WEBVTT - Teaching AI to Build Stuff in the Physical World

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<v Speaker 1>Pushkin.

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<v Speaker 2>AI works amazingly well. It works terrifyingly well even for

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<v Speaker 2>virtual things, for words, for pictures, for videos. This is

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<v Speaker 2>true in large part because of the Internet. The Internet

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<v Speaker 2>provides this wildly abundant, readily available source of words, pictures,

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<v Speaker 2>and videos to train AI models. But there is no analogous,

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<v Speaker 2>wildly abundant, readily available data set for the physical world.

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<v Speaker 2>There is no gargantuan Internet like repository of data that

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<v Speaker 2>describes how things move and bend and break in real

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<v Speaker 2>physical space. And as a result, we do not yet

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<v Speaker 2>have robust AI for the physical But people are working

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<v Speaker 2>on it, and if they succeed, they'll change the way

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<v Speaker 2>the world works, not just the world as it appears

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<v Speaker 2>on our screens, but the actual physical world, the world

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<v Speaker 2>where if you drop something on your foot it hurts.

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<v Speaker 2>I'm Jacob Goldstein and this is What's Your Problem, the

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<v Speaker 2>show where I talk to people who are trying to

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<v Speaker 2>make technological progress. My guest today is Edward Mayer. He's

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<v Speaker 2>the co founder and CEO of Machina Labs. Edward's problem

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<v Speaker 2>is this, how can you use AI to turn robots

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<v Speaker 2>from dumb, inflexible machines into skilled versatile craftsmen. Before he

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<v Speaker 2>started Machina Labs, Edward worked in the rocket ship business,

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<v Speaker 2>first at SpaceX and then at a company called Relativity Space.

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<v Speaker 2>And in the rocket business, the word solw firsthand the

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<v Speaker 2>problems of traditional manufacturing. It's the kind of problem he's

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<v Speaker 2>now trying to solve with AI and robots. It's a

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<v Speaker 2>problem called the rigid factory problem. So I've heard you

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<v Speaker 2>use this phrase that's interesting to me, and it's the

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<v Speaker 2>rigid factory problem. What's the rigid factory problem?

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<v Speaker 1>That main problem with the factories today is that rigidity,

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<v Speaker 1>meaning that if you have to build a physical product,

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<v Speaker 1>you pretty much have to build a factory that's designed

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<v Speaker 1>for it and built for it. There's a lot of

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<v Speaker 1>components that goes into the factory, from machinery all the

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<v Speaker 1>way to the tooling that is required to build products

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<v Speaker 1>that are specifically designed for the geometry for the material

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<v Speaker 1>that you're trying to use. The moment you want to

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<v Speaker 1>change that, you have to change your factory, which is

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<v Speaker 1>a huge investment. You know, I always give an example

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<v Speaker 1>from when I was at SpaceX. You know, you think

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<v Speaker 1>of SpaceX as a very innovative and it is you

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<v Speaker 1>know on the edge of a hardware space in terms

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<v Speaker 1>of innovation in the past twenty four years twenty three

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<v Speaker 1>four years that they have existed, they have two rocket families.

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<v Speaker 1>There's Starship and there's Falcon, right, because at the moment

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<v Speaker 1>you decide on diameter of for example, Falcon nine or

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<v Speaker 1>the Falcon family in general, the diameter of that core,

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<v Speaker 1>it's very hard to change it. A lot of tooling

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<v Speaker 1>and machinery specifically built for that diameter. And that's why

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<v Speaker 1>for Starship they had to start from scratch.

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<v Speaker 2>Start from scratch, meaning like not just design, but like

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<v Speaker 2>the factory itself, like the Factorily had to build a

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<v Speaker 2>whole new factory because they wanted to make a different

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<v Speaker 2>sized rocket.

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<v Speaker 1>Yes, different size, different material, All the tooling has to change,

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<v Speaker 1>right almost almost, Yeah, you have to basically assume building

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<v Speaker 1>from scratch, ground up factory. Why does it need to

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<v Speaker 1>be there for us to build this new product?

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<v Speaker 2>I heard you describe was this from your own experience

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<v Speaker 2>the sort of era at SpaceX when the fact that

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<v Speaker 2>you couldn't make the rocket wider led to all these

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<v Speaker 2>kind of difficult things people were trying to do to

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<v Speaker 2>be like, how can we do all these things under

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<v Speaker 2>this fundamental constraint, Like, can you talk a little bit

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<v Speaker 2>about that.

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<v Speaker 1>Yeah, this is a lot of conversation happening in twenty twelve,

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<v Speaker 1>twenty thirteen, twenty fourteen time when the diameter of the

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<v Speaker 1>Falcon nine could not get any larger, and if you

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<v Speaker 1>look at actually different Falcon versions, the height of that

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<v Speaker 1>vehicle kept going higher, the diameter could not change. So

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<v Speaker 1>it was about where what space can you find to

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<v Speaker 1>put new features and new designs that exist within the vehicle.

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<v Speaker 1>So there was a lot of stuff basically being crammed

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<v Speaker 1>into the space that you have already got.

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<v Speaker 2>So that's true for building rockets. I mean, what are

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<v Speaker 2>some other just you know, different kinds of manufactured products

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<v Speaker 2>where that kind of rigidity is a problem.

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<v Speaker 1>Yeah, I think it is just common almost in all manufacturing.

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<v Speaker 1>That's why this phenomenon. I think it's kind of funny.

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<v Speaker 1>People take it for granted that a thing called economies

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<v Speaker 1>of scale, uh huh, Like people take it for granted

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<v Speaker 1>as if it's rule of nature. It's actually not.

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<v Speaker 2>Just to be clear, it's basically, the more you build

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<v Speaker 2>of a thing, the cheaper each one of those things gets.

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<v Speaker 2>If you build one, it's really expensive. If you build

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<v Speaker 2>a million each one's.

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<v Speaker 1>A lot cheaper, yes, exactly, But then people don't think

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<v Speaker 1>about it's like, oh, okay, intuitively makes sense, but why

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<v Speaker 1>it's actually not that intuitive. It's actually a limitation of technology. Right.

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<v Speaker 1>Why why economies of scale is a thing is because

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<v Speaker 1>you have to make a huge amount of investment to

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<v Speaker 1>make the first thing, and the moment you make the

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<v Speaker 1>second thing and the third thing, then you can break

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<v Speaker 1>even your investment onto more products that you're going to

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<v Speaker 1>come out of it. But that's only true if the

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<v Speaker 1>second product can be built for the first investment. You

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<v Speaker 1>had to turn this concept and say, oh, this is

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<v Speaker 1>a given. This is an axiom of the world that

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<v Speaker 1>economies of scale is a thing, but in reality it

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<v Speaker 1>is a technological challenge. Right. It means that you build

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<v Speaker 1>a car, you ask what application you Once you build

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<v Speaker 1>a factory for a car and all the toolings and

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<v Speaker 1>dies that goes into stamping of the panels of that car,

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<v Speaker 1>that's one hundred and fifty million dollar investment just for stamping.

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<v Speaker 1>And this is a number for example from Tesla. Tesla

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<v Speaker 1>spens one hundred and fifty million dollars in a stamping

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<v Speaker 1>plant they have in Giga factory in Texas, right, and

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<v Speaker 1>that can only make Model Y or Model three right

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<v Speaker 1>the moment you have to change that. That means go

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<v Speaker 1>through every eighty two hundred and thirty sheet metal panels

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<v Speaker 1>that exist on that car and design a new tool

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<v Speaker 1>for it. And each of these tool is going to

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<v Speaker 1>be a few hundred thousand dollars to sometimes a million

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<v Speaker 1>dollars or a million and a half million dollars. And

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<v Speaker 1>you're talking about like eighty t one hundred and thirty

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<v Speaker 1>tools per vehicle.

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<v Speaker 2>And like all you're doing you're not reinventing the car there,

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<v Speaker 2>you're just making a car that's a slightly different shape.

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<v Speaker 1>Basically, yes, maybe you may get sedan, and you're not

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<v Speaker 1>trying to do a slightly longer version, a slightly bigger version.

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<v Speaker 1>And that's why economies a scale of the thing you saying, Okay,

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<v Speaker 1>I made a fact. Now it only pays back if

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<v Speaker 1>I make a million of this car, right, because I

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<v Speaker 1>had to just drop one hundred and fifty million dollars

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<v Speaker 1>on just a stamping plant. So yeah, it's all over manufacturing.

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<v Speaker 1>We abstract this whole concept and gave it the name,

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<v Speaker 1>says economies, of scale.

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<v Speaker 2>Yeah, so you left SpaceX and you went to Relativity Space, right,

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<v Speaker 2>a company that was also in the space business that

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<v Speaker 2>was using three D printing.

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<v Speaker 1>Right.

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<v Speaker 2>That was the idea of the company, which seems like

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<v Speaker 2>an approach to this problem that you're talking about.

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<v Speaker 1>Right.

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<v Speaker 2>An advantage of three D printing is that it is

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<v Speaker 2>much more flexible and less rigid than traditional manufacturing. Right,

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<v Speaker 2>So tell me about that.

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<v Speaker 1>Yeah. So, yeah, we saw this challenge at SpaceX and

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<v Speaker 1>I joined Relativity very early on. I was the fourth

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<v Speaker 1>person on that team. And the goal over there was, Okay,

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<v Speaker 1>let's just think about this fundamentally, can we build a

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<v Speaker 1>rocket that all built with flexible technology and a time?

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<v Speaker 1>Three D printing was that forefront of everybody's minds because

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<v Speaker 1>people were already starting to build that. NASA SpaceX people

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<v Speaker 1>were already starting to build engines out of three D printing,

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<v Speaker 1>and the concept was like, well, that's great, it's very flexible.

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<v Speaker 1>Three D printing has this promise of geometry agnostic, material agnostic.

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<v Speaker 1>You can just feed it a design and can build

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<v Speaker 1>a product for you. And it worked very well with

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<v Speaker 1>rocket engines. I think probably the future all rocket engines

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<v Speaker 1>would be would be three D printed, And the concept was,

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<v Speaker 1>can we take this and scale it to the whole vehicle, right,

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<v Speaker 1>can we build the whole vehicle with a process like

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<v Speaker 1>three D printing so that it is flexible Today, if

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<v Speaker 1>you want to build a rocket with twelve foot diameter,

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<v Speaker 1>we can do it. And then if our calculation changes

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<v Speaker 1>and we wanted to go to another orbit or do

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<v Speaker 1>a different type of emission, then we can change that

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<v Speaker 1>diet twelve diameter to twenty diameter twenty fie.

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<v Speaker 2>Don't have to build a new factory, don't have to

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<v Speaker 2>build new machinery, just change three D printer.

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<v Speaker 1>Yeah, exactly. So that was a concept behind relativity. That's

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<v Speaker 1>a thesis behind relativity, and that was the goal there.

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<v Speaker 1>The goal was, you know, three D print a whole

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<v Speaker 1>rocket so they can be flexible.

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<v Speaker 2>But it hasn't. It hasn't worked at least in the

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<v Speaker 2>kind of maximalist version, right, Like, they just haven't been

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<v Speaker 2>able to do it. They've they've sort of backed off

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<v Speaker 2>of that that big dream, as I understand it.

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<v Speaker 1>Yeah, yeah, So I think the challenge was that three

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<v Speaker 1>D printing is just one process and it's necessarily not

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<v Speaker 1>good for every type of part. You know, manufacturing is

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<v Speaker 1>very versatile. You do different types of geometries, different types

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<v Speaker 1>of material, and three D printing has a very small reach.

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<v Speaker 1>There's certain type of parts like rocket engines, very good fit.

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<v Speaker 1>You're building a tank, maybe not so right. So yeah

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<v Speaker 1>it's good for certain type of parts, but there as a

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<v Speaker 1>whole lot of other parts. Like I said, you know

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<v Speaker 1>you're building a fuel tank, which is basically large sheet

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<v Speaker 1>metal or thin walled structure, then maybe three D printing

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<v Speaker 1>is not as good as a fit because it takes

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<v Speaker 1>a long time, and also because it's thin, you have

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<v Speaker 1>a lot of physical challenges in terms of controlling the

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<v Speaker 1>geometry and the tolerances. So we realize soon that maybe

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<v Speaker 1>other processes are also need to be automated the same

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<v Speaker 1>way three D printing is. We need to have more

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<v Speaker 1>flexible processes that are not just one process, more flexible platforms.

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<v Speaker 1>They can do different types of processes, not just three

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<v Speaker 1>D printing, to be able to cover a whole variety

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<v Speaker 1>of products in a flexible manner, the same way the

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<v Speaker 1>three D printing that's for certain type of products. And

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<v Speaker 1>that was actually the thinking behind MARKETA Labs is that, okay,

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<v Speaker 1>can we step back and say, what do we need

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<v Speaker 1>to build? What is this flexible platform that can do

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<v Speaker 1>three D printing if needed, or it can do sheet

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<v Speaker 1>forming if it's needed, It can do machining if it's needed,

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<v Speaker 1>but chooses the right operation, right flexible operation for the

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<v Speaker 1>right part, but still very agile and doesn't require a

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<v Speaker 1>lot of tooling and it's not inflexible.

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<v Speaker 2>So it's it's sort of zooming out more. It's saying

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<v Speaker 2>three D printing is not going to do everything the

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<v Speaker 2>way manufacturing works now. It's just too rigid, too hard

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<v Speaker 2>to change things, to rely on on scale to make

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<v Speaker 2>the economics work out. So like that's a very big,

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<v Speaker 2>very abstract thought. To start a company, you got to

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<v Speaker 2>make something or you got to make something that makes

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<v Speaker 2>something like what do you what do you actually do?

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<v Speaker 1>Yeah? So it was interesting, right, you know we actually

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<v Speaker 1>the solution was in our past. Right if you look

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<v Speaker 1>at like.

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<v Speaker 2>The lesson in a movie, it's like the Wizard of

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<v Speaker 2>Oz or something exactly.

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<v Speaker 1>If you look at manufacturing, I mean up to Industrial Revolution,

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<v Speaker 1>it was arts and crafts. Right, it was basically humans

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<v Speaker 1>trying to figure out how to conquer nature, right, Like,

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<v Speaker 1>how am I gonna use my hands? On my brains

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<v Speaker 1>and very few primitive tools to deform a product or

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<v Speaker 1>shape a product from raw material. Right and to this state,

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<v Speaker 1>if you are in a very high mixed manufacturing still

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<v Speaker 1>a lot of that creativity exists. There is a person

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<v Speaker 1>at Space IX. His name is Big John. I don't

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<v Speaker 1>think he's there anymore, but there was this guy. It

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<v Speaker 1>was like, you know, a very skilled maker, a craftsman.

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<v Speaker 1>You could figure out how to use simpler tools to

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<v Speaker 1>build different things in a creative way. Maybe it's not

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<v Speaker 1>a repeatable way like you know a stamping works or

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<v Speaker 1>ejection molding works, but you can be flexible. You can

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<v Speaker 1>do different types of things. You can be creative about

0:12:46.076 --> 0:12:47.956
<v Speaker 1>it and do different type of things. So the inspiration

0:12:48.076 --> 0:12:52.036
<v Speaker 1>came from how actually humans used to do manufacturing but

0:12:52.196 --> 0:12:56.476
<v Speaker 1>realized in order to be flexible, you actually need two components.

0:12:56.516 --> 0:13:00.516
<v Speaker 1>You need intelligence and you need set of simple tools

0:13:00.716 --> 0:13:03.156
<v Speaker 1>with a lot of kinematic freedom. Now you can pick

0:13:03.196 --> 0:13:05.236
<v Speaker 1>up those simple tools, and as long as you have

0:13:05.236 --> 0:13:07.916
<v Speaker 1>the intelligence on how to use tools and what sequence

0:13:07.956 --> 0:13:11.156
<v Speaker 1>and what kind of a process how to use those tools,

0:13:11.156 --> 0:13:13.796
<v Speaker 1>you can actually do a whole variety of projects.

0:13:14.156 --> 0:13:16.636
<v Speaker 2>And so when you say kinematic freedom, you basically mean

0:13:16.716 --> 0:13:19.956
<v Speaker 2>like robot arms that can move in lots of different ways.

0:13:20.076 --> 0:13:22.876
<v Speaker 2>Is that practically what kinematic freedom means in this context?

0:13:23.036 --> 0:13:26.436
<v Speaker 1>Yes, basically can apply these tools in a lot with

0:13:26.516 --> 0:13:28.596
<v Speaker 1>a lot of freedom to the material, right the same

0:13:28.596 --> 0:13:31.076
<v Speaker 1>way humans humans do it, right, you know as a human,

0:13:31.676 --> 0:13:33.596
<v Speaker 1>you know, if you think about it, you can pick

0:13:33.676 --> 0:13:36.516
<v Speaker 1>up a welder and weld something, and then you drop

0:13:36.556 --> 0:13:38.156
<v Speaker 1>the welder, and you pick up a drill and you

0:13:38.196 --> 0:13:40.116
<v Speaker 1>put a hole in it, and you drop to drill

0:13:40.436 --> 0:13:43.676
<v Speaker 1>and you pick up a you know, hammer and maybe

0:13:43.756 --> 0:13:46.276
<v Speaker 1>hammer it into shape. So you actually have a few

0:13:46.276 --> 0:13:48.196
<v Speaker 1>set of tools, but you have a lot of good

0:13:48.276 --> 0:13:52.396
<v Speaker 1>kinematic freedom and most importantly, very creative mind too tells

0:13:52.436 --> 0:13:55.236
<v Speaker 1>you how to apply these tools to the material, so

0:13:55.236 --> 0:13:58.516
<v Speaker 1>they can actually get very complex set of products and

0:13:58.876 --> 0:13:59.636
<v Speaker 1>a lot of diversity.

0:13:59.756 --> 0:14:03.076
<v Speaker 2>So plainly, instead of big John, you want a robot, right,

0:14:03.156 --> 0:14:06.916
<v Speaker 2>That's where that's the kinematic freedom. The tools are kind

0:14:06.916 --> 0:14:09.996
<v Speaker 2>of like old tools, but optimized for the root. And

0:14:10.036 --> 0:14:12.996
<v Speaker 2>then when you say intelligence, that's the one where it's

0:14:13.036 --> 0:14:15.476
<v Speaker 2>like feels more frontier ish, like does that mean like

0:14:15.956 --> 0:14:19.236
<v Speaker 2>clever engineers figuring out how to automate the robots doesn't

0:14:19.236 --> 0:14:20.836
<v Speaker 2>mean AI? Does it mean both?

0:14:21.316 --> 0:14:24.076
<v Speaker 1>Yeah? So I think yeah, you're basically getting to the

0:14:24.076 --> 0:14:27.196
<v Speaker 1>crux of how do you scale it? Right? You need

0:14:27.196 --> 0:14:31.476
<v Speaker 1>to have those three components, and how does the intelligent piece,

0:14:31.516 --> 0:14:34.076
<v Speaker 1>which is the most important piece, comes into play in

0:14:34.116 --> 0:14:37.836
<v Speaker 1>an automated fashion. So early days we started from basic

0:14:37.836 --> 0:14:40.556
<v Speaker 1>intelligence of humans. But then we had a plan to

0:14:40.596 --> 0:14:43.836
<v Speaker 1>capture data and train AI so that you can replace

0:14:44.836 --> 0:14:47.196
<v Speaker 1>the thinking and the creativity that human had to put in.

0:14:47.636 --> 0:14:50.356
<v Speaker 2>What's the first thing you decided to try and build.

0:14:50.356 --> 0:14:52.196
<v Speaker 2>What's the first sort of problem you want to solve?

0:14:52.556 --> 0:14:54.796
<v Speaker 1>Yeah? I think so. I left relativity in twenty eighteen,

0:14:55.156 --> 0:14:57.916
<v Speaker 1>and the idea when I left relativity was there, right.

0:14:57.956 --> 0:15:00.476
<v Speaker 1>I was like, okay, we need to build basically what

0:15:00.556 --> 0:15:03.596
<v Speaker 1>I had in My mom called it robot craftsmen. Robocraftsman,

0:15:03.636 --> 0:15:05.316
<v Speaker 1>we call it a time. How can you build a

0:15:05.436 --> 0:15:07.756
<v Speaker 1>robot system? To your point, you can pick up different tools,

0:15:07.756 --> 0:15:09.476
<v Speaker 1>has the same king mean, but also have to have

0:15:09.476 --> 0:15:13.516
<v Speaker 1>the intelligence. The challenge is you know you said, in

0:15:13.596 --> 0:15:15.796
<v Speaker 1>order to train these robots with AI, you need to

0:15:15.796 --> 0:15:18.076
<v Speaker 1>have a lot of data. And this is not the

0:15:18.156 --> 0:15:19.916
<v Speaker 1>data you can find on internet.

0:15:20.116 --> 0:15:23.476
<v Speaker 2>Right, this is the AI robotics problem, it seems right,

0:15:23.556 --> 0:15:26.676
<v Speaker 2>like unlike with large language models, like that's why we

0:15:26.756 --> 0:15:30.036
<v Speaker 2>have large language models and not AI robots, right because

0:15:30.836 --> 0:15:33.476
<v Speaker 2>because we have the data just sort of randomly sitting

0:15:33.476 --> 0:15:35.516
<v Speaker 2>around on the Internet, and we don't have that physical

0:15:35.516 --> 0:15:37.036
<v Speaker 2>world data for robots.

0:15:36.716 --> 0:15:41.036
<v Speaker 1>Right exactly. So basically the problem narrowed down into Okay,

0:15:41.556 --> 0:15:44.476
<v Speaker 1>how can I generate enough data? How can I create

0:15:44.476 --> 0:15:47.236
<v Speaker 1>a business that has a sustaining way of generating data

0:15:47.636 --> 0:15:49.996
<v Speaker 1>so I can actually build these models, I can build

0:15:49.996 --> 0:15:54.156
<v Speaker 1>this intelligence for these robots. And the thinking was, Okay,

0:15:54.876 --> 0:15:58.516
<v Speaker 1>I need to create a solution that can scale in

0:15:58.556 --> 0:16:03.716
<v Speaker 1>the industry with limited amount of data and some heuristic.

0:16:04.876 --> 0:16:07.116
<v Speaker 1>But then because it's scaling, we can generate a lot

0:16:07.116 --> 0:16:09.036
<v Speaker 1>of data and it starts building AI mods.

0:16:09.436 --> 0:16:12.156
<v Speaker 2>Right. You need a first thing that you can actually

0:16:12.236 --> 0:16:15.996
<v Speaker 2>do before you really have AI, to generate the data

0:16:15.996 --> 0:16:16.876
<v Speaker 2>that will get you to.

0:16:17.596 --> 0:16:22.236
<v Speaker 1>AI exactly exactly. So we're thinking about, Okay, it needs

0:16:22.276 --> 0:16:25.676
<v Speaker 1>to be a large enough market right where we can

0:16:25.716 --> 0:16:28.396
<v Speaker 1>get mass adoption, and we need to solve a problem

0:16:28.476 --> 0:16:30.916
<v Speaker 1>that's big enough it's ten times at least better than

0:16:30.916 --> 0:16:34.236
<v Speaker 1>the current solution so it can actually get adoption, right.

0:16:34.756 --> 0:16:36.876
<v Speaker 2>Meaning you can't just do something as well, you have

0:16:36.916 --> 0:16:38.276
<v Speaker 2>to do it ten times better.

0:16:38.876 --> 0:16:42.156
<v Speaker 1>Yeah, Because I think what we realize is that through

0:16:42.516 --> 0:16:45.116
<v Speaker 1>the last two companies, if something is not ten times better,

0:16:45.236 --> 0:16:49.196
<v Speaker 1>cannot overcome the inertia that exists in an industry for

0:16:49.236 --> 0:16:51.796
<v Speaker 1>adoption because you know, if you're doing something for the

0:16:51.916 --> 0:16:54.116
<v Speaker 1>same way, and in manufacturing, people have been doing things

0:16:54.476 --> 0:16:56.716
<v Speaker 1>the old way for hundred of years, right.

0:16:56.676 --> 0:16:58.836
<v Speaker 2>Yeah, and it's a risk, right if they're going to

0:16:58.876 --> 0:17:01.796
<v Speaker 2>try working with you, they're immediately taking a risk. And

0:17:01.836 --> 0:17:03.636
<v Speaker 2>if it's only going to be a little better, why

0:17:03.636 --> 0:17:04.836
<v Speaker 2>should I take that risk?

0:17:05.276 --> 0:17:08.436
<v Speaker 1>Exactly? So the idea was, Okay, we need to find

0:17:08.476 --> 0:17:11.356
<v Speaker 1>it large enough market for our first application, and we

0:17:11.396 --> 0:17:13.436
<v Speaker 1>need to have a solution that at least ten times better.

0:17:13.756 --> 0:17:15.436
<v Speaker 1>So that landed us. We actually looked at a lot

0:17:15.436 --> 0:17:17.876
<v Speaker 1>of things, from three D printing to forging to a

0:17:17.876 --> 0:17:20.036
<v Speaker 1>lot of things, and then landed on sheet metal. So

0:17:20.076 --> 0:17:23.476
<v Speaker 1>sheet metal is the largest metal processing sector out of

0:17:23.476 --> 0:17:26.316
<v Speaker 1>all It's a two hundred and eighty billion dollar industry today,

0:17:27.236 --> 0:17:30.956
<v Speaker 1>and forming complex sheet metal shapes is very tool intensive.

0:17:31.276 --> 0:17:34.956
<v Speaker 1>So so what we started to do was, okay, can

0:17:35.036 --> 0:17:37.876
<v Speaker 1>we make our robot craftsman's first operation to be forming

0:17:37.916 --> 0:17:40.756
<v Speaker 1>sheet metal, basically forming sheet metal the same way a

0:17:40.796 --> 0:17:43.076
<v Speaker 1>sheet shaper hammer is a sheet into shape.

0:17:43.276 --> 0:17:45.516
<v Speaker 2>And when I think about sheet metal, I mean I

0:17:45.556 --> 0:17:47.276
<v Speaker 2>don't know anything about sheet metal. I think of like

0:17:48.036 --> 0:17:50.556
<v Speaker 2>I think of cars, I think of planes, right, I

0:17:50.596 --> 0:17:53.356
<v Speaker 2>think of like you know, detroit, like stamping.

0:17:53.436 --> 0:17:53.676
<v Speaker 1>Is that?

0:17:53.716 --> 0:17:55.876
<v Speaker 2>Am I thinking about the right thing? Am I missing

0:17:55.996 --> 0:17:57.716
<v Speaker 2>huge or huge sheet metal universe?

0:17:57.756 --> 0:17:57.836
<v Speaker 1>Like?

0:17:57.876 --> 0:17:58.996
<v Speaker 2>What's the sheet metal universe?

0:17:59.156 --> 0:18:01.836
<v Speaker 1>Yes? So sheep metal almost is everywhere. I think is

0:18:01.836 --> 0:18:06.356
<v Speaker 1>the most common metal part that you see on day

0:18:06.356 --> 0:18:08.876
<v Speaker 1>to day, right, because most of the time we use

0:18:08.916 --> 0:18:11.756
<v Speaker 1>metal to be a container for other things. So it's

0:18:11.836 --> 0:18:15.396
<v Speaker 1>usually a thin metal structure that's formed in complex shape

0:18:15.676 --> 0:18:17.916
<v Speaker 1>to hold something else. Now you know it can be

0:18:17.956 --> 0:18:23.556
<v Speaker 1>from case of a computer. Uh, you know, to a car, right,

0:18:23.596 --> 0:18:25.276
<v Speaker 1>you know you're sitting in a freeway you're in to

0:18:25.316 --> 0:18:28.156
<v Speaker 1>see a sheet metal or to a to a airplane

0:18:28.196 --> 0:18:31.316
<v Speaker 1>you're in a sheet metal can to a rocket body.

0:18:31.716 --> 0:18:31.836
<v Speaker 2>Uh.

0:18:32.116 --> 0:18:33.876
<v Speaker 1>For for a lot of rocket someone will composites with

0:18:33.876 --> 0:18:39.636
<v Speaker 1>a lot of a machine metal. And to agricultural heavy

0:18:39.636 --> 0:18:45.476
<v Speaker 1>equipment machinery you think of combines, tractors to even building equipments.

0:18:45.516 --> 0:18:50.396
<v Speaker 1>You look at your h ract ducts are all sheet metal, right,

0:18:50.476 --> 0:18:53.316
<v Speaker 1>because it just makes sense. It's we mostly use metal

0:18:53.316 --> 0:18:56.156
<v Speaker 1>parts to contain other things, and we give it complex

0:18:56.196 --> 0:18:58.756
<v Speaker 1>shapes and that's where she forming comes into play. So

0:18:58.796 --> 0:19:01.796
<v Speaker 1>you pretty much see it everywhere. But the challenge is

0:19:01.796 --> 0:19:04.836
<v Speaker 1>that in almost in all cases, you have to create tooling.

0:19:04.876 --> 0:19:06.316
<v Speaker 1>It goes back to that first problem. He said, you

0:19:06.396 --> 0:19:09.476
<v Speaker 1>have to create tooling for each of those geometries. And

0:19:09.476 --> 0:19:12.996
<v Speaker 1>that's why you know a Ford needs to make sure

0:19:13.116 --> 0:19:15.796
<v Speaker 1>they can sell a million of an FUN fifty before

0:19:15.796 --> 0:19:18.036
<v Speaker 1>they can invest in a plant that makes a new

0:19:18.116 --> 0:19:19.676
<v Speaker 1>version of FN fifty, right.

0:19:19.556 --> 0:19:24.356
<v Speaker 2>Because you basically have to build a bespoke factory just

0:19:24.436 --> 0:19:28.236
<v Speaker 2>to shape sheet metal in a new way exactly for

0:19:28.276 --> 0:19:30.836
<v Speaker 2>a new geometry, for for a new design. Exactly where

0:19:30.876 --> 0:19:34.356
<v Speaker 2>is that a particular problem? Like where is it? Where

0:19:34.396 --> 0:19:36.916
<v Speaker 2>is that? Where does that acutely bind the fact that

0:19:37.156 --> 0:19:39.236
<v Speaker 2>sheet metal is so hard to do if you're not

0:19:39.276 --> 0:19:39.756
<v Speaker 2>working at.

0:19:39.716 --> 0:19:42.716
<v Speaker 1>Scale so expensive? Yeah, so I think now you're coming

0:19:42.716 --> 0:19:45.876
<v Speaker 1>to the even the third stage of how do you

0:19:45.916 --> 0:19:48.476
<v Speaker 1>scale this technology? You need to first find you know,

0:19:48.476 --> 0:19:49.796
<v Speaker 1>you said you need to be ten ex better we

0:19:49.836 --> 0:19:53.036
<v Speaker 1>need Right, you're in an area that has a lot

0:19:53.076 --> 0:19:54.236
<v Speaker 1>of pain with today's time.

0:19:54.316 --> 0:19:56.436
<v Speaker 2>I was like, oh my god, thank god, you've walked

0:19:56.476 --> 0:19:58.236
<v Speaker 2>through the door. We've been waiting for you.

0:19:58.636 --> 0:20:02.436
<v Speaker 1>Yeah, So end up being very much defense in airspace. Right,

0:20:02.516 --> 0:20:06.756
<v Speaker 1>So think of you know, think of our military for example,

0:20:07.196 --> 0:20:12.836
<v Speaker 1>right today, they we have fifty sixty different weapon system

0:20:13.116 --> 0:20:15.956
<v Speaker 1>or defense systems you can basically think of like aircrafts

0:20:17.236 --> 0:20:19.916
<v Speaker 1>that they're maintaining. And some of these systems have been

0:20:19.916 --> 0:20:23.036
<v Speaker 1>built from sixty seventy eighty years ago, like think of

0:20:23.116 --> 0:20:26.156
<v Speaker 1>B fifty two C one thirty like World War.

0:20:25.996 --> 0:20:27.916
<v Speaker 2>Two planes still flying kind.

0:20:27.756 --> 0:20:31.836
<v Speaker 1>Of still flying, yes, exactly, and they have like you know,

0:20:31.996 --> 0:20:35.076
<v Speaker 1>thirty of one, fifty of another, one hundred of another one.

0:20:35.396 --> 0:20:38.076
<v Speaker 1>And these things get break down, right, and unlike a

0:20:38.116 --> 0:20:41.996
<v Speaker 1>Ford factory, there is no factory for seventy different products

0:20:42.036 --> 0:20:43.156
<v Speaker 1>that they're carrying.

0:20:42.876 --> 0:20:46.156
<v Speaker 2>Right, and presumably the factory they built in nineteen forty

0:20:46.196 --> 0:20:48.076
<v Speaker 2>one to build this plane doesn't.

0:20:47.796 --> 0:20:50.716
<v Speaker 1>Exist any It doesn't exact. Even the vendor might completely

0:20:50.756 --> 0:20:54.356
<v Speaker 1>have disappeared, right, that made that misspecific component. So they're

0:20:54.396 --> 0:20:57.796
<v Speaker 1>constantly battling with this challenge of an aircraft goes down,

0:20:58.036 --> 0:20:59.876
<v Speaker 1>how can I fix it? How can I find the part?

0:20:59.916 --> 0:21:02.276
<v Speaker 1>And there are thousands of parts in each of these aircrafts, right,

0:21:02.316 --> 0:21:04.436
<v Speaker 1>so any of them can go down, and that's a

0:21:04.516 --> 0:21:06.836
<v Speaker 1>huge challenge. I mean, if you look at you know,

0:21:06.916 --> 0:21:11.436
<v Speaker 1>government of a government accountabilit The office put this report out,

0:21:11.756 --> 0:21:13.116
<v Speaker 1>I think it was a couple of years ago or

0:21:13.156 --> 0:21:16.676
<v Speaker 1>a year ago about how ready each weapon system is

0:21:16.716 --> 0:21:19.436
<v Speaker 1>to defend the United States. Out of the forty eight

0:21:19.476 --> 0:21:22.836
<v Speaker 1>to forty nine weapon systems they look into only one,

0:21:23.196 --> 0:21:28.196
<v Speaker 1>only one in the past eleven years, every year was ready, right.

0:21:29.076 --> 0:21:31.996
<v Speaker 1>I think only top four had like at least half

0:21:32.076 --> 0:21:35.236
<v Speaker 1>of the years ready right. So that means in most

0:21:35.316 --> 0:21:38.036
<v Speaker 1>years these weapons are not ready to fight, like.

0:21:37.996 --> 0:21:39.156
<v Speaker 2>They're waiting for parts.

0:21:39.196 --> 0:21:42.236
<v Speaker 1>They're waiting for parts. Something is broken, something is damaged,

0:21:42.596 --> 0:21:44.756
<v Speaker 1>and we used to go deeper. Some of these components

0:21:44.756 --> 0:21:47.156
<v Speaker 1>take four years to be replaced. So if a plane

0:21:47.156 --> 0:21:49.636
<v Speaker 1>gets damaged, it needs to sit on the ground for

0:21:49.676 --> 0:21:51.996
<v Speaker 1>four years before it can be it can be replaced,

0:21:52.076 --> 0:21:55.196
<v Speaker 1>and the cost of replacement is building another factory basically,

0:21:55.436 --> 0:21:57.396
<v Speaker 1>So some of these parts, and think of it, a

0:21:57.476 --> 0:22:00.316
<v Speaker 1>landing gear door that goes on a plane will cost

0:22:00.316 --> 0:22:02.556
<v Speaker 1>them eight hundred thousand dollars for example, because they have.

0:22:02.516 --> 0:22:05.796
<v Speaker 2>To go make it because it's bespoke essentially, like buying

0:22:05.836 --> 0:22:08.316
<v Speaker 2>a bespoke suit or something. It's just like it's gonna

0:22:08.356 --> 0:22:08.796
<v Speaker 2>cost a lot.

0:22:08.876 --> 0:22:11.556
<v Speaker 1>Yeah, yeah, So the idea started there. I think that

0:22:11.636 --> 0:22:14.596
<v Speaker 1>was one of our first customers. Can we make defense

0:22:14.636 --> 0:22:19.036
<v Speaker 1>manufacturing more agile? Directly affects our national readiness for military

0:22:19.076 --> 0:22:22.156
<v Speaker 1>conflict and it's a huge problem. But then you know,

0:22:22.276 --> 0:22:24.996
<v Speaker 1>even in a broader sense, any defense product or aerospace

0:22:25.076 --> 0:22:28.916
<v Speaker 1>product usually has very low volume but high mix of products.

0:22:29.196 --> 0:22:31.516
<v Speaker 1>You know, even you know, you're building a missile, you

0:22:31.556 --> 0:22:33.396
<v Speaker 1>make like, you know, a few thousand a year, and

0:22:33.436 --> 0:22:35.796
<v Speaker 1>you might make five, six seven different versions of right,

0:22:35.796 --> 0:22:38.396
<v Speaker 1>So it's very unlike cars, where you know, you make

0:22:38.436 --> 0:22:40.156
<v Speaker 1>a million of the same car over and over all.

0:22:40.716 --> 0:22:44.116
<v Speaker 1>So that ends up being our first application, which we've

0:22:44.116 --> 0:22:47.636
<v Speaker 1>got a lot of traction with. But but you know,

0:22:47.676 --> 0:22:50.156
<v Speaker 1>even outside of that, you know, you look at companies

0:22:50.316 --> 0:22:53.796
<v Speaker 1>like Caterpillar, like John Deere's of the world. These folks

0:22:53.836 --> 0:22:55.556
<v Speaker 1>also are in the same book. You know, they make

0:22:55.756 --> 0:22:58.676
<v Speaker 1>two hundred combines, right, but they need to support them

0:22:58.676 --> 0:23:01.316
<v Speaker 1>in the field. And these folks have the exactly same problem, right,

0:23:01.396 --> 0:23:05.396
<v Speaker 1>you know, do I need to run a large factory

0:23:05.956 --> 0:23:08.156
<v Speaker 1>to support all these models at all time, and that's

0:23:08.196 --> 0:23:11.716
<v Speaker 1>will be very expensive to support, like one hundred vehicles out.

0:23:11.556 --> 0:23:17.436
<v Speaker 2>There still to come on the show. We'll talk about

0:23:17.436 --> 0:23:20.836
<v Speaker 2>the future of AI and robotics at Mocking the Labs

0:23:20.876 --> 0:23:33.396
<v Speaker 2>and beyond. And so you got the right market. Now

0:23:33.396 --> 0:23:35.556
<v Speaker 2>you've got to make a thing. You got to figure

0:23:35.556 --> 0:23:37.916
<v Speaker 2>out how to actually do the thing, how to make

0:23:37.916 --> 0:23:40.956
<v Speaker 2>your idea come true? Like how does that work?

0:23:41.436 --> 0:23:44.796
<v Speaker 1>So the idea originally was can we get rid of

0:23:44.796 --> 0:23:47.436
<v Speaker 1>a die right and do it the same way a

0:23:47.516 --> 0:23:50.876
<v Speaker 1>sheet shaper forms a sheet of metal? And what does

0:23:50.876 --> 0:23:52.876
<v Speaker 1>a sheet chaper do? Sheet chaper get starts from a

0:23:52.916 --> 0:23:56.516
<v Speaker 1>flat sheet of metal and it slowly hammers it into shape.

0:23:57.116 --> 0:23:59.076
<v Speaker 1>So what we wanted to do was have a robot

0:23:59.196 --> 0:24:03.116
<v Speaker 1>do that, right, have robotic system basically do that incremental

0:24:03.156 --> 0:24:04.956
<v Speaker 1>deformation into shape. We call it romophor.

0:24:05.716 --> 0:24:07.516
<v Speaker 2>So you're sort of bending it, right, I mean you're

0:24:07.516 --> 0:24:09.996
<v Speaker 2>hammering it. It's sort of like if you take a whatever,

0:24:10.076 --> 0:24:11.916
<v Speaker 2>cut open a luminum can and kind of bend it

0:24:11.956 --> 0:24:15.676
<v Speaker 2>into shape. Like that's a version of what's happening here, right, Yes,

0:24:16.116 --> 0:24:17.996
<v Speaker 2>exactly complicated way, yeah.

0:24:17.716 --> 0:24:20.996
<v Speaker 1>Exactly, you're right, I mean the same way a potter

0:24:22.036 --> 0:24:24.436
<v Speaker 1>forms a clay bowl. That's basically what our robots do.

0:24:24.476 --> 0:24:26.796
<v Speaker 1>They start from a flash sheet of metal and slowly

0:24:26.836 --> 0:24:28.876
<v Speaker 1>deforming in the shape the same way a potter, which

0:24:28.996 --> 0:24:31.556
<v Speaker 1>form it clay bowl or a sheet shape of hammets

0:24:31.556 --> 0:24:33.876
<v Speaker 1>and hammers a sheet into shape. Yeah, so I've seen

0:24:33.916 --> 0:24:34.116
<v Speaker 1>it right.

0:24:34.156 --> 0:24:35.876
<v Speaker 2>So there will be a sheet of metal like hanging

0:24:36.076 --> 0:24:39.156
<v Speaker 2>hanging up in whatever above the ground. And then you

0:24:39.156 --> 0:24:42.316
<v Speaker 2>have a robot arm on either side, right, like one

0:24:42.356 --> 0:24:44.916
<v Speaker 2>on one side, one on the other. And then what.

0:24:44.956 --> 0:24:48.036
<v Speaker 1>Happens Basically the robots come together from both sides the

0:24:48.036 --> 0:24:51.996
<v Speaker 1>sheet and they pinch the sheet in a certain way

0:24:52.196 --> 0:24:57.636
<v Speaker 1>so that that location that they're pinching slightly stretches and deforms. Right.

0:24:57.876 --> 0:25:02.636
<v Speaker 1>And if you start applying this pinching all over the

0:25:02.636 --> 0:25:05.796
<v Speaker 1>sheet and incrementally, you slowly start to form it into

0:25:05.836 --> 0:25:09.116
<v Speaker 1>a shape. Right. So instead of traditionally would use it

0:25:09.276 --> 0:25:12.236
<v Speaker 1>die and with sheer pressure of the press pushing the

0:25:12.236 --> 0:25:14.116
<v Speaker 1>sheet against the dye to give it a shape. Now

0:25:14.116 --> 0:25:17.196
<v Speaker 1>the robots are like a craftsman, like a trades person

0:25:17.516 --> 0:25:20.716
<v Speaker 1>coming in to slowly deform the sheet into shape by

0:25:20.796 --> 0:25:23.116
<v Speaker 1>just applying pressure. So one robot is pushing it the

0:25:23.156 --> 0:25:26.756
<v Speaker 1>other robot is supporting it, and by applying a pinch

0:25:26.836 --> 0:25:29.916
<v Speaker 1>you slightly stretch the material and you form it into

0:25:29.956 --> 0:25:30.476
<v Speaker 1>a shape.

0:25:30.716 --> 0:25:33.876
<v Speaker 2>So I mean, the way you describe it, it makes

0:25:33.956 --> 0:25:38.996
<v Speaker 2>sense and it sounds easy. I'm sure it wasn't easy,

0:25:39.276 --> 0:25:43.876
<v Speaker 2>Like were there things that just didn't work for a while.

0:25:44.236 --> 0:25:47.196
<v Speaker 1>So you should have been here when the first time

0:25:47.236 --> 0:25:50.236
<v Speaker 1>we actually tried to form a part, the part looked

0:25:50.316 --> 0:25:53.156
<v Speaker 1>like it was like a ghost of the geometry that

0:25:53.196 --> 0:25:55.076
<v Speaker 1>they wanted to make, and actually in the end it

0:25:55.156 --> 0:25:58.556
<v Speaker 1>tore right. So think about it. You have this very

0:25:58.596 --> 0:26:03.036
<v Speaker 1>flimsy sheet applying pressure to it, and if features apply

0:26:03.116 --> 0:26:08.036
<v Speaker 1>pressure slightly wrong right, it can potentially tear it. It

0:26:08.076 --> 0:26:10.356
<v Speaker 1>can form it into a different shape. And also the

0:26:10.396 --> 0:26:12.556
<v Speaker 1>whole sheet is moving the whole time you're trying to

0:26:12.596 --> 0:26:15.316
<v Speaker 1>move to form it. The whole sheet is moving because

0:26:15.316 --> 0:26:18.636
<v Speaker 1>it's very flimsy. It's not a rigid structure, right. So

0:26:19.276 --> 0:26:22.116
<v Speaker 1>the main challenge was how do you get this accurate? Right?

0:26:22.196 --> 0:26:23.676
<v Speaker 1>How do you get this process accurate? How do you

0:26:23.676 --> 0:26:27.116
<v Speaker 1>get accuracy? And the idea was what does the robot

0:26:27.156 --> 0:26:30.436
<v Speaker 1>need to do given all of these chaotic nature of

0:26:30.476 --> 0:26:32.436
<v Speaker 1>the process where the sheet moves and if you apply

0:26:32.476 --> 0:26:35.116
<v Speaker 1>it too much pressure, it will deform in a bad

0:26:35.116 --> 0:26:38.276
<v Speaker 1>way or in my tear. If you're probably not enough pressure,

0:26:38.316 --> 0:26:40.916
<v Speaker 1>it might just not form. So how do you come

0:26:40.996 --> 0:26:43.436
<v Speaker 1>up with the right set of robot movements and process

0:26:43.436 --> 0:26:46.556
<v Speaker 1>parameters to form the part? And that was the problem

0:26:46.596 --> 0:26:48.956
<v Speaker 1>we want to solve with AI right, but we didn't

0:26:48.996 --> 0:26:51.676
<v Speaker 1>have the data right right in the beginning. Right. The

0:26:52.036 --> 0:26:56.076
<v Speaker 1>idea was that if I form enough parts with this process,

0:26:56.196 --> 0:26:58.796
<v Speaker 1>and I can capture all the data throughout the process,

0:26:58.796 --> 0:27:01.356
<v Speaker 1>where did the robot go, how much pressure did it apply,

0:27:01.636 --> 0:27:04.796
<v Speaker 1>and what was the resulting geometry? That can start building

0:27:04.796 --> 0:27:07.676
<v Speaker 1>a model that says that correlates the inputs to the outputs,

0:27:07.996 --> 0:27:09.996
<v Speaker 1>and I can explore this and say, okay, in order

0:27:10.036 --> 0:27:12.436
<v Speaker 1>to get to the right output, I need these inputs.

0:27:12.836 --> 0:27:15.076
<v Speaker 1>But we didn't have them in the beginning. So the

0:27:15.116 --> 0:27:18.076
<v Speaker 1>idea was two things. One was maybe we can simulate

0:27:18.116 --> 0:27:22.156
<v Speaker 1>the data right and very early on we started doing

0:27:22.156 --> 0:27:24.876
<v Speaker 1>some simulation, physics based simulation, and we soon realized in

0:27:24.956 --> 0:27:28.076
<v Speaker 1>order to get an accurate result, the simulations are going

0:27:28.156 --> 0:27:31.956
<v Speaker 1>to be very computationally intensive. A simulation of a part

0:27:31.996 --> 0:27:35.636
<v Speaker 1>that took only fifteen minutes to form took us one

0:27:35.676 --> 0:27:39.236
<v Speaker 1>week on twenty seven core machine. Wow. Right, so okay,

0:27:39.476 --> 0:27:42.996
<v Speaker 1>stimulation not only is not accurate, it takes forever. So

0:27:43.036 --> 0:27:46.076
<v Speaker 1>we realized, okay, so that's not the right route. The

0:27:46.156 --> 0:27:48.316
<v Speaker 1>right route was like, Okay, we can also form a

0:27:48.356 --> 0:27:51.516
<v Speaker 1>lot of parts and gather the data. But in order

0:27:51.556 --> 0:27:53.236
<v Speaker 1>to do that we go back to that same problem.

0:27:53.276 --> 0:27:54.876
<v Speaker 1>We need to have a scale. We need to have

0:27:54.916 --> 0:27:56.836
<v Speaker 1>a lot of these machines for these parts and get

0:27:56.836 --> 0:27:57.276
<v Speaker 1>that data.

0:27:57.316 --> 0:27:59.716
<v Speaker 2>I mean, one of the big AI insights of the

0:27:59.796 --> 0:28:03.556
<v Speaker 2>last whatever decade is like, you need a ton of data,

0:28:03.596 --> 0:28:06.996
<v Speaker 2>which is easy if it's words, but hard if it's metal. Right.

0:28:07.116 --> 0:28:11.596
<v Speaker 1>Yes, we ended up doing was created a hybrid model.

0:28:11.836 --> 0:28:15.276
<v Speaker 1>We said, okay, what if we keep the humans in

0:28:15.316 --> 0:28:18.196
<v Speaker 1>the loop, so the human can give an instruction initially

0:28:18.236 --> 0:28:21.836
<v Speaker 1>based on herostricts, and then we look at the data

0:28:21.916 --> 0:28:25.636
<v Speaker 1>and human can adjust and then iterate on that. But

0:28:25.796 --> 0:28:29.036
<v Speaker 1>while we are capturing all these data, and over time,

0:28:29.196 --> 0:28:31.556
<v Speaker 1>as we're capturing the data, we start building the models

0:28:31.876 --> 0:28:35.716
<v Speaker 1>that will help the human do less trials. Right. It's

0:28:35.716 --> 0:28:38.516
<v Speaker 1>basically guided reinforcement learning, right, and a humans are actually

0:28:38.516 --> 0:28:41.436
<v Speaker 1>guiding it where to go, but it's exploring those areas

0:28:41.516 --> 0:28:43.916
<v Speaker 1>but after a while, once we started forming south thousands

0:28:43.916 --> 0:28:47.236
<v Speaker 1>of parts, then you can start feeding this data into model.

0:28:47.236 --> 0:28:50.756
<v Speaker 1>Then the model will be like, okay, human, you don't

0:28:50.756 --> 0:28:52.676
<v Speaker 1>need to do twenty five different trials. Now you can

0:28:52.716 --> 0:28:54.236
<v Speaker 1>do with five trials, you're going to get to the

0:28:54.276 --> 0:28:56.356
<v Speaker 1>right place, which is actually the number we are at

0:28:56.436 --> 0:28:56.876
<v Speaker 1>right now.

0:28:56.956 --> 0:29:00.396
<v Speaker 2>And that's happening in the physical world largely those iterations

0:29:00.436 --> 0:29:02.636
<v Speaker 2>like you're trying a piece of metal and it's bad

0:29:02.676 --> 0:29:04.516
<v Speaker 2>and it tears, and you do another piece of metal

0:29:04.516 --> 0:29:06.556
<v Speaker 2>and it's a little less bad and eventually.

0:29:06.196 --> 0:29:09.836
<v Speaker 1>Exactly exactly, and that initially would take twenty five parts,

0:29:10.476 --> 0:29:13.156
<v Speaker 1>like you know, before we find a recipe for that design.

0:29:13.716 --> 0:29:16.396
<v Speaker 1>But twenty five parts still was better than traditional alternative.

0:29:16.516 --> 0:29:18.356
<v Speaker 2>When you say twenty five parts, I mean twenty five

0:29:18.396 --> 0:29:21.196
<v Speaker 2>tries twenty five pieces of metal before you make the

0:29:21.236 --> 0:29:22.916
<v Speaker 2>part the right way exactly.

0:29:23.356 --> 0:29:25.556
<v Speaker 1>And that was like, you know, they would sit down

0:29:25.596 --> 0:29:27.316
<v Speaker 1>basically twenty five days in a row, so in a

0:29:27.356 --> 0:29:30.796
<v Speaker 1>month they could actually define a recipe where traditionally making

0:29:30.796 --> 0:29:32.716
<v Speaker 1>a mold would take at least three four months. Right,

0:29:32.756 --> 0:29:36.156
<v Speaker 1>So we were still better. But then now with over time,

0:29:36.196 --> 0:29:38.716
<v Speaker 1>when we generated the data and now the model can

0:29:38.796 --> 0:29:43.116
<v Speaker 1>tell the engineer, okay, maybe you want to choose these parameters,

0:29:43.276 --> 0:29:46.396
<v Speaker 1>is now becoming an advisor with down to five trials.

0:29:46.556 --> 0:29:48.436
<v Speaker 1>In five trials, we can actually get to the right

0:29:48.476 --> 0:29:50.756
<v Speaker 1>part and then hopefully in the future we get to

0:29:50.796 --> 0:29:53.076
<v Speaker 1>a point where you know, the machine will tell the

0:29:53.156 --> 0:29:55.316
<v Speaker 1>romans what to do and the human can be completely

0:29:55.316 --> 0:29:57.676
<v Speaker 1>out of the loop. Yeah. But the idea was like,

0:29:57.716 --> 0:29:59.556
<v Speaker 1>how do you kind of create that hybrid model that's

0:29:59.556 --> 0:30:03.116
<v Speaker 1>efficient so that we can generate the data until the

0:30:03.156 --> 0:30:05.596
<v Speaker 1>model is good enough to do the job itself.

0:30:05.956 --> 0:30:09.076
<v Speaker 2>And you find that the data is sort of generalizable,

0:30:09.436 --> 0:30:11.996
<v Speaker 2>I mean clearly, like making one kind of part makes

0:30:12.076 --> 0:30:16.076
<v Speaker 2>the model the AI smarter about making another kind of part.

0:30:16.516 --> 0:30:18.956
<v Speaker 1>Yes, you know, yeah it is. It's kind of interesting.

0:30:18.996 --> 0:30:21.236
<v Speaker 1>I think people don't think about it. I used to

0:30:21.316 --> 0:30:23.796
<v Speaker 1>do sheet shaping by hand, right, That was one of

0:30:23.796 --> 0:30:25.956
<v Speaker 1>the hobbies I had. I was working with this shop

0:30:25.956 --> 0:30:29.036
<v Speaker 1>in Pomona that we were actually hammer sheets into shape,

0:30:29.356 --> 0:30:31.036
<v Speaker 1>and we used to say, you know, if you spent

0:30:31.156 --> 0:30:33.516
<v Speaker 1>five years doing it, you're really good. You get really

0:30:33.516 --> 0:30:36.236
<v Speaker 1>good at it. I was used to think, you know, okay,

0:30:36.236 --> 0:30:38.356
<v Speaker 1>after five years of doing this, yes, you have this

0:30:38.396 --> 0:30:40.716
<v Speaker 1>intuitive understanding of you look at the sheet and be like, okay,

0:30:40.756 --> 0:30:42.596
<v Speaker 1>this this place needs to be hammered more. This place

0:30:42.636 --> 0:30:44.836
<v Speaker 1>needs to be hammered. It was, it was, it was.

0:30:44.876 --> 0:30:46.876
<v Speaker 1>It was intuitive. It was like you couldn't explains why

0:30:46.876 --> 0:30:49.636
<v Speaker 1>you're thinking this need to happen. There was no physical explanation.

0:30:49.996 --> 0:30:52.356
<v Speaker 1>None of these people who were she shaping got PhDs

0:30:52.356 --> 0:30:55.236
<v Speaker 1>in material science. Yeah, they just learned over time seeing

0:30:55.236 --> 0:30:58.436
<v Speaker 1>the pattern of how the sheet formed. Yes, craftsmanship, that's

0:30:58.516 --> 0:31:02.036
<v Speaker 1>craftsmanship right. Yeah, but really reminded me of Okay, these

0:31:02.036 --> 0:31:04.716
<v Speaker 1>people can know how to do it, but without really

0:31:04.716 --> 0:31:07.276
<v Speaker 1>being able to explain it, to do it for five years.

0:31:07.316 --> 0:31:09.076
<v Speaker 2>It's that kind of tacit knowledge.

0:31:09.316 --> 0:31:13.236
<v Speaker 1>Yeah, and reminded me of the same challenge we had

0:31:14.116 --> 0:31:16.716
<v Speaker 1>early machine learning challenge where they were like, okay, a

0:31:16.796 --> 0:31:19.476
<v Speaker 1>human can look at two pictures and say, okay, this

0:31:19.556 --> 0:31:21.916
<v Speaker 1>is a cat and this is a dog. Something happens

0:31:21.916 --> 0:31:23.436
<v Speaker 1>in their brain that knows which is a cat, but

0:31:23.436 --> 0:31:25.836
<v Speaker 1>they cannot really define why they're calling this cat and

0:31:25.916 --> 0:31:28.036
<v Speaker 1>this sort of dog. So that was where it starts

0:31:28.036 --> 0:31:29.996
<v Speaker 1>to click for me. If I can capture enough data,

0:31:30.356 --> 0:31:34.476
<v Speaker 1>five years worth of data right of a human, then

0:31:34.556 --> 0:31:36.556
<v Speaker 1>I should be able to get to a very good

0:31:36.636 --> 0:31:40.036
<v Speaker 1>sheet shaper, right, And you know it's funny. Back at

0:31:40.036 --> 0:31:42.116
<v Speaker 1>the end, I was like, okay, humans are you know,

0:31:42.156 --> 0:31:45.076
<v Speaker 1>receiving x amount of megabytes a second? Okay, how five

0:31:45.116 --> 0:31:47.796
<v Speaker 1>years worse of data? Is that much? So roughly, I

0:31:47.796 --> 0:31:50.236
<v Speaker 1>think once we get a certain amount of data, I

0:31:50.236 --> 0:31:53.636
<v Speaker 1>think we have enough data to be able to basically

0:31:53.676 --> 0:31:56.596
<v Speaker 1>replace a like not replace replace the mentality or the

0:31:56.636 --> 0:31:58.316
<v Speaker 1>model that the sheet shaper has in their mind.

0:31:59.236 --> 0:32:02.716
<v Speaker 2>So how how how many years of kind of human

0:32:02.956 --> 0:32:06.556
<v Speaker 2>level craftsmen sheet shaping data does the model have at

0:32:06.556 --> 0:32:07.076
<v Speaker 2>this point?

0:32:07.316 --> 0:32:09.556
<v Speaker 1>Yeah? No, so I think rastam I check? One year ago?

0:32:09.596 --> 0:32:11.436
<v Speaker 1>I checked around, we were like three fourths of the

0:32:11.436 --> 0:32:13.076
<v Speaker 1>way there in terms of the data that we have

0:32:14.236 --> 0:32:16.036
<v Speaker 1>for just she shaping. Right. So once we get to

0:32:16.276 --> 0:32:17.996
<v Speaker 1>I think full, I think and these at that point

0:32:18.036 --> 0:32:19.916
<v Speaker 1>we have no excuse. We have enough data. The model

0:32:19.916 --> 0:32:21.636
<v Speaker 1>should be good. We just need to figure out how

0:32:22.476 --> 0:32:24.516
<v Speaker 1>why it's not. Maybe far from it is.

0:32:24.876 --> 0:32:29.836
<v Speaker 2>It is interesting to analogize it to like human craftsmanship, right,

0:32:29.876 --> 0:32:31.676
<v Speaker 2>And I mean even if you want to zoom out

0:32:31.716 --> 0:32:34.756
<v Speaker 2>even more, the like fifty year history of AI, where

0:32:34.796 --> 0:32:36.716
<v Speaker 2>first everybody was like, oh, you just got to teach

0:32:36.716 --> 0:32:39.396
<v Speaker 2>the machine all the rules for to use your example,

0:32:39.476 --> 0:32:41.076
<v Speaker 2>like what's a cat and what's a dog? But then

0:32:41.116 --> 0:32:43.916
<v Speaker 2>you realize it's actually wildly hard to make a list

0:32:43.956 --> 0:32:47.436
<v Speaker 2>of rules that can reliably distinguish a cat from a dog.

0:32:48.116 --> 0:32:51.956
<v Speaker 2>And the weird thing that has happened in AI is like, oh,

0:32:51.996 --> 0:32:55.756
<v Speaker 2>you don't actually have to make a list. You just

0:32:55.836 --> 0:32:58.596
<v Speaker 2>need like image that you just need like a giant

0:32:58.636 --> 0:33:03.156
<v Speaker 2>database of images and a giant neural network and you

0:33:03.276 --> 0:33:06.276
<v Speaker 2>just throw it at it like and say figure it out,

0:33:06.316 --> 0:33:09.036
<v Speaker 2>and it figures it out, and you're sort of doing that.

0:33:09.436 --> 0:33:11.396
<v Speaker 2>But for shaping metal.

0:33:11.356 --> 0:33:13.436
<v Speaker 1>For metal, and then the only challenge was, like you know,

0:33:13.636 --> 0:33:17.636
<v Speaker 1>cats and dogs pictures were Internet and sheet metal forming

0:33:17.716 --> 0:33:20.196
<v Speaker 1>data wasn't. And so that's that was an additional problem

0:33:20.236 --> 0:33:21.636
<v Speaker 1>we have to solve, as you pointed out, which is

0:33:21.676 --> 0:33:23.196
<v Speaker 1>a big problem in physical AI.

0:33:23.516 --> 0:33:25.116
<v Speaker 2>So I want to talk a little bit more about

0:33:26.236 --> 0:33:31.596
<v Speaker 2>AI and robotics. Jansen Wong has been talking about it,

0:33:31.676 --> 0:33:34.796
<v Speaker 2>as I'm sure you know in video and videos vc

0:33:35.116 --> 0:33:38.196
<v Speaker 2>ARM as an investor in your company, other people are

0:33:38.236 --> 0:33:40.356
<v Speaker 2>working on what you're working on. I mean, I'm curious

0:33:41.076 --> 0:33:43.356
<v Speaker 2>what does the sort of AI and robotics path look

0:33:43.476 --> 0:33:45.396
<v Speaker 2>like to you? For the next few years, and what like,

0:33:45.916 --> 0:33:48.116
<v Speaker 2>what do you understand about it now that you didn't

0:33:48.196 --> 0:33:51.036
<v Speaker 2>understand whatever five years ago? Like what what have you

0:33:51.116 --> 0:33:53.916
<v Speaker 2>really come to realize by working on it all the time?

0:33:54.516 --> 0:33:57.396
<v Speaker 1>I think the biggest problem for physical AI is data

0:33:57.436 --> 0:34:01.436
<v Speaker 1>generation for now to train models. So we need to

0:34:01.596 --> 0:34:04.076
<v Speaker 1>either there's two things need to happen. Either new types

0:34:04.116 --> 0:34:07.436
<v Speaker 1>of models needs to be created, new architectures, new new

0:34:07.476 --> 0:34:10.996
<v Speaker 1>algorithms basically, which I'm sure it's going to happen that

0:34:11.116 --> 0:34:15.476
<v Speaker 1>can learn more with less data basically and the same

0:34:15.516 --> 0:34:17.636
<v Speaker 1>way humans kind of learn more with less data. Right.

0:34:18.156 --> 0:34:20.916
<v Speaker 1>But at the same time, I think, you know, we

0:34:21.156 --> 0:34:25.356
<v Speaker 1>only exposed our models to categorically to ten percent of

0:34:25.516 --> 0:34:28.756
<v Speaker 1>type of data that humans receive. You know, you think

0:34:28.796 --> 0:34:32.476
<v Speaker 1>about you know, human intrictions. You and I are now talking,

0:34:33.196 --> 0:34:35.356
<v Speaker 1>if it was AI, AI is probably only listening to

0:34:35.396 --> 0:34:38.716
<v Speaker 1>the words we're saying, right, But that's only ten percent

0:34:38.716 --> 0:34:41.076
<v Speaker 1>of communication. I can see your lips moving, I can

0:34:41.116 --> 0:34:43.596
<v Speaker 1>see your eyebrows moving. I can see like maybe you're

0:34:43.596 --> 0:34:45.876
<v Speaker 1>folding your arms and okay, I know that like okay,

0:34:45.876 --> 0:34:48.596
<v Speaker 1>maybe there's all these ninety percent of the signals are

0:34:48.596 --> 0:34:52.116
<v Speaker 1>not captured. That that's used for learning. You know, you

0:34:52.156 --> 0:34:56.316
<v Speaker 1>look at if you ask chat GPT or Dolly or

0:34:56.596 --> 0:34:58.636
<v Speaker 1>you know any of the you know, even even you

0:34:58.676 --> 0:35:02.636
<v Speaker 1>know Grock say okay, draw me a clock that is

0:35:02.796 --> 0:35:06.196
<v Speaker 1>shows five thirty. It cannot show you draw you a clock.

0:35:06.236 --> 0:35:07.836
<v Speaker 1>It will draw you a clock, but it doesn't show

0:35:07.876 --> 0:35:10.516
<v Speaker 1>five thirty. Actually, most the time it shows ten ten.

0:35:10.876 --> 0:35:14.436
<v Speaker 2>Ten ten, because that's where watchhands, like analog watchhands look good.

0:35:14.516 --> 0:35:17.196
<v Speaker 1>Right, it's a nice little v because those are all

0:35:17.236 --> 0:35:19.516
<v Speaker 1>the images that they're seen on internet because they watch it.

0:35:19.516 --> 0:35:22.156
<v Speaker 2>It's almost always ten ten. It's the classic watch photo.

0:35:22.556 --> 0:35:24.636
<v Speaker 1>It's like five thirty is also ten ten, because.

0:35:24.516 --> 0:35:28.956
<v Speaker 2>It's always ten ten right to a generative AI, it's

0:35:28.996 --> 0:35:30.396
<v Speaker 2>always ten ten somewhere.

0:35:30.716 --> 0:35:33.316
<v Speaker 1>So I think, but that humans, you know, receive this

0:35:33.476 --> 0:35:35.516
<v Speaker 1>data of movement. When you grow up you look at

0:35:35.516 --> 0:35:37.796
<v Speaker 1>the clock on the wall as a kid, you're like, okay,

0:35:37.836 --> 0:35:39.636
<v Speaker 1>now I intuitively get it. I think I know what's

0:35:39.676 --> 0:35:41.596
<v Speaker 1>going on, so I can actually make it work. So

0:35:42.476 --> 0:35:44.116
<v Speaker 1>even though we train it a lot of data, I

0:35:44.156 --> 0:35:46.796
<v Speaker 1>don't think we trained it on the right categorically right

0:35:46.876 --> 0:35:50.836
<v Speaker 1>data yet right to get all the intuitive understanding that

0:35:50.916 --> 0:35:53.756
<v Speaker 1>we have today. So I think we have a data

0:35:53.756 --> 0:35:56.356
<v Speaker 1>problem and that exists the physical AI. So I think

0:35:56.396 --> 0:35:58.516
<v Speaker 1>the applications will win. There's a lot of people are

0:35:58.516 --> 0:36:01.076
<v Speaker 1>working in this. I think the applications will win who

0:36:01.116 --> 0:36:04.916
<v Speaker 1>can either synthetically generate that data or they can actually

0:36:05.236 --> 0:36:07.916
<v Speaker 1>scale in the physical world in a way where they

0:36:07.916 --> 0:36:12.076
<v Speaker 1>can actually generate the day for themselves. But the scaling

0:36:12.116 --> 0:36:14.836
<v Speaker 1>needs to happen with less data, and I think that

0:36:14.916 --> 0:36:17.196
<v Speaker 1>was That's why I'm like, for example, like very bullish

0:36:17.196 --> 0:36:19.876
<v Speaker 1>on manufacturing. So I think the data is going to

0:36:19.876 --> 0:36:21.636
<v Speaker 1>be the biggest challenge. And I think, you know, in

0:36:21.716 --> 0:36:25.356
<v Speaker 1>order for us to massively change this space, we need

0:36:25.396 --> 0:36:26.876
<v Speaker 1>to be able to get to the data. I don't

0:36:26.916 --> 0:36:30.756
<v Speaker 1>think algorithms is a bottleneck there yet. It's just a

0:36:30.836 --> 0:36:31.476
<v Speaker 1>data for us.

0:36:31.516 --> 0:36:36.316
<v Speaker 2>And is it just a matter of people doing what

0:36:36.356 --> 0:36:39.636
<v Speaker 2>you're doing and like finding little wedge places to start

0:36:39.676 --> 0:36:41.676
<v Speaker 2>and having people sort of hold the hand of the

0:36:41.716 --> 0:36:46.276
<v Speaker 2>model and training up the models. I mean that seems

0:36:46.316 --> 0:36:48.876
<v Speaker 2>slow on a certain level, like not you know, obviously

0:36:48.956 --> 0:36:52.236
<v Speaker 2>it's working for you, but like, is there some kind

0:36:52.236 --> 0:36:55.316
<v Speaker 2>of breakthrough move people can make? Can you put sensors

0:36:55.356 --> 0:36:58.396
<v Speaker 2>somewhere in the world to you know, train AI without

0:36:58.476 --> 0:37:01.516
<v Speaker 2>having to you know, have a human stand next to

0:37:01.596 --> 0:37:04.276
<v Speaker 2>it as it messes up one piece of sheet metal

0:37:04.316 --> 0:37:04.836
<v Speaker 2>after another.

0:37:05.076 --> 0:37:09.356
<v Speaker 1>Yeah, I think I think that there is there's another path,

0:37:09.396 --> 0:37:15.156
<v Speaker 1>which is simulation path. Make physics based simulations faster and

0:37:15.356 --> 0:37:17.316
<v Speaker 1>kind of learn. Let the robots just go play in

0:37:17.356 --> 0:37:19.956
<v Speaker 1>a digital playground as opposed to deploy it in real role,

0:37:20.236 --> 0:37:22.276
<v Speaker 1>and that becomes a computation problem. And then you know,

0:37:22.276 --> 0:37:23.956
<v Speaker 1>as long as you have enough computation, you can train

0:37:24.036 --> 0:37:26.596
<v Speaker 1>to robots. But I think, you know, I think you

0:37:26.636 --> 0:37:28.756
<v Speaker 1>know the good examples that we have had such success

0:37:28.796 --> 0:37:31.796
<v Speaker 1>so far as like autonomous cars, right, did the same

0:37:31.836 --> 0:37:34.196
<v Speaker 1>thing we were doing, but in the car like Okay, Tesla,

0:37:35.276 --> 0:37:37.676
<v Speaker 1>you know, deploy the fleet of robots that are capturing

0:37:37.756 --> 0:37:40.716
<v Speaker 1>data still be driven by humans, but the data can

0:37:40.716 --> 0:37:42.396
<v Speaker 1>be used later on to kind of automate it.

0:37:42.916 --> 0:37:46.356
<v Speaker 2>I mean, that's an interesting case because it has been

0:37:46.556 --> 0:37:51.636
<v Speaker 2>much harder clearly than many people thought. Maybe most people thought, right, Like,

0:37:51.916 --> 0:37:54.476
<v Speaker 2>I know, that's a particular instance where you're really worried

0:37:54.476 --> 0:37:59.116
<v Speaker 2>about edge cases. I don't know, is autonomous cars like

0:37:59.276 --> 0:38:01.196
<v Speaker 2>a good model or not. It seems complicated.

0:38:01.196 --> 0:38:03.596
<v Speaker 1>I think the model of capturing data is there, but

0:38:03.636 --> 0:38:06.716
<v Speaker 1>then the the task at hand is very hard. Yeah, right,

0:38:07.236 --> 0:38:10.436
<v Speaker 1>so I think that's the challenge, right so where it

0:38:10.436 --> 0:38:13.476
<v Speaker 1>says like with us, it's still much more structured environment,

0:38:13.556 --> 0:38:15.236
<v Speaker 1>And I think that's that was the thinking we're thinking.

0:38:15.236 --> 0:38:17.756
<v Speaker 1>I think the hardest problem right now in physical AI

0:38:17.956 --> 0:38:20.676
<v Speaker 1>is finding the business model of how do you scale

0:38:20.756 --> 0:38:24.316
<v Speaker 1>data capture without requiring billions of dollars in investment?

0:38:24.556 --> 0:38:25.916
<v Speaker 2>So what do you make in today?

0:38:26.236 --> 0:38:29.676
<v Speaker 1>I imagine you know, so last time I checked in

0:38:29.716 --> 0:38:32.916
<v Speaker 1>the facility, one four of the sales are working on

0:38:32.956 --> 0:38:33.996
<v Speaker 1>a defense application.

0:38:35.436 --> 0:38:37.316
<v Speaker 2>Is it secret? Can you tell me what it is?

0:38:38.076 --> 0:38:41.876
<v Speaker 1>It's a missile? And two of them were working on

0:38:41.876 --> 0:38:45.076
<v Speaker 1>an aerospace application. This is components of an aircraft or

0:38:45.076 --> 0:38:48.716
<v Speaker 1>a drawing. And one of them, as an interesting one,

0:38:48.796 --> 0:38:51.756
<v Speaker 1>was working on an architectural component, which is a roof

0:38:51.836 --> 0:38:56.756
<v Speaker 1>tile for a specific building that's used by the Department

0:38:56.796 --> 0:38:58.716
<v Speaker 1>of the by Bureau of Water Recognition.

0:38:58.916 --> 0:39:00.436
<v Speaker 2>Oh, I was I was going to say, what is it?

0:39:00.516 --> 0:39:04.676
<v Speaker 2>Something like Frank Gary, like nightmare weirdo metal park.

0:39:05.516 --> 0:39:07.396
<v Speaker 1>Oh, those we have had those in the past two

0:39:07.476 --> 0:39:10.756
<v Speaker 1>but this one is actually very practical. Well, it's this building.

0:39:10.756 --> 0:39:14.036
<v Speaker 1>It's actually very interesting. Exactly these buildings, these large industrial

0:39:14.076 --> 0:39:16.996
<v Speaker 1>buildings that built they built in the sixties or fifties,

0:39:17.636 --> 0:39:19.716
<v Speaker 1>and they use these type of roof tiles that the

0:39:19.796 --> 0:39:23.596
<v Speaker 1>manufacturer doesn't exist anymore. And anybody else who they went

0:39:23.636 --> 0:39:26.916
<v Speaker 1>to quoted them hundreds of thousand dollars to make those tiles,

0:39:26.916 --> 0:39:28.276
<v Speaker 1>and we're like, oh no, we can make it for you.

0:39:29.476 --> 0:39:31.156
<v Speaker 1>But also that show is kind of the diversity. I mean,

0:39:31.156 --> 0:39:32.476
<v Speaker 1>like like I say, in the morning, we have like

0:39:32.476 --> 0:39:37.716
<v Speaker 1>aerospace parts. In the afternoon, roof tiles for a industrial complex,

0:39:37.796 --> 0:39:39.636
<v Speaker 1>for you know, for a dam.

0:39:40.076 --> 0:39:43.596
<v Speaker 2>Now you're in the sheet metal business. I know you're large.

0:39:43.676 --> 0:39:47.676
<v Speaker 2>Dream is much larger than that, right, but like what

0:39:48.596 --> 0:39:51.996
<v Speaker 2>like that, tell me where you are now? Tell me

0:39:51.996 --> 0:39:53.436
<v Speaker 2>where you are now? Like what are you doing? What

0:39:53.436 --> 0:39:55.996
<v Speaker 2>are you selling? And then kind of what's the next

0:39:56.396 --> 0:39:56.996
<v Speaker 2>big step.

0:39:57.396 --> 0:39:59.396
<v Speaker 1>So some of our systems are now operating out in

0:39:59.396 --> 0:40:03.996
<v Speaker 1>the wild and working for the customers. And but I

0:40:03.996 --> 0:40:07.556
<v Speaker 1>think the next phase of growth for us is getting

0:40:07.636 --> 0:40:09.996
<v Speaker 1>into each of these applications and own more of the

0:40:10.076 --> 0:40:13.276
<v Speaker 1>process so we can teach the robocraftsmen the future processes

0:40:13.356 --> 0:40:15.716
<v Speaker 1>not just sheet for me, but also maybe how to

0:40:15.716 --> 0:40:17.756
<v Speaker 1>assemble it, how to weld it, how do you surface

0:40:17.756 --> 0:40:21.076
<v Speaker 1>finish it right. So what we are doing now in

0:40:21.116 --> 0:40:24.716
<v Speaker 1>the next phase is actually instead of selling parts or

0:40:24.716 --> 0:40:29.156
<v Speaker 1>components or systems, we're actually saying, Okay, can we get

0:40:29.196 --> 0:40:33.796
<v Speaker 1>this robocraftsman to actually build you a subassembly or a

0:40:33.836 --> 0:40:36.756
<v Speaker 1>full product, not just a component of it, but a

0:40:36.796 --> 0:40:39.596
<v Speaker 1>full product. So that's something we're describing with folks. Can

0:40:39.596 --> 0:40:43.676
<v Speaker 1>we have the robocraftsmen build the full drone for you?

0:40:43.716 --> 0:40:45.636
<v Speaker 1>Can we have the robocrafts and build you a full

0:40:45.636 --> 0:40:49.556
<v Speaker 1>missile as opposed to just build missile you know missile scans.

0:40:49.876 --> 0:40:53.316
<v Speaker 2>Is there that seems like a leap? Is there not

0:40:53.396 --> 0:40:54.756
<v Speaker 2>an intermediate step?

0:40:55.276 --> 0:40:58.596
<v Speaker 1>Like yes? Yes? So I mean how we're doing it

0:40:58.676 --> 0:41:01.156
<v Speaker 1>is we're gradually stepping into it right the same way

0:41:01.196 --> 0:41:03.596
<v Speaker 1>she metal was our first application. So we're putting a

0:41:03.636 --> 0:41:08.196
<v Speaker 1>facility that maybe makes drones, but the main component that

0:41:08.236 --> 0:41:11.916
<v Speaker 1>we automate today is sheet for me, which is the bottleneck.

0:41:12.436 --> 0:41:14.756
<v Speaker 1>And then we do the welding in a traditional way

0:41:14.916 --> 0:41:17.156
<v Speaker 1>on the same robots, but we actually instruct them to

0:41:17.196 --> 0:41:19.716
<v Speaker 1>do it.

0:41:18.356 --> 0:41:21.716
<v Speaker 2>So that way, the robot is kind of back where

0:41:21.716 --> 0:41:24.196
<v Speaker 2>it was on sheet metal five years ago, but it's

0:41:24.276 --> 0:41:26.276
<v Speaker 2>learning how to weld now exactly.

0:41:26.716 --> 0:41:29.076
<v Speaker 1>I used to work in a you know, a shop

0:41:29.116 --> 0:41:31.636
<v Speaker 1>that we will do custom cars, build the custom cars

0:41:31.636 --> 0:41:33.836
<v Speaker 1>with hand, and so it was also near near and

0:41:33.836 --> 0:41:37.556
<v Speaker 1>dear to my heart. So what we realize is that

0:41:37.556 --> 0:41:41.556
<v Speaker 1>with our technology, for the first time, we can actually

0:41:41.676 --> 0:41:45.156
<v Speaker 1>enable a product that didn't exist in automotive, meaning that

0:41:45.676 --> 0:41:48.516
<v Speaker 1>instead of buying a car that's mass produced and every

0:41:48.516 --> 0:41:50.796
<v Speaker 1>single one of them look the same, you can now

0:41:50.956 --> 0:41:54.236
<v Speaker 1>let the customer design a custom car for them. You know,

0:41:54.316 --> 0:41:55.716
<v Speaker 1>right now, if you go buy a car, you can

0:41:55.796 --> 0:41:58.396
<v Speaker 1>you have options of what the what the seat color

0:41:58.396 --> 0:42:01.276
<v Speaker 1>would be, or maybe the color of the car would be,

0:42:01.316 --> 0:42:04.116
<v Speaker 1>and what some trim options. But you can't really choose

0:42:04.156 --> 0:42:06.396
<v Speaker 1>the design of your car. You can't say, oh, I

0:42:06.396 --> 0:42:08.516
<v Speaker 1>want a different hood and I want a different fender

0:42:09.236 --> 0:42:11.716
<v Speaker 1>because going to the back same problem you have to

0:42:11.716 --> 0:42:15.756
<v Speaker 1>make tooling and mold for the vender of certain designs.

0:42:15.756 --> 0:42:18.356
<v Speaker 1>It cannot easily change it. So with our technology you can.

0:42:18.556 --> 0:42:22.796
<v Speaker 1>So what we started doing was like, okay, applying this

0:42:23.116 --> 0:42:26.636
<v Speaker 1>freedom that this technology provides to now automotive is the

0:42:26.796 --> 0:42:28.756
<v Speaker 1>ability of the customers to be able to go to

0:42:28.796 --> 0:42:33.116
<v Speaker 1>a website design a fully customized car for themselves. It

0:42:33.196 --> 0:42:36.076
<v Speaker 1>can be either from already design panels round car designer

0:42:36.476 --> 0:42:40.236
<v Speaker 1>or adding a specific customer customizations they want to do,

0:42:40.316 --> 0:42:42.396
<v Speaker 1>for example, logo of their company to their door of

0:42:42.436 --> 0:42:44.636
<v Speaker 1>the car or the hood of the car, and actually

0:42:44.636 --> 0:42:49.116
<v Speaker 1>get a completely unique car right manufactured for them. And

0:42:49.156 --> 0:42:52.036
<v Speaker 1>we're actually working with this with some of our automotive

0:42:52.036 --> 0:42:55.516
<v Speaker 1>partners Automotive Aims as well. Right, we actually showed some

0:42:55.556 --> 0:42:58.556
<v Speaker 1>of this work in the biggest aftermarket show in the

0:42:58.636 --> 0:43:02.116
<v Speaker 1>United States is called SEMA with our partner Toyota. So

0:43:02.596 --> 0:43:05.156
<v Speaker 1>I think this is going to be, in my opinion,

0:43:05.476 --> 0:43:08.356
<v Speaker 1>one of the new product categories in automotive. We have

0:43:08.476 --> 0:43:10.996
<v Speaker 1>had a time of his cars, we have had you know,

0:43:11.156 --> 0:43:13.596
<v Speaker 1>electric cars, and I think now for the first time,

0:43:13.636 --> 0:43:17.116
<v Speaker 1>with technologies like ours, you can have custom to order cars,

0:43:17.276 --> 0:43:19.636
<v Speaker 1>like cars that are like, you know, the same way

0:43:19.676 --> 0:43:21.316
<v Speaker 1>you choose what T shirt you wear and your T

0:43:21.436 --> 0:43:23.556
<v Speaker 1>shirt is different than mine. We also don't have to

0:43:23.636 --> 0:43:26.356
<v Speaker 1>drive the same you know model S or you know

0:43:26.476 --> 0:43:29.076
<v Speaker 1>Model three. We can actually have our own customized Model

0:43:29.076 --> 0:43:30.036
<v Speaker 1>three is and modelesses.

0:43:30.676 --> 0:43:33.276
<v Speaker 2>So what's the I mean is that the if you

0:43:33.316 --> 0:43:36.636
<v Speaker 2>think sort of long term for Makeina is like that

0:43:36.676 --> 0:43:38.676
<v Speaker 2>what you think about like give me the give me

0:43:38.716 --> 0:43:43.196
<v Speaker 2>the five year vision yeah, or ten year or whatever.

0:43:43.556 --> 0:43:46.876
<v Speaker 1>Yeah. So I think the long term motivation behind our

0:43:46.876 --> 0:43:51.996
<v Speaker 1>company is can you grant this democratization of ideas for

0:43:52.036 --> 0:43:54.116
<v Speaker 1>people who want to build anything? Right? Can I express

0:43:54.156 --> 0:43:56.956
<v Speaker 1>myself if I'm a builder, can I go build something

0:43:56.956 --> 0:43:58.916
<v Speaker 1>with not having to build a factory for So that's

0:43:58.996 --> 0:44:02.836
<v Speaker 1>really the long term goal. So I imagine in the

0:44:02.876 --> 0:44:07.356
<v Speaker 1>next five to ten years, you can as a designer,

0:44:07.396 --> 0:44:09.596
<v Speaker 1>somebody who has an idea, you can go to a website,

0:44:09.916 --> 0:44:13.996
<v Speaker 1>get guided through your ideas on how to make and

0:44:14.076 --> 0:44:17.156
<v Speaker 1>design a physical product, hit a button and say, okay,

0:44:17.196 --> 0:44:22.676
<v Speaker 1>I want twenty of these, and I want in Chatsworth, California,

0:44:22.716 --> 0:44:25.596
<v Speaker 1>and the right facility programs the right number of robots

0:44:25.876 --> 0:44:28.916
<v Speaker 1>to actually do those operations without any hardware or investment

0:44:29.236 --> 0:44:31.156
<v Speaker 1>that needs to be made for those of specific parts

0:44:31.596 --> 0:44:33.316
<v Speaker 1>and ship it to you two days later in the

0:44:33.396 --> 0:44:37.716
<v Speaker 1>right location. That is the future we're building towards cars

0:44:37.796 --> 0:44:41.076
<v Speaker 1>is just you know, one of the products that could

0:44:41.076 --> 0:44:43.116
<v Speaker 1>be built. But I imagine that you know this technology

0:44:43.156 --> 0:44:45.436
<v Speaker 1>or technology like these, technologies like these can be used

0:44:45.476 --> 0:44:48.276
<v Speaker 1>to do the myriad of designs. I think the moment

0:44:48.476 --> 0:44:52.276
<v Speaker 1>you open up this possibility of any designs could be

0:44:52.316 --> 0:44:54.556
<v Speaker 1>a reality. I think so many things will be created

0:44:54.596 --> 0:44:57.316
<v Speaker 1>that we're not even thinking of right now. You know

0:44:57.396 --> 0:45:00.356
<v Speaker 1>the fact that we have cars today and they all

0:45:00.396 --> 0:45:03.316
<v Speaker 1>look the same as limitation of technology. But the moment

0:45:03.356 --> 0:45:07.156
<v Speaker 1>you can open up this creativity of turning ideas into

0:45:07.156 --> 0:45:11.116
<v Speaker 1>physical reality without a without an initial investment or huge

0:45:11.156 --> 0:45:13.156
<v Speaker 1>barrier to entry, then I think we're going to have

0:45:13.196 --> 0:45:15.836
<v Speaker 1>all kinds of drones, all kinds of satellites, all kinds

0:45:15.876 --> 0:45:18.356
<v Speaker 1>of rockets, all kinds of cars that you're going to

0:45:18.356 --> 0:45:22.076
<v Speaker 1>be this like you know, Cambrian explosion of different designs

0:45:22.116 --> 0:45:23.636
<v Speaker 1>that's going to come into our world. And I think

0:45:23.636 --> 0:45:25.676
<v Speaker 1>that's what future is about. The future is about you

0:45:25.676 --> 0:45:27.196
<v Speaker 1>know what I call it, Like future is custom Like

0:45:27.276 --> 0:45:29.956
<v Speaker 1>future is about being able to make these all these

0:45:29.996 --> 0:45:33.716
<v Speaker 1>ideas in reality. We had this explosion happening in digital world. Yeah,

0:45:33.756 --> 0:45:36.636
<v Speaker 1>you know, now we have even models generating images and

0:45:37.156 --> 0:45:41.116
<v Speaker 1>videos and there's this you know, explosion of different ideas

0:45:41.116 --> 0:45:45.276
<v Speaker 1>and content being created using the technology. But the link

0:45:45.356 --> 0:45:47.636
<v Speaker 1>is broken to the physical world and the physical work

0:45:47.676 --> 0:45:49.596
<v Speaker 1>is still pretty uniform because it's very hard to make

0:45:49.636 --> 0:45:52.756
<v Speaker 1>things in the physical world. Can we bridge that gap?

0:45:52.916 --> 0:45:56.236
<v Speaker 1>Can we connect the digital world of creation to physical

0:45:56.316 --> 0:45:59.396
<v Speaker 1>world of creation and create the same variety in the

0:45:59.396 --> 0:46:01.996
<v Speaker 1>physical world as we have in the digital world. I

0:46:02.036 --> 0:46:03.876
<v Speaker 1>think that's the goal in our company.

0:46:06.956 --> 0:46:08.916
<v Speaker 2>We'll be back in a minute with the light Year Round.

0:46:17.156 --> 0:46:22.516
<v Speaker 2>Let's finish with the Lightning Round. Do you drive a

0:46:22.556 --> 0:46:23.996
<v Speaker 2>customized car?

0:46:24.436 --> 0:46:28.036
<v Speaker 1>I don't actually yet. Well, if I am, what have I.

0:46:27.996 --> 0:46:30.436
<v Speaker 2>Seen on your Instagram? What's that truck you keep posting

0:46:30.476 --> 0:46:31.316
<v Speaker 2>on your Instagram?

0:46:31.356 --> 0:46:33.396
<v Speaker 1>So I so I have a truck that's customized. I

0:46:33.396 --> 0:46:36.636
<v Speaker 1>don't drive it around as much, but maybe this year

0:46:36.676 --> 0:46:38.516
<v Speaker 1>I'll start taking it out. This year I've been you know,

0:46:38.516 --> 0:46:41.556
<v Speaker 1>we have been kind of stelf about it, talking about it,

0:46:41.716 --> 0:46:43.316
<v Speaker 1>but we haven't talked about it in a big way

0:46:43.356 --> 0:46:45.076
<v Speaker 1>because we have a big release coming soon.

0:46:45.556 --> 0:46:48.036
<v Speaker 2>I mean, you're literally posting it on Instagram. It's not

0:46:48.116 --> 0:46:51.116
<v Speaker 2>that stuff. Tell me about Tell me about that truck

0:46:51.156 --> 0:46:53.196
<v Speaker 2>you keep posting on Instagram? What's going on with that?

0:46:53.316 --> 0:46:55.116
<v Speaker 1>So it's a truck is fully the full body is

0:46:55.116 --> 0:46:55.996
<v Speaker 1>fully customized.

0:46:56.396 --> 0:46:58.836
<v Speaker 2>It says anvil in the back when you post it?

0:46:58.876 --> 0:46:59.756
<v Speaker 2>Is it called anvil?

0:46:59.836 --> 0:47:01.916
<v Speaker 1>Dumb question and call it and call it anvil? I

0:47:01.956 --> 0:47:04.476
<v Speaker 1>think it's the idea was actually the shape design of

0:47:04.516 --> 0:47:06.236
<v Speaker 1>it was inspired by amil. If you look at the

0:47:06.236 --> 0:47:09.516
<v Speaker 1>front fender, it actually looks like a the front bumper

0:47:09.556 --> 0:47:11.876
<v Speaker 1>looks like an anvil. But also the idea is that, like,

0:47:11.916 --> 0:47:14.756
<v Speaker 1>you know, we're actually forming shits on an anvil. So yeah,

0:47:14.796 --> 0:47:15.676
<v Speaker 1>it was very fitting.

0:47:15.916 --> 0:47:18.036
<v Speaker 2>Tell me about that truck, like, tell just tell me

0:47:18.076 --> 0:47:18.756
<v Speaker 2>what's it look like.

0:47:18.876 --> 0:47:20.716
<v Speaker 1>Yeah, so for example, like you know, we put a

0:47:20.716 --> 0:47:23.276
<v Speaker 1>lot of form and sharp edges in the in the hood. Right.

0:47:24.276 --> 0:47:27.156
<v Speaker 1>Most vehicles have a very hard time if you look

0:47:27.196 --> 0:47:29.756
<v Speaker 1>at most of the you know, hood of the vehicles,

0:47:30.116 --> 0:47:32.636
<v Speaker 1>they are very smooth because it's very hard to actually

0:47:32.636 --> 0:47:35.436
<v Speaker 1>put sharp angles in the hood. So if you look

0:47:35.476 --> 0:47:37.436
<v Speaker 1>at this truck, this truck has a lot of angles,

0:47:37.436 --> 0:47:40.636
<v Speaker 1>a lot of sharp detail right in the hood. Right,

0:47:41.156 --> 0:47:43.556
<v Speaker 1>And and and that's very expressive of the type of

0:47:43.636 --> 0:47:46.756
<v Speaker 1>person for example, that I am, right, I like things

0:47:46.756 --> 0:47:50.116
<v Speaker 1>that are edgy, and and that truck is certainly edgy. Right.

0:47:51.836 --> 0:47:55.236
<v Speaker 1>It's bare metal, right, you know, there is no blemishes

0:47:55.276 --> 0:47:59.596
<v Speaker 1>being hiden and hidden under the under the vehicle. You know,

0:47:59.636 --> 0:48:02.036
<v Speaker 1>a lot of people when cyber Truck came out, we

0:48:02.236 --> 0:48:05.316
<v Speaker 1>got very excited about you know, oh, it's bare metal.

0:48:05.356 --> 0:48:06.596
<v Speaker 1>It looks like a metal, but then there was no

0:48:06.676 --> 0:48:08.756
<v Speaker 1>form in it because it's actually very hard to make

0:48:08.756 --> 0:48:12.196
<v Speaker 1>it for metal look nice. And so that's one of

0:48:12.196 --> 0:48:14.356
<v Speaker 1>the things we wanted to show. We want to show that, Okay,

0:48:14.396 --> 0:48:16.676
<v Speaker 1>you can actually have a form metal with a lot

0:48:16.676 --> 0:48:18.756
<v Speaker 1>of detail in it and still keep it bare metal

0:48:18.796 --> 0:48:22.236
<v Speaker 1>because it will look nice. Right, So, yeah, a lot

0:48:22.276 --> 0:48:24.756
<v Speaker 1>of design features of it. For me kind of represents

0:48:24.756 --> 0:48:27.436
<v Speaker 1>the type of personality and character that I have. But

0:48:27.516 --> 0:48:29.716
<v Speaker 1>I think that's how every car should be. You know,

0:48:29.716 --> 0:48:31.556
<v Speaker 1>people should be able to have that freedom to choose

0:48:31.596 --> 0:48:32.676
<v Speaker 1>what their cars look like.

0:48:34.876 --> 0:48:36.516
<v Speaker 2>How many skull tattoos do you have?

0:48:38.316 --> 0:48:46.036
<v Speaker 1>I've got three? Why it's it's so, yeah, it's an

0:48:46.036 --> 0:48:50.556
<v Speaker 1>interesting thing. So a skull for me represents kind of

0:48:50.596 --> 0:48:54.276
<v Speaker 1>and it's an abstract for death of ego. So I

0:48:54.276 --> 0:48:57.076
<v Speaker 1>have a tattoo on my thumb which is a skull

0:48:57.196 --> 0:49:01.156
<v Speaker 1>that's holding a microphone to his ears. And this was

0:49:01.196 --> 0:49:03.556
<v Speaker 1>a time where you know, I felt like, you know,

0:49:03.636 --> 0:49:05.276
<v Speaker 1>I had a good platform and I could talk a

0:49:05.276 --> 0:49:07.996
<v Speaker 1>lot and people would listen. But then I realized I

0:49:08.036 --> 0:49:10.436
<v Speaker 1>should yes, that's right, but I should maybe keep them

0:49:10.716 --> 0:49:13.436
<v Speaker 1>keep the mic close to my ears and also listen

0:49:13.476 --> 0:49:17.676
<v Speaker 1>as opposed to talk all the time, right, So I think.

0:49:17.956 --> 0:49:21.116
<v Speaker 2>Skull microphones don't work that way for the record, but.

0:49:21.116 --> 0:49:24.876
<v Speaker 1>I like it as a metaphor exactly. But I think

0:49:24.876 --> 0:49:27.716
<v Speaker 1>the idea of is around, you know, kind of reminders

0:49:27.716 --> 0:49:29.116
<v Speaker 1>of you can see a lot of my tattoos on

0:49:29.156 --> 0:49:31.676
<v Speaker 1>my on my hands, so it's a really reminder for

0:49:31.756 --> 0:49:36.196
<v Speaker 1>myself to know that, you know, be present and make

0:49:36.236 --> 0:49:38.676
<v Speaker 1>sure that you know you're not involved with your ego

0:49:38.756 --> 0:49:41.196
<v Speaker 1>too much and you can see others people's perspective.

0:49:41.836 --> 0:49:45.476
<v Speaker 2>Is there any tension between ego death and custom cars?

0:49:46.996 --> 0:49:50.316
<v Speaker 1>Tension between ego death and custom cars? I don't know.

0:49:50.436 --> 0:49:52.996
<v Speaker 2>I'm just playing, but like you know, custom car kind

0:49:52.996 --> 0:49:55.636
<v Speaker 2>of seems like, hey, look at me, I'm special, and

0:49:55.716 --> 0:49:58.476
<v Speaker 2>ego death seems like, oh, don't look at me, I'm

0:49:58.476 --> 0:49:59.116
<v Speaker 2>not so special.

0:49:59.316 --> 0:50:01.996
<v Speaker 1>Yeah, no, I think I think the difference is I think, yeah,

0:50:01.996 --> 0:50:04.636
<v Speaker 1>if you have attachment to your custom card, then maybe

0:50:04.996 --> 0:50:07.556
<v Speaker 1>there's tension. But I more think of it in terms

0:50:07.556 --> 0:50:10.476
<v Speaker 1>of expression. Right. You know, you can be an artist,

0:50:10.636 --> 0:50:12.996
<v Speaker 1>you can. You can you can design your home the

0:50:13.076 --> 0:50:16.356
<v Speaker 1>way it expresses you. You can design the theme of

0:50:16.396 --> 0:50:18.756
<v Speaker 1>your podcast the way it expresses you. You can design

0:50:18.836 --> 0:50:21.596
<v Speaker 1>your car. Also, the way it expresses you. I think

0:50:21.636 --> 0:50:23.676
<v Speaker 1>it's leus so about oh look at me, I'm special.

0:50:23.676 --> 0:50:26.636
<v Speaker 1>It's more like, here's my expression to the world for

0:50:26.676 --> 0:50:30.516
<v Speaker 1>the people to see. But I think that expressiveness is

0:50:30.596 --> 0:50:32.716
<v Speaker 1>it is pretty amazing. I think that's uniquely one of

0:50:32.756 --> 0:50:34.876
<v Speaker 1>the unique things about humans that like, you know, we

0:50:34.876 --> 0:50:37.196
<v Speaker 1>we I think all we do when we come to

0:50:37.196 --> 0:50:40.596
<v Speaker 1>this world is expressing ourselves right, expressing uself through our work,

0:50:40.716 --> 0:50:44.956
<v Speaker 1>expressing through ourselves through our relationships. And if you can

0:50:45.076 --> 0:50:48.436
<v Speaker 1>enable people to express themselves better better, I think that's great.

0:50:49.156 --> 0:50:51.596
<v Speaker 1>But if you get attached to your expressions and your

0:50:51.636 --> 0:50:54.036
<v Speaker 1>ideas and your thoughts and think, oh, I'm better than

0:50:54.036 --> 0:50:56.956
<v Speaker 1>everybody else, and I think that that becomes that becomes

0:50:56.956 --> 0:50:58.516
<v Speaker 1>a little bit of an ego driven trip.

0:51:05.996 --> 0:51:09.676
<v Speaker 2>Edward Mayer is the co founder and CEO of Mocking Labs.

0:51:10.356 --> 0:51:13.636
<v Speaker 2>Today's show was produced by Gabriel Hunter Cheang. It was

0:51:13.876 --> 0:51:17.356
<v Speaker 2>edited by Lyddy jeene Kott and engineered by Sarah Bruginner.

0:51:17.836 --> 0:51:20.996
<v Speaker 2>You can email us at problem at Pushkin dot FM.

0:51:21.556 --> 0:51:23.876
<v Speaker 2>I'm Jacob Goldstein and we'll be back next week with

0:51:23.956 --> 0:51:32.916
<v Speaker 2>another episode of What's Your Problem.