WEBVTT - The Physics of Star Wars

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<v Speaker 1>Technology with tech Stuff from staff works dot com. Hey there,

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<v Speaker 1>and welcome to text Stuff. I am your host, Jonathan Strickland.

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<v Speaker 1>I'm an executive producer here at How Stuff Works. And

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<v Speaker 1>I love technology, and I love science fiction, and I

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<v Speaker 1>love fantasy uh and I love the technology of science

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<v Speaker 1>fiction and fantasy worlds, and you guys do too. I

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<v Speaker 1>was just talking with one of the folks on our

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<v Speaker 1>team and she was telling me about how the tech

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<v Speaker 1>of episodes are some of the favorites of people out there,

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<v Speaker 1>and so I wanted to do another one. And the

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<v Speaker 1>day this show publishes should be the day that Star Wars,

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<v Speaker 1>the Last Jedi, hits theaters in the United States. And that,

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<v Speaker 1>coupled with a book that I received in the mail

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<v Speaker 1>that is titled The Physics of Star Wars, written by

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<v Speaker 1>Dr Patrick Johnson, inspired me to do another one of

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<v Speaker 1>these tech of episodes, this time, of course, the Tech

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<v Speaker 1>of Star Wars. And I say another Tech of Star

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<v Speaker 1>Wars because way back in Two Holy Cats seven years ago,

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<v Speaker 1>Chris Pallette and I tackled the concept of lightsabers and

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<v Speaker 1>how they work both within the Star Wars universe and

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<v Speaker 1>also how the actual effects were done in movies we

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<v Speaker 1>even talked a little bit about whether it might be

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<v Speaker 1>possible to ever build a similar device in our world.

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<v Speaker 1>I did a rerun with an update for that episode

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<v Speaker 1>in two thousand and fourteen. I also did a show

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<v Speaker 1>back in twenty thirteen titled tech Stuff Leaps into Hyperspace

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<v Speaker 1>to talk about the faster than light travel tech of

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<v Speaker 1>Star Wars. I'll touch on both of those things again

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<v Speaker 1>in this episode, because I think it's safe to say

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<v Speaker 1>that without the concepts of hyper drive and especially lightsabers,

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<v Speaker 1>you can't really call it Star Wars. So we're gonna

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<v Speaker 1>touch on those, but we won't go into as much

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<v Speaker 1>detail as those previous episodes. So if what I say

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<v Speaker 1>to you is interesting and you really want to learn more,

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<v Speaker 1>I recommend you look at the backlog of Tech Stuff

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<v Speaker 1>episodes and find those and you can check them out.

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<v Speaker 1>Let's get some basics out of the way before we

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<v Speaker 1>jump into any of the technology. Now, I'm fairly certain

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<v Speaker 1>almost all of you out there have at least heard

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<v Speaker 1>of Star Wars, if not seen all the major movies.

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<v Speaker 1>Some of you are probably hardcore fans who have seen

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<v Speaker 1>all the movies, read the comic books, you've watched the

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<v Speaker 1>television series, the animated series. You've got your own DVD

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<v Speaker 1>of the Star Wars Holiday Special, which George Lucas famously

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<v Speaker 1>wanted to destroy. You might have all the toys, you

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<v Speaker 1>might know the names of every single character, no matter

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<v Speaker 1>how minor or how briefly they appeared on screen. But

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<v Speaker 1>this episode is going to be for everybody. So if

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<v Speaker 1>you are a hardcore fan, just let me get through

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<v Speaker 1>this next little bit. So, the first film came out

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<v Speaker 1>in nineteen seventy seven, and after it came out. When

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<v Speaker 1>it first came out, it was just called Star Wars.

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<v Speaker 1>After it came out, it was later given the subtitle

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<v Speaker 1>Episode for a New Hope. After nineteen three, it seemed

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<v Speaker 1>like we were only going to get three movies. It

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<v Speaker 1>was just gonna be a trilogy. That would be Episode four,

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<v Speaker 1>A New Hope, Episode five, The Empire Strikes Back, an

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<v Speaker 1>episode six, Return of the Jedi, originally going to be

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<v Speaker 1>called Revenge of the Jedi. So for years we thought

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<v Speaker 1>that was all we're gonna get, at least officially. We

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<v Speaker 1>did get all these other supplemental pieces of media, including

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<v Speaker 1>comic books. There were some specials. There were a couple

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<v Speaker 1>of Ewok movies, the less said about the better, and uh,

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<v Speaker 1>then you had the sort of splintering of the Star

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<v Speaker 1>Wars universe. You had what most people considered canon, which

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<v Speaker 1>is the stuff that appears in the films, that's all

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<v Speaker 1>the official this is definitely part of the Star Wars

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<v Speaker 1>universe stuff. And then you had everything else that was

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<v Speaker 1>in the expanded universe that might or might not be

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<v Speaker 1>part of the official Star Wars universe. Some things might

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<v Speaker 1>get incorporated into stories, some things might be completely disregarded,

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<v Speaker 1>and there are also contradictions within that as well. But

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<v Speaker 1>generally speaking, fans like myself consider the things in the

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<v Speaker 1>films to be cannon and everything else is apocryphal. So

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<v Speaker 1>it might be true, but there's nothing until it's in

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<v Speaker 1>a movie, it's not. It's not law. Fast forward to today,

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<v Speaker 1>and now we've got a dang Star Wars movie coming

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<v Speaker 1>out every single year. Whether that's a good thing or not,

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<v Speaker 1>I'm going to leave it for some pop culture podcast.

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<v Speaker 1>That's not for me to say. I'm just going to

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<v Speaker 1>look at some of the science and tech within the

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<v Speaker 1>Star Wars universe. And that's where I turned to Dr

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<v Speaker 1>Patrick Johnson. Now, as I mentioned a moment ago, I

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<v Speaker 1>received a book written by him titled The Physics of

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<v Speaker 1>Star Wars and as the extremely cute tagline of may

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<v Speaker 1>the F equals m A be with you. F equals

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<v Speaker 1>in a being the formula to show force, So may

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<v Speaker 1>the force be with you. I'm sure you all picked

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<v Speaker 1>up on that. The book covers lots of different aspects

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<v Speaker 1>of physics and and technology. It covers stuff like time

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<v Speaker 1>dilation and planetary physics, so there's a ton of information

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<v Speaker 1>in the book. It's really easy to read, and it's

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<v Speaker 1>laid out in a way where it gives you the

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<v Speaker 1>context of the technology or concept in science within the

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<v Speaker 1>Star Wars universe. It then explains how that must work

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<v Speaker 1>within the Star Wars universe, and then there's a section

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<v Speaker 1>about how close are we able to match that in

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<v Speaker 1>our world, whether it is a process or a technology

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<v Speaker 1>or whatever. And uh, I really enjoy it, so if

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<v Speaker 1>you get a chance to check it out, you should.

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<v Speaker 1>So I used that as my primary source of research

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<v Speaker 1>for this episode. I'm going to focus on the tech. Obviously,

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<v Speaker 1>I could talk a lot about the physics and stuff

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<v Speaker 1>if I really wanted to, and some of the physics

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<v Speaker 1>information will come into this, but this is tech stuff.

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<v Speaker 1>Not stuff to blow your mind. So we're gonna focus

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<v Speaker 1>mostly on the technology part, knowing that technology is really

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<v Speaker 1>just applied science, right, you just take take that scientific

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<v Speaker 1>knowledge and you make it into something. So where to begin, Well,

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<v Speaker 1>I've done a full episode on it, and I even

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<v Speaker 1>did a rerun with some updates, But I think you

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<v Speaker 1>have to begin with lightsabers because I would argue it

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<v Speaker 1>is the most iconic out of all the technologies that

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<v Speaker 1>are related to Star Wars. Uh. It was something that

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<v Speaker 1>really struck a chord in viewers, and it makes sense.

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<v Speaker 1>You've got a hero who's wielding essentially a magic sword.

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<v Speaker 1>That's what George Lucas called lightsabers. He didn't really refer

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<v Speaker 1>to them as lightsabers that much. In casual conversation. You

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<v Speaker 1>talk about magic swords and bad guy's got a magic swords.

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<v Speaker 1>You get to have these great cool sword fights, which,

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<v Speaker 1>again in the early versions of Star Wars that the

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<v Speaker 1>original trilogy, there are a lot less acrobatic than later

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<v Speaker 1>sword lightsaber duels, but still pretty darn cool if you

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<v Speaker 1>happen to be a kid growing up and watching it

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<v Speaker 1>for the first time. Now, in the world of Star Wars,

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<v Speaker 1>lightsabers are a Jedi's weapon. Jedi are the force wielding

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<v Speaker 1>warriors that are able to control these mystical powers. Other

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<v Speaker 1>people can try to use lightsabers, but there's at least

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<v Speaker 1>an implication there that Jedi are the only ones who

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<v Speaker 1>are really able to be proficient with them, that perhaps

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<v Speaker 1>an affinity with the Force is necessary for you to

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<v Speaker 1>be able to use a lightsaber effectively, and not, I

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<v Speaker 1>don't know, lop your own limbs off. Lightsabers are never

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<v Speaker 1>really described in great detail in the films. We know

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<v Speaker 1>that Jedi build them because we know that Luke's father

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<v Speaker 1>built a lightsaber, than then Luke has and then Luke

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<v Speaker 1>himself has to go and build a lightsaber later on

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<v Speaker 1>in that original trilogy, but it doesn't really go into

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<v Speaker 1>the details of what makes up a lightsaber in the movies. Now,

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<v Speaker 1>the expanded Universe definitely addresses this, and some of that

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<v Speaker 1>element gets kind of leaked into the movies and little

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<v Speaker 1>casual bits and pieces, But again it depends on what

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<v Speaker 1>your tolerance is for apocryphal versus cannon. There's more information

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<v Speaker 1>like a power source essentially a battery pack, a crystal

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<v Speaker 1>that focuses energy and emitter that allows the blade to

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<v Speaker 1>come out of the hilt. But really, what you just

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<v Speaker 1>need to know is that a lightsaber is a weapon,

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<v Speaker 1>a blade made out of some form of luminescent energy.

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<v Speaker 1>So the blades tend to be about three ft long.

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<v Speaker 1>That varies depending upon the Jedi. I'm sure Yodas is

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<v Speaker 1>more like two and a half feet long. The blades

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<v Speaker 1>can be found in various colors. Jedi colors tend to

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<v Speaker 1>be blue or green, although Mace wind Up famously wields

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<v Speaker 1>a purple lightsaber. And Sith sabers as in the Bad

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<v Speaker 1>Guy Eyes Dark Jedi, well, let's not get two technical

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<v Speaker 1>Sith and dark Jedi are not synonymous. But Sith sabers

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<v Speaker 1>tend to be read and lightsabers can block blaster or

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<v Speaker 1>fire we'll talk more about blasters and just a little bit.

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<v Speaker 1>And they also will collide with other lightsabers. You can

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<v Speaker 1>have a duel with someone else and if your lightsaber

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<v Speaker 1>contacts their lightsaber, there's physical contact, as if you were

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<v Speaker 1>holding like a physical blade and it came into contact

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<v Speaker 1>with someone else's physical blade. So that presents itself some

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<v Speaker 1>challenges when you try to figure out how to explain

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<v Speaker 1>how this stuff actually works. Lightsabers can cut through metal,

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<v Speaker 1>they can cauterize wounds. They are clearly hot, the blade

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<v Speaker 1>itself is hot, or else it wouldn't make any sense.

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<v Speaker 1>Various sources in the Star Wars universe refer to them

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<v Speaker 1>as things like laser swords or plasma swords, which are

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<v Speaker 1>two very different things and both of them present very

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<v Speaker 1>complicated issues. If you want to talk about an actual

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<v Speaker 1>handheld weapon that can form a blade that you can

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<v Speaker 1>then use to cut through a metal door or lop

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<v Speaker 1>off snaughty little teenager's arms, I guess Anakin at that

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<v Speaker 1>point was actually probably older than a teenager. But anyway,

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<v Speaker 1>so if it's a laser sword, that's tricky because we're

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<v Speaker 1>not really good at getting light to stop at a

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<v Speaker 1>specific point three feet out from the hilt of an emitter.

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<v Speaker 1>Imagine having a flashlight and turning it on and just thinking, well,

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<v Speaker 1>I want the flashlight to only extend three ft and

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<v Speaker 1>then I want to stop. How do you do that?

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<v Speaker 1>How do you get the light to not continue on?

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<v Speaker 1>One way you could get around this is if you

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<v Speaker 1>had some sort of system that would hold a mirror

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<v Speaker 1>about three feet out from the hilt from the emitter

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<v Speaker 1>on your handle, and it would reflect the light back

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<v Speaker 1>down into the emitter and allow that light to bounce

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<v Speaker 1>back and forth between a mid and mirror. Uh, but

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<v Speaker 1>the movies don't seem to have that mirror. It's kind

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<v Speaker 1>of a moot point. You can actually see the when

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<v Speaker 1>a lightsaber is is sort of pointed directly at the camera,

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<v Speaker 1>there's a point of light there, So clearly there's not

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<v Speaker 1>some sort of dark spot, So it doesn't really work

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<v Speaker 1>in that case. Plus, a laser that's strong enough to

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<v Speaker 1>cut metal and cause massive damage would require a great

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<v Speaker 1>deal of power. The lasers you find and laser pointers

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<v Speaker 1>are not strong enough typically to cause very much damage,

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<v Speaker 1>although you can buy some that are strong enough to

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<v Speaker 1>maybe set fire to some matches or or maybe even

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<v Speaker 1>do some more severe damage to stuff if it's left

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<v Speaker 1>on a flammable surface long enough, if you if you've

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<v Speaker 1>concentrated the light on that spot long enough. But if

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<v Speaker 1>you want something that's gonna be so strong that can

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<v Speaker 1>do that sort of instantaneous damage, you're talking about a

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<v Speaker 1>massive requirement for power, and you would need a really

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<v Speaker 1>big cooling system something to keep all all that equipment

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<v Speaker 1>cool so that you could continue to use it. That's

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<v Speaker 1>probably not something that you really want with a handheld

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<v Speaker 1>blade system. So laser is also another big problem. They

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<v Speaker 1>can't physically stop other forms of energy like blaster fire

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<v Speaker 1>or lightsabers from passing through the blade. Again, if I

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<v Speaker 1>have a flashlight and you have a flashlight, and we

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<v Speaker 1>swing our flashlights and arcs so that the actual beams

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<v Speaker 1>would come into contact with one another, we don't feel

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<v Speaker 1>any resistance. The beams just pass right through. There's no

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<v Speaker 1>collision there. So if a lightsabers mail of a laser,

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<v Speaker 1>then you don't have this physical contact element that lightsabers

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<v Speaker 1>clearly have in the movies, so we can't really describe

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<v Speaker 1>it as a laser. And keeping in mind, yes, these

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<v Speaker 1>are fictional movies, obviously, right, it's fantasy. If you really

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<v Speaker 1>want to get down to it, it's more of a

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<v Speaker 1>fantasy film than a science fiction film. And there's nothing

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<v Speaker 1>wrong with that. We're just talking about if we wanted

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<v Speaker 1>to make one in the real world, could we do it?

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<v Speaker 1>So let's say that, all right, Well, lasers are clearly

0:13:05.080 --> 0:13:08.320
<v Speaker 1>a no go. What about plasma plasma is a real thing?

0:13:08.559 --> 0:13:13.080
<v Speaker 1>We can make plasma plasma being ionized gas, not the

0:13:13.120 --> 0:13:17.319
<v Speaker 1>component in our blood, but an ionized gas. It's it's

0:13:17.360 --> 0:13:21.480
<v Speaker 1>the most plentiful form of matter in the universe. Stars

0:13:21.559 --> 0:13:26.720
<v Speaker 1>are made of plasma, and ionized gas just means that

0:13:26.760 --> 0:13:30.400
<v Speaker 1>the gas is made up of charged particles. The atoms

0:13:30.400 --> 0:13:34.079
<v Speaker 1>have had electrons stripped from them, which means you've got

0:13:34.080 --> 0:13:38.319
<v Speaker 1>free flowing electrons within that gas. You've got charged particles

0:13:38.320 --> 0:13:41.280
<v Speaker 1>flowing within that gas. Typically, the way we do this

0:13:41.480 --> 0:13:43.000
<v Speaker 1>is that we can put it under a lot of

0:13:43.000 --> 0:13:44.960
<v Speaker 1>pressure and heat it up a whole bunch, and that

0:13:45.040 --> 0:13:48.240
<v Speaker 1>strips the electrons from these atoms and causes them to

0:13:48.280 --> 0:13:51.360
<v Speaker 1>move like crazy. When you add heat to material, you

0:13:51.520 --> 0:13:56.040
<v Speaker 1>cause more atomic motion. And so this is very fast

0:13:56.080 --> 0:14:00.920
<v Speaker 1>moving particles within a a gas, a big ionized hot,

0:14:01.000 --> 0:14:04.040
<v Speaker 1>hot gas, and we're talking about hundreds of thousands of

0:14:04.080 --> 0:14:07.760
<v Speaker 1>degrees in fahrenheit, like two degrees fahrenheit something like that.

0:14:07.840 --> 0:14:12.040
<v Speaker 1>In order to get the gas temperature where you're stripping

0:14:12.080 --> 0:14:15.960
<v Speaker 1>it and you've made this ionized format. That temperature is

0:14:16.080 --> 0:14:20.160
<v Speaker 1>definitely high enough to cut metal or to cauterize wounds.

0:14:20.240 --> 0:14:23.520
<v Speaker 1>There's no question about it. If you did get plasma,

0:14:23.720 --> 0:14:27.680
<v Speaker 1>then you could you could cause some serious damage, but

0:14:29.000 --> 0:14:32.360
<v Speaker 1>you also wouldn't be able to hold the lightsaber, because

0:14:32.520 --> 0:14:35.360
<v Speaker 1>it would be as if you're holding a handle from

0:14:35.400 --> 0:14:39.600
<v Speaker 1>which a substance that is the temperature of the surface

0:14:39.640 --> 0:14:42.520
<v Speaker 1>of the sun is coming out. You would have to

0:14:42.520 --> 0:14:45.640
<v Speaker 1>have some sort of incredible protection so that you don't

0:14:45.640 --> 0:14:48.640
<v Speaker 1>immediately get burned by it. Not to mention, there'd be

0:14:48.680 --> 0:14:52.560
<v Speaker 1>other forms of radiation besides just heat that you would

0:14:52.600 --> 0:14:56.400
<v Speaker 1>have to deal with. Potentially, so you might be able

0:14:56.440 --> 0:15:00.400
<v Speaker 1>to contain the blade using electro magnets. Because a ionized

0:15:00.440 --> 0:15:03.960
<v Speaker 1>gas having a charge, it does respond to magnetic fields.

0:15:04.000 --> 0:15:06.960
<v Speaker 1>In fact, that's actually a big problem because if it

0:15:07.000 --> 0:15:11.240
<v Speaker 1>comes into any range of any magnetic field of consequence,

0:15:11.360 --> 0:15:14.320
<v Speaker 1>it's going that magnetic field is going to uh to

0:15:15.160 --> 0:15:19.240
<v Speaker 1>bend the blade. If you're on a planet that has

0:15:19.240 --> 0:15:22.800
<v Speaker 1>a magnetic field, for example, Earth has one, then that's

0:15:22.800 --> 0:15:25.680
<v Speaker 1>anitial that's a problem. Immediately, the magnetic field of the

0:15:25.680 --> 0:15:28.120
<v Speaker 1>plant alone would distort the blade to the point where

0:15:28.160 --> 0:15:30.760
<v Speaker 1>you wouldn't be able to have an actual sword pop

0:15:30.760 --> 0:15:34.840
<v Speaker 1>out of the heilt. You might be able to have

0:15:35.040 --> 0:15:38.520
<v Speaker 1>it stop where you want it to using electro magnets,

0:15:38.520 --> 0:15:41.080
<v Speaker 1>so unlike lasers, where it's just going to shoot out

0:15:41.120 --> 0:15:44.440
<v Speaker 1>and keep going. Using electromagnetism, you might be able to

0:15:44.520 --> 0:15:48.240
<v Speaker 1>create like a cylinder, essentially a loop of plasma flow,

0:15:48.440 --> 0:15:52.560
<v Speaker 1>so that you have kind of this glowing torch of plasma,

0:15:52.760 --> 0:15:56.760
<v Speaker 1>and you could simulate having a blade that way. However,

0:15:56.960 --> 0:15:59.680
<v Speaker 1>just like lasers, you wouldn't be able to use this

0:16:00.040 --> 0:16:04.320
<v Speaker 1>aid to stop things from hitting you, like other lightsabers

0:16:04.400 --> 0:16:09.760
<v Speaker 1>or blaster fire. Uh. Dr Johnson and his book describes

0:16:09.800 --> 0:16:12.000
<v Speaker 1>it like this. If you think of plasma, plasma is

0:16:12.040 --> 0:16:14.520
<v Speaker 1>really kind of a soupy sort of substance. It's a

0:16:14.560 --> 0:16:17.720
<v Speaker 1>soupy substance of particles. So if you had two lightsabers

0:16:17.720 --> 0:16:21.880
<v Speaker 1>and a duel, it would be like two blades of

0:16:21.960 --> 0:16:25.440
<v Speaker 1>soup hitting each other. They don't clash, they would just

0:16:25.560 --> 0:16:30.360
<v Speaker 1>gloop in. Also, because they would both have these electromagnetic

0:16:30.440 --> 0:16:34.240
<v Speaker 1>fields around them, instead of it bouncing off of each other,

0:16:34.600 --> 0:16:37.320
<v Speaker 1>they more likely meld into one. You would have the

0:16:37.360 --> 0:16:40.000
<v Speaker 1>electromagnetic field twist in such a way where it becomes

0:16:40.040 --> 0:16:43.240
<v Speaker 1>one field instead of two, and you would end up

0:16:43.240 --> 0:16:47.640
<v Speaker 1>having your two blades merge into a single plasma mess,

0:16:47.960 --> 0:16:51.440
<v Speaker 1>which is more like something that happens in spaceballs than

0:16:51.480 --> 0:16:55.480
<v Speaker 1>in star Wars. But yeah, it would not work the

0:16:55.520 --> 0:17:00.200
<v Speaker 1>way it does in the movies, and so really the

0:17:00.240 --> 0:17:03.560
<v Speaker 1>final verdict is that lightsabers are works of fiction through

0:17:03.600 --> 0:17:08.040
<v Speaker 1>and through with only the most tangential relationships with real

0:17:08.600 --> 0:17:11.320
<v Speaker 1>gadgets and science. But we do have stuff that can

0:17:11.320 --> 0:17:15.119
<v Speaker 1>do some really impressive cutting or cauterizing. It's just that

0:17:15.160 --> 0:17:20.440
<v Speaker 1>it's not in that laser sword format. It's less visually

0:17:20.560 --> 0:17:23.720
<v Speaker 1>impressive than that. So we do have stuff that can

0:17:23.720 --> 0:17:27.000
<v Speaker 1>do some amazing things, but it's not like a light

0:17:27.040 --> 0:17:30.560
<v Speaker 1>sword that'll uh, really impress people when you turn it on,

0:17:30.600 --> 0:17:32.960
<v Speaker 1>and it certainly doesn't make that cool boom boom noise.

0:17:33.320 --> 0:17:36.840
<v Speaker 1>Blasters kind of a similar story, uh. In Star Wars,

0:17:36.840 --> 0:17:40.440
<v Speaker 1>blasters are guns. They can be cannon or they can

0:17:40.480 --> 0:17:44.320
<v Speaker 1>be handheld blasters, rifles, that sort of thing. They fire

0:17:44.359 --> 0:17:48.119
<v Speaker 1>out brightly lit projectiles. When I was a kid, I

0:17:48.160 --> 0:17:50.000
<v Speaker 1>just thought of them as laser guns. I just thought, no,

0:17:50.119 --> 0:17:52.440
<v Speaker 1>it's a laser gun. Even though they call them blasters

0:17:52.440 --> 0:17:54.400
<v Speaker 1>in the movies, I think in the scripts they refer

0:17:54.480 --> 0:17:56.280
<v Speaker 1>to them as laser guns. At least in some of

0:17:56.320 --> 0:18:00.400
<v Speaker 1>the early screenplays. They look a little like laser beams.

0:18:00.440 --> 0:18:03.159
<v Speaker 1>They're truncated. You can you get these kind of like

0:18:03.200 --> 0:18:07.160
<v Speaker 1>tiny dashes, So think of them maybe like as much

0:18:07.160 --> 0:18:09.680
<v Speaker 1>as a meter long and some shots, but usually it's

0:18:09.760 --> 0:18:11.960
<v Speaker 1>less than that. And they're just coming out of these

0:18:11.960 --> 0:18:14.800
<v Speaker 1>guns and you can see them. You can see this

0:18:14.920 --> 0:18:20.320
<v Speaker 1>distinct dash like line. Uh. They don't move like laser beams,

0:18:20.720 --> 0:18:22.879
<v Speaker 1>so they can't really be laser guns because if they

0:18:22.920 --> 0:18:25.600
<v Speaker 1>move like laser beams, they'd move at the speed of light,

0:18:26.520 --> 0:18:28.760
<v Speaker 1>which means we wouldn't be able to follow their progress.

0:18:28.840 --> 0:18:31.639
<v Speaker 1>We see if they were on or off, but we

0:18:31.640 --> 0:18:34.080
<v Speaker 1>wouldn't be able to see them move across the place

0:18:34.200 --> 0:18:37.280
<v Speaker 1>because light travels too fast for us to perceive it

0:18:37.320 --> 0:18:39.840
<v Speaker 1>that way. If you turn on a flashlight, you cannot

0:18:39.880 --> 0:18:42.919
<v Speaker 1>actually follow the beam as it leaves the flashlight and

0:18:42.960 --> 0:18:46.280
<v Speaker 1>heads out into the environment. For example, you know if

0:18:46.400 --> 0:18:49.040
<v Speaker 1>if you turn it on, it looks like the end

0:18:49.080 --> 0:18:50.920
<v Speaker 1>of the flashlight. Let's say that you're pointing out a

0:18:51.000 --> 0:18:53.919
<v Speaker 1>wall that's fifty ft away. You turn the flashlight on,

0:18:54.040 --> 0:18:57.320
<v Speaker 1>it looks like the light has instantaneously come on as

0:18:57.400 --> 0:19:00.600
<v Speaker 1>far as the onto the wall, so you didn't actually

0:19:00.640 --> 0:19:02.800
<v Speaker 1>see the light travel from the flashlight all the way

0:19:02.840 --> 0:19:05.720
<v Speaker 1>to the wall. It goes way too fast for that. Clearly,

0:19:05.760 --> 0:19:09.359
<v Speaker 1>blasters do not fire projectiles at that speed because we

0:19:09.400 --> 0:19:12.199
<v Speaker 1>can actually follow them with their eyes. In fact, not

0:19:12.240 --> 0:19:15.320
<v Speaker 1>only can we follow them, but characters can and do

0:19:15.320 --> 0:19:20.000
<v Speaker 1>dodge them or block them with lightsabers. So Jedi will

0:19:20.080 --> 0:19:23.080
<v Speaker 1>use their lightsabers to block blaster fire, and in at

0:19:23.119 --> 0:19:27.960
<v Speaker 1>least one altered scene we see a character dodge blaster

0:19:28.080 --> 0:19:33.320
<v Speaker 1>fire from just a few feet away. That would be

0:19:33.400 --> 0:19:37.239
<v Speaker 1>the awful retroactive edit to a New Hope, which I

0:19:37.320 --> 0:19:41.080
<v Speaker 1>don't like, and I don't know why you even brought

0:19:41.119 --> 0:19:43.000
<v Speaker 1>it up. It was tacky of you to do it.

0:19:43.200 --> 0:19:47.080
<v Speaker 1>You should know that that particular edit it really upsets me.

0:19:48.000 --> 0:19:52.480
<v Speaker 1>Han shot first, So, like lightsabers, blasters are not really

0:19:52.520 --> 0:19:57.080
<v Speaker 1>comparable to any real world technologies today. I mean, if

0:19:57.119 --> 0:19:59.600
<v Speaker 1>you think of it as something again like a plasma

0:19:59.640 --> 0:20:02.080
<v Speaker 1>weapon instead of a laser weapon, you run into some

0:20:02.119 --> 0:20:04.320
<v Speaker 1>of those same problems I was talking about with lightsabers,

0:20:04.680 --> 0:20:07.280
<v Speaker 1>mainly the idea that if you come into contact with

0:20:07.320 --> 0:20:11.959
<v Speaker 1>any magnetic field at all, it's going to warp the fire.

0:20:12.280 --> 0:20:15.760
<v Speaker 1>You can't you can't reliably hit anything, which I guess

0:20:15.760 --> 0:20:19.040
<v Speaker 1>could explain why stormtroopers are so bad at shooting stuff,

0:20:19.880 --> 0:20:23.720
<v Speaker 1>because the weapons they use are being affected by magnetic

0:20:23.760 --> 0:20:28.600
<v Speaker 1>fields of other materials, and therefore they are random, the

0:20:28.640 --> 0:20:34.720
<v Speaker 1>way Obi Wan refers to blasters, random and crude, unlike

0:20:34.760 --> 0:20:37.960
<v Speaker 1>a lightsaber, which would be just as random in the

0:20:37.960 --> 0:20:40.760
<v Speaker 1>face of magnetic fields if it too was made of plasma.

0:20:42.000 --> 0:20:45.120
<v Speaker 1>Lasers are used in weapons systems today, but they're more

0:20:45.160 --> 0:20:48.920
<v Speaker 1>frequently used for guidance and aiming. There are some militarized

0:20:49.000 --> 0:20:51.920
<v Speaker 1>lasers that can cause damage, but typically these are ones

0:20:51.960 --> 0:20:56.640
<v Speaker 1>that are mounted onto large mobile stations, like a trailer

0:20:56.720 --> 0:20:59.640
<v Speaker 1>that you would tow behind another vehicle, or sometimes mounted

0:20:59.680 --> 0:21:03.720
<v Speaker 1>to a militarized vehicle. Because they require so much energy

0:21:03.800 --> 0:21:07.760
<v Speaker 1>to operate and they're so heavy that you can't carry

0:21:07.760 --> 0:21:11.240
<v Speaker 1>them around by hand. Uh And even these are much

0:21:11.240 --> 0:21:14.800
<v Speaker 1>more limited obviously than anything we see in Star Wars. Plasma,

0:21:15.359 --> 0:21:18.080
<v Speaker 1>again as different, is difficult. If you were to shoot plasma,

0:21:18.800 --> 0:21:20.240
<v Speaker 1>I don't know how you would keep it in a

0:21:20.320 --> 0:21:24.200
<v Speaker 1>coherent beam the way the blaster fire is in Star Wars.

0:21:24.240 --> 0:21:27.000
<v Speaker 1>I don't think that that would really be possible. You

0:21:27.000 --> 0:21:28.760
<v Speaker 1>could get a blob of plasma and it could be

0:21:28.760 --> 0:21:32.280
<v Speaker 1>pretty dangerous. Propelling it at high speed would be a

0:21:32.359 --> 0:21:35.320
<v Speaker 1>little bit of a challenge. You could use electromagnetism, and

0:21:35.440 --> 0:21:38.720
<v Speaker 1>that would help a lot. But again, unless you had

0:21:38.760 --> 0:21:43.719
<v Speaker 1>some way of containing a very tight, narrow magnetic field

0:21:44.000 --> 0:21:47.440
<v Speaker 1>through which the plasma would travel, I don't know how

0:21:47.480 --> 0:21:51.359
<v Speaker 1>you would make it maintain its shape. And plasma once

0:21:51.400 --> 0:21:55.000
<v Speaker 1>it leaves the source of its energy loses energy very

0:21:55.080 --> 0:21:59.119
<v Speaker 1>very quickly. It starts to cool down immediately, so it

0:21:59.119 --> 0:22:01.560
<v Speaker 1>would not be a very destructive force for very long

0:22:01.640 --> 0:22:07.160
<v Speaker 1>once it left that source of energy. So again an

0:22:07.160 --> 0:22:11.200
<v Speaker 1>element of fantasy, but still pretty fascinating. Now this takes

0:22:11.320 --> 0:22:16.840
<v Speaker 1>us to another iconic piece of technology within the Star

0:22:16.880 --> 0:22:21.960
<v Speaker 1>Wars universe. It's no moon, it's a space station. Talking

0:22:21.960 --> 0:22:26.199
<v Speaker 1>about the Death Star, Dr Johnson did some calculations to

0:22:26.240 --> 0:22:28.639
<v Speaker 1>determine how much energy the Death Star would have to

0:22:28.760 --> 0:22:33.160
<v Speaker 1>emit in order to destroy a planet, and he did

0:22:33.160 --> 0:22:36.399
<v Speaker 1>this by comparing the amount of damage it would need

0:22:36.400 --> 0:22:39.920
<v Speaker 1>to do to destroy something like Alderon, which spoiler alert

0:22:39.960 --> 0:22:42.760
<v Speaker 1>if you haven't watched episode four, it gets blowed up.

0:22:45.119 --> 0:22:48.560
<v Speaker 1>He said, well, let's take a look at the largest

0:22:48.960 --> 0:22:53.040
<v Speaker 1>collision we have on record of anything, and that would

0:22:53.080 --> 0:22:57.280
<v Speaker 1>have been a fragment of the comet shoemaker late Levi nine.

0:22:57.359 --> 0:23:00.800
<v Speaker 1>When't it collided with Jupiter, and according to Dr Johnson,

0:23:00.840 --> 0:23:03.280
<v Speaker 1>to match the power of that impact, the Death Star

0:23:03.359 --> 0:23:05.960
<v Speaker 1>would need to fire a beam of three times ten

0:23:06.080 --> 0:23:10.680
<v Speaker 1>to the forty five power photons with an energy level

0:23:11.240 --> 0:23:13.679
<v Speaker 1>of one point one two times ten to the twenty

0:23:13.720 --> 0:23:17.760
<v Speaker 1>seven power jewels, which is about the same amount of

0:23:17.840 --> 0:23:20.800
<v Speaker 1>energy that our son omits in three seconds. Or, as

0:23:20.840 --> 0:23:23.879
<v Speaker 1>he points out, if you were to take the average

0:23:23.920 --> 0:23:27.760
<v Speaker 1>consumption rate that humans set in the year two thousand thirteen,

0:23:28.320 --> 0:23:31.320
<v Speaker 1>it would take three million years of human consumption to

0:23:31.400 --> 0:23:35.280
<v Speaker 1>equal that amount of energy. So it's a massive, massive

0:23:35.280 --> 0:23:38.240
<v Speaker 1>amount of energy. That's way more energy than we can

0:23:38.320 --> 0:23:41.760
<v Speaker 1>manage to generate at this point, and it brings to

0:23:41.880 --> 0:23:44.720
<v Speaker 1>question what the heck was the Empire using as an

0:23:44.840 --> 0:23:48.520
<v Speaker 1>energy source for the Death Star. At least for starkular base.

0:23:48.600 --> 0:23:51.159
<v Speaker 1>We know that it was siphoning power off of a

0:23:51.240 --> 0:23:54.280
<v Speaker 1>nearby star as well as the core of a planet,

0:23:54.920 --> 0:23:58.480
<v Speaker 1>and together that could provide an enormous amount of power

0:23:58.520 --> 0:24:00.520
<v Speaker 1>if you could actually figure out how to do that

0:24:00.560 --> 0:24:03.520
<v Speaker 1>sort of harnessing. But for the Death Star, I guess

0:24:03.520 --> 0:24:06.679
<v Speaker 1>they just have a whole lot of coal. Honestly, I

0:24:06.680 --> 0:24:09.439
<v Speaker 1>have no idea what the energy source was supposed to be,

0:24:09.560 --> 0:24:15.120
<v Speaker 1>but it's phenomenal. And he also points out that that's

0:24:15.160 --> 0:24:19.520
<v Speaker 1>just the energy requirements of the laser itself. If you

0:24:19.760 --> 0:24:23.760
<v Speaker 1>wanted to build the Death Star, that would require more

0:24:23.880 --> 0:24:26.800
<v Speaker 1>energy than we've ever expanded in our history as well.

0:24:26.880 --> 0:24:29.800
<v Speaker 1>Because you look at the the size of the Death Star,

0:24:30.600 --> 0:24:33.040
<v Speaker 1>you then start to figure out how much material you

0:24:33.080 --> 0:24:36.320
<v Speaker 1>would need to build the thing, how much oxygen you

0:24:36.320 --> 0:24:38.360
<v Speaker 1>would need to fill it so that people could live

0:24:38.480 --> 0:24:42.199
<v Speaker 1>inside of it um and those numbers start adding up

0:24:42.200 --> 0:24:45.439
<v Speaker 1>pretty quickly. Just getting stuff into space takes an enormous

0:24:45.440 --> 0:24:47.280
<v Speaker 1>amount of energy. Now you could get around that a

0:24:47.320 --> 0:24:52.919
<v Speaker 1>little bit by having some form of construction point out

0:24:52.960 --> 0:24:56.080
<v Speaker 1>in space itself. So, in other words, instead of constructing

0:24:56.080 --> 0:24:58.600
<v Speaker 1>stuff on a planet, sending it up into orbit, and

0:24:58.600 --> 0:25:02.000
<v Speaker 1>then assembling it out in space, if you had all

0:25:02.000 --> 0:25:04.439
<v Speaker 1>of your operations out in space already, maybe you're mining

0:25:04.480 --> 0:25:08.040
<v Speaker 1>asteroids for raw materials, maybe you have a manufacturing facility

0:25:08.400 --> 0:25:12.760
<v Speaker 1>with three D printing capabilities that's in orbit around the planet.

0:25:13.640 --> 0:25:16.320
<v Speaker 1>That would cut down on some of that energy requirement.

0:25:17.480 --> 0:25:20.840
<v Speaker 1>But in the real world right now, we don't have that,

0:25:20.920 --> 0:25:23.760
<v Speaker 1>not on a scale that would be anywhere remotely close

0:25:23.800 --> 0:25:27.280
<v Speaker 1>to being able to build something like the Death Star. Still,

0:25:27.320 --> 0:25:29.120
<v Speaker 1>I thought it was really fascinating to kind of look

0:25:29.119 --> 0:25:32.719
<v Speaker 1>at some actual numbers, you know, extrapolated from what we

0:25:32.800 --> 0:25:35.760
<v Speaker 1>know based on the information that's in the movies and

0:25:35.800 --> 0:25:40.080
<v Speaker 1>some from the expanded universe. Well, that just covers some

0:25:40.200 --> 0:25:44.479
<v Speaker 1>of the basic iconic weapons of Star Wars. But we've

0:25:44.520 --> 0:25:46.800
<v Speaker 1>got a lot more to talk about, and before I

0:25:46.920 --> 0:25:50.679
<v Speaker 1>jump into those topics, let's take a quick break to

0:25:50.840 --> 0:26:01.080
<v Speaker 1>thank our sponsor. All Right, we're back. Let's talk a

0:26:01.160 --> 0:26:06.320
<v Speaker 1>little bit about some of the ways that people use

0:26:07.040 --> 0:26:10.840
<v Speaker 1>to get around in the Star Wars universe, largely space

0:26:10.880 --> 0:26:16.600
<v Speaker 1>travel technologies, because that's obviously something that we have experience

0:26:16.640 --> 0:26:19.720
<v Speaker 1>with in real life too. We have gone up into

0:26:19.800 --> 0:26:23.439
<v Speaker 1>space and we've seen that the Earth is round, just

0:26:23.560 --> 0:26:28.240
<v Speaker 1>throwing that out there no reason, and there's lots of

0:26:28.280 --> 0:26:31.280
<v Speaker 1>different ways of doing it, and we've even seen several

0:26:31.320 --> 0:26:34.680
<v Speaker 1>different ways in the Star Wars universe. Again, it doesn't

0:26:34.720 --> 0:26:36.760
<v Speaker 1>tend to go into much detail because it's not important

0:26:36.800 --> 0:26:39.800
<v Speaker 1>for the story. The story is not about how did

0:26:39.840 --> 0:26:41.640
<v Speaker 1>we build an engine so that we can go out

0:26:41.640 --> 0:26:44.080
<v Speaker 1>into space. It's more about, you know, here are the

0:26:44.080 --> 0:26:46.919
<v Speaker 1>different points of interest, and let's get our characters from

0:26:46.960 --> 0:26:49.720
<v Speaker 1>point A to point B. However, there are some things

0:26:49.760 --> 0:26:52.320
<v Speaker 1>we can definitely talk about. For one thing, there are

0:26:52.400 --> 0:26:57.119
<v Speaker 1>ion thrusters and ion engines in star wars. That's typically

0:26:57.160 --> 0:27:01.160
<v Speaker 1>what they refer to as the engines that get them

0:27:01.200 --> 0:27:07.160
<v Speaker 1>around between uh planets. It's when you're not in hyperspace,

0:27:07.240 --> 0:27:10.359
<v Speaker 1>when you're just traveling at what star Trek would probably

0:27:10.400 --> 0:27:14.440
<v Speaker 1>refer to as impulse power, going on impulse drive. Well,

0:27:14.480 --> 0:27:18.040
<v Speaker 1>on ion engine is a real thing. We have ion engines,

0:27:18.480 --> 0:27:21.840
<v Speaker 1>and just as I said, with plasma being an ionized gas,

0:27:22.320 --> 0:27:25.040
<v Speaker 1>and ion engine gives you a clue as to what

0:27:25.240 --> 0:27:30.240
<v Speaker 1>the actual working element is here. And ion engine throws

0:27:30.280 --> 0:27:34.840
<v Speaker 1>out charged particles. That's how it generates thrust. Now engines

0:27:34.840 --> 0:27:37.600
<v Speaker 1>in general, this is kind of how they work, right.

0:27:37.680 --> 0:27:40.960
<v Speaker 1>You have to to generate forward momentum. You've got to

0:27:41.080 --> 0:27:44.560
<v Speaker 1>throw something out the back, right, is that that good

0:27:44.600 --> 0:27:47.359
<v Speaker 1>old law of thermodynamics. You need to have something going

0:27:47.359 --> 0:27:49.240
<v Speaker 1>out the back so that you can move forward. In

0:27:49.280 --> 0:27:54.480
<v Speaker 1>the case of ion engines, we're talking about charged particles atoms.

0:27:54.520 --> 0:28:00.760
<v Speaker 1>So you apply an extremely high voltage to some sort

0:28:00.880 --> 0:28:05.879
<v Speaker 1>of atomic substance, some sort of collection of atoms that

0:28:06.000 --> 0:28:10.280
<v Speaker 1>you have at your disposal, and that creates this ionized

0:28:10.960 --> 0:28:15.160
<v Speaker 1>ah uh substance that you can then direct out through

0:28:15.200 --> 0:28:19.000
<v Speaker 1>a nozzle essentially a thruster, and by ejecting that, you

0:28:19.040 --> 0:28:24.120
<v Speaker 1>create thrust. Now keep in mind that these are atoms

0:28:24.160 --> 0:28:27.400
<v Speaker 1>that you're throwing out there. So if we remember that

0:28:27.720 --> 0:28:32.920
<v Speaker 1>forces mass times acceleration, you can throw them out really

0:28:32.960 --> 0:28:36.320
<v Speaker 1>really hard, right, But they are very very tiny. They

0:28:36.359 --> 0:28:38.520
<v Speaker 1>don't have a lot of mass, So because they don't

0:28:38.560 --> 0:28:41.320
<v Speaker 1>have a lot of mass, they don't impart a lot

0:28:41.360 --> 0:28:47.280
<v Speaker 1>of momentum to something like a spacecraft. They do generate thrust,

0:28:47.560 --> 0:28:51.360
<v Speaker 1>but it's not like you go zero to sixty instantaneously.

0:28:51.480 --> 0:28:53.560
<v Speaker 1>It's more like you go to zero to sixty within

0:28:54.280 --> 0:28:57.719
<v Speaker 1>hours or days, depending upon the size of the thruster.

0:28:57.920 --> 0:28:59.960
<v Speaker 1>You have, the amount of mass you're trying to push,

0:29:00.160 --> 0:29:03.120
<v Speaker 1>and how much material you're throwing out of the thing.

0:29:04.120 --> 0:29:07.200
<v Speaker 1>So you would need lots and lots and lots of

0:29:07.240 --> 0:29:10.440
<v Speaker 1>atoms to make it work the way it works in

0:29:10.480 --> 0:29:13.360
<v Speaker 1>the Star Wars universe. But it would work. You could

0:29:13.400 --> 0:29:16.560
<v Speaker 1>have ion engines. It's just that you wouldn't accelerate nearly

0:29:16.640 --> 0:29:20.680
<v Speaker 1>so quickly. You would continue to accelerate well beyond what

0:29:20.840 --> 0:29:23.800
<v Speaker 1>you could use with chemical rockets. Chemical rockets, you burned

0:29:23.840 --> 0:29:27.120
<v Speaker 1>through that fuel pretty quickly and then you're just you're

0:29:27.120 --> 0:29:29.120
<v Speaker 1>going as fast as you were able to accelerate to.

0:29:29.240 --> 0:29:31.200
<v Speaker 1>But you're never going to go faster than that unless

0:29:31.240 --> 0:29:35.400
<v Speaker 1>you go within the gravitational pull of some other body.

0:29:35.640 --> 0:29:38.160
<v Speaker 1>With ion thrusters, you can just as long as you

0:29:38.160 --> 0:29:42.160
<v Speaker 1>still have atoms to ionize and throw out the back

0:29:42.200 --> 0:29:46.480
<v Speaker 1>of the engine, you can continue to accelerate. And you

0:29:46.520 --> 0:29:49.680
<v Speaker 1>could do this over the course of years or decades,

0:29:49.880 --> 0:29:54.080
<v Speaker 1>getting up to extremely high speeds over a long time.

0:29:54.760 --> 0:29:58.880
<v Speaker 1>So you would not have a fast rate of acceleration,

0:29:58.920 --> 0:30:01.440
<v Speaker 1>but it would be very steady and it would continue

0:30:01.880 --> 0:30:05.200
<v Speaker 1>until you were reaching the relative speed of what you

0:30:05.240 --> 0:30:09.560
<v Speaker 1>were firing out the back. Once you reach that equilibrium,

0:30:09.600 --> 0:30:15.760
<v Speaker 1>so you could go really wicked fast eventually, But it's

0:30:15.800 --> 0:30:18.720
<v Speaker 1>that eventually that is the problem. It means that you

0:30:18.840 --> 0:30:22.600
<v Speaker 1>better not be in a hurry to get where you're going. Also,

0:30:23.920 --> 0:30:28.120
<v Speaker 1>ion thrusters are are really good for traveling vast distances

0:30:28.200 --> 0:30:31.200
<v Speaker 1>where you don't have this crushing deadline that you have

0:30:31.280 --> 0:30:34.800
<v Speaker 1>to be there absolutely overnight by tomorrow. Uh. It is

0:30:34.920 --> 0:30:38.280
<v Speaker 1>better for if you're sending a probe, let's say out

0:30:38.360 --> 0:30:41.760
<v Speaker 1>to a distant planet in your Solar system, and you

0:30:41.800 --> 0:30:44.240
<v Speaker 1>want to be really conservative with the amount of fuel

0:30:44.280 --> 0:30:45.960
<v Speaker 1>you have to use, the amount of energy you have

0:30:46.000 --> 0:30:48.640
<v Speaker 1>to use, and ion thruster is an ideal way to

0:30:48.760 --> 0:30:52.120
<v Speaker 1>do that. But in the world of Star Wars it

0:30:52.160 --> 0:30:56.080
<v Speaker 1>doesn't make a whole lot of sense because there's also hyperdrive,

0:30:56.280 --> 0:30:58.920
<v Speaker 1>and if you have hyperdrive and you're talking about long distances,

0:30:59.320 --> 0:31:03.880
<v Speaker 1>hyperdrive is way better at getting you far away very

0:31:03.920 --> 0:31:08.320
<v Speaker 1>fast than an ion thruster would be. So while ion

0:31:08.400 --> 0:31:11.719
<v Speaker 1>thrusters are real, we actually have built them and we

0:31:11.800 --> 0:31:15.240
<v Speaker 1>have used them, they do not work the way they

0:31:15.240 --> 0:31:20.160
<v Speaker 1>work in Star Wars. Now, there is a related technology

0:31:20.160 --> 0:31:23.480
<v Speaker 1>in Star Wars that also uses ions, that would be

0:31:23.520 --> 0:31:28.080
<v Speaker 1>ion cannon. And the first time you see ion cannons

0:31:28.080 --> 0:31:30.560
<v Speaker 1>in use, in fact it maybe the only time, is

0:31:30.680 --> 0:31:34.400
<v Speaker 1>an empire strikes back during the siege of hath Haf,

0:31:34.480 --> 0:31:37.160
<v Speaker 1>being the ice planet that the rebellion has set up

0:31:37.280 --> 0:31:42.760
<v Speaker 1>base on, and so you've got the imperial forces gathering

0:31:42.800 --> 0:31:45.680
<v Speaker 1>around and on the surface of hot they start turning

0:31:45.720 --> 0:31:50.120
<v Speaker 1>these enormous guns, these guns that are on giant turrets

0:31:50.200 --> 0:31:53.280
<v Speaker 1>towards the sky and they start firing off ion beams,

0:31:54.440 --> 0:31:57.959
<v Speaker 1>and in the Star Wars universe, an ion beam doesn't

0:31:58.000 --> 0:32:02.680
<v Speaker 1>cause physical damage the way of laster or a lightsaber would. Instead,

0:32:02.760 --> 0:32:07.840
<v Speaker 1>it overloads electrical systems, so it shuts down electrical systems,

0:32:07.880 --> 0:32:10.720
<v Speaker 1>will shut down computers, it will shut down shields, it

0:32:10.720 --> 0:32:13.520
<v Speaker 1>will shut down navigation equipment, all that sort of stuff.

0:32:14.480 --> 0:32:18.239
<v Speaker 1>So it works in a similar way to what an

0:32:18.280 --> 0:32:22.280
<v Speaker 1>electromagnetic pulse or e MP would do here on Earth.

0:32:23.200 --> 0:32:26.320
<v Speaker 1>It doesn't really stretch the imagination too far. If you're

0:32:26.320 --> 0:32:32.960
<v Speaker 1>talking about an ionized material, you could presumably run a

0:32:33.120 --> 0:32:36.200
<v Speaker 1>very strong electrical current. You could apply a very strong

0:32:36.280 --> 0:32:41.200
<v Speaker 1>voltage to it and therefore overload any electronics that happened

0:32:41.200 --> 0:32:46.280
<v Speaker 1>to be within that that field. But we don't really

0:32:46.280 --> 0:32:49.480
<v Speaker 1>have anything that could do this um as far as

0:32:49.480 --> 0:32:51.520
<v Speaker 1>an actual cannon goes. If you wanted to talk about

0:32:51.560 --> 0:32:54.960
<v Speaker 1>electromagnetic pulse, we have covered that in tech stuff before,

0:32:55.160 --> 0:32:56.920
<v Speaker 1>but to give you a brief overview of what that

0:32:56.960 --> 0:33:00.800
<v Speaker 1>would be like. Typically, this is something that you would

0:33:00.800 --> 0:33:05.960
<v Speaker 1>find in the wake of a nuclear explosion. So nuclear explosions, Uh,

0:33:06.120 --> 0:33:09.959
<v Speaker 1>they're bad, it's not great. Uh, they'd cause an enormous

0:33:09.960 --> 0:33:16.120
<v Speaker 1>amount of damage. But on top of the immense devastation

0:33:16.200 --> 0:33:20.400
<v Speaker 1>they can reek in the point of explosion. They also

0:33:20.840 --> 0:33:26.080
<v Speaker 1>generate these massive electromagnetic pulses that can cause a lot

0:33:26.160 --> 0:33:30.400
<v Speaker 1>more damage further out. Uh In nineteen sixty two, there

0:33:30.560 --> 0:33:36.120
<v Speaker 1>was the testing of a nuclear bomb that ended up

0:33:36.840 --> 0:33:40.400
<v Speaker 1>affecting the elector the electrical systems of Hawaii, which was

0:33:40.480 --> 0:33:42.920
<v Speaker 1>miles and miles and miles away from the testing center.

0:33:43.880 --> 0:33:46.360
<v Speaker 1>But they had their traffic lights going out, they had

0:33:46.360 --> 0:33:48.800
<v Speaker 1>car alarms going off, they had all sorts of stuff happening, well,

0:33:48.840 --> 0:33:54.160
<v Speaker 1>burglar alarms, not car alarms. And if the same sort

0:33:54.440 --> 0:33:57.880
<v Speaker 1>of warhead had been detonated over the United States, it

0:33:57.920 --> 0:34:02.880
<v Speaker 1>would have been enough to cause power grids in numerous

0:34:02.880 --> 0:34:05.600
<v Speaker 1>states to overload, and that could lead to not just

0:34:05.680 --> 0:34:09.719
<v Speaker 1>power failures, but fires and other things. Electromagnetic pulses go

0:34:10.080 --> 0:34:14.399
<v Speaker 1>essentially in three phases. You have the first phase E one.

0:34:14.640 --> 0:34:17.640
<v Speaker 1>That's where you get a big release of gamma radiation.

0:34:17.719 --> 0:34:20.960
<v Speaker 1>This would be from your nuclear warhead. Gamma radiation is terrible.

0:34:21.080 --> 0:34:22.719
<v Speaker 1>You don't want to get hit by it. You will

0:34:22.760 --> 0:34:26.960
<v Speaker 1>not turn into the hulk. Don't go seeking gamma radiation.

0:34:28.000 --> 0:34:32.759
<v Speaker 1>This would also induce within electronics and enormous voltage well

0:34:32.840 --> 0:34:36.280
<v Speaker 1>beyond their capacity to handle it. So this would fry

0:34:36.320 --> 0:34:38.880
<v Speaker 1>a lot of electronics right off the bat. The next

0:34:38.920 --> 0:34:42.480
<v Speaker 1>phase is E two. This is essentially the same effect

0:34:42.520 --> 0:34:46.040
<v Speaker 1>as being hit by a bolt of lightning. And even

0:34:46.080 --> 0:34:50.040
<v Speaker 1>if you have your electronics on surge protectors, which would

0:34:50.040 --> 0:34:54.400
<v Speaker 1>normally insulate them from a lightning blast, the effects of

0:34:54.480 --> 0:34:57.960
<v Speaker 1>E one are probably so severe that there's no more

0:34:58.000 --> 0:35:01.120
<v Speaker 1>protection left, and so this would anything that was not

0:35:01.200 --> 0:35:03.359
<v Speaker 1>fried by E one is definitely gonna get fried by

0:35:03.360 --> 0:35:05.560
<v Speaker 1>E two. Then you got E three, which is more

0:35:05.600 --> 0:35:08.560
<v Speaker 1>of a distortion of the magnetic field. It's just kind

0:35:08.560 --> 0:35:13.440
<v Speaker 1>of like a temporary, temporary experience where the magnetic field

0:35:13.440 --> 0:35:16.279
<v Speaker 1>around there is all twisted up, and so things would

0:35:16.320 --> 0:35:18.920
<v Speaker 1>be like if the Earth were being hit by a

0:35:18.960 --> 0:35:23.600
<v Speaker 1>magnetic storm like a solar flare. So that's also can

0:35:23.640 --> 0:35:27.440
<v Speaker 1>cause some problems with electronics. But after the first two

0:35:27.560 --> 0:35:31.880
<v Speaker 1>waves you probably already as bad off as you're gonna get.

0:35:32.320 --> 0:35:36.080
<v Speaker 1>Maybe further out the magnetic distortion would be causing more

0:35:36.120 --> 0:35:39.200
<v Speaker 1>of an issue. It is not good. We don't want

0:35:39.239 --> 0:35:43.040
<v Speaker 1>it to happen. It would cause massive amounts of damage.

0:35:43.280 --> 0:35:47.040
<v Speaker 1>Moving on from ion cannons and ion thrusters, let's talk

0:35:47.040 --> 0:35:50.719
<v Speaker 1>about solar sales. I forgot that solar sales were even

0:35:50.719 --> 0:35:54.120
<v Speaker 1>a thing in Star Wars because they pop up in

0:35:54.239 --> 0:35:59.560
<v Speaker 1>the prequels. Count Dooku has a solar sale on his

0:35:59.760 --> 0:36:04.799
<v Speaker 1>space acecraft, and I try not to think about the prequels.

0:36:04.880 --> 0:36:09.320
<v Speaker 1>Are account Dooku at all costs. However, for the purposes

0:36:09.320 --> 0:36:12.840
<v Speaker 1>of this podcast, I was forced to do it. Shame

0:36:12.880 --> 0:36:16.719
<v Speaker 1>on you. But solar sales themselves are pretty awesome. A

0:36:16.760 --> 0:36:24.520
<v Speaker 1>solar sale uses the the momentum of photons two move

0:36:24.840 --> 0:36:29.040
<v Speaker 1>a spacecraft. So whereas a sale on a sailing boat

0:36:29.080 --> 0:36:34.760
<v Speaker 1>captures wind, a solar sale is a large reflective surface

0:36:35.440 --> 0:36:39.960
<v Speaker 1>upon which photons can bounce and thus transfer momentum to

0:36:40.040 --> 0:36:43.279
<v Speaker 1>a solar sale. Now that sounds pretty awesome, but it

0:36:43.320 --> 0:36:49.640
<v Speaker 1>also raises some questions. For example, photons photons are particles

0:36:49.680 --> 0:36:56.960
<v Speaker 1>of light, but they don't have mass. Momentum, however, is

0:36:57.080 --> 0:37:01.719
<v Speaker 1>defined as P equals M times V. Now p it

0:37:01.880 --> 0:37:06.440
<v Speaker 1>stands for momentum, M stands for mass, and V stands

0:37:06.480 --> 0:37:09.560
<v Speaker 1>for velocity, which is you know, a vector. Velocity is

0:37:09.600 --> 0:37:14.719
<v Speaker 1>a a speed and a and a direction. So photons

0:37:14.760 --> 0:37:17.680
<v Speaker 1>will have speed and a direction, but they don't have mass.

0:37:17.760 --> 0:37:22.240
<v Speaker 1>So how can they possess momentum if you've got a

0:37:22.239 --> 0:37:26.680
<v Speaker 1>particle that has no mass, How how could that possibly

0:37:26.760 --> 0:37:32.279
<v Speaker 1>push against anything? Well, photons do have momentum, but it's

0:37:32.360 --> 0:37:40.440
<v Speaker 1>relativistic momentum, photon momentum. We define that as a uh

0:37:40.480 --> 0:37:45.560
<v Speaker 1>An equation of plants constant divided by the photons wavelength.

0:37:46.680 --> 0:37:49.439
<v Speaker 1>All right, that gets a little complicated. So first of all,

0:37:49.840 --> 0:37:56.360
<v Speaker 1>my photons energy is equal to plants constant times the

0:37:56.480 --> 0:38:00.680
<v Speaker 1>frequency of the photon, which is measured and hurts banks constant,

0:38:00.719 --> 0:38:03.200
<v Speaker 1>by the way, is six point six three times ten

0:38:03.280 --> 0:38:07.080
<v Speaker 1>to the thirty four power big number. So you've got

0:38:07.120 --> 0:38:10.799
<v Speaker 1>the the momentum which is plucks constant divided by this

0:38:10.880 --> 0:38:13.880
<v Speaker 1>photon wavelength. That tells you, by the way, that different

0:38:14.520 --> 0:38:21.520
<v Speaker 1>colors of light have different relativistic momentum, right, because wavelength,

0:38:21.600 --> 0:38:25.680
<v Speaker 1>that's that's what determines the color, and the difference being

0:38:25.719 --> 0:38:30.120
<v Speaker 1>that if you've got uh, you know, wavelength of one size,

0:38:30.320 --> 0:38:32.520
<v Speaker 1>you're going to actually have more momentum than another. It

0:38:32.560 --> 0:38:36.360
<v Speaker 1>really tells you how much energy each wavelength of light has.

0:38:36.360 --> 0:38:40.200
<v Speaker 1>So red light has lower energy than blue light, and

0:38:40.320 --> 0:38:43.440
<v Speaker 1>so easy way of thinking about it, now, each photon

0:38:43.760 --> 0:38:48.320
<v Speaker 1>can only transfer part of its momentum to the actual

0:38:48.360 --> 0:38:52.160
<v Speaker 1>solar sail. So you're talking about a minuscule amount of

0:38:52.160 --> 0:38:59.560
<v Speaker 1>momentum being transferred by a massless particle to this large

0:39:00.040 --> 0:39:05.200
<v Speaker 1>reflective surface that's usually incredibly thin. I mean thinner than

0:39:05.239 --> 0:39:07.520
<v Speaker 1>a sheet of paper. If you really want an effective

0:39:07.560 --> 0:39:09.800
<v Speaker 1>solar sale, and it has to cover a massive amount

0:39:09.800 --> 0:39:13.839
<v Speaker 1>of area. If you're pulling a human being, it's you're

0:39:13.880 --> 0:39:17.080
<v Speaker 1>talking about something like the equivalent of five miles of material.

0:39:17.760 --> 0:39:20.920
<v Speaker 1>That's a lot of material. It's a huge solar sale. Also,

0:39:21.040 --> 0:39:23.520
<v Speaker 1>the way it's done in Star Wars, it looks like

0:39:23.520 --> 0:39:26.319
<v Speaker 1>this big curved sail. You wouldn't want a curved sail,

0:39:26.440 --> 0:39:29.120
<v Speaker 1>you want a flat surface. The reason for that is

0:39:29.160 --> 0:39:32.000
<v Speaker 1>if you have a curved surface, some of those photons

0:39:32.000 --> 0:39:34.160
<v Speaker 1>are going to be hitting that an angle, which means

0:39:34.160 --> 0:39:37.520
<v Speaker 1>it's not really pushing the spacecraft forward. It's pushing a

0:39:37.560 --> 0:39:39.080
<v Speaker 1>little to the left or a little to the right,

0:39:39.160 --> 0:39:42.000
<v Speaker 1>and it's those left and rights are canceling each other out.

0:39:42.040 --> 0:39:44.480
<v Speaker 1>It's just wasted energy. You would prefer to capture as

0:39:44.560 --> 0:39:48.320
<v Speaker 1>much of that, giving you forward momentum as possible. It does, however,

0:39:48.400 --> 0:39:50.920
<v Speaker 1>mean that whatever direction you're facing, you better want to

0:39:50.960 --> 0:39:53.920
<v Speaker 1>go that way because you don't really have a whole

0:39:53.920 --> 0:39:57.440
<v Speaker 1>lot of opportunities to change your direction. The reason why

0:39:57.480 --> 0:39:59.760
<v Speaker 1>this is an effective means of getting around in space

0:39:59.880 --> 0:40:02.520
<v Speaker 1>is because if you have a steady supply of photons,

0:40:02.680 --> 0:40:06.399
<v Speaker 1>while every individual photon is barely able to transfer any

0:40:06.440 --> 0:40:10.800
<v Speaker 1>momentum to your spacecraft, there are trillions of the little

0:40:10.840 --> 0:40:15.560
<v Speaker 1>suckers and they're constantly hitting that surface. So just through

0:40:15.600 --> 0:40:19.400
<v Speaker 1>the quantity alone, you will continue to accelerate. You'll do

0:40:19.440 --> 0:40:22.600
<v Speaker 1>it very slowly, so using a solar sale, again, like

0:40:22.640 --> 0:40:24.600
<v Speaker 1>an ion thruster, is not going to get you up

0:40:24.640 --> 0:40:27.600
<v Speaker 1>to super fast speeds right away, but over the course

0:40:27.760 --> 0:40:33.200
<v Speaker 1>of many, many years, you'll get pretty darn fast. Now

0:40:33.360 --> 0:40:36.839
<v Speaker 1>you may remember that there was uh this work being

0:40:36.880 --> 0:40:41.359
<v Speaker 1>done on tiny little satellites that are launched into space.

0:40:41.400 --> 0:40:44.960
<v Speaker 1>They're gonna be use solar sales to propel them toward

0:40:45.800 --> 0:40:50.719
<v Speaker 1>Alpha Centauri, and over the course of several years they

0:40:50.719 --> 0:40:54.160
<v Speaker 1>will get up to a speed of about the speed

0:40:54.200 --> 0:40:57.800
<v Speaker 1>of light. And while it would take us a really

0:40:57.840 --> 0:41:00.640
<v Speaker 1>long time for to get by alphason tory, if we

0:41:00.640 --> 0:41:04.120
<v Speaker 1>were using chemical rockets, we would take us hundreds of

0:41:04.200 --> 0:41:08.080
<v Speaker 1>years with a solar sale. We can get there within

0:41:08.120 --> 0:41:12.920
<v Speaker 1>about twenty years. And the payload they're pulling as these tiny, tiny,

0:41:12.920 --> 0:41:16.080
<v Speaker 1>tiny little satellites. It's essentially nothing more than a camera

0:41:16.800 --> 0:41:19.680
<v Speaker 1>and an antenna to send data back to Earth and

0:41:19.719 --> 0:41:24.040
<v Speaker 1>that's it. So it's very small and that's why it's

0:41:24.040 --> 0:41:30.200
<v Speaker 1>a viable technology for that particular application. But for Count

0:41:30.200 --> 0:41:34.439
<v Speaker 1>Dooku to go zoop zipping around the galaxy, not so much.

0:41:34.520 --> 0:41:36.440
<v Speaker 1>It wouldn't work the way it does in the movies.

0:41:37.040 --> 0:41:43.799
<v Speaker 1>Um sad to say that brings us to hyperdrive, and boy,

0:41:43.840 --> 0:41:46.240
<v Speaker 1>how they is this a tough one to talk about.

0:41:46.320 --> 0:41:49.840
<v Speaker 1>So hyper drives tries to get around the big problem

0:41:50.560 --> 0:41:54.680
<v Speaker 1>of getting around a galaxy that is many light years

0:41:54.719 --> 0:41:58.960
<v Speaker 1>across in a reasonable amount of time. Because, according to

0:41:59.000 --> 0:42:04.239
<v Speaker 1>Einstein's observations, and this has been borne out by all

0:42:04.680 --> 0:42:07.480
<v Speaker 1>all experimentation up to this point, the speed of light

0:42:07.600 --> 0:42:09.640
<v Speaker 1>is as fast as you can go in our universe.

0:42:10.040 --> 0:42:12.279
<v Speaker 1>And we assume that Star Wars is taking place in

0:42:12.320 --> 0:42:17.359
<v Speaker 1>our universe. It's just another galaxy within our universe. So

0:42:17.400 --> 0:42:19.919
<v Speaker 1>you can't go faster than the speed of light, and

0:42:20.000 --> 0:42:22.719
<v Speaker 1>yet things might be several light years apart, which means

0:42:22.719 --> 0:42:24.960
<v Speaker 1>it would take you even if you could go as

0:42:25.040 --> 0:42:29.200
<v Speaker 1>fast as light and anything with mass can't. But let's

0:42:29.239 --> 0:42:32.440
<v Speaker 1>say that somehow you found a way around that, you

0:42:32.480 --> 0:42:35.120
<v Speaker 1>would still take several years to get to your destination.

0:42:35.360 --> 0:42:38.520
<v Speaker 1>That's not great. If you want a rollicking adventure in

0:42:38.600 --> 0:42:43.160
<v Speaker 1>space where a farm boy takes down a militaristic empire,

0:42:44.160 --> 0:42:46.560
<v Speaker 1>you need something to get around that. That's something is

0:42:46.640 --> 0:42:50.480
<v Speaker 1>hyper drive. Now, in the world of Star Trek, the

0:42:50.480 --> 0:42:52.800
<v Speaker 1>way they get around this is using the warp drive,

0:42:52.840 --> 0:42:56.600
<v Speaker 1>and warp drive warps space time itself. You can think

0:42:56.600 --> 0:42:59.960
<v Speaker 1>of space time as being this kind of three dimension

0:43:00.080 --> 0:43:04.120
<v Speaker 1>nal really four dimensional soup around us, and it conforms

0:43:04.600 --> 0:43:08.040
<v Speaker 1>in some ways to all the objects that are present

0:43:08.160 --> 0:43:12.040
<v Speaker 1>within that spacetime. We warp spacetime. You are warping spacetime

0:43:12.160 --> 0:43:15.600
<v Speaker 1>right now, not on nearly as grand as scale as

0:43:15.640 --> 0:43:20.319
<v Speaker 1>something like Jupiter or the Sun, but you are warping spacetime.

0:43:21.360 --> 0:43:24.120
<v Speaker 1>If we could control that and warp it in such

0:43:24.160 --> 0:43:29.040
<v Speaker 1>a way that we're effectively making a distant point closer

0:43:29.080 --> 0:43:33.000
<v Speaker 1>to us, we can still travel at a reasonable speed

0:43:33.120 --> 0:43:36.840
<v Speaker 1>and get to that destination faster, not because we're moving faster,

0:43:37.000 --> 0:43:40.239
<v Speaker 1>but because we've pulled that point closer to where we are.

0:43:40.920 --> 0:43:45.000
<v Speaker 1>That's the concept behind warp drive. Hyperdrive is kind of similar,

0:43:45.040 --> 0:43:49.880
<v Speaker 1>but even more vaguely described. Hyperdrive is supposed to open

0:43:50.000 --> 0:43:54.040
<v Speaker 1>up a pathway through extra dimensions that we normally don't

0:43:54.120 --> 0:43:59.120
<v Speaker 1>have any contact with, and using that extra dimension, creating

0:43:59.320 --> 0:44:02.640
<v Speaker 1>a short between points A and B, and it relies

0:44:02.760 --> 0:44:07.040
<v Speaker 1>very heavily on computers to make the calculations necessary to

0:44:07.120 --> 0:44:11.000
<v Speaker 1>go into and come out of hyperdrive in a safe way,

0:44:11.080 --> 0:44:14.799
<v Speaker 1>so that you arrive at your destination at a reasonable

0:44:14.800 --> 0:44:17.480
<v Speaker 1>distance and you don't appear, say in the middle of

0:44:17.480 --> 0:44:21.560
<v Speaker 1>a star or a supernova, as Hans Solo would say.

0:44:22.200 --> 0:44:26.879
<v Speaker 1>So it's not like dustin crops back home. You have

0:44:26.960 --> 0:44:30.200
<v Speaker 1>to have that calculation, You have to have this way

0:44:30.200 --> 0:44:32.600
<v Speaker 1>of entering into these extra dimensions, and we don't have

0:44:32.640 --> 0:44:35.680
<v Speaker 1>anything remotely capable of doing that. We have lots of

0:44:35.760 --> 0:44:41.360
<v Speaker 1>theories that require extra dimensions that we cannot ourselves observe.

0:44:42.120 --> 0:44:45.360
<v Speaker 1>You may have heard of string theory. String theory essentially

0:44:45.400 --> 0:44:50.560
<v Speaker 1>says that everything in our universe, at a level even

0:44:50.680 --> 0:44:55.560
<v Speaker 1>smaller than sub atomic is made up of strings, and

0:44:55.600 --> 0:44:59.520
<v Speaker 1>those strings are either links of string or loops, kind

0:44:59.520 --> 0:45:01.719
<v Speaker 1>of like a rub band and they're all vibrating at

0:45:01.760 --> 0:45:06.440
<v Speaker 1>different frequencies, and the way they vibrate determines what they are,

0:45:06.440 --> 0:45:09.160
<v Speaker 1>like is an electron or a proton or whatever it

0:45:09.239 --> 0:45:13.480
<v Speaker 1>may be. String theory. Some of them suggest that we

0:45:13.480 --> 0:45:17.120
<v Speaker 1>would need as many as twenty six dimensions in order

0:45:17.160 --> 0:45:21.040
<v Speaker 1>for the theory to work, and there's nothing that we

0:45:21.120 --> 0:45:25.239
<v Speaker 1>can do experimentally that can tell us whether or not

0:45:25.320 --> 0:45:28.280
<v Speaker 1>we're on track. They're not falsifiable. In other words, and science,

0:45:28.560 --> 0:45:32.520
<v Speaker 1>there's an important concept called falsifiability. So for something to

0:45:32.600 --> 0:45:36.080
<v Speaker 1>really be considered scientifically valid, it has to be falsifiable,

0:45:36.080 --> 0:45:38.799
<v Speaker 1>meaning there has to be a way where if you

0:45:38.840 --> 0:45:44.080
<v Speaker 1>were to test it, the outcome could be otherwise, and

0:45:44.160 --> 0:45:47.560
<v Speaker 1>that would tell you, all, right, well, now we know

0:45:47.640 --> 0:45:50.000
<v Speaker 1>that this is that way because every time we experiment

0:45:50.040 --> 0:45:52.080
<v Speaker 1>it turns out this way. But if it didn't turn

0:45:52.120 --> 0:45:55.560
<v Speaker 1>out that way, it would be false. String theory is

0:45:55.560 --> 0:45:58.759
<v Speaker 1>not falsifiable because it's not testable. We cannot test it

0:45:58.840 --> 0:46:01.520
<v Speaker 1>in any way. That doesn't mean wrong, it just means

0:46:01.600 --> 0:46:05.640
<v Speaker 1>we can't know that it's right because it's beyond our

0:46:05.680 --> 0:46:09.120
<v Speaker 1>capability of even exploring. W It's kind of cool in

0:46:09.120 --> 0:46:11.759
<v Speaker 1>a way, also frustrating, because you might argue that's more

0:46:11.760 --> 0:46:15.040
<v Speaker 1>of a philosophy than a science. However, the math is

0:46:15.080 --> 0:46:19.160
<v Speaker 1>pretty awesome. It also is well beyond my ability to

0:46:19.280 --> 0:46:24.280
<v Speaker 1>understand some of those mathematical models require these extra dimensions.

0:46:24.320 --> 0:46:27.359
<v Speaker 1>So hyperdrive would in some way be able to tap

0:46:27.440 --> 0:46:30.959
<v Speaker 1>into that that is so far beyond our capabilities that

0:46:31.120 --> 0:46:34.240
<v Speaker 1>it really is the same as saying you could summon

0:46:34.280 --> 0:46:36.600
<v Speaker 1>a magic dragon and it will teleport you to where

0:46:36.640 --> 0:46:40.080
<v Speaker 1>you need to go. It's about the same thing because

0:46:40.120 --> 0:46:44.920
<v Speaker 1>there's not really any way that we can physically uh

0:46:44.960 --> 0:46:48.160
<v Speaker 1>accomplish what we see in Star Wars in the real world.

0:46:48.320 --> 0:46:52.279
<v Speaker 1>But at least they were trying. They weren't trying to

0:46:52.440 --> 0:46:56.080
<v Speaker 1>go faster than light as as such, as they were

0:46:56.120 --> 0:47:01.120
<v Speaker 1>trying to create shortcuts in space time, at least according

0:47:01.120 --> 0:47:04.080
<v Speaker 1>to most descriptions of hyperdrive. Again, in the movies, it

0:47:04.120 --> 0:47:07.520
<v Speaker 1>doesn't really go into that detail. It just you know

0:47:07.560 --> 0:47:10.640
<v Speaker 1>that hyperdrive is very fast, and you know it's very

0:47:10.719 --> 0:47:15.799
<v Speaker 1>dangerous based upon the limited amount of information spoken in

0:47:16.280 --> 0:47:18.239
<v Speaker 1>the Star Wars films. And the last thing I want

0:47:18.239 --> 0:47:19.920
<v Speaker 1>to talk about in this section is the concept of

0:47:19.960 --> 0:47:24.160
<v Speaker 1>super maneuverability, and Dr Johnson actually brought this up in

0:47:24.239 --> 0:47:26.560
<v Speaker 1>his book and I thought was pretty fascinating this idea

0:47:26.680 --> 0:47:30.439
<v Speaker 1>that there are times where you see vehicles in Star

0:47:30.520 --> 0:47:34.160
<v Speaker 1>Wars behave in ways that are beyond the capabilities of

0:47:34.200 --> 0:47:37.000
<v Speaker 1>what the craft normally would be able to do based

0:47:37.040 --> 0:47:40.880
<v Speaker 1>upon its design. So, in other words, if you build

0:47:40.880 --> 0:47:44.920
<v Speaker 1>a plane and you've got a certain wing design, certain

0:47:45.040 --> 0:47:48.920
<v Speaker 1>chassis design, certain engine in that plane, they're gonna be

0:47:49.040 --> 0:47:51.400
<v Speaker 1>some things that plane can do, and then there'll be

0:47:51.440 --> 0:47:54.759
<v Speaker 1>things outside of that that the plane cannot do. But

0:47:55.000 --> 0:47:58.000
<v Speaker 1>in the Star Wars universe, there's occasionally moments where vehicles

0:47:58.000 --> 0:48:00.600
<v Speaker 1>are able to do something that is outside of what

0:48:00.680 --> 0:48:04.520
<v Speaker 1>they typically should be able to do. Dr Johnson actually

0:48:04.520 --> 0:48:08.239
<v Speaker 1>talks about the possibility of creating systems that would allow

0:48:08.320 --> 0:48:09.839
<v Speaker 1>us to do this, and in fact, we have done

0:48:09.840 --> 0:48:14.080
<v Speaker 1>this with military vehicles, where by adding in extra technological

0:48:14.120 --> 0:48:20.440
<v Speaker 1>elements you can create a extra maneuverability capability of your vehicle.

0:48:20.920 --> 0:48:25.480
<v Speaker 1>So an example he gives us adding paddles two thrusters

0:48:25.520 --> 0:48:28.080
<v Speaker 1>for jet engines, So in other words, you can use

0:48:28.120 --> 0:48:31.400
<v Speaker 1>paddles to help redirect the thrust that's coming out of

0:48:31.440 --> 0:48:35.880
<v Speaker 1>a jet engine because the direction of the thrust determines

0:48:35.960 --> 0:48:39.520
<v Speaker 1>what direction the vehicle goes. In if you're throwing thrust

0:48:39.680 --> 0:48:42.720
<v Speaker 1>immediately behind you, you're going forward. If you start throwing

0:48:42.719 --> 0:48:44.919
<v Speaker 1>thrust to the left, you'll start moving to the right.

0:48:45.280 --> 0:48:49.480
<v Speaker 1>By using paddles to redirect thrust, you can add to

0:48:49.520 --> 0:48:53.600
<v Speaker 1>the maneuverability of a vehicle within a certain range of parameters. Obviously,

0:48:53.640 --> 0:48:56.040
<v Speaker 1>if you go beyond that, you can start to cause

0:48:56.160 --> 0:48:59.840
<v Speaker 1>structural damage to your vehicle, and that's not good. So

0:49:00.560 --> 0:49:02.960
<v Speaker 1>one of the examples Dr Johnson gives us of a

0:49:03.040 --> 0:49:07.080
<v Speaker 1>vehicle a plane, a jet that has the capability of

0:49:07.160 --> 0:49:12.000
<v Speaker 1>hovering with its nose pointed nearly straight up because of

0:49:12.000 --> 0:49:16.440
<v Speaker 1>this ability to direct the thruster, which doesn't sound terribly comfortable,

0:49:16.440 --> 0:49:19.839
<v Speaker 1>but he points out that the capability was designed so

0:49:19.880 --> 0:49:23.400
<v Speaker 1>that if you're in this type of aircraft and you

0:49:23.440 --> 0:49:25.719
<v Speaker 1>have an enemy aircraft behind you and it's trying to

0:49:25.800 --> 0:49:28.839
<v Speaker 1>chase you down and shoot you, you can use this

0:49:28.920 --> 0:49:34.040
<v Speaker 1>maneuver too, come to what is essentially a complete stop

0:49:34.080 --> 0:49:38.279
<v Speaker 1>in the air, have your enemy aircraft fly past you,

0:49:38.640 --> 0:49:41.880
<v Speaker 1>and then now you're behind it and the tables have turned.

0:49:42.719 --> 0:49:46.879
<v Speaker 1>So there are some elements of the technologies in Star

0:49:46.880 --> 0:49:49.880
<v Speaker 1>Wars that we do have in our real world, and

0:49:49.880 --> 0:49:52.319
<v Speaker 1>in fact there's some that work much better in the

0:49:52.320 --> 0:49:55.640
<v Speaker 1>real world than in star Wars because they rely upon

0:49:55.680 --> 0:49:59.719
<v Speaker 1>planetary physics, not interstellar physics. So you might see things

0:49:59.760 --> 0:50:02.880
<v Speaker 1>like planes banking in star Wars, or not planes, but

0:50:03.120 --> 0:50:06.279
<v Speaker 1>StarCraft banking in star Wars, like X wing fighters and

0:50:06.360 --> 0:50:12.160
<v Speaker 1>tie fighters. Uh. Obviously that's not really possible in space,

0:50:12.239 --> 0:50:14.719
<v Speaker 1>where you don't have an atmosphere to bank off of,

0:50:15.400 --> 0:50:19.239
<v Speaker 1>but it does essentially, it does work here on the

0:50:19.239 --> 0:50:22.440
<v Speaker 1>the planet Earth. Also, tie fighters want a weird design.

0:50:22.560 --> 0:50:25.239
<v Speaker 1>Their wings are vertical, not horizontal, so that means they

0:50:25.239 --> 0:50:28.040
<v Speaker 1>wouldn't actually generate lift as they move through the air.

0:50:28.719 --> 0:50:32.200
<v Speaker 1>They'd work fine in space, I guess, but once you

0:50:32.280 --> 0:50:35.440
<v Speaker 1>got them down to an atmosphere, I'm not sure how

0:50:35.480 --> 0:50:38.040
<v Speaker 1>well they would perform unless you were to fly it sideways,

0:50:38.040 --> 0:50:40.600
<v Speaker 1>and even then that'd be a little weird. I've got

0:50:40.600 --> 0:50:43.399
<v Speaker 1>a lot more to say about a few more technologies

0:50:43.440 --> 0:50:45.239
<v Speaker 1>that are in the Star Wars universe, but before I

0:50:45.320 --> 0:50:47.880
<v Speaker 1>jump into that section, let's take another quick break to

0:50:48.000 --> 0:50:58.200
<v Speaker 1>thank our sponsor. Okay, so I talked about how vehicles

0:50:58.280 --> 0:51:01.000
<v Speaker 1>attempt to get around in space and star Wars. There's

0:51:01.040 --> 0:51:07.080
<v Speaker 1>also terrestrial vehicles stuff what not. Meant to go into space.

0:51:07.480 --> 0:51:10.720
<v Speaker 1>In other words, I think I was channeling Chris Pallette

0:51:10.760 --> 0:51:14.280
<v Speaker 1>there for a second. So you've got things like Luke's

0:51:14.400 --> 0:51:20.520
<v Speaker 1>land Speeder in a New Hope. It travels by levitating

0:51:20.640 --> 0:51:26.160
<v Speaker 1>above the ground, and obviously that has some really cool benefits, right.

0:51:26.200 --> 0:51:30.280
<v Speaker 1>You don't have to worry about a rocky, traveling, rocky

0:51:30.280 --> 0:51:32.799
<v Speaker 1>path that you're traveling down. You're you're actually floating above it,

0:51:33.000 --> 0:51:35.840
<v Speaker 1>so it's a nice smooth ride. You don't have the

0:51:35.920 --> 0:51:39.480
<v Speaker 1>friction of the ground to fight against, so you can

0:51:39.520 --> 0:51:42.560
<v Speaker 1>accelerate very smoothly get up to a nice top speed.

0:51:44.040 --> 0:51:47.520
<v Speaker 1>The question remains how you do that, because gravity is

0:51:47.560 --> 0:51:52.080
<v Speaker 1>a harsh mistress, as the tick once observed, and boy

0:51:52.200 --> 0:51:55.680
<v Speaker 1>was he right. So how would anti gravity work? How

0:51:55.719 --> 0:52:00.840
<v Speaker 1>do the repulsor lifts in Star Wars work. That's a

0:52:00.840 --> 0:52:04.520
<v Speaker 1>good question because there's not really ever addressed, and obviously

0:52:04.640 --> 0:52:07.120
<v Speaker 1>other vehicles are able to do this too. When the

0:52:07.200 --> 0:52:10.359
<v Speaker 1>Millennium Falcon takes off, you know it's thrusters are all

0:52:10.440 --> 0:52:14.279
<v Speaker 1>located in the back of the spacecraft, but it must

0:52:14.280 --> 0:52:16.759
<v Speaker 1>have some form of repulsors in order to actually lift

0:52:16.800 --> 0:52:21.480
<v Speaker 1>off the ground before its ion thrusters kick in. And

0:52:22.320 --> 0:52:24.680
<v Speaker 1>there are a lot of interesting questions about this. I mean,

0:52:24.719 --> 0:52:28.080
<v Speaker 1>gravity is one of the fundamental forces of the universe,

0:52:28.200 --> 0:52:32.520
<v Speaker 1>is one that we understand the least about. We can

0:52:33.480 --> 0:52:39.280
<v Speaker 1>incorporate the other three fundamental forces into a unified theory,

0:52:39.360 --> 0:52:42.480
<v Speaker 1>but gravity eludes us. We have not yet figured out

0:52:42.520 --> 0:52:46.799
<v Speaker 1>how to incorporate that in a unified theory. And while

0:52:46.800 --> 0:52:48.799
<v Speaker 1>we use a lot of language to talk about what

0:52:48.840 --> 0:52:54.080
<v Speaker 1>gravity does, it's mostly placeholders. Like we talked about gravitons,

0:52:54.080 --> 0:52:57.080
<v Speaker 1>that again is more or less a placeholder for the

0:52:57.120 --> 0:53:01.520
<v Speaker 1>thing that is able to actually in act gravitational pull

0:53:01.719 --> 0:53:04.640
<v Speaker 1>upon things. We know that we know what gravity does, right.

0:53:04.800 --> 0:53:08.799
<v Speaker 1>We know that it's a force that attracts all objects

0:53:09.200 --> 0:53:13.719
<v Speaker 1>toward one another, and that that forces dependent upon the

0:53:13.760 --> 0:53:17.719
<v Speaker 1>mass of the objects in question and their relative distance

0:53:17.800 --> 0:53:22.360
<v Speaker 1>to each other. So the further away you are from something,

0:53:22.600 --> 0:53:27.080
<v Speaker 1>the less of a gravitational pull you will experience from

0:53:27.160 --> 0:53:31.200
<v Speaker 1>that thing. But technically speaking, every single object in the

0:53:31.280 --> 0:53:36.200
<v Speaker 1>universe is pulling gravitationally upon every single other object in

0:53:36.239 --> 0:53:39.440
<v Speaker 1>the universe. It's just that, and in most cases that

0:53:39.480 --> 0:53:43.799
<v Speaker 1>pull is so faint as to be completely undetectable. But

0:53:44.040 --> 0:53:49.160
<v Speaker 1>when you get into distances and masses that are substantial enough,

0:53:49.360 --> 0:53:52.160
<v Speaker 1>you can get this actual gravitational pull. So, for example,

0:53:52.239 --> 0:53:57.160
<v Speaker 1>a planet and you Earth is massive enough and you're

0:53:57.200 --> 0:54:00.400
<v Speaker 1>close enough to it where you are going to be

0:54:00.480 --> 0:54:02.680
<v Speaker 1>affected by its gravitational pull, and that's why you're not

0:54:02.719 --> 0:54:05.879
<v Speaker 1>flying off into space. I presume you're not flying off

0:54:05.880 --> 0:54:09.480
<v Speaker 1>into space. If you're an astronaut strapped into a rocket

0:54:09.640 --> 0:54:11.759
<v Speaker 1>and you're about to go to the space station, you

0:54:11.800 --> 0:54:14.040
<v Speaker 1>are about to fly into space, and I salute you.

0:54:14.800 --> 0:54:17.680
<v Speaker 1>But for the vast majority of my listeners, I suspect

0:54:17.719 --> 0:54:21.800
<v Speaker 1>that they are not about to fly off into space. Well.

0:54:21.920 --> 0:54:25.680
<v Speaker 1>Dr Johnson actually has a suggestion for how our repulsor

0:54:25.800 --> 0:54:29.239
<v Speaker 1>left could work, assuming that you're not using some sort

0:54:29.239 --> 0:54:32.200
<v Speaker 1>of mag lev approach, which I'll talk about in just

0:54:32.320 --> 0:54:36.800
<v Speaker 1>a second, and that is again bending spacetime, which seems

0:54:36.840 --> 0:54:40.040
<v Speaker 1>to be a bit of overkill to me, but let's

0:54:40.160 --> 0:54:42.399
<v Speaker 1>run with it. He says that if you were able

0:54:42.440 --> 0:54:46.600
<v Speaker 1>to remove the bending of space time around an object,

0:54:46.640 --> 0:54:50.040
<v Speaker 1>you could levitate it. Uh. And like I said before,

0:54:50.080 --> 0:54:52.759
<v Speaker 1>spacetime bends around everything, So if you could remove that

0:54:52.800 --> 0:54:54.600
<v Speaker 1>around an object, you could have it where it just

0:54:54.680 --> 0:54:59.640
<v Speaker 1>floats in a very specific way above whatever surface you

0:54:59.680 --> 0:55:04.360
<v Speaker 1>were concerned with, but you would have to make constant

0:55:04.440 --> 0:55:11.680
<v Speaker 1>adjustments for this, Every little tiny change would possibly result

0:55:11.719 --> 0:55:16.399
<v Speaker 1>in capsizing your vehicle. You would have to have an

0:55:16.440 --> 0:55:21.319
<v Speaker 1>incredible system that is able to sense these changes dynamically

0:55:21.560 --> 0:55:25.680
<v Speaker 1>and respond instantly so that you would have the proper

0:55:25.719 --> 0:55:28.560
<v Speaker 1>balance the entire time. Otherwise you would just end up

0:55:28.600 --> 0:55:31.720
<v Speaker 1>having a object that would flip around and then crash.

0:55:31.800 --> 0:55:36.360
<v Speaker 1>And that's not great. Now I did mention maglev vehicles.

0:55:36.640 --> 0:55:39.319
<v Speaker 1>They work on a principle that is similar to what

0:55:39.360 --> 0:55:42.520
<v Speaker 1>we see with the repuls or left vehicles in Star Wars,

0:55:42.560 --> 0:55:46.560
<v Speaker 1>but they require very specific parameters. You can't just run

0:55:46.560 --> 0:55:49.920
<v Speaker 1>a maglev vehicle over any surface. It has to be

0:55:50.000 --> 0:55:53.600
<v Speaker 1>over something that's generating a magnetic field. So this is

0:55:53.719 --> 0:55:56.319
<v Speaker 1>how a lot of maglev trains work. Typically, you will

0:55:56.360 --> 0:55:59.960
<v Speaker 1>have a collection of magnets. Some of them might be

0:56:00.000 --> 0:56:02.840
<v Speaker 1>permanent magnets, some of them might be electro magnets. So

0:56:02.920 --> 0:56:06.080
<v Speaker 1>let's say in the train you have some permanent magnets

0:56:06.080 --> 0:56:09.200
<v Speaker 1>set up on the base of your train, and then

0:56:09.200 --> 0:56:13.840
<v Speaker 1>in the tracks you have electro magnets, and the electro

0:56:13.920 --> 0:56:19.520
<v Speaker 1>magnets are generating a magnetic field that's in the same

0:56:19.560 --> 0:56:24.520
<v Speaker 1>polar alignment as the magnets that you have permanently affixed

0:56:24.560 --> 0:56:28.120
<v Speaker 1>to your train. So you've got the similar poles facing

0:56:28.120 --> 0:56:31.960
<v Speaker 1>one another, north pole to north pole or south pole

0:56:32.040 --> 0:56:34.680
<v Speaker 1>to south pole. Now, if you've played with magnets, you

0:56:34.760 --> 0:56:40.840
<v Speaker 1>know that those same poles will repel one another. North

0:56:40.880 --> 0:56:45.680
<v Speaker 1>repels north, South repels south. Opposites attract one another. So

0:56:45.880 --> 0:56:48.879
<v Speaker 1>if you have the magnets repelling one another, you can

0:56:48.920 --> 0:56:52.520
<v Speaker 1>actually create a four strong enough to push the train

0:56:52.960 --> 0:56:57.120
<v Speaker 1>up to levitate the train above the tracks. And there

0:56:57.120 --> 0:57:01.320
<v Speaker 1>are magnev trains that do this that use electromagnetic force

0:57:02.040 --> 0:57:06.080
<v Speaker 1>and magnetic fields to create this form of levitation. They

0:57:06.080 --> 0:57:10.320
<v Speaker 1>will also use electromagnetic force to propel the train. Typically

0:57:10.560 --> 0:57:15.440
<v Speaker 1>you'll use a system that is switching poles rapidly, and

0:57:15.480 --> 0:57:18.960
<v Speaker 1>you really can do this just by using alternating current

0:57:19.000 --> 0:57:22.120
<v Speaker 1>through an electro magnet. You reverse the flow of electricity

0:57:22.200 --> 0:57:27.040
<v Speaker 1>that flips the magnetic field. So if you do, it's

0:57:27.040 --> 0:57:30.720
<v Speaker 1>so that the opposite charge is just in front of

0:57:30.720 --> 0:57:34.479
<v Speaker 1>the train, it pulls the train forward, and the the

0:57:34.560 --> 0:57:37.240
<v Speaker 1>same charge is just behind the train that pushes the

0:57:37.280 --> 0:57:41.440
<v Speaker 1>train forward, and this push poll if you keep flipping

0:57:41.480 --> 0:57:44.760
<v Speaker 1>those poles over and over and over again. You can

0:57:44.840 --> 0:57:48.600
<v Speaker 1>make the train accelerate pretty darn quickly. This is, of

0:57:48.600 --> 0:57:55.000
<v Speaker 1>course the basis for the the the transportation systems that

0:57:55.080 --> 0:57:59.600
<v Speaker 1>have been proposed for hyperloop, using electro magnets to create

0:57:59.680 --> 0:58:04.280
<v Speaker 1>that motive force. Although the hyper loop doesn't necessarily use

0:58:04.400 --> 0:58:08.720
<v Speaker 1>mag lev as the way of getting above the ground,

0:58:09.120 --> 0:58:14.000
<v Speaker 1>the initial hyper loop presentation that Elon must talked about

0:58:14.480 --> 0:58:18.800
<v Speaker 1>was one that would use air skis, so the actual

0:58:19.040 --> 0:58:24.240
<v Speaker 1>vehicles would use pressurized air pumped downward to create lift

0:58:24.600 --> 0:58:27.360
<v Speaker 1>and then use electro magnets to create the motive force

0:58:27.440 --> 0:58:32.760
<v Speaker 1>to move down the track. Other hyper loop designs actually

0:58:32.760 --> 0:58:36.520
<v Speaker 1>do use mag lev technology, they avoid the air skis

0:58:37.280 --> 0:58:41.640
<v Speaker 1>approach that Elon Musk had suggested. So mag lev does exist,

0:58:41.720 --> 0:58:44.200
<v Speaker 1>but again you can't just use it anywhere. This has

0:58:44.240 --> 0:58:46.640
<v Speaker 1>to be first of all, the tracks are set up

0:58:46.640 --> 0:58:48.160
<v Speaker 1>in such a way where the train is not going

0:58:48.200 --> 0:58:51.600
<v Speaker 1>to get unbalanced and fly off. You know, you have

0:58:51.680 --> 0:58:54.040
<v Speaker 1>to have that that barrier system there to hold the

0:58:54.040 --> 0:58:56.640
<v Speaker 1>train in place where it's gonna levitate up, but it's

0:58:56.640 --> 0:58:59.080
<v Speaker 1>not gonna fly off the track one way or the other.

0:58:59.400 --> 0:59:02.640
<v Speaker 1>It does, how a remove that that amount of friction

0:59:02.680 --> 0:59:06.040
<v Speaker 1>that you would get with wheels making contact with a rail,

0:59:06.400 --> 0:59:09.920
<v Speaker 1>so you do reduce the friction that you would encounter otherwise.

0:59:11.000 --> 0:59:12.960
<v Speaker 1>So there are systems out there that are like that.

0:59:13.600 --> 0:59:15.320
<v Speaker 1>But again, you can't just drive it over anywhere. You

0:59:15.320 --> 0:59:18.480
<v Speaker 1>can't drive it over the desert like the land speeder

0:59:18.520 --> 0:59:21.800
<v Speaker 1>does because you don't have that magnetic field to push

0:59:21.880 --> 0:59:25.480
<v Speaker 1>off against, so that wouldn't really work. One other thing

0:59:25.520 --> 0:59:28.080
<v Speaker 1>you could do, and again this requires a magnetic field,

0:59:28.480 --> 0:59:30.800
<v Speaker 1>but would be super awesome if you could do it,

0:59:30.840 --> 0:59:35.280
<v Speaker 1>is you could use superconductors and use superconductor levitation. You

0:59:35.320 --> 0:59:37.200
<v Speaker 1>may have seen videos of this. It's one of the

0:59:37.240 --> 0:59:40.800
<v Speaker 1>most counterintuitive things to see. Like the first time I

0:59:40.840 --> 0:59:44.560
<v Speaker 1>saw it, I thought, what sorcery is this? It must

0:59:44.600 --> 0:59:47.440
<v Speaker 1>be trickery. Someone must have gone in and done some

0:59:47.480 --> 0:59:51.800
<v Speaker 1>sort of digital video shenanigans. But no, it's actually a

0:59:51.840 --> 0:59:57.840
<v Speaker 1>relatively well understood phenomena. Superconductors can levitate uh in the

0:59:57.880 --> 1:00:00.320
<v Speaker 1>presence of a magnetic field. They could actually main tain

1:00:00.360 --> 1:00:03.800
<v Speaker 1>an orientation relative to that magnetic field, and they won't

1:00:03.880 --> 1:00:07.400
<v Speaker 1>change it unless you change unless you actually change their orientation.

1:00:08.160 --> 1:00:11.200
<v Speaker 1>So the way this typically works is that you get

1:00:11.320 --> 1:00:16.000
<v Speaker 1>a superconductor, you have to chill it. Superconductors typically are

1:00:16.040 --> 1:00:19.400
<v Speaker 1>only super conductive when they are very very cold. Superconductive

1:00:19.480 --> 1:00:25.000
<v Speaker 1>means there's no electrical resistance of the materials. Thus you

1:00:25.040 --> 1:00:29.240
<v Speaker 1>have super conductor. A conductor allows electricity to move through it,

1:00:29.880 --> 1:00:32.640
<v Speaker 1>but typically you have resistance, and that means you lose

1:00:32.720 --> 1:00:35.400
<v Speaker 1>some energy in the form of heat you get. The

1:00:35.480 --> 1:00:38.760
<v Speaker 1>material will heat up as this resistance is there, and

1:00:38.800 --> 1:00:42.400
<v Speaker 1>you can reduce resistance in various ways. But superconductors, once

1:00:42.400 --> 1:00:44.360
<v Speaker 1>you chill them to a certain amount, and we're talking

1:00:44.440 --> 1:00:47.920
<v Speaker 1>super cold, you're usually using liquid helium to get them

1:00:47.920 --> 1:00:51.480
<v Speaker 1>cold enough, they will conduct electricity with no resistance, and

1:00:51.600 --> 1:00:57.080
<v Speaker 1>they have this, uh, this other facetness flux pinning levitation.

1:00:57.520 --> 1:01:01.200
<v Speaker 1>So you get a superconductive duct that's cooled down to

1:01:01.240 --> 1:01:05.200
<v Speaker 1>this level you got over a magnetic field. It'll just

1:01:05.280 --> 1:01:08.800
<v Speaker 1>hold its position there over that magnetic field, and you

1:01:08.840 --> 1:01:11.280
<v Speaker 1>can even tilt it in different ways and it looks

1:01:11.280 --> 1:01:14.720
<v Speaker 1>like it's just stuck in mid air. It's fascinating. If

1:01:14.720 --> 1:01:19.040
<v Speaker 1>you have a round magnet, so you've got a magnetic

1:01:19.040 --> 1:01:22.160
<v Speaker 1>field that's in around like a track, you can even

1:01:22.200 --> 1:01:24.760
<v Speaker 1>give it a little push and it'll just spin around

1:01:24.800 --> 1:01:28.600
<v Speaker 1>and around that track and and and again what seems

1:01:28.640 --> 1:01:31.920
<v Speaker 1>like magic. It's fascinating to watch, and there are tons

1:01:31.960 --> 1:01:35.040
<v Speaker 1>of videos about this phenomena on YouTube, so if you've

1:01:35.080 --> 1:01:37.640
<v Speaker 1>never watched one, I recommend you do it. What's going

1:01:37.680 --> 1:01:40.840
<v Speaker 1>on here is that when you super cool a superconductor,

1:01:42.040 --> 1:01:45.920
<v Speaker 1>once it reaches a certain temperature, I think minus two

1:01:46.360 --> 1:01:50.360
<v Speaker 1>eleven degrees fahrenheit is the warmest we can get right now,

1:01:50.440 --> 1:01:52.720
<v Speaker 1>but that's actually much warmer than what it used to be.

1:01:54.000 --> 1:01:57.840
<v Speaker 1>You can, uh, you actually see it reject all magnetic fields,

1:01:58.680 --> 1:02:04.080
<v Speaker 1>so it's like it's expelling magnetic fields and that allows

1:02:04.080 --> 1:02:06.960
<v Speaker 1>you to put it into whatever orientation you want within

1:02:07.080 --> 1:02:09.640
<v Speaker 1>another magnetic field and it will just hold it there

1:02:09.680 --> 1:02:13.000
<v Speaker 1>because it's not allowing anything inside. It's just kind of

1:02:13.520 --> 1:02:18.080
<v Speaker 1>just kind of stuck. Um. Obviously, you can't really do

1:02:18.160 --> 1:02:21.400
<v Speaker 1>that with a vehicle. You would have to have the

1:02:21.520 --> 1:02:26.680
<v Speaker 1>vehicle components chilled to a an incredible amount. That means

1:02:26.720 --> 1:02:28.800
<v Speaker 1>you have to haul around a huge amount of liquid

1:02:29.000 --> 1:02:32.880
<v Speaker 1>helium or liquid nitrogen, probably liquid nitrogen first to cool

1:02:32.880 --> 1:02:35.840
<v Speaker 1>it down enough to then switch to liquid helium. To

1:02:36.000 --> 1:02:38.600
<v Speaker 1>use liquid helium right away, you're just gonna shatter whatever

1:02:38.640 --> 1:02:41.280
<v Speaker 1>your technology you're using, and you would still need a

1:02:41.320 --> 1:02:44.200
<v Speaker 1>magnetic field to float above, so you couldn't just do

1:02:44.280 --> 1:02:49.400
<v Speaker 1>it anywhere. But still pretty interesting. Uh So again, propulsors

1:02:49.440 --> 1:02:55.360
<v Speaker 1>probably not terribly practical in the real world. Dr Johnson

1:02:55.400 --> 1:02:59.120
<v Speaker 1>also addresses another thing that I wish never existed in

1:02:59.200 --> 1:03:04.840
<v Speaker 1>the Star Wars equals. I'm talking about pod racing pod racers.

1:03:05.040 --> 1:03:07.760
<v Speaker 1>Uh First of all, I really showed that George Lucas

1:03:08.000 --> 1:03:11.320
<v Speaker 1>loves car racing a lot, which we all knew. If

1:03:11.320 --> 1:03:15.600
<v Speaker 1>you know anything about lucas is past and his childhood experiences,

1:03:15.640 --> 1:03:17.800
<v Speaker 1>you know that he was really big into hot rods.

1:03:17.840 --> 1:03:21.280
<v Speaker 1>He was he loved fast cars, and pod racing is

1:03:21.320 --> 1:03:26.640
<v Speaker 1>nothing but a real long car racing sequence in The

1:03:26.680 --> 1:03:30.720
<v Speaker 1>Phantom Menace. But how would that work? I mean, the

1:03:31.040 --> 1:03:34.400
<v Speaker 1>way the pod racers are set up. They look like

1:03:34.480 --> 1:03:41.680
<v Speaker 1>they are cockpits that are tethered to free floating engines,

1:03:42.440 --> 1:03:47.560
<v Speaker 1>apparently jet engines, that then pull the cockpit along, and

1:03:47.640 --> 1:03:49.840
<v Speaker 1>most of them have two, some of them have four.

1:03:49.960 --> 1:03:53.240
<v Speaker 1>One of them is more like a jet engine rocket

1:03:53.400 --> 1:03:55.680
<v Speaker 1>that one of the characters is writing on top of,

1:03:55.760 --> 1:03:58.960
<v Speaker 1>but the rest are being pulled either two or four.

1:03:59.120 --> 1:04:03.160
<v Speaker 1>Jet engine. Jet engine is not the safest things to

1:04:03.200 --> 1:04:06.400
<v Speaker 1>be around. In fact, if you ever worked around jet engines,

1:04:06.440 --> 1:04:09.479
<v Speaker 1>you know there are two danger zones, and I don't

1:04:09.480 --> 1:04:11.840
<v Speaker 1>mean like the song. One of them is directly in

1:04:11.920 --> 1:04:14.480
<v Speaker 1>front of the jet engine the intake, because you could

1:04:14.480 --> 1:04:17.600
<v Speaker 1>get sucked into it and that would be bad. And

1:04:17.640 --> 1:04:20.320
<v Speaker 1>the other is directly behind the jet engine, where you

1:04:20.320 --> 1:04:24.840
<v Speaker 1>could get hit by hurricane force winds when a jet engine.

1:04:24.920 --> 1:04:27.960
<v Speaker 1>When a Boeing jet engine is idling, it's idling at

1:04:27.960 --> 1:04:31.160
<v Speaker 1>a speed that is equivalent to a category three hurricane

1:04:31.560 --> 1:04:34.720
<v Speaker 1>when it's actually thrusting, when it's putting forth thrust. That's

1:04:34.760 --> 1:04:38.040
<v Speaker 1>talking about a category five hurricane that's strong enough to

1:04:38.120 --> 1:04:41.040
<v Speaker 1>knock over a house. We're talking about more than a

1:04:41.120 --> 1:04:44.400
<v Speaker 1>hundred fifty five miles per hour winds at a hundred

1:04:44.400 --> 1:04:49.200
<v Speaker 1>degrees fahrenheit. So it's a hot hurricane blast hitting you

1:04:49.320 --> 1:04:51.800
<v Speaker 1>right in the face, and you've got two of those

1:04:52.120 --> 1:04:55.360
<v Speaker 1>strapped fifty feet in front of you pulling you along.

1:04:55.840 --> 1:04:58.520
<v Speaker 1>Not the best way to get around. What I did

1:04:58.560 --> 1:05:02.480
<v Speaker 1>love about Dr Johnson's approach in tackling this was he said, well,

1:05:02.520 --> 1:05:05.760
<v Speaker 1>would it be possible to build something like this that

1:05:05.800 --> 1:05:07.400
<v Speaker 1>would kind of work that way? Says, well, if you

1:05:07.520 --> 1:05:09.680
<v Speaker 1>if you can elevate it off the ground so that

1:05:09.800 --> 1:05:12.920
<v Speaker 1>you could get it up to speed to generate thrust

1:05:13.600 --> 1:05:15.520
<v Speaker 1>so it could take off. And if you added wings

1:05:15.560 --> 1:05:18.920
<v Speaker 1>to it so that it would have left so I

1:05:19.000 --> 1:05:22.840
<v Speaker 1>could counteract the effect of gravity pulling it down, then yes,

1:05:22.920 --> 1:05:25.200
<v Speaker 1>but then you've just built a jet, because that's what

1:05:25.240 --> 1:05:27.919
<v Speaker 1>a jet is, and you no longer have a pod

1:05:28.000 --> 1:05:34.120
<v Speaker 1>raiser um not not practical. Also, he talks about the

1:05:34.160 --> 1:05:38.360
<v Speaker 1>electrical arc that is visible that exists between the engines.

1:05:38.640 --> 1:05:40.520
<v Speaker 1>For that to happen, it has to be in a

1:05:40.560 --> 1:05:43.760
<v Speaker 1>massive amount, like the voltage has to be so high

1:05:43.880 --> 1:05:46.120
<v Speaker 1>that when jar Jar comes into contact with it, he

1:05:46.160 --> 1:05:50.800
<v Speaker 1>would have been essentially um executed by electricity, and we

1:05:50.880 --> 1:05:53.720
<v Speaker 1>all would have been spared the rise of the Empire,

1:05:53.760 --> 1:05:55.720
<v Speaker 1>because as we all know, jar Jar is the one

1:05:55.720 --> 1:05:59.480
<v Speaker 1>who voted to give the Emperor the control over the

1:05:59.480 --> 1:06:03.840
<v Speaker 1>Senate and the executive power that he needed in order

1:06:03.880 --> 1:06:07.320
<v Speaker 1>to really bring his plan to completion. So the universe

1:06:07.360 --> 1:06:12.160
<v Speaker 1>would have been spared, but somehow Jars are survived. It's

1:06:12.200 --> 1:06:14.640
<v Speaker 1>really the tragedy of the Phantom Menace when you think

1:06:14.640 --> 1:06:17.439
<v Speaker 1>about it. So one other thing I wanted to touch

1:06:17.480 --> 1:06:22.680
<v Speaker 1>on before I conclude is the concept of holograms. In

1:06:22.760 --> 1:06:27.760
<v Speaker 1>Star Wars they factor in pretty heavily. A character communication

1:06:27.840 --> 1:06:31.200
<v Speaker 1>is often represented by holograms. Princess Leiah has a hologram

1:06:31.240 --> 1:06:34.080
<v Speaker 1>stored in R two D two. There's a hologram chess

1:06:34.160 --> 1:06:38.400
<v Speaker 1>game that's aboard the Millennium Falcon. Holograms are interesting in

1:06:38.440 --> 1:06:40.760
<v Speaker 1>the Star Wars universe. They appear to be fully three

1:06:40.800 --> 1:06:46.440
<v Speaker 1>dimensional creations of light. They can be created by a

1:06:46.440 --> 1:06:49.520
<v Speaker 1>single projector because R two is able to project out

1:06:50.000 --> 1:06:54.680
<v Speaker 1>this image of Princess Leiah fully formed and then her

1:06:54.680 --> 1:07:00.360
<v Speaker 1>brother starts creeping on her, which is you. But anyway,

1:07:01.600 --> 1:07:03.880
<v Speaker 1>we can't really do that because again we can't really

1:07:03.920 --> 1:07:07.320
<v Speaker 1>tell light where to go and make it stop. Typically,

1:07:07.320 --> 1:07:10.280
<v Speaker 1>if we want to create a hologram like effect, you

1:07:10.320 --> 1:07:13.160
<v Speaker 1>need to have something that you're projecting the light against,

1:07:13.280 --> 1:07:18.080
<v Speaker 1>particles like a dust cloud or smoke or something else

1:07:18.120 --> 1:07:21.400
<v Speaker 1>along those lines. Now, you could use different wavelengths of

1:07:21.480 --> 1:07:26.880
<v Speaker 1>light and different sizes of particles too, kind of get

1:07:26.920 --> 1:07:29.440
<v Speaker 1>an effect similar to what you see in Star Wars,

1:07:29.440 --> 1:07:32.200
<v Speaker 1>but you wouldn't have very good resolution, nor would you

1:07:32.240 --> 1:07:36.680
<v Speaker 1>have very good color representation, so it would look more

1:07:36.720 --> 1:07:41.880
<v Speaker 1>like a morphous light blobs as opposed to three dimensional

1:07:41.960 --> 1:07:46.200
<v Speaker 1>figures that seem to have some sort of of of

1:07:46.680 --> 1:07:51.680
<v Speaker 1>presence in your area. So holograms as they are depicted

1:07:51.720 --> 1:07:54.200
<v Speaker 1>in Star Wars are not possible. Now, there are a

1:07:54.240 --> 1:07:56.960
<v Speaker 1>lot of ways of cheating around that, Like I've talked

1:07:57.000 --> 1:08:00.320
<v Speaker 1>to in the past about the Peppers Ghost, a usion

1:08:00.720 --> 1:08:04.360
<v Speaker 1>which gives the effect of a hologram, but is not,

1:08:05.240 --> 1:08:06.920
<v Speaker 1>at least in the sense of what we see in

1:08:06.960 --> 1:08:09.600
<v Speaker 1>Star Wars the same thing. Pepper's Ghost, by the way,

1:08:10.000 --> 1:08:14.680
<v Speaker 1>uses a reflective surface like a pane of glass, and

1:08:15.280 --> 1:08:18.479
<v Speaker 1>you typically have the viewer the person who you want

1:08:18.520 --> 1:08:23.080
<v Speaker 1>to do the effect on, in darkness, and you have

1:08:23.400 --> 1:08:26.920
<v Speaker 1>out of the viewers line of sight an area that

1:08:26.960 --> 1:08:30.840
<v Speaker 1>can be brightly lit. And so then the viewers looking

1:08:30.840 --> 1:08:33.320
<v Speaker 1>at a pane of glass, they see a reflection in

1:08:33.400 --> 1:08:35.559
<v Speaker 1>that pane of glass, but to them it looks like

1:08:35.680 --> 1:08:39.759
<v Speaker 1>a translucent figure. A lot of Haunted mansions uses, including

1:08:40.160 --> 1:08:44.360
<v Speaker 1>the Haunted Mansion ride at Disney. In Disneyland Disney World,

1:08:45.000 --> 1:08:47.840
<v Speaker 1>whenever you go through the ballroom sequences and you see

1:08:47.880 --> 1:08:50.280
<v Speaker 1>all the ghosts that are dancing around or at the

1:08:50.280 --> 1:08:54.320
<v Speaker 1>birthday party, or they're shooting weapons at one another, those

1:08:54.360 --> 1:08:59.920
<v Speaker 1>ghosts are actually animatronic figures that are either below or

1:09:00.200 --> 1:09:03.320
<v Speaker 1>above the track, which you can't see because you're in

1:09:03.360 --> 1:09:07.200
<v Speaker 1>a enclosed track that's in darkness, and you're seeing their

1:09:07.240 --> 1:09:09.920
<v Speaker 1>reflections on a pane of glass. So to you it

1:09:09.960 --> 1:09:12.920
<v Speaker 1>looks like these translucent ghost figures, but in fact they

1:09:12.920 --> 1:09:16.960
<v Speaker 1>are solid, three dimensional figures that are just out of

1:09:17.000 --> 1:09:19.840
<v Speaker 1>sight and you're just looking at their reflections. So there

1:09:19.840 --> 1:09:22.439
<v Speaker 1>are ways we can cheat to make it look like

1:09:22.600 --> 1:09:25.559
<v Speaker 1>we have a three dimensional hologram, and there are some

1:09:25.600 --> 1:09:31.200
<v Speaker 1>ways that we can make very believable simulations of that,

1:09:32.080 --> 1:09:35.280
<v Speaker 1>but we cannot. We don't have the technology to make

1:09:35.360 --> 1:09:37.519
<v Speaker 1>one the way that we see them in Star Wars,

1:09:38.640 --> 1:09:41.240
<v Speaker 1>not to that level. Not to say that we won't

1:09:41.280 --> 1:09:43.559
<v Speaker 1>ever do that. We may find a way of being

1:09:43.600 --> 1:09:45.639
<v Speaker 1>able to do it in the future, and we can't.

1:09:45.680 --> 1:09:48.400
<v Speaker 1>Like I said, if you use smoke or mist or

1:09:48.479 --> 1:09:53.480
<v Speaker 1>water and you use multiple projectors, you can get pretty

1:09:53.520 --> 1:09:57.559
<v Speaker 1>interesting simulations, but it's not quite the same thing. Still,

1:09:57.640 --> 1:10:00.200
<v Speaker 1>it was fun to go into the world of Star

1:10:00.240 --> 1:10:02.960
<v Speaker 1>Wars and look at some of the technology there. There's

1:10:02.960 --> 1:10:04.719
<v Speaker 1>clearly a lot more that we could have talked about.

1:10:04.720 --> 1:10:07.840
<v Speaker 1>I didn't touch droids at all. We didn't talk about walkers.

1:10:08.680 --> 1:10:10.639
<v Speaker 1>There are a lot of other things are like electro

1:10:10.760 --> 1:10:13.320
<v Speaker 1>staffs and things of that nature that I didn't even

1:10:13.640 --> 1:10:16.400
<v Speaker 1>really mention in this episode. A lot of that is

1:10:16.479 --> 1:10:18.760
<v Speaker 1>covered in the book that I was using as my

1:10:18.800 --> 1:10:21.680
<v Speaker 1>prime resource, The Physics of Star Wars. Again, that's by

1:10:21.920 --> 1:10:26.120
<v Speaker 1>Dr Patrick Johnson, and I do recommend checking that book out.

1:10:26.160 --> 1:10:28.639
<v Speaker 1>If you're interested in science and you like the Star

1:10:28.640 --> 1:10:34.200
<v Speaker 1>Wars films. It's very easy to understand. It's entertaining, so

1:10:34.600 --> 1:10:36.680
<v Speaker 1>I recommend that if you want to give this a

1:10:36.800 --> 1:10:40.280
<v Speaker 1>longer look and explore other elements of science, not just

1:10:40.320 --> 1:10:44.599
<v Speaker 1>the technology aspects. As for the tech of series, I

1:10:44.680 --> 1:10:48.599
<v Speaker 1>love doing these. If there is a world of fantasy

1:10:48.640 --> 1:10:51.720
<v Speaker 1>world out there, science fiction world out there that has

1:10:51.840 --> 1:10:54.200
<v Speaker 1>interesting technology, and you would like me to cover it

1:10:54.280 --> 1:10:56.280
<v Speaker 1>both in the way it's supposed to work within that

1:10:56.360 --> 1:10:59.280
<v Speaker 1>mythology and the way it would work in our real world,

1:11:00.040 --> 1:11:02.880
<v Speaker 1>let me know, or any other topic for that matter,

1:11:02.920 --> 1:11:04.920
<v Speaker 1>if there's something in tech that you want to know

1:11:05.000 --> 1:11:07.840
<v Speaker 1>more about, send me a message. Maybe there's someone you

1:11:07.840 --> 1:11:10.680
<v Speaker 1>want me to interview on the show or have on

1:11:10.720 --> 1:11:13.040
<v Speaker 1>as a guest host, let me know that as well.

1:11:13.320 --> 1:11:15.759
<v Speaker 1>You can reach out to me on email. The address

1:11:15.800 --> 1:11:18.920
<v Speaker 1>for the show is tech Stuff at how stuff works

1:11:18.960 --> 1:11:21.360
<v Speaker 1>dot com, or you can drop me a line on

1:11:21.360 --> 1:11:23.920
<v Speaker 1>Facebook or Twitter. The handle of both of those is

1:11:23.960 --> 1:11:27.200
<v Speaker 1>tech Stuff hs W. We also have an Instagram account

1:11:27.280 --> 1:11:30.240
<v Speaker 1>at tech Stuff hs W. Check that out. We've got

1:11:30.280 --> 1:11:33.280
<v Speaker 1>a lot more stuff coming up on that so including

1:11:33.360 --> 1:11:35.400
<v Speaker 1>I think we're gonna end up having some interesting little

1:11:35.960 --> 1:11:39.400
<v Speaker 1>video snippets and stuff, things that you don't get anywhere else.

1:11:39.520 --> 1:11:42.800
<v Speaker 1>So check out the Instagram account, and as always, you

1:11:42.800 --> 1:11:46.519
<v Speaker 1>can join me live when I record these things on

1:11:46.600 --> 1:11:51.200
<v Speaker 1>Wednesdays and Friday's over at twitch dot tv slash tech Stuff.

1:11:51.439 --> 1:11:53.439
<v Speaker 1>Just go over that site. You'll see where the schedule

1:11:53.560 --> 1:11:56.000
<v Speaker 1>is and you'll see when I record, and you can

1:11:56.040 --> 1:12:00.720
<v Speaker 1>watch live as I have brain meltdowns and become incapable

1:12:00.840 --> 1:12:04.400
<v Speaker 1>of saying even the simplest words like my viewers did

1:12:04.479 --> 1:12:07.240
<v Speaker 1>just moments ago that you didn't get to hear because

1:12:07.320 --> 1:12:11.439
<v Speaker 1>Ramsey the Wonder producer cut it out. Thanks Ramsey, and

1:12:11.520 --> 1:12:15.360
<v Speaker 1>thank you guys. I'll talk to you again really soon.

1:12:15.680 --> 1:12:24.280
<v Speaker 1>May the Force be with you for more on this

1:12:24.439 --> 1:12:27.120
<v Speaker 1>and thousands of other topics. Because it staff works dot

1:12:27.200 --> 1:12:37.160
<v Speaker 1>com