00:33:39,160 Speaker 1: monochromatic display and several physical buttons for operation. If you 550 00:33:39,200 --> 00:33:41,920 Speaker 1: wanted to store music on the device, you had to 551 00:33:42,000 --> 00:33:45,480 Speaker 1: use proprietary software to write to the CF reader. Moreover, 552 00:33:45,680 --> 00:33:48,320 Speaker 1: the files you'd store would be converted into an encrypted 553 00:33:48,320 --> 00:33:52,200 Speaker 1: format that would only play on the Lira or Lyra 554 00:33:53,200 --> 00:33:57,720 Speaker 1: or whatever. Now, because it actually used a removable memory card, 555 00:33:57,800 --> 00:34:00,920 Speaker 1: you could upgrade the memory. You just buy a higher 556 00:34:00,920 --> 00:34:03,880 Speaker 1: memory card. Now, the max in those early models was 557 00:34:03,920 --> 00:34:08,479 Speaker 1: five dred twelve megabytes, so still way less than those 558 00:34:08,520 --> 00:34:12,640 Speaker 1: hard disk style MP three players, but far more storage 559 00:34:12,680 --> 00:34:14,719 Speaker 1: than the standard models that were on the market, and 560 00:34:14,760 --> 00:34:19,160 Speaker 1: it kept the size of the device relatively small. One 561 00:34:19,239 --> 00:34:22,120 Speaker 1: drawback was that when the Lyrah booted up, it had 562 00:34:22,160 --> 00:34:25,680 Speaker 1: to read the full contents stored on the card, kind 563 00:34:25,719 --> 00:34:28,279 Speaker 1: of like how your computer when it's booting up and 564 00:34:28,280 --> 00:34:30,880 Speaker 1: it's trying to load the desktop, it has to read 565 00:34:30,920 --> 00:34:33,440 Speaker 1: all the different things that are associated with the desktop 566 00:34:33,480 --> 00:34:36,640 Speaker 1: before it can fully load. So the only way it 567 00:34:36,640 --> 00:34:39,120 Speaker 1: could present a menu of all the songs stored on 568 00:34:39,160 --> 00:34:43,160 Speaker 1: the device was to go through all the contents first. Now, 569 00:34:43,200 --> 00:34:45,440 Speaker 1: the more you stored on it, the longer that boot 570 00:34:45,480 --> 00:34:48,560 Speaker 1: time lasted. If you had more than half of your 571 00:34:48,600 --> 00:34:51,400 Speaker 1: device full and you had five twelve megabytes of storage, 572 00:34:51,600 --> 00:34:53,640 Speaker 1: you'd be waiting longer than a minute just for the 573 00:34:53,719 --> 00:34:56,880 Speaker 1: thing to boot up properly. So it wasn't the most 574 00:34:57,160 --> 00:35:01,560 Speaker 1: convenient compared to some other devices. Now, that entire line 575 00:35:01,600 --> 00:35:04,080 Speaker 1: of our c A products would persist and evolve, with 576 00:35:04,160 --> 00:35:08,319 Speaker 1: later models adding more functionality and more storage. Meanwhile, in 577 00:35:08,360 --> 00:35:11,680 Speaker 1: two thousand, Sony joined the game by launching a device 578 00:35:11,760 --> 00:35:14,600 Speaker 1: that sort of looked like a pen. It was called 579 00:35:14,640 --> 00:35:18,880 Speaker 1: the Sony Viio m C P ten Music Clip, And 580 00:35:19,040 --> 00:35:22,160 Speaker 1: boy doesn't that just roll off the tongue? I love 581 00:35:22,239 --> 00:35:25,319 Speaker 1: these MP three players that all have letter and number 582 00:35:25,320 --> 00:35:28,600 Speaker 1: of designations instead of just a quipping name that I 583 00:35:28,600 --> 00:35:31,960 Speaker 1: can rattle off, Sony Vio m c P ten music clip. 584 00:35:32,040 --> 00:35:33,919 Speaker 1: We'll just call the music clip from here on out. 585 00:35:34,000 --> 00:35:36,880 Speaker 1: It was a sixty four megabyte digital music player, so 586 00:35:36,920 --> 00:35:39,480 Speaker 1: their entry level was a little higher than the previous 587 00:35:39,520 --> 00:35:41,680 Speaker 1: models that had come out over the last couple of years. 588 00:35:42,440 --> 00:35:47,480 Speaker 1: It costs three dollars. And here's another big difference. Unlike 589 00:35:47,480 --> 00:35:50,440 Speaker 1: the other players I've talked about, this wasn't actually an 590 00:35:50,520 --> 00:35:53,960 Speaker 1: MP three player. It didn't play m P three files 591 00:35:53,960 --> 00:35:58,400 Speaker 1: at all. Why because in a very Sony fashion, it 592 00:35:58,400 --> 00:36:01,840 Speaker 1: would play music files in the A track three format. 593 00:36:01,920 --> 00:36:04,960 Speaker 1: That's a t R a C three format. That's a 594 00:36:05,000 --> 00:36:10,640 Speaker 1: format that was created by drum Roll Sony. So you 595 00:36:10,680 --> 00:36:15,719 Speaker 1: can use included software to transcode files from MP three 596 00:36:15,880 --> 00:36:19,120 Speaker 1: to A track three. But the whole process took a 597 00:36:19,160 --> 00:36:21,480 Speaker 1: really long time. It was very clunky, and they paired 598 00:36:21,520 --> 00:36:24,640 Speaker 1: it with a poorly designed program designed to move files 599 00:36:24,680 --> 00:36:27,600 Speaker 1: from a computer to the player. Right, you would still 600 00:36:27,680 --> 00:36:33,920 Speaker 1: download files onto your PC or rip music from a 601 00:36:33,960 --> 00:36:37,759 Speaker 1: CD onto your PC. Then you would have to transfer 602 00:36:37,960 --> 00:36:42,000 Speaker 1: from the PC to your MP three player in this case, 603 00:36:42,000 --> 00:36:44,120 Speaker 1: you would also have to transcode into a track three 604 00:36:44,160 --> 00:36:47,279 Speaker 1: if it wasn't already in that format. It was very 605 00:36:47,320 --> 00:36:50,640 Speaker 1: frustrating experience and it a lot of customers were upset 606 00:36:50,719 --> 00:36:53,160 Speaker 1: that it wasn't really an MP three player despite the 607 00:36:53,200 --> 00:36:55,600 Speaker 1: fact that MP three would appear on the box because 608 00:36:55,640 --> 00:36:59,160 Speaker 1: of that transcoding program. I mean, the transcoding program was included, 609 00:36:59,200 --> 00:37:03,480 Speaker 1: so why not say MP three on the box. Uh. Ultimately, 610 00:37:03,920 --> 00:37:07,080 Speaker 1: the the device did not get a lot of traction. 611 00:37:07,600 --> 00:37:11,120 Speaker 1: It did not do very well in the marketplace. Also 612 00:37:11,360 --> 00:37:14,400 Speaker 1: that same year, in two thousand, i Omega, which created 613 00:37:14,480 --> 00:37:17,840 Speaker 1: ZIP discs, launched an MP three player called the Hip 614 00:37:17,920 --> 00:37:21,239 Speaker 1: Zip and it had a forty megabyte storage capacity and 615 00:37:21,360 --> 00:37:24,400 Speaker 1: use a scaled down version of the magnetic disc storage 616 00:37:24,520 --> 00:37:27,799 Speaker 1: that they used for ZIP discs. But at this point 617 00:37:27,880 --> 00:37:30,400 Speaker 1: the market was starting to get a bit crowded. There's 618 00:37:30,440 --> 00:37:33,040 Speaker 1: some confusion going on in the marketplace. A lot of 619 00:37:33,080 --> 00:37:36,520 Speaker 1: companies were launching MP three players at different storage capacities 620 00:37:36,520 --> 00:37:40,120 Speaker 1: for different prices, and the experience could be remarkably different 621 00:37:40,160 --> 00:37:44,040 Speaker 1: depending upon which device you chose and which software package 622 00:37:44,080 --> 00:37:45,960 Speaker 1: came along with it. So that you can manage your 623 00:37:46,040 --> 00:37:51,879 Speaker 1: music database and load up your device. Keep in mind, 624 00:37:52,320 --> 00:37:55,719 Speaker 1: this is a time where these devices didn't have WiFi connectivity. 625 00:37:55,840 --> 00:37:58,920 Speaker 1: You had to physically attach them to a computer in 626 00:37:59,040 --> 00:38:02,520 Speaker 1: order to move music over onto them. Customers were starting 627 00:38:02,520 --> 00:38:05,760 Speaker 1: to get a bit frustrated because it was a confusing time, 628 00:38:06,520 --> 00:38:09,319 Speaker 1: and it turned out that having a bigger storage drive 629 00:38:09,440 --> 00:38:12,600 Speaker 1: wasn't necessarily the killer feature because some products were just 630 00:38:12,640 --> 00:38:15,080 Speaker 1: too frustrating to use. It didn't matter that you could 631 00:38:15,080 --> 00:38:18,280 Speaker 1: store more music on them. The the process of getting 632 00:38:18,360 --> 00:38:21,840 Speaker 1: music moved to the device was so irritating that a 633 00:38:21,920 --> 00:38:24,680 Speaker 1: lot of people just didn't like them. But in two 634 00:38:24,719 --> 00:38:28,680 Speaker 1: thousand one, product launch that changed the game completely. Now, 635 00:38:28,680 --> 00:38:31,600 Speaker 1: before I talk about that, let's take another quick break 636 00:38:31,760 --> 00:38:42,279 Speaker 1: to thank our sponsor. Okay, I mentioned before the break 637 00:38:42,320 --> 00:38:45,120 Speaker 1: that we had a groundbreaking product launch in two thousand one. 638 00:38:45,320 --> 00:38:49,080 Speaker 1: I am, of course talking about the Intel Pocket Concert. 639 00:38:49,960 --> 00:38:53,920 Speaker 1: It's like i'man the iPod. But the Intel Pocket Concert 640 00:38:54,040 --> 00:38:57,160 Speaker 1: did launch in two thousand one, and it was pretty cool. 641 00:38:57,200 --> 00:38:59,400 Speaker 1: It had a hundred twenty eight megabytes of storage. It 642 00:38:59,520 --> 00:39:03,000 Speaker 1: cost a hundred dollars this amount of storage, and that 643 00:39:03,080 --> 00:39:06,040 Speaker 1: price point was really attractive. It actually met with some 644 00:39:06,160 --> 00:39:09,560 Speaker 1: success in the market, but it didn't last very long, 645 00:39:09,680 --> 00:39:12,440 Speaker 1: not because of problems with the device, not because people 646 00:39:12,480 --> 00:39:16,759 Speaker 1: didn't like it, but because Intel reorganized in two thousand one, 647 00:39:17,280 --> 00:39:20,560 Speaker 1: and in that reorg they shut down at their home 648 00:39:20,640 --> 00:39:24,560 Speaker 1: electronics division, and the Pocket concert fell into the home 649 00:39:24,600 --> 00:39:28,240 Speaker 1: electronics category. So it was a casualty of a reorgan 650 00:39:28,320 --> 00:39:30,719 Speaker 1: It didn't have anything to do with the market acceptance 651 00:39:30,800 --> 00:39:34,560 Speaker 1: of the MP three player. Just think if Intel had 652 00:39:34,640 --> 00:39:38,680 Speaker 1: kept it, maybe the story would be very different. No, 653 00:39:38,880 --> 00:39:41,000 Speaker 1: the one that actually launched in two thousand one that 654 00:39:41,280 --> 00:39:47,080 Speaker 1: changed everything was the iPod. Now, it didn't change everything 655 00:39:47,160 --> 00:39:50,920 Speaker 1: right away when it first launched, it was too limited 656 00:39:51,160 --> 00:39:54,239 Speaker 1: to do that. Apple was not the powerhouse in two 657 00:39:54,239 --> 00:39:57,319 Speaker 1: thousand one that it would become just a few years later. 658 00:39:58,160 --> 00:40:01,240 Speaker 1: It was still recovering from a very a tumultuous period 659 00:40:01,320 --> 00:40:04,080 Speaker 1: in the company history. It had gone through a lot 660 00:40:04,120 --> 00:40:08,680 Speaker 1: of turbulence in the nineties. Co founder Steve Jobs had 661 00:40:08,840 --> 00:40:14,320 Speaker 1: returned to Apple in after essentially being exiled for several years. 662 00:40:14,640 --> 00:40:17,120 Speaker 1: If you remember, Steve Jobs was kind of forced out 663 00:40:17,120 --> 00:40:20,360 Speaker 1: of Apple, effectively forced. He was essentially put to the 664 00:40:20,440 --> 00:40:25,040 Speaker 1: side until he stepped away because he wasn't in charge 665 00:40:25,040 --> 00:40:29,040 Speaker 1: of anything anymore. Then Apple was on the verge of 666 00:40:29,040 --> 00:40:34,040 Speaker 1: bankruptcy after a series of terrible business decisions and strategies 667 00:40:35,120 --> 00:40:38,400 Speaker 1: and jobs. Came back in as an interim CEO until 668 00:40:38,560 --> 00:40:40,760 Speaker 1: he was starting to turn the company around and became 669 00:40:40,800 --> 00:40:43,759 Speaker 1: the actual CEO, and he was working really hard to 670 00:40:43,760 --> 00:40:46,640 Speaker 1: make the company healthy again. And the two thousand one 671 00:40:46,719 --> 00:40:49,120 Speaker 1: launch of the iPod was one of the first really 672 00:40:49,239 --> 00:40:51,799 Speaker 1: big moves Apple made to assert itself and become a 673 00:40:51,880 --> 00:40:56,440 Speaker 1: leader in computing and electronics markets. So, the very first 674 00:40:56,520 --> 00:41:00,520 Speaker 1: generation of iPods had a large led screen. They had 675 00:41:00,560 --> 00:41:03,840 Speaker 1: the classic scroll wheel. You put your thumb on the 676 00:41:03,840 --> 00:41:06,680 Speaker 1: wheel and spin it around in order to navigate the 677 00:41:06,760 --> 00:41:11,200 Speaker 1: various lists of songs. A scroll wheel in that first 678 00:41:11,239 --> 00:41:15,239 Speaker 1: generation was surrounded by the control buttons like play and 679 00:41:15,400 --> 00:41:18,719 Speaker 1: pause and the wine and fast forward, and so the 680 00:41:18,719 --> 00:41:22,040 Speaker 1: device had a pretty simple and fairly aesthetic design, kind 681 00:41:22,040 --> 00:41:25,480 Speaker 1: of clunky compared to today's technology, but less clunky than 682 00:41:25,520 --> 00:41:28,000 Speaker 1: a lot of the competitors that were out there. It 683 00:41:28,080 --> 00:41:31,000 Speaker 1: also had five gigabytes of storage space, and it cost 684 00:41:31,160 --> 00:41:35,279 Speaker 1: four hundred dollars when it launched. Also, it was aimed 685 00:41:35,280 --> 00:41:40,200 Speaker 1: at a niche market because the only compatible computer you 686 00:41:40,239 --> 00:41:43,880 Speaker 1: could use with the first generation iPod was a Mac. 687 00:41:44,239 --> 00:41:48,400 Speaker 1: It wasn't compatible with Windows based PCs just MAX. The 688 00:41:48,400 --> 00:41:52,480 Speaker 1: original iPods were running. Uh, they were rather compatible with 689 00:41:52,520 --> 00:41:55,960 Speaker 1: MAX that we're running a brand new software package called iTunes. Now. 690 00:41:56,200 --> 00:42:00,520 Speaker 1: At that time, iTunes was just a management soft are right. 691 00:42:00,560 --> 00:42:04,040 Speaker 1: It was meant to help you manage your your music files, 692 00:42:04,920 --> 00:42:07,160 Speaker 1: but you had to get the music files from somewhere 693 00:42:07,200 --> 00:42:11,880 Speaker 1: else at that point. Now, because of those limitations, the 694 00:42:11,920 --> 00:42:15,919 Speaker 1: iPod didn't immediately dominate the MP three player space. What's more, 695 00:42:15,960 --> 00:42:19,840 Speaker 1: other companies were starting to introduce innovations into devices, and 696 00:42:20,080 --> 00:42:22,200 Speaker 1: that wasn't an effort to set them apart from all 697 00:42:22,200 --> 00:42:25,759 Speaker 1: the other competitors out there. In two thousand two, Arcs 698 00:42:25,760 --> 00:42:30,440 Speaker 1: began to market a product called the Jukebox Multimedia jukeboxes 699 00:42:30,480 --> 00:42:35,600 Speaker 1: in here anyway. The Jukebox Multimedia could play audio and video, 700 00:42:35,719 --> 00:42:39,200 Speaker 1: as the name would suggest, and they had two different versions. 701 00:42:39,239 --> 00:42:42,080 Speaker 1: They had a ten gigabyte and a twenty gigabyte version. 702 00:42:42,160 --> 00:42:45,239 Speaker 1: The basic ten gigabyte version went on sale for four 703 00:42:45,280 --> 00:42:49,320 Speaker 1: hundred dollars, so same price as the first generation iveod, 704 00:42:49,480 --> 00:42:51,480 Speaker 1: but this one could show video and it had more 705 00:42:51,520 --> 00:42:56,160 Speaker 1: storage space. Creative Labs would launch an MP three player 706 00:42:56,239 --> 00:42:59,840 Speaker 1: called the move oh m u v O, which was 707 00:42:59,880 --> 00:43:02,960 Speaker 1: a small, simple MP three player that used a single 708 00:43:03,000 --> 00:43:06,160 Speaker 1: triple A battery and had a battery life of twelve hours, 709 00:43:06,160 --> 00:43:10,239 Speaker 1: which was pretty impressive, and that came in uh both 710 00:43:10,360 --> 00:43:13,960 Speaker 1: sixty four megabyte and eight megabyte options. It was less 711 00:43:14,000 --> 00:43:16,360 Speaker 1: expensive than a lot of the other players, and it 712 00:43:16,440 --> 00:43:19,920 Speaker 1: was fairly popular at the time because people were starting 713 00:43:19,920 --> 00:43:22,080 Speaker 1: to really get into this idea of the MP three. 714 00:43:23,000 --> 00:43:25,520 Speaker 1: A year later, other gadgets started to join the list, 715 00:43:25,520 --> 00:43:28,399 Speaker 1: including Sony's next attempt at getting into the MP three game. 716 00:43:28,880 --> 00:43:35,760 Speaker 1: It was another catchy model, The NW Dash MS seven 717 00:43:35,880 --> 00:43:39,720 Speaker 1: zero D rolls off the tongue. I could just imagine 718 00:43:39,800 --> 00:43:44,200 Speaker 1: kids writing to Santa, Dear Santa, please get me the 719 00:43:44,280 --> 00:43:47,359 Speaker 1: n W Dash MS seven zero D, and then they 720 00:43:47,360 --> 00:43:50,440 Speaker 1: probably end up with some completely unrelated electronic device because 721 00:43:50,719 --> 00:43:54,360 Speaker 1: the parents couldn't read they were I'm sorry, Santa couldn't 722 00:43:54,400 --> 00:43:57,200 Speaker 1: read the words properly, and then ended up buying I 723 00:43:57,239 --> 00:44:01,000 Speaker 1: don't know, a hair dryer or something. By the way, 724 00:44:01,040 --> 00:44:04,279 Speaker 1: that device looks really weird. You want to look up 725 00:44:04,320 --> 00:44:06,879 Speaker 1: an image of this, so one more dying for those 726 00:44:06,920 --> 00:44:08,400 Speaker 1: of you who want to look up the image. The 727 00:44:08,640 --> 00:44:12,719 Speaker 1: NW MS seven zero d because I don't think I 728 00:44:12,719 --> 00:44:15,279 Speaker 1: can really describe it properly. So here here goes. This 729 00:44:15,360 --> 00:44:19,080 Speaker 1: is just a a wild attempt, but I don't really 730 00:44:19,200 --> 00:44:21,960 Speaker 1: think it's going to help you that much. Imagine something 731 00:44:22,000 --> 00:44:25,640 Speaker 1: that looks like an old fashioned electric razor, and then 732 00:44:25,680 --> 00:44:29,600 Speaker 1: imagine a cylinder protruding from either side of one end 733 00:44:29,719 --> 00:44:33,040 Speaker 1: of that electric razor. And then you have that MP 734 00:44:33,160 --> 00:44:35,160 Speaker 1: three player from Sony. And it was actually a pretty 735 00:44:35,200 --> 00:44:37,960 Speaker 1: small player. So the had a weird shape, but it 736 00:44:38,000 --> 00:44:41,279 Speaker 1: really wasn't that big. It could hold two d fifty 737 00:44:41,320 --> 00:44:44,680 Speaker 1: six megabytes of music, plus it had an additional dwight 738 00:44:44,760 --> 00:44:48,560 Speaker 1: megabytes storage thanks to a memory card. This one launched 739 00:44:48,560 --> 00:44:50,560 Speaker 1: at three hundred dollars and I actually kind of dig 740 00:44:50,640 --> 00:44:53,760 Speaker 1: the design of this one. It used flash based memory, 741 00:44:54,000 --> 00:44:56,520 Speaker 1: and so a lot of people like this one, specifically 742 00:44:56,600 --> 00:44:59,720 Speaker 1: if they wanted to do exercise. Because flash based memory, 743 00:44:59,760 --> 00:45:02,840 Speaker 1: you don't have to worry about skipping with any physical 744 00:45:02,880 --> 00:45:05,359 Speaker 1: hard drive like a magnetic storage drive. You've actually got 745 00:45:05,360 --> 00:45:09,080 Speaker 1: a physical disc that spins, and if you jostle it around, 746 00:45:09,239 --> 00:45:13,080 Speaker 1: it can cause the device to skip. So those early 747 00:45:13,200 --> 00:45:15,360 Speaker 1: MP three players, a lot of them, the ones that 748 00:45:15,440 --> 00:45:18,919 Speaker 1: had those disk drive based storage systems. They weren't great 749 00:45:18,960 --> 00:45:21,080 Speaker 1: if you wanted to go jogging or do heavy duty 750 00:45:21,120 --> 00:45:24,600 Speaker 1: exercise because they could skip around. These other flash based 751 00:45:24,600 --> 00:45:29,160 Speaker 1: ones didn't have that problem. Creative continued its push into 752 00:45:29,200 --> 00:45:31,399 Speaker 1: the MP three market by launching a line of MP 753 00:45:31,480 --> 00:45:34,880 Speaker 1: three players called Zen and the Zen line could play 754 00:45:34,920 --> 00:45:37,800 Speaker 1: not just MP three files, but also w m A files, 755 00:45:37,800 --> 00:45:40,840 Speaker 1: and some could also handle wave files and later others 756 00:45:40,840 --> 00:45:44,920 Speaker 1: as types of files as well. Creative built management software 757 00:45:45,040 --> 00:45:48,760 Speaker 1: called Creative Media Source, which allowed users to synchronize devices 758 00:45:48,760 --> 00:45:51,200 Speaker 1: to music stored on a computer and meant that, you know, 759 00:45:51,239 --> 00:45:54,759 Speaker 1: if you added more music to your PC and then 760 00:45:54,800 --> 00:45:57,799 Speaker 1: you hooked up your device to the PC, it would 761 00:45:57,840 --> 00:46:02,080 Speaker 1: automatically pull over new songs into your device. You didn't 762 00:46:02,080 --> 00:46:03,920 Speaker 1: have to do it manually. You didn't have to go 763 00:46:03,960 --> 00:46:05,520 Speaker 1: in and say all right, I want this one. You 764 00:46:05,560 --> 00:46:08,319 Speaker 1: could do that, but you didn't have to. So if 765 00:46:08,360 --> 00:46:11,480 Speaker 1: you added new music to your computer, it would automatically 766 00:46:11,480 --> 00:46:14,120 Speaker 1: poured it over to your Zen every time you would 767 00:46:14,200 --> 00:46:17,640 Speaker 1: plug it in. And my first MP three player was 768 00:46:17,680 --> 00:46:21,120 Speaker 1: a Creative Zen Touch that actually launched in two thousand four. 769 00:46:21,920 --> 00:46:23,719 Speaker 1: At the time I chose the Creative Zen Touch, I 770 00:46:23,760 --> 00:46:25,239 Speaker 1: don't think I got it in two thousand four. I 771 00:46:25,280 --> 00:46:27,680 Speaker 1: think I got it later, so I got I got 772 00:46:27,760 --> 00:46:29,640 Speaker 1: it for less. It was a later model, it was 773 00:46:29,719 --> 00:46:32,879 Speaker 1: less expensive, but I chose that one because I owned 774 00:46:32,880 --> 00:46:36,239 Speaker 1: a PC. I didn't own a MAC, and I could 775 00:46:36,320 --> 00:46:39,040 Speaker 1: at that time get a version of iTunes for the PC. 776 00:46:39,600 --> 00:46:41,839 Speaker 1: But iTunes for the PC and those days did not 777 00:46:41,960 --> 00:46:44,920 Speaker 1: work very well. It was a kind of a monster 778 00:46:45,120 --> 00:46:48,200 Speaker 1: on Windows. It was not a piece of software I 779 00:46:48,280 --> 00:46:51,600 Speaker 1: particularly cared for. Back in those days. It worked much 780 00:46:51,680 --> 00:46:53,520 Speaker 1: better on a Mac than it would on a PC, 781 00:46:54,480 --> 00:46:57,920 Speaker 1: and as a result, I felt discouraged from using iTunes 782 00:46:57,960 --> 00:47:00,360 Speaker 1: and decided to go with the creative Zeno much and 783 00:47:00,480 --> 00:47:04,439 Speaker 1: use their media source software instead. Now, the zen Touch 784 00:47:04,520 --> 00:47:07,080 Speaker 1: was a pretty solid brick of a device, but I 785 00:47:07,160 --> 00:47:10,200 Speaker 1: like the interface. It had a touch sensitive vertical bar 786 00:47:10,440 --> 00:47:13,720 Speaker 1: instead of a scroll wheel, and you use the vertical 787 00:47:13,760 --> 00:47:17,319 Speaker 1: bar to scroll through your music selection. I held onto 788 00:47:17,400 --> 00:47:20,640 Speaker 1: that thing for longer than I probably should have, just 789 00:47:20,760 --> 00:47:23,719 Speaker 1: because I maintained that it was better to have a 790 00:47:23,719 --> 00:47:27,200 Speaker 1: dedicated device to play music than to use my phone 791 00:47:27,760 --> 00:47:30,640 Speaker 1: to play music. If you guys are long time listeners 792 00:47:30,640 --> 00:47:33,000 Speaker 1: of tech stuff, and you listened way back in the 793 00:47:33,080 --> 00:47:35,840 Speaker 1: day when Chris Palette was co host of Tech Stuff. 794 00:47:36,480 --> 00:47:39,040 Speaker 1: You heard me talk about this, how I preferred having 795 00:47:39,320 --> 00:47:42,400 Speaker 1: a dedicated device for my music so I didn't have 796 00:47:42,440 --> 00:47:46,120 Speaker 1: to gum up the memory on my phone to hold 797 00:47:46,120 --> 00:47:48,920 Speaker 1: all my music collection. And these days I do what 798 00:47:48,960 --> 00:47:51,200 Speaker 1: the majority of people out there are doing. I use 799 00:47:51,280 --> 00:47:54,400 Speaker 1: streaming services to access music. I have some stuff download 800 00:47:54,480 --> 00:47:56,640 Speaker 1: to my phone, but mostly I'm streaming it. So now 801 00:47:56,760 --> 00:47:59,880 Speaker 1: I don't have a dedicated music player, all right. But 802 00:48:00,080 --> 00:48:03,400 Speaker 1: jumping back to two thousand three, Apple would continue with 803 00:48:03,400 --> 00:48:07,680 Speaker 1: its iPod line. It launched a fifteen gigabyte iPod, and 804 00:48:07,680 --> 00:48:09,799 Speaker 1: then later on in two thousand three, it launched a 805 00:48:09,880 --> 00:48:14,120 Speaker 1: forty gigabyte iPod. But the biggest news was that iTunes 806 00:48:14,200 --> 00:48:18,480 Speaker 1: graduated from a music management software program to a full 807 00:48:18,560 --> 00:48:23,359 Speaker 1: fledged music store interface. That meant that in two thousand three, 808 00:48:23,400 --> 00:48:26,520 Speaker 1: you could purchase music through Apple and then transfer it 809 00:48:26,560 --> 00:48:31,320 Speaker 1: to your handy dandy iPod just directly. This was brilliant, 810 00:48:31,400 --> 00:48:34,800 Speaker 1: you know, having your your ability to shop, your ability 811 00:48:34,840 --> 00:48:37,200 Speaker 1: to manage your playlist, and your ability to sink it 812 00:48:37,239 --> 00:48:42,880 Speaker 1: with your device all in one software package. However, Apple 813 00:48:42,920 --> 00:48:47,160 Speaker 1: was also implementing a digital Rights Management strategy DRM that 814 00:48:47,400 --> 00:48:52,160 Speaker 1: really irritated consumers. The forty gigabyte third generation iPod is 815 00:48:52,200 --> 00:48:54,320 Speaker 1: the one that I always think about when I imagine 816 00:48:54,360 --> 00:48:57,040 Speaker 1: an iPod. That's the vision I have in my head. 817 00:48:57,800 --> 00:49:02,200 Speaker 1: They changed the control slightly so they still had the 818 00:49:02,320 --> 00:49:05,759 Speaker 1: LED screen at the top. Beneath that, they put the 819 00:49:05,800 --> 00:49:09,520 Speaker 1: control buttons arranged in a horizontal line below the LED 820 00:49:09,680 --> 00:49:13,560 Speaker 1: screen so they were no longer around the circumference of 821 00:49:13,600 --> 00:49:16,880 Speaker 1: the scroll wheel, and below the control buttons was the 822 00:49:17,320 --> 00:49:20,359 Speaker 1: scroll click wheel. Uh. This one launched at a four 823 00:49:20,440 --> 00:49:24,360 Speaker 1: hundred dollar price point. By two thousand four, color screens 824 00:49:24,400 --> 00:49:26,080 Speaker 1: started to become a feature in some of the high 825 00:49:26,160 --> 00:49:30,320 Speaker 1: end m P three players. Creative launched the Zen Media Center. 826 00:49:30,880 --> 00:49:32,560 Speaker 1: That one had a color screen and ran on the 827 00:49:32,600 --> 00:49:36,759 Speaker 1: Windows Mobile operating system. It could store forty gigabytes music. 828 00:49:37,239 --> 00:49:41,520 Speaker 1: It cost five hundred dollars. Meanwhile, I Rivers H three 829 00:49:41,560 --> 00:49:44,600 Speaker 1: hundred series packed a color screen and a much smaller 830 00:49:44,640 --> 00:49:48,000 Speaker 1: form factor, and it also included an FM radio, so 831 00:49:48,040 --> 00:49:50,239 Speaker 1: you could buy a twenty gigabyte I River h three 832 00:49:50,440 --> 00:49:54,480 Speaker 1: D two hifty dollars. Apple followed suit by launching an 833 00:49:54,480 --> 00:49:57,920 Speaker 1: iPod with a color screen and a sixty gigabyte storage capacity, 834 00:49:58,000 --> 00:50:01,120 Speaker 1: costing three nine dollar. So now you've got lots of 835 00:50:01,120 --> 00:50:05,120 Speaker 1: different players trying to get the edge by adding in 836 00:50:05,160 --> 00:50:08,440 Speaker 1: these other features. But it was that music store that 837 00:50:08,560 --> 00:50:11,400 Speaker 1: really gave Apple the edge. By pairing a store system 838 00:50:11,440 --> 00:50:14,239 Speaker 1: with the management software for an iPod, Apple created a 839 00:50:14,239 --> 00:50:17,040 Speaker 1: new way for consumers to buy music, and since Apple 840 00:50:17,080 --> 00:50:20,720 Speaker 1: got a cut of the sales, it became an immensely 841 00:50:20,920 --> 00:50:24,399 Speaker 1: profitable strategy for the company. It really propelled Apple into 842 00:50:24,400 --> 00:50:27,080 Speaker 1: new heights, and Apple was also making a name for 843 00:50:27,120 --> 00:50:30,319 Speaker 1: the quality of its products. People really liked the quality, 844 00:50:30,360 --> 00:50:33,960 Speaker 1: they liked the experience, particularly if they owned a Mac. 845 00:50:34,560 --> 00:50:36,200 Speaker 1: If you were like me and you owned a PC, 846 00:50:36,360 --> 00:50:39,120 Speaker 1: you were still complaining about the fact that iTunes was 847 00:50:39,160 --> 00:50:43,000 Speaker 1: not great on Windows. People began to trust the Apple 848 00:50:43,040 --> 00:50:45,640 Speaker 1: brand more and the iPod would start to make its 849 00:50:45,640 --> 00:50:48,160 Speaker 1: mark in other ways as well. Because the popular term 850 00:50:48,200 --> 00:50:52,040 Speaker 1: for what I do is called podcasting, that was a 851 00:50:52,080 --> 00:50:55,359 Speaker 1: lot to the brand name iPod. Now some folks prefer 852 00:50:55,520 --> 00:50:59,080 Speaker 1: to use less branded terms like netcasts, and there's nothing 853 00:50:59,120 --> 00:51:02,040 Speaker 1: wrong in that, but I would argue podcast remains the 854 00:51:02,040 --> 00:51:05,040 Speaker 1: popular generic term for what I do, and that's thanks 855 00:51:05,080 --> 00:51:07,640 Speaker 1: to Apple for making the iPod and taking MP three 856 00:51:07,640 --> 00:51:13,000 Speaker 1: players mainstream. Now Apple did that not just by concentrating 857 00:51:13,000 --> 00:51:15,720 Speaker 1: on the iPod line, but also by launching other brands 858 00:51:15,760 --> 00:51:18,640 Speaker 1: that catered to specific markets. So you had the iPod 859 00:51:18,680 --> 00:51:23,120 Speaker 1: Shuffle for example. This was a simplified, stripped down MP 860 00:51:23,239 --> 00:51:27,600 Speaker 1: three player. It had no display, It automatically would shuffle playlists, 861 00:51:28,280 --> 00:51:30,880 Speaker 1: had basic controls that allowed you to skip or replay 862 00:51:30,920 --> 00:51:34,080 Speaker 1: songs and adjust the volume, and that simplification meant that 863 00:51:34,120 --> 00:51:36,160 Speaker 1: the Shuffle could be sold for much less money than 864 00:51:36,200 --> 00:51:40,040 Speaker 1: other MP three players, and the standard one gigabyte model 865 00:51:40,480 --> 00:51:43,360 Speaker 1: was priced at a hundred fifty dollars and two thousand five, 866 00:51:43,960 --> 00:51:45,960 Speaker 1: other companies were still trying to get into the game. 867 00:51:46,080 --> 00:51:49,839 Speaker 1: Dell launched the DJ Diddy in two thousand five, which 868 00:51:49,840 --> 00:51:52,239 Speaker 1: had a small display, had an FM radio, and five 869 00:51:52,640 --> 00:51:55,520 Speaker 1: twelve megabytes of storage space. So it was lagging behind 870 00:51:55,560 --> 00:51:58,240 Speaker 1: a lot of the other players, and by then iPod 871 00:51:58,320 --> 00:52:00,920 Speaker 1: was beginning to define the market it and newcomers were 872 00:52:00,920 --> 00:52:03,279 Speaker 1: having a harder time gaining any traction, so by two 873 00:52:03,280 --> 00:52:06,560 Speaker 1: thousand six, Dell would abandon the Diddy Diddy Dumb Diddy do. 874 00:52:08,000 --> 00:52:11,480 Speaker 1: In two thousand six, Microsoft tried to challenge Apple for 875 00:52:11,560 --> 00:52:15,240 Speaker 1: that heavyweight championship and MP three players, and they launched 876 00:52:15,440 --> 00:52:19,040 Speaker 1: the zooon. Do you guys remember the zoom? Do you 877 00:52:19,080 --> 00:52:22,400 Speaker 1: guys remember what they called sharing on the zoom, Like 878 00:52:22,440 --> 00:52:25,040 Speaker 1: if you had a song and someone else had a 879 00:52:25,120 --> 00:52:28,399 Speaker 1: zoom and you could share one zoom song to another zoom. 880 00:52:28,400 --> 00:52:32,640 Speaker 1: Do you remember Dylan Dylan shaking his head. It was 881 00:52:32,680 --> 00:52:37,040 Speaker 1: called squirting. If you wanted to squirt your song, Dylan 882 00:52:37,200 --> 00:52:41,480 Speaker 1: is a let's say that there's some disbelief in Dylan's reaction, 883 00:52:41,600 --> 00:52:43,440 Speaker 1: but no, that is in fact what they called it. 884 00:52:43,440 --> 00:52:46,040 Speaker 1: It was a method of being able to say that 885 00:52:46,120 --> 00:52:49,520 Speaker 1: I bought a song, I could share it temporarily with you, Dylan, 886 00:52:49,560 --> 00:52:52,480 Speaker 1: if you had your zoom, just by squirting it right 887 00:52:52,520 --> 00:52:55,680 Speaker 1: over to you. I just squirt that song and then 888 00:52:55,719 --> 00:52:58,319 Speaker 1: you would be able to enjoy the squirted song on 889 00:52:58,400 --> 00:53:00,920 Speaker 1: your zoom. Dylan's give me a thumbs up, and he's, well, 890 00:53:00,960 --> 00:53:05,080 Speaker 1: there's at least one finger pointing towards me. Um. Yeah. 891 00:53:05,200 --> 00:53:08,920 Speaker 1: So a lot of people made fun of that, and 892 00:53:09,760 --> 00:53:13,160 Speaker 1: obviously I'm still doing it today, despite the fact that 893 00:53:13,200 --> 00:53:17,600 Speaker 1: the zoon is no longer a thing spoiler alert. Um. 894 00:53:17,640 --> 00:53:21,600 Speaker 1: But you know, the zoon was an impressive attempt to 895 00:53:21,800 --> 00:53:25,759 Speaker 1: challenge the iPod in many ways, it just it came 896 00:53:25,760 --> 00:53:29,760 Speaker 1: a little too late for it to really have a chance. 897 00:53:30,160 --> 00:53:32,359 Speaker 1: It had a color l C D display, and that 898 00:53:32,400 --> 00:53:35,399 Speaker 1: display was gorgeous. I would argue that the original Zoon 899 00:53:35,920 --> 00:53:38,839 Speaker 1: when it came out, its display was better than what 900 00:53:39,080 --> 00:53:43,560 Speaker 1: Apple's iPod line had at that time. It also had 901 00:53:43,560 --> 00:53:46,200 Speaker 1: an FM radio and thirty gigabytes of storage with the 902 00:53:46,239 --> 00:53:49,719 Speaker 1: first model, and like I said, subsequent models would have 903 00:53:49,800 --> 00:53:53,799 Speaker 1: these other features. Microsoft would pair this with a subscription 904 00:53:53,840 --> 00:53:57,000 Speaker 1: based service through the Zoom Stores. The Zoom Store was 905 00:53:57,040 --> 00:53:58,560 Speaker 1: kind of like the iTunes store, but they had a 906 00:53:58,560 --> 00:54:01,640 Speaker 1: different strategy. They said, here's what we want you to do. 907 00:54:02,480 --> 00:54:05,680 Speaker 1: You'll pay a subscription fee of fifteen dollars a month, 908 00:54:05,960 --> 00:54:07,960 Speaker 1: and for fifteen dollars a month, you get all the 909 00:54:08,080 --> 00:54:13,000 Speaker 1: music you can download. Now, that actually sounds fairly reasonable today, 910 00:54:13,600 --> 00:54:19,439 Speaker 1: a lot of streaming music services depend upon a subscription base. Right, 911 00:54:19,960 --> 00:54:22,239 Speaker 1: you might not pay the subscription base, but then you're 912 00:54:22,280 --> 00:54:26,359 Speaker 1: getting lots of ads instead of just an ad free experience. 913 00:54:26,600 --> 00:54:30,000 Speaker 1: But then if you if you opt in to a 914 00:54:30,040 --> 00:54:33,560 Speaker 1: subscription service, then you don't have ads. Well, imagine this. 915 00:54:33,640 --> 00:54:35,560 Speaker 1: Imagine that you pay fifteen dollars a month but you 916 00:54:35,640 --> 00:54:41,160 Speaker 1: can download as much music as you like, putting aside 917 00:54:41,239 --> 00:54:45,360 Speaker 1: things like data caps which obviously and and broadband speeds, 918 00:54:45,360 --> 00:54:47,560 Speaker 1: which obviously makes an impact on how much you can 919 00:54:47,600 --> 00:54:50,239 Speaker 1: take advantage of this. This is the sort of thing 920 00:54:50,239 --> 00:54:54,200 Speaker 1: I would jump on in a second today because you 921 00:54:54,200 --> 00:54:56,480 Speaker 1: wouldn't just have access to music, you would actually get 922 00:54:56,480 --> 00:55:00,160 Speaker 1: to download those tracks, which means if the service ever 923 00:55:00,200 --> 00:55:02,440 Speaker 1: were to go belly up, you could still listen to 924 00:55:02,480 --> 00:55:06,400 Speaker 1: your favorite tunes right like, if the service goes away 925 00:55:07,160 --> 00:55:09,360 Speaker 1: and the service was how you were listening to music, 926 00:55:09,440 --> 00:55:11,640 Speaker 1: you have to find a different service that may or 927 00:55:11,680 --> 00:55:14,680 Speaker 1: may not have access to the same labels that you 928 00:55:14,760 --> 00:55:17,000 Speaker 1: were used to. This would be a way for you 929 00:55:17,040 --> 00:55:19,880 Speaker 1: to actually hold on to those music files and be 930 00:55:19,920 --> 00:55:23,360 Speaker 1: able to listen to them even if the infrastructure went away. 931 00:55:24,280 --> 00:55:26,440 Speaker 1: But the whole idea came a little bit too early, 932 00:55:26,680 --> 00:55:29,080 Speaker 1: I think, and Microsoft's attempts to market the Zoo never 933 00:55:29,160 --> 00:55:33,759 Speaker 1: really captured a large section of the market, and two 934 00:55:33,760 --> 00:55:37,880 Speaker 1: thousand seven, Apple introduced two products that changed the game again. 935 00:55:38,000 --> 00:55:41,400 Speaker 1: First was the iPod Touch, which moved nearly all the 936 00:55:41,440 --> 00:55:44,640 Speaker 1: controls for the device onto a touch screen interface, which 937 00:55:44,680 --> 00:55:46,960 Speaker 1: meant that most of the face of the gadget was 938 00:55:47,000 --> 00:55:50,719 Speaker 1: a screen and it allowed for really impressive video playback capabilities. 939 00:55:51,040 --> 00:55:54,840 Speaker 1: The base model was sixteen gigabytes and it cost about 940 00:55:54,880 --> 00:55:58,200 Speaker 1: four hundred dollars. But they also introduced another product that 941 00:55:58,480 --> 00:56:02,680 Speaker 1: really disrupted thing, and that was the first iPhone that 942 00:56:03,000 --> 00:56:07,520 Speaker 1: came out in two thousand seven, and Steve Jobs when 943 00:56:07,520 --> 00:56:10,120 Speaker 1: he introduced it, talked about the fact that it was 944 00:56:10,160 --> 00:56:13,439 Speaker 1: a computer, a phone, and an MP three player all 945 00:56:13,480 --> 00:56:16,719 Speaker 1: in one and had the capability of acting as an 946 00:56:16,800 --> 00:56:19,319 Speaker 1: MP three player, and it really spelled doom for a 947 00:56:19,320 --> 00:56:22,600 Speaker 1: lot of standalone MP three devices. That smartphones became more 948 00:56:22,640 --> 00:56:25,759 Speaker 1: popular and started to have larger amounts of storage, and 949 00:56:25,880 --> 00:56:31,400 Speaker 1: the price wasn't ridiculously expensive or was sometimes supplemented depending 950 00:56:31,480 --> 00:56:35,280 Speaker 1: upon what service provider you were using and where you lived. 951 00:56:36,719 --> 00:56:39,520 Speaker 1: People started seeing fewer reasons to purchase a dedicated MP 952 00:56:39,600 --> 00:56:43,800 Speaker 1: three player, and the company that had dominated the market 953 00:56:44,120 --> 00:56:48,760 Speaker 1: stood poised to kill that market. But that market didn't 954 00:56:48,840 --> 00:56:52,760 Speaker 1: totally die. There's still plenty of dedicated MP three players 955 00:56:52,760 --> 00:56:54,480 Speaker 1: out there, and there are a lot of reasons to 956 00:56:54,520 --> 00:56:57,120 Speaker 1: buy one. You might want to pair an MP three 957 00:56:57,120 --> 00:57:00,120 Speaker 1: player with your car, for example, and just have it 958 00:57:00,280 --> 00:57:03,000 Speaker 1: be like an enormous mix tape for road trips, and 959 00:57:03,040 --> 00:57:06,560 Speaker 1: that way you don't have to wear down your phone's battery. 960 00:57:06,680 --> 00:57:09,279 Speaker 1: Or you might want a simple MP three player that 961 00:57:09,360 --> 00:57:12,160 Speaker 1: you can wear while you're exercising, which removes the need 962 00:57:12,200 --> 00:57:15,239 Speaker 1: to carry a bulky and expensive smartphone as you jog 963 00:57:15,320 --> 00:57:17,600 Speaker 1: or hit the gym. But a lot of people are 964 00:57:17,600 --> 00:57:20,320 Speaker 1: moving away from those dedicated devices and relying more heavily 965 00:57:20,400 --> 00:57:23,120 Speaker 1: on their multipurpose smartphones, so they act as a phone, 966 00:57:23,160 --> 00:57:28,480 Speaker 1: a computer, and NB three player, among other things. Now 967 00:57:28,480 --> 00:57:31,560 Speaker 1: the NP three players history has a few more stories. 968 00:57:31,720 --> 00:57:34,760 Speaker 1: I didn't mean to just end with the iPod Touch. 969 00:57:35,160 --> 00:57:39,400 Speaker 1: That same year, Samsung launched the yp dash P two 970 00:57:39,560 --> 00:57:43,000 Speaker 1: MP three player, another fantastic name, but this was a 971 00:57:43,040 --> 00:57:46,240 Speaker 1: really pretty device. It had a touch screen interface, came 972 00:57:46,240 --> 00:57:48,400 Speaker 1: out the same year's iPod Touch. A lot of people 973 00:57:48,400 --> 00:57:50,520 Speaker 1: at the time thought it was a superior device to 974 00:57:50,560 --> 00:57:53,760 Speaker 1: the iPod Touch. Not everybody, but a lot of people did. 975 00:57:53,880 --> 00:57:56,480 Speaker 1: It had Bluetooth capabilities, which meant that you could pair 976 00:57:56,560 --> 00:57:58,160 Speaker 1: it with a phone, and you could even use it 977 00:57:58,200 --> 00:58:01,880 Speaker 1: to answer calls that were coming in from the paired phone. 978 00:58:03,600 --> 00:58:06,160 Speaker 1: We also saw in two thousand seven a smaller Zoom 979 00:58:06,440 --> 00:58:09,640 Speaker 1: and a third generation iPod Nano. Didn't really talk about 980 00:58:09,680 --> 00:58:11,920 Speaker 1: the introduction of the nano, but the Nano was yet 981 00:58:11,960 --> 00:58:17,040 Speaker 1: another very small uh I iPod or m P three player, 982 00:58:17,160 --> 00:58:20,600 Speaker 1: meant for you know, easy on the go use. And 983 00:58:20,760 --> 00:58:24,240 Speaker 1: the iPod Nano that came out in the third generation 984 00:58:24,280 --> 00:58:27,760 Speaker 1: also had a color video screen, so you can watch 985 00:58:27,840 --> 00:58:30,120 Speaker 1: really tiny video on your nano if you wanted to. 986 00:58:30,240 --> 00:58:32,840 Speaker 1: For some reason, in two thousand and eight, we saw 987 00:58:32,880 --> 00:58:37,080 Speaker 1: the sand Disc Sands of Fuse debut, also the Sony 988 00:58:37,120 --> 00:58:40,320 Speaker 1: E series Walkman. These were both devices that when a 989 00:58:40,360 --> 00:58:42,960 Speaker 1: totally different route. They were aiming at the budget market 990 00:58:43,200 --> 00:58:45,760 Speaker 1: for folks who were unwilling or unable to shell out 991 00:58:45,760 --> 00:58:48,840 Speaker 1: the big bucks for something like an iPod Touch or 992 00:58:48,880 --> 00:58:51,400 Speaker 1: even an iPod Classic, which was still around at that point. 993 00:58:52,600 --> 00:58:57,800 Speaker 1: These cost about seventy five much less expensive than these counterparts. 994 00:58:58,480 --> 00:59:00,400 Speaker 1: On the other end of the spectrum where the iPod 995 00:59:00,400 --> 00:59:03,600 Speaker 1: and Zoom models that included WiFi connectivity, which turned them 996 00:59:03,600 --> 00:59:08,440 Speaker 1: into something approaching a smartphone, but without the cellular connectivity. 997 00:59:09,160 --> 00:59:11,040 Speaker 1: This is kind of how it went for the following 998 00:59:11,120 --> 00:59:14,840 Speaker 1: years until I think something else I should mention in 999 00:59:14,880 --> 00:59:17,720 Speaker 1: the history of MP three players, and that's the year 1000 00:59:17,760 --> 00:59:21,680 Speaker 1: two thousand fourteen. That was the year that Apple quietly 1001 00:59:22,280 --> 00:59:26,960 Speaker 1: killed off the iPod Classic. The iPod Classic lasted thirteen 1002 00:59:27,080 --> 00:59:30,600 Speaker 1: years two thousand one to two thousand fourteen, but in 1003 00:59:30,640 --> 00:59:33,360 Speaker 1: two thousand fourteen you could not any longer by the 1004 00:59:33,400 --> 00:59:36,880 Speaker 1: standalone MP three player with that classic form from Apple. 1005 00:59:37,520 --> 00:59:39,640 Speaker 1: And as I said, there's still MP three players out there. 1006 00:59:39,640 --> 00:59:42,240 Speaker 1: If you go to any store or you go on 1007 00:59:42,320 --> 00:59:44,440 Speaker 1: Amazon or anything like that and you do a search 1008 00:59:44,480 --> 00:59:47,200 Speaker 1: for it, you'll find tons of them, but they are 1009 00:59:47,200 --> 00:59:50,960 Speaker 1: a much smaller niche market, and they're generally aimed at 1010 00:59:51,000 --> 00:59:56,000 Speaker 1: things like the the exercise crowd or stuff along those lines, 1011 00:59:56,040 --> 01:00:00,400 Speaker 1: as opposed to people who are more used to using 1012 01:00:00,440 --> 01:00:04,680 Speaker 1: their devices just to stream music online. But I'm curious 1013 01:00:04,720 --> 01:00:07,439 Speaker 1: to hear from you guys. Did you own an MP 1014 01:00:07,520 --> 01:00:09,920 Speaker 1: three player and what was your first MP three player? 1015 01:00:10,600 --> 01:00:13,360 Speaker 1: And also what eight songs would you include on your 1016 01:00:13,600 --> 01:00:16,120 Speaker 1: MP man if you had one? You can let me 1017 01:00:16,160 --> 01:00:18,680 Speaker 1: know by sending me an email. You can just use 1018 01:00:18,680 --> 01:00:22,440 Speaker 1: the address text stuff at how stuff works dot com. 1019 01:00:22,480 --> 01:00:24,880 Speaker 1: You can also give me a shout on Facebook or Twitter. 1020 01:00:25,320 --> 01:00:28,080 Speaker 1: The handle you can use is text stuff hs W 1021 01:00:29,040 --> 01:00:31,640 Speaker 1: as the handle that you use to contact me not 1022 01:00:31,800 --> 01:00:35,040 Speaker 1: you use personally, you use your own handle. That's just 1023 01:00:35,080 --> 01:00:39,360 Speaker 1: the one I use for the show. Anyway, I'll talk 1024 01:00:39,360 --> 01:00:47,960 Speaker 1: to you again. Release soon for more on this and 1025 01:00:48,000 --> 01:00:50,560 Speaker 1: thousands of other topics. Is it how stuff works dot 1026 01:00:50,560 --> 01:01:00,520 Speaker 1: com