WEBVTT - Weirdhouse Cinema: Krull

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<v Speaker 1>Welcome to Stuff to Blow Your Mind production of My

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<v Speaker 1>Heart Radio. Hey, welcome to Weird House Cinema. This is

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<v Speaker 1>Rob Lamb and this is Joe McCormick. And today we're

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<v Speaker 1>going to be talking about the nineteen three sci fi

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<v Speaker 1>fantasy adventure Krull. And while I'm sure we've done a

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<v Speaker 1>movie that fits into this category before, one of the

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<v Speaker 1>main things that stuck out to me about Krull, at

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<v Speaker 1>least as a film project, is that it has the

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<v Speaker 1>overwhelming aroma of a troubled, big budget production. This is

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<v Speaker 1>a movie that really excels in many domains, especially domains

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<v Speaker 1>where money can make a lot of difference in in

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<v Speaker 1>a production, but also has major issues. This movie is

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<v Speaker 1>a very mixed bag. Some elements are so genuinely wonderful

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<v Speaker 1>and more or less the way they're intended to be.

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<v Speaker 1>Some are kind of dull, maybe even boring. Sometimes others

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<v Speaker 1>are extremely unintentionally funny. Uh. And on top of that,

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<v Speaker 1>it's called Krall. You really cannot beat the phonetics of

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<v Speaker 1>the name, and it all comes together into a preposterous, beautiful,

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<v Speaker 1>disorganized explosion at the Star Wars factory kind of movie. Yeah, Yeah,

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<v Speaker 1>there there's a lot of wonderful weirdness in this one.

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<v Speaker 1>It's gonna be fun to discuss. One note about the title.

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<v Speaker 1>I don't know about everyone else out there, but I've

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<v Speaker 1>seen Krawl multiple times over the years, and I frequently

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<v Speaker 1>find myself having that moment in between viewings where I wonder, wait,

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<v Speaker 1>what was Krall was? And then I have to remind myself, oh,

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<v Speaker 1>Krawl was the planet. That the planet and two suns,

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<v Speaker 1>because other times I'll be like, what is the monster

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<v Speaker 1>name Krawl? The monster on the post is the magical weapon,

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<v Speaker 1>The Crawl is Krawl, that guy with the scruffy beard,

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<v Speaker 1>that's the hero. No, No, it's it's the planet. It's

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<v Speaker 1>like if you titled any movie that takes place on

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<v Speaker 1>Earth Earth, so instead of cool hand, Luke is just Yeah.

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<v Speaker 1>I always think Kroll is the monster because it looks

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<v Speaker 1>like the correct name for like the fish face. Uh

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<v Speaker 1>you know, critter, that's that's keeping the princess hostage. Yeah,

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<v Speaker 1>it would work. It would be like and in Days

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<v Speaker 1>of Your the Cruel came to our world, but now

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<v Speaker 1>it's um, it's the Beast, and the beast is in

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<v Speaker 1>the Black Fortress, and the weapon is the glade and

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<v Speaker 1>our hero is um clown. Right, it's not clown coal.

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<v Speaker 1>It always looks on the screen and in text like

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<v Speaker 1>it's it's spelled almost like clown. This movie has such

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<v Speaker 1>an ineffective hero every time, and the hero is talking.

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<v Speaker 1>When Rachel and I were watching it, we we just

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<v Speaker 1>sort of started making sounds like I don't know. I

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<v Speaker 1>I would I would slightly disagree on on some of

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<v Speaker 1>his heroic moments, but but we'll be Okay, that's fair enough.

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<v Speaker 1>If you're a clown fan, I won't spoil your fund.

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<v Speaker 1>But okay, So, so I mentioned earlier, it's kind of

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<v Speaker 1>an explosion at the Star Wars factory, I think, to

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<v Speaker 1>reference a review that I was reading, a contemporaneous review

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<v Speaker 1>from published in Variety in nineteen eighty two, you could

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<v Speaker 1>also call it an explosion simultaneously at the Star Wars

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<v Speaker 1>factory and the Excalibur factory, because this review said quote,

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<v Speaker 1>although inoffensively designed only to please the senses and appeal

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<v Speaker 1>to one's whimsical sense of adventure, krawl, nevertheless comes off

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<v Speaker 1>as a blatantly derivative hodgepodge of Excalibur meets Star Wars,

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<v Speaker 1>lavishly mounted at a reported cost of twenty seven million

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<v Speaker 1>dollars a collection of action set pieces never gels into

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<v Speaker 1>an absorbing narrative. And it's funny because there's not really

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<v Speaker 1>anything in that paragraph I can disagree with, even though

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<v Speaker 1>I love Krall. Yeah, like this is this is correct,

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<v Speaker 1>But it also is a very fun movie and one

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<v Speaker 1>that I've seen many times over the years. So yeah,

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<v Speaker 1>I keep coming back to it. Uh, something works and that,

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<v Speaker 1>and it's become a cult classic for this reason. Yeah.

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<v Speaker 1>So the Variety review, like many others at the time,

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<v Speaker 1>makes note of the enormous budget. This is twenty seven

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<v Speaker 1>million in you know, nineteen eighty two eighty three dollars. Uh,

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<v Speaker 1>And that is one of the curious things about Kralt.

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<v Speaker 1>This is not the brain eaters. We're not watching a

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<v Speaker 1>Roger Corman production made on the cheap. So I don't

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<v Speaker 1>think any failures of the film can be chalked up

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<v Speaker 1>to lack of resources or lack of ability to realize

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<v Speaker 1>the director's vision or something. This is a luxuriously realized

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<v Speaker 1>almost one wants to say, gilded film with gorgeous location shots.

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<v Speaker 1>You know, they've got all those uh scenes set with

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<v Speaker 1>like the jagged peaks of the Italian mountains, just beautiful, wonderful,

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<v Speaker 1>cavernous indoor sets, including you know my favorite, the thing

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<v Speaker 1>that has a place in my heart, built indoor sets

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<v Speaker 1>of forests, misty, magical fake forests. Yeah, these are great.

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<v Speaker 1>In fact, I'm I'm less into the movie when they're

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<v Speaker 1>actually outdoors, but when they're indoors and they're on like

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<v Speaker 1>an obvious but extremely well executed indoor swamp or indoor

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<v Speaker 1>forest or whatever the case might be, I'm all in. Yeah,

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<v Speaker 1>So you've got all that jolly weird set pieces, uh, costumes, characters,

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<v Speaker 1>and yet I do think I have to agree with

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<v Speaker 1>with the review that Krull does not really work as

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<v Speaker 1>a story. It's almost as if the main characters and

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<v Speaker 1>their motivation are kind of like place holders that somebody

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<v Speaker 1>put in an early draft of a script to kind

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<v Speaker 1>of build a world around, but then they never came

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<v Speaker 1>back and replaced them and filled in the drama. Some

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<v Speaker 1>occasional exceptions emerge, like I can think of a couple

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<v Speaker 1>of really nice dialogue driven scenes here and there, Like

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<v Speaker 1>one is a scene where the hero Colon persuades some

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<v Speaker 1>rowdy bandits to join his quest for some reason. Suddenly

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<v Speaker 1>I think the writing is a lot better in that scene. Yes,

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<v Speaker 1>I think this is the first my first viewing of

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<v Speaker 1>Kroll that well, first of all, this was my first

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<v Speaker 1>viewing of Kroll that was completely solo. In the past,

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<v Speaker 1>I've always watched this with with at least one of

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<v Speaker 1>their person if not a group of people, and there's

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<v Speaker 1>a lot of talking over it. And also this was

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<v Speaker 1>the first time I really got to appreciate the sequence

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<v Speaker 1>in question, which has a number of terrific act actors

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<v Speaker 1>will get to in a minute and just have some

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<v Speaker 1>nice back and forth dialogue, and I'm like, yeah, this

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<v Speaker 1>is this is a solid scene. I like everything about this.

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<v Speaker 1>But meanwhile, some of the other scenes, just like the

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<v Speaker 1>kind of exposition of the quest scenes are I don't know,

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<v Speaker 1>I mean like they I love them, but they they

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<v Speaker 1>do not have a really believable element of human drama

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<v Speaker 1>or character. I think I saw a user review somewhere

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<v Speaker 1>this might have been on letterbox, where someone was like, yeah,

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<v Speaker 1>this is this movie. The plot is a a first

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<v Speaker 1>time dungeon Master's campaign. Yes, and and I can yeah,

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<v Speaker 1>I think that's a fair comment, you know, because you

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<v Speaker 1>get that various feeling of Okay, these characters now meet

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<v Speaker 1>these characters. These characters send the characters here. Now they

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<v Speaker 1>have to go here, and then eventually they're going to

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<v Speaker 1>face the big bat. And uh yeah, yeah. It has

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<v Speaker 1>a It has a simple structure like that, and it

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<v Speaker 1>almost feels like, yeah, of course, I'm not gonna describe

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<v Speaker 1>the characters. That's for the players to do. So that's

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<v Speaker 1>why some of the major characters are kind of empty

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<v Speaker 1>vessels in some respects. Yeah, yeah, yeah, yeah. I think

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<v Speaker 1>some of the semantic content of this film is just

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<v Speaker 1>a skeleton upon which to drape the meat of the movie.

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<v Speaker 1>And the meat is a buffet of delicious sets and

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<v Speaker 1>set pieces mountains, hillsides, swamps, built, indoor forests. The meat,

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<v Speaker 1>of course, is the beast. The meat is alan arms strong,

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<v Speaker 1>and most of all, I would say, the meat is

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<v Speaker 1>the glave. How can you not love the glave? Because

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<v Speaker 1>we really cannot discuss Krull any further without devoting a

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<v Speaker 1>serious explainer to the glave. Once you see Krull, every

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<v Speaker 1>time you close your eyes, you'll see the glave. The

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<v Speaker 1>glave is just part of you. Now. It is like

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<v Speaker 1>a golden, five fingered starfish with knives jutting out of

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<v Speaker 1>each arm. And it is referred to with such solemnity.

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<v Speaker 1>It's it's just wonderful. Yeah, the glave is awesome. The

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<v Speaker 1>glavee is kind of I see about four different elements

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<v Speaker 1>coming into play here. Uh, it's it's it's pretty much

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<v Speaker 1>directly stated that the glaze is like a an important

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<v Speaker 1>sacred symbol that is now in physical weapon form. Uh.

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<v Speaker 1>It is. There. There's a little bit of sort of

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<v Speaker 1>Eastern design to it as well. It's reminiscent of of

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<v Speaker 1>the scharoken that are attributed to the Japanese martial arts.

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<v Speaker 1>For the most part, there's also a little bit of

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<v Speaker 1>a South Asian flair to it. It reminds one of

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<v Speaker 1>the chockrame weapon, a spinning blade weapon. I looked it

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<v Speaker 1>up on Etsy and there are sellers who appear to

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<v Speaker 1>have created glave fidget spinners, which is just perfect. That's great.

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<v Speaker 1>And of course it's also a magical weapon, and in

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<v Speaker 1>this movie, anything magical might also be possibly technological. So

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<v Speaker 1>it also reminds me a lot of the flying silver

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<v Speaker 1>Balls of Death from the Phantasm movies in the sense

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<v Speaker 1>that it doesn't really have to behave in a way

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<v Speaker 1>that makes sense from like a physics or aerodynamics point

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<v Speaker 1>of view. No, it's like a flying starfish circular saw

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<v Speaker 1>that you control with telekinesis right. I'm still thinking about

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<v Speaker 1>that comment you cited that it's a first time Dungeon

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<v Speaker 1>Masters campaign that is so perfect, because I would say

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<v Speaker 1>one of the main reasons for that is that the

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<v Speaker 1>connections from set piece to set piece are very flimsy.

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<v Speaker 1>It's just always like, well, we have to go here now,

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<v Speaker 1>and and that gets you to the next scene that

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<v Speaker 1>you wanted to show. But could you explain why they

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<v Speaker 1>were going from one thing to another? It's I think

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<v Speaker 1>it's rare that you could credit or credits are doing

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<v Speaker 1>the exact one sentence review for this from a letterbox

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<v Speaker 1>from someone about the user name Cinema of Void Rights.

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<v Speaker 1>It's like watching a first time d M test running

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<v Speaker 1>a campaign of a level two parties searching for a

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<v Speaker 1>plus five fidget spinner to fight a space goblin. So

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<v Speaker 1>fidget spinner, there you go. Yeah, a bit harsh, but fair.

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<v Speaker 1>They only gave it one and a half stars. I

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<v Speaker 1>I would give it. I would give it five glades.

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<v Speaker 1>Five glades easy. You would sacrifice all five of your

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<v Speaker 1>fingers in the process of giving it five glaves. All right, well,

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<v Speaker 1>let's get to the elevator pitch here. I would just

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<v Speaker 1>give it a brief one. I would say, it's dungeons

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<v Speaker 1>and lasers. That's a that's a great tagline. Rob. I

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<v Speaker 1>feel like I have been at least lately forgetting that

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<v Speaker 1>the elevator pitch is actually supposed to be a straightforward

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<v Speaker 1>description of the movie. So I wanted to be yeah, okay,

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<v Speaker 1>I've forgotten that lately, and so this time I remembered that.

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<v Speaker 1>I was like, oh, wait, okay, so let me try

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<v Speaker 1>to do that, just so you understand what we're talking about. Um. So,

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<v Speaker 1>like an evil mountain arrives from space and it settles

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<v Speaker 1>down on the world of Kroll. Kroll again is the

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<v Speaker 1>name of the planet. And from this evil space mountain

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<v Speaker 1>pour forth the Slayers who are laser blasting shock troops

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<v Speaker 1>who terrorized the peaceful villages of this magical planet. In

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<v Speaker 1>response to Kingdoms of Krull planned a unite by joining

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<v Speaker 1>by joining in marriage the heirs to their thrones, and

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<v Speaker 1>these are Prince Cowen and Princess Lisa. But before they

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<v Speaker 1>can they can get all their act together, Princess Lissa

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<v Speaker 1>is kidnapped by the Beast, the vile ruler of the

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<v Speaker 1>Space Mountain. Can Cowen save the princess? Probably? Yeah, yeah,

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<v Speaker 1>he has a really good shot head pulling that off.

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<v Speaker 1>All right, Well, let's go ahead and listen to strailer audio.

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<v Speaker 1>Here on a distant planet, a great kingdom was ravaged

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<v Speaker 1>by beings who came from the future to conquer the universe.

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<v Speaker 1>Now the only survivors follow a doubtful scene and its

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<v Speaker 1>own was king. They will hold her in the black forts.

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<v Speaker 1>You must have help at the end. Living in possible journey,

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<v Speaker 1>they must fight an invincible enemy. Use knowledge your seat,

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<v Speaker 1>I shall be your ky. Columbia Pictures presents a world

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<v Speaker 1>apart from anything you have seen before. Grow see sounds

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<v Speaker 1>pretty delightful. It sounds like a big budget eighties swashbuckling

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<v Speaker 1>fantasy sci fi adventure with the James Horner score. Yeah yeah, yeah,

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<v Speaker 1>As we'll discuss, this is James Horner score for sure,

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<v Speaker 1>so it's it's it's not my favorite score in the world.

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<v Speaker 1>It's not my favorite James Horner score, but it's pretty good.

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<v Speaker 1>It's pretty solid. It does everything it needs to do.

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<v Speaker 1>It's not my favorite either, but it has that that

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<v Speaker 1>majesty all the kind of like fluttering brass of the

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<v Speaker 1>orchestra always kind of uh, every other scene sounds like

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<v Speaker 1>a coronation him. Yes, all right. When it comes to

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<v Speaker 1>availability for this film, well, it's widely available. I think

0:13:19.480 --> 0:13:22.120
<v Speaker 1>we both watched it on HBO Max, so it's available

0:13:22.160 --> 0:13:25.040
<v Speaker 1>there at least for now until they take it down.

0:13:25.440 --> 0:13:27.760
<v Speaker 1>They seem to be changing things around a lot over there.

0:13:28.160 --> 0:13:30.000
<v Speaker 1>But but as of right now, they still have a

0:13:30.000 --> 0:13:33.040
<v Speaker 1>lot of good films in the in the collection. Karl

0:13:33.080 --> 0:13:37.600
<v Speaker 1>has also been released in various blue rays, DVD, VHS

0:13:37.640 --> 0:13:40.520
<v Speaker 1>of course, and special editions over the years. There's even

0:13:40.559 --> 0:13:43.960
<v Speaker 1>a VHS style blu ray that came out that really

0:13:44.000 --> 0:13:47.440
<v Speaker 1>captures the original awesomeness of the VHS tape, which I

0:13:47.480 --> 0:13:51.280
<v Speaker 1>fondly remember seeing on the shelves at VHS rental stores

0:13:51.280 --> 0:13:54.200
<v Speaker 1>when I was a kid, because it ultimately looks it

0:13:54.240 --> 0:13:56.319
<v Speaker 1>looks super scary. I think I was a little afraid

0:13:56.360 --> 0:14:00.120
<v Speaker 1>of this VHS box because you see our heroes in

0:14:00.160 --> 0:14:03.559
<v Speaker 1>the foreground and in the background they've merged the Beast

0:14:03.840 --> 0:14:07.280
<v Speaker 1>and the Black Fortress together, and it's just absolutely horrifying.

0:14:07.280 --> 0:14:09.920
<v Speaker 1>He's staring right into my soul with his blood red

0:14:09.960 --> 0:14:13.120
<v Speaker 1>eyes yeah, the mountain is the beast's face. That does

0:14:13.200 --> 0:14:15.280
<v Speaker 1>not happen in the movie. But I also like, is

0:14:15.559 --> 0:14:20.400
<v Speaker 1>this a real picture of the VHS boxes? That tagline? Right? Um,

0:14:20.440 --> 0:14:23.240
<v Speaker 1>I think so. I think this is an accurate recreation

0:14:23.280 --> 0:14:26.440
<v Speaker 1>of the VHS box. Okay, well then I just have

0:14:26.480 --> 0:14:30.160
<v Speaker 1>to share it says journey into a mystical time where

0:14:30.160 --> 0:14:34.560
<v Speaker 1>a horrible beast is the ruler. I feel like somebody

0:14:34.560 --> 0:14:37.120
<v Speaker 1>could have put some more effort into that man maybe.

0:14:37.120 --> 0:14:42.160
<v Speaker 1>So now, coming back to what we've been talking about

0:14:42.280 --> 0:14:46.280
<v Speaker 1>with the basic plot of KRALL versus the this the

0:14:46.280 --> 0:14:49.520
<v Speaker 1>the overall visual style of it. I think that's ultimately

0:14:49.600 --> 0:14:55.400
<v Speaker 1>where KRALL excels via its sets, via its costumes. By

0:14:55.440 --> 0:14:58.200
<v Speaker 1>all accounts, the genesis of this film was it was

0:14:58.200 --> 0:15:00.920
<v Speaker 1>a studio desire for a big fantasy holm and I

0:15:00.960 --> 0:15:02.760
<v Speaker 1>think originally it was going to be a lot more

0:15:03.320 --> 0:15:05.960
<v Speaker 1>uh traditional, and that the beast wasn't going to be

0:15:06.000 --> 0:15:08.040
<v Speaker 1>a space titan, he was going to be a dragon.

0:15:08.560 --> 0:15:12.360
<v Speaker 1>But but they changed over time, and clearly folks were

0:15:12.400 --> 0:15:15.360
<v Speaker 1>brought in to just really breathe a great deal of

0:15:15.480 --> 0:15:20.240
<v Speaker 1>visual life into this piece. It's almost like they gave

0:15:20.520 --> 0:15:23.920
<v Speaker 1>some extremely talented people a coloring book or a paint

0:15:23.920 --> 0:15:25.600
<v Speaker 1>by numbers sort of a thing, and they're like, this

0:15:25.640 --> 0:15:28.480
<v Speaker 1>is the movie we're making. Um, just do what do

0:15:28.520 --> 0:15:31.400
<v Speaker 1>what you can with it. And boy did they ever.

0:15:31.560 --> 0:15:34.120
<v Speaker 1>Like every little corner of the coloring book is just

0:15:34.160 --> 0:15:38.120
<v Speaker 1>colored in with pigments you wouldn't expect or didn't expect

0:15:38.200 --> 0:15:41.120
<v Speaker 1>or didn't know existed. Uh, and it makes it delightful.

0:15:41.200 --> 0:15:43.520
<v Speaker 1>Like some of the choices they make. It's like, for instance,

0:15:43.520 --> 0:15:46.040
<v Speaker 1>it's not an earthlike merely an earthlike planet. No, it's

0:15:46.040 --> 0:15:48.600
<v Speaker 1>a planet with two sons. It's not a dragon, it's

0:15:48.600 --> 0:15:50.800
<v Speaker 1>a space titan. It doesn't live in a just a

0:15:50.840 --> 0:15:52.960
<v Speaker 1>cavern or a castle that lives in a space mountain

0:15:53.040 --> 0:15:56.240
<v Speaker 1>that came from down from the heavens. Uh. There's not

0:15:56.280 --> 0:16:00.000
<v Speaker 1>a magic sword, there's a magic glave. And yeah, everything

0:16:00.200 --> 0:16:03.520
<v Speaker 1>has this wonderful weird sheen to it and they're fabulous

0:16:03.560 --> 0:16:06.520
<v Speaker 1>weird details that are not explained at all, And that's

0:16:06.520 --> 0:16:08.920
<v Speaker 1>something I love in a film like this. I agree

0:16:08.920 --> 0:16:12.000
<v Speaker 1>it's very much a genre mashup. Is this sci fi

0:16:12.080 --> 0:16:14.560
<v Speaker 1>or is this fantasy? It? It doesn't, it doesn't commit

0:16:14.600 --> 0:16:17.240
<v Speaker 1>either way. It's just it's just pulling in whatever seems

0:16:17.280 --> 0:16:20.240
<v Speaker 1>cool in in any given scene. Now, we were also

0:16:20.440 --> 0:16:24.280
<v Speaker 1>enjoying the detail that there was a video game adaptation

0:16:24.320 --> 0:16:27.800
<v Speaker 1>of Krawl was available in the arcades and on a

0:16:27.880 --> 0:16:30.240
<v Speaker 1>hom Atari system. So, first of all, I think this

0:16:30.280 --> 0:16:33.400
<v Speaker 1>is a pretty good looking game given its context. But

0:16:33.480 --> 0:16:36.480
<v Speaker 1>also the main thing I love about it is the

0:16:36.800 --> 0:16:40.200
<v Speaker 1>sound effects. It has these chip generated sound effects that

0:16:40.240 --> 0:16:43.920
<v Speaker 1>are just oh, there's a sound that it makes when

0:16:43.920 --> 0:16:46.480
<v Speaker 1>you're a little coal one sprite picks up an item,

0:16:46.600 --> 0:16:49.120
<v Speaker 1>like when it grabs a piece of the glade. It's

0:16:49.120 --> 0:16:51.120
<v Speaker 1>so good. I wonder if we could even sample that

0:16:51.200 --> 0:16:56.120
<v Speaker 1>sound effect. Can't you just imagine that that sound playing

0:16:56.160 --> 0:16:58.280
<v Speaker 1>anytime you like, pick up a dish to put it

0:16:58.280 --> 0:17:01.600
<v Speaker 1>in the dishwasher. Yeah, it's so perfectly muddy and glitchy

0:17:01.840 --> 0:17:04.920
<v Speaker 1>and fun. Um. I have to say to looking at

0:17:05.000 --> 0:17:07.280
<v Speaker 1>not not merely the arcade cabinet for this, which of

0:17:07.320 --> 0:17:10.199
<v Speaker 1>course many of these arcade cabinets look terrific, but just

0:17:10.240 --> 0:17:12.919
<v Speaker 1>looking at stills from the arcade game at least, I

0:17:12.960 --> 0:17:16.399
<v Speaker 1>was impressed by how much it actually looked like the

0:17:17.040 --> 0:17:18.719
<v Speaker 1>film that was based on. Like I could look at

0:17:18.760 --> 0:17:20.920
<v Speaker 1>the details and be like, oh, those are the Slayers, Okay,

0:17:20.920 --> 0:17:23.920
<v Speaker 1>that's the beast running around. That's clearly the glade being

0:17:23.920 --> 0:17:27.159
<v Speaker 1>thrown about. So um yeah, unlike I can think of

0:17:27.160 --> 0:17:29.640
<v Speaker 1>other examples where you look at it at screenshots from

0:17:29.640 --> 0:17:31.720
<v Speaker 1>these older games, you're like, really, that's supposed to be et.

0:17:32.240 --> 0:17:35.159
<v Speaker 1>That's Indiana Jones. I don't know, I muna say. In

0:17:35.200 --> 0:17:38.399
<v Speaker 1>the poster for the game, Colwan looks right that the

0:17:38.480 --> 0:17:42.679
<v Speaker 1>artist successfully rendered this guy. But Princess Lissa here, they

0:17:42.680 --> 0:17:46.040
<v Speaker 1>gave her a spherical haircut. Yeah, and she has like

0:17:46.119 --> 0:17:49.679
<v Speaker 1>some really deep eyeshadow. I don't remember if she ever

0:17:49.760 --> 0:17:51.399
<v Speaker 1>ended up looking like this in the movie, but she

0:17:51.440 --> 0:17:53.960
<v Speaker 1>looks like she has decided to wed the beasts. Like

0:17:54.040 --> 0:17:58.720
<v Speaker 1>she looks like the princess in peril in in uh

0:17:58.760 --> 0:18:01.920
<v Speaker 1>in the legend, after she has decided that she will

0:18:02.359 --> 0:18:05.439
<v Speaker 1>uh marry or she's been sort of ensourcefuled into dancing

0:18:05.480 --> 0:18:08.240
<v Speaker 1>around with the the villain and that was he also

0:18:08.320 --> 0:18:11.359
<v Speaker 1>called the beast. I can't remember what his name was. Um,

0:18:11.600 --> 0:18:15.640
<v Speaker 1>he's just called evil or some darkness, I think, yes, darkness, Yes,

0:18:15.720 --> 0:18:19.880
<v Speaker 1>Tim Curry, Tim Curry and about a thousand pounds of

0:18:20.000 --> 0:18:31.760
<v Speaker 1>late x and and so forth. All right, let's do

0:18:31.800 --> 0:18:34.840
<v Speaker 1>those connections. Yeah, we have quiet, We have quite a

0:18:34.880 --> 0:18:39.240
<v Speaker 1>selection of talented individuals involved here. Uh, I think I

0:18:39.280 --> 0:18:41.520
<v Speaker 1>can safely say for none of them was this their

0:18:41.520 --> 0:18:43.920
<v Speaker 1>finest work. Well, for a couple of them this might

0:18:43.920 --> 0:18:46.880
<v Speaker 1>have been their their biggest film. But for the most

0:18:46.880 --> 0:18:49.880
<v Speaker 1>part we have several individuals who had done greater things

0:18:49.880 --> 0:18:52.720
<v Speaker 1>before would go on to greater things. At the top

0:18:52.760 --> 0:18:56.640
<v Speaker 1>here we have the director Peter Yates, who lived through

0:18:57.200 --> 0:19:00.000
<v Speaker 1>eleven British TV and film director probably I think probably

0:19:00.160 --> 0:19:05.240
<v Speaker 1>best known for nineteen Bullets starring Steve McQueen, Jacqueline Bassett

0:19:05.520 --> 0:19:09.080
<v Speaker 1>and Robert Vaughan, featuring one of, if not the best

0:19:09.119 --> 0:19:12.080
<v Speaker 1>car chase has ever committed to film. Actually have not

0:19:12.200 --> 0:19:15.760
<v Speaker 1>seen Bullet. I know it's famous for for the car chase. Also,

0:19:15.800 --> 0:19:18.280
<v Speaker 1>I did not realize Robert Vaughan was in it. Who

0:19:18.440 --> 0:19:22.520
<v Speaker 1>was in Batt'll Beyond the Stars. We talked extensively about

0:19:22.600 --> 0:19:26.080
<v Speaker 1>Robert Vaughan's career as a guy in lawyer commercials. Yeah,

0:19:26.119 --> 0:19:28.639
<v Speaker 1>he has a pretty prominent role in Bullet, as I recall,

0:19:29.000 --> 0:19:31.359
<v Speaker 1>It's been a long time since I've seen it, but um,

0:19:31.400 --> 0:19:35.320
<v Speaker 1>but it's a classic. Yates also directed nineteen seventy seven's

0:19:35.400 --> 0:19:37.920
<v Speaker 1>The Deep, based on the novel of the same name

0:19:37.960 --> 0:19:41.520
<v Speaker 1>about double shipwrecks and Barracoutas from Peter Benchley, and that

0:19:41.640 --> 0:19:46.679
<v Speaker 1>start also started um Jacqueline Bassett, Nick Nolty, Robert Shaw

0:19:47.000 --> 0:19:50.240
<v Speaker 1>and Louis Gossett Jr. I've always wanted to see that one,

0:19:50.280 --> 0:19:53.240
<v Speaker 1>but I haven't. Yeah, it looks very it's it's very wet,

0:19:53.600 --> 0:19:57.040
<v Speaker 1>very wet looking film. Um And and I heard what

0:19:57.119 --> 0:19:59.199
<v Speaker 1>it's got A It's like they're going for one ship, right,

0:19:59.240 --> 0:20:01.840
<v Speaker 1>but there's another ship wreck underneath it, like they're going

0:20:01.880 --> 0:20:04.520
<v Speaker 1>for the heroine shipwreck, but that is on top. It

0:20:04.600 --> 0:20:07.720
<v Speaker 1>turns out on top of like a Spanish galleon or

0:20:07.760 --> 0:20:09.439
<v Speaker 1>something that has a bunch of gold in it. And

0:20:09.480 --> 0:20:11.840
<v Speaker 1>then I think they're Baracoutis. But again I haven't seen

0:20:11.880 --> 0:20:18.120
<v Speaker 1>it or read it myself. Not Sharks baracouta Is this time. Yeah, yeah. Now.

0:20:18.320 --> 0:20:22.960
<v Speaker 1>Yates also directed The Year of the Comet, The Dresser

0:20:23.040 --> 0:20:26.679
<v Speaker 1>starring Albert Finney, two time Academy Award nominee for The

0:20:26.760 --> 0:20:30.520
<v Speaker 1>Dresser and also for nineteen seventy nine Breaking Away. So

0:20:30.560 --> 0:20:32.840
<v Speaker 1>you have a talented director here helming this thing, though,

0:20:33.200 --> 0:20:34.960
<v Speaker 1>I think if you look at his other films, like

0:20:35.000 --> 0:20:37.000
<v Speaker 1>this is the only one that's really kind of a

0:20:37.040 --> 0:20:39.800
<v Speaker 1>big budget genre piece. So I think he was branching

0:20:39.800 --> 0:20:42.600
<v Speaker 1>out and trying something new here. Yeah. I read somewhere

0:20:42.640 --> 0:20:44.679
<v Speaker 1>that he he sort of looked at this as as

0:20:44.720 --> 0:20:48.440
<v Speaker 1>an amusing challenge, like that this is not somebody who's

0:20:48.440 --> 0:20:50.840
<v Speaker 1>otherwise going to be making fantasy films. He's like, well,

0:20:50.880 --> 0:20:53.840
<v Speaker 1>I wonder if I could do it now. The writer

0:20:54.040 --> 0:20:56.320
<v Speaker 1>on this, or at least the right I don't recall

0:20:56.359 --> 0:20:59.720
<v Speaker 1>the history on the screenplay exactly, but our final credited

0:20:59.840 --> 0:21:03.000
<v Speaker 1>right or who gets all the credit is Stanford Sherman.

0:21:03.480 --> 0:21:07.040
<v Speaker 1>Dates unknown on Stanford here, but he's a screenwriter who

0:21:07.040 --> 0:21:09.760
<v Speaker 1>wrote for such shows as TV shows as The Man

0:21:09.800 --> 0:21:13.400
<v Speaker 1>from Uncle and the six nine sixties Batman series, multiple

0:21:13.400 --> 0:21:17.320
<v Speaker 1>episodes of that. His film screenplays and include Kroll The

0:21:17.320 --> 0:21:20.120
<v Speaker 1>Man who Wasn't There, which is a Steve Guttenberg Invisible

0:21:20.160 --> 0:21:25.159
<v Speaker 1>Man movie, and is The Ice Pirates. Oh okay, so

0:21:25.200 --> 0:21:28.960
<v Speaker 1>The Man who Wasn't There? Not the Cohen Brothers movie, right, right,

0:21:29.000 --> 0:21:32.760
<v Speaker 1>This is a Steve Guttenberg Invisible Man movie. I'm I

0:21:32.760 --> 0:21:36.199
<v Speaker 1>believe it is a comedy, but you know, all the

0:21:36.240 --> 0:21:38.679
<v Speaker 1>best to the goot, but I'm not in a big

0:21:38.760 --> 0:21:41.880
<v Speaker 1>hurry to watch this movie. Oh but you mentioned Ice Pirates.

0:21:41.960 --> 0:21:45.280
<v Speaker 1>That's something people have told us to cover on Weird House. Yeah,

0:21:45.359 --> 0:21:47.840
<v Speaker 1>i'd have to. I only have vague memories of watching

0:21:47.880 --> 0:21:50.640
<v Speaker 1>Ice Pirates. I can't remember how inappropriate it is, So

0:21:51.320 --> 0:21:55.080
<v Speaker 1>that's one of those that will require a review first. Okay,

0:21:55.840 --> 0:21:58.440
<v Speaker 1>all right, let's get into the wonderful cast for this film,

0:21:58.480 --> 0:22:03.959
<v Speaker 1>starting though with the star playing Cowlin, which, again it's

0:22:04.000 --> 0:22:06.800
<v Speaker 1>really hard to not to say clown reading this name,

0:22:06.840 --> 0:22:10.080
<v Speaker 1>but played by Ken Marshall, who was born nineteen fifty

0:22:10.080 --> 0:22:13.640
<v Speaker 1>and American Juilliard trained actor. Acted from nineteen seventy nine

0:22:13.680 --> 0:22:16.520
<v Speaker 1>through two thousand and three. He may also be familiar

0:22:16.560 --> 0:22:19.680
<v Speaker 1>to some of our listeners as Lieutenant Commander Michael Eddington

0:22:20.040 --> 0:22:23.400
<v Speaker 1>on Deep Space nine. I'm a little foggy on these episodes,

0:22:23.440 --> 0:22:26.199
<v Speaker 1>but I think he's like a trader to the Federation

0:22:26.280 --> 0:22:29.240
<v Speaker 1>who ends up joining up with the one of that

0:22:29.320 --> 0:22:33.119
<v Speaker 1>rag tag group of civilizations that had like the Shape Changer,

0:22:33.200 --> 0:22:37.919
<v Speaker 1>the changeling species in it, and some other creatures. He

0:22:38.000 --> 0:22:41.199
<v Speaker 1>also played Marco Polo in a three mini series and

0:22:41.280 --> 0:22:46.560
<v Speaker 1>also appeared in the movie Feds. Um. I have to say,

0:22:46.680 --> 0:22:50.520
<v Speaker 1>like I I agree, he's not maybe the best in

0:22:50.560 --> 0:22:54.160
<v Speaker 1>this but I feel like in those scenes that have good,

0:22:54.320 --> 0:22:57.800
<v Speaker 1>well written dialogue, and he's also surrounded by often an

0:22:57.800 --> 0:23:02.399
<v Speaker 1>incredible group of of more talented, more experienced actors. I

0:23:02.640 --> 0:23:07.000
<v Speaker 1>found that I bought his charismatic you know, you know,

0:23:07.080 --> 0:23:10.720
<v Speaker 1>raising everybody up, getting everybody united, his little speeches and

0:23:10.760 --> 0:23:14.199
<v Speaker 1>so forth. I bought into that. So at least some

0:23:14.240 --> 0:23:16.240
<v Speaker 1>of the time, I find that he works pretty well

0:23:16.240 --> 0:23:18.399
<v Speaker 1>on screen. Oh sure, I mean he I mean I

0:23:18.440 --> 0:23:20.240
<v Speaker 1>was making a little bit of fun. But also he

0:23:20.359 --> 0:23:22.719
<v Speaker 1>is fun in the role, like I would not replace

0:23:22.800 --> 0:23:27.800
<v Speaker 1>Ken Marshall here, right alright. His his love interest, of course,

0:23:28.000 --> 0:23:33.200
<v Speaker 1>is Princess Uh Lisa is it? Lisa Lissa Lissa l

0:23:33.400 --> 0:23:37.879
<v Speaker 1>y s s a play by Lisette Anthony, British actor

0:23:37.960 --> 0:23:41.720
<v Speaker 1>known for such titles as Dracula Dead and Loving It,

0:23:43.359 --> 0:23:48.080
<v Speaker 1>Husbands and Wives, and reboot of Dark Shadows. She also

0:23:48.119 --> 0:23:51.480
<v Speaker 1>appears in the Anton Corbin music video for the solid

0:23:51.600 --> 0:23:55.120
<v Speaker 1>depeche Mode song I Feel for You. I don't really

0:23:55.119 --> 0:23:57.920
<v Speaker 1>remember this music video, but it's a solid track. It's

0:23:57.920 --> 0:24:00.000
<v Speaker 1>not one of the depeche Mode tracks that annoys me.

0:24:00.560 --> 0:24:03.800
<v Speaker 1>She also did an episode of Tales from the crypt Forever, Ambergriss.

0:24:03.800 --> 0:24:06.600
<v Speaker 1>This is an episode that had Roger Daltry and Steve

0:24:06.640 --> 0:24:09.840
<v Speaker 1>you Sime in it. And uh, yeah, she's a kidnapped

0:24:09.800 --> 0:24:12.679
<v Speaker 1>princess in this movie, so her performance hits all the

0:24:12.720 --> 0:24:15.280
<v Speaker 1>expected notes for that kind of a role. Uh. And

0:24:15.320 --> 0:24:17.399
<v Speaker 1>I also was reading that her voice was apparently dubbed

0:24:17.400 --> 0:24:19.040
<v Speaker 1>in the final cut, so we have to take that

0:24:19.119 --> 0:24:23.399
<v Speaker 1>into account. I was noticing that in nearly every scene

0:24:23.440 --> 0:24:25.840
<v Speaker 1>there's a bit of a twinkle in her eye, like

0:24:25.960 --> 0:24:30.440
<v Speaker 1>she's almost on the edge of playing it for comedy. Uh.

0:24:30.480 --> 0:24:34.159
<v Speaker 1>I sense an awareness of the campiness of the movie

0:24:34.240 --> 0:24:36.960
<v Speaker 1>that a little bit comes through on the screen, like, Uh,

0:24:37.240 --> 0:24:40.359
<v Speaker 1>I mean this not in an insulting way. She plays

0:24:40.400 --> 0:24:42.679
<v Speaker 1>the role almost as if she's playing kind of like

0:24:42.920 --> 0:24:46.320
<v Speaker 1>a princess in an SNL sketch. Yeah. Yeah, I think

0:24:46.320 --> 0:24:48.159
<v Speaker 1>if it is the right tone for this because, like

0:24:48.200 --> 0:24:53.400
<v Speaker 1>you say, it bordering on comedy without actually venturing into

0:24:53.440 --> 0:24:58.120
<v Speaker 1>that territory, without actually subverting the film or the role

0:24:58.520 --> 0:25:02.960
<v Speaker 1>to any extent. Yeah, I can see that twinkle. All right. Well,

0:25:02.960 --> 0:25:05.280
<v Speaker 1>you can't have a story like this without a wizard

0:25:05.359 --> 0:25:08.639
<v Speaker 1>in it, and actually we have multiple wizards in this film,

0:25:08.680 --> 0:25:10.760
<v Speaker 1>but we have at least one who really knows what

0:25:10.800 --> 0:25:12.880
<v Speaker 1>he's doing. I bet you also didn't think you get

0:25:12.880 --> 0:25:15.760
<v Speaker 1>a Dune crossover in Krawl. Oh yeah, we got at

0:25:15.840 --> 0:25:18.359
<v Speaker 1>least a couple of them. Here. This is the character

0:25:18.600 --> 0:25:21.560
<v Speaker 1>and who I'm I'm blanking on how we pronounced this one.

0:25:21.600 --> 0:25:28.120
<v Speaker 1>It's why inn, Why are so unior? Yeah? Uinier uinear Yes,

0:25:28.280 --> 0:25:31.760
<v Speaker 1>a kind of wizard and seer uh and just general

0:25:31.920 --> 0:25:34.439
<v Speaker 1>wise dude, he's putting the party together. He's the one

0:25:34.480 --> 0:25:37.760
<v Speaker 1>who shows up after stuff goes goes poorly and says,

0:25:37.800 --> 0:25:40.000
<v Speaker 1>all right, we need to we need to solve this

0:25:40.040 --> 0:25:43.400
<v Speaker 1>peace problem. Played by the wonderful Freddie Jones, who lived

0:25:44.440 --> 0:25:47.679
<v Speaker 1>through twenty nineteen. And Yeah, he's a real treat in this.

0:25:48.000 --> 0:25:51.040
<v Speaker 1>He's got a he's got a strong screen presence. He's

0:25:51.080 --> 0:25:54.040
<v Speaker 1>one of I think the central grounding performances in the film.

0:25:54.760 --> 0:25:57.359
<v Speaker 1>H Every scene he's in, he can he breathes a

0:25:57.400 --> 0:26:02.000
<v Speaker 1>sort of seriousness in life into it. The Dune crossover,

0:26:02.080 --> 0:26:04.800
<v Speaker 1>of course, is that he played through for Hollatt in

0:26:04.960 --> 0:26:08.520
<v Speaker 1>David Lynch's eighty four adaptation of Dune. He was also

0:26:08.560 --> 0:26:11.000
<v Speaker 1>in Lynch's nineteen eighty film The Elephant Man. He did

0:26:11.119 --> 0:26:13.360
<v Speaker 1>he did a lot of TV work. He also had

0:26:13.400 --> 0:26:15.720
<v Speaker 1>memorable roles in such films as eighty five is Young

0:26:15.760 --> 0:26:22.040
<v Speaker 1>Sherlock Holmes, Firestarter, the nineteen eighty two Clint Eastwood, UH

0:26:22.440 --> 0:26:27.840
<v Speaker 1>Fighter Jet SR seventy one movie Firefox, and n Zulu Dawn.

0:26:28.440 --> 0:26:32.280
<v Speaker 1>What would you call his facial hair style in this

0:26:33.160 --> 0:26:37.000
<v Speaker 1>in Krall? I don't know what the exact name for that.

0:26:37.119 --> 0:26:39.360
<v Speaker 1>It's like a mustache that goes down and becomes two

0:26:39.440 --> 0:26:42.800
<v Speaker 1>beardlets on either side. And the great thing I included

0:26:42.840 --> 0:26:45.080
<v Speaker 1>this for you, Joe, is if you put his character

0:26:45.119 --> 0:26:48.600
<v Speaker 1>and Krall next to his character in Dune, it basically

0:26:48.600 --> 0:26:52.679
<v Speaker 1>looks like his beard pieces were subsequently removed after the

0:26:52.680 --> 0:26:57.439
<v Speaker 1>filming of Krall and pasted on his eyebrows for the character.

0:26:57.480 --> 0:27:03.040
<v Speaker 1>And it's just a face wristole inversion. I was thinking

0:27:03.080 --> 0:27:06.040
<v Speaker 1>of the two parts of his beard as lobes, like

0:27:06.119 --> 0:27:10.359
<v Speaker 1>his beard has two lobes, like the lobes of a brain.

0:27:11.320 --> 0:27:14.320
<v Speaker 1>And uh yeah, I don't know, I I can't think

0:27:14.359 --> 0:27:16.960
<v Speaker 1>of anywhere else I've seen this. Anyways, he's great, like

0:27:17.040 --> 0:27:19.720
<v Speaker 1>I said, anytime he's on screen, he's got a very

0:27:20.320 --> 0:27:24.720
<v Speaker 1>loud presence that I think works really well, really fills

0:27:24.760 --> 0:27:27.679
<v Speaker 1>up those big, huge sets in a way that a

0:27:27.680 --> 0:27:31.080
<v Speaker 1>lot of performances don't. And this character also has a

0:27:31.119 --> 0:27:33.879
<v Speaker 1>love interest of sorts as well. Discuss the Widow of

0:27:33.920 --> 0:27:39.000
<v Speaker 1>the Web played by Francesca honest Uh born English actor,

0:27:39.119 --> 0:27:42.240
<v Speaker 1>known for her roles as Lady Jessica in David Lynch's

0:27:42.280 --> 0:27:46.600
<v Speaker 1>Dune from So there's our other Dune connection. She was

0:27:47.160 --> 0:27:50.439
<v Speaker 1>Lily in the mini series of the same name. She

0:27:50.560 --> 0:27:54.399
<v Speaker 1>was Lady Macbeth in that pretty great ninetevent one adaptation

0:27:54.440 --> 0:27:57.560
<v Speaker 1>starring John Finch that was was long one of my

0:27:57.640 --> 0:28:01.960
<v Speaker 1>favorite Macbeth adaptations. And anyway, she's been very active in film,

0:28:01.960 --> 0:28:04.439
<v Speaker 1>TV and theater over the years, and was active as

0:28:04.440 --> 0:28:07.800
<v Speaker 1>recently as She plays a nice tragic role in this.

0:28:08.880 --> 0:28:11.119
<v Speaker 1>But you know what else you didn't think you were

0:28:11.119 --> 0:28:14.720
<v Speaker 1>going to get in Krall is the Green bass Vampire. Yeah,

0:28:15.240 --> 0:28:17.920
<v Speaker 1>I had. For the most part, I forgot he was

0:28:17.960 --> 0:28:21.000
<v Speaker 1>in this. I think all subsequent viewings of Krall came

0:28:21.080 --> 0:28:26.160
<v Speaker 1>before I really appreciated the awesomeness of Alan Armstrong, who

0:28:26.200 --> 0:28:31.280
<v Speaker 1>plays a a bandit um, an axe wielding bandit ruler

0:28:31.560 --> 0:28:34.280
<v Speaker 1>who answers to no man and wears a spiked choker

0:28:34.320 --> 0:28:37.400
<v Speaker 1>around his neck. So that nobody can strangle him. Um,

0:28:37.440 --> 0:28:41.080
<v Speaker 1>this is the thirty seven year old Alan Armstrong uh

0:28:41.280 --> 0:28:44.800
<v Speaker 1>Boord six. We've talked about him here before on the show.

0:28:44.840 --> 0:28:48.280
<v Speaker 1>He was of course in Split Second, but we mainly

0:28:48.280 --> 0:28:52.560
<v Speaker 1>discussed him in our episode on the brilliant snooker musical

0:28:52.920 --> 0:28:56.040
<v Speaker 1>Billy the Kid in the Green Bay's Vampire. I have

0:28:56.160 --> 0:29:00.640
<v Speaker 1>to point out that the Wikipedia page for Kroll describes

0:29:00.800 --> 0:29:05.360
<v Speaker 1>his character in Krull Torquil as quote a man who

0:29:05.400 --> 0:29:08.000
<v Speaker 1>favors an act and as a leader of a group

0:29:08.040 --> 0:29:12.280
<v Speaker 1>of bandits. You know you've really made an impression when

0:29:12.280 --> 0:29:14.360
<v Speaker 1>the first thing they say about you is that you

0:29:14.440 --> 0:29:18.280
<v Speaker 1>favor an ax. He does always have a super shiny

0:29:18.320 --> 0:29:20.720
<v Speaker 1>axe on him. But this is a great role. This

0:29:20.720 --> 0:29:23.520
<v Speaker 1>is especially for Alan Armstrong, who who has you know,

0:29:23.560 --> 0:29:26.800
<v Speaker 1>as a great character actor doesn't always have a like

0:29:26.840 --> 0:29:30.760
<v Speaker 1>a really central staying role in a picture, but in

0:29:30.800 --> 0:29:33.320
<v Speaker 1>this he has a lot of screen time. He's an

0:29:33.360 --> 0:29:37.120
<v Speaker 1>interesting character that actually has probably has more of a

0:29:37.240 --> 0:29:40.560
<v Speaker 1>character arc than some of the other characters in the film.

0:29:40.640 --> 0:29:43.840
<v Speaker 1>Like he goes through changes, he's uh, there's this sort

0:29:43.880 --> 0:29:45.680
<v Speaker 1>of oh and I you know, what are we in

0:29:45.680 --> 0:29:47.880
<v Speaker 1>this for? As bandits? Do we just want to steal

0:29:47.960 --> 0:29:50.600
<v Speaker 1>emeralds and make off. Do we care about the future

0:29:51.000 --> 0:29:54.080
<v Speaker 1>of the world of Krull uh So? Really, I think

0:29:54.160 --> 0:29:56.400
<v Speaker 1>Torquoil here has there's a lot more going on with

0:29:56.480 --> 0:29:59.360
<v Speaker 1>him compared to some of the other characters. Torquel's great

0:29:59.360 --> 0:30:04.240
<v Speaker 1>alan arms trying. He just has like unwashed charm for days.

0:30:04.480 --> 0:30:09.440
<v Speaker 1>Absolutely brilliant. Yeah, this is another one of the performances

0:30:09.520 --> 0:30:12.160
<v Speaker 1>that I think really cements the picture. You know what

0:30:12.280 --> 0:30:15.520
<v Speaker 1>else I I actually thought was a pretty good performance

0:30:15.680 --> 0:30:20.760
<v Speaker 1>is the comic relief character Ergo. Yeah, Parigo the Wizard

0:30:20.920 --> 0:30:25.160
<v Speaker 1>the he seems to mainly specialize in transmutation spells. That's

0:30:25.200 --> 0:30:28.680
<v Speaker 1>pretty much all we see him doing, um trying to

0:30:28.760 --> 0:30:32.120
<v Speaker 1>turn people into animals and failing, trying to turn himself

0:30:32.120 --> 0:30:34.320
<v Speaker 1>into the right animal and failing, finally pulling through in

0:30:34.360 --> 0:30:37.880
<v Speaker 1>the end. But yet played by David Batley who lived

0:30:38.680 --> 0:30:41.520
<v Speaker 1>five through two thousand and three, and he has that

0:30:41.800 --> 0:30:45.080
<v Speaker 1>he has that sort of Eric Idol Nigel Planner manner

0:30:45.120 --> 0:30:47.760
<v Speaker 1>and physicality to him that works really well for a

0:30:48.360 --> 0:30:51.880
<v Speaker 1>comedic performance in a comedic presence, and he mostly did

0:30:51.880 --> 0:30:54.520
<v Speaker 1>comedic roles on stage and screen. As soon as he

0:30:54.560 --> 0:30:57.040
<v Speaker 1>showed up, Rachel was like he's in Charlie and the

0:30:57.120 --> 0:30:59.959
<v Speaker 1>Chocolate Factory. Yeah. Yeah, he plays at what a care

0:31:00.080 --> 0:31:04.120
<v Speaker 1>to name? Mr Turcantine. I haven't seen this Willy Wonkin

0:31:04.160 --> 0:31:06.520
<v Speaker 1>a bit, so I don't recall exactly how he factors

0:31:06.560 --> 0:31:10.200
<v Speaker 1>into the stories of the doom Children. Rachel thought he

0:31:10.320 --> 0:31:13.760
<v Speaker 1>was a teacher in a school. That would make sense,

0:31:13.960 --> 0:31:15.600
<v Speaker 1>so I guess that would be at the beginning of

0:31:15.640 --> 0:31:17.800
<v Speaker 1>the movie. I'm not sure. Yeah, outside of those two

0:31:17.800 --> 0:31:20.080
<v Speaker 1>big films, those are the two big films I think

0:31:20.120 --> 0:31:23.440
<v Speaker 1>for this guy. He mostly did TV, and especially after Krawl,

0:31:23.520 --> 0:31:26.160
<v Speaker 1>it was mostly television. You may already get the sense

0:31:26.280 --> 0:31:29.000
<v Speaker 1>that we're meeting a lot of characters in this movie,

0:31:29.040 --> 0:31:31.560
<v Speaker 1>but it just keeps going right. Yeah, because we also

0:31:31.600 --> 0:31:36.400
<v Speaker 1>have a Cyclops, a memorable cinematic Cyclops played by Bernard

0:31:36.440 --> 0:31:41.760
<v Speaker 1>Breslaw lived who lived ninety four through a towering six

0:31:41.800 --> 0:31:45.440
<v Speaker 1>ft seven British actor. Uh in this playing a curse

0:31:45.520 --> 0:31:50.600
<v Speaker 1>Cyclops with second sight in a weird trident weapon. Uh.

0:31:50.640 --> 0:31:53.680
<v Speaker 1>This actor, I've seen him in at least one other thing.

0:31:53.760 --> 0:31:57.440
<v Speaker 1>He has a really fun goon roll in The Delicious

0:31:57.520 --> 0:32:00.360
<v Speaker 1>nineteen sixty nine. I think it's a hammer for auction,

0:32:00.720 --> 0:32:04.400
<v Speaker 1>a groovy space movie called Moon zero two, and he

0:32:04.440 --> 0:32:07.040
<v Speaker 1>has also also had roles in the carry On movies

0:32:07.160 --> 0:32:10.600
<v Speaker 1>in Britain and also nineteen seven Jabberwockie. I have to

0:32:10.640 --> 0:32:15.160
<v Speaker 1>say that I think unfortunately the Cyclops in this movie

0:32:15.320 --> 0:32:18.200
<v Speaker 1>is not a great creature design, at least not in

0:32:18.240 --> 0:32:21.760
<v Speaker 1>the way they intended. But I loved every time the

0:32:21.800 --> 0:32:26.120
<v Speaker 1>Cyclops showed up because he he looked so amazingly humorous,

0:32:26.160 --> 0:32:30.880
<v Speaker 1>like they make the Cyclops very placid and awkward and

0:32:31.000 --> 0:32:34.520
<v Speaker 1>stiff in his movements, and I was wondering, why is

0:32:34.560 --> 0:32:37.280
<v Speaker 1>he like that? Why is he so placid and awkward?

0:32:37.320 --> 0:32:40.160
<v Speaker 1>And then I realized it's because, well, he's not really

0:32:40.160 --> 0:32:43.120
<v Speaker 1>getting to act with much of his real face, and

0:32:43.240 --> 0:32:46.360
<v Speaker 1>he can't see he can't see in his costume, so

0:32:46.440 --> 0:32:50.720
<v Speaker 1>his movements are necessarily very constricted. And the effect of

0:32:50.760 --> 0:32:53.800
<v Speaker 1>all this put together oddly made me keep thinking of

0:32:53.880 --> 0:32:56.960
<v Speaker 1>him as trumpy and pod people. Yeah, this brings me

0:32:57.040 --> 0:32:58.960
<v Speaker 1>back to a discussion we had in an episode on

0:32:59.040 --> 0:33:03.000
<v Speaker 1>Metal Storm that is aduction of Jared Sin because that movie,

0:33:03.000 --> 0:33:06.160
<v Speaker 1>of course has some Cyclops characters in it, and they

0:33:06.200 --> 0:33:08.560
<v Speaker 1>created the Cyclops effect by deciding, Okay, we're gonna have

0:33:08.560 --> 0:33:11.760
<v Speaker 1>like a mutation type thing going on, where one eye

0:33:11.760 --> 0:33:14.760
<v Speaker 1>of the actor is obscured and only one eye of

0:33:14.800 --> 0:33:18.280
<v Speaker 1>the faces in use, which gives it a unique look

0:33:18.280 --> 0:33:21.640
<v Speaker 1>but also allows the actor to see and to act

0:33:21.680 --> 0:33:25.120
<v Speaker 1>through their own facial expressions to a degree that Bernard

0:33:25.160 --> 0:33:27.680
<v Speaker 1>here was not permitted to do. So, Yeah, you put

0:33:27.720 --> 0:33:30.480
<v Speaker 1>somebody in what I think is still ultimately pretty good

0:33:30.600 --> 0:33:34.600
<v Speaker 1>Cyclops costume, but they are just severe limitations by putting

0:33:34.600 --> 0:33:36.880
<v Speaker 1>that effect in place on someone. If you watch it

0:33:36.920 --> 0:33:39.440
<v Speaker 1>again with this in mind, that like the actor couldn't see,

0:33:39.480 --> 0:33:41.480
<v Speaker 1>it makes a lot more sense when you see the

0:33:41.480 --> 0:33:44.760
<v Speaker 1>way he moves like that. It always looks so funny,

0:33:44.880 --> 0:33:48.280
<v Speaker 1>the way he kind of like it is very constrained,

0:33:48.320 --> 0:33:50.760
<v Speaker 1>and the way he kind of rotates his body in

0:33:50.840 --> 0:33:53.320
<v Speaker 1>order to do things, And I think it's because he's

0:33:53.360 --> 0:33:55.560
<v Speaker 1>just he's trying to be careful not to run into

0:33:55.680 --> 0:33:58.640
<v Speaker 1>or trip over things. Yeah, I mean, it's one of

0:33:58.680 --> 0:34:00.840
<v Speaker 1>the limitations of the Cyclops does lie. This is why,

0:34:01.080 --> 0:34:04.040
<v Speaker 1>to this day, one of the best and most memorable,

0:34:04.240 --> 0:34:08.040
<v Speaker 1>if not the best Cyclops effect is Ray Harry Howsen's

0:34:08.160 --> 0:34:12.600
<v Speaker 1>uh uh stop motion Cyclops creature. And I can't even

0:34:12.640 --> 0:34:14.879
<v Speaker 1>remember which film it's from. But I think if if,

0:34:14.920 --> 0:34:17.400
<v Speaker 1>if you're listening to this, you probably can picture in

0:34:17.400 --> 0:34:20.480
<v Speaker 1>your mind. All right, well, let's let's get into some

0:34:20.560 --> 0:34:23.000
<v Speaker 1>of the other actors here. Uh, this is a lesser

0:34:23.040 --> 0:34:25.960
<v Speaker 1>bandit character in the film that still has kind of

0:34:25.960 --> 0:34:28.279
<v Speaker 1>a story arc to him, character art to him. And

0:34:28.280 --> 0:34:33.320
<v Speaker 1>this is Keegan played by Liam Neeson. Oh boy, Liam Neeson,

0:34:33.880 --> 0:34:36.240
<v Speaker 1>you know you can you can see his star power

0:34:36.320 --> 0:34:38.719
<v Speaker 1>shining through even though this is a small role. He

0:34:38.800 --> 0:34:41.920
<v Speaker 1>plays a bandit who the main thing we know about

0:34:42.000 --> 0:34:44.680
<v Speaker 1>him is that he's a horrible two timer who has

0:34:44.760 --> 0:34:47.239
<v Speaker 1>like nine different wives who don't know about each other.

0:34:48.000 --> 0:34:50.560
<v Speaker 1>That's right. Yeah, there's not much to go on here.

0:34:50.600 --> 0:34:54.319
<v Speaker 1>And yet yeah, he's basically, you know, physically, he's a

0:34:54.360 --> 0:34:57.040
<v Speaker 1>big guy. So he's playing this this kind of hulking

0:34:57.080 --> 0:34:59.239
<v Speaker 1>brood of a of a bandit, but he's got a

0:34:59.239 --> 0:35:02.680
<v Speaker 1>twinkle in his and yeah, the Nissan magic is able

0:35:02.719 --> 0:35:04.560
<v Speaker 1>to shine through a bit here, even though it's a

0:35:04.560 --> 0:35:06.359
<v Speaker 1>bit part. And I don't I don't imagine I need

0:35:06.400 --> 0:35:08.800
<v Speaker 1>to say anymore about about Liam Neeson. You know Liam Neeson,

0:35:09.000 --> 0:35:12.160
<v Speaker 1>uh now mostly known as in his post taken career

0:35:12.320 --> 0:35:15.480
<v Speaker 1>as a as an older action star. But yeah, and

0:35:15.520 --> 0:35:17.880
<v Speaker 1>then he had the you know, the whole series of

0:35:18.040 --> 0:35:21.600
<v Speaker 1>films there we know Schindler's List, But even before sun

0:35:21.680 --> 0:35:23.880
<v Speaker 1>There's list was he was in like two movies that

0:35:23.920 --> 0:35:27.959
<v Speaker 1>I've always loved. He was in the six film The Mission. Uh,

0:35:28.080 --> 0:35:30.640
<v Speaker 1>not a huge part in that, but but but memorable.

0:35:30.680 --> 0:35:33.120
<v Speaker 1>And of course he's the lead in nine nine dark Man,

0:35:33.480 --> 0:35:36.200
<v Speaker 1>which was a tremendously fun film at the time. Even

0:35:36.280 --> 0:35:39.040
<v Speaker 1>in Krull, he has a particular set of skills, but

0:35:39.080 --> 0:35:44.560
<v Speaker 1>those skills are favoring an acts and cheating on his wives. Yeah,

0:35:44.600 --> 0:35:47.839
<v Speaker 1>that's true. Alright, Let's get into some of these other

0:35:47.920 --> 0:35:50.439
<v Speaker 1>characters in the party, this enormous party. I mean, really,

0:35:50.560 --> 0:35:52.640
<v Speaker 1>this is just wear any dungeon master out. Some of

0:35:52.640 --> 0:35:56.120
<v Speaker 1>these have to be a player nonplayer characters. How many

0:35:56.239 --> 0:35:58.480
<v Speaker 1>characters are we at now? We're not even doing all

0:35:58.520 --> 0:36:01.799
<v Speaker 1>of them? Were just okay, well we gotta have At

0:36:01.840 --> 0:36:04.680
<v Speaker 1>some point they're like, uh um, how are we going

0:36:04.719 --> 0:36:07.839
<v Speaker 1>to figure out where the fortresses because it teleports every day. Well,

0:36:07.880 --> 0:36:09.640
<v Speaker 1>we need a see her, right, you gotta have a

0:36:09.640 --> 0:36:11.880
<v Speaker 1>see here. So that that means they go to a

0:36:11.960 --> 0:36:14.239
<v Speaker 1>seer by the name of see Her, I believe, or

0:36:14.280 --> 0:36:17.280
<v Speaker 1>he's credited as such, and this is played by John Welch,

0:36:17.360 --> 0:36:20.879
<v Speaker 1>who of nineteen fourteen through ninety five, longtime British TV

0:36:21.000 --> 0:36:24.160
<v Speaker 1>actor who also appeared in such films as nineteen seventies Cromwell,

0:36:24.719 --> 0:36:28.600
<v Speaker 1>nineteen seventies, The Man Who Haunted Himself and a very

0:36:28.640 --> 0:36:32.720
<v Speaker 1>small part in Charles B. Pierce's nineteen seventy eight Viking

0:36:32.760 --> 0:36:37.080
<v Speaker 1>movie The Norseman WHOA Yeah, I haven't seen that one yet.

0:36:37.120 --> 0:36:39.680
<v Speaker 1>But Charles B. Pierce of course gave us the Boggy

0:36:39.719 --> 0:36:44.000
<v Speaker 1>Creek movies and a Viking saga. Gave us that as

0:36:44.040 --> 0:36:47.800
<v Speaker 1>a gift. Yes, yes, he gave These are cinematic gifts

0:36:47.840 --> 0:36:51.080
<v Speaker 1>that he bestowed upon the world. Was Boggy Creek to

0:36:51.440 --> 0:36:53.360
<v Speaker 1>one of like the I don't know, like second or

0:36:53.440 --> 0:36:56.040
<v Speaker 1>third movies we did on on Weird House. Yeah, I

0:36:56.040 --> 0:36:58.560
<v Speaker 1>think it was. It was pretty pretty early on. Uh.

0:36:58.719 --> 0:37:01.160
<v Speaker 1>That was That was a fun one. That one starred

0:37:01.239 --> 0:37:04.120
<v Speaker 1>Charles p Pierce. Remember that. That's that's a Charles B.

0:37:04.239 --> 0:37:08.359
<v Speaker 1>Pierce tour to force, written, directed and starring. Can't beat

0:37:08.400 --> 0:37:11.080
<v Speaker 1>that trio. All right, we have another bandit here. We

0:37:11.160 --> 0:37:14.759
<v Speaker 1>have a run played by the great Robbie Coltrane born

0:37:15.880 --> 0:37:19.759
<v Speaker 1>Robbie Coltrane. I know him, yeah, yeah, probably best known

0:37:19.800 --> 0:37:22.680
<v Speaker 1>for his role as Hagrid in the Harry Potter movies.

0:37:22.800 --> 0:37:24.840
<v Speaker 1>We of course also had a memorable run in the

0:37:24.920 --> 0:37:28.480
<v Speaker 1>James Bond franchise in Britain, who was on TV's Cracker.

0:37:28.880 --> 0:37:32.160
<v Speaker 1>Other roles include parts in Van Helsing from Hell, Henry

0:37:32.200 --> 0:37:34.680
<v Speaker 1>the Five, and a very bit role you know, I

0:37:34.760 --> 0:37:37.160
<v Speaker 1>was surprised to see this in nineteen eighties Flash Gordon.

0:37:37.560 --> 0:37:40.200
<v Speaker 1>He is man at airfield in that. In that, so

0:37:40.320 --> 0:37:42.880
<v Speaker 1>I don't think that is a major role in this movie.

0:37:42.920 --> 0:37:45.960
<v Speaker 1>He has a really funny moment when he uh, he

0:37:46.040 --> 0:37:50.080
<v Speaker 1>gets killed while they're assaulting the fortress, the Beasts fortress

0:37:50.120 --> 0:37:52.520
<v Speaker 1>at the end, and after he gets shot by the slayers,

0:37:52.880 --> 0:37:54.960
<v Speaker 1>everybody has to run over to him so they can

0:37:55.000 --> 0:37:57.239
<v Speaker 1>listen to him give a death monologue. But then it's

0:37:57.280 --> 0:38:02.799
<v Speaker 1>just like the journey was worth it. Yeah, I think

0:38:03.040 --> 0:38:05.319
<v Speaker 1>I'd read that his voice was apparently dubbed in the

0:38:05.320 --> 0:38:07.880
<v Speaker 1>final cut of this movie as well. And oh what

0:38:08.040 --> 0:38:11.160
<v Speaker 1>a mess alright, So the cast also there there are

0:38:11.160 --> 0:38:13.200
<v Speaker 1>other folks involved in this. I don't think we even

0:38:13.280 --> 0:38:15.520
<v Speaker 1>hit everybody in the party. But moving on to some

0:38:15.560 --> 0:38:18.160
<v Speaker 1>of the behind the scenes stuff we already mentioned James Horner,

0:38:18.400 --> 0:38:22.359
<v Speaker 1>who lived fifty three through composed known for scores such

0:38:22.400 --> 0:38:26.080
<v Speaker 1>as Battle Beyond the Stars, but also Alien Star Trek,

0:38:26.120 --> 0:38:29.759
<v Speaker 1>To the Wrath of con Willow, Field of Dreams, many more.

0:38:29.880 --> 0:38:32.400
<v Speaker 1>I think Avatar was one of his final even not

0:38:32.480 --> 0:38:35.880
<v Speaker 1>his final score, and his score to the Name of

0:38:35.880 --> 0:38:38.680
<v Speaker 1>the Rose remains one of my favorites, certainly one of

0:38:38.680 --> 0:38:42.200
<v Speaker 1>my favorites hit my favorite James Horner uh score, but

0:38:42.239 --> 0:38:44.360
<v Speaker 1>also just one of my favorite scores in general. I

0:38:44.400 --> 0:38:47.520
<v Speaker 1>feel like he really pulled that one off. This one,

0:38:47.640 --> 0:38:51.120
<v Speaker 1>as we've said, is more of a traditional eighties fantasy

0:38:51.239 --> 0:38:55.759
<v Speaker 1>fanfare adventure score. Alright, look into some more behind the

0:38:55.800 --> 0:38:59.760
<v Speaker 1>scenes stuff here. The director of photography was Peter shows

0:38:59.800 --> 0:39:04.279
<v Speaker 1>Just Sky born ninety one, Polish born cinematographer who is

0:39:04.320 --> 0:39:06.799
<v Speaker 1>well known for his work with David Cronenberg on such

0:39:06.840 --> 0:39:10.240
<v Speaker 1>films as Dead Ringers and Naked Lunch, but also various

0:39:10.239 --> 0:39:14.040
<v Speaker 1>other Cronenberg films. He also worked on the rocky horror

0:39:14.040 --> 0:39:17.560
<v Speaker 1>picture show Mars Attacks and The Little Picture by the

0:39:17.640 --> 0:39:21.879
<v Speaker 1>Name of the Empire Strikes Back. Um production designer on

0:39:21.960 --> 0:39:27.840
<v Speaker 1>this was Stephen Grimes seven through eight award winning production

0:39:27.880 --> 0:39:30.799
<v Speaker 1>designer known for Out of Africa and Never Say Never

0:39:30.880 --> 0:39:35.400
<v Speaker 1>Again um from and eighty three respectively, among many others.

0:39:35.760 --> 0:39:38.360
<v Speaker 1>And then I also noticed that an art direction credit

0:39:38.400 --> 0:39:42.160
<v Speaker 1>goes to Tony Curtis. Uh, not that Tony Curtis, but

0:39:42.840 --> 0:39:46.400
<v Speaker 1>um the production designer art designer Tony Curtis, who with

0:39:46.480 --> 0:39:49.279
<v Speaker 1>thirty seven through one, who did a lot of like

0:39:49.360 --> 0:39:53.480
<v Speaker 1>seventies amicast horror movies and also worked on the snake

0:39:53.560 --> 0:40:06.920
<v Speaker 1>movie Venom from one that we previously discussed. So at

0:40:07.000 --> 0:40:09.160
<v Speaker 1>this point, all the playing pieces are on the table.

0:40:09.600 --> 0:40:12.040
<v Speaker 1>It's time. It's time to crawl. It's time to crawl

0:40:12.080 --> 0:40:15.680
<v Speaker 1>down on some crawl all right. I know this is

0:40:16.000 --> 0:40:19.320
<v Speaker 1>the most overdone physics pedant thing to point out in

0:40:19.320 --> 0:40:21.600
<v Speaker 1>a movie. I don't usually mention it these days, but

0:40:21.640 --> 0:40:24.040
<v Speaker 1>I thought it was funny by virtue of its prominence.

0:40:24.520 --> 0:40:28.080
<v Speaker 1>The very first thing that happens in this movie is

0:40:28.120 --> 0:40:31.719
<v Speaker 1>a depiction of sound in outer space. Uh So there's

0:40:31.719 --> 0:40:34.919
<v Speaker 1>a vast field of stars in the void and the orchestras,

0:40:35.120 --> 0:40:38.400
<v Speaker 1>you know, pumping out the kind of coronation overture you

0:40:38.440 --> 0:40:41.440
<v Speaker 1>know that James Horner music with like a weird boys

0:40:41.520 --> 0:40:44.799
<v Speaker 1>choir oong and eyeing. It's almost kind of you can't

0:40:44.800 --> 0:40:47.400
<v Speaker 1>always get what you want. And then we see a glave.

0:40:47.760 --> 0:40:51.600
<v Speaker 1>We see this golden starfish whirling through space towards the camera,

0:40:52.280 --> 0:40:55.680
<v Speaker 1>and the glave is so it's whirling like you know,

0:40:55.719 --> 0:40:59.440
<v Speaker 1>the rotor blades on a helicopter, and it's making helicopter sounds,

0:40:59.440 --> 0:41:03.080
<v Speaker 1>like switching sounds. But not only is it sound in space,

0:41:03.160 --> 0:41:06.120
<v Speaker 1>the sound is directly what would be a result of

0:41:06.160 --> 0:41:10.839
<v Speaker 1>the little starfish finger knives swishing through the air. Now

0:41:10.920 --> 0:41:13.760
<v Speaker 1>you might say, oh, but this is a terrestrial fantasy film,

0:41:14.040 --> 0:41:16.359
<v Speaker 1>but not exactly, because the next thing we see is

0:41:16.440 --> 0:41:21.040
<v Speaker 1>something flying through space. The villains Fortress slash Mountain is

0:41:21.120 --> 0:41:25.719
<v Speaker 1>also a spaceship. Yeah, the Black Fortress. And really this

0:41:25.719 --> 0:41:28.879
<v Speaker 1>this film comes out swinging, uh in terms of just

0:41:29.200 --> 0:41:32.319
<v Speaker 1>like weird stuff that's gonna makes you ask a lot

0:41:32.320 --> 0:41:35.640
<v Speaker 1>of questions, because yeah, here comes this this mountain and

0:41:35.680 --> 0:41:38.279
<v Speaker 1>it has this structure in it, and we see more

0:41:38.320 --> 0:41:40.839
<v Speaker 1>and more of this throughout the film. But I love

0:41:40.920 --> 0:41:43.719
<v Speaker 1>the design of this because it it is essentially an

0:41:43.760 --> 0:41:46.719
<v Speaker 1>evil castle. It is the film's evil castle where the

0:41:46.800 --> 0:41:53.000
<v Speaker 1>evil big bad lives. But it defies easy categorization. Beyond that,

0:41:53.080 --> 0:41:56.160
<v Speaker 1>because it is. It is also a spaceship, it's also

0:41:56.200 --> 0:42:00.440
<v Speaker 1>an asteroid. It's like it's geologic. It feels it is

0:42:00.480 --> 0:42:04.680
<v Speaker 1>it is formed through geology and erosion, but it also feels,

0:42:04.800 --> 0:42:07.120
<v Speaker 1>especially when you get into the occupied portions of it,

0:42:07.120 --> 0:42:09.759
<v Speaker 1>it feels like it was it was was grown, like

0:42:10.040 --> 0:42:13.560
<v Speaker 1>the whole interior castle was extruded by some sort of

0:42:13.600 --> 0:42:17.840
<v Speaker 1>strange space mollusc Yeah. On the outside, a lot of

0:42:17.840 --> 0:42:20.799
<v Speaker 1>the texture we see as columnar basalt, but then when

0:42:20.800 --> 0:42:24.920
<v Speaker 1>we go inside, a lot of the stuff looks like, um,

0:42:25.040 --> 0:42:28.040
<v Speaker 1>I don't know, that kind of like rigid mucus architecture

0:42:28.120 --> 0:42:32.240
<v Speaker 1>made by the creatures and aliens. Yeah, except the cleaner

0:42:32.280 --> 0:42:36.759
<v Speaker 1>and and and well yet yes, yeah, or it's like

0:42:36.960 --> 0:42:39.360
<v Speaker 1>a lot of times you feel like you're inside a

0:42:39.440 --> 0:42:44.719
<v Speaker 1>text book illustration of an ear canal. That's right. Um, So,

0:42:45.239 --> 0:42:47.840
<v Speaker 1>the mountain from space gently settles down on the surface

0:42:47.880 --> 0:42:50.400
<v Speaker 1>of this planet, very slowly, and yet the surface just

0:42:50.520 --> 0:42:53.840
<v Speaker 1>explodes anyway. When it does, it looks like it's settling

0:42:53.880 --> 0:42:57.959
<v Speaker 1>down in the sand hills of Nebraska. And we better

0:42:57.960 --> 0:42:59.840
<v Speaker 1>make friends with Space Mountain because it's going to be

0:42:59.880 --> 0:43:02.040
<v Speaker 1>a major set piece in the movie. You will see

0:43:02.040 --> 0:43:05.640
<v Speaker 1>it over and over, and immediately we get some voiceover narration.

0:43:06.440 --> 0:43:09.879
<v Speaker 1>So I think this is the voice of un Here.

0:43:10.080 --> 0:43:13.200
<v Speaker 1>Youre yes, this is this is this is Freddie Jones

0:43:13.600 --> 0:43:16.720
<v Speaker 1>une hear uine? Hear yeah. The une Here starts saying

0:43:17.000 --> 0:43:18.560
<v Speaker 1>we haven't met him yet, so we don't know who

0:43:18.600 --> 0:43:21.719
<v Speaker 1>he is. It's just voiceover this. It was given to

0:43:21.760 --> 0:43:25.279
<v Speaker 1>me to know that many worlds have been enslaved by

0:43:25.520 --> 0:43:29.720
<v Speaker 1>the Beast and his army, the Slayers, And this too

0:43:29.880 --> 0:43:32.439
<v Speaker 1>was given to me to know that the Beast would

0:43:32.480 --> 0:43:36.160
<v Speaker 1>come to our world, to the world of Krull, and

0:43:36.239 --> 0:43:39.239
<v Speaker 1>his black fortress would be seen in the land, the

0:43:39.320 --> 0:43:42.640
<v Speaker 1>smoke of burning villages would darken the sky, and the

0:43:42.680 --> 0:43:47.000
<v Speaker 1>cries of the dying echo through deserted valleys. And meanwhile

0:43:47.040 --> 0:43:50.239
<v Speaker 1>we see the Slayers for the first time. Um, Rob,

0:43:50.239 --> 0:43:53.480
<v Speaker 1>how would you describe the Slayers? Oh boy, this is

0:43:53.840 --> 0:43:56.399
<v Speaker 1>This is the one of the things that I think

0:43:56.440 --> 0:43:58.799
<v Speaker 1>a lot about trying to figure out the Slayers, because

0:43:58.800 --> 0:44:02.640
<v Speaker 1>the Slayers here, they have this kind of black armor

0:44:02.680 --> 0:44:05.280
<v Speaker 1>that is at once it once it kind of feels

0:44:05.320 --> 0:44:07.719
<v Speaker 1>like some sort of an evil suit of armor from fantasy,

0:44:07.760 --> 0:44:09.680
<v Speaker 1>but it also feels kind of like a space suit.

0:44:09.760 --> 0:44:15.000
<v Speaker 1>Also kind of like an exoskeleton. They have these staffs

0:44:15.040 --> 0:44:18.400
<v Speaker 1>which can be used as a melee weapon but also

0:44:19.360 --> 0:44:22.320
<v Speaker 1>can shoot laser beams like this, So there there's clearly

0:44:22.360 --> 0:44:26.960
<v Speaker 1>some high technology here. They come from another world. They

0:44:27.080 --> 0:44:31.719
<v Speaker 1>ride horses though, um they ride horses into battle again,

0:44:31.760 --> 0:44:34.520
<v Speaker 1>they shoot laser beams, and we also come to find

0:44:34.520 --> 0:44:38.600
<v Speaker 1>out that if you kill one, they admit a high

0:44:38.600 --> 0:44:42.640
<v Speaker 1>pitched squeal. There they crackle with red electricity. Their heads

0:44:42.680 --> 0:44:46.600
<v Speaker 1>explode a kind of like bloody space weasel comes out

0:44:46.600 --> 0:44:49.640
<v Speaker 1>of their head and then burrows into the ground and

0:44:49.680 --> 0:44:52.360
<v Speaker 1>then other pieces of their body kind of self berry

0:44:52.520 --> 0:44:55.200
<v Speaker 1>as well. I have no idea, have no idea, there's

0:44:55.200 --> 0:44:58.840
<v Speaker 1>no explanation exactly what's going on here, but it is

0:44:58.880 --> 0:45:03.200
<v Speaker 1>then it's thoroughly agrigal and otherworldly, an alien and so

0:45:03.480 --> 0:45:06.759
<v Speaker 1>it absolutely works. Yes, I love the Jason goes to

0:45:06.840 --> 0:45:09.319
<v Speaker 1>Hell thing here where they each have it. So the head,

0:45:09.440 --> 0:45:13.680
<v Speaker 1>the helmet thing explodes, the bloody alien slug tongue comes

0:45:13.719 --> 0:45:17.640
<v Speaker 1>out and then like burrows down into the ground. And

0:45:17.719 --> 0:45:20.960
<v Speaker 1>the way I interpreted that, did you get the same thing?

0:45:21.040 --> 0:45:25.399
<v Speaker 1>That like what the slayer actually is the tongue, it's

0:45:25.440 --> 0:45:29.240
<v Speaker 1>the alien slug and that the rest of the body

0:45:29.400 --> 0:45:32.200
<v Speaker 1>is just like a like a suit that the tongue operates.

0:45:32.239 --> 0:45:34.800
<v Speaker 1>It's like crying in the body. Yeah, I think that

0:45:34.840 --> 0:45:38.479
<v Speaker 1>would make sense. I yeah, it's it's it's either that

0:45:38.840 --> 0:45:43.080
<v Speaker 1>or it's it's like a humanoid body that has been

0:45:43.120 --> 0:45:45.719
<v Speaker 1>repurposed and armored. Because this is the other weird thing

0:45:45.760 --> 0:45:51.359
<v Speaker 1>about it. So this introduction again, which I'm assuming it's

0:45:51.400 --> 0:45:53.520
<v Speaker 1>the voice of your year who we meet later, he's

0:45:53.520 --> 0:45:55.960
<v Speaker 1>talking about, Oh, the prophecy was that the beast would come.

0:45:55.960 --> 0:45:57.640
<v Speaker 1>But then later we hear that, like the beast has

0:45:57.640 --> 0:46:00.399
<v Speaker 1>been here for a very long time, law long enough

0:46:00.480 --> 0:46:03.200
<v Speaker 1>that the Cyclops is that we encounter the Cyclops, we

0:46:03.280 --> 0:46:06.840
<v Speaker 1>encounter like he has like they're his kind, has a

0:46:06.880 --> 0:46:10.440
<v Speaker 1>generational issue with the beast, like he was cursed by

0:46:10.480 --> 0:46:14.440
<v Speaker 1>the beasts and his his people ages ago. So like,

0:46:14.880 --> 0:46:17.080
<v Speaker 1>so he's been here for a while trying to conquer

0:46:17.120 --> 0:46:20.320
<v Speaker 1>the world of Krull, and he has these slayers, which

0:46:21.120 --> 0:46:24.320
<v Speaker 1>may or may not be entirely off world in origin,

0:46:24.480 --> 0:46:26.160
<v Speaker 1>or they might be some sort of It might be

0:46:26.200 --> 0:46:28.239
<v Speaker 1>a situation where they're like, Okay, go capture us some

0:46:28.280 --> 0:46:31.440
<v Speaker 1>more humanoids so we can turn them into slayers. We

0:46:31.560 --> 0:46:34.640
<v Speaker 1>just don't know. We're left to fill in the blanks

0:46:34.680 --> 0:46:36.880
<v Speaker 1>on our own, which again is something I love to

0:46:36.880 --> 0:46:40.799
<v Speaker 1>do in movies like this. The Slayers present an enigma. Yes, yes,

0:46:41.200 --> 0:46:44.239
<v Speaker 1>all of that is true. Um okay, but I forget

0:46:44.239 --> 0:46:48.520
<v Speaker 1>I got sidetracked from n years narration here because he's

0:46:48.520 --> 0:46:51.640
<v Speaker 1>not done he's going to talk about. He says, but

0:46:51.800 --> 0:46:54.080
<v Speaker 1>one thing I cannot know, because remember he's been telling

0:46:54.120 --> 0:46:55.640
<v Speaker 1>us all the things that have been given to him

0:46:55.680 --> 0:46:58.240
<v Speaker 1>to know. He says, one thing, I cannot know whether

0:46:58.320 --> 0:47:02.080
<v Speaker 1>the prophecy be true that a girl of ancient name

0:47:02.239 --> 0:47:05.560
<v Speaker 1>shall become queen, that she shall choose a king, and

0:47:05.600 --> 0:47:08.640
<v Speaker 1>that together they shall rule our world, and that their

0:47:08.800 --> 0:47:12.920
<v Speaker 1>son shall rule the galaxy. That we're getting into some

0:47:13.000 --> 0:47:16.240
<v Speaker 1>doune territory here. Yeah, I mean, some of that be true.

0:47:16.440 --> 0:47:18.880
<v Speaker 1>We know that it be true because it ultimately happens

0:47:18.880 --> 0:47:20.600
<v Speaker 1>in the film. Some of this, I don't know the

0:47:20.600 --> 0:47:24.160
<v Speaker 1>whole thing about the prophecy of the child and the galaxy.

0:47:24.200 --> 0:47:26.399
<v Speaker 1>There might have been a mistranslation when he was given

0:47:26.400 --> 0:47:29.080
<v Speaker 1>to know this. We don't even see them have a son.

0:47:29.200 --> 0:47:32.240
<v Speaker 1>Spoiler that there's no son in the movie at all.

0:47:32.280 --> 0:47:34.719
<v Speaker 1>They so we don't even know if the Sun will

0:47:34.800 --> 0:47:38.560
<v Speaker 1>rule Krull, let alone a galaxy. Right this this is

0:47:38.600 --> 0:47:43.279
<v Speaker 1>another the scale of the saga here, of the the

0:47:43.920 --> 0:47:47.719
<v Speaker 1>war between the kingdoms of Krull and the Beast. I

0:47:47.760 --> 0:47:49.920
<v Speaker 1>have a lot of questions about this as well, because

0:47:49.920 --> 0:47:53.960
<v Speaker 1>we never see an enormous force of slayers, and we

0:47:54.080 --> 0:47:56.239
<v Speaker 1>come to know later on. It has given us to

0:47:56.320 --> 0:48:01.000
<v Speaker 1>know that the Black Fortress, even though it arrived via

0:48:01.360 --> 0:48:05.080
<v Speaker 1>a descent from orbit, yet moves around regularly by just

0:48:05.120 --> 0:48:08.160
<v Speaker 1>teleporting from one place to another, never the same place twice,

0:48:08.400 --> 0:48:10.319
<v Speaker 1>so you never know where it's going to be. So

0:48:10.440 --> 0:48:15.400
<v Speaker 1>this keeps a largely medieval civilization from mounting a proper

0:48:15.520 --> 0:48:19.279
<v Speaker 1>siege against the Black Fortress, and it allows the Black

0:48:19.320 --> 0:48:23.600
<v Speaker 1>Fortress to sort of to essentially carry out small raids

0:48:23.760 --> 0:48:25.719
<v Speaker 1>like you don't. They don't have that many slayers, but

0:48:25.760 --> 0:48:29.200
<v Speaker 1>they have good horses apparently, and they have laser weapons,

0:48:29.239 --> 0:48:31.640
<v Speaker 1>so they seems like they can be highly effective in

0:48:31.760 --> 0:48:37.160
<v Speaker 1>surprise strikes. But ultimately, how it seems like they've been

0:48:37.200 --> 0:48:39.200
<v Speaker 1>here on Crawl for a long time. They haven't conquered

0:48:39.200 --> 0:48:41.960
<v Speaker 1>the whole planet yet. Supposedly they're working up to it,

0:48:42.320 --> 0:48:45.680
<v Speaker 1>but it seems like a tall order. Given what the

0:48:45.680 --> 0:48:48.520
<v Speaker 1>beast has at his disposal, we we have no idea

0:48:48.640 --> 0:48:51.400
<v Speaker 1>like what the map looks like? What what does beast

0:48:51.520 --> 0:48:54.520
<v Speaker 1>territory look like? Versus these other kingdoms? We again, we

0:48:54.520 --> 0:48:56.600
<v Speaker 1>have to fill in all these blanks. So I just

0:48:56.640 --> 0:48:58.520
<v Speaker 1>have a hard time imagining, like, well, what is what

0:48:58.600 --> 0:49:01.359
<v Speaker 1>does conquered territory look like? How does we hold territory?

0:49:01.680 --> 0:49:03.719
<v Speaker 1>Is it? Just like I would love to know, what

0:49:03.800 --> 0:49:07.719
<v Speaker 1>does a conquered region look like? Is it people going

0:49:07.760 --> 0:49:11.520
<v Speaker 1>about their normal business but having to like, like harvest

0:49:11.560 --> 0:49:14.080
<v Speaker 1>corn for the beast or build a space laser that

0:49:14.120 --> 0:49:16.880
<v Speaker 1>points at a planet they've never heard of? Does he

0:49:16.960 --> 0:49:19.680
<v Speaker 1>have beast puppet rulers that he leaves behind, and do

0:49:19.840 --> 0:49:22.080
<v Speaker 1>they look like him? Do they have like the fish

0:49:22.400 --> 0:49:25.759
<v Speaker 1>the fish teeth and stuff? Yeah? Or does it do

0:49:25.800 --> 0:49:29.640
<v Speaker 1>they just absolutely destroy everybody and turn all the humans

0:49:29.680 --> 0:49:33.280
<v Speaker 1>they find into slayers? There is it a board situation?

0:49:33.360 --> 0:49:35.359
<v Speaker 1>We didn have no idea. This is why we need

0:49:35.400 --> 0:49:39.080
<v Speaker 1>a cruel series to to take all of this and

0:49:39.160 --> 0:49:42.440
<v Speaker 1>stitch together, you know, a six season story. All right,

0:49:42.600 --> 0:49:45.080
<v Speaker 1>we gotta so in the castle. We're here in a

0:49:45.080 --> 0:49:47.319
<v Speaker 1>castle with the princess. Now, because remember we heard about

0:49:47.320 --> 0:49:50.560
<v Speaker 1>a girl of ancient name, she's gonna become queen and um,

0:49:50.920 --> 0:49:53.440
<v Speaker 1>and so we see her in a castle, and this

0:49:53.520 --> 0:49:57.080
<v Speaker 1>castle is full of guards wearing plastic armor with glossy

0:49:57.160 --> 0:50:02.439
<v Speaker 1>paint that looks kind of like mid priced Iron Man costumes, um,

0:50:03.120 --> 0:50:06.360
<v Speaker 1>but also with more not total body coverage, just like

0:50:06.400 --> 0:50:09.600
<v Speaker 1>the actual armor part is more kind of shoulders and

0:50:09.640 --> 0:50:13.000
<v Speaker 1>then bikini, so it's almost like sexy Iron Man costume.

0:50:13.520 --> 0:50:16.040
<v Speaker 1>This too. The look in the castle, of course, looks

0:50:16.080 --> 0:50:19.239
<v Speaker 1>like a castle, but it's also immaculate. So this also

0:50:19.280 --> 0:50:21.920
<v Speaker 1>made me thinking about the possible sci fi connections, because

0:50:21.920 --> 0:50:25.719
<v Speaker 1>the castle looks like it was three D printed by

0:50:25.840 --> 0:50:29.040
<v Speaker 1>like a colony barge or some sort of a spaceship

0:50:29.120 --> 0:50:33.520
<v Speaker 1>that visited the planet crawl the the traditional armor of

0:50:33.560 --> 0:50:37.279
<v Speaker 1>the kingdom kingdom here they Yeah, it looks like some

0:50:37.320 --> 0:50:40.640
<v Speaker 1>sort of sci fi space armor or the or it's

0:50:40.680 --> 0:50:43.920
<v Speaker 1>the memory of sci fi space armor reproduced for a

0:50:44.000 --> 0:50:48.400
<v Speaker 1>medieval level technology culture. So it's it's strange try and

0:50:48.440 --> 0:50:51.160
<v Speaker 1>figure this out, like what who are the people of Krull?

0:50:51.640 --> 0:50:54.120
<v Speaker 1>Did they? Are? They themselves aliens that came here maybe

0:50:54.200 --> 0:50:57.080
<v Speaker 1>not too long before the Beast arrived? What is going

0:50:57.120 --> 0:50:59.600
<v Speaker 1>on here? I also have thoughts on the decor of

0:50:59.640 --> 0:51:01.760
<v Speaker 1>the still here, because again, this is not the evil

0:51:01.760 --> 0:51:04.200
<v Speaker 1>castle from space. This is the nice castle where the

0:51:04.200 --> 0:51:07.560
<v Speaker 1>princess lives. The doors here look like they have dart

0:51:07.600 --> 0:51:11.960
<v Speaker 1>boards on them. Uh. And I couldn't help but keep

0:51:12.000 --> 0:51:17.640
<v Speaker 1>noticing this feature. That are these random metal torture chairs,

0:51:17.800 --> 0:51:20.160
<v Speaker 1>just like sitting up against the wall in these big

0:51:20.200 --> 0:51:23.439
<v Speaker 1>empty rooms where no one would ever sit. And later

0:51:23.560 --> 0:51:26.560
<v Speaker 1>we see the chairs repeatedly like I don't think anybody

0:51:26.560 --> 0:51:28.120
<v Speaker 1>ever sits in them, but we see when like a

0:51:28.200 --> 0:51:30.719
<v Speaker 1>fight breaks out later the chair is getting kicked over.

0:51:32.160 --> 0:51:34.520
<v Speaker 1>But okay, we gotta meet characters. So we got a princess,

0:51:34.560 --> 0:51:37.480
<v Speaker 1>we got a king. Princess seems melancholy at first, but

0:51:37.520 --> 0:51:39.800
<v Speaker 1>I think she's just waiting for her prince to arrive,

0:51:40.440 --> 0:51:42.560
<v Speaker 1>and he's on the way. This is gonna be Prince Colwin.

0:51:42.880 --> 0:51:45.600
<v Speaker 1>She's gonna marry him, and she's very excited. But her

0:51:45.640 --> 0:51:50.239
<v Speaker 1>father is weirdly disapproving, even though he has explicitly authorized

0:51:50.280 --> 0:51:53.600
<v Speaker 1>this marriage. But he's making comments like, you know, Fease,

0:51:53.719 --> 0:51:57.680
<v Speaker 1>too handsome and confident and too great a warrior. Uh.

0:51:57.880 --> 0:52:00.520
<v Speaker 1>I think the implication is like, wouldn't you rather marry

0:52:00.560 --> 0:52:05.440
<v Speaker 1>a nice scheming, machiavellian backstabber. Um. But their marriage is

0:52:05.520 --> 0:52:07.920
<v Speaker 1>going to be some kind of political arrangement, right, Like

0:52:08.000 --> 0:52:10.640
<v Speaker 1>each one has a daddy who is a king, and

0:52:10.680 --> 0:52:13.640
<v Speaker 1>the two daddy's have agreed to join the forces of

0:52:13.680 --> 0:52:17.239
<v Speaker 1>their kingdoms by marrying their kids together. Right, It's like

0:52:17.280 --> 0:52:21.160
<v Speaker 1>the Rights Romeo and Juliet, except it's about to work.

0:52:21.239 --> 0:52:23.600
<v Speaker 1>It's about to actually, they're about to pull it off.

0:52:23.640 --> 0:52:26.080
<v Speaker 1>And the fathers of are like, Okay, alright, it's fine.

0:52:26.120 --> 0:52:28.960
<v Speaker 1>You can bring peace to our family and we'll reunite,

0:52:29.160 --> 0:52:32.200
<v Speaker 1>will unite our forces, and we'll we'll join forces against

0:52:32.239 --> 0:52:36.520
<v Speaker 1>the beast and save our world. Okay, kids. And it's also,

0:52:36.840 --> 0:52:40.600
<v Speaker 1>to be clear, not like a miserable political marriage. Fortunately,

0:52:40.640 --> 0:52:43.080
<v Speaker 1>it seems like Listen and Colwyn are just really into

0:52:43.120 --> 0:52:46.080
<v Speaker 1>each other, right. And I wanted to highlight one thing

0:52:46.120 --> 0:52:48.960
<v Speaker 1>here in the Castle, which is that usually, as we

0:52:48.960 --> 0:52:51.399
<v Speaker 1>were saying earlier, the sets and locations in this movie

0:52:51.400 --> 0:52:55.560
<v Speaker 1>are are very beautiful. Occasionally there's one that just looks

0:52:55.560 --> 0:52:59.320
<v Speaker 1>pretty hokey, and I would single out the set where

0:52:59.400 --> 0:53:02.840
<v Speaker 1>the where Colwan and his people arrive at the castle

0:53:03.000 --> 0:53:05.520
<v Speaker 1>and there's like a dude, I don't know, Captain of

0:53:05.520 --> 0:53:07.880
<v Speaker 1>the Guard or something standing at the top of a staircase.

0:53:08.400 --> 0:53:10.960
<v Speaker 1>It looks it looks very fake. It looks thrown together,

0:53:11.960 --> 0:53:13.799
<v Speaker 1>like it doesn't look like stone. It looks like a

0:53:13.800 --> 0:53:16.640
<v Speaker 1>wooden staircase that was painted over to look like stone.

0:53:16.680 --> 0:53:19.960
<v Speaker 1>And but it looks like you could swashbuckle all over

0:53:20.000 --> 0:53:22.799
<v Speaker 1>the place here. And that's oh, and they will, they will.

0:53:22.840 --> 0:53:25.279
<v Speaker 1>And so the prince and the princess have a marriage ceremony.

0:53:25.320 --> 0:53:28.960
<v Speaker 1>They're surrounded by all the iron man's and Princess Lissa

0:53:29.000 --> 0:53:32.400
<v Speaker 1>pulls fire out of a bowl of water and hands

0:53:32.400 --> 0:53:35.000
<v Speaker 1>it to the prince. And this is their traditional crull

0:53:35.080 --> 0:53:39.040
<v Speaker 1>style marriage. But oh, the marriage is the wedding is

0:53:39.080 --> 0:53:42.760
<v Speaker 1>interrupted when slayers show up. Slayers right in. They bust

0:53:42.800 --> 0:53:45.680
<v Speaker 1>down the doors of the castle and they attack the wedding.

0:53:47.040 --> 0:53:48.960
<v Speaker 1>And I would say this is a scene where the

0:53:49.080 --> 0:53:52.759
<v Speaker 1>mixed baggy nous of the movie really emerges, because there

0:53:52.760 --> 0:53:56.560
<v Speaker 1>are some shots in this attack sequence that are very

0:53:56.600 --> 0:54:00.279
<v Speaker 1>scary and effective, Like there's a great creepy looking scene

0:54:00.320 --> 0:54:03.760
<v Speaker 1>where the slayers with some kind of apparent anti gravity

0:54:03.840 --> 0:54:07.240
<v Speaker 1>magic or climbing up the walls to go into the castle.

0:54:08.040 --> 0:54:10.800
<v Speaker 1>But then there are other shots that are so bad,

0:54:11.040 --> 0:54:14.120
<v Speaker 1>Like some of the fight choreography in this section is

0:54:14.280 --> 0:54:18.920
<v Speaker 1>especially humorous, very phoned in. People just kind of halfheartedly

0:54:19.080 --> 0:54:23.520
<v Speaker 1>jiggling swords at each other. Yeah, Now, don't look too

0:54:23.560 --> 0:54:26.960
<v Speaker 1>closely at that that special anti gravity technology that the

0:54:26.960 --> 0:54:32.400
<v Speaker 1>Slayers are using, because the string becomes visible at times

0:54:32.920 --> 0:54:35.120
<v Speaker 1>which you can't blame it too much. This reminds me

0:54:35.200 --> 0:54:40.560
<v Speaker 1>of I follow Todd Masters on Instagram as an effects

0:54:40.600 --> 0:54:42.799
<v Speaker 1>guy who's been working in effects for ages, and I

0:54:42.800 --> 0:54:45.759
<v Speaker 1>remember seeing some thread he had going there with some

0:54:45.800 --> 0:54:47.799
<v Speaker 1>other effects guys and they were talking about it. Yeah,

0:54:47.800 --> 0:54:49.640
<v Speaker 1>I remember the days when you could just count on

0:54:49.960 --> 0:54:54.040
<v Speaker 1>some VHS grime to cover up the details of an effect.

0:54:54.120 --> 0:54:55.560
<v Speaker 1>You know, like a lot of these were not put

0:54:55.600 --> 0:54:59.600
<v Speaker 1>together thinking you would ever view them, uh at the

0:54:59.600 --> 0:55:01.680
<v Speaker 1>same in the same picture quality that you know, we're

0:55:01.680 --> 0:55:05.319
<v Speaker 1>reviewing them in our homes now. Yeah. Still I'm I'm

0:55:05.640 --> 0:55:08.280
<v Speaker 1>nitpicking here. The Slayers still look nice and creepy scaling

0:55:08.360 --> 0:55:11.200
<v Speaker 1>up that wall. Yes they do. But again, I mean,

0:55:11.239 --> 0:55:13.520
<v Speaker 1>if you actually like stop and try to watch any

0:55:13.560 --> 0:55:17.239
<v Speaker 1>of the fights, like any of the people trading blows here,

0:55:17.400 --> 0:55:21.120
<v Speaker 1>it's some of them they're barely trying. Yeah, yeah, the

0:55:21.160 --> 0:55:24.759
<v Speaker 1>fight choreography here is not amazing. They're still there's there's

0:55:24.760 --> 0:55:27.840
<v Speaker 1>swashbuckling to be had here. There's a lot of jumping around.

0:55:28.000 --> 0:55:30.040
<v Speaker 1>You get the sense of a battle, but maybe not

0:55:30.080 --> 0:55:32.560
<v Speaker 1>those that the details and the nuance that you would

0:55:32.600 --> 0:55:35.640
<v Speaker 1>associate with like a great fight scene, great sword fighting

0:55:35.680 --> 0:55:39.200
<v Speaker 1>or anything. Yeah. Anyway, big effect of this whole sequence

0:55:39.239 --> 0:55:41.760
<v Speaker 1>is the princess is kidnapped by the slayers and taken

0:55:41.800 --> 0:55:44.960
<v Speaker 1>back to the Black Fortress, and everybody else but Colewan

0:55:45.080 --> 0:55:48.040
<v Speaker 1>is killed and then Colwan's left there. He's wounded, he's

0:55:48.120 --> 0:55:52.800
<v Speaker 1>lying on the staircase, he's distraught. Everybody's dead, and Colewan

0:55:53.000 --> 0:55:56.520
<v Speaker 1>is then revived by unear this guy Freddy Jones here

0:55:56.520 --> 0:55:59.200
<v Speaker 1>who introduces himself. He's like, I am in here, and

0:56:00.080 --> 0:56:02.759
<v Speaker 1>um Colewin's like, oh, the old one, and he's like,

0:56:02.880 --> 0:56:07.440
<v Speaker 1>I'm not old. But he says, you know, you've come

0:56:07.480 --> 0:56:10.040
<v Speaker 1>down from the Granite mountains. So Colwyn knows who he is.

0:56:10.080 --> 0:56:13.400
<v Speaker 1>This guy's a famous I don't know, profit or magician

0:56:13.520 --> 0:56:16.600
<v Speaker 1>or wise man of some kind. He says he's needed

0:56:16.640 --> 0:56:21.200
<v Speaker 1>now and Colwyn starts crying about his his father being dead.

0:56:21.480 --> 0:56:25.160
<v Speaker 1>Uh though unfortunately it really looks like he's laughing in

0:56:25.200 --> 0:56:29.080
<v Speaker 1>the scene where he's supposed to be crying. Yeah, he's um, yeah,

0:56:29.120 --> 0:56:32.239
<v Speaker 1>it's it's hard to figure out exactly what's going on,

0:56:33.560 --> 0:56:35.880
<v Speaker 1>but he gets a he gets a charge from unier

0:56:35.920 --> 0:56:38.360
<v Speaker 1>youniors like stop crying. You have to go rescue the

0:56:38.400 --> 0:56:40.799
<v Speaker 1>princess and defeat the beast, but first you have to

0:56:40.800 --> 0:56:43.839
<v Speaker 1>get a glave. So here begins our adventure and from

0:56:43.880 --> 0:56:47.280
<v Speaker 1>here on out is just stringing together one set piece

0:56:47.320 --> 0:56:52.040
<v Speaker 1>to the next. So we get a truly beautiful sequence

0:56:52.080 --> 0:56:55.400
<v Speaker 1>where Colin has to go retrieve a glave from the

0:56:55.440 --> 0:56:57.560
<v Speaker 1>top of a mountain, and I think this was a

0:56:57.680 --> 0:57:00.640
<v Speaker 1>shot in in mountains in Italy. But we get all

0:57:00.640 --> 0:57:05.879
<v Speaker 1>these craggy, craggy peaks and and jagged mountain tops and

0:57:06.440 --> 0:57:09.040
<v Speaker 1>Colan's climbing up them to get to the cave, to

0:57:09.120 --> 0:57:12.000
<v Speaker 1>get to the glave cave. But meanwhile we're treated all

0:57:12.040 --> 0:57:15.840
<v Speaker 1>these vistas, um and uh and yeah, this is a

0:57:15.840 --> 0:57:18.800
<v Speaker 1>great looking sequence. Eventually he comes up to the cave

0:57:18.880 --> 0:57:22.080
<v Speaker 1>and has to stick his arm into what looks like

0:57:22.520 --> 0:57:25.800
<v Speaker 1>molten lava in order to retrieve the glave, and it's

0:57:25.840 --> 0:57:28.560
<v Speaker 1>covered in mud, like caked on mud or something. And

0:57:28.600 --> 0:57:31.440
<v Speaker 1>it kind of crackles off and then underneath the brilliance

0:57:31.480 --> 0:57:35.440
<v Speaker 1>of the glave shines through, and he's very excited. I

0:57:35.520 --> 0:57:37.600
<v Speaker 1>like that he he has to do something to get

0:57:37.600 --> 0:57:40.040
<v Speaker 1>the weapon, you know, like you have to pull the

0:57:40.080 --> 0:57:43.520
<v Speaker 1>weapon from the burning fire. It reminds me in the

0:57:43.960 --> 0:57:47.560
<v Speaker 1>recent film, uh, uh the north the Northman? Is it

0:57:47.600 --> 0:57:50.880
<v Speaker 1>the Northman or the Northman? Uh? The Northman the Northman? Okay,

0:57:50.920 --> 0:57:52.840
<v Speaker 1>not the Northman. That was the film. The reference Eli

0:57:52.880 --> 0:57:54.640
<v Speaker 1>and the Northman is a scene where he gets the

0:57:54.680 --> 0:57:58.200
<v Speaker 1>sword and he has to, at least in his own mind, uh,

0:57:58.200 --> 0:58:00.720
<v Speaker 1>fight some sort of an undead eighth in order to

0:58:00.800 --> 0:58:04.080
<v Speaker 1>claim it. Uh. And it feels better when there's a

0:58:04.080 --> 0:58:06.280
<v Speaker 1>trial that has to be overcome to get the weapon,

0:58:06.720 --> 0:58:10.320
<v Speaker 1>as opposed to like say Thrilling Bloody Sword, where our

0:58:10.400 --> 0:58:13.360
<v Speaker 1>main hero he does have to do some swimming. But

0:58:13.360 --> 0:58:15.480
<v Speaker 1>then when he gets to the skeletons like, hey, they

0:58:15.560 --> 0:58:18.200
<v Speaker 1>want my armor and this sword. It's really good stuff.

0:58:18.280 --> 0:58:19.880
<v Speaker 1>Let me tell you how it works. And he's like, yeah,

0:58:19.920 --> 0:58:22.280
<v Speaker 1>I would love it. That's why I swam here. And

0:58:22.280 --> 0:58:24.720
<v Speaker 1>then he takes off with and there's no trial to overcome.

0:58:25.120 --> 0:58:27.600
<v Speaker 1>That's funny. I didn't compare that scene and thrilling, bloody

0:58:27.600 --> 0:58:29.280
<v Speaker 1>sword to the one in The Northman, but they are

0:58:29.360 --> 0:58:31.320
<v Speaker 1>kind of similar. They have both have to like go

0:58:31.440 --> 0:58:34.080
<v Speaker 1>down into a mound or some kind of cavern to

0:58:34.120 --> 0:58:36.160
<v Speaker 1>get the weapon. But yeah, and the Northman he has

0:58:36.240 --> 0:58:39.200
<v Speaker 1>to fight a drawer. I guess in Conan the Barbarian,

0:58:39.480 --> 0:58:41.880
<v Speaker 1>he doesn't actually fight a skeleton, but he's he's at

0:58:41.960 --> 0:58:44.640
<v Speaker 1>least he has to deal with the wild dogs or

0:58:44.640 --> 0:58:47.560
<v Speaker 1>wolves that have cornered him in the crypt, and he

0:58:47.600 --> 0:58:50.520
<v Speaker 1>has to accept the sword, go out and kill some dogs.

0:58:51.320 --> 0:58:57.800
<v Speaker 1>At least there's that or wolves not dogs for their wolves. Okay, uh.

0:58:57.840 --> 0:59:00.400
<v Speaker 1>Here we get a moment where there's some I think

0:59:00.480 --> 0:59:04.280
<v Speaker 1>very convenient writing to restrict the amount of special effects

0:59:04.280 --> 0:59:06.560
<v Speaker 1>that are gonna have to happen in the movie because

0:59:06.600 --> 0:59:08.720
<v Speaker 1>you and here says to Cole and he's like, hey,

0:59:08.960 --> 0:59:11.400
<v Speaker 1>you can't just use the glave now. You gotta wait

0:59:11.440 --> 0:59:14.400
<v Speaker 1>until it's time. And he's like, how well I know

0:59:14.440 --> 0:59:16.160
<v Speaker 1>when it's time and you and he's like, well, it's

0:59:16.200 --> 0:59:17.960
<v Speaker 1>when it's in the final act of the movie and

0:59:18.000 --> 0:59:20.720
<v Speaker 1>you're facing the bad guy. This is not a weapon

0:59:20.760 --> 0:59:24.480
<v Speaker 1>you get to bust out for um encounters leading up

0:59:24.480 --> 0:59:26.680
<v Speaker 1>to the final fight. I think he says, you will

0:59:26.760 --> 0:59:38.360
<v Speaker 1>know when it's time. But here, we're gonna recruit a

0:59:38.360 --> 0:59:42.480
<v Speaker 1>bunch more characters. So we recruit Ergo the Magnificent. This

0:59:42.560 --> 0:59:46.200
<v Speaker 1>is the comic relief character who's a sort of eccentric,

0:59:46.240 --> 0:59:50.760
<v Speaker 1>incompetent magician who's always referencing spells to try to change

0:59:50.800 --> 0:59:54.040
<v Speaker 1>other people into things, but instead ends up changing himself

0:59:54.080 --> 0:59:57.120
<v Speaker 1>into things. He transforms himself into a goose in the

0:59:57.120 --> 1:00:01.400
<v Speaker 1>first scene, I think, yeah, goose. When the Bandits show up,

1:00:01.400 --> 1:00:04.040
<v Speaker 1>he's like, I'll turn the bandits into pigs, and he

1:00:04.040 --> 1:00:06.880
<v Speaker 1>turns himself into like a cute little piglet. Oh yeah,

1:00:06.880 --> 1:00:09.800
<v Speaker 1>So we meet the bandits there. It's when our heroes,

1:00:10.280 --> 1:00:14.120
<v Speaker 1>having recruited Ergo by the way, sort of accidentally by

1:00:14.160 --> 1:00:16.720
<v Speaker 1>way of Cyclops. Terror like ERGEs like, no, no, no,

1:00:16.800 --> 1:00:18.560
<v Speaker 1>I'm not going with you. I'm going my own way.

1:00:18.560 --> 1:00:21.720
<v Speaker 1>But then he just encounter runs into a Cyclops and

1:00:21.760 --> 1:00:24.160
<v Speaker 1>then he's like, okay, I'm with you. I'm with you now.

1:00:25.240 --> 1:00:28.760
<v Speaker 1>But yeah, so the characters meet Torque Will that's alanor

1:00:29.000 --> 1:00:31.360
<v Speaker 1>Armstrong and the band of thieves, and it starts with

1:00:31.400 --> 1:00:34.520
<v Speaker 1>the thieves trying to rob them but then Colwan, rather

1:00:35.200 --> 1:00:39.520
<v Speaker 1>cleverly and charismatically, is able to make them join his cause.

1:00:39.560 --> 1:00:42.560
<v Speaker 1>I think it's by saying He's like, well, I'm the

1:00:42.640 --> 1:00:45.840
<v Speaker 1>legitimate king now, so I can have all your crimes forgiven.

1:00:46.120 --> 1:00:48.720
<v Speaker 1>And he demonstrates this by using the key that he

1:00:48.800 --> 1:00:52.120
<v Speaker 1>has from his father's master at arms, I think, to

1:00:52.360 --> 1:00:56.400
<v Speaker 1>unlock all of their manacles. Yeah, but still, I'll an

1:00:56.440 --> 1:00:59.200
<v Speaker 1>Armstrong's character. Torquial has to has to be convinced because

1:00:59.200 --> 1:01:01.840
<v Speaker 1>he's like, we're already free, We're already do what we want.

1:01:02.040 --> 1:01:04.160
<v Speaker 1>Why should we come with you and go on this

1:01:04.280 --> 1:01:08.200
<v Speaker 1>deafinition with you? And and yeah. Basically, our hero rolls

1:01:08.200 --> 1:01:11.439
<v Speaker 1>in natural twenty on his persuasion and gives a nice

1:01:11.480 --> 1:01:15.120
<v Speaker 1>speech and they're like, finally, like other other members of

1:01:15.160 --> 1:01:17.800
<v Speaker 1>the bandit party, uh, they break first and they're like, yeah,

1:01:17.840 --> 1:01:19.440
<v Speaker 1>I think I'm with this guy, like this is a

1:01:19.480 --> 1:01:22.400
<v Speaker 1>noble mission, fighting not only for ourselves, but fighting for

1:01:22.560 --> 1:01:25.000
<v Speaker 1>our children, fighting for the future of our world. Will

1:01:25.080 --> 1:01:27.720
<v Speaker 1>join up with him, And finally Alan Armstrong is like,

1:01:28.200 --> 1:01:30.800
<v Speaker 1>all right, well we'll see where this goes. It's a

1:01:30.880 --> 1:01:35.920
<v Speaker 1>solid huss all around. Yeah, So next there I lose again.

1:01:35.960 --> 1:01:38.080
<v Speaker 1>As I said, earlier. You kind of lose track of

1:01:38.160 --> 1:01:41.640
<v Speaker 1>what exactly the reason for each of the next stops

1:01:41.680 --> 1:01:44.640
<v Speaker 1>on the journey is. But they're going somewhere for some reason.

1:01:44.680 --> 1:01:48.640
<v Speaker 1>I think they have to meet a seer in order

1:01:48.800 --> 1:01:51.080
<v Speaker 1>for him to be able to tell them where the

1:01:51.120 --> 1:01:54.680
<v Speaker 1>fortress is. But they're wandering around through a forest and

1:01:54.720 --> 1:01:57.920
<v Speaker 1>they have another encounter with the Cyclops we saw earlier.

1:01:57.960 --> 1:02:01.200
<v Speaker 1>I think the Cyclops sort of pivots out from behind

1:02:01.280 --> 1:02:04.080
<v Speaker 1>a tree and throws a spear at a slayer in

1:02:04.200 --> 1:02:07.080
<v Speaker 1>order to save the life of Ergo the Magnificent. I

1:02:07.080 --> 1:02:10.000
<v Speaker 1>believe that's right, Yes, and ergoes all freaked out. But

1:02:10.040 --> 1:02:13.560
<v Speaker 1>we get some backstory on the Cyclops. The Cyclops says,

1:02:13.600 --> 1:02:18.120
<v Speaker 1>what's the plural cyclopes? The Cyclops is part of a

1:02:18.200 --> 1:02:20.720
<v Speaker 1>member of a you know, a group of cyclops is

1:02:21.160 --> 1:02:24.800
<v Speaker 1>that existed long before when the slayers came to crull

1:02:24.840 --> 1:02:28.800
<v Speaker 1>in the ancient past, and that they fought then and

1:02:28.880 --> 1:02:31.840
<v Speaker 1>ever since then. Every Cyclops has a has a death

1:02:31.880 --> 1:02:35.560
<v Speaker 1>grudge against slayers, and he will attack slayers on site.

1:02:35.560 --> 1:02:38.000
<v Speaker 1>So that's why the Cyclops has been helping them. Yeah,

1:02:38.040 --> 1:02:40.720
<v Speaker 1>and they are truly cursed with second side because they

1:02:40.760 --> 1:02:42.600
<v Speaker 1>can see end of the future, but they see only

1:02:42.640 --> 1:02:45.160
<v Speaker 1>one thing. They see their death. They know where it

1:02:45.200 --> 1:02:47.560
<v Speaker 1>will occur, they know when it will occur, and if

1:02:47.560 --> 1:02:51.240
<v Speaker 1>they try to deviate from their fate, it will only

1:02:51.360 --> 1:02:55.720
<v Speaker 1>ensure that their death is more painful, which always struck

1:02:55.720 --> 1:02:57.920
<v Speaker 1>me like, that's one of the details in the film

1:02:58.000 --> 1:03:00.439
<v Speaker 1>that when I especially want to watch this one was younger,

1:03:00.480 --> 1:03:02.600
<v Speaker 1>I was like, Oh, the boy, that's that's awful, that's

1:03:02.640 --> 1:03:05.200
<v Speaker 1>so tragic. How do you think that interacts with the

1:03:05.240 --> 1:03:07.800
<v Speaker 1>actual cyclops death when we see it later? I was

1:03:07.880 --> 1:03:12.480
<v Speaker 1>thinking that the demise of the Cyclops was very clumsy writing,

1:03:12.520 --> 1:03:15.160
<v Speaker 1>because there's like a scene where he's he says, I

1:03:15.200 --> 1:03:17.240
<v Speaker 1>can't go on with you because I know I'm about

1:03:17.280 --> 1:03:19.280
<v Speaker 1>to die, So I'm gonna die here, and then they leave,

1:03:19.320 --> 1:03:22.640
<v Speaker 1>and then he immediately just follows after them and helps

1:03:22.720 --> 1:03:25.480
<v Speaker 1>them do the next thing and then he dies. Yeah. There,

1:03:25.480 --> 1:03:27.120
<v Speaker 1>it seems like they're needed to be a bit more

1:03:27.200 --> 1:03:30.560
<v Speaker 1>connective tissue, Like there a moment where he's where he realizes, no,

1:03:30.680 --> 1:03:33.360
<v Speaker 1>they really need me, and even though it's going to

1:03:33.360 --> 1:03:36.560
<v Speaker 1>totally mess up my noble death here, I've got to

1:03:36.600 --> 1:03:38.600
<v Speaker 1>go and save them. And so then yeah, he ends up.

1:03:39.360 --> 1:03:41.040
<v Speaker 1>He ends up sort of saying he basically he's just

1:03:41.120 --> 1:03:43.000
<v Speaker 1>kind of suddenly he's there with them, and he I

1:03:43.000 --> 1:03:44.760
<v Speaker 1>guess he kind of holds a door open for them,

1:03:44.760 --> 1:03:47.000
<v Speaker 1>and then he's subsequently crushed by that door and and

1:03:47.160 --> 1:03:51.360
<v Speaker 1>does die horrible death. Right, So, so we learned about

1:03:51.400 --> 1:03:55.360
<v Speaker 1>the cyclops and then on let's see, they collect the Seer,

1:03:55.440 --> 1:03:58.760
<v Speaker 1>and Seer also has like a little kid friend, and

1:03:58.880 --> 1:04:00.720
<v Speaker 1>so they're part of the party. Now the Seer is

1:04:00.760 --> 1:04:04.440
<v Speaker 1>like a ust of this blind old wizard um and uh,

1:04:04.480 --> 1:04:06.800
<v Speaker 1>they're going to a place in the middle of a

1:04:06.880 --> 1:04:09.800
<v Speaker 1>swamp where three trees grow together so that they can

1:04:09.840 --> 1:04:13.320
<v Speaker 1>see where the where the fortress is going to teleport to. Next.

1:04:13.560 --> 1:04:16.840
<v Speaker 1>You have to remember, the Seer tries to uh peek

1:04:16.920 --> 1:04:20.560
<v Speaker 1>in to spy on the beasts whereabouts from his own abode.

1:04:21.280 --> 1:04:24.320
<v Speaker 1>But then the beast like reaches through the magic with

1:04:24.400 --> 1:04:28.200
<v Speaker 1>his six fingered claw and and and stops the Seer.

1:04:28.440 --> 1:04:30.160
<v Speaker 1>So he's like, no, no, we can't do it from here.

1:04:30.200 --> 1:04:32.360
<v Speaker 1>We have to go from into a place where it's safe,

1:04:32.640 --> 1:04:36.920
<v Speaker 1>where the beast can't like triangulate our our location or

1:04:37.000 --> 1:04:41.640
<v Speaker 1>can't use some sort of a counter offense against us.

1:04:41.880 --> 1:04:44.560
<v Speaker 1>It's like a it's like a Saron Palanteer kind of thing.

1:04:44.600 --> 1:04:47.680
<v Speaker 1>They have to find a place where somehow the palanteer

1:04:47.840 --> 1:04:51.560
<v Speaker 1>Saron can't see them through it. Yeah, and the place

1:04:51.800 --> 1:04:54.160
<v Speaker 1>is the swamp overall, but I know you love the

1:04:54.200 --> 1:04:57.080
<v Speaker 1>swamp sequence. Do you want to describe it? Yeah, it's

1:04:57.160 --> 1:04:59.240
<v Speaker 1>it's I thought it was really effective every time i've

1:04:59.280 --> 1:05:01.240
<v Speaker 1>I've viewed it. It's prety effective because we get the

1:05:01.240 --> 1:05:04.440
<v Speaker 1>slayer attack and you know, we were expecting Slayers to

1:05:04.640 --> 1:05:07.680
<v Speaker 1>to to pop up again. So there's this, there's this fight.

1:05:07.960 --> 1:05:11.680
<v Speaker 1>There's also a fabulous quicksand sequence. Characters get caught in

1:05:12.040 --> 1:05:15.320
<v Speaker 1>in wonderful cinematic quicksand and you get the you know,

1:05:15.360 --> 1:05:20.280
<v Speaker 1>traditional shenanigans involving that. But then we realize all those

1:05:20.440 --> 1:05:23.440
<v Speaker 1>the Beast is so clever because this was this this

1:05:23.800 --> 1:05:28.040
<v Speaker 1>attack was really a distraction because then we see the Seer,

1:05:28.160 --> 1:05:31.400
<v Speaker 1>who I think is supposed to be blind. Um, he's

1:05:31.440 --> 1:05:33.000
<v Speaker 1>he's standing there, he's kind of away from it. He's

1:05:33.040 --> 1:05:34.760
<v Speaker 1>not gonna be in the middle of this combat. He's

1:05:34.960 --> 1:05:37.440
<v Speaker 1>he's standing off to the side, and then suddenly behind

1:05:37.560 --> 1:05:41.400
<v Speaker 1>him is another seer. There's something that has taken on

1:05:41.520 --> 1:05:44.160
<v Speaker 1>his form. And then it reaches out to him and

1:05:44.200 --> 1:05:47.360
<v Speaker 1>like extends its claws and stabs into him, and like

1:05:47.440 --> 1:05:50.600
<v Speaker 1>the actor playing the Seer, he's he emits this horrible

1:05:50.800 --> 1:05:55.919
<v Speaker 1>cry and and and yeah, I find everything with this

1:05:56.480 --> 1:05:59.760
<v Speaker 1>changeling as they later call it, this doppel gang or creature,

1:05:59.840 --> 1:06:01.960
<v Speaker 1>this and sent by the beast to replace the Seer,

1:06:02.440 --> 1:06:05.400
<v Speaker 1>it all comes off really creepy. And it's always creep

1:06:05.440 --> 1:06:07.920
<v Speaker 1>me out anytime I've watched it, something about watching this

1:06:08.000 --> 1:06:12.800
<v Speaker 1>old man suffer, uh, you know, killed in solitude by

1:06:12.840 --> 1:06:15.840
<v Speaker 1>this interloper while everyone's distracted over here with the battle

1:06:15.840 --> 1:06:18.640
<v Speaker 1>in the Quicksand yeah, this part was creepy. And then

1:06:18.920 --> 1:06:22.160
<v Speaker 1>of course the the Seer, I think after this, tries

1:06:22.240 --> 1:06:26.840
<v Speaker 1>to kill Colon, uh the Seer changeling. Yeah, yeah, there's

1:06:26.840 --> 1:06:30.240
<v Speaker 1>an attempt on his life. And then I believe it's

1:06:30.280 --> 1:06:33.600
<v Speaker 1>the Cyclops that skewers him with his trident and all

1:06:33.640 --> 1:06:36.600
<v Speaker 1>he emits this horrible screeching sound when he dies, and

1:06:36.640 --> 1:06:40.320
<v Speaker 1>there's this kind of melting imploding effect, and he also

1:06:40.480 --> 1:06:42.760
<v Speaker 1>his body kind of self buries when it falls. We

1:06:42.760 --> 1:06:45.840
<v Speaker 1>don't see a blood weasel come out of his head,

1:06:45.920 --> 1:06:49.120
<v Speaker 1>but it's it's very evident that this was a creature

1:06:49.280 --> 1:06:52.960
<v Speaker 1>of dark magic sent by the beast. So, oh, we're

1:06:52.960 --> 1:06:55.560
<v Speaker 1>down a seer and now it isn't gonna do any

1:06:55.560 --> 1:06:57.560
<v Speaker 1>good to go to these three trees in the swamp

1:06:57.600 --> 1:06:59.680
<v Speaker 1>because we don't have a seer that can I don't know,

1:06:59.720 --> 1:07:02.040
<v Speaker 1>look at the trees and figure out where the fortress is.

1:07:02.080 --> 1:07:05.040
<v Speaker 1>So we have to go somewhere else. And uineer has

1:07:05.080 --> 1:07:07.240
<v Speaker 1>an idea, right you hear is like, I know the

1:07:07.280 --> 1:07:09.600
<v Speaker 1>widow of the web, but she can tell us where

1:07:09.600 --> 1:07:12.840
<v Speaker 1>the fortress is. Yeah, and this this becomes even more

1:07:12.880 --> 1:07:15.760
<v Speaker 1>complicated because it's revealed that this is sort this is

1:07:15.800 --> 1:07:18.640
<v Speaker 1>years X as well, so he has a they have

1:07:18.640 --> 1:07:20.720
<v Speaker 1>a lot of history. There's a lot of baggage here.

1:07:21.480 --> 1:07:24.880
<v Speaker 1>But also it's it makes it maybe a bit more

1:07:24.960 --> 1:07:27.920
<v Speaker 1>possible as a solution because he has some sort of

1:07:27.920 --> 1:07:30.680
<v Speaker 1>connection here. They're not going to just show up and

1:07:30.720 --> 1:07:33.760
<v Speaker 1>be consumed by a monster. Right. Oh, and we should

1:07:33.800 --> 1:07:36.160
<v Speaker 1>mention on the way I think it's before we get

1:07:36.160 --> 1:07:38.800
<v Speaker 1>to hear that. Uh, there's a there's like a sweet

1:07:38.800 --> 1:07:41.640
<v Speaker 1>interaction where the kid who was with the seer has

1:07:41.680 --> 1:07:43.880
<v Speaker 1>been talking about how if he could have if he

1:07:43.880 --> 1:07:46.360
<v Speaker 1>can only have one wish, he would want a puppy,

1:07:46.560 --> 1:07:52.200
<v Speaker 1>and then uh, ergo, the the selfish, incompetent magician transforms

1:07:52.240 --> 1:07:55.280
<v Speaker 1>himself into a puppy for the kid. Oh yeah, this

1:07:55.360 --> 1:07:57.800
<v Speaker 1>is great. This is yeah because it's a very cute

1:07:57.840 --> 1:08:01.760
<v Speaker 1>like Bassett hound puppy. It's adorable, and it's a much

1:08:01.800 --> 1:08:05.960
<v Speaker 1>better There's a wonderful clumsy moment earlier where the seer

1:08:06.120 --> 1:08:09.040
<v Speaker 1>is clearly dead because we just saw the crumpled body

1:08:09.360 --> 1:08:12.960
<v Speaker 1>of the doppel ganger. And then the whole party comes

1:08:13.000 --> 1:08:15.680
<v Speaker 1>around and the kid is like, he was my only family,

1:08:15.960 --> 1:08:19.639
<v Speaker 1>and then uh, Colin turns human says we're your family now,

1:08:19.920 --> 1:08:23.599
<v Speaker 1>and that's the that's the that's that's that's the entirety

1:08:23.680 --> 1:08:27.719
<v Speaker 1>of their um their grief counseling here. So at least,

1:08:28.160 --> 1:08:31.559
<v Speaker 1>at least we we have a puppy, that is, at

1:08:31.600 --> 1:08:33.799
<v Speaker 1>least one of the characters turns himself into a puppy

1:08:33.880 --> 1:08:36.600
<v Speaker 1>and lets the kid carry the puppy. Earlier, there we

1:08:37.000 --> 1:08:39.880
<v Speaker 1>interaction the kid had said if he could have one wish,

1:08:39.880 --> 1:08:42.320
<v Speaker 1>he would want a puppy, and ERGEs like, why oh

1:08:42.360 --> 1:08:44.599
<v Speaker 1>that you're messing up? Why one puppy when you could

1:08:44.640 --> 1:08:47.200
<v Speaker 1>wish for a hundred, and the kid says I only

1:08:47.240 --> 1:08:50.280
<v Speaker 1>want one, and Ergo just thinks this is stupid. Yeah,

1:08:50.920 --> 1:08:52.760
<v Speaker 1>I like that too. That's another one of these nice

1:08:52.920 --> 1:08:56.679
<v Speaker 1>character interaction scenes. But anyway, onto the Widow of the Web.

1:08:56.760 --> 1:08:59.599
<v Speaker 1>So Junior has to go on by himself because if

1:08:59.640 --> 1:09:02.759
<v Speaker 1>more the one person approaches, the Widow of the Web

1:09:02.800 --> 1:09:05.519
<v Speaker 1>will kill them all immediately. But if he goes alone

1:09:05.680 --> 1:09:08.439
<v Speaker 1>he might have a chance. And so everybody else hangs

1:09:08.479 --> 1:09:10.160
<v Speaker 1>back behind. And this is where we get some nice

1:09:10.200 --> 1:09:14.599
<v Speaker 1>conversation where like Liam Neeson explains about his fourteen wives, uh,

1:09:14.640 --> 1:09:18.000
<v Speaker 1>and some locals coming. Where where did these like women

1:09:18.160 --> 1:09:21.519
<v Speaker 1>come from? When we we see them hanging out with

1:09:21.560 --> 1:09:24.400
<v Speaker 1>the bandits, it's just one of those scenes where suddenly

1:09:24.479 --> 1:09:26.400
<v Speaker 1>there are more people around and in first you're like, oh,

1:09:26.400 --> 1:09:27.800
<v Speaker 1>this party is bigger than I thought it was, and

1:09:27.800 --> 1:09:29.519
<v Speaker 1>they're like, oh no, this is these are different people

1:09:30.000 --> 1:09:32.880
<v Speaker 1>that like the people of the forest that they're they're

1:09:32.920 --> 1:09:35.200
<v Speaker 1>hanging out with and getting u you know, a full

1:09:35.240 --> 1:09:38.040
<v Speaker 1>rest so they can restore all their spell slots for

1:09:38.080 --> 1:09:43.360
<v Speaker 1>the encounter as ahead, right, and so oh meanwhile the fortress, uh,

1:09:43.520 --> 1:09:46.200
<v Speaker 1>we get some interactions with the beast and the princess,

1:09:46.200 --> 1:09:48.960
<v Speaker 1>and the beast is like be my wife, and the

1:09:49.000 --> 1:09:52.360
<v Speaker 1>princess is like, I don't want to, and he's like,

1:09:52.479 --> 1:09:54.960
<v Speaker 1>let me show you what your prince is doing, and

1:09:55.040 --> 1:09:58.519
<v Speaker 1>so he pulls up a TV screen pretty much for

1:09:58.560 --> 1:10:03.600
<v Speaker 1>her to watch cole In here being seduced by a

1:10:03.720 --> 1:10:07.720
<v Speaker 1>changeling who's pretending to be a woman here, and she

1:10:07.880 --> 1:10:11.400
<v Speaker 1>I think she's supposed to like make Colewin look bad

1:10:11.439 --> 1:10:14.559
<v Speaker 1>while the princess is watching, uh, and then kill him,

1:10:15.240 --> 1:10:17.960
<v Speaker 1>but instead she's like, you know, oh, let me comfort you,

1:10:18.040 --> 1:10:20.960
<v Speaker 1>and he's like, I I will not accept comfort. And

1:10:21.000 --> 1:10:23.840
<v Speaker 1>so he proves his virtue, he proves his faithfulness while

1:10:23.960 --> 1:10:27.280
<v Speaker 1>the princess is watching him on TV and then uh,

1:10:27.320 --> 1:10:31.280
<v Speaker 1>and then he's so good. The changeling is like, okay,

1:10:31.320 --> 1:10:32.920
<v Speaker 1>well I have to kill you now, but she's like,

1:10:32.920 --> 1:10:35.360
<v Speaker 1>but you're so nice. I can't do it. And so

1:10:35.720 --> 1:10:37.720
<v Speaker 1>I mean, what more could you ask for? What a

1:10:37.840 --> 1:10:40.160
<v Speaker 1>what A? What a stand up guy? Yeah, this is

1:10:40.200 --> 1:10:44.000
<v Speaker 1>a very confusing scene. Yeah, it's a lot going on here,

1:10:44.439 --> 1:10:46.960
<v Speaker 1>but anyway, the princess is like, see see how good

1:10:47.080 --> 1:10:51.439
<v Speaker 1>my my my husband is. Now that's additional reason why

1:10:51.439 --> 1:10:54.519
<v Speaker 1>I'm not going to marry the beast. But okay, so

1:10:54.680 --> 1:10:57.760
<v Speaker 1>in here has to go talk to the Widow of

1:10:57.760 --> 1:11:00.680
<v Speaker 1>the web, who is like a sorcerer us who is

1:11:00.760 --> 1:11:04.960
<v Speaker 1>trapped in a uh sphere in the middle of a

1:11:05.000 --> 1:11:08.799
<v Speaker 1>giant cave surrounded by spider webs because there's a giant

1:11:08.800 --> 1:11:12.240
<v Speaker 1>spider that lives in the cave. And as he approaches

1:11:12.320 --> 1:11:14.639
<v Speaker 1>and tries to get to the sphere, the spider attacks,

1:11:14.680 --> 1:11:17.240
<v Speaker 1>but he manages to make it through and then he

1:11:17.280 --> 1:11:20.320
<v Speaker 1>talks to the enchantress and they have a history together. Yeah,

1:11:20.360 --> 1:11:22.200
<v Speaker 1>and there's why they talk about it for a while.

1:11:22.280 --> 1:11:23.920
<v Speaker 1>There's there are a a lot of ins and out. It's

1:11:23.920 --> 1:11:28.040
<v Speaker 1>a lot of tragedies. There's a uh deceased son in

1:11:28.080 --> 1:11:31.040
<v Speaker 1>the mix. Like, it's a lot and I every time

1:11:31.080 --> 1:11:33.719
<v Speaker 1>I watch it, I'm left not really having a full

1:11:34.160 --> 1:11:38.280
<v Speaker 1>ideal exactly what their personal history is. But it's well,

1:11:38.360 --> 1:11:41.400
<v Speaker 1>it's well acted, so I'm buying that the history is

1:11:41.439 --> 1:11:45.240
<v Speaker 1>there and that they reach some sort of decision here

1:11:45.439 --> 1:11:47.639
<v Speaker 1>and it involves a magic hour glass and he's given

1:11:47.640 --> 1:11:50.519
<v Speaker 1>the sand from the hour glass and this sometimes how

1:11:50.560 --> 1:11:53.479
<v Speaker 1>helps him get back across the web. And there's that

1:11:53.560 --> 1:11:57.600
<v Speaker 1>big stop motion spider. Uh. I think the deal is

1:11:57.680 --> 1:12:01.599
<v Speaker 1>this The spider would kill him as he was. She

1:12:01.760 --> 1:12:04.880
<v Speaker 1>is able to use her magic to tell him where

1:12:04.920 --> 1:12:08.639
<v Speaker 1>the fortress is going to be, but he can't get

1:12:08.680 --> 1:12:10.680
<v Speaker 1>back out to the mouth of the cave without the

1:12:10.680 --> 1:12:14.200
<v Speaker 1>spider killing him. So she's like, I know, if you

1:12:14.479 --> 1:12:17.720
<v Speaker 1>if you carry the sand from my hour glass in

1:12:17.840 --> 1:12:20.639
<v Speaker 1>your hand, then the spider can't hurt you, but as

1:12:20.640 --> 1:12:23.200
<v Speaker 1>soon as the sand falls out of your hand, you

1:12:23.200 --> 1:12:26.400
<v Speaker 1>will die. Uh. So he's like, okay, So she breaks

1:12:26.400 --> 1:12:29.040
<v Speaker 1>the hour glass. I think that kills her, dooms her

1:12:29.080 --> 1:12:31.920
<v Speaker 1>in some way, and he gets the sand, he leaves,

1:12:31.960 --> 1:12:34.320
<v Speaker 1>he makes it out, and then he tells he gets

1:12:34.360 --> 1:12:36.600
<v Speaker 1>back to his friends, he's like the black fortresses in

1:12:37.280 --> 1:12:39.640
<v Speaker 1>the desert, and then the sand pours out of his

1:12:39.720 --> 1:12:43.280
<v Speaker 1>hand and they're like, oh no, the desert and he's dead.

1:12:43.080 --> 1:12:45.920
<v Speaker 1>Good ride though, good good death. But there's a problem

1:12:45.920 --> 1:12:47.639
<v Speaker 1>because how are we going to get to the desert

1:12:47.680 --> 1:12:50.400
<v Speaker 1>that's very far away? And I think it's the Cyclops

1:12:50.439 --> 1:12:54.160
<v Speaker 1>that suggests, you know what we need, need us some firemars, yes,

1:12:54.280 --> 1:12:57.439
<v Speaker 1>fire mayors of the answer. So we've we've reached the

1:12:57.439 --> 1:13:00.880
<v Speaker 1>part of the film here that that was my wife's

1:13:00.880 --> 1:13:02.880
<v Speaker 1>favorite part of the film growing up. She grew up

1:13:02.880 --> 1:13:05.040
<v Speaker 1>as a as a horse enthusiast, and so I think

1:13:05.080 --> 1:13:08.360
<v Speaker 1>a lot of horse enthusiasts and and and and viewers

1:13:08.360 --> 1:13:10.559
<v Speaker 1>who were into horses when they were young, like this

1:13:10.640 --> 1:13:13.040
<v Speaker 1>is their favorite part because we have when they finally

1:13:13.040 --> 1:13:16.800
<v Speaker 1>find these these fire mayres. These are played by Clydesdale's.

1:13:16.840 --> 1:13:19.960
<v Speaker 1>There are some truly beautiful horses. Uh. It's it's hard

1:13:20.000 --> 1:13:23.400
<v Speaker 1>not to, uh to to get pulled in by their

1:13:23.439 --> 1:13:26.960
<v Speaker 1>their their equine majesty. Yeah, and they literally like their

1:13:26.960 --> 1:13:29.519
<v Speaker 1>hooves are on fire while they gallop through the sky.

1:13:29.560 --> 1:13:32.439
<v Speaker 1>But they take them to the fortress. The cyclop stays

1:13:32.479 --> 1:13:34.640
<v Speaker 1>behind because he's like, no, it's my time now, I

1:13:34.760 --> 1:13:36.920
<v Speaker 1>have to stay here and die. And so they go

1:13:36.960 --> 1:13:39.799
<v Speaker 1>off to the fortress and they assaulted. They start climbing

1:13:39.880 --> 1:13:41.760
<v Speaker 1>up the sides of the Beast's fortress, and it kind

1:13:41.800 --> 1:13:45.120
<v Speaker 1>of reminded me of the attack on the Riddler's Island

1:13:45.160 --> 1:13:48.200
<v Speaker 1>at the end of Batman Forever, which I watched recently

1:13:48.360 --> 1:13:52.320
<v Speaker 1>for an episode I did of Seth's music podcast Rusty

1:13:52.360 --> 1:13:54.760
<v Speaker 1>Needles Record Club, which if you haven't checked that out,

1:13:55.320 --> 1:13:57.519
<v Speaker 1>give it a listen. It's been a long time since

1:13:57.560 --> 1:13:59.799
<v Speaker 1>I've seen Batman Forever, so you're gonna have to describe

1:13:59.840 --> 1:14:03.360
<v Speaker 1>the attack on Riddler's Island. Uh, we were talking about

1:14:03.360 --> 1:14:07.080
<v Speaker 1>because we were talking about the Batman Forever soundtrack, but yes, uh,

1:14:07.200 --> 1:14:09.880
<v Speaker 1>the Riddler's Island. In the end of this movie, Jim

1:14:09.920 --> 1:14:12.120
<v Speaker 1>Carey and Tommy Lee Jones are hanging out on essentially

1:14:12.160 --> 1:14:15.439
<v Speaker 1>an island that is also the Agro Crag from Guts,

1:14:16.240 --> 1:14:20.599
<v Speaker 1>and Batman and Robin attack it by sea and by air,

1:14:20.760 --> 1:14:22.920
<v Speaker 1>and eventually they just end up climbing up some very

1:14:23.000 --> 1:14:26.800
<v Speaker 1>fake looking rocks. And that's what this assault is like.

1:14:26.840 --> 1:14:30.280
<v Speaker 1>They're climbing up some fake looking rocks while the Slayers

1:14:30.280 --> 1:14:33.080
<v Speaker 1>shoot lasers at them and they're stuck. They're like, hey,

1:14:33.120 --> 1:14:35.080
<v Speaker 1>what are we gonna do. They're shooting lasers at us.

1:14:35.120 --> 1:14:36.840
<v Speaker 1>It's not like they've been doing that the whole movie,

1:14:37.360 --> 1:14:38.680
<v Speaker 1>but you know, they don't know how they're going to

1:14:38.760 --> 1:14:41.120
<v Speaker 1>get past the lasers. And then they're saved by the

1:14:41.160 --> 1:14:44.559
<v Speaker 1>Cyclops going back on his word, showing up on a

1:14:44.600 --> 1:14:47.559
<v Speaker 1>fire Mare and saying, I'll I'll run up there, and

1:14:47.560 --> 1:14:49.880
<v Speaker 1>and he does. Yeah, it's this is another part where

1:14:49.880 --> 1:14:52.320
<v Speaker 1>I have to think about the nature of the beast

1:14:52.400 --> 1:14:55.879
<v Speaker 1>power structure. So since the I guess it's the the

1:14:55.640 --> 1:14:58.640
<v Speaker 1>the the castle the fortress here since it teleports regularly,

1:14:59.040 --> 1:15:01.840
<v Speaker 1>they never have to really invest too much in the

1:15:01.920 --> 1:15:05.280
<v Speaker 1>defense all of the fortress because they're only going to

1:15:05.320 --> 1:15:07.200
<v Speaker 1>be there a short amount of time. Nobody's gonna be

1:15:07.280 --> 1:15:11.960
<v Speaker 1>able to mount anything more than a quick rushed assault

1:15:12.479 --> 1:15:16.400
<v Speaker 1>on the fortress. But still they they they have the

1:15:16.479 --> 1:15:20.000
<v Speaker 1>laser guns, so they're they're pretty adequate at defending it. Yes,

1:15:20.080 --> 1:15:22.680
<v Speaker 1>but with the help of the Mighty Cyclops, they make

1:15:22.720 --> 1:15:25.479
<v Speaker 1>their way in. And then his real death, unlike what

1:15:25.520 --> 1:15:28.200
<v Speaker 1>he predicted earlier, is that, like you said, he's holding

1:15:28.200 --> 1:15:30.840
<v Speaker 1>a couple of rocks apart until all of Colwyn's guys

1:15:30.880 --> 1:15:33.760
<v Speaker 1>get through, and then he just sort of gives up

1:15:33.800 --> 1:15:37.000
<v Speaker 1>and lets the rocks squash him. Yeah, but okay, so

1:15:37.120 --> 1:15:41.000
<v Speaker 1>Colwyn and Torquoal's bandits and um, a couple of other

1:15:41.520 --> 1:15:43.680
<v Speaker 1>other people in the party ergo and there's a lot

1:15:43.680 --> 1:15:46.360
<v Speaker 1>of people the kid. They all fight. They fight their

1:15:46.400 --> 1:15:49.479
<v Speaker 1>way into the fortress. Inside is like a giant cave.

1:15:49.520 --> 1:15:52.240
<v Speaker 1>It's got this big alien mucus bridge. They get sniped

1:15:52.280 --> 1:15:55.960
<v Speaker 1>out by slayers. Liam Neeson has a death scene where

1:15:56.000 --> 1:15:58.320
<v Speaker 1>you know, he I really wish his last line had

1:15:58.360 --> 1:16:01.439
<v Speaker 1>been like tell my eight why I didn't care about them,

1:16:02.400 --> 1:16:04.679
<v Speaker 1>but I don't know. He says something else, and then

1:16:04.680 --> 1:16:07.519
<v Speaker 1>he dies on the floor. I like the detail that

1:16:07.720 --> 1:16:10.799
<v Speaker 1>the slayers on the outside of the of the castle,

1:16:10.880 --> 1:16:12.599
<v Speaker 1>the ones that go out in the field and battle,

1:16:12.800 --> 1:16:15.160
<v Speaker 1>they have dark armor, but the ones on the inside

1:16:15.160 --> 1:16:17.320
<v Speaker 1>of the castle they have white armor. They're kind of

1:16:17.320 --> 1:16:20.880
<v Speaker 1>like stormtrooper slayers. So it's it's it's a nice little

1:16:21.040 --> 1:16:23.479
<v Speaker 1>tweaking of the design. So there's a part where in

1:16:23.479 --> 1:16:25.720
<v Speaker 1>the castle, Coalwin and the bandits come to a dead

1:16:25.840 --> 1:16:27.720
<v Speaker 1>end there. They come up against like a dome that

1:16:27.800 --> 1:16:30.000
<v Speaker 1>they can't get through, and they know the princess is

1:16:30.040 --> 1:16:32.559
<v Speaker 1>in there, but they think there's no way in until

1:16:32.640 --> 1:16:36.479
<v Speaker 1>cole One goes there is one way, and what do

1:16:36.520 --> 1:16:38.840
<v Speaker 1>you what's it going to be? It's it's glave in time.

1:16:39.040 --> 1:16:43.200
<v Speaker 1>It is time, uh he So the glave turns into

1:16:43.320 --> 1:16:47.080
<v Speaker 1>a floating, flying circular saw and it cuts a hole

1:16:47.120 --> 1:16:50.879
<v Speaker 1>in the wall of the princess's prison cell, but very slowly,

1:16:51.040 --> 1:16:54.240
<v Speaker 1>giving us plenty of time. Meanwhile for the the bandits

1:16:54.280 --> 1:16:57.120
<v Speaker 1>to get trapped in another room and a spike death

1:16:57.200 --> 1:16:59.640
<v Speaker 1>for one of them named Bardolph. Like spikes come out

1:16:59.680 --> 1:17:02.280
<v Speaker 1>of the wall Holls and starts stabbing at them, but

1:17:02.400 --> 1:17:04.519
<v Speaker 1>finally the glave cuts through the wall and then there's

1:17:04.560 --> 1:17:06.559
<v Speaker 1>a reunion, you know, the Prince of the princess are

1:17:06.640 --> 1:17:10.559
<v Speaker 1>together again. They embrace and oh it's so great. Uh

1:17:10.600 --> 1:17:13.840
<v Speaker 1>and Colwan is ready to fight, but she could you

1:17:13.920 --> 1:17:16.040
<v Speaker 1>explain what this meant? She goes, you can't fight the

1:17:16.080 --> 1:17:19.559
<v Speaker 1>beast here. You must fight him away from the center.

1:17:20.000 --> 1:17:22.360
<v Speaker 1>I don't know what that means. I don't know either.

1:17:22.479 --> 1:17:24.360
<v Speaker 1>They just it's like, you've got to fight him in

1:17:24.400 --> 1:17:29.240
<v Speaker 1>another location. And so they do, and yeah, the final

1:17:29.400 --> 1:17:32.080
<v Speaker 1>battle ensues, and I have to say this, the final

1:17:32.120 --> 1:17:36.559
<v Speaker 1>battle has some real issues. So this not not very good. Yeah,

1:17:37.080 --> 1:17:41.200
<v Speaker 1>the beast design, the car, the creature design seems great. Uh.

1:17:41.240 --> 1:17:43.080
<v Speaker 1>They don't show a lot of it, so maybe it

1:17:43.160 --> 1:17:46.040
<v Speaker 1>wasn't that great. Who knows, but uh, from what we see,

1:17:46.040 --> 1:17:47.760
<v Speaker 1>if it, it it looks pretty cool. Is this big, you know,

1:17:47.920 --> 1:17:53.160
<v Speaker 1>black alien costume? Uh, this horrible mouth, big red eyes,

1:17:53.439 --> 1:17:57.320
<v Speaker 1>weird tubes, the the six fingers on the hand. I

1:17:57.320 --> 1:18:00.640
<v Speaker 1>think the big problem is though, that the beast is

1:18:00.680 --> 1:18:04.320
<v Speaker 1>like thirty ft tall instead of a respectable seven, So

1:18:04.960 --> 1:18:08.400
<v Speaker 1>it ends up feeling like our hero Colin is fighting

1:18:08.520 --> 1:18:12.320
<v Speaker 1>a drive in movie theater project. We never feel like

1:18:12.400 --> 1:18:15.920
<v Speaker 1>the Beast occupies the same physical space with any other

1:18:16.000 --> 1:18:17.840
<v Speaker 1>character in the film, at least not in his full

1:18:17.840 --> 1:18:23.080
<v Speaker 1>blown beast mode, his beast form, you know. Uh, so

1:18:23.760 --> 1:18:25.920
<v Speaker 1>we end up with these The whole battle is just

1:18:26.000 --> 1:18:29.880
<v Speaker 1>kind of a battle of psychic and magical projectiles. Glave

1:18:30.120 --> 1:18:33.920
<v Speaker 1>is flying through the air, Beast is breathing fireballs or something,

1:18:34.520 --> 1:18:37.839
<v Speaker 1>and um, you know, it just doesn't feel like a battle.

1:18:37.880 --> 1:18:40.879
<v Speaker 1>It doesn't have it doesn't I don't feel the stakes

1:18:40.920 --> 1:18:42.880
<v Speaker 1>at all here, you know. But I always say a

1:18:42.920 --> 1:18:45.559
<v Speaker 1>good fight scene needs, you know, it needs beats, it

1:18:45.600 --> 1:18:49.400
<v Speaker 1>needs drama, it needs twists. And one twist here is that. Oh.

1:18:49.439 --> 1:18:52.080
<v Speaker 1>You know, the Glave is very powerful. It's clearly a

1:18:52.120 --> 1:18:54.120
<v Speaker 1>great weapon. But at some point he gets stuck in

1:18:54.200 --> 1:18:57.720
<v Speaker 1>the Beast and we see Colwyn trying to pull it

1:18:57.720 --> 1:19:00.960
<v Speaker 1>out psychically. He's like reaching out like and the and

1:19:01.040 --> 1:19:04.520
<v Speaker 1>the Glave will not get out of the Beast's flesh.

1:19:04.680 --> 1:19:08.679
<v Speaker 1>So we're really in trouble now. But then Lissa, uh,

1:19:08.720 --> 1:19:11.639
<v Speaker 1>she's like, cold one, it's not the Glave, it's you.

1:19:12.280 --> 1:19:15.599
<v Speaker 1>And then he says, listen, it's us, it's us. He

1:19:15.640 --> 1:19:19.880
<v Speaker 1>can't defeat um and uh he and he figures out

1:19:19.920 --> 1:19:22.639
<v Speaker 1>that the woman he chooses as his wife needs to

1:19:22.720 --> 1:19:26.320
<v Speaker 1>give him fire. That will she says like, take the

1:19:26.360 --> 1:19:29.640
<v Speaker 1>fire from my hand, and that somehow transforms Cole went

1:19:29.720 --> 1:19:33.520
<v Speaker 1>into a pyromancer. Uh, and now he can shoot fireballs

1:19:33.520 --> 1:19:36.200
<v Speaker 1>out of his hands. This would probably have been explained

1:19:36.200 --> 1:19:38.040
<v Speaker 1>if we got to see the full wedding, like with

1:19:38.080 --> 1:19:41.479
<v Speaker 1>the full vows, where it's like, do you promise to

1:19:42.120 --> 1:19:44.840
<v Speaker 1>give your husband a magical fire that he may use

1:19:44.880 --> 1:19:49.160
<v Speaker 1>against extraterrestrial threats? Uh? And you can say I do

1:19:49.280 --> 1:19:52.160
<v Speaker 1>you know that sort of yeah, with this fire that

1:19:52.200 --> 1:19:56.400
<v Speaker 1>I got from my wife, I v burn yeah, yeah,

1:19:56.520 --> 1:19:58.760
<v Speaker 1>And I kind of forgot about the whole thing with

1:19:58.800 --> 1:20:01.880
<v Speaker 1>the fire and the Sarah money we saw earlier, so

1:20:02.760 --> 1:20:05.200
<v Speaker 1>even reviewing and I'm like, what, what's this fire thing? What?

1:20:05.400 --> 1:20:07.479
<v Speaker 1>This feels kind of out of left field, but I

1:20:07.479 --> 1:20:09.960
<v Speaker 1>guess it was established, but still it feels kind of

1:20:10.000 --> 1:20:12.680
<v Speaker 1>weird and thrown on. And it's also another one of

1:20:12.720 --> 1:20:16.720
<v Speaker 1>those it turns out the weapon wasn't magic. You were

1:20:16.760 --> 1:20:20.439
<v Speaker 1>the magic the whole time. The magic was love. Here's

1:20:20.479 --> 1:20:24.320
<v Speaker 1>the love fire. Now go blast that beast. Can you

1:20:24.360 --> 1:20:27.720
<v Speaker 1>feel the love of kroll. So at this point they, yeah,

1:20:27.760 --> 1:20:30.080
<v Speaker 1>he defeats the beast. The beast kind of blows up

1:20:30.120 --> 1:20:33.200
<v Speaker 1>and stuff, and then the whole Black Fortress begins to

1:20:33.240 --> 1:20:35.920
<v Speaker 1>fall apart. It's like any magical fortress in a film,

1:20:36.040 --> 1:20:38.439
<v Speaker 1>like the stuff starts falling to pieces, kind of like

1:20:38.479 --> 1:20:41.280
<v Speaker 1>the Castle of the Dark Crystal, how poor portions of

1:20:41.280 --> 1:20:43.679
<v Speaker 1>it were falling apart, except this time the whole Black

1:20:43.680 --> 1:20:46.840
<v Speaker 1>Fortress is crumbling. And then as we we're having to

1:20:46.840 --> 1:20:50.400
<v Speaker 1>get all the characters together, Hey, find find uh, you know,

1:20:50.439 --> 1:20:52.519
<v Speaker 1>the wizard, and get him up. Make sure he's not

1:20:52.560 --> 1:20:54.840
<v Speaker 1>a tiger anymore, because that's the other thing, you know,

1:20:54.840 --> 1:20:56.799
<v Speaker 1>you've got to pull through and change into a tiger

1:20:56.800 --> 1:20:59.880
<v Speaker 1>to kill some slayers. Let's find the kid. Uh, let's seed.

1:21:00.240 --> 1:21:03.040
<v Speaker 1>Is anybody dying and need some last words? Nope, okay,

1:21:03.040 --> 1:21:06.000
<v Speaker 1>everybody's good. All right, everybody's living. Let's leave the castle.

1:21:06.200 --> 1:21:08.759
<v Speaker 1>Let's leave the Black Fortress. And then as they actually

1:21:08.880 --> 1:21:11.160
<v Speaker 1>leave the Black Fortress, we do get an awesome effect.

1:21:11.280 --> 1:21:14.800
<v Speaker 1>The Black Fortress is not crumbling down, it's crumbling up

1:21:15.160 --> 1:21:18.360
<v Speaker 1>and the pieces are falling up into the sky and

1:21:18.400 --> 1:21:22.120
<v Speaker 1>going over the outer space. I love that, Yeah, I

1:21:22.320 --> 1:21:24.799
<v Speaker 1>I dig it. And then we get some nice happy stuff.

1:21:24.840 --> 1:21:28.200
<v Speaker 1>I think cole One's like, hey, Alan Armstrong, why don't

1:21:28.200 --> 1:21:32.000
<v Speaker 1>why don't you be my vice president? Yeah, Torquoi is

1:21:32.120 --> 1:21:35.720
<v Speaker 1>named hand to the king, so good for Torquo, solid gut.

1:21:36.000 --> 1:21:38.920
<v Speaker 1>It's a it's a very sweet and wholesome ending. Uh.

1:21:38.960 --> 1:21:41.400
<v Speaker 1>And and that does it for Kroll. Will their son

1:21:41.520 --> 1:21:44.840
<v Speaker 1>rule the galaxy? Though? Uh, it's not addressed. In fact,

1:21:44.960 --> 1:21:47.479
<v Speaker 1>they even remind us at the end, almost like they

1:21:47.479 --> 1:21:49.760
<v Speaker 1>were not hoping we would just forget about that because

1:21:49.800 --> 1:21:52.320
<v Speaker 1>the movie doesn't deal with it. It's like, uh, and

1:21:52.520 --> 1:21:55.080
<v Speaker 1>as the prophecy said, they were wed and their son

1:21:55.160 --> 1:21:57.920
<v Speaker 1>would rule the galaxy. But what's in the galaxy? Do

1:21:57.960 --> 1:21:59.960
<v Speaker 1>we even? We don't even see what any other planet

1:22:00.200 --> 1:22:04.160
<v Speaker 1>look like. I don't know. Yeah, I guess if I'm

1:22:04.240 --> 1:22:07.639
<v Speaker 1>digging into this idea that the castle of the humans

1:22:07.640 --> 1:22:09.719
<v Speaker 1>on Crawl was built by a colony bards, then maybe

1:22:09.720 --> 1:22:11.839
<v Speaker 1>there are other worlds out there that for some reason

1:22:12.640 --> 1:22:16.240
<v Speaker 1>the human colonists they're decided on a medieval uh structure

1:22:16.280 --> 1:22:19.240
<v Speaker 1>to their civilization, and maybe there are multiple beast ships

1:22:19.280 --> 1:22:22.519
<v Speaker 1>moving around trying to uh to get them who knows,

1:22:23.000 --> 1:22:26.160
<v Speaker 1>saying we must prevent these the beasts of people are like,

1:22:26.200 --> 1:22:29.200
<v Speaker 1>we must prevent these space medieval types from becoming Space

1:22:29.479 --> 1:22:33.400
<v Speaker 1>Renaissance types or something. I don't know. The Guilt Navigator arrives,

1:22:34.320 --> 1:22:37.400
<v Speaker 1>the representative of the Lance Raad disembarks that come out

1:22:37.439 --> 1:22:41.560
<v Speaker 1>and they say, sorry, Colwen Lissa, you have been officially

1:22:41.600 --> 1:22:45.719
<v Speaker 1>deposed by the Lancerraad. This planet now belongs to the Harconins. Uh,

1:22:45.880 --> 1:22:48.240
<v Speaker 1>too bad. Or they could go with the sort of

1:22:48.280 --> 1:22:52.679
<v Speaker 1>a classic outer Limits ending where ope, the beasts parents

1:22:52.720 --> 1:22:55.680
<v Speaker 1>show up and we realized that the beast was just

1:22:55.920 --> 1:22:58.360
<v Speaker 1>a child of this species and now they have to

1:22:58.400 --> 1:23:01.360
<v Speaker 1>deal with the grown ups with their full full strength. Okay,

1:23:01.360 --> 1:23:04.120
<v Speaker 1>I think I can say no more about Krall. Yeah,

1:23:04.120 --> 1:23:06.160
<v Speaker 1>there's nothing left to be said. But go watch it

1:23:06.200 --> 1:23:07.720
<v Speaker 1>if you haven't seen it before, and if you have

1:23:07.760 --> 1:23:09.960
<v Speaker 1>seen it before, well, now's a great time to go

1:23:10.160 --> 1:23:13.799
<v Speaker 1>rewatch Krawl. Watch it with someone you love or by yourself.

1:23:13.840 --> 1:23:17.760
<v Speaker 1>It's great, it's great both ways. All Right, we're gonna

1:23:17.760 --> 1:23:19.840
<v Speaker 1>go and close out this weird house cinema. But yeah,

1:23:19.840 --> 1:23:21.320
<v Speaker 1>we'd love to hear from everyone out there. If you

1:23:21.320 --> 1:23:24.439
<v Speaker 1>have memories about watching Krawl, if if Kral is close

1:23:24.479 --> 1:23:28.519
<v Speaker 1>to your heart, etcetera. Share share your love for Kral

1:23:28.640 --> 1:23:32.599
<v Speaker 1>with us um as. As always, if you want to

1:23:32.680 --> 1:23:36.519
<v Speaker 1>see some blog posts about these these movie selections, go

1:23:36.600 --> 1:23:38.479
<v Speaker 1>to some muta music dot com and blog about them

1:23:38.479 --> 1:23:41.799
<v Speaker 1>there and include the video clip I'm bad, the podcast

1:23:41.840 --> 1:23:45.360
<v Speaker 1>episode and so forth. And also if you use letterboxed,

1:23:45.479 --> 1:23:47.840
<v Speaker 1>that's uh L E T T E R B o

1:23:48.080 --> 1:23:51.799
<v Speaker 1>x D dot com. We have a profile their Weird House.

1:23:52.240 --> 1:23:54.200
<v Speaker 1>Go there. You'll find a list of all the movies

1:23:54.200 --> 1:23:56.200
<v Speaker 1>we've covered on Weird House Cinema and sometimes there's a

1:23:56.200 --> 1:23:59.000
<v Speaker 1>peek ahead to what we're covering in the future. So

1:23:59.040 --> 1:24:00.840
<v Speaker 1>it's a nice like visual a way to see what

1:24:00.880 --> 1:24:03.200
<v Speaker 1>we've looked at, what we've watched. And you can also

1:24:03.760 --> 1:24:07.040
<v Speaker 1>throw in little tabulations there and like see them by decade,

1:24:07.479 --> 1:24:10.720
<v Speaker 1>uh see them in order that they were made, that

1:24:10.920 --> 1:24:13.040
<v Speaker 1>sort of thing you just thinks. As always to our

1:24:13.120 --> 1:24:16.519
<v Speaker 1>excellent audio producer Seth Nicholas Johnson. If you would like

1:24:16.560 --> 1:24:18.640
<v Speaker 1>to get in touch with us with feedback on this

1:24:18.680 --> 1:24:21.280
<v Speaker 1>episode or any other, to suggest a topic for the future,

1:24:21.360 --> 1:24:23.760
<v Speaker 1>or just to say hello, you can email us at

1:24:23.880 --> 1:24:34.000
<v Speaker 1>contact at stuff to Blow your Mind dot com. Stuff

1:24:34.000 --> 1:24:36.200
<v Speaker 1>to Blow Your Mind is production of I Heart radio.

1:24:36.560 --> 1:24:38.880
<v Speaker 1>For more podcasts My heart Radio, visit the i heart

1:24:38.960 --> 1:24:41.680
<v Speaker 1>Radio app, Apple podcasts, or wherever you listen to your

1:24:41.720 --> 1:24:42.360
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