Speaker 1: M Thirteen Days of Halloween, Devil's Night, a production of
Speaker 1: I Heart three D audio, Blumhouse Television, and Grim and
Speaker 1: Mild from Aaron Mackey. Headphones recommended. Listener discretion advised. Where
Speaker 1: is everybody? I'm glad for some peace finally, but this
Speaker 1: is too quiet? MS? Hello, Hello? Wait zero? Is that
Speaker 1: no way avery in the house. I can't believe it.
Speaker 1: I thought we never get here. We must have walked
Speaker 1: longer than I thought, But finally, finally we're home. You
Speaker 1: are not where you think you are best. You are here.
Speaker 1: This is not your home? What of course it is?
Speaker 1: See this m on the rail? I carved it the
Speaker 1: day Dad got me a pocket night and he went
Speaker 1: me up for it. You are being tricked. Oh yeah.
Speaker 1: If this isn't my house, then why would there be
Speaker 1: a key under the mat right where it always is?
Speaker 1: What do you say? We get out of the storm
Speaker 1: and you can tell me more about how this isn't
Speaker 1: my house. Even if it were possible, I would not enter,
Speaker 1: nor should you suit yourself. It requires sacrifice. Lighten up,
Speaker 1: would you? I'm cold, I'm tired, and we're finally home.
Speaker 1: Come on arrow. What the the womens of bluen. The
Speaker 1: door shut, but it looks like home to me. Boy,
Speaker 1: mom Dan, maybe they went to bed. Hello, Hello, anyone?
Speaker 1: What the there's a little Can you hear me from here?
Speaker 1: I can? You are right, there's something wrong here. I
Speaker 1: warned you. It didn't help us. Let us out. I
Speaker 1: wish I could, what just kick the door down? If
Speaker 1: I could, I would, But it will not work. Max,
Speaker 1: Why not? You may pass but I cannot. Then what
Speaker 1: do we do? You must go through what I will
Speaker 1: do what I can to guide you from outside? Okay, okay, rol,
Speaker 1: let's go around here. What's your step? I don't know
Speaker 1: what this place is, but I hope nobody else's well,
Speaker 1: I'm definitely not getting that. Let's find another door, So heart,
Speaker 1: there's got to be a light switch here somewhere. Ah,
Speaker 1: got it? Well, I'm definitely definitely not getting that. M Okay, Okay,
Speaker 1: it's got to be a backdoor. Come on, m hm ah,
Speaker 1: it's so dark. I can't see anything. How what was that?
Speaker 1: H It's so dark, I really can't see anything. It
Speaker 1: won't okay, so we need to be more careful, but
Speaker 1: we also need to get out of here. If you've
Speaker 1: ever seen a hallway like this with no doors. It's
Speaker 1: just bizarre. Yeah, what is this place? Hello? Is somebody there?
Speaker 1: I can hear you there. Come in now and say
Speaker 1: hello to old Geraldine. Oh wherever did you come from?
Speaker 1: I'm so sorry your house inside is it's quite different,
Speaker 1: but outside it looks well, exactly like my mom and dad.
Speaker 1: We just walked in the wrong door. Mm hmm. Wrong doors.
Speaker 1: There's a lot of those around here. I would have
Speaker 1: left already, but I'm having trouble finding the exit, the
Speaker 1: what the way out? How to leave? M whyever would
Speaker 1: you want to do that? Please? Miss, I'm just trying
Speaker 1: to get home to my house. Can you help me?
Speaker 1: Let me think it's been so long since I've left
Speaker 1: while we think, care for some tea? Um, no, thank you? No,
Speaker 1: oh nonsense, I have a spot where you've got nothing.
Speaker 1: What time? We'll just have to find the wrong way out.
Speaker 1: But it seems like this goes on forever. Hello, Oh
Speaker 1: it's you. Hold on, let me get him. Yeah and
Speaker 1: no who Hello? Oh it's you. Yes, he's right here.
Speaker 1: Telephone for you. Mh no, we'll staying We for me upstairs.
Speaker 1: Maybe there's a window. Why are you there's so many steps.
Speaker 1: I can see the top. Why can't we get there? Now?
Speaker 1: We can see the bottom? There another hallway or hallways? Great?
Speaker 1: Which where do we go? Yeah? You know, at this point,
Speaker 1: I don't think it even matters. What was that? I
Speaker 1: don't like this? Oh god, oh what's that? Wait? Row roun.
Speaker 1: There's no way out. We're trapped in here. No, no,
Speaker 1: these no, no, there's no way out. I've got to
Speaker 1: block the door. Hey uh yeah, chair, Oh god, please
Speaker 1: hold Oh, I've got to blot the door work and
Speaker 1: do swing one way to get out of this room? Arrow,
Speaker 1: come here, can lap this side of the door, slip
Speaker 1: us open and then do run? Okay, ready, how is
Speaker 1: this even possible? There must be a hundred doors, fucked fucked,
Speaker 1: fucked fucked. Oh where does it end? Oh no, no, no,
Speaker 1: no, no no, Errol here the bathroom, Yeah, no, Erro. This
Speaker 1: has to end. We're gonna be able to figure this out.
Speaker 1: But there just doesn't seem to be any logic to it.
Speaker 1: Who on earth designed this house? It's like the architect
Speaker 1: lost their mind. Hey, up ahead, I see I see
Speaker 1: see outside. It's it's a widow or a skylight. I
Speaker 1: don't know however reached up there or through Johnny Good,
Speaker 1: This is not the way, Max, Where have you been?
Speaker 1: I told you I cannot come with you. There is
Speaker 1: no entrance for me, but there is an exit for you.
Speaker 1: Then tell me where it is. I've been looking all over,
Speaker 1: but this house doesn't make any sense. The question is
Speaker 1: not where, Max, it is what. What are you willing
Speaker 1: to give? And who? Who? Who are you willing to sacrifice?
Speaker 1: I don't know what that means. I don't know what
Speaker 1: to believe anymore. Is any of this even real? It
Speaker 1: depends on what you mean by real. I mean real
Speaker 1: at true true. The things that happened to me in
Speaker 1: here would never happen in the real world, only in
Speaker 1: a nightmare. Then I would say, no, Max, it is
Speaker 1: not really. Don't Why am I trapped? Because in another
Speaker 1: less physical way it is all too real, not real
Speaker 1: enough for me to break this window, but really enough
Speaker 1: for you. Imagine it this way. This house, like you,
Speaker 1: is a being. You are in its body, and like
Speaker 1: any being, it has a brain. Geraldy. To slay the beast,
Speaker 1: you must have a connection to the brain. No, I
Speaker 1: can't do that. You promise no more debts. It is
Speaker 1: not up to me. It is up to you on
Speaker 1: earth designed this house. It's like they started building it
Speaker 1: and just gave up. Hey, off ahead, I see I
Speaker 1: see the skylight. That's a well, that's a well. I'm
Speaker 1: not gonna do it. I'm a you Geraldine, Geraldine? Oh
Speaker 1: you again? Did you ever finish your phone? Call? Um? No, listen,
Speaker 1: can we just talk about this? Of course? Child? No,
Speaker 1: thank you? I nonsense, I have a spot. We've got
Speaker 1: nothing but time. Listen. It's simple. Why are you keeping
Speaker 1: me here? Keeping you here? Whatever? Do you mean? Looked everywhere,
Speaker 1: well everywhere I can find for we out, but everything
Speaker 1: just keeps repeating. How did you get here in the
Speaker 1: first place? The front door? There you go. No one's
Speaker 1: keeping you here. Child, You're trapped. How did you say
Speaker 1: you got here? Again? You're not real? What's that? Child?
Speaker 1: You're not real? You're not real? Yes, love, you've ridden
Speaker 1: my mind. Do throw another log on the fire. You're
Speaker 1: not real? What you are? Not real? What the terrible
Speaker 1: thing to say? You have no chrome with me, boy,
Speaker 1: I'm not the one who brought you here. You brought
Speaker 1: this upon yourself. No, you can't lie to me anymore.
Speaker 1: I know that none of this is real. I just
Speaker 1: need to end it. Put that down. I'm sorry. No, no, Hello,
Speaker 1: are you still there? Hello? Hello, Hello, Geraldine, Geraldine, she's gone.
Speaker 1: I know it wasn't real. I mean I think it wasn't,
Speaker 1: but it sure felt real. Yeah, well we'll see if
Speaker 1: that worked. Come on, Arrow, what's that window there before?
Speaker 1: Is it really? Yes? Finally, Oh we did it. There
Speaker 1: was so much easier than I thought it would be.
Speaker 1: It's awful high up. We could look for another way,
Speaker 1: but this might be our only chance. Underneath us, there's
Speaker 1: a little patio. We can go out onto the roof
Speaker 1: and then climb down. It's gonna be tricky for you, Arrow,
Speaker 1: but I think we can make it. Let me go
Speaker 1: out first and I'll help you. You're gonna have to
Speaker 1: jump to me. Okay, here goes nothing. Yeah, errow Errol,
Speaker 1: it's okay, it's okay. It's stuck. Calm down, boy, he
Speaker 1: calmed down. I'll get you out. You just don't break it, fat, hero, fat,
Speaker 1: it's a good talk. That's a good talk. Careful, Max,
Speaker 1: do not hurt yourself. That's all. He's trapped. Arrows still
Speaker 1: trapped in the house. I know. I am sorry. I
Speaker 1: tried to warn you of what it required a sacrifice. No,
Speaker 1: I won't leave him here. I can't. That will not work.
Speaker 1: Didn't you break it? I cannot bullshit watch this. He
Speaker 1: isn't fair. No, it is not errow. I I can't. Okay,
Speaker 1: I'm outside, but this is still the house. What do
Speaker 1: you mean if this is still part of the house.
Speaker 1: Maybe I have another chance, let's hope. So buddy, what
Speaker 1: are you thinking? Max? If I told you you would
Speaker 1: try to stop me, I do not like the sound
Speaker 1: of that, but I have to. That's a well, Yes, Max,
Speaker 1: I need to ask you something, anything, and I need
Speaker 1: you to follow my instruction exactly. Okay, Max, I will try.
Speaker 1: It's time. Do not save me? What? Thirteen Days of
Speaker 1: Halloween Devil's Night, starring Carter Rockwood and Clancy Brown. Episode twelve,
Speaker 1: The Haunted House. Written by Matthew Riddle, Matt Frederick and
Speaker 1: Alexander Williams, Edited by so Sha. Sound designed by Jesse Funk,
Speaker 1: featuring the voices of Gina Rikiki and Lauren Vogelbaum. Directed
Speaker 1: by Alexander Williams, Script supervision by Nicholas Takoski. Casting by
Speaker 1: Sunday Bowling C. S A and Meg Mormon C. S
Speaker 1: A Production coordinator Wayna Calderon. Production assistants Zoe Shay and
Speaker 1: Amber Ferris. Animal recording by Ben James, closing theme by
Speaker 1: Rose Azerti. Loyalty Freak Music dot Com. Recorded at d
Speaker 1: G Entertainment in Los Angeles, California. Engineered by Gary Forbes
Speaker 1: and Jody Abbott. Additional recording by SoundBite Inc. In Atlanta, Georgia.
Speaker 1: Engineered by Chase Nixon, Studio manager Kathy Roberts. Executive producers
Speaker 1: Aaron Mankey, Noah Fineberg, Chris Dicky, Matt Frederick and Alexander Williams.
Speaker 1: Supervising producers Trevor Young and Josh Than. Producers Jesse Funk
Speaker 1: and rema Il Kali. Thirteen Days of Halloween was created
Speaker 1: by Matt Frederick and Alexander Williams and is a production
Speaker 1: of iHeart three D Audio, Blumhouse Television and Grim and
Speaker 1: Mild from Aaron Mackey. Learn more about the show at
Speaker 1: Grim and Mild dot com slash thirteen Days and find
Speaker 1: more podcasts from iHeart Radio by visiting the iHeart Radio app,
Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.