WEBVTT - Dragons: As Real as Mermaids

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<v Speaker 1>Welcome to stuff you should know, a production of I

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<v Speaker 1>Heart Radio. Hey, and welcome to the podcast. I'm Josh.

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<v Speaker 1>There's Chuck, Dragon Slayer Bryant and well that's it. It's

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<v Speaker 1>just the two of us. We can make it if

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<v Speaker 1>we try, Chuck, just the two of us, dragons and

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<v Speaker 1>us and the great Bill Weathers? Was that Bill with?

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<v Speaker 1>You didn't say that this straight say? We just had

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<v Speaker 1>the same conversation like two months ago. I'm not doing

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<v Speaker 1>it again. Oh about Bill Withers. Yeah, I didn't realize

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<v Speaker 1>that that was a Bill Withers song. It was a

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<v Speaker 1>good song. Lean on Me though, Man is just I

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<v Speaker 1>cannot take it. Grandma's bad? What does that is that

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<v Speaker 1>a Bill Withers? I did not know that. It's good.

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<v Speaker 1>He's He's great. And we probably had this exact same conversation.

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<v Speaker 1>I don't know if we had that one or not.

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<v Speaker 1>But you know who else I like, Um, who's a

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<v Speaker 1>little bit like Bill Wether's not quite as cool. I

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<v Speaker 1>guess if you're like a cool person. But um, George

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<v Speaker 1>Benson was amazing and still is. I think he's still around.

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<v Speaker 1>Do you ever listen to his stuff? Yeah? But now

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<v Speaker 1>I'm realized, I uh maybe I should just not correct

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<v Speaker 1>myself and let people be send in a bunch of emails.

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<v Speaker 1>Oh I love that. I love that. And when we

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<v Speaker 1>get a million of the same emails, it's Grandma's hands.

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<v Speaker 1>I was getting it. John Denver's Grandma's feather bed kind

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<v Speaker 1>of just was in the ether. So as we just

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<v Speaker 1>talked about John Denver about Grandma's bad follow up, to

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<v Speaker 1>use me up. So dragons, Yeah, let's talk about dragons.

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<v Speaker 1>Let's have a pleasant conversation about dragons, shall we chuck? Yeah,

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<v Speaker 1>dragons aren't real. And you'll notice by the title of

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<v Speaker 1>this episode, which is dragons colon as real as mermaids.

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<v Speaker 1>And it's funny because I think the week before this

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<v Speaker 1>comes out, Mermaids is a is our pick for the selects,

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<v Speaker 1>the select episode, so it aligns perfectly. That is perfect.

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<v Speaker 1>The dragons aren't real. Well, okay, I please stop saying

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<v Speaker 1>that because you're crushing my dreams. Sorry. Um So, when

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<v Speaker 1>we when we talk about dragons, we have to stay

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<v Speaker 1>right here at the outset that there's a lot of

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<v Speaker 1>different kinds of dragons. Um And typically when you think

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<v Speaker 1>of like the the flying winged, usually long, maybe scaly,

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<v Speaker 1>fire breathing fire breathing dragon, often with a long kind

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<v Speaker 1>of serpentine tail. Sometimes it's even um pointy like the devil,

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<v Speaker 1>which will see why. Um that's considered a Western dragon, UM,

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<v Speaker 1>and that is its own thing that kind of evolved

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<v Speaker 1>from a number of different traditions. But there's also the

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<v Speaker 1>Asian dragon UM, which you know has variations among different

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<v Speaker 1>Asian countries, but it's generally seems to be kind of

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<v Speaker 1>the same ancient Chinese thing. UM. That's a totally different thing,

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<v Speaker 1>and it evolved on its own in isolation as well.

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<v Speaker 1>And so UM. Because you've got these different traditions of

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<v Speaker 1>dragons that seem fairly similar in a lot of ways,

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<v Speaker 1>there's a lot of people out there who say, wow,

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<v Speaker 1>this is astounding. Every culture in the world has some

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<v Speaker 1>sort of tradition of dragons, and that's kind of true.

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<v Speaker 1>But at the at the UM, like throughout this episode,

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<v Speaker 1>we'll see, UM, that's not really accurate like that. Nowadays

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<v Speaker 1>it seems that way because we have overlaid the idea

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<v Speaker 1>of dragons over everything. But if you really kind of

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<v Speaker 1>dig into the past and and look into the nuance

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<v Speaker 1>of some of these things that we term dragons, they're

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<v Speaker 1>very different. So it's a lot more accurate to say that,

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<v Speaker 1>like every culture in the world has mythical beasts, some

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<v Speaker 1>of which share a lot in common with our modern

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<v Speaker 1>conception of dragon. And that's probably where our modern conception

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<v Speaker 1>of dragons came from, was all these different ideas of

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<v Speaker 1>it in the ancient past. Yeah, there's a book called

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<v Speaker 1>An Instinct for Dragons written by an anthropologist named David E.

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<v Speaker 1>Jones about dragons and and dragons throughout cultures and across cultures.

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<v Speaker 1>And there's the theory he's got going, which is humans

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<v Speaker 1>evolved in primates. H evolved with the fear of three

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<v Speaker 1>predators basically um snakes, cats which are big cats, house cats,

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<v Speaker 1>and eagles, and that a dragon. It sort of makes

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<v Speaker 1>sense that every culture sort of has something like a dragon,

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<v Speaker 1>because in folklore and myth and storytelling, you might combine

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<v Speaker 1>the three scariest things into one super scary thing, and

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<v Speaker 1>that is a dragon. Right, And you might say, like, well,

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<v Speaker 1>wait a minute, Like I think eagles are kind of cool.

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<v Speaker 1>I'm not at all scared. Number one, have you ever

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<v Speaker 1>been around an eagle and it was loose, but you'd

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<v Speaker 1>be kind of scared of it? Because those talents are serious,

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<v Speaker 1>or one that dive bond you, I think exactly more

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<v Speaker 1>to the point though, or more toys, I should say, Um,

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<v Speaker 1>David Jones point, um, that this would be this fear,

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<v Speaker 1>this innate fear that humans have, would be based much

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<v Speaker 1>more deeply in our evolutionary past when we were monkeys

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<v Speaker 1>and you actually could be killed by certain kinds of

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<v Speaker 1>eagles like the harpy eagle. Remember we talked about the

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<v Speaker 1>harpy eagle and the sloth episode. Because they can mess

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<v Speaker 1>a sloth up, they can mess a monkey up too.

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<v Speaker 1>So this guy's premises, like, we have these ancient fears

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<v Speaker 1>of these things, and as we evolved and became humans

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<v Speaker 1>that started telling each other's stories, these things combined, like

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<v Speaker 1>you were saying, into this one fierce mythological monster, which

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<v Speaker 1>was basically the the sum of all of our most

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<v Speaker 1>primal fears. Yeah. And then of course, if you look

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<v Speaker 1>at ancient cultures, they always had sort of mythical stories

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<v Speaker 1>in folklore to explain you know, everything from weather phenomenon

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<v Speaker 1>to things like volcanoes. Uh. And if they happened upon

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<v Speaker 1>maybe dinosaur bones or whale bones, then a story might

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<v Speaker 1>go along with that. To explain it away, like you know,

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<v Speaker 1>this was clearly some huge lizard like creature or maybe

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<v Speaker 1>a snake like creature, and there was probably a story

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<v Speaker 1>around it and why they should fear it or usually

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<v Speaker 1>some sort of a sacrifice that they needed to make, um,

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<v Speaker 1>you know, sort of in lock step with those stories.

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<v Speaker 1>But that's just sort of another theory on maybe how

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<v Speaker 1>the dragon might have come about as far as folklore goes.

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<v Speaker 1>One of the most interesting theories that I saw, and

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<v Speaker 1>we should say, no one has a widely accepted answer

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<v Speaker 1>for this, which I love, is always um, but that

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<v Speaker 1>it was the b that the that the description um

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<v Speaker 1>often um in ancient cultures they used to use like

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<v Speaker 1>riddles and exaggeration and metaphor to um discuss and and

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<v Speaker 1>talk about and describe actual things. And that the the

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<v Speaker 1>b um a description of a b or I should say,

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<v Speaker 1>a swarm of a bee is what actually became the

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<v Speaker 1>dragon in in mythology. And at first it just like

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<v Speaker 1>that doesn't doesn't make any sense at all, But some

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<v Speaker 1>of the points of these people made. There was a

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<v Speaker 1>journal article in it um and I think like a

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<v Speaker 1>journal on Tolkien studies or something like that. But they

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<v Speaker 1>say that um, a be swarm moving together. It doesn't

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<v Speaker 1>necessarily resemble or dragon, but it makes a lot more

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<v Speaker 1>sense along those lines than it doesn't when you're talking

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<v Speaker 1>about an individual b exactly it can do. It can

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<v Speaker 1>point an air, It can make an arrow to point

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<v Speaker 1>a direction, you know, where somebody's hiding, that kind of thing. Um.

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<v Speaker 1>And then another one is that the fire, the idea

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<v Speaker 1>of of dragon breathing fire is a metaphor for the

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<v Speaker 1>feeling of like your skin burning from a be sting

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<v Speaker 1>or the intense pain. And then lastly um in the

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<v Speaker 1>Western tradition, a lot of dragons protect like mounds of

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<v Speaker 1>gold or treasure, and that this is a metaphor for

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<v Speaker 1>honey and gold, like the honeycombs that ancient people would

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<v Speaker 1>have basically considered gold not just you know, um food,

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<v Speaker 1>but also it was used as medicine as well. So

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<v Speaker 1>if you kind of put all it together, it's it

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<v Speaker 1>seems like a pretty interesting theory. At least it makes

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<v Speaker 1>a lot more sense than a bee, you know, when

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<v Speaker 1>you really kind of dig into it, Yeah, totally. The

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<v Speaker 1>word itself is um. Well, you can look back to

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<v Speaker 1>the Iliad when Homer wrote about the d R. A. K.

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<v Speaker 1>O n uh. The drecon, which supposedly is the first

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<v Speaker 1>known use of the word uh in ancient Greek, is

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<v Speaker 1>sort of has some uh confusing etymology behind it, but

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<v Speaker 1>basically Homer uses that word to describe snakes, like like

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<v Speaker 1>unequivocally yeah, and not you know, huge, flying, fire breathing snakes,

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<v Speaker 1>but just snakes. Yeah. Yeah. He even says, no, I'm

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<v Speaker 1>just talking about snakes, everybody, not dragons. To get ahead

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<v Speaker 1>of yourself, These are snakes, and I mean they say that,

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<v Speaker 1>like he points out that he's talking about snakes because

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<v Speaker 1>he even says um a chimera, which is um uh

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<v Speaker 1>I think ahead of a lion, the goat body, a

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<v Speaker 1>serpent tail, and bats wings. He even says the serpent

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<v Speaker 1>tail that the back portion of the chimera is a dragon.

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<v Speaker 1>So he's talking about just regular old snakes for sure. Yeah.

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<v Speaker 1>And other writers and other classical stories did the same thing,

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<v Speaker 1>whether it was uh, dracontis or draconis, using all these

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<v Speaker 1>words sort of interchangeably with other words for snake. But

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<v Speaker 1>then we go to the history of not the history

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<v Speaker 1>but just history of animals, and that's the first sort

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<v Speaker 1>of scientific take on the draccone which is an enemy

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<v Speaker 1>of the eagle because uh, an eagle as a bird

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<v Speaker 1>of prey would eat snakes obviously, and different people got

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<v Speaker 1>a little more specific and later writing system what kind

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<v Speaker 1>of snake, but it's still just snakes. Yeah. So over time,

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<v Speaker 1>like that's that's where the word dragon came from, was

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<v Speaker 1>to use the it was a word for snake, that's it.

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<v Speaker 1>And then over time as people, um started to exaggerate.

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<v Speaker 1>Here they're conflate different types of snakes and different behaviors

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<v Speaker 1>that aren't found in snakes, but saying that they were,

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<v Speaker 1>and they all kind of put that under the umbrella

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<v Speaker 1>word for snakes. Dragon. Um, it seems like the legend

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<v Speaker 1>or the myth, the mythical version of dragons started to

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<v Speaker 1>kind of plump up and grow. Yeah, and this, um,

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<v Speaker 1>this is a point ed the grabster put this together,

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<v Speaker 1>put this together for us. But need points out something

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<v Speaker 1>I kind of never really considered back in the day.

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<v Speaker 1>In the classical period, writers were writers. There weren't like, hey,

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<v Speaker 1>I'm going to write h only about you know, natural history,

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<v Speaker 1>and I'm only gonna write fiction and myth and storytelling

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<v Speaker 1>like writers just wrote. So there were people that wrote

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<v Speaker 1>natural history to homes and also myth and storytelling legends,

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<v Speaker 1>and so a lot of this stuff could get kind

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<v Speaker 1>of mixed up and confused. Exaggerated mistranslation is a huge,

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<v Speaker 1>huge deal. Oh yeah, and a lot of this is

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<v Speaker 1>sort of where the sort of the myth of the

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<v Speaker 1>dragon came from. I just think of like some writer

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<v Speaker 1>getting confused what they were working on that day, and

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<v Speaker 1>now we have the myth of dragons. You know, it's like,

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<v Speaker 1>was this real or not? I can't remember? Who cares?

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<v Speaker 1>So um yeah, like you you really hit upon something

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<v Speaker 1>really important. Mistranslations are at a different way to put

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<v Speaker 1>his lazy translation have really kind of changed um our

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<v Speaker 1>idea of what people were talking about in the ancient world.

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<v Speaker 1>And I can't imagine how much nuance and understanding has

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<v Speaker 1>been lost and how probably dumb in a lot of

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<v Speaker 1>ways ancient people seemed compared to how they actually were

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<v Speaker 1>because of this tradition of like, um, p, poor translation

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<v Speaker 1>that was passed down over the year people. Yeah, that's

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<v Speaker 1>very cute. And the reason why it's kind of lazy

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<v Speaker 1>translation is it seems like anybody who came across an

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<v Speaker 1>ancient text or a text in another language, um, who's

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<v Speaker 1>translating something into English. Um, and they were seemed to

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<v Speaker 1>be describing anything even remotely dragon like, any mythical beast,

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<v Speaker 1>anything that might have wings, anything with a serpent tail,

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<v Speaker 1>anything that breathe fire, boop, dragon, it's a dragon. And

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<v Speaker 1>then now those of us who have a certain compartmentalized

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<v Speaker 1>idea of what a dragon is, everything was a dragon.

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<v Speaker 1>And now we reached that point where it's like, this

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<v Speaker 1>is how we got this idea that every culture has dragons. No,

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<v Speaker 1>we just kind of lazily translated what other cultures we're

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<v Speaker 1>talking about into dragons along the way, right. I think

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<v Speaker 1>that is a great first act. Thank you, thank you.

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<v Speaker 1>I'm bowing, I'm throwing roses at your feet. Thank you.

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<v Speaker 1>And uh, we're gonna take a little break and Rooney

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<v Speaker 1>and be right back. So the rose petals I sent

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<v Speaker 1>you arrived in time, just in time. Thank you for

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<v Speaker 1>throwing them and not saving them for something else. I

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<v Speaker 1>also realized I just went on ned Flanders with the

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<v Speaker 1>break of Rooney. I've never said that before in my life.

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<v Speaker 1>I liked it though. It was refreshing. We need that

0:13:49.600 --> 0:13:55.680
<v Speaker 1>kind of wet behind the ears, you know, wholesomeness right now. Chuck, Yeah,

0:13:55.800 --> 0:13:59.960
<v Speaker 1>in your fourteen No, not just us, I mean the world. Okay,

0:14:00.320 --> 0:14:04.640
<v Speaker 1>you know, yeah, up up with Flanders? Yeah, up with Flanders.

0:14:04.640 --> 0:14:08.320
<v Speaker 1>That's right. So my favorite thing always about Flanders is

0:14:08.360 --> 0:14:12.120
<v Speaker 1>when he would be really buff, like every time he

0:14:12.800 --> 0:14:17.400
<v Speaker 1>shirt good sexy Flanders. I know, it's hilarious. He he

0:14:17.440 --> 0:14:25.200
<v Speaker 1>ascribed it to a healthy dose of vitamin Church. Oh man,

0:14:25.280 --> 0:14:30.120
<v Speaker 1>I love it all. Right. Where were we here? Giants snakes, Yeah,

0:14:30.160 --> 0:14:32.680
<v Speaker 1>we talked about them. We're talking about miss translations were

0:14:32.720 --> 0:14:34.480
<v Speaker 1>a big problem, and I think a good place to

0:14:34.480 --> 0:14:38.040
<v Speaker 1>start with that is back in Sumeria. Yeah, the Sumerian

0:14:38.120 --> 0:14:41.880
<v Speaker 1>legends wrote about something called the use um u s

0:14:41.960 --> 0:14:45.360
<v Speaker 1>u m um also called dragons or you know, at

0:14:45.440 --> 0:14:49.040
<v Speaker 1>least referred to as dragons now. And these were kind

0:14:49.040 --> 0:14:50.560
<v Speaker 1>of like you said at the beginning, these were just

0:14:51.000 --> 0:14:55.200
<v Speaker 1>sometimes just large monsters, large scary things and not necessarily

0:14:55.240 --> 0:14:58.600
<v Speaker 1>a dragon, but was sort of just translated as dragon. Yeah,

0:14:58.680 --> 0:15:02.120
<v Speaker 1>and I should say sumer not Humeria. But um, they

0:15:02.280 --> 0:15:05.560
<v Speaker 1>they were. These were like their gods that they were

0:15:05.560 --> 0:15:09.440
<v Speaker 1>talking about. These were, you know, the like the god

0:15:09.520 --> 0:15:13.440
<v Speaker 1>of the goddess of water who gave birth to the world.

0:15:13.960 --> 0:15:18.240
<v Speaker 1>Like they had this incredibly detailed cosmology that explained, you know,

0:15:18.360 --> 0:15:20.640
<v Speaker 1>where they came from, where the world came from, where

0:15:20.640 --> 0:15:24.240
<v Speaker 1>the sun came from. Um, and we along the way

0:15:24.280 --> 0:15:29.200
<v Speaker 1>translated that to dragons. You know. So luckily there are

0:15:29.200 --> 0:15:32.520
<v Speaker 1>scholars who have learned to speak Acadian. I guess the

0:15:32.560 --> 0:15:37.000
<v Speaker 1>world's oldest UM spoken language A K K A d

0:15:37.280 --> 0:15:42.320
<v Speaker 1>I An not the the Canadian group that the Cajuns

0:15:42.360 --> 0:15:46.400
<v Speaker 1>come from. This is different, um. But the so we

0:15:46.520 --> 0:15:50.280
<v Speaker 1>understand now that there's much more nuance, much more detailed

0:15:50.280 --> 0:15:52.960
<v Speaker 1>to it. But I think the upshot of this is

0:15:53.000 --> 0:15:57.600
<v Speaker 1>that there there were conceptions of like fire breathing and

0:15:57.760 --> 0:16:04.160
<v Speaker 1>like flying serpents and like potentially malicious, malevolent, evil mythical

0:16:04.240 --> 0:16:07.720
<v Speaker 1>beasts that would resemble kind of what we would understand

0:16:07.760 --> 0:16:11.960
<v Speaker 1>as a dragon dating back thousands of years. Yeah, and

0:16:12.000 --> 0:16:14.680
<v Speaker 1>you know, this course goes straight to the Bible as well.

0:16:14.800 --> 0:16:19.560
<v Speaker 1>In Revelations, UM, there's a lot of talk about the archangels,

0:16:20.000 --> 0:16:23.960
<v Speaker 1>archangels battling a great dragon. Uh. In this case, the

0:16:24.040 --> 0:16:27.600
<v Speaker 1>dragon is Satan. But again this is sort of a translation,

0:16:27.640 --> 0:16:30.800
<v Speaker 1>like Satan was always sort of the serpent, at least

0:16:30.840 --> 0:16:33.720
<v Speaker 1>in Genesis, at first appeared as a serpent, and so

0:16:34.760 --> 0:16:38.080
<v Speaker 1>in the end, Satan is also a serpent, but spelled

0:16:38.320 --> 0:16:40.040
<v Speaker 1>you know, with the d r A k O n

0:16:40.960 --> 0:16:44.800
<v Speaker 1>like the ancient Greek. But yeah, but there's you know,

0:16:44.960 --> 0:16:47.120
<v Speaker 1>I mean not in the King James version and stuff

0:16:47.160 --> 0:16:51.600
<v Speaker 1>like that, obviously, but again you know pre translation uh

0:16:51.640 --> 0:16:54.720
<v Speaker 1>and you know, there were uh sort of renderings of

0:16:54.760 --> 0:16:56.720
<v Speaker 1>this of the big war for heaven and this is

0:16:56.760 --> 0:16:58.720
<v Speaker 1>when we see, you know it kind of what we

0:16:58.760 --> 0:17:01.680
<v Speaker 1>would see later on, which is metaphor for good versus

0:17:01.680 --> 0:17:05.000
<v Speaker 1>evil in a big battle. So that's what William Blake's

0:17:05.000 --> 0:17:08.840
<v Speaker 1>Paradise Lost is about, right, I've never read it. I

0:17:08.880 --> 0:17:11.280
<v Speaker 1>haven't either, I'm just familiar with it from that movie

0:17:11.280 --> 0:17:16.000
<v Speaker 1>Red Dragon. Okay, about the silence of the Lamb's prequel,

0:17:16.080 --> 0:17:21.879
<v Speaker 1>I think, yeah, um, he's like, do you see you

0:17:21.880 --> 0:17:25.240
<v Speaker 1>remember when Ray finds has got poor Philip seymore often

0:17:25.280 --> 0:17:31.800
<v Speaker 1>strapped to that wheelchair that I had spoiler coming. I

0:17:31.800 --> 0:17:33.879
<v Speaker 1>didn't love that movie. It was okay, but that was

0:17:34.520 --> 0:17:38.920
<v Speaker 1>that shot of that burning wheelchair and body going down

0:17:38.960 --> 0:17:40.879
<v Speaker 1>the parking deck is one of the most sort of

0:17:40.960 --> 0:17:43.239
<v Speaker 1>chilling images I've seen in movies. I know. The thing

0:17:43.280 --> 0:17:45.240
<v Speaker 1>that chills me about it though, is it's an antique

0:17:45.280 --> 0:17:48.040
<v Speaker 1>wicker wheelchair, which is the scariest thing I've ever seen

0:17:48.080 --> 0:17:50.200
<v Speaker 1>in my life. I hate those You don't like this,

0:17:50.400 --> 0:17:53.040
<v Speaker 1>huh No, I think we just talked about it recently,

0:17:53.040 --> 0:17:55.240
<v Speaker 1>and I every for the rest of my life, I

0:17:55.280 --> 0:17:58.280
<v Speaker 1>will be creeped out by those things. I'm gonna get

0:17:58.280 --> 0:18:01.840
<v Speaker 1>you one slide whistle this Christmas. Next Christmas, you're just

0:18:01.840 --> 0:18:05.640
<v Speaker 1>gonna get an ancient quicker wheelchair. And I don't want

0:18:05.680 --> 0:18:07.560
<v Speaker 1>I don't want to be wasteful, so I won't throw

0:18:07.600 --> 0:18:09.320
<v Speaker 1>it away and I'll just have to live among it.

0:18:09.440 --> 0:18:12.000
<v Speaker 1>It's gonna be terrible, like I'll never get used to

0:18:12.040 --> 0:18:16.760
<v Speaker 1>it either. You could make a uh life size Chuck dummy,

0:18:17.119 --> 0:18:19.000
<v Speaker 1>put it in there and set it on fire and

0:18:19.080 --> 0:18:20.840
<v Speaker 1>roll it down to parking. Oh I wouldn't do that.

0:18:20.880 --> 0:18:23.760
<v Speaker 1>I'd make a life size version of Chuck and just

0:18:23.840 --> 0:18:27.080
<v Speaker 1>talk to you and be like, listen, I got a

0:18:27.080 --> 0:18:29.520
<v Speaker 1>lot of stuff to say to you that's even creepier.

0:18:29.600 --> 0:18:31.359
<v Speaker 1>But and you're gonna sit there and listen to it.

0:18:31.920 --> 0:18:35.399
<v Speaker 1>I'll be wearing nothing but an apron, just like a

0:18:35.480 --> 0:18:41.320
<v Speaker 1>real doll with a big fake beard. Oh man, Okay,

0:18:41.359 --> 0:18:44.040
<v Speaker 1>so yeah, good versus Evil is sort of how a

0:18:44.040 --> 0:18:47.720
<v Speaker 1>lot of these um tales and folklore play out and

0:18:47.840 --> 0:18:50.880
<v Speaker 1>also incorporating stuff that you would see time and time

0:18:50.920 --> 0:18:54.159
<v Speaker 1>again in literature later on, Like there's a dragon that

0:18:54.280 --> 0:18:58.840
<v Speaker 1>lives out by itself near a village, and it's a greedy,

0:18:58.840 --> 0:19:01.040
<v Speaker 1>eventful dragon, and we need to a piece of dragon

0:19:01.080 --> 0:19:03.760
<v Speaker 1>with sacrifice once a year or else it will come

0:19:03.800 --> 0:19:07.600
<v Speaker 1>down and like rain fire upon everyone. Yeah. So, um,

0:19:07.840 --> 0:19:10.200
<v Speaker 1>all of this stuff, like this idea, this western dragon

0:19:10.240 --> 0:19:14.600
<v Speaker 1>that you're describing, like that's taken from like um Bao Wolf.

0:19:14.640 --> 0:19:17.479
<v Speaker 1>I believe that the dragon that killed bo Wolf in

0:19:17.520 --> 0:19:19.920
<v Speaker 1>the I always thought it was a Norse legend, but

0:19:19.960 --> 0:19:24.160
<v Speaker 1>apparently it's English, Old English. It's just set in Um

0:19:24.200 --> 0:19:27.680
<v Speaker 1>in the Netherlands, or in Scandinavia in the north, I think,

0:19:28.359 --> 0:19:30.560
<v Speaker 1>I think somewhere. I don't remember exactly where it sat.

0:19:30.640 --> 0:19:33.399
<v Speaker 1>It's just set there. It's not written by them. Um.

0:19:33.760 --> 0:19:37.240
<v Speaker 1>But that like that dragon was malevolent, and I believe

0:19:37.280 --> 0:19:39.360
<v Speaker 1>it was guarding treasure. I think the reason it went

0:19:39.359 --> 0:19:41.879
<v Speaker 1>berserk and Beowulf had to kill it was because somebody

0:19:41.920 --> 0:19:45.040
<v Speaker 1>stole one of its golden goblets a k. A honey,

0:19:46.040 --> 0:19:48.080
<v Speaker 1>because they're really talking about a b But so you

0:19:48.119 --> 0:19:53.320
<v Speaker 1>have an idea of a a greedy, murderous dragon that

0:19:53.359 --> 0:19:56.520
<v Speaker 1>protects treasure like that comes from an ancient tradition, but

0:19:56.600 --> 0:20:02.040
<v Speaker 1>that's a pretty pretty standard feature of dragons. You were saying, Yeah,

0:20:02.119 --> 0:20:05.560
<v Speaker 1>so all this is going on for many, many, many years.

0:20:06.400 --> 0:20:09.120
<v Speaker 1>Finally the rubber kind of meets the road as far

0:20:09.160 --> 0:20:12.440
<v Speaker 1>as Western dragons are concerned. With the legend of St.

0:20:12.480 --> 0:20:16.720
<v Speaker 1>George Um, who was a Christian saint, a real Christian saint,

0:20:17.000 --> 0:20:19.760
<v Speaker 1>maybe a real person who may have been a Roman

0:20:19.800 --> 0:20:24.200
<v Speaker 1>soldier who was you know, tortured and killed for converting

0:20:24.200 --> 0:20:28.280
<v Speaker 1>Pagans to Christianity. This is sort of fourth century a

0:20:28.400 --> 0:20:33.280
<v Speaker 1>d and because of stories getting passed around like a

0:20:33.280 --> 0:20:36.960
<v Speaker 1>game of telephone. Um the actual first name of that

0:20:37.040 --> 0:20:40.560
<v Speaker 1>story when it was told with Saint Theodore, but it

0:20:40.600 --> 0:20:43.320
<v Speaker 1>was really St. George. So I saw that they're both

0:20:43.440 --> 0:20:49.000
<v Speaker 1>possibly known as dragon slaying saints. Okay, it's not necessarily

0:20:49.040 --> 0:20:51.080
<v Speaker 1>like George took that from theater. They're both known for

0:20:51.160 --> 0:20:53.840
<v Speaker 1>having slain a dragon. But what's interesting is if you

0:20:53.880 --> 0:20:57.440
<v Speaker 1>see um St. Theodore depicted with his dragon, it's very

0:20:57.520 --> 0:21:03.560
<v Speaker 1>clearly a crocodile, and the the the origin story um

0:21:03.600 --> 0:21:06.560
<v Speaker 1>of either one, but particularly St. George is that there

0:21:06.640 --> 0:21:10.800
<v Speaker 1>is a town in modern day Turkey or possibly Palestine,

0:21:10.840 --> 0:21:15.120
<v Speaker 1>I'm short, but in what would have been called Anatolia

0:21:15.200 --> 0:21:19.600
<v Speaker 1>back then um where they had the spring. Like this

0:21:19.680 --> 0:21:22.280
<v Speaker 1>town got their water from the spring, and it was

0:21:22.320 --> 0:21:27.040
<v Speaker 1>guarded by a giant, massive crocodile, and that the townspeople

0:21:27.040 --> 0:21:31.080
<v Speaker 1>would sacrifice as sheep to sometimes to a day, basically

0:21:31.119 --> 0:21:33.159
<v Speaker 1>to distract the crocodile so they could go get the

0:21:33.160 --> 0:21:35.359
<v Speaker 1>water and then get out of there. And then they

0:21:35.440 --> 0:21:37.760
<v Speaker 1>ran out of sheep, so they said, well, what's what

0:21:37.800 --> 0:21:41.520
<v Speaker 1>comes after sheep? How about maidens? So they started throwing maidens,

0:21:41.560 --> 0:21:45.480
<v Speaker 1>sacrificing maidens literally throwing them to the crocodile to to

0:21:46.040 --> 0:21:48.520
<v Speaker 1>distract it so they could get the water. And eventually

0:21:48.520 --> 0:21:51.680
<v Speaker 1>they came upon the king's daughter. They drew straws to

0:21:51.720 --> 0:21:54.680
<v Speaker 1>see what maiden was good would go next, and St.

0:21:54.680 --> 0:21:57.200
<v Speaker 1>George apparently arrived just in time to slay the dragon

0:21:57.280 --> 0:22:00.800
<v Speaker 1>a k a. The crocodile. But that that that's this idea,

0:22:00.880 --> 0:22:03.840
<v Speaker 1>that that's where this story of somebody slaying a dragon

0:22:04.160 --> 0:22:07.359
<v Speaker 1>could have been rooted in reality, that over the years,

0:22:07.400 --> 0:22:11.200
<v Speaker 1>this massive crocodile, which was so fearsome and so murderous

0:22:11.240 --> 0:22:15.120
<v Speaker 1>and killed so many people, was converted into a dragon

0:22:15.640 --> 0:22:18.560
<v Speaker 1>over the years, and so St. George slew the dragon,

0:22:18.600 --> 0:22:20.480
<v Speaker 1>and that's where that came from. And that was a

0:22:20.520 --> 0:22:23.640
<v Speaker 1>real crocodile that lived by a real spring. Right. That's

0:22:23.640 --> 0:22:25.560
<v Speaker 1>pretty cool. Yeah, I thought so too. I'd love it

0:22:25.560 --> 0:22:28.480
<v Speaker 1>when something that seems totally legendary had was rooted in

0:22:28.560 --> 0:22:30.920
<v Speaker 1>some sort of fact. It's just people in blished or

0:22:30.960 --> 0:22:34.640
<v Speaker 1>exaggerated over time totally. If you want to go with

0:22:35.560 --> 0:22:39.320
<v Speaker 1>the sort of real great first image of what we

0:22:39.359 --> 0:22:42.199
<v Speaker 1>think of as a Western dragon, you can go to

0:22:42.240 --> 0:22:46.280
<v Speaker 1>twelve sixty eight D in an illustration in a medieval

0:22:46.880 --> 0:22:53.159
<v Speaker 1>beastiary called MS. Harley. Uh, great title. I think Ed

0:22:53.200 --> 0:22:56.000
<v Speaker 1>said it was probably a catalog designation. Yeah, I think

0:22:56.000 --> 0:23:00.639
<v Speaker 1>the real title is peral this is theological miscellany. Yeah,

0:23:00.680 --> 0:23:06.360
<v Speaker 1>which is that's an actual great title. Yeah. I like MS. Harley.

0:23:06.920 --> 0:23:09.040
<v Speaker 1>It's it's cool looking. Though. You can if you're near

0:23:09.040 --> 0:23:11.040
<v Speaker 1>a laptop or something, you can look this thing up

0:23:11.680 --> 0:23:13.520
<v Speaker 1>and it is you know, you look at it and

0:23:13.520 --> 0:23:16.640
<v Speaker 1>this is exactly what you think of as something from

0:23:16.640 --> 0:23:19.120
<v Speaker 1>like Lord of the Rings or Game of Thrones or whatever. Yeah,

0:23:19.119 --> 0:23:21.480
<v Speaker 1>it's like it's a dragon. It's how a scene starts,

0:23:21.560 --> 0:23:25.440
<v Speaker 1>you know. Yeah, um so so oh sorry, I see

0:23:25.440 --> 0:23:27.600
<v Speaker 1>what you're saying, Like the dragon that that shows up

0:23:27.600 --> 0:23:30.679
<v Speaker 1>in their specifically the red one. Well, no, I just

0:23:30.720 --> 0:23:32.760
<v Speaker 1>mean sort of the dragon that we all think of

0:23:32.920 --> 0:23:36.040
<v Speaker 1>in in sort of literature and folklore, like this is

0:23:36.040 --> 0:23:39.520
<v Speaker 1>clearly that. Yeah, and supposedly it's the first one from

0:23:40.000 --> 0:23:44.000
<v Speaker 1>around twelve sixty Did you say that? Yeah? So um

0:23:44.600 --> 0:23:46.719
<v Speaker 1>and yeah, when you see it, you're like, yes, this

0:23:46.800 --> 0:23:49.159
<v Speaker 1>is probably the basis of the Western Dragon as we

0:23:49.280 --> 0:23:53.359
<v Speaker 1>understand it. Um, and it would have spread to Europe,

0:23:53.400 --> 0:23:56.239
<v Speaker 1>which it did. I think that was English. Um. It

0:23:56.320 --> 0:23:58.840
<v Speaker 1>was by a guy named William Perrault, and I believe

0:23:58.880 --> 0:24:01.479
<v Speaker 1>he was English. So it would spread from England to

0:24:01.560 --> 0:24:04.879
<v Speaker 1>the rest of Europe, and that that kind of um

0:24:05.160 --> 0:24:09.080
<v Speaker 1>set the stage for at least the visual version of

0:24:09.280 --> 0:24:13.760
<v Speaker 1>the Western Dragon from that point on. Thanks to England Dan. Right,

0:24:14.160 --> 0:24:16.400
<v Speaker 1>I think we said English Dan. It's England Dan. Oh?

0:24:16.560 --> 0:24:20.280
<v Speaker 1>Is it English Dan? Makes way more sense? Yeah, England

0:24:20.359 --> 0:24:23.680
<v Speaker 1>Dan's a little weird. Yeah, but hey, England Dan was

0:24:23.760 --> 0:24:27.480
<v Speaker 1>a little weird. But your nickname is America Josh. Sure,

0:24:27.640 --> 0:24:32.480
<v Speaker 1>how about all American Josh? Uh? Should we take a

0:24:32.480 --> 0:24:36.280
<v Speaker 1>break now and talk about Asian dragons. Yeah, let's all right.

0:24:36.320 --> 0:24:38.720
<v Speaker 1>We'll be right back with a kinder, gentler dragon right

0:24:38.760 --> 0:25:14.560
<v Speaker 1>after this. Okay, So, Chuck, you mentioned something, you said, kinder,

0:25:14.640 --> 0:25:18.600
<v Speaker 1>gentler dragon. It's true, like Western dragons are generally in

0:25:18.640 --> 0:25:25.960
<v Speaker 1>the tradition murderous, greedy, wealth hoarding jerks boo who maybe

0:25:26.080 --> 0:25:30.480
<v Speaker 1>pure evil personified in Asian dragon, which everybody is seen

0:25:30.600 --> 0:25:32.399
<v Speaker 1>at the very least in like a photo of a

0:25:32.440 --> 0:25:36.640
<v Speaker 1>street parade or in some sort of um uh like

0:25:36.920 --> 0:25:40.560
<v Speaker 1>a Chinese silk screen or something like that. Um. An

0:25:40.600 --> 0:25:44.639
<v Speaker 1>Asian dragon is typically much more benevolent than that um

0:25:44.680 --> 0:25:49.000
<v Speaker 1>and usually is associated with rain uh water, that kind

0:25:49.000 --> 0:25:51.080
<v Speaker 1>of thing. And so when you see those like a

0:25:51.200 --> 0:25:54.160
<v Speaker 1>dragon being paraded around where it's a bunch of people

0:25:54.240 --> 0:25:57.679
<v Speaker 1>like under like a dragon costume, that's actually based on

0:25:57.760 --> 0:26:03.119
<v Speaker 1>a very ancient um ray dance, essentially a ceremony to

0:26:03.440 --> 0:26:07.800
<v Speaker 1>invoke rain, because these dragons were associated with that. Yeah,

0:26:07.800 --> 0:26:12.159
<v Speaker 1>and this is far far, far older than in the West.

0:26:12.720 --> 0:26:16.720
<v Speaker 1>Thinking about six thousand b C. There were people in

0:26:16.800 --> 0:26:22.440
<v Speaker 1>China that were carving little dragon jade figurines, and there

0:26:22.520 --> 0:26:24.600
<v Speaker 1>was art back then, I think as far back as

0:26:24.600 --> 0:26:28.560
<v Speaker 1>four b C. Where it's clearly some kind of dragon UM,

0:26:28.600 --> 0:26:34.680
<v Speaker 1>but again supposedly independent from the sort of u evolution

0:26:34.680 --> 0:26:38.000
<v Speaker 1>of the western dragon. Yeah, and so UM all of

0:26:38.040 --> 0:26:42.600
<v Speaker 1>this was based on some of the early like Chinese religion,

0:26:43.240 --> 0:26:46.320
<v Speaker 1>UM was based on animism, and not just Chinese, but

0:26:46.400 --> 0:26:49.120
<v Speaker 1>a lot of ancient religions are based on animism, where

0:26:49.480 --> 0:26:54.919
<v Speaker 1>like an inanimate object is um is a symbolic of

0:26:54.960 --> 0:26:56.879
<v Speaker 1>like a larger thing or like a god, like the

0:26:56.920 --> 0:26:59.439
<v Speaker 1>god of wind or the god of rain. And so

0:26:59.720 --> 0:27:03.560
<v Speaker 1>these ancient dragons were considered gods of rain, and there

0:27:03.560 --> 0:27:07.840
<v Speaker 1>were different um. There's different types, there's different kinds. But again,

0:27:07.880 --> 0:27:11.520
<v Speaker 1>like the fact that they are generally um beneficial humankind

0:27:11.640 --> 0:27:15.560
<v Speaker 1>rather than harmful, I think is is it's it's interesting,

0:27:16.000 --> 0:27:19.000
<v Speaker 1>It's I wonder what that says about the two different

0:27:19.000 --> 0:27:21.920
<v Speaker 1>cultures if anything. You know that dragons are harmful and

0:27:21.960 --> 0:27:24.080
<v Speaker 1>they're gonna kill you, and they're gonna steal all your gold,

0:27:24.320 --> 0:27:26.240
<v Speaker 1>or they're gonna bring the rain that's going to grow

0:27:26.280 --> 0:27:28.840
<v Speaker 1>the food that saves your family. You know, where did

0:27:28.880 --> 0:27:31.280
<v Speaker 1>that diverge or did they just they just don't have

0:27:31.320 --> 0:27:35.320
<v Speaker 1>anything to do with one another. Yeah, that's interesting. UM

0:27:35.520 --> 0:27:37.600
<v Speaker 1>sort of a side note, I'm playing. I've been playing

0:27:37.680 --> 0:27:40.159
<v Speaker 1>video games some during the pandemic, which I'm usually not

0:27:40.240 --> 0:27:42.920
<v Speaker 1>a big gamer, but I've been playing a game lately

0:27:43.000 --> 0:27:47.120
<v Speaker 1>called Ghosts of uh Sushima, which is uh you play

0:27:47.119 --> 0:27:49.840
<v Speaker 1>a Samurai warrior that's sort of traveling through Japan and

0:27:49.880 --> 0:27:53.560
<v Speaker 1>ancient times. And it's really interesting to compare that to

0:27:53.720 --> 0:27:57.160
<v Speaker 1>like the analog for the West would be like Red

0:27:57.200 --> 0:28:00.439
<v Speaker 1>Dead Redemption in the Old West with gun slingers, and

0:28:00.480 --> 0:28:04.520
<v Speaker 1>it's just such a different game design and everything. It's

0:28:04.560 --> 0:28:07.399
<v Speaker 1>the one in Japan is ur The Ghost of Seshima

0:28:07.520 --> 0:28:10.640
<v Speaker 1>is so peaceful. It's one of the most beautiful games

0:28:10.640 --> 0:28:13.680
<v Speaker 1>I've ever seen. And instead of like a map telling

0:28:13.680 --> 0:28:15.720
<v Speaker 1>you where to go, you press a button and the

0:28:15.720 --> 0:28:18.960
<v Speaker 1>wind guides you. And if you see a fox, you

0:28:19.040 --> 0:28:21.840
<v Speaker 1>follow the fox up to a shrine and you uh

0:28:21.880 --> 0:28:24.720
<v Speaker 1>and you pay your respects to the shrine, and it

0:28:24.720 --> 0:28:27.760
<v Speaker 1>it doesn't really get you much other than it's not

0:28:27.840 --> 0:28:29.480
<v Speaker 1>like you get like a million points or something for

0:28:29.560 --> 0:28:32.080
<v Speaker 1>doing that. It's just it seems like they really tried

0:28:32.119 --> 0:28:34.600
<v Speaker 1>to honor Japanese traditions, and so much of this game

0:28:35.560 --> 0:28:40.360
<v Speaker 1>and the motivations are always pure, like even when you're

0:28:40.400 --> 0:28:44.360
<v Speaker 1>slicing guys up with your katana. It's because you're rescuing,

0:28:44.440 --> 0:28:47.200
<v Speaker 1>you know, some old lady in a village, whereas the

0:28:47.200 --> 0:28:49.360
<v Speaker 1>other game is just like, hey, just go and just

0:28:49.520 --> 0:28:54.120
<v Speaker 1>pillage and murder and do awful things. Yeah, it's really interesting.

0:28:54.120 --> 0:28:56.840
<v Speaker 1>I'm much more enjoying this game. Well, you said something

0:28:56.880 --> 0:29:01.040
<v Speaker 1>that that struck a memory and me about dragons. And

0:29:01.160 --> 0:29:06.600
<v Speaker 1>there's a commonality between um Asian dragons, particularly Chinese dragons,

0:29:06.600 --> 0:29:10.840
<v Speaker 1>which are called long or long l U n g Um,

0:29:10.880 --> 0:29:14.280
<v Speaker 1>and Western dragons, and typically they live in isolated areas

0:29:14.320 --> 0:29:19.160
<v Speaker 1>away from everybody, and in Asia, the Chinese dragons usually

0:29:19.200 --> 0:29:22.200
<v Speaker 1>live in old, ruined temples like that's where you'll find

0:29:22.200 --> 0:29:28.040
<v Speaker 1>them dwelling. How interesting exactly so are their dragons in

0:29:28.080 --> 0:29:30.960
<v Speaker 1>that game? Not yet, but now I'm kind of wondering.

0:29:31.200 --> 0:29:33.760
<v Speaker 1>Oh yeah, look at it's pretty early because I did

0:29:33.840 --> 0:29:37.160
<v Speaker 1>run across the Japanese type of dragon that um that

0:29:37.400 --> 0:29:40.960
<v Speaker 1>is malevolent, not not very nice. I don't remember the

0:29:41.040 --> 0:29:43.360
<v Speaker 1>name of it, so I guess beyond the lookout for

0:29:43.440 --> 0:29:47.240
<v Speaker 1>all of them. Interesting. Yeah, so far, there's nothing supernatural.

0:29:47.360 --> 0:29:50.400
<v Speaker 1>It's uh mongols that are the bad guys. I got

0:29:50.400 --> 0:29:53.480
<v Speaker 1>you and then there's another type of Japanese dragon I

0:29:53.560 --> 0:29:56.800
<v Speaker 1>ran across called Ryu, and this one actually bears a

0:29:56.800 --> 0:29:59.520
<v Speaker 1>lot in common to the intelligent Western dragon, and that

0:30:00.080 --> 0:30:06.360
<v Speaker 1>it um writes poetry. Yeah, it uses um shed scales

0:30:06.480 --> 0:30:10.360
<v Speaker 1>from its belly his paper and you and um. I

0:30:10.360 --> 0:30:12.120
<v Speaker 1>don't know what it uses for ink, but I think

0:30:12.160 --> 0:30:17.320
<v Speaker 1>it uses its tail as a pin and quill poetry. Yeah. Yeah,

0:30:17.760 --> 0:30:22.000
<v Speaker 1>it's super super nice except for that one thing. Yeah,

0:30:22.200 --> 0:30:25.120
<v Speaker 1>we could just get it some ink. Right, There's something

0:30:25.160 --> 0:30:27.000
<v Speaker 1>else I should think people should look up here if

0:30:27.000 --> 0:30:30.160
<v Speaker 1>you're looking up images, which is um. An artist named

0:30:30.240 --> 0:30:33.800
<v Speaker 1>chen Wrong g E n R O n g very

0:30:33.800 --> 0:30:37.600
<v Speaker 1>famous painter in Asia of Dragons, and this was like

0:30:37.720 --> 0:30:39.880
<v Speaker 1>thirteenth century a d. And if you look up some

0:30:39.920 --> 0:30:42.680
<v Speaker 1>of the stuff, it's really really neat looking. Yeah. About

0:30:42.760 --> 0:30:47.520
<v Speaker 1>the same time as um uh paraldis is theological miscellany

0:30:47.680 --> 0:30:51.320
<v Speaker 1>was was done with that first Western dragon. Chen wrong

0:30:51.400 --> 0:30:54.800
<v Speaker 1>was making these mate just amazing works of art. I

0:30:54.800 --> 0:30:57.600
<v Speaker 1>think one of them is in the Boston Museum of

0:30:57.640 --> 0:31:01.160
<v Speaker 1>Fine Art. It's called like nine Ragons or something, but

0:31:01.200 --> 0:31:06.200
<v Speaker 1>it was um. It reminded me of the artwork in

0:31:06.240 --> 0:31:09.400
<v Speaker 1>the original Scary Stories to Tell in the Dark series.

0:31:09.920 --> 0:31:12.760
<v Speaker 1>I never read that they do that artwork and there

0:31:12.800 --> 0:31:14.720
<v Speaker 1>is just amazing, but it has like all these weird

0:31:14.800 --> 0:31:19.840
<v Speaker 1>kind of splotchy clouds of ink and chin chin wrong

0:31:20.280 --> 0:31:23.640
<v Speaker 1>makes use of that as well. It's it's really kind

0:31:23.640 --> 0:31:26.920
<v Speaker 1>of startling how how closely that to resemble. I wonder

0:31:26.920 --> 0:31:29.840
<v Speaker 1>if the artist from Scary Stories of Telling the Dark

0:31:30.120 --> 0:31:34.440
<v Speaker 1>was inspired by that in some way. Yeah, nothing wrong

0:31:34.520 --> 0:31:37.840
<v Speaker 1>with that. No, No, that's not ripping off at all.

0:31:37.920 --> 0:31:39.520
<v Speaker 1>I don't know why I would even say that. Why

0:31:39.560 --> 0:31:46.160
<v Speaker 1>would you even bring ripping off? Yeah, So we should

0:31:46.200 --> 0:31:48.720
<v Speaker 1>probably talk about famous dragons at this point, because we've

0:31:48.720 --> 0:31:50.680
<v Speaker 1>thrown a couple out, like the one from BeO Wolf,

0:31:50.680 --> 0:31:53.960
<v Speaker 1>who apparently doesn't even have a name. Yeah. I mean,

0:31:54.360 --> 0:31:58.719
<v Speaker 1>you know, there are so many stories in literature, uh

0:31:58.760 --> 0:32:02.880
<v Speaker 1>and movies obvious lee that have had dragons throughout the years.

0:32:02.880 --> 0:32:06.600
<v Speaker 1>Certainly Tolkien uh in the mid nineteen thirties when he

0:32:06.640 --> 0:32:10.240
<v Speaker 1>wrote The Hobbit Um this was a really evil dragon

0:32:11.000 --> 0:32:14.520
<v Speaker 1>and um, you know, drawn from that Western sort of

0:32:14.840 --> 0:32:20.040
<v Speaker 1>influence of evil dragons. Yeah, s m A U g

0:32:21.440 --> 0:32:24.240
<v Speaker 1>Um Dungeons and dragons in the seventies was a very

0:32:25.040 --> 0:32:29.240
<v Speaker 1>big um sort of you don't know how much dragons

0:32:29.240 --> 0:32:31.880
<v Speaker 1>had fallen out of the sort of pop culture I

0:32:32.360 --> 0:32:34.200
<v Speaker 1>but it really brought it back in if it did

0:32:34.240 --> 0:32:38.400
<v Speaker 1>fall out, because in the game there were different kinds

0:32:38.400 --> 0:32:41.680
<v Speaker 1>of dragons. There were a couple of different sets who

0:32:41.760 --> 0:32:46.240
<v Speaker 1>were indicated by different colors red, green, black, white, and blue.

0:32:46.280 --> 0:32:49.680
<v Speaker 1>I think we're evil. And then there were the bronze, brass, silver,

0:32:49.760 --> 0:32:52.920
<v Speaker 1>and gold, which were for the most part good and

0:32:52.960 --> 0:32:55.120
<v Speaker 1>they all had different things they could do in different

0:32:55.120 --> 0:32:58.360
<v Speaker 1>temperaments and UM. Something that we talked a little bit

0:32:58.360 --> 0:33:00.479
<v Speaker 1>about is the fire breathing thing they were. There are

0:33:00.520 --> 0:33:02.720
<v Speaker 1>lots of different theories as to how that came about,

0:33:02.800 --> 0:33:06.239
<v Speaker 1>maybe the tide of Satan with fire UM. Early on

0:33:06.280 --> 0:33:09.479
<v Speaker 1>when they were just serpents, perhaps they were drawn spitting

0:33:09.560 --> 0:33:11.800
<v Speaker 1>venom and that could have looked like fire. Yeah, that

0:33:11.880 --> 0:33:16.160
<v Speaker 1>makes sense, But there's always some sort of breath emitting

0:33:16.320 --> 0:33:19.400
<v Speaker 1>weapon going on. It seems like, Yeah, over time it's

0:33:19.520 --> 0:33:23.400
<v Speaker 1>translated into UM. I think like the white dragon in

0:33:23.800 --> 0:33:28.760
<v Speaker 1>Dungeons and Dragons blue like basically ice like cold um.

0:33:28.920 --> 0:33:34.240
<v Speaker 1>Some dragons uh blue out electricity UM, which you would

0:33:34.280 --> 0:33:37.200
<v Speaker 1>think would be kind of new, But apparently the Leviathan,

0:33:37.280 --> 0:33:40.120
<v Speaker 1>which is mentioned in the Bible is a sea dragon

0:33:40.200 --> 0:33:45.520
<v Speaker 1>basically supposedly spit electricity out. Um. But there's something weird

0:33:45.600 --> 0:33:48.000
<v Speaker 1>coming out of the dragon's mouth that's probably going to

0:33:48.080 --> 0:33:51.120
<v Speaker 1>kill you. Yeah, you don't want to you don't want

0:33:51.120 --> 0:33:55.640
<v Speaker 1>to test that no. Um. And we were saying also

0:33:55.720 --> 0:34:00.040
<v Speaker 1>that the first visual depiction of dragon shows up in

0:34:00.040 --> 0:34:06.200
<v Speaker 1>in uh Harley. Um. The first mention of the dragon,

0:34:06.280 --> 0:34:09.520
<v Speaker 1>and like a story, like a fictitious story, supposedly comes

0:34:09.520 --> 0:34:13.560
<v Speaker 1>in Spencer Edmunds The Fairy Queen. Oh yeah yeah. And

0:34:13.600 --> 0:34:15.600
<v Speaker 1>then it shows up after that a little while later

0:34:15.640 --> 0:34:21.040
<v Speaker 1>and um, Marie Catherine Dull Noise the Green Serpent, and

0:34:21.080 --> 0:34:23.880
<v Speaker 1>then it just kind of takes off from there. You know,

0:34:24.000 --> 0:34:27.799
<v Speaker 1>you have a connection to Pete Dragon. I do. My

0:34:27.920 --> 0:34:31.560
<v Speaker 1>friend Toby was a producer on Pete Dragon. Yeah, for

0:34:31.600 --> 0:34:35.960
<v Speaker 1>the remake obviously, yes, um, which was really really good

0:34:35.960 --> 0:34:38.719
<v Speaker 1>and and touching and tear jerking a little bit. I

0:34:38.760 --> 0:34:40.399
<v Speaker 1>never saw the remake. I need to check that out.

0:34:40.520 --> 0:34:42.680
<v Speaker 1>It's it's very good. They did a really good job

0:34:42.719 --> 0:34:46.840
<v Speaker 1>with it. But you know, if you haven't seen the

0:34:46.880 --> 0:34:49.680
<v Speaker 1>movie Rain of Fire, just stop what you're doing and

0:34:49.719 --> 0:34:51.920
<v Speaker 1>watch that, because that is the king Daddy of all

0:34:52.000 --> 0:34:54.880
<v Speaker 1>dragon movies. I have not seen that? Do we? Should

0:34:54.880 --> 0:34:59.080
<v Speaker 1>we pause, come back and finish the episode after. It's great.

0:34:59.160 --> 0:35:02.959
<v Speaker 1>It's one of those movies, is that. Um. I don't

0:35:03.000 --> 0:35:04.719
<v Speaker 1>know how well it did at the box office. I

0:35:04.760 --> 0:35:06.719
<v Speaker 1>don't think super well. But it's one of those that

0:35:07.239 --> 0:35:11.040
<v Speaker 1>has really become sort of a cult classic since then

0:35:11.800 --> 0:35:15.080
<v Speaker 1>with McConaughey and Christian Bale. It's so over the top

0:35:15.239 --> 0:35:19.359
<v Speaker 1>and just so fun. Uh, it's really really good. So

0:35:19.400 --> 0:35:24.400
<v Speaker 1>it's kind of like the Pacific Room of Dragon movies. Yeah,

0:35:24.640 --> 0:35:28.120
<v Speaker 1>or Starship Troopers of Dragon movies. Oh man, that's another

0:35:28.160 --> 0:35:31.239
<v Speaker 1>great movie. Um. There's also Puff the Magic Dragon. Don't

0:35:31.280 --> 0:35:34.560
<v Speaker 1>forget him God, the saddest song of all time. My

0:35:34.560 --> 0:35:37.000
<v Speaker 1>mom taught my daughter that it's the worst. Who. Yeah,

0:35:37.080 --> 0:35:39.880
<v Speaker 1>it has nothing to do with pot so just you know,

0:35:40.800 --> 0:35:44.000
<v Speaker 1>forget that hippie. It's just sad. It is a very

0:35:44.040 --> 0:35:46.960
<v Speaker 1>sad one. And then also I think our younger UM

0:35:47.160 --> 0:35:49.400
<v Speaker 1>listeners would be really mad if we didn't mention Dragon

0:35:49.440 --> 0:35:54.279
<v Speaker 1>ball Z right, And there's you know, I didn't watch

0:35:54.280 --> 0:35:55.799
<v Speaker 1>Game of Thrones, but I know there was there were

0:35:55.840 --> 0:35:59.960
<v Speaker 1>a little trained dragons in that one that grew. Yeah,

0:36:00.280 --> 0:36:02.960
<v Speaker 1>and Chuck is just so satisfying to look over all

0:36:03.000 --> 0:36:05.440
<v Speaker 1>of the different depictions of dragons that you see in

0:36:05.440 --> 0:36:08.920
<v Speaker 1>all the differences and all the similarities, and realized that

0:36:09.000 --> 0:36:13.760
<v Speaker 1>all of them are talking about bees. Yeah you know. Yeah.

0:36:13.960 --> 0:36:16.600
<v Speaker 1>Do you got anything else? I got nothing else? There's

0:36:16.640 --> 0:36:19.840
<v Speaker 1>a dragons. Well, if you want to know more about dragons,

0:36:19.840 --> 0:36:23.080
<v Speaker 1>head out to a ruined temple, or maybe go search

0:36:23.160 --> 0:36:25.840
<v Speaker 1>for gold in a cave and you might encounter one yourself.

0:36:26.440 --> 0:36:31.640
<v Speaker 1>And since I said that, it's time for a listener mail. Uh,

0:36:31.680 --> 0:36:37.759
<v Speaker 1>this is a story about corn and poop. Go hey, guys,

0:36:37.800 --> 0:36:40.800
<v Speaker 1>here's my corn story. When I've repeated often throughout my

0:36:40.920 --> 0:36:45.799
<v Speaker 1>lengthy life. I just turned seventy. Nice this from Mary

0:36:45.840 --> 0:36:52.600
<v Speaker 1>Mary seventy. Well, not happy birthday, but happy happy decade turning? Okay,

0:36:52.920 --> 0:36:56.719
<v Speaker 1>what I think birthday still works? No, but it wasn't

0:36:56.760 --> 0:37:00.840
<v Speaker 1>her birthday necessarily, but happy decade. Yeah, like when you

0:37:00.920 --> 0:37:03.360
<v Speaker 1>hit seventy or sixty or fifty. Sure, no, I know

0:37:03.440 --> 0:37:07.480
<v Speaker 1>exactly your time. It's a rich history of saying happy

0:37:07.680 --> 0:37:12.800
<v Speaker 1>The song happy decade turning? What song is that? Happy

0:37:12.920 --> 0:37:16.520
<v Speaker 1>happy decade turning? Is that a Bill Weather's song? You

0:37:16.640 --> 0:37:23.560
<v Speaker 1>made it another ten years? Lean on me there, man,

0:37:23.719 --> 0:37:25.279
<v Speaker 1>I think I awkwardly got my way out of that

0:37:25.320 --> 0:37:28.480
<v Speaker 1>really awkward sentence. You did. It was really good. I

0:37:28.480 --> 0:37:30.960
<v Speaker 1>grew up in Houston, Texas. Guys. One blazing hot summer

0:37:31.000 --> 0:37:32.839
<v Speaker 1>day when I was about three or four, is out

0:37:32.880 --> 0:37:34.800
<v Speaker 1>in the driveway standing around, kind of checking out the

0:37:34.840 --> 0:37:38.200
<v Speaker 1>neighbor kid who was in her driveway, who was about too.

0:37:39.160 --> 0:37:41.680
<v Speaker 1>It's hotter than the blazes. Her name was Bianca. She

0:37:41.719 --> 0:37:44.040
<v Speaker 1>was younger than me and still in the diaper phase

0:37:44.080 --> 0:37:46.239
<v Speaker 1>of life, but it was so hot she wasn't wearing

0:37:46.239 --> 0:37:49.719
<v Speaker 1>a diaper or anything else. Nature called to Bianca and

0:37:49.800 --> 0:37:52.560
<v Speaker 1>while a couple of little poos were deposited on the summit,

0:37:53.360 --> 0:37:55.200
<v Speaker 1>being a curious child, and went over to check it out,

0:37:55.239 --> 0:37:58.480
<v Speaker 1>and lo and behold, they're in the poop embedded securely

0:37:58.520 --> 0:38:04.000
<v Speaker 1>but definitely visible. Were core colonels, unmasticated yellow against the

0:38:04.040 --> 0:38:07.440
<v Speaker 1>brown corn colonels. Right. Yeah, no, we've we got it,

0:38:07.600 --> 0:38:11.399
<v Speaker 1>just the corn crenels. Uh, fussily. I've never been able

0:38:11.440 --> 0:38:15.440
<v Speaker 1>to look at corn, nor God forbid, eat corn literally

0:38:15.640 --> 0:38:19.319
<v Speaker 1>in any form ever since. Yeah, I could see that

0:38:19.360 --> 0:38:21.160
<v Speaker 1>happen if I hit you in just the right way,

0:38:21.280 --> 0:38:24.200
<v Speaker 1>especially at a certain age. Yep, she says, not even

0:38:24.239 --> 0:38:26.960
<v Speaker 1>corn pone, which I had to look up. I didn't

0:38:27.000 --> 0:38:28.799
<v Speaker 1>even know what corn pone was. It's like corn bread,

0:38:28.840 --> 0:38:32.799
<v Speaker 1>I think, yeah, yeah, not even corn pone. God, how

0:38:32.840 --> 0:38:36.759
<v Speaker 1>have you lived seventy years without corn pone? A great

0:38:36.760 --> 0:38:39.120
<v Speaker 1>emotional scar was born that day. The only benefit of

0:38:39.160 --> 0:38:41.479
<v Speaker 1>that experience is that whenever I want to cross I'm sorry,

0:38:41.480 --> 0:38:44.000
<v Speaker 1>gross anyone out, I just pull out the corn in

0:38:44.040 --> 0:38:47.080
<v Speaker 1>the poop story. All adults hate it, all children are

0:38:47.080 --> 0:38:50.240
<v Speaker 1>gleefully grossed out by it. I love your show, guys,

0:38:50.719 --> 0:38:53.319
<v Speaker 1>especially when y'all wander off topic and then wander back.

0:38:54.080 --> 0:38:56.440
<v Speaker 1>I think in the Chili Pepper episode, y'all wandered over

0:38:56.480 --> 0:38:59.640
<v Speaker 1>to Yoko oh No, which was interesting. And that is

0:38:59.680 --> 0:39:04.759
<v Speaker 1>from Mary Foy in Issaqua Washington. Well thanks, well, yeah,

0:39:04.800 --> 0:39:09.239
<v Speaker 1>I guess, thanks in quotes Mary for that one. But

0:39:09.320 --> 0:39:12.120
<v Speaker 1>thank you also for listening to us. Uh. If you

0:39:12.160 --> 0:39:14.160
<v Speaker 1>want to write in and kind of gross us out

0:39:14.920 --> 0:39:17.520
<v Speaker 1>like Mary did, We're always up for that kind of thing.

0:39:17.560 --> 0:39:20.239
<v Speaker 1>You can take your best shot, UH, send it off

0:39:20.280 --> 0:39:27.160
<v Speaker 1>to stuff podcast at i heeart radio dot com. Stuff

0:39:27.160 --> 0:39:29.040
<v Speaker 1>you Should Know is a production of I Heart Radio.

0:39:29.520 --> 0:39:31.760
<v Speaker 1>For more podcasts for my heart Radio, visit the iHeart

0:39:31.800 --> 0:39:34.319
<v Speaker 1>Radio app, Apple podcasts, or wherever you listen to your

0:39:34.320 --> 0:39:35.000
<v Speaker 1>favorite shows.