WEBVTT - Why Does It Feel So Good To Be Scared?

0:00:02.040 --> 0:00:07.080
<v Speaker 1>Welcome to brain stuff from how stuff works, Hey, brain stuff,

0:00:07.120 --> 0:00:10.399
<v Speaker 1>luring vog obamb here on the menu of what's scary

0:00:10.480 --> 0:00:13.880
<v Speaker 1>these days, there are many threats to choose, from mass

0:00:13.880 --> 0:00:19.160
<v Speaker 1>shootings and uncertain political and economic future, nuclear war spiders.

0:00:19.840 --> 0:00:23.680
<v Speaker 1>So it begs the question why would anyone want more?

0:00:24.280 --> 0:00:26.840
<v Speaker 1>Why do people, in fact pay money to be scared

0:00:26.880 --> 0:00:30.520
<v Speaker 1>when there's already enough frightening stuff served up daily? But

0:00:30.600 --> 0:00:34.080
<v Speaker 1>that's exactly what tons of people do. We Horror fans

0:00:34.080 --> 0:00:37.559
<v Speaker 1>seek out horror movies, scary books, and haunted houses. We

0:00:37.680 --> 0:00:41.479
<v Speaker 1>pay to consume fear, and selling fear is an increasingly

0:00:41.560 --> 0:00:45.720
<v Speaker 1>profitable pursuit. For instance, the number of horror movies released

0:00:45.720 --> 0:00:52.840
<v Speaker 1>in only seven sixty two. The top twenty horror films

0:00:52.840 --> 0:00:56.840
<v Speaker 1>of seventeen, including Stephen King's It Sold, combined a hundred

0:00:56.880 --> 0:01:00.400
<v Speaker 1>and forty million tickets and grossed more than nine twenty

0:01:00.400 --> 0:01:04.800
<v Speaker 1>million dollars. But this is nothing new. Since nineteen sixty

0:01:04.880 --> 0:01:07.880
<v Speaker 1>horror movies have taken more than twenty four billion dollars

0:01:07.920 --> 0:01:10.679
<v Speaker 1>of our hard earned money at the box office, adjusting

0:01:10.680 --> 0:01:15.120
<v Speaker 1>for inflation. It's a big business and the haunted house industry,

0:01:15.280 --> 0:01:17.920
<v Speaker 1>and yes we can call it an industry now is

0:01:17.959 --> 0:01:21.400
<v Speaker 1>also capitalizing. It grossed more than three hundred million dollars.

0:01:22.800 --> 0:01:25.800
<v Speaker 1>Amusement parks another place to find heart racing attractions that

0:01:25.880 --> 0:01:29.160
<v Speaker 1>scare so many annually serve three hundred and seventy five

0:01:29.240 --> 0:01:33.759
<v Speaker 1>million people in North America alone. Of course, this brand

0:01:33.800 --> 0:01:36.399
<v Speaker 1>of fear served up by horror flicks, thrill rides, and

0:01:36.480 --> 0:01:39.880
<v Speaker 1>even haunted houses is a specific and in fact different

0:01:40.040 --> 0:01:42.760
<v Speaker 1>form of fear than what someone feels or deals with

0:01:42.800 --> 0:01:46.319
<v Speaker 1>if they're mugged or chased by wild boars. And that

0:01:46.480 --> 0:01:49.040
<v Speaker 1>is where we can find the answer to today's question,

0:01:49.560 --> 0:01:53.080
<v Speaker 1>why do we do this to ourselves? First, it's important

0:01:53.080 --> 0:01:56.000
<v Speaker 1>to know that there is a competing overload of various

0:01:56.000 --> 0:02:00.680
<v Speaker 1>definitions and associated nuances of fear. Lots of people study it,

0:02:01.080 --> 0:02:04.000
<v Speaker 1>lots of people have opinions. We'll break it down into

0:02:04.080 --> 0:02:09.160
<v Speaker 1>two simple types, capital A anxiety and capital F fear.

0:02:10.240 --> 0:02:12.960
<v Speaker 1>Anxiety is what keeps us up at night. It's often

0:02:13.000 --> 0:02:19.200
<v Speaker 1>experienced as dread, worry, uncertainty, nervousness, apprehension, and specifically, it

0:02:19.280 --> 0:02:22.840
<v Speaker 1>focuses the mind on possible future events that might happen

0:02:23.080 --> 0:02:26.960
<v Speaker 1>but have not happened yet, anything from nuclear war or

0:02:27.000 --> 0:02:29.640
<v Speaker 1>the end of democracy, to the injury or death of

0:02:29.680 --> 0:02:33.840
<v Speaker 1>loved ones, a terrible break up, the loss of finances, ETCETERA.

0:02:34.160 --> 0:02:38.200
<v Speaker 1>Fear that is fright, horror, terror, or panic is the

0:02:38.320 --> 0:02:42.480
<v Speaker 1>much more straightforward frenemy. It derives from what is right

0:02:42.520 --> 0:02:45.000
<v Speaker 1>in front of us, right now, an immediate threat to

0:02:45.000 --> 0:02:47.320
<v Speaker 1>our safety. This could be standing in front of a

0:02:47.320 --> 0:02:51.120
<v Speaker 1>crowd for a speech, an unfriendly dog running straight for us,

0:02:51.240 --> 0:02:54.200
<v Speaker 1>or that moment when we accidentally walk through a spider web.

0:02:54.800 --> 0:02:58.760
<v Speaker 1>Not anxiety about that possibly happening, but that actually happening.

0:02:59.160 --> 0:03:03.239
<v Speaker 1>It causes signal aficant near instantaneous fight or flight biological

0:03:03.320 --> 0:03:07.600
<v Speaker 1>changes in US. But further, in attempting to understand why

0:03:07.639 --> 0:03:10.600
<v Speaker 1>someone would want to experience something like fear, we also

0:03:10.639 --> 0:03:13.960
<v Speaker 1>need to acknowledge that it contains a subcategory which brings

0:03:14.000 --> 0:03:19.480
<v Speaker 1>about similar symptoms, but with mostly enjoyable outcomes. Margie Key

0:03:19.560 --> 0:03:22.200
<v Speaker 1>is a sociologist who studies fear and the author of

0:03:22.200 --> 0:03:26.000
<v Speaker 1>the Book's Scream. She and her colleague Greg Siegel, PhD,

0:03:26.200 --> 0:03:29.359
<v Speaker 1>the director for the Cognitive Neuroscience Program at the University

0:03:29.360 --> 0:03:32.440
<v Speaker 1>of Pittsburgh, have come up with an academic description for

0:03:32.480 --> 0:03:38.839
<v Speaker 1>this subcategory, voluntary engagement with negative high arousal stimuli, or

0:03:38.880 --> 0:03:41.720
<v Speaker 1>in other words, going to a scary movie or haunted

0:03:41.760 --> 0:03:45.640
<v Speaker 1>house and while allowing ourselves to feel the biological thrills

0:03:45.640 --> 0:03:48.760
<v Speaker 1>of being scared. As part of this, the overall experience

0:03:48.760 --> 0:03:51.880
<v Speaker 1>can lead to deeper meaning in our lives. In some cases,

0:03:51.920 --> 0:03:56.240
<v Speaker 1>it can even provide some therapeutic value for those experiencing anxiety.

0:03:56.520 --> 0:03:59.800
<v Speaker 1>Care says that experiencing fund scary can give us a

0:03:59.800 --> 0:04:02.960
<v Speaker 1>set of mastery over it that can feel very gratifying.

0:04:03.280 --> 0:04:05.119
<v Speaker 1>Here's a chance to feel like we've got it all

0:04:05.160 --> 0:04:09.680
<v Speaker 1>within our control. Here's how it works. Step one, we

0:04:09.800 --> 0:04:13.600
<v Speaker 1>choose to experience a scary activity. This step, perhaps the

0:04:13.640 --> 0:04:18.000
<v Speaker 1>most important, frames our entire experience. By exhibiting agency to

0:04:18.040 --> 0:04:21.039
<v Speaker 1>face something scary, we're acknowledging that we are in control

0:04:21.040 --> 0:04:24.039
<v Speaker 1>of it. We also realize the safety inherent in this

0:04:24.520 --> 0:04:27.039
<v Speaker 1>that if we walk into a haunted house, we're not

0:04:27.080 --> 0:04:32.040
<v Speaker 1>going to be murdered. Not really right. Step two, something

0:04:32.160 --> 0:04:36.279
<v Speaker 1>unexpected startles or unsettles us alike in the Blair Witch Project,

0:04:36.320 --> 0:04:39.240
<v Speaker 1>when someone is standing in a very dark corner, or

0:04:39.400 --> 0:04:42.240
<v Speaker 1>the Shining, when ghostly twins demand that we come play

0:04:42.279 --> 0:04:45.640
<v Speaker 1>with them forever, end ever, or in any number of

0:04:45.680 --> 0:04:48.800
<v Speaker 1>slasher flicks when the protagonist realizes that the killer's calls

0:04:48.839 --> 0:04:52.080
<v Speaker 1>are coming from inside the house. The original reference to

0:04:52.120 --> 0:04:55.279
<v Speaker 1>that maybe when a stranger calls. By the way, good trivia.

0:04:55.960 --> 0:04:58.440
<v Speaker 1>At any rate, we're on edge, which brings us two

0:04:58.480 --> 0:05:02.880
<v Speaker 1>step three. We exp variance fight or flight. Danger stimuli

0:05:03.000 --> 0:05:05.640
<v Speaker 1>is received by our brain and our sympathetic nervous system

0:05:05.760 --> 0:05:08.400
<v Speaker 1>kicks into gear. This is what kept the cave people

0:05:08.440 --> 0:05:13.320
<v Speaker 1>away from sabertoothed lions. Our bodies are flooded with adrenaline, dopamine, oxytocin,

0:05:13.400 --> 0:05:16.760
<v Speaker 1>and endorphins. Our heart rate, blood pressure in breathing increase,

0:05:16.960 --> 0:05:19.640
<v Speaker 1>We sweat, we get goose bumps. In some cases, we

0:05:19.680 --> 0:05:24.200
<v Speaker 1>may scream, involuntarily jump or run for the hills. Don't worry,

0:05:24.279 --> 0:05:28.040
<v Speaker 1>it's all completely natural. Care says. This is the pedal

0:05:28.080 --> 0:05:31.359
<v Speaker 1>to the metal and all systems go, but in a

0:05:31.400 --> 0:05:34.640
<v Speaker 1>safe environment, one in which we choose to experience. It's

0:05:34.640 --> 0:05:36.719
<v Speaker 1>important to note that this is much different than facing

0:05:36.760 --> 0:05:40.160
<v Speaker 1>real danger, and that's what makes it fun. Care said,

0:05:40.600 --> 0:05:43.960
<v Speaker 1>even deciding to do scary, this is the protective frame

0:05:44.000 --> 0:05:46.800
<v Speaker 1>we've created for ourselves in our mind. We are being

0:05:46.839 --> 0:05:50.160
<v Speaker 1>open to engage with this material and suspend our disbelief.

0:05:50.640 --> 0:05:52.920
<v Speaker 1>It creates a different experience than if we were, say,

0:05:53.000 --> 0:05:55.960
<v Speaker 1>mugged at random. Our framing of the situation is then

0:05:56.040 --> 0:05:58.880
<v Speaker 1>going to be with that. In the context, screams mean

0:05:58.960 --> 0:06:02.600
<v Speaker 1>fun and not fear, which leads us to Step four.

0:06:03.120 --> 0:06:07.520
<v Speaker 1>We experience satisfaction on a biological level. Our parasympathetic nervous

0:06:07.520 --> 0:06:10.280
<v Speaker 1>system kicks in and it brings everything back down to

0:06:10.360 --> 0:06:14.440
<v Speaker 1>normal heart rate, breathing, blood pressure, sweating, and that urge

0:06:14.480 --> 0:06:18.120
<v Speaker 1>to run far, far away. Care said, this can feel

0:06:18.200 --> 0:06:21.680
<v Speaker 1>very relaxing. It's the rest and digest period. We're safe.

0:06:21.920 --> 0:06:24.760
<v Speaker 1>We can sit with that and reap the benefits. So

0:06:24.960 --> 0:06:28.880
<v Speaker 1>step five. Those benefits we share in the experience and

0:06:28.920 --> 0:06:32.560
<v Speaker 1>build relationships. Care said of hunted house, horror movie, and

0:06:32.680 --> 0:06:36.320
<v Speaker 1>roller coaster excursions. These experiences are often linked with friends

0:06:36.320 --> 0:06:39.720
<v Speaker 1>and family. We attend with them. We're building strong bonds

0:06:39.720 --> 0:06:43.000
<v Speaker 1>and a shared camaraderie that in itself can be really gratifying.

0:06:43.279 --> 0:06:46.760
<v Speaker 1>It's the stuff that nostalgia is built from. So why

0:06:46.800 --> 0:06:50.279
<v Speaker 1>do we choose to experience certain scary things? The rush, sure,

0:06:50.680 --> 0:06:53.400
<v Speaker 1>but also to make our lives feel more meaningful, to

0:06:53.480 --> 0:06:57.159
<v Speaker 1>make memories. Care also notes that a common therapy for

0:06:57.200 --> 0:07:00.200
<v Speaker 1>those who experience anxiety, that other brand of fear that

0:07:00.240 --> 0:07:03.159
<v Speaker 1>consumes many of us these days, is to do something

0:07:03.240 --> 0:07:08.640
<v Speaker 1>scary enough but ultimately safe, to activate your sympathetic nervous system.

0:07:08.640 --> 0:07:12.120
<v Speaker 1>She said. It's a physical sensation that feels good. It

0:07:12.160 --> 0:07:14.920
<v Speaker 1>gives you a mental pause. You become grounded in your body,

0:07:14.960 --> 0:07:18.840
<v Speaker 1>fully distracted by something in your environment, and ultimately you

0:07:18.880 --> 0:07:21.560
<v Speaker 1>realize that you survived something. You set a challenge and

0:07:21.640 --> 0:07:25.880
<v Speaker 1>you survived, which brings gratification. These days will take all

0:07:25.920 --> 0:07:32.720
<v Speaker 1>the help we can get. So what's your favorite scary movie?

0:07:35.080 --> 0:07:37.600
<v Speaker 1>Today's episode was written by Jamie Allen and produced by

0:07:37.640 --> 0:07:39.920
<v Speaker 1>Tyler Clang. For more on this and lots of other

0:07:40.000 --> 0:07:43.400
<v Speaker 1>satisfying topics, visit our home planet, how Stuff Works dot

0:07:43.400 --> 0:07:55.040
<v Speaker 1>com