WEBVTT - Kevin Feige / Marvel Studios

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<v Speaker 1>M h. You're listening to Playback, a Variety I Heart

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<v Speaker 1>radio podcast. I'm your host, Variety Awards Editor Chris Tapley.

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<v Speaker 1>This week, on our episode, I'm talking to Kevin Figi,

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<v Speaker 1>the president of Marvel Studios and the producer of three

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<v Speaker 1>films from the company this year, Black Panther, Avengers Infinity War,

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<v Speaker 1>and ant Man in the Wasp. We talked about all

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<v Speaker 1>of it, early beginnings in the business, ten years of

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<v Speaker 1>Marvel Studios, and a culmination with the company's most successful

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<v Speaker 1>year to date. So sit tight, this is playback. I

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<v Speaker 1>think we're good to go. You don't like about a podcast,

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<v Speaker 1>but no cameras? Cameras same, I hate it when they

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<v Speaker 1>put they try to make this video. Although I listened

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<v Speaker 1>to your excellent interview with our friend Ryan Coogler and

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<v Speaker 1>you said something like, you know, it's great no cameras,

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<v Speaker 1>because he was he likes podcasts too, right, And then

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<v Speaker 1>I heard on the podcast, oh, well, we do shoot

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<v Speaker 1>some quick skills and when there's a camera this, who

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<v Speaker 1>will allow it? Yeah yeah, yeah, But they're always trying

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<v Speaker 1>to get me to turn this into video. And I'm like, no, smart,

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<v Speaker 1>you can get a better conversation. You're totally right anyway,

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<v Speaker 1>And here we are. I'm here today with the president

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<v Speaker 1>of Marvel, Marvel Studios and obviously producer of Black Panther

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<v Speaker 1>and everything coming out of the Marvel Factory these days.

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<v Speaker 1>Kevin Faggy, thank you so much of course for taking

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<v Speaker 1>the time. Thank you sit down with me to day.

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<v Speaker 1>I know you moved some stuff to be here and

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<v Speaker 1>I really appreciate you. Problem um you know, I was

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<v Speaker 1>super interested in having you be this guest because this

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<v Speaker 1>is my one hundred episode. Thank you, thank you so

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<v Speaker 1>milestone for us, the last episode of the year, and

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<v Speaker 1>you guys are in a big milestone year as well.

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<v Speaker 1>Ten years for Marvel Studios, twenty movies. Uh you know,

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<v Speaker 1>your biggest financial successes stateside with Black Panther and Avengers

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<v Speaker 1>Infinity War obviously, also tons of Oscar buzz for Black Panther,

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<v Speaker 1>well deserved, most critically acclaimed movie to come out of

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<v Speaker 1>the Marvel Factory so far. I mean, just all these

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<v Speaker 1>like huge benchmarks. I was like, it's got to be Kevin,

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<v Speaker 1>and I'm so glad that we were able to do it.

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<v Speaker 1>So thank you, thank you, um so. And also the

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<v Speaker 1>loss of the grandfather of all of this Stanley who

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<v Speaker 1>passed recently as well. So it's just you know, we're

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<v Speaker 1>coming to the end of this first era of Marvel Studio.

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<v Speaker 1>So let me just kind of start there. I'm gonna

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<v Speaker 1>go back because I'd love to talk about some of

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<v Speaker 1>your early career stuff. But how does it just kind

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<v Speaker 1>of the hindsight feel like to you right now when

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<v Speaker 1>you look back at what's at what's happened the last

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<v Speaker 1>ten years, it's, uh, it's surreal. I mean it's on

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<v Speaker 1>one uh, in one way, it's incredibly satisfying. In the

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<v Speaker 1>other way, it's it's nearly unbelievable from where we started.

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<v Speaker 1>And uh, and that the tenth anniversary now culminates, as

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<v Speaker 1>you mentioned, twenty films in with our best year yet.

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<v Speaker 1>There were days when I wasn't sure we'd be able

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<v Speaker 1>to deliver get Iron Man in theaters. There are days

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<v Speaker 1>when I thought Avengers One was a pipe dream, and

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<v Speaker 1>their days after Avengers One where I thought, well, where

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<v Speaker 1>do we go? How do we how do we keep

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<v Speaker 1>this going? And to have our most successful year yet

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<v Speaker 1>be our tenth anniversary years pretty it is pretty amazing.

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<v Speaker 1>It's storybook In some way, it feels just like it's

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<v Speaker 1>just an interesting thing. And I just wanted to say

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<v Speaker 1>this number two because I did the research and hopefully

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<v Speaker 1>I did my math right. These movies have made collectively

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<v Speaker 1>over seventeen billion dollars worldwide. I mean this is to me,

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<v Speaker 1>if you don't mind me saying, I kind of feel

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<v Speaker 1>like you're the most important key figure in the film

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<v Speaker 1>business right now because of what this company is doing

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<v Speaker 1>and the business model you've laid out. Uh, it was radical,

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<v Speaker 1>but also something that like fans were dying to see

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<v Speaker 1>was all of these characters come together right for sure?

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<v Speaker 1>And I think it's what number one. Thank you. Number two.

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<v Speaker 1>There are a lot of people both here and across

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<v Speaker 1>the industry here at this studio, were on the Disney

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<v Speaker 1>lot right now within the Marvel Studios offices where we

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<v Speaker 1>are now, um that that are all equally responsible and

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<v Speaker 1>and and our filmmakers, many of whom you've spoken to

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<v Speaker 1>on this very podcast, who make it what it is. Yeah,

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<v Speaker 1>And I love talking to them because they're all to

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<v Speaker 1>a person, they have their unique styles and and we're

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<v Speaker 1>gonna get into some of that later. But first I

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<v Speaker 1>want to go all the way back film school at

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<v Speaker 1>USC That is, way back I went to USC for

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<v Speaker 1>grad school for journalism. I went to film school back

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<v Speaker 1>in North Carolina. What what? What did you want out

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<v Speaker 1>of film school? Did you go in wanting to be

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<v Speaker 1>a director? Did you was producing kind of the thing

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<v Speaker 1>you were aiming for? What? Did? What did you? I didn't?

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<v Speaker 1>I wanted to. I think everybody goes and wanting to

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<v Speaker 1>be a director. Yeah, maybe that's not true, but I

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<v Speaker 1>think it is, and I think and I remember there

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<v Speaker 1>there were the few people you'd meet who wanted to

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<v Speaker 1>be who would say. People would say, I want to

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<v Speaker 1>be director. I want to be director. I want to

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<v Speaker 1>be George Lucas, I want to be Steven Spielberg, I

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<v Speaker 1>want to be Robert Zamakis. I want to be Ron Howard.

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<v Speaker 1>I want to be John Singleton. Those were the people,

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<v Speaker 1>Those were the big names when I was going to

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<v Speaker 1>USC and before I went to UC and why I

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<v Speaker 1>wanted to go to USC, but I always was. I

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<v Speaker 1>admired the few people who would say, I want to

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<v Speaker 1>be an editor, Brian want to go into sound design,

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<v Speaker 1>because they all were hyper focused and all did and succeeded,

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<v Speaker 1>as opposed to not everybody who says they want to

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<v Speaker 1>be a director. But what I really wanted to be

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<v Speaker 1>was just involved creatively in movies. That's what I wanted

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<v Speaker 1>to be. So from my earliest days at SC, I

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<v Speaker 1>was excited. Even before I got into the film school,

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<v Speaker 1>which I didn't get into for two and a half years,

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<v Speaker 1>uh until my junior year at SC, I was just

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<v Speaker 1>excited to be a p A on student films. I

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<v Speaker 1>was excited to be a part of it in any

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<v Speaker 1>way I could. Where did that stem from, Like what's

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<v Speaker 1>earliest kind of memories of film and being drawn to

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<v Speaker 1>film and and wanting to be a part of the

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<v Speaker 1>movie business. Like what was lighting that spark? I think

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<v Speaker 1>it's just early experiences of going to movies and being

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<v Speaker 1>transported by movies. Um Pete Dragon was the first film

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<v Speaker 1>I ever went to see and it was a fun

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<v Speaker 1>event and we drove there. My mother drove me to

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<v Speaker 1>the first time we were going to see a movie

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<v Speaker 1>just for me, just because it was it was a

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<v Speaker 1>kids film that I could go see. And we missed

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<v Speaker 1>the showing. This was before obviously long before uh buying

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<v Speaker 1>tickets on your phone and getting reserving your seat. You

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<v Speaker 1>go to the theater and you even we either had

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<v Speaker 1>missed the showtime or something, and I was quite sad

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<v Speaker 1>about it, but we decided, now we're gonna go home.

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<v Speaker 1>We're gonna make a tuna fish sandwich and put in

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<v Speaker 1>tinfoil and then drive back to the to the later showing.

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<v Speaker 1>And it was probably don't remember exactly, it was probably

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<v Speaker 1>later than I was usually out of the house at

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<v Speaker 1>that time. And uh, I love the movie and the

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<v Speaker 1>kid was riding on a cartoon dragon. It was pretty

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<v Speaker 1>much pretty cool. Um. And then of course getting into

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<v Speaker 1>films that even transcended the theater like Star Wars, uh,

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<v Speaker 1>where I would buy the toys and I would play

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<v Speaker 1>with them in my backyard and I would make up

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<v Speaker 1>my own stories um or Dick Donner's Superman film um

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<v Speaker 1>or the Back to the Future films, These films that

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<v Speaker 1>would transport me during the experience of watching the movie,

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<v Speaker 1>but also I would they would they would come home

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<v Speaker 1>with me, and I would continue to think about them

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<v Speaker 1>and can continue to analyze them. And I always loved

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<v Speaker 1>movies that rewarded you the more you watch them. Yeah. Well,

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<v Speaker 1>speaking of Donner, there you I believe the kind of

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<v Speaker 1>door opening for you into the business. Was working with

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<v Speaker 1>Lauren Shuler Donner and was in movies like You've Got Mail,

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<v Speaker 1>and you worked on one of my favorite guilty pleasure movies,

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<v Speaker 1>frankly Volcano. Oh my goodness. Yes, I'm such a fan

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<v Speaker 1>of Volcano. I mean, when I first came to l A,

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<v Speaker 1>my eyes were wide open in a way because like,

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<v Speaker 1>Volcano is like an l A like tour in a way.

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<v Speaker 1>So I'm just like, that was from that's from Volcano. Anyway,

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<v Speaker 1>You're the first person ever to tell me, I imagine,

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<v Speaker 1>So tell me a story about Volcano. I'd love to

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<v Speaker 1>hear anything that comes to most. Volcano was great, I was.

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<v Speaker 1>I got into the film school my second semester junior year,

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<v Speaker 1>and I noticed within the first few weeks that the

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<v Speaker 1>smart people were getting internships, and we're interning going to

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<v Speaker 1>work for free at the time, at at companies, and

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<v Speaker 1>a lot of them were working at places I'd never

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<v Speaker 1>heard of. And I thought, well, I I want to

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<v Speaker 1>I want to do that. I want to go I'm

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<v Speaker 1>happy to go work for for free, but I want

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<v Speaker 1>to do it for for a for a place I knew.

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<v Speaker 1>And I went up into the old which is no

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<v Speaker 1>longer there George Lucas Building at SC where they posted

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<v Speaker 1>again this is pre internet, posted literally on a bulletin

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<v Speaker 1>board UM available internships, and I saw a one that

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<v Speaker 1>said Donna Schuler Donner Productions, and I this was the

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<v Speaker 1>director of Superman. I couldn't believe it. UM, and was

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<v Speaker 1>lucky enough to get that, to get that internship. And

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<v Speaker 1>I was there for a very long time for a

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<v Speaker 1>year or so as an intern for summers or receptionist.

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<v Speaker 1>And then my final semester at sc I will I

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<v Speaker 1>worked there part time as a as a p A

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<v Speaker 1>and then very uh, I was very lucky that Lauren

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<v Speaker 1>hired me to be her assistant. And there was a

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<v Speaker 1>lot of sitting at a desk, and I'm not good

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<v Speaker 1>at sitting at a desk. UM. But within about I

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<v Speaker 1>think five four or five months of of my the

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<v Speaker 1>beginning of me working there full time, Laura Ziskin, who

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<v Speaker 1>ran I want to say Fox two thousand at the time,

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<v Speaker 1>UH called Lauren said I have this movie Volcano. There's

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<v Speaker 1>a new young producer named Neil Moritz, and I want

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<v Speaker 1>a more experienced producer to come in and and how

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<v Speaker 1>about as well? That ended up being Volcano, And within

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<v Speaker 1>a day I'm suddenly in a production office on the

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<v Speaker 1>twentieth Century Lot, not knowing anything about really how to

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<v Speaker 1>U how to uh assistant producer on a on a

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<v Speaker 1>movie Trial by Fire. Yeah, and it was great. Uh.

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<v Speaker 1>I always say it was a very very fun movie

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<v Speaker 1>to make, and maybe not quite as fun a movie

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<v Speaker 1>to watch, but I appreciate that you uh, then you

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<v Speaker 1>go for it. I'm a fan. We rebuilt in torrent

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<v Speaker 1>in an old parking lot. I can't remember. It was

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<v Speaker 1>some some big industrial parking lot in Torrance, California. They

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<v Speaker 1>rebuilt that section of Wilshire Boulevard that the lava comes

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<v Speaker 1>out of. So it was an entire replica, almost full

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<v Speaker 1>scale replica from Fairfax Too, Librey or whatever it was

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<v Speaker 1>um with the tar pits, with what is now becoming

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<v Speaker 1>the Academy Museum, with the Peterson Automotive Museum, all there

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<v Speaker 1>in a parking lot in Torrance, night after night after night.

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<v Speaker 1>I always just thought they had somehow filmed that Nope

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<v Speaker 1>there that it was really it was really fun to

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<v Speaker 1>work on. And of course years later you remember the

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<v Speaker 1>star of that film, time Only Jones. Another star of

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<v Speaker 1>that film a young Don Cheetle, both of whom I

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<v Speaker 1>was lucky enough to go on to to work with.

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<v Speaker 1>In Marvel Films, and both of whom upon first meeting,

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<v Speaker 1>I went, you know, we we've actually worked together before.

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<v Speaker 1>Oh yeah, well what Volcano? Then you gotta bring up Volcano? Yeah?

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<v Speaker 1>That one. No, I like it. Man, it's better than

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<v Speaker 1>Dante's Peak. That was the big, big race. Uh. Speaking

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<v Speaker 1>about Lauren Shuler Donner, I'm I'm reminded now Jeff John's

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<v Speaker 1>work started working Jeff and I. Jeff and I were

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<v Speaker 1>either interns together or I was a receptionist and he

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<v Speaker 1>became an intern. But I was Laurence assistant. He was

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<v Speaker 1>Dick's assistant at the same time. That's fascinating. Um, well,

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<v Speaker 1>you know, just to skip ahead of bit, then you

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<v Speaker 1>go to Marvel. Uh. In two thousand, I think you

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<v Speaker 1>get hired at Marvel. Lauren was a producer on X Men,

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<v Speaker 1>and I had done Volcano with her and You've Got

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<v Speaker 1>Mail with her, both great movies, great experience of movies.

0:11:57.240 --> 0:12:00.400
<v Speaker 1>And You've Got Man was a very good movie. Um,

0:12:00.440 --> 0:12:03.240
<v Speaker 1>but not the movies I had dreamed of of making. Really,

0:12:03.240 --> 0:12:04.760
<v Speaker 1>I had just dreamed of being a part of the movie.

0:12:04.760 --> 0:12:07.439
<v Speaker 1>So I had succeeded in my dream at that point

0:12:07.600 --> 0:12:10.600
<v Speaker 1>because I was there, Uh, making those films and and

0:12:10.600 --> 0:12:13.400
<v Speaker 1>and even getting to uh to work with nor Ephron

0:12:13.760 --> 0:12:17.080
<v Speaker 1>Uh was was astounding and amazing. But she had a

0:12:17.120 --> 0:12:20.400
<v Speaker 1>script that I was interested in, and I started working

0:12:20.400 --> 0:12:22.600
<v Speaker 1>on and doing notes on, and that was what became

0:12:22.640 --> 0:12:26.040
<v Speaker 1>the first X Men film. So I worked on that.

0:12:26.120 --> 0:12:29.040
<v Speaker 1>She made me an associate producer on that film and

0:12:29.080 --> 0:12:31.240
<v Speaker 1>worked on it, I think for about three years. It

0:12:31.320 --> 0:12:34.200
<v Speaker 1>sort of went up and down um a few times

0:12:34.200 --> 0:12:36.960
<v Speaker 1>before it actually came together. And it was during that

0:12:37.000 --> 0:12:39.120
<v Speaker 1>time that I got to know Avia Rod, who was

0:12:39.160 --> 0:12:40.960
<v Speaker 1>a producer on the film and who at the time

0:12:41.040 --> 0:12:45.240
<v Speaker 1>ran what was what was sometimes called Marvel Media, sometimes

0:12:45.240 --> 0:12:49.000
<v Speaker 1>called Marvel Films, and sometimes called Marvel Studios. This is

0:12:49.040 --> 0:12:51.560
<v Speaker 1>back in the sin Escape magazine days as well. I'm

0:12:51.640 --> 0:12:53.880
<v Speaker 1>reading in the back of sin Escape Magazine, like do

0:12:54.040 --> 0:12:58.200
<v Speaker 1>Gray Scott's gonna play Wolverine? And obviously but yeah, yeah,

0:12:58.200 --> 0:13:01.120
<v Speaker 1>well very very exciting time. I mean, you you come in,

0:13:01.160 --> 0:13:02.920
<v Speaker 1>you start with X Men, and then Spider Man is

0:13:02.960 --> 0:13:05.160
<v Speaker 1>not long after that. I mean, I'm in film school

0:13:05.200 --> 0:13:07.800
<v Speaker 1>during these movies, and when Spider Man opens to a

0:13:07.840 --> 0:13:10.200
<v Speaker 1>hundred and fourteen million or whatever it was, it was

0:13:10.360 --> 0:13:13.120
<v Speaker 1>a huge deal. And I remember it was something we

0:13:13.120 --> 0:13:15.520
<v Speaker 1>were all talking about. What I wanted to ask you, though,

0:13:15.640 --> 0:13:18.480
<v Speaker 1>was you know what did you start to realize that

0:13:18.600 --> 0:13:21.920
<v Speaker 1>early about the potential of these properties in the marketplace.

0:13:23.760 --> 0:13:25.560
<v Speaker 1>I didn't think about the marketplace too much, but I

0:13:25.559 --> 0:13:29.000
<v Speaker 1>did think about the potential for the stories I did.

0:13:29.280 --> 0:13:31.480
<v Speaker 1>I did uh read comics when I was a kid,

0:13:31.640 --> 0:13:33.400
<v Speaker 1>but I was really much more of a movie goer

0:13:33.720 --> 0:13:36.240
<v Speaker 1>and a movie fan. So when we were working on

0:13:36.400 --> 0:13:40.440
<v Speaker 1>X Men and Studio would have notes or in the

0:13:40.559 --> 0:13:42.960
<v Speaker 1>brain trust as it was called, sitting in a room

0:13:43.040 --> 0:13:45.400
<v Speaker 1>with the director and the other producers and the writer

0:13:45.920 --> 0:13:49.520
<v Speaker 1>um trying to find solutions to two ideas that we

0:13:49.520 --> 0:13:51.800
<v Speaker 1>were struggling with in the script. I would always go

0:13:51.840 --> 0:13:55.120
<v Speaker 1>dig through the books and always find answers, and always

0:13:55.160 --> 0:13:59.000
<v Speaker 1>find something that was frankly amazing. I can't think of

0:13:59.040 --> 0:14:02.800
<v Speaker 1>a particular example by it. I learned early on that

0:14:03.480 --> 0:14:07.920
<v Speaker 1>the richness of character, or the complexity of storytelling, or

0:14:07.960 --> 0:14:11.239
<v Speaker 1>the multiple dynamics you want in a in a protagonist

0:14:11.320 --> 0:14:15.160
<v Speaker 1>or an antagonists are there in the books. They're there,

0:14:16.200 --> 0:14:19.240
<v Speaker 1>and it seems I would hope that seems kind of

0:14:19.560 --> 0:14:23.600
<v Speaker 1>a dumb observation or an obvious one. Trust me, it

0:14:23.640 --> 0:14:27.280
<v Speaker 1>was not obvious too many people, uh working on those

0:14:27.320 --> 0:14:30.760
<v Speaker 1>films at the time. Now about just the progression of

0:14:30.760 --> 0:14:33.440
<v Speaker 1>those early movies before the Marvel Studios of it all.

0:14:33.480 --> 0:14:36.360
<v Speaker 1>You know, you go on, There's There's Daredevil, There's Wholk

0:14:36.360 --> 0:14:40.440
<v Speaker 1>and Fantastic four. I mean, what lessons were you kind

0:14:40.480 --> 0:14:43.680
<v Speaker 1>of personally learning about this? I was talking about this

0:14:43.720 --> 0:14:45.400
<v Speaker 1>the other day with somebody I remember who, but it

0:14:45.480 --> 0:14:48.880
<v Speaker 1>really is. I think in a million years nobody would

0:14:49.680 --> 0:14:54.440
<v Speaker 1>actively plan to build a studio the way Marvel Studios

0:14:54.440 --> 0:14:59.600
<v Speaker 1>was built. But in hindsight, it was remarkably effective and

0:14:59.720 --> 0:15:04.600
<v Speaker 1>very perfect because we got to work at almost every

0:15:04.600 --> 0:15:09.520
<v Speaker 1>studio in town except Warner Brothers because they have DC

0:15:10.280 --> 0:15:13.560
<v Speaker 1>and Disney. Those were the only two I had worked at.

0:15:13.560 --> 0:15:17.720
<v Speaker 1>Warner Brothers with the Donners um, but Warners and Disney

0:15:17.720 --> 0:15:20.240
<v Speaker 1>were the only studios that that I didn't work with

0:15:20.440 --> 0:15:25.800
<v Speaker 1>every other studio we developed or produced films with, So

0:15:26.000 --> 0:15:28.880
<v Speaker 1>we got to see the inner workings at the upper

0:15:28.960 --> 0:15:33.200
<v Speaker 1>levels of almost every studio in town and really got

0:15:33.240 --> 0:15:39.800
<v Speaker 1>to learn amazing lessons from the inside. Ways that you know,

0:15:39.880 --> 0:15:43.760
<v Speaker 1>we thought were good, um examples of how to make

0:15:43.760 --> 0:15:46.320
<v Speaker 1>a movie, perhaps ways that we're not as good um

0:15:47.040 --> 0:15:49.800
<v Speaker 1>to make a movie. So when we ended up taking

0:15:49.840 --> 0:15:53.760
<v Speaker 1>advantage of UH the the pre two thousand and eight

0:15:54.200 --> 0:16:00.120
<v Speaker 1>market crash and got financing from Mary Lynch which v

0:16:00.240 --> 0:16:04.160
<v Speaker 1>Rod and David Mazell put together UM and got a

0:16:04.160 --> 0:16:09.000
<v Speaker 1>half a billion dollars in financing for ten characters that

0:16:09.080 --> 0:16:11.280
<v Speaker 1>Marvel did not put money into this venture, but they

0:16:11.280 --> 0:16:14.680
<v Speaker 1>put the film rights to characters on the line. UH.

0:16:14.880 --> 0:16:17.080
<v Speaker 1>I was very excited because at that point I was

0:16:17.240 --> 0:16:22.280
<v Speaker 1>very very ready to have the creative authority. We weren't

0:16:22.280 --> 0:16:24.640
<v Speaker 1>sure we could do it, but we were sure that

0:16:24.680 --> 0:16:27.760
<v Speaker 1>we had learned enough good ways bad ways ways that

0:16:27.800 --> 0:16:30.880
<v Speaker 1>we thought, finally, let's go with our own instincts how

0:16:30.920 --> 0:16:33.280
<v Speaker 1>to make it. What was the specific like vision instinct

0:16:33.360 --> 0:16:36.040
<v Speaker 1>that you what, what was it that was driving you

0:16:36.160 --> 0:16:38.080
<v Speaker 1>saying you were ready to jump in and do this?

0:16:38.600 --> 0:16:40.960
<v Speaker 1>Well there, I mean there were very very very positive

0:16:41.000 --> 0:16:44.720
<v Speaker 1>experiences and those in those call it five years leading

0:16:44.800 --> 0:16:48.520
<v Speaker 1>up to us UH become our own studio, where there

0:16:48.520 --> 0:16:50.560
<v Speaker 1>were great examples. You look at some of the movies

0:16:50.600 --> 0:16:52.240
<v Speaker 1>made in that in that period, the first two X

0:16:52.280 --> 0:16:55.680
<v Speaker 1>Men films, the first few UH Sam Rami Spiderman films,

0:16:55.720 --> 0:16:59.440
<v Speaker 1>amazing films with amazing filmmakers that just being in a

0:16:59.520 --> 0:17:02.440
<v Speaker 1>room with Sam Raimi and watching him put a movie

0:17:02.440 --> 0:17:06.280
<v Speaker 1>together was the best film school that I ever that

0:17:06.320 --> 0:17:11.400
<v Speaker 1>I've ever had, watching Amy Pascal running um uh sony

0:17:11.560 --> 0:17:14.400
<v Speaker 1>then and how and how great decisions can be made

0:17:14.400 --> 0:17:18.520
<v Speaker 1>and how trust and filmmakers can pay off on the

0:17:18.560 --> 0:17:20.400
<v Speaker 1>foot end of that. And I'm not going to be specific,

0:17:20.440 --> 0:17:22.000
<v Speaker 1>but you can see movies made in that period that

0:17:22.000 --> 0:17:23.800
<v Speaker 1>we're not as good as the other ones. And there

0:17:23.800 --> 0:17:25.800
<v Speaker 1>were reasons for that as well, and it often came

0:17:25.840 --> 0:17:29.680
<v Speaker 1>down to simply, in my opinion, not trusting the source material,

0:17:30.080 --> 0:17:34.280
<v Speaker 1>or not trusting the audience, or or being fearful of

0:17:34.880 --> 0:17:37.920
<v Speaker 1>the worst version because and I'm sure this is true

0:17:37.920 --> 0:17:42.960
<v Speaker 1>of any story from any source material, but certainly if

0:17:42.960 --> 0:17:45.399
<v Speaker 1>you don't if you don't do it well, some of

0:17:45.400 --> 0:17:48.000
<v Speaker 1>these characters can come off as goofy in a movie,

0:17:48.119 --> 0:17:51.959
<v Speaker 1>or some of these concepts could come off as silly. Um.

0:17:52.080 --> 0:17:54.159
<v Speaker 1>The trick is to do them well, but not be

0:17:55.080 --> 0:17:58.240
<v Speaker 1>but not be fearful about it. And so when we

0:17:58.320 --> 0:18:00.800
<v Speaker 1>when we started putting Iron Man one together, and Jon

0:18:00.840 --> 0:18:04.879
<v Speaker 1>Favreau obviously very much believed in this and is a master,

0:18:05.280 --> 0:18:10.040
<v Speaker 1>a tonal master at at um being able to achieve

0:18:10.760 --> 0:18:18.080
<v Speaker 1>UM a balance of of of pathos and humor and action. Uh.

0:18:18.600 --> 0:18:21.760
<v Speaker 1>At every turn, we we just did what we thought

0:18:21.800 --> 0:18:24.520
<v Speaker 1>would we could do well, what we thought could be cool.

0:18:24.880 --> 0:18:27.639
<v Speaker 1>Well you when whenever, yeah, when when the whole thing

0:18:27.680 --> 0:18:29.560
<v Speaker 1>starts to come together, you have an Incredible Hulk and

0:18:29.600 --> 0:18:31.639
<v Speaker 1>Iron Man in two thousand and eight. I mean this

0:18:31.720 --> 0:18:36.439
<v Speaker 1>is ten years ago. What I'm curious about is you

0:18:36.480 --> 0:18:39.480
<v Speaker 1>know where things are at now versus what your vision

0:18:39.560 --> 0:18:42.479
<v Speaker 1>going forward was then? Like how did things change? How?

0:18:42.640 --> 0:18:45.399
<v Speaker 1>Because I imagine you come into it with a certain idea,

0:18:45.440 --> 0:18:48.040
<v Speaker 1>a certain road map of where you'd like to take this.

0:18:48.040 --> 0:18:50.960
<v Speaker 1>This what's going to be a huge overarching story. But

0:18:51.600 --> 0:18:55.399
<v Speaker 1>anything profoundly different now from what you set out to

0:18:55.480 --> 0:19:00.480
<v Speaker 1>do at that time. Uh, it is. It has simply

0:19:00.520 --> 0:19:04.480
<v Speaker 1>succeeded beyond our our wildest dreams. The dream, as I

0:19:04.480 --> 0:19:08.680
<v Speaker 1>had said earlier, was getting Iron Man in The Incredible

0:19:08.720 --> 0:19:12.480
<v Speaker 1>Hulk into theaters, going from being fully responsible for zero

0:19:12.520 --> 0:19:16.080
<v Speaker 1>movies a year too, fully responsible for two movies in

0:19:16.080 --> 0:19:19.879
<v Speaker 1>two thousand eight, in movies that we wanted to represent,

0:19:20.680 --> 0:19:23.000
<v Speaker 1>a new tone and a tone that we believed would

0:19:23.040 --> 0:19:25.840
<v Speaker 1>be the best way to uh, to bring the characters

0:19:25.880 --> 0:19:28.879
<v Speaker 1>to the screen. The dream for years and years was

0:19:29.640 --> 0:19:33.040
<v Speaker 1>to replicate the experience for a global audience that comic

0:19:33.040 --> 0:19:36.400
<v Speaker 1>book fans had been had been enjoined for decades, which

0:19:36.520 --> 0:19:40.000
<v Speaker 1>was that shared universe, which was not my idea, which

0:19:40.040 --> 0:19:43.360
<v Speaker 1>was not a revolutionary idea. It was it was Stanley

0:19:43.400 --> 0:19:45.320
<v Speaker 1>and Steve Dicko and Jack Kirby's idea in the Marvel

0:19:45.359 --> 0:19:48.879
<v Speaker 1>Bullpen to combine all the characters because it was a

0:19:48.920 --> 0:19:51.440
<v Speaker 1>relatively small group of people working on a lot of characters.

0:19:51.840 --> 0:19:55.879
<v Speaker 1>That's what we are now at Marvel Studios, and and

0:19:55.920 --> 0:19:57.400
<v Speaker 1>I just thought it would be a lot of fun

0:19:57.640 --> 0:20:02.320
<v Speaker 1>to be able to h across these characters into each

0:20:02.359 --> 0:20:05.199
<v Speaker 1>other's movies. And that's why we had the Sam Jackson

0:20:05.240 --> 0:20:07.160
<v Speaker 1>cameo at the end of at the end of Ironman.

0:20:08.160 --> 0:20:10.120
<v Speaker 1>We did it a because Sam is a big fan

0:20:10.320 --> 0:20:12.439
<v Speaker 1>and was gracious enough to come in and shoot it

0:20:12.800 --> 0:20:15.720
<v Speaker 1>for us, and we put at the end of the

0:20:15.760 --> 0:20:19.840
<v Speaker 1>credits because we didn't want it to uh interrupt the

0:20:19.880 --> 0:20:22.320
<v Speaker 1>experience of the Tony Stark story that we were telling.

0:20:23.359 --> 0:20:25.000
<v Speaker 1>And we thought it would be a wink to fans

0:20:25.400 --> 0:20:27.040
<v Speaker 1>to say, hey, look what we could do if this

0:20:27.240 --> 0:20:30.800
<v Speaker 1>If this works, it ended up connecting with much more

0:20:30.880 --> 0:20:33.800
<v Speaker 1>than just fans, ended up connecting with with almost everybody

0:20:33.880 --> 0:20:36.760
<v Speaker 1>saw the movie. Um, much faster than I thought it would.

0:20:37.040 --> 0:20:39.320
<v Speaker 1>That's what's fascinating about that little scene at the end

0:20:39.359 --> 0:20:40.600
<v Speaker 1>there you go back and you look at it. I

0:20:40.640 --> 0:20:45.119
<v Speaker 1>mean that there's no guarantee that what happened is going

0:20:45.160 --> 0:20:47.600
<v Speaker 1>to happen. And we didn't even have a deal with

0:20:47.640 --> 0:20:52.000
<v Speaker 1>Sam Jackson beyond that. Yeah, was there just like I mean,

0:20:52.040 --> 0:20:56.399
<v Speaker 1>what happened if those movies had failed? Like, was there, Hey, guys,

0:20:56.400 --> 0:20:58.040
<v Speaker 1>we might end up pulling the plug on this thing

0:20:58.040 --> 0:20:59.719
<v Speaker 1>we want to do because it might not take I mean,

0:20:59.800 --> 0:21:03.480
<v Speaker 1>was that like in the area? Sure, Um, I don't

0:21:03.600 --> 0:21:05.960
<v Speaker 1>take many vacations. This is I have a lot of

0:21:05.960 --> 0:21:09.200
<v Speaker 1>fun doing what I'm doing. But in the summer of

0:21:09.240 --> 0:21:13.160
<v Speaker 1>two thousand eight, uh that I had scheduled a vacation

0:21:13.600 --> 0:21:15.679
<v Speaker 1>for August. I think it was. It was sort of

0:21:15.720 --> 0:21:18.159
<v Speaker 1>a it was a pseudo honeymoon. I got married in

0:21:18.359 --> 0:21:26.840
<v Speaker 1>in March of two thou so I decided, well, I

0:21:26.920 --> 0:21:31.040
<v Speaker 1>may as well schedule a vacation for August because these

0:21:31.080 --> 0:21:33.159
<v Speaker 1>movies will either not work and I'll have a lot

0:21:33.200 --> 0:21:37.040
<v Speaker 1>of time on my hands or they will work and

0:21:37.080 --> 0:21:40.359
<v Speaker 1>I won't have much time in the future. So it

0:21:40.440 --> 0:21:42.800
<v Speaker 1>really was we didn't spend a lot of time thinking

0:21:42.880 --> 0:21:45.720
<v Speaker 1>about what if we fail. We spend all the time

0:21:45.760 --> 0:21:49.480
<v Speaker 1>thinking about how can we succeed? But yeah, there would

0:21:49.480 --> 0:21:51.560
<v Speaker 1>not be a studio if the Fireman and Hall had

0:21:51.560 --> 0:21:53.760
<v Speaker 1>not worked. Well, I mean, you know, I'm just curious,

0:21:53.760 --> 0:21:56.080
<v Speaker 1>like whether pay or play deals involved or you'd have

0:21:56.119 --> 0:21:58.760
<v Speaker 1>been kind of screwed on the profound level, like I

0:21:58.760 --> 0:22:01.080
<v Speaker 1>don't know, I don't think I don't remember, No, I

0:22:01.080 --> 0:22:03.960
<v Speaker 1>don't think so And happy tenth belated tenth anniversary there,

0:22:04.000 --> 0:22:07.440
<v Speaker 1>thanking you and your wife. Um, But that was same

0:22:07.440 --> 0:22:12.440
<v Speaker 1>thing with Avengers, by the way, Yeah, which was if

0:22:12.480 --> 0:22:14.679
<v Speaker 1>Ironman and to answer your other question, if iron Man

0:22:14.800 --> 0:22:20.040
<v Speaker 1>HAULK hadn't worked, we wouldn't have a studio. If four

0:22:20.040 --> 0:22:23.040
<v Speaker 1>and Captain America hadn't worked, Avengers would have been a

0:22:23.080 --> 0:22:26.240
<v Speaker 1>much more difficult cell because we were basing that movie

0:22:26.240 --> 0:22:30.560
<v Speaker 1>on on those characters and on Loki the villain from four.

0:22:31.680 --> 0:22:34.760
<v Speaker 1>What has been like the biggest speed bump along the

0:22:34.760 --> 0:22:37.040
<v Speaker 1>way or series of speed ups, anything that comes to

0:22:37.040 --> 0:22:40.040
<v Speaker 1>mind that like really kind of stopped you or did

0:22:40.400 --> 0:22:42.480
<v Speaker 1>or once it took off. Was it just a runaway

0:22:42.840 --> 0:22:47.000
<v Speaker 1>locomotive at that point, It's it's pretty much been a locomotive. Um.

0:22:47.080 --> 0:22:51.200
<v Speaker 1>And there are as I'm sure there are on any film,

0:22:51.560 --> 0:22:54.560
<v Speaker 1>but dozens, if not hundreds of speed bumps along the

0:22:54.600 --> 0:22:56.800
<v Speaker 1>way as you are trying to bring something to life.

0:22:57.960 --> 0:23:05.080
<v Speaker 1>The best part is the success has encouraged us to

0:23:05.080 --> 0:23:09.680
<v Speaker 1>to keep moving forward with our plans, our plans of

0:23:09.720 --> 0:23:12.960
<v Speaker 1>this shared universe, our plans of bringing all sorts of

0:23:13.000 --> 0:23:16.800
<v Speaker 1>different types of characters to the screen. And the success

0:23:16.880 --> 0:23:21.720
<v Speaker 1>is also enabled and and uh uh, the unbelievable part

0:23:21.720 --> 0:23:25.800
<v Speaker 1>of being UM with the Walt Disney Company when that

0:23:25.880 --> 0:23:30.440
<v Speaker 1>happened was having the support of of Bob Iger of

0:23:30.480 --> 0:23:33.919
<v Speaker 1>Alan Horne, who at every turn encourage us to go

0:23:34.000 --> 0:23:37.520
<v Speaker 1>further and encourage us to take more risks. And it

0:23:37.600 --> 0:23:41.399
<v Speaker 1>really is. It does seem like success should not trap

0:23:41.480 --> 0:23:46.160
<v Speaker 1>you into repeating yourself. Success should embolden you to keep

0:23:46.160 --> 0:23:50.639
<v Speaker 1>trying new things. Uh. I want to talk about some

0:23:50.640 --> 0:23:53.639
<v Speaker 1>of these directors that you've you've tapped along the way.

0:23:53.680 --> 0:23:56.280
<v Speaker 1>I mean, you know, just for the next movie coming

0:23:56.320 --> 0:23:59.359
<v Speaker 1>up with Captain Marvel, Boding and Fleck. You know, one

0:23:59.359 --> 0:24:01.760
<v Speaker 1>of my favorite movie is recently with Sugar. I love

0:24:01.800 --> 0:24:05.840
<v Speaker 1>those guys. Uh, you know Coogler, Chloe Joe coming up,

0:24:06.320 --> 0:24:08.800
<v Speaker 1>James Gunn. A lot of these folks came from the

0:24:08.840 --> 0:24:12.119
<v Speaker 1>indie world, and I'm just curious what the what the

0:24:12.119 --> 0:24:15.080
<v Speaker 1>thinking is with the hiring on on on these uh,

0:24:15.640 --> 0:24:18.240
<v Speaker 1>very separate, very different voices that you've had along the way.

0:24:18.440 --> 0:24:21.679
<v Speaker 1>I think a lot of it goes back to to, uh,

0:24:21.960 --> 0:24:26.000
<v Speaker 1>to my early days at Marvel and seeing um decisions

0:24:26.000 --> 0:24:27.560
<v Speaker 1>that I did not make or were not a part of.

0:24:27.640 --> 0:24:30.720
<v Speaker 1>But seeing twenty Century Fox hiring Brian Singer on the

0:24:30.760 --> 0:24:34.320
<v Speaker 1>first X Men, seeing Sony hire Sam Raimi on the

0:24:34.320 --> 0:24:38.679
<v Speaker 1>first Spider Man film. Those were both very, very good

0:24:38.720 --> 0:24:42.800
<v Speaker 1>filmmakers who had done very good films, not action films,

0:24:43.200 --> 0:24:46.680
<v Speaker 1>not big giant special effect films, but very good films

0:24:46.760 --> 0:24:50.919
<v Speaker 1>that were clever and authentic and unique in their own way.

0:24:51.119 --> 0:24:54.320
<v Speaker 1>And that those voices translated to these to these bigger films.

0:24:54.320 --> 0:24:57.520
<v Speaker 1>So when we were looking for a filmmaker on the

0:24:57.520 --> 0:25:02.080
<v Speaker 1>first Iron Man, it seemed it seemed like the way

0:25:02.080 --> 0:25:05.280
<v Speaker 1>to go. And and when John came in and was

0:25:05.320 --> 0:25:09.000
<v Speaker 1>so enthusiastic about it and had done a movie which

0:25:09.880 --> 0:25:13.320
<v Speaker 1>at the time was a little successful movie called Elf

0:25:13.520 --> 0:25:16.240
<v Speaker 1>and now is a big Christmas classic. And there's a

0:25:16.280 --> 0:25:19.960
<v Speaker 1>giant billboard on Sunset Boulevard UH today that says Elf

0:25:20.160 --> 0:25:23.000
<v Speaker 1>is on hooray. Um and is a and as a

0:25:23.119 --> 0:25:26.560
<v Speaker 1>and as a Christmas classic. UM but I was very

0:25:26.680 --> 0:25:30.280
<v Speaker 1>pressed with that film going back to tone that could

0:25:30.280 --> 0:25:34.600
<v Speaker 1>have been silly comedy. It is an excellent, excellent movie

0:25:34.680 --> 0:25:36.840
<v Speaker 1>with by the way, an excellent use of visual effects.

0:25:37.480 --> 0:25:41.560
<v Speaker 1>UM And John is a very smart man and speaks

0:25:41.600 --> 0:25:44.600
<v Speaker 1>with great confidence. And we add is a is a

0:25:44.640 --> 0:25:48.160
<v Speaker 1>fan of film and a fan of these types of film,

0:25:48.200 --> 0:25:52.840
<v Speaker 1>a fan of entertaining films. Um And had done a

0:25:52.840 --> 0:25:56.840
<v Speaker 1>film called Zathura so had some visual effect experience. UM

0:25:56.920 --> 0:26:01.360
<v Speaker 1>now is arguably the greatest filmmaker of pioneering visual effects

0:26:01.480 --> 0:26:03.600
<v Speaker 1>there is. UM. We had them on the show for

0:26:03.640 --> 0:26:06.960
<v Speaker 1>a Jungle Book Amazing and and and and Lion King

0:26:06.960 --> 0:26:12.200
<v Speaker 1>and Mandalorian Um so we always believed and it and

0:26:12.200 --> 0:26:15.119
<v Speaker 1>and it has worked and uh starting with John and

0:26:15.240 --> 0:26:18.280
<v Speaker 1>up up to uh Bote and Fleck that when you

0:26:18.359 --> 0:26:23.919
<v Speaker 1>bring in people with creative chops and with something to

0:26:24.000 --> 0:26:26.960
<v Speaker 1>say and with a unique vision, UM, it doesn't matter

0:26:27.000 --> 0:26:31.159
<v Speaker 1>if they haven't uh worked with the technical aspects of

0:26:31.160 --> 0:26:35.160
<v Speaker 1>of of a large motion picture. Yeah. Uh it also,

0:26:35.240 --> 0:26:37.000
<v Speaker 1>you know, I guess it's a dose of prestige as

0:26:37.000 --> 0:26:39.639
<v Speaker 1>well for a genre that, let's face it, some people

0:26:39.680 --> 0:26:43.560
<v Speaker 1>have biases against for whatever reasons. Um, why do you

0:26:43.560 --> 0:26:46.320
<v Speaker 1>think it is that, you know, movies like comic book

0:26:46.320 --> 0:26:48.280
<v Speaker 1>movies or sci fi or what have you, are they're

0:26:48.320 --> 0:26:50.960
<v Speaker 1>not really taken seriously in their time. A lot of

0:26:51.000 --> 0:26:53.800
<v Speaker 1>the times, I think they are taken seriously by a

0:26:53.840 --> 0:26:56.120
<v Speaker 1>lot of people. I think you're asking about people that

0:26:56.320 --> 0:26:58.760
<v Speaker 1>vote on awards and and things like that. I think

0:26:58.760 --> 0:27:00.800
<v Speaker 1>they're taken seriously by a lot of people, which is

0:27:00.840 --> 0:27:04.080
<v Speaker 1>thankfully why they succeed and why people anticipate that the

0:27:04.119 --> 0:27:08.040
<v Speaker 1>next ones. Um as I as I did when I

0:27:08.080 --> 0:27:10.680
<v Speaker 1>was a kid growing up, waiting for these next movies,

0:27:11.160 --> 0:27:13.560
<v Speaker 1>having my mom driving to the movie theater to see

0:27:13.600 --> 0:27:16.399
<v Speaker 1>the teaser poster of my new favorite movie coming out

0:27:16.440 --> 0:27:21.240
<v Speaker 1>because you couldn't see them online like you can now. Um,

0:27:21.480 --> 0:27:23.320
<v Speaker 1>I don't know, it's the question. I you know, I

0:27:23.320 --> 0:27:26.200
<v Speaker 1>remember Star Wars was nominated for Best Picture, and I

0:27:26.320 --> 0:27:32.800
<v Speaker 1>think Close Encounters was, and I and and uh and

0:27:32.840 --> 0:27:35.640
<v Speaker 1>I think it was et nominated. Yeah, it just sort

0:27:35.640 --> 0:27:37.119
<v Speaker 1>of I guess it just sort of reminds me of

0:27:37.160 --> 0:27:40.640
<v Speaker 1>like certain serialized filmmaking that like you know, I think

0:27:40.640 --> 0:27:42.600
<v Speaker 1>of like the Westerns of of of It's a Day

0:27:42.640 --> 0:27:46.840
<v Speaker 1>for instance. Uh. That just it takes some time for

0:27:46.920 --> 0:27:49.960
<v Speaker 1>certain minds to look back at it and say that

0:27:50.040 --> 0:27:55.360
<v Speaker 1>was an important pop cultural thing, you know what I mean? Yeah, yeah,

0:27:55.480 --> 0:27:58.639
<v Speaker 1>I mean it is. Uh, when we're not you know,

0:27:58.680 --> 0:28:01.080
<v Speaker 1>we have an opportunity to to to make films where

0:28:01.080 --> 0:28:03.200
<v Speaker 1>we want to make them with people that we want

0:28:03.240 --> 0:28:09.720
<v Speaker 1>to make them with. It's so um, it's so satisfying,

0:28:09.800 --> 0:28:12.520
<v Speaker 1>and it's it takes its requires so much effort, but

0:28:12.560 --> 0:28:15.560
<v Speaker 1>it's so satisfying, and then when the audience responds to it,

0:28:16.720 --> 0:28:19.119
<v Speaker 1>then that's all that. I mean, at the end of

0:28:19.119 --> 0:28:21.200
<v Speaker 1>the day, that's all that. That's what's pretty. That's pretty,

0:28:21.359 --> 0:28:24.000
<v Speaker 1>that's pretty amazing. And and certainly what's happening now with

0:28:24.040 --> 0:28:27.520
<v Speaker 1>Panther is very very special and means so much to us,

0:28:27.960 --> 0:28:32.000
<v Speaker 1>um because Ryan Coogler, I know you've spoken to um

0:28:32.040 --> 0:28:35.560
<v Speaker 1>and everybody associated with that movie poured their heart and

0:28:35.600 --> 0:28:38.040
<v Speaker 1>soul in as everybody does who works on any movie

0:28:38.440 --> 0:28:41.720
<v Speaker 1>of ours, but that in particular with what Ryan was doing,

0:28:41.760 --> 0:28:45.760
<v Speaker 1>what Ryan had to say, and Ryan vouching for UH

0:28:45.960 --> 0:28:48.040
<v Speaker 1>crew members that we had not worked with before but

0:28:48.080 --> 0:28:50.240
<v Speaker 1>that he believed in and who came in and blew

0:28:50.320 --> 0:28:53.600
<v Speaker 1>us away with initial sort of presentations to get the job.

0:28:53.680 --> 0:28:55.480
<v Speaker 1>It's the ultimate example of all of that, I think,

0:28:55.560 --> 0:28:58.320
<v Speaker 1>I mean across the board and two. And not only

0:28:58.800 --> 0:29:03.040
<v Speaker 1>for them to have stepped up UH to play the

0:29:03.160 --> 0:29:06.000
<v Speaker 1>bat I'm not good at sports metaphors, and then knocking

0:29:06.040 --> 0:29:08.400
<v Speaker 1>out of the park the way they did is is

0:29:08.440 --> 0:29:10.480
<v Speaker 1>incredible in the fact that the world responded to it

0:29:10.520 --> 0:29:13.000
<v Speaker 1>the way they did. And you know, this movie has

0:29:13.040 --> 0:29:15.680
<v Speaker 1>a lot on its mind. I mean, to say the least.

0:29:16.280 --> 0:29:18.360
<v Speaker 1>Somebody recently I just said this on the podcast. The

0:29:18.360 --> 0:29:20.000
<v Speaker 1>other days people hearing it again, but I will say

0:29:20.000 --> 0:29:22.960
<v Speaker 1>it again. Somebody was like, superhero movies are made for

0:29:23.000 --> 0:29:25.680
<v Speaker 1>teenagers and kids, and I'm like, well, what who do

0:29:25.760 --> 0:29:28.120
<v Speaker 1>they make movies for that are about centering a conversation

0:29:28.120 --> 0:29:31.280
<v Speaker 1>about growing up with systemic oppression versus growing up with,

0:29:31.280 --> 0:29:34.000
<v Speaker 1>as Michael B. Jordan's told me, a tribe that is

0:29:34.160 --> 0:29:36.840
<v Speaker 1>supporting you and instilling you with positivity. Who are those

0:29:36.880 --> 0:29:39.160
<v Speaker 1>movies made for? I mean, it's just an absurd thing

0:29:39.160 --> 0:29:41.120
<v Speaker 1>to say whenever you've got a movie like this that

0:29:41.280 --> 0:29:44.480
<v Speaker 1>is so dense on the page and what in the ideas,

0:29:44.520 --> 0:29:47.720
<v Speaker 1>it's kind of chewing on right. So I think that's

0:29:47.800 --> 0:29:50.000
<v Speaker 1>goes a long way towards why it's your most acclaimed

0:29:50.000 --> 0:29:52.200
<v Speaker 1>movie to date. And well, I think that goes back

0:29:52.240 --> 0:29:56.200
<v Speaker 1>to right number one. I think that what kind of

0:29:56.200 --> 0:29:58.000
<v Speaker 1>people who are just going to dismiss things out right

0:29:58.280 --> 0:30:02.880
<v Speaker 1>there's not much to say or or worth saying. Um.

0:30:02.920 --> 0:30:08.840
<v Speaker 1>I love this genre of of storytelling because it can

0:30:08.880 --> 0:30:12.680
<v Speaker 1>say things in a way that are as truthful and

0:30:12.760 --> 0:30:16.640
<v Speaker 1>emotional as anything else. But when you present them in

0:30:16.680 --> 0:30:21.640
<v Speaker 1>a way that's also entertaining, you're going to get that message.

0:30:21.640 --> 0:30:23.200
<v Speaker 1>You're gonna get what you have to say out to

0:30:23.240 --> 0:30:26.239
<v Speaker 1>a lot more people. And that's what's the I mean,

0:30:26.240 --> 0:30:28.400
<v Speaker 1>that's what The Twilight Zone did, That's what Star Trek did.

0:30:28.480 --> 0:30:30.360
<v Speaker 1>I mean that those were the things that I that

0:30:30.440 --> 0:30:33.480
<v Speaker 1>I loved, That's what that's what Marvel Comics did and

0:30:33.520 --> 0:30:38.200
<v Speaker 1>continue to do. Ah. But I think you it comes

0:30:38.240 --> 0:30:41.640
<v Speaker 1>down to Ryan Coogler, and it comes down to a

0:30:41.640 --> 0:30:44.840
<v Speaker 1>filmmaker who has such a deft hand at being able

0:30:44.880 --> 0:30:49.720
<v Speaker 1>to balance in action sequence something that is going to

0:30:49.840 --> 0:30:53.360
<v Speaker 1>have entertainment value around the world with being true to

0:30:53.520 --> 0:30:56.320
<v Speaker 1>his soul and being true to the questions that he

0:30:56.360 --> 0:30:59.320
<v Speaker 1>has growing up, which I know he talked about on

0:30:59.360 --> 0:31:01.280
<v Speaker 1>this show. And by the way, one of the nicest

0:31:01.320 --> 0:31:06.800
<v Speaker 1>people that you can remains incredibly humble and incredibly enthusiastic,

0:31:06.960 --> 0:31:09.600
<v Speaker 1>and the way we try to be, the way the

0:31:09.640 --> 0:31:11.880
<v Speaker 1>people we work with are. It's just about the work.

0:31:12.480 --> 0:31:16.920
<v Speaker 1>It's just about the work. Absolutely. Um. I wanted to

0:31:17.000 --> 0:31:20.200
<v Speaker 1>kind of just briefly jump back to the beginning. I'm

0:31:20.200 --> 0:31:23.640
<v Speaker 1>curious about aesthetics always when I'm talking to creators on

0:31:23.680 --> 0:31:26.680
<v Speaker 1>this show and whenever you're diving into building the Marvel

0:31:26.920 --> 0:31:31.000
<v Speaker 1>Cinematic universe, you can go a couple of different ways

0:31:31.000 --> 0:31:33.000
<v Speaker 1>with what it's gonna look like, right, So I'm just

0:31:33.040 --> 0:31:37.320
<v Speaker 1>curious like what those conversations were early on and how

0:31:37.440 --> 0:31:39.920
<v Speaker 1>that evolved, just you know, in terms of how things

0:31:39.920 --> 0:31:42.800
<v Speaker 1>are going to look, costumes, production design, how it's all

0:31:42.800 --> 0:31:46.000
<v Speaker 1>going to be of a holistic piece. Uh. Truth is

0:31:46.040 --> 0:31:49.320
<v Speaker 1>it was all It was really filmed by film. I

0:31:49.360 --> 0:31:55.080
<v Speaker 1>think I think people make a set of connections more

0:31:55.160 --> 0:31:58.440
<v Speaker 1>just because the same logos in front of all those films. Um,

0:31:58.480 --> 0:32:00.520
<v Speaker 1>it really was filmed by film. I member when we

0:32:00.600 --> 0:32:03.040
<v Speaker 1>hit iron Man one was released. I think it was

0:32:03.080 --> 0:32:06.840
<v Speaker 1>after that first weekend that we announced um, iron In too,

0:32:07.040 --> 0:32:10.440
<v Speaker 1>Thor Captain America and Avengers, and then we were going

0:32:10.480 --> 0:32:14.720
<v Speaker 1>to build them all, intertwine them all leading up to Avengers.

0:32:15.360 --> 0:32:18.280
<v Speaker 1>And two things struck me about that. One was I

0:32:18.320 --> 0:32:20.880
<v Speaker 1>thought it was the greatest thing ever and it was

0:32:20.960 --> 0:32:25.080
<v Speaker 1>like a blurb in the trades. Nobody cared, nobody cared

0:32:25.560 --> 0:32:29.520
<v Speaker 1>um or nobody believes apologize. I wouldn't here it is

0:32:29.520 --> 0:32:32.320
<v Speaker 1>we announced that chirp, chirp. Oh. I guess we just

0:32:32.360 --> 0:32:36.720
<v Speaker 1>have to do it. Um. The other thing was there

0:32:36.720 --> 0:32:38.680
<v Speaker 1>were people who would say how in the word, either

0:32:38.720 --> 0:32:41.200
<v Speaker 1>to me or in the in the early years of

0:32:42.000 --> 0:32:45.920
<v Speaker 1>of film blogging the film a lot of film blockers

0:32:45.920 --> 0:32:49.320
<v Speaker 1>got it to be fair early on, but the question

0:32:49.320 --> 0:32:52.720
<v Speaker 1>of how in the world is a Norse god from

0:32:52.720 --> 0:32:55.880
<v Speaker 1>an alien planet going to fit into the world of

0:32:55.920 --> 0:33:01.240
<v Speaker 1>Tony Stark established an iron Man and my answer was always, well,

0:33:01.280 --> 0:33:03.400
<v Speaker 1>that's you gotta watch the movie. That's what the that's

0:33:03.400 --> 0:33:06.000
<v Speaker 1>what the film is going to be about. UM. My

0:33:06.080 --> 0:33:08.520
<v Speaker 1>other the real answer was I'm not sure. We better

0:33:08.520 --> 0:33:12.080
<v Speaker 1>figure it out, but we didn't want to and we

0:33:12.120 --> 0:33:14.040
<v Speaker 1>know it would be about the story of him being

0:33:14.080 --> 0:33:18.920
<v Speaker 1>banished to Earth and finding and finding humility, going from

0:33:18.920 --> 0:33:24.120
<v Speaker 1>this pompous god to this to this humble hero. Um.

0:33:24.160 --> 0:33:27.040
<v Speaker 1>But at the same time we didn't want to. I'm

0:33:27.040 --> 0:33:31.480
<v Speaker 1>always disappointed in the movies that suggests a fantastic world

0:33:31.640 --> 0:33:35.720
<v Speaker 1>just beyond the horizon that you never see. Well, no,

0:33:35.840 --> 0:33:38.240
<v Speaker 1>I'm buying a ticket to see it. I'm buying a

0:33:38.240 --> 0:33:41.280
<v Speaker 1>ticket to go there, so please take me there. And

0:33:41.320 --> 0:33:43.400
<v Speaker 1>that's why, certainly with that movie it was about it

0:33:43.480 --> 0:33:47.640
<v Speaker 1>was about going there and unabattledly as guardian battles and

0:33:47.760 --> 0:33:52.760
<v Speaker 1>fun uh mythological creatures, but at the same time introducing

0:33:53.280 --> 0:33:57.200
<v Speaker 1>for to the to the planet Earth. So so aesthetically,

0:33:57.800 --> 0:34:00.400
<v Speaker 1>if a style has evolved, it has evolved in actually

0:34:00.840 --> 0:34:03.200
<v Speaker 1>over the course of all these of all these films,

0:34:03.720 --> 0:34:07.360
<v Speaker 1>um but always with the needs of the film that

0:34:07.400 --> 0:34:09.600
<v Speaker 1>we're making at the time, at the forefront and drawing

0:34:09.680 --> 0:34:11.799
<v Speaker 1>from the page, I imagine is some way as well.

0:34:11.840 --> 0:34:15.200
<v Speaker 1>I mean, were there any obviously the classic founders of

0:34:15.239 --> 0:34:17.359
<v Speaker 1>these these characters were a part of it, but like

0:34:17.560 --> 0:34:22.160
<v Speaker 1>curious if any contemporary artists were without questions, without question

0:34:22.200 --> 0:34:26.319
<v Speaker 1>and and and it always you know, movies always start

0:34:26.360 --> 0:34:28.960
<v Speaker 1>with a with a blank page. Ours do as well,

0:34:29.480 --> 0:34:31.680
<v Speaker 1>but we have the luxury of a blank page with

0:34:31.800 --> 0:34:35.759
<v Speaker 1>a giant stack of comics next to it. UM, So

0:34:35.920 --> 0:34:37.919
<v Speaker 1>there are too many to name. I know you spoke

0:34:37.960 --> 0:34:42.800
<v Speaker 1>with Tyka about Jack Kirby, which was a huge reference

0:34:42.840 --> 0:34:45.719
<v Speaker 1>point for all of Ragnarok, a huge reference point for

0:34:45.800 --> 0:34:50.880
<v Speaker 1>many of our movies, but most directly for Ragnarok. UM

0:34:51.160 --> 0:34:54.680
<v Speaker 1>Warren Ellison Adi Granoff's run on iron Man was very

0:34:54.680 --> 0:34:58.719
<v Speaker 1>influential if you go back and look iron Man essentially

0:34:58.920 --> 0:35:03.279
<v Speaker 1>this I'm being reductive, but essentially was a man in

0:35:03.320 --> 0:35:07.880
<v Speaker 1>gold Heights and kind of read reddish uh vest and

0:35:08.000 --> 0:35:13.040
<v Speaker 1>underwear right until Audi turned it into more dimensionalized armor.

0:35:13.280 --> 0:35:15.840
<v Speaker 1>And that was our starting point for then Phil Saunders

0:35:15.880 --> 0:35:18.759
<v Speaker 1>and and uh and Ryder in to to adapt it

0:35:18.880 --> 0:35:22.960
<v Speaker 1>to the to the screen. UM. The comic book series

0:35:23.000 --> 0:35:26.440
<v Speaker 1>The Ultimates huge influence on the the That's what I

0:35:26.480 --> 0:35:28.360
<v Speaker 1>was kind of getting at, because that's what that's what

0:35:28.440 --> 0:35:30.279
<v Speaker 1>I took from it early on quite a bit was

0:35:30.360 --> 0:35:36.000
<v Speaker 1>because I was not any specific stories that I can

0:35:36.080 --> 0:35:42.200
<v Speaker 1>think of, but uh, textually, certainly Sam Jackson is Nick

0:35:42.200 --> 0:35:46.920
<v Speaker 1>Fury without question came from that. UM Widow and Hawkeye

0:35:47.000 --> 0:35:50.799
<v Speaker 1>also very much inspired, um aesthetically from that from that

0:35:50.960 --> 0:35:57.560
<v Speaker 1>paramilitary Yeah, Um, we're going into Captain Marvel and Avengers Endgame,

0:35:57.600 --> 0:36:00.640
<v Speaker 1>the twenty one and twenty second movies of this uh,

0:36:00.840 --> 0:36:02.799
<v Speaker 1>initial era. I guess you can call it an area.

0:36:02.800 --> 0:36:05.200
<v Speaker 1>You can't call it a phase anymore. No, you're exactly right,

0:36:05.200 --> 0:36:07.960
<v Speaker 1>it's an era. Uh, you know you're a steel trap.

0:36:07.960 --> 0:36:09.560
<v Speaker 1>I'm not gonna try to get you to tell me anything,

0:36:09.560 --> 0:36:11.840
<v Speaker 1>but judging by this trailer that just dropped recently, it

0:36:11.840 --> 0:36:13.880
<v Speaker 1>looks like aunt Man is going to be kind of important.

0:36:14.000 --> 0:36:18.720
<v Speaker 1>So what will you tell me about expectations on drawing

0:36:18.719 --> 0:36:21.160
<v Speaker 1>this to a close, this first era of Marvel Studios

0:36:21.200 --> 0:36:24.719
<v Speaker 1>movies to a close while we've been working on we did.

0:36:24.920 --> 0:36:28.360
<v Speaker 1>We did Infinity War and Endgame at the same time,

0:36:29.080 --> 0:36:32.720
<v Speaker 1>developed them, shot them. Uh. We then obviously finished Infinity

0:36:32.719 --> 0:36:36.520
<v Speaker 1>War first. But it's been those have been the longest

0:36:36.600 --> 0:36:39.280
<v Speaker 1>jest stating movies we've ever we've ever made four years

0:36:39.320 --> 0:36:44.720
<v Speaker 1>now for almost five years, UM, and it was always

0:36:44.719 --> 0:36:48.360
<v Speaker 1>about delivering. It was always about delivering on the promise

0:36:48.400 --> 0:36:51.359
<v Speaker 1>that we had that we had set up UM and

0:36:51.440 --> 0:36:55.200
<v Speaker 1>the way the world received Infinity War Um was amazing.

0:36:55.280 --> 0:36:57.959
<v Speaker 1>It was exactly what we wanted in that ending, which

0:36:57.960 --> 0:37:03.000
<v Speaker 1>we've been working on for many years. And uh, and

0:37:03.080 --> 0:37:05.080
<v Speaker 1>I do remember, you know, people on all of the

0:37:05.120 --> 0:37:06.839
<v Speaker 1>movies we've made it I'm sure on many movies we

0:37:06.880 --> 0:37:10.040
<v Speaker 1>will make in the future. Uh. Whenever the good guy wins,

0:37:10.160 --> 0:37:14.720
<v Speaker 1>which is often good guy, good good, good, good woman,

0:37:14.800 --> 0:37:19.919
<v Speaker 1>good hero wins, Uh, they go kind of predictable good

0:37:19.920 --> 0:37:23.000
<v Speaker 1>guy wins. Well sometimes that's that's fun. But for years

0:37:23.000 --> 0:37:26.600
<v Speaker 1>I remember thinking, I wonder what they're gonna do when

0:37:26.640 --> 0:37:30.239
<v Speaker 1>they don't, because we knew that was coming. And uh,

0:37:30.280 --> 0:37:33.440
<v Speaker 1>it couldn't been better. The reaction was the best. Reaction

0:37:33.600 --> 0:37:37.200
<v Speaker 1>was the best. Ye. So uh no, I won't tell

0:37:37.239 --> 0:37:40.680
<v Speaker 1>you anything obviously, but but we feel the we feel

0:37:40.800 --> 0:37:44.480
<v Speaker 1>the pressure of of delivering and that doesn't and deliver

0:37:44.560 --> 0:37:48.959
<v Speaker 1>and expectations but in unexpected ways. Uh. And then after

0:37:49.040 --> 0:37:51.640
<v Speaker 1>that from there, I believe, if I'm not mistaken, Eternals

0:37:51.680 --> 0:37:55.879
<v Speaker 1>and with Chloe gil directing and Black Widow with Kate

0:37:55.880 --> 0:37:58.799
<v Speaker 1>Shortland will be going into production production right The only

0:37:58.840 --> 0:38:02.920
<v Speaker 1>thing we've officially actually announced after after Avengers Endgame is

0:38:03.080 --> 0:38:05.120
<v Speaker 1>the Spider Man movie that we're working on now. Spider

0:38:05.120 --> 0:38:07.680
<v Speaker 1>Man Far from Home. There are other things in development.

0:38:07.719 --> 0:38:10.040
<v Speaker 1>There are other filmmakers which you just named, who are

0:38:10.040 --> 0:38:12.319
<v Speaker 1>working on things in development. But when and where and

0:38:12.360 --> 0:38:15.920
<v Speaker 1>how and why we haven't we haven't discussed yet. Um,

0:38:15.960 --> 0:38:20.560
<v Speaker 1>but it's fair to say that that we will keep

0:38:20.600 --> 0:38:24.040
<v Speaker 1>making films after Endgame and Inspirement Far from Home. You're

0:38:24.040 --> 0:38:28.600
<v Speaker 1>just gonna and walcome. Yes, that's just hanging up. Uh. Well,

0:38:29.160 --> 0:38:33.600
<v Speaker 1>should we know the the way we want to the

0:38:33.640 --> 0:38:34.840
<v Speaker 1>way we want to do it is sort of the

0:38:34.880 --> 0:38:36.719
<v Speaker 1>way we've done up to now, which is which is

0:38:36.760 --> 0:38:40.239
<v Speaker 1>as I said before, in unexpected ways, continuing to bring

0:38:40.320 --> 0:38:43.919
<v Speaker 1>characters to the screen that you haven't seen before. Um,

0:38:43.960 --> 0:38:47.120
<v Speaker 1>while at the same time seeing news stories and new

0:38:47.120 --> 0:38:49.399
<v Speaker 1>ways of the of the hears you already know. Well,

0:38:49.480 --> 0:38:52.400
<v Speaker 1>keep notion here with these two filmmakers just mentioned to

0:38:52.520 --> 0:38:54.800
<v Speaker 1>women fronting these movies, I mean, is that going to

0:38:54.880 --> 0:38:58.000
<v Speaker 1>be a very important thing for the studio going forward? Yes,

0:38:58.040 --> 0:39:01.440
<v Speaker 1>parody absolutely it what we is and and people have asked,

0:39:01.800 --> 0:39:05.400
<v Speaker 1>sometimes very directly so as panther one off, in terms

0:39:05.400 --> 0:39:09.000
<v Speaker 1>of in terms of inclusion representation, and the answer is no,

0:39:09.760 --> 0:39:13.399
<v Speaker 1>it's the beginning, uh that it worked out as well

0:39:13.440 --> 0:39:18.319
<v Speaker 1>as it worked out is just UM again encourages to

0:39:18.360 --> 0:39:21.040
<v Speaker 1>head the direction we're gonna head anyway. But you look

0:39:21.080 --> 0:39:23.000
<v Speaker 1>at that film and the experience of that film, and

0:39:23.120 --> 0:39:26.600
<v Speaker 1>Ryan spoke to you about it, it was incredible. I

0:39:26.600 --> 0:39:30.839
<v Speaker 1>mean that movie, that movie obviously would not have been

0:39:30.840 --> 0:39:33.600
<v Speaker 1>what it was if everybody's sitting around the table looked

0:39:33.600 --> 0:39:36.799
<v Speaker 1>like me or you. And that's actually true for all

0:39:36.800 --> 0:39:40.280
<v Speaker 1>the movies the more and and as Marvel Studios has grown,

0:39:40.719 --> 0:39:46.520
<v Speaker 1>and as our creative UM internal creative team has grown, UM,

0:39:46.520 --> 0:39:50.160
<v Speaker 1>it's the same thing. It's almost it's almost half men

0:39:50.200 --> 0:39:53.359
<v Speaker 1>half women now UM. I think that will get even

0:39:53.480 --> 0:39:57.120
<v Speaker 1>that will that may become more women. Frankly in the

0:39:57.120 --> 0:40:01.600
<v Speaker 1>coming years, based on the based on the UM UH

0:40:01.960 --> 0:40:04.560
<v Speaker 1>news team members who continue to grow. We try to

0:40:05.000 --> 0:40:08.600
<v Speaker 1>grow and promote in house. Almost everybody that works around

0:40:08.600 --> 0:40:11.399
<v Speaker 1>me has worked here for many many years, and UH

0:40:11.440 --> 0:40:13.160
<v Speaker 1>and people who were going on to produce some of

0:40:13.160 --> 0:40:16.600
<v Speaker 1>our next films UM came in below the people that

0:40:16.640 --> 0:40:19.759
<v Speaker 1>are producing the films now. I very much believe in that.

0:40:20.280 --> 0:40:24.800
<v Speaker 1>And and when you have diverse voices, you get better stories,

0:40:25.680 --> 0:40:28.120
<v Speaker 1>and you get and you get more exciting stories, and

0:40:28.160 --> 0:40:34.320
<v Speaker 1>you get more UM surprising stories and that is something that, uh,

0:40:34.480 --> 0:40:38.560
<v Speaker 1>it's very very clear to us. And regarding the notion

0:40:38.600 --> 0:40:42.400
<v Speaker 1>of Black Panther being a one off inclusion wise, obviously not.

0:40:42.440 --> 0:40:44.960
<v Speaker 1>But I am actually curious. I mean, I can't imagine

0:40:44.960 --> 0:40:47.560
<v Speaker 1>you expected the level of success that greeted that film.

0:40:47.760 --> 0:40:51.719
<v Speaker 1>So were was that as a franchise property always in

0:40:51.800 --> 0:40:54.680
<v Speaker 1>play or was it kind of meant to be this

0:40:54.760 --> 0:40:56.360
<v Speaker 1>world that you were going to develop and that was

0:40:56.360 --> 0:40:59.000
<v Speaker 1>gonna be crucial to things going forward? But maybe it

0:40:59.040 --> 0:41:01.799
<v Speaker 1>would just be one Black Panther movie and that was it.

0:41:02.000 --> 0:41:03.719
<v Speaker 1>So you kind of let the audience tell you, is

0:41:03.760 --> 0:41:06.879
<v Speaker 1>what I'm kind of saying, because when you get that course,

0:41:06.920 --> 0:41:10.279
<v Speaker 1>it ultimately comes down to the audience telling us. Um.

0:41:10.320 --> 0:41:13.920
<v Speaker 1>But because we have such amazing source material and we

0:41:14.000 --> 0:41:19.000
<v Speaker 1>have such a rich um selection of amazing stories going

0:41:19.040 --> 0:41:23.239
<v Speaker 1>back decades and decades, we always have other ideas. We

0:41:23.280 --> 0:41:26.680
<v Speaker 1>always have have thoughts on where we could go, and

0:41:26.719 --> 0:41:29.239
<v Speaker 1>we've been very lucky to this point that every film

0:41:29.280 --> 0:41:32.640
<v Speaker 1>we've made, UM, we've been able to make another one.

0:41:33.480 --> 0:41:36.360
<v Speaker 1>So we have high expectations every time we make a movie,

0:41:36.360 --> 0:41:42.000
<v Speaker 1>including Black Panther. Those expectations were far surpassed. UM. But

0:41:42.080 --> 0:41:45.360
<v Speaker 1>the goal is always to create a character or, in

0:41:45.400 --> 0:41:48.360
<v Speaker 1>the case of Black Panther, a world that is so

0:41:49.920 --> 0:41:53.239
<v Speaker 1>that is so rich and is so um exciting to

0:41:53.320 --> 0:41:56.600
<v Speaker 1>audiences that they that they want to go back. And

0:41:56.680 --> 0:41:59.200
<v Speaker 1>I mean two movies making six d million dollars in

0:41:59.239 --> 0:42:01.000
<v Speaker 1>the States. I just want to make it clear to

0:42:01.000 --> 0:42:03.960
<v Speaker 1>people that that is crazy first and foremost, but coming

0:42:03.960 --> 0:42:06.600
<v Speaker 1>from one studio. And then, by the way, Disney overall

0:42:06.640 --> 0:42:08.640
<v Speaker 1>has a third one with Incredibles too, So it's like,

0:42:09.800 --> 0:42:12.479
<v Speaker 1>you guys are doing something right over here. Let's talk

0:42:12.520 --> 0:42:14.279
<v Speaker 1>briefly at the very end here, I wanted to touch

0:42:14.320 --> 0:42:17.680
<v Speaker 1>on the Disney Fox thing, which is, you know, Disney's

0:42:17.680 --> 0:42:20.040
<v Speaker 1>acquired Fox, so you've got this kind of sandbox of

0:42:20.120 --> 0:42:23.000
<v Speaker 1>characters to play with potentially. Now. I talked to the

0:42:23.040 --> 0:42:25.719
<v Speaker 1>Russo's about this in an earlier stage where in a

0:42:25.800 --> 0:42:28.560
<v Speaker 1>later stage, now, have you been given the yes, go

0:42:28.800 --> 0:42:31.839
<v Speaker 1>start thinking about these other characters yet No, not yet,

0:42:31.880 --> 0:42:34.440
<v Speaker 1>but we've been told it's it is. It's looking very

0:42:34.440 --> 0:42:37.840
<v Speaker 1>good and and and could happen in the in the

0:42:37.840 --> 0:42:40.360
<v Speaker 1>first six months of next year. I mean, you know,

0:42:40.520 --> 0:42:44.680
<v Speaker 1>obviously everyone's been thrilled to see these characters come together

0:42:44.719 --> 0:42:48.880
<v Speaker 1>on the screen to had this whole new uh again

0:42:49.040 --> 0:42:52.280
<v Speaker 1>toy box of X Men and Fantastic four and Silver Surfer.

0:42:52.320 --> 0:42:54.759
<v Speaker 1>I mean, the mind boggles, it's and it and it

0:42:54.800 --> 0:42:56.920
<v Speaker 1>comes at such an interesting time for the studio too,

0:42:56.960 --> 0:42:58.640
<v Speaker 1>because you're ten years in, You've come to the end

0:42:58.640 --> 0:43:01.359
<v Speaker 1>of this first era. It's almost like, could that be

0:43:01.880 --> 0:43:05.719
<v Speaker 1>a skeleton key to unlocking an entire new direction for

0:43:05.800 --> 0:43:10.840
<v Speaker 1>this kind of overarching cinematic universe that Marvel Comics provides

0:43:10.880 --> 0:43:15.080
<v Speaker 1>a lot of skeleton keys, um, which is what's pretty remarkable.

0:43:15.239 --> 0:43:18.520
<v Speaker 1>And twenty two films, twenty three counting Far from Home,

0:43:19.719 --> 0:43:26.160
<v Speaker 1>twenty three films in, we still have truly only scratched

0:43:26.160 --> 0:43:28.000
<v Speaker 1>the surface of what has been in publishing in the

0:43:28.040 --> 0:43:31.240
<v Speaker 1>past eighty years. One of the things that is equally

0:43:31.280 --> 0:43:36.560
<v Speaker 1>frustrating but also um, pretty amazing is whenever we announce

0:43:36.640 --> 0:43:39.240
<v Speaker 1>a slate. We haven't done it now for four years

0:43:39.320 --> 0:43:42.400
<v Speaker 1>or so, but we we did a big event at

0:43:42.400 --> 0:43:45.680
<v Speaker 1>the El Capitan Theater. I think it was four years ago.

0:43:45.800 --> 0:43:49.279
<v Speaker 1>Um yeah, where we announced I can't remember exactly, but

0:43:49.640 --> 0:43:52.879
<v Speaker 1>ten movies maybe, And I did a little a little

0:43:52.960 --> 0:43:56.680
<v Speaker 1>Q and A with with press afterwards. The very like

0:43:56.719 --> 0:43:59.799
<v Speaker 1>the first five questions were what about this character, what

0:43:59.800 --> 0:44:03.040
<v Speaker 1>abou this other character? What about this movie? Um? And

0:44:03.080 --> 0:44:05.000
<v Speaker 1>I thought, well, well, wait a minute, we just announced

0:44:05.000 --> 0:44:09.560
<v Speaker 1>ten or whatever it was new movies. Isn't that enough?

0:44:10.080 --> 0:44:14.680
<v Speaker 1>And what's amazing is no, it's not enough about which

0:44:14.680 --> 0:44:17.319
<v Speaker 1>goes to which goes to how many great characters there

0:44:17.360 --> 0:44:20.239
<v Speaker 1>are in these comics. So so I think there are

0:44:20.239 --> 0:44:22.920
<v Speaker 1>a lot of them. UM. I can't remember what the

0:44:22.960 --> 0:44:25.680
<v Speaker 1>official word is of eight thousand characters or ten thousand?

0:44:25.880 --> 0:44:28.319
<v Speaker 1>Could they all be movies? No, of course not, but

0:44:29.239 --> 0:44:34.239
<v Speaker 1>could a hundred, um, you know maybe um, and so

0:44:34.280 --> 0:44:37.919
<v Speaker 1>many different types. That's why you know, the the earthbound

0:44:38.480 --> 0:44:41.720
<v Speaker 1>UH stories that we've done. Getting UH to a cosmic

0:44:41.800 --> 0:44:43.680
<v Speaker 1>space was always very important to me. I'm a big

0:44:44.000 --> 0:44:46.960
<v Speaker 1>I'm a big fan of of of science fiction and

0:44:47.000 --> 0:44:49.920
<v Speaker 1>outer space movies, which now which now we've done the

0:44:49.960 --> 0:44:54.440
<v Speaker 1>supernatural side metaphysical side of things with the Dutch Strange Universe, UM,

0:44:54.560 --> 0:44:56.839
<v Speaker 1>and there's still others that we haven't tapped into yet

0:44:56.840 --> 0:44:59.719
<v Speaker 1>in terms of in terms of genre plays, which is

0:44:59.719 --> 0:45:03.719
<v Speaker 1>what we always like to do. UM. So there's lots there.

0:45:03.760 --> 0:45:06.759
<v Speaker 1>The notion of the characters that had previously been under

0:45:06.760 --> 0:45:11.799
<v Speaker 1>a Fox agreement coming back, um, is great. Number one,

0:45:11.800 --> 0:45:14.359
<v Speaker 1>it's nice when a company that that that created all

0:45:14.360 --> 0:45:17.759
<v Speaker 1>these characters can have access to all those characters. Um,

0:45:17.800 --> 0:45:20.360
<v Speaker 1>it's unusual not to Marvel has been in a unique

0:45:20.360 --> 0:45:23.120
<v Speaker 1>position to not have access to the characters a long time.

0:45:23.600 --> 0:45:26.239
<v Speaker 1>And for me, going full circle to our conversation, that's

0:45:26.239 --> 0:45:30.120
<v Speaker 1>where I started. That's where I started, you know, almost

0:45:30.120 --> 0:45:32.920
<v Speaker 1>twenty years ago now, So that's so it's exciting. But

0:45:33.080 --> 0:45:36.760
<v Speaker 1>in terms of actually thinking about it and actually planning things,

0:45:36.920 --> 0:45:39.560
<v Speaker 1>we haven't started that yet. With this twenty two film

0:45:39.640 --> 0:45:43.000
<v Speaker 1>arc of films coming to a close. Uh, I'm curious

0:45:43.040 --> 0:45:45.719
<v Speaker 1>about you, Like, are you ready to go another ten

0:45:45.800 --> 0:45:47.960
<v Speaker 1>years here at this company? Do you have designs on

0:45:48.000 --> 0:45:50.440
<v Speaker 1>anything else? Do you want to? I mean, what you've

0:45:50.480 --> 0:45:53.839
<v Speaker 1>built here is significant? Uh? Would you want to build

0:45:53.880 --> 0:45:57.160
<v Speaker 1>it somewhere else? You know? Or are you happy staying

0:45:57.160 --> 0:46:00.120
<v Speaker 1>here even longer? Because it's it's actually an unusual here.

0:46:00.120 --> 0:46:02.319
<v Speaker 1>I mean, you've been with Marvel for twenty years, like

0:46:02.480 --> 0:46:05.239
<v Speaker 1>right out of the game, so uh and here you

0:46:05.280 --> 0:46:07.160
<v Speaker 1>are still so just curious you know where you're at.

0:46:07.560 --> 0:46:12.000
<v Speaker 1>I'm i am a uh anti person I said before,

0:46:12.239 --> 0:46:14.040
<v Speaker 1>I don't like to sit at a desk. I'm we're

0:46:14.040 --> 0:46:16.120
<v Speaker 1>in our my office right now. I almost never said

0:46:16.160 --> 0:46:18.319
<v Speaker 1>at that desk I'd like to jump around and I'd

0:46:18.360 --> 0:46:21.759
<v Speaker 1>like to move around. Um. So, even thinking, all right,

0:46:21.960 --> 0:46:24.120
<v Speaker 1>if I've been in the same place for eighteen years, well,

0:46:24.160 --> 0:46:27.840
<v Speaker 1>I guess theoretically yes, but in actuality, no, it's been

0:46:27.880 --> 0:46:31.680
<v Speaker 1>it's been very different companies at least three three or

0:46:31.680 --> 0:46:35.080
<v Speaker 1>four incarnations of this company since I've been here. This

0:46:35.200 --> 0:46:38.399
<v Speaker 1>current incarnation is pretty great. Um. The people I work

0:46:38.480 --> 0:46:40.640
<v Speaker 1>with at Marvel Studios are great. The people I work

0:46:40.719 --> 0:46:44.080
<v Speaker 1>for at the Walt Disney Studios are incredible and of

0:46:44.120 --> 0:46:46.360
<v Speaker 1>the best mentors I've I've ever had in this in

0:46:46.400 --> 0:46:49.600
<v Speaker 1>this business. Um, working at this studio at this time

0:46:50.320 --> 0:46:57.279
<v Speaker 1>is uh is pretty is is pretty um satisfying. And

0:46:57.440 --> 0:46:59.360
<v Speaker 1>I like to make lots of different types of movies.

0:46:59.640 --> 0:47:02.720
<v Speaker 1>And these characters, as you've seen in twenty two movies,

0:47:02.840 --> 0:47:04.600
<v Speaker 1>or you've seen in twenty and we'll see in the

0:47:04.640 --> 0:47:08.080
<v Speaker 1>next in the next three UM, provide a way to

0:47:08.120 --> 0:47:11.280
<v Speaker 1>do lots of different films. People can lump them together

0:47:11.320 --> 0:47:14.239
<v Speaker 1>as quote unquote superhero movie or complex movie, but to

0:47:14.400 --> 0:47:16.920
<v Speaker 1>us their movies and to us we think about what

0:47:16.960 --> 0:47:18.359
<v Speaker 1>kind of stories do we want to do. What kind

0:47:18.360 --> 0:47:20.480
<v Speaker 1>of stories haven't we done? What kind of movies do

0:47:20.520 --> 0:47:22.799
<v Speaker 1>we like that we haven't gotten to do yet, and

0:47:22.800 --> 0:47:25.880
<v Speaker 1>then we decide what to make? Um and that's a

0:47:26.120 --> 0:47:30.600
<v Speaker 1>and that is a We're very uh lucky to be

0:47:30.640 --> 0:47:33.680
<v Speaker 1>in that position. Tell me, just abstractly, what's number one

0:47:33.719 --> 0:47:35.319
<v Speaker 1>on that list? What kind of movie have you not

0:47:35.400 --> 0:47:38.800
<v Speaker 1>made yet that you really want to make? Any answer

0:47:38.840 --> 0:47:41.600
<v Speaker 1>would be a spoiler because I guess because they haven't

0:47:41.600 --> 0:47:44.600
<v Speaker 1>come out yet and we're doing them. But um, but

0:47:44.680 --> 0:47:48.799
<v Speaker 1>there are even well this is anything I say, we'll

0:47:48.800 --> 0:47:53.160
<v Speaker 1>get but I'm just curious, like you know, just again

0:47:53.239 --> 0:47:56.360
<v Speaker 1>just broadly speaking, because you know, cosmic for instances is

0:47:56.640 --> 0:47:59.839
<v Speaker 1>a broadway to put that aspect of it. So, you know,

0:48:00.480 --> 0:48:02.520
<v Speaker 1>even as Ryan Coogler has talked about, you know, the

0:48:02.560 --> 0:48:06.480
<v Speaker 1>notion of of a James Bond type film with a

0:48:06.560 --> 0:48:09.600
<v Speaker 1>swap here that that was one of the early UM

0:48:09.760 --> 0:48:13.160
<v Speaker 1>inspirations that that the Nate More discussed with Ryan Coogler

0:48:13.239 --> 0:48:18.640
<v Speaker 1>for for Panther um and uh and I don't think

0:48:18.680 --> 0:48:20.680
<v Speaker 1>most people watched that film and think James Bond, but

0:48:20.719 --> 0:48:23.239
<v Speaker 1>you can see where part of the part of that

0:48:23.320 --> 0:48:28.440
<v Speaker 1>inspiration came from doing it with an African hero in

0:48:28.480 --> 0:48:31.080
<v Speaker 1>a in a in a in a country that had

0:48:31.120 --> 0:48:34.319
<v Speaker 1>never been colonized, is only even more exciting, makes it

0:48:34.400 --> 0:48:38.680
<v Speaker 1>more more unique and special. Yeah, such a great movie. Uh.

0:48:38.719 --> 0:48:40.600
<v Speaker 1>If you haven't seen Black Panther like yet, you should

0:48:40.600 --> 0:48:42.720
<v Speaker 1>see it. I don't know how you would have missed

0:48:42.760 --> 0:48:45.640
<v Speaker 1>this one, but it's on Blu ray, DVD, four K,

0:48:45.840 --> 0:48:47.360
<v Speaker 1>all of those things, you should check it out. And

0:48:47.400 --> 0:48:49.799
<v Speaker 1>beyond the streaming service before long, we didn't talk about that,

0:48:49.880 --> 0:48:51.560
<v Speaker 1>but the streaming service. Is that going to be a

0:48:51.560 --> 0:48:54.080
<v Speaker 1>big part of your plans? Like as far as branching

0:48:54.080 --> 0:48:58.200
<v Speaker 1>things off the big screen and into more plus is yes,

0:48:58.239 --> 0:49:02.360
<v Speaker 1>which is another another exciting avenue and another exciting reason

0:49:02.480 --> 0:49:06.520
<v Speaker 1>to uh, another exciting thing about being at this place

0:49:06.560 --> 0:49:09.279
<v Speaker 1>at this time. Um. And it goes back to the

0:49:09.320 --> 0:49:11.200
<v Speaker 1>amount of characters we have, in the amount of stories

0:49:11.239 --> 0:49:14.799
<v Speaker 1>we could tell. When we announced ten movies and people go,

0:49:14.840 --> 0:49:17.400
<v Speaker 1>what about all these other things? The previous answer would be, well,

0:49:17.440 --> 0:49:19.319
<v Speaker 1>we only have a certain number of we only have

0:49:19.320 --> 0:49:23.160
<v Speaker 1>a certain number of slots to make movies per per year. Um.

0:49:23.200 --> 0:49:26.600
<v Speaker 1>That's still true, but now we have another outlet to

0:49:26.680 --> 0:49:29.560
<v Speaker 1>do things. I think that will be very, very unique

0:49:29.560 --> 0:49:32.200
<v Speaker 1>and very special and uh, coming up in March, we've

0:49:32.239 --> 0:49:35.800
<v Speaker 1>got Captain Marvel and then Avengers end Game, at which point,

0:49:36.040 --> 0:49:39.640
<v Speaker 1>uh hopefully all answers, all questions will be answered. Maybe

0:49:40.040 --> 0:49:43.440
<v Speaker 1>maybe not. But here's the ten more years. Man, Thank

0:49:43.440 --> 0:49:46.759
<v Speaker 1>you so much, damn good job of this. Again. At

0:49:46.760 --> 0:49:49.239
<v Speaker 1>the top, I said you're a key important figure in

0:49:49.280 --> 0:49:52.160
<v Speaker 1>the industry, and I mean it because it's exciting to

0:49:52.200 --> 0:49:56.920
<v Speaker 1>see something so radical take shape. And I'm looking around

0:49:56.920 --> 0:49:59.880
<v Speaker 1>the office, man, like you've created a world and you know,

0:50:00.120 --> 0:50:01.919
<v Speaker 1>hats off to you. That's all. We brought a world

0:50:01.920 --> 0:50:04.480
<v Speaker 1>to life. That that he brought world life, I should say,

0:50:04.480 --> 0:50:05.839
<v Speaker 1>and and by the way, I don't want to leave

0:50:05.840 --> 0:50:08.560
<v Speaker 1>this without talking about stand just a little bit. Like again,

0:50:08.600 --> 0:50:11.000
<v Speaker 1>we lost Stanley earlier this year. It was so great

0:50:11.000 --> 0:50:12.680
<v Speaker 1>that he was able to see all of this as well.

0:50:12.719 --> 0:50:15.200
<v Speaker 1>That has to be like a big deal to you

0:50:15.360 --> 0:50:18.239
<v Speaker 1>that he you know, it was And and I was

0:50:18.280 --> 0:50:21.160
<v Speaker 1>there not for everyone, but for almost every single cameo

0:50:21.239 --> 0:50:25.200
<v Speaker 1>he's ever shot, going back to X Men one, UM,

0:50:25.360 --> 0:50:27.560
<v Speaker 1>he was very special and he was I've always said,

0:50:27.680 --> 0:50:30.000
<v Speaker 1>you know, anybody who met stan I've never heard one

0:50:30.040 --> 0:50:34.840
<v Speaker 1>story of somebody meeting stan and not being overwhelmed with excitement.

0:50:35.239 --> 0:50:38.279
<v Speaker 1>He never disappointed. UM and I was lucky enough to

0:50:38.280 --> 0:50:40.839
<v Speaker 1>see him about ten days before he passed away coincidanally

0:50:40.880 --> 0:50:46.200
<v Speaker 1>went went to his house to see him. Um And,

0:50:47.200 --> 0:50:49.480
<v Speaker 1>in some ways, I never thought this day would come.

0:50:49.520 --> 0:50:52.160
<v Speaker 1>I thought he'd be going, you know, Kirk Douglas just

0:50:52.160 --> 0:50:53.880
<v Speaker 1>turned a hundred and two. I thought Stan was going

0:50:53.920 --> 0:50:57.680
<v Speaker 1>to be there and literally outlived all of us. Um

0:50:57.880 --> 0:50:59.440
<v Speaker 1>And in the same ways, it doesn't seem like he's

0:50:59.480 --> 0:51:03.480
<v Speaker 1>gone because, just like Walt Disney on this lot, his

0:51:03.600 --> 0:51:06.239
<v Speaker 1>influence will will never, will never go on. He is

0:51:06.280 --> 0:51:10.839
<v Speaker 1>immortal because his characters aren't going anywhere. Sure, so yeah, exactolutely. Well,

0:51:10.880 --> 0:51:12.759
<v Speaker 1>thank you again, man, take thank you, Congrats on a

0:51:12.840 --> 0:51:15.759
<v Speaker 1>hundred episode appreciated, Congrats on ten years. Thank you, and

0:51:15.760 --> 0:51:17.320
<v Speaker 1>hopefully you'll come back on the show. I'd love to

0:51:17.360 --> 0:51:20.200
<v Speaker 1>have you back. I have to after some things unfold.

0:51:20.800 --> 0:51:21.800
<v Speaker 1>Thanks again man. Thanks