WEBVTT - TechStuff vs. BattleBots

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<v Speaker 1>Brought to you by the reinvented two thousand twelve camera.

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<v Speaker 1>It's ready. Are you get in touch with technology? With

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<v Speaker 1>tech Stuff from how stuff works dot com. Hello again, everyone,

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<v Speaker 1>and welcome to tech stuff. My name is Chris Poulett,

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<v Speaker 1>and I'm an editor at how stuff works dot com.

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<v Speaker 1>Sitting across from me as usual as senior writer Jonathan Strickland.

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<v Speaker 1>No disassemble A nice thank you. I don't usually play

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<v Speaker 1>the quote game, but today's episode is one I've quoted

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<v Speaker 1>from in the past. The box is locked, the lights

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<v Speaker 1>are on. It's robot fighting time, right and uh, and

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<v Speaker 1>we're doing this because of a little Facebook feedback from

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<v Speaker 1>Corey who says, please do a podcast about battle butts

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<v Speaker 1>and now we will. All right then, Actually, the battle

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<v Speaker 1>bots is but one form of robot competition. Um. As

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<v Speaker 1>a matter of fact, there there are many different kinds

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<v Speaker 1>of competition overall. Now, uh, you might be thinking of

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<v Speaker 1>a first which is a different type of robot competition

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<v Speaker 1>in which you build robots that are supposed to solve

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<v Speaker 1>specific projects. It's uh an educational I think of anyway.

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<v Speaker 1>I think of it as an educational robot contest on

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<v Speaker 1>which you are trying to do something constructive with your robot, right,

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<v Speaker 1>Dean Kaman is involved with that one exactly, is exactly

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<v Speaker 1>and I think as a matter of fact, I think

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<v Speaker 1>there is an episode of stuff from the Science Lab

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<v Speaker 1>from a long time ago that may have focused on

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<v Speaker 1>on that. Yeah. Actually they did a visit to first

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<v Speaker 1>to the robot competition because that they tend to take

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<v Speaker 1>place in Georgia. Now, you know, this is one of

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<v Speaker 1>the things that I like about you know, Lego, you

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<v Speaker 1>build these massive things, you can build them in all

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<v Speaker 1>different kinds of configurations, and robots are are similar in

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<v Speaker 1>that you can do all kinds of things. You can

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<v Speaker 1>have them lift things, you can have them move and

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<v Speaker 1>and grapple, and then as with many of my Lego toys,

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<v Speaker 1>you can also bust them into many, many little pieces.

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<v Speaker 1>And that's what battle bots is and it's smash yes. Um.

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<v Speaker 1>The uh, the whole concept is sometimes i would say

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<v Speaker 1>probably mostly attributed to a guy named Mark Thorpe who

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<v Speaker 1>he actually was working for Mr George Lucas UM. He

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<v Speaker 1>was a senior designer for Lucas Toys. Uh, and at

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<v Speaker 1>that point he was he came up with the idea

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<v Speaker 1>of fighting vehicles. UM. You know, basically he was surprised.

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<v Speaker 1>I went to his website in researching this, and he

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<v Speaker 1>said that he was surprised that people seemed sort of

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<v Speaker 1>indifferent to it. And he said, you know what, somebody's

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<v Speaker 1>going to figure out how this is gonna work. In fact,

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<v Speaker 1>that was almost a verbatim direct quote um. But he

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<v Speaker 1>also was thinking about the possibility of creating a radio

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<v Speaker 1>controlled vacuum cleaner. Can you imagine that a robotic vacuum cleaner?

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<v Speaker 1>Uh The idea would be too make it an enjoyable process.

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<v Speaker 1>Mr Thorpe said, Uh. So he started thinking about the

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<v Speaker 1>idea as he was taking is one of his uh

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<v Speaker 1>um inventions apart and said, wait a minute, what if

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<v Speaker 1>I put you know, tools of destruction on this, and

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<v Speaker 1>we we had these robotic remote controlled robots and acume

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<v Speaker 1>cleaner of death. Well yeah, more or less. So essentially

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<v Speaker 1>that's how robot Wars was created. Came up with the

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<v Speaker 1>idea of having a robotic competition which you would build

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<v Speaker 1>remote controlled devices that would attempt to destroy one another

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<v Speaker 1>in an arena. Uh and the arena that's arena itself

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<v Speaker 1>would also be trying to destroy the two robots, so

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<v Speaker 1>there would be obstacles in play, and you could either

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<v Speaker 1>fall prey to them or perhaps manipulate your opponent so that, yes,

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<v Speaker 1>it would become a jumble of of garbage. Yes, UM,

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<v Speaker 1>this was. This started happening around UM and at the

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<v Speaker 1>time you know it launched, it was let's say this

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<v Speaker 1>qualified to the people who would actually want to watch

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<v Speaker 1>something like this a smashing success, no pun intended for once, UM,

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<v Speaker 1>because sometimes it was a flipping success exactly. But yeah,

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<v Speaker 1>it took off, the idea, took off the problem with

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<v Speaker 1>robot wars. And I don't want to get into this

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<v Speaker 1>in lots of detail because I don't know all the

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<v Speaker 1>mechanisms of this. UM. Mr Thorpe worked with a company

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<v Speaker 1>in New York, record company UH to help him finance it.

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<v Speaker 1>The company UM was named Profile and UH Profile Records

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<v Speaker 1>at that point, and apparently after some time there were

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<v Speaker 1>some grappling over the rights to the name and the concept. UH.

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<v Speaker 1>And by that point, you know, I don't wanted to

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<v Speaker 1>skip ahead UH in in a great but this is

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<v Speaker 1>not really a history podcast because we're actually going to

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<v Speaker 1>talk about that UM as the thing is. By that

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<v Speaker 1>by the point where it really got to be a

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<v Speaker 1>serious fight, and we're talking like lawyers are getting involved

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<v Speaker 1>with this enough people were involved with the idea that

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<v Speaker 1>they it sort of took off and other people became

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<v Speaker 1>involved with it, and that's where, you know, some of

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<v Speaker 1>the fans broke off and started their own U league,

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<v Speaker 1>which is now known as battle Bots. Yeah. They had

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<v Speaker 1>become disenchanted with Robot Wars just because of all the

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<v Speaker 1>legal wrangling and UH there was there was there was

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<v Speaker 1>an effort to bring it to UH, to England as

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<v Speaker 1>a television show, which eventually did happen and was very

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<v Speaker 1>successful there than some shows in the United States as well,

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<v Speaker 1>with the United States cast that also were you know,

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<v Speaker 1>followed under the Robot Wars name. But some people during

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<v Speaker 1>this this UH period of turmoil, they just felt like

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<v Speaker 1>they felt like they were being overlooked. They felt like,

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<v Speaker 1>you know, this was supposed to be just about engineers

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<v Speaker 1>and robots specialist building machines and having them compete, and

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<v Speaker 1>it's kind of all getting lost in this legal shuffle.

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<v Speaker 1>So they sort of formed a splinter group and split

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<v Speaker 1>off from there, and that's that was kind of the

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<v Speaker 1>genesis of battle Bots. Ye. And UH, of course, the

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<v Speaker 1>the the people who were in charge of robot Wars

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<v Speaker 1>sued the people who were in charge of battle bots. Um.

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<v Speaker 1>But as as time went on, battle bots sort of

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<v Speaker 1>came to be the primary competition in the United States,

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<v Speaker 1>and robot wars had moved overseas to the United Kingdom. Um.

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<v Speaker 1>And you know the thing is this probably would have

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<v Speaker 1>passed in relative obscurity for people who really like robots,

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<v Speaker 1>but um, in the United States, they and televising BattleBots

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<v Speaker 1>competition on the Honest Channel possible. Well, you know, there

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<v Speaker 1>are a lot of things that have come out of

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<v Speaker 1>Comedy Central that you might not have expected. Yeah, but

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<v Speaker 1>you know, robots fighting each other, and you know, we

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<v Speaker 1>we should say here if you have never seen battle bots,

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<v Speaker 1>when you hear robots fighting each other, you may be

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<v Speaker 1>thinking of because yeah, like humanoid type robots, robots that

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<v Speaker 1>have an anthropomorphic type shape. Uh, that's not the case.

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<v Speaker 1>Some of these robots were quite odd. A lot of

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<v Speaker 1>them look like boxes with wheels, um. And in fact,

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<v Speaker 1>a lot of them that's essentially what their their basic

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<v Speaker 1>form factor was. But you know, it's there was nothing

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<v Speaker 1>inherently comedic, although of course the the play by play

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<v Speaker 1>announcers and the behavior of the crowds could sometimes lend

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<v Speaker 1>a slight comedic air to the proceedings, but it wasn't

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<v Speaker 1>you know, you wouldn't call it a comedy. It was

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<v Speaker 1>a competition, no, no, but it was certainly a lighthearted competition.

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<v Speaker 1>No one, no person or was getting hurt, at least

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<v Speaker 1>not in the arena. Feelings might be heard, certainly, Oh,

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<v Speaker 1>I'm sure there was more than a little bit of that.

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<v Speaker 1>But yes, for for a few brief years here in

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<v Speaker 1>the United States in the early two thousand's and I

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<v Speaker 1>guess technically stretching back to Maybee, but really in the

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<v Speaker 1>early two thousand's, UM, there were a few seasons of

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<v Speaker 1>battle Bots, which I recorded on my DVR and watched

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<v Speaker 1>as far as I know, every episode of and was

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<v Speaker 1>very sorry to see that they canceled it, and I

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<v Speaker 1>was a little concerned that it might disappear. UM actually

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<v Speaker 1>was talking with a friend about the possibility of creating

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<v Speaker 1>a battle bot. As it turned out that we uh

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<v Speaker 1>didn't get very far with that because creating a battle

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<v Speaker 1>bot a robot to do this, we're not talking about, uh,

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<v Speaker 1>you know, something like the Lego mind Storms that would

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<v Speaker 1>be kind of fun too, Whether those would last very

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<v Speaker 1>long in a battle, not in in this particular kind

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<v Speaker 1>of arena, because we're talking about things with spikes and

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<v Speaker 1>buzz saws and ramps, ramps and flying metal, some of

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<v Speaker 1>which gets very very heavy. Uh. It takes a lot

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<v Speaker 1>of pneumatics, UM, heavy duty motors, hydraulics, cydraulics, UM. These

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<v Speaker 1>these tools are very heavy and can do a lot

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<v Speaker 1>of damage to people, which is why the arena is

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<v Speaker 1>completely enclosed. UM, we're not talking about just the sides.

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<v Speaker 1>There's not it's it's not like you might see at

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<v Speaker 1>a race where there's a fence to a certain part,

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<v Speaker 1>but otherwise it's not enclosed. This is in a basically

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<v Speaker 1>in a square box a cage, so before they before

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<v Speaker 1>they compete. Um. So the thing is, though, these are

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<v Speaker 1>very expensive because not only do you build your body,

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<v Speaker 1>you also have to maintain the bot. Say you get

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<v Speaker 1>in this is this is an a tournament format. This competition,

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<v Speaker 1>so you have many rounds of competition. So you get

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<v Speaker 1>a first round match and you are competing against another

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<v Speaker 1>robot with your robot. Let's say you're successful or you know,

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<v Speaker 1>the person's motor the remote control never works, or the

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<v Speaker 1>you know, battery burns out, let's say you are you

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<v Speaker 1>do actually work, and you go against one another. Well,

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<v Speaker 1>the other guy, the other guy's robot tore part of

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<v Speaker 1>the skin of your robot off with the buzz saw

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<v Speaker 1>that's attached to the robot. Well, now you have a

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<v Speaker 1>second round match. What are you gonna do? Well, you

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<v Speaker 1>have to refurbish that. Well, let's say the the hammer

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<v Speaker 1>on the top of your robot with the spike that

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<v Speaker 1>that pierces the arm or the other one and carries

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<v Speaker 1>it into the buzz saw that's in the the arena floor. Um, well,

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<v Speaker 1>you know the thing is it got stuck and the

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<v Speaker 1>motor burned out or if they're gonna have to replace it. Well,

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<v Speaker 1>this is expensive stuff you can't just jump in with, right,

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<v Speaker 1>I mean, and when you've got things like pneumatics and

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<v Speaker 1>hydraulics that may potentially be powering part of your robot,

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<v Speaker 1>You've got lots of tubes that can suffer damage, and

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<v Speaker 1>if there's a leak, then clearly your robot's not going

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<v Speaker 1>to perform up to what the standard was before and

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<v Speaker 1>you need to replace that in the middle. And yeah,

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<v Speaker 1>it can be very expensive. And it's not like there

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<v Speaker 1>are a lot of off the shelf parts for these robots,

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<v Speaker 1>although there are companies that are that kind of catered

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<v Speaker 1>to this this uh, this hobby now, and there are

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<v Speaker 1>some places where you can buy stuff that has been

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<v Speaker 1>specifically geared for use with robots. But especially in the

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<v Speaker 1>early days, this was a lot of do it yourself,

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<v Speaker 1>you know, building, taking various pieces from hardware stores and

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<v Speaker 1>motors and and RF controllers and that kind of thing

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<v Speaker 1>and making it all work together. Now it's really a

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<v Speaker 1>feat of engineering to build one of these things. Yes,

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<v Speaker 1>and it doesn't help to have a machine shop at

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<v Speaker 1>your disposal. So if you can't find the pieces that

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<v Speaker 1>you need, you can make them. Yeah, you can make

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<v Speaker 1>a custom built robot. Well they're all custom built, but

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<v Speaker 1>you can make one where it has unique parts that

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<v Speaker 1>you would not find anywhere else. So let's talk about

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<v Speaker 1>the competition as in itself. Sure, because I'm sorry, Oh no,

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<v Speaker 1>go ahead. So so let's say you you do have

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<v Speaker 1>a few thousand sitting around you want to go ahead

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<v Speaker 1>and give it a try. Um, first of all, it

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<v Speaker 1>would help to go to the battle bots website to

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<v Speaker 1>learn more about the competition. Now, on the on the website,

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<v Speaker 1>you'll find the rules that you need to adhere to

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<v Speaker 1>It's not anything goes. You really have to abide by

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<v Speaker 1>a certain set of rules of those specifications. Yep. So, uh,

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<v Speaker 1>you need to find out what's going on. You need

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<v Speaker 1>to find out when the competitions are going to be.

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<v Speaker 1>It would help to become immersed in the community, learn

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<v Speaker 1>a little bit more about Maybe there's a regional competition

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<v Speaker 1>you could go to to try your robot out, and

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<v Speaker 1>then you need to start thinking about the kind of

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<v Speaker 1>robot you want to build. UM. But let's sticking with

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<v Speaker 1>the competition. So you go to a competition and there

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<v Speaker 1>are several rounds. You're given a pit area sort of

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<v Speaker 1>like a race car might at a at a race,

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<v Speaker 1>where you can set up your shops. So you've got

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<v Speaker 1>all your parts for your robot. You've got your robot itself. Uh.

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<v Speaker 1>This gives you a place to put your tools in

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<v Speaker 1>your parts and do any necessary maintenance or tuning or UH.

0:13:05.840 --> 0:13:09.160
<v Speaker 1>If you've got a switch that goes from mayme to kill,

0:13:09.679 --> 0:13:13.120
<v Speaker 1>this is where you flip that switch and and you

0:13:13.120 --> 0:13:15.400
<v Speaker 1>you are allowed to have a pit crew. Though your

0:13:15.400 --> 0:13:18.559
<v Speaker 1>pit crew has to be a certain size. UM. You know,

0:13:18.960 --> 0:13:22.240
<v Speaker 1>there's no size limit on the team that uh, that

0:13:22.280 --> 0:13:24.760
<v Speaker 1>you used to build your robot. In fact, you can

0:13:24.800 --> 0:13:26.520
<v Speaker 1>have a team of one if you like, yeah, or

0:13:26.600 --> 0:13:30.079
<v Speaker 1>you could have a team of an entire campus if

0:13:30.120 --> 0:13:33.320
<v Speaker 1>you really want to college campus, it could be that big.

0:13:33.640 --> 0:13:37.280
<v Speaker 1>But your pit crew, of course cannot be big. Now

0:13:37.440 --> 0:13:40.600
<v Speaker 1>there are several divisions. Um there's a high school division,

0:13:40.600 --> 0:13:43.200
<v Speaker 1>in a college division, and the pro division, which is

0:13:43.360 --> 0:13:46.240
<v Speaker 1>I don't think necessarily you're a professional robot builder, but

0:13:46.320 --> 0:13:49.480
<v Speaker 1>I think they mean any age group, right, and uh,

0:13:49.559 --> 0:13:52.320
<v Speaker 1>you can you can even get sponsorships, which helps for

0:13:52.400 --> 0:13:54.840
<v Speaker 1>that expensive part of the game of playing this game.

0:13:55.280 --> 0:14:00.280
<v Speaker 1>There are two basic variations on robots recognized in battle Bots.

0:14:00.840 --> 0:14:04.400
<v Speaker 1>There are non walking robots, so essentially anything that uses

0:14:04.400 --> 0:14:07.559
<v Speaker 1>wheels or treadmills, that kind of thing treads or snakes

0:14:07.600 --> 0:14:11.040
<v Speaker 1>along the four snakes along the floor. Yeah, anything that

0:14:11.320 --> 0:14:13.760
<v Speaker 1>is not is not actually lifting a leg and putting

0:14:13.760 --> 0:14:16.640
<v Speaker 1>it down in order to move, uh, that is considered

0:14:16.640 --> 0:14:20.920
<v Speaker 1>a non walking robot. And the weight designations for those um.

0:14:21.240 --> 0:14:23.560
<v Speaker 1>And if you are competing at the high school or

0:14:23.640 --> 0:14:27.600
<v Speaker 1>college level, your non walking robot can weigh a maximum

0:14:27.680 --> 0:14:30.840
<v Speaker 1>of one pounds. If you're a professional, that goes up

0:14:30.880 --> 0:14:35.240
<v Speaker 1>to two hundred twenty pounds, so the walking robots also

0:14:35.280 --> 0:14:39.400
<v Speaker 1>called stop butts, uh those that they can get a

0:14:39.400 --> 0:14:43.800
<v Speaker 1>little heavier, So in high school or college competitions it

0:14:43.880 --> 0:14:46.400
<v Speaker 1>can be up to a hundred sixty pounds and for

0:14:46.440 --> 0:14:49.800
<v Speaker 1>a professional whopping three hundred pounds, So you can have

0:14:49.880 --> 0:14:53.200
<v Speaker 1>a three hundred pounds stomp robot if you are competing

0:14:53.280 --> 0:14:58.400
<v Speaker 1>on a professional battle bots team. Now and a little scary.

0:14:58.720 --> 0:15:01.560
<v Speaker 1>The the whole goal here, I mean we we've alluded

0:15:01.600 --> 0:15:03.120
<v Speaker 1>to it quite a bit, but the whole goal here

0:15:03.160 --> 0:15:06.160
<v Speaker 1>is that you you face off against an opponent. You

0:15:06.160 --> 0:15:09.040
<v Speaker 1>know it's been in both cases. Your your robot is

0:15:09.440 --> 0:15:14.480
<v Speaker 1>normally controlled by remote controls. Normally you would you would

0:15:14.520 --> 0:15:17.240
<v Speaker 1>be under you know, each robot would be under human control,

0:15:17.560 --> 0:15:19.960
<v Speaker 1>although there are rules for autonomous robots which we'll talk

0:15:19.960 --> 0:15:22.280
<v Speaker 1>about in the second and they're pretty fun. But the

0:15:22.320 --> 0:15:24.800
<v Speaker 1>idea here is that you go into a competition. There's

0:15:24.800 --> 0:15:29.320
<v Speaker 1>a set amount of time for the round, and your

0:15:29.360 --> 0:15:33.560
<v Speaker 1>goal is to disable the other robot within that time,

0:15:34.280 --> 0:15:38.840
<v Speaker 1>or to inflict more damage or show better strategy. You know,

0:15:38.920 --> 0:15:41.280
<v Speaker 1>your your your rounds are you The round is judged

0:15:41.280 --> 0:15:44.120
<v Speaker 1>on various criteria like how much damage did you inflict,

0:15:44.280 --> 0:15:46.960
<v Speaker 1>how much damage damage did you receive, and what was

0:15:46.960 --> 0:15:49.040
<v Speaker 1>your you know, how strategic was your attack. If you

0:15:49.080 --> 0:15:50.840
<v Speaker 1>were running away the whole time, you're not gonna be

0:15:50.920 --> 0:15:54.880
<v Speaker 1>judged very well. But if you if you are able

0:15:54.920 --> 0:15:58.120
<v Speaker 1>to disable the other robot, or you inflict more damage

0:15:58.160 --> 0:16:00.800
<v Speaker 1>and play a better game than the other team, then

0:16:00.840 --> 0:16:05.200
<v Speaker 1>you would go on to the next round. So, uh,

0:16:05.240 --> 0:16:09.600
<v Speaker 1>that's that's the general idea. Now we can get down

0:16:09.640 --> 0:16:14.840
<v Speaker 1>into some more specifics, like what what constitutes your you know,

0:16:15.160 --> 0:16:18.440
<v Speaker 1>your robots weaponry. There were some robots that the weapon

0:16:18.560 --> 0:16:21.320
<v Speaker 1>was essentially the fact that the robot itself was shaped

0:16:21.320 --> 0:16:25.720
<v Speaker 1>like a ramp. It was designed to scoot under the

0:16:25.880 --> 0:16:29.000
<v Speaker 1>opposing robot and flip it over in the hopes that

0:16:29.040 --> 0:16:31.600
<v Speaker 1>by turning a robot upside down you have rendered it

0:16:31.840 --> 0:16:36.440
<v Speaker 1>useless because it wasn't designed to move upside down. Uh.

0:16:36.520 --> 0:16:38.840
<v Speaker 1>And then that we saw a lot of robots early

0:16:38.880 --> 0:16:40.800
<v Speaker 1>on that that was the basic design. It was just

0:16:40.960 --> 0:16:43.720
<v Speaker 1>essentially a ramp. It might have a little wheel or

0:16:43.840 --> 0:16:46.960
<v Speaker 1>a treadmill on the ramp to help propel the robot

0:16:47.040 --> 0:16:50.160
<v Speaker 1>over it, you know, the the opposing robot over it,

0:16:50.200 --> 0:16:52.760
<v Speaker 1>so it can flip it over and then we saw

0:16:52.760 --> 0:16:55.640
<v Speaker 1>a lot of robots pop up that could work either

0:16:55.760 --> 0:16:58.920
<v Speaker 1>right side up or upside down. So you know that

0:16:58.920 --> 0:17:02.760
<v Speaker 1>that weapon is a useless but you're supposed to have

0:17:02.840 --> 0:17:05.639
<v Speaker 1>some sort of weapon, right, That's right, that's it's a

0:17:05.680 --> 0:17:10.000
<v Speaker 1>requirement that you do have at least one active weapon

0:17:10.800 --> 0:17:13.879
<v Speaker 1>on on your body, and you can you can participate

0:17:14.040 --> 0:17:17.640
<v Speaker 1>even if your weapon is disabled. I mean you could

0:17:17.640 --> 0:17:19.320
<v Speaker 1>have a giant spike on the front of it and

0:17:19.320 --> 0:17:23.399
<v Speaker 1>that that counts. Uh. But say you have a you know,

0:17:23.440 --> 0:17:27.120
<v Speaker 1>an arm on your your bot and it doesn't move anymore,

0:17:27.600 --> 0:17:30.200
<v Speaker 1>but you move on and you can't get it repaired. Well,

0:17:30.560 --> 0:17:32.679
<v Speaker 1>as long as you still have the weapon attached to

0:17:32.720 --> 0:17:36.080
<v Speaker 1>the bot, if I'm reading the rules correctly, it's still

0:17:36.080 --> 0:17:39.639
<v Speaker 1>allowed to continue to compete it just maybe at a

0:17:39.680 --> 0:17:42.600
<v Speaker 1>sincere or disadvantage the next round. Sure, let's see. I've

0:17:42.760 --> 0:17:45.040
<v Speaker 1>I've seen a number of different kinds of bots. There

0:17:45.040 --> 0:17:47.320
<v Speaker 1>are kinds, as I said before, that might have a

0:17:47.359 --> 0:17:51.280
<v Speaker 1>saw built into them which attempt to uh to destroy

0:17:51.480 --> 0:17:54.879
<v Speaker 1>pieces of the other body. I've seen um uh bots

0:17:54.920 --> 0:17:59.760
<v Speaker 1>with a hammer or or a hatchet um as. If

0:17:59.760 --> 0:18:04.399
<v Speaker 1>I'm not mistaken, grant of MythBusters. Oh he's built several. Yeah,

0:18:04.560 --> 0:18:06.520
<v Speaker 1>I remember the one that that that I saw of

0:18:06.600 --> 0:18:08.919
<v Speaker 1>his was one of those that had a basically a

0:18:08.960 --> 0:18:11.720
<v Speaker 1>spike that would come down and basically try to impale

0:18:12.400 --> 0:18:16.280
<v Speaker 1>the other robot. They have that the wedges. I remember

0:18:16.320 --> 0:18:19.560
<v Speaker 1>one that didn't have a weapon that would necessarily try

0:18:19.600 --> 0:18:22.320
<v Speaker 1>to destroy the other bot, but would try to capture

0:18:22.359 --> 0:18:25.240
<v Speaker 1>it so it could pick it up and and take

0:18:25.280 --> 0:18:28.040
<v Speaker 1>it into the hazards, drop it off there and let

0:18:28.040 --> 0:18:31.399
<v Speaker 1>the let the board do the rest. Yes, yes, um so,

0:18:31.600 --> 0:18:34.800
<v Speaker 1>and and the box hazards included um saws that were

0:18:34.800 --> 0:18:38.399
<v Speaker 1>mounted underneath the floor, so if your robot happened to

0:18:38.400 --> 0:18:41.680
<v Speaker 1>pass over this basically the hole in the floor where

0:18:41.680 --> 0:18:45.320
<v Speaker 1>the saws come up, the box might send the saws

0:18:45.480 --> 0:18:48.119
<v Speaker 1>up through there and cut your robot. Yeah, it was

0:18:48.240 --> 0:18:50.919
<v Speaker 1>very much like an Indiana Jones movie type thing, like

0:18:51.080 --> 0:18:53.640
<v Speaker 1>spikes could fly up out of the floor or not.

0:18:53.680 --> 0:18:55.280
<v Speaker 1>When I say fly, I don't mean like they would

0:18:55.320 --> 0:18:58.359
<v Speaker 1>actually be projectiles they did stop. Yeah, there was the

0:18:58.400 --> 0:19:00.800
<v Speaker 1>spikes would pop up out of the floor or and

0:19:01.320 --> 0:19:06.280
<v Speaker 1>the spikes wouldn't necessarily impale, but they would often overturn robots. Yes, yes,

0:19:06.280 --> 0:19:09.240
<v Speaker 1>and there was a spike strip on the side now, uh,

0:19:09.359 --> 0:19:13.359
<v Speaker 1>there wasn't any anything necessarily that would you know, it

0:19:13.400 --> 0:19:15.760
<v Speaker 1>didn't pop out of the side of the floor, but

0:19:16.040 --> 0:19:18.320
<v Speaker 1>and it wouldn't necessarily impale your robots. Say you just

0:19:18.359 --> 0:19:20.880
<v Speaker 1>bumped it into there. Well you might think, if you've

0:19:20.880 --> 0:19:22.199
<v Speaker 1>never seen this show, you might think, well, it's a

0:19:22.200 --> 0:19:24.240
<v Speaker 1>big deal, right, Yeah, I can get away from that.

0:19:24.600 --> 0:19:27.360
<v Speaker 1>Well not. If the other robot manages to wedge one

0:19:27.359 --> 0:19:30.520
<v Speaker 1>of the spikes into a tread on your robot or

0:19:31.720 --> 0:19:34.639
<v Speaker 1>hand escape, then you're a sitting duck. Yeah. One of

0:19:34.680 --> 0:19:37.160
<v Speaker 1>the rules of battle Butts is that your robot must

0:19:37.160 --> 0:19:40.160
<v Speaker 1>be able to move at minimum two ft per second

0:19:40.280 --> 0:19:42.760
<v Speaker 1>in a straight line. And if your robot is at

0:19:42.840 --> 0:19:45.960
<v Speaker 1>some point uh disabled enough where it's unable to move,

0:19:46.040 --> 0:19:49.200
<v Speaker 1>like let's say it's just stuck moving in circles, then

0:19:49.320 --> 0:19:53.240
<v Speaker 1>the round maybe ended prematurely, and you know, the victory

0:19:53.280 --> 0:19:56.960
<v Speaker 1>given to the other robot because you know you at

0:19:57.000 --> 0:19:59.480
<v Speaker 1>that point, really there's no way for you to to

0:20:00.040 --> 0:20:03.040
<v Speaker 1>when unless the other robot suffers a failure, and in

0:20:03.080 --> 0:20:05.879
<v Speaker 1>which case that's not kind of a hollow victory. Um.

0:20:06.760 --> 0:20:10.880
<v Speaker 1>There there are certain things that are specifically not allowed. Yes,

0:20:11.720 --> 0:20:16.600
<v Speaker 1>projectiles are not allowed unless they are tethered to the robot.

0:20:17.760 --> 0:20:20.560
<v Speaker 1>I would assume this is probably a safety precaution because

0:20:20.640 --> 0:20:25.400
<v Speaker 1>while the the battle box is enclosed, enclosed, and it's

0:20:25.480 --> 0:20:28.359
<v Speaker 1>likely to protect you from a piece of flying shrapnel

0:20:28.400 --> 0:20:31.000
<v Speaker 1>that might spin off of a robot during a collision,

0:20:31.760 --> 0:20:35.800
<v Speaker 1>if you had a machine gun mounted on your battle bot,

0:20:36.040 --> 0:20:39.600
<v Speaker 1>it probably would be you know, it could be depending

0:20:39.600 --> 0:20:42.280
<v Speaker 1>on where you're using, strong enough to pierce the box

0:20:42.359 --> 0:20:45.240
<v Speaker 1>and injure the the spectators outside. This is why I'm

0:20:45.280 --> 0:20:49.120
<v Speaker 1>never allowed to compete. There's no fun in that. Yeah.

0:20:49.160 --> 0:20:52.040
<v Speaker 1>So you can have a projectile if it is tethered

0:20:52.080 --> 0:20:54.399
<v Speaker 1>to the robot, and the project the tether has to

0:20:54.400 --> 0:20:58.119
<v Speaker 1>be eight feet or or less in length. Um, you

0:20:58.200 --> 0:21:01.679
<v Speaker 1>cannot have anything that goes beyond that. You you are

0:21:01.720 --> 0:21:04.760
<v Speaker 1>allowed to use covering weapons, So weapons that could cover

0:21:05.080 --> 0:21:08.840
<v Speaker 1>a uh AN opponent, but they must have the covering

0:21:08.920 --> 0:21:11.840
<v Speaker 1>must be either rigid or semi rigid, and the the

0:21:11.880 --> 0:21:14.960
<v Speaker 1>attacking robot must be able to remove the cover at

0:21:14.960 --> 0:21:17.159
<v Speaker 1>any time. So, in other words, you can have like

0:21:17.240 --> 0:21:19.840
<v Speaker 1>a solid not a net, but like to say, like

0:21:19.840 --> 0:21:22.760
<v Speaker 1>a little cage on a lever come down and and

0:21:22.960 --> 0:21:25.960
<v Speaker 1>encapsulate an opponent, and then you drive your opponent into

0:21:26.000 --> 0:21:28.439
<v Speaker 1>a pit. You could do that, but you could not

0:21:28.920 --> 0:21:32.120
<v Speaker 1>shoot a net at a at a robot and then

0:21:32.200 --> 0:21:34.760
<v Speaker 1>foul its wheels that way. In fact, you're not allowed

0:21:34.760 --> 0:21:37.800
<v Speaker 1>to use any weapons that were specifically designed to foul

0:21:38.359 --> 0:21:43.040
<v Speaker 1>a a a robot's wheels or treads just by getting

0:21:43.080 --> 0:21:45.879
<v Speaker 1>tangled in there. So you couldn't drop like string or

0:21:45.960 --> 0:21:48.760
<v Speaker 1>rope or um. They talk about. You can use balloons

0:21:48.800 --> 0:21:54.080
<v Speaker 1>and air bags to push a robot, but you can't

0:21:54.200 --> 0:21:56.520
<v Speaker 1>use them in such a way so that they come

0:21:56.560 --> 0:21:59.919
<v Speaker 1>off your robot, deflate and then become a fouling hazard.

0:22:02.000 --> 0:22:05.239
<v Speaker 1>Not intentionally anyway. Yeah, if it happens by accident, you

0:22:05.520 --> 0:22:08.680
<v Speaker 1>you you know, that's that's another matter. Electro Magnets are

0:22:08.800 --> 0:22:10.960
<v Speaker 1>there's a there's a very specific use, so you can

0:22:11.000 --> 0:22:14.040
<v Speaker 1>you can have them mounted on your robot and use

0:22:14.119 --> 0:22:15.960
<v Speaker 1>them that way, but they are not supposed to be

0:22:15.960 --> 0:22:18.960
<v Speaker 1>designed to interfere with the radio frequency signal that's sent

0:22:19.000 --> 0:22:22.400
<v Speaker 1>by the remote control and uh, you can't have like

0:22:22.440 --> 0:22:26.480
<v Speaker 1>a cattle prode or uh, something that's going to essentially

0:22:26.680 --> 0:22:29.760
<v Speaker 1>create an electromagnetic field that's going to be so powerful

0:22:29.760 --> 0:22:33.480
<v Speaker 1>that it just causes a robot to you know, go

0:22:33.680 --> 0:22:35.600
<v Speaker 1>down you can't do anything like that. Like, you know,

0:22:36.400 --> 0:22:39.000
<v Speaker 1>that also destroys my plan for my e MP robot

0:22:39.000 --> 0:22:41.399
<v Speaker 1>that was building. I can't do that anymore. And I

0:22:41.480 --> 0:22:44.239
<v Speaker 1>was just about to figure out how I could do

0:22:44.280 --> 0:22:47.679
<v Speaker 1>it without detonating a nuclear warhead. So I was so close.

0:22:48.040 --> 0:22:52.639
<v Speaker 1>But um, you can't use flame or uh weapons that

0:22:52.680 --> 0:22:56.880
<v Speaker 1>would obscure vision as um as a tactic. You can

0:22:57.040 --> 0:23:00.560
<v Speaker 1>use the both of those things in what they call effects.

0:23:01.080 --> 0:23:03.440
<v Speaker 1>But that's sort of like you guys, if you've ever

0:23:03.440 --> 0:23:07.119
<v Speaker 1>watched professional wrestling and they announced the wrestler, and the

0:23:07.160 --> 0:23:09.639
<v Speaker 1>wrestler comes down the ramp and they're all these pyro

0:23:09.760 --> 0:23:12.320
<v Speaker 1>effects that go off and there's a big video playing

0:23:12.320 --> 0:23:14.680
<v Speaker 1>in the background and maybe smoke is coming up. Um,

0:23:14.720 --> 0:23:17.200
<v Speaker 1>you know that's all for the effect of him taking

0:23:17.240 --> 0:23:19.920
<v Speaker 1>the stage or her taking the stage before the match.

0:23:20.119 --> 0:23:22.000
<v Speaker 1>Same sort of thing. That's the idea is that, you know,

0:23:22.000 --> 0:23:23.919
<v Speaker 1>like you have a little flame shooting out the back. Well,

0:23:23.960 --> 0:23:27.080
<v Speaker 1>that's okay if it's just for the entrance or you know,

0:23:27.200 --> 0:23:30.159
<v Speaker 1>a victory lap or something, but you can't use it

0:23:30.200 --> 0:23:32.560
<v Speaker 1>as a weapon. Yeah, but there are things, there are

0:23:32.560 --> 0:23:36.080
<v Speaker 1>reasons why you might not want to do that, including

0:23:36.119 --> 0:23:38.720
<v Speaker 1>the fact that you might have a flammable material on board.

0:23:38.760 --> 0:23:42.280
<v Speaker 1>Now you can't have an internal combustion engine powering your

0:23:42.400 --> 0:23:48.680
<v Speaker 1>bought a motor. But the thing again is if, for example,

0:23:48.720 --> 0:23:52.480
<v Speaker 1>the other bought severs your gas line or whatever it

0:23:52.520 --> 0:23:56.000
<v Speaker 1>is that you're using for fuel, uh, and uh some

0:23:56.080 --> 0:24:00.000
<v Speaker 1>spark catches it on fire, you may lose your entire bot. Uh,

0:24:00.280 --> 0:24:02.360
<v Speaker 1>both bots might get lost in that, because, yeah, you're

0:24:02.359 --> 0:24:05.240
<v Speaker 1>talking about a true flame hazard there. It's a I mean,

0:24:05.600 --> 0:24:08.679
<v Speaker 1>by definition, it has to be a combustible liquid. I

0:24:08.720 --> 0:24:10.720
<v Speaker 1>assume that they would stop the fight and someone would

0:24:10.720 --> 0:24:12.360
<v Speaker 1>go in with a fire extinguisher to put it out,

0:24:12.359 --> 0:24:17.760
<v Speaker 1>but not I would assume before it would do some damage. Um. Also,

0:24:17.880 --> 0:24:19.320
<v Speaker 1>it's going to add to the weight. If you had

0:24:19.400 --> 0:24:22.800
<v Speaker 1>a smoke machine and a you know, little flamethrower on

0:24:22.840 --> 0:24:26.280
<v Speaker 1>there for the effects, then that's how many idly a

0:24:26.320 --> 0:24:30.960
<v Speaker 1>couple of pounds um. And you know, some bots are

0:24:31.000 --> 0:24:32.880
<v Speaker 1>going to want to stay light and some are going

0:24:32.920 --> 0:24:34.879
<v Speaker 1>to want to be heavier, depending on the kind of

0:24:34.880 --> 0:24:37.800
<v Speaker 1>attack that that you're delivering. So you really have to

0:24:37.800 --> 0:24:41.800
<v Speaker 1>be very strategic about what you add to your bot. UM.

0:24:41.960 --> 0:24:45.760
<v Speaker 1>Some bots themselves are weapons to UM. Some of my

0:24:45.800 --> 0:24:49.240
<v Speaker 1>favorites are are what they call spin bots UM. A

0:24:49.280 --> 0:24:53.000
<v Speaker 1>couple of them were made from an upside down walk um,

0:24:53.040 --> 0:24:56.600
<v Speaker 1>which doesn't sound very you know, scary, but if you

0:24:56.640 --> 0:24:59.640
<v Speaker 1>mount things on the outside of these bots and you're

0:24:59.680 --> 0:25:02.880
<v Speaker 1>going at a certain number of RPMs, when you come

0:25:02.880 --> 0:25:06.480
<v Speaker 1>into the say really thin titanium coating of another bot,

0:25:06.520 --> 0:25:09.040
<v Speaker 1>it may rip the outside of that thing right off. Yeah. Yeah,

0:25:09.080 --> 0:25:11.720
<v Speaker 1>these these things like I've seen somewhere. It was essentially

0:25:11.720 --> 0:25:14.879
<v Speaker 1>like a lawnmower arm that would spin around on the

0:25:14.920 --> 0:25:17.000
<v Speaker 1>top of it. And yeah, usually you have a shell

0:25:17.160 --> 0:25:19.280
<v Speaker 1>on the outside of the robot that is capable of

0:25:19.359 --> 0:25:23.120
<v Speaker 1>spinning in one direction or the other. Uh, and then

0:25:23.359 --> 0:25:26.920
<v Speaker 1>the wheels and everything are independent of that, so they

0:25:26.960 --> 0:25:29.919
<v Speaker 1>you know, the spinning motion isn't what propels the robot

0:25:29.960 --> 0:25:34.439
<v Speaker 1>across the floor. It's just another element to the robot. Um.

0:25:34.560 --> 0:25:37.600
<v Speaker 1>It's a very interesting type of weapon. Yeah, it's tricky too,

0:25:37.640 --> 0:25:39.560
<v Speaker 1>because I mean it's going to throw off. The way

0:25:39.560 --> 0:25:42.920
<v Speaker 1>the robot handles is just just from the force that's

0:25:42.960 --> 0:25:47.720
<v Speaker 1>generated from the spinning attack. The impact usually causes both

0:25:47.840 --> 0:25:50.600
<v Speaker 1>robots to go off in a different direction. It looks

0:25:50.600 --> 0:25:53.560
<v Speaker 1>like when a pinball hits a like a bumper and

0:25:53.640 --> 0:25:55.679
<v Speaker 1>a pinball machine. It's just like bing and then it

0:25:55.760 --> 0:26:00.119
<v Speaker 1>just flies across the floor. Um, the I shall will

0:26:00.119 --> 0:26:01.600
<v Speaker 1>point out this point when I when I mentioned that

0:26:01.640 --> 0:26:06.359
<v Speaker 1>they're independent. Uh, each team is allowed to operators. You

0:26:06.359 --> 0:26:08.800
<v Speaker 1>can have two people operating the robots. So you could

0:26:08.840 --> 0:26:13.040
<v Speaker 1>have one person who's essentially steering the robot and driver driver,

0:26:13.119 --> 0:26:16.120
<v Speaker 1>and another person would be the the one operating the weapons.

0:26:16.400 --> 0:26:18.679
<v Speaker 1>And usually you would have two separate controllers working on

0:26:18.720 --> 0:26:22.840
<v Speaker 1>two separate frequencies. Uh. That brings me to another weapon

0:26:22.880 --> 0:26:24.840
<v Speaker 1>that you can't use. You can't use any kind of

0:26:24.840 --> 0:26:28.399
<v Speaker 1>weapon that would interfere with your opponents radio frequencies. So

0:26:28.440 --> 0:26:31.040
<v Speaker 1>no fair jamming the other guy. Yeah, which is yet

0:26:31.080 --> 0:26:33.680
<v Speaker 1>again all the things that I would plan. Like, here's

0:26:33.720 --> 0:26:36.480
<v Speaker 1>the brilliance of my plan is you immediately disabled the

0:26:36.520 --> 0:26:38.440
<v Speaker 1>other robot before it even has a chance to do anything,

0:26:38.480 --> 0:26:39.840
<v Speaker 1>and then you just go on wump up on it.

0:26:39.840 --> 0:26:41.360
<v Speaker 1>Actually you wouldn't even have to do that. You could

0:26:41.359 --> 0:26:43.879
<v Speaker 1>just move in a straight line. The other robot can't move,

0:26:44.440 --> 0:26:46.679
<v Speaker 1>it's just you know, it's disqualified. It has to be

0:26:46.720 --> 0:26:48.520
<v Speaker 1>able to show that it can still move in order

0:26:48.560 --> 0:26:52.400
<v Speaker 1>to be considered viable. Um. Well, even if you don't

0:26:52.400 --> 0:26:55.280
<v Speaker 1>consider that playing dirty, you have to take into account

0:26:55.320 --> 0:26:57.160
<v Speaker 1>the effect it has in the spectators. When the other

0:26:57.560 --> 0:27:00.920
<v Speaker 1>robot doesn't even move, it's no fun, and when both

0:27:01.000 --> 0:27:03.520
<v Speaker 1>robots don't get into it a little bit fun. I'm

0:27:03.560 --> 0:27:06.960
<v Speaker 1>looking at winning dude. Yeah, okay, so um, but here's

0:27:06.960 --> 0:27:08.879
<v Speaker 1>some other stuff that you can do that or that

0:27:09.000 --> 0:27:12.160
<v Speaker 1>that's kind of cool. You can have a jumping robot. Okay,

0:27:12.280 --> 0:27:16.560
<v Speaker 1>you are, Um, you're jumping robot can only there's a

0:27:16.600 --> 0:27:19.200
<v Speaker 1>limit on how high robots are allowed to jump within

0:27:19.280 --> 0:27:22.160
<v Speaker 1>battle bots. That limit is six feet. I was telling

0:27:22.200 --> 0:27:25.119
<v Speaker 1>Chris earlier, if I saw a robot jump six ft

0:27:25.160 --> 0:27:28.040
<v Speaker 1>in the air straight up, I would immediately turn around

0:27:28.040 --> 0:27:29.879
<v Speaker 1>and walk out of the building for fear of my

0:27:30.040 --> 0:27:33.160
<v Speaker 1>life because I don't know. There's something about jumping robot

0:27:33.240 --> 0:27:36.840
<v Speaker 1>that just scares me. Um, there is. Uh. You can

0:27:36.880 --> 0:27:39.040
<v Speaker 1>have a hovercraft as a robot. You could you could

0:27:39.040 --> 0:27:42.760
<v Speaker 1>build your robot could propel itself via the same method

0:27:42.800 --> 0:27:45.800
<v Speaker 1>as a hovercraft. You are not allowed to have powered

0:27:45.800 --> 0:27:49.480
<v Speaker 1>flight or jets or rockets. Though yet again I knew

0:27:49.480 --> 0:27:53.119
<v Speaker 1>you were going to say that, so um also also

0:27:53.600 --> 0:27:57.080
<v Speaker 1>lighten sound. Um, you can't have any device on your

0:27:57.200 --> 0:28:02.120
<v Speaker 1>robot that is meant to blind your opponent, your human opponent. Yeah,

0:28:02.160 --> 0:28:04.840
<v Speaker 1>you can't have like a like a fog light attached

0:28:04.880 --> 0:28:07.240
<v Speaker 1>to your robot that you turn on whenever it's facing

0:28:07.280 --> 0:28:10.639
<v Speaker 1>your opponents. Um And, you can't. You can't use lasers

0:28:10.720 --> 0:28:12.679
<v Speaker 1>either on the outside. You can use lasers on the

0:28:12.680 --> 0:28:16.600
<v Speaker 1>inside if they're used to operate your robot in any way,

0:28:16.680 --> 0:28:19.119
<v Speaker 1>that's fine. You just can't have any exposed lasers that

0:28:19.160 --> 0:28:21.400
<v Speaker 1>are meant to be in effect or anything like that.

0:28:22.160 --> 0:28:24.119
<v Speaker 1>Um And, as we said, you can use flames and

0:28:24.160 --> 0:28:27.640
<v Speaker 1>smoke for just effect purposes. If you are using flames,

0:28:28.040 --> 0:28:31.080
<v Speaker 1>you can only use propane or butane as the fuel,

0:28:31.680 --> 0:28:33.840
<v Speaker 1>and it has to be in gas form. It cannot

0:28:33.840 --> 0:28:36.320
<v Speaker 1>shoot it as liquid or gel, because obviously that would

0:28:36.320 --> 0:28:40.360
<v Speaker 1>be much more dangerous. Um And I was mentioning the

0:28:40.680 --> 0:28:45.160
<v Speaker 1>autonomous robots. You are allowed to build an autonomous robot. Now,

0:28:45.160 --> 0:28:48.440
<v Speaker 1>an autonomous robot acts on its own right. It has

0:28:48.480 --> 0:28:53.480
<v Speaker 1>its own ability to perform actions and and on a

0:28:53.480 --> 0:28:57.640
<v Speaker 1>certain level, make decisions and act upon them. But the

0:28:57.720 --> 0:29:01.760
<v Speaker 1>rule for autonomous robots is that when the match starts,

0:29:01.800 --> 0:29:04.000
<v Speaker 1>it has to be under human control. You have to

0:29:04.000 --> 0:29:06.560
<v Speaker 1>be able to switch it to autonomous modes. So essentially

0:29:06.640 --> 0:29:09.560
<v Speaker 1>it's like you know autopilot, right, you push a button

0:29:09.680 --> 0:29:12.920
<v Speaker 1>or whatever and it switches to autonomous UH mode, and

0:29:12.960 --> 0:29:15.040
<v Speaker 1>then you have to be able to have the ability

0:29:15.400 --> 0:29:19.320
<v Speaker 1>to butt in and take it over manually if needed.

0:29:19.960 --> 0:29:22.920
<v Speaker 1>So as long as it follows those rules, you're allowed

0:29:22.960 --> 0:29:28.160
<v Speaker 1>to have an autonomous robot. That's actually pretty cool. I

0:29:28.160 --> 0:29:30.320
<v Speaker 1>don't remember them doing that back when I was watching

0:29:30.320 --> 0:29:32.280
<v Speaker 1>the show, and unfortunately I haven't seen any of the

0:29:32.320 --> 0:29:35.840
<v Speaker 1>competition since then. UM, if you happen to be in Miami,

0:29:35.840 --> 0:29:41.400
<v Speaker 1>Florida on February, that doesn't give you much time. Based

0:29:41.400 --> 0:29:44.080
<v Speaker 1>on when this podcast is going to publish, you can

0:29:44.160 --> 0:29:47.400
<v Speaker 1>you can see this year's competition at the Coconut Grove

0:29:47.440 --> 0:29:52.000
<v Speaker 1>Expo Center. UM. So getting back to the the actual format.

0:29:52.120 --> 0:29:54.080
<v Speaker 1>So you have you've decided to build a robot. You've

0:29:54.120 --> 0:29:56.200
<v Speaker 1>made all the tough choices. What kind of weapon you want?

0:29:56.320 --> 0:29:58.280
<v Speaker 1>What do you want to build it out of? You've

0:29:58.280 --> 0:30:02.360
<v Speaker 1>had your metallurgically UH gifted friends help you with the

0:30:02.440 --> 0:30:06.560
<v Speaker 1>choice between titanium and steel. Um do you really want

0:30:06.560 --> 0:30:09.960
<v Speaker 1>to use lex hand for the outside? I don't know. Um,

0:30:10.200 --> 0:30:12.680
<v Speaker 1>you've built your bot, you've got extra parts, you've got

0:30:12.760 --> 0:30:14.560
<v Speaker 1>extra tools, you've got your buddies to help you with it.

0:30:15.160 --> 0:30:18.520
<v Speaker 1>You show up at the tournament and you when you enter,

0:30:18.600 --> 0:30:20.880
<v Speaker 1>you're in a tournament grid. So you go up for

0:30:20.960 --> 0:30:26.080
<v Speaker 1>your first bout, and basically it's if you win, you continue, uh,

0:30:26.120 --> 0:30:28.400
<v Speaker 1>you lose, and you stick around and help people out

0:30:28.520 --> 0:30:31.640
<v Speaker 1>because the only people who can share parts, according to

0:30:31.680 --> 0:30:34.000
<v Speaker 1>the rules are people who are already out of the competition.

0:30:34.040 --> 0:30:37.760
<v Speaker 1>So say you've won, but your motor burned out that

0:30:37.840 --> 0:30:41.480
<v Speaker 1>you need for your your actuator arm for your weapon, Well,

0:30:41.600 --> 0:30:44.160
<v Speaker 1>somebody from a previous round or from another competition can

0:30:44.240 --> 0:30:47.120
<v Speaker 1>loan you a motor to use in your bot if

0:30:47.120 --> 0:30:49.400
<v Speaker 1>you don't have one handy, but that person has to

0:30:49.440 --> 0:30:52.440
<v Speaker 1>have already had their robot eliminated. Um. That's why it's

0:30:52.440 --> 0:30:54.760
<v Speaker 1>always good to carry extras of these parts because you're

0:30:54.760 --> 0:30:58.800
<v Speaker 1>gonna need them. Um. But basically, as you progress up

0:30:58.840 --> 0:31:01.840
<v Speaker 1>the ladder, uh, you know eventually they crown a winner.

0:31:01.880 --> 0:31:03.840
<v Speaker 1>Now that this is done in several classes, just like

0:31:03.880 --> 0:31:09.240
<v Speaker 1>you would see in human boxing matches, they're weight classes, right,

0:31:09.280 --> 0:31:12.080
<v Speaker 1>And now that there are in the competitions more robust

0:31:12.160 --> 0:31:15.520
<v Speaker 1>you have high school, college, and pro levels and weight

0:31:15.560 --> 0:31:17.960
<v Speaker 1>classes within those levels, so you don't have a really

0:31:18.000 --> 0:31:20.920
<v Speaker 1>tiny spin bot going up against a you know, a

0:31:21.040 --> 0:31:24.560
<v Speaker 1>crusher buzz saw from you know, the top weight class.

0:31:24.680 --> 0:31:27.080
<v Speaker 1>I have them matched evenly, and and they give out

0:31:27.080 --> 0:31:31.520
<v Speaker 1>awards based on that, um, you know, prize money. There's

0:31:31.640 --> 0:31:34.120
<v Speaker 1>usually something I think that they try to give people.

0:31:34.720 --> 0:31:37.840
<v Speaker 1>I don't know that anyone has become rich being a

0:31:37.880 --> 0:31:42.000
<v Speaker 1>battle bot owner. Yeah, it's really an engineering contest more

0:31:42.000 --> 0:31:43.960
<v Speaker 1>than anything else. Yeah, I think it's I think it's

0:31:44.120 --> 0:31:47.760
<v Speaker 1>more for fun than anything else and bragging rights, um,

0:31:47.880 --> 0:31:50.640
<v Speaker 1>unless you're on the show's space, in which case it's

0:31:50.680 --> 0:31:54.360
<v Speaker 1>a matter of honor. Yes, But um, I think more

0:31:54.400 --> 0:31:57.080
<v Speaker 1>than that though, from what the research I've done since I,

0:31:57.240 --> 0:31:59.600
<v Speaker 1>as I said, I hadn't watched the show in many years,

0:31:59.640 --> 0:32:01.640
<v Speaker 1>I was sort about of it, it seems like there's

0:32:01.680 --> 0:32:05.160
<v Speaker 1>been a real community spring up to teach people how

0:32:05.200 --> 0:32:09.400
<v Speaker 1>to build robots, you know, for hobbyists. Um, there are

0:32:09.400 --> 0:32:12.560
<v Speaker 1>people who make parts for competitions. Now that that weren't

0:32:12.600 --> 0:32:15.360
<v Speaker 1>I mean people take used to take uh you know,

0:32:15.480 --> 0:32:18.760
<v Speaker 1>chainsaws and other parts off the shelf for machine things themselves.

0:32:19.080 --> 0:32:24.760
<v Speaker 1>There these you don't have to be a complete uh

0:32:25.040 --> 0:32:27.720
<v Speaker 1>robotics expert to do this kind of thing. You can

0:32:27.760 --> 0:32:30.200
<v Speaker 1>really get into it and ease yourself in more than

0:32:30.240 --> 0:32:31.560
<v Speaker 1>you used to be able to. And I think there's

0:32:31.560 --> 0:32:35.000
<v Speaker 1>a real um community of people where they just hang

0:32:35.000 --> 0:32:38.720
<v Speaker 1>out and share ideas now where there there probably wasn't before.

0:32:38.760 --> 0:32:42.280
<v Speaker 1>So over the span of uh, just a few years,

0:32:42.800 --> 0:32:44.920
<v Speaker 1>you know, this is the kind of activity that sprung up.

0:32:44.960 --> 0:32:48.560
<v Speaker 1>And I think competitions like this and and first the

0:32:48.600 --> 0:32:52.080
<v Speaker 1>first robotics competition, you know, it's it encourages people to

0:32:52.200 --> 0:32:54.400
<v Speaker 1>learn more about it, and younger people are getting involved

0:32:54.400 --> 0:32:58.480
<v Speaker 1>in it too, so uh, congratulations to them. I hope

0:32:58.480 --> 0:33:00.640
<v Speaker 1>it will make a return to TV. I really miss

0:33:00.720 --> 0:33:03.280
<v Speaker 1>watching the show. It was so much fun. It's a

0:33:03.320 --> 0:33:05.680
<v Speaker 1>lot of fun. And again, you know, nobody people are

0:33:05.680 --> 0:33:07.479
<v Speaker 1>out a lot of money when they lose, but watching

0:33:07.520 --> 0:33:10.880
<v Speaker 1>the robots take each other apart, which is so much fun.

0:33:11.200 --> 0:33:15.160
<v Speaker 1>And it's great to teach the basics of engineering robotics

0:33:15.160 --> 0:33:17.560
<v Speaker 1>that kind of thing. And you often will see things

0:33:17.640 --> 0:33:20.680
<v Speaker 1>that show that people are thinking outside the box, so

0:33:20.720 --> 0:33:25.480
<v Speaker 1>to speak, and that uh that possibly have have applications

0:33:25.480 --> 0:33:28.360
<v Speaker 1>beyond what you know, what some might see is just

0:33:28.440 --> 0:33:32.680
<v Speaker 1>kind of a hobby, so it's simar about Yeah, definitely.

0:33:33.200 --> 0:33:35.800
<v Speaker 1>So if any of you guys have any comments about

0:33:35.840 --> 0:33:38.040
<v Speaker 1>battle bots, maybe you built one and you would like

0:33:38.080 --> 0:33:40.360
<v Speaker 1>to tell us about it, I'd love to hear that, definitely,

0:33:40.480 --> 0:33:42.800
<v Speaker 1>let us know you can. You can contact us on

0:33:42.840 --> 0:33:46.720
<v Speaker 1>Facebook or Twitter. Are handled there is tech stuff hs W,

0:33:47.240 --> 0:33:51.120
<v Speaker 1>or you can email us. That email address is text

0:33:51.160 --> 0:33:54.520
<v Speaker 1>stuff at how stuff works dot com and Chris and

0:33:54.520 --> 0:33:58.960
<v Speaker 1>I will taught to you again really soon. For more

0:33:59.000 --> 0:34:01.480
<v Speaker 1>on this and bathrooms of other topics, visit how stuff

0:34:01.520 --> 0:34:04.360
<v Speaker 1>works dot com. So learn more about the podcast, click

0:34:04.360 --> 0:34:06.720
<v Speaker 1>on the podcast icon in the upper right corner of

0:34:06.720 --> 0:34:10.640
<v Speaker 1>our homepage. The house Stuff Works iPhone app has arrived.

0:34:10.719 --> 0:34:18.160
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