WEBVTT - Weirdhouse Cinema Rewind: Gunhed

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<v Speaker 1>Hey, welcome to Weird House Cinema. Rewind. This is Rob Lamba.

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<v Speaker 1>Today we have one for you that originally published four

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<v Speaker 1>to twenty twenty one. We're going to be talking about

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<v Speaker 1>the nineteen eighty nine Japanese sci fi film Gunhead. This's

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<v Speaker 1>a lot of fun. You get into some nice cyberpunk

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<v Speaker 1>territory with this one. So let's dive right in.

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<v Speaker 2>Welcome to Stuff to Blow your Mind, a production of iHeartRadio.

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<v Speaker 1>Hey, welcome to Weird House Cinema. This is Rob Lamb.

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<v Speaker 3>And I'm Joe McCormick and it's Mech Day on Weird

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<v Speaker 3>House Cinema. Rob. Is this our first No, wait what

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<v Speaker 3>am I asking? I was gonna say, is this our

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<v Speaker 3>first full on mech movie? But we did Robot Jocks

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<v Speaker 3>that's like an all time fave.

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<v Speaker 1>Yeah, yeah, this is coming. This would be our second

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<v Speaker 1>mech film. It's going to be what our second Japanese film,

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<v Speaker 1>And in a very broad sense, I guess it's like

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<v Speaker 1>what our second cyberpunk film.

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<v Speaker 3>I guess it depends on what you count as cyberpunk.

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<v Speaker 3>So today we're going to be looking at the nineteen

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<v Speaker 3>eighty nine Japanese cyberpunk movie gun head aka gun Hato

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<v Speaker 3>and gun head. I know what you're thinking. Is that

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<v Speaker 3>spelled right?

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<v Speaker 1>No?

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<v Speaker 3>It is spelled with an hed instead of an hga

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<v Speaker 3>D like that. Isn't there a band that's called like

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<v Speaker 3>head p or something. I don't know anything about that band.

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<v Speaker 3>I remember them from when I was in high school

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<v Speaker 3>and they also spell it AGD. No comment, There nothing

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<v Speaker 3>interesting about that.

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<v Speaker 1>I have nothing to add on that. I don't know

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<v Speaker 1>anything about p head though Gunhead with the AGD spelling

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<v Speaker 1>would be a great name for a band.

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<v Speaker 3>It would be. Actually, I was just thinking that. Not

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<v Speaker 3>only that, the logo for the movie, where the title

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<v Speaker 3>is rendered in the full on screen fall looks like

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<v Speaker 3>a band logo. It looks like the Van Halen logo

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<v Speaker 3>or something.

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<v Speaker 1>Yeah. Now, some of you might be wondering, especially if

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<v Speaker 1>you're going to this episode's sight unseen? Is this about

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<v Speaker 1>a This is a Japanese cyberpunk film about a guy

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<v Speaker 1>with a gun for a head. No, even though that

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<v Speaker 1>would be a perfect perfect plot device for a Japanese

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<v Speaker 1>cyberpunk film.

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<v Speaker 3>Sure, like a guy who gets some kind of virus

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<v Speaker 3>inside him that causes his head to fuse with a gun,

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<v Speaker 3>and it's all about like his identity changing as his

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<v Speaker 3>mind is taken over by the gun mind.

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<v Speaker 1>Yeah, that would that would be totally an expected plot device.

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<v Speaker 1>In fact, it may exist. But no, gunhead stands for something.

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<v Speaker 3>That's right, it's your classic acronym. This stands for rob.

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<v Speaker 3>You dug this up, so I have to trust you

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<v Speaker 3>on this one, but I think you're correct. It stands

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<v Speaker 3>for gun unit of heavy eliminate device.

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<v Speaker 1>Yeah. It's one of one of those kind of cheap

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<v Speaker 1>acronyms where they they get two letters from the second word,

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<v Speaker 1>So if we were being really strict about it, it

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<v Speaker 1>would be goohead instead of gunhead. But you know, gunhead

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<v Speaker 1>sounds cooler.

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<v Speaker 3>Yeah. Well, it's like those government bills that are called

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<v Speaker 3>like the Opportunity Act or something. An opportunity is an acronym,

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<v Speaker 3>and they're grabbing three letters from here and one letter

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<v Speaker 3>from there in the middle of a word. It's just

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<v Speaker 3>all over the place. They're back engineering the actual name

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<v Speaker 3>from the acronym.

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<v Speaker 1>So again, this is a nineteen eighty nine film, And

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<v Speaker 1>for those of you out there who you know follow

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<v Speaker 1>like Japanese media, maybe a little bit enough to just

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<v Speaker 1>know to have picked up on the title at times.

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<v Speaker 1>You may have noticed that there is a manga. There

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<v Speaker 1>are two different video games, nineteen eighty nine's gun Head

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<v Speaker 1>for PC and Gunhead The New Battle for NES. It

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<v Speaker 1>might make you wonder, like what came first? Is this

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<v Speaker 1>a movie based on a video game? Is it a

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<v Speaker 1>movie based on a manga, which is certainly something you

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<v Speaker 1>see a lot of these days. But no, this film

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<v Speaker 1>is original IP and these are all things that were

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<v Speaker 1>adapted from it.

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<v Speaker 3>God, I love a sci fi movie that's original IP.

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<v Speaker 3>It's a beautiful unicorn.

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<v Speaker 1>Yeah, I mean is this yeah? Especially today? But yeah,

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<v Speaker 1>this was this was This was an original IP and Joe.

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<v Speaker 1>You even found us some screenshots from these games.

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<v Speaker 3>Oh, that's right. So I found that. I don't know

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<v Speaker 3>if it was ever released for the Nees in the

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<v Speaker 3>United States or internationally, but it was released for the

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<v Speaker 3>Famicom in Japan, I think, which was the I believe

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<v Speaker 3>the Japanese equivalent of The Nees.

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<v Speaker 1>Yeah, that's my rough understanding. I'm not really an expert

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<v Speaker 1>on that kind of stuff.

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<v Speaker 3>But at least the version I found is a Famicom

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<v Speaker 3>game called Gunhead. I guess this was Gunhead the New

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<v Speaker 3>Battle or something, but it looks like it is a

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<v Speaker 3>combination of like a real time or turn based strategy

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<v Speaker 3>game where you would be like managing Gunhead units, which

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<v Speaker 3>are these big battle robots as they move around into

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<v Speaker 3>positions on an island. So you know, it'd be like

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<v Speaker 3>Warcraft or StarCraft or something. There's a map in you're

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<v Speaker 3>managing units, and then I think when the unit it's meat,

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<v Speaker 3>it goes into a different type of gameplay where it's

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<v Speaker 3>like a side view real time battle where you're shooting

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<v Speaker 3>at each other and stuff.

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<v Speaker 1>Yeah, with some kind of amusing looking sprites.

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<v Speaker 3>I like these now, based on what I saw within

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<v Speaker 3>the game, this would not be based within the same

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<v Speaker 3>timeline as the movie itself. It looks like this would

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<v Speaker 3>be the prequel to the movie. I think this would

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<v Speaker 3>take place during the Robot War that is the background

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<v Speaker 3>we're told about in the opening text crawl of the movie.

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<v Speaker 3>Though I also read on the internet that the Gunhead

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<v Speaker 3>I don't know that this is true because I really

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<v Speaker 3>don't see much resemblance here, but I at least read

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<v Speaker 3>the claim that there is a turbographic sixteen game called

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<v Speaker 3>Blazing Lasers that was also inspired by Gunhead. I looked

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<v Speaker 3>it up. It's one of these vertical scrolling space shoot

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<v Speaker 3>them up games. I guess, kind of like Space Invaders,

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<v Speaker 3>but where you're like moving quickly down across a background.

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<v Speaker 1>Yeah, I'm glancing at footage from it now, and yeah,

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<v Speaker 1>I don't see a lot of shared DNA, but maybe

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<v Speaker 1>that's just.

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<v Speaker 3>I never had this game, but I did have a

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<v Speaker 3>Turbographic sixteen. I had one of those weird off brand

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<v Speaker 3>consoles that I remember playing games like Bonk's Adventure, which

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<v Speaker 3>was a game where you play a think a baby

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<v Speaker 3>caveman with a giant head and you would hit people

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<v Speaker 3>with your head.

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<v Speaker 1>So this is a system that didn't have Mario, didn't

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<v Speaker 1>have Sonic, but it had Bonk the Baby Caveman.

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<v Speaker 3>It had Bonk and perhaps dubious gunhead ripoff ip.

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<v Speaker 1>Okay.

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<v Speaker 3>I was trying to write the one line elevator pitch

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<v Speaker 3>for this movie, and I was just failing. So that

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<v Speaker 3>must be reflected in my actual pitch, which is, in

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<v Speaker 3>the future armored mechs will be so advanced that humans

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<v Speaker 3>do not have the slightest chance to understand what they're doing.

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<v Speaker 1>Yeah, yeah, this, I have to add the caveat here.

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<v Speaker 1>So first of all, I'm not the initial intended audience

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<v Speaker 1>for this. You know, this was released largely in Japan

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<v Speaker 1>in nineteen eighty nine, and the version I watched, obviously

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<v Speaker 1>I'm watching it for the first time, you know, sometime later,

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<v Speaker 1>decades later, I'm watching it dubbed. And of course anytime

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<v Speaker 1>something has been dubbed, there are some great dubs out there,

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<v Speaker 1>there are some not so great dubs out there. So

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<v Speaker 1>it's possible that that contributed to me maybe not understanding

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<v Speaker 1>what was going on in the film most of the time.

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<v Speaker 1>So I found myself watching the film while also checking

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<v Speaker 1>regularly checking in on the Wikipedia plot summary for the film,

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<v Speaker 1>which didn't really This didn't make the film like a

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<v Speaker 1>poor movie vig going experience. It just kind of made

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<v Speaker 1>it more It's like reading reading a historical text, where

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<v Speaker 1>you need to keep checking in to see what's being discussed, like,

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<v Speaker 1>all right, what are they talking about here? What's supposed

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<v Speaker 1>to be going on here? Because if I just had

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<v Speaker 1>to go on the movie itself, I would have been

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<v Speaker 1>lost very quickly.

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<v Speaker 3>I would argue that this was only really a problem

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<v Speaker 3>for us because we're having to record a podcast about it.

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<v Speaker 3>I think if I had just been watching this movie,

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<v Speaker 3>I would not have looked up anything. I would not

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<v Speaker 3>understood a lot of what was happening on screen, and

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<v Speaker 3>I would have loved the experience. Nevertheless, this is a goot.

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<v Speaker 1>Like, in terms of just recommending this movie, I highly

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<v Speaker 1>recommend this movie to play in the background with other

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<v Speaker 1>music on top of it. Like, as we'll get into,

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<v Speaker 1>the visuals in this are wonderful. The visual world of

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<v Speaker 1>this movie is very rich. But yeah, if you're watching

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<v Speaker 1>it for a podcast intending to speak coherently about what

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<v Speaker 1>happened in it, that's where our cross referencing comes in.

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<v Speaker 3>Actually, when I was reading about this movie before we

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<v Speaker 3>decided to watch it, one of the most common things

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<v Speaker 3>I saw in like user reviews all over the internet

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<v Speaker 3>and stuff was I don't know what happened in this movie,

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<v Speaker 3>but I loved it.

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<v Speaker 1>Yeah.

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<v Speaker 3>Anyway, let's hit some trailer audio.

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<v Speaker 1>My god, look at this junk. Give it up, Brooklyn.

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<v Speaker 1>All the ten seconds to contact.

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<v Speaker 3>Of the two Marcus cross fire.

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<v Speaker 1>Gun head.

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<v Speaker 3>Now in the English language trailer. I don't know if

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<v Speaker 3>this is the part we just got clipped, but one

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<v Speaker 3>of my favorite things about it was that it was

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<v Speaker 3>it had the announcer, you know, the same guy who

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<v Speaker 3>does the inner World part also reading quotes about the

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<v Speaker 3>movie from critics. So it's this Duke newcom voiceover saying

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<v Speaker 3>things like totally delivers the goods.

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<v Speaker 1>Yeah, though I have to say it did sound like

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<v Speaker 1>like a third rate in a world narrator, you know,

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<v Speaker 1>like it's not the narrator who does the big cinematic trailers.

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<v Speaker 1>This is the narrator type of narrator that does trailers

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<v Speaker 1>that you watch on other DVDs that come out in

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<v Speaker 1>the mid nineties.

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<v Speaker 3>Right, yes, yes, well, actually no, I stand by my

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<v Speaker 3>original comparison. He sounds like Duke Nukem. I don't know

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<v Speaker 3>who did that voice, but that was very close for me.

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<v Speaker 1>Yeah. Well, let's start where we normally start. Let's talk

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<v Speaker 1>about the people of note the connections here. The first

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<v Speaker 1>connection to make here though, is not really you know,

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<v Speaker 1>individual human specific. It has to do with the production

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<v Speaker 1>company because this was a co production between Nippon Sunrise

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<v Speaker 1>as well as a number of a number of other

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<v Speaker 1>companies like Bandai, the toy company was involved.

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<v Speaker 3>There were like seven companies listed yeah on the.

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<v Speaker 1>Yeah, but the big one, the one that instantly gets

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<v Speaker 1>our attention, is of course Toho. The best yeah, legendary

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<v Speaker 1>film studio, most famous, I guess for many listeners for Godzilla,

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<v Speaker 1>but also for various other films, such as especially the

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<v Speaker 1>early films of Kira Kurosawa. But it was founded in

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<v Speaker 1>nineteen thirty two as the Tokyo Takarzuka Theater Company. It

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<v Speaker 1>controlled traditional theaters throughout Tokyo, and as films began coming

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<v Speaker 1>in from overseas, they got in on the production as well.

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<v Speaker 3>Every time I see the Toho logo at the beginning

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<v Speaker 3>of the movie, I have a Pavlovian reaction to it

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<v Speaker 3>because I know I'm about to watch something I adore.

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<v Speaker 3>I know Toho must put out bad movies too, but

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<v Speaker 3>I guess somehow the bad ones just never make it

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<v Speaker 3>to me in my personal brain archives. It's either going

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<v Speaker 3>to be like a lovely Kaiju Meet Slam or a

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<v Speaker 3>Kurosawa masterpiece, or something else of godly merit.

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<v Speaker 1>Yeah. Yeah, if you're not like a regular consumer of

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<v Speaker 1>Japanese cinema, then you've seen a Toho film. It's probably

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<v Speaker 1>a Godzilla film or a Kurosawa film, and in different

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<v Speaker 1>ways the great results. So anyway, like I was saying,

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<v Speaker 1>they started out as being just a theater company, but

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<v Speaker 1>then they got in to producing films as well. Their

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<v Speaker 1>first film was nineteen thirty five's Three Sisters with Maiden Hearts.

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<v Speaker 1>This was a drama, and apparently drama and historical pictures

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<v Speaker 1>pretty much defined the first couple of decades of Toho films,

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<v Speaker 1>which included the early films of legendary director at Kira Krrosawa. Now,

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<v Speaker 1>during the post war period, specifically in nineteen fifty four,

0:12:21.480 --> 0:12:25.240
<v Speaker 1>things got really interesting, so the company nearly bankrupt itself,

0:12:25.280 --> 0:12:30.280
<v Speaker 1>putting out first Karisawa's latest historical film and a giant

0:12:30.400 --> 0:12:35.000
<v Speaker 1>monster movie. These were, respectively, the Seven Samurai and Godzilla

0:12:35.120 --> 0:12:38.560
<v Speaker 1>films that would become major box office successes and lead

0:12:38.600 --> 0:12:41.400
<v Speaker 1>to a string of hits from both Karrosawa and The

0:12:41.480 --> 0:12:42.439
<v Speaker 1>King of Monsters.

0:12:42.760 --> 0:12:46.480
<v Speaker 3>Can you believe that Seven Samurai and Godzilla came out

0:12:46.520 --> 0:12:49.400
<v Speaker 3>in the same year from the same company. I mean,

0:12:49.400 --> 0:12:50.560
<v Speaker 3>that is a good year.

0:12:51.120 --> 0:12:54.320
<v Speaker 1>Yeah, and they were taking a risk doing it. Yeah.

0:12:54.360 --> 0:12:57.760
<v Speaker 1>So Godzilla was to Ho's first sci fi or horror film,

0:12:57.880 --> 0:12:59.880
<v Speaker 1>depending on how you look at it. We were discussing

0:13:00.080 --> 0:13:02.440
<v Speaker 1>this off mic beforehand about just how dark that first

0:13:02.480 --> 0:13:03.440
<v Speaker 1>Godzilla film is.

0:13:03.679 --> 0:13:06.040
<v Speaker 3>Yeah, if, in fact, if you've never watched it, you

0:13:06.040 --> 0:13:08.840
<v Speaker 3>should definitely go back and watch the original fifty four

0:13:09.440 --> 0:13:14.240
<v Speaker 3>Godzilla because it is it is very unlike the silly

0:13:14.559 --> 0:13:18.280
<v Speaker 3>monster romps that would come in decades following, Like the

0:13:18.280 --> 0:13:23.440
<v Speaker 3>first Godzilla movie is a dark, bleak, scary adventure.

0:13:23.880 --> 0:13:27.319
<v Speaker 1>Yeah, but it was a monster movie. It was a success.

0:13:27.520 --> 0:13:31.160
<v Speaker 1>So after this, Toho continued to bust out stuff. In fact,

0:13:31.360 --> 0:13:35.360
<v Speaker 1>that very same year they busted out Invisible Man in

0:13:35.400 --> 0:13:38.040
<v Speaker 1>fifty four, and then Godzilla was back in fifty five

0:13:38.120 --> 0:13:40.679
<v Speaker 1>for the first of just endless sequels. Like even as

0:13:40.679 --> 0:13:44.800
<v Speaker 1>we're recording this, Godzilla is debuting in a new motion picture,

0:13:46.000 --> 0:13:49.040
<v Speaker 1>so he absolutely cannot be stopped, and he gets bigger

0:13:49.160 --> 0:13:49.680
<v Speaker 1>every time.

0:13:50.000 --> 0:13:52.120
<v Speaker 3>If you've never heard me advocate it before. One of

0:13:52.160 --> 0:13:55.760
<v Speaker 3>the recent movies I have loved the most is shin Godzilla.

0:13:55.880 --> 0:13:59.319
<v Speaker 3>One of it. It's not part of the recent I

0:13:59.320 --> 0:14:01.880
<v Speaker 3>don't know what you'd like, the American partnership or the

0:14:01.880 --> 0:14:05.319
<v Speaker 3>international Godzilla pictures that have lots of American actors and

0:14:05.360 --> 0:14:07.679
<v Speaker 3>stuff in them. This was a Japanese production. I think

0:14:07.679 --> 0:14:10.199
<v Speaker 3>it came out in like twenty fifteen or sixteen something

0:14:10.320 --> 0:14:13.800
<v Speaker 3>like that. Does that sound right? Yeah, it just just magical.

0:14:13.960 --> 0:14:18.280
<v Speaker 3>It's a movie that is surprisingly focused on government bureaucracy

0:14:19.160 --> 0:14:22.240
<v Speaker 3>in a strangely compelling way. And it's got great music,

0:14:22.280 --> 0:14:24.040
<v Speaker 3>great monster effects. I just love it.

0:14:24.560 --> 0:14:27.320
<v Speaker 1>Yeah, it's so absorbing. I remember I watched it in

0:14:27.360 --> 0:14:32.000
<v Speaker 1>its entirety in mute with subtitles on an airplane once.

0:14:32.040 --> 0:14:33.200
<v Speaker 1>It was one of those where I was listening to

0:14:33.320 --> 0:14:36.400
<v Speaker 1>music and I was like, Ah, another Godzilla movie. Let

0:14:36.400 --> 0:14:38.160
<v Speaker 1>me give it a preview. I'm just curious. And then

0:14:38.200 --> 0:14:40.520
<v Speaker 1>I started watching it and just watched the whole thing

0:14:40.960 --> 0:14:41.600
<v Speaker 1>just sucks you in.

0:14:41.840 --> 0:14:44.000
<v Speaker 3>Have you still not seen it with the original soundtrack?

0:14:44.360 --> 0:14:46.280
<v Speaker 1>No, I haven't. I have no idea what it sounds like.

0:14:46.440 --> 0:14:48.800
<v Speaker 3>Oh oh, oh, you've got rob I think you would

0:14:48.840 --> 0:14:52.080
<v Speaker 3>love the soundtrack to it. It's got fantastic music, a

0:14:52.120 --> 0:14:57.480
<v Speaker 3>great kind of nervous string theme. It's just wonderful, I

0:14:57.560 --> 0:14:59.800
<v Speaker 3>guess I should say. By the way, directed by hidiaki

0:14:59.840 --> 0:15:02.240
<v Speaker 3>On and Shinji Higuchi, cool.

0:15:02.280 --> 0:15:04.080
<v Speaker 1>Yeah. I need to come back to it for sure,

0:15:05.240 --> 0:15:08.400
<v Speaker 1>real quick. About some other Toho films of note, One

0:15:08.440 --> 0:15:10.200
<v Speaker 1>of my favorites that we may have to come back

0:15:10.240 --> 0:15:13.120
<v Speaker 1>to in weird El Cinema is nineteen sixty three's Matango,

0:15:13.280 --> 0:15:17.360
<v Speaker 1>which is about a haunted island of mushroom people. It's

0:15:17.520 --> 0:15:21.880
<v Speaker 1>really kind of grizzly with people being infected by spores

0:15:22.000 --> 0:15:25.720
<v Speaker 1>and slowly mutating in the mushroom people. It's pretty horrific stuff.

0:15:25.880 --> 0:15:27.280
<v Speaker 3>Oh, that's definitely on the list.

0:15:28.160 --> 0:15:30.080
<v Speaker 1>And then of course one that I know has we

0:15:30.480 --> 0:15:32.520
<v Speaker 1>have on the list already and we've actually heard from

0:15:32.520 --> 0:15:35.240
<v Speaker 1>some listeners about Toho also put out the nineteen seventy

0:15:35.320 --> 0:15:36.840
<v Speaker 1>seven Film House.

0:15:37.160 --> 0:15:39.440
<v Speaker 3>Best Haunted House film of all time.

0:15:39.840 --> 0:15:43.480
<v Speaker 1>Now, speaking of Bandai, yes, there have been and our

0:15:43.640 --> 0:15:48.640
<v Speaker 1>models and toys of Gunhead, which is the central robot

0:15:48.760 --> 0:15:53.080
<v Speaker 1>Slash Max Slash tank in this film. And you know,

0:15:53.120 --> 0:15:55.840
<v Speaker 1>I'm assuming they must have put some I'm really assuming

0:15:55.840 --> 0:15:57.440
<v Speaker 1>they put some sort of toy out back in the day.

0:15:57.480 --> 0:15:59.960
<v Speaker 1>I couldn't find evidence of it, but I was looking around,

0:16:00.240 --> 0:16:03.200
<v Speaker 1>and you can still get a high quality model kit

0:16:03.280 --> 0:16:06.280
<v Speaker 1>of gun Head. There's a one thirty fifth scale model

0:16:06.280 --> 0:16:10.680
<v Speaker 1>that was released in twenty twelve from Codo Bokeya and

0:16:10.840 --> 0:16:14.560
<v Speaker 1>it is a pricey kit, especially imported and out of production,

0:16:15.120 --> 0:16:16.880
<v Speaker 1>but it's said to be really fun. It's a three

0:16:17.000 --> 0:16:21.760
<v Speaker 1>hundred part kit to build and it looks at Japan

0:16:21.800 --> 0:16:25.480
<v Speaker 1>has long had a very strong scale model culture, and

0:16:25.480 --> 0:16:28.520
<v Speaker 1>I've never built a kit from this company, but I

0:16:28.600 --> 0:16:33.240
<v Speaker 1>understand that they specialize in both traditional kits and also

0:16:33.320 --> 0:16:37.480
<v Speaker 1>pre painted collectible so stuff that includes major brands like

0:16:37.560 --> 0:16:41.760
<v Speaker 1>Star Wars and even things like Texas Chainsaw, Massacre and others.

0:16:42.160 --> 0:16:45.000
<v Speaker 3>I feel like this time in the late eighties here

0:16:45.200 --> 0:16:50.040
<v Speaker 3>was a really high point for toy etic movie and

0:16:50.080 --> 0:16:53.080
<v Speaker 3>TV development. Unless I'm wrong, this was also the era

0:16:53.160 --> 0:16:56.480
<v Speaker 3>of Transformers, right, which was a very much a toy

0:16:56.720 --> 0:16:59.480
<v Speaker 3>driven media property, and there were others like it.

0:17:00.280 --> 0:17:02.760
<v Speaker 1>So I can only assume a film like this a

0:17:02.800 --> 0:17:07.159
<v Speaker 1>major production, you would have had Gunhead toys back in

0:17:07.160 --> 0:17:09.280
<v Speaker 1>the day. I mean, they made video game I'm a

0:17:09.359 --> 0:17:10.959
<v Speaker 1>video game of it for crying out loud, so there

0:17:11.000 --> 0:17:11.879
<v Speaker 1>had to have been toys.

0:17:12.200 --> 0:17:14.439
<v Speaker 3>So all of the existing Gunhead games they look like

0:17:14.480 --> 0:17:17.360
<v Speaker 3>sort of high budget graphical affairs. But what if there

0:17:17.400 --> 0:17:20.720
<v Speaker 3>was a gun Head text adventure like Zork, Right, it'd

0:17:20.760 --> 0:17:23.119
<v Speaker 3>be pretty good. You say, you say go east, and

0:17:23.200 --> 0:17:26.080
<v Speaker 3>then it says you were absorbed by a biodroid.

0:17:27.840 --> 0:17:29.880
<v Speaker 1>All right, let's talk about some of the actual humans

0:17:29.920 --> 0:17:33.520
<v Speaker 1>involved in this baby. First of all, let's talk about director,

0:17:33.560 --> 0:17:37.560
<v Speaker 1>co writer Masato Herada born in nineteen forty nine. As

0:17:37.600 --> 0:17:40.240
<v Speaker 1>a director, it looks like most of his directorial credits

0:17:40.320 --> 0:17:43.679
<v Speaker 1>are for the sort of non genre drama film that

0:17:43.960 --> 0:17:48.600
<v Speaker 1>tends to be far more successful domestically in Japan, as

0:17:48.640 --> 0:17:51.840
<v Speaker 1>well as some award winning historical dramas. As an actor,

0:17:51.920 --> 0:17:56.080
<v Speaker 1>though this is fascinating. He only has two credits on IMDb,

0:17:56.600 --> 0:18:00.560
<v Speaker 1>but they're both West films that Western viewers are likely

0:18:00.600 --> 0:18:02.880
<v Speaker 1>to be familiar with, So he had a villain role

0:18:02.960 --> 0:18:06.159
<v Speaker 1>in both two thousand and threes The Last Samurai starring

0:18:06.200 --> 0:18:09.600
<v Speaker 1>Tom Cruise and two thousand and six is Fearless starring

0:18:09.680 --> 0:18:10.440
<v Speaker 1>Jet Lee.

0:18:10.680 --> 0:18:14.280
<v Speaker 3>Interesting why is that so often such a pleasing turn

0:18:14.440 --> 0:18:18.239
<v Speaker 3>when somebody who is primarily a film director later in

0:18:18.280 --> 0:18:22.840
<v Speaker 3>their careers starts taking acting roles, especially as villains. David

0:18:22.920 --> 0:18:25.920
<v Speaker 3>Cronenberg did it, Remember he plays a really creepy serial

0:18:26.000 --> 0:18:28.280
<v Speaker 3>killer in that movie Night Breed, and he's had some

0:18:28.359 --> 0:18:33.520
<v Speaker 3>other acting roles. Of course, Werner hertzog right, for some reason,

0:18:33.640 --> 0:18:35.280
<v Speaker 3>later in his career, I was like, yeah, I'll play

0:18:35.280 --> 0:18:35.880
<v Speaker 3>some villains.

0:18:36.680 --> 0:18:39.200
<v Speaker 1>Yeah, I mean, like with Cronenberg for example, and Grant.

0:18:39.640 --> 0:18:44.480
<v Speaker 1>He's a much older director at this stage. He's been

0:18:44.520 --> 0:18:47.760
<v Speaker 1>far more active as an actor recently than a director.

0:18:48.119 --> 0:18:49.640
<v Speaker 1>He's even shown up on one of the new Star

0:18:49.680 --> 0:18:50.440
<v Speaker 1>Trek shows.

0:18:50.680 --> 0:18:53.359
<v Speaker 3>Oh I didn't know that, but I wondered if you

0:18:53.440 --> 0:18:55.880
<v Speaker 3>noticed this, Rob. When I was watching the opening credits

0:18:55.920 --> 0:18:59.879
<v Speaker 3>to Gunhead, the director was listed as Alan Smithy. Do

0:18:59.880 --> 0:19:02.280
<v Speaker 3>you know anything about what the story is here?

0:19:02.680 --> 0:19:05.520
<v Speaker 1>I do not. Of course, that tends to mean that

0:19:05.560 --> 0:19:08.880
<v Speaker 1>there was something bad happened, he got out of control.

0:19:09.080 --> 0:19:13.399
<v Speaker 3>Yeah, Alan Smithy Films. I'm not an expert on the industry.

0:19:13.480 --> 0:19:17.040
<v Speaker 3>My understanding is that happens when the director has gotten

0:19:17.080 --> 0:19:19.840
<v Speaker 3>their name removed from the film, or when the production

0:19:20.000 --> 0:19:22.520
<v Speaker 3>company wanted their name remove. I mean, I guess it

0:19:22.840 --> 0:19:25.600
<v Speaker 3>indicates some kind of dissatisfaction or dispute.

0:19:26.400 --> 0:19:28.920
<v Speaker 1>Yeah, I don't know. Maybe at least it didn't say

0:19:28.960 --> 0:19:32.840
<v Speaker 1>directed by Chiron five and you know, something went really bad, right,

0:19:34.080 --> 0:19:37.120
<v Speaker 1>But yeah, I don't know the full story on that. Now.

0:19:37.160 --> 0:19:41.280
<v Speaker 1>Another interesting thing about this film that pops up is

0:19:41.320 --> 0:19:44.119
<v Speaker 1>when you look at the at the writing credits. Again,

0:19:44.280 --> 0:19:47.600
<v Speaker 1>Herata also has a co writing credit, But then there's

0:19:47.600 --> 0:19:51.119
<v Speaker 1>this guy James Bannon on there credited as co writer

0:19:51.320 --> 0:19:52.960
<v Speaker 1>and he's written a couple of other things. But when

0:19:52.960 --> 0:19:54.640
<v Speaker 1>you look him up on IMDb, you see that he's

0:19:54.840 --> 0:19:57.879
<v Speaker 1>he's mostly involved in the industry for his work as

0:19:57.920 --> 0:19:59.359
<v Speaker 1>part of an ad R loop group.

0:20:00.280 --> 0:20:03.399
<v Speaker 3>Now, that led me to suspect that his writing credit

0:20:03.440 --> 0:20:06.280
<v Speaker 3>could have had something to do with writing English lines

0:20:06.440 --> 0:20:08.720
<v Speaker 3>or possibly writing for the English dub.

0:20:09.080 --> 0:20:11.600
<v Speaker 1>That. Yeah, and that's what I thought, Well, that sounds

0:20:11.680 --> 0:20:14.399
<v Speaker 1>sounds pretty reasonable. But then I started looking around on

0:20:14.400 --> 0:20:17.320
<v Speaker 1>IMDb more and the truth seems to be that he

0:20:17.480 --> 0:20:22.080
<v Speaker 1>won a Godzilla screenplay contest hosted by Toho, and in

0:20:22.160 --> 0:20:25.680
<v Speaker 1>this original screenplay, Godzilla would fight a giant robot, and

0:20:25.760 --> 0:20:28.359
<v Speaker 1>this ended up not being used, but various elements of

0:20:28.440 --> 0:20:31.119
<v Speaker 1>his work eventually became Gunhead.

0:20:31.480 --> 0:20:35.359
<v Speaker 3>Now, I guess this would post date Godzilla versus Mecha Godzilla.

0:20:34.880 --> 0:20:37.400
<v Speaker 1>Right, yeah, yeah, so Godzilla.

0:20:36.920 --> 0:20:38.760
<v Speaker 3>Has already fought a giant robot at this point, but

0:20:38.880 --> 0:20:40.920
<v Speaker 3>I guess you can have different kinds of giant robots.

0:20:41.119 --> 0:20:43.200
<v Speaker 1>Yeah, I mean, Godzilla has done everything at this point,

0:20:43.480 --> 0:20:45.919
<v Speaker 1>so it's just coming up with new ways to have

0:20:46.000 --> 0:20:47.760
<v Speaker 1>him do the same thing over and over again.

0:20:47.960 --> 0:20:51.440
<v Speaker 3>Well, thank you, James Bannon for whatever role your giant

0:20:51.520 --> 0:20:54.080
<v Speaker 3>robot idea played in inspiring this wonderful film.

0:20:54.480 --> 0:20:59.359
<v Speaker 1>All right, let's talk about the cast. Masahiro Takashima plays

0:20:59.400 --> 0:21:02.280
<v Speaker 1>the character Brooklyn. He was born in nineteen sixty five.

0:21:02.680 --> 0:21:05.480
<v Speaker 1>This was only his fourth acting credit, but he's had

0:21:05.720 --> 0:21:09.159
<v Speaker 1>a long career on Japanese TV and in Japanese film,

0:21:09.320 --> 0:21:14.080
<v Speaker 1>including an appearance in Godzilla Versus Destroyer in nineteen ninety five.

0:21:14.600 --> 0:21:16.600
<v Speaker 1>We'll talk more about Brooklyn as we go here, but

0:21:17.200 --> 0:21:21.480
<v Speaker 1>you know, Takashima is perfectly acceptable in this role as

0:21:21.520 --> 0:21:23.120
<v Speaker 1>the handsome hero who loves carrots.

0:21:23.480 --> 0:21:25.520
<v Speaker 3>I warmed up to him as the movie went on.

0:21:26.000 --> 0:21:28.400
<v Speaker 3>There's kind of a weird introduction to him because when

0:21:28.400 --> 0:21:31.199
<v Speaker 3>we very first meet him, he's acting kind of like

0:21:31.359 --> 0:21:33.960
<v Speaker 3>nervous and quiet. He's got a scarf over his mouth

0:21:33.960 --> 0:21:37.240
<v Speaker 3>and he doesn't talk much, and I'm kind of wondering,

0:21:37.240 --> 0:21:38.679
<v Speaker 3>how is this guy going to be the hero? But

0:21:38.720 --> 0:21:41.040
<v Speaker 3>somewhere around I don't know, a third of the way

0:21:41.080 --> 0:21:44.040
<v Speaker 3>through to halfway through, he just suddenly like reveals his

0:21:44.240 --> 0:21:48.320
<v Speaker 3>very beautiful jawline and then starts delivering with confidence. I'm

0:21:48.320 --> 0:21:51.200
<v Speaker 3>not sure exactly what the transition is there, but yeah,

0:21:51.440 --> 0:21:52.320
<v Speaker 3>he works as the hero.

0:21:52.880 --> 0:21:56.760
<v Speaker 1>Yeah, all right, and then we have another major character,

0:21:57.280 --> 0:22:00.440
<v Speaker 1>and this is Texas Air ranger Sergeant nim so she

0:22:00.680 --> 0:22:05.639
<v Speaker 1>is an American or at least a Texan character. I

0:22:05.640 --> 0:22:07.400
<v Speaker 1>don't know. I don't know if if Texas is still

0:22:07.400 --> 0:22:09.919
<v Speaker 1>part of America in this future you get into. You

0:22:10.320 --> 0:22:13.119
<v Speaker 1>often get into sort of weird like splintering of the

0:22:13.240 --> 0:22:17.679
<v Speaker 1>United States and your futuristic scenarios, especially cyberpunk stuff.

0:22:17.960 --> 0:22:20.680
<v Speaker 3>Yeah, a lot of Actually, this is something I've seen

0:22:20.680 --> 0:22:24.880
<v Speaker 3>pretty often in either alternate histories or future sci fi

0:22:25.200 --> 0:22:29.320
<v Speaker 3>written by people who were not themselves Americans. They often

0:22:29.400 --> 0:22:33.520
<v Speaker 3>postulate somehow that Texas has taken over North America or

0:22:33.560 --> 0:22:36.280
<v Speaker 3>that Texas is its own country. I feel like I

0:22:36.280 --> 0:22:38.520
<v Speaker 3>could think of half a dozen things off the top

0:22:38.560 --> 0:22:40.720
<v Speaker 3>of my head that have like a Texas like that.

0:22:41.480 --> 0:22:46.000
<v Speaker 1>There's a post apocalyptic board game that I enjoy called

0:22:46.080 --> 0:22:49.760
<v Speaker 1>Niroshima Hex and it's also I think an RPG brand

0:22:49.760 --> 0:22:51.639
<v Speaker 1>as well. They've kind of fleshed out the world. But

0:22:51.680 --> 0:22:55.159
<v Speaker 1>it's a Polish company if I remember correctly, But it

0:22:55.280 --> 0:22:58.280
<v Speaker 1>involves like, you know, I can't remember if Texas has

0:22:58.320 --> 0:23:01.879
<v Speaker 1>its own army, but Mississippi has its own army. New

0:23:02.000 --> 0:23:05.240
<v Speaker 1>York has its own army. So it's it's stuff like

0:23:05.280 --> 0:23:09.280
<v Speaker 1>that that, you know, maybe it's a little more giggle

0:23:09.320 --> 0:23:13.159
<v Speaker 1>inducing to American audiences, and maybe, you know, works a

0:23:13.200 --> 0:23:16.439
<v Speaker 1>little more seriously in the Polish context. Or I don't know,

0:23:16.440 --> 0:23:19.440
<v Speaker 1>maybe maybe the you know, it's Polish inventors are also

0:23:19.480 --> 0:23:21.239
<v Speaker 1>having a laugh. I don't know that there's a lot

0:23:21.320 --> 0:23:24.359
<v Speaker 1>of a lot of satire in works of this nature,

0:23:24.400 --> 0:23:24.800
<v Speaker 1>for sure.

0:23:25.280 --> 0:23:29.760
<v Speaker 3>I will say that the atmosphere in Gunhead looks sufficiently

0:23:29.800 --> 0:23:32.639
<v Speaker 3>polluted to be set in a world where Texas is

0:23:32.680 --> 0:23:34.119
<v Speaker 3>a major international player.

0:23:36.280 --> 0:23:39.200
<v Speaker 1>All right, so the character is Texas Air Rangers Sergeant Nam,

0:23:39.240 --> 0:23:43.480
<v Speaker 1>played by Brenda Baki. If she sounds familiar, that's because

0:23:43.680 --> 0:23:46.200
<v Speaker 1>she was in Tails from the Crypt Demon Knight, which

0:23:46.240 --> 0:23:49.520
<v Speaker 1>we previously discussed, though we didn't really discuss Baki enough.

0:23:49.560 --> 0:23:53.280
<v Speaker 1>I think we were too distracted by the other cast members.

0:23:53.560 --> 0:23:56.359
<v Speaker 3>Yeah, Billy Zane, Jada Pinkett, William Sadler. There are a

0:23:56.400 --> 0:23:58.679
<v Speaker 3>lot of people sucking up screen oxygen here.

0:23:59.160 --> 0:24:02.880
<v Speaker 1>Yeah, those perfectly fine. In that she played Cordelia. If

0:24:02.920 --> 0:24:07.200
<v Speaker 1>you remember, she's one of the regulars there at the

0:24:07.840 --> 0:24:10.480
<v Speaker 1>down and out hotel that used to be a church,

0:24:10.920 --> 0:24:14.200
<v Speaker 1>and she's kind of a mid film victim of Billy

0:24:14.320 --> 0:24:15.320
<v Speaker 1>Zane's demon crew.

0:24:15.600 --> 0:24:18.439
<v Speaker 3>I believe she's the one who sets Thomas Hayden Church's

0:24:18.520 --> 0:24:19.399
<v Speaker 3>nipples on fire.

0:24:19.920 --> 0:24:24.760
<v Speaker 1>Yes, with the electrodes. Yes. So yeah, yeah, she's good

0:24:24.760 --> 0:24:26.879
<v Speaker 1>in that. And I remember watching some of the behind

0:24:26.880 --> 0:24:31.640
<v Speaker 1>the scenes features where various cast members were talking about

0:24:31.640 --> 0:24:34.080
<v Speaker 1>how she was just super nice and a pleasure to

0:24:34.119 --> 0:24:38.359
<v Speaker 1>work with. But yes, in this she plays badass Texas

0:24:38.359 --> 0:24:42.520
<v Speaker 1>Air Ranger Sergeant nim Now. Other than these two films,

0:24:42.520 --> 0:24:44.760
<v Speaker 1>I guess her biggest screen roles were in La Confidential,

0:24:44.800 --> 0:24:48.400
<v Speaker 1>where she played Lanta Turner, Hot Shots Part Due and

0:24:48.480 --> 0:24:51.960
<v Speaker 1>also Under Siege two Dark Territory, which we've also mentioned

0:24:52.000 --> 0:24:53.320
<v Speaker 1>on the show before.

0:24:53.920 --> 0:24:56.280
<v Speaker 3>Not because we watched it. It seems there's a lot

0:24:56.280 --> 0:24:59.280
<v Speaker 3>of intersection there. We keep coming up against actors and

0:24:59.320 --> 0:25:01.000
<v Speaker 3>directors who worked on that film.

0:25:01.240 --> 0:25:05.080
<v Speaker 1>Yeah, so Baki's worked a lot in TV and film,

0:25:05.640 --> 0:25:08.160
<v Speaker 1>but we should probably highlight her work in Death Spot

0:25:08.240 --> 0:25:12.080
<v Speaker 1>from nineteen eighty nine, And interestingly enough, her first screen

0:25:12.119 --> 0:25:14.840
<v Speaker 1>credit was a nineteen eighty six comedy that I've not

0:25:14.960 --> 0:25:19.920
<v Speaker 1>seen called Last Resort, which also featured Charles Grodin, Megan Malay,

0:25:20.440 --> 0:25:24.520
<v Speaker 1>John Lovett's Garrett Graham. Gary Graham, Yeah, who pops up

0:25:24.560 --> 0:25:27.680
<v Speaker 1>in a lot of B films. He was in Chopping Mall.

0:25:28.520 --> 0:25:31.360
<v Speaker 3>But he was also Beef in Fan of the Paradise.

0:25:31.720 --> 0:25:37.359
<v Speaker 1>Yeah, Mario van Peebles whoa and Phil Hartman whoa. Yeah,

0:25:37.359 --> 0:25:39.240
<v Speaker 1>so interesting. I don't know anything about that film, but

0:25:39.280 --> 0:25:42.240
<v Speaker 1>that's quite quite a cast to kick off with. And

0:25:42.280 --> 0:25:44.399
<v Speaker 1>I don't think it was a bit part for I

0:25:44.400 --> 0:25:46.919
<v Speaker 1>think it was a fairly decent part in the film.

0:25:47.080 --> 0:25:49.200
<v Speaker 3>Now, I do think it's an interesting choice that they

0:25:49.240 --> 0:25:53.199
<v Speaker 3>make the representative of Texas in this movie, not a

0:25:53.320 --> 0:25:56.560
<v Speaker 3>character like texts in Robot Jocks, who's just you know,

0:25:56.640 --> 0:25:59.199
<v Speaker 3>Buck Strickland from King of the Hill. That instead they

0:25:59.280 --> 0:26:02.960
<v Speaker 3>make the representative of Texas this kind of cool, unflappable

0:26:03.200 --> 0:26:04.440
<v Speaker 3>air cavalry lady.

0:26:05.200 --> 0:26:07.960
<v Speaker 1>Yeah, she's There's not really much I guess you'd say

0:26:07.960 --> 0:26:11.360
<v Speaker 1>t exploitation going on with this character. She's not even

0:26:11.400 --> 0:26:12.359
<v Speaker 1>wearing a cowboy hat.

0:26:12.480 --> 0:26:15.320
<v Speaker 3>She doesn't even have an accent. No, no, I mean

0:26:15.400 --> 0:26:18.400
<v Speaker 3>it's not a Texas accent. She might have right, more

0:26:18.480 --> 0:26:19.639
<v Speaker 3>kind of West Coast sounding.

0:26:20.000 --> 0:26:22.600
<v Speaker 1>Yeah, she's a you know, she she's good. I guess

0:26:22.600 --> 0:26:25.280
<v Speaker 1>she's kind of Ripley esque without you know, being that

0:26:25.800 --> 0:26:28.520
<v Speaker 1>like strong a screen presence at all. But you know,

0:26:28.600 --> 0:26:30.960
<v Speaker 1>she does a good job. She's a kind of a

0:26:31.000 --> 0:26:33.600
<v Speaker 1>fun character as much as any human in this film

0:26:33.600 --> 0:26:38.200
<v Speaker 1>as a fun character, but as far as other characters

0:26:38.240 --> 0:26:39.760
<v Speaker 1>in the film. So there's a there's a whole crew.

0:26:39.800 --> 0:26:41.560
<v Speaker 1>We'll discuss this as we go. There's a there's an

0:26:41.560 --> 0:26:45.520
<v Speaker 1>initial crew in the film that gets weeded out pretty quickly. Yeah,

0:26:45.560 --> 0:26:47.679
<v Speaker 1>but there are some some fun actors in it, at

0:26:47.760 --> 0:26:52.359
<v Speaker 1>least initially, and one of them is this guy, Micky Curtis.

0:26:52.800 --> 0:26:56.120
<v Speaker 1>Sometimes that's spelled mickey, like Mickey Mouse in English. Other

0:26:56.119 --> 0:26:59.160
<v Speaker 1>times you see it spelled with more with I guess

0:26:59.240 --> 0:27:05.359
<v Speaker 1>kind of a Japanese kind of spelling in English vonts miki.

0:27:06.359 --> 0:27:08.280
<v Speaker 1>But this was one of those guys that I had

0:27:08.280 --> 0:27:11.760
<v Speaker 1>no clue about this guy previously, but watching this film

0:27:11.880 --> 0:27:13.840
<v Speaker 1>force me to look him up. And he's a super

0:27:13.840 --> 0:27:17.840
<v Speaker 1>interesting character in this he plays the weird pilot Captain

0:27:17.920 --> 0:27:22.960
<v Speaker 1>Banshow But in reality he's a Japanese actor, singer, and

0:27:23.119 --> 0:27:27.840
<v Speaker 1>media personality born in Japan to English Japanese parents, and

0:27:27.960 --> 0:27:30.639
<v Speaker 1>he's been in a lot of things over the years

0:27:30.800 --> 0:27:33.600
<v Speaker 1>and it's still active to this day. Born in thirty eight,

0:27:33.760 --> 0:27:36.600
<v Speaker 1>but still acting in things. Seems like He's one of

0:27:36.600 --> 0:27:40.399
<v Speaker 1>these guys who's kind of just continually recreated himself and

0:27:40.760 --> 0:27:44.040
<v Speaker 1>tried different things, like I think he's done country music

0:27:44.119 --> 0:27:48.159
<v Speaker 1>more recently. But he apparently rose to fame initially, at

0:27:48.240 --> 0:27:51.639
<v Speaker 1>least in part, as a member of the avant garde

0:27:51.720 --> 0:27:54.960
<v Speaker 1>rock band Mickey Curtis and the Samurai in the late

0:27:55.040 --> 0:27:58.639
<v Speaker 1>nineteen sixties. They started out as rockabilly, but then they

0:27:58.680 --> 0:28:02.440
<v Speaker 1>switched to more of a prog rock kind of sound,

0:28:02.840 --> 0:28:05.240
<v Speaker 1>and their nineteen seventy one album Kappa said to be

0:28:05.280 --> 0:28:08.400
<v Speaker 1>a masterpiece of heavy progressive rock in Japan, at least

0:28:08.440 --> 0:28:11.879
<v Speaker 1>according to prog archives dot com.

0:28:12.119 --> 0:28:14.960
<v Speaker 3>According to the Progtologist.

0:28:14.200 --> 0:28:18.320
<v Speaker 1>Yeah, now, I'm no prog rock expert or anything, especially

0:28:18.320 --> 0:28:21.119
<v Speaker 1>within the context of the Japanese music scene, but I

0:28:21.160 --> 0:28:23.560
<v Speaker 1>look this up. I wasn't able to find it on Spotify.

0:28:24.680 --> 0:28:28.560
<v Speaker 1>It's listed on discogs, It's certainly listed on progarchives dot com.

0:28:28.960 --> 0:28:31.359
<v Speaker 1>I was able to find the full album on YouTube.

0:28:31.480 --> 0:28:34.399
<v Speaker 1>I was streaming it there. I'll include it on the

0:28:34.440 --> 0:28:38.280
<v Speaker 1>post for this episode at Simmutamusic dot com. But it

0:28:38.360 --> 0:28:40.560
<v Speaker 1>sounded really cool to me. I was really enjoying this album.

0:28:41.320 --> 0:28:44.680
<v Speaker 3>Well, I will say as a licensed and accredited progtologist

0:28:44.800 --> 0:28:47.120
<v Speaker 3>that this is really good stuff. You know. It has

0:28:47.160 --> 0:28:50.400
<v Speaker 3>some elements that will sound familiar from a lot of

0:28:50.440 --> 0:28:54.120
<v Speaker 3>the sort of heavy psych of the late sixties early seventies,

0:28:54.160 --> 0:28:57.160
<v Speaker 3>things that will remind you of like Blue Cheer, Iron Butterfly,

0:28:57.320 --> 0:29:00.400
<v Speaker 3>but it also very much has its own sound like it.

0:29:00.600 --> 0:29:03.400
<v Speaker 1>Yeah. The last track on the album, though, is a

0:29:03.480 --> 0:29:08.440
<v Speaker 1>twenty minute percussion instrumental piece. Just be ready for that.

0:29:08.760 --> 0:29:10.400
<v Speaker 1>But you know that's the last track on the album.

0:29:10.400 --> 0:29:13.640
<v Speaker 1>By the end, you're already won over or you stopped listening.

0:29:14.120 --> 0:29:16.920
<v Speaker 1>I was looking at some of the liner notes on

0:29:16.960 --> 0:29:19.160
<v Speaker 1>this album and I noticed that they are dubbed. In

0:29:19.200 --> 0:29:22.440
<v Speaker 1>the liner notes, the band is dubbed as Japan's water Children,

0:29:22.480 --> 0:29:26.480
<v Speaker 1>I guess owing back to the Koppa theme on Oh.

0:29:25.840 --> 0:29:28.040
<v Speaker 3>Oh I See like the Kappa. The monster, the water

0:29:28.080 --> 0:29:31.240
<v Speaker 3>monster we've talked about that reaches up what was it?

0:29:31.240 --> 0:29:33.720
<v Speaker 3>It reaches up through your anus and removes your liver.

0:29:34.200 --> 0:29:37.000
<v Speaker 1>Yeah, and it causes the body to bloat in all

0:29:37.040 --> 0:29:41.440
<v Speaker 1>you know, a spirit a monster of drowning, a rural

0:29:41.520 --> 0:29:45.600
<v Speaker 1>folk belief in Japan. And there's actually the cover art

0:29:45.680 --> 0:29:48.840
<v Speaker 1>for this album is a representation of that monster.

0:29:49.280 --> 0:29:52.240
<v Speaker 3>So I will say, one of my main complaints about

0:29:52.280 --> 0:29:55.760
<v Speaker 3>this movie is that the rest of the cast does

0:29:55.800 --> 0:29:59.360
<v Speaker 3>not survive longer to sort of fill it out with

0:29:59.480 --> 0:30:03.080
<v Speaker 3>their different personalities, because very quickly this movie kind of

0:30:03.480 --> 0:30:07.760
<v Speaker 3>narrows it down to a small core of characters who

0:30:07.800 --> 0:30:10.080
<v Speaker 3>survived to the end. I kind of wish we got

0:30:10.080 --> 0:30:12.520
<v Speaker 3>to see more of the salvage slash heist crew. Some

0:30:12.560 --> 0:30:14.640
<v Speaker 3>of these characters only have a couple of lines before

0:30:14.640 --> 0:30:15.320
<v Speaker 3>they get iced.

0:30:15.600 --> 0:30:18.720
<v Speaker 1>Yeah, I mean Captain Banchow seems great. I mean, he's

0:30:18.760 --> 0:30:21.960
<v Speaker 1>got all this charisma. He's such a weird cat. I

0:30:22.000 --> 0:30:23.960
<v Speaker 1>want to see more of him. But yeah, it doesn't

0:30:24.000 --> 0:30:25.800
<v Speaker 1>last too long. It's like if if you had that

0:30:25.840 --> 0:30:28.840
<v Speaker 1>whole ragtag bunch in I don't know, a film like

0:30:28.840 --> 0:30:31.840
<v Speaker 1>like Aliens, you know, and you just wipe them all

0:30:31.880 --> 0:30:36.400
<v Speaker 1>out within a few minutes. And then you know, Aliens

0:30:36.400 --> 0:30:38.160
<v Speaker 1>does wipe them all out, but it takes its time.

0:30:38.280 --> 0:30:40.600
<v Speaker 3>Yeah, it gives you a taste of them first. Yeah,

0:30:40.640 --> 0:30:43.560
<v Speaker 3>and then by the time there is a massive attack

0:30:43.600 --> 0:30:45.880
<v Speaker 3>and many of them are killed, Like, you really have

0:30:46.040 --> 0:30:49.000
<v Speaker 3>started to cherish the characters who do survive, and so,

0:30:49.120 --> 0:30:52.160
<v Speaker 3>like you know Vesquez by that point, you know, Hudson

0:30:52.240 --> 0:30:52.840
<v Speaker 3>by that point.

0:30:53.120 --> 0:30:55.000
<v Speaker 1>Yeah, but in this one, like there's scenes later where

0:30:55.040 --> 0:30:58.000
<v Speaker 1>Brooklyn is talking about like he's reminiscing about ban Show

0:30:58.320 --> 0:31:00.440
<v Speaker 1>and we're like, oh, yeah, Banchow. He seemed to interesting.

0:31:00.480 --> 0:31:02.680
<v Speaker 1>Too bad he died like five minutes into the film.

0:31:02.840 --> 0:31:06.840
<v Speaker 3>Yeah. So about the other characters in this crew, there

0:31:06.920 --> 0:31:09.320
<v Speaker 3>is one who is played by an actress named Aya

0:31:09.400 --> 0:31:12.800
<v Speaker 3>in Joji, who is depending on It sounded like there

0:31:12.800 --> 0:31:16.280
<v Speaker 3>were different parts where she was either being called Babe

0:31:16.480 --> 0:31:19.160
<v Speaker 3>or Babe in the English translation, and I feel like

0:31:19.160 --> 0:31:22.960
<v Speaker 3>I heard both, but they anyway, I should explain, all

0:31:23.040 --> 0:31:27.360
<v Speaker 3>of the thieves have like cute nicknames that start with B.

0:31:28.000 --> 0:31:34.240
<v Speaker 3>So it's like band Show Brooklyn, Beabey, Boxer, Boomerang, Bombay.

0:31:34.480 --> 0:31:37.480
<v Speaker 3>But I think Bombay is not like the city Bombay.

0:31:37.520 --> 0:31:40.280
<v Speaker 3>It is like bomb Bay as in on an airplane,

0:31:40.720 --> 0:31:43.200
<v Speaker 3>m okay. That's all in the English version. I'm not

0:31:43.240 --> 0:31:46.920
<v Speaker 3>sure how that all translates in the Japanese. But anyway, Bebe,

0:31:46.920 --> 0:31:49.480
<v Speaker 3>one of the main thieves, is played by Aya and Joji,

0:31:49.760 --> 0:31:52.280
<v Speaker 3>who is a Japanese film and TV actress. She was

0:31:52.280 --> 0:31:55.320
<v Speaker 3>born in nineteen sixty. I don't recognize a lot from

0:31:55.360 --> 0:31:58.480
<v Speaker 3>her filmography, but she's still working as of recent years.

0:31:58.520 --> 0:32:00.719
<v Speaker 3>She's done a lot of stuff. In this she plays

0:32:00.960 --> 0:32:04.720
<v Speaker 3>this character Bebe, who's kind of a no nonsense cyber

0:32:04.800 --> 0:32:07.400
<v Speaker 3>thief with like an implant. She's got sort of a

0:32:07.400 --> 0:32:10.400
<v Speaker 3>cyber eye, and it seems like she is in a

0:32:10.480 --> 0:32:13.120
<v Speaker 3>leadership role in this gang. She might be like second

0:32:13.240 --> 0:32:15.760
<v Speaker 3>in command under Captain Banshow I think.

0:32:15.800 --> 0:32:16.920
<v Speaker 1>Yeah, yeah, that makes sense.

0:32:17.040 --> 0:32:19.840
<v Speaker 3>Yeah, But anyway, looking around through her filmography, it looks

0:32:19.880 --> 0:32:22.240
<v Speaker 3>like another one of the big things that Njoji did

0:32:22.440 --> 0:32:26.400
<v Speaker 3>was a TV series in the nineties called gto Colin

0:32:26.560 --> 0:32:30.000
<v Speaker 3>Great Teacher onie Zuka, And I just want to read

0:32:30.000 --> 0:32:33.760
<v Speaker 3>the description quote onie Zuka, a former delinquent finds himself

0:32:33.800 --> 0:32:36.479
<v Speaker 3>in the role of a high school teacher, facing students

0:32:36.480 --> 0:32:40.040
<v Speaker 3>who behave just as he used to. Using unusual methods,

0:32:40.040 --> 0:32:42.440
<v Speaker 3>he manages to reach through to his students and help

0:32:42.480 --> 0:32:44.000
<v Speaker 3>them with their problems.

0:32:44.000 --> 0:32:44.560
<v Speaker 1>Delightful.

0:32:44.880 --> 0:32:47.720
<v Speaker 3>I know I've seen an exact version of the story before,

0:32:47.760 --> 0:32:49.920
<v Speaker 3>but I can't remember what it was. Is that what

0:32:50.000 --> 0:32:51.560
<v Speaker 3>happens in the principle?

0:32:53.360 --> 0:32:55.520
<v Speaker 1>Oh wait, is that the principle is that the one

0:32:55.560 --> 0:33:00.480
<v Speaker 1>with what's his name Tom? Not Tom? He's got Bearringer

0:33:00.520 --> 0:33:01.480
<v Speaker 1>in it Tom Beringer.

0:33:01.520 --> 0:33:05.320
<v Speaker 3>Barringer could be Tom Behringer. He was like I was

0:33:05.360 --> 0:33:06.400
<v Speaker 3>a sniper when.

0:33:07.200 --> 0:33:09.040
<v Speaker 1>Yeah, Like it's that kind of maybe I'm thinking of

0:33:09.080 --> 0:33:10.960
<v Speaker 1>a different film then that one. It's like he's like

0:33:11.000 --> 0:33:13.480
<v Speaker 1>a former Special Forces guy who comes in and like

0:33:14.320 --> 0:33:16.479
<v Speaker 1>fights back against the punk kids. You know. It's kind

0:33:16.520 --> 0:33:20.320
<v Speaker 1>of a Hell City Hell School film from I guess

0:33:20.320 --> 0:33:22.120
<v Speaker 1>probably the nineties or the early two thousands.

0:33:22.200 --> 0:33:24.040
<v Speaker 3>Okay, I guess I've never seen it. I think maybe

0:33:24.120 --> 0:33:26.920
<v Speaker 3>I saw commercials for it on TV when they were

0:33:26.960 --> 0:33:28.760
<v Speaker 3>going to like play it on TNT or whatever.

0:33:29.240 --> 0:33:33.000
<v Speaker 1>Yeah, but No, the idea of like the former troubled

0:33:33.000 --> 0:33:36.080
<v Speaker 1>student becoming the teacher who reaches out to troubled kids,

0:33:36.320 --> 0:33:38.960
<v Speaker 1>I feel like that's a common enough trope, but it's

0:33:38.960 --> 0:33:41.040
<v Speaker 1>in the sort of film that I either don't see

0:33:41.160 --> 0:33:42.360
<v Speaker 1>or certainly don't remember.

0:33:42.600 --> 0:33:44.560
<v Speaker 3>Yeah, but you could look at that kind of like

0:33:44.600 --> 0:33:47.960
<v Speaker 3>the role of the gun Head Machine itself in this story.

0:33:48.000 --> 0:33:50.920
<v Speaker 3>You know, he's got experience from the past where he

0:33:50.960 --> 0:33:53.320
<v Speaker 3>didn't do so well, and then the Gunhead Machine sort

0:33:53.360 --> 0:33:56.200
<v Speaker 3>of sort of shepherds the humans through their their final

0:33:56.240 --> 0:33:57.720
<v Speaker 3>conflict with the Chiron five.

0:33:58.120 --> 0:33:59.360
<v Speaker 1>Yeah. Yeah, I guess.

0:34:00.760 --> 0:34:03.600
<v Speaker 3>I'm reaching here. Okay, I was just looking at a

0:34:03.600 --> 0:34:05.720
<v Speaker 3>couple more of the actors from the main crew. You've

0:34:05.760 --> 0:34:09.040
<v Speaker 3>got a guy named James Brewster Thompson who plays a

0:34:09.120 --> 0:34:12.600
<v Speaker 3>character named Barabbas also gets killed very quickly in the movie.

0:34:12.640 --> 0:34:16.600
<v Speaker 3>But this guy was an actor and a competitive judo practitioner.

0:34:16.880 --> 0:34:18.760
<v Speaker 3>It looks like he was also in the movie Lion

0:34:18.840 --> 0:34:21.880
<v Speaker 3>Heart with Jean Claude Van Dam Okay, and then I'll

0:34:21.920 --> 0:34:25.000
<v Speaker 3>give a shout out to Jay Kabira who plays Bombay.

0:34:25.520 --> 0:34:28.920
<v Speaker 3>Kabira was also a Japanese actor, born in nineteen sixty

0:34:28.920 --> 0:34:32.520
<v Speaker 3>two in Okinawa. Looks like Gunhead was his first movie.

0:34:32.600 --> 0:34:36.000
<v Speaker 3>He's still acting. Don't recognize anything from his IMDb, but

0:34:36.080 --> 0:34:38.360
<v Speaker 3>he provides some nice levity in the first third of

0:34:38.400 --> 0:34:39.000
<v Speaker 3>this movie.

0:34:39.200 --> 0:34:40.879
<v Speaker 1>Yeah, I remember him being kind of a fun care

0:34:40.920 --> 0:34:53.040
<v Speaker 1>another fun character that died too soon. Yeah, all right, well,

0:34:53.080 --> 0:34:56.760
<v Speaker 1>let's get into the plot of this film. It begins

0:34:56.760 --> 0:35:00.600
<v Speaker 1>with that beautiful toe hoo title screen, which, like we

0:35:00.600 --> 0:35:04.000
<v Speaker 1>said already, just is beautiful and invites you in. It

0:35:04.040 --> 0:35:05.040
<v Speaker 1>gleams like the sun.

0:35:05.320 --> 0:35:09.120
<v Speaker 3>It's gorgeous. I'm salivating, my brain is salivating. But anyway,

0:35:09.239 --> 0:35:12.280
<v Speaker 3>that is a short prelude to what in this film

0:35:12.560 --> 0:35:15.920
<v Speaker 3>is I'm just going to say, a ridiculous amount of

0:35:15.920 --> 0:35:21.640
<v Speaker 3>opening exposition and backstory. You get opening text, you get voiceover, narration,

0:35:22.280 --> 0:35:24.719
<v Speaker 3>you get all kinds of stuff. But I think we

0:35:24.760 --> 0:35:27.600
<v Speaker 3>should actually go over the opening text because that will

0:35:27.880 --> 0:35:30.960
<v Speaker 3>set the scene for the world in which this movie

0:35:31.000 --> 0:35:32.960
<v Speaker 3>takes place, and we can comment as we go on.

0:35:33.040 --> 0:35:36.719
<v Speaker 3>But the first thing you see is you're getting I

0:35:36.719 --> 0:35:38.640
<v Speaker 3>think the first thing is just on a black screen

0:35:39.200 --> 0:35:41.920
<v Speaker 3>and you see text that says. In the early twenty thirties,

0:35:42.200 --> 0:35:47.560
<v Speaker 3>Mankind discovered a new substance, text mexium, which enabled the

0:35:47.760 --> 0:35:52.359
<v Speaker 3>entire world to be controlled by a new generation of supercomputers. Now,

0:35:52.400 --> 0:35:55.279
<v Speaker 3>this text mexium is a major plot point, and I

0:35:55.520 --> 0:35:55.960
<v Speaker 3>love it.

0:35:56.200 --> 0:35:59.200
<v Speaker 1>Yeah, I love a good fake element in a sci

0:35:59.200 --> 0:36:04.120
<v Speaker 1>fi picture. I mean, whether you're talking about unobtainium or

0:36:04.160 --> 0:36:06.440
<v Speaker 1>what have you. But but text mexium has to be

0:36:06.480 --> 0:36:10.319
<v Speaker 1>the absolute best I have ever heard it. I mean,

0:36:10.360 --> 0:36:13.719
<v Speaker 1>maybe the creators of this were not as familiar with

0:36:13.800 --> 0:36:18.800
<v Speaker 1>text mechs, the you know, the the American slash Mexican

0:36:19.640 --> 0:36:23.200
<v Speaker 1>culinary tradition. But it also seems impossible because text mechs

0:36:23.600 --> 0:36:25.520
<v Speaker 1>has itself kind of spread around the world.

0:36:25.760 --> 0:36:28.200
<v Speaker 3>Yeah, we were trying to make sense of this name.

0:36:28.280 --> 0:36:30.799
<v Speaker 3>Why is it called tex Mexium. Now we know there

0:36:30.800 --> 0:36:34.359
<v Speaker 3>are some plot elements in the movie that involve Texas,

0:36:34.400 --> 0:36:37.320
<v Speaker 3>maybe as like its own country, And there are also

0:36:37.960 --> 0:36:42.040
<v Speaker 3>mechs as in mechs, which I guess you could shorten

0:36:42.080 --> 0:36:45.000
<v Speaker 3>to ex So is that I don't know. Is that

0:36:45.040 --> 0:36:46.280
<v Speaker 3>how it's coming together here?

0:36:46.480 --> 0:36:48.440
<v Speaker 1>I guess I don't know. I think maybe it's just

0:36:48.480 --> 0:36:52.520
<v Speaker 1>an ultimately an example of something that has more appeal

0:36:52.800 --> 0:36:56.880
<v Speaker 1>to like non Americans or even non English speakers, like

0:36:56.960 --> 0:36:59.080
<v Speaker 1>it's I mean, and this goes both ways. You see this,

0:36:59.160 --> 0:37:05.160
<v Speaker 1>of course many of times with where American creators or

0:37:05.200 --> 0:37:07.640
<v Speaker 1>English speaking creators take something that they think sounds cool

0:37:07.640 --> 0:37:11.840
<v Speaker 1>in another language and applies it to their fantastic visions.

0:37:12.480 --> 0:37:15.399
<v Speaker 1>So you know, it goes both ways. Yeah, but yeah,

0:37:15.440 --> 0:37:18.720
<v Speaker 1>tex Mexium initially made me laugh, though after a while

0:37:18.760 --> 0:37:20.200
<v Speaker 1>I kind of got over the humor of it and

0:37:20.280 --> 0:37:21.680
<v Speaker 1>kind of like bought into it. It's like, Okay, it's

0:37:21.680 --> 0:37:23.280
<v Speaker 1>tex Mexium, it's important stuff.

0:37:23.440 --> 0:37:26.279
<v Speaker 3>Well I never got over the humor, but I love

0:37:26.280 --> 0:37:29.799
<v Speaker 3>it anyway. Yeah, but okay. The opening text goes on

0:37:29.880 --> 0:37:33.719
<v Speaker 3>it says, because of the danger for its misuse. Supplies

0:37:33.760 --> 0:37:36.880
<v Speaker 3>of text mexium were kept under heavy guard at the

0:37:37.040 --> 0:37:41.400
<v Speaker 3>hyper nuclear facilities that power every major city. At the

0:37:41.480 --> 0:37:46.440
<v Speaker 3>same time, mankind's continued depletion of Earth's natural resources has

0:37:46.480 --> 0:37:50.280
<v Speaker 3>resulted in a scarcity of the materials necessary to build

0:37:50.320 --> 0:37:55.279
<v Speaker 3>the all powerful computers. Conductive plastics and computer chips are

0:37:55.360 --> 0:37:58.880
<v Speaker 3>more valuable than gold, and a new breed of treasure

0:37:58.960 --> 0:38:02.720
<v Speaker 3>hunter has evolved to fill the demand, seeking machine parts

0:38:02.840 --> 0:38:06.960
<v Speaker 3>lost or discarded by earlier generations. These soldiers of fortune

0:38:07.000 --> 0:38:10.800
<v Speaker 3>will brave any danger in their quest for chips, even

0:38:10.960 --> 0:38:12.680
<v Speaker 3>the forbidden zones.

0:38:12.719 --> 0:38:17.239
<v Speaker 1>And that already is awesome. Like, I was instantly interested

0:38:17.280 --> 0:38:21.000
<v Speaker 1>after absorbing this opening text, and ultimately I think this

0:38:21.120 --> 0:38:23.160
<v Speaker 1>is one of the things that this movie does really well,

0:38:23.200 --> 0:38:27.520
<v Speaker 1>Like it establishes an interesting sci fi world.

0:38:27.880 --> 0:38:32.200
<v Speaker 3>Oh yes, these renegade thieves rummaging through the trash of

0:38:32.320 --> 0:38:36.759
<v Speaker 3>the wars of ages past to find computer parts that

0:38:36.800 --> 0:38:39.560
<v Speaker 3>can be repurposed into the technology that we now need

0:38:39.600 --> 0:38:44.000
<v Speaker 3>to run places like I guess Japan and Texas. Okay,

0:38:44.040 --> 0:38:45.719
<v Speaker 3>so you think, after all that you're done with the

0:38:45.760 --> 0:38:49.440
<v Speaker 3>opening exposition, but nope, after that you get voiceover narration

0:38:49.760 --> 0:38:53.160
<v Speaker 3>as we pan overshots of a flaming battlefield full of

0:38:53.239 --> 0:38:57.400
<v Speaker 3>machine wreckage and dead bodies in power armor, and the

0:38:58.000 --> 0:39:01.000
<v Speaker 3>narration goes in the year two thousand and five on

0:39:01.080 --> 0:39:05.840
<v Speaker 3>a tiny volcanic island designated simply eight Jo. It's the

0:39:05.920 --> 0:39:10.800
<v Speaker 3>number eight Jo, located one thousand miles from the Asian coast.

0:39:11.239 --> 0:39:15.839
<v Speaker 3>The Cybor Tech Corporation that Cybor with an oar. The

0:39:15.880 --> 0:39:19.920
<v Speaker 3>Cybor Tech Corporation built the world's first fully self contained

0:39:19.920 --> 0:39:25.400
<v Speaker 3>industrial complex. Its purpose to manufacture the most advanced robots

0:39:25.440 --> 0:39:28.640
<v Speaker 3>ever known. At the heart of this complex a computer

0:39:28.960 --> 0:39:32.600
<v Speaker 3>more advanced, more powerful than any other that came before,

0:39:33.080 --> 0:39:38.959
<v Speaker 3>the Chirn five. Chiron five controlled every aspect of its world.

0:39:39.000 --> 0:39:42.800
<v Speaker 3>For twenty years, everything appeared to run smoothly. A handful

0:39:42.800 --> 0:39:45.600
<v Speaker 3>of technicians and their families were stationed on the island

0:39:45.600 --> 0:39:51.120
<v Speaker 3>as custodians, but the cruel fact was human beings were unnecessary.

0:39:51.680 --> 0:39:55.080
<v Speaker 3>On July fourth, in the year twenty twenty five, Chiron

0:39:55.239 --> 0:39:59.080
<v Speaker 3>five declared war on the world. The Allies dispatched a

0:39:59.200 --> 0:40:02.840
<v Speaker 3>gun head, but Italian to eight Jo. The Great Robot

0:40:02.920 --> 0:40:07.640
<v Speaker 3>War began. Level three eight nine, Chiron's last line of defense,

0:40:08.320 --> 0:40:12.360
<v Speaker 3>air robot. I think I got all that as a

0:40:12.360 --> 0:40:14.600
<v Speaker 3>direct quote. Now, we have not been told anything about

0:40:14.640 --> 0:40:17.480
<v Speaker 3>gun heads before this. This is like the opening narration,

0:40:17.840 --> 0:40:20.799
<v Speaker 3>but the Gunhead Battalion is there. And then we get

0:40:20.800 --> 0:40:23.160
<v Speaker 3>some more texts that tells us we're at this three

0:40:23.239 --> 0:40:26.439
<v Speaker 3>hundred and seventy third day of battle, and we see

0:40:26.440 --> 0:40:30.239
<v Speaker 3>this giant cyber tank crash through some facility wall and

0:40:30.239 --> 0:40:34.000
<v Speaker 3>you've got heavily armed ground troops apparently human, marching in

0:40:34.040 --> 0:40:36.080
<v Speaker 3>all around it. The tank, I believe is one of

0:40:36.120 --> 0:40:39.120
<v Speaker 3>the gun head units, and the text on the screen

0:40:39.200 --> 0:40:43.080
<v Speaker 3>tells us that on this day, the beleaguered Gunhead Battalion

0:40:43.160 --> 0:40:46.400
<v Speaker 3>pushed ahead for one final attack, and we see how

0:40:46.440 --> 0:40:49.279
<v Speaker 3>it all went down. It's mech versus mech. So you've

0:40:49.280 --> 0:40:53.600
<v Speaker 3>got these different types of giant armored tank type vehicles

0:40:53.680 --> 0:40:57.360
<v Speaker 3>advancing on each other, exchanging fire. So it's the human

0:40:57.440 --> 0:41:00.960
<v Speaker 3>allied gun head tanks, which look kind of like the

0:41:01.000 --> 0:41:04.600
<v Speaker 3>giant Skynet kill tanks, like the Hunter Killer models from

0:41:04.640 --> 0:41:07.400
<v Speaker 3>the future and Terminator, but they're more complicated than that.

0:41:07.480 --> 0:41:11.239
<v Speaker 3>They've got this combination of legs and wheels and a

0:41:11.280 --> 0:41:13.319
<v Speaker 3>bunch of different guns pointing off of them in all

0:41:13.320 --> 0:41:16.239
<v Speaker 3>different directions, and those are the gun Heads. Those are

0:41:16.239 --> 0:41:19.960
<v Speaker 3>the good guys, and they're against the Aerobot, which I

0:41:20.000 --> 0:41:22.120
<v Speaker 3>was trying to think of how to describe. It has

0:41:22.200 --> 0:41:28.200
<v Speaker 3>a characteristic front facing triangle orientation of three glowing eye

0:41:28.200 --> 0:41:31.719
<v Speaker 3>spots that shoot energy beams. And then on top of

0:41:31.719 --> 0:41:35.520
<v Speaker 3>that it has these arching claw arms that hang down

0:41:35.680 --> 0:41:38.440
<v Speaker 3>in front of the vehicle, sort of like a drooping

0:41:38.719 --> 0:41:44.880
<v Speaker 3>sauropod neck. So imagine a metal brachiosaurus with multiple necks

0:41:44.920 --> 0:41:49.400
<v Speaker 3>and heads that has this triangle of blaster eyes.

0:41:50.520 --> 0:41:53.520
<v Speaker 1>Yeah, for anyone out there who is who follows like

0:41:53.640 --> 0:41:57.840
<v Speaker 1>mac fiction and Japanese science fiction, these this sort of

0:41:57.880 --> 0:42:01.440
<v Speaker 1>design will look familiar because you've seen variations on this

0:42:01.520 --> 0:42:05.799
<v Speaker 1>theme plenty of times. You know. They're beautiful looking, though,

0:42:06.360 --> 0:42:09.840
<v Speaker 1>especially Gunhead, Like Gunhead is just this really well designed,

0:42:09.880 --> 0:42:13.879
<v Speaker 1>cool looking sci fi tank, and arrow Bot is this

0:42:14.320 --> 0:42:17.480
<v Speaker 1>other sci fi tank. It's maybe less interesting looking, but

0:42:17.680 --> 0:42:20.640
<v Speaker 1>different looking, so we can tell them apart in battle,

0:42:21.000 --> 0:42:23.440
<v Speaker 1>and you know, and also kind of cool.

0:42:23.480 --> 0:42:25.880
<v Speaker 3>Good joyce with the three eyes in the triangle, it

0:42:25.880 --> 0:42:28.200
<v Speaker 3>helps you distinguish which one is which when you know

0:42:28.520 --> 0:42:30.640
<v Speaker 3>you're seeing the models clash at each other.

0:42:30.680 --> 0:42:32.960
<v Speaker 1>And boy did they clash. Oh yeah, they clash a lot.

0:42:33.040 --> 0:42:34.719
<v Speaker 3>Yeah, so they're shooting at each other. One of the

0:42:34.760 --> 0:42:37.640
<v Speaker 3>Gunheads sort of looks like it has a gun that's

0:42:37.760 --> 0:42:41.480
<v Speaker 3>blasting highly focused jets of steam. I don't know if

0:42:41.480 --> 0:42:43.600
<v Speaker 3>that's what it was supposed to be, but if so,

0:42:43.680 --> 0:42:47.440
<v Speaker 3>that's a cool idea. And things are not looking so

0:42:47.520 --> 0:42:50.239
<v Speaker 3>hot for the gun Heads in this battle. The Aerobot

0:42:50.320 --> 0:42:52.040
<v Speaker 3>is a tough cookie, and in the end it seems

0:42:52.080 --> 0:42:55.759
<v Speaker 3>like the Aerobot smashes the Gunhead battalion and the human

0:42:55.800 --> 0:42:59.280
<v Speaker 3>allied forces. And then finally you get your title screen

0:42:59.680 --> 0:43:03.160
<v Speaker 3>just say as gun Head in the Van Halen esque

0:43:03.280 --> 0:43:03.960
<v Speaker 3>kind of font.

0:43:04.280 --> 0:43:07.680
<v Speaker 1>Yeah. So, ultimately this is all still set up. We

0:43:07.719 --> 0:43:10.280
<v Speaker 1>haven't even really gotten a proper movie yet. This film

0:43:10.320 --> 0:43:14.600
<v Speaker 1>spends a lot of time prefacing the core plot. But

0:43:15.320 --> 0:43:17.960
<v Speaker 1>like I say, the world creation in this film is

0:43:18.280 --> 0:43:21.280
<v Speaker 1>one of its best attributes. It's really it's in my opinion,

0:43:21.320 --> 0:43:24.319
<v Speaker 1>really wonderful. And it takes a bit to set up.

0:43:24.400 --> 0:43:26.400
<v Speaker 1>They use all these different gimmicks to do it, but

0:43:26.480 --> 0:43:29.680
<v Speaker 1>the result is a perfectly grimy cyberpunk future set in

0:43:29.719 --> 0:43:34.000
<v Speaker 1>the aftermath of a supercomputer seemingly failed rebellion against the

0:43:34.080 --> 0:43:36.280
<v Speaker 1>human race. And and I guess to a certain extent,

0:43:36.880 --> 0:43:41.400
<v Speaker 1>the human race is sort of ambiguous victory over the

0:43:42.040 --> 0:43:45.680
<v Speaker 1>computer threat. You know, it's kind of a it's kind

0:43:45.719 --> 0:43:49.120
<v Speaker 1>of a rough, inconclusive ending to a terrible conflict.

0:43:49.440 --> 0:43:50.000
<v Speaker 3>Yeah.

0:43:50.120 --> 0:43:53.640
<v Speaker 1>Now, when I say cyberpunk, I should stress that this

0:43:53.719 --> 0:43:56.600
<v Speaker 1>is cyberpunk in the Japanese sense, which certainly has a

0:43:56.600 --> 0:44:00.720
<v Speaker 1>lot in common with the Western concept of cyberpunk, shares

0:44:00.760 --> 0:44:02.400
<v Speaker 1>many of the same elements. You see a lot of

0:44:02.400 --> 0:44:07.359
<v Speaker 1>interplay between the two. Like American and Western cyberpunk may

0:44:07.400 --> 0:44:12.360
<v Speaker 1>in many cases be inspired partially by Japanese models. Likewise,

0:44:12.520 --> 0:44:17.080
<v Speaker 1>Japanese cyberpunk will draw inspiration from key pieces of Western

0:44:18.200 --> 0:44:23.040
<v Speaker 1>cyberpunk sci fi, But Japanese cyberpunk is sort of in

0:44:23.160 --> 0:44:28.200
<v Speaker 1>general more hard industrial and often features a more disturbing

0:44:28.280 --> 0:44:32.359
<v Speaker 1>and even nightmare interpretation of human machine synthesis.

0:44:32.760 --> 0:44:37.080
<v Speaker 3>Yeah, to oversimplify, I might say that where American cyberpunk

0:44:37.160 --> 0:44:41.759
<v Speaker 3>is more likely to have laptop bikers, latex bodysuits, and

0:44:41.800 --> 0:44:47.000
<v Speaker 3>glossy dusters, perfect emo hair, Japanese cyberpunk is more likely

0:44:47.120 --> 0:44:50.960
<v Speaker 3>to be choking on eruptions of metallic robot tumors.

0:44:51.440 --> 0:44:56.200
<v Speaker 1>Yeah, it can definitely lean more into body horror. And

0:44:56.440 --> 0:44:59.359
<v Speaker 1>kind of a surreal nature. So some of the key

0:44:59.400 --> 0:45:04.600
<v Speaker 1>examples of Japanese cyberpunk include nineteen eighty nine's Tetsuo the

0:45:04.680 --> 0:45:09.120
<v Speaker 1>Iron Man, which is a very kind of Lynchian, cronen

0:45:09.160 --> 0:45:11.000
<v Speaker 1>Burger kind of a film.

0:45:11.120 --> 0:45:12.920
<v Speaker 3>Yeah, very metal tumors again.

0:45:13.160 --> 0:45:17.839
<v Speaker 1>Yeah, Akira the anime from nineteen eighty eight. And then

0:45:17.880 --> 0:45:22.440
<v Speaker 1>another name that often comes up is Chosen Fukuoi's films,

0:45:22.560 --> 0:45:26.719
<v Speaker 1>particularly nine sixty four Pinocchio from nineteen ninety one. That's

0:45:26.760 --> 0:45:29.480
<v Speaker 1>one I've seen that one. That one is also wild,

0:45:29.680 --> 0:45:34.360
<v Speaker 1>very very similar in tone to Tetsuo the Iron Man.

0:45:34.520 --> 0:45:36.439
<v Speaker 1>But other films that are also noted that I haven't

0:45:36.440 --> 0:45:39.439
<v Speaker 1>seen include nineteen eighty six Death Powder in nineteen eighty

0:45:39.440 --> 0:45:42.239
<v Speaker 1>two's Burst City. I wanted to mention those because those,

0:45:42.280 --> 0:45:46.120
<v Speaker 1>of course, are two examples that pre date Gunhead, whereas

0:45:46.160 --> 0:45:48.640
<v Speaker 1>we have this weird situation where we can't say that

0:45:48.800 --> 0:45:51.879
<v Speaker 1>The Gunhead was inspired by Tetsuo the Iron Man because

0:45:51.880 --> 0:45:53.839
<v Speaker 1>it came out the same year, and it only comes

0:45:53.880 --> 0:45:57.600
<v Speaker 1>out a year after Akira, So it seems to be

0:45:57.840 --> 0:46:00.279
<v Speaker 1>a film that was very much a part all of

0:46:00.480 --> 0:46:06.960
<v Speaker 1>this this sci fi aesthetic movement in Japanese media. At

0:46:07.000 --> 0:46:07.719
<v Speaker 1>the time, a.

0:46:07.800 --> 0:46:11.120
<v Speaker 3>Very nineteen eighty eight eighty nine cyberpunk zeitgeist.

0:46:11.160 --> 0:46:14.880
<v Speaker 1>You might say, yeah, so there's strong elements of Japanese

0:46:14.920 --> 0:46:17.920
<v Speaker 1>cyberpunk in gun Heads visual universe, as well as elements

0:46:17.920 --> 0:46:22.640
<v Speaker 1>of the plot. It's difficult to really sum up Japanese

0:46:22.680 --> 0:46:25.600
<v Speaker 1>cyberpunk as a whole, because, of course it's not a

0:46:25.640 --> 0:46:28.759
<v Speaker 1>whole thing. It's composed of individual films and individual works

0:46:28.760 --> 0:46:32.880
<v Speaker 1>by individual creators and media companies and toy companies, et cetera.

0:46:33.840 --> 0:46:35.799
<v Speaker 1>But you can suffice to say it has its own

0:46:35.840 --> 0:46:38.560
<v Speaker 1>elements and themes that stand apart from Western cyberpunk.

0:46:38.719 --> 0:46:40.719
<v Speaker 3>Right of course, with all of the continuous back and

0:46:40.760 --> 0:46:41.920
<v Speaker 3>forth cross fertilization.

0:46:42.640 --> 0:46:43.960
<v Speaker 1>Yeah, So to get back.

0:46:43.800 --> 0:46:46.040
<v Speaker 3>To the movie, picking up after the title screen, you

0:46:46.400 --> 0:46:49.200
<v Speaker 3>might think we're done with narration, but nope. At this

0:46:49.239 --> 0:46:51.440
<v Speaker 3>point I was literally laughing out loud because there was

0:46:51.560 --> 0:46:57.280
<v Speaker 3>more voiceover narration. So we get like the camera sailing

0:46:57.320 --> 0:47:00.560
<v Speaker 3>over some clouds and we're watching lightning flash out the fog,

0:47:00.960 --> 0:47:03.920
<v Speaker 3>and then we hear for thirteen years, a deep silence

0:47:03.960 --> 0:47:07.200
<v Speaker 3>has surrounded the island. It has existed under a veil

0:47:07.280 --> 0:47:12.120
<v Speaker 3>of mystery, almost forgotten by the world until now. So

0:47:12.320 --> 0:47:14.320
<v Speaker 3>now I think we're finally into the plot.

0:47:14.560 --> 0:47:18.879
<v Speaker 1>Yeah, and ultimately watching this, you know, if you're watching

0:47:18.880 --> 0:47:20.400
<v Speaker 1>this through the first time, you might be relieved that

0:47:20.440 --> 0:47:23.160
<v Speaker 1>the narration ends. But looking back on it, I kind

0:47:23.160 --> 0:47:25.800
<v Speaker 1>of wish it had universal narration throughout. I missed the

0:47:25.880 --> 0:47:28.200
<v Speaker 1>narrator voice telling me what was happening.

0:47:29.520 --> 0:47:33.160
<v Speaker 3>So, yeah, we're with this futuristic airplane that is soaring

0:47:33.200 --> 0:47:35.480
<v Speaker 3>through the gauntlet of thunder, and we see that the

0:47:35.520 --> 0:47:38.759
<v Speaker 3>plane is called the Merry Ann And then we're inside

0:47:38.840 --> 0:47:42.640
<v Speaker 3>meeting the crew. They try to do some intros. Honestly, again,

0:47:42.840 --> 0:47:45.480
<v Speaker 3>most of these characters get killed pretty fast, so you

0:47:45.520 --> 0:47:47.399
<v Speaker 3>don't have a lot of time to get to know them.

0:47:47.480 --> 0:47:50.359
<v Speaker 3>Some of them I really can't identify much about them,

0:47:50.360 --> 0:47:52.839
<v Speaker 3>but some I can. So you got Captain Bancho, that's

0:47:52.840 --> 0:47:55.919
<v Speaker 3>the guy we mentioned. Mickey Curtis, who is He's great.

0:47:56.000 --> 0:47:59.080
<v Speaker 3>He's a rowdy rock and roll air wizard wearing a

0:47:59.200 --> 0:48:03.000
<v Speaker 3>leather bomber it with a light seasoning of George Carlin

0:48:03.080 --> 0:48:06.120
<v Speaker 3>Sauce I would say, yeah, yeah. And then you've got Brooklyn.

0:48:06.160 --> 0:48:08.600
<v Speaker 3>He's gonna end up being one of the main heroes

0:48:08.640 --> 0:48:10.239
<v Speaker 3>of the movie. I guess in the end, the main

0:48:10.320 --> 0:48:14.239
<v Speaker 3>heroes are Brooklyn and Sergeant Nim but Brooklyn again is

0:48:14.280 --> 0:48:18.800
<v Speaker 3>played by Masa hero Takashima, and they identify Brooklyn immediately

0:48:18.800 --> 0:48:21.719
<v Speaker 3>as a mechanic. When we first meet him, he is

0:48:21.840 --> 0:48:25.399
<v Speaker 3>flying the plane because Captain Banshow has apparently bullied him

0:48:25.400 --> 0:48:30.239
<v Speaker 3>into flying the plane. But it's clear that Brooklyn is

0:48:30.920 --> 0:48:33.360
<v Speaker 3>not supposed to be piloting the plane and does not

0:48:33.480 --> 0:48:35.640
<v Speaker 3>feel good about it. He's having some kind of severe

0:48:35.719 --> 0:48:38.279
<v Speaker 3>anxiety about piloting and this will go on to be

0:48:38.320 --> 0:48:42.359
<v Speaker 3>a major plot point throughout, and ban Show is sort

0:48:42.400 --> 0:48:45.040
<v Speaker 3>of gently harassing him. I think he's joking that, like, hey,

0:48:45.040 --> 0:48:46.920
<v Speaker 3>if you get air sick and throw up on my plane,

0:48:47.000 --> 0:48:50.840
<v Speaker 3>I will make you eat your vomit, which is cute.

0:48:51.080 --> 0:48:54.840
<v Speaker 3>But Brooklyn is kind of a spiky haired, initially taciturn

0:48:55.000 --> 0:48:58.240
<v Speaker 3>young man in sunglasses with a scarf over his face,

0:48:58.680 --> 0:49:02.000
<v Speaker 3>and he is holding a carrot in his mouth like

0:49:02.040 --> 0:49:02.560
<v Speaker 3>a cigar.

0:49:03.120 --> 0:49:05.719
<v Speaker 1>Yes, yeah, which I get it. Kind of maybe this

0:49:05.800 --> 0:49:07.560
<v Speaker 1>is a bugs bunny kind of thing. I don't know,

0:49:07.640 --> 0:49:11.480
<v Speaker 1>but yes, it becomes clear that Brooklyn loves carrots. He

0:49:11.640 --> 0:49:15.640
<v Speaker 1>is perhaps growing carrots on the airplane. I'm not certain

0:49:15.680 --> 0:49:16.120
<v Speaker 1>on that.

0:49:16.480 --> 0:49:18.839
<v Speaker 3>There's one part where we see a giant colander full

0:49:18.880 --> 0:49:20.280
<v Speaker 3>of enormous carrots.

0:49:20.800 --> 0:49:23.719
<v Speaker 1>Yeah, so they they brought them at any rate, Like

0:49:23.760 --> 0:49:26.040
<v Speaker 1>carrots are important. I mean, if you have carrots in

0:49:26.080 --> 0:49:30.799
<v Speaker 1>the post apocalyptic or semi post apocalyptic cyberpunk world, eat them.

0:49:30.840 --> 0:49:32.000
<v Speaker 1>You know they're good for you.

0:49:32.160 --> 0:49:36.280
<v Speaker 3>Yeah. Oh, and Brooklyn keeps playing with a revolver underneath

0:49:36.360 --> 0:49:38.279
<v Speaker 3>his coat. It's like when you know, you know those

0:49:38.320 --> 0:49:40.359
<v Speaker 3>guys who like they play with a knife. They've got

0:49:40.360 --> 0:49:42.120
<v Speaker 3>a pocket knife and they just fiddle with it a

0:49:42.120 --> 0:49:44.040
<v Speaker 3>lot that open it and close it and stuff. But

0:49:44.480 --> 0:49:45.840
<v Speaker 3>he does that but with a gun.

0:49:46.200 --> 0:49:48.840
<v Speaker 1>Yeah. Bancho is quick to remind him that this is bad.

0:49:48.719 --> 0:49:52.839
<v Speaker 3>Luck, like that that's the problem. It's bad luck. And then,

0:49:52.880 --> 0:49:55.720
<v Speaker 3>of course, also we meet Babe played by Aya and Joji,

0:49:55.880 --> 0:49:59.239
<v Speaker 3>who is in some she's some kind of leadership role.

0:49:59.320 --> 0:50:01.480
<v Speaker 3>She's like the lute. I think she does not tolerate

0:50:01.520 --> 0:50:04.759
<v Speaker 3>any horsing around. She might be the most like just

0:50:04.800 --> 0:50:09.080
<v Speaker 3>straight to business character. And then you meet barabas Thus

0:50:09.120 --> 0:50:12.680
<v Speaker 3>played by James Brewster Thompson, the judo guy. He seems

0:50:12.680 --> 0:50:15.479
<v Speaker 3>to be like the tough guy, the heavy gun hero

0:50:15.640 --> 0:50:19.400
<v Speaker 3>of the crew. You meet Bombay, who is Jacobira. He

0:50:19.560 --> 0:50:22.360
<v Speaker 3>is I would call him the goober of the bunch.

0:50:22.520 --> 0:50:26.040
<v Speaker 3>Like he's dressed in a funny way. He's covered in

0:50:26.080 --> 0:50:29.200
<v Speaker 3>pieces of flare, like he's got a hat that's studded

0:50:29.200 --> 0:50:31.239
<v Speaker 3>with all kinds of little pins. There was one part

0:50:31.280 --> 0:50:32.799
<v Speaker 3>where I paused it to try to see if I

0:50:32.800 --> 0:50:34.960
<v Speaker 3>could recognize what any of the pins are. But they're

0:50:35.560 --> 0:50:37.040
<v Speaker 3>I don't know, you know, like pins you would wear

0:50:37.040 --> 0:50:39.160
<v Speaker 3>on your lapel. But he's got tons of them all

0:50:39.160 --> 0:50:41.960
<v Speaker 3>over his hat. And then he's wearing a duster coat,

0:50:42.040 --> 0:50:47.400
<v Speaker 3>and inside the coat there are like a thousand spoons

0:50:47.600 --> 0:50:49.960
<v Speaker 3>or if I don't know what they were, some little

0:50:50.000 --> 0:50:54.800
<v Speaker 3>metallic objects just dangling inside his coat flaps. But anyway,

0:50:54.840 --> 0:50:57.319
<v Speaker 3>I was wondering, what do you call this character type?

0:50:57.360 --> 0:51:00.359
<v Speaker 3>It seems like something that's an archetype that's common enough

0:51:00.400 --> 0:51:02.760
<v Speaker 3>you need a word for it. It is the character

0:51:02.800 --> 0:51:07.759
<v Speaker 3>who is the funny, cowardly but somehow still lovable complainer,

0:51:08.000 --> 0:51:10.399
<v Speaker 3>very much like Bill Paxton and Aliens.

0:51:10.920 --> 0:51:14.520
<v Speaker 1>Yeah yeah, or to a even more comedic extreme. You

0:51:14.600 --> 0:51:19.680
<v Speaker 1>had the sidekick of El Santo in the Dracula movie.

0:51:19.760 --> 0:51:22.040
<v Speaker 1>We discussed in a recent episode. Oh yeah, what was

0:51:22.080 --> 0:51:25.799
<v Speaker 1>his name? Abio or something it was. I know it

0:51:25.880 --> 0:51:28.400
<v Speaker 1>was parakeet in Spanish.

0:51:28.400 --> 0:51:32.359
<v Speaker 3>What was it, periico, Yes, yeah, And then there were

0:51:32.360 --> 0:51:35.000
<v Speaker 3>some other ones. There is Boomerang, who I think she

0:51:35.080 --> 0:51:39.600
<v Speaker 3>does like radar and tracking stuff. And then there's a guy. Yeah,

0:51:39.680 --> 0:51:41.560
<v Speaker 3>there's a guy named Boxer who we don't really get

0:51:41.560 --> 0:51:43.600
<v Speaker 3>to know very well at all. I think maybe he's

0:51:43.800 --> 0:51:45.200
<v Speaker 3>I can't remember if he's the same guy who you

0:51:45.239 --> 0:51:48.439
<v Speaker 3>see with a bunch of grenades on him. But there's

0:51:48.440 --> 0:51:50.640
<v Speaker 3>one thing I noticed on the Marianne. They've almost got

0:51:50.719 --> 0:51:54.680
<v Speaker 3>like a mess haul on the plane in the Marianne,

0:51:54.680 --> 0:51:57.400
<v Speaker 3>and they've got a refrigerator full of guns, just like

0:51:57.480 --> 0:51:58.440
<v Speaker 3>in split second.

0:51:58.920 --> 0:52:02.279
<v Speaker 1>Yeah, I noticed that. That's an interesting touch. I don't

0:52:02.280 --> 0:52:05.080
<v Speaker 1>know why that is. It just seems like you're dealing

0:52:05.160 --> 0:52:08.320
<v Speaker 1>with a bunch of props, especially in kind of a

0:52:08.360 --> 0:52:11.920
<v Speaker 1>cyberpunk or dystopian future scenario, why not just use that

0:52:12.000 --> 0:52:13.960
<v Speaker 1>old refrigerator for gun storage.

0:52:14.280 --> 0:52:17.800
<v Speaker 3>So the Marianne is closing in on this island eight Jo,

0:52:17.920 --> 0:52:20.319
<v Speaker 3>and we know the thieves are there to recover those

0:52:20.360 --> 0:52:23.320
<v Speaker 3>conductive plastics and computer chips that we read about in

0:52:23.360 --> 0:52:27.320
<v Speaker 3>the opening text, and the plane spots a giant complex

0:52:27.400 --> 0:52:30.080
<v Speaker 3>with the landing pad on top of this three hundred

0:52:30.160 --> 0:52:33.600
<v Speaker 3>story central tower, and they go into land on top

0:52:33.680 --> 0:52:37.160
<v Speaker 3>of the tower, and where I noticed that the Marianne

0:52:37.239 --> 0:52:40.319
<v Speaker 3>is a fixed wing VTOL aircraft because it doesn't have

0:52:40.320 --> 0:52:42.239
<v Speaker 3>to do a horizontal runway landing. It just kind of

0:52:42.320 --> 0:52:43.640
<v Speaker 3>jets down like a helicopter.

0:52:44.280 --> 0:52:48.160
<v Speaker 1>Yeah, ultimately it benefits from being a model airplane. Yeah,

0:52:48.280 --> 0:52:51.040
<v Speaker 1>they could despite how it looks, they can just make

0:52:51.080 --> 0:52:53.200
<v Speaker 1>it land however they need it to land. I mean,

0:52:53.200 --> 0:52:55.239
<v Speaker 1>but it's an impressive model. The models look good in

0:52:55.239 --> 0:52:55.640
<v Speaker 1>this film.

0:52:55.680 --> 0:52:57.760
<v Speaker 3>I mean, I guess you got the Harrier jets and stuff,

0:52:57.760 --> 0:52:59.960
<v Speaker 3>so maybe this is a descendant of that sort of thing.

0:53:00.480 --> 0:53:05.319
<v Speaker 1>Yeah, I mean it's a specialized technology that it's quite complicated.

0:53:05.640 --> 0:53:08.799
<v Speaker 1>But yeah, this film, I mean, this particular airplane does

0:53:08.840 --> 0:53:11.120
<v Speaker 1>not really look like a Harrier jet or an ospray

0:53:11.200 --> 0:53:13.359
<v Speaker 1>or anything like that. So I don't know, it's kind

0:53:13.360 --> 0:53:15.759
<v Speaker 1>of a mystery how it's achieving this. But yeah, sci Fi,

0:53:15.840 --> 0:53:16.279
<v Speaker 1>you let it.

0:53:16.200 --> 0:53:19.360
<v Speaker 3>Go, right. So they're doing all their initial scanning and assessment,

0:53:19.560 --> 0:53:21.560
<v Speaker 3>they pop out of the belly of the plane like

0:53:21.600 --> 0:53:23.360
<v Speaker 3>coming down through a hatch. They don't even have a

0:53:23.440 --> 0:53:26.239
<v Speaker 3>ladder or stairs or anything. Why is that? Like, how

0:53:26.239 --> 0:53:29.040
<v Speaker 3>do they get back into the plane. But they just

0:53:29.120 --> 0:53:31.200
<v Speaker 3>drop out through this hatch in the bottom of the plane.

0:53:32.239 --> 0:53:34.640
<v Speaker 3>And they already know, of course about the computer and

0:53:34.640 --> 0:53:37.160
<v Speaker 3>everything on the island. Then they know there's a Chiron five.

0:53:37.280 --> 0:53:39.879
<v Speaker 3>They're talking about it, so they're not in the dark here.

0:53:39.920 --> 0:53:42.279
<v Speaker 3>I think they know what they're getting into. And while

0:53:42.280 --> 0:53:45.200
<v Speaker 3>they're scoping the place out, they see a crashed helicopter

0:53:45.360 --> 0:53:47.680
<v Speaker 3>on fire. They look at it through binoculars and see

0:53:47.719 --> 0:53:50.759
<v Speaker 3>that it is a helicopter of the Texas Air Rangers.

0:53:51.120 --> 0:53:54.319
<v Speaker 3>So I suppose their jurisdiction includes the Pacific Ocean. And

0:53:54.400 --> 0:53:55.880
<v Speaker 3>they don't quite know what to make of this, but

0:53:55.920 --> 0:53:59.759
<v Speaker 3>they're like, oh okay, now. Bombay, in his role as

0:53:59.800 --> 0:54:02.279
<v Speaker 3>the the Hudson of the movie, the Bill Paxton of

0:54:02.320 --> 0:54:04.400
<v Speaker 3>the movie, is of course afraid. Once he sees the

0:54:04.400 --> 0:54:07.160
<v Speaker 3>crash helicopter, He's like, let's go to Borneo. I got

0:54:07.160 --> 0:54:10.480
<v Speaker 3>a great tip on a club medsite plastic. He wouldn't believe,

0:54:11.360 --> 0:54:13.520
<v Speaker 3>but anyway, a portion of the crew breaks off to

0:54:13.600 --> 0:54:17.359
<v Speaker 3>head inside, while I believe Boomerang and Boxer stay up

0:54:17.520 --> 0:54:20.200
<v Speaker 3>by the aircraft and pretty much as soon as they

0:54:20.200 --> 0:54:24.160
<v Speaker 3>are left alone, they're like immediately killed unceremoniously. The defenses

0:54:24.200 --> 0:54:26.080
<v Speaker 3>of the Chiron five just slaughter them.

0:54:26.360 --> 0:54:31.600
<v Speaker 1>Yeah, because even though the supercomputer here was seemingly defeated

0:54:31.840 --> 0:54:33.840
<v Speaker 1>or there was enough of a stalemate where it's no

0:54:33.920 --> 0:54:36.880
<v Speaker 1>longer a threat, it still has a threat to the

0:54:36.880 --> 0:54:39.839
<v Speaker 1>outside world anyway. It still has these very active self

0:54:39.920 --> 0:54:42.840
<v Speaker 1>defense mechanisms that are quite lethal.

0:54:43.360 --> 0:54:46.720
<v Speaker 3>Right. So, the breakoff part of the crew is wandering

0:54:46.760 --> 0:54:49.560
<v Speaker 3>around inside the facility. They're trying to figure out how

0:54:49.600 --> 0:54:53.320
<v Speaker 3>to get to the chips they're looking for, and Captain

0:54:53.360 --> 0:54:56.239
<v Speaker 3>Banchow is musing about whiskey. He says, it sure would

0:54:56.280 --> 0:54:57.800
<v Speaker 3>be nice to have some of that two thousand and

0:54:57.840 --> 0:55:00.239
<v Speaker 3>one whiskey right now. I hear it was ship here

0:55:00.280 --> 0:55:02.800
<v Speaker 3>a long time ago, used to make the robots dance.

0:55:04.680 --> 0:55:06.960
<v Speaker 3>So he claims he's going to find some. But I

0:55:07.000 --> 0:55:09.239
<v Speaker 3>wonder if that will come back later in the plot.

0:55:09.480 --> 0:55:11.160
<v Speaker 1>Oh, you know, it just might.

0:55:19.840 --> 0:55:23.160
<v Speaker 3>So the infiltration continues. While they're wandering around in the facility,

0:55:23.400 --> 0:55:28.319
<v Speaker 3>there is a wonderful Pepsi machine jump scare, and I

0:55:28.360 --> 0:55:31.000
<v Speaker 3>will say this is a huge improvement on the standard

0:55:31.000 --> 0:55:34.960
<v Speaker 3>cat In a closet jump scare, Bombay gets freaked out

0:55:35.000 --> 0:55:38.400
<v Speaker 3>when a pepsi machine lunges out of him, lunges at

0:55:38.480 --> 0:55:41.440
<v Speaker 3>him out of the dark, and they start talking about this.

0:55:41.520 --> 0:55:46.280
<v Speaker 3>They're like, wow, robo cola, and Brooklyn says, robo cola

0:55:46.400 --> 0:55:49.160
<v Speaker 3>pepsi type. It was produced in twenty twenty three on

0:55:49.239 --> 0:55:53.160
<v Speaker 3>Island eight jo It's precious and the reference to it

0:55:53.200 --> 0:55:55.480
<v Speaker 3>is precious. It actually reminds me of a very poignant

0:55:55.480 --> 0:55:58.080
<v Speaker 3>scene in Cormick McCarthy's The Road where they drink a

0:55:58.120 --> 0:56:01.000
<v Speaker 3>scavenged Coca cola and they talk about how good it is.

0:56:01.880 --> 0:56:04.359
<v Speaker 1>I think about that every time I think about having

0:56:04.640 --> 0:56:07.760
<v Speaker 1>a Coca cola, or I guess in this case of pepsi.

0:56:07.400 --> 0:56:09.160
<v Speaker 3>Well, you think how much better it would be if

0:56:09.239 --> 0:56:11.120
<v Speaker 3>if there were there were nothing this sweet in the

0:56:11.120 --> 0:56:11.920
<v Speaker 3>world anymore.

0:56:12.200 --> 0:56:14.200
<v Speaker 1>Yeah, I mean, if you haven't had one in a while,

0:56:14.239 --> 0:56:17.560
<v Speaker 1>there's nothing that sweet in the world anymore, right, Yeah,

0:56:17.960 --> 0:56:20.520
<v Speaker 1>So yeah, imagine that the sweetest thing you've had is

0:56:20.520 --> 0:56:24.239
<v Speaker 1>a carrot, and then you're going from that to robocola

0:56:24.239 --> 0:56:27.239
<v Speaker 1>pepsi type. I also love that this implies, or maybe

0:56:27.640 --> 0:56:31.719
<v Speaker 1>more than imply, it's explicitly states that pepsi in the

0:56:31.760 --> 0:56:35.400
<v Speaker 1>future is made in the same facility.

0:56:35.239 --> 0:56:38.920
<v Speaker 3>As the robots mex kill people.

0:56:39.080 --> 0:56:42.239
<v Speaker 1>Yeah, well robots to kill people, but also this extremely

0:56:42.480 --> 0:56:48.720
<v Speaker 1>volatile h you know, super element text Mexia or mex Texia.

0:56:48.560 --> 0:56:52.160
<v Speaker 3>Tex mex Mexium tex Mexium. Yes, that's a good point.

0:56:52.160 --> 0:56:55.759
<v Speaker 3>But I was also like, does this robocola? Does this

0:56:55.840 --> 0:56:59.040
<v Speaker 3>mean it's for the robots to drink or is it

0:56:59.160 --> 0:57:03.799
<v Speaker 3>just roboc like the monoail cafe in North Haverbrook, you know,

0:57:03.920 --> 0:57:06.239
<v Speaker 3>is it just like everybody's got robot fever? So you

0:57:06.600 --> 0:57:08.560
<v Speaker 3>know when you go into the store, everything's called that,

0:57:08.640 --> 0:57:11.440
<v Speaker 3>it's you know, robo glue, and I don't know what

0:57:11.480 --> 0:57:14.200
<v Speaker 3>people buy in the future, robo chips.

0:57:14.480 --> 0:57:16.600
<v Speaker 1>Yeah, I just took it to be the The cola

0:57:16.760 --> 0:57:19.800
<v Speaker 1>delivery system is robocola, and this one has pepsi, so

0:57:19.840 --> 0:57:22.520
<v Speaker 1>it's pepsi type. It feels good looking back. I think

0:57:22.520 --> 0:57:25.080
<v Speaker 1>I'm correct here, Joe, And this may be the last

0:57:25.320 --> 0:57:28.080
<v Speaker 1>element of the film that I fully understood. Of course, yes,

0:57:28.240 --> 0:57:30.080
<v Speaker 1>it's kept rolling on. Yeah. Yeah.

0:57:30.280 --> 0:57:33.480
<v Speaker 3>So the team starts going down an elevator and Brooklyn

0:57:33.600 --> 0:57:36.520
<v Speaker 3>suggests because he realizes that part of the robot war

0:57:36.560 --> 0:57:38.800
<v Speaker 3>took place here, He's like, hey, what if we were

0:57:38.840 --> 0:57:42.120
<v Speaker 3>to harvest gun head parts here instead of chiron chips.

0:57:42.120 --> 0:57:45.000
<v Speaker 3>He says gun heads are very valuable, but a Captain

0:57:45.040 --> 0:57:47.640
<v Speaker 3>Banchow says, no, we are here for the chips. We're

0:57:47.680 --> 0:57:50.400
<v Speaker 3>here for the conductive plastic. We do not want gun

0:57:50.400 --> 0:57:51.440
<v Speaker 3>head parts.

0:57:51.520 --> 0:57:52.160
<v Speaker 1>Very sensible.

0:57:52.240 --> 0:57:54.760
<v Speaker 3>Yes, Brooklyn and Bancho have a face off here where

0:57:54.880 --> 0:57:57.800
<v Speaker 3>banshow he it's kind of like the part in Jaws

0:57:57.840 --> 0:58:01.880
<v Speaker 3>where Quinn crushes his organic can and then Hooper crushes

0:58:01.920 --> 0:58:07.000
<v Speaker 3>his styrofoam cup, but instead it's that Ban show pops

0:58:07.000 --> 0:58:12.920
<v Speaker 3>open his cool ancient cigurio case and then Brooklyn opens

0:58:13.000 --> 0:58:15.600
<v Speaker 3>up his cigarette case, except it's full of carrot sticks.

0:58:15.920 --> 0:58:16.800
<v Speaker 1>Yeah.

0:58:16.840 --> 0:58:18.960
<v Speaker 3>But then right after this light moment, there is a

0:58:19.000 --> 0:58:21.680
<v Speaker 3>disaster because something attacks them in the elevator. I think

0:58:21.680 --> 0:58:25.440
<v Speaker 3>it's the defenses of the Chiron five Ban Show Captain

0:58:25.480 --> 0:58:29.480
<v Speaker 3>Banchow our lovely rock and roll fly boy. He is killed,

0:58:30.080 --> 0:58:33.880
<v Speaker 3>Barabbas is killed. When Barabbas gets like a pipe shoved

0:58:33.880 --> 0:58:36.440
<v Speaker 3>through his guts, Bancho just gets dropped down a three

0:58:36.560 --> 0:58:39.919
<v Speaker 3>hundred story shaft. And now the original team is down

0:58:39.960 --> 0:58:45.160
<v Speaker 3>to just Brooklyn, Babe and Bombay. And after the attack,

0:58:45.240 --> 0:58:48.840
<v Speaker 3>they immediately pretty much meet Brenda Baki, the Texas Air

0:58:48.960 --> 0:58:53.280
<v Speaker 3>Ranger Sergeant Nim and Babe immediately realizes who she is.

0:58:53.400 --> 0:58:55.480
<v Speaker 3>She you know, knows, okay, this is a ranger from

0:58:55.520 --> 0:58:59.880
<v Speaker 3>the crashed helicopter, and Brenda Baki plays her like she's

0:59:00.360 --> 0:59:02.600
<v Speaker 3>you know, too cool for school. She's sitting there with

0:59:02.640 --> 0:59:05.080
<v Speaker 3>a major injury. I think she has also been attacked

0:59:05.080 --> 0:59:09.000
<v Speaker 3>by Chiron five's defense programs. But she's just sitting there,

0:59:09.040 --> 0:59:11.400
<v Speaker 3>like bleeding, lying against a wall, and she's got a

0:59:11.440 --> 0:59:13.439
<v Speaker 3>cigarette in her mouth and she's like got a light.

0:59:14.000 --> 0:59:15.000
<v Speaker 3>So it's that kind of thing.

0:59:15.240 --> 0:59:16.960
<v Speaker 1>Yeah, she's a cool, cool cucumber.

0:59:17.560 --> 0:59:19.440
<v Speaker 3>One thing I noted that I thought was interesting she

0:59:19.560 --> 0:59:22.880
<v Speaker 3>has some kind of medical spray. So there's a wound

0:59:22.960 --> 0:59:27.360
<v Speaker 3>on her body. And after Brooklyn helps her, like I think,

0:59:27.680 --> 0:59:30.520
<v Speaker 3>unstick herself from some kind of thing she's like stabbed

0:59:30.520 --> 0:59:34.080
<v Speaker 3>into on the wall, she just heals herself by spraying

0:59:34.120 --> 0:59:36.720
<v Speaker 3>something out of a WD FOURT y type can all

0:59:36.760 --> 0:59:40.200
<v Speaker 3>over her wound and then she seems fine And isn't

0:59:40.200 --> 0:59:44.320
<v Speaker 3>there I think there is first aid spray in the

0:59:44.360 --> 0:59:48.560
<v Speaker 3>Resident Evil games. Isn't that the medical thing you get

0:59:48.600 --> 0:59:48.919
<v Speaker 3>in there?

0:59:49.520 --> 0:59:50.960
<v Speaker 1>I haven't played a lot of those, but I know,

0:59:51.000 --> 0:59:54.280
<v Speaker 1>I've encountered this sort of thing in other pieces of

0:59:54.280 --> 0:59:56.880
<v Speaker 1>futuristic media, the idea that there's some sort of spray

0:59:57.480 --> 0:59:59.640
<v Speaker 1>or goo that can just be applied to the wound

1:00:00.040 --> 1:00:01.800
<v Speaker 1>it does some sort of advanced healing.

1:00:02.000 --> 1:00:05.600
<v Speaker 3>Yeah. So anyway, Nim reveals her backstory. She is there

1:00:05.600 --> 1:00:09.680
<v Speaker 3>on the island chasing a biodroid that went berserk in

1:00:09.800 --> 1:00:13.480
<v Speaker 3>Texas and killed its colleagues at a hyper nuclear facility.

1:00:13.840 --> 1:00:16.960
<v Speaker 3>And she has tracked the droid here to eight to

1:00:17.120 --> 1:00:21.959
<v Speaker 3>Island eight Jo, but Chiron five crashed her helicopter, killed her,

1:00:22.040 --> 1:00:25.520
<v Speaker 3>her partner or her partners, her colleagues, and now she's

1:00:25.520 --> 1:00:28.160
<v Speaker 3>all on her own. But she's still determined to catch

1:00:28.200 --> 1:00:28.880
<v Speaker 3>that droid.

1:00:29.320 --> 1:00:32.480
<v Speaker 1>Yeah, and unfortunately Narration guy is not here to tell

1:00:32.560 --> 1:00:36.160
<v Speaker 1>us exactly what a biodroid is. But when we finally

1:00:36.240 --> 1:00:38.720
<v Speaker 1>get better, looks at it like there's no question, like

1:00:38.760 --> 1:00:42.280
<v Speaker 1>this is a this is a very Japanese cyberpunk creature.

1:00:42.720 --> 1:00:46.720
<v Speaker 1>It's you know, this kind of like bioorganic mass of

1:00:47.880 --> 1:00:51.000
<v Speaker 1>what might be flesh, what might be mushroom, what might

1:00:51.080 --> 1:00:55.080
<v Speaker 1>be mechanical parts, So you know, you get this this

1:00:55.160 --> 1:00:59.120
<v Speaker 1>biomechanical confusion from it. That is Yeah, I don't know.

1:00:59.160 --> 1:01:01.040
<v Speaker 1>You could compare it to get but not very geagory,

1:01:01.160 --> 1:01:05.480
<v Speaker 1>very like, there's a very based in Japanese cyberpunk, and

1:01:05.600 --> 1:01:06.800
<v Speaker 1>it looks good, it looks creepy.

1:01:06.920 --> 1:01:10.440
<v Speaker 3>I love the biodroid. I mean the biodroid is a

1:01:10.640 --> 1:01:15.680
<v Speaker 3>is a humanoid shaped engine oil coated nightmare with binoculars

1:01:15.680 --> 1:01:16.240
<v Speaker 3>for a head.

1:01:16.760 --> 1:01:19.040
<v Speaker 1>Yeah, and it is. It is at the heart of

1:01:19.080 --> 1:01:23.680
<v Speaker 1>Japanese cyberpunk because it's not just like the Western idea

1:01:23.720 --> 1:01:27.760
<v Speaker 1>of becoming a machine, you know, will damage your soul.

1:01:28.040 --> 1:01:30.560
<v Speaker 1>It's more becoming a machine well, yeah, it'll damage your soul,

1:01:30.560 --> 1:01:32.480
<v Speaker 1>but it'll also just make you really gross. We'll do

1:01:32.560 --> 1:01:33.479
<v Speaker 1>gross things to your.

1:01:33.400 --> 1:01:37.040
<v Speaker 3>Body, right, Like, I could imagine the biodroids human friends

1:01:37.120 --> 1:01:39.880
<v Speaker 3>might be like, hey, you know you smell bad and

1:01:39.920 --> 1:01:42.120
<v Speaker 3>you are covered in engine grease? Could you take a

1:01:42.160 --> 1:01:44.200
<v Speaker 3>shower before you hang out with us? And it would say,

1:01:44.240 --> 1:01:46.200
<v Speaker 3>why would I need to do that? I am perfectly

1:01:47.320 --> 1:01:50.480
<v Speaker 3>lubricated for maximum optimized efficiency.

1:01:50.840 --> 1:01:54.000
<v Speaker 1>Yeah. So on paper, at this point, the plot's rolling

1:01:54.080 --> 1:01:56.360
<v Speaker 1>pretty well. You know, we have this fabulous setting, we

1:01:56.400 --> 1:02:00.320
<v Speaker 1>have this we have outside an outside four C. We

1:02:00.360 --> 1:02:03.600
<v Speaker 1>have this outside enemy. So we have multiple pieces on.

1:02:03.560 --> 1:02:07.480
<v Speaker 3>The table, right, now they continue their journey. Nim is

1:02:07.480 --> 1:02:10.320
<v Speaker 3>looking for the Biodroid and the three remaining thieves are

1:02:10.320 --> 1:02:13.480
<v Speaker 3>looking for the computer chips. But then there is a

1:02:13.640 --> 1:02:16.040
<v Speaker 3>There are a number of attacks. There is an attack

1:02:16.120 --> 1:02:19.560
<v Speaker 3>by sound activated mines that are part of the Chiron

1:02:19.600 --> 1:02:23.040
<v Speaker 3>five's defense system, and they get attacked by the Biodroid,

1:02:23.040 --> 1:02:25.680
<v Speaker 3>and Bombay is killed by the Biodroid when he is

1:02:25.760 --> 1:02:28.960
<v Speaker 3>knocked onto a hook dangling from a chain in the

1:02:29.040 --> 1:02:31.800
<v Speaker 3>room of the Lament Configuration, which is in the Chiron

1:02:31.880 --> 1:02:36.200
<v Speaker 3>five facility for some reason. But eventually Brooklyn, Babe and

1:02:36.320 --> 1:02:38.920
<v Speaker 3>Nim make their way into the heart of the Chiron

1:02:39.040 --> 1:02:43.320
<v Speaker 3>five Level three, p. Ninety the Chiron Dome and I

1:02:43.360 --> 1:02:46.840
<v Speaker 3>loved this set. So there was like a control room

1:02:47.080 --> 1:02:50.080
<v Speaker 3>full of computer monitors with just skeletons sitting at them.

1:02:50.120 --> 1:02:52.760
<v Speaker 3>I guess these are the former custodians of the facility

1:02:52.800 --> 1:02:55.040
<v Speaker 3>who have been killed, but their bodies are still sitting

1:02:55.040 --> 1:02:58.520
<v Speaker 3>there at their workstations. And then inside the core itself

1:02:58.920 --> 1:03:03.160
<v Speaker 3>there is a line green lake and there's a vial

1:03:03.320 --> 1:03:07.959
<v Speaker 3>of text mexium, this precious substance at the Chiron Core.

1:03:08.120 --> 1:03:11.320
<v Speaker 3>I believe the Biodroid brought it here. This may be

1:03:11.400 --> 1:03:13.920
<v Speaker 3>something I'm misunderstanding, but I was trying really hard to follow.

1:03:13.960 --> 1:03:18.520
<v Speaker 3>I think the biodroid stole the text mexium from the

1:03:18.600 --> 1:03:22.640
<v Speaker 3>hyper nuclear facility in Texas and for some reason brought

1:03:22.680 --> 1:03:25.360
<v Speaker 3>it here to Island eight Jo to put into the

1:03:25.360 --> 1:03:28.080
<v Speaker 3>core of the Chiron five. Maybe because the Chiron five

1:03:28.720 --> 1:03:31.360
<v Speaker 3>needed needed text mexium for some reason.

1:03:31.600 --> 1:03:34.080
<v Speaker 1>Yeah, I mean, I guess it's the power source or something, right,

1:03:34.120 --> 1:03:37.440
<v Speaker 1>like it needs it to fully activate itself again.

1:03:37.640 --> 1:03:40.439
<v Speaker 3>Right. And then while they're in there in the room,

1:03:40.480 --> 1:03:43.240
<v Speaker 3>I think the biodroid is like swimming around in the

1:03:43.320 --> 1:03:46.360
<v Speaker 3>like it's swimming in the lime green liquid and jumping

1:03:46.440 --> 1:03:48.760
<v Speaker 3>out at them like killer croc. And it ends up

1:03:48.840 --> 1:03:52.280
<v Speaker 3>knocking Babe into the Limrida lake and that that of

1:03:52.320 --> 1:03:54.760
<v Speaker 3>course is not good for her because obviously no human

1:03:54.800 --> 1:03:58.200
<v Speaker 3>can survive this liquid. But who knows what could come

1:03:58.280 --> 1:04:03.200
<v Speaker 3>of this submerge. And then only Brooklyn and Nim are left.

1:04:03.240 --> 1:04:05.960
<v Speaker 3>It's just down to these two and they start fighting

1:04:06.000 --> 1:04:08.880
<v Speaker 3>over the vial of tex mexium. They end up falling

1:04:08.920 --> 1:04:11.680
<v Speaker 3>through a shoot down into some warehouse are There are

1:04:11.760 --> 1:04:14.240
<v Speaker 3>multiple shoot surfing scenes in this movie.

1:04:14.480 --> 1:04:16.680
<v Speaker 1>Yeah, a lot of shoots, a lot of elevators like

1:04:16.880 --> 1:04:19.720
<v Speaker 1>ultimately they again, they do a great job of creating

1:04:20.160 --> 1:04:26.240
<v Speaker 1>this enormous industrial environment. There's just this other worldly world

1:04:26.320 --> 1:04:30.360
<v Speaker 1>that is the result of supercomputer and its robots just

1:04:30.400 --> 1:04:32.960
<v Speaker 1>doing its own thing without really much concern at all

1:04:33.000 --> 1:04:34.920
<v Speaker 1>for humans for decades.

1:04:35.080 --> 1:04:37.240
<v Speaker 3>Yeah. Now, at some point in here, they get attacked

1:04:37.280 --> 1:04:41.040
<v Speaker 3>by the dreaded aerobot with the triangle of three eyes,

1:04:41.080 --> 1:04:43.080
<v Speaker 3>and it's coming after them, and I think they escape

1:04:43.080 --> 1:04:47.280
<v Speaker 3>it by going down yet another tube, so tube surfing

1:04:47.360 --> 1:04:49.400
<v Speaker 3>yet again, and at some point when they get to

1:04:49.400 --> 1:04:52.120
<v Speaker 3>the bottom, they are rescued by children. So finally we

1:04:52.160 --> 1:04:55.840
<v Speaker 3>have a couple more human characters. Again, there are two kids.

1:04:55.880 --> 1:04:58.840
<v Speaker 3>They are the only surviving kids of the original humans

1:04:58.840 --> 1:05:01.040
<v Speaker 3>who took care of the Chiro. So I guess maybe

1:05:01.040 --> 1:05:04.720
<v Speaker 3>their parents or grandparents or whatever were the people sitting

1:05:04.800 --> 1:05:07.479
<v Speaker 3>at those consoles at the heart of the Chiron five

1:05:08.280 --> 1:05:12.000
<v Speaker 3>and the two kids are named seven and eleven. Seven

1:05:12.120 --> 1:05:15.320
<v Speaker 3>is the younger brother and eleven is the older sister. Now,

1:05:15.320 --> 1:05:17.400
<v Speaker 3>when we first meet them, the kids are are they

1:05:17.960 --> 1:05:20.080
<v Speaker 3>could you tell? Are they supposed to be dressed as

1:05:20.280 --> 1:05:23.200
<v Speaker 3>robots like they're trying to blend in in the facility,

1:05:23.400 --> 1:05:26.680
<v Speaker 3>or are they just wearing some kind of protective suit.

1:05:27.000 --> 1:05:28.560
<v Speaker 1>Yeah. I wouldn't show on that either if it was

1:05:28.680 --> 1:05:29.920
<v Speaker 1>environmental gear or what.

1:05:30.360 --> 1:05:33.600
<v Speaker 3>But anyway, Brooklyn and Sergeant Nim get to know these

1:05:33.600 --> 1:05:36.680
<v Speaker 3>two kids seven and eleven, and they talk about ways

1:05:36.720 --> 1:05:39.040
<v Speaker 3>to escape the island, and they conclude the only way

1:05:39.040 --> 1:05:41.800
<v Speaker 3>to get through the island's defenses is to go through

1:05:41.920 --> 1:05:46.280
<v Speaker 3>chirn And so they start salvaging parts from the robot

1:05:46.360 --> 1:05:50.200
<v Speaker 3>war gun head parts because they decide that they need

1:05:50.320 --> 1:05:53.920
<v Speaker 3>a fully functioning gun head in order to defeat the

1:05:54.000 --> 1:05:57.400
<v Speaker 3>aerobot so that they can get through Chiron five to

1:05:57.440 --> 1:06:00.880
<v Speaker 3>get back to their airplane and escape. And Brooklyn thinks

1:06:00.920 --> 1:06:04.240
<v Speaker 3>that he can repair a gunhead, but he's very clear

1:06:04.320 --> 1:06:06.760
<v Speaker 3>he needs someone else who can pilot it, because I

1:06:06.800 --> 1:06:10.440
<v Speaker 3>think the implication is that he is still afraid of

1:06:10.560 --> 1:06:15.320
<v Speaker 3>piloting vehicles and maybe one of the kids would have

1:06:15.360 --> 1:06:16.280
<v Speaker 3>to drive it or something.

1:06:16.600 --> 1:06:19.080
<v Speaker 1>Yeah, but that's not going to work. Clearly has to

1:06:19.840 --> 1:06:22.600
<v Speaker 1>he has to summon all of his courage. He has

1:06:22.680 --> 1:06:24.840
<v Speaker 1>to find a way to not only fix the gun

1:06:24.840 --> 1:06:28.640
<v Speaker 1>head but pilot it, defeat the aerobot with the gun

1:06:28.680 --> 1:06:30.640
<v Speaker 1>head so that they can escape. Yeah.

1:06:30.680 --> 1:06:33.640
<v Speaker 3>And meanwhile, back at the Chiron Core. Strange things are afoot.

1:06:33.840 --> 1:06:37.080
<v Speaker 3>We see some kind of like weird creature busting out

1:06:37.160 --> 1:06:40.880
<v Speaker 3>of the lime green pool, and there's a computer screen

1:06:40.960 --> 1:06:44.320
<v Speaker 3>which presumably has just been showing this cybor tech screensaver

1:06:44.520 --> 1:06:47.480
<v Speaker 3>for seven years or however long it's been. Suddenly it

1:06:47.600 --> 1:06:52.560
<v Speaker 3>changes and it says irregular vibration detected, which is my

1:06:52.640 --> 1:06:58.440
<v Speaker 3>favorite Beach Boys song. I'm picking up irregular vibrations, And

1:06:58.480 --> 1:07:01.320
<v Speaker 3>of course that's because it's the biodid mock. Tw We

1:07:01.400 --> 1:07:05.320
<v Speaker 3>get the new Biodroid reveal, because I think what has

1:07:05.320 --> 1:07:10.600
<v Speaker 3>happened is that the Biodroid somehow absorbed or merged with Babe.

1:07:11.440 --> 1:07:13.960
<v Speaker 1>Yeah. And this again, this is very Japanese cyberpunk. The

1:07:14.000 --> 1:07:16.000
<v Speaker 1>idea that you could just sort of slip and fall

1:07:16.080 --> 1:07:20.160
<v Speaker 1>into a puddle of cyberpunk and become cyberpunk very good.

1:07:20.480 --> 1:07:22.920
<v Speaker 3>So they end up getting the human characters end up

1:07:22.920 --> 1:07:28.120
<v Speaker 3>getting some plot exposition from a computer screen, and I

1:07:28.280 --> 1:07:31.360
<v Speaker 3>think the computer screen is supposed to be the central

1:07:31.360 --> 1:07:35.160
<v Speaker 3>computer of a reactivated gun head. But we learned that

1:07:35.200 --> 1:07:39.160
<v Speaker 3>the Chiron five went dormant after the Robot War in

1:07:39.320 --> 1:07:42.960
<v Speaker 3>order to give humanity the time to develop what it

1:07:43.040 --> 1:07:45.800
<v Speaker 3>would need in order to conquer the entire world, and

1:07:45.840 --> 1:07:48.880
<v Speaker 3>what it needed was tex Mexium. So I think the

1:07:48.920 --> 1:07:51.480
<v Speaker 3>idea is like, it's like, Okay, I can't win right now.

1:07:51.520 --> 1:07:54.840
<v Speaker 3>I'm just going to settle down and stop fighting, and

1:07:55.000 --> 1:07:57.920
<v Speaker 3>I wait for I don't know, this hyper nuclear facility

1:07:57.960 --> 1:08:01.760
<v Speaker 3>in Texas or whatever to get enough text Mexium that

1:08:01.840 --> 1:08:03.840
<v Speaker 3>I can have it stolen and brought to me and

1:08:03.880 --> 1:08:04.960
<v Speaker 3>then I'll take over the world.

1:08:05.160 --> 1:08:07.240
<v Speaker 1>Yeah. I mean we kind of discussed this in recent

1:08:07.280 --> 1:08:10.760
<v Speaker 1>episodes of Stuff to Blow your Mind this week about AI, Like,

1:08:10.760 --> 1:08:14.800
<v Speaker 1>if you're any mortal AI, time doesn't matter, you could

1:08:14.840 --> 1:08:16.920
<v Speaker 1>do things like this and be like, well, let's just

1:08:16.920 --> 1:08:20.439
<v Speaker 1>push pause on this war, and once technology is improved,

1:08:20.920 --> 1:08:23.240
<v Speaker 1>I'll steal it and then I will be in a

1:08:23.280 --> 1:08:24.200
<v Speaker 1>better position to win.

1:08:24.439 --> 1:08:28.280
<v Speaker 3>Now, eventually the humans part ways, because again I was

1:08:28.320 --> 1:08:30.479
<v Speaker 3>finding it hard to follow exactly what's going on here,

1:08:30.479 --> 1:08:34.240
<v Speaker 3>but I think Nim and eleven, the older sister, they

1:08:34.280 --> 1:08:37.160
<v Speaker 3>go off on one mission to do something with the

1:08:37.240 --> 1:08:41.559
<v Speaker 3>chiron core, and then Brooklyn and seven are there trying

1:08:41.600 --> 1:08:44.040
<v Speaker 3>to build, trying to restore the gun head and get

1:08:44.040 --> 1:08:47.200
<v Speaker 3>it working. And of course this movie is, you know,

1:08:47.680 --> 1:08:49.639
<v Speaker 3>like any good movie of this type it's a good

1:08:49.720 --> 1:08:54.040
<v Speaker 3>scrap fest, so great sets, full of compelling shattered garbage.

1:08:54.120 --> 1:08:56.320
<v Speaker 3>The characters are crawling over and picking through.

1:08:56.680 --> 1:08:58.840
<v Speaker 1>Yeah. I no matter what was going on with the

1:08:58.880 --> 1:09:02.640
<v Speaker 1>dialogue or the plot, I always bought the setting and

1:09:02.920 --> 1:09:07.840
<v Speaker 1>the props and the various robots and robot effects. As

1:09:07.880 --> 1:09:12.800
<v Speaker 1>Gunhead eventually becomes able to talk and have long conversations

1:09:12.800 --> 1:09:16.519
<v Speaker 1>with our hero, there's like one scene where Gunhead is

1:09:16.960 --> 1:09:19.440
<v Speaker 1>represented by just like one of these arms or tentacles

1:09:19.439 --> 1:09:22.200
<v Speaker 1>of Gunhead, and he's having a conversation with it, and

1:09:22.439 --> 1:09:25.280
<v Speaker 1>it was a pretty fun scene. I love the practical effects.

1:09:25.400 --> 1:09:27.679
<v Speaker 3>I love what a stand up guy Gunhead is. Once

1:09:27.720 --> 1:09:30.000
<v Speaker 3>he finally starts talking and we get to know him,

1:09:30.280 --> 1:09:33.720
<v Speaker 3>Gunhead is so positive, he's such a good friend. I

1:09:33.720 --> 1:09:35.560
<v Speaker 3>mean it's heartwarming.

1:09:35.920 --> 1:09:36.480
<v Speaker 1>Yeah.

1:09:36.560 --> 1:09:39.799
<v Speaker 3>I also like, while they're doing the Gunhead assembly, Brooklyn

1:09:39.960 --> 1:09:42.600
<v Speaker 3>is still eating carrots, and I'm thinking, how does he

1:09:42.680 --> 1:09:45.400
<v Speaker 3>still have carrots? After all he's been through where these

1:09:45.439 --> 1:09:46.519
<v Speaker 3>carrots coming from?

1:09:47.600 --> 1:09:50.320
<v Speaker 1>I mean, how would he survived this long without carrots?

1:09:50.320 --> 1:09:52.760
<v Speaker 1>I mean he must just have him secreted on his person.

1:09:52.800 --> 1:09:54.720
<v Speaker 1>He's got him like duct taped to his leg and

1:09:54.720 --> 1:09:55.920
<v Speaker 1>stuff underneath his clothing.

1:09:56.040 --> 1:09:58.400
<v Speaker 3>Yeah, I guess Brooklyn has all kinds of means for

1:09:58.439 --> 1:10:01.960
<v Speaker 3>getting carrots through customs. Yeah, but like I said, once

1:10:02.000 --> 1:10:04.880
<v Speaker 3>the Gunhead was rebuilt, it starts talking to Brooklyn and seven,

1:10:04.960 --> 1:10:07.880
<v Speaker 3>and it's this very positive presence in the movie. It's

1:10:07.920 --> 1:10:11.000
<v Speaker 3>just so affirming. It really gives you, it really gives

1:10:11.040 --> 1:10:14.840
<v Speaker 3>them confidence, and it's a great friend. But of course

1:10:14.920 --> 1:10:17.719
<v Speaker 3>this comes down to I think one of the character

1:10:17.840 --> 1:10:20.719
<v Speaker 3>conflicts in the movie, which is that Brooklyn is afraid

1:10:20.800 --> 1:10:24.120
<v Speaker 3>of piloting things, but he must face his fears and

1:10:24.200 --> 1:10:27.439
<v Speaker 3>pilot the gun Head. Now, when that happens, he starts

1:10:27.439 --> 1:10:30.160
<v Speaker 3>piloting it. And I don't even know how to describe

1:10:30.200 --> 1:10:32.360
<v Speaker 3>all the different ways that the gun Head moves. Like,

1:10:32.600 --> 1:10:36.200
<v Speaker 3>the design of these robots is beautiful, practical effects work,

1:10:36.360 --> 1:10:39.000
<v Speaker 3>all the models they must have built. I don't know

1:10:39.560 --> 1:10:42.920
<v Speaker 3>exactly what scale they were working. But the movie in

1:10:42.960 --> 1:10:45.920
<v Speaker 3>a way is kind of murky. I mean, like it

1:10:45.920 --> 1:10:48.960
<v Speaker 3>doesn't give you really like clean clear looks at everything.

1:10:49.040 --> 1:10:51.920
<v Speaker 3>But as much as you can see, it looks really good.

1:10:51.960 --> 1:10:53.679
<v Speaker 3>The models are awesome.

1:10:53.920 --> 1:10:56.160
<v Speaker 1>Yeah, the models are great. I think the problem and

1:10:56.200 --> 1:10:59.080
<v Speaker 1>the reasons that I wasn't very invested in the big

1:10:59.120 --> 1:11:02.800
<v Speaker 1>battles that tape place is that for one thing, it's

1:11:02.880 --> 1:11:05.400
<v Speaker 1>kind of just like two robot tanks exploding at each

1:11:05.439 --> 1:11:07.960
<v Speaker 1>other and running into each other for what seems like forever.

1:11:08.280 --> 1:11:11.080
<v Speaker 1>But then also the environment of the very environment here

1:11:11.520 --> 1:11:14.240
<v Speaker 1>is just unreal. It's like, like, how do I how

1:11:14.280 --> 1:11:17.040
<v Speaker 1>do I relate to this as a human being? A

1:11:17.080 --> 1:11:20.760
<v Speaker 1>world where tanks are moving up like vertically, yeah, for

1:11:22.120 --> 1:11:24.880
<v Speaker 1>stories and stories and then battling each other in long

1:11:24.960 --> 1:11:28.360
<v Speaker 1>haulways and like just industrial cathedral spaces.

1:11:28.840 --> 1:11:31.040
<v Speaker 3>Yeah. So at this point in the movie, tank time

1:11:31.080 --> 1:11:33.479
<v Speaker 3>has come, and a lot of what happens from here

1:11:33.520 --> 1:11:35.599
<v Speaker 3>on out is just tank play, you know. There is

1:11:36.000 --> 1:11:39.799
<v Speaker 3>it's tank versus tank, mech versus mech, and we're seeing

1:11:39.920 --> 1:11:43.519
<v Speaker 3>the different types of like you know, gun head weapons

1:11:43.560 --> 1:11:47.040
<v Speaker 3>or defenses versus Chiron five weapons or defenses.

1:11:47.400 --> 1:11:51.040
<v Speaker 1>Yeah, it basically becomes tank'sploitation in the latter stages of

1:11:51.080 --> 1:11:51.960
<v Speaker 1>this film.

1:11:52.280 --> 1:11:54.280
<v Speaker 3>Though, I mean just several A lot of the things

1:11:54.280 --> 1:11:56.080
<v Speaker 3>about the gun head are great, Like I love how

1:11:56.080 --> 1:12:00.639
<v Speaker 3>it doesn't it's not purely wheel powered or leg powered.

1:12:00.760 --> 1:12:04.000
<v Speaker 3>It has sort of a combination of legs and wheels,

1:12:04.080 --> 1:12:06.920
<v Speaker 3>kind of like rolling track legs. Sometimes it sort of

1:12:07.000 --> 1:12:10.200
<v Speaker 3>walks like an enormous metal turkey with guns all over it.

1:12:10.280 --> 1:12:12.679
<v Speaker 3>Other times it has tracks and rolls like a tank.

1:12:13.360 --> 1:12:15.439
<v Speaker 1>Yeah, so it has different modes I guess to deal

1:12:15.479 --> 1:12:16.920
<v Speaker 1>with different terrain types.

1:12:17.280 --> 1:12:19.880
<v Speaker 3>Yeah, that's interesting. So I know, big thumbs up to

1:12:19.920 --> 1:12:22.960
<v Speaker 3>the gun Head. I like the gun Head. But anyway,

1:12:23.160 --> 1:12:24.960
<v Speaker 3>what's going on with the humans at this point? I

1:12:25.000 --> 1:12:28.639
<v Speaker 3>think there's I don't know. Again, it's it's not exactly

1:12:28.680 --> 1:12:31.200
<v Speaker 3>the easiest to follow right here, but the Biodroid I think,

1:12:31.280 --> 1:12:34.240
<v Speaker 3>is supposed to be returning the text mexium to the

1:12:34.320 --> 1:12:38.439
<v Speaker 3>Chiron core, but is also just injecting itself with text

1:12:38.479 --> 1:12:41.360
<v Speaker 3>mexium along the way, like it's using heroins. So it's

1:12:41.360 --> 1:12:43.479
<v Speaker 3>taken it up to the core, but then like it

1:12:43.520 --> 1:12:44.960
<v Speaker 3>stops to have a little taste.

1:12:46.160 --> 1:12:47.280
<v Speaker 1>It earned it. It earned it.

1:12:47.640 --> 1:12:50.080
<v Speaker 3>There's also a lot of cute stuff with Brooklyn and

1:12:50.120 --> 1:12:53.360
<v Speaker 3>Seven bonding during their gun Head quest throughout the facility

1:12:53.400 --> 1:12:56.120
<v Speaker 3>at this point, Like, well, there are some things where

1:12:56.160 --> 1:12:59.000
<v Speaker 3>like Seven is trying to help and he's playing around

1:12:59.080 --> 1:13:02.519
<v Speaker 3>underneath Gunhead feet and I'm like, Seven, stop doing that.

1:13:02.520 --> 1:13:07.080
<v Speaker 3>That is very dangerous. But other times there's like one

1:13:07.120 --> 1:13:10.760
<v Speaker 3>part where it's seven points a gun at Brooklyn a

1:13:10.800 --> 1:13:13.240
<v Speaker 3>real gun and he makes it, you know, pewpw shooting

1:13:13.280 --> 1:13:15.719
<v Speaker 3>sound in Brooklyn warns him not to do this because

1:13:15.880 --> 1:13:19.519
<v Speaker 3>in a callback, it is bad luck. I'm not sure

1:13:19.560 --> 1:13:21.519
<v Speaker 3>that's the main problem with it, but I don't know.

1:13:22.000 --> 1:13:24.280
<v Speaker 3>Maybe there's like a dubbing translation issue. I mean, I

1:13:24.280 --> 1:13:27.000
<v Speaker 3>could imagine like bad luck being another way to say

1:13:27.040 --> 1:13:28.439
<v Speaker 3>that it's dangerous or something.

1:13:28.640 --> 1:13:30.240
<v Speaker 1>Yeah, I'm not sure. I think that the scenes with

1:13:30.320 --> 1:13:32.479
<v Speaker 1>the kids tended to be the scenes where I was

1:13:32.680 --> 1:13:35.439
<v Speaker 1>cross checking on Wikipedia to see what the plot was

1:13:35.439 --> 1:13:36.320
<v Speaker 1>was doing at that point.

1:13:36.520 --> 1:13:39.439
<v Speaker 3>Yes, yeah, I agree, those were some of the hardest

1:13:39.479 --> 1:13:40.120
<v Speaker 3>to understand.

1:13:40.520 --> 1:13:41.040
<v Speaker 1>Yeah.

1:13:41.120 --> 1:13:44.160
<v Speaker 3>Now, now I've talked about how Gunhead is like really

1:13:44.520 --> 1:13:47.960
<v Speaker 3>really motivating and really confident and positive. There's a great

1:13:48.040 --> 1:13:54.400
<v Speaker 3>part where Gunheads starts doing this extended baseball metaphor to Brooklyn, Yes,

1:13:54.600 --> 1:13:57.880
<v Speaker 3>about the Brooklyn Dodgers. He's talking about some baseball game

1:13:57.920 --> 1:14:00.840
<v Speaker 3>where they were behind but then they fought through it,

1:14:00.920 --> 1:14:04.040
<v Speaker 3>and I thought that was really funny. There's a part

1:14:04.040 --> 1:14:07.400
<v Speaker 3>where the Gunhead has to be refueled using we find

1:14:07.400 --> 1:14:11.960
<v Speaker 3>out that he can refuel with any ethanol based something.

1:14:12.000 --> 1:14:14.559
<v Speaker 3>You know, basically alcohol can refuel him. And what do

1:14:14.600 --> 1:14:17.640
<v Speaker 3>you know here's that salvage whiskey that Captain Banchot was

1:14:17.680 --> 1:14:18.240
<v Speaker 3>talking about.

1:14:18.439 --> 1:14:21.479
<v Speaker 1>Yeah, if you look at the images of that gun

1:14:21.520 --> 1:14:24.559
<v Speaker 1>Head model kit that I referenced earlier, there is a

1:14:24.560 --> 1:14:26.320
<v Speaker 1>whiskey cask attached to its leg.

1:14:26.520 --> 1:14:30.400
<v Speaker 3>Beautiful. Now there's another thing that I didn't fully understand,

1:14:30.479 --> 1:14:33.040
<v Speaker 3>but I enjoyed at least visually. There's some kind of

1:14:33.120 --> 1:14:37.040
<v Speaker 3>double cross with the older sister with Eleven. At some point,

1:14:37.240 --> 1:14:40.120
<v Speaker 3>light starts coming out of her mouth. I like this effect.

1:14:40.960 --> 1:14:44.360
<v Speaker 3>But then she like locks up Sergeant Nim and her

1:14:44.400 --> 1:14:48.679
<v Speaker 3>brother and she's going to initiate control for the Chiron five.

1:14:48.760 --> 1:14:52.440
<v Speaker 3>I think she has some kind of computer implant controlling

1:14:52.479 --> 1:14:55.639
<v Speaker 3>her behavior, Like she's she's a double a sleeper agent

1:14:55.760 --> 1:14:59.800
<v Speaker 3>for the AI. Yes, and then we get this a

1:14:59.800 --> 1:15:04.160
<v Speaker 3>big gun Head versus Aerobot showdown. Aerobot is overpowered, but

1:15:04.240 --> 1:15:07.360
<v Speaker 3>Gunhead has a strategy, and his strategy is to take

1:15:07.400 --> 1:15:11.559
<v Speaker 3>out Aerobot's three triangle eyes. And eventually Brooklyn and the

1:15:11.600 --> 1:15:17.360
<v Speaker 3>gun Head are victorious. They destroy the Aerobot. Meanwhile, somehow

1:15:17.840 --> 1:15:21.559
<v Speaker 3>Sergeant Nim stops Eleven from doing something with the text

1:15:21.560 --> 1:15:23.519
<v Speaker 3>Mexium vile. I'm not sure what it was, but she

1:15:23.600 --> 1:15:26.479
<v Speaker 3>was trying to do something bad in the Chiron five core,

1:15:27.080 --> 1:15:30.200
<v Speaker 3>and Nim she gets in there and stops it from happening.

1:15:30.680 --> 1:15:33.559
<v Speaker 3>And then the Biodroid is in the mix here and

1:15:34.680 --> 1:15:37.760
<v Speaker 3>I couldn't exactly follow what's going on, but at some

1:15:38.040 --> 1:15:42.120
<v Speaker 3>point the biodroid like vaporizes itself. I don't know if

1:15:42.120 --> 1:15:46.080
<v Speaker 3>she has. It's like the babe part of the Babe

1:15:46.080 --> 1:15:48.840
<v Speaker 3>part that is now absorbed into the biodroid, has a

1:15:48.880 --> 1:15:53.000
<v Speaker 3>crisis of conscience when it sees Brooklyn and the kids

1:15:53.040 --> 1:15:55.240
<v Speaker 3>there and Sergeant Nim, and it's like, no, what have

1:15:55.320 --> 1:15:58.040
<v Speaker 3>I become? And then just like turns to light.

1:15:58.479 --> 1:16:02.000
<v Speaker 1>Yeah. Yeah, one thing that it probably could have used

1:16:02.040 --> 1:16:03.880
<v Speaker 1>more fleshing out if we were to really buy it.

1:16:04.000 --> 1:16:06.040
<v Speaker 1>It kind of comes out of left field here, but yeah,

1:16:06.040 --> 1:16:06.759
<v Speaker 1>but fair enough.

1:16:06.800 --> 1:16:09.840
<v Speaker 3>But anyway, you get a standard escape sequence. Elevin is

1:16:09.840 --> 1:16:13.040
<v Speaker 3>somehow cured of her Chiron glowing mouth. I don't know

1:16:13.080 --> 1:16:15.280
<v Speaker 3>what happens to fix that, but now it seems like

1:16:15.320 --> 1:16:18.599
<v Speaker 3>she's okay, and the four humans all scramble to escape

1:16:18.600 --> 1:16:21.320
<v Speaker 3>to the Marianne and they fly away. Oh and then

1:16:21.360 --> 1:16:23.360
<v Speaker 3>the best thing of all with the ending is as

1:16:23.360 --> 1:16:25.920
<v Speaker 3>they're flying away, they get a message on the computer

1:16:26.040 --> 1:16:28.920
<v Speaker 3>screen in the plane. They say Gunhead has sent a

1:16:28.960 --> 1:16:31.760
<v Speaker 3>message to us. In fact, they thought he was destroyed,

1:16:31.800 --> 1:16:34.960
<v Speaker 3>but he's alive back on the island, and he says

1:16:34.960 --> 1:16:39.280
<v Speaker 3>the Gunhead Battalion has completed its mission. And then we

1:16:39.400 --> 1:16:42.120
<v Speaker 3>get we get a very charming carrot chomp from Brooklyn

1:16:42.160 --> 1:16:42.960
<v Speaker 3>right at the end.

1:16:45.000 --> 1:16:49.479
<v Speaker 1>And that is Gunhead. It's a like, I say, I think,

1:16:49.520 --> 1:16:52.679
<v Speaker 1>a great film to put on in the background, given

1:16:52.720 --> 1:16:55.720
<v Speaker 1>how wonderful the visuals are. It's it was not that

1:16:55.800 --> 1:16:59.760
<v Speaker 1>surprising to learn that Canadian electro industrial band Frontline Assembly

1:17:00.240 --> 1:17:03.600
<v Speaker 1>used with permission, gun Head footage as the basis for

1:17:03.640 --> 1:17:07.200
<v Speaker 1>their nineteen ninety two music video Mind Phaser. And they

1:17:07.240 --> 1:17:11.080
<v Speaker 1>didn't just use the film's excellent footage. They actually shot

1:17:11.120 --> 1:17:14.439
<v Speaker 1>themselves in costumes that looked like they belonged in gun

1:17:14.479 --> 1:17:17.840
<v Speaker 1>Head and inserted themselves into the world. So look that

1:17:17.920 --> 1:17:20.080
<v Speaker 1>up Mind Phaser if you want to see just flashes

1:17:20.120 --> 1:17:20.759
<v Speaker 1>of this film.

1:17:21.000 --> 1:17:24.960
<v Speaker 3>Oh interesting, I hope one of them became a biodroid.

1:17:25.680 --> 1:17:28.920
<v Speaker 1>I think they all become biodroids. It's kind of the

1:17:29.120 --> 1:17:31.400
<v Speaker 1>electro industrial dream, right, Yeah.

1:17:31.439 --> 1:17:33.280
<v Speaker 3>I love the biodroid. I love it.

1:17:33.520 --> 1:17:36.880
<v Speaker 1>Yeah, yeah, the biodroid is good, and I think the

1:17:36.920 --> 1:17:41.320
<v Speaker 1>biodroid is ultimately more relatable because it is humanoid. The tank.

1:17:42.479 --> 1:17:46.200
<v Speaker 1>I mean, I love sci fi tanks. I love movies

1:17:46.200 --> 1:17:48.400
<v Speaker 1>with sci fi tanks in them. I build sci fi

1:17:48.439 --> 1:17:52.200
<v Speaker 1>tanks sometimes. But it was just I was kind of

1:17:52.200 --> 1:17:55.280
<v Speaker 1>hard to get behind these admittedly cool sci fi tanks

1:17:55.280 --> 1:17:57.200
<v Speaker 1>in this film, and I was thinking about this. I

1:17:57.200 --> 1:17:58.880
<v Speaker 1>was trying to think, well, why is that? And then

1:17:58.880 --> 1:18:01.439
<v Speaker 1>I had to ask myself, well, what tank movies do

1:18:01.520 --> 1:18:04.559
<v Speaker 1>I actually like? And I think the for me, the

1:18:04.560 --> 1:18:08.240
<v Speaker 1>best tank heavy movie I can think of is Kelly's Heroes.

1:18:08.800 --> 1:18:09.559
<v Speaker 3>I've never seen it.

1:18:09.760 --> 1:18:12.280
<v Speaker 1>Oh it's good. It's you know, World War two kind

1:18:12.280 --> 1:18:17.360
<v Speaker 1>of a heisty situation, uh, you know, rogue characters, heavily

1:18:17.360 --> 1:18:20.519
<v Speaker 1>involves tanks. The tanks are important to the plot, but

1:18:20.960 --> 1:18:23.760
<v Speaker 1>not more important than the people, you know, And I

1:18:23.920 --> 1:18:25.400
<v Speaker 1>guess it kind of comes down to sort of the

1:18:25.439 --> 1:18:28.400
<v Speaker 1>reality of tank warfare too. Like tanks cannot exist on

1:18:28.439 --> 1:18:32.439
<v Speaker 1>their own. Tanks need uh support from from from human

1:18:32.439 --> 1:18:35.000
<v Speaker 1>beings as well, both inside and out. And that can

1:18:35.040 --> 1:18:36.840
<v Speaker 1>be said for the plot of a film as well.

1:18:37.360 --> 1:18:39.759
<v Speaker 1>Because when I started looking at lists of tank movies.

1:18:39.960 --> 1:18:41.920
<v Speaker 1>Granted there were many that I had not seen, but

1:18:41.960 --> 1:18:44.240
<v Speaker 1>there were others where I'm like, oh, that that was

1:18:44.280 --> 1:18:46.080
<v Speaker 1>no good. I did not like that. You have had

1:18:46.080 --> 1:18:48.160
<v Speaker 1>a sci fi tank, but it wasn't that good. The

1:18:48.680 --> 1:18:51.719
<v Speaker 1>sci fi tanks are best in my opinion, when they're

1:18:51.760 --> 1:18:53.920
<v Speaker 1>they're utilized within the film, like they show up in

1:18:53.960 --> 1:18:56.960
<v Speaker 1>a couple of scenes, but they're not the whole deal.

1:18:57.040 --> 1:18:59.680
<v Speaker 3>Yeah, I like the I like the digital tanks in

1:18:59.720 --> 1:19:00.120
<v Speaker 3>trent On.

1:19:00.720 --> 1:19:04.519
<v Speaker 1>Those were good tanks. Yeah. I think another thing about

1:19:04.560 --> 1:19:08.040
<v Speaker 1>like mech combat, and in this case mech tank combat

1:19:08.400 --> 1:19:10.600
<v Speaker 1>is that, like I said, when they were battling each other,

1:19:10.680 --> 1:19:12.160
<v Speaker 1>it were just kind of exploding at each other.

1:19:12.240 --> 1:19:12.639
<v Speaker 3>Yeah.

1:19:12.760 --> 1:19:16.120
<v Speaker 1>Robot Jocks, which granted is more about more humanoid robots

1:19:16.840 --> 1:19:19.639
<v Speaker 1>in those battles, like everything they did mattered, like they

1:19:19.640 --> 1:19:22.559
<v Speaker 1>were setting up particular moves as being important and there

1:19:22.560 --> 1:19:27.120
<v Speaker 1>was discussion about what they were. So we saw less

1:19:27.120 --> 1:19:27.920
<v Speaker 1>of that in this for sure.

1:19:27.960 --> 1:19:31.040
<v Speaker 3>I'd say the color palettes of robot Jocks versus gunheader

1:19:31.280 --> 1:19:38.000
<v Speaker 3>entirely opposite. Yeah, Robot Jocks is dominated by bright light

1:19:38.120 --> 1:19:41.040
<v Speaker 3>colors and takes place in broad daylight where you get

1:19:41.040 --> 1:19:43.680
<v Speaker 3>a very clear picture of exactly what you're looking at

1:19:43.840 --> 1:19:48.840
<v Speaker 3>to an almost comical extent, whereas Gunhead is very it's more,

1:19:49.000 --> 1:19:52.720
<v Speaker 3>you know, the dark, gritty, cyberpunk thing where everything in

1:19:52.760 --> 1:19:55.479
<v Speaker 3>the movie looks kind of like muddy and grimy and

1:19:55.520 --> 1:19:58.120
<v Speaker 3>dimly lit, so you never get a really clear look

1:19:58.120 --> 1:19:58.719
<v Speaker 3>at anything.

1:19:59.200 --> 1:20:02.160
<v Speaker 1>Yeah, but it's still well, it's beautiful in its own way. Like,

1:20:02.600 --> 1:20:05.360
<v Speaker 1>I absolutely love the look of the film. All Right,

1:20:05.360 --> 1:20:08.599
<v Speaker 1>you're probably wondering, well, where can I see Gunhead? Well,

1:20:09.000 --> 1:20:12.160
<v Speaker 1>it looks like it has streamed recently on Prime, but

1:20:12.280 --> 1:20:14.759
<v Speaker 1>it's not currently available to us anyway at this point

1:20:14.800 --> 1:20:18.439
<v Speaker 1>on Prime. There's a DVD that is available from Section

1:20:18.520 --> 1:20:22.160
<v Speaker 1>twenty three Films in the United States, and that's how

1:20:22.160 --> 1:20:26.200
<v Speaker 1>we watched it. We actually rented it from Videodrome, our

1:20:26.240 --> 1:20:30.519
<v Speaker 1>local video store in Atlanta, Videodrome dot TV, so that's

1:20:30.520 --> 1:20:32.120
<v Speaker 1>how we got to see it. But I believe there's

1:20:32.120 --> 1:20:35.320
<v Speaker 1>also a copy of this on archive dot org as well.

1:20:35.200 --> 1:20:36.960
<v Speaker 3>For future historians to refer to.

1:20:37.400 --> 1:20:40.320
<v Speaker 1>Yeah, but of course stuff comes and goes on streaming platforms.

1:20:40.360 --> 1:20:43.080
<v Speaker 1>For instance, when we reviewed Robot Jocks, it was not

1:20:43.160 --> 1:20:46.639
<v Speaker 1>available on Amazon Prime. Now it's on Amazon Prime as

1:20:46.640 --> 1:20:50.000
<v Speaker 1>of this recording. So you know, just be patient. Sometimes

1:20:50.000 --> 1:20:51.240
<v Speaker 1>in these films pop back up.

1:20:51.600 --> 1:20:55.000
<v Speaker 3>We were told when we reviewed Robot Jocks by several

1:20:55.040 --> 1:20:59.080
<v Speaker 3>listeners that it was quite coincidentally available on a platform

1:20:59.160 --> 1:21:04.719
<v Speaker 3>called too b Yes, tub I Yes. If you haven't

1:21:04.720 --> 1:21:06.760
<v Speaker 3>listened to our Robot Jacks episode, go listen to that.

1:21:06.840 --> 1:21:07.800
<v Speaker 3>You'll understand the joke.

1:21:08.160 --> 1:21:10.559
<v Speaker 1>All right, We're gonna go ahead and close it out here,

1:21:10.680 --> 1:21:12.920
<v Speaker 1>But obviously we'd love to hear from everybody out there,

1:21:13.000 --> 1:21:15.160
<v Speaker 1>people who saw this film back in the day, people

1:21:15.200 --> 1:21:17.599
<v Speaker 1>who saw it because we mentioned it on the show.

1:21:18.040 --> 1:21:19.760
<v Speaker 1>We'd love to hear from anyone out there who's more

1:21:19.840 --> 1:21:24.759
<v Speaker 1>versed in, say Japanese cyberpunk, Japanese science fiction in general.

1:21:24.800 --> 1:21:26.599
<v Speaker 1>What are your thoughts on this film and its place

1:21:26.880 --> 1:21:30.000
<v Speaker 1>in Japanese cinema. What are your thoughts on tank movies?

1:21:30.040 --> 1:21:33.640
<v Speaker 1>Do you have a favorite example of tank exploitation? If so,

1:21:34.200 --> 1:21:34.720
<v Speaker 1>let us know.

1:21:35.120 --> 1:21:37.800
<v Speaker 3>Huge thanks as always to our excellent audio producer Seth

1:21:37.880 --> 1:21:40.000
<v Speaker 3>Nicholas Johnson. If you would like to get in touch

1:21:40.040 --> 1:21:42.160
<v Speaker 3>with us with feedback on this episode or any other

1:21:42.240 --> 1:21:44.519
<v Speaker 3>to suggest a topic for the future, just to say hello,

1:21:44.960 --> 1:21:47.400
<v Speaker 3>you can email us at contact at stuff to Blow

1:21:47.400 --> 1:21:48.439
<v Speaker 3>your Mind dot.

1:21:48.240 --> 1:21:58.320
<v Speaker 2>Com Stuff to Blow Your Mind is production of iHeartRadio.

1:21:58.640 --> 1:22:01.599
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1:22:01.760 --> 1:22:04.760
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