1 00:00:02,960 --> 00:00:03,520 Speaker 1: Media. 2 00:00:05,760 --> 00:00:08,800 Speaker 2: Hello, and welcome to Better Offline. I'm your host ed zitron. 3 00:00:20,480 --> 00:00:22,520 Speaker 2: As a reminder, you can now by shirts, hoodies, and 4 00:00:22,520 --> 00:00:24,880 Speaker 2: even mugs in our merchandise store. There's a link in 5 00:00:24,880 --> 00:00:27,240 Speaker 2: the notes. God damn it, give me money. I need 6 00:00:27,280 --> 00:00:28,480 Speaker 2: you to wear the shirt. 7 00:00:28,240 --> 00:00:29,160 Speaker 3: For me today. 8 00:00:29,160 --> 00:00:32,320 Speaker 2: I'm joined by the new owners of gaming site Giant Bomb, 9 00:00:32,400 --> 00:00:36,000 Speaker 2: Jeff Backlar, Jeff grub and Dan Reikert Fellas. Welcome to 10 00:00:36,040 --> 00:00:36,400 Speaker 2: the show. 11 00:00:36,760 --> 00:00:40,760 Speaker 4: It's pronounce fair trying, okay, all right, yeah, okay, I'll speak. 12 00:00:41,400 --> 00:00:45,120 Speaker 2: I definitely on an interview a few days ago, miss 13 00:00:45,200 --> 00:00:47,920 Speaker 2: said my own name and miss said better I was 14 00:00:47,960 --> 00:00:52,519 Speaker 2: like a better off ship. And Matt Sawski, my producer, 15 00:00:52,520 --> 00:00:56,000 Speaker 2: regularly hears these things, so that's always fun. But congratulations, 16 00:00:56,000 --> 00:00:59,080 Speaker 2: by the way, So walk me through, Dan, perhaps walk 17 00:00:59,120 --> 00:01:02,200 Speaker 2: me through what happened. So there was some filing in 18 00:01:02,280 --> 00:01:05,479 Speaker 2: and out from Giant Bomb, and then you guys kind 19 00:01:05,480 --> 00:01:06,000 Speaker 2: of took it over. 20 00:01:07,360 --> 00:01:12,520 Speaker 5: Yeah, so's I started the longest ago in like twenty fourteen. 21 00:01:12,600 --> 00:01:15,479 Speaker 5: So in terms of how the recent stuff went down, 22 00:01:15,560 --> 00:01:19,399 Speaker 5: I think the jeffs here Fellaws tell me if I'm wrong. 23 00:01:19,480 --> 00:01:21,080 Speaker 5: I feel like you maybe have had some more time 24 00:01:21,120 --> 00:01:21,920 Speaker 5: on the phone lawyer. 25 00:01:22,360 --> 00:01:23,760 Speaker 6: I like watching this guy sweat. 26 00:01:23,840 --> 00:01:24,720 Speaker 1: Let's exactly. 27 00:01:24,920 --> 00:01:26,560 Speaker 5: I just wanted to make sure I didn't I'm not like, 28 00:01:26,560 --> 00:01:28,840 Speaker 5: oh yeah, this work. You know, It's like I just 29 00:01:28,920 --> 00:01:34,319 Speaker 5: kind of fell into this. No, Jeff and Jeff left Fandom, 30 00:01:34,400 --> 00:01:38,640 Speaker 5: our previous parent company, and as part of the deal, 31 00:01:39,520 --> 00:01:43,400 Speaker 5: were able to buy Giant Bomb and are bringing in 32 00:01:43,600 --> 00:01:46,480 Speaker 5: you know, me Jana Choa or longtime producer and our 33 00:01:46,520 --> 00:01:48,560 Speaker 5: good friend Mike Manatti who has been trying to be 34 00:01:48,640 --> 00:01:50,760 Speaker 5: full time at Giant Bomb for a long time and 35 00:01:50,800 --> 00:01:53,600 Speaker 5: he completely skipped full time and went straight from contractor 36 00:01:53,720 --> 00:01:55,160 Speaker 5: to co owner. 37 00:01:55,040 --> 00:01:55,960 Speaker 2: Of the websites. 38 00:01:56,440 --> 00:02:00,120 Speaker 5: Yes, yes, so yeah, long history of corporate ownership and 39 00:02:00,240 --> 00:02:03,160 Speaker 5: you know, digging back to two thousand and eight and 40 00:02:03,240 --> 00:02:06,080 Speaker 5: you know, four different owners basically, and now I guess 41 00:02:06,080 --> 00:02:07,240 Speaker 5: we are the fifth group. 42 00:02:08,000 --> 00:02:11,280 Speaker 2: Nice, So what is the new structure? So you guys 43 00:02:11,320 --> 00:02:12,960 Speaker 2: are all the owners, You're going to be doing the 44 00:02:13,000 --> 00:02:15,960 Speaker 2: same kind of games journalism you're already doing. I know 45 00:02:16,040 --> 00:02:18,440 Speaker 2: that the YouTube channel went offline. Is it coming back? 46 00:02:19,280 --> 00:02:19,520 Speaker 1: Yeah? 47 00:02:19,639 --> 00:02:21,880 Speaker 4: Yeah, we were streaming of YouTube just right before we 48 00:02:21,919 --> 00:02:23,959 Speaker 4: came here. Yeah, we were doing our black club shows. 49 00:02:24,000 --> 00:02:29,000 Speaker 4: So right now the structure looks like are we getting 50 00:02:29,000 --> 00:02:31,079 Speaker 4: all the stuff from fandom that we need and they've 51 00:02:31,080 --> 00:02:33,160 Speaker 4: been very helpful and that stuff. But it's like just 52 00:02:33,240 --> 00:02:35,799 Speaker 4: kind of getting the keys to everything. And then there 53 00:02:35,880 --> 00:02:39,320 Speaker 4: is a whole other process of us getting a business 54 00:02:39,320 --> 00:02:42,600 Speaker 4: started because this wasn't like us necessarily buying the business. 55 00:02:42,639 --> 00:02:44,200 Speaker 4: We bought a lot of assets, so we have to 56 00:02:44,200 --> 00:02:46,640 Speaker 4: start our own business to sort of take these things 57 00:02:46,639 --> 00:02:49,480 Speaker 4: on and make it make sense. So in parallel, while 58 00:02:49,560 --> 00:02:52,640 Speaker 4: we were goofing off, well, Mike was playing Rascal for 59 00:02:52,680 --> 00:02:56,040 Speaker 4: the PlayStation one for our game for our show where 60 00:02:56,040 --> 00:02:58,480 Speaker 4: we played bad Games Backlar was still working in the 61 00:02:58,520 --> 00:03:00,840 Speaker 4: background making sure that we'll have a bank account and 62 00:03:00,840 --> 00:03:03,519 Speaker 4: stuff like that. But as far as like the overall 63 00:03:03,680 --> 00:03:05,600 Speaker 4: idea of what this company looks like, yeah, it's gonna 64 00:03:05,600 --> 00:03:08,480 Speaker 4: be us kind of taking it on all on ourselves, 65 00:03:08,560 --> 00:03:11,040 Speaker 4: kind of splitting it up evenly amongst us and just 66 00:03:11,040 --> 00:03:13,320 Speaker 4: getting to work and investing in our time and seeing 67 00:03:13,360 --> 00:03:15,440 Speaker 4: a payoff because now it's all on us. 68 00:03:16,080 --> 00:03:18,920 Speaker 2: It's weird as well, because it's like both one of 69 00:03:18,960 --> 00:03:22,760 Speaker 2: the most depressing times in games journalism history, I'm one 70 00:03:22,840 --> 00:03:27,000 Speaker 2: of the most encouraging because the amount of layoffs are horrifying, 71 00:03:27,360 --> 00:03:30,480 Speaker 2: but you and Atamath have really come out of well, 72 00:03:30,520 --> 00:03:32,360 Speaker 2: I don't want to say nowhere, because it's been quite 73 00:03:32,520 --> 00:03:35,920 Speaker 2: public and chaotic. You kind of seem to be building 74 00:03:35,960 --> 00:03:37,840 Speaker 2: a new model for journalism writ large. 75 00:03:38,360 --> 00:03:41,160 Speaker 7: Yeah, well, yeah, I think like the thing that the 76 00:03:41,240 --> 00:03:43,960 Speaker 7: lesson everyone learned they learned like ten years ago, where 77 00:03:45,080 --> 00:03:51,120 Speaker 7: the sort of like contemporary understanding of games media or 78 00:03:51,160 --> 00:03:53,880 Speaker 7: really any media you know that covers some sort of 79 00:03:54,000 --> 00:03:59,160 Speaker 7: entertainment is probably not compatible with what a corporation would 80 00:03:59,240 --> 00:04:03,640 Speaker 7: need out of that in terms of like revenue expectations 81 00:04:03,680 --> 00:04:05,800 Speaker 7: and just you know, filing in in a way that 82 00:04:05,880 --> 00:04:06,440 Speaker 7: makes sense. 83 00:04:06,560 --> 00:04:07,960 Speaker 6: And that's fine. 84 00:04:08,240 --> 00:04:12,080 Speaker 7: And I think you know what this with the with 85 00:04:12,120 --> 00:04:15,120 Speaker 7: the Aftermath Experiment and all these other sort of independent 86 00:04:15,440 --> 00:04:19,280 Speaker 7: journalistic entities have sort of shown is that this can 87 00:04:19,440 --> 00:04:23,719 Speaker 7: work with a private sort of consideration of ownership as 88 00:04:23,760 --> 00:04:27,640 Speaker 7: opposed to you know, just having it be another asset 89 00:04:27,760 --> 00:04:31,240 Speaker 7: in the corporate media portfolio. Right that, And I think 90 00:04:31,279 --> 00:04:36,000 Speaker 7: the value that these types of entities present make a 91 00:04:36,040 --> 00:04:38,920 Speaker 7: lot more sense right under the guise of private ownership 92 00:04:38,960 --> 00:04:41,480 Speaker 7: than they do, you know, under the umbrella. 93 00:04:41,839 --> 00:04:44,120 Speaker 2: So kind of yeah, it kind of feels as well 94 00:04:44,160 --> 00:04:48,040 Speaker 2: like games journalism gets pulled in very hard by these 95 00:04:48,080 --> 00:04:50,920 Speaker 2: big private equity. I'm not specifically referring to any of them, 96 00:04:51,080 --> 00:04:54,160 Speaker 2: just to be clear, these large entities by them because 97 00:04:54,640 --> 00:04:57,520 Speaker 2: I imagine they're traffic drivers, and there's always news and 98 00:04:57,520 --> 00:05:00,479 Speaker 2: there's always kind of such traffic coming in games and. 99 00:05:00,960 --> 00:05:04,159 Speaker 4: Guides and stuff like that. These things have been honed 100 00:05:04,160 --> 00:05:07,400 Speaker 4: to be SEO, you know, sort of machines for a 101 00:05:07,440 --> 00:05:09,240 Speaker 4: long time. The people who've been in charge of them 102 00:05:09,400 --> 00:05:11,960 Speaker 4: have once understood that to be very important. Now, of course, 103 00:05:12,040 --> 00:05:14,600 Speaker 4: like Google has made things very complicated for a lot 104 00:05:14,640 --> 00:05:17,520 Speaker 4: of sites that built their sites in one way and 105 00:05:17,560 --> 00:05:19,479 Speaker 4: now they have to shift and no one really understands 106 00:05:19,520 --> 00:05:21,800 Speaker 4: the way the winds are blowing. But yeah, that traffic 107 00:05:22,000 --> 00:05:25,720 Speaker 4: means something to someone for sure, and that's why you 108 00:05:25,760 --> 00:05:28,800 Speaker 4: see something like a polygon becoming the target of a vow. 109 00:05:28,920 --> 00:05:29,040 Speaker 2: Now. 110 00:05:29,200 --> 00:05:32,440 Speaker 4: I guess the public understanding is bound Net approached Vox 111 00:05:32,520 --> 00:05:35,479 Speaker 4: Media about polygon, and I asked them about it like 112 00:05:35,520 --> 00:05:37,000 Speaker 4: some time ago, and have been trying to make this 113 00:05:37,040 --> 00:05:40,440 Speaker 4: happen since then. Vox wasn't necessarily shopping around, but it 114 00:05:40,520 --> 00:05:42,800 Speaker 4: became the target of that because it does have this traffic. 115 00:05:42,800 --> 00:05:45,120 Speaker 4: It has this built in if you search for something, 116 00:05:45,200 --> 00:05:47,120 Speaker 4: there's a good chance Polygon is going to serve it 117 00:05:47,120 --> 00:05:49,240 Speaker 4: to you in the video game space. And yeah, so 118 00:05:50,120 --> 00:05:53,880 Speaker 4: these kind of equity firms they spot this and they 119 00:05:53,920 --> 00:05:57,159 Speaker 4: want to extract that value. It means bad things for 120 00:05:57,240 --> 00:06:00,560 Speaker 4: the actual people working at these sites almost universally every time. 121 00:06:00,640 --> 00:06:01,599 Speaker 1: And that's why this. 122 00:06:01,560 --> 00:06:03,600 Speaker 4: Other model of us coming and being like we're gonna 123 00:06:03,600 --> 00:06:05,919 Speaker 4: own it ourselves and we're gonna have a direct relationship 124 00:06:06,120 --> 00:06:07,640 Speaker 4: with the with the audience. 125 00:06:08,080 --> 00:06:10,680 Speaker 1: That kind of is the only ground to retreat to 126 00:06:10,839 --> 00:06:11,440 Speaker 1: at this point. 127 00:06:11,480 --> 00:06:14,000 Speaker 4: We are either going to keep having this stuff because 128 00:06:14,000 --> 00:06:16,440 Speaker 4: we're all in it together, as hopy as that sounds, 129 00:06:16,880 --> 00:06:18,080 Speaker 4: or we're just not gonna have it at all. 130 00:06:18,120 --> 00:06:18,960 Speaker 1: Those are the options now. 131 00:06:19,040 --> 00:06:22,919 Speaker 7: Yeah, it's also I think it's important to call out that, like, 132 00:06:23,360 --> 00:06:26,159 Speaker 7: there does exist a type of person that I think 133 00:06:26,200 --> 00:06:28,680 Speaker 7: we all sort of slot into in this goldilock zone 134 00:06:28,760 --> 00:06:32,039 Speaker 7: that has sat on both sides of the sort of 135 00:06:32,080 --> 00:06:36,560 Speaker 7: influential divide, where you know, we all began our careers 136 00:06:36,640 --> 00:06:39,680 Speaker 7: in a very kind of like I don't maybe not 137 00:06:39,760 --> 00:06:42,200 Speaker 7: antiquated is not the right word, but certainly a traditional 138 00:06:42,240 --> 00:06:45,960 Speaker 7: sort of like media and and and publisher relationship into 139 00:06:46,040 --> 00:06:47,640 Speaker 7: the relationship. 140 00:06:47,200 --> 00:06:51,120 Speaker 2: I worked I work CVG. 141 00:06:51,760 --> 00:06:55,000 Speaker 8: Yeah, yeah, and let's be honest, we're not that old, right, 142 00:06:55,120 --> 00:06:58,600 Speaker 8: Like we're you know, we're as young exactly. We see, 143 00:06:59,200 --> 00:07:02,600 Speaker 8: maybe we we sit in this very weird sort of 144 00:07:02,680 --> 00:07:06,280 Speaker 8: like like I said, this Goldilocks zone where we're like, 145 00:07:06,360 --> 00:07:09,400 Speaker 8: we understand what came before, what happened during, and now 146 00:07:09,440 --> 00:07:14,480 Speaker 8: what's after. And I think that very uniquely positions a 147 00:07:14,520 --> 00:07:18,960 Speaker 8: small slice of sort of institutional knowledge right where where 148 00:07:19,000 --> 00:07:20,680 Speaker 8: you can kind of like leverage that in a way 149 00:07:20,680 --> 00:07:22,960 Speaker 8: that not a lot of people have that sort of 150 00:07:22,960 --> 00:07:24,840 Speaker 8: insight from both sides of the fence. 151 00:07:25,200 --> 00:07:27,080 Speaker 5: And that goes back to you know, the founding of 152 00:07:27,120 --> 00:07:29,000 Speaker 5: Giant Bomb in two thousand and eight, because it was 153 00:07:29,040 --> 00:07:30,920 Speaker 5: four guys that broke off from game Spot, you know, 154 00:07:30,960 --> 00:07:34,040 Speaker 5: more traditional web based gaming media and formed this very 155 00:07:34,120 --> 00:07:36,840 Speaker 5: personality focused thing, you know, like kind of in the 156 00:07:36,880 --> 00:07:39,600 Speaker 5: early days of YouTube gaming personalities and things like that. 157 00:07:39,640 --> 00:07:42,240 Speaker 5: But it did come from that, yeah, institutional knowledge, people 158 00:07:42,320 --> 00:07:44,400 Speaker 5: that had worked you know, et threes dating back to 159 00:07:44,400 --> 00:07:46,560 Speaker 5: the nineties and things like that. It wasn't just you know, 160 00:07:46,640 --> 00:07:48,920 Speaker 5: some kids that started youtubing and getting big. It kind 161 00:07:48,920 --> 00:07:50,400 Speaker 5: of straddled the line from the beginning. 162 00:07:50,920 --> 00:07:53,880 Speaker 2: I met one of the saddest things to me was 163 00:07:54,200 --> 00:07:56,600 Speaker 2: watching PC zone collapse. It was the magazine I worked to, 164 00:07:56,640 --> 00:07:59,600 Speaker 2: the Games and Magazina worked to in England, and in 165 00:07:59,640 --> 00:08:02,200 Speaker 2: a different, different time, I think they would have come together, 166 00:08:02,320 --> 00:08:04,760 Speaker 2: we would have come together and done something. But two 167 00:08:04,760 --> 00:08:06,520 Speaker 2: thousand and eight was when that happened. I was moving 168 00:08:06,560 --> 00:08:09,200 Speaker 2: to America as well, but that was Future publishing Bolton 169 00:08:09,280 --> 00:08:13,680 Speaker 2: fuck Future, yeah shit, yeah, well they're gonna do to me, And. 170 00:08:13,600 --> 00:08:16,000 Speaker 4: They repeatedly kind of do that stuff to people say yeah, 171 00:08:16,040 --> 00:08:20,040 Speaker 4: fuck for real real quick on that. Like I remember thinking, 172 00:08:20,080 --> 00:08:22,240 Speaker 4: like back when that was happening in two thousand and eight, 173 00:08:22,240 --> 00:08:24,720 Speaker 4: when e GM and one Up was collapsing, It's like 174 00:08:24,720 --> 00:08:27,040 Speaker 4: it had the one Up Yours podcast kind of lasted 175 00:08:27,080 --> 00:08:29,400 Speaker 4: a few more years. They all could have easily just 176 00:08:29,440 --> 00:08:33,840 Speaker 4: transitioned that into a podcast with ads for one thing, 177 00:08:34,200 --> 00:08:37,920 Speaker 4: and then a direct to customer supported a way of 178 00:08:37,960 --> 00:08:40,040 Speaker 4: doing things on the other hand, and that really would 179 00:08:40,080 --> 00:08:42,360 Speaker 4: have taken off for them. Instead, they this guy's had 180 00:08:42,400 --> 00:08:44,440 Speaker 4: to go kind of filter into working in the corporate 181 00:08:44,480 --> 00:08:45,680 Speaker 4: side for making games. 182 00:08:46,080 --> 00:08:47,960 Speaker 2: The problem is with podcasts is, as you well know, 183 00:08:48,080 --> 00:08:50,400 Speaker 2: like monetizing them is very difficult. I mean, people complain 184 00:08:50,440 --> 00:08:52,880 Speaker 2: about the ads here being on the iHeart Radio. I 185 00:08:52,920 --> 00:08:54,880 Speaker 2: mean it works great because cool Zone Media and I 186 00:08:55,000 --> 00:08:57,480 Speaker 2: Heart leaves us alone fairly, but people complain about the ads. 187 00:08:57,480 --> 00:09:00,800 Speaker 2: It's like, have you tried starting a fucking podcast? Isn't cheap, 188 00:09:01,280 --> 00:09:04,600 Speaker 2: So it's it's just a frustrating but great time because 189 00:09:04,640 --> 00:09:07,800 Speaker 2: after Mask's doing really interesting stuff that I feel is 190 00:09:07,840 --> 00:09:09,400 Speaker 2: going to be I feel like Giant Bumb's gonna be 191 00:09:09,480 --> 00:09:12,200 Speaker 2: very like classic gamer stuff, like creative but still very 192 00:09:12,240 --> 00:09:15,360 Speaker 2: much about the games, and Aftermath is doing that plus 193 00:09:15,880 --> 00:09:19,160 Speaker 2: what would have been called derisively new games journalism. Mm hmm, 194 00:09:19,960 --> 00:09:23,079 Speaker 2: way back when do you remember that fellas? Yeah, new 195 00:09:23,120 --> 00:09:25,960 Speaker 2: games I remember that. I remember when people were talking 196 00:09:26,000 --> 00:09:26,439 Speaker 2: about that. 197 00:09:26,640 --> 00:09:28,640 Speaker 1: Let's talk about that loudu narrative dissonance. 198 00:09:30,000 --> 00:09:33,560 Speaker 5: Yeah, fuck, like the start of Polygon press reset type stuff. 199 00:09:33,640 --> 00:09:37,040 Speaker 2: Yeah, well, explain that for the listeners because it sucks, 200 00:09:37,080 --> 00:09:37,880 Speaker 2: but they should know. 201 00:09:39,240 --> 00:09:41,200 Speaker 1: You talk about that, the Polygon thing or. 202 00:09:43,000 --> 00:09:47,080 Speaker 5: Go ahead, dan Oh, it's just like games media going 203 00:09:47,080 --> 00:09:48,840 Speaker 5: back to like you know, EGM and Game in Former, 204 00:09:48,920 --> 00:09:50,920 Speaker 5: like the magazines of the nineties, to like the early 205 00:09:51,000 --> 00:09:53,640 Speaker 5: you know, web based ign games by stuff. It was 206 00:09:53,840 --> 00:09:57,160 Speaker 5: just you know, we we were repairing press releases, and 207 00:09:57,200 --> 00:10:00,000 Speaker 5: it's like news stories were basically like there's a new 208 00:10:00,080 --> 00:10:01,719 Speaker 5: box art for Assassin screen. 209 00:10:02,400 --> 00:10:04,480 Speaker 1: Game have, Yeah, yeah, exactly, You're getting. 210 00:10:04,280 --> 00:10:06,400 Speaker 5: More levels this time, like that type of stuff. So 211 00:10:06,440 --> 00:10:08,640 Speaker 5: it's like that's why I even back when I started 212 00:10:08,720 --> 00:10:11,280 Speaker 5: never considering myself a journalist, because I realized it's just like, Okay, 213 00:10:11,320 --> 00:10:13,199 Speaker 5: I'm just kind of reporting on silly things here and 214 00:10:13,240 --> 00:10:14,920 Speaker 5: giving a score to a game and things like that. 215 00:10:16,240 --> 00:10:18,760 Speaker 2: I think that there's something marvelous about that with games journalism. 216 00:10:18,760 --> 00:10:21,720 Speaker 2: It's the way there's because I don't they'll write and 217 00:10:21,800 --> 00:10:24,200 Speaker 2: geta especially over there is written like very long form, 218 00:10:24,280 --> 00:10:27,760 Speaker 2: thoughtful emotional pieces. I think that that's what's I want 219 00:10:27,760 --> 00:10:29,800 Speaker 2: to say missing because it's happening. But that's what makes 220 00:10:29,840 --> 00:10:31,760 Speaker 2: game journalism great. You can have stuff. It was just 221 00:10:31,800 --> 00:10:34,760 Speaker 2: like I played something. It's stunked to shit. It made 222 00:10:34,760 --> 00:10:37,640 Speaker 2: me angry, I want to kill someone, but I love 223 00:10:37,679 --> 00:10:40,120 Speaker 2: it because it's got this one tiny like there was. 224 00:10:40,360 --> 00:10:43,720 Speaker 2: I remember reviewing a game zone the sky Fall movie, 225 00:10:43,760 --> 00:10:50,400 Speaker 2: tying game activision remarkably tight Gears of Wark Loan and 226 00:10:50,480 --> 00:10:53,160 Speaker 2: remember being like, this sucks, but I love it. That's 227 00:10:53,160 --> 00:10:55,000 Speaker 2: great for gaming as well. But then the very deep 228 00:10:55,040 --> 00:10:58,000 Speaker 2: emotional stuff, and I think that it's what lends itself 229 00:10:58,040 --> 00:11:00,720 Speaker 2: to exactly what you're doing, which is this kind of 230 00:11:01,040 --> 00:11:04,160 Speaker 2: let's get together, let's make something about all Halpy and 231 00:11:04,280 --> 00:11:07,080 Speaker 2: our job and whatever, and the in between pot can 232 00:11:07,080 --> 00:11:07,800 Speaker 2: be Giant bomb. 233 00:11:08,200 --> 00:11:08,360 Speaker 1: Yeah. 234 00:11:08,400 --> 00:11:10,440 Speaker 5: I think there's very much room for both because I remember, 235 00:11:10,440 --> 00:11:12,800 Speaker 5: like when Polygon was starting in like you know, probably 236 00:11:12,880 --> 00:11:15,720 Speaker 5: like the twenty thirteen, twenty fourteen whenever that was, and 237 00:11:15,760 --> 00:11:17,720 Speaker 5: they were very much, you know, banging the drum of 238 00:11:17,720 --> 00:11:20,839 Speaker 5: like we are doing serious games journalism and telling human 239 00:11:21,000 --> 00:11:23,719 Speaker 5: stories and it's gonna be this emotional, deep stuff. And 240 00:11:23,760 --> 00:11:25,320 Speaker 5: I remember looking at that and be like, I don't 241 00:11:25,320 --> 00:11:27,600 Speaker 5: know how the fuck to do that. If I can 242 00:11:27,679 --> 00:11:30,320 Speaker 5: tell you if never did, is any good? You know? 243 00:11:30,480 --> 00:11:33,160 Speaker 5: Like so, but I think there's a room for both 244 00:11:33,200 --> 00:11:35,520 Speaker 5: because like someone like me broke in because I wanted 245 00:11:35,559 --> 00:11:37,480 Speaker 5: to work with a bunch of dorks and talk about 246 00:11:37,559 --> 00:11:39,720 Speaker 5: video games and now make videos about video games. But 247 00:11:39,760 --> 00:11:42,160 Speaker 5: then there are there are important stories to tell. And 248 00:11:42,400 --> 00:11:44,800 Speaker 5: I think, you know, to give Grub some credit here, 249 00:11:44,840 --> 00:11:46,520 Speaker 5: I think Grub might be the best I've ever seen 250 00:11:46,640 --> 00:11:49,360 Speaker 5: at balancing both, Like he does the daily news show 251 00:11:49,360 --> 00:11:51,360 Speaker 5: on Giant bomb dot com and we'll cover the serious 252 00:11:51,360 --> 00:11:54,200 Speaker 5: stuff in layoffs and just kind of issues facing the industry. 253 00:11:54,480 --> 00:11:57,200 Speaker 5: But then he'll also you know, dress up like Bubbsy 254 00:11:57,240 --> 00:11:59,120 Speaker 5: and play Bubzy three D for Blake Club, you know. 255 00:11:59,240 --> 00:12:02,120 Speaker 5: So I do think Grubb is uniquely qualified to do 256 00:12:02,160 --> 00:12:02,760 Speaker 5: both ends of that. 257 00:12:02,840 --> 00:12:04,080 Speaker 1: Yeah, and I enjoy in both. 258 00:12:04,240 --> 00:12:07,640 Speaker 4: I definitely remember growing up in like reading EGM or 259 00:12:07,960 --> 00:12:10,679 Speaker 4: Game Players and being like, man, the people who are 260 00:12:10,720 --> 00:12:13,719 Speaker 4: in this magazine, they have a lot of personality and 261 00:12:13,760 --> 00:12:16,680 Speaker 4: they clearly fill every page with that, and I like 262 00:12:16,760 --> 00:12:18,600 Speaker 4: know these people by name. Now I kind of know 263 00:12:18,640 --> 00:12:21,480 Speaker 4: what they're into, and I built a real connection with them, 264 00:12:21,800 --> 00:12:24,160 Speaker 4: and then you know that then that would actually lead 265 00:12:24,200 --> 00:12:26,640 Speaker 4: me into some of their real reporting on stuff that 266 00:12:26,679 --> 00:12:28,720 Speaker 4: mattered to them, especially in EGM and then like Next 267 00:12:28,720 --> 00:12:31,440 Speaker 4: Gen Magazine later, And I just remember like really enjoying 268 00:12:31,440 --> 00:12:32,280 Speaker 4: both sides of that. 269 00:12:32,400 --> 00:12:34,200 Speaker 1: A lot of games are. 270 00:12:34,120 --> 00:12:36,880 Speaker 4: Silly and stupid and wouldn't be fun if we took 271 00:12:36,920 --> 00:12:40,040 Speaker 4: that seriously, and I really enjoyed that aspect. 272 00:12:39,720 --> 00:12:40,240 Speaker 1: Of my job. 273 00:12:40,800 --> 00:12:44,240 Speaker 2: Yeah, And CVG used to have this kind of yellow 274 00:12:44,880 --> 00:12:46,560 Speaker 2: it was. I don't know if you ever physically read 275 00:12:46,559 --> 00:12:49,000 Speaker 2: an issue of Computer Video Against magazine it's original, but 276 00:12:49,040 --> 00:12:52,520 Speaker 2: they had this middle section that was in like almost 277 00:12:52,520 --> 00:12:55,520 Speaker 2: like yellow Pages style and it was just rambling shit. 278 00:12:55,720 --> 00:12:59,600 Speaker 2: It was beautiful. It's like games. Genuinely, I was blues 279 00:12:59,640 --> 00:13:02,240 Speaker 2: off like two years ago, and like games were the 280 00:13:02,240 --> 00:13:04,320 Speaker 2: one thing that I could bond with people over because 281 00:13:04,320 --> 00:13:07,680 Speaker 2: it didn't require you to be anyone, Like I played 282 00:13:07,679 --> 00:13:09,199 Speaker 2: a shit ton of EverQuest I was. I think it 283 00:13:09,240 --> 00:13:12,840 Speaker 2: was one of the first momo like real Remmo reports 284 00:13:12,840 --> 00:13:16,080 Speaker 2: in England, Ollie Welsh as well Legend Sure yeah, Shah Sally. 285 00:13:16,600 --> 00:13:19,480 Speaker 2: But it's like and one of the leftover Polygon people. 286 00:13:19,760 --> 00:13:22,560 Speaker 2: It's just what pisses me off about all of this 287 00:13:22,600 --> 00:13:24,640 Speaker 2: as well, is it doesn't seem that hard to run 288 00:13:24,679 --> 00:13:27,400 Speaker 2: a games journalism out let. Well, you just don't hire 289 00:13:28,440 --> 00:13:30,920 Speaker 2: so many people and make them do eleven stories a day. 290 00:13:31,080 --> 00:13:34,600 Speaker 4: I mean, the real sad thing with Polygon is they 291 00:13:34,640 --> 00:13:37,440 Speaker 4: didn't make any of those mistakes when people saw the 292 00:13:37,480 --> 00:13:39,120 Speaker 4: layoffs snow like, oh that's a lot of people. It's 293 00:13:39,160 --> 00:13:43,560 Speaker 4: like they were successful and profitable and could have kept growing, 294 00:13:43,880 --> 00:13:46,880 Speaker 4: but they had a very sort of like moderate take 295 00:13:46,920 --> 00:13:49,280 Speaker 4: on Okay, yeah we could, but let's just keep all 296 00:13:49,280 --> 00:13:51,040 Speaker 4: this sustainable and a lot of that goes down to 297 00:13:51,040 --> 00:13:54,079 Speaker 4: the leadership of Chris Plant, who I just admire so much. 298 00:13:55,600 --> 00:13:57,760 Speaker 4: Is he's got such a good head on his shoulders, 299 00:13:57,760 --> 00:13:59,960 Speaker 4: and it just filtered all the way down through Polygon. 300 00:14:00,280 --> 00:14:02,640 Speaker 4: So it's like they were doing it right, and even 301 00:14:02,720 --> 00:14:05,040 Speaker 4: voxers are letting them do it right. It's just like, 302 00:14:05,160 --> 00:14:08,160 Speaker 4: even when that happens, you there's that buds and buzz 303 00:14:08,160 --> 00:14:09,600 Speaker 4: saw that's going to show up and be like, we're 304 00:14:09,600 --> 00:14:11,120 Speaker 4: gonna rip this thing apart and find a way to 305 00:14:11,120 --> 00:14:11,600 Speaker 4: make more money. 306 00:14:11,600 --> 00:14:13,120 Speaker 1: Fronament, So here's some money. 307 00:14:13,480 --> 00:14:16,280 Speaker 9: It's fucking books. I didn't know they were profitable. Yeah, 308 00:14:16,440 --> 00:14:19,680 Speaker 9: it's so infuriated. It was a successful business, I think. 309 00:14:19,760 --> 00:14:31,680 Speaker 9: Is not how I would phrase it. 310 00:14:31,680 --> 00:14:34,800 Speaker 2: It's so fucking stupid because I feel like these outlets 311 00:14:34,800 --> 00:14:37,320 Speaker 2: could on some level, maybe not a ton print money, 312 00:14:38,040 --> 00:14:41,520 Speaker 2: but they there are tons of gamers who love reading stuff. 313 00:14:41,680 --> 00:14:44,640 Speaker 2: Sure like it sounds like Publican had a sustainable operation. 314 00:14:45,120 --> 00:14:48,560 Speaker 2: IGN is insane. I don't know, I do. I don't 315 00:14:48,560 --> 00:14:52,200 Speaker 2: know how many people work. Ign Igen breaks on my phone. 316 00:14:52,200 --> 00:14:54,040 Speaker 2: I don't know. If you've tried to look at nign guide. 317 00:14:54,280 --> 00:14:57,040 Speaker 2: Sometimes if you scroll too fast, it just goes not 318 00:14:57,200 --> 00:14:58,720 Speaker 2: sorry mate. 319 00:14:58,360 --> 00:15:00,560 Speaker 5: Yeah, I mean, I know that so many sites now 320 00:15:00,600 --> 00:15:00,880 Speaker 5: could be. 321 00:15:02,720 --> 00:15:03,080 Speaker 2: Your own. 322 00:15:03,600 --> 00:15:05,680 Speaker 5: Yeah. Yeah, it just goes to the top or pops 323 00:15:05,760 --> 00:15:07,640 Speaker 5: up the thing and the accident and clicked the wrong thing. Yeah, 324 00:15:07,640 --> 00:15:08,200 Speaker 5: I hate that. 325 00:15:08,280 --> 00:15:09,200 Speaker 1: Yeah, the Internet sucks. 326 00:15:09,240 --> 00:15:12,400 Speaker 5: Now really this is as much. 327 00:15:12,280 --> 00:15:13,920 Speaker 3: As is show about that. 328 00:15:15,120 --> 00:15:17,200 Speaker 7: But a lot of those a lot of those sites 329 00:15:17,320 --> 00:15:22,040 Speaker 7: are are not there's there's it's tough to really say 330 00:15:22,080 --> 00:15:26,120 Speaker 7: that they all have agency in a way that you want, right, 331 00:15:26,280 --> 00:15:30,760 Speaker 7: And I think everything becomes this Frankensteinian creation of like 332 00:15:31,360 --> 00:15:33,360 Speaker 7: uh uh, you know, sort of meshing it with other 333 00:15:33,440 --> 00:15:36,440 Speaker 7: properties that sit alongside as sister companies, and you're just 334 00:15:36,480 --> 00:15:39,720 Speaker 7: never going to have that organic uh feeling. 335 00:15:39,880 --> 00:15:40,640 Speaker 6: I do think you're right. 336 00:15:40,680 --> 00:15:44,080 Speaker 7: I think the Polygon example is good because it was 337 00:15:44,200 --> 00:15:46,680 Speaker 7: sort of like the semblance of like, oh this does 338 00:15:46,720 --> 00:15:49,960 Speaker 7: feel sort of vacuum sealed off in a way that 339 00:15:49,960 --> 00:15:53,440 Speaker 7: that works, and everyone there, you know, really doing a 340 00:15:53,440 --> 00:15:56,320 Speaker 7: tremendous job. But for the most part, whenever you see 341 00:15:56,320 --> 00:15:59,080 Speaker 7: a lot of these massive, behemoth legacy media sites, they 342 00:15:59,080 --> 00:16:03,400 Speaker 7: are just the is you know, a vultron creation that 343 00:16:05,040 --> 00:16:08,840 Speaker 7: doesn't really allow for that amount of agency that you know, 344 00:16:08,840 --> 00:16:10,640 Speaker 7: I think the spirit of all those sites wants to. 345 00:16:10,600 --> 00:16:15,520 Speaker 2: Be Yeah, and I think the like I've said earlier, 346 00:16:15,600 --> 00:16:17,760 Speaker 2: that kind of the obvious victim of any kind of 347 00:16:17,800 --> 00:16:20,600 Speaker 2: acquisition partner, because it's just you can turn them into 348 00:16:20,600 --> 00:16:23,840 Speaker 2: a slop shop and the immediately killed them, immediately killed them. 349 00:16:23,800 --> 00:16:25,960 Speaker 7: Right, And that's what the Internet's allowed for, right, And 350 00:16:26,000 --> 00:16:29,000 Speaker 7: I know that's like, that's what I read what you say, 351 00:16:29,240 --> 00:16:31,920 Speaker 7: like you you always have it spot on at is 352 00:16:32,000 --> 00:16:34,680 Speaker 7: like that is like we are just sort of like 353 00:16:34,920 --> 00:16:39,320 Speaker 7: willfully watching the death of everything and calling it out 354 00:16:39,360 --> 00:16:41,880 Speaker 7: and just being like, yeah, that's the that's the next 355 00:16:42,120 --> 00:16:45,480 Speaker 7: ship that came into the harbor filled with ghosts, and 356 00:16:45,800 --> 00:16:47,960 Speaker 7: we're just gonna watch it continue on its way down 357 00:16:48,000 --> 00:16:49,160 Speaker 7: to its next port of call. 358 00:16:49,760 --> 00:16:52,480 Speaker 6: And that's it. It's just this parade of dead websites 359 00:16:52,520 --> 00:16:53,280 Speaker 6: and dead Internet. 360 00:16:53,720 --> 00:16:57,280 Speaker 4: And you're familiar, familiar with the Tony Oaks pro skater games, right, 361 00:16:57,840 --> 00:17:00,320 Speaker 4: So I was watching I was trying to read story 362 00:17:00,360 --> 00:17:01,200 Speaker 4: on Kataka the other day. 363 00:17:01,240 --> 00:17:03,600 Speaker 1: I can't remember what it was about, but it did. 364 00:17:03,600 --> 00:17:05,480 Speaker 4: It took me to a video instead, and there was 365 00:17:05,520 --> 00:17:07,840 Speaker 4: a man talking over the video and he kept calling 366 00:17:07,840 --> 00:17:11,080 Speaker 4: it thhps, thhps, and I'm like, I don't think i've 367 00:17:11,080 --> 00:17:13,520 Speaker 4: ever heard anyone say that before, and then it's like, oh, 368 00:17:13,800 --> 00:17:16,479 Speaker 4: I I'm listening to an AI voice. Of course I am, 369 00:17:16,600 --> 00:17:20,560 Speaker 4: of course interesting, yes, because he did it every time 370 00:17:20,600 --> 00:17:22,280 Speaker 4: in the same thhps thhps. 371 00:17:22,400 --> 00:17:23,240 Speaker 5: Yeah, no one says that. 372 00:17:23,320 --> 00:17:27,000 Speaker 4: No one said that, So I'm just like, that's of course, 373 00:17:27,000 --> 00:17:28,359 Speaker 4: that's they all think they're going to be able to 374 00:17:28,400 --> 00:17:29,719 Speaker 4: do that. That's the story we're gonna have to keep 375 00:17:29,720 --> 00:17:31,680 Speaker 4: telling over and over about what's happening with all these 376 00:17:32,119 --> 00:17:34,240 Speaker 4: websites and these equity firms coming in here. 377 00:17:34,320 --> 00:17:36,159 Speaker 1: And I mean, of course I get turned off. 378 00:17:36,200 --> 00:17:38,080 Speaker 4: I think most of the audience probably does get turned 379 00:17:38,119 --> 00:17:40,439 Speaker 4: off when they experienced that, right, because the one thing 380 00:17:40,520 --> 00:17:44,240 Speaker 4: about games and Stephen Spahn, who is an accessibility expert 381 00:17:44,240 --> 00:17:45,840 Speaker 4: in the space, he used to tell me like, why 382 00:17:46,080 --> 00:17:47,399 Speaker 4: why do I want to play video games? 383 00:17:47,520 --> 00:17:48,479 Speaker 1: He's like, it's a currency. 384 00:17:48,480 --> 00:17:50,399 Speaker 4: It's a social currency where I play something that I 385 00:17:50,400 --> 00:17:52,240 Speaker 4: get to talk to someone else about it and we 386 00:17:52,280 --> 00:17:53,080 Speaker 4: get to share something. 387 00:17:53,160 --> 00:17:53,800 Speaker 1: We have a connection. 388 00:17:53,960 --> 00:17:55,280 Speaker 4: I mean, you said the one thing you could bond 389 00:17:55,280 --> 00:17:57,800 Speaker 4: over with people these video games. I think we all 390 00:17:58,040 --> 00:18:01,719 Speaker 4: get that at the very fundamental level. And so these 391 00:18:01,920 --> 00:18:03,840 Speaker 4: corporations trying to find a way to take that out 392 00:18:03,840 --> 00:18:05,800 Speaker 4: of there so they could save some money is obviously 393 00:18:05,840 --> 00:18:07,240 Speaker 4: just going to blow up in their faces. 394 00:18:07,520 --> 00:18:09,760 Speaker 1: They just don't know why. Am Yeah. 395 00:18:09,800 --> 00:18:12,200 Speaker 2: And I actually think it could go the other way though, 396 00:18:12,960 --> 00:18:15,679 Speaker 2: which is as we get more independent gaming outlets. I 397 00:18:15,680 --> 00:18:18,280 Speaker 2: think that there could be real success there because I 398 00:18:18,280 --> 00:18:20,600 Speaker 2: think that that's what people want to like. There is 399 00:18:20,800 --> 00:18:24,120 Speaker 2: definitely a degree of hunger for when is a game 400 00:18:24,160 --> 00:18:26,560 Speaker 2: coming out, in the same way that people google when 401 00:18:26,560 --> 00:18:28,840 Speaker 2: the super Bowls come in. Of course, when the super 402 00:18:28,840 --> 00:18:31,000 Speaker 2: Bowls coming out. When the super Bowl's happening, there we go. 403 00:18:31,040 --> 00:18:33,080 Speaker 2: I do watch sports that did the super Bowl episode, 404 00:18:33,600 --> 00:18:36,680 Speaker 2: but it I think the no one actually reads these 405 00:18:36,680 --> 00:18:40,600 Speaker 2: outlets just to learn that they want a gamer who 406 00:18:40,600 --> 00:18:42,240 Speaker 2: has played a shit ton of games, who has a 407 00:18:42,240 --> 00:18:44,600 Speaker 2: good voice to say I like this or I'm worried 408 00:18:44,600 --> 00:18:46,879 Speaker 2: about this. And I think the worst of games journalism 409 00:18:47,160 --> 00:18:50,200 Speaker 2: has been when that's been dragged out of it. And 410 00:18:50,400 --> 00:18:52,840 Speaker 2: even when like we were doing these very early days 411 00:18:52,840 --> 00:18:55,440 Speaker 2: of the website for CVG, when we'd have to write 412 00:18:55,520 --> 00:18:57,880 Speaker 2: shit and just be like, this game's coming out, it's 413 00:18:57,920 --> 00:19:00,720 Speaker 2: going to be like this, And I say, we weren't 414 00:19:00,760 --> 00:19:04,440 Speaker 2: allowed to have character, but it definitely wasn't encouraged, which 415 00:19:04,480 --> 00:19:07,080 Speaker 2: is strange because the CBG mag was always so rude. 416 00:19:07,200 --> 00:19:08,600 Speaker 6: It was it was it was utility. 417 00:19:08,640 --> 00:19:12,320 Speaker 7: You were doing utility work, right as opposed to personality work. 418 00:19:12,560 --> 00:19:14,280 Speaker 5: That's kind of how it works with like the old 419 00:19:14,320 --> 00:19:17,080 Speaker 5: preview system with magazines is because like you weren't supposed 420 00:19:17,080 --> 00:19:20,240 Speaker 5: to since the game wasn't out yet, you know. But 421 00:19:20,320 --> 00:19:22,600 Speaker 5: I remember I went to like an Xbox One pre 422 00:19:22,800 --> 00:19:25,000 Speaker 5: launch event thing and I played Rise Son of Rome. 423 00:19:25,480 --> 00:19:27,440 Speaker 5: Oh remember, was just thinking it was like I think 424 00:19:27,440 --> 00:19:29,080 Speaker 5: the headline I used was like, oh, it's as fun 425 00:19:29,119 --> 00:19:31,439 Speaker 5: as dialing a phone number because it's just like waiting 426 00:19:31,440 --> 00:19:33,320 Speaker 5: for something to turn red. Then he pressed the red button. 427 00:19:33,320 --> 00:19:35,639 Speaker 2: Then it just sucks, calling it Microsoft snack. 428 00:19:36,240 --> 00:19:36,440 Speaker 9: Yeah. 429 00:19:36,520 --> 00:19:39,679 Speaker 5: Yeah, So I wrote that, and it was like it 430 00:19:39,720 --> 00:19:41,439 Speaker 5: had a negative tone, and the game was about to 431 00:19:41,440 --> 00:19:43,520 Speaker 5: come out in like three weeks, and it's like and 432 00:19:43,560 --> 00:19:45,240 Speaker 5: I kind of said, like, this seems like it might 433 00:19:45,280 --> 00:19:47,600 Speaker 5: suck in the preview, and I remember like both like 434 00:19:47,680 --> 00:19:49,600 Speaker 5: comments and stuff and people at work being like, well, 435 00:19:49,640 --> 00:19:52,240 Speaker 5: WHOA can't have this much like opinion in a preview. 436 00:19:52,280 --> 00:19:53,480 Speaker 1: It's like I think I can. 437 00:19:53,640 --> 00:19:55,520 Speaker 5: This is gonna kind of suck, you know. 438 00:19:55,520 --> 00:19:56,760 Speaker 1: Yeah, there's no no rules there. 439 00:19:56,760 --> 00:20:01,159 Speaker 4: I remember when Mark McDonald over at EGM said he 440 00:20:01,200 --> 00:20:05,320 Speaker 4: played two Human and said it's gonna be terrible, and 441 00:20:05,400 --> 00:20:08,639 Speaker 4: Dennis Diak like insisted on coming on their podcast and 442 00:20:08,720 --> 00:20:11,680 Speaker 4: talking to him about it, and like scolded him and said, 443 00:20:11,680 --> 00:20:13,639 Speaker 4: you're gonna regret everything you said when you played the 444 00:20:13,640 --> 00:20:14,320 Speaker 4: final version. 445 00:20:14,359 --> 00:20:17,000 Speaker 2: Were rude of the day that you insulted to humans. 446 00:20:17,200 --> 00:20:17,600 Speaker 1: I don't think. 447 00:20:17,720 --> 00:20:22,639 Speaker 4: I don't think he ruled anything Jesus Christ. 448 00:20:23,240 --> 00:20:25,600 Speaker 2: But this is even this conversation is what is fun 449 00:20:25,600 --> 00:20:27,840 Speaker 2: about games journalism because even a shit game, you have 450 00:20:27,920 --> 00:20:30,520 Speaker 2: the kind of horse trading like shit. 451 00:20:30,600 --> 00:20:32,160 Speaker 3: Do you remember that terrible preview? 452 00:20:32,480 --> 00:20:36,959 Speaker 2: I I do genuinely miss this about games journalism, like 453 00:20:36,960 --> 00:20:38,560 Speaker 2: it's the one. It's probably I miss it more than 454 00:20:38,600 --> 00:20:41,320 Speaker 2: the writing about the games, because backupece he's done. We 455 00:20:41,359 --> 00:20:45,640 Speaker 2: had like logs, Steve Hogerty Will Porter, we had all 456 00:20:45,680 --> 00:20:49,199 Speaker 2: sorts of like fun other people like Ryan, all the 457 00:20:49,240 --> 00:20:51,800 Speaker 2: people from the mag who just yell at you. And 458 00:20:51,840 --> 00:20:54,560 Speaker 2: I think that and actually I'm curious your thoughts about this. 459 00:20:54,800 --> 00:20:56,480 Speaker 2: I think what this industry also needs to do is 460 00:20:56,520 --> 00:20:59,640 Speaker 2: rebuild the solidarity because it was quite There was quite 461 00:20:59,640 --> 00:21:01,080 Speaker 2: a lot of it in two thousand and eight. It 462 00:21:01,080 --> 00:21:04,520 Speaker 2: feels like it's kind of drifted, and I feel like 463 00:21:04,560 --> 00:21:06,600 Speaker 2: that it's something in tech media I want to do too. 464 00:21:06,640 --> 00:21:09,119 Speaker 2: I want people to come back together and realize it 465 00:21:09,160 --> 00:21:10,320 Speaker 2: really is us versus them. 466 00:21:10,359 --> 00:21:13,520 Speaker 7: Then yes, well, I'm curious to hear where you think 467 00:21:13,560 --> 00:21:15,479 Speaker 7: like the friction primarily lies. 468 00:21:16,640 --> 00:21:19,600 Speaker 2: I think what it is is that so many people 469 00:21:19,680 --> 00:21:22,439 Speaker 2: have been hired, fired, hired fired, so many people have 470 00:21:22,520 --> 00:21:26,040 Speaker 2: left games journalism, gone into pr and then the people 471 00:21:26,040 --> 00:21:29,240 Speaker 2: that own these companies have stopped even being the classic 472 00:21:29,359 --> 00:21:34,399 Speaker 2: like Fortune as Fortune Future or Dennis Publishing. It's the people. 473 00:21:34,640 --> 00:21:36,760 Speaker 2: So you've always had ign as this kind of thing 474 00:21:36,800 --> 00:21:41,280 Speaker 2: over here, this juggernaut, and then remote work to an 475 00:21:41,320 --> 00:21:42,920 Speaker 2: extent as well, has done it too. It's just there's 476 00:21:42,960 --> 00:21:45,080 Speaker 2: less events when people are meeting. I don't even know 477 00:21:45,119 --> 00:21:47,280 Speaker 2: how we fix this, but it's something that I'm very 478 00:21:47,280 --> 00:21:49,320 Speaker 2: big in tech media at least, trying to bring people 479 00:21:49,359 --> 00:21:52,040 Speaker 2: together and be like, hey, look, it is really us 480 00:21:52,080 --> 00:21:53,920 Speaker 2: versus the largest corporations in the world. 481 00:21:54,040 --> 00:21:54,240 Speaker 1: Sure. 482 00:21:54,280 --> 00:21:58,960 Speaker 4: I mean, that's absolutely been my primary thought that pops 483 00:21:58,960 --> 00:22:01,960 Speaker 4: in my head throughout this entire experience, is we really 484 00:22:02,000 --> 00:22:03,840 Speaker 4: are in this together, and that I mean, when I 485 00:22:03,840 --> 00:22:05,800 Speaker 4: say us that we're in this together, I am thinking 486 00:22:05,800 --> 00:22:08,520 Speaker 4: about the other people who are in this creator driven space. 487 00:22:08,560 --> 00:22:11,320 Speaker 4: So kind of Funny's been super supportive and helping us 488 00:22:11,320 --> 00:22:13,720 Speaker 4: out and giving us pointers and stuff like that. The 489 00:22:13,720 --> 00:22:16,160 Speaker 4: guys over at next Lander have been pointing out Dan 490 00:22:16,320 --> 00:22:19,160 Speaker 4: was on Jeff Gersman's show yesterday. It's like we did 491 00:22:19,240 --> 00:22:23,320 Speaker 4: realize pretty quickly when Greg Miller did take that team 492 00:22:23,480 --> 00:22:27,080 Speaker 4: kind of Funny to go independent that there isn't that 493 00:22:27,200 --> 00:22:30,960 Speaker 4: real competition, like there the more people that care about 494 00:22:31,000 --> 00:22:33,439 Speaker 4: the kinds of the ways that we talk about video games, 495 00:22:33,640 --> 00:22:36,080 Speaker 4: the better for everybody. And people can bounce around between 496 00:22:36,080 --> 00:22:39,120 Speaker 4: these various sites that have a slightly slightly different take 497 00:22:39,160 --> 00:22:41,560 Speaker 4: on it, so we keep growing that space. It's good 498 00:22:41,640 --> 00:22:44,720 Speaker 4: for everyone. So how do we turn that into something? 499 00:22:44,760 --> 00:22:48,320 Speaker 4: And it's like, definitely, I'm coming into it with I'm 500 00:22:48,359 --> 00:22:50,680 Speaker 4: gonna like reference a book that I haven't read yet, 501 00:22:50,680 --> 00:22:52,000 Speaker 4: but I saw the interview. 502 00:22:51,640 --> 00:22:53,800 Speaker 1: On Gailey Do the Daily Show. I'm gonna do it. 503 00:22:53,960 --> 00:22:55,960 Speaker 4: I'm probably gonna I'm probably gonna misrepresent it. But it 504 00:22:56,000 --> 00:22:57,920 Speaker 4: was like moral ambition was the name of the book, 505 00:22:58,240 --> 00:23:01,159 Speaker 4: and it was this idea of you should in the 506 00:23:01,200 --> 00:23:03,959 Speaker 4: system that we have have ambition to try to do 507 00:23:04,040 --> 00:23:07,280 Speaker 4: big things, cool things, try to go make money. That's fine, 508 00:23:07,280 --> 00:23:10,520 Speaker 4: But when confronted with a fork in the road about hey, 509 00:23:10,560 --> 00:23:12,760 Speaker 4: I could do this or I could do that in 510 00:23:12,840 --> 00:23:14,720 Speaker 4: that moment, go with the one that feels the most 511 00:23:14,720 --> 00:23:16,840 Speaker 4: morally correct with you. And like, now we're in this 512 00:23:16,960 --> 00:23:19,080 Speaker 4: moment where it's like we could hunker down and try 513 00:23:19,119 --> 00:23:21,240 Speaker 4: to make as much money for ourselves as possible, but 514 00:23:21,320 --> 00:23:24,280 Speaker 4: clearly the right choice is let's work with everyone, get 515 00:23:24,320 --> 00:23:27,320 Speaker 4: everyone sort of moving in the same direction, get people 516 00:23:27,359 --> 00:23:29,840 Speaker 4: feeling good about this space again, and then maybe we 517 00:23:29,920 --> 00:23:31,320 Speaker 4: can kind of heal some of that. 518 00:23:31,320 --> 00:23:33,000 Speaker 1: Riff that you're talking about a little bit. I don't know. 519 00:23:33,000 --> 00:23:34,080 Speaker 4: We're not going to be able to get back to 520 00:23:34,119 --> 00:23:37,760 Speaker 4: people who are reactionaries that have turned to right wingers 521 00:23:37,800 --> 00:23:38,560 Speaker 4: on YouTube. 522 00:23:39,760 --> 00:23:41,560 Speaker 1: And they were never part of it exactly. So we 523 00:23:41,640 --> 00:23:43,280 Speaker 1: just got to focus on the words that are there. 524 00:23:43,840 --> 00:23:46,160 Speaker 4: Yeah, yeah, exactly, And there's a lot of people who 525 00:23:46,200 --> 00:23:48,440 Speaker 4: are right there ready to listen again. 526 00:23:48,640 --> 00:23:50,320 Speaker 1: We just got to like let them know it's cool 527 00:23:50,320 --> 00:23:51,880 Speaker 1: in here again. Yeah. 528 00:23:51,920 --> 00:23:55,960 Speaker 2: I think we need to get back to the lots 529 00:23:55,960 --> 00:23:59,600 Speaker 2: of smaller teams. I think because absolutely, I'm actually really 530 00:23:59,600 --> 00:24:02,920 Speaker 2: glad you corrected me. I thought Polygon was that they 531 00:24:02,920 --> 00:24:05,480 Speaker 2: grew too big. That was just the assumption I made, 532 00:24:05,480 --> 00:24:07,680 Speaker 2: which was incorrect, clearly not. Yeah, not what I've heard 533 00:24:07,680 --> 00:24:10,080 Speaker 2: from anyone that I've talked to. Yeah, it sucks because 534 00:24:10,160 --> 00:24:12,960 Speaker 2: I was originally they talked to me at the beginning 535 00:24:13,000 --> 00:24:14,359 Speaker 2: of Polygon. I was in PR at the time, and 536 00:24:14,359 --> 00:24:15,520 Speaker 2: they're like, yeah, do you want to come over here? 537 00:24:15,520 --> 00:24:17,200 Speaker 2: I was like, no, I must stay at a job. 538 00:24:17,240 --> 00:24:18,960 Speaker 2: I'm unhappy at it. 539 00:24:19,200 --> 00:24:22,119 Speaker 4: Like probably in the beginning for sure, but they definitely 540 00:24:22,160 --> 00:24:23,320 Speaker 4: kind of figured out out over time. 541 00:24:23,640 --> 00:24:26,280 Speaker 2: Oh no, No, they no, they genuinely they wanted to 542 00:24:26,280 --> 00:24:28,399 Speaker 2: need to do PR. I think it's just McElroy and 543 00:24:28,440 --> 00:24:31,080 Speaker 2: it's I think that the future is going to be 544 00:24:31,119 --> 00:24:33,399 Speaker 2: lots of smaller ones. I think the games as well. 545 00:24:33,440 --> 00:24:36,160 Speaker 2: There is less competition because it's not like scoop heavy. 546 00:24:36,680 --> 00:24:39,920 Speaker 2: I guess you could play a game first, but at 547 00:24:39,920 --> 00:24:42,919 Speaker 2: that point you're just you played the game. Like. 548 00:24:43,119 --> 00:24:45,920 Speaker 6: I still think there's a semblance of that, and there is, but. 549 00:24:45,920 --> 00:24:49,080 Speaker 2: It's not like compared to getting a massive funding announcement 550 00:24:49,119 --> 00:24:51,640 Speaker 2: in tech or like a breakdown technology. 551 00:24:51,240 --> 00:24:55,600 Speaker 6: You're sure sure, like a partnered embargo thing I. 552 00:24:55,520 --> 00:24:59,400 Speaker 7: Mean, yeah, still competition certainly, but you're right, like there's 553 00:24:59,680 --> 00:25:03,159 Speaker 7: like everyone is small. That's what the landscape is. And 554 00:25:03,200 --> 00:25:06,760 Speaker 7: it's the reckoning of corporate media. Having this realization of like, 555 00:25:07,280 --> 00:25:12,440 Speaker 7: our competition is thirty thousand small independent creators and how 556 00:25:12,480 --> 00:25:15,159 Speaker 7: do we how do we like come to terms with 557 00:25:15,200 --> 00:25:17,880 Speaker 7: that in a way that will satisfy what we need 558 00:25:17,920 --> 00:25:18,520 Speaker 7: this thing to do? 559 00:25:19,080 --> 00:25:19,480 Speaker 2: Answers. 560 00:25:19,920 --> 00:25:21,240 Speaker 7: Yeah, and the answer is no, one knows how to 561 00:25:21,280 --> 00:25:24,480 Speaker 7: do it because probably there is no answer. So that realization, 562 00:25:24,560 --> 00:25:26,960 Speaker 7: that epiphany, which I think everyone has to have, like 563 00:25:27,040 --> 00:25:30,040 Speaker 7: for themselves at one point in their life, you know, 564 00:25:30,200 --> 00:25:32,639 Speaker 7: kind of lends you to why you know, things like 565 00:25:32,680 --> 00:25:33,680 Speaker 7: this wind up happening. 566 00:25:34,160 --> 00:25:36,399 Speaker 2: And I think that there's also the problem of all 567 00:25:36,440 --> 00:25:38,600 Speaker 2: of these big entities buying things and draining all the 568 00:25:38,640 --> 00:25:41,879 Speaker 2: personality out is it's replaced all the personality with people 569 00:25:41,920 --> 00:25:44,879 Speaker 2: on YouTube that post pictures of themselves frowning and saying 570 00:25:44,920 --> 00:25:47,880 Speaker 2: the dragon age just got woke in it or whatever. 571 00:25:48,160 --> 00:25:49,879 Speaker 5: Oh that we got to take those pictures of us 572 00:25:49,920 --> 00:25:50,480 Speaker 5: frowning guys. 573 00:25:50,600 --> 00:25:53,480 Speaker 4: Yeah, right, based organization. 574 00:25:53,680 --> 00:25:55,600 Speaker 6: H I got to work on my pointing. 575 00:25:55,600 --> 00:25:58,359 Speaker 2: Like the the and this is this is a reference 576 00:25:58,440 --> 00:26:00,480 Speaker 2: as well, just to any listeners is like Uber Driver 577 00:26:00,560 --> 00:26:03,000 Speaker 2: sucked me off, and it was like the Rob Whisman picture. 578 00:26:04,760 --> 00:26:06,600 Speaker 2: Anyone who doesn't know what that is. I swear it's 579 00:26:06,640 --> 00:26:07,840 Speaker 2: not just me talking about that. 580 00:26:07,920 --> 00:26:10,600 Speaker 5: But if my favorite is the Undertaker got a podcast 581 00:26:10,640 --> 00:26:13,440 Speaker 5: not too long ago and seeing the Undertaker do YouTube 582 00:26:13,440 --> 00:26:14,160 Speaker 5: faces is. 583 00:26:15,200 --> 00:26:16,800 Speaker 2: Yeah, that's so special. 584 00:26:16,920 --> 00:26:18,240 Speaker 6: It comes for everyone. 585 00:26:18,800 --> 00:26:21,080 Speaker 2: But we need the opinion, like we do actually need 586 00:26:21,080 --> 00:26:24,359 Speaker 2: the opinion back. It's just the gaming online. I feel 587 00:26:24,359 --> 00:26:26,720 Speaker 2: like a loss dropper out of nonm sometimes because it's 588 00:26:26,760 --> 00:26:28,960 Speaker 2: like gaming online is like, oh you don't like fucking 589 00:26:28,960 --> 00:26:34,800 Speaker 2: Sonica Mario, I will kill you, Yeah, yep, you insult 590 00:26:34,840 --> 00:26:35,920 Speaker 2: Bubbsey the Bob can't? 591 00:26:37,280 --> 00:26:37,680 Speaker 1: I will? 592 00:26:38,200 --> 00:26:40,400 Speaker 2: Yeah, well I can, and I have. 593 00:26:42,359 --> 00:26:44,600 Speaker 7: You know, fanboyism is a currency for sure. And I 594 00:26:44,640 --> 00:26:49,000 Speaker 7: think like that argument of position, as much as it sucks, right, 595 00:26:49,160 --> 00:26:52,879 Speaker 7: is a thing that probably too many people are finding 596 00:26:52,880 --> 00:26:55,800 Speaker 7: the worst things about themselves and placing it into the 597 00:26:55,880 --> 00:26:59,040 Speaker 7: energy of that discourse online. And you know, I think 598 00:26:59,800 --> 00:27:04,120 Speaker 7: that's what probably you know, separates for my personal taste 599 00:27:04,160 --> 00:27:05,840 Speaker 7: what I want to watch and what is out there. 600 00:27:05,880 --> 00:27:10,479 Speaker 7: And I think, uh, you know the fact that you 601 00:27:10,480 --> 00:27:13,920 Speaker 7: you know, I think like personality is another former currency. 602 00:27:13,960 --> 00:27:16,920 Speaker 7: That is a thing that is all but lost in 603 00:27:17,200 --> 00:27:19,760 Speaker 7: a lot of larger, you know, media outlets. That's that 604 00:27:19,880 --> 00:27:21,560 Speaker 7: is a thing you can't replace. That is the thing 605 00:27:21,560 --> 00:27:24,000 Speaker 7: that AI is not going to replace. That is a 606 00:27:24,040 --> 00:27:38,879 Speaker 7: thing that you know has to be genuine. 607 00:27:40,160 --> 00:27:42,520 Speaker 4: Yeah, we were in that question, like where's the Lester 608 00:27:42,560 --> 00:27:44,600 Speaker 4: bangs and video games journalism? That was part of that 609 00:27:44,720 --> 00:27:47,119 Speaker 4: new gamesjournalism thing, and it's like it did happen. 610 00:27:47,160 --> 00:27:49,720 Speaker 1: It was probably Donkey Like it's probably. 611 00:27:51,520 --> 00:27:54,760 Speaker 4: Big YouTuber like just kind of does funny talking over 612 00:27:54,920 --> 00:27:57,400 Speaker 4: gameplay and he's got a pretty good eye and. 613 00:27:57,400 --> 00:28:01,200 Speaker 1: He probably thought he was Yeah, but yeah, and I mean. 614 00:28:01,280 --> 00:28:05,240 Speaker 4: Yazi is definitely part of that lineage for sure. 615 00:28:04,200 --> 00:28:07,280 Speaker 5: Video game nerd, video game YouTube guy. 616 00:28:07,320 --> 00:28:11,639 Speaker 2: I saw yeah, yep, yeah, I And I like Yatse's 617 00:28:11,680 --> 00:28:14,080 Speaker 2: original stuff. I really don't want to look what's happened 618 00:28:14,119 --> 00:28:16,480 Speaker 2: since it's one of those things where I hope nothing 619 00:28:16,480 --> 00:28:17,119 Speaker 2: bad happened. 620 00:28:17,200 --> 00:28:18,960 Speaker 4: Yeah, you know, a Yachtzi is still kind of doing 621 00:28:18,960 --> 00:28:20,800 Speaker 4: his thing. I think he's over as second win now, 622 00:28:20,800 --> 00:28:22,920 Speaker 4: which is a Patreon back thing. 623 00:28:23,040 --> 00:28:26,359 Speaker 2: It's h yeah, it's and I think that every time 624 00:28:26,520 --> 00:28:29,480 Speaker 2: the ground is seated away from personality, it is kind 625 00:28:29,480 --> 00:28:32,080 Speaker 2: of fitting into the right wing type people though, because 626 00:28:32,920 --> 00:28:35,240 Speaker 2: the right way it isn't like you get a bunch 627 00:28:35,280 --> 00:28:38,280 Speaker 2: of clicks just for being nice or loving stuff, right, 628 00:28:38,640 --> 00:28:39,080 Speaker 2: I mean. 629 00:28:39,360 --> 00:28:40,680 Speaker 1: Yeah, it's very easy. 630 00:28:40,760 --> 00:28:43,480 Speaker 7: I think it's very easy for people who are able 631 00:28:43,520 --> 00:28:47,720 Speaker 7: to make that pivot into hate currency and hate juicing 632 00:28:47,720 --> 00:28:52,840 Speaker 7: where they're just like, oh my, like I can easily 633 00:28:53,720 --> 00:28:57,600 Speaker 7: hate on things and use that as ammunition and weaponize this, 634 00:28:57,960 --> 00:29:02,200 Speaker 7: and that becomes my primary mode of revenue generation. I 635 00:29:02,200 --> 00:29:05,000 Speaker 7: can pick a target, juice it for all it's worth, 636 00:29:05,440 --> 00:29:07,800 Speaker 7: like a cancer, and then move on to my next victim. 637 00:29:07,880 --> 00:29:10,960 Speaker 7: And as long as I'm able to like just you know, 638 00:29:11,080 --> 00:29:14,120 Speaker 7: jump onto the next melting iceberg, I'm gonna be okay. 639 00:29:14,240 --> 00:29:18,440 Speaker 7: So whether whoever it is is the target online, you know, 640 00:29:18,480 --> 00:29:21,920 Speaker 7: that's how that strategy goes, and geologically it works for 641 00:29:22,040 --> 00:29:24,920 Speaker 7: people they're super naked about it this like this. 642 00:29:25,000 --> 00:29:27,760 Speaker 4: In this past week, there was one of these creators 643 00:29:28,120 --> 00:29:30,960 Speaker 4: who was and someone like screenshot I didn't posted the 644 00:29:30,960 --> 00:29:35,440 Speaker 4: Blue Sky or whatever, him complaining that his video she 645 00:29:35,520 --> 00:29:39,560 Speaker 4: does about one individual woman video games journalist no longer 646 00:29:39,560 --> 00:29:42,040 Speaker 4: get very many hits for months and months and months, 647 00:29:42,040 --> 00:29:43,720 Speaker 4: He's like, this was my whole business now I'm not 648 00:29:43,760 --> 00:29:44,480 Speaker 4: making any money. 649 00:29:44,800 --> 00:29:46,000 Speaker 1: It's my whole business. 650 00:29:46,120 --> 00:29:51,680 Speaker 4: He's like explicitly saying, woe is me, I'm not making 651 00:29:51,720 --> 00:29:53,800 Speaker 4: money from harassing this person anymore. 652 00:29:53,880 --> 00:29:56,040 Speaker 1: It was one of the most insane things I've ever. 653 00:29:55,920 --> 00:29:57,880 Speaker 5: Seen to turn it into a conspiracy, and you say, oh, 654 00:29:57,920 --> 00:30:00,840 Speaker 5: I've been shadow band over an algorithm against me because 655 00:30:02,120 --> 00:30:04,520 Speaker 5: of course, of course, Yeah, I know what. All these 656 00:30:04,520 --> 00:30:06,160 Speaker 5: creators seem very very happy too. 657 00:30:06,240 --> 00:30:08,520 Speaker 1: That's the one thing about it. Yeah, they all seem very. 658 00:30:08,360 --> 00:30:10,880 Speaker 5: Okay, take a good line of work, very normal and 659 00:30:11,440 --> 00:30:12,480 Speaker 5: happy with the lie. 660 00:30:12,560 --> 00:30:14,880 Speaker 2: Yeah, they don't seem to health get for that. They 661 00:30:15,600 --> 00:30:18,720 Speaker 2: they only genuinely don't seem to like playing video games 662 00:30:18,880 --> 00:30:19,560 Speaker 2: on the computure. 663 00:30:20,080 --> 00:30:22,440 Speaker 1: So nope. I mean they could just do it, and 664 00:30:22,480 --> 00:30:23,480 Speaker 1: they always choose not to. 665 00:30:23,800 --> 00:30:25,440 Speaker 5: No, we get to look at everything through the lens 666 00:30:25,480 --> 00:30:27,760 Speaker 5: of like, okay, what's the angle on getting people pissed 667 00:30:27,760 --> 00:30:30,240 Speaker 5: off about this? And that sounds exhausting and miserable. 668 00:30:30,360 --> 00:30:32,600 Speaker 1: That stuff is a little bit of low tide right now. 669 00:30:32,640 --> 00:30:34,520 Speaker 4: I mean that stuff did pop off again in the 670 00:30:34,600 --> 00:30:37,520 Speaker 4: last few years, but it didn't last as long. Everyone 671 00:30:37,760 --> 00:30:40,080 Speaker 4: kind of saw through it, and now you are seeing 672 00:30:41,200 --> 00:30:44,280 Speaker 4: people who were probably pretty young and impressionable in like 673 00:30:44,320 --> 00:30:47,000 Speaker 4: twenty fourteen, when the original gamer Gate stuff was happening, 674 00:30:47,360 --> 00:30:49,280 Speaker 4: talking about man, I wish I just didn't click on 675 00:30:49,320 --> 00:30:51,000 Speaker 4: that one video is telling me all the things that 676 00:30:51,320 --> 00:30:53,480 Speaker 4: all the ways that feminism was ruined video games, Like 677 00:30:53,480 --> 00:30:55,600 Speaker 4: I could see now that that was a bad choice 678 00:30:55,640 --> 00:30:57,120 Speaker 4: in the path of my life. 679 00:30:57,200 --> 00:30:59,160 Speaker 1: I wish I wouldn't have done that. I wasted years. 680 00:30:59,200 --> 00:31:02,040 Speaker 4: And it's like these kids are growing up and seeing 681 00:31:02,040 --> 00:31:04,080 Speaker 4: stuff in like the next generation will be a little 682 00:31:04,080 --> 00:31:07,280 Speaker 4: bit more cynical about that going forward, I think, But 683 00:31:07,320 --> 00:31:08,720 Speaker 4: it's always going to be there and they're always going 684 00:31:08,760 --> 00:31:10,840 Speaker 4: to be trying to it. Reality is, if they do 685 00:31:10,920 --> 00:31:13,800 Speaker 4: it and they get rewarded, the algorithm is built to 686 00:31:13,840 --> 00:31:15,680 Speaker 4: reward them. It's going to keep happening no matter what, 687 00:31:15,680 --> 00:31:16,320 Speaker 4: as long as. 688 00:31:16,160 --> 00:31:16,680 Speaker 1: That's the case. 689 00:31:17,240 --> 00:31:19,400 Speaker 2: See what always pissed me off about that, Other than 690 00:31:19,400 --> 00:31:21,840 Speaker 2: all the hate and the getting people angry in the 691 00:31:21,840 --> 00:31:25,760 Speaker 2: attacks on journalism. On top of all of that, they 692 00:31:25,760 --> 00:31:28,360 Speaker 2: don't seem angry at the fucking games companies were actually 693 00:31:28,400 --> 00:31:32,080 Speaker 2: making the realness. Put aside the made up sexism or 694 00:31:32,120 --> 00:31:34,680 Speaker 2: made up misandry. It's all bullshit, not even going to 695 00:31:34,760 --> 00:31:36,760 Speaker 2: humor it. I don't know. Look at the fact that 696 00:31:37,000 --> 00:31:43,360 Speaker 2: NFL has given one company, Electronic Arts, this one game, Madden, 697 00:31:43,560 --> 00:31:46,440 Speaker 2: and it has been bad for fifteen years. It has 698 00:31:46,480 --> 00:31:49,960 Speaker 2: been the same game for the last three right. 699 00:31:49,840 --> 00:31:52,000 Speaker 5: When there was good competition, and they're like, oh, crap, 700 00:31:52,000 --> 00:31:53,120 Speaker 5: we better lock this down. 701 00:31:53,320 --> 00:31:56,280 Speaker 2: And they did. Yeah, yep, they did, they did. And 702 00:31:56,840 --> 00:31:58,600 Speaker 2: that feels like something. I'm not saying they should be 703 00:31:58,600 --> 00:32:00,720 Speaker 2: a hate campaign against anything, but maybe if you're going 704 00:32:00,760 --> 00:32:04,520 Speaker 2: to do one, choose an actual giant company doing horrible ship. 705 00:32:05,040 --> 00:32:07,960 Speaker 7: Yeah, they because they don't care that. That's not what 706 00:32:07,960 --> 00:32:10,360 Speaker 7: they're interested in, right, Like, that is not the story 707 00:32:10,400 --> 00:32:14,080 Speaker 7: for them. The story has to be deeply personal and accessible. 708 00:32:14,160 --> 00:32:17,600 Speaker 7: I don't I think you know. An expose about that 709 00:32:17,840 --> 00:32:21,280 Speaker 7: is is uh is like sort. 710 00:32:21,080 --> 00:32:24,240 Speaker 6: Of boring in a way to you know where it leads. 711 00:32:24,240 --> 00:32:26,440 Speaker 4: It leads you to the thing. As always it's like, oh, 712 00:32:26,480 --> 00:32:29,440 Speaker 4: the whole capitalist system. Rightly, these are all symptoms and 713 00:32:29,480 --> 00:32:31,480 Speaker 4: that is not going to help them with them trying 714 00:32:31,520 --> 00:32:34,560 Speaker 4: to sell this idea that you're isolated because the feminists 715 00:32:34,560 --> 00:32:35,400 Speaker 4: want you isolated. 716 00:32:35,480 --> 00:32:39,240 Speaker 2: Yeah, you're right, Yeah, because you're isolated because the system, 717 00:32:39,600 --> 00:32:42,080 Speaker 2: the system you're within, has kept you separate from people. 718 00:32:42,160 --> 00:32:43,560 Speaker 1: They're all walkable. 719 00:32:43,120 --> 00:32:47,680 Speaker 2: Cities, right, there's content to entaglea. It's woman. 720 00:32:48,520 --> 00:32:50,800 Speaker 6: Yeah, that's it. It all comes to that. 721 00:32:50,920 --> 00:32:53,360 Speaker 4: Yeah, in our space, it's women in uh, you know, 722 00:32:53,400 --> 00:32:56,520 Speaker 4: common politics, it's immigrants, it's it's yeah, always the scapegoat. 723 00:32:56,960 --> 00:32:59,680 Speaker 2: Yeah, well it's the son of a woman and an immigrant. 724 00:33:00,080 --> 00:33:00,400 Speaker 2: I think. 725 00:33:00,440 --> 00:33:05,080 Speaker 1: No, I guess the father of daughters was. 726 00:33:05,080 --> 00:33:07,960 Speaker 2: The line from Spider Verse as well as like as 727 00:33:08,000 --> 00:33:09,760 Speaker 2: the son of a mother and the father of a daughter. 728 00:33:09,960 --> 00:33:15,520 Speaker 2: But it's I do have hope seeing Giant Bomb do 729 00:33:15,560 --> 00:33:18,880 Speaker 2: what you do. When the bad stuff happened, I was 730 00:33:18,880 --> 00:33:22,480 Speaker 2: definitely like games journalism's fucked, Like this is just like 731 00:33:22,600 --> 00:33:26,480 Speaker 2: polygon everything, just like look at it. Just was very 732 00:33:26,560 --> 00:33:28,960 Speaker 2: dark about it. But like, actually, I feel like there 733 00:33:29,000 --> 00:33:32,000 Speaker 2: is an independent wave happening and there are so many 734 00:33:32,080 --> 00:33:35,600 Speaker 2: like amazing creators like Lucy James of course former Giant Bomb. 735 00:33:35,760 --> 00:33:39,120 Speaker 2: She's amazing. I only found her work fairly recently. It's 736 00:33:39,120 --> 00:33:41,480 Speaker 2: like you've got all these amazing creators out there. Gaming 737 00:33:41,560 --> 00:33:43,960 Speaker 2: is becoming more mainstream, and I think that there is 738 00:33:44,120 --> 00:33:48,520 Speaker 2: genuine hope here. There's genuine mainstream interest. It's just a 739 00:33:48,560 --> 00:33:49,400 Speaker 2: question of cracking it. 740 00:33:50,240 --> 00:33:52,800 Speaker 7: Yeah, I mean, I think everyone likes that. It's because 741 00:33:52,800 --> 00:33:54,640 Speaker 7: it's a good story. It's a it's a good story 742 00:33:54,720 --> 00:33:56,520 Speaker 7: with you know, I don't want to call in a 743 00:33:56,520 --> 00:34:01,760 Speaker 7: happy ending, right, but a very like, you know, a 744 00:34:01,840 --> 00:34:05,080 Speaker 7: positive way, a positive outcome of a thing that seemed 745 00:34:05,080 --> 00:34:09,720 Speaker 7: to not have any realistically happy you know, turnout. 746 00:34:09,760 --> 00:34:11,600 Speaker 4: And then and it came from like the fact that 747 00:34:11,640 --> 00:34:14,160 Speaker 4: the audience was so excited. It's like, oh, you know, 748 00:34:14,560 --> 00:34:16,560 Speaker 4: they wanted to do that thing to keep going. We're 749 00:34:16,560 --> 00:34:18,239 Speaker 4: able to keep it going. It's so yeah, you can 750 00:34:18,239 --> 00:34:19,759 Speaker 4: match that up and make that makes sense, and it 751 00:34:19,760 --> 00:34:21,000 Speaker 4: feels like that should be a business. 752 00:34:21,000 --> 00:34:22,040 Speaker 1: And we all agreed, yeah. 753 00:34:22,200 --> 00:34:25,040 Speaker 5: Yeah, And the tone of our conversations internally, you know, 754 00:34:25,080 --> 00:34:27,600 Speaker 5: you go to a month ago versus how we're talking now, 755 00:34:27,640 --> 00:34:29,760 Speaker 5: which is like, oh my god, it is a world different. 756 00:34:29,760 --> 00:34:32,560 Speaker 5: We've got optimism and you know, we're always passionate and everything, 757 00:34:32,600 --> 00:34:34,520 Speaker 5: but now it just really feels like we're free to 758 00:34:34,520 --> 00:34:36,400 Speaker 5: to directly make this stuff the audience wants. 759 00:34:36,560 --> 00:34:36,759 Speaker 2: Yep. 760 00:34:37,120 --> 00:34:37,920 Speaker 6: Yeah, but I think you're right. 761 00:34:37,960 --> 00:34:40,120 Speaker 7: I think that I think you're right about an independent 762 00:34:40,160 --> 00:34:43,040 Speaker 7: sort of wave happening because I think, you know, I 763 00:34:43,080 --> 00:34:45,880 Speaker 7: don't I'm not a big like fate or or you 764 00:34:45,920 --> 00:34:50,160 Speaker 7: know destiny person But what I am is that Yeah, 765 00:34:50,200 --> 00:34:53,319 Speaker 7: well obviously, but but I think like on a long 766 00:34:53,440 --> 00:34:57,719 Speaker 7: enough timeline, you have you know, doors that open that 767 00:34:57,800 --> 00:35:00,759 Speaker 7: allow the sort of like spread up a thing that 768 00:35:00,760 --> 00:35:03,799 Speaker 7: people kind of want to put their energy into and 769 00:35:03,920 --> 00:35:06,640 Speaker 7: have that you know, proliferate in a positive way. And 770 00:35:06,680 --> 00:35:08,959 Speaker 7: I think, you know, on a lot, like I said, 771 00:35:08,960 --> 00:35:11,680 Speaker 7: on a long enough timeline, like odds are, I do 772 00:35:11,719 --> 00:35:13,839 Speaker 7: think that's going to break through the surface and come 773 00:35:13,880 --> 00:35:15,759 Speaker 7: out in a way that makes everyone happy. And I 774 00:35:15,760 --> 00:35:18,160 Speaker 7: think that is a bit of what happened with our story. 775 00:35:18,640 --> 00:35:18,839 Speaker 2: Uh. 776 00:35:18,880 --> 00:35:21,080 Speaker 7: And I can be you know, super jazzed about that, 777 00:35:21,200 --> 00:35:24,880 Speaker 7: especially in the manner did I would like it of 778 00:35:25,040 --> 00:35:26,920 Speaker 7: not to have had to happen so quickly. 779 00:35:27,320 --> 00:35:29,240 Speaker 6: I wish maybe I had. 780 00:35:29,080 --> 00:35:31,640 Speaker 7: Another week or two where Grub and I could have 781 00:35:32,400 --> 00:35:37,920 Speaker 7: handed this plane. But yeah, it it is definitely a 782 00:35:37,960 --> 00:35:39,760 Speaker 7: bright future in that regard for sure. 783 00:35:40,560 --> 00:35:44,080 Speaker 2: Yeah, And it's I also think that I don't know, 784 00:35:44,640 --> 00:35:49,080 Speaker 2: personality is profitable. I think that there's real It requires patience, 785 00:35:49,160 --> 00:35:52,200 Speaker 2: which private equity does not like. But like cool zide media, 786 00:35:52,239 --> 00:35:55,440 Speaker 2: we've done pretty well giving people a runway to not 787 00:35:55,560 --> 00:35:58,560 Speaker 2: fuck up but love them. What you're doing. I feel 788 00:35:58,600 --> 00:36:02,719 Speaker 2: like you guys haven't. I's a question though, so it's 789 00:36:02,800 --> 00:36:04,640 Speaker 2: just you. How many people are you right now? So 790 00:36:04,680 --> 00:36:07,239 Speaker 2: it's usually and a few other five people? Are you 791 00:36:07,320 --> 00:36:09,000 Speaker 2: going to be bringing on others? Are you going to 792 00:36:09,000 --> 00:36:11,560 Speaker 2: be bringing back any of the original GP people who 793 00:36:11,680 --> 00:36:13,680 Speaker 2: haven't been there? Like, what's the plan to expand if 794 00:36:13,719 --> 00:36:16,440 Speaker 2: there is one? Because isn't a problem if you haven't. 795 00:36:16,680 --> 00:36:19,319 Speaker 4: Yeah, I mean the reality is like Backler's right, this 796 00:36:19,320 --> 00:36:22,400 Speaker 4: stuff came together so fast that we don't really have 797 00:36:22,480 --> 00:36:26,080 Speaker 4: insight into what like our own personal financial futures look like. 798 00:36:26,080 --> 00:36:26,480 Speaker 1: With this thing. 799 00:36:26,480 --> 00:36:29,480 Speaker 4: We have an idea, we feel pretty okay about it, 800 00:36:29,520 --> 00:36:32,320 Speaker 4: but it's like, you know, we're going to keep pushing 801 00:36:32,320 --> 00:36:34,120 Speaker 4: to try to grow because as fast as we can grow, 802 00:36:34,200 --> 00:36:35,680 Speaker 4: or as many as many people as we can get 803 00:36:35,719 --> 00:36:38,120 Speaker 4: to support it, we can then begin to look at 804 00:36:38,160 --> 00:36:41,359 Speaker 4: doing other things of bringing other people on. But it's 805 00:36:41,800 --> 00:36:43,800 Speaker 4: it is scary, and so we want to try to 806 00:36:43,800 --> 00:36:45,880 Speaker 4: figure out as much as we can on our own 807 00:36:46,320 --> 00:36:48,880 Speaker 4: so we could be solid and then all of the 808 00:36:48,920 --> 00:36:52,320 Speaker 4: growth can just make sense naturally after that. It wouldn't 809 00:36:52,320 --> 00:36:54,960 Speaker 4: be like, I mean, guys, I couldn't imagine ever having 810 00:36:54,960 --> 00:36:57,120 Speaker 4: more than ten people like. 811 00:36:57,360 --> 00:37:00,560 Speaker 5: Right, it's like like you said, like, we haven't even 812 00:37:00,560 --> 00:37:02,960 Speaker 5: seen the first dollar yet. You know, we we have 813 00:37:03,080 --> 00:37:05,040 Speaker 5: no idea what to expect in terms of this, and 814 00:37:05,080 --> 00:37:07,120 Speaker 5: like even though we were a small outlet under the 815 00:37:07,120 --> 00:37:09,800 Speaker 5: corporate umbrella, you know, there was a freelancer fund and 816 00:37:10,160 --> 00:37:11,960 Speaker 5: budget and things like that, so we were able to 817 00:37:12,280 --> 00:37:14,719 Speaker 5: bring people on and pay them regularly and things like that, 818 00:37:14,840 --> 00:37:17,840 Speaker 5: and just the business realities of it. Uh, you know, 819 00:37:18,000 --> 00:37:20,520 Speaker 5: the Jeff's here definitely looked into it a lot, and 820 00:37:20,760 --> 00:37:21,719 Speaker 5: we we don't know yet. 821 00:37:21,800 --> 00:37:26,359 Speaker 7: But yeah, I mean, I'm you know, I'm very I 822 00:37:26,400 --> 00:37:28,239 Speaker 7: feel like there was a there was a time where 823 00:37:28,360 --> 00:37:31,760 Speaker 7: people were sort of like, oh, another one of these, 824 00:37:32,040 --> 00:37:35,680 Speaker 7: like how how can the market handle another you know, 825 00:37:36,280 --> 00:37:40,360 Speaker 7: Patreon or or independent thing that needs you know, direct 826 00:37:40,400 --> 00:37:43,840 Speaker 7: support to sustain itself. And you know, I kind of 827 00:37:44,040 --> 00:37:46,840 Speaker 7: I kind of throw that argument away. I think it 828 00:37:47,320 --> 00:37:51,400 Speaker 7: is truly a rising tide situation because, you you know, 829 00:37:51,920 --> 00:37:57,080 Speaker 7: the the the independence allows for collaboration in a in 830 00:37:57,120 --> 00:38:00,360 Speaker 7: a really positive and organic way. And I think I 831 00:38:00,360 --> 00:38:04,080 Speaker 7: think a lot of people who tell them themselves that story, 832 00:38:04,120 --> 00:38:06,759 Speaker 7: whether they're you know, involved in the business or they 833 00:38:06,800 --> 00:38:09,279 Speaker 7: are on the audience side of that are really not 834 00:38:09,320 --> 00:38:12,839 Speaker 7: seeing the force for the trees and understanding like no, 835 00:38:12,960 --> 00:38:17,120 Speaker 7: you like, look at how YouTube creators and twitch streamers 836 00:38:17,160 --> 00:38:19,960 Speaker 7: and all these people help each other grow. It is 837 00:38:20,040 --> 00:38:25,200 Speaker 7: all about genuine collaboration and audience sharing and like exposing 838 00:38:25,200 --> 00:38:27,959 Speaker 7: yourself to the people who even if it's someone who 839 00:38:28,040 --> 00:38:32,279 Speaker 7: just very slimly overlaps in that Venn diagram, you know, 840 00:38:32,960 --> 00:38:35,040 Speaker 7: that is the best endorsement you can get. And I 841 00:38:35,080 --> 00:38:38,239 Speaker 7: think there's you know, to your question at of like 842 00:38:38,320 --> 00:38:40,839 Speaker 7: bringing on new people, Like, I don't think there's really 843 00:38:40,880 --> 00:38:43,760 Speaker 7: ever a situation where we wouldn't want to collaborate with anyone. 844 00:38:44,000 --> 00:38:47,279 Speaker 7: Obviously having someone on in the full time capacity is 845 00:38:47,560 --> 00:38:49,759 Speaker 7: a limitation of just what you know, the business is 846 00:38:49,760 --> 00:38:52,000 Speaker 7: able to bring in. But you know, I don't think 847 00:38:52,040 --> 00:38:54,640 Speaker 7: that means that in no way we wouldn't be open 848 00:38:54,680 --> 00:38:56,960 Speaker 7: to really exploring all kinds of stuff with people. I mean, 849 00:38:56,960 --> 00:38:59,719 Speaker 7: that's the point, right like. That is what we talk 850 00:38:59,760 --> 00:39:02,439 Speaker 7: about when we say we're in this together. As you said, 851 00:39:02,520 --> 00:39:05,200 Speaker 7: right like, that is the spirit of that, and if 852 00:39:05,200 --> 00:39:07,000 Speaker 7: we don't do that, well then we're not holding up 853 00:39:07,000 --> 00:39:07,920 Speaker 7: our part of the bargain. 854 00:39:08,280 --> 00:39:10,880 Speaker 2: Are you going to do any event stuff live stuff. 855 00:39:11,120 --> 00:39:13,440 Speaker 2: I realize, all if this is very new, but what 856 00:39:13,480 --> 00:39:15,160 Speaker 2: are you thinking? And it always do not neat to 857 00:39:15,200 --> 00:39:17,600 Speaker 2: be specific, we announced at Packs East. 858 00:39:17,880 --> 00:39:20,600 Speaker 5: The timing worked out crazy, like you know, signatures were 859 00:39:20,600 --> 00:39:23,719 Speaker 5: a signed like the day before pack season. We're able 860 00:39:23,760 --> 00:39:25,920 Speaker 5: to do this big announcement and in the future. We've 861 00:39:25,920 --> 00:39:28,680 Speaker 5: always loved doing packs, Giant Bombs, always had a big 862 00:39:28,680 --> 00:39:30,520 Speaker 5: presence of packs and would love to keep doing that, 863 00:39:30,880 --> 00:39:33,000 Speaker 5: you know, whether it makes sense to like, you know, 864 00:39:33,080 --> 00:39:35,239 Speaker 5: unless we're getting like flown out for something like are 865 00:39:35,280 --> 00:39:36,839 Speaker 5: we going to pay to send the whole crew out 866 00:39:36,840 --> 00:39:39,360 Speaker 5: to games Com or something like that, Like probably no, 867 00:39:39,640 --> 00:39:42,040 Speaker 5: probably not, especially not this early on, but like you know, 868 00:39:42,520 --> 00:39:44,440 Speaker 5: a lot of times places will offer to you know, 869 00:39:44,480 --> 00:39:47,799 Speaker 5: fly you out for preview events or these bigger conferences, 870 00:39:48,040 --> 00:39:49,960 Speaker 5: and yeah, we would when it makes sense, we will 871 00:39:50,000 --> 00:39:50,800 Speaker 5: definitely do that stuff. 872 00:39:50,800 --> 00:39:53,040 Speaker 6: Well, you're going to bring us out for CES right 873 00:39:53,360 --> 00:39:54,120 Speaker 6: in January. 874 00:39:54,320 --> 00:39:56,040 Speaker 2: I don't know how the hell I'm going to get 875 00:39:56,080 --> 00:39:57,719 Speaker 2: you there or whay you're going to sleep, but if 876 00:39:57,719 --> 00:39:59,200 Speaker 2: you have to be in town, I'd love to have 877 00:39:59,280 --> 00:40:02,320 Speaker 2: you on because that CES has become like the fucking 878 00:40:02,320 --> 00:40:05,719 Speaker 2: solidarity Fest. If anyone like we're gonna we're extending see 879 00:40:05,800 --> 00:40:08,239 Speaker 2: yes to two hours per episodes to two a day, 880 00:40:08,280 --> 00:40:10,880 Speaker 2: Like we're gonna have tons of people on, and I 881 00:40:10,960 --> 00:40:13,000 Speaker 2: just think that that's what the indis can do for 882 00:40:13,080 --> 00:40:14,880 Speaker 2: each other. I'm not even saying like put me on. 883 00:40:15,160 --> 00:40:17,759 Speaker 2: I'm just saying the acknowledging and working together on this 884 00:40:17,800 --> 00:40:21,239 Speaker 2: ship is actually how better stuff will be done. Back 885 00:40:21,280 --> 00:40:23,919 Speaker 2: in the course days with Dennis and Future all those 886 00:40:23,920 --> 00:40:25,600 Speaker 2: fuck nuts used to hang out. And I say that 887 00:40:25,719 --> 00:40:28,000 Speaker 2: with deep adoration of said fuck nuts, me being one 888 00:40:28,040 --> 00:40:33,600 Speaker 2: of them. But it's just I think that any independent 889 00:40:33,960 --> 00:40:36,239 Speaker 2: listening to this needs to know that this is like 890 00:40:36,360 --> 00:40:38,840 Speaker 2: the Allies are the people doing this independently too, Not 891 00:40:38,880 --> 00:40:41,160 Speaker 2: to say people at big outlets aren't, but it's like 892 00:40:41,239 --> 00:40:42,239 Speaker 2: we only have each other. 893 00:40:42,520 --> 00:40:44,480 Speaker 1: Mm hm yes, I mean without a doubt. 894 00:40:45,000 --> 00:40:47,000 Speaker 4: Yeah, I'll do the the you know, we're gonna try 895 00:40:47,000 --> 00:40:48,719 Speaker 4: to do GB at Night at Summer game Fest and 896 00:40:48,760 --> 00:40:51,080 Speaker 4: things like that. That's a lot of work right now 897 00:40:51,080 --> 00:40:52,680 Speaker 4: because it's less than a month away and this all 898 00:40:52,760 --> 00:40:53,680 Speaker 4: kind of happened real hot. 899 00:40:53,719 --> 00:40:55,399 Speaker 1: We're doing our best, but you. 900 00:40:55,360 --> 00:40:56,799 Speaker 4: Know, for that, you know, GB at Night is this 901 00:40:56,800 --> 00:40:59,080 Speaker 4: thing where we just have our friends come sit on 902 00:40:59,120 --> 00:41:00,880 Speaker 4: a couch and I interview them and we do like 903 00:41:01,000 --> 00:41:02,960 Speaker 4: six segments a night, and the whole idea is just 904 00:41:03,000 --> 00:41:05,360 Speaker 4: about like getting cool people from the industry into the 905 00:41:05,400 --> 00:41:07,800 Speaker 4: same room together so we could just talk this stuff 906 00:41:07,800 --> 00:41:10,480 Speaker 4: out and it's it's very cathartic. It's oh yeah, we 907 00:41:11,000 --> 00:41:13,279 Speaker 4: you do come out of that feeling more connected and 908 00:41:13,320 --> 00:41:16,080 Speaker 4: like they're oh, there there is one of the ladders up, 909 00:41:16,400 --> 00:41:18,160 Speaker 4: or there's one of the ladders someone else is sending 910 00:41:18,239 --> 00:41:20,319 Speaker 4: down so other people can maybe just have a chance 911 00:41:20,360 --> 00:41:23,440 Speaker 4: to grab a foothold on something. And yeah, that's been 912 00:41:23,440 --> 00:41:25,759 Speaker 4: important to me for a long time, so I'd love 913 00:41:25,760 --> 00:41:27,719 Speaker 4: to keep doing something like that. And you're right that, 914 00:41:27,960 --> 00:41:31,080 Speaker 4: to me, that's the only path forward for getting new 915 00:41:31,080 --> 00:41:32,520 Speaker 4: people into these spaces. 916 00:41:33,120 --> 00:41:35,360 Speaker 2: Well, guys, thank you so much for coming on the show. 917 00:41:35,680 --> 00:41:38,120 Speaker 2: Where can people find you other than johnbomb dot com. 918 00:41:38,840 --> 00:41:41,080 Speaker 4: Let's let's hit giinbomb dot com slash join if you 919 00:41:41,080 --> 00:41:42,919 Speaker 4: want to become a member and support what we're doing. 920 00:41:43,000 --> 00:41:46,080 Speaker 1: Jo yeah, Jeded, that's We'll give you all the information there. 921 00:41:46,440 --> 00:41:49,640 Speaker 4: But other than that, I'm grub dot WTF on Blue 922 00:41:49,640 --> 00:41:51,600 Speaker 4: Sky and that's where I'm mostly posting these days. 923 00:41:51,920 --> 00:41:54,120 Speaker 5: Yep, I'm a Dan Reicherd dot com on Blue Sky, 924 00:41:54,200 --> 00:41:55,360 Speaker 5: Dan Record on Instagram. 925 00:41:56,040 --> 00:42:00,319 Speaker 7: Yes, I am Jeff Bachelar pretty much everywhere, and yeah, 926 00:42:00,360 --> 00:42:03,480 Speaker 7: you know, like that's another good thing, right, Like we're 927 00:42:03,880 --> 00:42:06,680 Speaker 7: you know, we can kind of serve people wherever they are, 928 00:42:06,760 --> 00:42:09,520 Speaker 7: right so, like it doesn't matter where you're looking for us. 929 00:42:09,520 --> 00:42:11,560 Speaker 7: We don't have this kind of like shackle around us 930 00:42:11,560 --> 00:42:13,919 Speaker 7: where we can only do a thing here or there. 931 00:42:13,960 --> 00:42:17,879 Speaker 7: And you know, it's a lot more accessible now, which 932 00:42:17,920 --> 00:42:18,320 Speaker 7: is awesome. 933 00:42:18,960 --> 00:42:20,719 Speaker 2: Thank you so much for joining me, guys, and thank 934 00:42:20,760 --> 00:42:22,720 Speaker 2: you everyone for listening. You can find me at Google 935 00:42:22,719 --> 00:42:25,520 Speaker 2: dot com. That's where I live, and you will now 936 00:42:25,560 --> 00:42:27,640 Speaker 2: hear a message that I will never re record. It's 937 00:42:27,640 --> 00:42:29,080 Speaker 2: going to be the same one from when I was 938 00:42:29,560 --> 00:42:33,080 Speaker 2: a weird band that was unconfident in my podcasting ability. 939 00:42:33,160 --> 00:42:44,080 Speaker 3: Thank you, Thank you for listening to Better Offline. 940 00:42:44,200 --> 00:42:46,640 Speaker 2: The editor and composer of the Better Offline theme song 941 00:42:46,719 --> 00:42:49,359 Speaker 2: is Matasowski. You can check out more of his music 942 00:42:49,360 --> 00:42:53,040 Speaker 2: and audio projects at Matasowski dot com, M A T 943 00:42:53,040 --> 00:42:57,480 Speaker 2: T O S O W s ki dot com. You 944 00:42:57,520 --> 00:43:00,200 Speaker 2: can email me at easy at betrofline dot com or 945 00:43:00,280 --> 00:43:02,719 Speaker 2: visit Better Offline dot com to find more podcast links. 946 00:43:02,760 --> 00:43:03,920 Speaker 3: And of course my newsletter. 947 00:43:04,320 --> 00:43:06,840 Speaker 2: I also really recommend you go to chat dot where's 948 00:43:06,840 --> 00:43:09,319 Speaker 2: youoead dot at to visit the discord, and go to 949 00:43:09,360 --> 00:43:11,760 Speaker 2: our slash Better Offline to check out our reddit. 950 00:43:12,560 --> 00:43:13,920 Speaker 3: Thank you so much for listening. 951 00:43:14,760 --> 00:43:17,240 Speaker 1: Better Offline is a production of cool Zone Media. 952 00:43:17,360 --> 00:43:20,200 Speaker 2: For more from cool Zone Media, visit our website cool 953 00:43:20,280 --> 00:43:23,600 Speaker 2: zonemedia dot com, or check us out on the iHeartRadio app, 954 00:43:23,680 --> 00:43:26,360 Speaker 2: Apple Podcasts, or wherever you get your podcasts.