1 00:00:08,560 --> 00:00:10,680 Speaker 1: Hello, and welcome to Savor production of I Heart Radio. 2 00:00:10,720 --> 00:00:13,480 Speaker 1: I'm Annie Reese and I'm Lauren Vogelbaum. And today we're 3 00:00:13,480 --> 00:00:18,960 Speaker 1: talking about the foods of Fallout, the video game series 4 00:00:19,160 --> 00:00:23,959 Speaker 1: and things etera and etcetera. Yes, I'm very, very excited 5 00:00:24,000 --> 00:00:28,480 Speaker 1: to talk about this. I'm like brimming with excitement. Um. 6 00:00:28,520 --> 00:00:33,320 Speaker 1: Several listeners have requested this topic. And I myself have 7 00:00:33,440 --> 00:00:37,040 Speaker 1: played most of the Fallout series. Despite the fact that 8 00:00:37,120 --> 00:00:40,600 Speaker 1: I'm a completionist quest wise and games like this one, 9 00:00:40,920 --> 00:00:46,040 Speaker 1: these games really stressed me out. It becomes hard work. Yeah. 10 00:00:46,360 --> 00:00:51,320 Speaker 1: And also, um, it is one of those games, especially three, 11 00:00:51,400 --> 00:00:53,840 Speaker 1: which is the one I played most in depth, that 12 00:00:53,880 --> 00:00:56,000 Speaker 1: has a lot of those kind of moral decisions you 13 00:00:56,000 --> 00:01:03,880 Speaker 1: can make characters, so there's like eight options. And I accidentally, uh, 14 00:01:03,960 --> 00:01:06,200 Speaker 1: and people played the game will probably know exactly what 15 00:01:06,200 --> 00:01:12,600 Speaker 1: I'm talking about. I accidentally took part in a I 16 00:01:12,640 --> 00:01:17,600 Speaker 1: don't know if genocide is the term. I didn't mean to. 17 00:01:17,920 --> 00:01:20,480 Speaker 1: I misread the whole thing, but I was on the 18 00:01:20,520 --> 00:01:24,279 Speaker 1: wrong side of that one, and I still feel guilt 19 00:01:24,319 --> 00:01:28,280 Speaker 1: about it. Yeah. I always have a little bit of 20 00:01:28,280 --> 00:01:31,400 Speaker 1: a hard time with with those like like dialogue choices 21 00:01:31,680 --> 00:01:35,560 Speaker 1: or or right or like like moral compass choices because 22 00:01:35,800 --> 00:01:39,480 Speaker 1: there I feel I feel like the exact wording. I'm like, 23 00:01:39,680 --> 00:01:41,920 Speaker 1: it can be tricksy, it can be tricksy. As a 24 00:01:41,920 --> 00:01:45,240 Speaker 1: as an editor, I'm like, well, did you mean this thing? 25 00:01:45,319 --> 00:01:48,840 Speaker 1: Where this thing? Because those are two very different meanings 26 00:01:48,880 --> 00:01:52,400 Speaker 1: and we're about to commit genocide now. Yeah, that's why 27 00:01:53,200 --> 00:01:56,200 Speaker 1: I'm like, I meant to flirt and now it's genocide. Right. 28 00:01:56,800 --> 00:01:58,840 Speaker 1: I'm pretty sure I just thought that they wanted a 29 00:01:58,840 --> 00:02:08,640 Speaker 1: better space to live. Oh oops, well yeah. I have 30 00:02:08,760 --> 00:02:12,760 Speaker 1: never played any of the Fallout games zero, Silch, none. Um. 31 00:02:13,320 --> 00:02:17,560 Speaker 1: I think I've watched like the first ten minutes of 32 00:02:17,639 --> 00:02:23,800 Speaker 1: one of them being played by somebody else, maybe, Like 33 00:02:24,840 --> 00:02:27,320 Speaker 1: I feel like it might have been three. It's like 34 00:02:27,400 --> 00:02:31,240 Speaker 1: Liam Neeson is a voice in the thank opening of three. 35 00:02:32,240 --> 00:02:35,960 Speaker 1: I don't I All I remember is that the person 36 00:02:36,400 --> 00:02:39,359 Speaker 1: the player character was inn a Vault, and I mean 37 00:02:40,919 --> 00:02:44,639 Speaker 1: I don't, which I'm aware doesn't narrow it down, so 38 00:02:44,880 --> 00:02:48,240 Speaker 1: I'm not it would have been about twelve to fift 39 00:02:48,480 --> 00:02:54,160 Speaker 1: years ago. M hm. I don't know, like eleven or two. Anyway, 40 00:02:54,480 --> 00:02:58,840 Speaker 1: I haven't played. So this entire reading process was a 41 00:03:00,160 --> 00:03:06,600 Speaker 1: process of discovery and delight. And confusion. I would randomly 42 00:03:06,720 --> 00:03:09,640 Speaker 1: because I knew you hadn't played, and as I was 43 00:03:09,680 --> 00:03:11,679 Speaker 1: researching it, I would randomly be like, I can't wait 44 00:03:11,720 --> 00:03:14,360 Speaker 1: till Lauren uncovers this, or how has Lauren gonna react 45 00:03:14,440 --> 00:03:17,760 Speaker 1: to this? How much confusion is happening? Does any of 46 00:03:17,800 --> 00:03:22,320 Speaker 1: this make sense? Um? They're also an interesting game series 47 00:03:23,040 --> 00:03:27,160 Speaker 1: for me, and that Uh, you really saw the graphics change. 48 00:03:28,080 --> 00:03:31,080 Speaker 1: So like I started, I started with three, and then 49 00:03:31,120 --> 00:03:33,240 Speaker 1: I went back and played one and two, and like 50 00:03:33,280 --> 00:03:36,120 Speaker 1: they just it goes from you know, you take two 51 00:03:36,160 --> 00:03:38,720 Speaker 1: steps in the first one and those kind of bit 52 00:03:38,800 --> 00:03:43,360 Speaker 1: graphics to the third one being a very much more 53 00:03:43,400 --> 00:03:48,680 Speaker 1: advanced video game. Uh. And they've gone even further graphics 54 00:03:48,680 --> 00:03:53,160 Speaker 1: wise since then. Yeah, the series is over twenty years 55 00:03:53,160 --> 00:03:57,960 Speaker 1: old now, so yeah, and it I played them kind 56 00:03:57,960 --> 00:04:00,040 Speaker 1: of all in the span of I just went on 57 00:04:00,120 --> 00:04:04,320 Speaker 1: this Fallout, you know, every game that was available. I 58 00:04:04,360 --> 00:04:09,160 Speaker 1: haven't played seventy six yet. Um. But and I love 59 00:04:09,240 --> 00:04:12,680 Speaker 1: this because this about brings us to our question. And 60 00:04:12,720 --> 00:04:15,480 Speaker 1: I'm very tickled that you are the one that shall 61 00:04:15,520 --> 00:04:28,080 Speaker 1: be answered. Yes. So Fallout, what is it? Well? Uh. 62 00:04:28,080 --> 00:04:31,760 Speaker 1: Fallout is a franchise of games currently produced by the 63 00:04:31,760 --> 00:04:36,000 Speaker 1: company Bethesda, also known for Elder Scrolls and Skyrim. UH 64 00:04:36,200 --> 00:04:40,160 Speaker 1: followed is set in a sci fi post nuclear apocalypse world, 65 00:04:40,560 --> 00:04:43,400 Speaker 1: and there have been ten video games and three tabletop 66 00:04:43,440 --> 00:04:47,240 Speaker 1: games released within this franchise, mostly RPGs, that is, role 67 00:04:47,279 --> 00:04:50,240 Speaker 1: playing games, but also everything from tactical games to a 68 00:04:50,360 --> 00:04:55,200 Speaker 1: sim to virtual pinball. Apparently a TV series for Amazon 69 00:04:55,279 --> 00:04:59,479 Speaker 1: Prime is in development UM, and there are hotly debated 70 00:04:59,520 --> 00:05:03,279 Speaker 1: rumors about the perhaps inevitable next game in the main series, 71 00:05:03,320 --> 00:05:07,919 Speaker 1: fall Out five. Yes, but but that is not that 72 00:05:08,040 --> 00:05:11,440 Speaker 1: is far beyond my territory. UH. The series was started 73 00:05:11,800 --> 00:05:14,720 Speaker 1: back in the nineteen nineties by the company Interplay, who 74 00:05:14,720 --> 00:05:19,520 Speaker 1: had previously created this other post apocalyptic RPG for UM 75 00:05:19,640 --> 00:05:24,680 Speaker 1: for PC UH called waste Land, and the creators originally 76 00:05:24,680 --> 00:05:27,920 Speaker 1: wanted to continue that series, but e A had been 77 00:05:27,920 --> 00:05:31,919 Speaker 1: the original publisher and wouldn't give them the rights, so UM. 78 00:05:32,000 --> 00:05:36,320 Speaker 1: The first Fallout game was published in based heavily on 79 00:05:36,400 --> 00:05:41,000 Speaker 1: tabletop RPGs. UM. It really let players choose how to 80 00:05:41,080 --> 00:05:44,160 Speaker 1: interact with the world, and any number of skills and 81 00:05:44,240 --> 00:05:47,359 Speaker 1: like gameplay paths could be used to complete it, not 82 00:05:47,440 --> 00:05:52,040 Speaker 1: just like shooting stuff, right, remember, right? And this basic 83 00:05:52,120 --> 00:05:55,000 Speaker 1: concept would be expanded upon and kind of switched up 84 00:05:55,040 --> 00:05:58,920 Speaker 1: in various games in the franchise, UM and uh. The 85 00:05:59,000 --> 00:06:02,440 Speaker 1: involvement of all of these different development teams meant that 86 00:06:02,480 --> 00:06:05,160 Speaker 1: the games would shift totally here and there, from like 87 00:06:05,279 --> 00:06:08,640 Speaker 1: more goofy to more serious to like Hella Dark, and 88 00:06:08,720 --> 00:06:11,080 Speaker 1: the gameplay, as Anie was saying, kind of shifted a lot. 89 00:06:11,120 --> 00:06:15,200 Speaker 1: To The latest in the franchise released in is yes 90 00:06:15,240 --> 00:06:17,479 Speaker 1: Fallout seventy six, which is an mm O or a 91 00:06:18,160 --> 00:06:24,479 Speaker 1: massively multiplayer online RPG. But um at its base, these 92 00:06:24,640 --> 00:06:31,080 Speaker 1: games are about surviving, maybe even thriving in the wasteland 93 00:06:31,279 --> 00:06:36,400 Speaker 1: of the post nuclear apocalypse, and this includes needing to 94 00:06:36,600 --> 00:06:40,719 Speaker 1: eat and drink, right, because this is a need that 95 00:06:40,839 --> 00:06:43,240 Speaker 1: is universal in a way that players can connect to 96 00:06:43,320 --> 00:06:46,280 Speaker 1: games like this to ground something that can feel kind 97 00:06:46,279 --> 00:06:49,920 Speaker 1: of fantastical in reality, I think it's also just something 98 00:06:49,960 --> 00:06:53,680 Speaker 1: people have fun with. Oh yeah, oh look mac and cheese, 99 00:06:54,160 --> 00:06:57,400 Speaker 1: whatever random food item that you find, uh and yeah. 100 00:06:57,440 --> 00:07:00,360 Speaker 1: These items can signal things like comfort and hope in 101 00:07:00,600 --> 00:07:05,400 Speaker 1: a very desperate situation, but can also take that and 102 00:07:05,520 --> 00:07:08,960 Speaker 1: instill it with disgust and horror and make you ask 103 00:07:09,000 --> 00:07:12,840 Speaker 1: the question, am I willing to eat this? Do I? 104 00:07:12,920 --> 00:07:20,320 Speaker 1: Want to survive. M Yeah. Yeah, there's a couple examples 105 00:07:20,360 --> 00:07:24,800 Speaker 1: that weirded me out. So that's that's impressive. Um. But 106 00:07:24,800 --> 00:07:27,920 Speaker 1: but yeah, including food and drinks in games like these 107 00:07:28,120 --> 00:07:32,520 Speaker 1: can serve a few purposes that emotional connection, a way 108 00:07:32,560 --> 00:07:37,320 Speaker 1: to let players restore health, get bonuses or detractors to 109 00:07:37,320 --> 00:07:40,320 Speaker 1: to health and other stats, and have a reason to 110 00:07:40,480 --> 00:07:44,560 Speaker 1: interact with UM NPCs nonplayer characters, or with other players 111 00:07:44,600 --> 00:07:48,840 Speaker 1: in UM multiplayer games. And the food and drinks and 112 00:07:48,840 --> 00:07:52,920 Speaker 1: fallout are kitchy and memorable enough that an official cookbook 113 00:07:53,520 --> 00:07:56,320 Speaker 1: was in fact published in twenty eighteen. It's called the 114 00:07:56,400 --> 00:08:03,560 Speaker 1: Vault Dwellers Official Cookbook. UM it's written in universe. Oh nice, Yeah, 115 00:08:03,680 --> 00:08:09,200 Speaker 1: I want to check that out. Yeah, and uh, I 116 00:08:09,240 --> 00:08:13,360 Speaker 1: do think it's also these games in particular, some of them, 117 00:08:13,360 --> 00:08:16,440 Speaker 1: not all of them, have kind of a fifties vibe 118 00:08:16,760 --> 00:08:20,720 Speaker 1: very much. So, yeah, very atomic age kind of concept exactly. 119 00:08:20,840 --> 00:08:23,360 Speaker 1: So there's some fun in that. And then just in 120 00:08:23,400 --> 00:08:28,240 Speaker 1: general there is uh I find that players of games 121 00:08:28,280 --> 00:08:31,680 Speaker 1: like this do you get a kick out of finding 122 00:08:32,280 --> 00:08:37,199 Speaker 1: a package of chips in a trash can, for example, 123 00:08:37,760 --> 00:08:42,840 Speaker 1: and eating it? Um, it's something kind of funny about 124 00:08:42,920 --> 00:08:48,440 Speaker 1: under a pile of Google corpses. Yeah sure, sure exactly. Um, 125 00:08:48,520 --> 00:08:51,320 Speaker 1: And the food and drink system works differently from game 126 00:08:51,360 --> 00:08:56,760 Speaker 1: to game. Introduced a hunger and thirst dynamic, represented by 127 00:08:56,800 --> 00:09:02,640 Speaker 1: depleting bars incentivizing this guy venging of food and drink items. UM. 128 00:09:02,800 --> 00:09:05,400 Speaker 1: I read on survival mode and fought for there is 129 00:09:05,440 --> 00:09:08,440 Speaker 1: a hunger dynamic as well. Um. One thing players have 130 00:09:08,480 --> 00:09:11,640 Speaker 1: to keep in mind is that anything procured fresh in 131 00:09:11,720 --> 00:09:14,360 Speaker 1: fall Out seventy six can spoil if kept in your 132 00:09:14,400 --> 00:09:17,560 Speaker 1: inventory too long. The shelf life can be increased by 133 00:09:17,600 --> 00:09:21,360 Speaker 1: cooking the item at a cooking station. Recipes can be 134 00:09:21,360 --> 00:09:23,679 Speaker 1: found throughout the world, and some of these recipes are 135 00:09:23,720 --> 00:09:26,520 Speaker 1: better than stim packs when it comes to bonuses and stimpacks, 136 00:09:26,559 --> 00:09:30,240 Speaker 1: you know, boost whatever quality you're looking at. It's more 137 00:09:30,240 --> 00:09:33,360 Speaker 1: like a medicine than a food. Yeah exactly. Yeah. The 138 00:09:33,480 --> 00:09:35,760 Speaker 1: recipes have to be read before you can cook them, though, 139 00:09:36,600 --> 00:09:40,200 Speaker 1: which is probably that's probably tripped up several players. Cooking 140 00:09:40,320 --> 00:09:46,320 Speaker 1: is generally a cheaper option than stimpacs too. Bethesda recently 141 00:09:46,360 --> 00:09:48,800 Speaker 1: announced the most popular food item in file Out seventy 142 00:09:48,840 --> 00:09:53,960 Speaker 1: six is canned dog food. Okay, yeah, it doesn't spoil. 143 00:09:54,120 --> 00:09:56,520 Speaker 1: It restores ten percent of your health, which isn't that much. 144 00:09:56,679 --> 00:10:00,880 Speaker 1: But if you have a good doggie perk car equipped 145 00:10:01,280 --> 00:10:07,880 Speaker 1: then it restores. Oh well, I don't know what most 146 00:10:07,880 --> 00:10:12,480 Speaker 1: of that means, but I'm very impressed. I appreciate you 147 00:10:12,960 --> 00:10:19,400 Speaker 1: going along the ride. Yeah anytime. UM. I will say 148 00:10:19,559 --> 00:10:21,680 Speaker 1: this didn't surprise me at all, but I just love 149 00:10:21,679 --> 00:10:24,240 Speaker 1: it so much. People who specialize in radiation have, of 150 00:10:24,280 --> 00:10:26,800 Speaker 1: course been interviewed about this game and how realistic it is, 151 00:10:26,920 --> 00:10:30,439 Speaker 1: especially in terms of food and drink and what will 152 00:10:30,559 --> 00:10:35,320 Speaker 1: last and things like that. Yeah yeah, um uh. Without 153 00:10:35,400 --> 00:10:38,360 Speaker 1: having checked in with any of them, I will say 154 00:10:38,360 --> 00:10:43,440 Speaker 1: that generally speaking, sealed preserved foods can indeed last hundreds 155 00:10:43,480 --> 00:10:46,880 Speaker 1: of years. Um. There have been a number of jars 156 00:10:46,880 --> 00:10:49,080 Speaker 1: and bottles and cans of of stuff that have been 157 00:10:49,160 --> 00:10:52,960 Speaker 1: unearthed on this our real world, UM and opened after 158 00:10:53,000 --> 00:10:55,480 Speaker 1: a century or more, and researchers have been like, yep, 159 00:10:55,559 --> 00:10:58,120 Speaker 1: that looks like food. That's a food product that is 160 00:10:58,200 --> 00:11:02,760 Speaker 1: nutritionally sound as food. Yep. And we you've even talked 161 00:11:02,760 --> 00:11:07,079 Speaker 1: about some of those cases, and so yes, scientists trying 162 00:11:07,080 --> 00:11:12,079 Speaker 1: these things and pretty much, I feel like generally the 163 00:11:12,120 --> 00:11:16,160 Speaker 1: reaction has been it's fine, it's fine. It's like maybe 164 00:11:16,200 --> 00:11:19,160 Speaker 1: the texture is a little off, like maybe, but other 165 00:11:19,240 --> 00:11:26,679 Speaker 1: than that, it's basically fine. Yeah, basically fine. So we 166 00:11:26,720 --> 00:11:28,600 Speaker 1: did want to break down this world a bit more 167 00:11:28,720 --> 00:11:32,360 Speaker 1: and get into some specific examples. Yes, but first we're 168 00:11:32,360 --> 00:11:33,760 Speaker 1: going to take a quick break for a word from 169 00:11:33,800 --> 00:11:45,680 Speaker 1: our sponsor and we're back. Thank you, sponsor, Yes, thank you. 170 00:11:45,960 --> 00:11:49,440 Speaker 1: And okay, So, so Annie, you're the one with the 171 00:11:49,640 --> 00:11:53,040 Speaker 1: with the practical knowledge of this, so chime in if 172 00:11:53,080 --> 00:11:58,120 Speaker 1: anything needs to be amended, we'll do ready, Okay, good, 173 00:11:58,800 --> 00:12:02,040 Speaker 1: all right. So, uh, the world of Fallout is an 174 00:12:02,080 --> 00:12:06,160 Speaker 1: alternate universe science fiction story. UM. The games are set 175 00:12:06,200 --> 00:12:09,720 Speaker 1: in a future ruins of the United States, but the 176 00:12:09,840 --> 00:12:13,960 Speaker 1: history of their world diverges from hours starting after World 177 00:12:14,040 --> 00:12:19,480 Speaker 1: War Two. So in this world, post war nuclear technology 178 00:12:19,520 --> 00:12:25,000 Speaker 1: and paranoia run absolutely a muck um. And so the 179 00:12:25,080 --> 00:12:28,439 Speaker 1: culture and history and esthetics of the Fallout world really 180 00:12:28,480 --> 00:12:32,600 Speaker 1: reflects that. Um it's very very atomic age. And in 181 00:12:32,600 --> 00:12:36,160 Speaker 1: this world, the United States government and its contractors became 182 00:12:36,480 --> 00:12:39,640 Speaker 1: super powerful during the late nineteen hundreds and early two 183 00:12:39,679 --> 00:12:44,080 Speaker 1: thousand's UM transistor in microchip technology was never developed, but 184 00:12:44,240 --> 00:12:47,320 Speaker 1: lots of tech that we don't have, like robots and 185 00:12:47,400 --> 00:12:53,240 Speaker 1: energy weapons, biomedical weapons and mutation related stuff stuff like 186 00:12:53,280 --> 00:12:57,160 Speaker 1: that was developed UM fossil fuel conflicts kick off the 187 00:12:57,200 --> 00:13:00,800 Speaker 1: nuclear weapons exchanges in the late two thousands that change 188 00:13:00,840 --> 00:13:03,480 Speaker 1: the very face of the globe and make much of 189 00:13:03,480 --> 00:13:07,640 Speaker 1: the world a waste land. Some humans and pre war 190 00:13:07,840 --> 00:13:11,800 Speaker 1: technologies UM and preserved foods rations stuff like that do 191 00:13:11,960 --> 00:13:18,679 Speaker 1: survive relatively unscathed thanks to shelters called vaults, but radiation 192 00:13:18,840 --> 00:13:23,079 Speaker 1: and a further biomedical mucking about have made much of 193 00:13:23,160 --> 00:13:28,680 Speaker 1: the life on Earth outside of that mutated and monstrous UM, 194 00:13:28,720 --> 00:13:33,200 Speaker 1: including plant and animal sources of food and drinks. UM 195 00:13:33,200 --> 00:13:36,400 Speaker 1: that The whole first game hinges on the player character 196 00:13:36,520 --> 00:13:39,320 Speaker 1: venturing out of a vault when their water supply filtration 197 00:13:39,760 --> 00:13:44,000 Speaker 1: technology breaks. So it's very much built into the games 198 00:13:44,000 --> 00:13:47,400 Speaker 1: that this is a focus that as living people, you 199 00:13:47,440 --> 00:13:49,920 Speaker 1: have to figure out a way to live. UM. Also, 200 00:13:50,040 --> 00:13:57,679 Speaker 1: I guess aliens keep crashing into the planet. Yeah, I 201 00:13:57,679 --> 00:13:59,520 Speaker 1: I think that was an aspect of it that I 202 00:13:59,559 --> 00:14:01,920 Speaker 1: was like, oh, this is just an easter egg, Like 203 00:14:01,960 --> 00:14:04,040 Speaker 1: have you ever delve too deeply into it? But yeah, 204 00:14:04,080 --> 00:14:08,199 Speaker 1: I pass ufo like like saucers, like huh, I wonder 205 00:14:08,240 --> 00:14:11,000 Speaker 1: what that is? And then I'll continue on my merryway. 206 00:14:12,920 --> 00:14:15,600 Speaker 1: I love that. That's just a thing that you just 207 00:14:15,679 --> 00:14:17,760 Speaker 1: run across and you're kind of like, not the strangest 208 00:14:17,760 --> 00:14:23,360 Speaker 1: thing I've seen today, Okay, keep going. Definitely, Yeah, and 209 00:14:23,520 --> 00:14:27,120 Speaker 1: uh so these worlds are very gameplay does change from 210 00:14:27,160 --> 00:14:29,000 Speaker 1: game game, but they're very open world so you can 211 00:14:29,040 --> 00:14:32,000 Speaker 1: kind of just go wherever, and you do have a 212 00:14:32,240 --> 00:14:37,400 Speaker 1: usually an overarching mission, but there's so many submissions. And 213 00:14:37,440 --> 00:14:38,800 Speaker 1: one of the ways you learn about a lot of 214 00:14:38,800 --> 00:14:41,560 Speaker 1: these foods is there's a radio that you can turn 215 00:14:41,640 --> 00:14:47,040 Speaker 1: on when you're just wandering about um, and so you 216 00:14:47,080 --> 00:14:49,760 Speaker 1: can listen to end up the announcer will eventually start 217 00:14:49,800 --> 00:14:56,040 Speaker 1: talking about you if you cause enough trouble. Interesting, Oh no, yes, 218 00:14:56,320 --> 00:14:58,240 Speaker 1: so you get that, and then there's a lot of 219 00:14:58,400 --> 00:15:03,040 Speaker 1: um like load screens would have ads for these foods 220 00:15:03,960 --> 00:15:08,120 Speaker 1: on them. Yeah, they would be actual ads in game, 221 00:15:08,240 --> 00:15:11,200 Speaker 1: just plastered all over. So yeah, it was a pretty 222 00:15:11,200 --> 00:15:13,240 Speaker 1: big part of it. And you can tell, at least 223 00:15:13,280 --> 00:15:15,000 Speaker 1: to me, it felt like the creators had fun coming 224 00:15:15,080 --> 00:15:19,440 Speaker 1: up with these things. Yeah, and they were excited to 225 00:15:19,440 --> 00:15:25,160 Speaker 1: to share it. Also, my accidental genocide was, um, there's 226 00:15:25,200 --> 00:15:29,520 Speaker 1: like a group of people and they the radiation mutated 227 00:15:29,560 --> 00:15:33,840 Speaker 1: them so they're very traditionally ugly. It kind of looked 228 00:15:33,880 --> 00:15:38,880 Speaker 1: like mummies and they were just trying to find a 229 00:15:38,880 --> 00:15:42,320 Speaker 1: place to live. Uh. And I thought I was helping 230 00:15:42,400 --> 00:15:48,080 Speaker 1: out in that regard. But yes, uh, I mean there 231 00:15:48,160 --> 00:15:50,600 Speaker 1: was also like a faction that were murderers, so it 232 00:15:50,640 --> 00:15:57,720 Speaker 1: was complicateds like a lot of anger against them. Annie, 233 00:15:57,760 --> 00:16:01,600 Speaker 1: I forgive you for your accidental genocide. I feel like 234 00:16:01,640 --> 00:16:04,240 Speaker 1: I'm digging myself deeper and deeper into a whole year. 235 00:16:04,320 --> 00:16:08,160 Speaker 1: Probably are Perhaps we should move on, I do want 236 00:16:08,160 --> 00:16:13,160 Speaker 1: to say, but that's I think it was Fallout three. 237 00:16:13,960 --> 00:16:18,120 Speaker 1: They are. I could be remembering this completely incorrectly, but 238 00:16:18,280 --> 00:16:21,360 Speaker 1: I think they're based in d C or they have 239 00:16:21,480 --> 00:16:23,560 Speaker 1: some kind of connection with d C Washington, d C. 240 00:16:24,240 --> 00:16:26,960 Speaker 1: And they have like maps that you can the uncover 241 00:16:27,000 --> 00:16:30,960 Speaker 1: of Washington, d C. And they're accurate. And I actually 242 00:16:31,520 --> 00:16:34,800 Speaker 1: used their maps and the knowledge I had absorbed from 243 00:16:34,880 --> 00:16:37,440 Speaker 1: them when I wrote a short story about an apocalypse 244 00:16:37,480 --> 00:16:43,960 Speaker 1: time during at Washington d C. It's okays fall Out Well. Also, 245 00:16:44,080 --> 00:16:45,480 Speaker 1: now I know that if we ever take a field 246 00:16:45,480 --> 00:16:48,280 Speaker 1: trip there, um, you're gonna be like, oh man, I 247 00:16:48,320 --> 00:16:52,080 Speaker 1: can even tell you about like the metro, the subway, systems. Heck, 248 00:16:52,440 --> 00:16:54,720 Speaker 1: they'll be like, oh, yeah, that's where the mole rats are. Cool. 249 00:16:55,360 --> 00:16:59,880 Speaker 1: We don't want to go that way. So yes, let's 250 00:17:00,040 --> 00:17:03,000 Speaker 1: let's talk about some of these foods. Um. Much of 251 00:17:03,000 --> 00:17:06,120 Speaker 1: the food items scavenge in the fall universe are canned items, 252 00:17:06,200 --> 00:17:08,919 Speaker 1: UM like Blambco mac and cheese and potato crisp. Those 253 00:17:08,960 --> 00:17:11,280 Speaker 1: are two that came to my mind, um, things that 254 00:17:11,320 --> 00:17:16,040 Speaker 1: would theoretically survive in nuclear fallout situation. And yeah, like 255 00:17:16,080 --> 00:17:19,680 Speaker 1: Annie was saying, a lot of the packaging and advertising 256 00:17:19,960 --> 00:17:23,520 Speaker 1: for these brands has survived along with some of these foods. Um. Right, 257 00:17:23,600 --> 00:17:29,200 Speaker 1: blam Co, Dandy Boy, Fancy Lads, Saddle Up Cram, which 258 00:17:29,280 --> 00:17:34,679 Speaker 1: is like spam. Yeah, sugar bombs, Instamash, Young Young Brand. 259 00:17:35,359 --> 00:17:40,840 Speaker 1: Um the Ladder makes pure dried, whole deviled eggs. Question mark. 260 00:17:42,359 --> 00:17:46,840 Speaker 1: I believe so. I that's what it's set on a package, 261 00:17:46,880 --> 00:17:51,800 Speaker 1: and I am only given to believe it. More questions 262 00:17:51,800 --> 00:17:55,840 Speaker 1: than answers. UM. Plants and animals can be eaten as 263 00:17:55,840 --> 00:17:57,760 Speaker 1: well in this world, several of which do exist in 264 00:17:57,760 --> 00:18:01,359 Speaker 1: our own exists as our own real world, like fruits, vegetables, 265 00:18:01,400 --> 00:18:04,920 Speaker 1: and spices. Some are even eaten on purpose in our 266 00:18:05,040 --> 00:18:07,760 Speaker 1: real world like opinion nuts, which is a type of 267 00:18:07,960 --> 00:18:13,719 Speaker 1: American pine nut. Others are more clearly survival foods, like 268 00:18:13,760 --> 00:18:17,280 Speaker 1: iguana on a stick. This food item has been around 269 00:18:17,280 --> 00:18:21,000 Speaker 1: since the original Fallout. It's it's either whole, roasted or 270 00:18:21,040 --> 00:18:25,520 Speaker 1: in chunks, sometimes with vegetables. Gets rave reviews. Yes, I 271 00:18:25,560 --> 00:18:31,520 Speaker 1: love the kind of Godzilla they're uh and yeah. Others 272 00:18:31,600 --> 00:18:37,240 Speaker 1: still are strange mutated versions of things. Uh. A mute 273 00:18:37,240 --> 00:18:42,960 Speaker 1: fruit is a whole category of mutated fruit. Yeah, yeah, yeah, 274 00:18:43,000 --> 00:18:46,640 Speaker 1: yeah yeah. And um. One of the examples of that 275 00:18:46,840 --> 00:18:49,880 Speaker 1: that is kind of a fancier and more memorable meat 276 00:18:50,280 --> 00:18:53,760 Speaker 1: in the game. Um is Brahmin meat or meat from 277 00:18:53,840 --> 00:18:57,479 Speaker 1: two headed cows. Like most things in these games when 278 00:18:57,520 --> 00:18:59,920 Speaker 1: we're talking about food and drink, it restores health when eaten, 279 00:19:00,359 --> 00:19:05,439 Speaker 1: but it also bumps up here radiation. Yes, by cooking it, 280 00:19:05,760 --> 00:19:10,320 Speaker 1: the radiation damage caused by eating it is lessened though. Yeah. 281 00:19:10,400 --> 00:19:12,960 Speaker 1: Apparently the steaks can be used to help make a 282 00:19:13,040 --> 00:19:18,720 Speaker 1: super healthy desert salad. That's super healthy dessert salad. Okay, 283 00:19:18,800 --> 00:19:21,920 Speaker 1: I love it. Um. Of course, like real world animals, 284 00:19:21,960 --> 00:19:24,600 Speaker 1: it's not just Brahmin steaks. Um. There's also apparently a 285 00:19:24,600 --> 00:19:28,479 Speaker 1: delicacy in some locals called Brahmin fries, which are Brahmin 286 00:19:28,560 --> 00:19:31,080 Speaker 1: testicles that have been battered and deep fried, served with 287 00:19:31,119 --> 00:19:35,240 Speaker 1: extra fried batter bits. Um. I'm pretty sure this is 288 00:19:35,280 --> 00:19:38,800 Speaker 1: a reference to the movie Funny Farm. Um, this wasn't 289 00:19:38,800 --> 00:19:42,760 Speaker 1: Fallout to Fallout two is widely agreed on the internet 290 00:19:42,800 --> 00:19:47,800 Speaker 1: to be like the Weird goofy one, So that's interested 291 00:19:47,880 --> 00:19:56,160 Speaker 1: coming from that that franchise that says something. Another protein 292 00:19:56,480 --> 00:20:01,960 Speaker 1: from the series is uh. Myer lurk eat. Myer Lerks 293 00:20:02,119 --> 00:20:07,040 Speaker 1: are aquatic animals that have mutated from existing real world 294 00:20:07,440 --> 00:20:11,199 Speaker 1: animals at crabs, lobsters, and snapping turtles. Apparently they can 295 00:20:11,200 --> 00:20:14,040 Speaker 1: be a dangerous nuisance, but some types are domesticated and 296 00:20:14,119 --> 00:20:19,080 Speaker 1: demand for their meat is high. Um. Also uh, death 297 00:20:19,119 --> 00:20:25,600 Speaker 1: claw meat and eggs. Death claws are genetically engineered humanoid 298 00:20:25,920 --> 00:20:34,360 Speaker 1: reptiles developed by the US military. I like the question question. 299 00:20:37,640 --> 00:20:40,160 Speaker 1: They look a little bit like creature from the Black Lagoon, 300 00:20:40,280 --> 00:20:43,080 Speaker 1: but like on dry land, I guess, but in horns 301 00:20:43,119 --> 00:20:46,879 Speaker 1: more horns. I don't know anyway. Uh. Death claw eggs, 302 00:20:47,160 --> 00:20:52,000 Speaker 1: um and and omelets made thereof are apparently a delicacy. Um. Uh. 303 00:20:52,359 --> 00:20:55,680 Speaker 1: You can at some point make or obtain a death 304 00:20:55,720 --> 00:20:59,000 Speaker 1: claw Wellington, which is you know, death claw meat with 305 00:20:59,160 --> 00:21:03,640 Speaker 1: pastry baked in a baked in a tin. Nice and yeah, 306 00:21:03,720 --> 00:21:05,720 Speaker 1: and I think both of those those are very common, 307 00:21:06,640 --> 00:21:09,280 Speaker 1: if my memory serves me correctly. But they also have 308 00:21:09,480 --> 00:21:13,120 Speaker 1: like Myra a lark queen or you know, fancier, more 309 00:21:13,200 --> 00:21:19,520 Speaker 1: dangerous versions okay into it. Yes. Uh. There are also 310 00:21:19,760 --> 00:21:22,639 Speaker 1: rad roaches, which are pretty much what they sound like. 311 00:21:22,680 --> 00:21:27,520 Speaker 1: They're these huge mutated roaches. Uh. While the meat isn't 312 00:21:27,560 --> 00:21:30,640 Speaker 1: good and we'll raise your levels of radiation exposure, they're 313 00:21:30,640 --> 00:21:32,480 Speaker 1: easy to hunt down if you're desperate. I think that's 314 00:21:32,560 --> 00:21:34,840 Speaker 1: probably one of the first things you kill in every game. 315 00:21:35,800 --> 00:21:39,600 Speaker 1: Um Rat roach eggs are considered by some a delicacy 316 00:21:40,280 --> 00:21:42,680 Speaker 1: and yeah, I related. You can also eat ant meat 317 00:21:43,119 --> 00:21:48,320 Speaker 1: and cave cricket meat and blow fly, which are giant 318 00:21:48,440 --> 00:21:51,439 Speaker 1: mutated flies. And this was the first thing that reading 319 00:21:51,480 --> 00:21:56,600 Speaker 1: about really eked me out. M m M. I don't 320 00:21:56,600 --> 00:22:00,560 Speaker 1: know why, but giant fly meat just didn't sound like 321 00:22:00,800 --> 00:22:03,119 Speaker 1: I'm usually I'm usually not. I'm usually like I'm in. 322 00:22:03,240 --> 00:22:06,639 Speaker 1: Is it food, I'll eat it? Right? But the giant 323 00:22:06,640 --> 00:22:14,600 Speaker 1: bloat five Yeah, I don't know. The pictures were very unappetizing. Again. 324 00:22:14,640 --> 00:22:16,240 Speaker 1: I love how they try to mess with you with this, 325 00:22:16,359 --> 00:22:18,520 Speaker 1: like are you gonna eat this? Are you gonna eat this? 326 00:22:19,080 --> 00:22:27,080 Speaker 1: It's called bloat fly. Uh. The official cookbook contains recipes 327 00:22:27,160 --> 00:22:29,600 Speaker 1: for a few things that I'm not positive are actually 328 00:22:29,680 --> 00:22:34,040 Speaker 1: eaten in the game, like ummule rat, wonder meat dip. 329 00:22:36,600 --> 00:22:41,080 Speaker 1: If it is, I never encountered it, I don't. Yeah, 330 00:22:41,359 --> 00:22:45,880 Speaker 1: mlerats being these large rodents that were uh genetically engineered 331 00:22:45,880 --> 00:22:49,919 Speaker 1: again by the American government during the war. But I 332 00:22:50,000 --> 00:22:52,720 Speaker 1: get the feeling that they weren't really used for food 333 00:22:52,960 --> 00:22:57,359 Speaker 1: in the games. But it's a great recipe name. Indeed, 334 00:22:58,040 --> 00:23:02,160 Speaker 1: I agree on that one. All right, So let's talk 335 00:23:02,200 --> 00:23:11,600 Speaker 1: about mystery meat. It is human okay, Yes, often eating 336 00:23:11,760 --> 00:23:16,280 Speaker 1: skewered and roasted okay. Um. Cannibalism has been present since 337 00:23:16,440 --> 00:23:20,439 Speaker 1: the very first FILET game. Players could encounter roaming groups 338 00:23:20,440 --> 00:23:24,560 Speaker 1: of feral cannibals, so it was more like something you 339 00:23:24,600 --> 00:23:29,399 Speaker 1: didn't want to become their food. You were eating human flesh. 340 00:23:29,560 --> 00:23:32,000 Speaker 1: I wasn't until File three that the player could get 341 00:23:32,040 --> 00:23:38,320 Speaker 1: a benefit from eating human meat. Yeah. However, if someone 342 00:23:38,440 --> 00:23:42,680 Speaker 1: sees you eating human meat, your karma score would go down. 343 00:23:43,920 --> 00:23:50,480 Speaker 1: And yes, unless the person seeing you is also a cannibal, 344 00:23:51,800 --> 00:23:56,400 Speaker 1: doesn't bother them. Okay, yes, yes, UM, but here's one 345 00:23:56,400 --> 00:24:00,640 Speaker 1: of my favorite discoveries of the episode. In Fall seventy six, 346 00:24:01,040 --> 00:24:04,719 Speaker 1: players can eat other players in the game. Like, not 347 00:24:04,840 --> 00:24:09,040 Speaker 1: just because it's a multi it's an online gaming system, 348 00:24:09,160 --> 00:24:11,600 Speaker 1: so you can eat. Like if Lauren and I were playing, 349 00:24:12,359 --> 00:24:16,359 Speaker 1: you might have to watch out, man. Okay, I couldn't 350 00:24:16,400 --> 00:24:20,399 Speaker 1: do it. I'm such a Yeah, you probably have to 351 00:24:20,400 --> 00:24:26,680 Speaker 1: watch out for me. That would be hilarious. I would 352 00:24:26,720 --> 00:24:29,399 Speaker 1: be kome increasingly paranoid. You wouldn't even have to do anything. 353 00:24:32,119 --> 00:24:35,760 Speaker 1: So out of this came a gaming collective of cannibals 354 00:24:36,000 --> 00:24:42,480 Speaker 1: in game Cannibals Eat are the establishment of Appellation Taste testers, 355 00:24:43,920 --> 00:24:46,200 Speaker 1: the group's founder said of it. In the early days 356 00:24:46,200 --> 00:24:48,119 Speaker 1: of the game, many with the taste for human flesh 357 00:24:48,119 --> 00:24:51,800 Speaker 1: were concerned about judgment from outsiders stuck with pre war notions. 358 00:24:52,560 --> 00:24:56,480 Speaker 1: UM members have admitted it's hard to dress other cannibals. Yes, 359 00:24:56,720 --> 00:25:01,080 Speaker 1: I can see that when do grabbing a situation where 360 00:25:01,119 --> 00:25:04,080 Speaker 1: after teaming up with another player who got hurt UM 361 00:25:04,119 --> 00:25:06,840 Speaker 1: but thought there was a chance for survival. The founder 362 00:25:06,880 --> 00:25:09,320 Speaker 1: said he was relieved that it had come to his aid, 363 00:25:09,440 --> 00:25:12,159 Speaker 1: only to have that relief snatched from him as I, 364 00:25:12,560 --> 00:25:15,400 Speaker 1: instead of reviving him, decided to eat his cheeks instead. 365 00:25:15,800 --> 00:25:20,760 Speaker 1: He didn't come back after that snap. Can you imagine 366 00:25:20,760 --> 00:25:25,240 Speaker 1: you're like, oh, another player to help me, I am rescued. 367 00:25:25,400 --> 00:25:30,679 Speaker 1: Oh no, oh, they're eating me. Okay. The act of 368 00:25:30,720 --> 00:25:34,119 Speaker 1: cannibalism in fall Out seventy six is so outrageous. This 369 00:25:34,200 --> 00:25:37,040 Speaker 1: is a continued quote from the founder. Your character leaps 370 00:25:37,160 --> 00:25:39,400 Speaker 1: to the ground and starts pulling chucks of flesh from 371 00:25:39,440 --> 00:25:42,119 Speaker 1: the corpse, stuffing it in their mouth, occasionally releasing a 372 00:25:42,200 --> 00:25:45,240 Speaker 1: large burp at the end. That it seems to function 373 00:25:45,400 --> 00:25:51,320 Speaker 1: much more as a bonding experience. The group took inspiration 374 00:25:51,880 --> 00:25:53,879 Speaker 1: for this from a high class of society in the 375 00:25:53,880 --> 00:25:56,200 Speaker 1: game that was introduced in fall Out Vegas, the White 376 00:25:56,240 --> 00:25:59,399 Speaker 1: Glove Society, who, of course, they all turned out to 377 00:25:59,400 --> 00:26:04,040 Speaker 1: be cannibals. Uma has over six hundred members. They have 378 00:26:04,080 --> 00:26:09,240 Speaker 1: a comedy club uh and, and an event called the 379 00:26:09,280 --> 00:26:15,560 Speaker 1: Most Dangerous Game. The founder has said, some outsiders have 380 00:26:15,600 --> 00:26:18,359 Speaker 1: taken offense to eat and what it stands for. These 381 00:26:18,400 --> 00:26:20,520 Speaker 1: people have made it their purpose to try and destroy 382 00:26:20,600 --> 00:26:23,080 Speaker 1: the great community that we have built. We have names 383 00:26:23,080 --> 00:26:32,000 Speaker 1: for those kinds of people meet. Dang. Wow, you know, 384 00:26:32,320 --> 00:26:35,199 Speaker 1: I love I love it when gaming brings people together 385 00:26:35,520 --> 00:26:38,800 Speaker 1: that uh yeah, and you know, to be fair to 386 00:26:38,880 --> 00:26:42,680 Speaker 1: eat uh not everyone in it is cannibals are cannibals. 387 00:26:42,720 --> 00:26:49,440 Speaker 1: Some people just join in for the money. Yeah okay, yeah, sure, sure, 388 00:26:50,000 --> 00:26:53,520 Speaker 1: now that's great. I mean, you know, and like the 389 00:26:53,520 --> 00:26:55,679 Speaker 1: the online game that I've played the most of is 390 00:26:55,800 --> 00:26:59,159 Speaker 1: like in like the Halo series, and in those, I 391 00:26:59,200 --> 00:27:03,440 Speaker 1: mean you're just you're just running around shooting people. In this, 392 00:27:03,520 --> 00:27:06,399 Speaker 1: at least you're at least you're using the whole person. 393 00:27:07,160 --> 00:27:10,640 Speaker 1: H m hmm. What many lessons can be learned from 394 00:27:10,640 --> 00:27:15,320 Speaker 1: eat goodness? Um? Well, all that being said, I guess 395 00:27:15,640 --> 00:27:21,159 Speaker 1: don't forget the dessert h m hm, such as perfectly 396 00:27:21,359 --> 00:27:25,320 Speaker 1: preserved pie, which is a sealed slice of pie under 397 00:27:25,400 --> 00:27:29,600 Speaker 1: glass or I imagine plastic um that can occasionally be 398 00:27:29,640 --> 00:27:33,680 Speaker 1: obtained from a pre war claw style vending machines called 399 00:27:33,800 --> 00:27:38,600 Speaker 1: Porta Diners that you can find located in cafeterias, businesses, 400 00:27:38,640 --> 00:27:44,840 Speaker 1: and other locations. Also a Dandy Boy brand candied apples 401 00:27:45,040 --> 00:27:49,240 Speaker 1: and Fancy Lads snack cakes. Um. Another pre war entry 402 00:27:49,400 --> 00:27:55,600 Speaker 1: gum drop candies and apparently the flavor that has most 403 00:27:55,640 --> 00:28:00,920 Speaker 1: frequently survived is a sour flavor that we're marketed is radioactive. 404 00:28:02,280 --> 00:28:07,280 Speaker 1: So that's the thing. I wonder if that's a warhead's reference. Yeah, 405 00:28:07,320 --> 00:28:10,840 Speaker 1: oh yeah, oh yeah, yeah hoof Oh goodness, that was 406 00:28:10,880 --> 00:28:17,679 Speaker 1: too much for me. Yeah, spicy candy share oh sour No, uh, 407 00:28:18,240 --> 00:28:21,560 Speaker 1: don't worry though. People do still produce homemade baked goods 408 00:28:21,600 --> 00:28:24,679 Speaker 1: in the game Apocalypse or No, like sweet rolls and 409 00:28:24,880 --> 00:28:30,320 Speaker 1: Mississippi Quantum pie I gotta love the name, Mrs Quantum 410 00:28:30,359 --> 00:28:36,000 Speaker 1: pie Um. And now let's talk about drinks. Just like 411 00:28:36,040 --> 00:28:37,760 Speaker 1: the food items, most of what we have in our 412 00:28:37,760 --> 00:28:42,040 Speaker 1: real world does exist in game, both alcoholic and non alcoholic. 413 00:28:42,440 --> 00:28:46,960 Speaker 1: Like beer, so many types of beer, um Bobov's Best Moonshine, 414 00:28:47,440 --> 00:28:52,040 Speaker 1: so many types of wine, Vim's Captain's Blend, Vim's being 415 00:28:52,280 --> 00:28:59,640 Speaker 1: a competitor to what we're um Deezer's lemonade. And of course, yes, 416 00:29:00,040 --> 00:29:06,240 Speaker 1: all the varieties of the Coca Cola send up Nuka Cola. 417 00:29:06,560 --> 00:29:10,960 Speaker 1: So definitely this is the most iconic item on this list. Yeah, 418 00:29:11,000 --> 00:29:14,240 Speaker 1: when people write in about this, most of the time 419 00:29:14,440 --> 00:29:16,200 Speaker 1: they're like, can you just do an episode on Nuka 420 00:29:16,200 --> 00:29:22,040 Speaker 1: Coola and I was like, well almost almost yes. Um. 421 00:29:22,080 --> 00:29:24,040 Speaker 1: It is one of the most iconic video game foods 422 00:29:24,040 --> 00:29:28,040 Speaker 1: of all time. I've seen it on several lists. Um. 423 00:29:28,080 --> 00:29:31,360 Speaker 1: In the world of Fallout, this drink was hugely popular, 424 00:29:31,400 --> 00:29:34,000 Speaker 1: so much so that a decent supply of Nuka Coola 425 00:29:34,040 --> 00:29:39,520 Speaker 1: survived two hundred years after a nuclear disaster. Um. There's 426 00:29:39,520 --> 00:29:43,320 Speaker 1: a Nuka Cola theme park in game. There are missions 427 00:29:43,400 --> 00:29:49,360 Speaker 1: dedicated to your locating more limited Nukakola quantums like limited 428 00:29:49,520 --> 00:29:53,520 Speaker 1: edition drinking regular Nuka Cola will boost HP, A, P 429 00:29:54,080 --> 00:29:59,040 Speaker 1: and radiation. Oh no, all three? Okay, all three. One 430 00:29:59,040 --> 00:30:07,520 Speaker 1: serving contains one of your daily girl allowance. The original 431 00:30:07,560 --> 00:30:12,040 Speaker 1: recipe has seventeen fruit essences alongside some additives like coloring, 432 00:30:12,120 --> 00:30:16,080 Speaker 1: ascertain and caffeine. You can find all of this online 433 00:30:16,200 --> 00:30:21,480 Speaker 1: if you're so desire. It warms my heart. Oh yeah. Yes. 434 00:30:21,800 --> 00:30:24,560 Speaker 1: It was marketed as a health tonic, but too much 435 00:30:24,600 --> 00:30:29,960 Speaker 1: consumption of the product could lead to addiction and headaches. Um. 436 00:30:30,000 --> 00:30:33,760 Speaker 1: It is the main product of the Nuka Cola Corporation, 437 00:30:33,840 --> 00:30:39,080 Speaker 1: first launched in the US after two years of experimentation, 438 00:30:39,600 --> 00:30:41,880 Speaker 1: it went on to become the most popular in top 439 00:30:41,920 --> 00:30:44,040 Speaker 1: selling soda in the US, and only a few years 440 00:30:44,160 --> 00:30:50,200 Speaker 1: later almost all competitors were bought out by the corporation, 441 00:30:51,040 --> 00:30:54,000 Speaker 1: and yes, products from at least one competitor appear in 442 00:30:54,080 --> 00:31:00,360 Speaker 1: game Vim the exclamation point Vim vim pop incorporated. Yes 443 00:31:01,320 --> 00:31:07,640 Speaker 1: in Nukakola Quantum featured an isotope of strontium ninety. By then, 444 00:31:08,160 --> 00:31:10,960 Speaker 1: there was a vending machine offering Nukakola on pretty much 445 00:31:11,080 --> 00:31:15,120 Speaker 1: every street in America. After the Great War, the bottle 446 00:31:15,120 --> 00:31:17,560 Speaker 1: caps were used as currency and the drink was called 447 00:31:17,600 --> 00:31:21,480 Speaker 1: quote the number one choice of refreshment among armageddons survivors. 448 00:31:23,720 --> 00:31:27,120 Speaker 1: I love that they're still doing advertising, you know, yeah, yeah, 449 00:31:27,160 --> 00:31:30,080 Speaker 1: you know. You gotta you gotta move with the times, 450 00:31:30,480 --> 00:31:36,880 Speaker 1: you gotta adapt. Uh. The blue of the curved bottle 451 00:31:37,000 --> 00:31:40,800 Speaker 1: was well received by consumers too. So I love this 452 00:31:40,920 --> 00:31:44,920 Speaker 1: that basically there's so much information about the changing of 453 00:31:45,000 --> 00:31:50,320 Speaker 1: design of this product. Yes. So there was the survey 454 00:31:50,400 --> 00:31:52,800 Speaker 1: and game that came out a few decades after Nukakola 455 00:31:53,040 --> 00:31:55,680 Speaker 1: was first introduced that found that eighty six out of 456 00:31:55,800 --> 00:31:59,080 Speaker 1: one hundred people surveyed named blue as their favorite color, 457 00:31:59,320 --> 00:32:06,280 Speaker 1: with Nukakole suggesting they had something to do with that. Oh. Yes, However, 458 00:32:06,800 --> 00:32:10,400 Speaker 1: thanks to patent litigation about copyright infringement, and yes they're 459 00:32:10,400 --> 00:32:12,960 Speaker 1: still talking about video game. They had to replace the 460 00:32:13,000 --> 00:32:16,720 Speaker 1: bottle design, opting to go with a rocket ship look, 461 00:32:17,520 --> 00:32:22,240 Speaker 1: and luckily for them, fans liked it. Um again, fans 462 00:32:22,440 --> 00:32:25,680 Speaker 1: in this game. But this is all fictional. Everything we're 463 00:32:25,680 --> 00:32:29,160 Speaker 1: talking about is completely fictional. But they have fleshed out 464 00:32:29,960 --> 00:32:34,080 Speaker 1: no pun intended from our eat conversation before this entire 465 00:32:34,720 --> 00:32:40,360 Speaker 1: history of this fictional soda pop company yep uh and 466 00:32:40,520 --> 00:32:46,120 Speaker 1: their marketing overall was very effective, particularly towards kids, but 467 00:32:46,320 --> 00:32:50,120 Speaker 1: some good old fashioned Americana and military imagery got swept 468 00:32:50,200 --> 00:32:53,680 Speaker 1: up in there too. And yes, um, in the beginning 469 00:32:53,760 --> 00:32:56,200 Speaker 1: there was the red backdrop and white font. It is 470 00:32:56,400 --> 00:33:00,880 Speaker 1: very Coca Cola evocative, very clear. Um. When the bottle 471 00:33:00,920 --> 00:33:05,360 Speaker 1: design changed, space elements were introduced, including the scantily cloud 472 00:33:05,560 --> 00:33:10,320 Speaker 1: Nuca girl with her thirst Zapper blaster. The slogan was 473 00:33:10,400 --> 00:33:16,800 Speaker 1: updated to Zap your thirst. And now for a saver list. 474 00:33:18,600 --> 00:33:22,560 Speaker 1: Because Nuka Cola comes in a wide variety of flavors, 475 00:33:22,920 --> 00:33:26,360 Speaker 1: this is by no means an exhaustive list, but here 476 00:33:26,400 --> 00:33:31,560 Speaker 1: are some Nuca Berry, Nuka bomb drop, Nuka Buzz, Nuca cherry, 477 00:33:31,680 --> 00:33:35,400 Speaker 1: Nuka Side, Nuka Cola Dark, Nuka Cola Quantum, Nuka Cola Quartz, 478 00:33:35,600 --> 00:33:39,960 Speaker 1: Nucaola Victory, Nuka Cola Wild, Nuca Fancy, Nuca Free, Nuca Fruity, 479 00:33:40,160 --> 00:33:45,160 Speaker 1: Nuca Great, Nuke Love, Nucleixer, Nuka Hardy, Nuka Power, Nuca Punch, 480 00:33:45,320 --> 00:33:49,600 Speaker 1: Nuka Ray, Nuca Rush, Nuka Sunrise, Nuka Twin, Nuca Void, 481 00:33:49,920 --> 00:34:00,560 Speaker 1: Nuca Extreme. Well that's just a taste, yeah, gosh gosh indeed, well, 482 00:34:00,640 --> 00:34:04,600 Speaker 1: speaking of gosh um a few years ago, but THEES 483 00:34:04,680 --> 00:34:09,759 Speaker 1: defiled a patent for Nuka Dark Rum. Yes, so this 484 00:34:09,800 --> 00:34:13,919 Speaker 1: is a real world um. After several delays, fans could 485 00:34:13,920 --> 00:34:16,239 Speaker 1: finally get their hands on some of this limited edition 486 00:34:16,280 --> 00:34:19,920 Speaker 1: product for about eighty bucks. And here's the official description. 487 00:34:20,520 --> 00:34:23,919 Speaker 1: This drink temporarily increases one's strength and endurance by one, 488 00:34:24,040 --> 00:34:27,080 Speaker 1: but decreases perception by one as well. Chilling a bottle 489 00:34:27,080 --> 00:34:30,120 Speaker 1: of Nuka Dark with Buddy Yields ice called Nuka Dark, 490 00:34:30,239 --> 00:34:35,319 Speaker 1: but there is no added benefit in doing so. The 491 00:34:35,360 --> 00:34:38,680 Speaker 1: bottling company behind it described it as quote a classic 492 00:34:38,680 --> 00:34:42,760 Speaker 1: tropical rum distilled with exacting standards. Soft on the palate, 493 00:34:42,840 --> 00:34:45,759 Speaker 1: this dark rum exhibits flavors of molasses and vanilla with 494 00:34:45,800 --> 00:34:50,560 Speaker 1: a distinct note of coconut on the nose. However, a 495 00:34:50,600 --> 00:34:52,680 Speaker 1: lot of fans were not happy to learn the product 496 00:34:52,719 --> 00:34:56,360 Speaker 1: came in a plastic bottle instead of glass. And of course, 497 00:34:56,600 --> 00:35:00,799 Speaker 1: you know in video game world and fanned worlds, people 498 00:35:00,840 --> 00:35:12,080 Speaker 1: get really angry about of course. Sure yes, uh welp welco. Indeed, 499 00:35:12,160 --> 00:35:14,040 Speaker 1: I would love to hear from listeners if anybody got 500 00:35:14,040 --> 00:35:17,640 Speaker 1: their hands on on this. I know that this is 501 00:35:17,680 --> 00:35:20,560 Speaker 1: not the first time that Bethesda has done or fall 502 00:35:20,640 --> 00:35:22,680 Speaker 1: Out the video game series has had tie ins with 503 00:35:22,719 --> 00:35:26,799 Speaker 1: other products. Yeah, yeah, there's there's been at least one 504 00:35:26,880 --> 00:35:31,560 Speaker 1: or two other examples of Nuka branded products on real 505 00:35:31,600 --> 00:35:37,799 Speaker 1: world shelves. But yeah, let us know, let us know. 506 00:35:38,440 --> 00:35:41,800 Speaker 1: Um and there is a recipe for homebrewing your own 507 00:35:42,040 --> 00:35:49,560 Speaker 1: Nuca Kola and the aforementioned cookbook. Mm hmm. I have 508 00:35:49,680 --> 00:35:53,560 Speaker 1: a friend who uh he was from England and he 509 00:35:53,680 --> 00:35:58,359 Speaker 1: came to our huge nerd convention in Atlanta, Dragon Con 510 00:35:58,440 --> 00:35:59,880 Speaker 1: for the first time. He was so excited and he 511 00:36:00,080 --> 00:36:03,759 Speaker 1: dressed as Fallout and as like a Vault dweller, the 512 00:36:03,800 --> 00:36:08,560 Speaker 1: classic blue and yellow um. And we went to a 513 00:36:08,719 --> 00:36:12,240 Speaker 1: Fallout party and it was really cool. It was really 514 00:36:12,920 --> 00:36:16,439 Speaker 1: catchy and funny. And there was nukicla there. I don't remember. 515 00:36:16,480 --> 00:36:19,239 Speaker 1: I don't think I tried it, but the bottles were 516 00:36:19,239 --> 00:36:26,959 Speaker 1: really cool. I appreciate the design. Oh yeah, I love 517 00:36:27,120 --> 00:36:29,440 Speaker 1: I love this, I love this. I it's a it's 518 00:36:29,440 --> 00:36:31,399 Speaker 1: a genre of video games that I don't often get 519 00:36:31,440 --> 00:36:35,080 Speaker 1: into because I am I yeah, like like you, I 520 00:36:35,160 --> 00:36:37,680 Speaker 1: kind of feel like it's homework. I'm like, I'm like, 521 00:36:37,840 --> 00:36:41,200 Speaker 1: I haven't even collected enough food and water to survive 522 00:36:42,160 --> 00:36:45,600 Speaker 1: in the real world today, so I'm gonna I'm gonna 523 00:36:45,680 --> 00:36:54,239 Speaker 1: wait on starting that game. Mm hmm. Yeah, it's a lot. 524 00:36:54,600 --> 00:36:58,200 Speaker 1: It's a lot, for sure, but fun but fun and 525 00:36:58,360 --> 00:37:01,000 Speaker 1: and these aspects of it are some of my favorite 526 00:37:01,000 --> 00:37:05,480 Speaker 1: parts of it. Of this kind of uh digs, I 527 00:37:05,520 --> 00:37:07,719 Speaker 1: guess I don't know, something to make you chuckle while 528 00:37:07,719 --> 00:37:12,279 Speaker 1: you're in this hellscape and yeah, and kind of like 529 00:37:12,480 --> 00:37:17,400 Speaker 1: kind of pointed social commentary to always always love some 530 00:37:17,440 --> 00:37:20,480 Speaker 1: of that. Yes, this has certainly been a fun one. 531 00:37:20,960 --> 00:37:26,160 Speaker 1: Uh So, as always, listeners, keep those fictional food suggestions coming. 532 00:37:27,239 --> 00:37:29,720 Speaker 1: We adore them. And speaking of, we do have listener 533 00:37:29,760 --> 00:37:32,000 Speaker 1: mail for you, we do. But first we've got one 534 00:37:32,000 --> 00:37:42,319 Speaker 1: more quick break for a word from our sponsor and 535 00:37:42,360 --> 00:37:45,359 Speaker 1: we're back. Thank you sponsor. Yes, thank you, and we're 536 00:37:45,400 --> 00:37:59,239 Speaker 1: back with snow. There's some top notch hand motions on 537 00:37:59,280 --> 00:38:03,839 Speaker 1: that one. Listener, I wish we'd been doing some video 538 00:38:03,880 --> 00:38:07,279 Speaker 1: over that. In in general, I really feel like we 539 00:38:07,280 --> 00:38:11,279 Speaker 1: should figure out the video technology to record that bit. 540 00:38:11,760 --> 00:38:14,400 Speaker 1: I think so only that, only that. The rest of 541 00:38:14,440 --> 00:38:18,800 Speaker 1: it is just me clearing my throat and and Annie 542 00:38:18,880 --> 00:38:26,920 Speaker 1: patiently nodding. Uh. Yeah, you know, I'm not sure that 543 00:38:26,960 --> 00:38:29,120 Speaker 1: I think the audience for that would be much smaller. 544 00:38:29,120 --> 00:38:34,520 Speaker 1: But the listener mail video. Oh yeah, oh yeah, yeah, 545 00:38:34,960 --> 00:38:37,520 Speaker 1: Katie wrote, I just listened to your fond episode and 546 00:38:37,600 --> 00:38:40,200 Speaker 1: was reminded of a trip from high school. Every year 547 00:38:40,200 --> 00:38:42,839 Speaker 1: my close friends families would go into the mountains here 548 00:38:42,840 --> 00:38:45,200 Speaker 1: in Colorado. We would all rent a monster of a 549 00:38:45,239 --> 00:38:47,400 Speaker 1: cabin to house all four of our families, with us 550 00:38:47,440 --> 00:38:50,040 Speaker 1: teens and whoever we were dating at the time. It 551 00:38:50,080 --> 00:38:53,280 Speaker 1: was a big ordeal and a lot of fun for everyone. Well, 552 00:38:53,320 --> 00:38:55,440 Speaker 1: one evening on one of these trips, we decided to 553 00:38:55,520 --> 00:38:58,520 Speaker 1: have fond. This was all well and good until we 554 00:38:58,560 --> 00:39:01,520 Speaker 1: found the bread. We didn't think about the heated floors 555 00:39:01,680 --> 00:39:03,879 Speaker 1: drying it out till we attempted to cut into it, 556 00:39:04,640 --> 00:39:06,760 Speaker 1: but seeing as we were on top of a mountain 557 00:39:06,760 --> 00:39:09,839 Speaker 1: in October, we just went with it. This night ended 558 00:39:09,920 --> 00:39:15,440 Speaker 1: up being an evening of absolute gluttony. We started with cheese, fondue, bread, 559 00:39:15,600 --> 00:39:19,160 Speaker 1: broccoli and apples, then the oil and broth with all 560 00:39:19,200 --> 00:39:21,879 Speaker 1: the meat, potatoes and seafood you could boil and fry up. 561 00:39:22,120 --> 00:39:23,759 Speaker 1: By the time we got to the chocolate, we were 562 00:39:23,760 --> 00:39:25,680 Speaker 1: all too full to even think about eating more, with 563 00:39:25,719 --> 00:39:27,880 Speaker 1: the exception of the boy I was dating at the time. 564 00:39:28,239 --> 00:39:31,319 Speaker 1: He proceeded to eat two pounds of strawberries, a whole 565 00:39:31,360 --> 00:39:34,680 Speaker 1: bag of marshmallows, and he polished off all the fourth 566 00:39:34,719 --> 00:39:37,160 Speaker 1: of the two sour cream pound cakes we made. What 567 00:39:37,920 --> 00:39:41,200 Speaker 1: it was like washing a car crash. You couldn't look away, 568 00:39:41,440 --> 00:39:43,759 Speaker 1: but it was all horrific to washing as all of 569 00:39:43,880 --> 00:39:46,400 Speaker 1: us but him, we're trying not to slip into food 570 00:39:46,400 --> 00:39:50,280 Speaker 1: combas ourselves. I have rarely seen that much food eaten 571 00:39:50,320 --> 00:39:53,359 Speaker 1: by a rather skinny man. So my cousin's boyfriend came 572 00:39:53,400 --> 00:39:56,680 Speaker 1: to stay with us for a week. I hope you're 573 00:39:56,719 --> 00:39:58,600 Speaker 1: all having a great time with your in person D 574 00:39:58,680 --> 00:40:00,920 Speaker 1: and D. We just had our first game in person 575 00:40:01,000 --> 00:40:06,640 Speaker 1: last night. Oh yeah, and I hope uh huh, congratulations, 576 00:40:06,719 --> 00:40:10,040 Speaker 1: Yeah for all of that. Yes, and that does sound 577 00:40:10,080 --> 00:40:16,240 Speaker 1: like quite the fondue memory. Yeah, that is epic. Heck, 578 00:40:16,680 --> 00:40:21,640 Speaker 1: those appetites when you're younger, My little brother was a 579 00:40:21,680 --> 00:40:25,680 Speaker 1: site to behold sometimes. Oh yeah, oh yeah, I was. 580 00:40:25,760 --> 00:40:28,200 Speaker 1: I was too, Like I know, there were a number 581 00:40:28,239 --> 00:40:30,440 Speaker 1: of years where I was eating a lot more than 582 00:40:30,480 --> 00:40:34,040 Speaker 1: my dad and I was like, what, my bones are growing. 583 00:40:36,160 --> 00:40:44,120 Speaker 1: I'm a hungry growing child. Yep uh. Lacy and Ashley wrote, 584 00:40:44,680 --> 00:40:48,879 Speaker 1: this is my first and definitely very important correspondence with you. 585 00:40:49,320 --> 00:40:52,720 Speaker 1: I turned my good friend slash coworker onto your podcast. Also, 586 00:40:53,000 --> 00:40:55,600 Speaker 1: we work front of house at a popular local brewery. 587 00:40:55,680 --> 00:40:59,120 Speaker 1: For our annual work pot luck outdoor at Memorial Day party, 588 00:40:59,280 --> 00:41:02,080 Speaker 1: we were in fired by your long ago episode about 589 00:41:02,080 --> 00:41:06,479 Speaker 1: Aspects as an opportunity to torture our coworkers. I can't 590 00:41:06,520 --> 00:41:09,480 Speaker 1: explain how much fun we had, from developing our concept, 591 00:41:09,520 --> 00:41:13,680 Speaker 1: to chopping ingredients, to building our layers, to most impressively, 592 00:41:14,080 --> 00:41:17,960 Speaker 1: unmolding the beast, which definitely made a section sound as 593 00:41:17,960 --> 00:41:21,680 Speaker 1: it released. We went with what I'll call a breakfast 594 00:41:21,719 --> 00:41:26,000 Speaker 1: hash situation with hard boiled eggs, VEG potatoes, and ham 595 00:41:26,200 --> 00:41:31,080 Speaker 1: with a veg broth gelatin. Needless to say, our coworkers 596 00:41:31,080 --> 00:41:35,440 Speaker 1: were confused and horrified at our creation. I've never laughed 597 00:41:35,480 --> 00:41:38,680 Speaker 1: so much at my food in the kitchen. Everything is 598 00:41:38,680 --> 00:41:41,799 Speaker 1: said and done. Some people tried it and we're polite. 599 00:41:42,280 --> 00:41:47,480 Speaker 1: I tried it and it was not good. The pure 600 00:41:47,560 --> 00:41:50,640 Speaker 1: joy of making it was absolutely worth it. By the way, 601 00:41:50,640 --> 00:41:52,360 Speaker 1: I did make a real dish to share. I'm not 602 00:41:52,400 --> 00:41:55,399 Speaker 1: a total jerk. I would suggest to anyone who likes 603 00:41:55,400 --> 00:41:58,160 Speaker 1: to have fun in the kitchen, make an aspect and 604 00:41:58,640 --> 00:42:07,279 Speaker 1: make something else to eat. Aspect rational it was. It 605 00:42:07,360 --> 00:42:11,200 Speaker 1: was a beautiful, terrifying monstrosity. Lacey and Ashley sent pictures. 606 00:42:12,920 --> 00:42:15,200 Speaker 1: I mean that can hunt your dreams something you know, 607 00:42:15,880 --> 00:42:21,120 Speaker 1: you know, I love it though, I love it, And yeah, 608 00:42:21,160 --> 00:42:24,680 Speaker 1: I love the spreading of education through a horrifying dish. 609 00:42:25,600 --> 00:42:32,400 Speaker 1: Um and the joy, the joy all yes, yes, the 610 00:42:32,520 --> 00:42:35,040 Speaker 1: joy and the horror. I think that's what this episode 611 00:42:35,040 --> 00:42:38,080 Speaker 1: has been all about. I think so it feels very 612 00:42:38,080 --> 00:42:42,600 Speaker 1: appropriate place to end on UM. Well, thanks to both 613 00:42:42,600 --> 00:42:44,320 Speaker 1: of those listeners for writing in. If you would like 614 00:42:44,360 --> 00:42:46,400 Speaker 1: to write to us, you can. Our email is Hello 615 00:42:46,480 --> 00:42:49,040 Speaker 1: at saber pod dot com. We're also on social media. 616 00:42:49,120 --> 00:42:51,719 Speaker 1: You can find us on Twitter, Facebook, and Instagram at 617 00:42:51,760 --> 00:42:53,680 Speaker 1: Saber pod and we do hope to hear from you. 618 00:42:54,080 --> 00:42:56,680 Speaker 1: Savor is production of I Heart Radio. For more podcasts 619 00:42:56,800 --> 00:42:58,839 Speaker 1: my Heart Radio, you can visit the I Heart Radio app, 620 00:42:58,920 --> 00:43:01,600 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows. 621 00:43:01,920 --> 00:43:04,600 Speaker 1: Thanks as always to our super producers Dylan Fagan and 622 00:43:04,600 --> 00:43:06,960 Speaker 1: Andrew Howard. Thanks to you for listening, and we hope 623 00:43:06,960 --> 00:43:16,560 Speaker 1: that lots more good things are coming your way