1 00:00:04,400 --> 00:00:07,800 Speaker 1: Welcome to tech Stuff, a production from I Heart Radio. 2 00:00:12,080 --> 00:00:14,760 Speaker 1: Hey there, and welcome to tech Stuff. I'm your host, 3 00:00:14,880 --> 00:00:18,000 Speaker 1: Jonathan Strickland. I'm an executive producer with I Heart Radio, 4 00:00:18,040 --> 00:00:20,479 Speaker 1: and I love all things tech. And this is the 5 00:00:20,520 --> 00:00:26,560 Speaker 1: tech news for Tuesday, May the fourth, twenty one, May 6 00:00:26,560 --> 00:00:29,920 Speaker 1: the fourth be with you. It's Star Wars Day. I 7 00:00:30,080 --> 00:00:35,760 Speaker 1: wish I had a full story about the retractable lightsaber 8 00:00:36,400 --> 00:00:42,000 Speaker 1: that tomorrow. The head of Walt disney World amusement parks 9 00:00:42,159 --> 00:00:46,479 Speaker 1: showed off last month, but I don't have any extra 10 00:00:46,600 --> 00:00:49,200 Speaker 1: info to give. I just I really want to see 11 00:00:49,240 --> 00:00:52,880 Speaker 1: one of these things working in action. From what we understand, 12 00:00:53,479 --> 00:00:56,840 Speaker 1: the one he had was a prototype. It wasn't like 13 00:00:57,520 --> 00:01:01,920 Speaker 1: fully machined to look like a lightsaber hilt, but it 14 00:01:02,200 --> 00:01:04,920 Speaker 1: demonstrated the basic technology, which is kind of like having 15 00:01:05,520 --> 00:01:10,640 Speaker 1: a pair of um tape measures extendable tape measures move 16 00:01:10,720 --> 00:01:13,520 Speaker 1: out and then retract back. Only they happen to have, 17 00:01:14,200 --> 00:01:16,880 Speaker 1: you know, lights that allow it to light up like 18 00:01:16,920 --> 00:01:20,200 Speaker 1: a lightsaber. Super cool. Can't wait to see it. Wish 19 00:01:20,240 --> 00:01:22,600 Speaker 1: I had more to talk about about that for Star 20 00:01:22,640 --> 00:01:26,000 Speaker 1: Wars Day, but don't, so instead let's move on to 21 00:01:26,080 --> 00:01:30,039 Speaker 1: the actual tech news. The top story is one I'm 22 00:01:30,080 --> 00:01:33,319 Speaker 1: sure many of you have already seen. Verizon is prepping 23 00:01:33,440 --> 00:01:36,759 Speaker 1: for the sale of two companies that have changed hands 24 00:01:36,800 --> 00:01:40,240 Speaker 1: a few times over the years, that being Yahoo and 25 00:01:40,360 --> 00:01:44,160 Speaker 1: A O L. All right, let's walk through this, shall 26 00:01:44,200 --> 00:01:47,200 Speaker 1: we so. Way back in the day, A O L 27 00:01:47,360 --> 00:01:50,520 Speaker 1: and Yahoo were both unquestionably two of the most powerful 28 00:01:50,560 --> 00:01:53,920 Speaker 1: companies of the early days of the Internet. Uh. It 29 00:01:54,000 --> 00:01:56,520 Speaker 1: was something of a running gag in the nineties that 30 00:01:56,560 --> 00:01:58,720 Speaker 1: if you went out to check your mail, you had 31 00:01:58,760 --> 00:02:01,000 Speaker 1: a decent shot of bringing back at least one A 32 00:02:01,160 --> 00:02:04,160 Speaker 1: O L boot c D into the house. The company 33 00:02:04,240 --> 00:02:07,640 Speaker 1: sent out starter kits like crazy in the nineties, and 34 00:02:07,960 --> 00:02:09,760 Speaker 1: for a lot of people in the early days of 35 00:02:09,760 --> 00:02:14,720 Speaker 1: the Internet, America Online was synonymous with Internet. A O 36 00:02:14,840 --> 00:02:17,200 Speaker 1: L's history dates back to the nineteen eighties. If you 37 00:02:17,200 --> 00:02:20,320 Speaker 1: look at the constituent parts that made up the company, 38 00:02:20,919 --> 00:02:25,160 Speaker 1: and it was an online service provider first, which meant 39 00:02:25,200 --> 00:02:27,359 Speaker 1: it kind of served as like a news portal and 40 00:02:27,440 --> 00:02:31,960 Speaker 1: a message board system and email for other AOLL members, 41 00:02:32,000 --> 00:02:34,760 Speaker 1: but not to like the Internet at large. Even hosted 42 00:02:34,800 --> 00:02:38,400 Speaker 1: a few games. Later, it incorporated a web browser and 43 00:02:38,440 --> 00:02:40,600 Speaker 1: became a gateway that a lot of folks relied upon 44 00:02:40,720 --> 00:02:43,160 Speaker 1: to actually explore the world Wide Web, not just a 45 00:02:43,680 --> 00:02:46,399 Speaker 1: you know, segmented version of it on a O L servers. 46 00:02:47,000 --> 00:02:50,160 Speaker 1: In two thousand, Time Warner and a o L announced 47 00:02:50,160 --> 00:02:53,079 Speaker 1: a merger plan which came to fruition in early two 48 00:02:53,080 --> 00:02:56,600 Speaker 1: thousand one, and in retrospect a lot of people identify 49 00:02:56,680 --> 00:03:01,600 Speaker 1: that particular merger as a huge mist eight. The value 50 00:03:01,600 --> 00:03:04,840 Speaker 1: of AOL Time Warner went into decline, which is a 51 00:03:04,919 --> 00:03:07,840 Speaker 1: gentle way of putting it. It kind of plummeted, and 52 00:03:08,000 --> 00:03:10,480 Speaker 1: Time Warner ultimately spun off a O L as a 53 00:03:10,520 --> 00:03:13,720 Speaker 1: separate company in two thousand nine. Verizon would turn around 54 00:03:13,800 --> 00:03:16,160 Speaker 1: and purchase a O L in two thousand and fifteen 55 00:03:16,639 --> 00:03:21,360 Speaker 1: for four point four billion dollars. As for Yahoo, it 56 00:03:21,480 --> 00:03:24,919 Speaker 1: started off as a web portal with curated content back 57 00:03:24,960 --> 00:03:28,400 Speaker 1: in nineteen nine four. Yahoo employees would actually find cool 58 00:03:28,480 --> 00:03:32,360 Speaker 1: stuff and feature it on the Yahoo page. It mostly 59 00:03:32,400 --> 00:03:37,240 Speaker 1: became known for search and also hosting and later generating 60 00:03:37,280 --> 00:03:41,480 Speaker 1: content and of course the recently deceased Yahoo answers service. 61 00:03:42,360 --> 00:03:46,400 Speaker 1: Yahoo was incredibly popular as a website, but it began 62 00:03:46,440 --> 00:03:49,520 Speaker 1: to lose ground to Google for the search business. It 63 00:03:49,640 --> 00:03:53,839 Speaker 1: was particularly susceptible to stock price inflation. During the dot 64 00:03:53,880 --> 00:03:57,880 Speaker 1: com bubble, shares rose up to around a hundred eighteen dollars, 65 00:03:58,320 --> 00:04:03,160 Speaker 1: but during the low point post the dot com bubble bursting, 66 00:04:03,760 --> 00:04:07,160 Speaker 1: the low was around eight dollars a share. That's an 67 00:04:07,400 --> 00:04:11,240 Speaker 1: a crazy drop from eighteen dollars per share to eight 68 00:04:11,280 --> 00:04:16,000 Speaker 1: dollars per share. Yikes. Microsoft attempted to acquire Yahoo in 69 00:04:16,040 --> 00:04:19,240 Speaker 1: two thousand and eight, but that deal fell through. Yahoo 70 00:04:19,320 --> 00:04:22,960 Speaker 1: saw leadership changes happen a few times in the two thousand's, 71 00:04:22,960 --> 00:04:26,120 Speaker 1: with Marissa Meyer coming on over from Google to be 72 00:04:26,200 --> 00:04:29,440 Speaker 1: the CEO of Yahoo. In two thousand twelve. Meyer oversaw 73 00:04:29,800 --> 00:04:33,440 Speaker 1: a huge acquisition with Tumbler. That year, Yeah who purchased 74 00:04:33,480 --> 00:04:37,480 Speaker 1: Tumbler for one point one billion dollars. This, by the way, 75 00:04:37,480 --> 00:04:40,720 Speaker 1: it would also be called a really bad business deal 76 00:04:40,839 --> 00:04:43,719 Speaker 1: in tech, at least in retrospect, though to be fair, 77 00:04:43,920 --> 00:04:47,560 Speaker 1: Yahoo had made an even worse deal much earlier back 78 00:04:47,600 --> 00:04:51,440 Speaker 1: in when it bought geo Cities for four billion dollars. 79 00:04:52,040 --> 00:04:56,880 Speaker 1: Tumbler is no longer under Yahoo, by the way, uh, Verizon, 80 00:04:56,960 --> 00:05:00,240 Speaker 1: after purchasing Yahoo, would spin off Tumbler and sell it 81 00:05:00,279 --> 00:05:03,320 Speaker 1: off to a different company. Verizon announced its intent to 82 00:05:03,360 --> 00:05:06,280 Speaker 1: acquire Yahoo in twenty sixteen for four point eight three 83 00:05:06,400 --> 00:05:11,160 Speaker 1: billion dollars. So now Verizon, the latest company to discover 84 00:05:11,279 --> 00:05:14,520 Speaker 1: that it couldn't really leverage the acquisitions it had made, 85 00:05:15,320 --> 00:05:18,279 Speaker 1: is now selling off both A O L and Yahoo. 86 00:05:18,760 --> 00:05:22,880 Speaker 1: The buyer is a private equity firm called Apollo Global Management, 87 00:05:23,120 --> 00:05:25,440 Speaker 1: and according to The New York Times, the talks are 88 00:05:25,440 --> 00:05:28,239 Speaker 1: still in the early stages and could fall apart. In fact, 89 00:05:28,520 --> 00:05:31,320 Speaker 1: who knows, maybe they've dissolved by the time you hear this. 90 00:05:31,360 --> 00:05:33,719 Speaker 1: I don't know, but from what I understand, the two 91 00:05:33,720 --> 00:05:37,400 Speaker 1: companies together are valued in the four to five billion 92 00:05:37,440 --> 00:05:42,880 Speaker 1: dollar range. So that is effectively half of what Verizon 93 00:05:42,960 --> 00:05:46,240 Speaker 1: paid for them when it made the two separate purchases 94 00:05:46,240 --> 00:05:50,240 Speaker 1: in twenty fifteen and sixteen. So that's a toughie. As 95 00:05:50,279 --> 00:05:53,120 Speaker 1: for Apollo, it's hard for me to get a handle 96 00:05:53,160 --> 00:05:56,320 Speaker 1: on that company. It's acquired a lot of stuff already, 97 00:05:56,720 --> 00:05:59,239 Speaker 1: and it's not exactly all in the tech space. In fact, 98 00:05:59,400 --> 00:06:03,839 Speaker 1: it includes the Venetian resort in Las Vegas and the 99 00:06:03,920 --> 00:06:07,800 Speaker 1: retail store chain Michaels that sells, you know, hobby equipment, 100 00:06:08,400 --> 00:06:12,599 Speaker 1: So it is looks like it's just an inequity company 101 00:06:12,640 --> 00:06:16,400 Speaker 1: that's just investing in a very diverse group of businesses. 102 00:06:16,800 --> 00:06:20,000 Speaker 1: I will follow up on this story as it develops. 103 00:06:20,640 --> 00:06:23,839 Speaker 1: The Verges. Tom Warren has a fun piece titled Sony 104 00:06:23,960 --> 00:06:28,360 Speaker 1: Really Hated PS four cross Play Confidential Documents Reveal, and 105 00:06:28,400 --> 00:06:30,599 Speaker 1: I recommend actually, you know, going over and reading that 106 00:06:30,680 --> 00:06:33,400 Speaker 1: on the Verge. But here's the really short version. So 107 00:06:33,520 --> 00:06:37,320 Speaker 1: cross play is when you've got a game that has 108 00:06:37,400 --> 00:06:40,880 Speaker 1: some sort of online component and people who are playing 109 00:06:41,080 --> 00:06:45,640 Speaker 1: that game on different systems can still play together online 110 00:06:45,880 --> 00:06:48,800 Speaker 1: in that game. So let's use an example like Minecraft. 111 00:06:49,240 --> 00:06:52,960 Speaker 1: This game exists some pretty much every platform that exists. 112 00:06:53,080 --> 00:06:56,560 Speaker 1: You can play it on PC or Xbox or Nintendo 113 00:06:56,800 --> 00:07:00,760 Speaker 1: or PlayStation or mobile and friends and to like to 114 00:07:00,839 --> 00:07:04,479 Speaker 1: play in the same games together online. But if I'm 115 00:07:04,560 --> 00:07:08,200 Speaker 1: running Minecraft on an Xbox and you happen to have 116 00:07:08,279 --> 00:07:12,840 Speaker 1: it on PlayStation, we can't play together unless the title 117 00:07:12,960 --> 00:07:17,240 Speaker 1: we're playing supports cross play and more importantly, that the 118 00:07:17,280 --> 00:07:22,160 Speaker 1: consoles support cross play. Minecraft did support cross play, but 119 00:07:22,280 --> 00:07:25,800 Speaker 1: needed console buy in to make that happen. Nintendo was 120 00:07:25,840 --> 00:07:29,560 Speaker 1: a little slow to adopt it, possibly because Nintendo traditionally 121 00:07:29,560 --> 00:07:32,320 Speaker 1: doesn't care to get involved in any experience that the 122 00:07:32,320 --> 00:07:35,880 Speaker 1: company doesn't have full control over and if it should 123 00:07:35,920 --> 00:07:40,080 Speaker 1: pass that kids on Nintendo were to encounter adults on Xbox, 124 00:07:40,400 --> 00:07:43,600 Speaker 1: the whole world could catch on fire. But Nintendo did 125 00:07:43,720 --> 00:07:48,520 Speaker 1: ultimately support cross play, Sony not so much well. Warren 126 00:07:48,640 --> 00:07:51,440 Speaker 1: published an email that was written by an executive from 127 00:07:51,440 --> 00:07:54,640 Speaker 1: Epic Games. Those are the makers of Fortnite, and the 128 00:07:54,720 --> 00:07:58,520 Speaker 1: letter spells out the case to support cross play for Fortnite, 129 00:07:58,600 --> 00:08:02,440 Speaker 1: essentially pointing out that ultimately Sony had very little choice 130 00:08:02,440 --> 00:08:07,720 Speaker 1: in the matter, considering the PlayStation popularity of Fortnite and 131 00:08:07,760 --> 00:08:10,680 Speaker 1: how players wanted the chance to play with their friends 132 00:08:10,680 --> 00:08:13,640 Speaker 1: who might be playing the game on other platforms. The 133 00:08:13,720 --> 00:08:17,680 Speaker 1: letter is remarkable in that the executive makes several suggestions 134 00:08:17,680 --> 00:08:21,600 Speaker 1: as to how Epic could support PlayStation adoption, including several 135 00:08:21,640 --> 00:08:25,360 Speaker 1: ideas all geared toward making Sony you know, some sweet 136 00:08:25,400 --> 00:08:29,400 Speaker 1: sweet cash, But Sony declined to acquiesce to epics request 137 00:08:30,040 --> 00:08:36,080 Speaker 1: until Sony implemented a pretty brutal strategy. Essentially, if it's 138 00:08:36,120 --> 00:08:39,560 Speaker 1: clear that Sony PlayStation gamers are making up more than 139 00:08:39,600 --> 00:08:42,160 Speaker 1: a given percentage of the bottom line of a game 140 00:08:42,400 --> 00:08:47,240 Speaker 1: that has cross platform play, Sony wants a royalty from 141 00:08:47,400 --> 00:08:50,520 Speaker 1: developers and wants to get money if it says, hey, 142 00:08:50,559 --> 00:08:53,080 Speaker 1: if we're contributing to the success of this game, we 143 00:08:53,120 --> 00:08:55,280 Speaker 1: want you to pay us for it. And this is 144 00:08:55,320 --> 00:08:59,160 Speaker 1: meant to quote offset the reduction in revenue end quote 145 00:08:59,240 --> 00:09:03,520 Speaker 1: resulting from Sony enabling cross play. So how does enabling 146 00:09:03,520 --> 00:09:08,920 Speaker 1: cross play reduce revenue? That's an excellent question. If the 147 00:09:08,960 --> 00:09:12,439 Speaker 1: games were exclusive to Sony, you'd have an easy argument, right, 148 00:09:12,480 --> 00:09:15,720 Speaker 1: you would say, well, if you have an exclusive title 149 00:09:16,280 --> 00:09:20,760 Speaker 1: suddenly become available on another platform, it means gamers have choice, 150 00:09:20,960 --> 00:09:23,640 Speaker 1: and if they have choice, then maybe they choose something else. 151 00:09:23,920 --> 00:09:28,320 Speaker 1: But if you have an online game that already is 152 00:09:28,480 --> 00:09:32,880 Speaker 1: on multiple platforms, well, people already have a choice. They 153 00:09:32,880 --> 00:09:36,319 Speaker 1: can go to whichever platform it's on and play it there. 154 00:09:36,800 --> 00:09:38,640 Speaker 1: So that's the whole point. They just want to be 155 00:09:38,679 --> 00:09:41,680 Speaker 1: able to play with each other, you know, whether you're 156 00:09:41,679 --> 00:09:44,559 Speaker 1: on Xbox or PlayStation or PC or whatever. That's the 157 00:09:44,559 --> 00:09:47,640 Speaker 1: whole point. I honestly don't know where the reduction and 158 00:09:47,679 --> 00:09:50,240 Speaker 1: revenue comes from. Now, I'm not saying it doesn't exist. 159 00:09:51,280 --> 00:09:53,559 Speaker 1: It may very well be a factor, and I just 160 00:09:53,760 --> 00:09:57,240 Speaker 1: I'm not getting it. I don't understand how it works. 161 00:09:57,679 --> 00:10:01,679 Speaker 1: So maybe it's a real thing. But and I'm just 162 00:10:01,760 --> 00:10:03,840 Speaker 1: looking at the wrong way. But when I look at 163 00:10:03,960 --> 00:10:06,679 Speaker 1: I think that doesn't seem to track to me. By 164 00:10:06,720 --> 00:10:09,080 Speaker 1: the way, if you guys here, and I should have 165 00:10:09,080 --> 00:10:10,760 Speaker 1: said this at the beginning, but if you hear any 166 00:10:11,200 --> 00:10:13,600 Speaker 1: thunder or whatever, Atlanta is in the middle of some 167 00:10:13,720 --> 00:10:16,320 Speaker 1: pretty nasty thunderstorms right now. In fact, we had a 168 00:10:16,320 --> 00:10:20,720 Speaker 1: tornado this morning. Um didn't touch down close to where 169 00:10:20,760 --> 00:10:22,840 Speaker 1: I live, but it did touch down in the city 170 00:10:22,880 --> 00:10:26,760 Speaker 1: of Atlanta, so across town from where I am. I'm 171 00:10:26,800 --> 00:10:28,640 Speaker 1: also in the city of Atlanta. I'm just not in 172 00:10:28,640 --> 00:10:31,440 Speaker 1: that part. But yeah, we're still getting some thunder. I 173 00:10:31,480 --> 00:10:37,040 Speaker 1: apologize for the Rumbley's, but um, the show, as they say, 174 00:10:37,240 --> 00:10:40,040 Speaker 1: has to keep going. I think that's I think that's 175 00:10:40,040 --> 00:10:42,920 Speaker 1: how that's saying goes, all right, So sticking with Sony 176 00:10:42,960 --> 00:10:45,560 Speaker 1: for just a second longer. The company also announced a 177 00:10:45,600 --> 00:10:49,960 Speaker 1: new partnership between Discord and Sony Interactive Entertainment. So. Discord 178 00:10:50,000 --> 00:10:52,960 Speaker 1: is a popular social platform that grew up around gaming 179 00:10:53,080 --> 00:10:55,600 Speaker 1: tho whole lot of activity and Discord doesn't involve gaming 180 00:10:55,600 --> 00:10:58,280 Speaker 1: at all, and Discord allows users to create what are 181 00:10:58,320 --> 00:11:01,280 Speaker 1: called servers, though these are not the same thing as 182 00:11:01,320 --> 00:11:05,800 Speaker 1: like Web servers. Anyway. Servers can host chat rooms, text 183 00:11:05,840 --> 00:11:10,959 Speaker 1: based chat rooms, or video and audio chat voice chat. 184 00:11:11,160 --> 00:11:13,600 Speaker 1: So a lot of gamers will use Discord as a 185 00:11:13,760 --> 00:11:17,040 Speaker 1: chat tool to communicate with their friends while they play 186 00:11:17,080 --> 00:11:21,000 Speaker 1: games together. You know, some games don't support in game chat. 187 00:11:21,480 --> 00:11:24,840 Speaker 1: Uh some games, Oh my gosh, the storms really coming in. 188 00:11:24,880 --> 00:11:28,240 Speaker 1: Some games support in game chat, but they don't have 189 00:11:29,000 --> 00:11:31,160 Speaker 1: really good tools for it, and Discords meant to work 190 00:11:31,200 --> 00:11:34,120 Speaker 1: around that. According to Jim Ryan, the president and CEO 191 00:11:34,200 --> 00:11:37,040 Speaker 1: of Sony Interactive Entertainment, the goal is to merge the 192 00:11:37,040 --> 00:11:40,600 Speaker 1: PlayStation and Discord experiences on consoles and mobile, and it 193 00:11:40,640 --> 00:11:44,160 Speaker 1: sounds like the timeline is aiming for a twenty two integration, 194 00:11:44,200 --> 00:11:48,480 Speaker 1: which sounds pretty nifty, unlike the thunder outside, which just 195 00:11:48,559 --> 00:11:51,520 Speaker 1: sounds intimidating. Is all get out now, I'm sure all 196 00:11:51,559 --> 00:11:54,440 Speaker 1: of y'all have heard about Clubhouse, the io s app 197 00:11:54,520 --> 00:11:57,680 Speaker 1: that lets people log into audio only rooms and listen 198 00:11:57,720 --> 00:12:00,199 Speaker 1: to people chat about stuff. Now, we got a lot 199 00:12:00,200 --> 00:12:03,040 Speaker 1: of early buzz with lots of famous people using it 200 00:12:03,080 --> 00:12:06,719 Speaker 1: to talk about famous people's stuff, or for tech executives 201 00:12:06,720 --> 00:12:10,520 Speaker 1: to talk about tech executive stuff, you know, like how 202 00:12:10,520 --> 00:12:13,480 Speaker 1: many islands they've bought or whatever. My own knowledge of 203 00:12:13,679 --> 00:12:16,640 Speaker 1: clubhouse is pretty vague because I don't own an iPhone, 204 00:12:16,760 --> 00:12:19,800 Speaker 1: so I'm not allowed in the clubhouse. It says no 205 00:12:19,920 --> 00:12:23,480 Speaker 1: androids allowed, so I'm not I'm not in there. I 206 00:12:23,520 --> 00:12:25,960 Speaker 1: do know that there have been numerous concerns about the 207 00:12:26,000 --> 00:12:29,240 Speaker 1: security of Clubhouse, however, but that's not what this story 208 00:12:29,320 --> 00:12:32,199 Speaker 1: is about. Instead, I want to talk about Twitter because 209 00:12:32,200 --> 00:12:34,920 Speaker 1: it's been slowly rolling out its own version of the 210 00:12:35,000 --> 00:12:39,880 Speaker 1: same general idea, and Twitter's version is called spaces and 211 00:12:39,960 --> 00:12:42,760 Speaker 1: now any Twitter user who has at least six hundred 212 00:12:42,800 --> 00:12:47,440 Speaker 1: followers can potentially host an audio only chat room, and 213 00:12:47,480 --> 00:12:50,280 Speaker 1: that includes me. I've got more than six hundred followers. 214 00:12:50,600 --> 00:12:53,440 Speaker 1: Maybe I'll try it out. Twitter also plans to experiment 215 00:12:53,480 --> 00:12:56,880 Speaker 1: with ticketed events in the near future, so in these experiences, 216 00:12:57,160 --> 00:13:00,200 Speaker 1: hosts will determine a ticket price to charge p bol 217 00:13:00,320 --> 00:13:03,000 Speaker 1: who want to be part of this experience. Hosts will 218 00:13:03,040 --> 00:13:06,880 Speaker 1: also get a chance to decide the limit the cap 219 00:13:07,120 --> 00:13:09,240 Speaker 1: of the number of tickets that are allowed to be sold, 220 00:13:09,679 --> 00:13:12,439 Speaker 1: and Twitter will undoubtedly take a cut of those sales, 221 00:13:12,440 --> 00:13:14,920 Speaker 1: but the company claims that the host will earn most 222 00:13:15,040 --> 00:13:18,000 Speaker 1: of the revenue generated by the ticket sales. Now I'm 223 00:13:18,000 --> 00:13:21,559 Speaker 1: not likely to try and host a ticketed event because 224 00:13:21,840 --> 00:13:25,800 Speaker 1: I don't need the experience of that level of rejection. Plus, 225 00:13:26,080 --> 00:13:27,920 Speaker 1: I mean, what the heck would I even do that 226 00:13:27,920 --> 00:13:30,280 Speaker 1: would seem worthy of asking folks to hand over their 227 00:13:30,280 --> 00:13:33,760 Speaker 1: hard earned cash just to hear me yap about stuff. 228 00:13:33,920 --> 00:13:36,959 Speaker 1: I guess I could do my amazing rendition of classic 229 00:13:37,000 --> 00:13:39,560 Speaker 1: Beastie Boys songs, but most of the time people pay 230 00:13:39,600 --> 00:13:42,600 Speaker 1: me to stop doing that. But hey, maybe we'll do 231 00:13:42,679 --> 00:13:45,160 Speaker 1: an experiment with tech stuff at some point. Maybe I'll 232 00:13:45,160 --> 00:13:48,559 Speaker 1: do like a teaser for upcoming episodes, or maybe a 233 00:13:48,600 --> 00:13:51,800 Speaker 1: discussion about past topics. Who knows. Anyway, keep an eye 234 00:13:51,840 --> 00:13:56,559 Speaker 1: out for spaces on Twitter. Sharman The Toilet Paper Company 235 00:13:56,640 --> 00:13:59,880 Speaker 1: has done it again. A few years back at at 236 00:14:00,120 --> 00:14:05,680 Speaker 1: e S the company introduced and um cheeky little robot 237 00:14:06,120 --> 00:14:08,800 Speaker 1: that would fetch toilet paper for you in case you 238 00:14:08,840 --> 00:14:11,600 Speaker 1: were out. This was a little two wheeled robot had 239 00:14:11,600 --> 00:14:15,080 Speaker 1: a little like bare face on it, and it could 240 00:14:15,080 --> 00:14:17,360 Speaker 1: balance a roll of toilet paper on top of the 241 00:14:17,440 --> 00:14:19,520 Speaker 1: robot had like a spindle on the very top that 242 00:14:19,560 --> 00:14:22,080 Speaker 1: you could put a roll of toilet paper on. They 243 00:14:22,120 --> 00:14:24,360 Speaker 1: were presenting this as if the robot was retrieving the 244 00:14:24,400 --> 00:14:26,800 Speaker 1: paper for you. But obviously someone had to put the 245 00:14:26,880 --> 00:14:30,320 Speaker 1: toilet paper roll on the robot and then it could 246 00:14:30,320 --> 00:14:33,920 Speaker 1: wheel around and get to you. It also was not 247 00:14:34,160 --> 00:14:37,080 Speaker 1: um autonomous, it was remote controlled. It was all like 248 00:14:37,120 --> 00:14:40,000 Speaker 1: a publicity stunt. It's very cute. But now Sharmon has 249 00:14:40,000 --> 00:14:42,040 Speaker 1: swooped in to help folks who are stuck on video 250 00:14:42,080 --> 00:14:45,240 Speaker 1: calls when suddenly they feel the need to visit the facilities. 251 00:14:45,640 --> 00:14:48,000 Speaker 1: The company calls it the b R B butt, the 252 00:14:48,080 --> 00:14:50,800 Speaker 1: b right back butt, and it's in beta right now. 253 00:14:51,280 --> 00:14:53,840 Speaker 1: And here's how it works. You start up the bot 254 00:14:53,920 --> 00:14:57,920 Speaker 1: app and it actually takes video of you, and you're 255 00:14:57,920 --> 00:15:00,880 Speaker 1: prompted to do a few different reactions so that the 256 00:15:00,960 --> 00:15:04,640 Speaker 1: bot can learn how you respond to certain stimuli such 257 00:15:04,680 --> 00:15:07,960 Speaker 1: as maybe someone makes a joke or someone says something 258 00:15:08,000 --> 00:15:11,320 Speaker 1: particularly interesting. Uh. It even prompts you to make some 259 00:15:11,400 --> 00:15:15,680 Speaker 1: vocal responses, specifically I'll get right on that. Then when 260 00:15:15,720 --> 00:15:18,040 Speaker 1: you feel the need to scoot off to the bathroom, 261 00:15:18,080 --> 00:15:21,800 Speaker 1: you can activate the bot, which will then supposedly have 262 00:15:21,880 --> 00:15:25,080 Speaker 1: an AI powered video doppel ganger of yourself sitting in 263 00:15:25,120 --> 00:15:27,840 Speaker 1: your place, reacting on your behalf. The idea being that 264 00:15:28,400 --> 00:15:31,600 Speaker 1: is using AI and machine learning to do this um. 265 00:15:31,640 --> 00:15:34,680 Speaker 1: It works with a few different video conferencing services, and 266 00:15:35,320 --> 00:15:39,080 Speaker 1: what I've seen is pretty funny. Uh. I don't know 267 00:15:39,160 --> 00:15:42,120 Speaker 1: that it's actually using AI and machine learning all that much. 268 00:15:42,120 --> 00:15:43,920 Speaker 1: To me, it just looked like it was running through 269 00:15:44,040 --> 00:15:47,720 Speaker 1: the various facial expressions on kind of a loop. But 270 00:15:47,800 --> 00:15:50,560 Speaker 1: I could be totally wrong about that. However, the company 271 00:15:50,640 --> 00:15:52,880 Speaker 1: doesn't plan to release this app to the general public. 272 00:15:52,920 --> 00:15:55,360 Speaker 1: It's another kind of PR stunt sort of thing. It 273 00:15:55,400 --> 00:15:57,240 Speaker 1: does seem like a real shame because I could just 274 00:15:57,320 --> 00:16:00,800 Speaker 1: imagine it saving me a lot of time by having 275 00:16:00,800 --> 00:16:04,680 Speaker 1: it attend meetings on my behalf. But it looks like 276 00:16:04,720 --> 00:16:06,360 Speaker 1: I'm just going to be out of luck on that one. 277 00:16:06,680 --> 00:16:10,000 Speaker 1: And our final story, Apple has rolled out the iOS 278 00:16:10,080 --> 00:16:13,640 Speaker 1: Update fourteen point five, which includes in it new rules 279 00:16:14,040 --> 00:16:18,040 Speaker 1: regarding apps that Facebook really really hates. In fact, I 280 00:16:18,080 --> 00:16:20,880 Speaker 1: think Facebook hates this more than Sony hates cross play. 281 00:16:21,240 --> 00:16:23,680 Speaker 1: I mean, I'm sure other apps hate it too, but 282 00:16:23,800 --> 00:16:28,320 Speaker 1: Facebook has made it incredibly apparent. So the new rules 283 00:16:28,440 --> 00:16:31,640 Speaker 1: say that apps are no longer allowed to track users 284 00:16:31,840 --> 00:16:35,160 Speaker 1: from app to app, like what what other apps they're 285 00:16:35,240 --> 00:16:38,400 Speaker 1: using and how they're using other apps, like tracking information 286 00:16:38,480 --> 00:16:42,920 Speaker 1: outside of the apps themselves without giving the option for 287 00:16:42,960 --> 00:16:45,240 Speaker 1: the users to opt out. So they have to say, hey, 288 00:16:45,360 --> 00:16:47,680 Speaker 1: we want to track all your activity, but you do 289 00:16:47,760 --> 00:16:50,960 Speaker 1: have the option to say don't do that. But Facebook 290 00:16:51,040 --> 00:16:54,160 Speaker 1: loves to track users. I mean, that is the product 291 00:16:54,360 --> 00:16:57,720 Speaker 1: that Facebook is selling. It's your data. Facebook can take 292 00:16:57,840 --> 00:17:01,480 Speaker 1: that data, your data, and use it to sell ads space. 293 00:17:01,800 --> 00:17:06,439 Speaker 1: So Facebook's value proposition to advertisers is, hey, we know 294 00:17:06,520 --> 00:17:09,400 Speaker 1: what our users like. We know what they look at 295 00:17:09,440 --> 00:17:12,600 Speaker 1: on Facebook, we know what they look at on Instagram, 296 00:17:12,640 --> 00:17:15,400 Speaker 1: and we know what they're looking at outside of Facebook 297 00:17:15,400 --> 00:17:18,480 Speaker 1: and Instagram because we can track which apps they're using 298 00:17:18,600 --> 00:17:21,520 Speaker 1: and how they're using and what they're doing on those apps. 299 00:17:21,560 --> 00:17:24,200 Speaker 1: So if you advertise with us, we will make sure 300 00:17:24,520 --> 00:17:27,199 Speaker 1: that your ads are seen by the people most likely 301 00:17:27,359 --> 00:17:30,919 Speaker 1: to act on those ads. That's the sales pitch that 302 00:17:31,000 --> 00:17:34,239 Speaker 1: Facebook is giving to advertisers. It means that Facebook can 303 00:17:34,320 --> 00:17:39,199 Speaker 1: charge a lot for ultra targeted ads and make billions 304 00:17:39,280 --> 00:17:42,720 Speaker 1: of dollars every year. But the new Apple rules say 305 00:17:42,760 --> 00:17:46,199 Speaker 1: that apps like Facebook and Instagram, which I'm sure I 306 00:17:46,200 --> 00:17:49,520 Speaker 1: don't need to remind you Facebook owns have to alert 307 00:17:49,640 --> 00:17:52,720 Speaker 1: users to this practice and give them the option to 308 00:17:52,800 --> 00:17:55,679 Speaker 1: opt out. Now It's clear Facebook does not want to 309 00:17:55,720 --> 00:17:59,440 Speaker 1: do that, but it has to or it risks being 310 00:17:59,560 --> 00:18:03,280 Speaker 1: dropped from the Apple Store. That would be disastrous. So instead, 311 00:18:03,640 --> 00:18:06,840 Speaker 1: the company's opt out message says, Hey, you're on iOS 312 00:18:06,920 --> 00:18:09,840 Speaker 1: fourt teen point five. This version of iOS requires us 313 00:18:09,840 --> 00:18:12,320 Speaker 1: to ask for permission to track some data from this 314 00:18:12,400 --> 00:18:15,560 Speaker 1: device to improve your ads, and it goes on to 315 00:18:15,600 --> 00:18:19,640 Speaker 1: say that the information used helps quote keep Facebook free 316 00:18:19,640 --> 00:18:23,400 Speaker 1: of charge end quote. Now the implication here is that 317 00:18:23,560 --> 00:18:26,879 Speaker 1: we're Facebook not allowed to track all your activity. If 318 00:18:26,880 --> 00:18:29,159 Speaker 1: you were to say, nah, Facebook, I don't want you 319 00:18:29,200 --> 00:18:32,760 Speaker 1: to do that, that maybe down the line you'd have 320 00:18:32,840 --> 00:18:35,800 Speaker 1: to pay for the Facebook app, and the same would 321 00:18:35,800 --> 00:18:38,600 Speaker 1: be true for Instagram. Now, I don't buy any of 322 00:18:38,640 --> 00:18:43,560 Speaker 1: that for a second, because Facebook can still serve tons 323 00:18:43,600 --> 00:18:46,680 Speaker 1: of ads. Even if you opt out, you're not going 324 00:18:46,760 --> 00:18:49,320 Speaker 1: to an ad free experience. You're still going to get 325 00:18:49,400 --> 00:18:51,359 Speaker 1: lots of ads. It's just that those ads won't be 326 00:18:51,440 --> 00:18:55,119 Speaker 1: quite as laser focused targeted on you as they would 327 00:18:55,160 --> 00:18:59,479 Speaker 1: be otherwise. Trust me, Facebook is not in danger of 328 00:18:59,480 --> 00:19:03,119 Speaker 1: being doubt into the cold, harsh world without a scrap 329 00:19:03,160 --> 00:19:07,520 Speaker 1: of bread to eat or place to sleep. Facebook, believe me, 330 00:19:08,200 --> 00:19:12,000 Speaker 1: is doing just fine. But it sure is eager to 331 00:19:12,080 --> 00:19:16,440 Speaker 1: discourage people from opting out of this tracking. Oh Also, 332 00:19:16,640 --> 00:19:20,840 Speaker 1: discouraging folks from opting out is technically against Apple's rules, 333 00:19:20,920 --> 00:19:23,760 Speaker 1: or at least the spirit of those rules. So we'll 334 00:19:23,760 --> 00:19:25,880 Speaker 1: have to wait and see if this type of messaging 335 00:19:25,920 --> 00:19:29,480 Speaker 1: sticks around or if Apple pressures Facebook to knock it off. 336 00:19:30,680 --> 00:19:34,880 Speaker 1: And that wraps up the news for Star Wars Day, 337 00:19:34,880 --> 00:19:37,760 Speaker 1: May the fourth. Hope you guys enjoyed it. If you 338 00:19:37,800 --> 00:19:40,719 Speaker 1: have any suggestions for things I should cover in future 339 00:19:40,760 --> 00:19:43,560 Speaker 1: episodes of tech Stuff, reach out to me on Twitter. 340 00:19:43,720 --> 00:19:46,840 Speaker 1: The handle is text stuff h s W. Perhaps I'll 341 00:19:46,880 --> 00:19:49,960 Speaker 1: be holding some spaces sessions at some point to chat 342 00:19:50,000 --> 00:19:52,800 Speaker 1: with folks. Don't know yet. Haven't really looked into it 343 00:19:52,840 --> 00:19:56,040 Speaker 1: other than seeing the news out of We'll see and 344 00:19:56,160 --> 00:20:04,640 Speaker 1: I will talk to you again really soon. Yeah. Text 345 00:20:04,640 --> 00:20:08,119 Speaker 1: Stuff is an I Heart Radio production. For more podcasts 346 00:20:08,119 --> 00:20:10,920 Speaker 1: from I Heart Radio, visit the I Heart Radio app, 347 00:20:11,040 --> 00:20:14,199 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.