WEBVTT - What is a space-time interval?

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<v Speaker 1>Special relativity brings space and time together and in the

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<v Speaker 1>darkness binds them into space time. That sounds pretty awesome,

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<v Speaker 1>and it was fun to say, like something that could

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<v Speaker 1>only happen in Mordoor or during the Big Bang. But

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<v Speaker 1>what does it actually mean? What is space time? How

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<v Speaker 1>do you measure distances in four dimensional space time? And

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<v Speaker 1>why would you? Physicists are always saying that space and

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<v Speaker 1>time are like two sides of the same coin making

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<v Speaker 1>more sense together. What are they talking about? In what

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<v Speaker 1>way do they make more sense together? Today We're gonna

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<v Speaker 1>blow up all of those analogies and give you a

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<v Speaker 1>real conceptual understanding of how relativity breaks space and twists time,

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<v Speaker 1>but then clicks them back together into a harmonious hole.

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<v Speaker 1>We'll talk about what that really means and the crucial

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<v Speaker 1>but rarely explain concept at the heart of it all

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<v Speaker 1>the space time interval. Welcome to Daniel and Kelly's spacey

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<v Speaker 1>timey Universe.

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<v Speaker 2>Hello.

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<v Speaker 3>I'm Kelly Wiener Smith. I study parasites and space, and

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<v Speaker 3>I have fun in all spaces and at all times. Hi.

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<v Speaker 1>I'm Daniel. I'm a particle physicist who likes to think

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<v Speaker 1>about aliens, and I was having fun this morning until

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<v Speaker 1>Kelly showed me the crusher.

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<v Speaker 3>Oh was it sure you were going to mention the

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<v Speaker 3>crusher on the show.

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<v Speaker 1>It's the only thing I can think about now, Thank

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<v Speaker 1>you very much. Kelly. Tell everybody what does the crusher crush.

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<v Speaker 3>The tube that goes to the testicle and connects it

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<v Speaker 3>to the rest of the body. I am looking into

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<v Speaker 3>methods for what we'll say, weathering are male goats, and

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<v Speaker 3>I'm trying to figure out what method I would feel

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<v Speaker 3>comfortable doing, or if I need to call the vets

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<v Speaker 3>and Wow, the crusher is a big piece of equipment

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<v Speaker 3>that once I have it in my hands, I am

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<v Speaker 3>not sure that I am up for actually using.

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<v Speaker 1>But you were up for brandishing it on our video

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<v Speaker 1>call this morning.

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<v Speaker 3>Everybody needs to stop it.

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<v Speaker 1>Away the crusher, all right, But today we are not

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<v Speaker 1>crushing goats or any of their bits. We are crushing

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<v Speaker 1>your confusion. We are explaining the way the universe works.

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<v Speaker 3>You always pull us back somehow, Okay, So today we're

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<v Speaker 3>talking about space time, yes, which got me thinking about

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<v Speaker 3>all of space and all of time. And so, Daniel,

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<v Speaker 3>if you could snap your fingers and for five minutes,

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<v Speaker 3>you would be in a protective bubble, and you could

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<v Speaker 3>go anywhere in space, but you couldn't change the time,

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<v Speaker 3>like you had to just pop up right there. Now,

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<v Speaker 3>what would you want to see?

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<v Speaker 1>Kelly? You need this episode because if you had heard

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<v Speaker 1>this episode already, you would know that that question is

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<v Speaker 1>incoherent because there is no universal now. That's right, right,

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<v Speaker 1>there's no sense of time across the whole universe where

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<v Speaker 1>you can say this now is the same as that now.

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<v Speaker 1>It's observer dependent. We're gonna talk about and.

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<v Speaker 3>You know what, I should have known that from our

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<v Speaker 3>What Is Time and What Is Space? Episode series? But okay,

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<v Speaker 3>so is there some way to constrain it so I

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<v Speaker 3>can say, like, you can't go back to the beginning

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<v Speaker 3>of the universe. I was trying to, like, why do.

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<v Speaker 1>You want to stop me from going back to the

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<v Speaker 1>beginning of the.

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<v Speaker 3>Universe, because that's what I thought you'd say.

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<v Speaker 1>You were totally right, that is what I was gonna.

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<v Speaker 3>Say, But you said that on the show before. So

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<v Speaker 3>trying to figure out what you think is the most

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<v Speaker 3>interesting thing happening now. And my guess is that you

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<v Speaker 3>were gonna say black holes.

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<v Speaker 1>I'm gonna go to the factory that makes the crusher

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<v Speaker 1>and I'm gonna burn it down. Okay, No, but if

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<v Speaker 1>I could go somewhere in the modern universe, then for

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<v Speaker 1>sure I would like to see not only what's inside

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<v Speaker 1>a black hole, but the immediate vicinity of a black

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<v Speaker 1>hole would be super fascinating to see frame dragging and

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<v Speaker 1>to see all that time dilation and all the extreme

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<v Speaker 1>events around a black hole. I think my second choice

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<v Speaker 1>would be the heart of a neutron star, because when

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<v Speaker 1>every other defense against gravity has already collapsed and matter

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<v Speaker 1>becomes insanely dense so the protons and electrons eat each

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<v Speaker 1>other and become neutrons, then you have this fascinating environment

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<v Speaker 1>where quantum mechanics and gravity are at about the same strength.

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<v Speaker 1>And we don't know what's going on at the heart

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<v Speaker 1>of neutron stars because we can't calculate that stuff because

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<v Speaker 1>we don't have a theory of quantum gravity. We'll never

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<v Speaker 1>go inside a black hole, so that's sort of just

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<v Speaker 1>like fun to say, but hopeless. But the inside of

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<v Speaker 1>a neutron star is out there and real and on

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<v Speaker 1>the outside of event horizon, so in principle we could

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<v Speaker 1>one day see it, and that be the key to

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<v Speaker 1>unlocking quantum gravity.

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<v Speaker 3>WHOA Okay, So, how could I have worded the question

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<v Speaker 3>to constrain your ability to see the Big Bang? What

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<v Speaker 3>would have been the right way to word that?

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<v Speaker 1>Of Daniel? What would you like to see in the

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<v Speaker 1>universe except for the Big Bang?

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<v Speaker 3>Well, wouldn't you have to go backwards in time to

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<v Speaker 3>see the Big Bang?

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<v Speaker 1>It depends a little bit of what you mean by sea.

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<v Speaker 1>I mean the information from the Big Bang is out

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<v Speaker 1>there in some respects. People often say seeing the CMB

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<v Speaker 1>is like seeing the Big Bang, though it actually comes

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<v Speaker 1>from three hundred and eighty thousand years later. There is

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<v Speaker 1>information from the Big Bang out there and gravitational waves,

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<v Speaker 1>and so like seeing it means detecting those and reconstructing

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<v Speaker 1>what happened. We can do that today without like being

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<v Speaker 1>there during the Big Bang. In that sense, everything you

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<v Speaker 1>see happened in the past already.

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<v Speaker 3>So but I feel like you understand that that's not

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<v Speaker 3>what I mean like that, like, like, yes, you can

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<v Speaker 3>see evidence from it, yes, but like I don't you know,

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<v Speaker 3>So if I go to a civil war site and

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<v Speaker 3>I find a like bullet case, that's like evidence that

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<v Speaker 3>it happened. Yeah, but it's not the same as being

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<v Speaker 3>there and watching both sides run across a field and

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<v Speaker 3>start fighting each other.

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<v Speaker 1>Right, No, but it's sort of like going really really

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<v Speaker 1>far away instantaneously and capturing the light that left that

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<v Speaker 1>Civil War battlefield contemporaneously and using it to watch in

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<v Speaker 1>real time the battle, which is something you could literally.

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<v Speaker 3>Do, right, All right, all right, all right, Well I'm

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<v Speaker 3>gonna have you be more careful next time I ask you

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<v Speaker 3>a question. But we've all learned something from Kelly's bad question,

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<v Speaker 3>which is why Kelly's here.

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<v Speaker 1>So, and these are really fun topics to think about

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<v Speaker 1>because our intuition is broken about how all of this

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<v Speaker 1>stuff works. We tend to think that time flows the

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<v Speaker 1>same way for everyone. We tend to think that distances

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<v Speaker 1>are real and they're universal. When it turns out the

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<v Speaker 1>universe operates in a way that's fundamentally in conflict with

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<v Speaker 1>our intuition but amazingly does make sense. So we have

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<v Speaker 1>this task ahead of us to incorporate this new intuition

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<v Speaker 1>about the universe into our minds. But often this means

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<v Speaker 1>just like, read a bunch of equations and use them

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<v Speaker 1>to predict what happens. But I think it's possible to

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<v Speaker 1>develop a new kind of intuition, a conceptual understanding for

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<v Speaker 1>how the universe really does work. And that's what we're

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<v Speaker 1>going to try to do today by introducing you to

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<v Speaker 1>one of the most important concepts in special relativity that

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<v Speaker 1>almost nobody talks about and that we've never covered on

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<v Speaker 1>this show.

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<v Speaker 3>What. Yes, Well, this is a very exciting day here

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<v Speaker 3>at dk EU, and let's see if our audience heard

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<v Speaker 3>about this thing that pretty much no one talks about.

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<v Speaker 3>And so we asked our audience, what is a space

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<v Speaker 3>time interval?

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<v Speaker 2>Well, I would expect that that would be the reduction

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<v Speaker 2>of Einstein's space time into a quantum type interval, but

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<v Speaker 2>I'm really not too sure. It's the between two objects

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<v Speaker 2>and space.

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<v Speaker 4>Maybe I don't know.

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<v Speaker 1>Could a space time interval be the point where one

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<v Speaker 1>max plank length ends and one begins.

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<v Speaker 5>I'm not sure a space time interval is the required

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<v Speaker 5>time frame between semi convincing scientific mumbo jumbo that you

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<v Speaker 5>hear on sci fi shows and movies. But seriously, maybe

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<v Speaker 5>it's some form of the smallest unit of space time

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<v Speaker 5>length and distance, kind of almost a singularity, but not quite.

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<v Speaker 4>I've never actually heard the term space time interval before,

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<v Speaker 4>but guessing from context, I would imagine a space time

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<v Speaker 4>interval is one like frame of the universe. So you know,

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<v Speaker 4>you move forward one unit of time and look at

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<v Speaker 4>the way everything else changed. That's one interval of space type.

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<v Speaker 3>All right, Daniel, I asked a question that belied my ignorance,

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<v Speaker 3>and so I'm not going to even attempt to say

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<v Speaker 3>if I think the audience was correct or not with

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<v Speaker 3>this question. How close were they?

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<v Speaker 1>Pretty much? Zero points all around? A few points for

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<v Speaker 1>people thinking this is a kind of distance, because that's

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<v Speaker 1>the closest. It has nothing to do with the plank

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<v Speaker 1>length or frames of the universe or minimum distances or

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<v Speaker 1>anything like that. It's really an analog to what we

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<v Speaker 1>think of as distance, but now in four dimensional space

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<v Speaker 1>time with an uncomfortable twist in it. That we're going

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<v Speaker 1>to get.

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<v Speaker 3>To good news everybody. We all need this episode. So

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<v Speaker 3>here we go, and we are going to start from

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<v Speaker 3>the beginning, because clearly Kelly needs to go back to

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<v Speaker 3>first principles. So what I want you to explain to me, Daniel?

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<v Speaker 3>So space time sounds like space and time and distance,

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<v Speaker 3>and there's like, so what is distance? Let's start there.

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<v Speaker 1>Yeah, let's build our intuition with stuff that makes sense

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<v Speaker 1>to us. And let's start easy. Let's start in one dimension, right.

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<v Speaker 1>So imagine, for example, you have a pencil and you

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<v Speaker 1>have a ruler, and you want to know how long

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<v Speaker 1>is my pencil? What do you do? Well, you put

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<v Speaker 1>it along the ruler. You're operating in one dimension, right,

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<v Speaker 1>So the pencil and the ruler are lined up, and

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<v Speaker 1>you say, well, the back of the pencil, you know,

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<v Speaker 1>is that two centimeters on the ruler, and the front

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<v Speaker 1>of the pencil is that eight centimeters on the ruler.

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<v Speaker 1>And then you subtract it's like eight minus two six

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<v Speaker 1>centimeters long.

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<v Speaker 3>I don't know why you wouldn't just put it at

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<v Speaker 3>the beginning of the ruler and then you don't have

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<v Speaker 3>to do any subtraction.

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<v Speaker 1>Exactly. You could put it at the beginning of the

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<v Speaker 1>ruler so that you get zero and six. But what

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<v Speaker 1>happens You get the same answer, right, if you put

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<v Speaker 1>the pencil at the beginning or if you slide it along,

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<v Speaker 1>It doesn't matter. The answer you get does not depend

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<v Speaker 1>on where on the ruler of your pencil is. Right,

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<v Speaker 1>It's invariant. Okay, that's cool. That all makes sense. It's

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<v Speaker 1>makes so much sense. It's kind of blindingly obvious, which

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<v Speaker 1>is where we want to begin, right with, like firmly

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<v Speaker 1>grounded in our intuition.

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<v Speaker 3>This is very comforting, unlike the crusher.

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<v Speaker 1>Okay, so why do you keep bringing that up? Kelly?

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<v Speaker 1>You just like I don't want to throw me off.

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<v Speaker 3>I wasn't going to mention it on this episode, but

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<v Speaker 3>you brought it up because you did the whole crushing

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<v Speaker 3>thing on the video before the episode, And now there's

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<v Speaker 3>nothing else in my mind.

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<v Speaker 1>I'm trying to get space time in my brain, but

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<v Speaker 1>that's all I can see you.

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<v Speaker 3>I'm so sorry. I'm sorry.

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<v Speaker 1>It's fine, all right. So now let's go to two dimensions.

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<v Speaker 1>How do things change? Well, imagine you have like a

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<v Speaker 1>piece of graph paper and the little squares on the

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<v Speaker 1>graph paper are one centimeter by one centimeter, and you

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<v Speaker 1>drop your pencil onto the graph paper and ask you

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<v Speaker 1>how long is your pencil? So how do you figure

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<v Speaker 1>out how far it is from one side of the

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<v Speaker 1>pencil to the other.

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<v Speaker 3>But the Agrean theorem.

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<v Speaker 1>Yes exactly, So you say, well, how many squares does

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<v Speaker 1>it cross in one direction and how many squares in

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<v Speaker 1>the other? Direction, and now you have a right triangle

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<v Speaker 1>where the pencil is the hyphpot news right, it's the

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<v Speaker 1>long part of the right triangle, and we can calculate

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<v Speaker 1>one side because it's just counting squares. We can calculate

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<v Speaker 1>the length may the other side just counting squares, and

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<v Speaker 1>then the diagonal, which is the length of the pencil.

0:12:07.280 --> 0:12:10.480
<v Speaker 1>That's the Pythagorean theorem. Right, So a squared plus b

0:12:10.559 --> 0:12:14.160
<v Speaker 1>squared equal c square. Boom, we have an answer. And

0:12:14.600 --> 0:12:17.200
<v Speaker 1>just like in the one dimensional case, it doesn't matter

0:12:17.400 --> 0:12:20.000
<v Speaker 1>where the pencil was on the graph paper. If you

0:12:20.160 --> 0:12:22.760
<v Speaker 1>dropped it in a different direction, you might have gotten

0:12:23.200 --> 0:12:25.920
<v Speaker 1>more squares on one side and few or on the other,

0:12:26.080 --> 0:12:29.319
<v Speaker 1>but the answer wouldn't change. Or even if by chance

0:12:29.360 --> 0:12:31.520
<v Speaker 1>you happen to drop the pencil so it liigned up

0:12:31.559 --> 0:12:35.680
<v Speaker 1>perfectly in one direction right like along the X axis

0:12:35.760 --> 0:12:38.800
<v Speaker 1>conceptually right, then it's basically back to the one dimensional

0:12:38.800 --> 0:12:42.960
<v Speaker 1>problem or the other axis. The point is in this picture,

0:12:43.240 --> 0:12:46.640
<v Speaker 1>distance is real. It's invariant. It does not depend on

0:12:47.200 --> 0:12:49.800
<v Speaker 1>where you drop the pencil, or like the size of

0:12:49.800 --> 0:12:52.880
<v Speaker 1>these squares, if you made them two centimeters or five centimeters,

0:12:52.960 --> 0:12:55.640
<v Speaker 1>or like a furlong or whatever. All those are just

0:12:55.760 --> 0:13:00.520
<v Speaker 1>arbitrary choices humans have imposed. The pencil distance is the real.

0:13:00.240 --> 0:13:04.320
<v Speaker 3>Thing, right, Yes, this is very comforting. Can we stay

0:13:04.360 --> 0:13:07.640
<v Speaker 3>here for the rest of the episode. No, let's push

0:13:07.679 --> 0:13:08.280
<v Speaker 3>our boundaries.

0:13:08.360 --> 0:13:11.800
<v Speaker 1>Let's keep going, all right, And so now it's easy

0:13:11.800 --> 0:13:14.359
<v Speaker 1>to imagine how we might extend this to three dimensions,

0:13:14.480 --> 0:13:17.840
<v Speaker 1>or really any number of dimensions. Like if you have

0:13:17.920 --> 0:13:20.680
<v Speaker 1>your pencil and it's not on the paper, but it's

0:13:20.720 --> 0:13:23.240
<v Speaker 1>like floating in space. We're on the space station now, right,

0:13:23.280 --> 0:13:25.840
<v Speaker 1>and the pencils floating in space, and you imagine like

0:13:26.240 --> 0:13:29.560
<v Speaker 1>not graph paper, but like laser lines through space, and

0:13:29.600 --> 0:13:31.400
<v Speaker 1>you want to measure how long is it from one

0:13:31.480 --> 0:13:33.760
<v Speaker 1>edge of my pencil to the other. Well, you play

0:13:33.800 --> 0:13:36.200
<v Speaker 1>the same game, but now you have three directions of

0:13:36.280 --> 0:13:39.400
<v Speaker 1>counting squares and you can still do the pythagoranth theorem.

0:13:39.480 --> 0:13:42.240
<v Speaker 1>It's just A squared plus B squared plus C squared

0:13:42.280 --> 0:13:45.560
<v Speaker 1>equals D squared. Right, it's the same game fundamentally that

0:13:45.559 --> 0:13:48.360
<v Speaker 1>the geometry has not changed because the nature of these

0:13:48.360 --> 0:13:50.760
<v Speaker 1>dimensions are all the same, And so we can just

0:13:50.840 --> 0:13:53.040
<v Speaker 1>keep doing this. And if you wanted to work in

0:13:53.120 --> 0:13:56.760
<v Speaker 1>eleven dimensional space or twenty six dimensional space, the concept

0:13:56.800 --> 0:14:01.600
<v Speaker 1>of distance wouldn't change mathematically or in intuitively, because the

0:14:01.679 --> 0:14:05.320
<v Speaker 1>distance is the real thing, right, Everything else is just bookkeeping.

0:14:05.840 --> 0:14:09.120
<v Speaker 3>Okay, So I'm trying to imagine a pencil floating in space,

0:14:09.160 --> 0:14:11.600
<v Speaker 3>and now a squared plus B squared plus b squared

0:14:12.160 --> 0:14:16.520
<v Speaker 3>equals the length of the pencil squared. Yeah, my gut

0:14:16.520 --> 0:14:19.200
<v Speaker 3>feels like the more dimensions you add, the bigger the

0:14:19.240 --> 0:14:21.200
<v Speaker 3>pencil's going to get because you've got all these extra

0:14:21.280 --> 0:14:25.520
<v Speaker 3>squared terms that are gonna keep getting added. But that's

0:14:25.640 --> 0:14:28.680
<v Speaker 3>not true because why.

0:14:28.040 --> 0:14:31.400
<v Speaker 1>Yeah, that's not true because the pencil is a certain length,

0:14:31.800 --> 0:14:35.000
<v Speaker 1>and if you add squares in one of the dimensions,

0:14:35.040 --> 0:14:37.600
<v Speaker 1>the other ones will shrink. Okay, Just like if the

0:14:37.640 --> 0:14:39.800
<v Speaker 1>pencil falls to the floor and it's now on a

0:14:39.840 --> 0:14:42.720
<v Speaker 1>two dimensional surface, you only have two contributions, or the

0:14:42.760 --> 0:14:46.240
<v Speaker 1>third one is just zero, right, and those are longer

0:14:46.280 --> 0:14:49.080
<v Speaker 1>than if it's floating up above the graph and it

0:14:49.160 --> 0:14:51.840
<v Speaker 1>gets a third dimension, the first two dimensions are going

0:14:51.920 --> 0:14:54.280
<v Speaker 1>to shrink a little bit. So they all act in

0:14:54.360 --> 0:14:57.880
<v Speaker 1>harmony to make sure the distance never changes. You like

0:14:57.960 --> 0:15:00.040
<v Speaker 1>flip a pencil from one astronaut to another se so

0:15:00.080 --> 0:15:03.280
<v Speaker 1>it's like rotating through space. You know, your intuition tells

0:15:03.320 --> 0:15:05.920
<v Speaker 1>you the length of the pencil is not changing. The

0:15:06.000 --> 0:15:10.000
<v Speaker 1>difference between its front and its back along some axis

0:15:10.120 --> 0:15:12.520
<v Speaker 1>might change, right, it might go up and down and

0:15:12.560 --> 0:15:14.920
<v Speaker 1>be negative or whatever, But the length of the pencil

0:15:14.920 --> 0:15:18.080
<v Speaker 1>doesn't change because all three dimensions are working in harmony

0:15:18.640 --> 0:15:22.200
<v Speaker 1>to contribute various pieces to the length, and it always

0:15:22.200 --> 0:15:25.160
<v Speaker 1>adds up to the same number. Because that's the physical thing.

0:15:25.440 --> 0:15:28.560
<v Speaker 1>Everything else is just bookkeeping. It wouldn't make sense if

0:15:28.560 --> 0:15:31.240
<v Speaker 1>the length of the pencil depended on like where the

0:15:31.280 --> 0:15:34.680
<v Speaker 1>graph paper was right, or which ruler you used. It's

0:15:34.720 --> 0:15:36.760
<v Speaker 1>a real thing in the universe.

0:15:36.720 --> 0:15:40.200
<v Speaker 3>All right. But I bet that if I were to say, Daniel,

0:15:40.240 --> 0:15:43.960
<v Speaker 3>you can travel a billion, a trillion, a quadrillion miles

0:15:44.000 --> 0:15:46.040
<v Speaker 3>away in any direction in space. What is it that

0:15:46.080 --> 0:15:50.280
<v Speaker 3>you want to see within that area? Everybody should know

0:15:50.320 --> 0:15:52.520
<v Speaker 3>what I'm talking about. Are you going to tell me

0:15:52.600 --> 0:15:56.440
<v Speaker 3>that something about that doesn't work? Like the pencil?

0:15:57.160 --> 0:15:59.320
<v Speaker 1>I see, you're asking me to be the physics sweat

0:15:59.320 --> 0:15:59.920
<v Speaker 1>blanket here.

0:16:00.720 --> 0:16:02.840
<v Speaker 3>I mean we have to take turns there, right.

0:16:04.960 --> 0:16:08.440
<v Speaker 1>Well, if you said I could go at quadrillion miles

0:16:08.480 --> 0:16:11.000
<v Speaker 1>with respect to Earth, then you've given me a frame

0:16:11.040 --> 0:16:14.240
<v Speaker 1>of reference. In which that is well defined. Okay, so yeah,

0:16:14.280 --> 0:16:15.520
<v Speaker 1>I could totally do that, all.

0:16:15.480 --> 0:16:16.800
<v Speaker 3>Right, that's what I should have asked anyway.

0:16:16.800 --> 0:16:20.400
<v Speaker 1>All right, moving on, and so we have three dimensions

0:16:20.440 --> 0:16:24.520
<v Speaker 1>of space. We're comfortable with the idea of distance in space. Cool,

0:16:24.760 --> 0:16:27.240
<v Speaker 1>let's put that aside for now and think about time.

0:16:27.880 --> 0:16:31.280
<v Speaker 1>Time is one dimensional, right, We don't have like two

0:16:31.440 --> 0:16:33.840
<v Speaker 1>clocks going on, we don't think, so it's actually a

0:16:33.880 --> 0:16:36.280
<v Speaker 1>super fun theory we can explore. And we did an

0:16:36.280 --> 0:16:39.040
<v Speaker 1>episode a couple of years ago about two dimensions of time.

0:16:39.120 --> 0:16:42.360
<v Speaker 1>But for now, let's just think about one dimension of time, right,

0:16:42.440 --> 0:16:45.040
<v Speaker 1>And so, for example, you can click your stop watch

0:16:45.120 --> 0:16:47.840
<v Speaker 1>when this episode starts and when the episode ends, and

0:16:47.880 --> 0:16:50.160
<v Speaker 1>you can ask how long is this episode of the

0:16:50.200 --> 0:16:52.880
<v Speaker 1>pod and you can look at the difference, and that's

0:16:52.920 --> 0:16:56.120
<v Speaker 1>the length, right, totally obvious, basic subtraction.

0:16:56.600 --> 0:16:59.080
<v Speaker 3>Perfect. Yes, for our poor audio guy, it probably feels

0:16:59.160 --> 0:17:02.040
<v Speaker 3>like an hour is infinite, but it is still just

0:17:02.080 --> 0:17:03.680
<v Speaker 3>an hour exactly.

0:17:03.720 --> 0:17:06.240
<v Speaker 1>And in the same way, it doesn't actually matter when

0:17:06.320 --> 0:17:08.960
<v Speaker 1>you hit the stopwatch to start, as long as you

0:17:09.080 --> 0:17:11.840
<v Speaker 1>noted when the episode started. If you'd accidentally hit your

0:17:11.880 --> 0:17:14.880
<v Speaker 1>stopwatch like an hour before, as long as you wrote down. Oh,

0:17:14.920 --> 0:17:17.760
<v Speaker 1>the episode started at one hour in you could still

0:17:17.840 --> 0:17:22.040
<v Speaker 1>measure the length of the episode by looking at the difference, right,

0:17:22.119 --> 0:17:25.720
<v Speaker 1>because when you started it is arbitrary. What you're interested

0:17:25.760 --> 0:17:28.200
<v Speaker 1>in is the physical thing, which is the difference between

0:17:28.240 --> 0:17:31.480
<v Speaker 1>the start and the end of the episode. So intervals

0:17:31.480 --> 0:17:34.080
<v Speaker 1>and time are also physical in that sense, right, They're real,

0:17:34.119 --> 0:17:35.439
<v Speaker 1>It's not just bookkeeping.

0:17:35.680 --> 0:17:38.280
<v Speaker 3>What does physical mean in this case? Like physical I

0:17:38.280 --> 0:17:40.960
<v Speaker 3>think of as something I can touch. Oh, I see,

0:17:41.160 --> 0:17:42.720
<v Speaker 3>you mean physics all.

0:17:44.480 --> 0:17:46.439
<v Speaker 1>I mean it's a part of the universe. It's not

0:17:46.480 --> 0:17:50.359
<v Speaker 1>part of our measurement system, and it's invariant in that way.

0:17:50.760 --> 0:17:53.720
<v Speaker 1>And here so far, all these definitions are in a

0:17:53.760 --> 0:17:58.280
<v Speaker 1>classical world, right before relativity. This is Newton's idea about

0:17:58.320 --> 0:18:02.000
<v Speaker 1>how time and distance were worked, Right, that anybody could

0:18:02.000 --> 0:18:04.760
<v Speaker 1>measure the difference between two things that happened in the

0:18:04.840 --> 0:18:08.119
<v Speaker 1>universe and the time difference or the space difference, and

0:18:08.119 --> 0:18:10.640
<v Speaker 1>they would always get the same answer. That's the way

0:18:10.720 --> 0:18:12.840
<v Speaker 1>Newton thoughts the universe worked, and that's the way I

0:18:12.960 --> 0:18:15.720
<v Speaker 1>operate and you operate. And this whole segment of the

0:18:15.720 --> 0:18:18.800
<v Speaker 1>pod has been like, let's confirm our intuition about how

0:18:18.840 --> 0:18:22.400
<v Speaker 1>distances work and that's all very comforting until we learn

0:18:22.680 --> 0:18:23.600
<v Speaker 1>that it's all wrong.

0:18:24.040 --> 0:18:29.720
<v Speaker 3>Oh no, you pulled the soft blanket of Newtonian physics off. Yeah,

0:18:29.760 --> 0:18:33.959
<v Speaker 3>and now it's cold and unwelcoming. Let's take a break

0:18:34.200 --> 0:18:37.520
<v Speaker 3>before we have to sit with our discomfort for too long.

0:18:37.720 --> 0:18:39.840
<v Speaker 3>And when we get back, we'll hear what Einstein had

0:18:39.880 --> 0:19:02.880
<v Speaker 3>to add. And we're back. We had a very comforting

0:19:02.920 --> 0:19:05.919
<v Speaker 3>discussion about distance and time where everything felt like it

0:19:05.960 --> 0:19:07.760
<v Speaker 3>made sense. And now we're at the point of the

0:19:07.800 --> 0:19:10.040
<v Speaker 3>episode where we are going to expand our brains and

0:19:10.119 --> 0:19:13.120
<v Speaker 3>learn something new. So all right, Daniel, make us uncomfortable,

0:19:13.960 --> 0:19:16.440
<v Speaker 3>all right, So not crusher level uncomfortable.

0:19:17.119 --> 0:19:20.399
<v Speaker 1>Well, in nineteen oh five, Einstein pulled out the metaphorical

0:19:20.440 --> 0:19:23.439
<v Speaker 1>crusher and he said to Newton, he said, you know,

0:19:23.520 --> 0:19:26.119
<v Speaker 1>put your theories in this, buddy, because here I come.

0:19:28.920 --> 0:19:31.119
<v Speaker 3>It took me a second. Sorry for the delay. I

0:19:31.160 --> 0:19:34.080
<v Speaker 3>was drinking water. It almost totally destroyed my computer.

0:19:34.119 --> 0:19:36.800
<v Speaker 1>All right, go on, and you know these intuitive notions

0:19:36.840 --> 0:19:39.840
<v Speaker 1>of how the universe works, they do work for us

0:19:39.920 --> 0:19:43.680
<v Speaker 1>at our basic level. But Einstein discovered that when speeds

0:19:43.720 --> 0:19:47.160
<v Speaker 1>get high relative speeds get high, then they don't work.

0:19:47.200 --> 0:19:49.879
<v Speaker 1>The universe is broken. It actually works in a fundamentally

0:19:50.160 --> 0:19:53.440
<v Speaker 1>different way. And it's important to understand where this comes from.

0:19:53.840 --> 0:19:56.359
<v Speaker 1>It all comes from the same source, which is the

0:19:56.400 --> 0:19:59.880
<v Speaker 1>fact that the speed of light is constant for all observed.

0:20:00.520 --> 0:20:03.840
<v Speaker 1>That is at the heart of everything. If you accept

0:20:04.080 --> 0:20:06.439
<v Speaker 1>that the speed of light is the same number no

0:20:06.480 --> 0:20:09.560
<v Speaker 1>matter who measures it, no matter how fast they are

0:20:09.600 --> 0:20:12.440
<v Speaker 1>moving with respect to like the flashlight that gave off

0:20:12.480 --> 0:20:15.639
<v Speaker 1>that beam, then you'll see that everything breaks. And we're

0:20:15.640 --> 0:20:17.960
<v Speaker 1>going to walk you through that and how it crushes

0:20:18.000 --> 0:20:19.280
<v Speaker 1>your intuition, all.

0:20:19.320 --> 0:20:21.640
<v Speaker 3>Right, crush away.

0:20:22.640 --> 0:20:25.760
<v Speaker 1>So imagine here's the setup. Kelly gives two flashlights to

0:20:25.760 --> 0:20:28.320
<v Speaker 1>her goats and puts those goats in a crate and

0:20:28.359 --> 0:20:31.200
<v Speaker 1>puts that crate on a self driving tractor to the

0:20:31.320 --> 0:20:34.840
<v Speaker 1>vet to you know, have their problems taken care of

0:20:34.960 --> 0:20:39.080
<v Speaker 1>with great anesthetic, of course, and very humanely good, all right.

0:20:39.119 --> 0:20:42.080
<v Speaker 1>And so they have two flashlights and one is pointed

0:20:42.119 --> 0:20:44.080
<v Speaker 1>towards the front of the crate and one is pointed

0:20:44.119 --> 0:20:46.960
<v Speaker 1>towards the back of the crate. Okay, and they turn

0:20:47.000 --> 0:20:49.440
<v Speaker 1>the flashlights on at the same moment, so they click

0:20:49.520 --> 0:20:53.000
<v Speaker 1>both buttons. And then we're interested in, like, well, how

0:20:53.040 --> 0:20:55.200
<v Speaker 1>long does it take for that beam of light to

0:20:55.280 --> 0:20:57.679
<v Speaker 1>hit the front of the crate versus the back of

0:20:57.720 --> 0:21:00.440
<v Speaker 1>the crate. So what would you say, Kelly ghost during

0:21:00.480 --> 0:21:02.639
<v Speaker 1>the center of the crate, they turn on both flashlights

0:21:02.680 --> 0:21:05.480
<v Speaker 1>at the same time. Do those beams reach the front

0:21:05.480 --> 0:21:07.280
<v Speaker 1>and the back of the crate at the same time? Yes?

0:21:07.359 --> 0:21:07.600
<v Speaker 1>Or no?

0:21:08.440 --> 0:21:12.960
<v Speaker 3>I feel like they should. But it's moving forward, right,

0:21:13.040 --> 0:21:15.040
<v Speaker 3>and so does that mess up the answer?

0:21:15.400 --> 0:21:17.680
<v Speaker 1>That's very good intuition. But we're asking right now from

0:21:17.680 --> 0:21:20.639
<v Speaker 1>the goat's point of view, right, So, yes, the goat

0:21:20.720 --> 0:21:23.159
<v Speaker 1>is in the crate, and it's on the back of

0:21:23.160 --> 0:21:26.280
<v Speaker 1>the self driving tractor and it's driving itself towards the vet.

0:21:26.440 --> 0:21:29.119
<v Speaker 1>But the goat doesn't know how fast the tractor is

0:21:29.160 --> 0:21:32.800
<v Speaker 1>moving relative to you. You're outside the tractor. It's inside

0:21:32.840 --> 0:21:34.840
<v Speaker 1>the crate, and the crate is not moving with respect

0:21:34.880 --> 0:21:35.359
<v Speaker 1>to the goat.

0:21:35.560 --> 0:21:37.679
<v Speaker 3>Okay, so it reaches the front and the back at

0:21:37.680 --> 0:21:38.320
<v Speaker 3>the same time.

0:21:38.800 --> 0:21:41.200
<v Speaker 1>Yes, you're exactly right. The goat says that the light

0:21:41.320 --> 0:21:43.280
<v Speaker 1>reaches the front and the back at the same time,

0:21:43.320 --> 0:21:45.160
<v Speaker 1>and that makes perfect sense because it's going at light

0:21:45.160 --> 0:21:48.040
<v Speaker 1>speed forward and light speed backwards, and it hits the

0:21:48.040 --> 0:21:50.000
<v Speaker 1>front and the back, which are the same distance. Away

0:21:50.040 --> 0:21:53.840
<v Speaker 1>in the same time. Distance is great, time's time, very simple, right,

0:21:54.000 --> 0:21:58.440
<v Speaker 1>nothing complicated, that's right, all right. But Kelly is also watching.

0:21:58.840 --> 0:22:01.600
<v Speaker 1>She sent the goats this self driving tractor, and she

0:22:01.640 --> 0:22:04.080
<v Speaker 1>doesn't want them to get hurt, except maybe get crushed

0:22:04.080 --> 0:22:07.600
<v Speaker 1>when they get there. But she's paying attention to what happened.

0:22:07.680 --> 0:22:10.720
<v Speaker 1>And for her, unlike the goats who see the walls

0:22:10.720 --> 0:22:13.520
<v Speaker 1>of the crate at rest, for Kelly, the crate is

0:22:13.560 --> 0:22:17.600
<v Speaker 1>moving forward, and she says, hold on a second. I

0:22:17.720 --> 0:22:20.960
<v Speaker 1>also see light traveling at the speed of light forwards

0:22:21.240 --> 0:22:23.600
<v Speaker 1>and at the speed of light backwards. But I see

0:22:23.600 --> 0:22:25.439
<v Speaker 1>the front of the crate is moving forward from the

0:22:25.440 --> 0:22:29.200
<v Speaker 1>point where the light was emanated, so it's moving away

0:22:29.400 --> 0:22:31.560
<v Speaker 1>from the source at the same time as the light

0:22:31.640 --> 0:22:34.160
<v Speaker 1>is chasing it, so it takes longer. And the back

0:22:34.200 --> 0:22:37.080
<v Speaker 1>of the crate you see, moving towards where the light

0:22:37.200 --> 0:22:40.159
<v Speaker 1>was emitted, so that distance is effectively shorter. And so

0:22:40.280 --> 0:22:43.200
<v Speaker 1>you say, no, no, no. The light hits the back

0:22:43.200 --> 0:22:45.840
<v Speaker 1>of the crate first and the front of the crate second.

0:22:46.240 --> 0:22:47.560
<v Speaker 3>And then I look at the goats and I say,

0:22:47.560 --> 0:22:49.000
<v Speaker 3>you guys are bad at this.

0:22:50.640 --> 0:22:53.520
<v Speaker 1>And meanwhile, Zach, who's in his ferrari is zipping by

0:22:53.520 --> 0:22:55.320
<v Speaker 1>it one hundred miles an hour to do who knows what.

0:22:55.880 --> 0:22:59.000
<v Speaker 1>And he says, I see the opposite right, because from

0:22:59.040 --> 0:23:02.479
<v Speaker 1>his point of view, the crate is going backwards, and

0:23:02.520 --> 0:23:04.680
<v Speaker 1>so he says, no, no, the back of the crate

0:23:04.720 --> 0:23:06.720
<v Speaker 1>is running away from the light and the front of

0:23:06.760 --> 0:23:10.080
<v Speaker 1>the crate is moving towards the light. So Zach sees

0:23:10.200 --> 0:23:12.600
<v Speaker 1>the front of the crate get hit before the back

0:23:12.640 --> 0:23:13.119
<v Speaker 1>of the crate.

0:23:13.480 --> 0:23:16.520
<v Speaker 3>Ever since that lucrative Dorito sponsorship, he's been able to

0:23:16.600 --> 0:23:18.200
<v Speaker 3>afford fast cars.

0:23:20.240 --> 0:23:23.240
<v Speaker 1>Exactly, And so even though he's got one hand in

0:23:23.280 --> 0:23:25.800
<v Speaker 1>the Dorito's bag and one hand on the wheel, he's

0:23:25.880 --> 0:23:28.760
<v Speaker 1>able to make these measurements. And so what's going on here?

0:23:29.240 --> 0:23:32.320
<v Speaker 1>The issue comes down to the fact that everybody, the goat, Zach,

0:23:32.400 --> 0:23:35.040
<v Speaker 1>and Kelly all see light moving at the same speed,

0:23:35.119 --> 0:23:38.560
<v Speaker 1>no matter what. If you replicated this experiment with sound

0:23:38.880 --> 0:23:43.240
<v Speaker 1>instead of with light, then everybody would agree on what happened.

0:23:43.720 --> 0:23:45.840
<v Speaker 1>Why is that because the speed of sound is not

0:23:45.960 --> 0:23:49.680
<v Speaker 1>the same for all observers, Like if the goats are bleeding,

0:23:49.720 --> 0:23:53.040
<v Speaker 1>if they're going back inside the crate, then they're going

0:23:53.119 --> 0:23:55.280
<v Speaker 1>to see their sound hit the front in the back

0:23:55.320 --> 0:23:59.000
<v Speaker 1>of the same time, Kelly, who sees the crate moving,

0:23:59.520 --> 0:24:02.760
<v Speaker 1>is going to see the sound going forward faster than

0:24:02.800 --> 0:24:05.240
<v Speaker 1>it's going backwards, because the sound is moving with the

0:24:05.240 --> 0:24:07.760
<v Speaker 1>same speed with respect to the air in the crate,

0:24:08.080 --> 0:24:10.359
<v Speaker 1>and so like, if Zack has a speed relative to

0:24:10.400 --> 0:24:12.760
<v Speaker 1>that air or Kelly has a speed relative to that air,

0:24:13.119 --> 0:24:16.640
<v Speaker 1>then they see the sound moving at different speeds. Right,

0:24:16.680 --> 0:24:18.560
<v Speaker 1>So the front and the back move at different speeds,

0:24:18.560 --> 0:24:21.919
<v Speaker 1>which accounts for everything and closes the loop. So, because

0:24:22.040 --> 0:24:25.520
<v Speaker 1>light moves at the same speed with respect to all observers,

0:24:25.520 --> 0:24:28.520
<v Speaker 1>everybody sees light moving forwards or backwards at the same speed,

0:24:29.000 --> 0:24:32.840
<v Speaker 1>even if they have velocity relative to the goats. Then

0:24:33.040 --> 0:24:36.400
<v Speaker 1>that's why people see things happen in different orders, right,

0:24:36.400 --> 0:24:38.920
<v Speaker 1>That's why they can't agree on whether the light hits

0:24:38.920 --> 0:24:40.600
<v Speaker 1>the front or the back of the crate at the

0:24:40.640 --> 0:24:44.119
<v Speaker 1>same time. So the takeaway here is the fact that

0:24:44.160 --> 0:24:47.119
<v Speaker 1>the speed of light is constant for everybody. Breaks this

0:24:47.280 --> 0:24:50.440
<v Speaker 1>notion of simultaneity that if two things happen at the

0:24:50.480 --> 0:24:52.720
<v Speaker 1>same time for Kelly, they also happen at the same

0:24:52.720 --> 0:24:54.680
<v Speaker 1>time for the goats, and they happen at the same

0:24:54.680 --> 0:24:57.879
<v Speaker 1>time for Zack or for anybody else. Paying attention. That's

0:24:57.960 --> 0:25:02.320
<v Speaker 1>no longer true because of this one crucial fact that

0:25:02.400 --> 0:25:04.680
<v Speaker 1>the speed of light is the same for all observers.

0:25:05.359 --> 0:25:08.840
<v Speaker 3>I don't like it, but I accept it. It's confusing,

0:25:09.160 --> 0:25:12.360
<v Speaker 3>it's not confusing. You explained it clearly. It remains sort

0:25:12.400 --> 0:25:16.320
<v Speaker 3>of counterintuitive. It is, but I followed that explanation. I'm

0:25:16.320 --> 0:25:16.560
<v Speaker 3>with you.

0:25:17.080 --> 0:25:19.600
<v Speaker 1>It is, and it's somehow reassuring if you know where

0:25:19.640 --> 0:25:22.320
<v Speaker 1>it comes from, like it comes from this speed of

0:25:22.400 --> 0:25:25.920
<v Speaker 1>light fact. It's not just some like arbitrary thing about

0:25:25.960 --> 0:25:29.199
<v Speaker 1>the universe. In fact, in order for the universe to

0:25:29.280 --> 0:25:32.960
<v Speaker 1>make sense, to accommodate this speed of light being universal,

0:25:33.240 --> 0:25:35.840
<v Speaker 1>time has to not be universal for everybody. It doesn't

0:25:35.880 --> 0:25:39.119
<v Speaker 1>make sense for time to be universal. And this is

0:25:39.160 --> 0:25:42.159
<v Speaker 1>why we have things like time dilation. Right when we

0:25:42.200 --> 0:25:46.359
<v Speaker 1>say moving clocks run slow, it's really another statement of

0:25:46.400 --> 0:25:48.960
<v Speaker 1>the same thing. If I see somebody in a spaceship

0:25:49.000 --> 0:25:51.080
<v Speaker 1>and they have a clock and they're moving at half

0:25:51.119 --> 0:25:53.000
<v Speaker 1>the speed of light relative to me, I will see

0:25:53.000 --> 0:25:55.320
<v Speaker 1>their clock ticking slowly, and they will see my clock

0:25:55.359 --> 0:25:59.680
<v Speaker 1>ticking slowly. And all of the surprising counterintuitive facts about

0:25:59.680 --> 0:26:03.040
<v Speaker 1>relativetivity come from this one fact that the speed of

0:26:03.119 --> 0:26:06.840
<v Speaker 1>light is constant for all observers, which means simultaneidi is

0:26:06.880 --> 0:26:10.920
<v Speaker 1>not universal, which means clocks run slow or fast depending

0:26:11.000 --> 0:26:13.720
<v Speaker 1>on your speed relative to them. And so what that

0:26:13.880 --> 0:26:16.880
<v Speaker 1>means is what we said earlier about how everybody will

0:26:16.920 --> 0:26:19.879
<v Speaker 1>agree about how long the podcast is. That is not true.

0:26:19.960 --> 0:26:23.920
<v Speaker 1>What the distance in time between two events is not universal.

0:26:24.240 --> 0:26:25.960
<v Speaker 1>And it's not just because somebody is listening to the

0:26:26.000 --> 0:26:29.040
<v Speaker 1>pod at one point five X or whatever, or at

0:26:29.040 --> 0:26:31.920
<v Speaker 1>half X because we talked too fast or whatever. It's

0:26:31.960 --> 0:26:35.159
<v Speaker 1>because for them, clocks run faster or slower depending on

0:26:35.240 --> 0:26:37.200
<v Speaker 1>their velocity relative to them.

0:26:37.680 --> 0:26:40.520
<v Speaker 3>Okay, so it can be nearly infinite for Matt when

0:26:40.560 --> 0:26:41.639
<v Speaker 3>he's editing our.

0:26:41.560 --> 0:26:46.640
<v Speaker 1>Episodes, depending on his velocity with respective of the equipment.

0:26:46.720 --> 0:26:47.400
<v Speaker 2>Yeah, exactly.

0:26:47.800 --> 0:26:50.760
<v Speaker 3>So we've gone over all of this in the past,

0:26:50.880 --> 0:26:53.159
<v Speaker 3>which i'm and i'm it is always useful to go

0:26:53.200 --> 0:26:56.399
<v Speaker 3>over this again, especially when your co host is as

0:26:56.440 --> 0:26:59.040
<v Speaker 3>smart as a rock. But when do we get to

0:26:59.160 --> 0:27:00.600
<v Speaker 3>how this right is different?

0:27:00.680 --> 0:27:02.280
<v Speaker 1>So remember at the end of last segment we were

0:27:02.280 --> 0:27:05.600
<v Speaker 1>saying distance in time and classical physics are physical, and

0:27:05.640 --> 0:27:07.679
<v Speaker 1>we're like, what does physical mean? And I'm saying it's

0:27:07.920 --> 0:27:10.040
<v Speaker 1>it's a part of the universe. It doesn't depend on

0:27:10.400 --> 0:27:13.000
<v Speaker 1>where your graph paper is or who's doing the measurement.

0:27:13.040 --> 0:27:16.040
<v Speaker 1>It's a real thing everybody should agree on. Now we're

0:27:16.080 --> 0:27:19.360
<v Speaker 1>saying that's not true. Right. Time is not universal, it's

0:27:19.400 --> 0:27:22.280
<v Speaker 1>not physical, it's observer dependent. It does depend on where

0:27:22.320 --> 0:27:24.280
<v Speaker 1>you put the graph paper. It does depend on how

0:27:24.280 --> 0:27:26.800
<v Speaker 1>fast the graph paper is going. So now we're sort

0:27:26.800 --> 0:27:29.320
<v Speaker 1>of unmoored. We're like, oh no, what's real out there

0:27:29.359 --> 0:27:30.080
<v Speaker 1>in the universe.

0:27:30.200 --> 0:27:31.359
<v Speaker 3>Daniel was gaslating this.

0:27:32.640 --> 0:27:35.040
<v Speaker 1>So what we're going to get to is that time

0:27:35.119 --> 0:27:37.520
<v Speaker 1>is broken and space is broken, but we can put

0:27:37.520 --> 0:27:41.600
<v Speaker 1>them back together. And there is a concept of distance

0:27:41.800 --> 0:27:44.120
<v Speaker 1>in space time which is called the space time interval,

0:27:44.440 --> 0:27:47.800
<v Speaker 1>which is physical, which is real, which everybody can agree about.

0:27:48.240 --> 0:27:51.160
<v Speaker 1>So don't worry. We're going to get there. Yes, we've

0:27:51.240 --> 0:27:53.320
<v Speaker 1>just broken time and we're going to use that to

0:27:53.320 --> 0:27:55.120
<v Speaker 1>break space and then we're going to put them back

0:27:55.160 --> 0:27:56.920
<v Speaker 1>together with super glue.

0:27:57.160 --> 0:27:59.720
<v Speaker 3>Awesome, All right, now let's talk about space then.

0:28:00.160 --> 0:28:03.120
<v Speaker 1>Yeah. So remember we were saying earlier, like the length

0:28:03.119 --> 0:28:05.880
<v Speaker 1>of the pencil, that's physical. It doesn't matter if it's rotating,

0:28:05.920 --> 0:28:07.920
<v Speaker 1>it doesn't matter if your graph is moving, it doesn't

0:28:07.920 --> 0:28:10.199
<v Speaker 1>matter what rule you use. It is a number and

0:28:10.200 --> 0:28:11.359
<v Speaker 1>everybody should agree on it.

0:28:11.480 --> 0:28:11.720
<v Speaker 2>Right.

0:28:12.359 --> 0:28:14.959
<v Speaker 1>Well, it turns out that's not true, and it's for

0:28:15.000 --> 0:28:18.440
<v Speaker 1>the same fundamental reason that the speed of light is universal,

0:28:18.520 --> 0:28:21.520
<v Speaker 1>which breaks time, which is then going to break distance.

0:28:21.960 --> 0:28:25.000
<v Speaker 1>Because think about how we measure distance. How do we

0:28:25.040 --> 0:28:27.920
<v Speaker 1>measure distance? Is you measure where the back end of

0:28:27.960 --> 0:28:29.719
<v Speaker 1>the pencil is, and you measure where the front end

0:28:29.720 --> 0:28:32.360
<v Speaker 1>of the pencil is, and then you subtract. Very basic, right,

0:28:32.400 --> 0:28:34.879
<v Speaker 1>How could that go wrong? How could that depend on

0:28:35.119 --> 0:28:39.560
<v Speaker 1>clocks in any way? Well, implicit in that definition is

0:28:39.800 --> 0:28:41.480
<v Speaker 1>I'm measuring the back and the front end of the

0:28:41.480 --> 0:28:44.640
<v Speaker 1>pencil at the same time. Because if the pencil is

0:28:44.720 --> 0:28:46.760
<v Speaker 1>moving and I measure the back end of the pencil

0:28:46.800 --> 0:28:49.160
<v Speaker 1>now in the front end of the pencil later, then

0:28:49.200 --> 0:28:51.520
<v Speaker 1>I'm going to get two numbers that are much further apart,

0:28:51.520 --> 0:28:53.800
<v Speaker 1>and the pencil is going to look too long, right,

0:28:53.880 --> 0:28:55.360
<v Speaker 1>And so I have to measure the front in the

0:28:55.400 --> 0:28:56.720
<v Speaker 1>back at the same time.

0:28:57.000 --> 0:29:00.000
<v Speaker 3>And you can't cheap by saying I'm in the track

0:29:00.240 --> 0:29:02.000
<v Speaker 3>the tractors moving forward. But I'm going to take a

0:29:02.040 --> 0:29:04.280
<v Speaker 3>picture of the pencil so that i can measure from

0:29:04.320 --> 0:29:06.320
<v Speaker 3>the front in the back at the same time. Now

0:29:06.360 --> 0:29:08.600
<v Speaker 3>you've got a different frame of reference because it's a picture,

0:29:09.080 --> 0:29:10.600
<v Speaker 3>and that's cheating, is that right?

0:29:10.680 --> 0:29:12.920
<v Speaker 1>Okay, yeah, great question. And I love the idea of

0:29:12.960 --> 0:29:15.800
<v Speaker 1>using a camera. The camera actually makes this more complicated

0:29:15.840 --> 0:29:19.000
<v Speaker 1>instead of simpler, because now you have the additional issue

0:29:19.120 --> 0:29:22.480
<v Speaker 1>of how long did it take the information to arrive

0:29:23.240 --> 0:29:25.880
<v Speaker 1>from the back or the front of the pencil to

0:29:26.000 --> 0:29:28.560
<v Speaker 1>the camera, And if your camera is not like centered

0:29:28.600 --> 0:29:30.800
<v Speaker 1>along the pencil, then you're going to get like out

0:29:30.840 --> 0:29:33.480
<v Speaker 1>of date information in one direction. And usually when we

0:29:33.480 --> 0:29:35.800
<v Speaker 1>talk about special relativity, we try to remove all of

0:29:35.800 --> 0:29:39.080
<v Speaker 1>those effects, the effect of light traveling from the event

0:29:39.440 --> 0:29:43.160
<v Speaker 1>to the observer, because that's a completely separate, different kind

0:29:43.160 --> 0:29:45.600
<v Speaker 1>of effect, and so all the things we're talking about

0:29:45.640 --> 0:29:48.960
<v Speaker 1>today assume that basically you have an infinite number of

0:29:49.040 --> 0:29:52.160
<v Speaker 1>observers at every location who can always measure things locally,

0:29:52.240 --> 0:29:55.240
<v Speaker 1>so there's no time delay due to the speed of light.

0:29:55.560 --> 0:29:58.160
<v Speaker 1>So the camera is really tempting, but it actually adds

0:29:58.200 --> 0:30:00.920
<v Speaker 1>a bunch of confusion, and we can dig into special relativity,

0:30:00.960 --> 0:30:03.000
<v Speaker 1>including those time delays, but it's sort of like a.

0:30:02.920 --> 0:30:04.880
<v Speaker 3>Different rabbit hole, all right, different episode.

0:30:04.960 --> 0:30:08.320
<v Speaker 1>So let's instead say Kelly has two goats, and she

0:30:08.320 --> 0:30:10.320
<v Speaker 1>can measure the front and back of the pencil with

0:30:10.360 --> 0:30:13.960
<v Speaker 1>her two goat assistants, and they record, you know where

0:30:14.120 --> 0:30:16.400
<v Speaker 1>on the ruler it was, and then she subtracts it

0:30:16.400 --> 0:30:17.360
<v Speaker 1>and she gets a number.

0:30:17.760 --> 0:30:19.160
<v Speaker 3>Right, thanks short Bread and Newman.

0:30:19.240 --> 0:30:22.560
<v Speaker 1>No, that's right. But Zack is watching from his ferrari

0:30:22.920 --> 0:30:25.920
<v Speaker 1>and he says, look, one goat was off. Your goats

0:30:25.920 --> 0:30:28.040
<v Speaker 1>didn't measure the front in the back of the same time.

0:30:28.240 --> 0:30:31.240
<v Speaker 1>Because remember Zach doesn't think two things happening at the

0:30:31.280 --> 0:30:33.400
<v Speaker 1>same time for Kelly are happening at the same time

0:30:33.520 --> 0:30:33.920
<v Speaker 1>for him.

0:30:34.160 --> 0:30:34.640
<v Speaker 3>Typical.

0:30:37.080 --> 0:30:40.360
<v Speaker 1>So see how the speed of light being constant breaks

0:30:40.360 --> 0:30:45.440
<v Speaker 1>the universality of simultaneti, which breaks the universality of distance. Right,

0:30:45.880 --> 0:30:48.800
<v Speaker 1>people disagree about when you measure the front and when

0:30:48.840 --> 0:30:52.240
<v Speaker 1>you measure the back, and that changes you measured distance

0:30:52.320 --> 0:30:55.280
<v Speaker 1>of these things. So you give just one more simple example.

0:30:55.520 --> 0:30:58.240
<v Speaker 1>Go back to the pencil. If you measured the back

0:30:58.280 --> 0:31:00.480
<v Speaker 1>of the pencil to be a two centimeter and the

0:31:00.520 --> 0:31:02.760
<v Speaker 1>front to be eight centimeters, so you said it was

0:31:02.800 --> 0:31:05.760
<v Speaker 1>six centimeters long eight minus two. But what if the

0:31:05.800 --> 0:31:09.160
<v Speaker 1>pencil was moving and you had measured the front before

0:31:09.320 --> 0:31:12.560
<v Speaker 1>you measured the back, not at the same time. Then

0:31:12.600 --> 0:31:14.680
<v Speaker 1>the reason the pencil is that eight centimeters when you

0:31:14.720 --> 0:31:19.000
<v Speaker 1>measured it is because it moved. So because different people

0:31:19.040 --> 0:31:23.520
<v Speaker 1>disagree about what at the same time means. Because speed

0:31:23.640 --> 0:31:28.280
<v Speaker 1>breaks simultaneity, then people disagree about when to measure the

0:31:28.320 --> 0:31:31.479
<v Speaker 1>front and the back, and so they disagree about length

0:31:31.920 --> 0:31:37.200
<v Speaker 1>because length depends on simultaneity. That's why breaking time also

0:31:37.480 --> 0:31:38.520
<v Speaker 1>breaks distance.

0:31:39.000 --> 0:31:41.440
<v Speaker 3>All right, So we can't depend on time, we can't

0:31:41.480 --> 0:31:42.560
<v Speaker 3>depend on distance.

0:31:43.280 --> 0:31:45.960
<v Speaker 1>Yeah, so all of these things are now broken. Right.

0:31:46.000 --> 0:31:50.560
<v Speaker 1>Einstein revealed that time is not universal, space is not universal.

0:31:50.880 --> 0:31:52.920
<v Speaker 1>So the comfortable footing we were on a few minutes

0:31:52.920 --> 0:31:56.320
<v Speaker 1>ago seems to have evaporated behind us, right, and so

0:31:56.880 --> 0:31:59.280
<v Speaker 1>who comes to the rescue but mass.

0:31:59.000 --> 0:32:06.520
<v Speaker 3>Price math proffs, all right, none of us come to

0:32:06.600 --> 0:32:09.400
<v Speaker 3>DKAU to be comfortable. We come here to be challenged.

0:32:09.680 --> 0:32:12.360
<v Speaker 3>So tell me what the math proff had to say.

0:32:12.680 --> 0:32:15.840
<v Speaker 1>So this is after Einstein had introduced special relativity, which

0:32:15.840 --> 0:32:18.520
<v Speaker 1>showed us that distance is not universal, that time is

0:32:18.560 --> 0:32:22.959
<v Speaker 1>not universal. Right, and so then Hermann Minkowski, who's famous

0:32:23.000 --> 0:32:26.480
<v Speaker 1>for introducing this concept of Minkowski space, and he was

0:32:26.520 --> 0:32:30.480
<v Speaker 1>a math professor. He actually taught Einstein and Einstein famously

0:32:30.520 --> 0:32:33.240
<v Speaker 1>skipped some of his lectures, and Minkowski thought Einstein was

0:32:33.280 --> 0:32:40.400
<v Speaker 1>a quote lazy dog. Anyway, So Minkowski gives this talk

0:32:40.760 --> 0:32:42.959
<v Speaker 1>a few years later, and he starts off with his

0:32:43.000 --> 0:32:47.920
<v Speaker 1>famous line saying, quote, henceforth, space by itself and time

0:32:48.000 --> 0:32:51.920
<v Speaker 1>by itself are doomed to fade away into mere shadows,

0:32:52.440 --> 0:32:55.680
<v Speaker 1>and only a kind of union of the two will

0:32:55.720 --> 0:32:59.760
<v Speaker 1>preserve an independent reality. So it's a famous line because

0:32:59.760 --> 0:33:02.800
<v Speaker 1>what he I'm saying is space is not real. Time

0:33:02.880 --> 0:33:05.520
<v Speaker 1>is not real by themselves. But you know what we

0:33:05.560 --> 0:33:08.840
<v Speaker 1>can do is we can link them together and build

0:33:08.960 --> 0:33:12.600
<v Speaker 1>something new which is physical, which is real, which we

0:33:12.680 --> 0:33:13.600
<v Speaker 1>can count on.

0:33:14.120 --> 0:33:17.120
<v Speaker 3>I think ninety nine percent of us can work without

0:33:17.160 --> 0:33:21.120
<v Speaker 3>space time. But I'm glad the physicists have space suns.

0:33:21.920 --> 0:33:24.080
<v Speaker 1>It's sort of like if you're studying elephants, you know,

0:33:24.080 --> 0:33:25.840
<v Speaker 1>and elephants are lined up, so you can either see

0:33:25.880 --> 0:33:28.320
<v Speaker 1>the head or the tail right, and you like measure

0:33:28.320 --> 0:33:30.160
<v Speaker 1>the number of heads, and you measure the number of

0:33:30.160 --> 0:33:32.240
<v Speaker 1>elephants tails, and you have no idea that heads and

0:33:32.240 --> 0:33:35.120
<v Speaker 1>tails are connected, and you're just like noting, Okay, today,

0:33:35.120 --> 0:33:37.040
<v Speaker 1>I see ninety heads and ten tails. You come back

0:33:37.080 --> 0:33:40.240
<v Speaker 1>tomorrow and you see sixty tails and forty heads, and

0:33:40.240 --> 0:33:42.480
<v Speaker 1>you're like, what is going on the number of elephant

0:33:42.480 --> 0:33:45.240
<v Speaker 1>heads is changing, the number of elephant tails is changing.

0:33:45.560 --> 0:33:47.680
<v Speaker 1>What is going on with these elephant heads and tails?

0:33:47.720 --> 0:33:51.000
<v Speaker 1>And then somebody comes along and tells you heads and tails,

0:33:51.120 --> 0:33:53.640
<v Speaker 1>neither of these are fundamental. They're at both parts of

0:33:53.720 --> 0:33:56.600
<v Speaker 1>the same thing. And what's really constant here is the

0:33:56.720 --> 0:33:59.440
<v Speaker 1>number of elephants, the sum of the heads and the tails.

0:33:59.440 --> 0:34:01.960
<v Speaker 1>At the elephant. They just turn around, and so you

0:34:01.960 --> 0:34:04.880
<v Speaker 1>can measure different numbers of heads or tails that you

0:34:04.880 --> 0:34:07.880
<v Speaker 1>can see, but that doesn't change the number of elephants.

0:34:08.239 --> 0:34:11.879
<v Speaker 1>That's what's physical, what's real, And that's what Minkowski did.

0:34:11.920 --> 0:34:15.040
<v Speaker 1>He said, let me bring space and time together. The

0:34:15.120 --> 0:34:17.920
<v Speaker 1>reason space looks broken and the reason time looks broken

0:34:18.400 --> 0:34:20.239
<v Speaker 1>is that you're just looking at one part of a

0:34:20.320 --> 0:34:23.960
<v Speaker 1>larger object that's rotating. So as you see space changing,

0:34:24.200 --> 0:34:28.160
<v Speaker 1>time is changing in a way that's compensating for space changing.

0:34:28.200 --> 0:34:30.600
<v Speaker 1>You're just not paying attention to it. It's sort of

0:34:30.680 --> 0:34:33.719
<v Speaker 1>like your question earlier about the pencil in three dimensional space, right,

0:34:34.120 --> 0:34:36.560
<v Speaker 1>You're like, if the pencil floats up from the graph

0:34:36.600 --> 0:34:39.840
<v Speaker 1>paper and now it has three dimensions instead of two.

0:34:39.920 --> 0:34:42.799
<v Speaker 1>How do I know that those two dimensions are compensating

0:34:42.840 --> 0:34:46.120
<v Speaker 1>correctly to make sure the distance is the same. A

0:34:46.160 --> 0:34:49.400
<v Speaker 1>two dimensional physicist who only could see like two of

0:34:49.440 --> 0:34:51.880
<v Speaker 1>those dimensions. As the pencil floats up, he would say, no,

0:34:51.880 --> 0:34:54.120
<v Speaker 1>the pencil is getting shorter. You'd be like, that's just

0:34:54.120 --> 0:34:56.680
<v Speaker 1>because you forgot to account for the third dimension. Right,

0:34:56.840 --> 0:34:59.439
<v Speaker 1>the pencil is the same length. That's what's happening here.

0:35:00.000 --> 0:35:02.640
<v Speaker 1>Spa may be getting weird and short, but time is

0:35:02.680 --> 0:35:04.720
<v Speaker 1>out there compensating for it. So if we put space

0:35:04.760 --> 0:35:08.600
<v Speaker 1>and time together in some way, then we can build

0:35:08.640 --> 0:35:12.120
<v Speaker 1>a new sense of distance, which really is universal, which

0:35:12.160 --> 0:35:14.719
<v Speaker 1>really is invariant, which really is physical.

0:35:15.200 --> 0:35:19.080
<v Speaker 3>Well, One, I love when you recontextualize my dumb questions

0:35:19.080 --> 0:35:23.279
<v Speaker 3>to make them seem insightful, much appreciated. And two, let's

0:35:23.320 --> 0:35:25.480
<v Speaker 3>take some time to think about space. And we're going

0:35:25.560 --> 0:35:27.880
<v Speaker 3>to take a break, and when we get back, Daniel

0:35:27.920 --> 0:35:30.800
<v Speaker 3>is going to really dig in to what a space

0:35:30.880 --> 0:35:53.440
<v Speaker 3>time interval is. All Right, we are having fun at

0:35:53.440 --> 0:35:56.239
<v Speaker 3>this space in this time, and Daniel is going to

0:35:56.280 --> 0:36:00.680
<v Speaker 3>help us understand the complicated concept that is space time interval.

0:36:00.760 --> 0:36:02.719
<v Speaker 3>So space and time makes sense for all of us again.

0:36:03.760 --> 0:36:06.239
<v Speaker 1>All right, so we are building space time. We have

0:36:06.320 --> 0:36:09.240
<v Speaker 1>three dimensions. We want to add time to it. Earlier

0:36:09.280 --> 0:36:12.040
<v Speaker 1>I said, it's no big deal to add more dimensions.

0:36:12.239 --> 0:36:14.960
<v Speaker 1>You can just add them to our Pythagorea and theorem. Right,

0:36:15.480 --> 0:36:17.759
<v Speaker 1>you have X squarre plus y squared. No problem, we

0:36:17.760 --> 0:36:20.080
<v Speaker 1>can add z squared. It's all cozy, it's all happy,

0:36:20.400 --> 0:36:23.759
<v Speaker 1>it's easy. So probably you're thinking, great, now we just

0:36:23.800 --> 0:36:26.360
<v Speaker 1>have to add time. We have X squared plus y

0:36:26.360 --> 0:36:31.800
<v Speaker 1>squared plus D squared plus t squared. Right, Yes, Minkowski says, no,

0:36:32.040 --> 0:36:35.799
<v Speaker 1>that's wrong. We do have to account for time, but

0:36:35.920 --> 0:36:39.279
<v Speaker 1>time enters with a negative. So the concept of a

0:36:39.320 --> 0:36:44.080
<v Speaker 1>space time interval is distance in space minus the distance

0:36:44.200 --> 0:36:47.080
<v Speaker 1>in time. It's x squared plus y squared plus z

0:36:47.160 --> 0:36:53.080
<v Speaker 1>squared minus t squared. What this weird negative sign? Yes, exactly,

0:36:53.360 --> 0:36:53.759
<v Speaker 1>all right, So.

0:36:53.760 --> 0:36:56.560
<v Speaker 3>I'm thinking about the lights in the box. I'm thinking

0:36:56.560 --> 0:36:59.600
<v Speaker 3>about my goats in the box. Do subtracting time depend

0:36:59.680 --> 0:37:03.440
<v Speaker 3>on like what distance you're moving in because, like I'm imagining,

0:37:04.160 --> 0:37:06.680
<v Speaker 3>you know, when we measured the pencil and the distance

0:37:06.840 --> 0:37:09.480
<v Speaker 3>was shorter because you had been moving in a certain direction.

0:37:09.560 --> 0:37:11.120
<v Speaker 3>Does that have anything to do with why time is

0:37:11.160 --> 0:37:14.719
<v Speaker 3>negative or is my intuition yet again totally off here.

0:37:16.640 --> 0:37:19.319
<v Speaker 1>Now your intuition is right on. It all comes from

0:37:19.360 --> 0:37:22.360
<v Speaker 1>the same origin of how space and time connect to

0:37:22.400 --> 0:37:26.480
<v Speaker 1>each other, which is fundamentally because of how the speed

0:37:26.480 --> 0:37:30.080
<v Speaker 1>of light is invariant for all observers. But there's a

0:37:30.080 --> 0:37:32.560
<v Speaker 1>little bit of a twist here. What we're building, this

0:37:32.640 --> 0:37:36.320
<v Speaker 1>space time interval is not exactly like a four dimensional

0:37:36.400 --> 0:37:40.000
<v Speaker 1>analog of distance, right, It's not like how far apart

0:37:40.440 --> 0:37:43.680
<v Speaker 1>these two points are. So let's make that explicitly. Say

0:37:43.680 --> 0:37:45.439
<v Speaker 1>what are we talking about here? What is it space

0:37:45.480 --> 0:37:48.560
<v Speaker 1>time interval? Imagine you have some event, So a goat

0:37:48.600 --> 0:37:51.440
<v Speaker 1>is born, that happens at a location and a time.

0:37:51.640 --> 0:37:52.760
<v Speaker 3>Yay, we all celebrate.

0:37:52.800 --> 0:37:55.919
<v Speaker 1>And you have another event, a goat is crushed. Right,

0:37:56.440 --> 0:37:59.719
<v Speaker 1>That happens at some location and at some time. Right,

0:38:00.239 --> 0:38:03.239
<v Speaker 1>And we can talk about the distance between those two events. Right,

0:38:03.320 --> 0:38:05.520
<v Speaker 1>Maybe the goat was born in Kelly's farm and the

0:38:05.560 --> 0:38:08.640
<v Speaker 1>goat was crushed at the vet. There's a certain distance there,

0:38:08.800 --> 0:38:12.080
<v Speaker 1>and we can talk about the time interval between those two. Right,

0:38:12.160 --> 0:38:14.239
<v Speaker 1>the goat was born and three weeks later it was

0:38:14.320 --> 0:38:17.319
<v Speaker 1>crushed or whatever. Now we can also talk about the

0:38:17.360 --> 0:38:21.640
<v Speaker 1>space time interval between those two events, those space time events,

0:38:21.680 --> 0:38:24.920
<v Speaker 1>and now four dimensional coordinates in space time, we can

0:38:24.960 --> 0:38:28.040
<v Speaker 1>talk about the space time interval, and that has the

0:38:28.120 --> 0:38:32.279
<v Speaker 1>distance component and the time component, but in a negative, right,

0:38:32.320 --> 0:38:34.319
<v Speaker 1>So the time adds in a negative. It's not just

0:38:34.400 --> 0:38:37.600
<v Speaker 1>like a straight up distance. And you might think, well,

0:38:37.680 --> 0:38:40.120
<v Speaker 1>why would you do that? Why would you add the negative?

0:38:40.239 --> 0:38:43.279
<v Speaker 1>That doesn't give me some concept of distance? Now, it's

0:38:43.280 --> 0:38:45.960
<v Speaker 1>like space and time playing off each other, right, Well,

0:38:46.000 --> 0:38:48.640
<v Speaker 1>the reason is that that's the physical thing. That's what

0:38:48.680 --> 0:38:52.200
<v Speaker 1>the universe wants. That's the thing that's invariant. If I

0:38:52.400 --> 0:38:55.920
<v Speaker 1>calculate the distance in space and I calculate the distance

0:38:55.960 --> 0:38:57.719
<v Speaker 1>in time, from my point of view, I'm going to

0:38:57.800 --> 0:39:00.879
<v Speaker 1>get a number for the interval. Does it, She's going

0:39:00.920 --> 0:39:03.360
<v Speaker 1>to get the same number. If Zach and his Ferrari

0:39:03.440 --> 0:39:05.839
<v Speaker 1>does it, he's going to get the same number. We're

0:39:05.840 --> 0:39:08.279
<v Speaker 1>all going to disagree on distances, we're all going to

0:39:08.320 --> 0:39:10.920
<v Speaker 1>disagree on times, but when we put them together into

0:39:10.920 --> 0:39:12.840
<v Speaker 1>the space time interval, we're all going to get the

0:39:12.880 --> 0:39:15.919
<v Speaker 1>same number. The same way that, like the pencil has

0:39:15.920 --> 0:39:19.360
<v Speaker 1>a length in space, it doesn't matter right who's measuring

0:39:19.400 --> 0:39:21.960
<v Speaker 1>it or how it's rotating or whatever. The space time

0:39:22.080 --> 0:39:25.799
<v Speaker 1>interval is the physical thing in space time. It's what

0:39:25.840 --> 0:39:29.800
<v Speaker 1>the universe respects. So us little humans we want senses

0:39:29.800 --> 0:39:32.160
<v Speaker 1>of distance, and we'd love to add time to space

0:39:32.400 --> 0:39:34.319
<v Speaker 1>with a positive number, so we have like a four

0:39:34.320 --> 0:39:38.279
<v Speaker 1>dimensional pythagorea in theorem. But no, the universe says this

0:39:38.480 --> 0:39:39.800
<v Speaker 1>is the thing that's important.

0:39:40.280 --> 0:39:43.000
<v Speaker 3>Is it reasonable to think about it as like distance

0:39:43.040 --> 0:39:46.480
<v Speaker 3>standardized by time or not quite? I feel like the

0:39:46.520 --> 0:39:48.080
<v Speaker 3>answer is not quite right.

0:39:48.200 --> 0:39:50.640
<v Speaker 1>So we've answered one question, which is like what is

0:39:50.680 --> 0:39:53.960
<v Speaker 1>the space time interval. It's this weird mathematical construction where

0:39:54.000 --> 0:39:56.600
<v Speaker 1>you have space and time playing against each other. And

0:39:56.640 --> 0:40:00.439
<v Speaker 1>we've said it's important because the universe respects it. Now

0:40:00.440 --> 0:40:03.200
<v Speaker 1>the question is like, well what is this thing? Right?

0:40:03.280 --> 0:40:05.000
<v Speaker 1>Like what do I do with this thing? How do

0:40:05.080 --> 0:40:08.640
<v Speaker 1>I think about it? So it's not a distance again

0:40:08.680 --> 0:40:11.120
<v Speaker 1>because time is playing in the interval. The way to

0:40:11.160 --> 0:40:15.399
<v Speaker 1>think about it is causal separation, right, because there are

0:40:15.440 --> 0:40:19.239
<v Speaker 1>three different kinds of space time intervals. You can have

0:40:19.239 --> 0:40:22.719
<v Speaker 1>a space time interval that's zero, which is what we

0:40:22.800 --> 0:40:24.440
<v Speaker 1>call light light, and that's when the space and the

0:40:24.520 --> 0:40:27.960
<v Speaker 1>time balance each other. So like the distance minus the

0:40:28.040 --> 0:40:30.680
<v Speaker 1>time because you have a positive and negative they can

0:40:30.719 --> 0:40:34.279
<v Speaker 1>be zero. Two events have a space time interval of

0:40:34.360 --> 0:40:37.279
<v Speaker 1>zero if light can leave one and arrive at the other.

0:40:37.840 --> 0:40:41.359
<v Speaker 1>So for example, Kelly turns on a flashlight and then

0:40:41.400 --> 0:40:44.520
<v Speaker 1>the flashlight arrives at the end of a barn. Those

0:40:44.560 --> 0:40:49.560
<v Speaker 1>two events have a zero spacetime interval because they're exactly

0:40:49.680 --> 0:40:53.480
<v Speaker 1>causally connected. Right the interval between them is exactly how

0:40:53.520 --> 0:40:55.080
<v Speaker 1>long it would take light to go from one to

0:40:55.120 --> 0:40:58.880
<v Speaker 1>the other. So events have zero space time intervals if

0:40:58.880 --> 0:41:02.560
<v Speaker 1>they are perfectly causally linked, just enough time and not

0:41:02.680 --> 0:41:07.120
<v Speaker 1>too much a message. Departing and arriving are two space

0:41:07.200 --> 0:41:11.440
<v Speaker 1>time events with zero space time interval. They have a

0:41:11.520 --> 0:41:14.919
<v Speaker 1>distance in space and a distance in time, but those

0:41:15.000 --> 0:41:18.560
<v Speaker 1>balance to give no interval. Events that have a zero

0:41:18.680 --> 0:41:22.640
<v Speaker 1>space time interval from you are events that you can

0:41:22.719 --> 0:41:26.000
<v Speaker 1>exactly reach with your beam of light. Close by things

0:41:26.040 --> 0:41:28.560
<v Speaker 1>in the near future have a zero space time interval.

0:41:28.840 --> 0:41:32.120
<v Speaker 1>Far away things in the far future. It's basically your

0:41:32.160 --> 0:41:36.120
<v Speaker 1>forward light cone. Okay, you can also have positive space

0:41:36.200 --> 0:41:41.200
<v Speaker 1>time intervals right So, for example, Andromeda right now is

0:41:41.280 --> 0:41:44.440
<v Speaker 1>too far away for us to affect it causally, Kelly

0:41:44.480 --> 0:41:47.560
<v Speaker 1>turns on her death ray from her farm. She cannot

0:41:47.640 --> 0:41:50.239
<v Speaker 1>zap in the aliens in Andromeda right now because the

0:41:50.280 --> 0:41:53.640
<v Speaker 1>death ray is still traveling there. So the distance between

0:41:53.920 --> 0:41:58.520
<v Speaker 1>Kelly's farm and Andromeda has a positive space time interval.

0:41:58.800 --> 0:42:02.680
<v Speaker 1>It's outside the realm of anything she can influence because

0:42:03.120 --> 0:42:05.479
<v Speaker 1>her death ray, which with the speed of light, can't

0:42:05.520 --> 0:42:08.520
<v Speaker 1>reach it until the future. Even moving at the speed

0:42:08.560 --> 0:42:11.480
<v Speaker 1>of light is not fast enough. It's just too far away.

0:42:11.760 --> 0:42:13.879
<v Speaker 3>But so when I'm standing in a barn, I turn

0:42:13.920 --> 0:42:16.120
<v Speaker 3>on my flashlight and the light hits the opposite wall.

0:42:17.000 --> 0:42:18.960
<v Speaker 3>That happens in the future too, but it's just a

0:42:19.000 --> 0:42:19.800
<v Speaker 3>shorter future.

0:42:20.080 --> 0:42:21.640
<v Speaker 1>It happens in the future. But you're right, it's a

0:42:21.680 --> 0:42:24.520
<v Speaker 1>shorter future. And so you can imagine. We talk sometimes

0:42:24.560 --> 0:42:26.920
<v Speaker 1>about a light cone. Right, think about the future that

0:42:26.960 --> 0:42:30.719
<v Speaker 1>you can influence. Okay, you can influence exactly where you

0:42:30.760 --> 0:42:33.759
<v Speaker 1>are right now, or you can influence things that are

0:42:34.080 --> 0:42:37.720
<v Speaker 1>one light second away in one light second, or things

0:42:37.760 --> 0:42:41.320
<v Speaker 1>that are one light year away in a year. Right,

0:42:41.680 --> 0:42:44.920
<v Speaker 1>that's your future light cone. That light cone has space

0:42:45.000 --> 0:42:47.800
<v Speaker 1>time interval of zero because the speed of light is

0:42:47.840 --> 0:42:50.840
<v Speaker 1>the same for all observers. Everybody agrees on what Kelly's

0:42:50.880 --> 0:42:53.640
<v Speaker 1>light cone is you turn on the flashlight and it

0:42:53.680 --> 0:42:56.400
<v Speaker 1>does hit the side of the barn, and that event

0:42:56.719 --> 0:42:59.560
<v Speaker 1>where the light reaches the other side of the barn

0:42:59.840 --> 0:43:02.279
<v Speaker 1>is on your future l like cone. It's in your

0:43:02.440 --> 0:43:07.200
<v Speaker 1>causal reach. It has zero space time interval, and an

0:43:07.239 --> 0:43:11.359
<v Speaker 1>event much further away at that same moment is outside

0:43:11.400 --> 0:43:14.279
<v Speaker 1>your light cone. You can't affect it. Light doesn't have

0:43:14.400 --> 0:43:17.800
<v Speaker 1>time to reach it. It has a positive space time interval,

0:43:18.120 --> 0:43:22.840
<v Speaker 1>and everyone agrees on that. Unlike distance and time, the

0:43:22.960 --> 0:43:27.360
<v Speaker 1>space time interval is the invariant thing. Can Kelly zapp

0:43:27.400 --> 0:43:30.400
<v Speaker 1>this alien and when is a number everybody agrees on,

0:43:30.480 --> 0:43:32.680
<v Speaker 1>no matter where they are in the universe or how

0:43:32.719 --> 0:43:36.960
<v Speaker 1>fast they're going. Everything outside that cone, Kelly cannot zap.

0:43:37.160 --> 0:43:41.919
<v Speaker 1>It's beyond her causal reach. Everything within that cone has

0:43:41.960 --> 0:43:45.200
<v Speaker 1>a negative space time interval. So that's what the space

0:43:45.239 --> 0:43:48.280
<v Speaker 1>time interval is about. It's about what can you influence

0:43:48.520 --> 0:43:51.600
<v Speaker 1>where is your causal reach. Space time intervals that are

0:43:51.640 --> 0:43:54.960
<v Speaker 1>negative are time like things you can reach. Space time

0:43:55.000 --> 0:43:57.840
<v Speaker 1>intervals that are zero are where light will reach, and

0:43:57.880 --> 0:44:01.719
<v Speaker 1>space time intervals that are positive are outside of your reak.

0:44:01.840 --> 0:44:04.520
<v Speaker 1>You cannot influence them because life cannot get from you

0:44:04.640 --> 0:44:08.360
<v Speaker 1>to them in time. So it's sort of like a

0:44:08.400 --> 0:44:10.480
<v Speaker 1>sense of distance, but it's more like a sense of

0:44:10.960 --> 0:44:14.759
<v Speaker 1>causal distance. It's like, is this something I can influence

0:44:14.840 --> 0:44:15.719
<v Speaker 1>in the future.

0:44:16.239 --> 0:44:18.400
<v Speaker 3>I think I'm still a little caught up on Like,

0:44:18.440 --> 0:44:21.040
<v Speaker 3>so if I turn on a laser, it's gonna get

0:44:21.040 --> 0:44:25.440
<v Speaker 3>to Andrameda eventually, Yes, And so why can't we just

0:44:25.480 --> 0:44:26.320
<v Speaker 3>wait more time?

0:44:26.680 --> 0:44:29.080
<v Speaker 1>You can wait more time, absolutely, but you have to

0:44:29.120 --> 0:44:33.040
<v Speaker 1>wait more time to get further. And so you can't

0:44:33.160 --> 0:44:37.240
<v Speaker 1>zap Andrameda now. You have to zap it in the future,

0:44:37.280 --> 0:44:39.160
<v Speaker 1>just like you can't zap the other side of your

0:44:39.200 --> 0:44:42.560
<v Speaker 1>barn now. You have to wait for life to get there.

0:44:42.960 --> 0:44:45.480
<v Speaker 1>So there's no limit on how far you can zap,

0:44:45.719 --> 0:44:48.200
<v Speaker 1>but there is a limit on how far you can

0:44:48.280 --> 0:44:50.880
<v Speaker 1>zap in a given time, in a second or in

0:44:50.960 --> 0:44:54.680
<v Speaker 1>ten seconds or whatever. If the universe wasn't expanding, then

0:44:54.680 --> 0:44:58.120
<v Speaker 1>the whole universe is eventually in your light cone, your

0:44:58.120 --> 0:45:01.720
<v Speaker 1>future light cone, right, is that anybody? It just takes

0:45:01.880 --> 0:45:05.480
<v Speaker 1>time for those death rays to get there. But everywhere

0:45:05.480 --> 0:45:08.840
<v Speaker 1>along the bleeding edge of your death rays has the

0:45:08.880 --> 0:45:12.640
<v Speaker 1>same space time interval. That's zero because the distance and

0:45:12.680 --> 0:45:16.080
<v Speaker 1>the time portions balance perfectly. Because we're outing up distance

0:45:16.120 --> 0:45:18.960
<v Speaker 1>and we're subtracting time, and the space time conversion we

0:45:19.080 --> 0:45:21.759
<v Speaker 1>used to subtract time is the speed of light that

0:45:21.920 --> 0:45:25.160
<v Speaker 1>enters into that equation. And so the space time interval

0:45:25.239 --> 0:45:28.200
<v Speaker 1>between two events basically tells you, kid, light have gotten

0:45:28.239 --> 0:45:31.319
<v Speaker 1>here between these two events or not. If it's zero,

0:45:31.480 --> 0:45:33.879
<v Speaker 1>then light has just enough time to get there. If

0:45:33.880 --> 0:45:36.560
<v Speaker 1>it's positive, then it's too far for light to get to.

0:45:36.680 --> 0:45:39.359
<v Speaker 1>You can't influence it. If it's negative, then light can

0:45:39.400 --> 0:45:40.440
<v Speaker 1>definitely influence it.

0:45:40.680 --> 0:45:44.040
<v Speaker 3>So is Andromeda moving away from me faster than my

0:45:44.160 --> 0:45:45.360
<v Speaker 3>laser is going.

0:45:45.600 --> 0:45:49.080
<v Speaker 1>And Drama is actually moving towards us right because of gravity,

0:45:49.200 --> 0:45:51.120
<v Speaker 1>So it's going to collide with us in a few years.

0:45:51.480 --> 0:45:54.360
<v Speaker 1>But that's sort of adding a few billion years. I

0:45:54.400 --> 0:45:58.160
<v Speaker 1>say a few years. We got time, don't worry about it.

0:45:58.200 --> 0:46:00.800
<v Speaker 1>And please don't build a laser in points at the aliens.

0:46:00.880 --> 0:46:02.799
<v Speaker 1>We hope the aliens are friendly. I'm just using that

0:46:02.840 --> 0:46:06.560
<v Speaker 1>as an example. Yeah, yeah, And this isn't about Andromeda moving.

0:46:06.680 --> 0:46:09.719
<v Speaker 1>It's not that it's escaping your laser. It's just that

0:46:09.760 --> 0:46:12.200
<v Speaker 1>it's too far away for you to hit it now

0:46:12.400 --> 0:46:15.239
<v Speaker 1>or in a year, your laser won't get there. For

0:46:15.400 --> 0:46:18.839
<v Speaker 1>millions of years, and so the events your laser can

0:46:19.040 --> 0:46:22.640
<v Speaker 1>visit are only in the future. Those are the ones

0:46:22.680 --> 0:46:24.360
<v Speaker 1>with space time interval zero.

0:46:24.680 --> 0:46:28.120
<v Speaker 3>Okay, So I get one space time value for shining

0:46:28.120 --> 0:46:32.439
<v Speaker 3>a laser at my barn and a different space time

0:46:32.480 --> 0:46:36.319
<v Speaker 3>interval value by shining a laser at Andromeda. And I'm

0:46:36.360 --> 0:46:39.799
<v Speaker 3>still not understanding why they have different signs. I can't

0:46:39.840 --> 0:46:42.600
<v Speaker 3>remember if one was zero one was probably I've lost track,

0:46:42.680 --> 0:46:44.160
<v Speaker 3>but like, why are those different?

0:46:44.640 --> 0:46:46.560
<v Speaker 1>Okay, Well, let's stick with your barn for now, and

0:46:46.600 --> 0:46:47.719
<v Speaker 1>then we'll get to Andromeda.

0:46:47.800 --> 0:46:48.040
<v Speaker 2>Okay.

0:46:48.320 --> 0:46:52.319
<v Speaker 1>So if you turn your flashlight on now and you

0:46:52.360 --> 0:46:55.560
<v Speaker 1>shine it at the other wall right, then you can

0:46:55.640 --> 0:46:59.320
<v Speaker 1>ask what is the space time interval between me turning

0:46:59.360 --> 0:47:02.760
<v Speaker 1>on my life and the other side of my barn

0:47:02.960 --> 0:47:05.520
<v Speaker 1>right now before the light has a chance to get there?

0:47:05.760 --> 0:47:07.960
<v Speaker 1>And that is a positive space time interval because the

0:47:08.000 --> 0:47:09.480
<v Speaker 1>light has not had a chance to get to the

0:47:09.480 --> 0:47:12.279
<v Speaker 1>other side of the barn. Right. But if you ask,

0:47:12.360 --> 0:47:14.640
<v Speaker 1>what is this space time interval between me turning on

0:47:14.719 --> 0:47:17.600
<v Speaker 1>my flashlight and the other side of my barn in

0:47:18.080 --> 0:47:21.799
<v Speaker 1>one millisecond right or wherever long it takes light to

0:47:21.840 --> 0:47:24.920
<v Speaker 1>get there, that has a zero space time interval. So

0:47:24.960 --> 0:47:27.719
<v Speaker 1>there's two different space time intervals there. There's the one

0:47:27.760 --> 0:47:30.560
<v Speaker 1>between your flashlight now and the other side of the

0:47:30.560 --> 0:47:33.040
<v Speaker 1>barn now, or between your flashlight now and the other

0:47:33.080 --> 0:47:35.480
<v Speaker 1>side of your barn when the light gets there in

0:47:35.520 --> 0:47:39.719
<v Speaker 1>the future. Okay, so one is zero because light has

0:47:39.719 --> 0:47:41.520
<v Speaker 1>had a chance to get there. But if you ask,

0:47:42.120 --> 0:47:45.480
<v Speaker 1>what is the space time interval between my flashlight and

0:47:45.520 --> 0:47:47.799
<v Speaker 1>the other side of the barn now before light has

0:47:47.840 --> 0:47:49.799
<v Speaker 1>had a chance to get there, that's a positive space

0:47:49.840 --> 0:47:52.239
<v Speaker 1>time interval. That's outside of your light cone. So the

0:47:52.239 --> 0:47:55.400
<v Speaker 1>same location can be inside or on or outside the

0:47:55.440 --> 0:47:58.239
<v Speaker 1>light cone, depending on the time, because the light cone

0:47:58.280 --> 0:48:02.600
<v Speaker 1>expands with Time's true for Andromeda, right if you fire

0:48:02.640 --> 0:48:05.360
<v Speaker 1>your deathray right now and ask is Andromeda within my

0:48:05.440 --> 0:48:08.640
<v Speaker 1>light cone, well it isn't right now, but in five

0:48:08.680 --> 0:48:11.839
<v Speaker 1>million years or whatever, it will be, So that has

0:48:11.840 --> 0:48:15.440
<v Speaker 1>a space time interval that's zero. But firing your deathray

0:48:15.520 --> 0:48:18.240
<v Speaker 1>right now and Andromeda right now, that has a positive

0:48:18.280 --> 0:48:21.960
<v Speaker 1>space time interval. So basically just tells you which parts

0:48:21.960 --> 0:48:24.920
<v Speaker 1>of the universe can use ZAM, which parts are accessible

0:48:24.960 --> 0:48:27.359
<v Speaker 1>to you because of this limited speed of light.

0:48:27.719 --> 0:48:28.080
<v Speaker 3>Got it.

0:48:28.200 --> 0:48:31.960
<v Speaker 1>So that's something interesting about the universe, right, Like we

0:48:32.080 --> 0:48:34.960
<v Speaker 1>should listen when the universe tells us, hey, this is

0:48:35.000 --> 0:48:38.440
<v Speaker 1>the physical thing, this is what's invariant, this is what's important.

0:48:38.960 --> 0:48:41.399
<v Speaker 1>Like when we notice that momentum is conserved, we say, okay,

0:48:41.440 --> 0:48:44.600
<v Speaker 1>that means something useful about the universe, and it does.

0:48:44.640 --> 0:48:47.840
<v Speaker 1>It tells us something fascinating about space. Check out our

0:48:47.880 --> 0:48:51.200
<v Speaker 1>episode about Noether's theorem to understand the connections between symmetries

0:48:51.200 --> 0:48:53.640
<v Speaker 1>and conservation laws. But this is a really good way

0:48:53.640 --> 0:48:56.200
<v Speaker 1>to get deep insights about the nature of the universe

0:48:56.320 --> 0:48:58.960
<v Speaker 1>is to say, what does the universe respect, what does

0:48:59.000 --> 0:49:02.160
<v Speaker 1>it conserve, what does it keep constant? In this case,

0:49:02.200 --> 0:49:05.160
<v Speaker 1>we're not talking about conservation, we're talking about invariance. What

0:49:05.239 --> 0:49:08.799
<v Speaker 1>does the universe say everybody has to agree on no

0:49:08.840 --> 0:49:12.319
<v Speaker 1>matter how fast your ferrari or your spaceship is, everybody's

0:49:12.360 --> 0:49:15.879
<v Speaker 1>going to agree on Kelly's light cone, can she reach

0:49:15.920 --> 0:49:18.960
<v Speaker 1>Andromeda worth her death ray? Not now, but yes, in

0:49:19.000 --> 0:49:22.080
<v Speaker 1>the future. That's something everybody agrees on, no matter how

0:49:22.120 --> 0:49:26.200
<v Speaker 1>fast they're going. And so that's interesting, that's fascinating, and

0:49:26.239 --> 0:49:29.719
<v Speaker 1>it's connected to the idea of distance, right. But it's

0:49:29.719 --> 0:49:33.640
<v Speaker 1>clear that like spatial distance itself is not something the

0:49:33.760 --> 0:49:37.760
<v Speaker 1>universe insists everybody agree on. It's all twisted and broken

0:49:38.000 --> 0:49:41.880
<v Speaker 1>by high speeds and relativity. So this is something the

0:49:42.000 --> 0:49:45.920
<v Speaker 1>universe respects, and that means that it's closer to the truth.

0:49:46.000 --> 0:49:49.080
<v Speaker 1>It's like at the heart of the universe. Fundamentally, it

0:49:49.120 --> 0:49:53.160
<v Speaker 1>tells us something about the geometry of the universe. Remember

0:49:53.160 --> 0:49:55.080
<v Speaker 1>when we were adding up the pieces of the Pythagorean

0:49:55.160 --> 0:49:57.880
<v Speaker 1>theorem for space, and as we add more dimensions, we

0:49:57.960 --> 0:50:00.760
<v Speaker 1>just add them the same way. Because all the dimensions

0:50:00.760 --> 0:50:03.560
<v Speaker 1>are the same x and y and z, it don't matter. Well,

0:50:03.840 --> 0:50:07.200
<v Speaker 1>time is a dimension and it's a part of space time,

0:50:07.239 --> 0:50:10.560
<v Speaker 1>which is four dimensional, but it's different. The geometry of

0:50:10.600 --> 0:50:13.719
<v Speaker 1>time and space are different with respect to each other.

0:50:14.080 --> 0:50:15.840
<v Speaker 1>That's what the universe is saying here.

0:50:16.200 --> 0:50:19.480
<v Speaker 3>Okay, so, as you said, this is like fundamental and important.

0:50:20.400 --> 0:50:23.880
<v Speaker 3>But when we get the explanation about how distance is

0:50:23.920 --> 0:50:27.680
<v Speaker 3>invariant and time is invariant, it's not usually followed by

0:50:27.680 --> 0:50:29.919
<v Speaker 3>this explanation for well, how do you make it all

0:50:30.520 --> 0:50:34.400
<v Speaker 3>variant or whatever? Why don't we usually get that other step?

0:50:34.440 --> 0:50:36.680
<v Speaker 3>Is it just because it's hard to explain or what

0:50:36.719 --> 0:50:37.200
<v Speaker 3>do you think?

0:50:37.600 --> 0:50:39.640
<v Speaker 1>Yeah, I think this concept of a space time interval

0:50:39.680 --> 0:50:42.600
<v Speaker 1>is a little bit abstract because there's no real intuitive

0:50:42.640 --> 0:50:44.920
<v Speaker 1>and analog for it, Like, what is this thing we're

0:50:44.960 --> 0:50:48.359
<v Speaker 1>talking about, Like, yes, the universe respects it, but it's

0:50:48.400 --> 0:50:51.320
<v Speaker 1>not something that lines up with our notions very nicely.

0:50:51.920 --> 0:50:54.040
<v Speaker 1>And so I think that's why it's not typically like

0:50:54.120 --> 0:50:58.240
<v Speaker 1>introduced in POPSI, whereas you know, like the universe respects

0:50:58.360 --> 0:51:00.839
<v Speaker 1>energy or doesn't respect energy or momentum. These are things

0:51:00.920 --> 0:51:03.719
<v Speaker 1>we can get a handle on, so it's easier to

0:51:03.760 --> 0:51:07.080
<v Speaker 1>talk about. But the space time interval really is foundational

0:51:07.120 --> 0:51:09.880
<v Speaker 1>to the whole concept of the geometry of the universe,

0:51:09.880 --> 0:51:12.839
<v Speaker 1>which is what relativity is all about. That's really what

0:51:12.960 --> 0:51:16.600
<v Speaker 1>Menkowski was saying to Einstein. Yeah, you broke space and

0:51:16.640 --> 0:51:19.480
<v Speaker 1>you broke time, but really you showed us that these

0:51:19.520 --> 0:51:22.279
<v Speaker 1>are two sides of a more complicated object. You don't

0:51:22.280 --> 0:51:26.000
<v Speaker 1>stick them together trivially. You stick them together backwards, and

0:51:26.360 --> 0:51:29.440
<v Speaker 1>the universe has this weird geometry and that's how it

0:51:29.560 --> 0:51:33.400
<v Speaker 1>organizes itself. That's the internal mechanism of the mathematics of

0:51:33.480 --> 0:51:36.600
<v Speaker 1>the universe. And this turned out to be really crucial

0:51:36.640 --> 0:51:41.400
<v Speaker 1>for Einstein's next step in general relativity, because in special relativity,

0:51:41.400 --> 0:51:44.040
<v Speaker 1>these interval formulas are pretty simple. You just take the

0:51:44.080 --> 0:51:46.560
<v Speaker 1>differences in each spatial dimension, you take the difference in

0:51:46.600 --> 0:51:49.160
<v Speaker 1>the time dimension, you add them up with a negative,

0:51:49.280 --> 0:51:52.239
<v Speaker 1>and you do the pythegonorary and theorem. You're good. In

0:51:52.280 --> 0:51:55.279
<v Speaker 1>general relativity, the locations don't add up all the same way.

0:51:55.360 --> 0:51:58.120
<v Speaker 1>Some locations add up more and some locations add up less.

0:51:58.360 --> 0:52:00.760
<v Speaker 1>That's what we mean by the metrical talk about sometimes

0:52:00.760 --> 0:52:03.880
<v Speaker 1>in general relativity, how is space curved in this location?

0:52:04.160 --> 0:52:07.000
<v Speaker 1>How much space time interval do you crew by passing

0:52:07.000 --> 0:52:10.400
<v Speaker 1>through this space versus passing through that space? And so

0:52:11.120 --> 0:52:13.920
<v Speaker 1>this concept of having a geometry to the universe and

0:52:13.920 --> 0:52:17.279
<v Speaker 1>then having that geometry be non trivial, that's how you

0:52:17.320 --> 0:52:20.560
<v Speaker 1>go from special relativity to general relativity. But you got

0:52:20.560 --> 0:52:23.480
<v Speaker 1>to get your brain like the geometry of the universe

0:52:23.560 --> 0:52:26.239
<v Speaker 1>first before you can even get to general relativity.

0:52:26.600 --> 0:52:30.680
<v Speaker 3>Well, this conversation didn't crush my spirits. It lifted them up.

0:52:30.760 --> 0:52:32.920
<v Speaker 3>And now I have I guess you can't really make

0:52:32.960 --> 0:52:35.120
<v Speaker 3>a positive space time because then that would be too

0:52:35.200 --> 0:52:38.000
<v Speaker 3>far to travel. And so I'm still going to be

0:52:38.080 --> 0:52:40.920
<v Speaker 3>thinking about this tonight. But I totally followed the explanation,

0:52:41.719 --> 0:52:43.600
<v Speaker 3>and that's awesome. I learned something new today.

0:52:44.040 --> 0:52:46.439
<v Speaker 1>And one more speed bump to avoid is you often

0:52:46.480 --> 0:52:49.360
<v Speaker 1>hear people saying that photons do not experience time. And

0:52:49.880 --> 0:52:52.719
<v Speaker 1>here what we're saying is light can go from A

0:52:52.880 --> 0:52:57.120
<v Speaker 1>to B with no space time interval. Right, it's lightlight,

0:52:57.360 --> 0:53:01.040
<v Speaker 1>it's a zero space time interval along the light. That's

0:53:01.120 --> 0:53:04.120
<v Speaker 1>not the same as saying photons do not experience time.

0:53:04.760 --> 0:53:04.880
<v Speaker 2>Right.

0:53:05.280 --> 0:53:08.560
<v Speaker 1>Saying photons have a zero space time interval is very

0:53:08.560 --> 0:53:11.920
<v Speaker 1>different from saying photons do not experience time. There's a

0:53:11.920 --> 0:53:15.880
<v Speaker 1>whole separate POPSI rabbit hole. But photons do take time

0:53:15.960 --> 0:53:19.400
<v Speaker 1>to move across the universe. They just don't take space time.

0:53:19.920 --> 0:53:24.239
<v Speaker 3>I'm realizing. I want to ask, if space time intervals

0:53:24.280 --> 0:53:26.520
<v Speaker 3>have units, does it make sense to think of it

0:53:26.560 --> 0:53:28.840
<v Speaker 3>as a measurement with a unit.

0:53:29.440 --> 0:53:32.240
<v Speaker 1>Yes, it does. In the units we use are distance

0:53:32.719 --> 0:53:36.560
<v Speaker 1>right like length like meters for example, and time enters

0:53:36.880 --> 0:53:39.120
<v Speaker 1>with a conversion factor, which is the speed of light.

0:53:39.400 --> 0:53:41.520
<v Speaker 1>So it's not really time, it's the speed of light.

0:53:41.600 --> 0:53:45.320
<v Speaker 1>Time's time ct which is why photons have a space

0:53:45.360 --> 0:53:48.239
<v Speaker 1>time interval of zero, because they move at the speed

0:53:48.239 --> 0:53:51.080
<v Speaker 1>of light, so that conversion factor ensures that the space

0:53:51.160 --> 0:53:54.799
<v Speaker 1>and the time parts balance perfectly. Way to go, mass

0:53:54.840 --> 0:53:59.520
<v Speaker 1>harmonious mathematics. Love it all right? Well, thank you everybody

0:53:59.560 --> 0:54:02.239
<v Speaker 1>for going on this journey through space and time and

0:54:02.360 --> 0:54:04.680
<v Speaker 1>through space time. Thank you Kelly for all the great

0:54:04.760 --> 0:54:07.960
<v Speaker 1>questions and for not using the crusher on today's episode.

0:54:08.000 --> 0:54:10.879
<v Speaker 3>Thank you Daniel for the great explanation. I will keep

0:54:10.920 --> 0:54:12.560
<v Speaker 3>the crusher at home with me.

0:54:13.719 --> 0:54:15.279
<v Speaker 1>You guys, hear the sound of that thing.

0:54:15.480 --> 0:54:18.840
<v Speaker 2>Oh my gosh, oh gosh.

0:54:18.920 --> 0:54:21.200
<v Speaker 1>All right, and that's me signing off with a shiver.

0:54:22.960 --> 0:54:24.640
<v Speaker 3>Yep, that's me signing off as well. I don't think

0:54:24.640 --> 0:54:26.440
<v Speaker 3>I'm gonna be able to use this thing on anything

0:54:26.760 --> 0:54:30.600
<v Speaker 3>actually living without Yeah, I'm not doing it. All right, everybody,

0:54:30.640 --> 0:54:33.719
<v Speaker 3>Until next time, have a good space and have a

0:54:33.719 --> 0:54:34.200
<v Speaker 3>good time.

0:54:41.000 --> 0:54:43.440
<v Speaker 1>Thanks everybody for listening. Please go and do us a

0:54:43.440 --> 0:54:46.680
<v Speaker 1>favor and rate the show on whatever podcast app you're using.

0:54:46.800 --> 0:54:48.359
<v Speaker 1>It really helps people find us.

0:54:48.920 --> 0:54:52.840
<v Speaker 3>Daniel and Kelly's Extraordinary Universe is edited by the amazing

0:54:52.880 --> 0:54:53.600
<v Speaker 3>Matt Kesselman.

0:54:53.800 --> 0:54:57.080
<v Speaker 1>He really is a wizard. You can also find us

0:54:57.160 --> 0:55:02.240
<v Speaker 1>online on Blue Sky, Instagram, and d and K Universe.

0:55:02.320 --> 0:55:03.560
<v Speaker 1>Come engage with us.

0:55:03.800 --> 0:55:07.120
<v Speaker 3>You can email us at questions at Danielankelly dot org.

0:55:07.239 --> 0:55:09.400
<v Speaker 3>We really do want to hear from you, and you.

0:55:09.400 --> 0:55:13.399
<v Speaker 1>Can find our website www dot danieland Kelly dot org,

0:55:13.680 --> 0:55:16.799
<v Speaker 1>where you'll also find an invitation to join our discord

0:55:16.880 --> 0:55:20.560
<v Speaker 1>where everybody comes and talks about the amazing universe.

0:55:20.360 --> 0:55:24.320
<v Speaker 3>And we also have the most amazing moderators. This is

0:55:24.360 --> 0:55:26.920
<v Speaker 3>an iHeart podcast. Thanks for joining us.