1 00:00:03,040 --> 00:00:06,600 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:10,880 --> 00:00:13,399 Speaker 2: Hey you welcome to Stuff to Blow your Mind listener mail. 3 00:00:13,440 --> 00:00:14,440 Speaker 2: My name is Robert. 4 00:00:14,320 --> 00:00:17,680 Speaker 3: Lamb and I am Joe McCormick, and it's Monday, the 5 00:00:17,760 --> 00:00:20,079 Speaker 3: day of each week that we read back messages from 6 00:00:20,160 --> 00:00:23,239 Speaker 3: the Stuff to Blow Your Mind email address. If you 7 00:00:23,280 --> 00:00:25,840 Speaker 3: have never gotten in touch with the show before, why 8 00:00:25,880 --> 00:00:28,000 Speaker 3: not give it a try. You can email us at 9 00:00:28,320 --> 00:00:32,360 Speaker 3: contact at stuff to Blow your Mind dot com. We 10 00:00:32,440 --> 00:00:35,720 Speaker 3: accept messages of all types, especially if you have feedback 11 00:00:35,760 --> 00:00:38,760 Speaker 3: to a recent episode, maybe something interesting to add on 12 00:00:38,800 --> 00:00:42,239 Speaker 3: a topic we've talked about, or especially this week, if 13 00:00:42,280 --> 00:00:44,159 Speaker 3: you got something about Dune. Hit us up. 14 00:00:44,600 --> 00:00:49,000 Speaker 2: Yeah all right, well let's jump into it. This first 15 00:00:49,000 --> 00:00:51,400 Speaker 2: one comes to us from Matt and this one is 16 00:00:51,440 --> 00:00:59,560 Speaker 2: titled Cave Biology. Hey, Rob, Joe and JJ. I was 17 00:00:59,600 --> 00:01:02,120 Speaker 2: just a listening to your first episode about cave dwelling 18 00:01:02,200 --> 00:01:04,840 Speaker 2: life and was very pleased when you started talking about 19 00:01:04,920 --> 00:01:07,680 Speaker 2: subjects related to genetics. I thought i'd share some of 20 00:01:07,680 --> 00:01:10,720 Speaker 2: my thoughts on the subject. First, you asked for comment 21 00:01:10,760 --> 00:01:14,000 Speaker 2: about the sonic the hedgehog pathway. One of you I 22 00:01:14,000 --> 00:01:17,560 Speaker 2: can't remember who wondered aloud, which was discovered first hedgehog 23 00:01:17,680 --> 00:01:20,319 Speaker 2: or sonic hedgehog. It was hedgehog, and it was so 24 00:01:20,480 --> 00:01:23,880 Speaker 2: name because fruitflies without this gene would develop many spiky 25 00:01:23,959 --> 00:01:27,720 Speaker 2: protrusions all over their body, giving them a very hedgehog 26 00:01:27,920 --> 00:01:32,000 Speaker 2: like appearance. Sonic Hedgehog was simply named after the game character, 27 00:01:32,120 --> 00:01:35,160 Speaker 2: as it is in the hedgehog family of genes, and 28 00:01:35,200 --> 00:01:39,520 Speaker 2: after seeing the character on the cover of a magazine. Yeah, 29 00:01:39,800 --> 00:01:41,840 Speaker 2: I read some of the background about this as well. 30 00:01:42,040 --> 00:01:45,039 Speaker 2: This is a hedgehog first, and then I think some 31 00:01:45,120 --> 00:01:49,640 Speaker 2: other varieties, including sonic ketchhog. Anyways, another thing you brought 32 00:01:49,720 --> 00:01:52,000 Speaker 2: up is the idea of a single genetic trait that 33 00:01:52,040 --> 00:01:55,320 Speaker 2: affects multiple characteristics of an organism. I think you used 34 00:01:55,360 --> 00:01:58,120 Speaker 2: eyes and long arms as an example, but the one 35 00:01:58,160 --> 00:02:00,760 Speaker 2: my mind immediately went to is a gene that results 36 00:02:00,760 --> 00:02:04,520 Speaker 2: in both red hair and freckles. MC one R just 37 00:02:04,520 --> 00:02:07,800 Speaker 2: thought i'd share that this example exists. The last thing 38 00:02:07,880 --> 00:02:10,680 Speaker 2: is related to the fish that develop eyes but lose 39 00:02:10,720 --> 00:02:13,480 Speaker 2: them when in the dark environment of a cave. I 40 00:02:13,520 --> 00:02:16,560 Speaker 2: seem to remember from a developmental biology course that neural 41 00:02:16,639 --> 00:02:19,120 Speaker 2: cells often have this use it or lose its system 42 00:02:19,160 --> 00:02:22,600 Speaker 2: already in place during development, even in humans. Many more 43 00:02:22,600 --> 00:02:25,960 Speaker 2: neurons are formed early in development than are needed, but 44 00:02:26,080 --> 00:02:28,959 Speaker 2: only those able to create strong, useful connections will remain 45 00:02:29,040 --> 00:02:32,120 Speaker 2: while the others are destroyed or broken down. The difference 46 00:02:32,120 --> 00:02:35,240 Speaker 2: comes down to their ability to communicate across the connections 47 00:02:35,280 --> 00:02:37,480 Speaker 2: they make. It doesn't seem like a stretch for this 48 00:02:37,560 --> 00:02:39,880 Speaker 2: to extend to the eyes, as they are formed from 49 00:02:39,880 --> 00:02:42,920 Speaker 2: specialized neural tissue, and when the eyes aren't sending signals 50 00:02:42,960 --> 00:02:45,560 Speaker 2: to indicate they are useful, they get the acts with 51 00:02:45,919 --> 00:02:49,480 Speaker 2: the excessive neurons. Anyway, love the show. You guys are 52 00:02:49,520 --> 00:02:50,880 Speaker 2: masters of science communication. 53 00:02:51,360 --> 00:02:54,240 Speaker 3: Matt ah, thank you, Matt Yeah, thank you, especially for 54 00:02:54,280 --> 00:02:58,560 Speaker 3: bringing so the idea of a single genetic trait that 55 00:02:58,600 --> 00:03:02,040 Speaker 3: affects multiple characteristics and the phenotype in the body or 56 00:03:02,040 --> 00:03:06,200 Speaker 3: behavior of the organism. I did use the idea of 57 00:03:06,280 --> 00:03:10,720 Speaker 3: like smaller eyes but longer arms, just as hypothetical, but 58 00:03:10,840 --> 00:03:14,239 Speaker 3: I appreciate you adding a real life known example the 59 00:03:14,560 --> 00:03:17,640 Speaker 3: idea that a single genetic trait could affect having both 60 00:03:17,680 --> 00:03:21,160 Speaker 3: red hair and freckles. I think the real one we 61 00:03:21,200 --> 00:03:23,880 Speaker 3: talked about in those cavefish was the idea of a 62 00:03:24,680 --> 00:03:29,160 Speaker 3: pliotropy that would cause at the same time both regressed eyes, 63 00:03:29,280 --> 00:03:31,880 Speaker 3: but also more taste buds around the mouth. 64 00:03:32,520 --> 00:03:34,040 Speaker 2: Yes, all right. 65 00:03:34,120 --> 00:03:36,280 Speaker 3: This next message is in response to our series on 66 00:03:36,360 --> 00:03:45,120 Speaker 3: the illusion of control. It comes from Christopher. Christopher says, hello, 67 00:03:45,240 --> 00:03:48,160 Speaker 3: Joe and Robert. On the subject of the illusion of control, 68 00:03:48,400 --> 00:03:52,680 Speaker 3: and further to other listener's comments, a student of Stoicism 69 00:03:52,760 --> 00:03:56,000 Speaker 3: would say that we truly have no control over anything 70 00:03:56,120 --> 00:04:00,280 Speaker 3: besides our minds. We can only control our perception and 71 00:04:00,320 --> 00:04:05,840 Speaker 3: reactions to events and influences. Perhaps an episode on stoicism 72 00:04:06,000 --> 00:04:12,800 Speaker 3: Marcus Aurelius, Seneca, Epictetus, question mark kind regards Christopher. Oh, yeah, Christopher, 73 00:04:12,800 --> 00:04:15,160 Speaker 3: that's an interesting idea. I guess I did think a 74 00:04:15,240 --> 00:04:19,920 Speaker 3: bit about Stoic philosophers. I don't know a ton about Stoicism, 75 00:04:19,960 --> 00:04:22,240 Speaker 3: but I did think a bit about that when we 76 00:04:22,240 --> 00:04:24,800 Speaker 3: were recording the episodes, but it never came up in conversation. 77 00:04:25,320 --> 00:04:27,719 Speaker 3: So I know I've read before that some of the Stoics, 78 00:04:28,320 --> 00:04:31,480 Speaker 3: I think especially it was Epictetus placed a kind of 79 00:04:31,560 --> 00:04:36,320 Speaker 3: fundamental importance on discerning between that which is within our 80 00:04:36,360 --> 00:04:39,280 Speaker 3: power to change and that which is not within our 81 00:04:39,320 --> 00:04:41,760 Speaker 3: power to change, on being able to tell the difference 82 00:04:41,800 --> 00:04:46,320 Speaker 3: there in fact as well articulated in a famous prayer 83 00:04:46,400 --> 00:04:49,839 Speaker 3: I think used by people who are in recovery programs often, 84 00:04:51,040 --> 00:04:54,480 Speaker 3: but they're you know, and obviously like once the idea 85 00:04:54,520 --> 00:04:56,840 Speaker 3: is once you tell the difference between things you can 86 00:04:56,880 --> 00:04:59,640 Speaker 3: influence and things you can't. There are a number of 87 00:04:59,640 --> 00:05:02,440 Speaker 3: other spools that followed from that initial judgment. 88 00:05:02,839 --> 00:05:07,680 Speaker 2: Yeah yeah. As to the possibility doing an episode on 89 00:05:07,839 --> 00:05:10,360 Speaker 2: say stoicism or something, yeah, yeah, I don't think we've 90 00:05:10,400 --> 00:05:14,680 Speaker 2: done a real philosophical episode of late in terms of 91 00:05:14,720 --> 00:05:19,520 Speaker 2: like getting into particular philosophers and schools of philosophy. We 92 00:05:19,960 --> 00:05:22,960 Speaker 2: have more in the past, but maybe we're due for another. 93 00:05:23,400 --> 00:05:25,520 Speaker 3: Yeah, I think we could definitely come back and talk 94 00:05:25,520 --> 00:05:28,560 Speaker 3: about stoicism at some point. I think more recently, we 95 00:05:28,600 --> 00:05:33,280 Speaker 3: actually ended up talking about cynicism because we were talking 96 00:05:33,320 --> 00:05:36,880 Speaker 3: about Diogenes the cynic because we were talking about beans 97 00:05:37,120 --> 00:05:42,320 Speaker 3: and he I think, was famous for eating beans that 98 00:05:42,320 --> 00:05:45,320 Speaker 3: were you know, not that we're kind of looked down 99 00:05:45,400 --> 00:05:48,359 Speaker 3: upon as food by the elite of Athens. 100 00:05:50,320 --> 00:05:53,360 Speaker 2: All right, well, let's go ahead and transition into a 101 00:05:53,400 --> 00:05:55,560 Speaker 2: little weird house cinema. We have some weird house cinema 102 00:05:55,680 --> 00:05:58,000 Speaker 2: left over from last week. Some new stuff has come in. 103 00:05:58,720 --> 00:06:07,560 Speaker 2: This one comes to it from Louisa. Lisa says, Hi, 104 00:06:07,680 --> 00:06:12,160 Speaker 2: Robin Joe Dune. What can one say that hasn't been 105 00:06:12,200 --> 00:06:15,280 Speaker 2: said about it before? It was my first experience with 106 00:06:15,360 --> 00:06:18,320 Speaker 2: sci fi, although thirty years later I don't really know 107 00:06:18,440 --> 00:06:21,760 Speaker 2: if it fits in that particular genre. This new adaptation 108 00:06:21,839 --> 00:06:24,160 Speaker 2: is wonderful and it inspired me to make a quirky 109 00:06:24,240 --> 00:06:27,360 Speaker 2: mug I wanted to show you. And then we get 110 00:06:27,360 --> 00:06:31,520 Speaker 2: some images of this mug. They will, I guess describe 111 00:06:31,560 --> 00:06:33,920 Speaker 2: in a second. We'll give the author here a second 112 00:06:33,960 --> 00:06:38,039 Speaker 2: to continue the Litany against fear, a sandworm on the 113 00:06:38,160 --> 00:06:42,040 Speaker 2: side and the mouth of a chah alude on the inside. 114 00:06:42,320 --> 00:06:45,240 Speaker 2: I'm tempted to watch the Lynch version now. Thanks to you, 115 00:06:45,760 --> 00:06:48,520 Speaker 2: Thank you for your wonderful podcast. You're my weekly portal 116 00:06:48,720 --> 00:06:53,640 Speaker 2: into scientific considerations. Best wishes, Louisa from Guatemala. 117 00:06:53,920 --> 00:06:57,480 Speaker 3: Luisa, this mug is great. So yeah, it has the 118 00:06:58,480 --> 00:07:01,000 Speaker 3: Litany against fear on the opposed sides of the mug 119 00:07:01,080 --> 00:07:03,200 Speaker 3: on you know, one half on one side, the other 120 00:07:03,240 --> 00:07:06,160 Speaker 3: half on the other. As she says, the inside is 121 00:07:06,240 --> 00:07:10,400 Speaker 3: just a big, old, bristly spiky worm mouth. I prefer 122 00:07:10,560 --> 00:07:12,280 Speaker 3: this mug to the popcorn buckets. 123 00:07:14,240 --> 00:07:16,400 Speaker 2: Well, you know, the popcorn buckets have their own charm, 124 00:07:16,440 --> 00:07:19,160 Speaker 2: but this, this is something I would be more inclined 125 00:07:19,200 --> 00:07:21,720 Speaker 2: to put on my shelf. Yeah, I love the handle. 126 00:07:21,880 --> 00:07:25,200 Speaker 2: The handle of the mug is in fact a sandworm. 127 00:07:25,400 --> 00:07:26,160 Speaker 2: Beautiful job. 128 00:07:27,240 --> 00:07:39,360 Speaker 3: I love it totally. Five out of five kulwahds. Okay, 129 00:07:40,040 --> 00:07:45,120 Speaker 3: this next message is from Jeff. Jeff says, greeting science humans, 130 00:07:45,560 --> 00:07:50,520 Speaker 3: really enjoying the recent nostalgic weird house picks. Your episode 131 00:07:50,520 --> 00:07:53,520 Speaker 3: on Flash Gordon reminded me of being a kid and 132 00:07:53,640 --> 00:07:58,520 Speaker 3: encountering movies on cable television with no preconceived notions. I 133 00:07:58,600 --> 00:08:02,360 Speaker 3: distinctly remember the ex of seeing Flash Gordon on the 134 00:08:02,440 --> 00:08:05,720 Speaker 3: on screen channel guide. I'd never heard of the character 135 00:08:05,960 --> 00:08:07,560 Speaker 3: and thought it was going to be a movie about 136 00:08:07,600 --> 00:08:13,280 Speaker 3: the DC superhero, the Flash. I don't know my DC heroes. 137 00:08:13,280 --> 00:08:14,720 Speaker 3: Is that the one that runs really fast? 138 00:08:14,800 --> 00:08:17,360 Speaker 2: He runs really fast, really really fast? Yeah? 139 00:08:17,440 --> 00:08:22,480 Speaker 3: All right, so Jeff says. Instead, I got something much 140 00:08:22,560 --> 00:08:25,760 Speaker 3: more fun and imaginative. Although I was pretty far into 141 00:08:25,800 --> 00:08:28,360 Speaker 3: the movie before I finally stopped wondering when he was 142 00:08:28,400 --> 00:08:29,760 Speaker 3: going to get super speed. 143 00:08:30,760 --> 00:08:32,559 Speaker 2: Yeah, I mean, if he wasn't going to get it 144 00:08:32,640 --> 00:08:36,040 Speaker 2: during the football scene, Yes, it probably wasn't gonna happen, Jeff. 145 00:08:36,160 --> 00:08:39,040 Speaker 3: Was it before or after the football combat that you 146 00:08:39,480 --> 00:08:44,160 Speaker 3: realized what you were actually watching? So, Jeff says, Obviously, 147 00:08:44,200 --> 00:08:47,160 Speaker 3: I loved the movie and the soundtrack, and would later 148 00:08:47,280 --> 00:08:49,480 Speaker 3: watch it, or at least parts of it, many times 149 00:08:49,480 --> 00:08:52,320 Speaker 3: as I encountered it channel surfing. The first time I 150 00:08:52,360 --> 00:08:57,240 Speaker 3: saw it, I immediately recognized the Hawkman Assault theme as 151 00:08:57,360 --> 00:09:00,319 Speaker 3: the song that played when you pick up the temporary 152 00:09:00,360 --> 00:09:04,400 Speaker 3: invincibility power up in the arcade game Vanguard. 153 00:09:09,280 --> 00:09:13,000 Speaker 2: Oh, Vanguard, I don't think I knew this one. I'm 154 00:09:13,000 --> 00:09:15,360 Speaker 2: looking it up now and seeing the like, I guess 155 00:09:15,360 --> 00:09:19,400 Speaker 2: what the cabinet art or poster art for it? Yeah? 156 00:09:19,600 --> 00:09:22,760 Speaker 3: Interesting, Yeah, I looked up some gameplay. Vanguard is a 157 00:09:22,840 --> 00:09:25,760 Speaker 3: horizontal scrolling shoot him up. So the shoot him up 158 00:09:25,800 --> 00:09:28,240 Speaker 3: games are the ones where you're like some kind of 159 00:09:28,240 --> 00:09:30,600 Speaker 3: little spaceship and you're blasting a bunch of other space 160 00:09:30,600 --> 00:09:33,839 Speaker 3: ships that are scrolling either down the screen. They're like 161 00:09:33,920 --> 00:09:36,400 Speaker 3: vertical shoot them ups and horizontal ones. This is one 162 00:09:36,440 --> 00:09:38,600 Speaker 3: where you go from left to right across the screen 163 00:09:38,679 --> 00:09:42,520 Speaker 3: instead of bottom to top. And I don't think I've 164 00:09:42,520 --> 00:09:44,880 Speaker 3: ever played this one, but others in this genre. If 165 00:09:44,880 --> 00:09:46,800 Speaker 3: you want to picture it were games like R Type 166 00:09:46,920 --> 00:09:51,440 Speaker 3: or Defender. I was thinking maybe the Super Nintendo game 167 00:09:51,480 --> 00:09:53,360 Speaker 3: that had the guy with the banjo on the cover, 168 00:09:53,440 --> 00:09:55,880 Speaker 3: but I think that was actually a vertical scroller. 169 00:09:56,280 --> 00:10:01,720 Speaker 2: Vanguard Centuri's first talking game. I guess I had a voice. 170 00:10:02,000 --> 00:10:04,720 Speaker 3: Wait, I just remembered, yes, I did check this out. 171 00:10:04,960 --> 00:10:08,280 Speaker 3: At the start screen when you like press start to play, 172 00:10:08,640 --> 00:10:12,880 Speaker 3: it has a robotic computer voice that says bon voyage. 173 00:10:13,240 --> 00:10:16,199 Speaker 2: Ah oh man. Now I have to say I looked 174 00:10:16,200 --> 00:10:18,040 Speaker 2: it up on Moby Games that has a lot of 175 00:10:18,080 --> 00:10:20,559 Speaker 2: information on these old ones, and I was immediately captivated 176 00:10:20,920 --> 00:10:25,160 Speaker 2: by the art for the Atari twenty six hundred cartridge. 177 00:10:25,520 --> 00:10:28,960 Speaker 2: Really cool image that is, of course almost damning because 178 00:10:28,960 --> 00:10:30,720 Speaker 2: you look at that new No, no, there's no way 179 00:10:30,760 --> 00:10:33,760 Speaker 2: that this game backs up this awesome image in any way, 180 00:10:33,760 --> 00:10:36,319 Speaker 2: shape or form. And then I scrolled down who did 181 00:10:36,320 --> 00:10:40,280 Speaker 2: the cover art, Matt. It's Ralph McQuary, famous for his 182 00:10:41,920 --> 00:10:46,720 Speaker 2: concepts and sketches and his conceptual design for Star Wars 183 00:10:47,280 --> 00:10:50,840 Speaker 2: so and also I believe he did Boggy Creek too, 184 00:10:50,920 --> 00:10:53,840 Speaker 2: Am I remembering that correctly? Yeah, there's some sort of 185 00:10:53,840 --> 00:10:58,640 Speaker 2: weird connection between his concepts that would have become the Wookies, 186 00:10:58,920 --> 00:11:03,040 Speaker 2: and his concepts for the Bigfoot creature in the Body 187 00:11:03,120 --> 00:11:04,880 Speaker 2: Creek movie. So I think he did the poster art 188 00:11:04,880 --> 00:11:08,160 Speaker 2: for those as well. Okay, legendary Man. 189 00:11:08,559 --> 00:11:11,680 Speaker 3: Well, so I'm just comparing now the Atari twenty six 190 00:11:11,760 --> 00:11:16,959 Speaker 3: hundred graphics versus the Arcade graphics look markedly different. The 191 00:11:17,080 --> 00:11:20,360 Speaker 3: Arcade one looks a lot better. H Maybe I'm looking 192 00:11:20,400 --> 00:11:23,280 Speaker 3: at two different things. I can't tell anyway, And thus 193 00:11:23,280 --> 00:11:28,800 Speaker 3: concludes the extended sidebar on Vanguard. So going back to 194 00:11:28,880 --> 00:11:31,959 Speaker 3: Jeff's message about the oh, remember it was about the 195 00:11:32,000 --> 00:11:34,280 Speaker 3: power up music that was the exact same as the 196 00:11:34,600 --> 00:11:38,440 Speaker 3: Hawkman theme from Flash Gordon, Jeff says, I assumed it 197 00:11:38,480 --> 00:11:41,640 Speaker 3: was some old classical piece or other historical melody that 198 00:11:41,679 --> 00:11:44,400 Speaker 3: seemed to be hanging around in the culture forever, like 199 00:11:44,480 --> 00:11:47,319 Speaker 3: the music in Looney Tunes. It was much later that 200 00:11:47,400 --> 00:11:50,040 Speaker 3: I realized it was all the brilliance of queen and 201 00:11:50,200 --> 00:11:53,680 Speaker 3: video game designers simply didn't know enough to be afraid 202 00:11:53,720 --> 00:11:57,520 Speaker 3: of music licensing lawyers in those early days of the industry. 203 00:11:58,080 --> 00:12:02,040 Speaker 3: Of course, I knew of some blockbusters through pervasive advertising, 204 00:12:02,120 --> 00:12:04,839 Speaker 3: but a friend of mine experienced movies with an even 205 00:12:05,000 --> 00:12:07,960 Speaker 3: purer lack of expectation. He grew up in the Middle 206 00:12:08,000 --> 00:12:13,000 Speaker 3: East and would receive stacks of pirated VHS tapes, sometimes 207 00:12:13,200 --> 00:12:17,000 Speaker 3: with multiple movies on each, with nothing but the titles 208 00:12:17,080 --> 00:12:21,079 Speaker 3: scribbled on them. No Rotten Tomatoes, no Siskel or Ebert, 209 00:12:22,080 --> 00:12:24,760 Speaker 3: just the pure joy of discovery. It could be a 210 00:12:24,800 --> 00:12:29,400 Speaker 3: masterpiece like Ghostbusters or some Chuck Norris kickfest. There was 211 00:12:29,480 --> 00:12:34,000 Speaker 3: no indication of genre or quality. Wow, that does sound fun. 212 00:12:34,600 --> 00:12:36,560 Speaker 2: Yeah, I mean those old VHS types. If you didn't 213 00:12:36,559 --> 00:12:39,600 Speaker 2: care about quality, you could fit three movies on there. 214 00:12:40,120 --> 00:12:43,720 Speaker 2: And I distinctly remember having the VHS tapes with the 215 00:12:43,760 --> 00:12:47,160 Speaker 2: three different movie titles scribbled on there. You know, often 216 00:12:47,240 --> 00:12:50,240 Speaker 2: like taped off of HBO by my aunt, and it 217 00:12:50,240 --> 00:12:52,400 Speaker 2: would be a weird mix. It would be like a 218 00:12:52,480 --> 00:12:56,440 Speaker 2: kid's movie and then poulter Geist and it would like 219 00:12:56,480 --> 00:12:59,320 Speaker 2: just cut abruptly to poulter Geist in a way that 220 00:12:59,440 --> 00:13:02,280 Speaker 2: may do a raid as you reach the end of 221 00:13:02,320 --> 00:13:03,600 Speaker 2: the kids movie. That sort of thing. 222 00:13:04,040 --> 00:13:06,600 Speaker 3: I would tape things off of TV, especially when I 223 00:13:06,640 --> 00:13:09,440 Speaker 3: saw like a commercial or promo for some TV movie 224 00:13:09,520 --> 00:13:11,480 Speaker 3: coming up soon that looked like it was really going 225 00:13:11,559 --> 00:13:16,480 Speaker 3: to be good and an example of what would be upcoming. 226 00:13:16,559 --> 00:13:18,480 Speaker 3: That I thought was really going to be good was 227 00:13:18,720 --> 00:13:21,120 Speaker 3: Forest Warriors starring Chuck Norris. 228 00:13:23,000 --> 00:13:26,400 Speaker 2: Yeah. I mean it's it's a winning concept. It's him 229 00:13:26,400 --> 00:13:30,040 Speaker 2: in the forest fighting I don't know, big feet or something, 230 00:13:30,080 --> 00:13:31,840 Speaker 2: you know, the sasquatch battles, I don't. 231 00:13:31,640 --> 00:13:33,760 Speaker 3: Know, fighting poachers or something. 232 00:13:34,440 --> 00:13:35,520 Speaker 2: Well that sounds more likely. 233 00:13:36,160 --> 00:13:39,120 Speaker 3: Actually, No, I think it's like mean laggers. It's like 234 00:13:39,200 --> 00:13:41,640 Speaker 3: bad laggers who want to cut down the forest, and 235 00:13:41,679 --> 00:13:45,720 Speaker 3: he's like a martial arts ghost that must defend the forest. 236 00:13:46,960 --> 00:13:52,160 Speaker 3: All right, So that's your kickfest. Coming back to Jeff's message, 237 00:13:52,280 --> 00:13:56,640 Speaker 3: Jeff says, finally, I have a viewing recommendation called Delicious 238 00:13:56,800 --> 00:13:59,959 Speaker 3: in Dungeon on Netflix. Rob have you seen this? 239 00:14:00,559 --> 00:14:01,120 Speaker 2: I have not. 240 00:14:01,600 --> 00:14:04,360 Speaker 3: Okay, Jeff's gonna describe it, he says. It seems like 241 00:14:04,440 --> 00:14:07,120 Speaker 3: a perfect combination of subject matter for the two of you. 242 00:14:07,600 --> 00:14:10,320 Speaker 3: The premise is that a party of Dungeon adventurers have 243 00:14:10,400 --> 00:14:14,600 Speaker 3: no rations and must consume the monsters they kill to survive. 244 00:14:15,240 --> 00:14:19,800 Speaker 3: It works as a combination classic fantasy adventure plus cooking show. 245 00:14:20,400 --> 00:14:23,280 Speaker 3: They have such respect for both tabletop and video game 246 00:14:23,360 --> 00:14:25,840 Speaker 3: D and D themes that it feels as though you're 247 00:14:25,880 --> 00:14:29,160 Speaker 3: playing a game where someone invited two friends from culinary 248 00:14:29,200 --> 00:14:32,360 Speaker 3: school who are only slightly interested in the module, but 249 00:14:32,480 --> 00:14:35,960 Speaker 3: fascinated with the Monster Manual and what recipes they could 250 00:14:35,960 --> 00:14:39,040 Speaker 3: imagine on every page. It's light and funny, and so 251 00:14:39,120 --> 00:14:42,400 Speaker 3: far seems appropriate for viewing with kids. It's currently the 252 00:14:42,400 --> 00:14:46,160 Speaker 3: show I look most forward to every week. Thanks for 253 00:14:46,240 --> 00:14:48,960 Speaker 3: keeping the Heart of the Eighties Alive, Jeff. 254 00:14:49,960 --> 00:14:52,320 Speaker 2: All right, Yeah, I mean I'm especially interested if I 255 00:14:52,320 --> 00:14:55,600 Speaker 2: can watch it with my son. Yeah, I'll have to 256 00:14:55,680 --> 00:14:57,440 Speaker 2: check it out. It was not on my radar. 257 00:14:57,720 --> 00:15:00,120 Speaker 3: Oh, I just took a peek. This is animated. You 258 00:15:00,160 --> 00:15:01,640 Speaker 3: may have said that, but I didn't realize that I 259 00:15:01,680 --> 00:15:03,000 Speaker 3: was picturing something live action. 260 00:15:03,920 --> 00:15:06,240 Speaker 2: As for keeping the Heart of the Eighties Alive, yeah, 261 00:15:06,280 --> 00:15:09,520 Speaker 2: I mean, just considering Weird House cinema. I just did 262 00:15:09,920 --> 00:15:12,440 Speaker 2: a check up on this. We have, as of this 263 00:15:12,520 --> 00:15:15,800 Speaker 2: recording covered fifty three films from the nineteen eighties. 264 00:15:16,240 --> 00:15:18,160 Speaker 3: Wow. I would not have thought it was that much. 265 00:15:18,720 --> 00:15:21,640 Speaker 2: Yeah, yeah, fifty three. I haven't done a full breakdown 266 00:15:21,680 --> 00:15:23,200 Speaker 2: on it. But for a while there it was like 267 00:15:23,640 --> 00:15:26,520 Speaker 2: eighties was in the lead, and then came like nineties 268 00:15:26,600 --> 00:15:28,320 Speaker 2: or seventies, I don't know, And then for a while 269 00:15:28,360 --> 00:15:30,720 Speaker 2: we got super into doing Films from the fifties and 270 00:15:30,800 --> 00:15:32,960 Speaker 2: the sixties are always up there, so you know, there's 271 00:15:33,040 --> 00:15:35,520 Speaker 2: a little bit of a push and pull there. And 272 00:15:35,600 --> 00:15:37,880 Speaker 2: this is all out of the total one hundred and 273 00:15:37,920 --> 00:15:39,960 Speaker 2: fifty three films that we've covered on the show. 274 00:15:40,280 --> 00:15:42,280 Speaker 3: Wow, it sounds like a solid third of them or 275 00:15:42,400 --> 00:15:43,640 Speaker 3: from the eighties though, right. 276 00:15:43,600 --> 00:15:46,400 Speaker 2: Yeah, okay, well we are you know, we are both 277 00:15:47,000 --> 00:15:49,440 Speaker 2: to differing degrees children of the eighties, so it makes sense. 278 00:15:50,040 --> 00:15:51,760 Speaker 3: Remember Highlander your Home. 279 00:15:53,880 --> 00:15:55,800 Speaker 2: All right, here's another one. This one comes to is 280 00:15:55,800 --> 00:16:04,920 Speaker 2: from Carrie. Carrie writes in and says, Rob and Joe, 281 00:16:05,200 --> 00:16:08,160 Speaker 2: I'm writing to suggest a pretty weird movie for weird House. 282 00:16:08,520 --> 00:16:11,360 Speaker 2: It's The five Thousand Fingers of Doctor t a nineteen 283 00:16:11,400 --> 00:16:14,960 Speaker 2: fifty three quote musical about a young boy who hates 284 00:16:15,000 --> 00:16:17,600 Speaker 2: his piano lessons and dreams of an evil piano teacher 285 00:16:17,640 --> 00:16:19,760 Speaker 2: who has built a piano so large that he has 286 00:16:19,800 --> 00:16:22,160 Speaker 2: imprisoned five hundred children in his dungeon to force them 287 00:16:22,200 --> 00:16:24,200 Speaker 2: to play it. I first saw this on TV in 288 00:16:24,200 --> 00:16:26,720 Speaker 2: the nineteen fifties and had vague recollections of it when 289 00:16:26,760 --> 00:16:29,320 Speaker 2: I saw it again in the student union while I 290 00:16:29,400 --> 00:16:32,160 Speaker 2: was in college in the nineteen seventies. I wouldn't say 291 00:16:32,200 --> 00:16:35,480 Speaker 2: it's good, but as I said before, it's weird. If 292 00:16:35,560 --> 00:16:38,000 Speaker 2: you aren't already familiar with it, check it out and 293 00:16:38,040 --> 00:16:39,880 Speaker 2: see what you think. Karen. 294 00:16:40,040 --> 00:16:42,800 Speaker 3: You know, somehow I think this movie has come up before. 295 00:16:42,880 --> 00:16:45,840 Speaker 3: I've never seen it, but I've looked up screenshots from 296 00:16:45,880 --> 00:16:49,320 Speaker 3: the film. Apparently it was written by doctor Seuss, and 297 00:16:49,360 --> 00:16:53,240 Speaker 3: somehow the movie looks as if it were illustrated like 298 00:16:53,280 --> 00:16:54,560 Speaker 3: a Doctor Seuss book. 299 00:16:55,120 --> 00:16:57,960 Speaker 2: Yeah, yeah, I believe listeners have written in about this 300 00:16:58,000 --> 00:17:01,880 Speaker 2: one before. Yeah, I've never seen it, but I probably 301 00:17:01,880 --> 00:17:03,640 Speaker 2: need to lean in for a closer look. Yeah. It 302 00:17:04,720 --> 00:17:08,000 Speaker 2: the stills, and you included some stills in our shared 303 00:17:08,080 --> 00:17:12,320 Speaker 2: dock here. They look absurd. It does look very true too, 304 00:17:12,440 --> 00:17:15,119 Speaker 2: like like the production design is by Doctor SEUs in 305 00:17:15,200 --> 00:17:17,639 Speaker 2: the best way possible, not in not in like a 306 00:17:17,680 --> 00:17:20,840 Speaker 2: bad way, Yeah, which which can be possible. 307 00:17:21,080 --> 00:17:25,000 Speaker 3: Yeah, this looks like a noothbrush on my toothbrush that 308 00:17:25,119 --> 00:17:28,000 Speaker 3: I do indeed wish. 309 00:17:27,800 --> 00:17:30,640 Speaker 2: To keep from the director of the nineteen fifty three 310 00:17:31,320 --> 00:17:34,359 Speaker 2: three D western, The Moonlighter. 311 00:17:34,160 --> 00:17:35,400 Speaker 3: Three D Western. 312 00:17:35,840 --> 00:17:38,040 Speaker 2: Yeah. Yeah, you know we've talked before about this. Different 313 00:17:38,040 --> 00:17:42,280 Speaker 2: phases of the ups and downs and resurgences, of three 314 00:17:42,400 --> 00:17:45,080 Speaker 2: D cinema, and yeah, occasionally they'll put out a western. 315 00:17:45,440 --> 00:17:48,000 Speaker 3: I'm just picturing a lot of three D like mule 316 00:17:48,119 --> 00:17:49,720 Speaker 3: kicking you in the face shots. 317 00:17:51,440 --> 00:17:53,960 Speaker 2: Anyway, the five thousand Fingers of Doctor t Yeah, we'll 318 00:17:53,960 --> 00:17:56,159 Speaker 2: put it. Make sure it's on the considerational list for 319 00:17:56,200 --> 00:17:59,480 Speaker 2: the future. All right, Well, on that note, I guess 320 00:17:59,480 --> 00:18:01,720 Speaker 2: we'll go ahead and close the mail bag for today. 321 00:18:01,840 --> 00:18:06,040 Speaker 2: But let's see normal housekeeping stuff here. 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