1 00:00:03,360 --> 00:00:06,399 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:09,800 --> 00:00:11,920 Speaker 2: Hi, my name is Robert Lamb and this is the 3 00:00:12,000 --> 00:00:14,960 Speaker 2: Monster Fact, a short form series from Stuff to Blow 4 00:00:15,000 --> 00:00:19,600 Speaker 2: Your Mind, focusing in on mythical creatures, ideas and monsters 5 00:00:19,600 --> 00:00:27,120 Speaker 2: in time. So far in this series of episodes on 6 00:00:27,160 --> 00:00:32,120 Speaker 2: the monsters of Marvel Comics, we've discussed mummies, mystique and 7 00:00:32,159 --> 00:00:36,640 Speaker 2: the symbiots. But now it's clopper in time. We're of 8 00:00:36,680 --> 00:00:41,040 Speaker 2: course talking about Ben Grimm, a human test pilot transformed 9 00:00:41,040 --> 00:00:45,599 Speaker 2: into an orange rock skin super bruiser by cosmic rays. 10 00:00:46,240 --> 00:00:50,440 Speaker 2: The other humans aboard the experimental spaceship would become Mister Fantastic, 11 00:00:50,560 --> 00:00:54,680 Speaker 2: Invisible Woman and human Torch, and of course now we're 12 00:00:54,720 --> 00:00:58,920 Speaker 2: talking about the thing all together, they're the Fantastic four. 13 00:01:00,200 --> 00:01:04,240 Speaker 2: Grim's skin is encased in plates of stone, reminiscent of 14 00:01:04,319 --> 00:01:09,600 Speaker 2: the epidermal scales or scoots found on various birds and reptiles, 15 00:01:09,760 --> 00:01:13,920 Speaker 2: but more importantly for our discussions here on a few mammals, 16 00:01:14,280 --> 00:01:19,440 Speaker 2: namely the extant armadillo and the extinct glyptodoct. Though with 17 00:01:19,520 --> 00:01:22,759 Speaker 2: Marbles the thing, these plates are not keratin, but some 18 00:01:22,840 --> 00:01:26,440 Speaker 2: form of indestructible rock It's the perfect body armor for 19 00:01:26,520 --> 00:01:30,200 Speaker 2: the sort of superhero who regularly throws down with the 20 00:01:30,360 --> 00:01:35,119 Speaker 2: likes of Doctor Doom, Frankenstein's Monster, and the Incredible Hulk. 21 00:01:35,800 --> 00:01:38,880 Speaker 2: But I didn't decide to do this episode on the 22 00:01:38,920 --> 00:01:44,640 Speaker 2: Thing based purely on Ben Grimm's rocky skin. It was 23 00:01:44,720 --> 00:01:47,880 Speaker 2: actually his fingers that attracted me to the big luck. 24 00:01:48,120 --> 00:01:51,080 Speaker 2: I don't think I'd ever noticed this myself before. But 25 00:01:51,680 --> 00:01:55,360 Speaker 2: while human Grim of course had five digits on each hand, 26 00:01:55,800 --> 00:01:59,480 Speaker 2: Thing has only four, you know, like Mickey Mouse or 27 00:01:59,680 --> 00:02:03,400 Speaker 2: Carter on the Simpsons. In the excellent book marvel Anatomy 28 00:02:03,480 --> 00:02:07,720 Speaker 2: by Mark Sumerek and Daniel Wallace with illustrations by Jonah Loege, 29 00:02:08,000 --> 00:02:11,480 Speaker 2: the authors point out that on occasion, special circumstances allowed 30 00:02:11,520 --> 00:02:16,280 Speaker 2: Grim to retain his human form, including all four original fingers, 31 00:02:16,440 --> 00:02:19,720 Speaker 2: only to lose one in the transformation back to the Thing. 32 00:02:20,560 --> 00:02:24,960 Speaker 2: The authors and illustrator here speculate that beneath his armor plating, 33 00:02:25,400 --> 00:02:28,600 Speaker 2: his ring and pinky fingers are fused together into a 34 00:02:28,680 --> 00:02:32,000 Speaker 2: single digit, and that X ray imagery would reveal all 35 00:02:32,080 --> 00:02:37,000 Speaker 2: the bones of two fingers in things outermost digit. I 36 00:02:37,080 --> 00:02:39,760 Speaker 2: love this detail, but of course, what does it mean? 37 00:02:40,320 --> 00:02:43,480 Speaker 2: Perhaps nothing, but It's interesting to note that most of 38 00:02:43,560 --> 00:02:47,160 Speaker 2: us non superheroes can't move our pinky finger without also 39 00:02:47,240 --> 00:02:50,360 Speaker 2: moving our ring finger, and the reason for this is 40 00:02:50,360 --> 00:02:53,840 Speaker 2: that the nerves for these digits are intertwined. Perhaps this 41 00:02:53,880 --> 00:02:58,160 Speaker 2: anatomical fact has something to do with things tetradactyly. It 42 00:02:58,200 --> 00:03:01,240 Speaker 2: makes it harder for Grim to use normal devices, but 43 00:03:01,320 --> 00:03:05,160 Speaker 2: perhaps the fused finger aids him in grappling monsters and 44 00:03:05,280 --> 00:03:10,880 Speaker 2: hurling debris during superhero battles. A natural world form of 45 00:03:10,919 --> 00:03:15,239 Speaker 2: this fusing, known as syndactyly, occurs infrequently in humans, but 46 00:03:15,360 --> 00:03:18,760 Speaker 2: is a common feature of some organisms, such as the Siamang, 47 00:03:19,160 --> 00:03:22,959 Speaker 2: a primate native to Sumatra in the Melee Peninsula. They 48 00:03:22,960 --> 00:03:26,720 Speaker 2: have naturally occurring webbing between their second and third toes, 49 00:03:26,760 --> 00:03:29,800 Speaker 2: and sometimes the fourth and fifth toes are also webbed 50 00:03:29,840 --> 00:03:33,880 Speaker 2: together as well. The purpose of syndactyly in the Ciamang, however, 51 00:03:34,120 --> 00:03:38,320 Speaker 2: remains elusive, as pointed out by Weisbecker and Nielsen in 52 00:03:38,360 --> 00:03:41,920 Speaker 2: a two thousand and eight article published in BMC Evolutionary Biology. 53 00:03:42,240 --> 00:03:46,400 Speaker 2: Past hypotheses have explored the possibility that the web digits 54 00:03:46,440 --> 00:03:50,080 Speaker 2: are adaptive for the creatures are boreal lifestyle or for 55 00:03:50,240 --> 00:03:53,840 Speaker 2: use in grooming. But the authors find these hypotheses unconvincing 56 00:03:53,880 --> 00:03:56,520 Speaker 2: and stress that it might not be a functional adaptive 57 00:03:56,560 --> 00:04:01,600 Speaker 2: trait at all. A true explanation remains elusive. Thing's fingers 58 00:04:01,640 --> 00:04:04,960 Speaker 2: are not merely webbed, however, but tightly fused into a 59 00:04:05,000 --> 00:04:08,800 Speaker 2: single digit reminiscent of say, a whale's flipper, so the 60 00:04:08,800 --> 00:04:13,240 Speaker 2: comparison is perhaps less than illuminating. We might well compare it, however, 61 00:04:13,400 --> 00:04:18,200 Speaker 2: to cases of complex syndactyly in the natural world, in 62 00:04:18,240 --> 00:04:22,400 Speaker 2: which the bones are fused together as well as the flesh. 63 00:04:22,880 --> 00:04:25,400 Speaker 2: The kangaroo is a great example of this, with its 64 00:04:25,440 --> 00:04:29,719 Speaker 2: middle toes fused together. According to John Simons in the 65 00:04:29,720 --> 00:04:33,160 Speaker 2: twenty thirteen book Kangaroo Quote, this seems to have been 66 00:04:33,200 --> 00:04:36,520 Speaker 2: driven by a change from tree dwelling to ground dwelling, 67 00:04:36,720 --> 00:04:41,719 Speaker 2: but is now marvelously adapted for hopping. By the way 68 00:04:41,760 --> 00:04:44,600 Speaker 2: connecting to our core stuffed to blow your mind episodes 69 00:04:44,640 --> 00:04:46,800 Speaker 2: on the horse, you might find it interesting to know 70 00:04:47,240 --> 00:04:52,840 Speaker 2: that the extinct short faced kangaroo, including the giant Procoptodon, 71 00:04:53,360 --> 00:04:58,520 Speaker 2: actually evolved to feature hoofed single digits on their toes 72 00:04:58,800 --> 00:05:02,599 Speaker 2: as well with the thing. However, Hmmm, I'm gonna have 73 00:05:02,640 --> 00:05:05,760 Speaker 2: to stand by my own hypothesis regarding the fuse digits 74 00:05:06,040 --> 00:05:10,200 Speaker 2: that somehow this is aiding Ben Grimm in collaborating time. 75 00:05:10,360 --> 00:05:12,200 Speaker 2: But I would love to hear from anyone out there 76 00:05:12,320 --> 00:05:17,400 Speaker 2: if you have a hypothesis regarding the curious hands of 77 00:05:17,760 --> 00:05:21,960 Speaker 2: the thing. Tune in for additional episodes of The Monster 78 00:05:22,040 --> 00:05:24,680 Speaker 2: Fact each week. As always, you can email us at 79 00:05:24,760 --> 00:05:36,239 Speaker 2: contact as Stuff to Blow your Mind dot com. 80 00:05:36,360 --> 00:05:39,320 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 81 00:05:39,400 --> 00:05:42,200 Speaker 1: more podcasts from my Heart Radio, visit the iHeartRadio app, 82 00:05:42,320 --> 00:05:45,080 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.