WEBVTT - Swords - The Real Cutting Edge Technology

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<v Speaker 1>Get in touch with technology What tex Stuff from host

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<v Speaker 1>books dot com. Hey there, and welcome to tech Stuff.

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<v Speaker 1>I'm Jonathan Strickland, and joining me in the studio is

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<v Speaker 1>my friend Ariel Casting. She's rejoined the podcast where a

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<v Speaker 1>couple of episodes we are going to cover uh, cutting

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<v Speaker 1>edge technology. Swords. Yeah, I made a pun. Uh So yeah,

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<v Speaker 1>we're gonna talk about swords and for for people like

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<v Speaker 1>myself and an Ariel, this is beyond something that we're

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<v Speaker 1>just interested in. The both of us have done stage combat,

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<v Speaker 1>some extensive stage combat. Ariel, I think you prefer the

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<v Speaker 1>broad sword to the rapier. I do. Yeah, the bigger

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<v Speaker 1>the better. You're crazy, I'm more okay, fine, I'm more

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<v Speaker 1>of a rapier person because I think finesse is some

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<v Speaker 1>times called for. Uh. And also I have a body

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<v Speaker 1>type where rapier works better than a big old sword.

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<v Speaker 1>But we both are interested in this sorce stuff. Actually,

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<v Speaker 1>Ariel and I first met working for the Georgia Renaissance

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<v Speaker 1>Festival back in two thousand and one, I believe. Yeah,

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<v Speaker 1>so two thousand one we started working there too. I

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<v Speaker 1>had been there a couple of years. An Arie Old

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<v Speaker 1>joined the cast and she jumped right into doing combat

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<v Speaker 1>as soon as possible, whereas I was, I decided that

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<v Speaker 1>was not for me. And it was one of those

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<v Speaker 1>things where both of us have this interest in the topic, uh,

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<v Speaker 1>and you know, we both like the whole swords and

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<v Speaker 1>sorcery stuff too. So when I said let's let's cover

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<v Speaker 1>something and we started talking about the possible topics, swords

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<v Speaker 1>was one of those things that it's a technology that's

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<v Speaker 1>been around for longer than longer than written history. In

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<v Speaker 1>some cases possibly that's debatable, but we'll get to that.

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<v Speaker 1>So to start us off, Ariel, can you walk us through.

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<v Speaker 1>Let's say you're looking at your typical sword, like a

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<v Speaker 1>Viking sword. Let's say, what are the parts of a sword?

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<v Speaker 1>All right, So there are lots of different kinds of swords,

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<v Speaker 1>but um, they all basically are made the same way

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<v Speaker 1>with the same pieces. So you've got the blade, you know,

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<v Speaker 1>the part that you hurt people with, and then you've

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<v Speaker 1>got the hilt, which I guess you can hurt somebody

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<v Speaker 1>with a help, but it's not as fun um. And

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<v Speaker 1>a lot of hilts also have a guard which protects

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<v Speaker 1>your hand uh from other people's swords, um, which I

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<v Speaker 1>personally know is a good thing because I've been cut

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<v Speaker 1>open on the hand by a sword before. So there

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<v Speaker 1>was actually a day where Ariel was doing stage combat,

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<v Speaker 1>got hit in the hand, had to go and get

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<v Speaker 1>stitches or staples, stitches, stitches, and then came back and

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<v Speaker 1>finished the day. Yep, yep, worth it, so worth it.

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<v Speaker 1>But so yeah, so a guard is really important. Um.

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<v Speaker 1>And then you've got a pommel which is at the

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<v Speaker 1>very base of the sword, and that helps keep the

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<v Speaker 1>sword from slipping out of your hand, because when you're

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<v Speaker 1>gripping on a sword and you're swinging it around, your

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<v Speaker 1>hand gets really sweaty um. And it also acts as

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<v Speaker 1>a counterweight which balances the sword. Otherwise you're using far

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<v Speaker 1>too much muscle and strength to try to finesse the

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<v Speaker 1>sword around. Um. Yeah. And that speaking from experience, that

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<v Speaker 1>can get very tiring, even with the pommel. But if

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<v Speaker 1>you didn't have that counterweight helping you with those uh,

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<v Speaker 1>those moves, then just the your wrist would get exhausted

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<v Speaker 1>and your forearm in order to control the sword while

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<v Speaker 1>making those swings, you'd be very quickly become an ineffective swordsman. Now,

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<v Speaker 1>the hilt in the pommel, the back end of the sword.

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<v Speaker 1>The decorative part um is called furniture because it's furnishing

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<v Speaker 1>the sword um and really interesting. In ancient Europe, the

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<v Speaker 1>hilt of the sword was the entire back end from

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<v Speaker 1>the guard to the pommel, and in North and Viking

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<v Speaker 1>culture it just meant the lower hilt in the upper hilt,

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<v Speaker 1>which was like the pommel and cross guard, but not

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<v Speaker 1>the actual grip. Now so so the parts that were

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<v Speaker 1>on either side of the actual grip interesting. And when

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<v Speaker 1>we talk about blades blades also we can break that

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<v Speaker 1>down a little bit more. Blades typically have six and

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<v Speaker 1>sometimes seven different areas to them. Uh. First, you have

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<v Speaker 1>the edge. This is the important part of the sword.

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<v Speaker 1>This is the actual cutting side of the blade. Now,

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<v Speaker 1>some swords are single edged, like the Katana is a

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<v Speaker 1>single edged sword. A lot of different um uh swords

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<v Speaker 1>throughout the ages have been single edged, but others are

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<v Speaker 1>double edged swords like long swords and a lot of

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<v Speaker 1>short swords, and even some swords like paz or. Yeah,

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<v Speaker 1>that's true, they technically have three, although those tend to

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<v Speaker 1>be used more for stabby stabby than cutty cutty. And

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<v Speaker 1>then you've got the tip that would be the stabby

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<v Speaker 1>tavy part. You've got the back of the sword. Now,

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<v Speaker 1>the back only exists if you have a single edged blade.

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<v Speaker 1>The back refers to the non sharpened edge of the sword.

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<v Speaker 1>So if you had a know, a scimitar, for example,

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<v Speaker 1>is sharpened along the front side, but not the back side,

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<v Speaker 1>So the back you don't since you don't have two edges,

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<v Speaker 1>you do have a back on that one, whereas with

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<v Speaker 1>a long sword. You know, your typical long sword had

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<v Speaker 1>an edge on either side, so you don't have a

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<v Speaker 1>back on that type of sword. Yeah, there's the flat

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<v Speaker 1>of the blade that refers to the sides, not the edges.

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<v Speaker 1>So if you were to slap someone with the flat

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<v Speaker 1>of the blade, it would sting, but it wouldn't cut them, right,

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<v Speaker 1>You just do that to be a jerk. Yeah, And

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<v Speaker 1>actually that's a go to move from stage combat because

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<v Speaker 1>you usually there's a usually it's the cocky hero who, uh,

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<v Speaker 1>while dodging a villain's attack, will slap them on the

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<v Speaker 1>rear end with the flat of the blade. And and

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<v Speaker 1>by the way, that does sting, Yes it does. Then

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<v Speaker 1>you have the fuller. Now, the fuller is a narrow

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<v Speaker 1>groove that runs down the blade of lots of different swords.

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<v Speaker 1>Not all sorts have these, but a lot do. Sometimes

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<v Speaker 1>they call it the blood groove or blood gutter. Uh,

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<v Speaker 1>And it's not what a lot of people think it

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<v Speaker 1>is there. I have heard folks say, oh, well, it's

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<v Speaker 1>it's a channel for blood to flow through so that

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<v Speaker 1>when you stab someone, the blood has a place to go,

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<v Speaker 1>so you know, as you're stabbing them over and over

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<v Speaker 1>they continue to bleed out. That's not what that's for.

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<v Speaker 1>In fact, it has nothing to do with blood. It

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<v Speaker 1>has everything to do to making a strong sword without

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<v Speaker 1>having to use as much material to make that sword.

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<v Speaker 1>So the gutter that that channel actually adds structural integrity

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<v Speaker 1>to a blade, so it is able to maintain its

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<v Speaker 1>shape while still being a little flexible um, and is

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<v Speaker 1>able to cut through stuff without breaking. And I guess

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<v Speaker 1>that would mean it would also be lighter weight. Yeah,

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<v Speaker 1>because you don't have to use as much material. Instead

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<v Speaker 1>of a solid steel sword where you know, you have

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<v Speaker 1>the whole mass made up like that, you have that channel.

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<v Speaker 1>It means that you use less material. It means that

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<v Speaker 1>less material means less weight. Very important. As it turns out,

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<v Speaker 1>I mean they're not everyone is the mountain in Game

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<v Speaker 1>of Thrones. You know some some of us mirror mortals

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<v Speaker 1>need a little bit of a rest. The aerial is

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<v Speaker 1>the mountain. But I I need more, uh you know,

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<v Speaker 1>a light sword I appreciate. Next, we have the tang. Now,

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<v Speaker 1>the tang is the part of the blade that is

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<v Speaker 1>actually covered by the hilt uh so a sword. If

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<v Speaker 1>you were to strip the hilt away, um and take

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<v Speaker 1>away the guard, take away the pommel, you would see

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<v Speaker 1>a blade that on the base of it turns into

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<v Speaker 1>almost like a rectangular solid steel um usually steel because

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<v Speaker 1>we're talking about steel today, but solid steel tab essentially

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<v Speaker 1>that If it's a full tang, it's pretty much the

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<v Speaker 1>width of the blade and runs all the way down

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<v Speaker 1>to where the pommel would attach. If it's a partial tang,

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<v Speaker 1>it's maybe about half the width of the blade. It

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<v Speaker 1>can even be more narrow than that. UM And at

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<v Speaker 1>any rate, this is what the grip fits on top of.

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<v Speaker 1>It's what the guard attaches to. There's actually um a

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<v Speaker 1>shoulder on some on some blades where that's where the

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<v Speaker 1>guard will attach. Where it won't go beyond because your

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<v Speaker 1>card wouldn't be much use if it just went wing

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<v Speaker 1>right off the end of the blade. It would be

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<v Speaker 1>you know funny that one time, I prefer a full tang.

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<v Speaker 1>I know that I have thought plenty of time with

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<v Speaker 1>swords where the tang was not quite big or long

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<v Speaker 1>enough and it's just kind of floppy and there. Yeah, yeah,

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<v Speaker 1>you can actually if it's not if the if the

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<v Speaker 1>handle isn't properly fed to the tang, it it's loose.

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<v Speaker 1>You can feel it rattling, and that's that means you

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<v Speaker 1>have less control and also you're doing a lot more work.

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<v Speaker 1>And also it's not it doesn't it just feels unsafe.

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<v Speaker 1>As someone who's fought with these as well, No, I

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<v Speaker 1>prefer a full tang sword as well. Also that affects

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<v Speaker 1>the handling of the sword. Uh So if you have

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<v Speaker 1>a full tang sword, it's going to feel different in

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<v Speaker 1>your hand, not just because of whether or not the

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<v Speaker 1>blade is is um steady inside the you know when

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<v Speaker 1>you're holding the handle, but it's also going to mean

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<v Speaker 1>that's going to change the balance of the blade. So

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<v Speaker 1>that's something else. Um. Also, some swords have was called

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<v Speaker 1>a ricosso is that where there's a pretty painting on

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<v Speaker 1>it that's kind of abstracting. No, I mean, you can

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<v Speaker 1>do etchings on swords and stuff, but that is not

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<v Speaker 1>what a ricosso is. A ricosso is an unsharpened portion

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<v Speaker 1>at the base of a blade, just above the guard.

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<v Speaker 1>So if you've ever seen a big sword where you've

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<v Speaker 1>got the big hilt and then the blade when it

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<v Speaker 1>first when it comes out past the guard, you can

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<v Speaker 1>tell it's not sharp for another you know, seven or

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<v Speaker 1>eight inches, that's the ricosso. And those are often used

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<v Speaker 1>for really really monstrous lead big swords where you were

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<v Speaker 1>using it against pikeman or you're using it against mounted cavalry. Uh.

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<v Speaker 1>And you just you you wanted to have the ability

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<v Speaker 1>to grip a little higher on the blade um in

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<v Speaker 1>certain situations, but then again you're risking getting your fingers

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<v Speaker 1>cut off. Yes. Uh. Interesting. You saw some of the

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<v Speaker 1>footage from the E three where they had the Viking

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<v Speaker 1>versus Nights game. The thing that it bugged me was

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<v Speaker 1>that in that game, one of the characters has a

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<v Speaker 1>finishing move where they flip the sword around so they're

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<v Speaker 1>holding it by the blade and they bring bring it

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<v Speaker 1>down almost like the hilt is acting like a bludgeon

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<v Speaker 1>or an ax, but instead of it being a bludgeon.

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<v Speaker 1>They hit a person just at the very base of

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<v Speaker 1>the blade and cut into them to to to kill

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<v Speaker 1>your opponent, and the whole time I'm thinking your fingers

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<v Speaker 1>would be gone. So I have a theory about this, okay, okay,

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<v Speaker 1>because I've been thinking about this and it bothered me too.

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<v Speaker 1>I believe that that king fought so long and hard

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<v Speaker 1>that his blade was so dull that it was safe

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<v Speaker 1>to handle. It was safe to handle, it was no

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<v Speaker 1>longer useful for the purpose it was made for, and

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<v Speaker 1>he had to turn it around. And the only part

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<v Speaker 1>that's sharp now is the bit that's right above the guard.

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<v Speaker 1>So I'm just gonna flip this around. Yeah. Interesting, I

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<v Speaker 1>I like that you're an apologist. I don't know if

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<v Speaker 1>that's true or not. It's probably not. Probably. So we

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<v Speaker 1>wanted to look a little bit too at the history

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<v Speaker 1>of swords, because you know, it's they've been around for

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<v Speaker 1>quite some time. And actually, when you get to the

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<v Speaker 1>point of you know, where were the earliest swords made,

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<v Speaker 1>there there's a lot of disagreement, and it's largely because

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<v Speaker 1>swords are uh there there's not a rough like a

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<v Speaker 1>very clear definition of what is the sword versus what

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<v Speaker 1>is a dagger. Um, generally speaking, you would say a

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<v Speaker 1>sword is longer than a dagger and a dagger shorter

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<v Speaker 1>than a sword. But that's not very satisfying, right, because

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<v Speaker 1>it's like saying a mountain's taller than a hill, like

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<v Speaker 1>you need it would be great to have some hard

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<v Speaker 1>numbers there. Well, there there are some. It's kind of

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<v Speaker 1>considered that a dagger is between seventy yeah, yeah, but um,

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<v Speaker 1>because there is that controversy, like we don't actually know

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<v Speaker 1>when the first swords came about, right the the there

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<v Speaker 1>was a cool find in two thousand three where some

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<v Speaker 1>archaeologists discovered weapons in as Land Tepe, Turkey, and I

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<v Speaker 1>could be completely butchering that that place name, and I apologize.

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<v Speaker 1>It looks like to me, yeah, that's just a total

0:12:38.440 --> 0:12:41.400
<v Speaker 1>guess on my part. So they the weapons they found

0:12:41.440 --> 0:12:46.520
<v Speaker 1>had been forged more than five thousand years ago. However,

0:12:47.080 --> 0:12:48.800
<v Speaker 1>this was one of those cases where some of the

0:12:48.800 --> 0:12:51.760
<v Speaker 1>other experts were saying, well, these aren't really swords, they're

0:12:51.800 --> 0:12:56.160
<v Speaker 1>just long daggers. And again, like sometimes people argue it's

0:12:56.280 --> 0:12:59.960
<v Speaker 1>whether or not the uses for attack or defense because

0:13:00.000 --> 0:13:03.440
<v Speaker 1>a lot of people think of a dagger's defensive weapon. Um.

0:13:04.360 --> 0:13:06.120
<v Speaker 1>But but I mean, when it comes down to it,

0:13:06.240 --> 0:13:09.000
<v Speaker 1>we at least know which came first, the dagger of

0:13:09.000 --> 0:13:11.760
<v Speaker 1>the sword. Yeah, yeah, the daggers came first, or or

0:13:11.840 --> 0:13:14.160
<v Speaker 1>even a knife. But if you would consider a dagger

0:13:14.280 --> 0:13:19.040
<v Speaker 1>or a knife a sword of a sort um, then

0:13:19.160 --> 0:13:21.200
<v Speaker 1>you can't even go back to the Stone Age because

0:13:22.160 --> 0:13:26.760
<v Speaker 1>there were sharpened wood and bone and clinton stone knives

0:13:26.760 --> 0:13:30.240
<v Speaker 1>and daggers then yeah, and uh, I mean when we

0:13:30.240 --> 0:13:32.920
<v Speaker 1>talk about daggers versus knives, even that gets confusing, right

0:13:33.080 --> 0:13:35.280
<v Speaker 1>because some people will argue that a knife has a

0:13:35.280 --> 0:13:38.160
<v Speaker 1>single cutting edge and a dagger has two cutting edges,

0:13:38.640 --> 0:13:40.959
<v Speaker 1>but it all depends upon But then a sword has

0:13:41.000 --> 0:13:44.560
<v Speaker 1>a single or double and there's some people who are like, well, no,

0:13:44.679 --> 0:13:46.280
<v Speaker 1>this is a knife, that's a dagger, that's a dagger,

0:13:46.360 --> 0:13:48.480
<v Speaker 1>that's a knife, and and it's you know, so I an'tway.

0:13:48.480 --> 0:13:52.120
<v Speaker 1>The reason why we're saying it's hard to nail this

0:13:52.160 --> 0:13:56.839
<v Speaker 1>down is because language itself is complicated, so finding the

0:13:58.080 --> 0:14:02.360
<v Speaker 1>specifics are trick. But getting back to that awesome archaeological

0:14:02.400 --> 0:14:06.160
<v Speaker 1>find over in Turkey, the swords predated the next oldest

0:14:06.360 --> 0:14:12.240
<v Speaker 1>find by about a thousand years. Yeah, a millennia passed

0:14:12.840 --> 0:14:17.360
<v Speaker 1>between these weapons and the next oldest weapons that had

0:14:17.360 --> 0:14:20.120
<v Speaker 1>ever been found. Um. Some means the swords would have

0:14:20.120 --> 0:14:22.760
<v Speaker 1>been forged sometime around three thousand, three fifty b C,

0:14:23.560 --> 0:14:27.200
<v Speaker 1>which is at the very beginning of the early Bronze Age.

0:14:27.920 --> 0:14:30.560
<v Speaker 1>The if you think of the ages, the three big ones,

0:14:30.640 --> 0:14:34.080
<v Speaker 1>the Stone Age, the Bronze Age, the Iron Age, this

0:14:34.160 --> 0:14:36.600
<v Speaker 1>is at the just at the end of the Stone Age,

0:14:36.640 --> 0:14:38.280
<v Speaker 1>the beginning of the Bronze Age. Some people call it

0:14:38.360 --> 0:14:41.600
<v Speaker 1>the Copper Age because copper was a metal that was

0:14:41.640 --> 0:14:45.840
<v Speaker 1>the first metal that humans discovered. Um so, and smithing

0:14:45.920 --> 0:14:49.360
<v Speaker 1>started with copper and then turned into bronze. Yeah. In fact,

0:14:49.440 --> 0:14:52.280
<v Speaker 1>the copper that was are the swords that were found

0:14:52.320 --> 0:14:54.800
<v Speaker 1>were a copper alloy, right, yeah, yeah, they were a

0:14:54.840 --> 0:14:58.160
<v Speaker 1>copper alloy. They had mixed arsenic with it. Um and

0:14:58.240 --> 0:15:02.880
<v Speaker 1>not so if you if cut me a die from poison, no, no, no,

0:15:02.920 --> 0:15:05.360
<v Speaker 1>it wasn't. It wasn't poisoned blades, although they might have

0:15:05.400 --> 0:15:08.040
<v Speaker 1>poisoned their blades, I don't know. Um. They did it

0:15:08.120 --> 0:15:11.960
<v Speaker 1>to change the metal, to to change its chemistry, and

0:15:11.960 --> 0:15:14.240
<v Speaker 1>it made it actually stronger, and it made the copper

0:15:14.240 --> 0:15:16.800
<v Speaker 1>because copper is pretty soft it made it hold its

0:15:16.840 --> 0:15:19.240
<v Speaker 1>shape and hold its edge. And then also three of

0:15:19.240 --> 0:15:23.360
<v Speaker 1>the swords were inlaid with silver. Yeah, so they fancy

0:15:23.560 --> 0:15:25.760
<v Speaker 1>they were there, fancy swords. They weren't just you know,

0:15:25.920 --> 0:15:30.800
<v Speaker 1>old like hackneyed, kind of gross little things. Right, So

0:15:30.880 --> 0:15:34.640
<v Speaker 1>it be technically if if these swords this amazing find,

0:15:34.760 --> 0:15:36.600
<v Speaker 1>if they are, if we got to a point where

0:15:36.600 --> 0:15:39.720
<v Speaker 1>we all said, okay, so these are not swords, when

0:15:40.480 --> 0:15:44.480
<v Speaker 1>would we say swords really got their start? Well, I

0:15:44.520 --> 0:15:47.840
<v Speaker 1>guess most people would say that swords really got their

0:15:48.000 --> 0:15:53.640
<v Speaker 1>start closer to seventeen hundred sixteen hundred BC, which is

0:15:53.640 --> 0:15:56.040
<v Speaker 1>the middle of the Bronze Age, And they were made

0:15:56.040 --> 0:16:00.000
<v Speaker 1>of bronze, which is alloy of copper and tin um

0:16:00.120 --> 0:16:02.240
<v Speaker 1>and and the argument stems from the fact that a

0:16:02.360 --> 0:16:05.000
<v Speaker 1>sword has to be strong in order to be used

0:16:05.040 --> 0:16:06.840
<v Speaker 1>the way it's meant to be used, which is, you know,

0:16:07.160 --> 0:16:12.720
<v Speaker 1>slicing into people or hacking things apart or whatever. Um

0:16:12.720 --> 0:16:15.360
<v Speaker 1>and soft metals just don't work for that. So copper

0:16:15.400 --> 0:16:19.160
<v Speaker 1>wouldn't work so well for that, especially in longer blades

0:16:19.520 --> 0:16:22.880
<v Speaker 1>like sword blades as opposed to daggers. Yeah, that's it's

0:16:22.920 --> 0:16:27.600
<v Speaker 1>absolutely true. Uh, that's why you know, until we got

0:16:27.600 --> 0:16:30.600
<v Speaker 1>a better understanding of what alloys were. And we'll talk

0:16:30.640 --> 0:16:33.520
<v Speaker 1>more about what an alloy is in just a second. Uh,

0:16:33.600 --> 0:16:37.920
<v Speaker 1>you know, relying on pure metal was tricky because that

0:16:38.000 --> 0:16:40.800
<v Speaker 1>pure metal couldn't stand up to the rigors. I mean,

0:16:41.120 --> 0:16:43.360
<v Speaker 1>you get to a point where you're in combat and

0:16:43.520 --> 0:16:46.800
<v Speaker 1>you are uh, fighting with your weapons. If your weapons

0:16:46.840 --> 0:16:49.120
<v Speaker 1>are bending or breaking, then obviously you are at a

0:16:49.160 --> 0:16:52.360
<v Speaker 1>distinct disadvantage. So let's talk about some of these materials

0:16:52.400 --> 0:16:55.200
<v Speaker 1>that we use. All right, So copper and alloys. So copper,

0:16:55.240 --> 0:16:57.720
<v Speaker 1>as I said, was first metal discovered by humans. It's

0:16:58.480 --> 0:17:01.920
<v Speaker 1>very easy to shape, so that makes it incredibly useful

0:17:01.960 --> 0:17:03.680
<v Speaker 1>for stuff like if you want to turn it into

0:17:04.119 --> 0:17:07.720
<v Speaker 1>cookery or or jewelry, or these days, if you want

0:17:07.760 --> 0:17:09.760
<v Speaker 1>to turn it into wire so that you can run

0:17:09.760 --> 0:17:12.600
<v Speaker 1>electricity through it, because it's also a great conductor. But

0:17:12.680 --> 0:17:14.840
<v Speaker 1>that's also the trautback is because it's so easy to

0:17:14.880 --> 0:17:17.000
<v Speaker 1>be shaped, it's also easy for it to bend. It

0:17:17.040 --> 0:17:19.040
<v Speaker 1>won't hold onto an edge very well. When we talk

0:17:19.080 --> 0:17:21.560
<v Speaker 1>about holding onto an edge, we mean that the metal

0:17:21.640 --> 0:17:24.440
<v Speaker 1>has to be a special kind of hardness. It has

0:17:24.480 --> 0:17:26.840
<v Speaker 1>to be hard enough so that when you give it

0:17:26.880 --> 0:17:30.080
<v Speaker 1>an edge, and then you hit something. That edge is maintained,

0:17:30.320 --> 0:17:32.399
<v Speaker 1>but soft enough so that you can make it have

0:17:32.440 --> 0:17:35.760
<v Speaker 1>an edge in the first place. So it's a delicate balance.

0:17:36.400 --> 0:17:39.119
<v Speaker 1>So you can sharpen a copper blade, but once you

0:17:39.200 --> 0:17:41.800
<v Speaker 1>use it it becomes dull. And actually I saw a

0:17:41.840 --> 0:17:46.800
<v Speaker 1>really cool demonstration of this. The BBC did a whole

0:17:46.880 --> 0:17:51.240
<v Speaker 1>series about ancient Britain and at one point they talked

0:17:51.240 --> 0:17:54.720
<v Speaker 1>about the the Bronze Age, and they made two arrow heads,

0:17:54.960 --> 0:17:56.480
<v Speaker 1>and one was made out of copper and one was

0:17:56.480 --> 0:17:59.119
<v Speaker 1>made out of bronze. They had a little sheet of metal.

0:17:59.640 --> 0:18:02.720
<v Speaker 1>They put the copper arrowhead against the sheet of metal

0:18:02.760 --> 0:18:07.159
<v Speaker 1>on and it had a little like arrow extending behind it.

0:18:07.200 --> 0:18:10.520
<v Speaker 1>They used the hammer they hit the arrow so that

0:18:10.640 --> 0:18:14.160
<v Speaker 1>the head of the tip of the arrow would press

0:18:14.200 --> 0:18:17.040
<v Speaker 1>against this metal, and the copper just buckled. And then

0:18:17.080 --> 0:18:18.879
<v Speaker 1>they the bronze and they did the same thing and

0:18:18.880 --> 0:18:21.640
<v Speaker 1>the bronze pierced through the metal. So it showed that

0:18:21.960 --> 0:18:26.359
<v Speaker 1>bronze is a much stronger material than copper, So wasn't

0:18:26.520 --> 0:18:30.280
<v Speaker 1>Copper was mostly used in weaponry as a way of

0:18:30.680 --> 0:18:34.600
<v Speaker 1>giving more weight to stuff like maces and clubs. So

0:18:34.720 --> 0:18:37.840
<v Speaker 1>for the smashy smashy but not the slicy slice. Yeah,

0:18:37.880 --> 0:18:40.119
<v Speaker 1>and you may go, well, but pennies are copper, and

0:18:40.160 --> 0:18:43.160
<v Speaker 1>I can't bend a penny, and that's because they're made

0:18:43.160 --> 0:18:47.200
<v Speaker 1>from copper alloys. Around three thousand BC, humans figured out

0:18:47.200 --> 0:18:49.359
<v Speaker 1>how to make copper stronger by adding other stuff to

0:18:49.440 --> 0:18:52.160
<v Speaker 1>it um, making it an alloy, which we've already kind

0:18:52.160 --> 0:18:55.399
<v Speaker 1>of talked about a little bit um. And sometimes the

0:18:55.440 --> 0:18:58.320
<v Speaker 1>thing they added is another metal. So in the instance

0:18:58.320 --> 0:19:01.000
<v Speaker 1>of bronze, which is kind of what pennies really are,

0:19:01.720 --> 0:19:06.200
<v Speaker 1>it's uh, copper and tin um. And then sometimes like

0:19:06.280 --> 0:19:09.439
<v Speaker 1>with iron which makes steel, it's a metal and a

0:19:09.440 --> 0:19:14.000
<v Speaker 1>non metal like iron and carbon. Right, So when you

0:19:14.000 --> 0:19:17.359
<v Speaker 1>have an alloy, you've got two main things you're thinking about.

0:19:17.440 --> 0:19:19.240
<v Speaker 1>It can be more than two, by the way. You can.

0:19:19.480 --> 0:19:21.639
<v Speaker 1>In fact, there's some types of bronze where they add

0:19:22.119 --> 0:19:25.520
<v Speaker 1>magnesium and some other stuff to it, but the basic

0:19:26.280 --> 0:19:30.760
<v Speaker 1>ingredients are are copper and tent. But your primary primary

0:19:30.800 --> 0:19:34.200
<v Speaker 1>material is called the main metal. So with bronze, that

0:19:34.200 --> 0:19:38.280
<v Speaker 1>would be copper. Most of bronze is made up of copper.

0:19:38.840 --> 0:19:41.280
<v Speaker 1>That so it's called the main metal, or the base metal,

0:19:41.400 --> 0:19:45.200
<v Speaker 1>or even the parent metal. So the other stuff is

0:19:45.240 --> 0:19:49.600
<v Speaker 1>called the alloying agent, not the annoying agent, which is

0:19:49.600 --> 0:19:52.800
<v Speaker 1>what mine is the alloying I don't have an agent,

0:19:52.840 --> 0:19:55.480
<v Speaker 1>so I can say that the alloying agent. So the

0:19:55.520 --> 0:19:59.959
<v Speaker 1>parent metal can be or more of the overall substance.

0:20:00.000 --> 0:20:02.760
<v Speaker 1>It can be less than that to uh, and the

0:20:02.800 --> 0:20:06.120
<v Speaker 1>alloy maybe as little as one percent. The alloying agent

0:20:06.160 --> 0:20:08.120
<v Speaker 1>may be as little as one percent or even less

0:20:08.600 --> 0:20:11.520
<v Speaker 1>of the overall. When we start talking about steel, we'll

0:20:11.560 --> 0:20:15.280
<v Speaker 1>be talking about some really amazing like you have to

0:20:15.320 --> 0:20:19.640
<v Speaker 1>be super precise with adding the carbon to your iron

0:20:19.680 --> 0:20:24.080
<v Speaker 1>in order to get usable steel. So most alloys are

0:20:24.160 --> 0:20:27.800
<v Speaker 1>solid solutions, so that means the different atoms of material

0:20:27.840 --> 0:20:30.840
<v Speaker 1>are just mixed together, but aren't chemically bonded to each other.

0:20:31.640 --> 0:20:33.879
<v Speaker 1>The easiest way to imagine this is let's say that

0:20:33.920 --> 0:20:35.960
<v Speaker 1>you actually let's say you've got a little dish and

0:20:36.000 --> 0:20:39.600
<v Speaker 1>you pour pepper and salt into it. Now, the salt

0:20:39.600 --> 0:20:43.080
<v Speaker 1>and pepper aren't chemically bonded together. You could, with enough

0:20:43.119 --> 0:20:46.440
<v Speaker 1>patients and a fine enough pair of tweezers, pick out

0:20:46.480 --> 0:20:50.080
<v Speaker 1>all the grains of salt, so they have not chemically bonded.

0:20:50.359 --> 0:20:52.040
<v Speaker 1>And no matter how much you mash the salt and

0:20:52.080 --> 0:20:54.520
<v Speaker 1>pepper and make it into finer and finer grounds, it's

0:20:54.520 --> 0:20:57.560
<v Speaker 1>still going to be salt, right exactly. You you could

0:20:57.760 --> 0:21:02.000
<v Speaker 1>get increasingly smaller tweetsers and still separate it. Would you'd

0:21:02.040 --> 0:21:05.080
<v Speaker 1>be wondering why I'm making you do this, and the

0:21:05.119 --> 0:21:09.960
<v Speaker 1>answer is because you know, you know why. But a

0:21:10.000 --> 0:21:14.000
<v Speaker 1>few alloys are actually compounds. Now, compounds are different from solutions.

0:21:14.000 --> 0:21:16.560
<v Speaker 1>Compounds mean that the atoms of the parent metal and

0:21:16.600 --> 0:21:20.640
<v Speaker 1>the alloying agent actually do chemically bond. So in this case,

0:21:20.680 --> 0:21:22.960
<v Speaker 1>we would talk about two things that when you mix

0:21:23.000 --> 0:21:26.160
<v Speaker 1>it together and make a third thing. So salt itself

0:21:26.200 --> 0:21:31.440
<v Speaker 1>is sodium and uh you know sodium and chloride. You

0:21:31.480 --> 0:21:34.360
<v Speaker 1>put those together and that makes salt. You can't separate

0:21:34.400 --> 0:21:37.480
<v Speaker 1>that back out again easily. Right. It's not like you

0:21:37.520 --> 0:21:39.480
<v Speaker 1>can take really tiny tweezers and like, okay, now I'm

0:21:39.480 --> 0:21:40.760
<v Speaker 1>gonna put all the sodium over here and all the

0:21:40.800 --> 0:21:43.520
<v Speaker 1>chloride over here. Now you would have to use fancy signs,

0:21:43.600 --> 0:21:47.560
<v Speaker 1>yes you would. Uh. So, the atoms and an alloy

0:21:47.600 --> 0:21:50.719
<v Speaker 1>are in a structure called a crystalline lattice. So if

0:21:50.720 --> 0:21:53.440
<v Speaker 1>you were to look at these with an electron microscope,

0:21:53.920 --> 0:21:56.760
<v Speaker 1>which those are a blast to use. By the way,

0:21:57.520 --> 0:22:00.199
<v Speaker 1>you'd see the atoms of both the alloy and the

0:22:00.240 --> 0:22:02.840
<v Speaker 1>parent metal and they'd be arranged in some way. So

0:22:02.920 --> 0:22:07.040
<v Speaker 1>some are substitution alloys. These are pretty simple to imagine.

0:22:07.400 --> 0:22:12.160
<v Speaker 1>So let's say that, well, we'll we'll talk about Let's

0:22:12.200 --> 0:22:15.240
<v Speaker 1>imagine that you're talking about the bronze and you've got

0:22:15.960 --> 0:22:19.119
<v Speaker 1>copper balls, and you've got ten balls like T I

0:22:19.320 --> 0:22:22.960
<v Speaker 1>N not T E N, and you lay out the

0:22:23.000 --> 0:22:26.000
<v Speaker 1>cover balls in a grid, and then you remove some

0:22:26.080 --> 0:22:28.399
<v Speaker 1>of the copper balls and replace them with the tin balls,

0:22:28.440 --> 0:22:31.919
<v Speaker 1>just a few, like maybe of them. If you're Chinese,

0:22:31.960 --> 0:22:34.439
<v Speaker 1>because that's what the Chinese like to do, then you

0:22:34.480 --> 0:22:37.760
<v Speaker 1>would that that would be a substitution alloy. But some

0:22:38.000 --> 0:22:41.840
<v Speaker 1>of them are called interstitial alloys, and this is where

0:22:42.119 --> 0:22:47.000
<v Speaker 1>the alloying agent fits into the crystalline structure and fills

0:22:47.080 --> 0:22:49.720
<v Speaker 1>up gaps that are in that crystalline structure. So for

0:22:49.760 --> 0:22:52.679
<v Speaker 1>this example, imagine that you have a net and the

0:22:52.800 --> 0:22:56.280
<v Speaker 1>net the the holes in the net are just big

0:22:56.359 --> 0:22:58.880
<v Speaker 1>enough so you could wedge a golf ball into them,

0:22:59.000 --> 0:23:01.480
<v Speaker 1>and so you choose some of the holes, not every

0:23:01.480 --> 0:23:03.080
<v Speaker 1>single one, but some of the holes, and you put

0:23:03.200 --> 0:23:05.680
<v Speaker 1>golf balls through it. That's gonna make the net behave

0:23:05.840 --> 0:23:08.600
<v Speaker 1>differently than it would if there were nothing in those holes.

0:23:09.119 --> 0:23:13.520
<v Speaker 1>The same sort of thing, but on atomic scale for this. Yeah, Now,

0:23:15.440 --> 0:23:19.160
<v Speaker 1>even though making an alloy makes the metal stronger, there

0:23:19.200 --> 0:23:21.480
<v Speaker 1>there's a disadvantage because it also makes it harder to

0:23:21.480 --> 0:23:26.679
<v Speaker 1>work with. Yeah. Generally speaking, you you trade off malleability,

0:23:26.760 --> 0:23:30.560
<v Speaker 1>which is the ability to work a metal for a

0:23:30.640 --> 0:23:34.600
<v Speaker 1>stronger material. You do um, And so now we're gonna

0:23:34.600 --> 0:23:38.360
<v Speaker 1>talk about how you make an alloy. Basic metal metallurgy

0:23:39.160 --> 0:23:43.160
<v Speaker 1>involves melting the components together. So you take your tin

0:23:43.320 --> 0:23:46.159
<v Speaker 1>and you take your copper, and you melt them together,

0:23:46.560 --> 0:23:48.919
<v Speaker 1>and you mix it up so they're all nicely mixed

0:23:48.960 --> 0:23:51.840
<v Speaker 1>and thoroughly mixed, and then you come out with bronze.

0:23:52.160 --> 0:23:55.320
<v Speaker 1>So it doesn't always involve melting, but for bronze it

0:23:55.400 --> 0:23:58.879
<v Speaker 1>certainly did. In fact, I saw a really really in

0:23:58.920 --> 0:24:02.200
<v Speaker 1>that same video, the bb see one. They actually demonstrated

0:24:02.240 --> 0:24:07.440
<v Speaker 1>how an ancient uh metallurgist would or even a blade

0:24:07.440 --> 0:24:12.600
<v Speaker 1>smith would create a bronze blades by melting the copper

0:24:12.640 --> 0:24:16.679
<v Speaker 1>and the tin down, pouring it into a mold and

0:24:17.000 --> 0:24:19.399
<v Speaker 1>going from there. So that's pretty cool. So we do

0:24:19.440 --> 0:24:23.160
<v Speaker 1>have copper alloys like the copper arsenic alloy we mentioned earlier,

0:24:23.960 --> 0:24:27.400
<v Speaker 1>and bronze was the one that really changed things. Uh that,

0:24:27.560 --> 0:24:29.800
<v Speaker 1>as we've said, like an alloy of copper and tin,

0:24:30.200 --> 0:24:32.520
<v Speaker 1>sometimes you have other elements in there. It's more flexible

0:24:32.520 --> 0:24:35.280
<v Speaker 1>than copper, it's stronger than copper. It's able to hold

0:24:35.320 --> 0:24:38.680
<v Speaker 1>an edge longer than copper. So this was the first

0:24:38.720 --> 0:24:42.240
<v Speaker 1>time we actually had a material that had the qualities

0:24:42.280 --> 0:24:46.760
<v Speaker 1>necessary to make a sword a practical weapon. Yeah, But bronze.

0:24:47.320 --> 0:24:50.920
<v Speaker 1>The ratio of copper to tin varied by region. So

0:24:51.000 --> 0:24:55.200
<v Speaker 1>in China, Uh, they preferred higher concentrations of tin about

0:24:55.240 --> 0:24:58.760
<v Speaker 1>twenty or so, which made a harder alloy, but it

0:24:58.800 --> 0:25:03.200
<v Speaker 1>was more brittle ye. Um. And because bronze could still bend,

0:25:03.320 --> 0:25:09.919
<v Speaker 1>particularly in places that favored to mixture of around lake tin. Yeah.

0:25:09.960 --> 0:25:13.480
<v Speaker 1>Sword designs also tended to have our sword designs tended

0:25:13.520 --> 0:25:16.440
<v Speaker 1>to have a wide curve shape to them to help

0:25:16.520 --> 0:25:19.760
<v Speaker 1>with the bending, to keep from bending too, I see.

0:25:19.800 --> 0:25:23.399
<v Speaker 1>So that way, if you encounter a force when the

0:25:23.440 --> 0:25:28.480
<v Speaker 1>sword hits something, it distributes it along greater surface area. Yeah.

0:25:28.480 --> 0:25:31.440
<v Speaker 1>A popular design was called the leaf blade sword, which

0:25:31.480 --> 0:25:33.840
<v Speaker 1>had a blade that curved out just a little bit

0:25:33.880 --> 0:25:36.960
<v Speaker 1>before the hill. Right. So if you look at ancient grease, uh,

0:25:37.119 --> 0:25:38.800
<v Speaker 1>and you look at the swords that were produced in

0:25:38.840 --> 0:25:43.160
<v Speaker 1>ancient Greece, you will often see this leaf blade also. Uh.

0:25:43.200 --> 0:25:45.760
<v Speaker 1>It's one that was used a lot in uh in

0:25:45.880 --> 0:25:47.399
<v Speaker 1>Lord of the Rings, Like there are some of the

0:25:47.440 --> 0:25:49.280
<v Speaker 1>Lord of the Rings weapons head sort of this leaf

0:25:49.280 --> 0:25:51.560
<v Speaker 1>blade look to it. And so you've got this kind

0:25:51.600 --> 0:25:55.560
<v Speaker 1>of um blade. It's a short sword typically, so it's

0:25:55.680 --> 0:25:58.440
<v Speaker 1>it's a fairly you know, wide blade that comes out

0:25:58.480 --> 0:26:01.760
<v Speaker 1>tapers to a point, but just before you hit the

0:26:01.840 --> 0:26:06.400
<v Speaker 1>handguard it it curves outward a bit, so it's got

0:26:06.400 --> 0:26:09.800
<v Speaker 1>this sort of leaf shape to it. The pretty cool. Now,

0:26:09.840 --> 0:26:13.440
<v Speaker 1>a sword maker working with this bronze alloy would heat

0:26:13.480 --> 0:26:17.600
<v Speaker 1>it in coals until it was molten um, and then

0:26:17.840 --> 0:26:20.720
<v Speaker 1>it would he would pour the molten mixture into a

0:26:20.800 --> 0:26:23.760
<v Speaker 1>sword mold and then cool it down until the bronze

0:26:23.760 --> 0:26:26.080
<v Speaker 1>was hardened, and then the mold would be broken away

0:26:26.320 --> 0:26:28.159
<v Speaker 1>and you'd have your sword, and then you finish it

0:26:28.160 --> 0:26:31.040
<v Speaker 1>and shape it right right, yeah, Because you would essentially

0:26:31.040 --> 0:26:36.400
<v Speaker 1>have a sword, a a sword shaped hunk of bronze,

0:26:36.440 --> 0:26:38.320
<v Speaker 1>and you would obviously it wouldn't be ready to go

0:26:38.359 --> 0:26:41.160
<v Speaker 1>immediately because you would still need to Um, you would

0:26:41.200 --> 0:26:43.800
<v Speaker 1>still need to to sharpen it and shape it a

0:26:43.800 --> 0:26:47.280
<v Speaker 1>little bit. Would a had a hilt? Very important. The

0:26:47.320 --> 0:26:50.800
<v Speaker 1>next big material humans used to make weapons from was iron.

0:26:51.000 --> 0:26:53.479
<v Speaker 1>So the Bronze Age transitioned into the Iron Age at

0:26:53.520 --> 0:26:57.000
<v Speaker 1>different times for various regions. I'm just of the Bronze

0:26:57.000 --> 0:26:59.880
<v Speaker 1>Age head transitioned at different times for different regions from

0:26:59.880 --> 0:27:02.199
<v Speaker 1>the Stone Age. So in other words, it wasn't like

0:27:02.320 --> 0:27:04.760
<v Speaker 1>one day there was a Wednesday where everyone woke up

0:27:04.760 --> 0:27:06.680
<v Speaker 1>and said, welcome to the Iron Age. That's not how

0:27:06.680 --> 0:27:09.399
<v Speaker 1>it works. It would have been fun, there'd be a

0:27:09.400 --> 0:27:12.640
<v Speaker 1>great musical involved, but no, it was not that way.

0:27:12.680 --> 0:27:16.680
<v Speaker 1>The way it worked was that certain certain regions began

0:27:16.720 --> 0:27:20.920
<v Speaker 1>to develop technology with iron more early earlier, not more

0:27:20.960 --> 0:27:25.439
<v Speaker 1>early Jonathan needs more coffee earlier than other regions. Uh.

0:27:25.520 --> 0:27:28.159
<v Speaker 1>In fact, India was a big one. India they started

0:27:28.160 --> 0:27:30.720
<v Speaker 1>working with iron very early, so did UH some other

0:27:30.800 --> 0:27:33.960
<v Speaker 1>areas of Asia. But giving a range of for the

0:27:33.960 --> 0:27:37.200
<v Speaker 1>Iron Age is pretty tough. UM. In general, you could

0:27:37.200 --> 0:27:40.080
<v Speaker 1>say it began around four b C. And Asia minor

0:27:40.119 --> 0:27:43.560
<v Speaker 1>which is now Turkey, Big surprise, that's actually where we

0:27:43.600 --> 0:27:47.320
<v Speaker 1>also found the copper alloy swords. Now, making a sword

0:27:47.400 --> 0:27:52.200
<v Speaker 1>out of iron isn't as easy as it sounds. First

0:27:52.240 --> 0:27:54.960
<v Speaker 1>of all, you have to get iron ore and then

0:27:55.040 --> 0:27:56.800
<v Speaker 1>smelt it so that you can even work with it

0:27:56.840 --> 0:27:58.400
<v Speaker 1>in the first place. So you can't just be like, oh,

0:27:58.480 --> 0:28:01.600
<v Speaker 1>here's my here's a big of iron stick to the ground. Yeah.

0:28:01.600 --> 0:28:02.760
<v Speaker 1>I just pulled it out of the ground. Now I'm

0:28:02.800 --> 0:28:05.359
<v Speaker 1>good to go. No, anyone who's played Minecraft knows you

0:28:05.440 --> 0:28:08.560
<v Speaker 1>gotta you gotta throw that sucker enough furnace first. Yeah.

0:28:08.600 --> 0:28:11.760
<v Speaker 1>And in the good old days, this was called bloomery yeah,

0:28:12.040 --> 0:28:16.720
<v Speaker 1>because it would make like a little bubbly bloom of metal. Yeah. Essentially,

0:28:16.720 --> 0:28:19.320
<v Speaker 1>a blacksmith would use charcoal and bellows to heat up

0:28:19.320 --> 0:28:21.680
<v Speaker 1>the iron ore. Not only would let would this let

0:28:21.680 --> 0:28:24.240
<v Speaker 1>the iron like heat up and become melty, but it

0:28:24.240 --> 0:28:29.040
<v Speaker 1>would add carbon from the charcoal and carbon monoxide into it,

0:28:29.640 --> 0:28:32.439
<v Speaker 1>um into the process, and that would add carbon to

0:28:32.520 --> 0:28:35.320
<v Speaker 1>the metal and what you get is a spongey horse

0:28:35.400 --> 0:28:39.280
<v Speaker 1>material called a bloom yep. And uh so this this

0:28:39.360 --> 0:28:42.360
<v Speaker 1>was different from bronze and that they weren't melting it.

0:28:42.520 --> 0:28:44.480
<v Speaker 1>You know, you have to you have to go hot,

0:28:44.560 --> 0:28:47.400
<v Speaker 1>much hotter with iron than you do with copper in

0:28:47.520 --> 0:28:50.080
<v Speaker 1>order to melt it. So they were not getting it

0:28:50.160 --> 0:28:54.000
<v Speaker 1>quite to that temperature. But the blooms the spongy kind

0:28:54.000 --> 0:28:56.800
<v Speaker 1>of looking stuff. Uh, it had holes in it. And

0:28:56.840 --> 0:28:58.480
<v Speaker 1>part of the reason that holes in it is that

0:28:58.720 --> 0:29:00.640
<v Speaker 1>the iron ore had a lot of oxygen in it,

0:29:01.600 --> 0:29:04.800
<v Speaker 1>and that carbon, some of it went, would transfer over

0:29:04.800 --> 0:29:07.680
<v Speaker 1>into the iron, some of it would combine, like the

0:29:07.680 --> 0:29:11.040
<v Speaker 1>carbon monoxide given off by the the charcoal would combine

0:29:11.080 --> 0:29:13.480
<v Speaker 1>with the oxygen that was inside the iron, and you

0:29:13.480 --> 0:29:17.360
<v Speaker 1>would get carbon dioxide as a byproduct. So you would

0:29:17.440 --> 0:29:20.400
<v Speaker 1>hammer and shape the bloom, which would help remove some

0:29:20.440 --> 0:29:25.240
<v Speaker 1>of the impurities. Ah. But even then once you had

0:29:25.320 --> 0:29:29.640
<v Speaker 1>shaped the iron, iron actually is, in the grand scheme

0:29:29.680 --> 0:29:33.200
<v Speaker 1>of things, a pretty soft metal. So it also does

0:29:33.200 --> 0:29:36.760
<v Speaker 1>not hold an edge very well. You have to continuously,

0:29:37.200 --> 0:29:40.080
<v Speaker 1>you know, resharpen your blade because you would dull it

0:29:40.120 --> 0:29:43.520
<v Speaker 1>as you would use it. So typically the early iron

0:29:43.560 --> 0:29:46.880
<v Speaker 1>swords were made by heating the bloom. You would hammer it,

0:29:47.280 --> 0:29:49.960
<v Speaker 1>you'd let it cool, and then you'd start that process

0:29:50.000 --> 0:29:53.400
<v Speaker 1>all over again. And this was called work hardening because

0:29:53.400 --> 0:29:57.320
<v Speaker 1>you are actually using physical work, the hammering to get

0:29:57.320 --> 0:30:01.080
<v Speaker 1>the iron into a state suitable for use as sword UM.

0:30:01.080 --> 0:30:04.160
<v Speaker 1>There's a different type of hardening that's used later, but

0:30:04.440 --> 0:30:09.040
<v Speaker 1>the early versions were work hardened swords UM, and so

0:30:09.280 --> 0:30:13.800
<v Speaker 1>these were kind of marginal improvements over bronze swords. In fact,

0:30:14.480 --> 0:30:17.400
<v Speaker 1>you could argue that a bronze weapon might be superior

0:30:17.440 --> 0:30:21.800
<v Speaker 1>in some cases to an iron one. However, iron ones

0:30:21.880 --> 0:30:25.480
<v Speaker 1>became incredibly popular, and it wasn't because they were better.

0:30:25.560 --> 0:30:29.840
<v Speaker 1>It was because ten was relatively rare. Copper was everywhere

0:30:29.920 --> 0:30:32.800
<v Speaker 1>people could find copper, what they couldn't find was ten.

0:30:32.880 --> 0:30:34.640
<v Speaker 1>And since you needed to add the tin to the

0:30:34.640 --> 0:30:37.640
<v Speaker 1>copper to make bronze and then iron, all you had

0:30:37.720 --> 0:30:39.600
<v Speaker 1>to do was heat it up and then smack it

0:30:39.640 --> 0:30:43.480
<v Speaker 1>around with a hammer. Iron one out. Yeah, and yeah,

0:30:43.520 --> 0:30:47.120
<v Speaker 1>you'd want iron over just copper, but you'd want steal

0:30:47.880 --> 0:30:50.760
<v Speaker 1>over both of those. Uh. And that actually brings us

0:30:50.760 --> 0:30:53.800
<v Speaker 1>to the last huge advance and sword making, which came

0:30:53.840 --> 0:30:58.880
<v Speaker 1>about when they discovered that you could add specific amounts

0:30:58.880 --> 0:31:02.959
<v Speaker 1>of carbon to the iron to create the alloy steel um.

0:31:03.040 --> 0:31:05.280
<v Speaker 1>And in the smelting process some carbon would be introduced

0:31:05.280 --> 0:31:09.120
<v Speaker 1>to the iron, the carbon from the charcoal. But it's tricky,

0:31:09.200 --> 0:31:12.640
<v Speaker 1>you know, obviously you're guessing with that, Yeah, it's it's

0:31:13.520 --> 0:31:16.640
<v Speaker 1>very imprecise, and in fact, there's a lot of there's

0:31:16.640 --> 0:31:21.240
<v Speaker 1>a lot of scholarships suggesting that early steel swords were

0:31:21.280 --> 0:31:26.959
<v Speaker 1>created purely by chance. That it wasn't that someone said, hey,

0:31:27.080 --> 0:31:29.080
<v Speaker 1>I bet if I added some of this stuff to

0:31:29.200 --> 0:31:31.400
<v Speaker 1>some of this stuff, it will be way better. It

0:31:31.560 --> 0:31:35.040
<v Speaker 1>just because of the way swords were made. Some swords

0:31:35.080 --> 0:31:39.360
<v Speaker 1>were more iron and some swords were more steel. Uh.

0:31:39.440 --> 0:31:43.640
<v Speaker 1>In Europe they used patterned welding to the early Middle Ages,

0:31:43.720 --> 0:31:47.840
<v Speaker 1>where they would take iron and steel rods of different

0:31:47.880 --> 0:31:50.240
<v Speaker 1>harnesses and twist them and fold them together. And that

0:31:50.360 --> 0:31:52.440
<v Speaker 1>was kind of a pre early way of trying to

0:31:52.480 --> 0:31:58.600
<v Speaker 1>get that. Yeah, so when we say the mixture being

0:31:58.680 --> 0:32:02.000
<v Speaker 1>just right, we are talking about tiny amounts of carbon

0:32:02.120 --> 0:32:06.080
<v Speaker 1>added to the iron in order to create steel, typically

0:32:06.120 --> 0:32:09.320
<v Speaker 1>between point two and one point five per cent of

0:32:09.360 --> 0:32:14.760
<v Speaker 1>the overall alloy. That's yeah, that's hard. Like, you know,

0:32:15.120 --> 0:32:17.360
<v Speaker 1>it's not not the simplest thing in the world to do,

0:32:17.480 --> 0:32:19.120
<v Speaker 1>and it was so tricky that it was pretty latent

0:32:19.240 --> 0:32:21.760
<v Speaker 1>to the medieval era, before more than a few swordmakers

0:32:21.800 --> 0:32:26.120
<v Speaker 1>outside of India could produce steel reliably. Um So, if

0:32:26.160 --> 0:32:30.040
<v Speaker 1>you look at the earliest discoveries of steel. Also, steel

0:32:30.320 --> 0:32:33.600
<v Speaker 1>was resistant to oxidation, which means it would not rust

0:32:33.720 --> 0:32:37.040
<v Speaker 1>the way iron would. It can rust, but it does

0:32:37.120 --> 0:32:39.840
<v Speaker 1>so less readily. Um So it was it was a

0:32:39.920 --> 0:32:44.040
<v Speaker 1>very valuable metal. But in India people had figured out

0:32:44.040 --> 0:32:49.000
<v Speaker 1>how to make it fairly reliably, and outside of India

0:32:49.080 --> 0:32:51.120
<v Speaker 1>it was much more touch and go all the way

0:32:51.160 --> 0:32:54.120
<v Speaker 1>up into the Middle Ages and even into the Middle

0:32:54.120 --> 0:32:57.080
<v Speaker 1>Ages for some areas. So the earliest method of attempting

0:32:57.120 --> 0:33:02.280
<v Speaker 1>to produce steel reliably was called sementation. So they would

0:33:02.320 --> 0:33:05.200
<v Speaker 1>take iron and they put that inside a container made

0:33:05.200 --> 0:33:07.520
<v Speaker 1>from something that had a lot of carbon in it,

0:33:08.080 --> 0:33:11.440
<v Speaker 1>and that container would be heated in a furnace. And

0:33:11.520 --> 0:33:14.800
<v Speaker 1>sometimes this would go on for days, sometimes just for hours,

0:33:14.800 --> 0:33:16.360
<v Speaker 1>but sometimes you put it in a furence and leave

0:33:16.400 --> 0:33:18.840
<v Speaker 1>it there for days. During that heating process, some of

0:33:18.840 --> 0:33:23.720
<v Speaker 1>the carbon from the container would migrate and enter the iron,

0:33:23.800 --> 0:33:26.800
<v Speaker 1>and at the end of the process, if everything went well,

0:33:27.440 --> 0:33:30.200
<v Speaker 1>you had steel. Now you see when you said sementation,

0:33:30.240 --> 0:33:31.960
<v Speaker 1>I thought you meant you put the iron into a

0:33:32.000 --> 0:33:34.120
<v Speaker 1>cement block and then you threw it into the ocean.

0:33:34.360 --> 0:33:36.480
<v Speaker 1>That's pretty much the way I would have to do it,

0:33:36.520 --> 0:33:39.040
<v Speaker 1>because I know that I would never I mean to me,

0:33:39.120 --> 0:33:42.200
<v Speaker 1>it's amazing that anyone ever figured this stuff out, Like

0:33:42.640 --> 0:33:45.200
<v Speaker 1>it's a you know, we we take it for granted today,

0:33:45.480 --> 0:33:49.640
<v Speaker 1>but somebody, somebody somewhere in the past had to figure

0:33:49.680 --> 0:33:52.360
<v Speaker 1>out that this is how you make it happen, and

0:33:52.440 --> 0:33:57.080
<v Speaker 1>that is phenomenal. So it's steel is way harder than

0:33:57.160 --> 0:33:59.640
<v Speaker 1>iron or bronze. It can keep an edge longer than

0:33:59.640 --> 0:34:03.520
<v Speaker 1>either those. It's also flexible if you make the steel properly. Obviously,

0:34:03.560 --> 0:34:05.600
<v Speaker 1>if if you put too much carbon in it, it

0:34:05.640 --> 0:34:08.080
<v Speaker 1>can become brittle so that you don't want that in

0:34:08.320 --> 0:34:11.719
<v Speaker 1>either armor or weapons. But with the right amount, it

0:34:11.800 --> 0:34:14.880
<v Speaker 1>was flexible as resistant to corrosion rust compared to iron,

0:34:15.160 --> 0:34:18.440
<v Speaker 1>So it's pretty much the better material to iron in

0:34:18.480 --> 0:34:21.720
<v Speaker 1>every single important way. And out of all the types

0:34:21.760 --> 0:34:24.520
<v Speaker 1>of steel used in all the swords in the world,

0:34:24.680 --> 0:34:28.200
<v Speaker 1>there's probably one steel that is the most legendary, and

0:34:28.239 --> 0:34:32.640
<v Speaker 1>that is Damascus steel. Yeah uh, which wasn't made in Syria.

0:34:32.719 --> 0:34:35.920
<v Speaker 1>It was made in surprise, surprise, India. Yeah they they

0:34:36.320 --> 0:34:38.640
<v Speaker 1>There's some different scholarship on this. There are two different

0:34:38.680 --> 0:34:41.600
<v Speaker 1>types of steel that are referred to as Damascus steel.

0:34:42.480 --> 0:34:44.880
<v Speaker 1>Some of it is patterned steel, which you kind of

0:34:44.880 --> 0:34:46.840
<v Speaker 1>talked about it a little bit earlier. And then the

0:34:46.880 --> 0:34:51.920
<v Speaker 1>other type is woots steel. Yeah, so it's supposed to

0:34:52.000 --> 0:34:55.200
<v Speaker 1>be really really strong. Um, and I say supposed to

0:34:55.280 --> 0:34:59.759
<v Speaker 1>be because we don't know how it's made anymore. Yeah. Yeah,

0:34:59.800 --> 0:35:01.840
<v Speaker 1>they could figure out how to make tiny amounts of

0:35:01.840 --> 0:35:04.080
<v Speaker 1>carbon with iron to make steel, and we can't figure

0:35:04.120 --> 0:35:06.240
<v Speaker 1>out how to make the boots steel. Yeah. No, it's

0:35:06.239 --> 0:35:09.879
<v Speaker 1>the the especially essentially the recipe for woots steel has

0:35:09.920 --> 0:35:13.439
<v Speaker 1>been lost to time. So whatever the methodology was, there's

0:35:13.440 --> 0:35:16.000
<v Speaker 1>been a lot of people who have claimed that they

0:35:16.000 --> 0:35:20.600
<v Speaker 1>were able to replicate woots steel, but from everything I

0:35:20.600 --> 0:35:24.840
<v Speaker 1>have read, no one has successfully done so. And so

0:35:25.040 --> 0:35:30.560
<v Speaker 1>it's interesting to me that a methodology that was was

0:35:30.719 --> 0:35:35.720
<v Speaker 1>mastered more than a thousand years ago is totally lost

0:35:35.719 --> 0:35:39.840
<v Speaker 1>to us. Well. I think that's partially because swordmaking fell

0:35:39.880 --> 0:35:42.400
<v Speaker 1>out of practice for a while. Picture we have guns

0:35:42.400 --> 0:35:45.200
<v Speaker 1>and other things like that, and now with this maker society,

0:35:45.200 --> 0:35:48.200
<v Speaker 1>it's coming back into fashion. Yeah. Actually, one of the

0:35:48.280 --> 0:35:51.080
<v Speaker 1>videos I watched in preparation for this had a guy

0:35:51.800 --> 0:35:56.600
<v Speaker 1>uh fashion a sword he found um leaf springs from

0:35:56.640 --> 0:36:01.360
<v Speaker 1>an old probably an old trailer like leaf spring is

0:36:01.360 --> 0:36:05.759
<v Speaker 1>probat of the the system on a trailer, uh and

0:36:06.080 --> 0:36:10.240
<v Speaker 1>use that as the means of creating a sword, and

0:36:10.880 --> 0:36:15.400
<v Speaker 1>even then starting from a piece of material that is

0:36:15.600 --> 0:36:19.120
<v Speaker 1>roughly the size of what you wanted to be. Even then,

0:36:19.160 --> 0:36:20.920
<v Speaker 1>it was incredible to see what kind of work goes

0:36:21.000 --> 0:36:24.279
<v Speaker 1>into making one of these. Yeah, And I mean I

0:36:24.280 --> 0:36:26.640
<v Speaker 1>watched a video as well, and he was talking a

0:36:26.640 --> 0:36:30.040
<v Speaker 1>lot about Viking swords and how the Vikings forged and

0:36:30.160 --> 0:36:33.319
<v Speaker 1>used their swords, and a lot of that knowledge is

0:36:33.360 --> 0:36:35.640
<v Speaker 1>passed by word of mouth. And if it's written down,

0:36:35.680 --> 0:36:37.880
<v Speaker 1>if someone doesn't use it, that piece of parchment or

0:36:37.920 --> 0:36:41.239
<v Speaker 1>paper whatever is gonna degrade. And yeah, yeah, so most

0:36:41.239 --> 0:36:43.120
<v Speaker 1>of the most time you would look at it from

0:36:43.400 --> 0:36:46.400
<v Speaker 1>master to apprentice. But as sword making fell out of

0:36:46.400 --> 0:36:49.880
<v Speaker 1>failure favor, there was no need to have an apprentice.

0:36:50.320 --> 0:36:53.920
<v Speaker 1>So you then get to a point where this art

0:36:54.360 --> 0:36:57.839
<v Speaker 1>is largely lost, and you know, some of it has

0:36:57.880 --> 0:37:00.839
<v Speaker 1>been written about, especially as people were puzzling out how

0:37:00.880 --> 0:37:03.560
<v Speaker 1>is it that this one sword is so much more

0:37:03.760 --> 0:37:07.640
<v Speaker 1>boss than this other sword? Uh? So this this has

0:37:07.680 --> 0:37:11.320
<v Speaker 1>been really an interesting discussion. Now it's just the first

0:37:11.360 --> 0:37:15.680
<v Speaker 1>part of our talk on swords and sword technology. In

0:37:15.719 --> 0:37:18.920
<v Speaker 1>our next episode, we're going to go through the process

0:37:19.080 --> 0:37:22.320
<v Speaker 1>of actually making a sword, So we wanted to really

0:37:22.360 --> 0:37:24.759
<v Speaker 1>cover things like the basic parts of a sword and

0:37:24.840 --> 0:37:28.040
<v Speaker 1>the basic materials that swords are made from in this episode,

0:37:28.080 --> 0:37:31.720
<v Speaker 1>because uh, it's just way too much information to cram

0:37:31.760 --> 0:37:35.560
<v Speaker 1>into a single episode. So I'm looking forward to doing

0:37:35.600 --> 0:37:38.040
<v Speaker 1>that next episode. You guys, tune in so you can

0:37:38.080 --> 0:37:41.439
<v Speaker 1>hear how swords were actually made back in the old days,

0:37:41.480 --> 0:37:44.000
<v Speaker 1>as well as some information about how they're made today.

0:37:44.360 --> 0:37:47.360
<v Speaker 1>We'll also kind of go through a few different types

0:37:47.400 --> 0:37:52.640
<v Speaker 1>of swords to uh kind of explain how crazy wide

0:37:52.680 --> 0:37:56.160
<v Speaker 1>a variety there are in these things, and uh, who knows,

0:37:56.200 --> 0:37:59.000
<v Speaker 1>we may end up geeking out about some you know,

0:37:59.239 --> 0:38:02.840
<v Speaker 1>fantasy sword as well. So Ariel, thank you for joining

0:38:02.840 --> 0:38:05.000
<v Speaker 1>me on this episode, thank you for having me, and

0:38:05.080 --> 0:38:08.440
<v Speaker 1>I look forward to us continuing this conversation in mer moments.

0:38:08.440 --> 0:38:09.839
<v Speaker 1>But for everyone else, it's going to be a week.

0:38:10.840 --> 0:38:13.520
<v Speaker 1>And guys, if you have any suggestions for future episodes

0:38:13.560 --> 0:38:17.280
<v Speaker 1>of tech Stuff, whether it's a technology or a company

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<v Speaker 1>or a person, or maybe there's a guest you would

0:38:20.560 --> 0:38:22.279
<v Speaker 1>like me to have on the show, either as an

0:38:22.280 --> 0:38:25.359
<v Speaker 1>interview or a guest host, please let me know. Send

0:38:25.400 --> 0:38:28.240
<v Speaker 1>me an email. The addresses tech stuff at how stuff

0:38:28.239 --> 0:38:30.719
<v Speaker 1>works dot com, or drop me a line on Facebook,

0:38:31.120 --> 0:38:34.160
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0:38:34.200 --> 0:38:37.040
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0:38:38.040 --> 0:38:46.760
<v Speaker 1>really soon. For more on those thousands of other topics

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<v Speaker 1>works dot com