1 00:00:00,320 --> 00:00:02,880 Speaker 1: Brought to you by the reinvented two thousand twelve camera. 2 00:00:03,240 --> 00:00:08,920 Speaker 1: It's ready. Are you get in touch with technology with 3 00:00:09,080 --> 00:00:17,720 Speaker 1: tech Stuff from how stuff works dot com. Hello there, everyone, 4 00:00:17,720 --> 00:00:20,200 Speaker 1: and welcome to tech stuff. My name is Chris Pouette 5 00:00:20,200 --> 00:00:22,360 Speaker 1: and I'm the tech editor here at how stuff works 6 00:00:22,360 --> 00:00:25,439 Speaker 1: dot com. Sitting across from me, as he always does, 7 00:00:25,640 --> 00:00:30,480 Speaker 1: is senior writer Jonathan Strickland. Hey there, So we uh 8 00:00:31,080 --> 00:00:33,520 Speaker 1: where we're going to talk about something that you might 9 00:00:34,280 --> 00:00:38,400 Speaker 1: see and not understand, at least in my case, because 10 00:00:39,680 --> 00:00:41,519 Speaker 1: you know, because you see it and you don't understand 11 00:00:41,560 --> 00:00:43,760 Speaker 1: it exactly. This comes This comes to us courtesy of 12 00:00:43,800 --> 00:00:49,479 Speaker 1: a little listener mail and here we go. Hi. My 13 00:00:49,560 --> 00:00:51,839 Speaker 1: name is James. I love how stuff Works. I was 14 00:00:51,840 --> 00:00:53,880 Speaker 1: reading an article on h d M I and kind 15 00:00:53,880 --> 00:00:56,639 Speaker 1: of learned how progressive scan works. But better to hear 16 00:00:56,640 --> 00:00:58,760 Speaker 1: it from the experts. What can you tell me in 17 00:00:58,840 --> 00:01:03,280 Speaker 1: podcast form? Well, James, um, first, as they have the 18 00:01:03,320 --> 00:01:05,520 Speaker 1: whole experts. I know, maybe we're supposed to a forward 19 00:01:05,560 --> 00:01:08,560 Speaker 1: this onto someone, but we'll we'll give it a shot. 20 00:01:08,959 --> 00:01:13,600 Speaker 1: So progressive scan, we're talking about television's here, or monitors, 21 00:01:13,600 --> 00:01:17,680 Speaker 1: computer monitors as well. Can I progressive scan most do. Um, 22 00:01:17,920 --> 00:01:22,959 Speaker 1: and Uh, it's it's a technology specifically that deals with 23 00:01:23,080 --> 00:01:28,960 Speaker 1: how your television generates images. Now, your old analog TVs 24 00:01:29,400 --> 00:01:32,240 Speaker 1: and the the big old bulky machines that we used 25 00:01:32,280 --> 00:01:35,760 Speaker 1: to watch television on us to some of us still 26 00:01:35,760 --> 00:01:38,880 Speaker 1: own analog TV. Yeah, a lot of our listeners have 27 00:01:39,120 --> 00:01:41,880 Speaker 1: never watched television on one of those. Can you can 28 00:01:41,920 --> 00:01:45,520 Speaker 1: you think? Can you wrap your head around that? Okay? 29 00:01:45,560 --> 00:01:49,560 Speaker 1: So okay, the old people in the room, Uh, we 30 00:01:49,880 --> 00:01:52,919 Speaker 1: used to and sometimes still do watch television on these 31 00:01:52,960 --> 00:01:57,560 Speaker 1: old analog television sets. And these TV sets use a 32 00:01:57,800 --> 00:02:03,000 Speaker 1: technology called interlacing display images. So every single time you're 33 00:02:03,040 --> 00:02:06,480 Speaker 1: looking at a television that's on and showing something like 34 00:02:06,600 --> 00:02:10,720 Speaker 1: some sort of television program, Um, you're actually looking at 35 00:02:12,040 --> 00:02:15,360 Speaker 1: thousands and thousands and thousands of tiny little dots of 36 00:02:15,440 --> 00:02:19,560 Speaker 1: light that we call pixels all right now. And they 37 00:02:19,560 --> 00:02:23,080 Speaker 1: come in rows, yes, rows, and columns in fact, uh, 38 00:02:23,120 --> 00:02:27,360 Speaker 1: and so we we usually look at them. Uh. You 39 00:02:27,360 --> 00:02:30,919 Speaker 1: can either look at them as horizontal rows or vertical columns. 40 00:02:31,800 --> 00:02:35,560 Speaker 1: The idea here is that the television sort of paints 41 00:02:35,639 --> 00:02:39,400 Speaker 1: this picture with light, all right. The old analog TVs 42 00:02:39,480 --> 00:02:43,080 Speaker 1: used an electron gun to paint these pictures and we'll 43 00:02:43,080 --> 00:02:45,840 Speaker 1: probably talk more about the electron gun, how it did this, 44 00:02:46,000 --> 00:02:50,880 Speaker 1: and kind of the evolution of TVs and another future podcast. Yeah, 45 00:02:50,880 --> 00:02:52,520 Speaker 1: we've got a lot of requests for that, so that 46 00:02:52,639 --> 00:02:54,920 Speaker 1: that's in the that's in the works. We haven't we 47 00:02:54,960 --> 00:02:56,519 Speaker 1: haven't tackled that one yet because it's a it's a 48 00:02:56,600 --> 00:03:00,280 Speaker 1: little bit heavier of a topic than this, and any rate, 49 00:03:00,760 --> 00:03:04,520 Speaker 1: it paints the pictures line by line, all right, and 50 00:03:05,440 --> 00:03:09,360 Speaker 1: with the old interlacing technology, it wouldn't paint the entire picture, 51 00:03:09,760 --> 00:03:14,840 Speaker 1: it would paint every other line, uh per per scan 52 00:03:15,080 --> 00:03:17,200 Speaker 1: if you want to call it that, all right. Basically 53 00:03:17,240 --> 00:03:20,720 Speaker 1: the even lines and the odd lines, and it alternates 54 00:03:20,720 --> 00:03:25,720 Speaker 1: between the two and each set displays for one of 55 00:03:25,760 --> 00:03:29,400 Speaker 1: a second, So thirty times a second you get all 56 00:03:29,400 --> 00:03:31,680 Speaker 1: the odd lines, and thirty times a second you get 57 00:03:31,720 --> 00:03:36,040 Speaker 1: all the even lines, and they're they're alternating back and forth. 58 00:03:36,080 --> 00:03:40,000 Speaker 1: That gives you your sixty hurts refresh rate. Okay, but 59 00:03:40,040 --> 00:03:44,560 Speaker 1: you're only getting thirty per set of lines. So that's 60 00:03:44,600 --> 00:03:48,400 Speaker 1: called interlacing. It interlaces the odd lines with the even lines. 61 00:03:50,040 --> 00:03:53,400 Speaker 1: Progressive scan is different, and progressive scan you get all 62 00:03:53,440 --> 00:03:58,560 Speaker 1: the lines shown on each on each blasts. So instead 63 00:03:58,560 --> 00:04:01,000 Speaker 1: of getting you know, half of them every thirty and 64 00:04:01,000 --> 00:04:05,040 Speaker 1: the other half sorry, thirty every second for half a 65 00:04:05,120 --> 00:04:07,320 Speaker 1: thirty every second for the other half, you get sixty 66 00:04:07,400 --> 00:04:10,560 Speaker 1: of all of them per second with a sixty hurts 67 00:04:10,560 --> 00:04:14,200 Speaker 1: refresh rate. Yes, because let's talk about sixty times per second. 68 00:04:14,200 --> 00:04:17,640 Speaker 1: That's what the hurts means in this case. Um, So 69 00:04:17,680 --> 00:04:20,400 Speaker 1: it's painting every line on the picture. Now, what does 70 00:04:20,440 --> 00:04:24,920 Speaker 1: this mean to you as a television viewer? Well, did 71 00:04:24,920 --> 00:04:26,360 Speaker 1: you want to take a stab? Well, I was going 72 00:04:26,400 --> 00:04:30,760 Speaker 1: to say that damage appears more stable, yes, and it 73 00:04:30,800 --> 00:04:34,160 Speaker 1: doesn't display as many artifacts, which is a very important 74 00:04:34,720 --> 00:04:38,800 Speaker 1: digital bits that don't seem to you know, Yeah, they 75 00:04:38,800 --> 00:04:43,720 Speaker 1: look really jagged, these little jagged exactly, there's these. If 76 00:04:43,720 --> 00:04:49,000 Speaker 1: you've ever watched, um, say, a really good DVD on 77 00:04:49,040 --> 00:04:54,719 Speaker 1: a on an old interlace television set, um, you might 78 00:04:54,839 --> 00:05:00,240 Speaker 1: notice that there are these occasionally these little jagged uh 79 00:05:00,360 --> 00:05:04,599 Speaker 1: images that show up as the as the show or 80 00:05:04,640 --> 00:05:08,839 Speaker 1: the DVD plays. And it's once you notice them, it's 81 00:05:08,920 --> 00:05:11,320 Speaker 1: hard not to notice them. From that point on, you 82 00:05:11,320 --> 00:05:15,280 Speaker 1: start noticing them in everything, and um, it's very irritating. 83 00:05:16,080 --> 00:05:19,159 Speaker 1: Progressive scan eliminates a lot of that because it does 84 00:05:19,440 --> 00:05:22,839 Speaker 1: smooth out the picture. So this is why when you 85 00:05:22,880 --> 00:05:26,520 Speaker 1: were first looking at h D t vs back when 86 00:05:26,560 --> 00:05:30,400 Speaker 1: they were first becoming popular. Uh, you know, you had 87 00:05:30,440 --> 00:05:33,520 Speaker 1: a couple of different choices. There was the seven twenty 88 00:05:33,560 --> 00:05:36,320 Speaker 1: and the ten eight, which that refers to how many 89 00:05:36,360 --> 00:05:39,279 Speaker 1: lines of pixels you have? Right, yes, so for for 90 00:05:39,360 --> 00:05:44,560 Speaker 1: top to bottom there are seven lines or right, so, 91 00:05:44,760 --> 00:05:47,640 Speaker 1: and that that changes the resolutions the top to bottom, 92 00:05:47,720 --> 00:05:49,640 Speaker 1: like I think it's left right that would make sense. 93 00:05:49,680 --> 00:05:52,440 Speaker 1: I'm sorry, because left right, if you have a ten 94 00:05:52,480 --> 00:05:55,520 Speaker 1: a D line TV, that's the sixteen by nine resolution 95 00:05:56,000 --> 00:06:01,159 Speaker 1: versus the three. Yeah, OK, so I apologize, that's all right. No, 96 00:06:01,279 --> 00:06:03,560 Speaker 1: I get confused all the time about this guy's I 97 00:06:03,560 --> 00:06:05,120 Speaker 1: mean I write about them all the time, and I 98 00:06:05,160 --> 00:06:07,000 Speaker 1: still have to look it up because there's so many 99 00:06:07,080 --> 00:06:10,600 Speaker 1: numbers that are involved here. So, but seven twenty, if 100 00:06:10,640 --> 00:06:13,599 Speaker 1: you you could get like a seven twenty television, that 101 00:06:13,600 --> 00:06:16,560 Speaker 1: would mean that it was a progressive scan television that 102 00:06:16,680 --> 00:06:19,680 Speaker 1: had the seven or twenty lines of resolution or ten 103 00:06:19,800 --> 00:06:23,800 Speaker 1: eighty I resolution, which mean I had a thousand eighty 104 00:06:23,880 --> 00:06:26,680 Speaker 1: lines of resolution and that was interlaced by the way, 105 00:06:26,839 --> 00:06:30,040 Speaker 1: the seven ten eighty thing. That's not really how many 106 00:06:30,080 --> 00:06:32,320 Speaker 1: lines of resolution you have? How many lines of pixels? 107 00:06:32,360 --> 00:06:34,760 Speaker 1: But we're gonna stick with that just because that's the 108 00:06:35,320 --> 00:06:38,479 Speaker 1: what the industry standard is called. Yeah, um, so don't 109 00:06:38,480 --> 00:06:41,360 Speaker 1: write in and tell me you know, actually it's not 110 00:06:41,520 --> 00:06:44,520 Speaker 1: really one thousand eighty because I happen to know that. Um, 111 00:06:44,560 --> 00:06:48,960 Speaker 1: but we're yeah, well, don't pause the podcast. People listen 112 00:06:49,000 --> 00:06:50,279 Speaker 1: to it all the way through and then tell us 113 00:06:50,279 --> 00:06:54,520 Speaker 1: how stupid we are. Um, actually we're great. So anyway, 114 00:06:54,560 --> 00:06:57,840 Speaker 1: the you might think, all right, well, if this television 115 00:06:57,839 --> 00:06:59,880 Speaker 1: has more lines of pixels, it must be better, be 116 00:07:00,000 --> 00:07:03,600 Speaker 1: because more is better, right, well, not necessarily. Yes, you 117 00:07:03,680 --> 00:07:08,040 Speaker 1: might have more pixels per on your screen. You might, 118 00:07:08,240 --> 00:07:11,360 Speaker 1: and which more means you're gonna have smaller pixels usually 119 00:07:11,360 --> 00:07:13,920 Speaker 1: means you have a sharper image, right, a sharper picture. 120 00:07:13,920 --> 00:07:15,880 Speaker 1: That's why the definition really is all about, not the 121 00:07:16,000 --> 00:07:22,000 Speaker 1: sharper image. But you're smirking at me. So, so usually 122 00:07:22,080 --> 00:07:24,440 Speaker 1: more pixels does mean better. But when it comes to 123 00:07:24,560 --> 00:07:29,000 Speaker 1: interlace versus progressive then you have a different argument. You're saying, well, 124 00:07:29,000 --> 00:07:31,880 Speaker 1: progressive scan gives you a smoother image, especially when stuff 125 00:07:31,920 --> 00:07:36,240 Speaker 1: is moving around. Um, and interlace can give you these 126 00:07:36,320 --> 00:07:38,680 Speaker 1: artifacts so in that case, it might be better to 127 00:07:38,760 --> 00:07:41,440 Speaker 1: get the seven twenty rather than the ten eight, especially 128 00:07:41,480 --> 00:07:46,239 Speaker 1: if you're talking about smaller TVs, because these higher resolutions 129 00:07:46,280 --> 00:07:51,720 Speaker 1: aren't really that noticeable on televisions that are around I 130 00:07:51,760 --> 00:07:54,160 Speaker 1: don't know, thirty six inches or smaller. Three six inches 131 00:07:54,200 --> 00:07:56,520 Speaker 1: is a big TV, and it really is kind of big. 132 00:07:56,760 --> 00:07:59,280 Speaker 1: But when you're starting it's only when you start getting 133 00:07:59,320 --> 00:08:01,640 Speaker 1: up into the fifth and sixty inch televisions that you're 134 00:08:01,640 --> 00:08:04,600 Speaker 1: really start to need to worry about a ten eight resolution. 135 00:08:04,920 --> 00:08:07,800 Speaker 1: And if it were ten A d I with the interlace, 136 00:08:08,040 --> 00:08:10,600 Speaker 1: it would not necessarily be a better experience than if 137 00:08:10,600 --> 00:08:15,040 Speaker 1: you were to get the same size. And now eventually 138 00:08:15,840 --> 00:08:19,440 Speaker 1: manufacturers started to come out with ten A DP models. 139 00:08:19,520 --> 00:08:23,200 Speaker 1: So these are the progressive scan uh sets that have 140 00:08:23,320 --> 00:08:27,960 Speaker 1: one thousand eighty lines of resolution, and uh, those are 141 00:08:28,000 --> 00:08:31,080 Speaker 1: really nice. They look really sharp. Um, again, unless you 142 00:08:31,120 --> 00:08:34,160 Speaker 1: have an enormous television, it may not really make a 143 00:08:34,240 --> 00:08:37,200 Speaker 1: huge difference how many lines of resolution are in there, 144 00:08:37,240 --> 00:08:42,640 Speaker 1: but the the technology behind it matters a lot. Yes. Now, 145 00:08:43,559 --> 00:08:47,240 Speaker 1: another thing to keep in mind is the refresh rate 146 00:08:47,360 --> 00:08:51,120 Speaker 1: on your television. Now, this is this is different from 147 00:08:51,320 --> 00:08:54,160 Speaker 1: whether it's progressive or interlaced. Your refresh rate is how 148 00:08:54,160 --> 00:08:58,320 Speaker 1: many times your television is generating that image per second. 149 00:08:58,600 --> 00:09:00,560 Speaker 1: And as we mentioned before, we were we started off 150 00:09:00,600 --> 00:09:03,240 Speaker 1: talking about sixty hurts, where it was either going to 151 00:09:03,280 --> 00:09:07,080 Speaker 1: be thirty times per second per set of lines with 152 00:09:07,120 --> 00:09:09,959 Speaker 1: interlaced order sixty times per second for the entire picture 153 00:09:10,040 --> 00:09:13,840 Speaker 1: with progressive um. But you now can find televisions with 154 00:09:13,920 --> 00:09:17,800 Speaker 1: much higher refresh rates. One hurts is pretty much common 155 00:09:17,840 --> 00:09:21,720 Speaker 1: now And if you go into an electronics store, yes, 156 00:09:22,160 --> 00:09:25,280 Speaker 1: so that means it's regenerating that image a hundred twenty 157 00:09:25,320 --> 00:09:29,800 Speaker 1: times per second. Uh, you can even find higher as 158 00:09:30,240 --> 00:09:33,160 Speaker 1: refresh rates. Two hundred forty hurts is not unusual. In fact, 159 00:09:33,160 --> 00:09:36,160 Speaker 1: someone in the office just recently purchased a two forty 160 00:09:36,240 --> 00:09:39,800 Speaker 1: hurts television. Was not It was not I, and obviously 161 00:09:39,920 --> 00:09:43,480 Speaker 1: wasn't me. Now it was someone else. I won't mention 162 00:09:43,640 --> 00:09:46,680 Speaker 1: names because I didn't ask if I could, But someone 163 00:09:46,720 --> 00:09:48,920 Speaker 1: else in the office for Christmas received a or went 164 00:09:48,920 --> 00:09:51,880 Speaker 1: out and purchased actually a two hurts refresh rate television. 165 00:09:51,880 --> 00:09:54,600 Speaker 1: Now that means that the image refreshes two hundred forty 166 00:09:54,640 --> 00:09:59,160 Speaker 1: times per a second. Now, refresh rate helps smooth out 167 00:10:00,200 --> 00:10:03,839 Speaker 1: images that are in that are moving very quickly. Yes. 168 00:10:04,280 --> 00:10:06,560 Speaker 1: When I say moving very quickly, I mean that objects 169 00:10:06,559 --> 00:10:08,320 Speaker 1: on the screen appeared to be moving. I mean, of course, 170 00:10:08,360 --> 00:10:10,560 Speaker 1: it's all an illusion anyway, right, it's all the nation, 171 00:10:11,320 --> 00:10:15,080 Speaker 1: But in particular, this is very important for things like sports. 172 00:10:15,320 --> 00:10:17,840 Speaker 1: You know, sporting events, you've got people moving around really fast, 173 00:10:17,840 --> 00:10:20,400 Speaker 1: You've got a lot of action going on. Um and 174 00:10:20,600 --> 00:10:23,960 Speaker 1: with the incredible detail that you get with high definition, 175 00:10:24,520 --> 00:10:26,840 Speaker 1: it can create a lot of artifacts, a lot of blurring. 176 00:10:27,320 --> 00:10:30,720 Speaker 1: So you want two things. You want a television that 177 00:10:31,240 --> 00:10:34,120 Speaker 1: can show a very sharp image, and you want television 178 00:10:34,120 --> 00:10:37,440 Speaker 1: that can show very smooth motion. And that's where the 179 00:10:37,480 --> 00:10:40,880 Speaker 1: refresh rate comes in. So that means that the three 180 00:10:40,920 --> 00:10:43,080 Speaker 1: things you really need to concentrate on when you're shopping 181 00:10:43,120 --> 00:10:46,880 Speaker 1: for televisions. For an HDTV are the lines of resolution. 182 00:10:46,960 --> 00:10:48,800 Speaker 1: Depending on the size of the TV. If it's a 183 00:10:48,880 --> 00:10:51,319 Speaker 1: really really big TV, you want the ten a D. 184 00:10:52,080 --> 00:10:56,360 Speaker 1: The method of of how it's displaying the image, whether 185 00:10:56,400 --> 00:11:00,680 Speaker 1: it's interlace or progressive. Progressive is better than interlace. Uh, 186 00:11:00,720 --> 00:11:04,360 Speaker 1: there's no two ways around that. And then the refresh 187 00:11:04,480 --> 00:11:08,319 Speaker 1: rate and refresh rate is also very important for three 188 00:11:08,400 --> 00:11:13,240 Speaker 1: D technology because three D we're going back to showing 189 00:11:13,400 --> 00:11:18,319 Speaker 1: two different images alternating between the two very very quickly. UM, 190 00:11:18,720 --> 00:11:21,880 Speaker 1: and that requires a very fast refresh rate so that 191 00:11:21,960 --> 00:11:26,320 Speaker 1: you can keep that that transition very smooth. So if 192 00:11:26,360 --> 00:11:29,839 Speaker 1: you have a display that has a very high refresh rate, 193 00:11:29,880 --> 00:11:32,000 Speaker 1: then it is better. It's going to be better than 194 00:11:32,040 --> 00:11:34,920 Speaker 1: showing three D images. And of course here I'm talking 195 00:11:35,000 --> 00:11:41,440 Speaker 1: mainly about UM ones that use polarized lenses. Uh, you 196 00:11:41,480 --> 00:11:43,440 Speaker 1: have to use glasses that have a polarized lens as 197 00:11:43,480 --> 00:11:47,520 Speaker 1: opposed to the old red and blue sets, because any 198 00:11:47,559 --> 00:11:50,680 Speaker 1: TV can show the redden blue. I mean, that's that's 199 00:11:50,679 --> 00:11:52,679 Speaker 1: a little different. You know, you don't have to have 200 00:11:52,960 --> 00:11:55,720 Speaker 1: a special HD TV to do that, but if you 201 00:11:55,760 --> 00:11:58,480 Speaker 1: want to do the polarization, then you're gonna need one 202 00:11:58,520 --> 00:12:00,880 Speaker 1: that has a really good refresh rate. And we actually 203 00:12:01,120 --> 00:12:05,280 Speaker 1: talked about the different kinds of of three D goggles 204 00:12:05,400 --> 00:12:08,840 Speaker 1: or glasses, I should say, and uh, like a year ago, Yeah, 205 00:12:08,880 --> 00:12:13,560 Speaker 1: like a year ago. That was almost a year nine nine, Okay, 206 00:12:14,200 --> 00:12:15,839 Speaker 1: And I know this because I answered a listener mail 207 00:12:15,880 --> 00:12:19,000 Speaker 1: today about three D. Do you want to talk about 208 00:12:19,000 --> 00:12:24,600 Speaker 1: the the component video cable because I mean, here again, 209 00:12:24,640 --> 00:12:27,200 Speaker 1: this is something we've talked about in previous podcast. But uh, 210 00:12:27,640 --> 00:12:31,040 Speaker 1: you know, because of the progressive scan, the the amount 211 00:12:31,080 --> 00:12:34,959 Speaker 1: of information the cables are actually handled a little differently 212 00:12:35,520 --> 00:12:38,800 Speaker 1: because you don't have the typical you know, single video cable, 213 00:12:38,840 --> 00:12:42,800 Speaker 1: the yellow and the red white yellow. Yeah, that's that 214 00:12:42,960 --> 00:12:47,640 Speaker 1: is an important distinction progressive scan. Uh, the higher quality 215 00:12:47,840 --> 00:12:52,080 Speaker 1: of device you have eating video into your television, the 216 00:12:52,120 --> 00:12:54,600 Speaker 1: better the cables need to be. In the sense that 217 00:12:54,679 --> 00:12:59,480 Speaker 1: the of types of cables not necessarily better within a type. 218 00:13:00,120 --> 00:13:03,280 Speaker 1: We had a discussion in another podcast about whether or 219 00:13:03,280 --> 00:13:08,280 Speaker 1: not expensive cables are worth it. In general, a decent 220 00:13:08,400 --> 00:13:11,240 Speaker 1: cable is going to perform just as well as a 221 00:13:11,400 --> 00:13:15,280 Speaker 1: very high end cable, at least for most people. I 222 00:13:15,320 --> 00:13:19,920 Speaker 1: guess arguably, if you had amazingly finely tuned human senses 223 00:13:20,000 --> 00:13:22,640 Speaker 1: that go beyond my own understanding, you might be able 224 00:13:22,640 --> 00:13:25,520 Speaker 1: to detect the difference between high end and normal. It 225 00:13:25,559 --> 00:13:28,120 Speaker 1: depends on how long the cable is and a couple, 226 00:13:29,760 --> 00:13:31,760 Speaker 1: but in general, if you if the if the cable 227 00:13:31,840 --> 00:13:34,080 Speaker 1: is really well made in the sense that it's really durable, 228 00:13:34,120 --> 00:13:36,559 Speaker 1: then that obviously makes a difference too. I mean, you 229 00:13:36,640 --> 00:13:39,320 Speaker 1: might have two cables that start out working really well 230 00:13:39,360 --> 00:13:42,440 Speaker 1: and essentially are indistinguishable between the two, and then a 231 00:13:42,520 --> 00:13:45,280 Speaker 1: year later, one is still performing at that level and 232 00:13:45,320 --> 00:13:47,839 Speaker 1: the other is slowly kind of fallen apart because it's 233 00:13:47,880 --> 00:13:50,400 Speaker 1: just a you know, not not as well made. But 234 00:13:50,840 --> 00:13:53,520 Speaker 1: you don't tend to see like usually you're not going 235 00:13:53,600 --> 00:13:56,679 Speaker 1: to see a jump in quality based upon the cable. 236 00:13:56,720 --> 00:14:01,720 Speaker 1: But getting back to component, a component versus a composite cable. 237 00:14:02,200 --> 00:14:06,680 Speaker 1: Component cable breaks out the video stream into three separate streams. 238 00:14:07,240 --> 00:14:10,200 Speaker 1: So each one of those cables is carrying essentially one 239 00:14:10,240 --> 00:14:13,800 Speaker 1: third of the information necessary to generate the image on 240 00:14:13,880 --> 00:14:18,480 Speaker 1: your television, and it provides an incredibly sharp picture if 241 00:14:18,520 --> 00:14:23,000 Speaker 1: you have the right equipment feeding the image into the TV. Yeah, 242 00:14:23,120 --> 00:14:27,680 Speaker 1: it actually splits out the light and the color yes um, 243 00:14:28,120 --> 00:14:31,320 Speaker 1: into the three different cables. Yeah, the cables themselves are 244 00:14:31,360 --> 00:14:34,280 Speaker 1: colored red, green, and blue. So some people believe that 245 00:14:34,280 --> 00:14:37,720 Speaker 1: that means that all the red information is carried on one, 246 00:14:37,760 --> 00:14:39,360 Speaker 1: the green on another, and the blue on the third. 247 00:14:39,760 --> 00:14:42,680 Speaker 1: It's not the case. Yeah, it's a color. It's just Yeah, 248 00:14:42,720 --> 00:14:44,760 Speaker 1: it's just so that you plug the right cable into 249 00:14:44,800 --> 00:14:47,600 Speaker 1: the right socket. It's all that that. That's all that 250 00:14:47,640 --> 00:14:50,240 Speaker 1: really indicates. It's not an indication of what color. It 251 00:14:50,320 --> 00:14:54,160 Speaker 1: tends to carry now the old, the old composite ones 252 00:14:54,240 --> 00:14:58,560 Speaker 1: that like you said, it's the one yellow, it's the 253 00:14:58,680 --> 00:15:01,040 Speaker 1: entire video feed, which is not going to be that 254 00:15:01,240 --> 00:15:04,400 Speaker 1: that sort of high definition experience you want. You can 255 00:15:04,440 --> 00:15:06,640 Speaker 1: also use h d M I, which will give you 256 00:15:06,680 --> 00:15:12,560 Speaker 1: the high definition experience. I prefer the component video over 257 00:15:12,560 --> 00:15:15,880 Speaker 1: the h d M I mainly because component video does 258 00:15:15,920 --> 00:15:19,840 Speaker 1: not have UM DRM. Yes dr M associated with it. 259 00:15:19,880 --> 00:15:22,840 Speaker 1: Digital rights management. Yes, h d M I does have 260 00:15:22,880 --> 00:15:26,440 Speaker 1: digital rights management associated with it, which means that you 261 00:15:26,520 --> 00:15:28,440 Speaker 1: may or may not be able to do things like 262 00:15:28,560 --> 00:15:32,120 Speaker 1: make a legal copy of something for your own benefit 263 00:15:32,400 --> 00:15:36,360 Speaker 1: because it's using HDMI rather than component But that also 264 00:15:36,440 --> 00:15:39,520 Speaker 1: does suggest that there there's been talk that movie studios 265 00:15:39,560 --> 00:15:44,960 Speaker 1: and manufacturers may stop supporting component video um entirely. They'll 266 00:15:45,000 --> 00:15:49,160 Speaker 1: just stop creating devices that have component video outputs, forcing 267 00:15:49,240 --> 00:15:51,800 Speaker 1: you into h d M I, which would mean, you know, 268 00:15:51,880 --> 00:15:54,640 Speaker 1: that's the convenient way of getting around that whole d 269 00:15:55,200 --> 00:15:59,720 Speaker 1: D r M loop. So I do not look forward 270 00:15:59,760 --> 00:16:03,160 Speaker 1: to that day because eventually any electronics device that you 271 00:16:03,200 --> 00:16:06,440 Speaker 1: purchase you will have to replace sometime. I mean, it's 272 00:16:06,440 --> 00:16:10,160 Speaker 1: just not gonna work forever. Um. You know, either it 273 00:16:10,240 --> 00:16:13,080 Speaker 1: just wears out, or the cat throws up on it, 274 00:16:13,200 --> 00:16:15,440 Speaker 1: or the kid throws up on the cat and then 275 00:16:15,440 --> 00:16:18,160 Speaker 1: the cat rubs up against it. It's something there's a 276 00:16:18,200 --> 00:16:21,560 Speaker 1: lot of vomit involved. That's really pleasant. Thank you so 277 00:16:21,640 --> 00:16:24,840 Speaker 1: much for that. Yeah, lunch is right after the podcast, folks. 278 00:16:25,320 --> 00:16:33,080 Speaker 1: Um not anyway, So for Matt Frederick, Matt Frederick is 279 00:16:33,120 --> 00:16:35,960 Speaker 1: our guest producer today, Ladies and gentlemen, and I hear 280 00:16:36,040 --> 00:16:41,400 Speaker 1: him whimpering halfway between laughter and halfway between little sounds 281 00:16:41,600 --> 00:16:45,560 Speaker 1: being disgusted. Yes, it's great. That's how we know the 282 00:16:45,600 --> 00:16:48,680 Speaker 1: episode is a success when we when we discussed the 283 00:16:48,680 --> 00:16:51,920 Speaker 1: producer um, So yeah, that's the that's the whole component 284 00:16:52,640 --> 00:16:57,000 Speaker 1: versus composite video chord Um. Is there anything else you 285 00:16:57,000 --> 00:16:59,680 Speaker 1: wanted to cover about progressive scanning? We pretty much covered 286 00:16:59,680 --> 00:17:02,360 Speaker 1: the base six and and you know there's of course 287 00:17:02,360 --> 00:17:04,760 Speaker 1: there's a lot behind the scenes if you're talking about 288 00:17:04,840 --> 00:17:09,399 Speaker 1: technology about how does this actually work? But just for 289 00:17:09,440 --> 00:17:11,680 Speaker 1: the regular consumer, the important thing to remember is that 290 00:17:11,720 --> 00:17:14,439 Speaker 1: little lower case P that is going to be the 291 00:17:14,480 --> 00:17:17,600 Speaker 1: indication that you're going to get the smoothest, sharpest picture. 292 00:17:17,840 --> 00:17:21,280 Speaker 1: The P stands for quality. Yes, just look in a 293 00:17:21,320 --> 00:17:25,960 Speaker 1: mirror and then it's a cue. Um yeah, because the 294 00:17:25,960 --> 00:17:30,679 Speaker 1: the eye. Yeah, this is the confusing thing about technology 295 00:17:30,760 --> 00:17:32,560 Speaker 1: is when you see a number and it's a bigger 296 00:17:32,640 --> 00:17:34,959 Speaker 1: number than another number, you immediately think, oh, this one 297 00:17:35,000 --> 00:17:36,920 Speaker 1: has to be better. This is one of those cases 298 00:17:36,920 --> 00:17:41,480 Speaker 1: where that's not necessarily true. Well, it's easy to market 299 00:17:41,520 --> 00:17:44,159 Speaker 1: because it's easy for people to understand. That's kind of 300 00:17:44,200 --> 00:17:47,440 Speaker 1: going back to the whole megapixel thing with cameras. Yeah, 301 00:17:47,480 --> 00:17:51,040 Speaker 1: mega hurts that, yes, that's getting of course now it's 302 00:17:51,040 --> 00:17:55,720 Speaker 1: giga hurts, but yes, yes, go out and get yourself 303 00:17:55,760 --> 00:18:00,359 Speaker 1: a progressive scan DVD or HD or well blue ray player. 304 00:18:00,440 --> 00:18:03,080 Speaker 1: That's gonna say, h D DVD, but that's just silly. 305 00:18:03,480 --> 00:18:05,879 Speaker 1: Don't go out and get one of those people that 306 00:18:05,880 --> 00:18:09,200 Speaker 1: that format has been dead for two years now. Um 307 00:18:09,480 --> 00:18:12,359 Speaker 1: go get a blue ray player again, an HDTV player, 308 00:18:12,600 --> 00:18:17,120 Speaker 1: get a get a nice component video cord, hook them 309 00:18:17,119 --> 00:18:20,640 Speaker 1: all up, enjoy that high refresh rate, watch that that 310 00:18:20,880 --> 00:18:24,120 Speaker 1: high definition movie. Let your jaw hit the floor. Remember, 311 00:18:24,160 --> 00:18:26,560 Speaker 1: you know, in in two thousand ten this year and 312 00:18:26,720 --> 00:18:29,239 Speaker 1: we're gonna see some three D content start to come 313 00:18:29,240 --> 00:18:32,159 Speaker 1: out on things like the Discovery Channel and ESPN. So 314 00:18:32,200 --> 00:18:35,280 Speaker 1: you're still want one of those fast televisions, you can 315 00:18:35,320 --> 00:18:37,359 Speaker 1: watch that and then just just because you have a 316 00:18:37,400 --> 00:18:40,200 Speaker 1: fast television doesn't necessarily mean it's three D ready either. 317 00:18:40,600 --> 00:18:43,119 Speaker 1: But we're gonna start seeing those come out hit the 318 00:18:43,160 --> 00:18:46,480 Speaker 1: market this year too, so they're becoming more affordable though. 319 00:18:46,640 --> 00:18:48,840 Speaker 1: That's one thing I noticed over the holiday season, you know, 320 00:18:49,000 --> 00:18:52,160 Speaker 1: with all the you know, deluge of ads. Yeah, Chris 321 00:18:52,200 --> 00:18:54,639 Speaker 1: pointed out earlier that a lot of the kind of 322 00:18:54,680 --> 00:18:58,480 Speaker 1: the value um models of televisions are starting to come 323 00:18:58,480 --> 00:19:01,479 Speaker 1: out supporting these features. You know, before it was always 324 00:19:01,520 --> 00:19:05,280 Speaker 1: the leading edge companies like Sony and Panasonic. These are 325 00:19:05,320 --> 00:19:08,600 Speaker 1: the ones that tend to produce the high end version 326 00:19:08,840 --> 00:19:12,119 Speaker 1: of televisions, and now we're starting to see the next 327 00:19:12,119 --> 00:19:15,400 Speaker 1: tier kind of produce their own h D t vs 328 00:19:15,480 --> 00:19:20,200 Speaker 1: with a three D capability and other cool goodies. All right, Well, 329 00:19:20,280 --> 00:19:22,680 Speaker 1: I guess that wraps up our discussion on progressive scan 330 00:19:22,920 --> 00:19:26,080 Speaker 1: uh and it leads us to a little more listener mail. 331 00:19:29,480 --> 00:19:32,320 Speaker 1: This listener mail comes from Gabriel, who says, hey, guys, 332 00:19:32,480 --> 00:19:36,320 Speaker 1: I'm from Brazil and everyone loves your podcast over here. Wow. 333 00:19:36,760 --> 00:19:39,560 Speaker 1: I wish I knew Portuguese for thank you. I'm quite 334 00:19:39,560 --> 00:19:42,840 Speaker 1: curious about that in Vidio Home three D monitor. How 335 00:19:42,880 --> 00:19:44,919 Speaker 1: does it work? Is it worth to worth it to 336 00:19:44,920 --> 00:19:46,720 Speaker 1: buy one now? Or should I wait for the technology 337 00:19:46,760 --> 00:19:48,560 Speaker 1: to develop a little more. Thanks guys, and keep it 338 00:19:48,680 --> 00:19:51,520 Speaker 1: up well, Gabriel. I actually looked into this a little 339 00:19:51,520 --> 00:19:53,239 Speaker 1: bit because I wasn't sure what you were referring to. 340 00:19:53,560 --> 00:19:56,120 Speaker 1: In Video doesn't really make monitors. Now. They do make 341 00:19:56,240 --> 00:20:00,720 Speaker 1: a software called the Nvidia Home Monitor, but that's meant 342 00:20:00,840 --> 00:20:06,440 Speaker 1: to monitor your your PC. It's designed to keep tabs 343 00:20:06,480 --> 00:20:09,440 Speaker 1: on what your computer is doing, how it's performing. Really like, 344 00:20:09,840 --> 00:20:13,000 Speaker 1: is your CPU performing at peak performance? Do you need 345 00:20:13,040 --> 00:20:15,880 Speaker 1: more memory? Do you you know? Do you need more storage? 346 00:20:15,960 --> 00:20:18,080 Speaker 1: That kind of thing, And it doesn't in a three 347 00:20:18,160 --> 00:20:21,680 Speaker 1: D environment because in Video has been making graphics cards 348 00:20:21,760 --> 00:20:26,600 Speaker 1: and glasses that work, uh in you know, in a 349 00:20:26,640 --> 00:20:30,119 Speaker 1: three D set up on your computer. Now, if you 350 00:20:30,160 --> 00:20:33,840 Speaker 1: want to run three D software on your computer, what 351 00:20:33,880 --> 00:20:35,760 Speaker 1: you're gonna need is you're gonna need a computer that 352 00:20:36,080 --> 00:20:39,159 Speaker 1: runs at a pretty fast clip. It's gonna have to 353 00:20:39,160 --> 00:20:41,320 Speaker 1: have a good graphics card like in this case we're 354 00:20:41,359 --> 00:20:44,359 Speaker 1: talking about. In Nvidia makes several cards that are specifically 355 00:20:44,440 --> 00:20:48,520 Speaker 1: three D capable. You're gonna need um and a pair 356 00:20:48,600 --> 00:20:51,240 Speaker 1: of three D glasses. Now, and in Video's case, these 357 00:20:51,280 --> 00:20:55,840 Speaker 1: are active glasses. They're not polarized. They actually have little 358 00:20:55,880 --> 00:21:00,200 Speaker 1: electronic shutters in them that open and close. Self asked 359 00:21:00,240 --> 00:21:02,600 Speaker 1: that you can't even see it. You can. You don't 360 00:21:02,600 --> 00:21:05,119 Speaker 1: perceive that they're opening and shutting, but they are at 361 00:21:05,119 --> 00:21:08,240 Speaker 1: a really fast rate. The monitor is actually displaying two 362 00:21:08,240 --> 00:21:11,920 Speaker 1: different sets of images timed exactly with the way your 363 00:21:12,119 --> 00:21:15,560 Speaker 1: glasses are shuttering on and off, you know, each lens alternating. 364 00:21:15,800 --> 00:21:20,040 Speaker 1: So that's what creates the illusion of a three D image. Um, 365 00:21:20,080 --> 00:21:22,720 Speaker 1: and the two are SYNCD up together. Right. So you've 366 00:21:22,720 --> 00:21:25,600 Speaker 1: got the glasses, you've got the the computer running the 367 00:21:25,680 --> 00:21:29,360 Speaker 1: with the graphics card, and you're gonna need a special monitor. 368 00:21:29,680 --> 00:21:32,520 Speaker 1: And in Video actually lists the different kinds of monitors 369 00:21:32,520 --> 00:21:35,719 Speaker 1: that are compatible with its system because they all have 370 00:21:35,800 --> 00:21:38,119 Speaker 1: to have a specific kind of refresh rate and ord 371 00:21:38,119 --> 00:21:41,280 Speaker 1: of it to work with the Nvidia graphics card. So 372 00:21:41,680 --> 00:21:44,080 Speaker 1: when you get those three things together, and then of 373 00:21:44,160 --> 00:21:47,560 Speaker 1: course some software that supports three D, uh, you can 374 00:21:47,880 --> 00:21:50,200 Speaker 1: you can play games in three D. There's some software 375 00:21:50,240 --> 00:21:52,280 Speaker 1: like the Nvidio Home Monitor, which, like I said it, 376 00:21:52,600 --> 00:21:54,840 Speaker 1: all it does is really show you what your computer 377 00:21:54,960 --> 00:21:58,479 Speaker 1: is doing, like how it's performing, UM, then you can 378 00:21:58,560 --> 00:22:02,680 Speaker 1: use that kind of stuff. Having used the Nvidia glasses, 379 00:22:02,680 --> 00:22:04,840 Speaker 1: I actually got a chance to test drive them at 380 00:22:04,920 --> 00:22:07,720 Speaker 1: the Consumer Electronics Show back in two thousand nine, I 381 00:22:07,720 --> 00:22:09,880 Speaker 1: can tell you I was really impressed with them. They 382 00:22:09,920 --> 00:22:14,320 Speaker 1: performed really well. I played Left for Dead on UM 383 00:22:14,800 --> 00:22:17,680 Speaker 1: in three D, and I was really impressed with how 384 00:22:17,720 --> 00:22:20,080 Speaker 1: it performed. In fact, so much so that it is 385 00:22:20,119 --> 00:22:23,359 Speaker 1: hard for me to play Left for Dead without it 386 00:22:23,400 --> 00:22:25,520 Speaker 1: being in three D now because it's just not nearly 387 00:22:25,520 --> 00:22:29,560 Speaker 1: as much fun. So I'd say that the technology is 388 00:22:29,800 --> 00:22:33,239 Speaker 1: actually pretty well developed already. I don't know. I mean, 389 00:22:33,240 --> 00:22:35,639 Speaker 1: I'm sure there will always be improvements, right, I mean, 390 00:22:35,640 --> 00:22:38,080 Speaker 1: you could always wait and wait and see if something 391 00:22:38,080 --> 00:22:40,160 Speaker 1: better comes out, but that's always going to be the case. 392 00:22:41,080 --> 00:22:42,840 Speaker 1: You might want to wait a little bit longer because 393 00:22:43,160 --> 00:22:45,920 Speaker 1: by the time this publishes, the Consumer Electronics Show for 394 00:22:46,000 --> 00:22:48,960 Speaker 1: two thousand and ten will have been over, but there 395 00:22:48,960 --> 00:22:51,760 Speaker 1: will be new three D monitors and three D video 396 00:22:51,760 --> 00:22:53,800 Speaker 1: cards coming out, so you may just want to keep 397 00:22:53,800 --> 00:22:55,919 Speaker 1: an eye out and see what the best thing is 398 00:22:56,000 --> 00:22:59,280 Speaker 1: within your own price range. UM. I can tell you 399 00:22:59,320 --> 00:23:02,199 Speaker 1: that it was a great experience when I played it, 400 00:23:02,560 --> 00:23:05,919 Speaker 1: and more and more video game UH manufacturers, more and 401 00:23:05,960 --> 00:23:09,840 Speaker 1: more UH content creators are going to support three D, 402 00:23:10,040 --> 00:23:12,800 Speaker 1: So at least in the short run, it'll be it 403 00:23:12,960 --> 00:23:16,119 Speaker 1: is going to be the thing. Whether it lasts, I 404 00:23:16,160 --> 00:23:18,879 Speaker 1: don't know. It may just be a fad, but I 405 00:23:18,920 --> 00:23:21,320 Speaker 1: can tell you it's pretty darn cool. But yes, on 406 00:23:21,400 --> 00:23:24,280 Speaker 1: the on the day we're recording this, we found out that, 407 00:23:24,480 --> 00:23:27,760 Speaker 1: uh that several people are coming out with full time 408 00:23:28,320 --> 00:23:31,680 Speaker 1: three D channels. So I'm sure that just a few 409 00:23:31,720 --> 00:23:34,240 Speaker 1: days ago we would have said, well, you know, with 410 00:23:34,640 --> 00:23:37,359 Speaker 1: very little content out there, it's more likely to remain 411 00:23:37,400 --> 00:23:40,119 Speaker 1: a fad, but you know, that may help push it 412 00:23:40,200 --> 00:23:42,960 Speaker 1: in the other direction entirely. And one of those two 413 00:23:43,280 --> 00:23:47,920 Speaker 1: content providers is ESPN and I the two the two 414 00:23:47,920 --> 00:23:50,160 Speaker 1: markets I think that are going to really propel three 415 00:23:50,280 --> 00:23:54,959 Speaker 1: D into the common living space will be sports and 416 00:23:55,080 --> 00:23:58,480 Speaker 1: video games. Those are the two markets I think that 417 00:23:58,640 --> 00:24:02,040 Speaker 1: three D is going to to first and strongest, and 418 00:24:02,080 --> 00:24:05,080 Speaker 1: then eventually it will trickle down into other stuff. You'll 419 00:24:05,119 --> 00:24:08,000 Speaker 1: get people who want certain three D movies, and we 420 00:24:08,080 --> 00:24:12,320 Speaker 1: may eventually start to see other kinds of programs created 421 00:24:12,359 --> 00:24:16,200 Speaker 1: in three D, and then who knows, maybe five years 422 00:24:16,240 --> 00:24:19,159 Speaker 1: down the line, everything will be three D. Uh. I 423 00:24:19,200 --> 00:24:21,040 Speaker 1: think that they really need to get past the whole 424 00:24:21,560 --> 00:24:25,000 Speaker 1: you need glasses to watch this thing for that to happen. Also, 425 00:24:25,040 --> 00:24:27,919 Speaker 1: if that does happen, it's really gonna leave out a 426 00:24:27,920 --> 00:24:30,640 Speaker 1: lot of people who have lost vision in one eye, 427 00:24:31,040 --> 00:24:33,000 Speaker 1: because you do need the use of both eyes to 428 00:24:33,080 --> 00:24:35,560 Speaker 1: be able to perceive depth in all the three D 429 00:24:35,680 --> 00:24:38,919 Speaker 1: systems that exist right now, except I think maybe the 430 00:24:39,000 --> 00:24:43,840 Speaker 1: lenticular display, because that that does it for you. I think, 431 00:24:43,880 --> 00:24:46,320 Speaker 1: I don't know. I don't know. I didn't try closing 432 00:24:46,359 --> 00:24:48,399 Speaker 1: one eye when we saw you know, we actually had 433 00:24:48,400 --> 00:24:50,760 Speaker 1: a chance to see one of the uh the TVs 434 00:24:50,760 --> 00:24:53,439 Speaker 1: with a lenticular film over the screen, which meant that 435 00:24:53,480 --> 00:24:55,320 Speaker 1: you did not have to wear glasses to see it 436 00:24:55,400 --> 00:24:56,879 Speaker 1: to see the three D image, you know what. I 437 00:24:56,960 --> 00:24:59,320 Speaker 1: think there's gonna be some at a consumer electronics show, 438 00:24:59,359 --> 00:25:01,639 Speaker 1: which at the time of this recording, I'm about to 439 00:25:01,720 --> 00:25:03,320 Speaker 1: leave to go to it, and then by the time 440 00:25:03,320 --> 00:25:05,480 Speaker 1: it publishes I will have already come back. So this 441 00:25:05,560 --> 00:25:09,480 Speaker 1: is time travel you guys, at the first time we've 442 00:25:10,440 --> 00:25:15,440 Speaker 1: uh impersonated con travelers. Nope, and it won't be the last. Well, Gabriel, 443 00:25:15,480 --> 00:25:18,080 Speaker 1: I hope that answers your question. Uh, if I didn't 444 00:25:18,080 --> 00:25:19,919 Speaker 1: answer your question. If if you're thinking of a very 445 00:25:19,960 --> 00:25:23,399 Speaker 1: specific product, write me back and send a send a 446 00:25:23,440 --> 00:25:25,000 Speaker 1: link to it and I'll take a look at it. 447 00:25:25,040 --> 00:25:27,159 Speaker 1: But from what I could see, that's that's what it 448 00:25:27,240 --> 00:25:29,199 Speaker 1: looked like to me. And if any of you have 449 00:25:29,240 --> 00:25:32,560 Speaker 1: any questions or comments, you got something you want to 450 00:25:32,560 --> 00:25:34,920 Speaker 1: get off your chest, send it to tech stuff at 451 00:25:34,960 --> 00:25:37,280 Speaker 1: how stuff works dot com and Chris and I will 452 00:25:37,280 --> 00:25:42,200 Speaker 1: talk to you again really soon for mora on this 453 00:25:42,400 --> 00:25:44,880 Speaker 1: and thousands of other topics. Does it how stuff works 454 00:25:44,920 --> 00:25:47,000 Speaker 1: dot com And be sure to check out the new 455 00:25:47,040 --> 00:25:50,280 Speaker 1: tech stuff blog now on the house stuff Works homepage, 456 00:25:54,520 --> 00:25:57,119 Speaker 1: brought to you by the reinvented two thousand twelve camera. 457 00:25:57,440 --> 00:25:58,680 Speaker 1: It's ready, are you