1 00:00:04,400 --> 00:00:07,800 Speaker 1: Welcome to tex Stuff, a production from my Heart Radio. 2 00:00:12,080 --> 00:00:14,960 Speaker 1: Hey there, and welcome to tech Stuff. I'm your host, 3 00:00:15,160 --> 00:00:18,000 Speaker 1: Jonathan Strickland. I'm an executive producer with I Heart Radio 4 00:00:18,040 --> 00:00:21,720 Speaker 1: and I love all things tech and we are going 5 00:00:21,760 --> 00:00:25,119 Speaker 1: to bring you part two of a discussion about sci 6 00:00:25,160 --> 00:00:28,440 Speaker 1: fi gadgets and reality. And that means I get to 7 00:00:28,520 --> 00:00:34,240 Speaker 1: welcome back Arial Casting, a wonderful friend of mine, an 8 00:00:34,280 --> 00:00:39,120 Speaker 1: amazing person and also my esteemed co host and the 9 00:00:39,159 --> 00:00:46,120 Speaker 1: creator of the Large Nardron Collider podcast. Welcome back, Ariel. Hi, Jonathan, Hi, everybody, 10 00:00:46,159 --> 00:00:48,600 Speaker 1: Thanks for letting me talk at you again. Now. In 11 00:00:48,640 --> 00:00:51,960 Speaker 1: the last episode, we started off talking about some various 12 00:00:51,960 --> 00:00:55,360 Speaker 1: sci fi gadgets. You were telling us about their role 13 00:00:55,600 --> 00:00:59,360 Speaker 1: within different science fiction or speculative fiction. I should say, 14 00:00:59,360 --> 00:01:01,639 Speaker 1: because some of this suff really falls into fantasy more 15 00:01:01,680 --> 00:01:05,640 Speaker 1: than sci fi. But their role within speculative fiction, what 16 00:01:05,720 --> 00:01:08,679 Speaker 1: purpose do they serve? And then I was the the 17 00:01:08,760 --> 00:01:12,320 Speaker 1: bad guy with the pen popping all the balloons of possibility, 18 00:01:12,440 --> 00:01:16,680 Speaker 1: saying how how this was truly fiction as opposed to reality? 19 00:01:17,120 --> 00:01:20,520 Speaker 1: You crushed my spirit shoann as as is my one. Ariel. 20 00:01:20,640 --> 00:01:24,280 Speaker 1: You've known me for for like I think about twenty 21 00:01:24,360 --> 00:01:28,160 Speaker 1: years now, and so we're coming up on twenty years. 22 00:01:28,200 --> 00:01:31,520 Speaker 1: I think will be twenty years since we first met. 23 00:01:31,920 --> 00:01:35,280 Speaker 1: And so I think I first met and I knew 24 00:01:35,280 --> 00:01:37,200 Speaker 1: each other's names. I think you might have seen me 25 00:01:37,240 --> 00:01:40,800 Speaker 1: at the Renaissance Festival before you work there. Uh, but yeah, 26 00:01:40,920 --> 00:01:43,360 Speaker 1: I I have been crushing your dreams for twenty years, 27 00:01:43,360 --> 00:01:46,640 Speaker 1: So I guess there should be no surprise at this point. Well, 28 00:01:46,720 --> 00:01:48,960 Speaker 1: I want to. I just want to stay as it's 29 00:01:49,000 --> 00:01:53,560 Speaker 1: important for for people to remember that. At the end 30 00:01:53,560 --> 00:01:56,320 Speaker 1: of the last episode, we had decided that Doctor Who 31 00:01:56,760 --> 00:02:00,600 Speaker 1: has so far been the most accurate science action show, 32 00:02:00,960 --> 00:02:06,160 Speaker 1: yes in their technology being all timey wimi whibbly wobbly, 33 00:02:07,080 --> 00:02:09,440 Speaker 1: which I know I reverse that, but hey, I've watched 34 00:02:09,480 --> 00:02:15,760 Speaker 1: like maybe three full seasons of Doctor Who. Total. Um. Yeah, 35 00:02:15,800 --> 00:02:17,800 Speaker 1: I I am no expert on it. That's why I 36 00:02:17,840 --> 00:02:20,320 Speaker 1: brought you on. So we're gonna pick up from where 37 00:02:20,320 --> 00:02:22,280 Speaker 1: we left off, and we're gonna talk about some more 38 00:02:22,280 --> 00:02:26,720 Speaker 1: science fiction technologies and what if any corollary there are 39 00:02:27,320 --> 00:02:31,120 Speaker 1: in the real world, and we're gonna go back to 40 00:02:31,360 --> 00:02:34,079 Speaker 1: the Star Treks I think for our first one. Yes, 41 00:02:34,120 --> 00:02:39,400 Speaker 1: we're gonna get back to Star Treks, specifically with tricorders. Uh, 42 00:02:39,440 --> 00:02:41,720 Speaker 1: and this excites me because I know that a lot 43 00:02:41,800 --> 00:02:46,640 Speaker 1: of Star Trek technology people have tried to make true 44 00:02:46,639 --> 00:02:50,440 Speaker 1: we talked about in the previous episodes. So tricorders are 45 00:02:50,560 --> 00:02:55,160 Speaker 1: kind of this specialized I find multi tool that do scanning, analysis, 46 00:02:55,639 --> 00:02:58,480 Speaker 1: data recording, all of that. It can tell you the 47 00:02:58,480 --> 00:03:02,200 Speaker 1: component makeup of being or an item. It can search 48 00:03:02,240 --> 00:03:05,440 Speaker 1: for life, It can trace nady on particles, It can 49 00:03:05,480 --> 00:03:08,720 Speaker 1: examine living organisms. It gives you lights and screens and 50 00:03:08,760 --> 00:03:11,640 Speaker 1: detachable scanners to tell you what everything is doing, so 51 00:03:11,680 --> 00:03:15,959 Speaker 1: that when crew member is in an alien environment, they 52 00:03:16,000 --> 00:03:18,919 Speaker 1: can explore it, they can understand it, they can search 53 00:03:18,960 --> 00:03:23,400 Speaker 1: for life, so on and so forth. This is something 54 00:03:23,440 --> 00:03:25,119 Speaker 1: that people have been working on for a long time 55 00:03:25,160 --> 00:03:28,240 Speaker 1: in real life, right, Jonathan. Well, they're definitely lots of 56 00:03:28,280 --> 00:03:33,760 Speaker 1: components that have their real world counterparts, right. So, like 57 00:03:34,200 --> 00:03:38,080 Speaker 1: the exploration of an alien planet and determining whether or not, 58 00:03:38,840 --> 00:03:43,640 Speaker 1: for example, it might be safe to breathe in the atmosphere, Well, 59 00:03:43,680 --> 00:03:46,720 Speaker 1: we do that through something called spectral analysis, which I 60 00:03:46,760 --> 00:03:51,040 Speaker 1: am sad to say doesn't have anything to do with ghosts. Um, 61 00:03:51,040 --> 00:03:53,560 Speaker 1: it's not that kind of specter. Now we're talking about 62 00:03:53,600 --> 00:03:57,760 Speaker 1: spectral as in a spectrum. And you know, you might 63 00:03:57,800 --> 00:04:03,240 Speaker 1: be aware that you can analyze light and see which 64 00:04:03,360 --> 00:04:07,880 Speaker 1: bands within the visible spectrum or even beyond the visible 65 00:04:07,920 --> 00:04:11,120 Speaker 1: spectrum that light falls. Right, you can see, oh, there's 66 00:04:11,160 --> 00:04:15,680 Speaker 1: a lot of red as opposed to not very much blue. 67 00:04:16,520 --> 00:04:21,000 Speaker 1: And by analyzing light, we can determine things like the 68 00:04:21,120 --> 00:04:27,120 Speaker 1: chemical uh composition of various materials, and so we can 69 00:04:27,279 --> 00:04:32,000 Speaker 1: use powerful telescopes, and we can analyze the light coming 70 00:04:32,160 --> 00:04:36,600 Speaker 1: from various bodies, including light that's reflected off of bodies. 71 00:04:36,640 --> 00:04:39,640 Speaker 1: So like a planet. Obviously a planet doesn't generate light. 72 00:04:40,040 --> 00:04:43,599 Speaker 1: If it's generating light, something is really wrong on that planet. Uh, 73 00:04:43,640 --> 00:04:46,400 Speaker 1: it is reflecting light from a nearby star. But that 74 00:04:46,440 --> 00:04:49,760 Speaker 1: will tell us in general the sort of things we 75 00:04:49,760 --> 00:04:54,520 Speaker 1: could expect within the atmosphere of that planet. Now, that 76 00:04:54,560 --> 00:04:57,000 Speaker 1: wouldn't let us go so far as to draw an 77 00:04:57,040 --> 00:05:00,440 Speaker 1: automatic conclusion that U's safe, pop your them that off 78 00:05:00,440 --> 00:05:02,800 Speaker 1: and walk around, because there there could be there could 79 00:05:02,800 --> 00:05:08,159 Speaker 1: be pathogens. There could be various uh components within either 80 00:05:08,240 --> 00:05:11,880 Speaker 1: the atmosphere or other things that are on that planet 81 00:05:11,880 --> 00:05:14,839 Speaker 1: that could be toxic to us. So it's not an 82 00:05:14,839 --> 00:05:17,719 Speaker 1: automatic Oh we can go there and have a summer home, 83 00:05:18,160 --> 00:05:22,120 Speaker 1: but we would have at least some information about what 84 00:05:22,320 --> 00:05:26,360 Speaker 1: to expect on that planet, so that part it's kind 85 00:05:26,360 --> 00:05:28,599 Speaker 1: of similar. The interesting thing about Star Trek is you 86 00:05:28,640 --> 00:05:31,760 Speaker 1: often see them using this after they've already landed on 87 00:05:31,800 --> 00:05:34,359 Speaker 1: the planet and they're like, oh, good, we're not gonna 88 00:05:34,400 --> 00:05:37,919 Speaker 1: die immediately. Guys. It's like, oh, that's that's a huge 89 00:05:37,920 --> 00:05:41,880 Speaker 1: relief that we're not all currently dead. Uh. The other 90 00:05:41,920 --> 00:05:44,200 Speaker 1: elements of the tri Quarter that I find really interesting 91 00:05:44,200 --> 00:05:48,240 Speaker 1: are the ones that involve analyzing a person. Let's say 92 00:05:48,240 --> 00:05:52,240 Speaker 1: that a person has exhibited signs that they are unwell, 93 00:05:52,720 --> 00:05:56,640 Speaker 1: and the doctor Bones, for example, in the original series, 94 00:05:56,880 --> 00:05:59,640 Speaker 1: would use the Triquarter to scan them to find out 95 00:06:00,080 --> 00:06:03,840 Speaker 1: what the heck is going on. Um. And obviously we've 96 00:06:03,839 --> 00:06:06,200 Speaker 1: got a lot of medical tools that are meant to 97 00:06:06,320 --> 00:06:10,000 Speaker 1: do this, things like blood pressure cuffs and thermometers, and 98 00:06:10,680 --> 00:06:13,760 Speaker 1: we have seen that technology advance over time as well, 99 00:06:13,800 --> 00:06:16,360 Speaker 1: to the point that now you can wear something like 100 00:06:16,400 --> 00:06:21,560 Speaker 1: a smart watch that uses infrared light to shine light 101 00:06:21,640 --> 00:06:24,040 Speaker 1: down into your skin, like the skin of your wrist, 102 00:06:24,720 --> 00:06:28,000 Speaker 1: to reflect off of your blood vessels, and that a 103 00:06:28,080 --> 00:06:30,680 Speaker 1: sensor inside that same smart watch can pick up this 104 00:06:30,760 --> 00:06:34,040 Speaker 1: reflected light and make determinations of stuff like your blood 105 00:06:34,040 --> 00:06:38,719 Speaker 1: oxygen level. So again, we're not at anything to the 106 00:06:38,760 --> 00:06:42,359 Speaker 1: point where you point a little you know, do Hicky 107 00:06:42,520 --> 00:06:45,479 Speaker 1: medical tri triquard t Yeah, exactly as a person and 108 00:06:45,520 --> 00:06:49,919 Speaker 1: go and then figure out that they got the sniffles. 109 00:06:49,960 --> 00:06:53,120 Speaker 1: But we do have a lot of technologies that kind 110 00:06:53,120 --> 00:06:55,760 Speaker 1: of go toward that way. And as you mentioned, there's 111 00:06:55,760 --> 00:06:58,599 Speaker 1: been a lot of companies they've kind of taken the 112 00:06:58,640 --> 00:07:03,599 Speaker 1: tricorder model and said, how can we make this more 113 00:07:03,640 --> 00:07:08,560 Speaker 1: of a reality. Most of those efforts, uh haven't been 114 00:07:08,600 --> 00:07:14,360 Speaker 1: spectacularly successful, but it's an ongoing process as companies attempt 115 00:07:14,440 --> 00:07:18,280 Speaker 1: to create more robust technologies that are able to do 116 00:07:18,760 --> 00:07:21,560 Speaker 1: some of the things that we see in science fiction. Uh, 117 00:07:21,600 --> 00:07:26,040 Speaker 1: but we can't really replicate it here on Earth currently, 118 00:07:26,120 --> 00:07:27,560 Speaker 1: not in the not in the way that we see 119 00:07:27,600 --> 00:07:30,360 Speaker 1: it in the shows. But I would say that this 120 00:07:30,400 --> 00:07:33,280 Speaker 1: is one that we're starting to see more movement kind 121 00:07:33,320 --> 00:07:37,520 Speaker 1: of toward. I think we might hit some fundamental physical 122 00:07:37,600 --> 00:07:41,280 Speaker 1: limitations that don't allow us to ever have a a 123 00:07:42,080 --> 00:07:44,920 Speaker 1: a technology just like the one on Star Trek, but 124 00:07:44,960 --> 00:07:48,400 Speaker 1: I think we're going to get closer. The question will 125 00:07:48,440 --> 00:07:51,200 Speaker 1: be how accurate and reliable are they, Because if they're 126 00:07:51,200 --> 00:07:55,480 Speaker 1: not accurate or reliable, then it's just a well, at best, 127 00:07:55,720 --> 00:07:59,320 Speaker 1: it's a distraction, and at worst it could cause complications 128 00:07:59,360 --> 00:08:03,840 Speaker 1: because you might rely on incorrect information. Very true, and 129 00:08:04,240 --> 00:08:07,160 Speaker 1: as close as we might get to a medical scanner, 130 00:08:07,800 --> 00:08:10,640 Speaker 1: I don't know if our real life tri quarters will 131 00:08:10,680 --> 00:08:14,960 Speaker 1: ever also be able to release antiseptic spray, provide a 132 00:08:15,040 --> 00:08:19,239 Speaker 1: shot HeLa bone. No, I will give it to star Trek. 133 00:08:19,320 --> 00:08:22,280 Speaker 1: Those were very specific tri course, they were specifically medical, 134 00:08:23,160 --> 00:08:26,800 Speaker 1: right right right. You might remember the little UM, the 135 00:08:26,880 --> 00:08:30,000 Speaker 1: little the little device that was handheld that people would 136 00:08:30,000 --> 00:08:32,480 Speaker 1: put up to the neck like bones, would put it 137 00:08:32,559 --> 00:08:33,880 Speaker 1: up against the one's neck and you would hear a 138 00:08:33,880 --> 00:08:38,800 Speaker 1: little sound thinking exactly, and then they would be injected 139 00:08:38,840 --> 00:08:42,439 Speaker 1: with something. There have been various companies that have come 140 00:08:42,480 --> 00:08:46,640 Speaker 1: out with UM with syringes that are in that kind 141 00:08:46,640 --> 00:08:49,840 Speaker 1: of mode. Uh. In fact, I remember my dad telling 142 00:08:49,840 --> 00:08:53,480 Speaker 1: me about his experience with one and that it was 143 00:08:53,679 --> 00:08:58,800 Speaker 1: about five times more painful than a standard syringe. So 144 00:08:58,800 --> 00:09:02,959 Speaker 1: so maybe not the best approach, um, but yeah, I 145 00:09:03,559 --> 00:09:06,800 Speaker 1: for things like healing of bones and stuff, Uh, there 146 00:09:06,840 --> 00:09:12,200 Speaker 1: are interesting approaches that use things like ultrasonic frequencies to 147 00:09:12,920 --> 00:09:16,960 Speaker 1: try and help with to promote things like like bone healing. 148 00:09:17,520 --> 00:09:21,160 Speaker 1: But the last time I looked into it, which granted 149 00:09:21,240 --> 00:09:24,760 Speaker 1: was a while ago, Uh, the research on it was 150 00:09:25,960 --> 00:09:31,920 Speaker 1: not really conclusive about whether or not it genuinely was helpful, 151 00:09:32,320 --> 00:09:36,239 Speaker 1: but it was something that various medical professionals were exploring 152 00:09:36,280 --> 00:09:39,320 Speaker 1: the possibility of using an ultrasonic therapy to help with 153 00:09:39,360 --> 00:09:43,760 Speaker 1: things like like healing a broken bone. I know that 154 00:09:43,960 --> 00:09:46,800 Speaker 1: I know that some vets will use light therapy as 155 00:09:46,800 --> 00:09:50,080 Speaker 1: well for healing of wounds with animals, for instance. So 156 00:09:50,520 --> 00:09:54,160 Speaker 1: which is similar money? Yeah? Yeah, I mean we we's 157 00:09:54,200 --> 00:09:56,800 Speaker 1: all just animals when you get down to it. So, yeah, 158 00:09:56,840 --> 00:10:00,360 Speaker 1: it's this one, I think is one where the the 159 00:10:00,520 --> 00:10:05,480 Speaker 1: seeds are there and maybe we never see an implementation 160 00:10:05,880 --> 00:10:10,280 Speaker 1: like we do in fiction. But but the the depiction 161 00:10:10,320 --> 00:10:12,920 Speaker 1: that we see in fiction is not so far removed 162 00:10:12,920 --> 00:10:16,439 Speaker 1: from reality, right, it doesn't. It doesn't feel like that 163 00:10:16,480 --> 00:10:21,600 Speaker 1: would be truly impossible the way some of the others do. Yeah. Well, 164 00:10:21,600 --> 00:10:25,880 Speaker 1: one that feels truly impossible to me as is stepping 165 00:10:25,920 --> 00:10:28,640 Speaker 1: away from Star Trek before we step back into it 166 00:10:28,720 --> 00:10:34,559 Speaker 1: is the neuralizer. And I suppose by relation, the d 167 00:10:34,760 --> 00:10:38,880 Speaker 1: neuralizer from Men in Black uh funny, you should say 168 00:10:38,920 --> 00:10:43,760 Speaker 1: that this doesn't seem realistic, but go ahead, well, now 169 00:10:43,800 --> 00:10:47,640 Speaker 1: I'm afraded to Jonathan. Well, tell everybody what these things 170 00:10:47,720 --> 00:10:51,640 Speaker 1: do within men and Black. Alright, So the neuralizer men 171 00:10:51,640 --> 00:10:54,600 Speaker 1: in Black is a little like pen light pop up 172 00:10:54,679 --> 00:10:56,680 Speaker 1: pen kind of It looks like the ones that you 173 00:10:56,720 --> 00:10:59,000 Speaker 1: get from the dollar store, where it's got the twelve 174 00:10:59,120 --> 00:11:01,600 Speaker 1: cartridges of the colors of ink and you press one 175 00:11:01,640 --> 00:11:04,280 Speaker 1: down all round, all press down like five of them 176 00:11:04,320 --> 00:11:07,240 Speaker 1: and drawn like eight colors or something. Yes, yes, yes, 177 00:11:07,280 --> 00:11:09,319 Speaker 1: you take off the cap on the front of it 178 00:11:09,400 --> 00:11:12,160 Speaker 1: so that you can write with all of them at once. Anyhow, 179 00:11:12,200 --> 00:11:15,520 Speaker 1: that is not at all how this thing works. How 180 00:11:15,559 --> 00:11:19,240 Speaker 1: this works is it flashes a bright light to erase 181 00:11:19,320 --> 00:11:23,280 Speaker 1: your memory, and then a new memory can be put 182 00:11:23,280 --> 00:11:27,600 Speaker 1: in place. And I know that you can affect people's memories. 183 00:11:28,200 --> 00:11:31,160 Speaker 1: You can keep your memory from being affected by wearing 184 00:11:31,360 --> 00:11:36,800 Speaker 1: ray bands, probably special ray bands in the sense that 185 00:11:36,920 --> 00:11:41,760 Speaker 1: ray band probably put a lot of money. Yeah, that's 186 00:11:41,840 --> 00:11:45,400 Speaker 1: that's the kind of special. So so yeah, so it's 187 00:11:45,400 --> 00:11:48,840 Speaker 1: a little pen thing that allows you to wipe somebody's 188 00:11:48,880 --> 00:11:51,800 Speaker 1: memory and put a new memory in its place. And 189 00:11:51,840 --> 00:11:55,640 Speaker 1: then there's a d neuralizer that is much more complicated 190 00:11:55,679 --> 00:11:59,080 Speaker 1: and was very difficult for me to find descriptions of 191 00:11:59,120 --> 00:12:02,600 Speaker 1: how exactly it worked, because within the Men in Black universe, 192 00:12:06,160 --> 00:12:07,800 Speaker 1: there were only a couple of them and they were 193 00:12:08,360 --> 00:12:10,920 Speaker 1: kind of if you on how they worked in the universe. 194 00:12:10,960 --> 00:12:15,119 Speaker 1: But it's basically a way to restore that person's original memories, 195 00:12:16,160 --> 00:12:20,280 Speaker 1: and it's very involved, right, And in both cases the 196 00:12:20,320 --> 00:12:23,520 Speaker 1: way it works wasn't really important for Men and Black, right, 197 00:12:23,600 --> 00:12:26,440 Speaker 1: the the important thing in the plot was just you 198 00:12:26,480 --> 00:12:31,480 Speaker 1: need to have some way to erase the perception and 199 00:12:31,520 --> 00:12:34,640 Speaker 1: memory of an event among the population or else. The 200 00:12:34,679 --> 00:12:36,920 Speaker 1: whole premise of Men and Black falls apart, which is 201 00:12:36,960 --> 00:12:40,480 Speaker 1: the idea that they're aliens have secretly been visiting Earth 202 00:12:40,559 --> 00:12:44,600 Speaker 1: for years and years and years, and there's this UH, 203 00:12:44,600 --> 00:12:48,400 Speaker 1: this agency that is top secret that is in charge 204 00:12:48,400 --> 00:12:53,280 Speaker 1: of dealing with alien human interactions, and part of the 205 00:12:53,320 --> 00:12:57,760 Speaker 1: whole UH system is dependent upon the general population being 206 00:12:57,800 --> 00:13:02,439 Speaker 1: ignorant of the aliens. So you've gotta have something two 207 00:13:03,120 --> 00:13:05,000 Speaker 1: wipe out people's memories, or else you're going to be 208 00:13:05,040 --> 00:13:09,080 Speaker 1: doing some pretty serious clean up work in like the 209 00:13:09,200 --> 00:13:12,640 Speaker 1: darkest sense, like eliminating people were removing them from the 210 00:13:12,679 --> 00:13:17,840 Speaker 1: population so that they can't spill the beans. Um well, ariel, 211 00:13:18,000 --> 00:13:23,520 Speaker 1: here's the scary thing. Uh neuralizer is not that? Not that, 212 00:13:24,200 --> 00:13:29,160 Speaker 1: not that preposterous as it turns out. So let me 213 00:13:29,160 --> 00:13:31,679 Speaker 1: preface this by saying, I'm gonna be talking about mice, 214 00:13:32,200 --> 00:13:36,959 Speaker 1: not human beings, and with very few exceptions, mice and 215 00:13:37,040 --> 00:13:40,840 Speaker 1: human beings are not the same thing. And uh so 216 00:13:40,960 --> 00:13:45,800 Speaker 1: at m I t the researchers had been working with mice. 217 00:13:46,520 --> 00:13:49,960 Speaker 1: And it also just warning in general for people who 218 00:13:50,040 --> 00:13:52,920 Speaker 1: love animals, this is gonna be hard to hear. There's 219 00:13:52,920 --> 00:13:54,680 Speaker 1: gonna be some hard stuff to hear in this one. 220 00:13:55,640 --> 00:14:00,840 Speaker 1: They took mice and they implanted some fiber optic lines 221 00:14:01,960 --> 00:14:05,600 Speaker 1: that went through the skull into the mouse brains, so 222 00:14:05,920 --> 00:14:11,200 Speaker 1: they had a direct line, a fiber optic going into 223 00:14:11,280 --> 00:14:16,199 Speaker 1: the little mouse brains. They then put the mice in 224 00:14:16,280 --> 00:14:20,880 Speaker 1: what they called the red room, which was a little environment. 225 00:14:22,120 --> 00:14:26,000 Speaker 1: Not not that, No, not the shining, but I appreciate 226 00:14:26,040 --> 00:14:29,760 Speaker 1: your enthusiasm. No, the mice were told to explore. Told 227 00:14:30,360 --> 00:14:33,360 Speaker 1: the mice were allowed to explore this red room. They 228 00:14:33,680 --> 00:14:37,200 Speaker 1: talking to mice rarely doesn't much good. They were allowed 229 00:14:37,200 --> 00:14:40,840 Speaker 1: to explore this red room and Then the floor of 230 00:14:40,880 --> 00:14:45,320 Speaker 1: this little red room had electrodes in it through which 231 00:14:45,560 --> 00:14:50,560 Speaker 1: the researchers could apply a mild electric shock to the 232 00:14:50,640 --> 00:14:54,640 Speaker 1: little twid sis of the mice, which they it wasn't 233 00:14:54,880 --> 00:14:57,760 Speaker 1: it wasn't enough to be harmful, but it was enough 234 00:14:57,840 --> 00:15:00,320 Speaker 1: to be unpleasant. In other words, it was enough to 235 00:15:00,440 --> 00:15:04,560 Speaker 1: hurt but not cause harm, right like getting a shock 236 00:15:04,640 --> 00:15:10,480 Speaker 1: from something umah. At the same time, they would show 237 00:15:10,640 --> 00:15:14,520 Speaker 1: a blue light through the fiber optic into the little 238 00:15:14,600 --> 00:15:19,640 Speaker 1: mouse brain, so they're literally shining light onto the brains 239 00:15:19,680 --> 00:15:23,120 Speaker 1: of the mice on a specific section of their brains. 240 00:15:24,080 --> 00:15:27,840 Speaker 1: Then they took the mice. They put them into a 241 00:15:27,960 --> 00:15:33,320 Speaker 1: different environment which the mice had no association with as 242 00:15:33,360 --> 00:15:35,600 Speaker 1: far as shocks go. So in other words, this was 243 00:15:35,800 --> 00:15:38,560 Speaker 1: this was new. It was not scary to them. It 244 00:15:38,640 --> 00:15:41,920 Speaker 1: was just unusual and unknown, and the mice were allowed 245 00:15:41,920 --> 00:15:46,840 Speaker 1: to explore again. Then the m I T researchers showed 246 00:15:47,040 --> 00:15:49,560 Speaker 1: the blue light through the fiber optics to the mice brains. 247 00:15:49,600 --> 00:15:52,000 Speaker 1: They did not shock the mice, They just did the 248 00:15:52,080 --> 00:15:56,160 Speaker 1: blue light. But the blue light had been associated with 249 00:15:56,280 --> 00:15:58,440 Speaker 1: the shocks, so even though the mice are not seeing 250 00:15:58,600 --> 00:16:02,960 Speaker 1: the blue light, it's shining into their brains. It implanted 251 00:16:02,960 --> 00:16:07,000 Speaker 1: a false memory that they had just been shocked, and 252 00:16:07,040 --> 00:16:11,760 Speaker 1: they behaved as if the floor was covered in these electrodes, 253 00:16:11,760 --> 00:16:14,320 Speaker 1: and they huddled in the corner and they hid because 254 00:16:14,320 --> 00:16:18,000 Speaker 1: they to them in their brains they remembered getting shocked 255 00:16:18,000 --> 00:16:20,240 Speaker 1: even though they had never been shocked. They were then 256 00:16:20,280 --> 00:16:24,760 Speaker 1: put into a third environment and again showed no signs 257 00:16:25,360 --> 00:16:29,320 Speaker 1: of having this this like. They didn't behave as if 258 00:16:29,320 --> 00:16:32,880 Speaker 1: it was dangerous. Again. So the researchers had come up 259 00:16:32,920 --> 00:16:39,840 Speaker 1: with this this hypothesis that it is possible to implant memory, 260 00:16:39,960 --> 00:16:44,200 Speaker 1: false memories into a mouse, and that this could also 261 00:16:44,400 --> 00:16:49,680 Speaker 1: potentially be reversible, where you could remove memories. You could 262 00:16:49,760 --> 00:16:53,160 Speaker 1: remove the ability for a mouse to recall that it 263 00:16:53,480 --> 00:17:00,120 Speaker 1: had a specific uh outcome from a particular situation, and 264 00:17:00,200 --> 00:17:03,320 Speaker 1: thus it would not behave it wouldn't learn because it 265 00:17:03,320 --> 00:17:06,400 Speaker 1: wouldn't have the memory to have built upon that when 266 00:17:06,440 --> 00:17:10,320 Speaker 1: I'm in this situation, bad things happen, that memory would 267 00:17:10,320 --> 00:17:14,800 Speaker 1: be erased. So it's not a flashy red thing. It 268 00:17:14,920 --> 00:17:19,840 Speaker 1: is incredibly invasive and it's for mice. But the science 269 00:17:19,840 --> 00:17:23,840 Speaker 1: shows how memory is a tricky thing because it's all 270 00:17:23,880 --> 00:17:27,200 Speaker 1: about the neurons in our brain firing in a specific way, 271 00:17:27,359 --> 00:17:30,399 Speaker 1: and if you can disrupt that or change that, you 272 00:17:30,480 --> 00:17:35,320 Speaker 1: change memory. That is very interesting and it's invasive, maybe 273 00:17:35,359 --> 00:17:37,679 Speaker 1: not as cruel as you know, clocking somebody upside the 274 00:17:37,720 --> 00:17:41,800 Speaker 1: head all a Warner Brothers style to race memory the 275 00:17:41,800 --> 00:17:49,240 Speaker 1: whole the old way of delivering amnesia through percussive maintenance, yes, yes, 276 00:17:49,520 --> 00:17:53,160 Speaker 1: or the way of convincing somebody something's true by saying 277 00:17:53,200 --> 00:17:56,000 Speaker 1: it so many times brainwashing. I guess that would be 278 00:17:56,119 --> 00:18:01,720 Speaker 1: kinder brainwashing. So it's not an unknown thing. Just it's 279 00:18:01,720 --> 00:18:04,959 Speaker 1: interesting that they're able to do it with light, Like 280 00:18:05,000 --> 00:18:07,360 Speaker 1: you said, shining light on the bridge, which goes back 281 00:18:07,400 --> 00:18:09,520 Speaker 1: to the men and black stuff. Right, it's like using 282 00:18:09,640 --> 00:18:12,960 Speaker 1: light now granted the men and black thing, it's just 283 00:18:13,000 --> 00:18:16,560 Speaker 1: the light itself somehow has this ability once you perceive 284 00:18:16,640 --> 00:18:20,080 Speaker 1: it through your eyeballs, to erase your memory. Whereas the 285 00:18:20,320 --> 00:18:24,600 Speaker 1: M I. T. Researchers were literally associating light with a 286 00:18:24,680 --> 00:18:27,000 Speaker 1: specific outcome and that's how they were able to do it. 287 00:18:27,040 --> 00:18:30,240 Speaker 1: So it's it's two different things. They're similar enough where 288 00:18:30,240 --> 00:18:33,479 Speaker 1: you could say maybe the there was some inspiration in 289 00:18:33,480 --> 00:18:35,960 Speaker 1: that research that went into the way men and black 290 00:18:36,000 --> 00:18:38,320 Speaker 1: did it, or maybe it was just a convenient way 291 00:18:38,359 --> 00:18:42,200 Speaker 1: to work around a plot necessity. So I think that 292 00:18:42,200 --> 00:18:45,800 Speaker 1: that was a pretty interesting sci fi gadget to reality comparison. 293 00:18:45,840 --> 00:18:48,600 Speaker 1: And we've got a lot more. But before we get 294 00:18:48,600 --> 00:18:59,920 Speaker 1: to that, let's take a quick break. Okay, Ariel, I understand, 295 00:19:00,000 --> 00:19:02,040 Speaker 1: are going to make another trip back over to the 296 00:19:02,080 --> 00:19:05,440 Speaker 1: star Treks, Yes, this time with something not as sad 297 00:19:05,480 --> 00:19:09,400 Speaker 1: as my myce brain play games. Well you say that, 298 00:19:10,200 --> 00:19:12,280 Speaker 1: but you don't know what I'm going to say after 299 00:19:12,320 --> 00:19:18,119 Speaker 1: you're done, John, then my heart can't take it. Just okay, no, no, 300 00:19:18,119 --> 00:19:21,680 Speaker 1: No mouse abuse will happen in this particular section, which 301 00:19:21,720 --> 00:19:25,480 Speaker 1: is because I'm talking about communicators, which are devices that 302 00:19:25,600 --> 00:19:29,399 Speaker 1: allow you to communicate faster than the speed of sound 303 00:19:29,400 --> 00:19:31,720 Speaker 1: I guess, faster than the speed of light using subspace 304 00:19:31,760 --> 00:19:39,359 Speaker 1: transmissions without satellites that can bypass electromagnetic fields, and basically 305 00:19:39,440 --> 00:19:46,800 Speaker 1: it's instantaneous communication across great expanses. Because if you're let's say, 306 00:19:46,800 --> 00:19:49,000 Speaker 1: on one side of the galaxy and you're getting attacked 307 00:19:49,000 --> 00:19:52,679 Speaker 1: by Klingons and the rest of your backup fleet is 308 00:19:52,680 --> 00:19:55,280 Speaker 1: on the other side of the galaxy, you don't want 309 00:19:55,320 --> 00:19:58,720 Speaker 1: to wait years for them to get your message to 310 00:19:58,760 --> 00:20:02,000 Speaker 1: come back and save you. I mean, we watched The Martian, 311 00:20:02,440 --> 00:20:06,679 Speaker 1: the movie The Martian with Matt Damon, and even between 312 00:20:06,720 --> 00:20:09,560 Speaker 1: Earth and Mars, which is not as nearly as far 313 00:20:09,640 --> 00:20:12,240 Speaker 1: as the spaces that we often deal with in Star Trek, 314 00:20:12,920 --> 00:20:18,680 Speaker 1: it took many minutes for one message to get from 315 00:20:18,720 --> 00:20:20,840 Speaker 1: Mars to Earth, and then many minutes for a message 316 00:20:21,200 --> 00:20:24,000 Speaker 1: a response to get back from Earth to Mars. So 317 00:20:24,040 --> 00:20:27,440 Speaker 1: it could take an hour to have a very short conversation. 318 00:20:28,760 --> 00:20:32,920 Speaker 1: That just doesn't do when the Klingons are attacking you. Yeah, 319 00:20:32,960 --> 00:20:36,159 Speaker 1: and those pesky Clingson's man, they'll they'll pounce on any 320 00:20:36,160 --> 00:20:40,280 Speaker 1: any opportunity, you know. Also also, I'm sure Romulans and 321 00:20:41,840 --> 00:20:46,359 Speaker 1: Kardassians almost said Kardashians. The Kardashians also will pounce on 322 00:20:46,400 --> 00:20:51,200 Speaker 1: any opportunity. They've proven that on social media time and again. Um. Yeah, 323 00:20:51,280 --> 00:20:54,320 Speaker 1: So you point out like this is this is one 324 00:20:54,359 --> 00:20:57,880 Speaker 1: of those issues that writers had to deal with when 325 00:20:57,880 --> 00:21:02,720 Speaker 1: they're talking about the premise of a federation that's capable 326 00:21:02,880 --> 00:21:06,479 Speaker 1: of doing deep space exploration. I mean, the whole purpose 327 00:21:06,520 --> 00:21:09,600 Speaker 1: of Star Trek is to explore that. That's part of 328 00:21:09,640 --> 00:21:15,480 Speaker 1: the preamble to every episode, and uh, the challenges how 329 00:21:15,480 --> 00:21:17,880 Speaker 1: do you deal with two things? And we'll we'll touch 330 00:21:17,880 --> 00:21:20,480 Speaker 1: on the other one later. I think one is how 331 00:21:20,520 --> 00:21:22,480 Speaker 1: do you get from point A to point B in 332 00:21:22,520 --> 00:21:24,600 Speaker 1: a reasonable amount of time so that you're dealing with 333 00:21:24,640 --> 00:21:27,720 Speaker 1: the same characters in the middle of the episode that 334 00:21:27,720 --> 00:21:29,760 Speaker 1: you had in the beginning, because otherwise you would have 335 00:21:29,760 --> 00:21:32,520 Speaker 1: to have generations of characters, right, And the other one 336 00:21:32,560 --> 00:21:35,560 Speaker 1: being how do you do that occasionally in a storyline? 337 00:21:35,920 --> 00:21:38,760 Speaker 1: Well sure, but yeah, that's with the exception, not the rule. 338 00:21:39,240 --> 00:21:43,639 Speaker 1: And then the ability to communicate back to either another 339 00:21:43,680 --> 00:21:48,639 Speaker 1: ship or home base without any delay. And uh, we 340 00:21:48,720 --> 00:21:52,280 Speaker 1: get to a fundamental limit of the universe, which is 341 00:21:52,320 --> 00:21:55,040 Speaker 1: the speed of light. The speed limit for the universe. 342 00:21:56,160 --> 00:21:59,480 Speaker 1: Nothing goes faster than light. The few times where people 343 00:21:59,520 --> 00:22:03,119 Speaker 1: thought that maybe they had picked up on something that 344 00:22:03,160 --> 00:22:05,400 Speaker 1: was faster than the speed of light, it turned out 345 00:22:05,960 --> 00:22:10,520 Speaker 1: upon further study that they were wrong. So light is 346 00:22:10,560 --> 00:22:13,600 Speaker 1: the fastest anything can go. And if you are a 347 00:22:13,680 --> 00:22:17,280 Speaker 1: light year away from something, that means it's going to 348 00:22:17,359 --> 00:22:19,640 Speaker 1: take a full year for light to get from that 349 00:22:19,720 --> 00:22:22,840 Speaker 1: thing to you. So you're literally looking at the thing 350 00:22:23,160 --> 00:22:25,560 Speaker 1: from a year ago. So if we're looking at a 351 00:22:25,560 --> 00:22:28,600 Speaker 1: planet that's ten light years away. We're actually looking into 352 00:22:28,640 --> 00:22:32,320 Speaker 1: that planet's past, right, We're seeing the planet from ten 353 00:22:32,440 --> 00:22:36,760 Speaker 1: years ago, which is kind of cool, very wibbly wobbly. Yes, 354 00:22:37,160 --> 00:22:39,760 Speaker 1: it's cool stuff, but it does show that there's this 355 00:22:39,920 --> 00:22:45,199 Speaker 1: huge challenge in storytelling, and subspace was kind of a 356 00:22:45,320 --> 00:22:49,399 Speaker 1: cheat to get around that because without it, there is 357 00:22:49,440 --> 00:22:55,160 Speaker 1: no way to have real time communication between two points 358 00:22:55,200 --> 00:22:58,320 Speaker 1: that are of significant distance apart from each other. As 359 00:22:58,359 --> 00:23:01,320 Speaker 1: you were pointing out arial in the Martian, there was 360 00:23:01,359 --> 00:23:04,800 Speaker 1: that delay that was depicted within the story. Uh in 361 00:23:04,920 --> 00:23:09,040 Speaker 1: real world where we were landing things like the Curiosity 362 00:23:09,160 --> 00:23:13,160 Speaker 1: Rover on Mars, that all had to be done through 363 00:23:13,320 --> 00:23:16,800 Speaker 1: automated systems because there was no way to control the 364 00:23:16,840 --> 00:23:19,760 Speaker 1: spacecraft in real time. There was at least an eight 365 00:23:19,800 --> 00:23:24,280 Speaker 1: minute delay between when something would happen and when we 366 00:23:24,280 --> 00:23:27,320 Speaker 1: would know about it, which meant that the Curiosity Rover 367 00:23:27,520 --> 00:23:29,800 Speaker 1: was on the surface of Mars for more than ten 368 00:23:29,800 --> 00:23:32,760 Speaker 1: minutes before we were sure it had worked, and it 369 00:23:32,840 --> 00:23:36,160 Speaker 1: meant that the whole process had to be done through automation. 370 00:23:36,600 --> 00:23:40,200 Speaker 1: So this is something we can't easily get around. There 371 00:23:40,280 --> 00:23:43,080 Speaker 1: is no such thing as subspace communication, at least nothing 372 00:23:43,080 --> 00:23:48,040 Speaker 1: that we have created, and it's very difficult to understand 373 00:23:48,119 --> 00:23:52,240 Speaker 1: how you would even make it happen. Uh. You know, 374 00:23:52,440 --> 00:23:55,359 Speaker 1: maybe you argue that you somehow tapped into an extra 375 00:23:55,440 --> 00:23:59,680 Speaker 1: dimensional channel, but that is again kind of a get 376 00:23:59,680 --> 00:24:03,520 Speaker 1: out of jail free card, because even in the mathematic 377 00:24:03,560 --> 00:24:07,560 Speaker 1: models of the universe where we talk about additional dimensions 378 00:24:07,560 --> 00:24:09,960 Speaker 1: on top of the ones that we can perceive, there's 379 00:24:10,000 --> 00:24:12,800 Speaker 1: still no way for us to access those dimensions. They 380 00:24:12,800 --> 00:24:18,760 Speaker 1: are they work because the MathWorks right, so mathematically they 381 00:24:18,800 --> 00:24:21,280 Speaker 1: seem to be there, but that doesn't mean we can 382 00:24:21,920 --> 00:24:25,320 Speaker 1: do anything or interact with them in any way that 383 00:24:25,400 --> 00:24:29,920 Speaker 1: we could perceive or or take advantage of. So that 384 00:24:30,080 --> 00:24:34,680 Speaker 1: is kind of a fundamental flaw in these films, and 385 00:24:34,680 --> 00:24:37,600 Speaker 1: and it shows an issue we're going to have should 386 00:24:37,680 --> 00:24:39,680 Speaker 1: we ever get to a point where we can do 387 00:24:40,880 --> 00:24:45,280 Speaker 1: colonization on other planets or deep space exploration, we're going 388 00:24:45,320 --> 00:24:48,439 Speaker 1: to have these issues where communication is going to have 389 00:24:48,560 --> 00:24:51,800 Speaker 1: this massive lag in it. One other thing that communicators 390 00:24:51,840 --> 00:24:55,080 Speaker 1: have in Star Trek that we kind of sort of 391 00:24:55,119 --> 00:25:00,600 Speaker 1: have in real life, uh, is the universal translator. Although 392 00:25:00,600 --> 00:25:04,040 Speaker 1: we don't have a universal translator, we have we have 393 00:25:04,240 --> 00:25:08,439 Speaker 1: very good algorithms that can do pretty decent translations for 394 00:25:08,480 --> 00:25:11,760 Speaker 1: different languages here on Earth because spoiler alert, we haven't 395 00:25:11,840 --> 00:25:15,520 Speaker 1: encountered an extraterrestrial language as of yet, so we know 396 00:25:15,720 --> 00:25:20,399 Speaker 1: of we know of fair enough. French sometimes seems to 397 00:25:20,440 --> 00:25:23,520 Speaker 1: be out of this world. So but no, the I mean, 398 00:25:23,520 --> 00:25:25,840 Speaker 1: that's where the cone heads were from, right from France? 399 00:25:26,400 --> 00:25:30,640 Speaker 1: Uh the the yeah. But with the translators here, obviously, 400 00:25:30,720 --> 00:25:33,240 Speaker 1: they work on a totally different principle than again the 401 00:25:33,320 --> 00:25:36,320 Speaker 1: universal translator, which was another plot necessity in Star Trek, 402 00:25:36,680 --> 00:25:42,440 Speaker 1: which is that here we have mapped languages against each 403 00:25:42,440 --> 00:25:45,880 Speaker 1: other so that we can make an approximate interpretation from 404 00:25:45,920 --> 00:25:49,920 Speaker 1: one language to another. Um, direct translations don't always work 405 00:25:50,000 --> 00:25:53,240 Speaker 1: because of things like idioms and sayings and one language 406 00:25:53,280 --> 00:25:57,520 Speaker 1: just don't don't translate to another, so you often have 407 00:25:57,560 --> 00:26:02,760 Speaker 1: to take interpretation into account. Ut in universal translators, they 408 00:26:02,800 --> 00:26:05,880 Speaker 1: work on this magical principle that if you just analyze 409 00:26:06,119 --> 00:26:10,520 Speaker 1: enough of a language on its own, a computer system 410 00:26:10,560 --> 00:26:14,440 Speaker 1: will will suss out what those sounds mean and then 411 00:26:15,359 --> 00:26:20,280 Speaker 1: in real time translate that into whatever language is spoken 412 00:26:20,320 --> 00:26:23,200 Speaker 1: by the person who's hearing it, to the point where 413 00:26:23,600 --> 00:26:27,119 Speaker 1: the mouths of the person doing the speaking seemed to 414 00:26:27,119 --> 00:26:31,880 Speaker 1: be speaking perfect English. Uh, that's weird. It should look 415 00:26:31,920 --> 00:26:33,800 Speaker 1: like it should look like one of those badly dubbed 416 00:26:33,880 --> 00:26:38,679 Speaker 1: Kung Fu films. Yeah. Yeah, I mean I've watched a Rival, 417 00:26:39,680 --> 00:26:46,240 Speaker 1: and that's a linguistics expert trying to decipher a a 418 00:26:46,240 --> 00:26:49,880 Speaker 1: alien language, and it's not as easy as just listening 419 00:26:49,920 --> 00:26:52,360 Speaker 1: to a little bit. Because that's if you just listen 420 00:26:52,400 --> 00:26:54,880 Speaker 1: to a little bit, I'm guessing you assume that they're 421 00:26:54,960 --> 00:27:03,080 Speaker 1: using human structure and rules and things like that. From 422 00:27:03,080 --> 00:27:06,639 Speaker 1: what I understand, Arrival was actually took a lot of 423 00:27:06,640 --> 00:27:13,080 Speaker 1: of real life language deciphering into account in its storytelling. Yeah, 424 00:27:13,080 --> 00:27:15,760 Speaker 1: I know, a lot of linguists had had high praise, 425 00:27:16,080 --> 00:27:19,200 Speaker 1: a lot of fans of hard science fiction having a 426 00:27:19,240 --> 00:27:22,080 Speaker 1: lot of high praise for Our Arrival because it seemed 427 00:27:22,119 --> 00:27:26,440 Speaker 1: to have a much more uh much more realistic approach 428 00:27:26,560 --> 00:27:33,840 Speaker 1: to what it would take two interpret an alien presence 429 00:27:34,000 --> 00:27:37,520 Speaker 1: on Earth, as opposed to the Will Smith Welcome to Earth, 430 00:27:38,359 --> 00:27:42,720 Speaker 1: punch in the face, a punch of Independence day. Yeah yeah, yeah, 431 00:27:42,800 --> 00:27:46,600 Speaker 1: Well you mentioned when you were talking about communicators get 432 00:27:46,600 --> 00:27:48,960 Speaker 1: out of jail free cards, and I feel like all 433 00:27:48,960 --> 00:27:52,200 Speaker 1: throughout fantasy, sci fi, and and comic books, we have 434 00:27:52,400 --> 00:27:57,600 Speaker 1: that many times it comes in the form of the tools, 435 00:27:57,720 --> 00:28:01,240 Speaker 1: or rather the materials they use to build the science 436 00:28:01,280 --> 00:28:03,840 Speaker 1: fiction tools. So let's do a little quick fire of 437 00:28:04,119 --> 00:28:09,680 Speaker 1: some minerals and and items such as that that exist 438 00:28:09,760 --> 00:28:12,080 Speaker 1: in the sci fi fantasy world and whether we actually 439 00:28:12,119 --> 00:28:19,520 Speaker 1: have real life counterparts. So let's start with adamantium, which 440 00:28:20,119 --> 00:28:25,120 Speaker 1: is a Marvel thing. It's virtually in destructible bowl. It's 441 00:28:25,119 --> 00:28:27,359 Speaker 1: a man made it's a steel alloy. It's what Captain 442 00:28:27,400 --> 00:28:29,600 Speaker 1: America's shield is made out of. So it's just like 443 00:28:30,000 --> 00:28:34,399 Speaker 1: extra super super super super strong steel. It's also the 444 00:28:34,440 --> 00:28:40,040 Speaker 1: stuff that Wolverine's skeleton is made out of. Yes in, Yeah, 445 00:28:40,080 --> 00:28:42,240 Speaker 1: that's true, codd In his skeleton is still made out 446 00:28:42,240 --> 00:28:45,960 Speaker 1: of bone. It was, it was coated in adamantium um. 447 00:28:46,080 --> 00:28:48,760 Speaker 1: And also, uh well, at least I think in the 448 00:28:48,800 --> 00:28:52,280 Speaker 1: Marvel Cinematic universe, I think Captain America's shield might be 449 00:28:52,360 --> 00:28:57,080 Speaker 1: made out of vibranium um, not not adamantium because because 450 00:28:57,120 --> 00:29:00,800 Speaker 1: it disperses sound. But we'll talk about vibranium in a second. Yeah, 451 00:29:02,240 --> 00:29:04,240 Speaker 1: I can't, but I can't tell you how they made 452 00:29:04,280 --> 00:29:08,720 Speaker 1: adamantium because it's a government secret. Yeah. Yeah, well this 453 00:29:08,880 --> 00:29:11,480 Speaker 1: kind of. So you Aerial also are a fan of 454 00:29:11,600 --> 00:29:16,960 Speaker 1: HP Lovecraft horror type stuff, right, um, and Lovecraft Lovecraft 455 00:29:17,360 --> 00:29:20,800 Speaker 1: put a lot of the onus of his work on 456 00:29:20,840 --> 00:29:24,800 Speaker 1: the reader because he would say that a monster was 457 00:29:24,920 --> 00:29:32,400 Speaker 1: so reprehensibly horrible and awful that you the human brain 458 00:29:32,520 --> 00:29:35,800 Speaker 1: can't can't process it and you go crazy looking at it, 459 00:29:36,040 --> 00:29:37,880 Speaker 1: which is a great way to get around the problem 460 00:29:37,920 --> 00:29:40,640 Speaker 1: of having to describe what your monster looks like. Well, 461 00:29:40,640 --> 00:29:43,840 Speaker 1: in the same sort of way, saying that the process 462 00:29:43,880 --> 00:29:46,800 Speaker 1: of making this is so top secret that it's never 463 00:29:46,840 --> 00:29:48,360 Speaker 1: been shared is a great way to get around the 464 00:29:48,400 --> 00:29:52,440 Speaker 1: fact that you can't do this. Um. Yeah, So adamantium 465 00:29:52,600 --> 00:29:56,600 Speaker 1: is being a steel alloy. That's totally realistic. We have alloys. 466 00:29:56,600 --> 00:29:59,200 Speaker 1: I mean, steel itself is an alloy, and an alloy 467 00:29:59,520 --> 00:30:03,280 Speaker 1: is a metal and either another metal or sometimes a 468 00:30:03,320 --> 00:30:07,800 Speaker 1: mineral that are mixed together in order to create a 469 00:30:08,160 --> 00:30:11,920 Speaker 1: different version of what you're working with. So steel is 470 00:30:11,920 --> 00:30:16,000 Speaker 1: an alloy of iron and carbon, primarily iron by itself, 471 00:30:16,400 --> 00:30:19,880 Speaker 1: very useful stuff, but it has limitations. Uh, it gets 472 00:30:19,920 --> 00:30:22,320 Speaker 1: a little bindy, windy, and it can be a little 473 00:30:22,320 --> 00:30:26,000 Speaker 1: brittle whittle as well. And by putting a little carbon 474 00:30:26,200 --> 00:30:32,040 Speaker 1: into a little iron and doing a very very involved 475 00:30:32,080 --> 00:30:38,080 Speaker 1: process of smelting, you can create a steel and that 476 00:30:38,200 --> 00:30:43,400 Speaker 1: ends up being harder, being able to hold an edge better, um, 477 00:30:43,440 --> 00:30:46,200 Speaker 1: being less brittle, at least in certain circumstances, depending on 478 00:30:46,200 --> 00:30:49,360 Speaker 1: how much carbon is in the iron. And it means 479 00:30:49,400 --> 00:30:53,760 Speaker 1: that you can do other stuff with it. So adamantium 480 00:30:53,800 --> 00:30:58,160 Speaker 1: not realistic alloys totally a thing, all right? Well, and 481 00:30:58,160 --> 00:31:00,160 Speaker 1: I'm actually gonna switch up the order we have these 482 00:31:00,200 --> 00:31:03,640 Speaker 1: in a little bit. Mythrol, then, which is silver that 483 00:31:03,680 --> 00:31:06,720 Speaker 1: has tripled the strength of steel, seems to me be 484 00:31:06,760 --> 00:31:12,720 Speaker 1: another alloy. Is possible to make silver that strong? No? Um, 485 00:31:12,760 --> 00:31:17,520 Speaker 1: So myth roll comes from the Token universe, although it's 486 00:31:17,520 --> 00:31:20,120 Speaker 1: been used in fantasy ever since. Like there's so many 487 00:31:20,160 --> 00:31:23,680 Speaker 1: different fantasies stories that if they don't call it mythral, 488 00:31:24,000 --> 00:31:27,640 Speaker 1: it's essentially mythral. I think Dudgeons and Dragons just lifted it. 489 00:31:28,520 --> 00:31:30,360 Speaker 1: But I kind of like that because it makes it 490 00:31:30,400 --> 00:31:33,080 Speaker 1: feel like all these science fiction and fantasy universes all 491 00:31:33,120 --> 00:31:35,840 Speaker 1: come from some sort of truth. I know they don't, 492 00:31:36,080 --> 00:31:39,880 Speaker 1: but it's the fact that they all vaguely connect and 493 00:31:39,960 --> 00:31:43,520 Speaker 1: intertwined is interesting to me. Anyhow, go on, Well, myth 494 00:31:43,600 --> 00:31:46,000 Speaker 1: role being made of silver. So there are a couple 495 00:31:46,040 --> 00:31:49,760 Speaker 1: of interesting things about silver that they don't relate back 496 00:31:49,760 --> 00:31:52,520 Speaker 1: to myth roll, but they do make silver very special. 497 00:31:53,280 --> 00:31:57,560 Speaker 1: One of those things is that silver has anti microbial properties, 498 00:31:57,840 --> 00:32:02,520 Speaker 1: like silver kills micro robes. So for that purpose, you 499 00:32:02,560 --> 00:32:07,920 Speaker 1: will often find things like wound dressings that have nanoparticles 500 00:32:07,920 --> 00:32:12,240 Speaker 1: of silver worked into the dressing because it it fights 501 00:32:12,280 --> 00:32:16,440 Speaker 1: off infection, It fights off the possibility of getting an 502 00:32:16,440 --> 00:32:20,240 Speaker 1: infected wound. It's not a guarantee, but it definitely helps. 503 00:32:20,520 --> 00:32:24,160 Speaker 1: So we actually do see that silver has these kind 504 00:32:24,200 --> 00:32:28,400 Speaker 1: of almost magical properties because you know, it's it's hard 505 00:32:28,440 --> 00:32:31,840 Speaker 1: for us to imagine how on a macro scale this works. 506 00:32:32,520 --> 00:32:35,800 Speaker 1: But when you start looking at a nano scale, and 507 00:32:36,160 --> 00:32:38,720 Speaker 1: nanometer is one billionth of a meter. When you're looking 508 00:32:38,760 --> 00:32:42,680 Speaker 1: at that tiny of a scale, physics operate very differently 509 00:32:42,960 --> 00:32:46,959 Speaker 1: than they do on our level. And so there are 510 00:32:46,960 --> 00:32:50,000 Speaker 1: certain things about silver that do make it special uh. 511 00:32:50,160 --> 00:32:52,840 Speaker 1: And and there are alloys of steel, and there are 512 00:32:52,920 --> 00:32:57,840 Speaker 1: other um uh materials that we make that are lighter 513 00:32:57,880 --> 00:33:02,080 Speaker 1: and stronger than steel. Stronger, depending upon your definition, is strong, 514 00:33:03,040 --> 00:33:07,160 Speaker 1: like carbon fiber. So I would argue that carbon fiber, 515 00:33:07,280 --> 00:33:11,440 Speaker 1: which is an artificial thing that we work with, is 516 00:33:11,560 --> 00:33:14,520 Speaker 1: kind of similar to myth role. Although myth roll was 517 00:33:14,520 --> 00:33:17,720 Speaker 1: was naturally occurring, it was something that the dwarfs would 518 00:33:17,800 --> 00:33:23,719 Speaker 1: mind in in the token universe. And uh. With carbon fiber, 519 00:33:24,080 --> 00:33:27,040 Speaker 1: you can get something that has that's lighter than steel 520 00:33:27,080 --> 00:33:29,840 Speaker 1: but much stronger. But as I said, strong depends on 521 00:33:29,920 --> 00:33:32,760 Speaker 1: your definition because there are different types of material strength. 522 00:33:33,080 --> 00:33:37,320 Speaker 1: There's tensile strength, which is the resistance to being pulled 523 00:33:37,360 --> 00:33:41,880 Speaker 1: apart from deforming and breaking from a pulling uh kind 524 00:33:41,920 --> 00:33:45,480 Speaker 1: of stress. Then there's a hardness, which is more like 525 00:33:46,000 --> 00:33:48,840 Speaker 1: if you impact it, how does it hold up against that? 526 00:33:48,880 --> 00:33:51,160 Speaker 1: Does it hold its shape or does it deform or dent. 527 00:33:51,720 --> 00:33:55,320 Speaker 1: So there are different ways to think about how strong 528 00:33:55,440 --> 00:33:57,680 Speaker 1: is something or is it brittle? This is something that 529 00:33:58,200 --> 00:34:00,640 Speaker 1: it's hard, but if you strike it, it breaks apart. 530 00:34:02,000 --> 00:34:04,440 Speaker 1: So when we say that something is stronger, we have 531 00:34:04,520 --> 00:34:07,600 Speaker 1: to define that further. We can't just say yes or 532 00:34:07,640 --> 00:34:11,040 Speaker 1: no it maybe oh, this thing has got amazing tent 533 00:34:11,080 --> 00:34:14,240 Speaker 1: stile strength. Like like there could be some some carbon 534 00:34:14,880 --> 00:34:19,600 Speaker 1: uh uh fiber stuff or some approach of of carbon 535 00:34:19,680 --> 00:34:22,840 Speaker 1: nanotube type stuff that you could say, oh, this has 536 00:34:22,880 --> 00:34:24,640 Speaker 1: got such tent style strength, we could use it to 537 00:34:24,680 --> 00:34:27,439 Speaker 1: build a space elevator. But then if you said, yeah, 538 00:34:27,440 --> 00:34:29,879 Speaker 1: but if anything hits it, it'll break right apart because 539 00:34:29,880 --> 00:34:32,440 Speaker 1: it has terrible strength on that on that side, like 540 00:34:32,480 --> 00:34:35,240 Speaker 1: it's great tent sile strength, but an impact is terrible, 541 00:34:35,760 --> 00:34:38,839 Speaker 1: then you are back to the drawing board. So, long 542 00:34:38,880 --> 00:34:42,160 Speaker 1: story short, methyrol not real, but there are some real 543 00:34:42,200 --> 00:34:46,319 Speaker 1: world uh materials that we have that that do fall 544 00:34:46,360 --> 00:34:50,319 Speaker 1: into that lighter than steel but stronger than steel category. 545 00:34:50,800 --> 00:34:53,719 Speaker 1: That makes me feel like uru metal is not so 546 00:34:53,800 --> 00:34:57,160 Speaker 1: much of a far fetch either then, because uru metal 547 00:34:57,239 --> 00:34:59,759 Speaker 1: is what Thor's hammer Milner was made out of, which 548 00:34:59,800 --> 00:35:03,040 Speaker 1: is uh the first moon stone from the first moon 549 00:35:03,040 --> 00:35:07,240 Speaker 1: with metallic properties that can store magic and and energy 550 00:35:07,320 --> 00:35:09,680 Speaker 1: and it's resistant to damage and super durable. It feels 551 00:35:09,719 --> 00:35:12,080 Speaker 1: like everything you just talked about. But if you didn't 552 00:35:12,080 --> 00:35:15,319 Speaker 1: have to have one or the other. Well, also, I 553 00:35:15,360 --> 00:35:18,720 Speaker 1: didn't mention that we don't have materials that can store 554 00:35:19,560 --> 00:35:24,480 Speaker 1: electricity or like energy and magic, although you did say 555 00:35:24,680 --> 00:35:28,719 Speaker 1: silver was kind of magical and it's micropial. Oh you're 556 00:35:28,719 --> 00:35:32,160 Speaker 1: turning my own words against me. Oh mew mu oh 557 00:35:32,320 --> 00:35:34,920 Speaker 1: meumu came back to haunt me, just like when thor 558 00:35:34,960 --> 00:35:38,279 Speaker 1: throws it. Okay, so um yeah. When I used the 559 00:35:38,280 --> 00:35:40,120 Speaker 1: word kind of magical, I mean in the sense that 560 00:35:40,160 --> 00:35:42,680 Speaker 1: we is difficult for us to understand on a on 561 00:35:42,760 --> 00:35:48,480 Speaker 1: a on a common sense level. Um. So, all the 562 00:35:48,719 --> 00:35:52,000 Speaker 1: all the ideas of being able to store energy, there's 563 00:35:52,239 --> 00:35:56,040 Speaker 1: there's at least some it's not storing, but there is 564 00:35:56,120 --> 00:35:58,279 Speaker 1: some component to that that we can look at in 565 00:35:58,360 --> 00:36:02,080 Speaker 1: real world effects. So, Ariel, have you ever heard of 566 00:36:02,160 --> 00:36:05,719 Speaker 1: something called it the piezo electric or sometimes people say 567 00:36:05,760 --> 00:36:10,160 Speaker 1: piezo electric effect. I have, but explained it for everybody 568 00:36:10,200 --> 00:36:14,440 Speaker 1: who has not. That's fair areal. So, so piezo electric 569 00:36:14,520 --> 00:36:16,080 Speaker 1: is the way I say it, But I have heard 570 00:36:16,200 --> 00:36:18,759 Speaker 1: p a zo electric as well. It's p i e 571 00:36:19,120 --> 00:36:24,440 Speaker 1: z o. Uh. This is an interesting um feature that 572 00:36:24,600 --> 00:36:28,080 Speaker 1: some materials have. Quartz as an example, and it's a 573 00:36:28,120 --> 00:36:33,040 Speaker 1: material that if you were to apply a mechanical stress 574 00:36:33,680 --> 00:36:35,200 Speaker 1: to the material, in other words, if you were to 575 00:36:35,280 --> 00:36:39,480 Speaker 1: squeeze it or or hit it or whatever, it would 576 00:36:39,560 --> 00:36:45,240 Speaker 1: cause a voltage difference to occur within the material itself, 577 00:36:45,280 --> 00:36:52,040 Speaker 1: so it could actually emit an electric charge. Likewise, if 578 00:36:52,080 --> 00:36:56,360 Speaker 1: you subject one of these materials to an electric charge, 579 00:36:57,120 --> 00:37:02,040 Speaker 1: it will experience a mechanical internal stress. So in other words, 580 00:37:02,040 --> 00:37:06,120 Speaker 1: it will vibrate. So if you zap a piece of quartz, 581 00:37:06,560 --> 00:37:09,440 Speaker 1: it will vibrate as a result, if you strike a 582 00:37:09,440 --> 00:37:13,560 Speaker 1: piece of quartz, it will generate an electric charge. And 583 00:37:13,600 --> 00:37:18,440 Speaker 1: this is why watches use use tiny quartz crystals to 584 00:37:18,560 --> 00:37:24,480 Speaker 1: keep time because it's a very specific reaction. It's always 585 00:37:24,480 --> 00:37:26,040 Speaker 1: going to be the same. If you apply the exact 586 00:37:26,120 --> 00:37:28,840 Speaker 1: same electric charge, you're gonna get the exact same amount 587 00:37:28,880 --> 00:37:32,799 Speaker 1: of vibration every single time, and vice versa. So it 588 00:37:33,000 --> 00:37:36,239 Speaker 1: because it's so repeatable and so dependable, that ends up 589 00:37:36,280 --> 00:37:40,480 Speaker 1: being an important element in timekeeping. So at least there 590 00:37:40,520 --> 00:37:46,080 Speaker 1: are materials that can convert one form of energy into another. 591 00:37:46,160 --> 00:37:49,440 Speaker 1: It's not the same as storing it. That's that's a 592 00:37:49,480 --> 00:37:52,399 Speaker 1: different thing. But there's at least some component to that. 593 00:37:52,480 --> 00:37:55,200 Speaker 1: Other than that, I can't think of any way to 594 00:37:55,239 --> 00:38:00,239 Speaker 1: make uru realistic. I mean, there are some mater els 595 00:38:00,239 --> 00:38:02,520 Speaker 1: that are harder than others, or else we everything we 596 00:38:02,719 --> 00:38:04,800 Speaker 1: might as well be made all the same stuff or 597 00:38:05,040 --> 00:38:08,200 Speaker 1: or anything. But that's just not the case. So there 598 00:38:08,280 --> 00:38:11,520 Speaker 1: is that. But uh, the other thing we have to 599 00:38:11,520 --> 00:38:14,400 Speaker 1: remember is that at least for natural occurring stuff. The 600 00:38:14,400 --> 00:38:19,480 Speaker 1: odds of us encountering something that is completely unheard of 601 00:38:19,680 --> 00:38:26,760 Speaker 1: in science are are low. Uh. In that the universe 602 00:38:26,880 --> 00:38:28,879 Speaker 1: is pretty much all made out of the same sort 603 00:38:28,920 --> 00:38:32,080 Speaker 1: of stuff, we might find different concentrations of it depending 604 00:38:32,080 --> 00:38:36,480 Speaker 1: on the specific uh, you know, systems we're looking at, 605 00:38:36,760 --> 00:38:39,919 Speaker 1: But we're not likely to encounter. Oh, here's this new 606 00:38:39,960 --> 00:38:43,560 Speaker 1: metal that it's it's a naturally forming metal. It's not 607 00:38:43,640 --> 00:38:47,120 Speaker 1: like it's an alloy that has all these amazing properties. 608 00:38:47,120 --> 00:38:51,760 Speaker 1: Were not likely to encounter that. You mentioned that courts 609 00:38:51,800 --> 00:38:57,400 Speaker 1: will vibrate or admit energy, which sounds like vibranium. All 610 00:38:57,440 --> 00:39:00,880 Speaker 1: the vibranium is a metal, in courts is mineral. Uh 611 00:39:01,239 --> 00:39:05,560 Speaker 1: I guess are those the same thing? No? They are not, okay, 612 00:39:05,760 --> 00:39:10,160 Speaker 1: so I'm not okay. So courts is a mineral. Vibranium 613 00:39:10,200 --> 00:39:14,080 Speaker 1: is a metal. Vibranium is the most versatile metal in 614 00:39:14,160 --> 00:39:17,840 Speaker 1: the Marvel World. I was about to say the world. 615 00:39:19,360 --> 00:39:24,000 Speaker 1: It manipulates energy and vibrations. It can as There are 616 00:39:24,000 --> 00:39:27,720 Speaker 1: actually multiple kinds of vibratium. So some does absorb sound, 617 00:39:28,920 --> 00:39:31,600 Speaker 1: some kind of shoots it out like a kinetic energy. 618 00:39:32,280 --> 00:39:38,239 Speaker 1: There's even some is toxic and radioactive. And and can 619 00:39:38,280 --> 00:39:41,120 Speaker 1: liquefy nearby metals because of the way it affects vibration. 620 00:39:41,080 --> 00:39:45,600 Speaker 1: It manipulates vibrations, and then there's one sentient one that 621 00:39:46,920 --> 00:39:49,680 Speaker 1: I'm not I'm not going to touch. But so it 622 00:39:49,719 --> 00:39:53,200 Speaker 1: sounds like courts is pretty close to fibranium. I wouldn't 623 00:39:53,239 --> 00:39:57,600 Speaker 1: go that far, but but I mean, like, obviously there 624 00:39:57,640 --> 00:40:02,359 Speaker 1: are different materials that are uh that are better at 625 00:40:02,600 --> 00:40:05,560 Speaker 1: at transmitting vibrations than others. So vibration when you think 626 00:40:05,560 --> 00:40:08,399 Speaker 1: about it, yeah, I like to think of it as 627 00:40:08,440 --> 00:40:11,200 Speaker 1: think of think of it that you're in a room 628 00:40:11,400 --> 00:40:13,319 Speaker 1: with and it's a big room. Like let's say that 629 00:40:13,320 --> 00:40:15,520 Speaker 1: you're in a giant conference room at Dragon con Aerial. 630 00:40:16,400 --> 00:40:18,160 Speaker 1: Let's say that there are only two other people in 631 00:40:18,160 --> 00:40:21,960 Speaker 1: that room with you, and they're on opposite corners of 632 00:40:22,000 --> 00:40:24,359 Speaker 1: the room from where you're at. You're not really able 633 00:40:24,400 --> 00:40:26,319 Speaker 1: to interact with them in a physical sense, like you 634 00:40:26,320 --> 00:40:30,520 Speaker 1: can't push them or anything because they're too far away. Right. Well, 635 00:40:30,640 --> 00:40:33,840 Speaker 1: if you are a material that has uh it's molecular 636 00:40:33,840 --> 00:40:37,440 Speaker 1: structure in such a way that the molecules can't interact 637 00:40:37,440 --> 00:40:40,480 Speaker 1: with each other easily, then it's very hard for vibration 638 00:40:40,480 --> 00:40:42,880 Speaker 1: to pass through it. But let's say that you're in 639 00:40:42,920 --> 00:40:47,160 Speaker 1: that same conference room and there's about to be about 640 00:40:47,239 --> 00:40:51,920 Speaker 1: Star Galactica panel, so there's like a billion people in there. Well, now, 641 00:40:52,440 --> 00:40:54,720 Speaker 1: because there's so many people in there, you can't even 642 00:40:55,120 --> 00:40:57,160 Speaker 1: you can't even move to the left or right without 643 00:40:57,160 --> 00:41:00,399 Speaker 1: bumping into somebody, Which means that if you aerial for 644 00:41:00,440 --> 00:41:03,359 Speaker 1: some reason, decided to bring the wrath of security down 645 00:41:03,400 --> 00:41:06,239 Speaker 1: upon you and you pushed someone next to you as 646 00:41:06,239 --> 00:41:09,120 Speaker 1: hard as you could, that would spread out through the 647 00:41:09,120 --> 00:41:11,080 Speaker 1: rest of the room as that person would collect with 648 00:41:11,120 --> 00:41:14,080 Speaker 1: other people, and you know it would dissipate over distance, 649 00:41:14,120 --> 00:41:17,200 Speaker 1: but it would spread the same thing with vibrations, right, 650 00:41:17,280 --> 00:41:22,080 Speaker 1: So if your molecular structure is packed tightly, then vibrations 651 00:41:22,120 --> 00:41:26,240 Speaker 1: can pass more easily through the material. And this explains 652 00:41:26,280 --> 00:41:29,680 Speaker 1: why the speed of sound is dependent upon whatever it's 653 00:41:29,719 --> 00:41:32,120 Speaker 1: traveling through. We usually think of the speed of sound 654 00:41:32,200 --> 00:41:34,920 Speaker 1: is traveling just through the air, but sound will travel 655 00:41:34,920 --> 00:41:37,640 Speaker 1: through other stuff as well, and depending on how tightly 656 00:41:37,680 --> 00:41:39,759 Speaker 1: packed those molecules are and how well they can move 657 00:41:39,800 --> 00:41:42,520 Speaker 1: against each other, that will determine how far the sound 658 00:41:42,560 --> 00:41:46,719 Speaker 1: can travel and uh and how how well how cohesive 659 00:41:46,760 --> 00:41:50,120 Speaker 1: it will remain. So there are those elements, but there's 660 00:41:50,280 --> 00:41:53,400 Speaker 1: nothing that I know of that is so effective at 661 00:41:53,480 --> 00:41:58,840 Speaker 1: absorbing vibration and then furthermore releasing it in some controlled 662 00:41:58,880 --> 00:42:01,680 Speaker 1: way that it would work the way vibranium does in 663 00:42:01,719 --> 00:42:04,800 Speaker 1: the Marvel comics. We should also mentioned that at least 664 00:42:04,800 --> 00:42:09,040 Speaker 1: in most versions of the Marvel Universe, the largest concentration 665 00:42:09,040 --> 00:42:13,720 Speaker 1: of vibranium is found, of course in Wakonda, Wakonda Forever, 666 00:42:14,680 --> 00:42:22,520 Speaker 1: Wakonda forever. Alright, so I can't find any way to 667 00:42:22,640 --> 00:42:24,479 Speaker 1: make a good segue to this next one. What about 668 00:42:24,440 --> 00:42:30,000 Speaker 1: autumtanum in the Avatar world, which is a room temperature 669 00:42:30,040 --> 00:42:34,560 Speaker 1: superconductor for energy. It's toxic and it has a magnetic field, 670 00:42:35,400 --> 00:42:38,880 Speaker 1: So there are there are things that have magnetic fields 671 00:42:38,880 --> 00:42:43,560 Speaker 1: we call the magnets um, So that's that's realistic. There's 672 00:42:43,560 --> 00:42:47,560 Speaker 1: stuff that's toxic, so that's realistic. Super Conducting at room 673 00:42:47,560 --> 00:42:52,280 Speaker 1: temperature is where we have the big issue because on Earth, 674 00:42:52,800 --> 00:42:55,960 Speaker 1: if we want to make something a superconductor, we have 675 00:42:56,080 --> 00:42:58,960 Speaker 1: to cool it way way way down, and we're talking 676 00:42:58,960 --> 00:43:03,520 Speaker 1: about using liquid nitrogen and sometimes liquid helium to get 677 00:43:03,520 --> 00:43:06,480 Speaker 1: a substance cold enough so it can become a super conductor, 678 00:43:06,719 --> 00:43:09,399 Speaker 1: and a super conductor is really interesting. I was gonna 679 00:43:09,400 --> 00:43:11,920 Speaker 1: say really cool, but it has to be UM. It's 680 00:43:11,960 --> 00:43:17,640 Speaker 1: really interesting because, as the name suggests, it conducts electricity. 681 00:43:17,719 --> 00:43:22,319 Speaker 1: But the super part is that there's no electrical resistance. 682 00:43:22,600 --> 00:43:26,520 Speaker 1: With most conductors, there is an element of resistance, meaning 683 00:43:26,960 --> 00:43:29,200 Speaker 1: that the amount of electricity you're putting in at point 684 00:43:29,200 --> 00:43:31,680 Speaker 1: A is not going to be the same as what 685 00:43:31,719 --> 00:43:33,560 Speaker 1: you get out at point B because some of the 686 00:43:33,680 --> 00:43:36,360 Speaker 1: energy is going to be lost along the way as heat. 687 00:43:37,000 --> 00:43:40,600 Speaker 1: It will convert into heat, and the wire connecting point 688 00:43:40,600 --> 00:43:44,680 Speaker 1: A to point B will heat up over time, and 689 00:43:44,680 --> 00:43:48,399 Speaker 1: and so you you you have some efficiency issues, right, 690 00:43:48,880 --> 00:43:51,319 Speaker 1: and you work with that doing different things like if 691 00:43:51,360 --> 00:43:55,440 Speaker 1: you have a bigger uh cable as opposed to a 692 00:43:55,560 --> 00:43:59,719 Speaker 1: narrow one, then you reduce the amount of electrical resistance. 693 00:44:00,200 --> 00:44:02,320 Speaker 1: Um if you have a shorter one, you reduce the 694 00:44:02,320 --> 00:44:06,279 Speaker 1: amount of electrical resistance. But with superconductors, you have no 695 00:44:06,320 --> 00:44:08,560 Speaker 1: electrical resistance. What you get out at point B is 696 00:44:08,600 --> 00:44:10,120 Speaker 1: what you put in at point A, and you don't 697 00:44:10,160 --> 00:44:13,440 Speaker 1: lose anything in heat, which is super interesting and it 698 00:44:13,520 --> 00:44:19,759 Speaker 1: has incredible uses in technology. The large hadron collider, which 699 00:44:19,800 --> 00:44:21,759 Speaker 1: I like to think of as having stolen the name 700 00:44:21,840 --> 00:44:28,120 Speaker 1: from us with a large Nerdron collider. Yeah, the large 701 00:44:26,680 --> 00:44:30,360 Speaker 1: had not the case. No, there's totally the other way around. 702 00:44:30,600 --> 00:44:35,000 Speaker 1: The large Hadron collider uses superconductors to create these these 703 00:44:35,080 --> 00:44:39,600 Speaker 1: very powerful magnetic fields that propel the particle beams that 704 00:44:39,640 --> 00:44:43,000 Speaker 1: are used in their experiments. So super conductors are a 705 00:44:43,000 --> 00:44:45,920 Speaker 1: real thing, but room temperature ones are not. You can 706 00:44:46,000 --> 00:44:50,920 Speaker 1: almost think of this as the flip of fusion. You know, 707 00:44:51,040 --> 00:44:53,040 Speaker 1: in our last episode we talked about fusion a little 708 00:44:53,080 --> 00:44:57,239 Speaker 1: bit and how fusion is a very very hot process. 709 00:44:57,719 --> 00:45:00,280 Speaker 1: There have been claims about cold fusion, but they haven't 710 00:45:00,280 --> 00:45:04,160 Speaker 1: really withstood scientific scrutiny over time. The idea of cold 711 00:45:04,160 --> 00:45:07,200 Speaker 1: fusion being that you're able to create a fusion reaction 712 00:45:07,760 --> 00:45:11,040 Speaker 1: at essentially room temperature. So this is kind of the 713 00:45:11,040 --> 00:45:14,600 Speaker 1: flip side of that, the superconductor at room temperature. Nothing 714 00:45:14,600 --> 00:45:18,040 Speaker 1: that we have encountered or created so far has really 715 00:45:18,160 --> 00:45:23,000 Speaker 1: held up to either of those applications. Uh, if we 716 00:45:23,000 --> 00:45:26,040 Speaker 1: were able to do one or both of those things, 717 00:45:26,080 --> 00:45:31,640 Speaker 1: we could have incredible, incredible advancements in technology. And I'm 718 00:45:31,640 --> 00:45:34,880 Speaker 1: not saying that it's impossible. I'm just saying that so 719 00:45:34,920 --> 00:45:37,719 Speaker 1: far we haven't made it work. Well, it's such a 720 00:45:37,760 --> 00:45:41,400 Speaker 1: great discovery of in the sci fi world of a 721 00:45:42,680 --> 00:45:45,200 Speaker 1: a material that I guess that's why we're having so 722 00:45:45,239 --> 00:45:48,960 Speaker 1: many Avatar sequels. Yes, which is a matter for a 723 00:45:49,000 --> 00:45:52,360 Speaker 1: different show, that one being Large and New Drunk Collider Ariel. 724 00:45:52,440 --> 00:45:54,000 Speaker 1: I know you've got a couple more you want to 725 00:45:54,000 --> 00:45:57,040 Speaker 1: talk about about kind of getting around in the outer 726 00:45:57,080 --> 00:46:00,440 Speaker 1: space places. But before we do that, let's take another 727 00:46:00,520 --> 00:46:11,760 Speaker 1: quick break. All right. So that was a quick break, 728 00:46:12,000 --> 00:46:16,600 Speaker 1: but not because we're flying it faster than light through it. 729 00:46:17,560 --> 00:46:19,719 Speaker 1: Oh that was horrible of me. I'm so sorry. But 730 00:46:19,760 --> 00:46:22,640 Speaker 1: he had to listen to that, all right, So they 731 00:46:22,719 --> 00:46:27,280 Speaker 1: mostly listened to me. So it's okay. Sci fi vehicles, 732 00:46:27,320 --> 00:46:29,360 Speaker 1: I guess the first thing we should start with is 733 00:46:29,600 --> 00:46:33,680 Speaker 1: flying in space in general. Yeah, Star Wars. I'm gonna 734 00:46:33,680 --> 00:46:37,080 Speaker 1: I'm just gonna stick with Star Wars. Sure, it's such 735 00:46:37,120 --> 00:46:41,640 Speaker 1: a big topic. When you watch Star Wars, vehicles they start, 736 00:46:41,880 --> 00:46:45,520 Speaker 1: they stop in space, they bank in turn, and we 737 00:46:45,680 --> 00:46:48,640 Speaker 1: know that in real life you have to have something 738 00:46:48,680 --> 00:46:51,319 Speaker 1: to push off of and then something to stop you 739 00:46:51,360 --> 00:46:55,520 Speaker 1: in space. It's not Yeah, it's not just like putting 740 00:46:55,520 --> 00:46:57,520 Speaker 1: on the brakes. You've got it's when you you're in 741 00:46:57,520 --> 00:46:59,760 Speaker 1: a car and you put on brakes, it's that friction 742 00:46:59,800 --> 00:47:06,320 Speaker 1: that stops you, right. Um, So in star wars, they've 743 00:47:06,360 --> 00:47:13,280 Speaker 1: got all of these special ways that that space vehicles 744 00:47:13,320 --> 00:47:15,759 Speaker 1: travel so much so that they need to account for 745 00:47:15,800 --> 00:47:20,879 Speaker 1: when they're traveling in in planet atmospheres, whichause like repulsor 746 00:47:20,960 --> 00:47:25,480 Speaker 1: lifts that are anti gravity technology that keep them from 747 00:47:25,520 --> 00:47:30,480 Speaker 1: just smashing to the ground, yeah, or destroying the planet 748 00:47:30,520 --> 00:47:33,480 Speaker 1: as they lift off. And then when they're in space, 749 00:47:33,600 --> 00:47:40,280 Speaker 1: they use all kinds of inertial compensators I suppose because 750 00:47:40,320 --> 00:47:44,680 Speaker 1: they used bursts of energy from This is how they 751 00:47:44,719 --> 00:47:47,960 Speaker 1: explained it, at least because they had to explain it. Uh. 752 00:47:48,160 --> 00:47:51,520 Speaker 1: They basically use thrusters and bursts of energy from different 753 00:47:51,560 --> 00:47:53,759 Speaker 1: angles of a ship that depending on where the where 754 00:47:53,800 --> 00:47:56,920 Speaker 1: the center of gravity of the ship is in relation 755 00:47:57,000 --> 00:47:58,840 Speaker 1: to where that thruster is, will push that ship and 756 00:47:58,920 --> 00:48:02,920 Speaker 1: in a certain area. But because it's space, especially if 757 00:48:02,920 --> 00:48:06,200 Speaker 1: you like you're going to hyper space travel or super 758 00:48:06,200 --> 00:48:08,840 Speaker 1: fast travel, it'll like liquefy you. So you have to 759 00:48:08,840 --> 00:48:14,280 Speaker 1: have all these inertial common stators in your craft for acceleration, deceleration, drive, 760 00:48:14,320 --> 00:48:16,680 Speaker 1: in equalization to make sure that you don't turn into 761 00:48:17,360 --> 00:48:21,840 Speaker 1: driver's seat paste. Uh. That would be great if we 762 00:48:21,880 --> 00:48:24,440 Speaker 1: could put all of this into actual space travel. So 763 00:48:24,440 --> 00:48:27,759 Speaker 1: how likely is that not at all? Uh? Yeah? So 764 00:48:27,800 --> 00:48:32,040 Speaker 1: the let's be fair here because one, as we mentioned 765 00:48:32,040 --> 00:48:35,640 Speaker 1: in our last episode, Star Wars is science fiction adjacent. 766 00:48:35,960 --> 00:48:38,840 Speaker 1: It's not really science fiction because the science part that 767 00:48:39,280 --> 00:48:42,919 Speaker 1: is not really that important. It's it's a component that 768 00:48:43,120 --> 00:48:46,480 Speaker 1: is a setting, a window dressing for the story. The 769 00:48:46,480 --> 00:48:50,160 Speaker 1: story itself is a fantasy story more than a science 770 00:48:50,200 --> 00:48:53,960 Speaker 1: fiction story. Um. And we also have to remember where 771 00:48:54,000 --> 00:48:58,040 Speaker 1: the inspiration came from for George Lucas when he was 772 00:48:58,080 --> 00:49:00,600 Speaker 1: making Star Wars, because he wasn't trying to make a 773 00:49:00,600 --> 00:49:04,920 Speaker 1: hard science fiction story. He was emulating certain things that 774 00:49:05,000 --> 00:49:08,000 Speaker 1: he loved about cinema, and one of the things he 775 00:49:08,080 --> 00:49:12,360 Speaker 1: loved were they really exciting dog fight sequences and movies 776 00:49:12,400 --> 00:49:15,040 Speaker 1: that were set in World War Two where you would 777 00:49:15,040 --> 00:49:19,160 Speaker 1: have these And in fact, there are there there side 778 00:49:19,160 --> 00:49:22,880 Speaker 1: by side comparisons of scenes from older World War Two 779 00:49:23,200 --> 00:49:28,799 Speaker 1: setting movies and say the X Wing attack on the 780 00:49:28,840 --> 00:49:32,400 Speaker 1: Death Star, where you can see the influences side by 781 00:49:32,440 --> 00:49:35,640 Speaker 1: side and say like, oh wow, they almost recreated this 782 00:49:35,800 --> 00:49:38,879 Speaker 1: older World War two movie shot for shot, but they 783 00:49:39,000 --> 00:49:42,520 Speaker 1: used the Star Wars stuff instead. It's not quite that level. 784 00:49:42,520 --> 00:49:46,080 Speaker 1: Bit's close. And so because of that, because the exciting 785 00:49:46,120 --> 00:49:49,399 Speaker 1: ways that planes can move in the atmosphere, that's how 786 00:49:49,480 --> 00:49:52,560 Speaker 1: the the vehicles move in Star Wars. So there was 787 00:49:52,600 --> 00:49:55,759 Speaker 1: more to evoke a feeling in the audience that was 788 00:49:55,840 --> 00:49:58,080 Speaker 1: never meant to be. This is the way that stuff 789 00:49:58,080 --> 00:50:00,600 Speaker 1: actually works in space, right, so we should be fair 790 00:50:00,600 --> 00:50:03,480 Speaker 1: about that. Although the whole parsex thing is still a 791 00:50:03,560 --> 00:50:08,120 Speaker 1: huge problem. So there so so keeping that in mind 792 00:50:08,920 --> 00:50:11,280 Speaker 1: when you do move to space, because as you say, aerial, 793 00:50:11,320 --> 00:50:14,000 Speaker 1: there's no atmosphere there. You can't bank off of things. 794 00:50:14,040 --> 00:50:18,480 Speaker 1: You can't have these swooping motions. And when you're using thrusters, 795 00:50:18,560 --> 00:50:21,799 Speaker 1: the center of gravity and pivot points do matter. You 796 00:50:21,880 --> 00:50:26,399 Speaker 1: can do stuff. You can have vehicles change their orientation 797 00:50:26,480 --> 00:50:31,080 Speaker 1: in space, but it takes time to do it. Uh. 798 00:50:31,320 --> 00:50:33,719 Speaker 1: You don't necessarily even have to use thrusters to do it. 799 00:50:33,800 --> 00:50:36,960 Speaker 1: You can use what you're called fly wheels. So if 800 00:50:36,960 --> 00:50:39,160 Speaker 1: you just think of it as literally a wheel that's 801 00:50:39,200 --> 00:50:42,760 Speaker 1: mounted onto a rotating motor, and the wheel is weighted 802 00:50:43,160 --> 00:50:46,560 Speaker 1: a little bit and you rotate that wheel, you can 803 00:50:46,600 --> 00:50:52,319 Speaker 1: create Uh, the motion necessary to alter the orientation of 804 00:50:52,360 --> 00:50:55,680 Speaker 1: a spacecraft within space. They've done this with things like 805 00:50:55,760 --> 00:50:59,520 Speaker 1: satellites like the Hubble telescope, because obviously otherwise the only 806 00:50:59,560 --> 00:51:03,960 Speaker 1: option is to load down the satellite was so much 807 00:51:04,000 --> 00:51:06,759 Speaker 1: fuel that will be able to continually operate and then 808 00:51:06,880 --> 00:51:11,719 Speaker 1: use the fuel to to do thruster adjustments. Right, that's 809 00:51:11,719 --> 00:51:15,719 Speaker 1: not realistic. So the fly wheels do work, but it's 810 00:51:15,760 --> 00:51:18,879 Speaker 1: not You're not going to get that smooth and more 811 00:51:18,920 --> 00:51:23,800 Speaker 1: importantly fast change of direction and ability to maneuver in 812 00:51:23,880 --> 00:51:25,680 Speaker 1: space the way we see in Star Wars. That's just 813 00:51:26,160 --> 00:51:28,400 Speaker 1: that's just not going to happen. Um, it would be 814 00:51:28,440 --> 00:51:32,400 Speaker 1: really cool if it could, but yeah, it's a completely 815 00:51:32,480 --> 00:51:36,680 Speaker 1: unrealistic depiction of how spacecraft would travel in space. Well, 816 00:51:36,719 --> 00:51:40,480 Speaker 1: it's also there's a lot of unrealistic depiction of how 817 00:51:40,600 --> 00:51:44,760 Speaker 1: fast spacecraft travel in space. So let's and and each 818 00:51:46,520 --> 00:51:49,200 Speaker 1: There are lots of different terms for that as well 819 00:51:49,239 --> 00:51:52,160 Speaker 1: in science fiction. So let's start with light speed because 820 00:51:52,200 --> 00:51:55,239 Speaker 1: I feel this makes me really sad. We have light speed, 821 00:51:55,360 --> 00:51:57,480 Speaker 1: hyper space, and warp speed that we want to talk about, 822 00:51:58,040 --> 00:52:04,240 Speaker 1: and light speed is the most realistic. We've almost reached 823 00:52:04,280 --> 00:52:07,920 Speaker 1: it at points, and the one that uses light speed 824 00:52:07,920 --> 00:52:11,319 Speaker 1: and science fiction is spaceballs. Well, there's a lot of 825 00:52:11,360 --> 00:52:13,800 Speaker 1: other things that use light speed, but we we chose 826 00:52:13,960 --> 00:52:20,319 Speaker 1: we chose spaceball because they they've gone to plaid um spaceballs. Yeah, so, 827 00:52:20,400 --> 00:52:25,640 Speaker 1: so faster than light. Um, it's completely unrealistic to ever 828 00:52:26,560 --> 00:52:30,239 Speaker 1: have faster than light travel as in you you just 829 00:52:30,360 --> 00:52:35,480 Speaker 1: have some means of pushing your vehicle faster than light 830 00:52:35,560 --> 00:52:38,000 Speaker 1: itself can traveled. Like you're not talking about any other tricks. 831 00:52:38,080 --> 00:52:41,280 Speaker 1: You're just talking about somehow speeding up beyond the speed 832 00:52:41,280 --> 00:52:44,560 Speaker 1: of light. And um. The way you can think about 833 00:52:44,600 --> 00:52:49,080 Speaker 1: this is that anything that has mass, from the millennium 834 00:52:49,120 --> 00:52:54,720 Speaker 1: falcon to an electron, anything that has mass cannot travel 835 00:52:55,320 --> 00:52:59,440 Speaker 1: at the speed of light. Uh. The only reason photons 836 00:52:59,520 --> 00:53:01,120 Speaker 1: can travel all at the speed of light is that 837 00:53:01,200 --> 00:53:04,960 Speaker 1: they have no actual mass. They have relativistic mass, but 838 00:53:05,040 --> 00:53:08,279 Speaker 1: that's different and outside the needs for us to have 839 00:53:08,360 --> 00:53:11,600 Speaker 1: a discussion here. But they don't have any real actual mass, 840 00:53:11,680 --> 00:53:14,080 Speaker 1: so they can they can do this. They in fact, 841 00:53:14,360 --> 00:53:16,600 Speaker 1: they have to. They have no option. They travel at 842 00:53:16,600 --> 00:53:19,480 Speaker 1: the speed of light because that's what it is. But 843 00:53:19,480 --> 00:53:22,280 Speaker 1: but anything that has mass cannot As you get closer 844 00:53:22,320 --> 00:53:26,480 Speaker 1: to the speed of light, you get heavier, is a 845 00:53:26,480 --> 00:53:29,520 Speaker 1: good way of putting it. You get your your your 846 00:53:30,320 --> 00:53:35,239 Speaker 1: your weight, your mass really increases. And it's kind of 847 00:53:35,280 --> 00:53:38,839 Speaker 1: like imagine you're in a hallway and there's a door 848 00:53:38,880 --> 00:53:42,000 Speaker 1: at the end of the hallway aerial, and you're allowed 849 00:53:42,000 --> 00:53:46,960 Speaker 1: to start walking towards that door, but I've given you 850 00:53:47,280 --> 00:53:53,680 Speaker 1: an a small requirement, which is that each step you 851 00:53:53,760 --> 00:53:56,919 Speaker 1: take has to be half as long as the last 852 00:53:56,920 --> 00:54:00,200 Speaker 1: step you took. So let's say you take a normal step, Well, 853 00:54:00,239 --> 00:54:02,120 Speaker 1: your next step needs to be half that, and your 854 00:54:02,160 --> 00:54:04,560 Speaker 1: next step has to be half that, and then half that. 855 00:54:05,680 --> 00:54:08,640 Speaker 1: Because of that having you're never going to reach the 856 00:54:08,680 --> 00:54:10,680 Speaker 1: door at the end of the hallway, because you're you're 857 00:54:10,680 --> 00:54:15,840 Speaker 1: constantly moving forward, but at increasing incrementally smaller uh distances. 858 00:54:16,719 --> 00:54:19,040 Speaker 1: Same thing happens when you try and get closer to 859 00:54:19,040 --> 00:54:22,040 Speaker 1: the speed of light. You can start to approach it, 860 00:54:22,080 --> 00:54:24,799 Speaker 1: but you're never gonna hit it, which means you you 861 00:54:24,840 --> 00:54:26,960 Speaker 1: can't go past it. Right, if you're never even gonna 862 00:54:27,000 --> 00:54:29,480 Speaker 1: achieve the speed of light, if you have mass, you 863 00:54:29,520 --> 00:54:33,560 Speaker 1: cannot possibly go faster. Also, the thing we have to 864 00:54:33,600 --> 00:54:36,640 Speaker 1: keep in mind, and this is something that science fiction 865 00:54:36,760 --> 00:54:39,920 Speaker 1: largely does away with. In most cases hard science fiction 866 00:54:39,960 --> 00:54:43,759 Speaker 1: not so much, but like casual entertainment, is that as 867 00:54:43,760 --> 00:54:49,080 Speaker 1: you get faster, time relative to somebody else appears to 868 00:54:49,080 --> 00:54:53,799 Speaker 1: be passing at a different rate. So if I were 869 00:54:53,880 --> 00:54:56,680 Speaker 1: staying here on Earth because I'm boring, but you aerial, 870 00:54:57,200 --> 00:55:00,919 Speaker 1: we're jumping in your space hot rod to go light 871 00:55:00,960 --> 00:55:04,759 Speaker 1: speed to someplace and then come back to me like 872 00:55:04,840 --> 00:55:07,799 Speaker 1: you do. When you come back to me, it would 873 00:55:07,840 --> 00:55:10,640 Speaker 1: seem as though time had barely passed at all for you, 874 00:55:11,280 --> 00:55:15,919 Speaker 1: that that you were you were, you know, remarkably young, 875 00:55:16,400 --> 00:55:18,359 Speaker 1: and to you it would seem as though time had 876 00:55:18,400 --> 00:55:21,360 Speaker 1: traveled very fast for me and that I had aged 877 00:55:21,440 --> 00:55:25,640 Speaker 1: quite a bit. For both of us, in our individual experiences, 878 00:55:25,840 --> 00:55:28,880 Speaker 1: time would pass exactly the same as it always would. 879 00:55:28,960 --> 00:55:31,239 Speaker 1: If we were each wearing a watch, the seconds would 880 00:55:31,239 --> 00:55:34,080 Speaker 1: be ticking away exactly the way they would if we 881 00:55:34,080 --> 00:55:37,160 Speaker 1: were standing next to each other. It's only through our 882 00:55:37,480 --> 00:55:41,880 Speaker 1: relative perspectives that we perceive a difference in the passage 883 00:55:41,880 --> 00:55:44,320 Speaker 1: of time. That would also be an issue if you 884 00:55:44,360 --> 00:55:46,719 Speaker 1: were to travel faster than light. If you were able 885 00:55:46,760 --> 00:55:51,239 Speaker 1: to do that, you would technically be traveling faster than 886 00:55:51,320 --> 00:55:54,800 Speaker 1: how things happen, so you'd be traveling back in time, 887 00:55:55,719 --> 00:55:59,520 Speaker 1: because imagine that you turn on a flashlight and then 888 00:55:59,560 --> 00:56:01,960 Speaker 1: you try travel in the same direction as where you 889 00:56:01,960 --> 00:56:04,600 Speaker 1: were pointing the flashlight, but you go faster than light. 890 00:56:05,080 --> 00:56:08,839 Speaker 1: You would get to your destination before the light could 891 00:56:08,840 --> 00:56:12,319 Speaker 1: get to you, uh, from when you turned it on 892 00:56:12,400 --> 00:56:14,799 Speaker 1: when you were back on Earth, which means that when 893 00:56:14,840 --> 00:56:16,560 Speaker 1: you did see the light, you would be looking into 894 00:56:16,560 --> 00:56:20,160 Speaker 1: the past of Earth and see the moment where you 895 00:56:20,200 --> 00:56:23,160 Speaker 1: had done something before you did it, and you start 896 00:56:23,200 --> 00:56:27,360 Speaker 1: to get in some really difficult causal paradoxes as well. 897 00:56:27,680 --> 00:56:31,719 Speaker 1: So faster than light travel physically impossible as far as 898 00:56:31,800 --> 00:56:37,520 Speaker 1: we understand physics, and would also have to require some 899 00:56:37,920 --> 00:56:41,879 Speaker 1: really timey whiney stuff if we were to work it out. 900 00:56:42,880 --> 00:56:48,560 Speaker 1: That's a lot faster than back to the future, says anyhow, 901 00:56:49,280 --> 00:56:51,600 Speaker 1: you know you say that. But Star Wars and Star 902 00:56:51,680 --> 00:56:55,319 Speaker 1: Trek both kind of when they travel faster than light, 903 00:56:55,360 --> 00:56:58,439 Speaker 1: they aren't accounting for just traveling in space. There either 904 00:56:59,080 --> 00:57:03,320 Speaker 1: breaking a whole through space. It's hyper space and hyper drive, 905 00:57:04,600 --> 00:57:08,080 Speaker 1: which is just basically creating a fourth dimension and going 906 00:57:08,120 --> 00:57:10,040 Speaker 1: in one place and coming out another to the point 907 00:57:10,120 --> 00:57:13,279 Speaker 1: that the actual objects around you, the stars, meteors, things 908 00:57:13,320 --> 00:57:15,560 Speaker 1: like that aren't there. There are shadows there, which is 909 00:57:15,560 --> 00:57:16,800 Speaker 1: great because you don't want to come out in the 910 00:57:16,800 --> 00:57:21,720 Speaker 1: middle of a meteor. But but so to me, it's 911 00:57:21,760 --> 00:57:25,280 Speaker 1: kind of like a wormhole. They're not they're not saying 912 00:57:25,320 --> 00:57:27,760 Speaker 1: I'm traveling through space faster than like they're saying I'm 913 00:57:27,760 --> 00:57:32,600 Speaker 1: traveling so fast that I'm breaking through space to the 914 00:57:32,640 --> 00:57:35,920 Speaker 1: other side, break right onto the other side. Both of 915 00:57:35,920 --> 00:57:38,240 Speaker 1: these are interesting, right, And Star Trek, it's not that 916 00:57:38,280 --> 00:57:40,040 Speaker 1: they're breaking from one side of space to the other, 917 00:57:40,120 --> 00:57:41,880 Speaker 1: so that they're going into one of those different dimensions 918 00:57:41,880 --> 00:57:45,280 Speaker 1: which you talked about. We we they theoretically exist, but 919 00:57:45,320 --> 00:57:47,080 Speaker 1: we can't do anything with them with them. But in 920 00:57:47,120 --> 00:57:49,400 Speaker 1: Star Trek, you know, they aren't breaking through like in 921 00:57:49,480 --> 00:57:53,840 Speaker 1: Star Wars. They're going into subspace through covered in a 922 00:57:53,840 --> 00:57:56,640 Speaker 1: warp bubble and coming back out the other side. So 923 00:57:56,760 --> 00:57:59,480 Speaker 1: which just similar. I guess they're similar. They're similar. So 924 00:57:59,680 --> 00:58:04,840 Speaker 1: let's think about these interns. So hyperspace means generally that 925 00:58:04,880 --> 00:58:09,000 Speaker 1: you're you're opening up some sort of interdimensional portal and 926 00:58:09,080 --> 00:58:12,400 Speaker 1: passing through it and then coming out of an interdimensional 927 00:58:12,440 --> 00:58:16,080 Speaker 1: portal on the other side that is located in a 928 00:58:16,120 --> 00:58:20,160 Speaker 1: different point within space, and you still have to travel 929 00:58:20,240 --> 00:58:23,320 Speaker 1: in between the two, and there's no guarantee that the 930 00:58:24,000 --> 00:58:26,040 Speaker 1: two portals are going to be super close together. So 931 00:58:26,280 --> 00:58:28,480 Speaker 1: you go into hyperspace, you might be in hyperspace for 932 00:58:28,520 --> 00:58:32,200 Speaker 1: a while as you travel through this interdimension or this 933 00:58:32,240 --> 00:58:34,920 Speaker 1: other dimension, and then you come out the other interdimensional 934 00:58:35,000 --> 00:58:40,600 Speaker 1: portal to your destination. Um, hyperspace has its problems, largely 935 00:58:40,640 --> 00:58:44,480 Speaker 1: also because of episode eight of Star Wars. It totally 936 00:58:45,040 --> 00:58:49,280 Speaker 1: messes with the way hyperspace works in Star Wars because 937 00:58:49,560 --> 00:58:52,120 Speaker 1: spoiler alert if you haven't seen episode eight, but a 938 00:58:52,240 --> 00:58:57,720 Speaker 1: character named hold Oh she she she has the ultimate 939 00:58:57,720 --> 00:59:01,880 Speaker 1: sacrifice by taking a rebellion ship or actually a republic 940 00:59:01,960 --> 00:59:06,080 Speaker 1: ship I guess, and making it jump into hyperspace right 941 00:59:06,080 --> 00:59:10,560 Speaker 1: into a star destroyer in order to ram it essentially 942 00:59:10,560 --> 00:59:15,360 Speaker 1: to a hyperspace ram. But uh, that kind of ignores 943 00:59:15,600 --> 00:59:19,000 Speaker 1: the lore of how hyperspace works from previous Star Wars entries, 944 00:59:19,400 --> 00:59:22,400 Speaker 1: where you're going into this extra dimension where you wouldn't 945 00:59:22,440 --> 00:59:27,880 Speaker 1: really pass through an object physically in our dimension that way. However, 946 00:59:27,960 --> 00:59:33,760 Speaker 1: you emerged from hyperspace within one of those things, then uh, 947 00:59:34,040 --> 00:59:37,360 Speaker 1: that would be bad. You would die, right like if 948 00:59:37,400 --> 00:59:39,320 Speaker 1: you were to emerge in the middle of a supernova, 949 00:59:39,360 --> 00:59:43,880 Speaker 1: your ship would be consumed. So either that maneuver shouldn't 950 00:59:43,880 --> 00:59:45,960 Speaker 1: have worked at all because she would have just jumped 951 00:59:46,080 --> 00:59:48,840 Speaker 1: through that ship in the other dimension and nothing would 952 00:59:48,840 --> 00:59:52,600 Speaker 1: have happened. Or if it did work, why the heck 953 00:59:52,760 --> 00:59:57,280 Speaker 1: wasn't anyone using just just mass just ships with a 954 00:59:57,360 --> 01:00:01,040 Speaker 1: hyper drive, no one on board, and use those like 955 01:00:01,120 --> 01:00:05,000 Speaker 1: torpedoes like you could literally just you can plot a course. 956 01:00:05,440 --> 01:00:07,960 Speaker 1: They always use a computer to plot the course because 957 01:00:08,000 --> 01:00:11,560 Speaker 1: without it, there's no guarantee that you wouldn't emerge in 958 01:00:11,640 --> 01:00:15,080 Speaker 1: the middle of an asteroid belt, for example, So they 959 01:00:15,160 --> 01:00:17,960 Speaker 1: use computers to plot their course. Why not just plot 960 01:00:18,000 --> 01:00:22,240 Speaker 1: your course, get off the ship. You don't have to 961 01:00:22,280 --> 01:00:25,280 Speaker 1: sacrifice yourself. You can still have that happen. And then 962 01:00:25,280 --> 01:00:27,640 Speaker 1: that would also mean if you work backward. Well, if 963 01:00:27,640 --> 01:00:31,040 Speaker 1: that's possible, then why not just use that for the 964 01:00:31,080 --> 01:00:34,600 Speaker 1: original Death Star for example? Why have this very risky 965 01:00:34,720 --> 01:00:37,560 Speaker 1: run on the Death Star? So they kind of wrote 966 01:00:37,600 --> 01:00:41,680 Speaker 1: themselves into a plot hole corner there with that one 967 01:00:42,160 --> 01:00:46,240 Speaker 1: um with the warp drive. The interesting thing there areal 968 01:00:46,440 --> 01:00:50,080 Speaker 1: is that the concept is kind of cool. Think of 969 01:00:50,320 --> 01:00:52,880 Speaker 1: think of having a map, right and you know where 970 01:00:52,920 --> 01:00:56,720 Speaker 1: Atlanta is and you know where Los Angeles is. Those 971 01:00:56,760 --> 01:00:59,520 Speaker 1: are not close together, right, not at all. It would 972 01:00:59,520 --> 01:01:02,240 Speaker 1: be a very drive from Atlanta to Los Angeles a 973 01:01:02,280 --> 01:01:05,200 Speaker 1: couple of days. What if you were able to fold 974 01:01:05,240 --> 01:01:08,280 Speaker 1: the map so that Los Angeles and Atlanta right next 975 01:01:08,320 --> 01:01:10,800 Speaker 1: to each other, and it's a half hour drive between 976 01:01:10,800 --> 01:01:12,520 Speaker 1: the two, and it's just because you get to skip 977 01:01:12,520 --> 01:01:15,520 Speaker 1: all the middle part. But then I wouldn't see the 978 01:01:15,520 --> 01:01:19,040 Speaker 1: world's biggest ball of yarn. If you're if you're going 979 01:01:19,160 --> 01:01:22,080 Speaker 1: up to Minnesota so that you can go to Los Angeles, 980 01:01:22,160 --> 01:01:26,440 Speaker 1: you have got crazy route planning skills. Um, yeah, so 981 01:01:26,480 --> 01:01:28,920 Speaker 1: if you. But but you get my point, the idea 982 01:01:29,000 --> 01:01:32,360 Speaker 1: being that instead of the Star Trek gets around the 983 01:01:32,400 --> 01:01:36,520 Speaker 1: idea faster than light by saying we're not really traveling 984 01:01:36,560 --> 01:01:39,800 Speaker 1: faster than light. What we're doing is we're warping space 985 01:01:39,880 --> 01:01:44,400 Speaker 1: time around the ship. We're using this warp bubble to 986 01:01:45,240 --> 01:01:48,960 Speaker 1: pass through time and space, uh at a rate that 987 01:01:49,080 --> 01:01:51,880 Speaker 1: would be faster than light if we were traveling a 988 01:01:51,920 --> 01:01:54,320 Speaker 1: straight line. But we're not traveling a straight line. We're 989 01:01:54,360 --> 01:01:57,440 Speaker 1: folding space in on itself so that we're getting so 990 01:01:57,520 --> 01:02:00,400 Speaker 1: that there's less distance between point A and point B. 991 01:02:01,000 --> 01:02:03,800 Speaker 1: And when we say, go warp four or warp five 992 01:02:04,040 --> 01:02:08,400 Speaker 1: or warp six. That's describing the extent to which we 993 01:02:08,480 --> 01:02:11,200 Speaker 1: are warping space in order for us to do this, 994 01:02:12,160 --> 01:02:14,400 Speaker 1: which would lead to one of the dumbest episodes of 995 01:02:14,400 --> 01:02:16,360 Speaker 1: Star Trek the Next Generation where they would have to 996 01:02:16,400 --> 01:02:20,960 Speaker 1: come up with a universal warp speed limit because they 997 01:02:20,960 --> 01:02:27,480 Speaker 1: were ripping spacetime apart um. So that in theory is possible. 998 01:02:27,920 --> 01:02:31,760 Speaker 1: It's it's something that people have actually worked on as 999 01:02:31,800 --> 01:02:34,880 Speaker 1: a possibility of the idea of warping spacetime in order 1000 01:02:34,920 --> 01:02:38,600 Speaker 1: to travel faster. Now, I say in theory, because in 1001 01:02:38,640 --> 01:02:41,840 Speaker 1: reality to do it, you would need so much energy 1002 01:02:41,960 --> 01:02:45,200 Speaker 1: that it's the equivalent of, say, the mass of an 1003 01:02:45,400 --> 01:02:53,240 Speaker 1: entire galaxy. So remember that the relationship between mass and 1004 01:02:53,360 --> 01:02:58,160 Speaker 1: energy is E equals mc squared. Energy equals mass times 1005 01:02:58,200 --> 01:03:02,680 Speaker 1: the speed of light multiplied by itself. That's an enormous number. 1006 01:03:03,280 --> 01:03:05,240 Speaker 1: So if you're looking even if you're looking at like 1007 01:03:05,320 --> 01:03:11,480 Speaker 1: a Son's mass of energy, that is a pun intended 1008 01:03:11,520 --> 01:03:16,280 Speaker 1: and astronomical number, and that means that it is not 1009 01:03:16,400 --> 01:03:20,000 Speaker 1: likely to ever happen because it just requires way too 1010 01:03:20,120 --> 01:03:22,080 Speaker 1: much energy, and then you would have to continue to 1011 01:03:22,120 --> 01:03:24,840 Speaker 1: operate it that would just be to start it. So 1012 01:03:24,920 --> 01:03:27,880 Speaker 1: to to actually travel anywhere doing that, you would have 1013 01:03:27,920 --> 01:03:31,640 Speaker 1: to overcome, at least based on our understanding right now, 1014 01:03:31,800 --> 01:03:35,880 Speaker 1: you would have to overcome energy requirements that are far 1015 01:03:35,960 --> 01:03:39,120 Speaker 1: beyond anything we can even conceive right now, Like we're 1016 01:03:39,280 --> 01:03:41,919 Speaker 1: we're still struggling here on Earth to meet our own 1017 01:03:42,040 --> 01:03:47,120 Speaker 1: energy demands without destroying the planet's ecosystem through the burning 1018 01:03:47,120 --> 01:03:51,240 Speaker 1: of fossil fuels. We are well beyond the ability to 1019 01:03:51,280 --> 01:03:55,280 Speaker 1: create a warp drive based on those energy needs. Well, 1020 01:03:56,040 --> 01:03:59,840 Speaker 1: you're you're right, you're very right. Uh, but there's some 1021 01:04:00,240 --> 01:04:02,760 Speaker 1: some sci fi travel that we're not well beyond our 1022 01:04:02,760 --> 01:04:09,600 Speaker 1: capabilities to create, like hovercraft. Okay, okay, you say hovercraft, 1023 01:04:09,640 --> 01:04:13,479 Speaker 1: what do you mean by that, Well, you know, kind 1024 01:04:13,480 --> 01:04:16,200 Speaker 1: of flying cars, which we have some prototypes. They don't 1025 01:04:16,200 --> 01:04:17,960 Speaker 1: exactly work like they do in the sci fi world. 1026 01:04:18,040 --> 01:04:20,440 Speaker 1: But okay, I'm gonna I'm gonna bring it down to 1027 01:04:20,480 --> 01:04:26,000 Speaker 1: the simplest the little hovercraft, skateboard and back to the future. Okay, okay, 1028 01:04:26,040 --> 01:04:31,360 Speaker 1: all right, Well, I'll say it this way. Under very 1029 01:04:31,680 --> 01:04:38,280 Speaker 1: restrictive circumstances, we can do something that would look similar 1030 01:04:39,000 --> 01:04:40,800 Speaker 1: to what we see in Back to the Future. With 1031 01:04:40,880 --> 01:04:45,600 Speaker 1: hovering skateboards, except that you wouldn't be able to like 1032 01:04:45,720 --> 01:04:48,320 Speaker 1: actually use them as a skateboard, which is become of 1033 01:04:48,320 --> 01:04:51,120 Speaker 1: a bummer. Okay, so let's talk about you just don't 1034 01:04:51,120 --> 01:04:53,720 Speaker 1: have that much magnetic track to push yourself along. Well, 1035 01:04:53,800 --> 01:04:57,080 Speaker 1: not not that, but that your weight would push it down, 1036 01:04:57,760 --> 01:05:00,240 Speaker 1: like you would be too heavy for it to support. 1037 01:05:00,440 --> 01:05:05,479 Speaker 1: So um, not you specifically areal, I mean any person. Yeah, 1038 01:05:05,560 --> 01:05:09,840 Speaker 1: that wasn't a that wasn't a dig. So using magnets 1039 01:05:09,880 --> 01:05:12,560 Speaker 1: to hover, that's totally possible. Like, we can we can 1040 01:05:12,640 --> 01:05:15,520 Speaker 1: do that just with regular permanent magnets. Like you probably 1041 01:05:15,520 --> 01:05:18,680 Speaker 1: have seen little toys where you've got like a pedestal 1042 01:05:18,960 --> 01:05:21,120 Speaker 1: and a stick, and you put a little disc magnet 1043 01:05:21,200 --> 01:05:23,480 Speaker 1: down on the stick and it floats above the pedestal. 1044 01:05:24,040 --> 01:05:28,280 Speaker 1: That's because the magnetic fields are are they have the 1045 01:05:28,760 --> 01:05:33,160 Speaker 1: same magnetic pole facing one another because like, uh, like 1046 01:05:33,560 --> 01:05:36,480 Speaker 1: repulses like so you have the north pole of one 1047 01:05:36,520 --> 01:05:39,440 Speaker 1: magnet pointing towards the north pole of a second magnet, 1048 01:05:40,120 --> 01:05:42,640 Speaker 1: you can feel them pushing against each other. I'm sure 1049 01:05:42,720 --> 01:05:45,680 Speaker 1: anyone who's played with magnets has experienced this. If you 1050 01:05:46,000 --> 01:05:48,640 Speaker 1: flip one of those around so that the north pole 1051 01:05:48,680 --> 01:05:50,360 Speaker 1: of one in the south pole the other are facing 1052 01:05:50,360 --> 01:05:54,240 Speaker 1: each other, they attract and they'll stick together. So if 1053 01:05:54,320 --> 01:05:58,160 Speaker 1: you did have a magnetic surface, uh, and let's say 1054 01:05:58,200 --> 01:06:01,000 Speaker 1: it's the north pole of that magnetic surfaces pointing up, 1055 01:06:01,080 --> 01:06:04,240 Speaker 1: whether it's an electro magnet or a permanent magnet or whatever, 1056 01:06:05,040 --> 01:06:08,080 Speaker 1: and you had another set of permanent magnets or electromagnets 1057 01:06:08,600 --> 01:06:12,000 Speaker 1: also with the same pole facing down, you can in 1058 01:06:12,040 --> 01:06:15,480 Speaker 1: fact levitate above them. That's how mag lev trains work. 1059 01:06:16,080 --> 01:06:19,000 Speaker 1: They either use permanent magnets or they use electro magnets, 1060 01:06:19,040 --> 01:06:22,040 Speaker 1: or a combination of the two, and they create this 1061 01:06:22,200 --> 01:06:27,440 Speaker 1: levitation through those opposed wealth the same poles facing one 1062 01:06:27,440 --> 01:06:31,400 Speaker 1: another essentially, so it does work. But of course the 1063 01:06:31,400 --> 01:06:37,080 Speaker 1: ground is not magically all magnetically oriented the same way, 1064 01:06:37,160 --> 01:06:41,400 Speaker 1: so we can't we can't have yeah, yeah, boy, we 1065 01:06:41,480 --> 01:06:43,960 Speaker 1: can dream, but you know, you can't have like a 1066 01:06:44,240 --> 01:06:48,720 Speaker 1: just a board that hovers over this. One thing that 1067 01:06:49,000 --> 01:06:51,680 Speaker 1: also I wanted to mention though, is that we were 1068 01:06:51,680 --> 01:06:55,000 Speaker 1: talking about super conductors earlier. If you get a super 1069 01:06:55,000 --> 01:06:59,400 Speaker 1: conductive material and you you really get it super cold, 1070 01:06:59,800 --> 01:07:04,480 Speaker 1: and you get magnets set up. Uh. One of the 1071 01:07:04,520 --> 01:07:08,480 Speaker 1: interesting things about about getting the temperature of a material 1072 01:07:08,560 --> 01:07:11,320 Speaker 1: that cold, a super conducting material that cold is that 1073 01:07:11,360 --> 01:07:14,240 Speaker 1: you get was called like a quantum lock, a magnetic 1074 01:07:14,320 --> 01:07:19,680 Speaker 1: lock on that it locks out fields magnetic fields from 1075 01:07:19,760 --> 01:07:22,760 Speaker 1: the substance, but as long as the substance has some 1076 01:07:22,800 --> 01:07:26,720 Speaker 1: imperfections in it, some magnetic fields will get through. This 1077 01:07:26,840 --> 01:07:29,560 Speaker 1: means that if you have let's let's say this, You've 1078 01:07:29,600 --> 01:07:32,200 Speaker 1: got a bed of magnets just in a in a 1079 01:07:32,320 --> 01:07:35,560 Speaker 1: strip from one to the other, and they're all connected 1080 01:07:35,600 --> 01:07:37,280 Speaker 1: to each other because you have north Pole to south 1081 01:07:37,320 --> 01:07:38,960 Speaker 1: Pole to north Pole to south Pole to north Pole 1082 01:07:39,000 --> 01:07:41,280 Speaker 1: to south Pole. So you've got a chain of these magnets. 1083 01:07:42,160 --> 01:07:46,800 Speaker 1: You put the super cool material over this chain of magnets, 1084 01:07:47,360 --> 01:07:51,720 Speaker 1: it will lock into place with its orientation with regard 1085 01:07:51,760 --> 01:07:53,680 Speaker 1: to those magnets, and you could just give it a 1086 01:07:53,680 --> 01:07:56,360 Speaker 1: little tap and it will just float right over those 1087 01:07:56,400 --> 01:08:01,520 Speaker 1: magnets or right under the magnet like it'll just magically 1088 01:08:01,840 --> 01:08:04,640 Speaker 1: seem to to lock into place at whatever distance you've 1089 01:08:04,640 --> 01:08:07,240 Speaker 1: put it. As long as you're within the magnetic field 1090 01:08:07,520 --> 01:08:10,040 Speaker 1: of those magnets, it will stay in that place. If 1091 01:08:10,040 --> 01:08:12,400 Speaker 1: you tilt it a certain way, it will maintain that 1092 01:08:12,520 --> 01:08:15,960 Speaker 1: same tilt as it floats over or under the path 1093 01:08:16,000 --> 01:08:19,360 Speaker 1: of magnets. The first time I ever saw this on YouTube, 1094 01:08:19,680 --> 01:08:21,200 Speaker 1: it blew my mind. I was I was like, this 1095 01:08:21,240 --> 01:08:24,960 Speaker 1: is trippy, and uh, it is an incredible thing, but 1096 01:08:25,000 --> 01:08:28,600 Speaker 1: again not something we could do in our day to 1097 01:08:28,680 --> 01:08:32,000 Speaker 1: day world, in our real lives. There are other methods 1098 01:08:32,120 --> 01:08:34,120 Speaker 1: like the flying cars you mentioned, where you can use 1099 01:08:34,160 --> 01:08:37,720 Speaker 1: things like propellers, jet engines, that kind of stuff, but 1100 01:08:37,800 --> 01:08:41,200 Speaker 1: you're not using magnetic levitation. There's also other types of levitation. 1101 01:08:41,240 --> 01:08:44,599 Speaker 1: There's acoustic levitation where you're using sound waves, but again 1102 01:08:44,680 --> 01:08:47,960 Speaker 1: not something that you could easily do with a vehicle. 1103 01:08:48,479 --> 01:08:50,840 Speaker 1: So there are ways we can make flying vehicles, and 1104 01:08:50,880 --> 01:08:53,880 Speaker 1: there are ways that we can make cool experiments with 1105 01:08:54,160 --> 01:08:58,320 Speaker 1: hovering materials, but not at the level that we see 1106 01:08:58,360 --> 01:09:00,639 Speaker 1: in science fiction. Sadly, I remember or even went back 1107 01:09:00,640 --> 01:09:05,280 Speaker 1: to the future. Two came out and they actually perpetuated 1108 01:09:05,280 --> 01:09:09,280 Speaker 1: the rumor that there were in fact those real skateboards, 1109 01:09:09,280 --> 01:09:14,320 Speaker 1: but until uh uh did ah would they withdrew all 1110 01:09:14,360 --> 01:09:17,320 Speaker 1: of them from the market for fear of lawsuits, but 1111 01:09:17,439 --> 01:09:19,320 Speaker 1: that they really did exist and that was all just 1112 01:09:19,360 --> 01:09:23,639 Speaker 1: a publicity stunt. And I think I think with that, 1113 01:09:23,880 --> 01:09:26,320 Speaker 1: while we still have other things we can talk about, Ariel, 1114 01:09:27,000 --> 01:09:29,320 Speaker 1: because we didn't even touch on teleportation or any of 1115 01:09:29,360 --> 01:09:31,840 Speaker 1: that other stuff. But then I think we're gonna have 1116 01:09:31,840 --> 01:09:33,840 Speaker 1: to call it quits because this has already been a 1117 01:09:33,920 --> 01:09:37,320 Speaker 1: second epic long episode of tech Stuff, and if I 1118 01:09:37,360 --> 01:09:41,200 Speaker 1: go any longer, tari will kill me. And we don't 1119 01:09:41,200 --> 01:09:43,559 Speaker 1: want that, no, because we need her to continue to 1120 01:09:43,680 --> 01:09:48,160 Speaker 1: edit and produce Large Nerdrun Collider, which, again, for you 1121 01:09:48,240 --> 01:09:51,720 Speaker 1: out there who aren't familiar, Ariel and I have a 1122 01:09:51,800 --> 01:09:55,920 Speaker 1: new show on I Heart Radio called The Large Nerdrun Collider, 1123 01:09:55,960 --> 01:09:59,400 Speaker 1: which is actually version two point oh of that show, 1124 01:09:59,479 --> 01:10:02,200 Speaker 1: the show ex listed several years ago, where we talk 1125 01:10:02,280 --> 01:10:06,000 Speaker 1: about pop culture news. We do deep dives into topics 1126 01:10:06,000 --> 01:10:09,479 Speaker 1: that are important in the Gecko sphere, and we also 1127 01:10:09,680 --> 01:10:17,439 Speaker 1: mash up different properties and different concepts within speculative fiction 1128 01:10:18,240 --> 01:10:21,000 Speaker 1: and pop culture to find out what happens when people 1129 01:10:21,000 --> 01:10:26,200 Speaker 1: stop being polite and start getting real. M I don't 1130 01:10:26,240 --> 01:10:29,000 Speaker 1: know if any of my listeners even recognize that reference. 1131 01:10:31,080 --> 01:10:34,360 Speaker 1: If if you're of the MTV generation and you understood 1132 01:10:34,360 --> 01:10:36,599 Speaker 1: what I was just referring to give me a tweet 1133 01:10:36,640 --> 01:10:40,200 Speaker 1: tech Stuff, HSW I'm curious fear or Ellen c underscore 1134 01:10:40,200 --> 01:10:45,519 Speaker 1: podcast that's the other Twitter feed and and I think 1135 01:10:45,560 --> 01:10:48,599 Speaker 1: you'll really enjoy those. Uh. One of the nice things 1136 01:10:48,600 --> 01:10:51,360 Speaker 1: about the l NC episodes is that Arial gets to 1137 01:10:51,360 --> 01:10:54,800 Speaker 1: talk a lot more that on tech stuff. I mean, 1138 01:10:54,960 --> 01:10:57,920 Speaker 1: I could talk more, but you're the expert on these things, 1139 01:10:58,000 --> 01:11:04,439 Speaker 1: so yeah, experts of experts a weighty word, but I'll 1140 01:11:04,439 --> 01:11:08,280 Speaker 1: take it you're less ignorant on some of how these 1141 01:11:08,320 --> 01:11:11,400 Speaker 1: things actually work, so fair enough. I'm happy to let 1142 01:11:11,400 --> 01:11:14,160 Speaker 1: you talk and learn some things in the process. And 1143 01:11:14,160 --> 01:11:16,760 Speaker 1: it's been a lot of fun. Thanks for having me absolutely, 1144 01:11:16,800 --> 01:11:19,160 Speaker 1: thank you for joining us. And and guys, make sure 1145 01:11:19,200 --> 01:11:21,800 Speaker 1: you go and check out the large Nerdron Collider. We've 1146 01:11:21,840 --> 01:11:25,519 Speaker 1: got some great episodes already in the can. They are 1147 01:11:25,760 --> 01:11:29,759 Speaker 1: live right now. You can use whatever pod catching app 1148 01:11:29,920 --> 01:11:33,840 Speaker 1: you like to subscribe to it and you'll be able 1149 01:11:33,880 --> 01:11:37,479 Speaker 1: to hear our thoughts about, you know, important stuff that's 1150 01:11:37,479 --> 01:11:40,799 Speaker 1: going on in the world's of geek culture and pop culture, 1151 01:11:41,400 --> 01:11:44,720 Speaker 1: and also our our flights of fancy, which are a 1152 01:11:44,720 --> 01:11:46,960 Speaker 1: lot of fun for us to do. There's been some 1153 01:11:47,120 --> 01:11:53,920 Speaker 1: very creative uh mash ups already. I'm so happy about them. Yeah, 1154 01:11:54,080 --> 01:11:57,599 Speaker 1: they're they're pretty entertaining, if I do say so. Myself. 1155 01:11:58,000 --> 01:12:01,360 Speaker 1: And on that note, we're gonna wrap this up. If 1156 01:12:01,400 --> 01:12:04,759 Speaker 1: you have any suggestions for future episodes of tech Stuff, 1157 01:12:04,760 --> 01:12:08,440 Speaker 1: whether it's a topic about a company, a specific technology 1158 01:12:08,439 --> 01:12:11,559 Speaker 1: at trend in tech, anything like that, then let me know. 1159 01:12:11,880 --> 01:12:15,040 Speaker 1: Reach out on Twitter the handle is text stuff H 1160 01:12:15,200 --> 01:12:18,960 Speaker 1: s W and I'll talk to you again really soon. 1161 01:12:24,160 --> 01:12:27,160 Speaker 1: Text Stuff is an I Heart Radio production. For more 1162 01:12:27,240 --> 01:12:30,639 Speaker 1: podcasts from my heart Radio, visit the i Heart Radio app, 1163 01:12:30,760 --> 01:12:33,920 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.