1 00:00:06,240 --> 00:00:08,360 Speaker 1: Hey, welcome to Stuff to Blow your Mind. My name 2 00:00:08,400 --> 00:00:09,480 Speaker 1: is Robert Lamb. 3 00:00:09,360 --> 00:00:12,000 Speaker 2: And I am Joe McCormick, and hey, Rob and I 4 00:00:12,039 --> 00:00:14,480 Speaker 2: are out this week for Fall Break, so we're bringing 5 00:00:14,520 --> 00:00:18,239 Speaker 2: you a few episodes from the vault. This is part 6 00:00:18,280 --> 00:00:23,640 Speaker 2: one of our series on necromancy, originally published September twenty eighth, 7 00:00:24,000 --> 00:00:25,000 Speaker 2: twenty twenty three. 8 00:00:25,560 --> 00:00:28,920 Speaker 1: All right, let's jump right in. My heart is made 9 00:00:29,000 --> 00:00:34,159 Speaker 1: a necromancer's glass, where homeless forms and exile phantoms team, 10 00:00:34,360 --> 00:00:38,879 Speaker 1: Where faces of forgotten sorrows gleam and dead despairs, archaic 11 00:00:38,960 --> 00:00:43,479 Speaker 1: peer and pass gray longings of some weary heart that 12 00:00:43,880 --> 00:00:48,400 Speaker 1: was possessed me, and the multiple supreme, unwildered hope and 13 00:00:48,520 --> 00:00:53,680 Speaker 1: star in blazoned dream of questing armies, ancient queen and 14 00:00:53,800 --> 00:00:59,040 Speaker 1: lass risen vampire like from out the wormy mold, deep 15 00:00:59,040 --> 00:01:03,240 Speaker 1: in the magic mirror of my heart, behold their parish beauty, 16 00:01:03,400 --> 00:01:07,240 Speaker 1: and depart and now from black Ophelia and far and cold, 17 00:01:07,680 --> 00:01:12,520 Speaker 1: swimming in deathly light on charnal Sky's the enormous ghosts 18 00:01:12,560 --> 00:01:14,480 Speaker 1: of bygone worlds arise. 19 00:01:18,080 --> 00:01:21,960 Speaker 3: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 20 00:01:27,720 --> 00:01:30,000 Speaker 1: Hey, welcome to Stuff to Blow your mind. My name 21 00:01:30,040 --> 00:01:30,640 Speaker 1: is Robert. 22 00:01:30,480 --> 00:01:34,360 Speaker 2: Lamb and I am Joe McCormick. And to continue a 23 00:01:34,480 --> 00:01:38,280 Speaker 2: stuff to blow your mind tradition, we are disregarding the 24 00:01:38,319 --> 00:01:42,800 Speaker 2: traditional Gregorian calendar and we have decided that October begins 25 00:01:42,840 --> 00:01:46,200 Speaker 2: in late September. It often does for us, if you 26 00:01:46,240 --> 00:01:50,560 Speaker 2: don't know, we do spooky content all October, and today 27 00:01:50,720 --> 00:01:53,120 Speaker 2: is the first day of that month long festival. 28 00:01:53,680 --> 00:01:57,600 Speaker 1: That's right, I mean, yeah, Halloween has already begun. There's 29 00:01:57,640 --> 00:02:00,360 Speaker 1: no doubt about it. I'm going to haunt it house 30 00:02:00,880 --> 00:02:04,840 Speaker 1: tomorrow night. So it's begun. It has begun. And so 31 00:02:04,960 --> 00:02:06,680 Speaker 1: we kicked off this episode. This is going to be 32 00:02:06,720 --> 00:02:08,840 Speaker 1: the first of I believe two episodes. We'll see how 33 00:02:08,880 --> 00:02:12,760 Speaker 1: it goes. Regarding necromancy, that was a reading from the 34 00:02:12,800 --> 00:02:17,160 Speaker 1: early twentieth century poem Necromancy by the weird fiction, horror 35 00:02:17,200 --> 00:02:19,320 Speaker 1: and fantasy rider Clark Ashton Smith. 36 00:02:19,840 --> 00:02:23,960 Speaker 2: Now, I actually suggested this topic because I became interested 37 00:02:24,000 --> 00:02:26,680 Speaker 2: in it when we were doing an episode a while back. 38 00:02:26,760 --> 00:02:30,760 Speaker 2: I think it was our series on oil and Water. 39 00:02:31,480 --> 00:02:34,280 Speaker 2: We were mainly focusing there on legends about how if 40 00:02:34,320 --> 00:02:36,880 Speaker 2: you pour oil and water it will settle the waves, 41 00:02:36,919 --> 00:02:39,960 Speaker 2: and how to some extent that is actually scientifically true. 42 00:02:40,919 --> 00:02:43,360 Speaker 2: So if you haven't heard that series, go back and 43 00:02:43,400 --> 00:02:45,400 Speaker 2: listen to it. It'll be a treat. But in that 44 00:02:45,480 --> 00:02:47,960 Speaker 2: series I did end up going on a large digression 45 00:02:48,400 --> 00:02:52,760 Speaker 2: about necromancy in the Hebrew Bible, and it got me 46 00:02:52,800 --> 00:02:56,280 Speaker 2: thinking about the idea that necromancy. When people use that 47 00:02:56,360 --> 00:02:59,359 Speaker 2: word today, they're almost always talking about a sort of 48 00:02:59,520 --> 00:03:04,320 Speaker 2: Dungeon and Dragons sorcerer that raises the dead and commands 49 00:03:04,400 --> 00:03:08,400 Speaker 2: them as a sort of shambling thrall of some sort, 50 00:03:08,639 --> 00:03:12,160 Speaker 2: whereas in the traditional understanding, necromancy means something different, and 51 00:03:12,200 --> 00:03:16,400 Speaker 2: it's usually a reference to the practice of divination with 52 00:03:16,560 --> 00:03:20,120 Speaker 2: the help of the dead, consulting the dead for information. 53 00:03:20,680 --> 00:03:23,480 Speaker 2: And that sort of gap in meanings between the popular 54 00:03:23,560 --> 00:03:27,320 Speaker 2: understanding and the original understanding I thought was very interesting 55 00:03:27,360 --> 00:03:30,440 Speaker 2: and maybe worth plowing into the history a bit. Yeah. 56 00:03:30,520 --> 00:03:34,120 Speaker 1: Yeah, because if you're familiar with Dungeons and Dragons necromancers, 57 00:03:34,120 --> 00:03:36,320 Speaker 1: you know that within Dungeons and Dragons, this is a 58 00:03:36,400 --> 00:03:41,480 Speaker 1: magic practitioner who specializes in spells of the necromancy spell class, 59 00:03:41,520 --> 00:03:44,560 Speaker 1: So things like animate Dead, finger of Death, chill Touch, 60 00:03:44,640 --> 00:03:48,360 Speaker 1: that sort of thing. You know, lots of undead ish 61 00:03:48,720 --> 00:03:53,480 Speaker 1: magical spells and abilities, and the presentation of necromancers in 62 00:03:53,560 --> 00:03:56,040 Speaker 1: D and D has of course influenced tons of fantasy 63 00:03:56,080 --> 00:03:58,520 Speaker 1: and sci fi properties over the years. So there's this 64 00:03:58,640 --> 00:04:03,040 Speaker 1: strong pop culture echo of the dead raising necromancer. 65 00:04:03,280 --> 00:04:06,480 Speaker 2: Now, I think, aligning with the traditional understanding of necromancy, 66 00:04:06,560 --> 00:04:09,440 Speaker 2: you do have a spell in Dungeons and Dragons which 67 00:04:09,520 --> 00:04:12,880 Speaker 2: is speak with Dead, which is almost always used for 68 00:04:13,080 --> 00:04:15,840 Speaker 2: necromancy purposes. It's like, you need to get some information 69 00:04:15,960 --> 00:04:18,960 Speaker 2: out of this corpse. And despite the evil connotations of 70 00:04:19,000 --> 00:04:22,520 Speaker 2: necromancy in general, I think anybody can use this spell. 71 00:04:22,640 --> 00:04:25,839 Speaker 2: Like in Balder's Gate, I have my very lawful, good 72 00:04:25,880 --> 00:04:28,279 Speaker 2: wizard speaking with dead most of the time. 73 00:04:29,320 --> 00:04:31,560 Speaker 1: Yeah. I think one of the interesting things to keep 74 00:04:31,560 --> 00:04:33,920 Speaker 1: in mind about necromancy we'll probably get into this some more, 75 00:04:34,000 --> 00:04:39,279 Speaker 1: is that this idea of like speaking with the dead. 76 00:04:40,600 --> 00:04:45,760 Speaker 1: You know, it's like the medieval Christian experience and prohibition 77 00:04:45,839 --> 00:04:47,440 Speaker 1: against this sort of thing. I kind of cast a 78 00:04:47,440 --> 00:04:50,640 Speaker 1: long shadow where you know, this idea that you shouldn't 79 00:04:50,640 --> 00:04:52,159 Speaker 1: attempt to speak with the dead. You don't know what 80 00:04:52,240 --> 00:04:54,479 Speaker 1: we'll speak back, because speaking with the dead is not 81 00:04:55,000 --> 00:04:59,120 Speaker 1: possible by the rules of laws of God, as they 82 00:04:59,200 --> 00:05:02,760 Speaker 1: understood it to be, and therefore you know, it was 83 00:05:02,800 --> 00:05:06,240 Speaker 1: just dangerous to even think about such a thing. So 84 00:05:06,400 --> 00:05:10,520 Speaker 1: that'll be worth keeping in mind here. But the Dungis 85 00:05:10,600 --> 00:05:12,560 Speaker 1: and Dragon's idea of the necromancer, of course, you're all 86 00:05:12,720 --> 00:05:17,200 Speaker 1: on various traditions as well, including the discussion of necromancers 87 00:05:17,200 --> 00:05:20,839 Speaker 1: in necromancy and pre existing fantasy and weird fiction, including 88 00:05:20,880 --> 00:05:25,440 Speaker 1: that of Clark Ashton Smith, whose poem started off this episode. 89 00:05:25,600 --> 00:05:27,760 Speaker 1: For instance, he had a story titled The Empire of 90 00:05:27,800 --> 00:05:32,000 Speaker 1: the Necromancers from nineteen thirty two that involved a pair 91 00:05:32,040 --> 00:05:36,000 Speaker 1: of kind of like rogue necromancers who get exiled from 92 00:05:36,080 --> 00:05:39,880 Speaker 1: one kingdom, and so they go into this kingdom of 93 00:05:39,920 --> 00:05:42,880 Speaker 1: this deceased kingdom of tombs and start raising up people 94 00:05:42,920 --> 00:05:45,400 Speaker 1: to serve as their servants, and of course they end 95 00:05:45,480 --> 00:05:47,160 Speaker 1: up rising against them. That sort of. 96 00:05:47,120 --> 00:05:50,080 Speaker 2: Thing is kind of a buddy comedy. 97 00:05:50,960 --> 00:05:54,360 Speaker 1: No, no, it's it's no, you're not. You don't really 98 00:05:54,360 --> 00:05:58,080 Speaker 1: sympathize with these necromancers. They're awful and you're rooting for 99 00:05:58,160 --> 00:06:00,400 Speaker 1: the dead to overcome them the whole time, and so 100 00:06:00,440 --> 00:06:04,400 Speaker 1: it's satisfying when they do. It's also worth noting that j. R. 101 00:06:04,560 --> 00:06:10,200 Speaker 1: Tolkens the Hobbit features whispers of the mysterious necromancer in Mirkwood. 102 00:06:10,480 --> 00:06:12,480 Speaker 1: I think little is made out of this in the text, 103 00:06:12,520 --> 00:06:14,840 Speaker 1: but I think we're to understand that this is an 104 00:06:14,839 --> 00:06:18,279 Speaker 1: incarnation of the dark Lord Saarn prior to his return 105 00:06:18,320 --> 00:06:21,360 Speaker 1: to Mordor, and his final incarnation is the all Seeing Eye. 106 00:06:22,760 --> 00:06:26,240 Speaker 1: As to what sort of literal necromancy he might be 107 00:06:26,360 --> 00:06:28,440 Speaker 1: up to in Mirkwood, I don't know that we have 108 00:06:28,440 --> 00:06:29,919 Speaker 1: a clear answer on that. 109 00:06:29,920 --> 00:06:32,159 Speaker 2: That's a good question. I don't know if Sauron would 110 00:06:32,200 --> 00:06:36,320 Speaker 2: be raising the dead to obtain information or for divinatory purposes. 111 00:06:36,520 --> 00:06:38,839 Speaker 2: I think he mainly does go more in the D 112 00:06:38,880 --> 00:06:42,520 Speaker 2: and D direction of like he raises what are they called, 113 00:06:42,560 --> 00:06:44,640 Speaker 2: you know, the ring rays. I guess those are those 114 00:06:44,680 --> 00:06:48,200 Speaker 2: are undead wraiths or revenants of some sort. They are 115 00:06:48,240 --> 00:06:50,720 Speaker 2: dead kings who are brought back to do his bidding. 116 00:06:51,400 --> 00:06:54,000 Speaker 1: Yeah. Yeah, so that's that's necromancy and the raising the 117 00:06:54,040 --> 00:06:56,919 Speaker 1: dead sense. But in terms of the speaking with the dead, 118 00:06:57,400 --> 00:06:59,280 Speaker 1: I don't know that he has much to talk about. 119 00:06:59,000 --> 00:07:01,359 Speaker 2: With him except like, yeah, do as I command, you 120 00:07:01,480 --> 00:07:02,479 Speaker 2: kneel before Zod. 121 00:07:03,040 --> 00:07:07,880 Speaker 1: Yeah, so we're going to be talking about several different 122 00:07:07,920 --> 00:07:12,360 Speaker 1: angles regarding necromancy here. But one article that I found 123 00:07:13,240 --> 00:07:17,320 Speaker 1: pretty insightful in places was this paper by the Czech 124 00:07:17,360 --> 00:07:21,720 Speaker 1: academic andre J Kapcar titled the Origins of Necromancy or 125 00:07:21,720 --> 00:07:24,600 Speaker 1: how we Learned to Speak to the Dead, and I 126 00:07:24,600 --> 00:07:27,040 Speaker 1: thought this was pretty insightful. He points out that the 127 00:07:27,120 --> 00:07:31,560 Speaker 1: ultimate roots of necromancy can be found in the socioeconomic 128 00:07:31,640 --> 00:07:36,640 Speaker 1: impact of human death on individuals and communities, especially small communities. 129 00:07:37,200 --> 00:07:39,400 Speaker 1: And this is one of those things that I think 130 00:07:39,400 --> 00:07:42,400 Speaker 1: can seem like an outrageous overstatement of the obvious at first, 131 00:07:42,440 --> 00:07:45,800 Speaker 1: but as social animals, a great deal depends on the 132 00:07:45,840 --> 00:07:49,560 Speaker 1: social bonds created and nurtured by individuals within a group, 133 00:07:50,040 --> 00:07:53,440 Speaker 1: and when an individual dies, it potentially throws all of 134 00:07:53,480 --> 00:07:56,960 Speaker 1: that into disarray unless the bonds they established in life 135 00:07:57,000 --> 00:08:00,680 Speaker 1: can be carried on after their death by one or 136 00:08:00,720 --> 00:08:03,800 Speaker 1: the other. So it becomes important to retain bonds of 137 00:08:03,840 --> 00:08:08,400 Speaker 1: some sort with one's ancestors, which is not necessarily necromancy obviously, 138 00:08:09,040 --> 00:08:11,960 Speaker 1: and even you know, to seek their guidance, which is 139 00:08:12,040 --> 00:08:15,200 Speaker 1: more directly what we might think of as necromancy, but 140 00:08:15,280 --> 00:08:19,280 Speaker 1: again not necessarily necromancy, which is is going to be 141 00:08:19,280 --> 00:08:21,320 Speaker 1: a distinction. We'll come back to again and again. 142 00:08:21,360 --> 00:08:23,440 Speaker 2: This is interesting. It gets into something I think I'm 143 00:08:23,480 --> 00:08:25,480 Speaker 2: going to talk about more in Part two than in 144 00:08:25,520 --> 00:08:29,720 Speaker 2: this part, but about how some ancient descriptions of alleged 145 00:08:29,920 --> 00:08:37,640 Speaker 2: necromancy practices might actually be sort of external misunderstandings of 146 00:08:38,840 --> 00:08:43,480 Speaker 2: essentially ancestor cult practices, that what is actually sort of 147 00:08:43,559 --> 00:08:47,320 Speaker 2: the care of one's dead ancestors as a sort of 148 00:08:48,360 --> 00:08:53,960 Speaker 2: god of sorts is misinterpreted by people who don't practice 149 00:08:54,000 --> 00:08:57,120 Speaker 2: the same thing with regard to their own ancestors as 150 00:08:57,160 --> 00:09:00,360 Speaker 2: an attempt to get information or power from the dead. 151 00:09:01,080 --> 00:09:03,000 Speaker 1: Yeah, I think there's a lot of that going on. 152 00:09:03,760 --> 00:09:06,320 Speaker 1: We'll get into some Chinese sources here in a bit, 153 00:09:06,400 --> 00:09:09,760 Speaker 1: And like, the word necromancer pops up a lot in 154 00:09:10,120 --> 00:09:14,920 Speaker 1: translations of Chinese sources, and sometimes, really it seems like 155 00:09:14,960 --> 00:09:17,840 Speaker 1: a lot of the time necromancer is used sort of 156 00:09:17,880 --> 00:09:22,920 Speaker 1: interchangeably and elegant variation for just wizard, you know, and 157 00:09:23,320 --> 00:09:27,640 Speaker 1: which can make searching for information a little bit tricky 158 00:09:27,679 --> 00:09:30,520 Speaker 1: at times, because you'll see the word necromancer, but they're 159 00:09:30,559 --> 00:09:35,280 Speaker 1: not really talking about anything regarding necromancy specifically. And yeah, 160 00:09:35,280 --> 00:09:38,280 Speaker 1: and again, to your point, you end up asking questions like, well, 161 00:09:38,280 --> 00:09:40,520 Speaker 1: what's the difference between a spirit medium and a necromancer. 162 00:09:40,520 --> 00:09:44,880 Speaker 1: What's the difference between veneration of ancestors and necromancy. You 163 00:09:44,880 --> 00:09:47,360 Speaker 1: could say it's just a personal branding issue, or it 164 00:09:47,440 --> 00:09:50,040 Speaker 1: depends on which side you're standing on. If you are 165 00:09:50,040 --> 00:09:53,439 Speaker 1: on the outside of that culture, particularly with a European 166 00:09:53,600 --> 00:09:58,720 Speaker 1: Western European background, again kind of descended from this culture 167 00:09:58,760 --> 00:10:02,600 Speaker 1: in which the idea of speaking to the dead, you know, 168 00:10:02,760 --> 00:10:06,240 Speaker 1: was evil or dark in some fashion, then it's easy 169 00:10:06,280 --> 00:10:09,560 Speaker 1: to level the word necromancer, which you know drips a 170 00:10:09,559 --> 00:10:11,320 Speaker 1: certain amount of dread. 171 00:10:11,880 --> 00:10:14,240 Speaker 2: Yeah, I think another important thing to understand is that 172 00:10:14,360 --> 00:10:16,760 Speaker 2: especially in the Christian context, but really I think any 173 00:10:16,840 --> 00:10:21,839 Speaker 2: religious context that enforces a kind of priesthood based orthodoxy, 174 00:10:22,000 --> 00:10:26,240 Speaker 2: there is usually going to be more restrictions on individual 175 00:10:26,280 --> 00:10:30,720 Speaker 2: practice of magic, and necromancy would be one form of that. 176 00:10:31,160 --> 00:10:33,520 Speaker 2: And you know, there are other cultural contexts where it's 177 00:10:33,520 --> 00:10:35,760 Speaker 2: more of a kind of magical ritual free for all, 178 00:10:35,840 --> 00:10:38,840 Speaker 2: and people engage in all different kinds of practices to 179 00:10:38,840 --> 00:10:42,520 Speaker 2: gain information or blessing and it's not condemned by the 180 00:10:42,920 --> 00:10:45,000 Speaker 2: religious institutions. 181 00:10:44,760 --> 00:10:47,600 Speaker 1: Right right, Well, anyway, to go back to CapCar here, 182 00:10:48,280 --> 00:10:52,400 Speaker 1: according to him in broad strokes, necromancy covers anything that 183 00:10:52,480 --> 00:10:56,040 Speaker 1: involves divination practices that involve the spirits of the dead. 184 00:10:56,679 --> 00:10:58,839 Speaker 1: And I should also stress that I think he's using 185 00:10:58,880 --> 00:11:03,360 Speaker 1: the term divination here as well as its textbook definition 186 00:11:03,520 --> 00:11:06,560 Speaker 1: doesn't necessarily mean knowledge about the future, but can also 187 00:11:06,600 --> 00:11:09,440 Speaker 1: refer to the access of hidden knowledge, you know, the 188 00:11:09,440 --> 00:11:13,160 Speaker 1: interpretation of omens and so forth. So anytime you're trying 189 00:11:13,200 --> 00:11:17,280 Speaker 1: to find something out by speaking with a spirit of 190 00:11:17,320 --> 00:11:22,559 Speaker 1: a dead person, then that is broadly speaking, necromancy. 191 00:11:23,400 --> 00:11:25,880 Speaker 2: Yeah, that's my understanding too, especially how it's used in 192 00:11:25,920 --> 00:11:29,079 Speaker 2: the academic literature as opposed to the popular fantasy. 193 00:11:29,679 --> 00:11:33,160 Speaker 1: Yeah. Now, of course, necromancy is just a word, and 194 00:11:33,360 --> 00:11:36,400 Speaker 1: he also breaks down the origins of the word as follows. 195 00:11:36,640 --> 00:11:39,800 Speaker 1: So it's a seventeenth century English derivation of the Italian 196 00:11:39,840 --> 00:11:43,839 Speaker 1: word necromancia, which means black magic, which comes from the 197 00:11:43,920 --> 00:11:48,400 Speaker 1: Latin word necro mantia, meaning the same thing. The Latin 198 00:11:48,480 --> 00:11:53,640 Speaker 1: here borrows from the pre classical Greek word necromantia, and 199 00:11:53,679 --> 00:11:57,320 Speaker 1: so we have necros meaning dead or corpse, and mantia 200 00:11:57,480 --> 00:12:01,880 Speaker 1: meaning divination. So we're talking about corpse divination or divination 201 00:12:02,000 --> 00:12:02,520 Speaker 1: of the dead. 202 00:12:03,120 --> 00:12:05,720 Speaker 2: And that's why you can see the same suffix mancy 203 00:12:05,840 --> 00:12:09,360 Speaker 2: used in other forms of divination like silinomancy, you know, 204 00:12:09,559 --> 00:12:12,200 Speaker 2: divination by looking at the moon and so forth. 205 00:12:12,679 --> 00:12:15,839 Speaker 1: Yeah, and he cites the first use of the word 206 00:12:15,920 --> 00:12:20,840 Speaker 1: necromancy in this context to Oregon of Alexandria from third 207 00:12:20,880 --> 00:12:25,600 Speaker 1: century CE. He is saying the following, attributing it to 208 00:12:26,160 --> 00:12:30,480 Speaker 1: Simon the Magus quote, by means of ineffable a duration, 209 00:12:30,840 --> 00:12:33,840 Speaker 1: I called up the soul of an immaculate boy who 210 00:12:33,840 --> 00:12:36,880 Speaker 1: had been put to a violent death, and caused it 211 00:12:36,920 --> 00:12:39,920 Speaker 1: to stand by me. And by its means, whatever I 212 00:12:40,000 --> 00:12:43,600 Speaker 1: commanded is affected, and the soul, freed from the body, 213 00:12:43,679 --> 00:12:47,200 Speaker 1: possesses the faculty of fore knowledge. Whence it is called 214 00:12:47,280 --> 00:12:52,599 Speaker 1: forth for necromancy. This particular quote, it's from the Recognitions 215 00:12:52,600 --> 00:12:55,000 Speaker 1: of Clement, and it looks like it's from this is 216 00:12:55,080 --> 00:12:57,720 Speaker 1: mentioned in a book that he cites from nineteen ninety 217 00:12:57,760 --> 00:13:03,319 Speaker 1: five by Robertson Donaldson. Okay, but I guess it's important 218 00:13:03,320 --> 00:13:05,199 Speaker 1: to drive home, like it's kind of like three different 219 00:13:05,320 --> 00:13:09,959 Speaker 1: levels of talking about necromancy. It's like earliest if you're 220 00:13:10,000 --> 00:13:11,800 Speaker 1: looking for like the roots of it, Like how far 221 00:13:11,880 --> 00:13:15,120 Speaker 1: back can you go and find something that is described 222 00:13:15,240 --> 00:13:18,760 Speaker 1: with the word necromancy or necromancer. How far back can 223 00:13:18,840 --> 00:13:22,160 Speaker 1: you go to something that is being described that matches 224 00:13:22,960 --> 00:13:27,040 Speaker 1: these prerequisites for necromancy. And then ultimately, and we'll maybe 225 00:13:27,080 --> 00:13:30,360 Speaker 1: get into this later, like, what are some things in 226 00:13:30,520 --> 00:13:34,000 Speaker 1: the archaeological record that you can point to and say, well, 227 00:13:34,400 --> 00:13:38,079 Speaker 1: that might be something like necromancy, that might be an 228 00:13:38,080 --> 00:13:42,040 Speaker 1: example of some sort of practice that involved seeking guidance 229 00:13:42,120 --> 00:13:44,000 Speaker 1: or wisdom from the dead. Ah. 230 00:13:44,080 --> 00:13:46,760 Speaker 2: Yes, because there are a lot of artifacts that without 231 00:13:46,840 --> 00:13:50,199 Speaker 2: literary sources to really explain what was done with them, 232 00:13:50,240 --> 00:13:54,360 Speaker 2: you can't be sure, but they're suggestive of possible practices 233 00:13:54,559 --> 00:13:56,520 Speaker 2: having to do with consulting the dead. 234 00:13:57,040 --> 00:14:06,719 Speaker 1: Yeah. 235 00:14:06,840 --> 00:14:09,800 Speaker 2: Now, in this series, we're going to talk about examples 236 00:14:09,920 --> 00:14:13,880 Speaker 2: of necromancy or alleged necromancy in different times and places 237 00:14:13,880 --> 00:14:17,920 Speaker 2: throughout history. Let's see, I had some stuff today about 238 00:14:17,920 --> 00:14:20,760 Speaker 2: necromancy and ancient Mesopotamia, and Rob, I know you had 239 00:14:20,760 --> 00:14:23,120 Speaker 2: some stuff about in China. Do you want to do 240 00:14:23,240 --> 00:14:23,880 Speaker 2: China first? 241 00:14:24,640 --> 00:14:27,880 Speaker 1: Sure? Yeah, I mean it is Auto Moon festival and everything, 242 00:14:27,960 --> 00:14:32,240 Speaker 1: So maybe we'll start with a Chinese example. So I 243 00:14:32,240 --> 00:14:34,320 Speaker 1: guess the first thing to point out is that we 244 00:14:34,360 --> 00:14:38,200 Speaker 1: should remind ourselves of the importance of ancestor veneration and 245 00:14:38,320 --> 00:14:41,200 Speaker 1: Chinese traditions. And this is by no means unique to 246 00:14:41,400 --> 00:14:46,720 Speaker 1: just Chinese traditions, but it is incredibly important, And I 247 00:14:46,720 --> 00:14:49,520 Speaker 1: suppose we should also remind ourselves that modern and ancient 248 00:14:49,560 --> 00:14:53,000 Speaker 1: people alike are capable of having multiple, even conflicting ideas 249 00:14:53,040 --> 00:14:57,840 Speaker 1: concerning the dead and the possibility of an afterlife. So 250 00:14:57,920 --> 00:15:00,280 Speaker 1: this may be important later on because again, in the 251 00:15:00,320 --> 00:15:02,720 Speaker 1: same way that you can have someone who doesn't logically 252 00:15:02,800 --> 00:15:06,600 Speaker 1: believe in ghest it doesn't logically believe you can contact 253 00:15:06,640 --> 00:15:09,240 Speaker 1: the spirit world, but that same individual, you know, given 254 00:15:09,280 --> 00:15:12,920 Speaker 1: certain emotional stresses, may seek out a medium and try 255 00:15:12,960 --> 00:15:15,080 Speaker 1: and find some solace there that sort of thing, Or 256 00:15:15,120 --> 00:15:17,520 Speaker 1: we can just sort of casually have multiple ideas about 257 00:15:17,560 --> 00:15:18,280 Speaker 1: the afterlife. 258 00:15:18,960 --> 00:15:22,000 Speaker 2: Yeah, and well, while you're emphasizing the multiple ideas that 259 00:15:22,040 --> 00:15:24,400 Speaker 2: can exist within a single person, of course, it's even 260 00:15:24,480 --> 00:15:28,040 Speaker 2: more true of a populace across time. Like you know, 261 00:15:28,160 --> 00:15:31,200 Speaker 2: asking like what did ancient Chinese people or what did 262 00:15:31,280 --> 00:15:35,000 Speaker 2: ancient Mesopotamian people think about what happens after death? Is 263 00:15:35,040 --> 00:15:37,800 Speaker 2: kind of like asking what do Americans think about what 264 00:15:37,880 --> 00:15:41,440 Speaker 2: happens after death? I mean, you could represent you can 265 00:15:41,480 --> 00:15:44,960 Speaker 2: explain views that are commonly found, that some views are 266 00:15:45,000 --> 00:15:48,400 Speaker 2: going to be much more frequently believed than others. But 267 00:15:48,600 --> 00:15:50,920 Speaker 2: there's no single answer to that. There are a range 268 00:15:50,920 --> 00:15:53,400 Speaker 2: of beliefs, and so if you talk in generalities, you 269 00:15:53,400 --> 00:15:55,800 Speaker 2: can only talk based on the sources you have, and 270 00:15:56,680 --> 00:15:59,040 Speaker 2: even then that's probably only going to be talking at 271 00:15:59,080 --> 00:16:03,760 Speaker 2: best about like majorities of people or some commonly held ideas, 272 00:16:03,800 --> 00:16:06,240 Speaker 2: not about what everyone believed all the time. 273 00:16:06,560 --> 00:16:09,600 Speaker 1: That's right. Yeah, we're dealing with a great deal of geography, culture, 274 00:16:09,640 --> 00:16:13,720 Speaker 1: and time when talking about like Chinese, even ancient Chinese 275 00:16:14,760 --> 00:16:18,960 Speaker 1: concepts regarding the dead. But I think it's safe to 276 00:16:18,960 --> 00:16:22,480 Speaker 1: say a certain amount of guidance by and communication with 277 00:16:23,120 --> 00:16:25,640 Speaker 1: is baked into the whole concept. Though the degree to 278 00:16:25,680 --> 00:16:28,600 Speaker 1: which this is this angle is emphasized is going to vary. 279 00:16:29,240 --> 00:16:32,720 Speaker 1: So veneration of ancestors does not equal necromancy. But that 280 00:16:32,760 --> 00:16:35,680 Speaker 1: doesn't mean there aren't some comparisons you could make, and 281 00:16:35,840 --> 00:16:37,880 Speaker 1: more to the point, it doesn't mean that there are 282 00:16:37,880 --> 00:16:42,560 Speaker 1: not examples of wizards in Chinese mythology and tradition who 283 00:16:42,760 --> 00:16:47,480 Speaker 1: are more expressly described as experts specialists with an ability 284 00:16:47,560 --> 00:16:51,640 Speaker 1: to communicate with or facilitate communication with the dead. And 285 00:16:51,760 --> 00:16:55,360 Speaker 1: by that you could classify them as quote unquote necromancers. 286 00:16:55,880 --> 00:16:59,920 Speaker 1: So again, that doesn't stop so many texts from described 287 00:17:00,560 --> 00:17:04,200 Speaker 1: wizards as necromancers, even though they're not necessarily doing anything 288 00:17:04,680 --> 00:17:05,720 Speaker 1: that is necromantic. 289 00:17:06,240 --> 00:17:08,640 Speaker 2: Well yeah, and to people who listen to us often, 290 00:17:08,720 --> 00:17:11,119 Speaker 2: this should be obvious. But maybe it's worth saying that 291 00:17:11,200 --> 00:17:14,080 Speaker 2: when we use the term necromancer, we are not applying 292 00:17:14,080 --> 00:17:17,320 Speaker 2: any more attaching any moral ideas to that. It just 293 00:17:17,359 --> 00:17:20,920 Speaker 2: means literally somebody who's getting information from the dead, not 294 00:17:21,359 --> 00:17:23,879 Speaker 2: that that's good or bad. Whatever older sources might be 295 00:17:24,000 --> 00:17:26,240 Speaker 2: likely to I don't know, has some kind of stink 296 00:17:26,280 --> 00:17:26,919 Speaker 2: on the idea. 297 00:17:27,440 --> 00:17:31,280 Speaker 1: Yeah, yeah, Now I want to stress that, as always, 298 00:17:31,280 --> 00:17:33,560 Speaker 1: my grasp with Mandarin is very limited and depends on 299 00:17:33,640 --> 00:17:37,000 Speaker 1: various references and tools, But it's my understanding that there 300 00:17:37,040 --> 00:17:41,040 Speaker 1: is no one word in Mandarin that expressly denotes necromancy 301 00:17:41,359 --> 00:17:45,320 Speaker 1: in the same way that our word necromancy does. But 302 00:17:45,440 --> 00:17:48,960 Speaker 1: in Chinese tradition, the specialist you would seek out for 303 00:17:49,000 --> 00:17:54,160 Speaker 1: any of your strong necromantic needs would be a fang shi, 304 00:17:54,880 --> 00:17:58,879 Speaker 1: which essentially translates to method master. You'll also see this 305 00:17:58,960 --> 00:18:03,520 Speaker 1: translated as alchemist, wizard, or basically any specialist magic user 306 00:18:03,600 --> 00:18:08,320 Speaker 1: terminology you can think of, including but not limited to necromancer. Again, 307 00:18:08,400 --> 00:18:11,920 Speaker 1: this is the elegant variation in play here. Though again 308 00:18:11,960 --> 00:18:14,040 Speaker 1: there are some cases where you have one of these 309 00:18:14,080 --> 00:18:17,280 Speaker 1: method masters, one of these things she who is doing 310 00:18:17,320 --> 00:18:22,080 Speaker 1: something that is very necromatic in nature, and so I'd 311 00:18:22,119 --> 00:18:25,480 Speaker 1: like to discuss one in particular. Okay, all right, this 312 00:18:25,560 --> 00:18:28,800 Speaker 1: is going to take us through the Han dynasty, so 313 00:18:29,320 --> 00:18:33,040 Speaker 1: second century BCE, this would have been the rule of 314 00:18:33,119 --> 00:18:38,680 Speaker 1: Emperor Wu of Han. More than one wizard and immortalists 315 00:18:38,720 --> 00:18:41,919 Speaker 1: served this guy. He, especially later in life, had a 316 00:18:41,920 --> 00:18:48,360 Speaker 1: fondness for surrounding himself with various magicians and magic users, 317 00:18:49,119 --> 00:18:54,400 Speaker 1: seeking things from them like immortality, and I have also 318 00:18:54,440 --> 00:18:57,160 Speaker 1: read that late in life he also became increasingly paranoid 319 00:18:58,040 --> 00:19:01,800 Speaker 1: about plots against him, and I think some of these 320 00:19:01,800 --> 00:19:04,560 Speaker 1: were inspired by dreams and so at the same time 321 00:19:04,640 --> 00:19:09,600 Speaker 1: that he was leaning into the talents of magicians to 322 00:19:09,600 --> 00:19:14,159 Speaker 1: help protect him, he also was very much supporting witchcraft 323 00:19:14,200 --> 00:19:19,200 Speaker 1: persecution of the day and harsh penalties against alleged magic users. 324 00:19:20,240 --> 00:19:23,359 Speaker 1: But for instance, one of the fun she's that worked 325 00:19:23,400 --> 00:19:25,680 Speaker 1: for him was Lee shao Yun, who claimed to be 326 00:19:25,720 --> 00:19:29,040 Speaker 1: a seventy year old immortal and preached immortality via diet 327 00:19:29,320 --> 00:19:32,760 Speaker 1: and commitment to the Kitchen God. Though he did die, 328 00:19:33,440 --> 00:19:36,520 Speaker 1: so maybe there were some holes in the plan. But 329 00:19:36,560 --> 00:19:39,359 Speaker 1: then there was another individual, a funk she known as 330 00:19:39,440 --> 00:19:43,440 Speaker 1: Shao Wing, and this apparently can be translated as young geezer. 331 00:19:44,119 --> 00:19:46,240 Speaker 1: It basically means like young old person. 332 00:19:47,480 --> 00:19:49,680 Speaker 2: Wait, does that mean he was like an old person 333 00:19:49,720 --> 00:19:51,880 Speaker 2: who was young at heart or a young person who 334 00:19:51,920 --> 00:19:52,520 Speaker 2: was old at heart. 335 00:19:54,280 --> 00:19:57,400 Speaker 1: That's a good question, because the other guy, Lee shau Jun, 336 00:19:57,760 --> 00:19:59,520 Speaker 1: like the whole thing is like he was young, but 337 00:19:59,520 --> 00:20:01,600 Speaker 1: he claimed to be seventy. He was like, look at me, 338 00:20:01,720 --> 00:20:03,600 Speaker 1: Look how young I look. This is because I have 339 00:20:03,800 --> 00:20:07,359 Speaker 1: secrets I can I can teach you. So I'm not 340 00:20:07,400 --> 00:20:12,080 Speaker 1: sure if young geezer here was old at heart or 341 00:20:12,119 --> 00:20:15,400 Speaker 1: old in body. Maybe he's young at heart and old 342 00:20:15,400 --> 00:20:18,119 Speaker 1: in body, you know. But where it gets interesting with 343 00:20:18,359 --> 00:20:23,680 Speaker 1: this particular practitioner, with Shao Wing is that there are 344 00:20:23,720 --> 00:20:26,880 Speaker 1: there are a lot of sources that discuss his alleged 345 00:20:27,520 --> 00:20:32,280 Speaker 1: use of some sort of necromancy and potentially shadow puppetry. 346 00:20:33,119 --> 00:20:36,320 Speaker 2: Oh you mean not separately but together together. 347 00:20:36,560 --> 00:20:40,000 Speaker 1: Yes, So shadow puppetry has a very long history in 348 00:20:40,080 --> 00:20:44,960 Speaker 1: China and likely originated there and or in India in 349 00:20:45,040 --> 00:20:47,680 Speaker 1: the first millennium BCE. I know, there are a lot 350 00:20:47,720 --> 00:20:51,679 Speaker 1: of a lot of articles out there and sources about 351 00:20:51,720 --> 00:20:53,879 Speaker 1: like where shadow puppetry came from. And you have some 352 00:20:54,080 --> 00:20:59,560 Speaker 1: very rich traditions of shadow puppetry and various cultures throughout 353 00:21:00,560 --> 00:21:04,160 Speaker 1: Asia in the Middle East, so you know, no matter 354 00:21:04,200 --> 00:21:06,920 Speaker 1: where it began, like, it has very distinct forms all 355 00:21:06,960 --> 00:21:13,040 Speaker 1: over the place. But one popular but academically controversial story 356 00:21:13,119 --> 00:21:16,520 Speaker 1: holds that its roots are shamanistic and key to our 357 00:21:16,520 --> 00:21:18,560 Speaker 1: discussion here necromantic. 358 00:21:18,840 --> 00:21:21,400 Speaker 2: Okay, give me that controversial story, all right. 359 00:21:21,440 --> 00:21:25,280 Speaker 1: So the story here that is often ruminated on is 360 00:21:25,320 --> 00:21:32,320 Speaker 1: that Emperor Wu had a favorite consort or concubine by 361 00:21:32,320 --> 00:21:35,800 Speaker 1: the name of Lady Lee. She was his absolute favorite, 362 00:21:35,840 --> 00:21:40,200 Speaker 1: and she began to grow rather ill and eventually died. 363 00:21:40,240 --> 00:21:43,120 Speaker 1: Towards the end of her life, she began to prohibit 364 00:21:43,200 --> 00:21:46,200 Speaker 1: him from seeing her face and then ultimately from hearing 365 00:21:46,240 --> 00:21:50,920 Speaker 1: her voice, and then she dies and Shao Wing offers 366 00:21:51,000 --> 00:21:54,879 Speaker 1: the emperor a chance to speak with her again, to 367 00:21:55,119 --> 00:21:59,040 Speaker 1: be in her presence again. The story is that he 368 00:21:59,080 --> 00:22:03,240 Speaker 1: brings the Emperor into this kind of chamber and there's 369 00:22:03,280 --> 00:22:07,200 Speaker 1: this fabulous silk screen offerings or placed for the spirits. 370 00:22:07,760 --> 00:22:12,280 Speaker 1: There's incense burning, you know, there's a you know, manipulation 371 00:22:12,320 --> 00:22:15,440 Speaker 1: of light and shadow, and he is able to summon 372 00:22:15,520 --> 00:22:18,480 Speaker 1: her spirit on the other side of the screen, and 373 00:22:18,520 --> 00:22:21,600 Speaker 1: there is something shade like or shadow like in her appearance. 374 00:22:22,160 --> 00:22:25,720 Speaker 2: Ah, that's interesting because I wonder if that kind of 375 00:22:25,840 --> 00:22:29,879 Speaker 2: thing should meet our definition of necromancy or not. Is 376 00:22:30,040 --> 00:22:34,439 Speaker 2: just wanting to see and interact with someone again because 377 00:22:34,480 --> 00:22:38,719 Speaker 2: you miss them? A form of necromancy is that getting 378 00:22:38,760 --> 00:22:41,280 Speaker 2: information from them, not in the way I would normally 379 00:22:41,280 --> 00:22:41,600 Speaker 2: think of. 380 00:22:42,200 --> 00:22:45,000 Speaker 1: Well, in some of these tales, apparently like first of all, 381 00:22:45,040 --> 00:22:47,680 Speaker 1: he's completely won over by this. He's he's like, oh 382 00:22:47,680 --> 00:22:50,280 Speaker 1: my goodness, it is her, and like he's so just 383 00:22:50,359 --> 00:22:52,679 Speaker 1: overcome by the sensation that she is there again on 384 00:22:52,720 --> 00:22:54,880 Speaker 1: the other side of the screen, that he composes a poem. 385 00:22:55,600 --> 00:22:57,760 Speaker 1: And I believe there are other accounts that say that, 386 00:22:57,880 --> 00:23:00,320 Speaker 1: like he would sit there for hours talking to her, 387 00:23:00,400 --> 00:23:03,080 Speaker 1: that sort of thing. So in those cases, you could, 388 00:23:03,160 --> 00:23:04,960 Speaker 1: I guess you could make an argument, well, yeah, this 389 00:23:05,080 --> 00:23:10,359 Speaker 1: is the necromancer here is allowing for some sort of 390 00:23:10,359 --> 00:23:14,120 Speaker 1: communication with the dead. But not everybody is crazy about 391 00:23:14,160 --> 00:23:16,080 Speaker 1: this story. And there are a lot of different interpretations 392 00:23:16,119 --> 00:23:19,240 Speaker 1: and misinterpretations of this, especially apparently when you get into 393 00:23:19,480 --> 00:23:23,080 Speaker 1: some like Western analysis of it, where you know, things 394 00:23:23,119 --> 00:23:26,920 Speaker 1: get crisscrossed and translation and so forth. I was looking 395 00:23:26,960 --> 00:23:30,240 Speaker 1: at a book called Chinese Shadow Theater, History, Popular Religion, 396 00:23:30,359 --> 00:23:34,359 Speaker 1: and Women Warriors by Fan Pin Lee Chin, and the 397 00:23:34,400 --> 00:23:37,560 Speaker 1: author here points out that many critic critics find it 398 00:23:37,640 --> 00:23:40,880 Speaker 1: ridiculous to believe that this court magician first of all, 399 00:23:41,280 --> 00:23:45,480 Speaker 1: invented shadow puppetry and then used it to fool the 400 00:23:45,560 --> 00:23:49,000 Speaker 1: emperor into thinking that this is the ghost of his 401 00:23:49,080 --> 00:23:53,240 Speaker 1: favorite comic cubine Like that, that just seems like quite 402 00:23:53,240 --> 00:23:55,600 Speaker 1: a stunt to pull off, even if you're a particular 403 00:23:55,720 --> 00:23:58,480 Speaker 1: daring and charismatic wizard. 404 00:23:59,200 --> 00:24:01,840 Speaker 2: I mean, on one hand, yes, but then I don't 405 00:24:01,840 --> 00:24:05,240 Speaker 2: know by modern analogy. I mean, I think that there 406 00:24:05,280 --> 00:24:08,919 Speaker 2: are people who claim to have spirit medium powers and 407 00:24:08,960 --> 00:24:11,399 Speaker 2: stuff who perform tricks like this on people in the 408 00:24:11,440 --> 00:24:12,600 Speaker 2: modern world all the time. 409 00:24:13,119 --> 00:24:15,320 Speaker 1: Yeah, yeah, absolutely, I think that's an important thing to 410 00:24:15,400 --> 00:24:20,240 Speaker 1: keep in mind. So, yeah, first of all, we should 411 00:24:20,320 --> 00:24:24,160 Speaker 1: not think it impossible that even a very powerful and 412 00:24:24,240 --> 00:24:29,520 Speaker 1: a very intelligent individual could not be convinced that there's 413 00:24:29,560 --> 00:24:33,439 Speaker 1: something going on here, and Chin also points out some 414 00:24:33,480 --> 00:24:36,920 Speaker 1: other facts that I think helped sort of circle the 415 00:24:37,320 --> 00:24:40,760 Speaker 1: idea here. So there's the idea that, first of all, 416 00:24:40,760 --> 00:24:44,120 Speaker 1: that Wu eventually finds out about the deception and has 417 00:24:44,160 --> 00:24:48,480 Speaker 1: this would be necromancer quietly executed, kind of out of embarrassment, 418 00:24:48,520 --> 00:24:49,760 Speaker 1: like he doesn't want to make a big deal out 419 00:24:49,800 --> 00:24:52,199 Speaker 1: of it because he feels like he has been duped, 420 00:24:52,880 --> 00:24:55,320 Speaker 1: but he definitely is going to have that wizard killed. 421 00:24:57,119 --> 00:25:01,960 Speaker 1: There's also this tidbit that Shall Wing had convincingly summoned 422 00:25:02,000 --> 00:25:06,560 Speaker 1: another consort spirit through the use of shadows, and that shadows, screens, 423 00:25:06,600 --> 00:25:09,760 Speaker 1: and incense were to some extent associated with this sort 424 00:25:09,800 --> 00:25:12,240 Speaker 1: of work. So there's maybe some sort of pre existing 425 00:25:12,960 --> 00:25:16,320 Speaker 1: formula or script for this, so it's not just coming 426 00:25:16,320 --> 00:25:20,520 Speaker 1: out of nowhere. There's also Lang Dynasty author that apparently 427 00:25:20,520 --> 00:25:23,840 Speaker 1: submitted that Shao Wing used something other than traditional three 428 00:25:23,880 --> 00:25:27,719 Speaker 1: dimensional puppets or two dimensional shadow puppets, and that quote 429 00:25:27,760 --> 00:25:31,000 Speaker 1: the necromancer had a statue carved out of magic stone 430 00:25:31,200 --> 00:25:36,639 Speaker 1: in the likeness of the consort. Now I'm not arguing 431 00:25:36,640 --> 00:25:39,640 Speaker 1: in favor of magic stone per se, but that makes 432 00:25:39,640 --> 00:25:43,600 Speaker 1: you think of something perhaps a little bit different, maybe 433 00:25:43,680 --> 00:25:47,480 Speaker 1: you know, higher production values or out of the ordinary 434 00:25:47,600 --> 00:25:50,320 Speaker 1: compared with what you know, they might have been used 435 00:25:50,359 --> 00:25:53,360 Speaker 1: to some sort of like pre existing shadow play shadow 436 00:25:53,480 --> 00:25:57,800 Speaker 1: puppetry performance. While the author is doubtful that any of 437 00:25:57,840 --> 00:26:01,720 Speaker 1: this suggests a shamanistic or for shadow puppetry, so any 438 00:26:01,720 --> 00:26:04,520 Speaker 1: idea that like shadow puppetry originates as kind of a 439 00:26:05,720 --> 00:26:10,160 Speaker 1: you know, shamanistic or religious ride of some sort. Authors 440 00:26:10,440 --> 00:26:13,240 Speaker 1: The author sites the importance of Han period belief that 441 00:26:13,359 --> 00:26:16,359 Speaker 1: certain fung shehi could summon the souls or shadows of 442 00:26:16,400 --> 00:26:21,080 Speaker 1: the deceased through special rights, which again, you know, a 443 00:26:21,119 --> 00:26:23,879 Speaker 1: pre existing script, a pre existing idea that this is 444 00:26:23,880 --> 00:26:27,640 Speaker 1: the kind of thing that certain magicians can do. And 445 00:26:27,920 --> 00:26:30,720 Speaker 1: the story also seems to have been somewhat corrupted in 446 00:26:30,760 --> 00:26:34,400 Speaker 1: Western retellings forging a link between seance and shadow puppetry, 447 00:26:34,400 --> 00:26:37,520 Speaker 1: when if I'm understanding Chen correctly on this, it's more 448 00:26:37,560 --> 00:26:39,200 Speaker 1: proper to think of this as a tale of a 449 00:26:39,240 --> 00:26:43,000 Speaker 1: would be necromancer using shadow effects to dupe the emperor 450 00:26:43,040 --> 00:26:45,200 Speaker 1: into thinking he has been visited by the spirits of 451 00:26:45,240 --> 00:26:47,800 Speaker 1: the dead. You know, this is kind of a familiar 452 00:26:47,800 --> 00:26:52,240 Speaker 1: trope throughout the world, the idea of like the dangerous 453 00:26:52,280 --> 00:26:55,679 Speaker 1: position held by a king's magical advisors. You know, you 454 00:26:55,760 --> 00:26:58,880 Speaker 1: have to walk that fine line because if you were, 455 00:26:59,359 --> 00:27:02,240 Speaker 1: if they see true what you're doing, you're obviously not 456 00:27:02,280 --> 00:27:03,760 Speaker 1: going to stick around court very long. 457 00:27:04,240 --> 00:27:06,919 Speaker 2: Yeah, And I don't know, thinking more about the idea 458 00:27:07,000 --> 00:27:11,520 Speaker 2: that could could a clever magician really trick a king 459 00:27:11,680 --> 00:27:16,000 Speaker 2: like this, I think maybe that also assumes that the 460 00:27:16,080 --> 00:27:19,320 Speaker 2: king would be more likely suspicious or skeptical than a 461 00:27:19,359 --> 00:27:22,280 Speaker 2: person might naturally be if they do desperately want to 462 00:27:22,280 --> 00:27:24,639 Speaker 2: see someone again. I mean, if you if someone you 463 00:27:24,720 --> 00:27:26,640 Speaker 2: love has died and you want to see them again, 464 00:27:26,680 --> 00:27:30,959 Speaker 2: you might not be very you know, looking for holes 465 00:27:31,000 --> 00:27:33,720 Speaker 2: to pick in the experience of seeing them once again. 466 00:27:33,720 --> 00:27:35,399 Speaker 2: You might be quite ready to believe. 467 00:27:36,080 --> 00:27:38,760 Speaker 1: Yeah. Yeah, I think that's important to keep in mind, 468 00:27:39,600 --> 00:27:42,600 Speaker 1: and I think it's it's also interesting to contemplate this account, 469 00:27:43,320 --> 00:27:45,680 Speaker 1: especially given that, you know, first of all, it's occurrence 470 00:27:45,680 --> 00:27:47,720 Speaker 1: in a culture that is traditionally more aligned with the 471 00:27:47,720 --> 00:27:51,600 Speaker 1: idea of communication with spirits of the deceased, again, as 472 00:27:51,640 --> 00:27:54,760 Speaker 1: opposed to Christian European culture, in which the idea of 473 00:27:54,800 --> 00:27:57,600 Speaker 1: speaking with the dead is seen as impossible and dangerous. 474 00:27:57,640 --> 00:27:59,200 Speaker 1: You know, you're just going to get a demon on 475 00:27:59,240 --> 00:28:02,440 Speaker 1: the other line anyway, so don't even attempt it. And 476 00:28:02,720 --> 00:28:04,800 Speaker 1: you know, perhaps it also speaks to a sort of 477 00:28:04,800 --> 00:28:08,119 Speaker 1: communion with the dead that goes beyond anything achievable via 478 00:28:08,240 --> 00:28:11,240 Speaker 1: veneration rights and even medium traditions. You know, the idea 479 00:28:11,280 --> 00:28:14,879 Speaker 1: that it's not just about like honoring her and knowing 480 00:28:14,920 --> 00:28:17,480 Speaker 1: that she's out there somewhere, but it's like here, she 481 00:28:17,760 --> 00:28:21,480 Speaker 1: is almost, if not quite physically here, just on the 482 00:28:21,520 --> 00:28:23,800 Speaker 1: other side. And I think that also kind of matches 483 00:28:23,880 --> 00:28:25,800 Speaker 1: up with this idea that you see in other accounts 484 00:28:25,800 --> 00:28:28,520 Speaker 1: of her kind of fading away from his life towards 485 00:28:28,560 --> 00:28:30,600 Speaker 1: the end, like he can't see her anymore, now he 486 00:28:30,640 --> 00:28:33,480 Speaker 1: can't speak with her anymore, and now she's dead. And 487 00:28:34,240 --> 00:28:37,480 Speaker 1: maybe there's some of that sprinkled in there as well. 488 00:28:38,960 --> 00:28:42,080 Speaker 1: And I also kind of like this whole this idea 489 00:28:42,080 --> 00:28:45,360 Speaker 1: of the screen, this kind of like thin veil that 490 00:28:45,920 --> 00:28:50,440 Speaker 1: is separating him from this possibly you know, resurrected spirit. 491 00:28:51,880 --> 00:28:55,120 Speaker 1: It's such a slight barrier, right as slight as the 492 00:28:55,120 --> 00:28:58,360 Speaker 1: barrier between life and death may seem at times. And 493 00:28:58,560 --> 00:29:01,680 Speaker 1: there's also something fitting in that ending the tellings of 494 00:29:01,720 --> 00:29:03,720 Speaker 1: the story in which he like finally can't have he 495 00:29:03,760 --> 00:29:05,480 Speaker 1: can't have it. He's like, I have to pull this 496 00:29:06,040 --> 00:29:08,560 Speaker 1: out of the way and see her for real. And 497 00:29:08,560 --> 00:29:10,160 Speaker 1: then when he looks behind the screen. 498 00:29:09,960 --> 00:29:10,640 Speaker 2: What does he see. 499 00:29:11,040 --> 00:29:14,600 Speaker 1: He sees his court magician doing, you know, something with 500 00:29:14,960 --> 00:29:19,280 Speaker 1: shadow puppetry or statues. And now the illusion is completely destroyed. 501 00:29:19,760 --> 00:29:22,920 Speaker 2: Yeah, but before the illusion is destroyed, just the idea 502 00:29:23,080 --> 00:29:27,280 Speaker 2: that she is existing as a shadow on a silk screen. 503 00:29:28,000 --> 00:29:33,640 Speaker 2: It suggests something very delicate and fragile in a kind 504 00:29:33,680 --> 00:29:36,560 Speaker 2: of emotionally charged way about the memory of her. 505 00:29:37,280 --> 00:29:39,440 Speaker 1: Yeah. Yeah, so I feel like, you know, there's a 506 00:29:39,600 --> 00:29:42,640 Speaker 1: there's a lot going on in this example, and perhaps 507 00:29:42,480 --> 00:29:47,400 Speaker 1: it brings up some ideas about necromancy and what necromancy 508 00:29:47,440 --> 00:29:49,560 Speaker 1: could be and what it's not that we can take 509 00:29:49,600 --> 00:29:51,360 Speaker 1: with us into other examples here. 510 00:30:00,960 --> 00:30:02,959 Speaker 2: All right, Rob, are you ready to talk to some 511 00:30:03,040 --> 00:30:04,840 Speaker 2: ghosts in ancient Mesopotamia? 512 00:30:05,120 --> 00:30:05,320 Speaker 1: Oh? 513 00:30:05,440 --> 00:30:09,120 Speaker 2: Yes, So we're going to look at evidence for necromancy 514 00:30:09,240 --> 00:30:12,160 Speaker 2: in the ancient land between the rivers. This would be 515 00:30:13,160 --> 00:30:16,600 Speaker 2: Mesopotamia refers to the civilizations based on the river system 516 00:30:16,720 --> 00:30:20,040 Speaker 2: of the Tigris and Euphrates, so mostly centered in what 517 00:30:20,200 --> 00:30:24,440 Speaker 2: is modern day Iraq, and these civilizations would include, but 518 00:30:24,520 --> 00:30:29,080 Speaker 2: not be limited to, the Sumerians, the Assyrians, and the Babylonians. 519 00:30:29,960 --> 00:30:33,080 Speaker 2: Now the main source I was looking at here is 520 00:30:33,120 --> 00:30:37,040 Speaker 2: an article from nineteen eighty three by Irving L. Finkel, 521 00:30:37,240 --> 00:30:42,120 Speaker 2: called Necromancy in Ancient Mesopotamia, published in a journal called 522 00:30:42,600 --> 00:30:47,480 Speaker 2: Arkiev fur orient Forschung. And this author, Irving Finkel, is 523 00:30:47,480 --> 00:30:51,800 Speaker 2: a British seriologist and language scholar affiliated with the British Museum. 524 00:30:51,880 --> 00:30:55,760 Speaker 2: It seems like he specializes in Cuneiform inscriptions, but he 525 00:30:55,800 --> 00:30:58,480 Speaker 2: also seems to have a range of interests, including everything 526 00:30:58,520 --> 00:31:02,160 Speaker 2: from Mesopotamian ghosts and magic to ancient board games like 527 00:31:02,200 --> 00:31:05,240 Speaker 2: the Royal Game of Or, which I think we I 528 00:31:05,240 --> 00:31:07,840 Speaker 2: think we discussed his work in particular in our Invention 529 00:31:08,000 --> 00:31:09,200 Speaker 2: series on board games. 530 00:31:10,000 --> 00:31:11,720 Speaker 1: Yes, yes, I remember that episode. 531 00:31:12,720 --> 00:31:15,800 Speaker 2: So I was looking for some general information about Finkel 532 00:31:15,840 --> 00:31:19,640 Speaker 2: in his background, and I found an absolutely delightful video 533 00:31:19,760 --> 00:31:23,320 Speaker 2: interview with Finkel from about five years ago that seems 534 00:31:23,360 --> 00:31:26,080 Speaker 2: to be part of a series the British Museum does 535 00:31:26,160 --> 00:31:30,360 Speaker 2: called Curator's Corner and this video is called Mesopotamian Ghost 536 00:31:30,440 --> 00:31:34,080 Speaker 2: Busting with Irving Finkel. It's on topic and I found 537 00:31:34,120 --> 00:31:35,800 Speaker 2: it very interesting, so I thought I'd go ahead and 538 00:31:35,840 --> 00:31:39,600 Speaker 2: summarize this before getting back into the paper. In this interview, 539 00:31:40,040 --> 00:31:43,280 Speaker 2: Finkel talks about some of his best guesses as to 540 00:31:43,400 --> 00:31:48,360 Speaker 2: what ancient Mesopotamians broadly believed about ghosts, the dead, and 541 00:31:48,400 --> 00:31:54,040 Speaker 2: the undead, based on literary and archaeological evidence available to us. So, 542 00:31:54,160 --> 00:31:56,720 Speaker 2: to be clear, I think this involves some speculation, but 543 00:31:56,800 --> 00:32:00,640 Speaker 2: it is well informed speculation, and also our same caveat 544 00:32:00,680 --> 00:32:03,880 Speaker 2: from earlier. You know, not everybody believed the same thing 545 00:32:04,000 --> 00:32:06,360 Speaker 2: in certain times and places in history, so you can 546 00:32:06,400 --> 00:32:08,480 Speaker 2: only talk about what seems to be common based on 547 00:32:08,520 --> 00:32:12,520 Speaker 2: the sources we have. So Finkel says, in ancient Mesopotamia 548 00:32:12,560 --> 00:32:17,040 Speaker 2: there was widespread belief that when someone died, it was 549 00:32:17,440 --> 00:32:21,480 Speaker 2: very important that they were given a proper burial in 550 00:32:21,680 --> 00:32:25,840 Speaker 2: the earth with specified rituals to seal the grave. In 551 00:32:25,920 --> 00:32:29,080 Speaker 2: Finkl's words quote, so they were jolly well locked in 552 00:32:29,160 --> 00:32:33,200 Speaker 2: and couldn't come back to cause trouble. So people who 553 00:32:33,320 --> 00:32:37,040 Speaker 2: for whatever reason do not receive a proper burial and 554 00:32:37,280 --> 00:32:41,120 Speaker 2: do not receive the correct rituals observed at their burial 555 00:32:41,400 --> 00:32:44,520 Speaker 2: would be expected to come back from beyond the grave 556 00:32:44,960 --> 00:32:48,640 Speaker 2: and haunt the living. And some examples given here would 557 00:32:48,640 --> 00:32:51,480 Speaker 2: be people who die on the battlefield, or people who 558 00:32:51,520 --> 00:32:54,400 Speaker 2: die out in the wilderness alone, people who just vanish 559 00:32:54,480 --> 00:32:57,600 Speaker 2: and are assumed dead. And he also mentions people who 560 00:32:57,640 --> 00:33:01,400 Speaker 2: die in childbirth, which I thought was an interesting example 561 00:33:01,400 --> 00:33:04,200 Speaker 2: because I'm not sure in this case what would prevent 562 00:33:04,320 --> 00:33:07,640 Speaker 2: someone who dies in childbirth from receiving a proper burial, 563 00:33:09,000 --> 00:33:11,720 Speaker 2: But I thought that was interesting. And this comes back 564 00:33:11,760 --> 00:33:14,120 Speaker 2: to something that we've discussed a little bit on the 565 00:33:14,120 --> 00:33:19,480 Speaker 2: show before. But I am frequently struck by the belief 566 00:33:19,720 --> 00:33:23,360 Speaker 2: in what seems like many ancient cultures that it is 567 00:33:23,600 --> 00:33:27,720 Speaker 2: extremely important to receive a proper burial, or at least 568 00:33:27,920 --> 00:33:32,400 Speaker 2: proper funeral rights according to your local customs. And I 569 00:33:33,520 --> 00:33:35,760 Speaker 2: don't know that it's always because of the kind of 570 00:33:35,840 --> 00:33:38,840 Speaker 2: ghost security concerns that Finkel is going to raise with 571 00:33:38,920 --> 00:33:42,160 Speaker 2: respect to ancient Mesopotamia, but it really does seem like 572 00:33:42,320 --> 00:33:45,800 Speaker 2: lots of ancient peoples that we read about seem truly 573 00:33:45,960 --> 00:33:50,000 Speaker 2: horrified by the idea of dying without receiving the appropriate 574 00:33:50,040 --> 00:33:54,720 Speaker 2: funerary customs, or not without having their body dealt with 575 00:33:54,920 --> 00:34:00,160 Speaker 2: in the way that their culture deems is proper. It's 576 00:34:00,200 --> 00:34:02,600 Speaker 2: not that I think people today just don't care at 577 00:34:02,600 --> 00:34:05,760 Speaker 2: all what happens to their bodies after death. We care somewhat, 578 00:34:06,160 --> 00:34:10,840 Speaker 2: but I sense way less sensitivity to this on average 579 00:34:11,120 --> 00:34:14,520 Speaker 2: in American culture today than is implied in many ancient 580 00:34:14,600 --> 00:34:17,960 Speaker 2: sources from different cultures around the world. And I don't 581 00:34:18,239 --> 00:34:20,200 Speaker 2: know exactly what to make of that, but it seems 582 00:34:20,200 --> 00:34:22,120 Speaker 2: significant to me. I feel like I would like to 583 00:34:22,200 --> 00:34:23,319 Speaker 2: understand more about it. 584 00:34:23,960 --> 00:34:27,360 Speaker 1: Yeah, I mean, well, we've distanced ourselves from death and 585 00:34:27,440 --> 00:34:30,719 Speaker 1: physical death so much, and you know, we have an 586 00:34:30,840 --> 00:34:34,359 Speaker 1: entire industry obviously built up around it, so on one level, 587 00:34:34,400 --> 00:34:35,799 Speaker 1: it's kind of like we can just leave it to 588 00:34:35,800 --> 00:34:40,160 Speaker 1: the professionals. We can choose from like the menu items 589 00:34:40,200 --> 00:34:42,880 Speaker 1: of what we can and can't do with or have 590 00:34:43,000 --> 00:34:45,640 Speaker 1: done with our remains. And yeah, I think for a 591 00:34:45,640 --> 00:34:49,080 Speaker 1: lot of us too, like the actual form that takes 592 00:34:49,160 --> 00:34:52,759 Speaker 1: is less connected to our ideas of like what happens 593 00:34:52,880 --> 00:34:55,920 Speaker 1: to us or all of us beyond our body after 594 00:34:55,960 --> 00:35:00,240 Speaker 1: death be the answer, you know, nothing, or a whole lot. 595 00:35:00,920 --> 00:35:05,120 Speaker 1: It's I think, oftentimes thought to be rather disconnected from 596 00:35:05,160 --> 00:35:05,680 Speaker 1: the physical. 597 00:35:06,120 --> 00:35:09,560 Speaker 2: There's an interesting other example of a connection between the 598 00:35:09,600 --> 00:35:11,920 Speaker 2: belief in what happens to your sort of soul or 599 00:35:12,000 --> 00:35:14,760 Speaker 2: spirit in the afterlife and what happens to your physical 600 00:35:14,760 --> 00:35:16,759 Speaker 2: body in a text that I'm going to get into 601 00:35:17,160 --> 00:35:19,520 Speaker 2: in a bit, But to come back to what Finkel 602 00:35:19,560 --> 00:35:21,640 Speaker 2: talks about in this interview, he says, you know, as 603 00:35:21,640 --> 00:35:24,840 Speaker 2: best we can tell from our sources, everybody we know 604 00:35:24,960 --> 00:35:28,160 Speaker 2: of in ancient Mesopotamia believed in ghosts. There is no 605 00:35:28,280 --> 00:35:31,920 Speaker 2: evidence of anyone saying that ghosts don't exist or you 606 00:35:31,920 --> 00:35:34,160 Speaker 2: don't have to worry about them. Seems like it was 607 00:35:34,239 --> 00:35:37,000 Speaker 2: just taken for granted that ghosts existed and were part 608 00:35:37,040 --> 00:35:40,719 Speaker 2: of life. However, and I thought this point was really interesting. 609 00:35:40,760 --> 00:35:46,839 Speaker 2: Finkel says that it is not universal that people regarded 610 00:35:47,040 --> 00:35:51,080 Speaker 2: ghosts with fear or terror. People were not always necessarily 611 00:35:51,160 --> 00:35:55,239 Speaker 2: frightened of them. Instead, he says, the more common attitude 612 00:35:55,280 --> 00:35:59,239 Speaker 2: seems to be one of sympathy for ghosts, kind of like, 613 00:35:59,320 --> 00:36:02,640 Speaker 2: if there is a ghost haunting you, that is a problem, 614 00:36:02,880 --> 00:36:08,480 Speaker 2: but it's not something that is terrifying, at least not necessarily. 615 00:36:08,560 --> 00:36:12,040 Speaker 2: It could be in some circumstances. So a ghost is somebody, 616 00:36:12,120 --> 00:36:15,080 Speaker 2: usually a family member of yours, who is like now 617 00:36:15,120 --> 00:36:18,640 Speaker 2: having a hard time after death. It's almost like somebody 618 00:36:18,680 --> 00:36:21,520 Speaker 2: in your family has a disease or something and because 619 00:36:21,560 --> 00:36:24,799 Speaker 2: of their condition, they are unable to find rest in 620 00:36:24,840 --> 00:36:27,680 Speaker 2: the underworld, that they can't settle down in another world, 621 00:36:27,960 --> 00:36:31,920 Speaker 2: and they need the help of the living. So while 622 00:36:32,000 --> 00:36:34,839 Speaker 2: they may not be frightening, they are in trouble and 623 00:36:34,880 --> 00:36:37,640 Speaker 2: they often cause trouble, all right. 624 00:36:37,680 --> 00:36:39,440 Speaker 1: So that second part is very familiar with than it 625 00:36:39,520 --> 00:36:41,839 Speaker 1: to anyone who's ever seen a TV show that has 626 00:36:41,880 --> 00:36:43,960 Speaker 1: an episode about a ghost. Why do you deal with 627 00:36:43,960 --> 00:36:46,400 Speaker 1: that ghost? You got to like do that thing. It 628 00:36:46,440 --> 00:36:48,839 Speaker 1: makes them go away, that makes them content and lets 629 00:36:48,840 --> 00:36:51,840 Speaker 1: them move on. But the first part about it, like 630 00:36:51,920 --> 00:36:55,040 Speaker 1: it not being a frightful scenario but more of a 631 00:36:55,080 --> 00:36:58,520 Speaker 1: sympathetic scenario. You know, it kind of makes me think again. 632 00:36:58,560 --> 00:37:00,640 Speaker 1: It's like what happens when there is no room for 633 00:37:00,680 --> 00:37:06,120 Speaker 1: a particular type of supernatural belief or paranormal experience within 634 00:37:06,160 --> 00:37:10,799 Speaker 1: a given like rule system or worldview. For instance, if 635 00:37:10,840 --> 00:37:13,480 Speaker 1: your say religious worldview is like, hey, there are no 636 00:37:13,520 --> 00:37:16,399 Speaker 1: such thing as ghosts, those don't exist. Well, then when 637 00:37:16,520 --> 00:37:20,560 Speaker 1: something makes you think about ghosts or or or or 638 00:37:20,960 --> 00:37:24,279 Speaker 1: raises the specter of ghosts, or you have some sort 639 00:37:24,280 --> 00:37:27,399 Speaker 1: of a hallucination experience that is interpreted as ghosts, well 640 00:37:27,600 --> 00:37:30,279 Speaker 1: then that power structure cannot help you because they're like, 641 00:37:30,320 --> 00:37:32,279 Speaker 1: well out of our hands, because we already told you 642 00:37:32,520 --> 00:37:36,359 Speaker 1: that stuff's not real. And then likewise, I think if 643 00:37:36,640 --> 00:37:41,040 Speaker 1: with a certain you know, certain scientific positions, you could 644 00:37:41,080 --> 00:37:42,760 Speaker 1: take on everything you know, it's like you don't believe 645 00:37:42,760 --> 00:37:46,120 Speaker 1: in the supernatural. And if then if something like this 646 00:37:46,120 --> 00:37:49,080 Speaker 1: were to present itself, then suddenly it seems may it 647 00:37:49,120 --> 00:37:52,480 Speaker 1: may seem like science can't help you. I think we 648 00:37:52,520 --> 00:37:55,960 Speaker 1: would argue something different. We discussed that before. There are 649 00:37:56,040 --> 00:38:03,359 Speaker 1: various thoroughly logical, rational, scientific explanations for various supernatural experiences. 650 00:38:03,400 --> 00:38:06,439 Speaker 1: But I can imagine the attitude of being like, well, 651 00:38:06,520 --> 00:38:09,880 Speaker 1: something has now occurred, and it is outside the framework 652 00:38:10,080 --> 00:38:12,320 Speaker 1: that is supporting me. Therefore I am afraid. 653 00:38:13,160 --> 00:38:15,319 Speaker 2: Yes, I think that is very interesting, and I think 654 00:38:15,360 --> 00:38:18,080 Speaker 2: that might be a good explanation for this difference, for 655 00:38:18,120 --> 00:38:21,320 Speaker 2: why our primary emotional reaction to ghosts in the modern 656 00:38:21,360 --> 00:38:24,040 Speaker 2: world or even in I don't know, say like medieval 657 00:38:24,120 --> 00:38:28,919 Speaker 2: Christian Europe would be fear, just like it doesn't fit 658 00:38:29,000 --> 00:38:33,240 Speaker 2: as a reality within your orthodoxy. Yeah, and so anyway, 659 00:38:33,360 --> 00:38:36,239 Speaker 2: in the context of ancient Mesopotamia, Finkle says, there were 660 00:38:36,360 --> 00:38:40,000 Speaker 2: people we know of who specialized in magic and rituals 661 00:38:40,080 --> 00:38:44,279 Speaker 2: designed to appease wandering ghosts and send them back to 662 00:38:44,400 --> 00:38:47,040 Speaker 2: their rightful place among the dead, send them back to 663 00:38:47,080 --> 00:38:50,480 Speaker 2: the nether world where they belong. And I think normally 664 00:38:50,560 --> 00:38:54,160 Speaker 2: in the literature, these would be referred to as exorcists, 665 00:38:54,280 --> 00:38:57,800 Speaker 2: which again can be confusing because of like the Christian 666 00:38:57,840 --> 00:39:01,120 Speaker 2: Catholic context of an exorcist being somebody who who casts 667 00:39:01,120 --> 00:39:04,880 Speaker 2: out demons from a person who is demon possessed. In 668 00:39:04,960 --> 00:39:07,600 Speaker 2: the case it's used in these academic works, it would 669 00:39:07,600 --> 00:39:09,799 Speaker 2: just be referred to it's somebody whose job it is 670 00:39:09,840 --> 00:39:12,920 Speaker 2: to get the ghost out of the place it's not 671 00:39:12,960 --> 00:39:14,799 Speaker 2: supposed to be and help it you back to where 672 00:39:14,800 --> 00:39:18,279 Speaker 2: it is supposed to be. Yeah, And he describes one 673 00:39:18,360 --> 00:39:23,280 Speaker 2: particular example based on a tablet in the British Museum's collection, 674 00:39:23,920 --> 00:39:27,280 Speaker 2: and this is pretty interesting. He says. This tablet depicts 675 00:39:27,320 --> 00:39:30,840 Speaker 2: a portly woman walking in profile holding a male figure 676 00:39:30,920 --> 00:39:33,719 Speaker 2: by a lead which I think attaches around the male 677 00:39:33,760 --> 00:39:37,760 Speaker 2: figure's neck. And Finkel says he believes that the woman 678 00:39:37,840 --> 00:39:41,720 Speaker 2: shown in this illustration is a ghost, probably the ghost 679 00:39:41,800 --> 00:39:46,120 Speaker 2: of someone's great aunt, who for some reason is wandering 680 00:39:46,120 --> 00:39:50,279 Speaker 2: the world of the living and causing trouble, and the exorcist, 681 00:39:50,400 --> 00:39:53,080 Speaker 2: called to deal with this problem decides that what this 682 00:39:53,200 --> 00:39:57,799 Speaker 2: ghost needs is a lover. So the exorcist makes one 683 00:39:57,960 --> 00:40:01,759 Speaker 2: clay model of the ghost woman another clay model that 684 00:40:01,960 --> 00:40:05,840 Speaker 2: is a sexy man, a young, muscular, handsome man with 685 00:40:05,920 --> 00:40:09,840 Speaker 2: a large beard, and these two clay effigies are buried 686 00:40:09,880 --> 00:40:12,920 Speaker 2: together in a pit with an assortment of grave goods, 687 00:40:13,440 --> 00:40:16,600 Speaker 2: and then the idea is that this burial would allow 688 00:40:16,719 --> 00:40:19,360 Speaker 2: the ghosts to settle down into the underworld and stop 689 00:40:19,480 --> 00:40:20,880 Speaker 2: causing distress for the living. 690 00:40:21,880 --> 00:40:24,799 Speaker 1: Hmm. That's that's interesting. It reminds me a little bit 691 00:40:24,840 --> 00:40:28,960 Speaker 1: of the topic of ghost marriage and Chinese tradition that 692 00:40:29,080 --> 00:40:31,600 Speaker 1: we I think Christian and I did an episode on 693 00:40:31,880 --> 00:40:35,440 Speaker 1: years and years back, but you know, basically involves sort 694 00:40:35,440 --> 00:40:37,200 Speaker 1: of a similar principle, like something is out of whack. 695 00:40:37,239 --> 00:40:41,920 Speaker 1: There's a structural incompleteness that is involved with the family unit, 696 00:40:42,480 --> 00:40:47,760 Speaker 1: and it needs to be supernaturally and or symbolically fixed 697 00:40:48,280 --> 00:40:53,160 Speaker 1: in order for these you know, now ancestors to completely 698 00:40:53,200 --> 00:40:57,560 Speaker 1: pass on and sort of be properly organized in you know, 699 00:40:58,040 --> 00:40:59,360 Speaker 1: the afterlife or what have you. 700 00:41:00,160 --> 00:41:03,120 Speaker 2: Right, I think that's a good comparison. But to come 701 00:41:03,160 --> 00:41:06,040 Speaker 2: back to the illustration on the tablet, he says, it 702 00:41:06,080 --> 00:41:08,759 Speaker 2: seems to show this ghost woman holding on to I 703 00:41:08,760 --> 00:41:11,440 Speaker 2: guess her new lover by this like lead. So there's 704 00:41:11,480 --> 00:41:14,879 Speaker 2: like no chance he gets away there together forever. Now, 705 00:41:15,080 --> 00:41:17,000 Speaker 2: coming back to this idea from a minute ago, that 706 00:41:17,239 --> 00:41:21,200 Speaker 2: the ghosts were not necessarily thought of as frightening in 707 00:41:21,239 --> 00:41:25,000 Speaker 2: ancient Mesopotamia, Finkle says that there were some ghosts who 708 00:41:25,040 --> 00:41:30,280 Speaker 2: were who actually were frightening and dangerous, and he offers 709 00:41:30,280 --> 00:41:34,400 Speaker 2: his opinion that these were probably understood to be the 710 00:41:34,440 --> 00:41:39,479 Speaker 2: ghosts of people who were themselves frightening and dangerous when 711 00:41:39,520 --> 00:41:42,080 Speaker 2: they were alive. So, you know, regular person with a 712 00:41:42,080 --> 00:41:46,200 Speaker 2: proper without proper burial means a you know, a sort 713 00:41:46,239 --> 00:41:49,799 Speaker 2: of sympathetic but troublesome ghost. Somebody is a problem you 714 00:41:49,840 --> 00:41:52,359 Speaker 2: need to deal with, or a ghost you need to help, 715 00:41:52,760 --> 00:41:56,640 Speaker 2: not necessarily scary, whereas a wicked person without a proper 716 00:41:56,640 --> 00:41:58,480 Speaker 2: burial that could be a scary ghost. 717 00:41:59,000 --> 00:42:00,120 Speaker 1: Okay, it makes sense. 718 00:42:00,440 --> 00:42:03,360 Speaker 2: And he says these malevolent ghosts were thought to slip 719 00:42:03,360 --> 00:42:06,400 Speaker 2: in through a person's ear while the victim was asleep, 720 00:42:06,880 --> 00:42:09,920 Speaker 2: and if the ghost gets in through your ear canal, 721 00:42:10,000 --> 00:42:13,400 Speaker 2: it could bring on extreme headaches like migraines, or it 722 00:42:13,440 --> 00:42:17,640 Speaker 2: could even cause madness. And Finkel describes a couple of 723 00:42:17,680 --> 00:42:20,960 Speaker 2: other types of effigies that would be crafted by ancient 724 00:42:21,000 --> 00:42:25,960 Speaker 2: Mesopotamian exorcists in order to drive away malevolent ghosts. First, 725 00:42:26,080 --> 00:42:29,160 Speaker 2: there's a kind of king figure who would be placed 726 00:42:29,239 --> 00:42:33,400 Speaker 2: near a bed to project authority and general warding magic. 727 00:42:33,880 --> 00:42:37,440 Speaker 2: And then second would be a model of a vizier 728 00:42:37,480 --> 00:42:40,400 Speaker 2: figure that would be placed on top of a pole 729 00:42:40,600 --> 00:42:42,799 Speaker 2: in a way that it could rotate around the pole 730 00:42:43,000 --> 00:42:45,440 Speaker 2: like a kind of spin around it like a propeller, 731 00:42:46,040 --> 00:42:48,879 Speaker 2: and this would, he suggests, sort of fan the air 732 00:42:49,120 --> 00:42:53,680 Speaker 2: around and drive spirits away. Okay, And finally he makes 733 00:42:53,719 --> 00:42:57,440 Speaker 2: the point that these elaborate rituals with like paid exorcists 734 00:42:57,520 --> 00:43:00,719 Speaker 2: were these almost certainly would have been the things that 735 00:43:00,760 --> 00:43:04,440 Speaker 2: were available to the elite, to the richest people in society, 736 00:43:04,800 --> 00:43:08,160 Speaker 2: and we have way less insight, maybe no insight really 737 00:43:08,200 --> 00:43:11,480 Speaker 2: into how regular people dealt with ghosts if they did 738 00:43:11,480 --> 00:43:14,480 Speaker 2: it all. And then he sort of humorously suggests that 739 00:43:14,520 --> 00:43:18,600 Speaker 2: regular people might not have had time to see ghosts, 740 00:43:18,960 --> 00:43:20,759 Speaker 2: or if they did, perhaps they just sort of like 741 00:43:20,840 --> 00:43:22,960 Speaker 2: waived at them and went about their business. But we 742 00:43:23,040 --> 00:43:25,760 Speaker 2: don't really know, but I do think that's kind of 743 00:43:26,000 --> 00:43:29,759 Speaker 2: funny to imagine that, Like, I don't know if this 744 00:43:29,800 --> 00:43:32,240 Speaker 2: is true, but I mean I wonder if like ghosts 745 00:43:32,280 --> 00:43:35,160 Speaker 2: are more likely to be a problem that you're dealing 746 00:43:35,200 --> 00:43:38,400 Speaker 2: with if you have excess like time and leisure and 747 00:43:38,840 --> 00:43:39,800 Speaker 2: riches and stuff. 748 00:43:40,520 --> 00:43:43,439 Speaker 1: Maybe I could see that argument. But yeah, it also 749 00:43:43,480 --> 00:43:46,040 Speaker 1: seems kind of to his point as well, equally as 750 00:43:46,080 --> 00:43:51,279 Speaker 1: possible that the people regular people had their own traditions 751 00:43:51,360 --> 00:43:54,920 Speaker 1: and their own experts, but we just have no surviving 752 00:43:55,280 --> 00:44:05,720 Speaker 1: mention of them. 753 00:44:05,920 --> 00:44:08,680 Speaker 2: Now, to come back to Finkle's nineteen eighty three paper 754 00:44:08,760 --> 00:44:11,719 Speaker 2: on necromancy in Ancient Mesopotamia, all of that I was 755 00:44:11,760 --> 00:44:16,839 Speaker 2: just talking about was ghostbusting or exorcism. Back to necromancy specifically, 756 00:44:17,120 --> 00:44:20,160 Speaker 2: I want to note quickly that this article I'm talking about, 757 00:44:20,200 --> 00:44:22,120 Speaker 2: I think it was very interesting, so I do want 758 00:44:22,120 --> 00:44:23,840 Speaker 2: to talk about it, but it was not written for 759 00:44:23,880 --> 00:44:27,840 Speaker 2: a popular audience. This is for Mesopotamian specialists, and several 760 00:44:27,880 --> 00:44:31,040 Speaker 2: parts kind of assume familiarity with ancient languages, which I 761 00:44:31,080 --> 00:44:33,400 Speaker 2: certainly do not have. I think I was able to 762 00:44:33,440 --> 00:44:35,319 Speaker 2: make sense of all the main points by doing some 763 00:44:35,360 --> 00:44:39,279 Speaker 2: secondary research, but please just know I'm doing my best here, 764 00:44:39,600 --> 00:44:44,000 Speaker 2: I am outside my area of expertise. So he starts 765 00:44:44,040 --> 00:44:46,000 Speaker 2: off this paper by saying, you know, our sources from 766 00:44:46,000 --> 00:44:50,640 Speaker 2: ancient Mesopotamia don't contain a lot of references to necromancy, 767 00:44:51,280 --> 00:44:55,839 Speaker 2: but there is some evidence of its practice. And here 768 00:44:55,920 --> 00:44:59,280 Speaker 2: he defines necromancy as quote, the delicate art of summoning 769 00:44:59,320 --> 00:45:02,120 Speaker 2: the spirits of dead in order to learn the future 770 00:45:02,239 --> 00:45:05,359 Speaker 2: from them. So this is the definition you'll find more 771 00:45:05,400 --> 00:45:08,240 Speaker 2: often in academic works, not about you know, summoning skeleton 772 00:45:08,320 --> 00:45:12,239 Speaker 2: soldiers or something, but again for divination purposes. He specifically 773 00:45:12,280 --> 00:45:14,799 Speaker 2: says to learn the future. But I think some of 774 00:45:14,840 --> 00:45:17,800 Speaker 2: the examples he mentions are not really so much about 775 00:45:17,800 --> 00:45:21,399 Speaker 2: the future. They're just more generally the getting information thing. 776 00:45:22,239 --> 00:45:25,200 Speaker 2: And so Finkle writes that some of the clearest evidence 777 00:45:25,200 --> 00:45:30,600 Speaker 2: of necromancy is actually lexical, meaning related to vocabulary. There 778 00:45:30,680 --> 00:45:37,240 Speaker 2: are these ancient cuneiform texts from Mesopotamia known as lexical lists, 779 00:45:37,840 --> 00:45:40,120 Speaker 2: and they go way back. There are tons of these 780 00:45:40,160 --> 00:45:44,560 Speaker 2: tablets you can find in the archaeological record, you know, 781 00:45:44,680 --> 00:45:48,160 Speaker 2: lots of them to translate and interpret, and they are 782 00:45:48,239 --> 00:45:53,120 Speaker 2: essentially ancient glossaries that just list collections of words often 783 00:45:53,160 --> 00:45:58,759 Speaker 2: with translations of the terms between different languages, and these 784 00:45:58,840 --> 00:46:03,040 Speaker 2: could include lists of names, or lists of gods, or 785 00:46:03,080 --> 00:46:06,520 Speaker 2: lists of different categories of natural objects like lists of 786 00:46:06,560 --> 00:46:10,360 Speaker 2: plants or lists of birds, or simply lists of nouns 787 00:46:10,480 --> 00:46:14,440 Speaker 2: or words. And one of the most famous Cuneiform lexical 788 00:46:14,480 --> 00:46:19,480 Speaker 2: text traditions is the professions list known as lou And 789 00:46:19,600 --> 00:46:22,080 Speaker 2: so in this list it names a bunch of jobs 790 00:46:22,239 --> 00:46:26,240 Speaker 2: jobs people can have there. And so there are words 791 00:46:26,280 --> 00:46:30,240 Speaker 2: for professions in this list that we can tell refer 792 00:46:30,320 --> 00:46:33,759 Speaker 2: to necromancers because of the way the words are constructed. 793 00:46:34,080 --> 00:46:36,680 Speaker 2: And this is one of those sections where, because this 794 00:46:36,760 --> 00:46:40,080 Speaker 2: is for specialists, I wasn't able to tell exactly what 795 00:46:40,320 --> 00:46:42,719 Speaker 2: the terms here cash out to in English. But I 796 00:46:42,760 --> 00:46:45,320 Speaker 2: think what this means is there are sort of listed 797 00:46:45,360 --> 00:46:49,880 Speaker 2: professions that are called something like dead spirit, raiser or something. 798 00:46:51,239 --> 00:46:54,080 Speaker 2: And Finkel says there are male and female versions of 799 00:46:54,120 --> 00:46:58,600 Speaker 2: these professional names, but unfortunately we don't have connected literary 800 00:46:58,680 --> 00:47:02,840 Speaker 2: texts that show how all these terms were used. However, 801 00:47:03,600 --> 00:47:08,319 Speaker 2: Finkel says there are several passages in Mesopotamian texts that 802 00:47:08,360 --> 00:47:11,239 Speaker 2: were already widely known at the time this paper was published, 803 00:47:11,600 --> 00:47:15,719 Speaker 2: which do describe forms of necromancy in practice, and one 804 00:47:15,800 --> 00:47:19,560 Speaker 2: of the most interesting ones is found in the Sumerian 805 00:47:19,640 --> 00:47:23,920 Speaker 2: narrative known as Gilgamesh in key Do and the Nether World. 806 00:47:25,239 --> 00:47:26,400 Speaker 1: Good old Gilgamesh. 807 00:47:26,719 --> 00:47:30,680 Speaker 2: Yes, Now, this is a story of the two characters 808 00:47:30,719 --> 00:47:33,279 Speaker 2: Gilgamesh and in key Do, who are the heroes of 809 00:47:33,320 --> 00:47:36,520 Speaker 2: the famous Gilgamesh epic. You know they they have that. 810 00:47:36,640 --> 00:47:38,719 Speaker 2: I mean, that's a buddy cop story for you. You know. 811 00:47:38,880 --> 00:47:43,279 Speaker 2: They they go slay the demon Humbaba together in the 812 00:47:43,280 --> 00:47:45,720 Speaker 2: Cedar forest, and they get up to all kinds of mischief, 813 00:47:45,760 --> 00:47:49,000 Speaker 2: but then tragically in key Do dies, and then that 814 00:47:49,160 --> 00:47:52,640 Speaker 2: sends Gilgamesh on his quest for immortality. I think that 815 00:47:52,920 --> 00:47:55,879 Speaker 2: Gilgamesh in key Do in the Nether World is, from 816 00:47:55,880 --> 00:47:59,560 Speaker 2: what I understand, best thought of as a separate story 817 00:48:00,080 --> 00:48:02,680 Speaker 2: that is out of continuity with the rest of the 818 00:48:02,680 --> 00:48:06,759 Speaker 2: Gilgamesh epic, even though it is sometimes tacked on at 819 00:48:06,760 --> 00:48:09,480 Speaker 2: the end of the larger epic as a kind of 820 00:48:09,520 --> 00:48:14,360 Speaker 2: discontinuous chapter, because like in key Do dies earlier in 821 00:48:14,400 --> 00:48:16,520 Speaker 2: the story, and then here he is suddenly alive again 822 00:48:16,560 --> 00:48:19,759 Speaker 2: at the beginning of this story. But here are the 823 00:48:19,760 --> 00:48:23,160 Speaker 2: broad strokes of Gilgamesh in key Dou and the nether world. 824 00:48:23,640 --> 00:48:28,759 Speaker 2: So Gilgamesh's stuff keeps falling into the underworld, like he 825 00:48:28,800 --> 00:48:33,399 Speaker 2: has this stuff called I don't know exactly what these 826 00:48:33,440 --> 00:48:36,520 Speaker 2: possessions of Gilgamesh's are supposed to be. There's one thing 827 00:48:36,680 --> 00:48:41,239 Speaker 2: called an lag written in English e llag that like, oh, 828 00:48:41,320 --> 00:48:44,319 Speaker 2: it fell into the underworld, you know. So his his 829 00:48:44,400 --> 00:48:47,440 Speaker 2: stuff is like tumbling out of this world into the 830 00:48:47,440 --> 00:48:50,040 Speaker 2: infamous house of dust where the dead go to dwell. 831 00:48:50,840 --> 00:48:54,200 Speaker 2: And so Gilgamesh's friend and or servant in Key Dou 832 00:48:54,880 --> 00:48:57,840 Speaker 2: offers to go into the underworld to get his stuff 833 00:48:57,880 --> 00:49:01,480 Speaker 2: back for him. Unfortunately, once he goes down there, he 834 00:49:01,600 --> 00:49:04,400 Speaker 2: breaks all the rules and is thus not allowed to 835 00:49:04,400 --> 00:49:06,720 Speaker 2: return to the world of the living now he is dead. 836 00:49:07,400 --> 00:49:09,960 Speaker 2: And in the version that Finkel sites, there is a 837 00:49:10,000 --> 00:49:14,120 Speaker 2: scene in which a demon named Nrgal conjures up the 838 00:49:14,160 --> 00:49:17,440 Speaker 2: ghost of Inky do at Gilgamesh is bidding, and the 839 00:49:17,440 --> 00:49:19,919 Speaker 2: ghost of Inky Doo is said to rise up through 840 00:49:19,920 --> 00:49:22,680 Speaker 2: a hole or a crack in the ground like the wind. 841 00:49:23,160 --> 00:49:26,120 Speaker 2: In order to have a conversation with Gilgamesh about what 842 00:49:26,239 --> 00:49:29,080 Speaker 2: the underworld is like now, I went looking for a 843 00:49:29,120 --> 00:49:32,480 Speaker 2: full translation of the story so I could zero in 844 00:49:32,520 --> 00:49:35,120 Speaker 2: on a few sections the One version of this text 845 00:49:35,200 --> 00:49:38,239 Speaker 2: that I found online, which I should note has a 846 00:49:38,280 --> 00:49:42,520 Speaker 2: few small differences from exactly what Finkel describes, was on 847 00:49:42,560 --> 00:49:46,120 Speaker 2: an Oxford hosted website called the Electronic Text Corpus of 848 00:49:46,160 --> 00:49:50,279 Speaker 2: Sumerian Literature. So I want to look at a few 849 00:49:50,280 --> 00:49:53,920 Speaker 2: different things. First of all, the list of things that 850 00:49:53,960 --> 00:49:57,319 Speaker 2: Gilgamesh tells Inkey do not to do in order to 851 00:49:57,360 --> 00:50:00,600 Speaker 2: survive his trip to the nether World. There's like a oh, 852 00:50:00,600 --> 00:50:02,239 Speaker 2: I don't know, like the you know, the rules in 853 00:50:02,280 --> 00:50:05,000 Speaker 2: how to survive a slasher movie, and keydu gets one 854 00:50:05,040 --> 00:50:08,000 Speaker 2: of those for the nether World. So he says, you're 855 00:50:08,000 --> 00:50:10,440 Speaker 2: definitely not supposed to wear clean garments because if you 856 00:50:10,440 --> 00:50:13,080 Speaker 2: wear clean garments, they're gonna know you're not dead, you're 857 00:50:13,120 --> 00:50:16,040 Speaker 2: not one of them. That they'll they'll get really mad. 858 00:50:16,440 --> 00:50:19,480 Speaker 2: You should not anoint yourself with fine oil from a 859 00:50:19,520 --> 00:50:22,080 Speaker 2: bowl because then they will surround you because they will 860 00:50:22,120 --> 00:50:24,239 Speaker 2: smell that you smell nice, and you're not supposed to 861 00:50:24,239 --> 00:50:28,120 Speaker 2: smell nice down there. Very sensible, exactly, Yes, he says, 862 00:50:28,200 --> 00:50:31,840 Speaker 2: don't start hurling throw sticks in another world. Those struck 863 00:50:31,880 --> 00:50:34,120 Speaker 2: down by the throw sticks are going to get mad 864 00:50:34,120 --> 00:50:35,440 Speaker 2: at you and surround. 865 00:50:35,040 --> 00:50:38,200 Speaker 1: You okay, also sensible, he says. 866 00:50:38,000 --> 00:50:41,640 Speaker 2: Don't hold a Cornell wood stick in your hand. He 867 00:50:41,719 --> 00:50:44,360 Speaker 2: says that the spirits will feel insulted by this for 868 00:50:44,440 --> 00:50:47,200 Speaker 2: some reason. I don't know what that means. 869 00:50:47,480 --> 00:50:49,360 Speaker 1: But good advice. You wouldn't think of it, and therefore 870 00:50:49,440 --> 00:50:52,239 Speaker 1: is even more important that you'd be willing exactly. 871 00:50:52,880 --> 00:50:55,799 Speaker 2: He says, you shouldn't put sandals on your feet, you 872 00:50:55,800 --> 00:50:59,040 Speaker 2: should not shout in another world. I guess maybe in 873 00:50:59,120 --> 00:51:02,560 Speaker 2: Keydu's wife had he says you should neither kiss nor 874 00:51:02,680 --> 00:51:07,360 Speaker 2: hit your wife. And then in key Dou's child had died, 875 00:51:07,520 --> 00:51:11,240 Speaker 2: and you said you should neither kiss nor hit your child. 876 00:51:11,920 --> 00:51:15,759 Speaker 1: Okay, So basically, like you're supposed to be like these 877 00:51:15,800 --> 00:51:18,799 Speaker 1: shades of the dead. You're not showing any emotion. You're 878 00:51:18,800 --> 00:51:23,000 Speaker 1: not you're not either good or bad, like you're doing 879 00:51:23,000 --> 00:51:25,680 Speaker 1: nothing but just being there, hanging out like a shade. Yeah. 880 00:51:25,719 --> 00:51:28,200 Speaker 2: And I guess getting the lag and the other stuff 881 00:51:28,239 --> 00:51:31,520 Speaker 2: back to bring that back. But in key Do fails. 882 00:51:31,560 --> 00:51:34,640 Speaker 2: He does literally everything Gilgamesh warns him not to do 883 00:51:34,680 --> 00:51:37,480 Speaker 2: in the underworld, every single one of the things, and 884 00:51:37,560 --> 00:51:39,880 Speaker 2: he is seized and trapped there forever. 885 00:51:40,680 --> 00:51:41,680 Speaker 1: Oh that went south. 886 00:51:42,239 --> 00:51:45,120 Speaker 2: So in this version, I was reading Gilgamesh gets somebody. 887 00:51:45,200 --> 00:51:47,719 Speaker 2: It's not the demon Naerkal in this version, he gets 888 00:51:47,719 --> 00:51:50,840 Speaker 2: somebody named Utu to open a hole in the underworld 889 00:51:50,920 --> 00:51:52,680 Speaker 2: to allow in key Dou to come up and share 890 00:51:52,719 --> 00:51:55,800 Speaker 2: information with him. And so I want to describe this 891 00:51:55,920 --> 00:51:59,640 Speaker 2: scene where in Keydu's ghost is called up. It reads 892 00:51:59,640 --> 00:52:03,640 Speaker 2: this fall. They hugged and kissed, They wearied each other 893 00:52:03,680 --> 00:52:07,160 Speaker 2: with questions, did you see the order of the nether world? 894 00:52:07,560 --> 00:52:09,919 Speaker 2: If only you would tell me, my friend, if only 895 00:52:09,960 --> 00:52:12,680 Speaker 2: you would tell me? And then in key Do responds, 896 00:52:12,719 --> 00:52:14,720 Speaker 2: if I tell you the order of the nether world, 897 00:52:14,920 --> 00:52:18,759 Speaker 2: sit down and weep, and in key Dou tells him 898 00:52:18,800 --> 00:52:22,279 Speaker 2: that the nether world is like a garment infested with worms, 899 00:52:22,440 --> 00:52:25,839 Speaker 2: and it is like a crevice filled with dust. And 900 00:52:25,880 --> 00:52:28,840 Speaker 2: then they end up talking at length about the fates 901 00:52:28,960 --> 00:52:31,040 Speaker 2: of the dead. So there are all these different things 902 00:52:31,040 --> 00:52:34,719 Speaker 2: that sort of reflect, I guess, ancient Mesopotamian views about 903 00:52:34,760 --> 00:52:36,920 Speaker 2: what the good life is like. It seems that in 904 00:52:37,000 --> 00:52:39,400 Speaker 2: key Doo thinks the dead who have a lot of 905 00:52:39,520 --> 00:52:42,160 Speaker 2: airrors are pretty happy, and the ones that have fewer 906 00:52:42,200 --> 00:52:45,600 Speaker 2: airrors are unhappy. But then a bunch of other different 907 00:52:45,680 --> 00:52:49,520 Speaker 2: kinds of fates people can have are described. They say, 908 00:52:49,560 --> 00:52:51,839 Speaker 2: for example, did you see the spirit of him who 909 00:52:51,920 --> 00:52:55,600 Speaker 2: has no funerary offerings? In Key? Who says I saw him? 910 00:52:55,760 --> 00:52:58,800 Speaker 2: Gilgamesh says, how does he fare? In Key? Who says 911 00:52:58,880 --> 00:53:01,880 Speaker 2: he eats the scrap and the crumbs tossed out in 912 00:53:01,960 --> 00:53:06,560 Speaker 2: the street, And again, bad things when funeral rites are 913 00:53:06,560 --> 00:53:08,920 Speaker 2: not observed. But I wondered about that. Does he mean 914 00:53:09,000 --> 00:53:11,680 Speaker 2: the scraps and crumbs tossed out in the street in 915 00:53:11,719 --> 00:53:14,880 Speaker 2: the nether world or on Earth in the cities of 916 00:53:14,920 --> 00:53:17,280 Speaker 2: the living. I took it maybe more to be the second. 917 00:53:18,040 --> 00:53:20,080 Speaker 1: Mm, yeah, I mean I could see it going either way. 918 00:53:20,200 --> 00:53:23,600 Speaker 1: I mean, basically, you did not symbolically offer food to them, 919 00:53:23,640 --> 00:53:26,480 Speaker 1: and so they have no sustenance in the afterlife. 920 00:53:26,560 --> 00:53:29,120 Speaker 2: But then there's one thing here that has some interesting 921 00:53:29,200 --> 00:53:33,640 Speaker 2: metaphysical information. Gilgamesh says, did you see him who was 922 00:53:33,719 --> 00:53:38,120 Speaker 2: set on fire? And in Kidu says, I did not 923 00:53:38,320 --> 00:53:41,879 Speaker 2: see him. His spirit is not about. His smoke went 924 00:53:41,960 --> 00:53:46,960 Speaker 2: up to the sky. So the person who is burned 925 00:53:47,560 --> 00:53:50,560 Speaker 2: is not in the nether world at all. They go 926 00:53:50,760 --> 00:53:54,400 Speaker 2: wherever their smoke goes up in the sky. What happens 927 00:53:54,400 --> 00:53:55,000 Speaker 2: to them there? 928 00:53:55,360 --> 00:53:56,719 Speaker 1: It kind of sounds like they end up in the 929 00:53:56,719 --> 00:53:59,680 Speaker 1: wrong place. It's like, yeah, it seems to be the message, 930 00:53:59,680 --> 00:54:02,440 Speaker 1: Like you, I don't go cremating the dead, because then 931 00:54:02,480 --> 00:54:05,279 Speaker 1: how are they going to get to this wonderful it's 932 00:54:05,320 --> 00:54:07,480 Speaker 1: wonderful afterlife that is being presented here. 933 00:54:08,000 --> 00:54:10,080 Speaker 2: I mean to be clear, it seems okay for people 934 00:54:10,120 --> 00:54:14,439 Speaker 2: who had a bunch of errors. He says, they are 935 00:54:14,480 --> 00:54:18,080 Speaker 2: like gods. They sit in judgment of everyone else. But anyway, 936 00:54:18,120 --> 00:54:21,160 Speaker 2: I thought this was interesting because this is depicting an 937 00:54:21,200 --> 00:54:25,200 Speaker 2: example of necromancy. I think that does meet the strict definition. 938 00:54:25,400 --> 00:54:28,560 Speaker 2: Like Gilgamesh is trying to get hidden information, but it's 939 00:54:28,560 --> 00:54:33,800 Speaker 2: not so much like personal future fortune telling type stuff. Instead, 940 00:54:33,880 --> 00:54:37,720 Speaker 2: he is using this consultation with the dead to get 941 00:54:37,840 --> 00:54:41,120 Speaker 2: information about what happens to different people after they die. 942 00:54:41,760 --> 00:54:44,640 Speaker 1: Yeah, and also sort of reconnect with an old friend, like, so, hey, 943 00:54:45,160 --> 00:54:46,040 Speaker 1: where you live. 944 00:54:45,960 --> 00:54:47,520 Speaker 2: In these days? Yeah? 945 00:54:47,560 --> 00:54:52,600 Speaker 1: After life? Well what's it? What's it like? Well, it's hashy, 946 00:54:52,320 --> 00:54:55,000 Speaker 1: It's like dustin a crevis, you know. 947 00:54:55,120 --> 00:54:58,520 Speaker 2: Yeah, that's what you should say next time you reconnect 948 00:54:58,520 --> 00:55:00,839 Speaker 2: with an old friend. Well, you know, garment, garment eaten 949 00:55:00,840 --> 00:55:05,000 Speaker 2: by worms, credits full of dust. But anyway, coming back 950 00:55:05,040 --> 00:55:07,000 Speaker 2: to Finkle's paper, so he mentioned a couple of other 951 00:55:07,040 --> 00:55:09,640 Speaker 2: sources pre existing at the time of this paper that 952 00:55:10,080 --> 00:55:13,520 Speaker 2: mentioned necromancy, or at least potentially mention it in a 953 00:55:13,560 --> 00:55:17,120 Speaker 2: more prosaic context. One is an old Assyrian letter from 954 00:55:17,239 --> 00:55:21,960 Speaker 2: Cultepe which contains the lines quote here we asked the 955 00:55:22,040 --> 00:55:26,360 Speaker 2: female oracle givers, the female diviners, and the spirits colon 956 00:55:26,640 --> 00:55:31,120 Speaker 2: Assur repeatedly upbraids you, and so I interpret this to 957 00:55:31,160 --> 00:55:34,000 Speaker 2: be a reference to a person who consults the spirits 958 00:55:34,000 --> 00:55:37,200 Speaker 2: of the dead to get information. Possibly the information they're 959 00:55:37,239 --> 00:55:39,680 Speaker 2: getting is about the fact that the god a seer 960 00:55:39,719 --> 00:55:42,920 Speaker 2: who is like a god of Assyria, is angry with someone. 961 00:55:43,680 --> 00:55:45,120 Speaker 1: Okay, they have inside information. 962 00:55:45,920 --> 00:55:48,879 Speaker 2: Another is also a letter, this one Neo Assyrian, which 963 00:55:48,920 --> 00:55:52,600 Speaker 2: exists in damaged form and has been interpreted and translated 964 00:55:52,640 --> 00:55:56,880 Speaker 2: different ways. One of those interpretations implies that necromancers have 965 00:55:56,960 --> 00:56:00,799 Speaker 2: asked the spirits to predict whether a certain person will 966 00:56:00,800 --> 00:56:03,880 Speaker 2: become a king, but this interpretation of the letter is 967 00:56:04,000 --> 00:56:07,160 Speaker 2: not certain, but anyway. After these examples, Finkel goes on 968 00:56:07,200 --> 00:56:12,560 Speaker 2: to describe two previously unpublished Babylonian tablets from the first 969 00:56:12,560 --> 00:56:16,400 Speaker 2: millennium BCE held by the British Museum that he says, 970 00:56:16,480 --> 00:56:21,000 Speaker 2: deal in totally unambiguous terms with necromancy, and boy, these 971 00:56:21,080 --> 00:56:22,840 Speaker 2: are a trip. Are you ready? 972 00:56:23,200 --> 00:56:23,760 Speaker 1: I'm ready. 973 00:56:24,280 --> 00:56:26,799 Speaker 2: The first one is called b M three six seven 974 00:56:26,880 --> 00:56:30,080 Speaker 2: O three. It is a late Babylonian text and it 975 00:56:30,160 --> 00:56:34,399 Speaker 2: includes instructions for a necromantic ritual. It says you call 976 00:56:34,520 --> 00:56:37,480 Speaker 2: upon the ghost and he will answer you, and then 977 00:56:37,520 --> 00:56:41,160 Speaker 2: there's an incantation where the necromancer says who are you? 978 00:56:41,680 --> 00:56:45,560 Speaker 2: Who are you? It then lists the names of known 979 00:56:45,880 --> 00:56:49,520 Speaker 2: malevolent spirits and demons that we know are supposed to 980 00:56:49,600 --> 00:56:52,719 Speaker 2: be evil spirits and demons because they appear in other 981 00:56:52,800 --> 00:56:57,120 Speaker 2: texts about exorcism, and Finkel says that this part of 982 00:56:57,160 --> 00:56:59,640 Speaker 2: the ritual seems to be a kind of safety precaution, 983 00:57:00,280 --> 00:57:03,680 Speaker 2: trying to protect against the possibility that in summoning the 984 00:57:03,760 --> 00:57:09,160 Speaker 2: dead for divination you accidentally summon a vicious, evil monster instead. 985 00:57:09,480 --> 00:57:12,360 Speaker 2: It's like a security step to prevent you dialing the 986 00:57:12,400 --> 00:57:15,560 Speaker 2: wrong number and accidentally calling Freddy Krueger or whatever. 987 00:57:16,160 --> 00:57:20,280 Speaker 1: Oh wow. Yeah, And we'll eventually see reverberations of this 988 00:57:20,560 --> 00:57:23,959 Speaker 1: on up into like medieval Christian traditions, you know again, 989 00:57:24,000 --> 00:57:26,040 Speaker 1: where it's more like you will always get a wrong 990 00:57:26,120 --> 00:57:29,360 Speaker 1: number because this number cannot possibly connect to who you 991 00:57:29,400 --> 00:57:30,080 Speaker 1: want to reach. 992 00:57:30,760 --> 00:57:32,760 Speaker 2: Right, But that's not the context here. They think you 993 00:57:32,840 --> 00:57:35,040 Speaker 2: can dial the right number. You just got to be careful. 994 00:57:35,040 --> 00:57:37,800 Speaker 2: You got to do the right incantations and warding magic. 995 00:57:38,480 --> 00:57:41,360 Speaker 2: Now next in this tablet, there's a part that is damaged, 996 00:57:41,480 --> 00:57:44,520 Speaker 2: but it appears, based on context, to be steps for 997 00:57:44,640 --> 00:57:47,600 Speaker 2: what to do if the ritual doesn't work. I do 998 00:57:47,720 --> 00:57:50,160 Speaker 2: wish we could know what it's said here. Then it 999 00:57:50,280 --> 00:57:52,959 Speaker 2: goes on to the ritual itself. Here I'm gonna read 1000 00:57:53,000 --> 00:57:57,360 Speaker 2: from Finkel, and the context is that this is an 1001 00:57:57,400 --> 00:58:01,400 Speaker 2: Akkadian incantation that is addressed to the god Shamash, and 1002 00:58:01,720 --> 00:58:04,640 Speaker 2: it is asking for the help of the god Shamash 1003 00:58:04,680 --> 00:58:09,920 Speaker 2: to summon a ghost literally of the darkness. And so 1004 00:58:10,080 --> 00:58:13,960 Speaker 2: then reading from Finkel, now quote, this ghost, once brought 1005 00:58:14,040 --> 00:58:16,360 Speaker 2: up from its place of rest, is then supposed to 1006 00:58:16,640 --> 00:58:20,920 Speaker 2: enter into a skull placed there for that purpose. The 1007 00:58:21,000 --> 00:58:24,960 Speaker 2: reciter of the incantation says, quote, I call upon you, 1008 00:58:25,240 --> 00:58:28,760 Speaker 2: o skull of skulls. May he who is within the 1009 00:58:28,800 --> 00:58:32,840 Speaker 2: skull answer me. Then there follows in line seven to ten, 1010 00:58:33,320 --> 00:58:37,120 Speaker 2: a magical ritual that involves an oily preparation of animal 1011 00:58:37,200 --> 00:58:42,080 Speaker 2: parts being mixed up and left to stand overnight. Do 1012 00:58:42,120 --> 00:58:45,240 Speaker 2: you want to know what is in this necromancer cocktail route? Oh, 1013 00:58:45,280 --> 00:58:48,120 Speaker 2: I suppose we should know, Okay. So it says you 1014 00:58:48,200 --> 00:58:53,800 Speaker 2: crush up a male and female partridge, dust from a crossroads, 1015 00:58:54,320 --> 00:58:58,760 Speaker 2: dust of a jumping cricket, of the step, and an 1016 00:58:58,960 --> 00:59:04,120 Speaker 2: upturned potch from a crossroads in puru oil. Then you 1017 00:59:04,320 --> 00:59:06,760 Speaker 2: mix all that together, you leave it to stand overnight, 1018 00:59:07,000 --> 00:59:10,320 Speaker 2: and in the morning you will Then there are a 1019 00:59:10,400 --> 00:59:12,680 Speaker 2: number of things you can actually do. So Finkle goes 1020 00:59:12,720 --> 00:59:16,320 Speaker 2: on to explain that you either use this mixture to 1021 00:59:16,840 --> 00:59:21,920 Speaker 2: anoint the skull itself or the ghost. And I'm not 1022 00:59:21,920 --> 00:59:24,760 Speaker 2: sure exactly how you anoint the ghost with it, and 1023 00:59:24,800 --> 00:59:28,160 Speaker 2: then or the And then it's a word here that's 1024 00:59:28,200 --> 00:59:32,760 Speaker 2: represented as N A M, and I think the meaning 1025 00:59:32,760 --> 00:59:36,200 Speaker 2: of that is ambiguous. Finkle says it might refer to 1026 00:59:36,520 --> 00:59:39,120 Speaker 2: it might be referring to someone called the man, but 1027 00:59:39,480 --> 00:59:42,400 Speaker 2: it's unclear in the context of the tablet who this 1028 00:59:42,440 --> 00:59:46,080 Speaker 2: would refer to, unless maybe he says it means like 1029 00:59:46,080 --> 00:59:50,160 Speaker 2: a figurine of the dead person who you're trying to summon, 1030 00:59:50,360 --> 00:59:53,640 Speaker 2: like like we saw with the other ritual that would 1031 00:59:53,640 --> 00:59:56,560 Speaker 2: make sense. And then to pick up again, reading from 1032 00:59:56,840 --> 01:00:00,560 Speaker 2: Finkle's description of the ritual, quote, at this point you 1033 01:00:00,640 --> 01:00:04,200 Speaker 2: call upon him and he will answer you. In the context, 1034 01:00:04,360 --> 01:00:09,040 Speaker 2: the word elemou, no doubt, refers to a representation of 1035 01:00:09,200 --> 01:00:11,880 Speaker 2: the ghost, and the ritual would have the same effect 1036 01:00:11,920 --> 01:00:15,560 Speaker 2: whether applied to this representation, to the nam or to 1037 01:00:15,840 --> 01:00:19,200 Speaker 2: the skull itself. It's not quite certain whether all three 1038 01:00:19,200 --> 01:00:22,760 Speaker 2: elements were necessary. The idea, however, is quite clear. It 1039 01:00:22,800 --> 01:00:26,520 Speaker 2: is quite appropriately Shamash who has the power and authority 1040 01:00:26,880 --> 01:00:29,520 Speaker 2: to bring up a ghost from the underworld, and the 1041 01:00:29,560 --> 01:00:33,600 Speaker 2: whole operation is put under his auspices. Somehow the ghost 1042 01:00:33,640 --> 01:00:37,000 Speaker 2: will enter into the skull and answer the questions put 1043 01:00:37,040 --> 01:00:37,400 Speaker 2: to him. 1044 01:00:37,800 --> 01:00:39,800 Speaker 1: I love that those skull of skulls indeed. 1045 01:00:40,280 --> 01:00:42,960 Speaker 2: Okay, So that's the first tablet. There's a second tablet, 1046 01:00:43,200 --> 01:00:46,800 Speaker 2: another previously unknown text being published, I guess at the 1047 01:00:46,800 --> 01:00:49,480 Speaker 2: time of this article that is known as K two 1048 01:00:49,560 --> 01:00:53,280 Speaker 2: seven seventy nine, which is a neo Babylonian tablet, which 1049 01:00:53,320 --> 01:00:56,920 Speaker 2: contains some of the same material as the previous text, 1050 01:00:56,960 --> 01:01:00,960 Speaker 2: but also some original stuff. And this text, interestingly also 1051 01:01:01,040 --> 01:01:05,640 Speaker 2: contains what appeared to be security precautions. For example, there 1052 01:01:05,720 --> 01:01:09,200 Speaker 2: is a ritual and incantation that is to quote, avert 1053 01:01:09,280 --> 01:01:12,560 Speaker 2: the evil in the crying of the ghost or the 1054 01:01:12,600 --> 01:01:16,720 Speaker 2: crying of a ghost. Sorry, and Finkel notes from the 1055 01:01:16,760 --> 01:01:20,760 Speaker 2: contemporary texts that it was believed that personal contact with 1056 01:01:20,800 --> 01:01:24,640 Speaker 2: a ghost usually led to really bad consequences for a 1057 01:01:24,680 --> 01:01:28,560 Speaker 2: living person, often death. So if you are a necromancer, 1058 01:01:29,120 --> 01:01:32,360 Speaker 2: you could be doing something really dangerous. You are attempting 1059 01:01:32,520 --> 01:01:36,240 Speaker 2: personal contact with a ghost in order to get privileged information, 1060 01:01:36,920 --> 01:01:40,000 Speaker 2: but this contact comes with a high likelihood of a 1061 01:01:40,040 --> 01:01:43,760 Speaker 2: death curse, so you have to employ protective magic to 1062 01:01:44,000 --> 01:01:48,000 Speaker 2: counteract that danger. Now, I was kind of wondering how 1063 01:01:48,040 --> 01:01:51,280 Speaker 2: to square this with Finkel's own characterization that was from 1064 01:01:51,280 --> 01:01:56,200 Speaker 2: an interview decades later of ghosts not for the most 1065 01:01:56,240 --> 01:01:59,640 Speaker 2: part incurring a reaction of fear in the ancient Mesopotamians, 1066 01:01:59,680 --> 01:02:02,280 Speaker 2: but other of kind of like sympathy. I don't know 1067 01:02:02,360 --> 01:02:04,400 Speaker 2: exactly how to square that, but it makes me wonder 1068 01:02:04,440 --> 01:02:08,160 Speaker 2: if maybe most of the ghost encounters people thought they 1069 01:02:08,200 --> 01:02:12,160 Speaker 2: were having weren't actually like personal face to face contact 1070 01:02:12,240 --> 01:02:14,920 Speaker 2: or talking to a ghost or hearing the cry of 1071 01:02:14,960 --> 01:02:18,880 Speaker 2: a ghost, but more like indirect indications that a spirit 1072 01:02:18,960 --> 01:02:22,120 Speaker 2: is restless and wandering or seeing what appears to be 1073 01:02:22,160 --> 01:02:25,480 Speaker 2: evidence of a dead family member from Afar. I don't know, 1074 01:02:25,600 --> 01:02:26,200 Speaker 2: but I wonder. 1075 01:02:27,120 --> 01:02:28,840 Speaker 1: Yeah, kind of it reminds me of some of these 1076 01:02:28,880 --> 01:02:30,440 Speaker 1: traditions involving. 1077 01:02:30,000 --> 01:02:31,000 Speaker 2: Like the evil Eye. 1078 01:02:31,840 --> 01:02:34,200 Speaker 1: You know, the idea that it is out there, it 1079 01:02:34,320 --> 01:02:38,320 Speaker 1: is aware, but it's not necessarily honing in on you 1080 01:02:38,760 --> 01:02:41,880 Speaker 1: unless you give it reason to. And so you know, similarly, 1081 01:02:41,880 --> 01:02:43,520 Speaker 1: you could you could live in a world of ghosts, 1082 01:02:43,520 --> 01:02:46,040 Speaker 1: but have you done anything personally to attract the ghost 1083 01:02:46,120 --> 01:02:48,200 Speaker 1: or to encourage the coast, Well, then you're probably fine. 1084 01:02:48,480 --> 01:02:51,600 Speaker 2: Finkel also says it's notable that K two seven seventy 1085 01:02:51,680 --> 01:02:55,080 Speaker 2: nine is a is a type of text called anmberbie, 1086 01:02:55,520 --> 01:02:59,040 Speaker 2: the primary purpose of which is describing ways to avert 1087 01:02:59,200 --> 01:03:03,080 Speaker 2: evil and unexplained phenomena. So it's kind of surprising that 1088 01:03:03,360 --> 01:03:07,600 Speaker 2: rituals for intentionally summoning up a ghost and prying information 1089 01:03:07,760 --> 01:03:11,000 Speaker 2: out of it under the auspices of Shamash or whoever 1090 01:03:11,320 --> 01:03:14,080 Speaker 2: would be included, because the rest of the text is 1091 01:03:14,120 --> 01:03:17,800 Speaker 2: basically like a ghostbusting manual. It is how to keep ghosts, demons, 1092 01:03:17,800 --> 01:03:19,640 Speaker 2: and any other weirdness away from you. 1093 01:03:22,200 --> 01:03:24,280 Speaker 1: Yeah, it raises all sorts of questions about like what 1094 01:03:24,400 --> 01:03:26,960 Speaker 1: is sort of what is the day to day activity 1095 01:03:27,000 --> 01:03:32,880 Speaker 1: in the ghostbusting and necromancer professional world of this time period. 1096 01:03:33,160 --> 01:03:35,280 Speaker 2: Okay, but I think I promised you there was another 1097 01:03:35,360 --> 01:03:39,720 Speaker 2: necromancer cocktail coming. This one is from Let's see well, 1098 01:03:39,760 --> 01:03:43,440 Speaker 2: I think this actually is derived from both both texts, 1099 01:03:43,840 --> 01:03:46,120 Speaker 2: and this is a concoction you would put together that 1100 01:03:46,240 --> 01:03:48,560 Speaker 2: is part of an incantation to enable a man to 1101 01:03:48,720 --> 01:03:53,800 Speaker 2: see a ghost. So the text says, you crush moldy wood, 1102 01:03:54,240 --> 01:03:59,360 Speaker 2: fresh leaves of euphrates poplar, in water, oil, beer, and wine. 1103 01:04:00,080 --> 01:04:06,120 Speaker 2: You dry, crush and sieve snake, tallow, lion, tallow crab, 1104 01:04:06,280 --> 01:04:11,320 Speaker 2: tallow white honey, a frog that lives among the pebbles, 1105 01:04:11,960 --> 01:04:15,000 Speaker 2: hair of a dog, hair of a cat, hair of 1106 01:04:15,040 --> 01:04:19,240 Speaker 2: a fox, bristle of a chameleon, and bristle of a 1107 01:04:19,280 --> 01:04:24,080 Speaker 2: red lizard, claws of a frog, end of intestines of 1108 01:04:24,120 --> 01:04:28,240 Speaker 2: a frog, the left wing of a grasshopper, and marrow 1109 01:04:28,280 --> 01:04:30,120 Speaker 2: from the long bone of a goose. 1110 01:04:30,640 --> 01:04:31,280 Speaker 1: Oh wow. 1111 01:04:31,480 --> 01:04:35,120 Speaker 2: You mix all this in wine, water and milk with 1112 01:04:35,320 --> 01:04:39,840 Speaker 2: amhara plant, and then you recite the incantation three times, 1113 01:04:40,120 --> 01:04:42,479 Speaker 2: and you anoint your eyes with it, and you will 1114 01:04:42,480 --> 01:04:45,040 Speaker 2: see the ghost and he will speak with you. You 1115 01:04:45,080 --> 01:04:47,240 Speaker 2: can look at the ghost, he will talk with you. 1116 01:04:47,600 --> 01:04:49,880 Speaker 2: And yes, I said that twice because the text says 1117 01:04:49,880 --> 01:04:55,080 Speaker 2: it twice. So any mixologists out there who want to 1118 01:04:55,160 --> 01:04:57,959 Speaker 2: take these as an inspiration for a Halloween themed drink, 1119 01:04:58,000 --> 01:05:01,080 Speaker 2: I don't know how exactly you make a a safe 1120 01:05:01,200 --> 01:05:04,440 Speaker 2: version of that, but take it. Take it as an inspiration. 1121 01:05:04,560 --> 01:05:05,600 Speaker 2: You know, it's a challenge. 1122 01:05:06,680 --> 01:05:10,280 Speaker 1: Yeah, don't actually do that, but yes, I do love 1123 01:05:10,280 --> 01:05:14,880 Speaker 1: instructions like this for magic potions or homunculi or whatever 1124 01:05:14,920 --> 01:05:19,200 Speaker 1: you happen to be concocting in olden times. Though the 1125 01:05:19,240 --> 01:05:21,600 Speaker 1: moldy wood gave me pause, like it makes me. It 1126 01:05:21,640 --> 01:05:25,480 Speaker 1: reminds me of other examples I believe from Chinese traditions, 1127 01:05:25,840 --> 01:05:29,320 Speaker 1: where the idea that you had, like a rotten broom handle, 1128 01:05:29,440 --> 01:05:32,360 Speaker 1: it might have some sort of ghostly possession about it, 1129 01:05:32,600 --> 01:05:36,240 Speaker 1: and there might be some even something going on with 1130 01:05:36,800 --> 01:05:40,720 Speaker 1: illuminated micro organisms in the soft wood, you know. 1131 01:05:41,160 --> 01:05:43,840 Speaker 2: Oh yes, yeah, it might make it kind of glow 1132 01:05:43,840 --> 01:05:45,360 Speaker 2: in the dark. Yeah. 1133 01:05:45,400 --> 01:05:46,920 Speaker 1: But I mean as for like the hair of the 1134 01:05:46,960 --> 01:05:48,880 Speaker 1: cat and the dog and so forth, I mean, I 1135 01:05:48,920 --> 01:05:51,800 Speaker 1: don't know, imagine that you're just getting into symbolic territory 1136 01:05:51,840 --> 01:05:52,720 Speaker 1: at that point. 1137 01:05:52,880 --> 01:05:55,360 Speaker 2: Once you've used your end of intestines of a frog 1138 01:05:55,440 --> 01:05:56,880 Speaker 2: in this though, what do you do with the start 1139 01:05:56,920 --> 01:05:58,840 Speaker 2: of intestines of the frog you've got left over? 1140 01:05:59,320 --> 01:06:03,000 Speaker 1: Well, you got to say that for later. That's another recipe, right, Yeah, Well, 1141 01:06:03,040 --> 01:06:09,800 Speaker 1: this has been fascinating snapshots into worlds where necromancy. Worlds 1142 01:06:09,800 --> 01:06:13,920 Speaker 1: in places, in particular places where necromancy is more common 1143 01:06:14,080 --> 01:06:16,560 Speaker 1: necromancy of one form of the other, and in some 1144 01:06:16,600 --> 01:06:19,200 Speaker 1: cases there are there are rules, there are laws in 1145 01:06:19,240 --> 01:06:24,680 Speaker 1: place spelling out exactly how one one professional is supposed 1146 01:06:24,720 --> 01:06:25,640 Speaker 1: to carry all this out. 1147 01:06:26,160 --> 01:06:28,960 Speaker 2: Again, I do think it's interesting and significant that both 1148 01:06:29,000 --> 01:06:35,240 Speaker 2: of these instruction manuals for necromancers have have these safety precautions, 1149 01:06:35,360 --> 01:06:37,000 Speaker 2: like you've got to go through you've got to like 1150 01:06:37,080 --> 01:06:40,200 Speaker 2: put on the safety goggles and stuff in a magical 1151 01:06:40,480 --> 01:06:45,360 Speaker 2: metaphorical sense. And I wonder if that's always true about 1152 01:06:45,400 --> 01:06:48,240 Speaker 2: necromancy everywhere, or is there anywhere where it's just kind 1153 01:06:48,280 --> 01:06:51,960 Speaker 2: of more like loosely regulated, fly by the seat of 1154 01:06:51,960 --> 01:06:54,120 Speaker 2: your pants, nothing to worry about kind of stuff. 1155 01:06:54,360 --> 01:06:56,240 Speaker 1: Yeah. I don't know. There are different ways to slice it, right, 1156 01:06:56,280 --> 01:06:58,080 Speaker 1: because on one hand, if you're looking at it like 1157 01:06:58,160 --> 01:07:01,600 Speaker 1: completely skeptically, you can say, well, well, of course a 1158 01:07:01,640 --> 01:07:05,120 Speaker 1: professional necromancer is going to outline the extreme risks that 1159 01:07:05,160 --> 01:07:08,600 Speaker 1: they are taking when they carry out their nechromatic acts. 1160 01:07:08,600 --> 01:07:11,200 Speaker 1: You don't want. It's not necromancy for the masses, it's 1161 01:07:11,240 --> 01:07:14,520 Speaker 1: necromancy for me, and you're going to pay me to 1162 01:07:14,560 --> 01:07:18,000 Speaker 1: do it. Therefore, there need to be certain skills involved 1163 01:07:18,000 --> 01:07:20,200 Speaker 1: that the ordinary people are not going to attempt to do. 1164 01:07:20,640 --> 01:07:22,960 Speaker 2: That's a good point. Yeah, I wonder if this is 1165 01:07:23,040 --> 01:07:25,680 Speaker 2: in some way justifying of economic incentives. 1166 01:07:26,120 --> 01:07:27,680 Speaker 1: Yeah, But then on the other hand, I mean, just 1167 01:07:27,800 --> 01:07:32,120 Speaker 1: use magic systems in general, other models of the afterlife 1168 01:07:32,120 --> 01:07:34,680 Speaker 1: in general, you see in various cultures like it is 1169 01:07:34,720 --> 01:07:37,880 Speaker 1: often a realm in which there are various dangers and 1170 01:07:37,920 --> 01:07:40,440 Speaker 1: there are rules that need to be followed to the 1171 01:07:40,520 --> 01:07:44,080 Speaker 1: letter if you were to survive like the journey, or 1172 01:07:44,160 --> 01:07:47,800 Speaker 1: survive you know, the dipping into this world a little 1173 01:07:47,800 --> 01:07:49,480 Speaker 1: bit to gain knowledge and so forth. 1174 01:07:50,040 --> 01:07:52,720 Speaker 2: You want to talk about necromancy some more on Tuesday. 1175 01:07:52,680 --> 01:07:54,280 Speaker 1: Yeah, yeah, I think we have a lot more we 1176 01:07:54,320 --> 01:07:56,640 Speaker 1: can we can chat about. So join us on Tuesday 1177 01:07:56,640 --> 01:08:00,560 Speaker 1: as we come back for our second helping of nec manci. 1178 01:08:01,680 --> 01:08:04,040 Speaker 1: Not I think we'll get into Greek necromancy a little bit. 1179 01:08:04,040 --> 01:08:06,480 Speaker 1: I'm not sure what else we'll get into, but I'm 1180 01:08:06,520 --> 01:08:09,320 Speaker 1: sure it will be a good seasonal time and we'll 1181 01:08:09,320 --> 01:08:12,880 Speaker 1: be we'll definitely be in October at that point. All right, 1182 01:08:12,920 --> 01:08:14,960 Speaker 1: We're gonna remind you once more that Stuff to Blow 1183 01:08:14,960 --> 01:08:17,880 Speaker 1: Your Mind is primarily a science podcast, but you know, 1184 01:08:17,920 --> 01:08:21,559 Speaker 1: we do get into other topics like this one, especially 1185 01:08:21,640 --> 01:08:25,479 Speaker 1: during the month of October. Obviously we get into some 1186 01:08:25,120 --> 01:08:27,800 Speaker 1: some Halloween content for sure, So stay with us this 1187 01:08:27,960 --> 01:08:33,040 Speaker 1: entire month of October as we explore other topics of 1188 01:08:33,080 --> 01:08:36,080 Speaker 1: the spooky nature. Also join us for our Weird House 1189 01:08:36,080 --> 01:08:38,960 Speaker 1: Cinema episodes on Fridays. Weird House Cinema is our time 1190 01:08:39,000 --> 01:08:40,960 Speaker 1: to set aside most serious concerns and just talk about 1191 01:08:41,000 --> 01:08:43,400 Speaker 1: a weird film. And you know, we're gonna be watching 1192 01:08:43,400 --> 01:08:46,120 Speaker 1: some horror movies this month, so you can watch along 1193 01:08:46,160 --> 01:08:48,240 Speaker 1: with us, or you can just tune in and listen 1194 01:08:48,280 --> 01:08:50,240 Speaker 1: to our discussions of these films if you're a little 1195 01:08:50,240 --> 01:08:53,720 Speaker 1: too creeped out to view them for yourself. And then 1196 01:08:53,720 --> 01:08:56,200 Speaker 1: on Mondays we do listener mail and on Wednesdays we 1197 01:08:56,240 --> 01:08:58,160 Speaker 1: do a short form monster fact or artifact. 1198 01:08:58,479 --> 01:09:02,120 Speaker 2: Huge thanks to our excellent your producer JJ Posway. If 1199 01:09:02,160 --> 01:09:03,680 Speaker 2: you would like to get in touch with us with 1200 01:09:03,760 --> 01:09:06,599 Speaker 2: feedback on this episode or any other, to suggest topic 1201 01:09:06,640 --> 01:09:08,599 Speaker 2: for the future, or just to say hello, you can 1202 01:09:08,640 --> 01:09:11,679 Speaker 2: email us at contact at stuff to Blow your Mind 1203 01:09:11,840 --> 01:09:20,040 Speaker 2: dot com. 1204 01:09:20,120 --> 01:09:23,080 Speaker 3: Stuff to Blow Your Mind is production of iHeartRadio. For 1205 01:09:23,160 --> 01:09:25,920 Speaker 3: more podcasts from my heart Radio, visit the iHeartRadio app, 1206 01:09:26,080 --> 01:09:43,080 Speaker 3: Apple Podcasts, or wherever you listen to your favorite shows.